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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.309 by elmex, Mon Jul 16 15:27:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
91our %PLAYER; # all users
52our %MAP; # all maps 92our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 94
55our $RANDOM_MAPS = cf::localdir . "/random"; 95# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
57 101
58binmode STDOUT; 102binmode STDOUT;
59binmode STDERR; 103binmode STDERR;
60 104
61# read virtual server time, if available 105# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
66} 110}
67 111
68mkdir cf::localdir; 112mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 114
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
77 118
78############################################################################# 119#############################################################################
79 120
80=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
81 122
88=item $cf::RUNTIME 129=item $cf::RUNTIME
89 130
90The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 132every server tick.
92 133
93=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 137
95The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
97 142
98=item $cf::NOW 143=item $cf::NOW
99 144
100The time of the last (current) server tick. 145The time of the last (current) server tick.
101 146
102=item $cf::TICK 147=item $cf::TICK
103 148
104The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
105 160
106=item %cf::CFG 161=item %cf::CFG
107 162
108Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 171
111=back 172=back
112 173
113=cut 174=cut
114 175
115BEGIN { 176BEGIN {
116 *CORE::GLOBAL::warn = sub { 177 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 178 my $msg = join "", @_;
118 utf8::encode $msg;
119 179
120 $msg .= "\n" 180 $msg .= "\n"
121 unless $msg =~ /\n$/; 181 unless $msg =~ /\n$/;
122 182
183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184
185 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 186 LOG llevError, $msg;
124 }; 187 };
125} 188}
126 189
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 194@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
195@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 196@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 197
134# we bless all objects into (empty) derived classes to force a method lookup 198# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 199# within the Safe compartment.
136for my $pkg (qw( 200for my $pkg (qw(
137 cf::global cf::attachable 201 cf::global cf::attachable
146 210
147$Event::DIED = sub { 211$Event::DIED = sub {
148 warn "error in event callback: @_"; 212 warn "error in event callback: @_";
149}; 213};
150 214
151my %ext_pkg; 215#############################################################################
152my @exts;
153my @hook;
154 216
155=head2 UTILITY FUNCTIONS 217=head2 UTILITY FUNCTIONS
156 218
157=over 4 219=over 4
158 220
159=cut 221=item dumpval $ref
160 222
161use JSON::Syck (); # TODO# replace by JSON::PC once working 223=cut
224
225sub dumpval {
226 eval {
227 local $SIG{__DIE__};
228 my $d;
229 if (1) {
230 $d = new Data::Dumper([$_[0]], ["*var"]);
231 $d->Terse(1);
232 $d->Indent(2);
233 $d->Quotekeys(0);
234 $d->Useqq(1);
235 #$d->Bless(...);
236 $d->Seen($_[1]) if @_ > 1;
237 $d = $d->Dump();
238 }
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d
241 } || "[unable to dump $_[0]: '$@']";
242}
162 243
163=item $ref = cf::from_json $json 244=item $ref = cf::from_json $json
164 245
165Converts a JSON string into the corresponding perl data structure. 246Converts a JSON string into the corresponding perl data structure.
166 247
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 248=item $json = cf::to_json $ref
175 249
176Converts a perl data structure into its JSON representation. 250Converts a perl data structure into its JSON representation.
177 251
178=cut 252=cut
179 253
180sub to_json($) { 254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 255
185=item my $guard = cf::guard { BLOCK } 256sub to_json ($) { $json_coder->encode ($_[0]) }
186 257sub from_json ($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 258
207=item cf::lock_wait $string 259=item cf::lock_wait $string
208 260
209Wait until the given lock is available. See cf::lock_acquire. 261Wait until the given lock is available. See cf::lock_acquire.
210 262
211=item my $lock = cf::lock_acquire $string 263=item my $lock = cf::lock_acquire $string
212 264
213Wait until the given lock is available and then acquires it and returns 265Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 266a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 267for example when the coroutine gets canceled), the lock is automatically
216returned. 268returned.
217 269
218Lock names should begin with a unique identifier (for example, find_map 270Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 271uses map_find and cf::map::load uses map_load).
272
273=item $locked = cf::lock_active $string
274
275Return true if the lock is currently active, i.e. somebody has locked it.
