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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.228 by root, Mon Mar 26 16:53:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
118 utf8::encode $msg; 153 utf8::encode $msg;
119 154
120 $msg .= "\n" 155 $msg .= "\n"
121 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
122 157
123 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
124 }; 159 };
125} 160}
126 161
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177 222
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 223=item cf::lock_wait $string
208 224
209Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
210 226
211=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
212 228
213Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
216returned. 232returned.
217 233
218Lock names should begin with a unique identifier (for example, find_map 234Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 235uses map_find and cf::map::load uses map_load).
220 236
221=cut 237=cut
222 238
223our %LOCK; 239our %LOCK;
224 240
238 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
239 lock_wait $key; 255 lock_wait $key;
240 256
241 $LOCK{$key} = []; 257 $LOCK{$key} = [];
242 258
243 cf::guard { 259 Coro::guard {
244 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
246 } 262 }
247} 263}
248 264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
249=item cf::async { BLOCK } 275=item cf::async { BLOCK }
250 276
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
253 280
254=cut 281=cut
255 282
256sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 284
265=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
266 286
267The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
284 304
285 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 306 # (but this is cancel-safe)
287 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
288 308
289 my $busy = 1; 309 my $busy = 1;
290 my @res; 310 my @res;
291 311
292 (Coro::async { 312 (async {
293 @res = eval { $job->() }; 313 @res = eval { $job->() };
294 warn $@ if $@; 314 warn $@ if $@;
295 undef $busy; 315 undef $busy;
296 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
297 317
298 while ($busy) { 318 while ($busy) {
299 Coro::cede_notself; 319 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 320 }
302 321
303 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
304 } else { 323 } else {
305 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
306 325
307 $job->() 326 $job->()
308 } 327 }
309} 328}
310 329
311=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
312 331
313Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 333extension calling this is being unloaded.
315 334
316=cut 335=cut
317 336
318sub coro(&) { 337sub async_ext(&) {
319 my $cb = shift; 338 my $cb = shift;
320 339
321 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
322 341
323 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
325 }); 344 });
326 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
327 346
328 $coro 347 $coro
329} 348}
330 349
331sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
332 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
333 354
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 356 or return;
336 357
358 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 363 and return;
340 364
365 # always fsync - this file is important
341 aio_fsync $fh 366 aio_fsync $fh
342 and return; 367 and return;
343 368
344 close $fh 369 close $fh
345 or return; 370 or return;
351} 376}
352 377
353=back 378=back
354 379
355=cut 380=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 381
477############################################################################# 382#############################################################################
478 383
479=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
480 385
606our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 512our @CB_MAP = ();
608 513
609my %attachment; 514my %attachment;
610 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
611sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
613 524
614 use sort 'stable'; 525 use sort 'stable';
615 526
786# object support 697# object support
787 698
788sub reattach { 699sub reattach {
789 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 704
792 my $registry = $obj->registry; 705 my $registry = $obj->registry;
793 706
794 @$registry = (); 707 @$registry = ();
795 708
842 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
843 756
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 761 close $fh;
849 762
850 if (@$objs) { 763 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 769 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
858 } 771 }
859 } else { 772 } else {
860 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
927=cut 840=cut
928 841
929sub register_extcmd { 842sub register_extcmd {
930 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
931 844
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
936} 846}
937 847
938cf::player->attach ( 848cf::player->attach (
939 on_command => sub { 849 on_command => sub {
940 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
953 863
954 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
955 865
956 if (ref $msg) { 866 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 870 }
961 } 871 }
962 } else { 872 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 875
966 cf::override; 876 cf::override;
967 }, 877 },
968); 878);
969 879
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 880sub load_extension {
977 my ($path) = @_; 881 my ($path) = @_;
978 882
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 884 my $base = $1;
981 my $pkg = $1; 885 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
984 888
985 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
986 890
987 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 892 or die "$path: $!";
989 893
990 my $source = 894 my $source =
991 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
994 . "\n};\n1"; 898 . "\n};\n1";
995 899
996 eval $source 900 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 902 : "extension disabled.\n";
999 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 904 warn $@;
1001 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
1002 906 exit 1;
1003# no strict 'refs'; 907 }
1004# @{"$pkg\::ISA"} = ext::; 908 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 909 }
1019 910
1020 # remove commands 911 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 912}
1045 913
1046sub load_extensions { 914sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 916 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1053 } 921 }
1054} 922}
1055 923
1056############################################################################# 924#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 925
1094=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1095 927
1096Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1097 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1098=head3 cf::player 936=head3 cf::player
1099 937
1100=over 4 938=over 4
1101 939
1102=item cf::player::exists $login 940=item cf::player::find $login
1103 941
1104Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1105 943
1106=cut 944=cut
1107 945
1108sub cf::player::exists($) { 946sub playerdir($) {
1109 cf::player::find $_[0] 947 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1111} 1116}
1112 1117
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1119
1115Sends an ext reply to the player. 1120Sends an ext reply to the player.
1116 1121
1117=cut 1122=cut
1118 1123
1119sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1121 1126
1122 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1123 1128
1124 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1125} 1130}
1131
1132package cf;
1126 1133
1127=back 1134=back
1128 1135
1129 1136
1130=head3 cf::map 1137=head3 cf::map
1136package cf::map; 1143package cf::map;
1137 1144
1138use Fcntl; 1145use Fcntl;
1139use Coro::AIO; 1146use Coro::AIO;
1140 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1141our $MAX_RESET = 7200; 1152our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1153our $DEFAULT_RESET = 3000;
1143 1154
1144sub generate_random_map { 1155sub generate_random_map {
1145 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1158 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1300}
1162 1301
1163# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1164# all maps in C++... 1303# all maps in C++...
1165sub change_all_map_light { 1304sub change_all_map_light {
1167 1306
1168 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1170} 1309}
1171 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1172sub try_load_header($) { 1319sub load_header_from($) {
1173 my ($path) = @_; 1320 my ($self, $path) = @_;
1174 1321
1175 utf8::encode $path; 1322 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1177 or return; 1327 or return;
1178 1328
1179 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1180 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1181 1375
1182 $map->load_header ($path) 1376 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1377}
1189 1378
1190sub find_map; 1379sub find;
1191sub find_map { 1380sub find {
1192 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1193 1382
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1384
1199 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1200 1386
1201 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1203 1389 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1390 or return;
1219 1391
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1393
1233 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1400 $map->reset;
1235 undef $guard; 1401 undef $guard;
1236 $map = find_map $path 1402 return find $path;
1237 or return;
1238 } 1403 }
1239 1404
1240 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1241 } 1406 }
1242} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1243 1411
1244sub load { 1412sub load {
1245 my ($self) = @_; 1413 my ($self) = @_;
1246 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1247 my $path = $self->{path}; 1417 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1249 1419
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1421
1252 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1253 1423
1254 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1255 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1429 or return;
1257 1430
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1260 1433
1261 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1435 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1437 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1266 } 1439 }
1267 } 1440 }
1441
1442 Coro::cede;
1268 1443
1269 # now do the right thing for maps 1444 # now do the right thing for maps
1270 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1271 1446
1272 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1448 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1279 $self->set_darkness_map; 1452 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1282 $self->activate; 1456 $self->activate;
1283 } 1457 }
1284 1458
1459 $self->post_load;
1460
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1462}
1287 1463
1288sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1289 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1290 1499
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1292 1502
1293 cf::sync_job { 1503sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1295 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1296 $map->load; 1527 $map->load;
1297 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1298 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1299} 1537}
1300 1538
1301sub save { 1539sub save {
1302 my ($self) = @_; 1540 my ($self) = @_;
1303 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1304 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1305 1545
1306 return unless $self->dirty; 1546 return unless $self->dirty;
1307 1547
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1550
1311 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1312 1552
1313 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1314 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1315 if ($uniq) { 1561 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1564 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1566 }
1321} 1567}
1322 1568
1323sub swap_out { 1569sub swap_out {
1324 my ($self) = @_; 1570 my ($self) = @_;
1325 1571
1326 # save first because save cedes 1572 # save first because save cedes
1327 $self->save; 1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1576
1329 return if $self->players; 1577 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1332 1580
1336 1584
1337sub reset_at { 1585sub reset_at {
1338 my ($self) = @_; 1586 my ($self) = @_;
1339 1587
1340 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1343 1591
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1594
1351 my ($self) = @_; 1599 my ($self) = @_;
1352 1600
1353 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1354} 1602}
1355 1603
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1604sub reset {
1378 my ($self) = @_; 1605 my ($self) = @_;
1379 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1380 return if $self->players; 1609 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1382 1611
1383 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1384 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1385 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1386 1627
1387 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1388 1629
1389 $self->unlink_save; 1630 $self->unlink_save;
1390 $self->destroy; 1631 $self->destroy;
1393my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1394 1635
1395sub nuke { 1636sub nuke {
1396 my ($self) = @_; 1637 my ($self) = @_;
1397 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1401 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1402} 1652}
1403 1653
1404sub customise_for { 1654=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1655
1407 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1409 }
1410 1658
1411 $map 1659=cut
1412}
1413 1660
1414sub emergency_save { 1661sub unique_maps() {
1415 local $cf::FREEZE = 1; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1416 1664
1417 warn "enter emergency map save\n"; 1665 my @paths;
1418 1666
1419 cf::sync_job { 1667 for (@$files) {
1420 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1422 }; 1673 }
1423 1674
1424 warn "end emergency map save\n"; 1675 \@paths
1425} 1676}
1426 1677
1427package cf; 1678package cf;
1428 1679
1429=back 1680=back
1430 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1431 1708
1432=head3 cf::object::player 1709=head3 cf::object::player
1433 1710
1434=over 4 1711=over 4
1435 1712
1475 1752
1476=item $player_object->enter_link 1753=item $player_object->enter_link
1477 1754
1478Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1479 1756
1480The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1482 1759
1760Will never block.
1761
1483=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1484 1763
1485Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1767fails, to the emergency map position.
1489 1768
1490Might block. 1769Might block.
1491 1770
1492=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1493 1782
1494sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1495 my ($self) = @_; 1784 my ($self) = @_;
1496 1785
1497 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1498 1787
1499 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1789
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1791 if $self->map;
1503 1792
1504 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1794}
1506 1795
1507sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1509 1798
1510 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1511 1800
1512 unless ($map) { 1801 unless ($map) {
1513 # restore original map position 1802 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1516 1805
1517 unless ($map) { 1806 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1521 } 1810 }
1522 } 1811 }
1523 1812
1524 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1530 1819
1531 $map->load; 1820 $map->load;
1821 $map->load_diag;
1532 1822
1823 return unless $self->contr->active;
1533 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1535} 1828}
1536 1829
1537cf::player->attach ( 1830cf::player->attach (
1538 on_logout => sub { 1831 on_logout => sub {
1550 1843
1551 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1845 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1555 cf::async { 1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1556 # we need this sleep as the login has a concurrent enter_exit running 1853 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1854 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1560 }; 1857 })->prio (2);
1561 } 1858 }
1562 }, 1859 },
1563); 1860);
1564 1861
1565=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1566 1863
1567=cut 1864=cut
1568 1865
1569sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1571 1868
1572 $self->enter_link; 1869 $self->enter_link;
1573 1870
1574 (cf::async { 1871 (async {
1575 $path = new cf::path $path; 1872 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1873 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1579 1875 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1878
1585 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1880 })->prio (1);
1587} 1881}
1588 1882
1592 1886
1593sub parse_random_map_params { 1887sub parse_random_map_params {
1594 my ($spec) = @_; 1888 my ($spec) = @_;
1595 1889
1596 my $rmp = { # defaults 1890 my $rmp = { # defaults
1597 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1599 }; 1895 };
1600 1896
1601 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1603 1899
1607 $rmp 1903 $rmp
1608} 1904}
1609 1905
1610sub prepare_random_map { 1906sub prepare_random_map {
1611 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1910
1613 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1913 # that depends on the exit object
1616 1914
1617 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1618 1916
1619 if ($exit->map) { 1917 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1624 } 1922 }
1625 1923
1626 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1627 1925
1628 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1929
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1633 1934
1634 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1936 $exit->msg (undef);
1636 } 1937 }
1637} 1938}
1639sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1641 1942
1642 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1643 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1644 $self->enter_link; 1954 $self->enter_link;
1645 1955
1646 (cf::async { 1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1958 unless (eval {
1648 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1960
1654 1; 1961 1;
1655 }) { 1962 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1967
1661 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1969 $self->leave_link;
1663 } 1970 }
1677 1984
1678sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1680 1987
1681 utf8::encode $text; 1988 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 1990}
1684 1991
1685 1992
1686=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1687 1994
1718 # get handled first 2025 # get handled first
1719 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2028
1722 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2031
1724 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1725 2033
1726 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2035 if (@$queue) {
1731 } 2039 }
1732 } 2040 }
1733 }, 2041 },
1734); 2042);
1735 2043
1736=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1737 2045
1738Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2048or loss of connection).
1741 2049
1742=cut 2050=cut
1743 2051
1744sub cf::client::coro { 2052sub cf::client::async {
1745 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1746 2054
1747 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1748 2056
1749 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1751 }); 2059 });
1752 2060
1785 2093
1786# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
1787 2095
1788=pod 2096=pod
1789 2097
1790The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
1791 2099
1792 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
1793 cf::object::player player 2101 cf::object::player player
1794 cf::player peaceful 2102 cf::player peaceful
1795 cf::map trigger 2103 cf::map trigger
1888The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2197using it, it should be unique.
1890 2198
1891=over 4 2199=over 4
1892 2200
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1900 2202
1901Returns a single value from the database 2203Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2204
1908=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1909 2206
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2208
1921=cut 2209=cut
1922 2210
1923our $DB; 2211our $DB;
1924 2212
1925{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1926 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1927 2232
1928 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2237
1932 my $pid; 2238 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2239 };
1942 } 2240 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 2241 }
2242}
1954 2243
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) { 2244sub db_get($$) {
1961 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1966 sub db_put($$;$) { 2255sub db_put($$$) {
1967 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1969 } else { 2293 } else {
1970 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2295 }
1980 ); 2296 Coro::cede;
1981} 2297 }
1982 2298
1983############################################################################# 2299 1
1984# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1985 2312
1986sub cfg_load { 2313sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2315 or return;
1989 2316
1990 local $/; 2317 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
1992 2319
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
1995 if (exists $CFG{mlockall}) { 2325 if (exists $CFG{mlockall}) {
1996 eval { 2326 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2328 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2329 };
2000 warn $@ if $@; 2330 warn $@ if $@;
2001 } 2331 }
2002} 2332}
2003 2333
2004sub main { 2334sub main {
2005 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2338 (async {
2009 Event::one_event; 2339 Event::one_event;
2010 })->(); 2340 })->prio (Coro::PRIO_MAX);
2011 }; 2341 };
2012 2342
2013 cfg_load; 2343 cfg_load;
2014 db_load; 2344 db_init;
2015 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2016 Event::loop; 2348 Event::loop;
2017} 2349}
2018 2350
2019############################################################################# 2351#############################################################################
2020# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2021 2408
2022sub reload() { 2409sub reload() {
2023 # can/must only be called in main 2410 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2026 return; 2413 return;
2027 } 2414 }
2028 2415
2029 warn "reloading..."; 2416 warn "reloading...";
2030 2417
2031 local $FREEZE = 1; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2033 2424
2034 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2035 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2036 2429
2037 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2433 }
2041 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2042 # cancel all extension coros 2446 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2448 %EXT_CORO = ();
2045 2449
2046 # unload all extensions 2450 warn "removing commands";
2047 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2049 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2465 }
2051 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2052 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2474
2056 warn "removing <$k>"; 2475 warn "... unloading $k";
2057 delete $INC{$k}; 2476 delete $INC{$k};
2058 2477
2059 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2061 2480
2064 } 2483 }
2065 2484
2066 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2067 } 2486 }
2068 2487
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2491
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2082 2494
2083 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2496 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2086 2498
2087 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2088 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2089 require cf; 2502 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2504
2092 # load config and database again 2505 warn "loading config and database again";
2093 cf::cfg_load; 2506 cf::cfg_load;
2094 cf::db_load;
2095 2507
2096 # load extensions
2097 warn "load extensions"; 2508 warn "loading extensions";
2098 cf::load_extensions; 2509 cf::load_extensions;
2099 2510
2100 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2512 _global_reattach; # objects, sockets
2102 _global_reattach; 2513 warn "reattaching attachments to maps";
2103 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2104 2517
2105 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2106 warn $@; 2525 warn $@;
2107 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2108 exit 1; 2527 exit 1;
2109 } 2528 };
2110 2529
2111 warn "reloaded successfully"; 2530 warn "reloaded";
2112}; 2531};
2113 2532
2114############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2534
2159register_command "reload" => sub { 2535register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2161 2537
2162 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2164 reload; 2549 reload;
2165 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2166 } 2553 }
2167}; 2554};
2168 2555
2169unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2170 2559
2171$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2173 prio => 0, 2563 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2176 cb => sub { 2566 cb => sub {
2177 unless ($FREEZE) { 2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2178 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2183 2592
2184 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2595
2187 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2189 }, 2598 },
2190); 2599);
2191 2600
2601{
2192IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2193 2603 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 2604 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2196 poll => 'r', 2606 poll => 'r',
2197 prio => 5, 2607 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2204 after => 0, 2609 cb => \&BDB::poll_cb,
2205 interval => 10, 2610 );
2206 cb => sub { 2611 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 2612
2208 write_runtime 2613 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 2647 };
2211 }, 2648 }
2212); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2213 2665
2214END { cf::emergency_save } 2666END { cf::emergency_save }
2215 2667
22161 26681
2217 2669

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