220 276
221=cut 277=cut
222 278
223our %LOCK; 279our %LOCK;
224 280
238 # wait, to be sure we are not locked 294 # wait, to be sure we are not locked
239 lock_wait $key; 295 lock_wait $key;
240 296
241 $LOCK{$key} = []; 297 $LOCK{$key} = [];
242 298
243 cf::guard { 299 Coro::guard {
244 # wake up all waiters, to be on the safe side 300 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 301 $_->ready for @{ delete $LOCK{$key} };
246 } 302 }
247} 303}
248 304
305sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309}
310
311sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319}
320
249=item cf::async { BLOCK } 321=item cf::async { BLOCK }
250 322
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 323Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 324C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325thing you are allowed to do is call C<prio> on it.
253 326
254=cut 327=cut
255 328
256sub async(&) { 329BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 330
265=item cf::sync_job { BLOCK } 331=item cf::sync_job { BLOCK }
266 332
267The design of crossfire+ requires that the main coro ($Coro::main) is 333The design of Crossfire TRT requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 334is always able to handle events or runnable, as Crossfire TRT is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable.
270 337
271If it must be done, put the blocking parts into C<sync_job>. This will run 338If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 339the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 340server will be frozen during this time, so the block should either finish
274fast or be very important. 341fast or be very important.
277 344
278sub sync_job(&) { 345sub sync_job(&) {
279 my ($job) = @_; 346 my ($job) = @_;
280 347
281 if ($Coro::current == $Coro::main) { 348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
282 # this is the main coro, too bad, we have to block 351 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 352 # till the operation succeeds, freezing the server :/
284 353
285 # TODO: use suspend/resume instead 354 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 355 # (but this is cancel-safe)
287 local $FREEZE = 1; 356 my $freeze_guard = freeze_mainloop;
288 357
289 my $busy = 1; 358 my $busy = 1;
290 my @res; 359 my @res;
291 360
292 (Coro::async { 361 (async {
293 @res = eval { $job->() }; 362 @res = eval { $job->() };
294 warn $@ if $@; 363 warn $@ if $@;
295 undef $busy; 364 undef $busy;
296 })->prio (Coro::PRIO_MAX); 365 })->prio (Coro::PRIO_MAX);
297 366
298 while ($busy) { 367 while ($busy) {
299 Coro::cede_notself; 368 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
302 377
303 wantarray ? @res : $res[0] 378 wantarray ? @res : $res[0]
304 } else { 379 } else {
305 # we are in another coroutine, how wonderful, everything just works 380 # we are in another coroutine, how wonderful, everything just works
306 381
307 $job->() 382 $job->()
308 } 383 }
309} 384}
310 385
311=item $coro = cf::coro { BLOCK } 386=item $coro = cf::async_ext { BLOCK }
312 387
313Creates and returns a new coro. This coro is automcatially being canceled 388Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 389extension calling this is being unloaded.
315 390
316=cut 391=cut
317 392
318sub coro(&) { 393sub async_ext(&) {
319 my $cb = shift; 394 my $cb = shift;
320 395
321 my $coro = &cf::async ($cb); 396 my $coro = &Coro::async ($cb);
322 397
323 $coro->on_destroy (sub { 398 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 399 delete $EXT_CORO{$coro+0};
325 }); 400 });
326 $EXT_CORO{$coro+0} = $coro; 401 $EXT_CORO{$coro+0} = $coro;
327 402
328 $coro 403 $coro
329} 404}
330 405
331sub write_runtime { 406=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 407
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 408Executes the given code block with the given arguments in a seperate
335 or return; 409process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling.
336 412
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 413=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 414
341 aio_fsync $fh 415sub _store_scalar {
342 and return; 416 open my $fh, ">", \my $buf
343 417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
344 close $fh 419 close $fh;
345 or return;
346 420
347 aio_rename "$runtime~", $runtime 421 $buf
348 and return; 422}
349 423
424sub fork_call(&@) {
425 my ($cb, @args) = @_;
426
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
428# or die "socketpair: $!";
429 pipe my $fh1, my $fh2
430 or die "pipe: $!";
431
432 if (my $pid = fork) {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals;
446 local $SIG{__WARN__};
447 local $SIG{__DIE__};
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453
454 eval {
455 close $fh1;
456
457 my @res = eval { $cb->(@args) };
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
350 1 465 }
466}
467
468=item $value = cf::db_get $family => $key
469
470Returns a single value from the environment database.
471
472=item cf::db_put $family => $key => $value
473
474Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476
477=cut
478
479our $DB;
480
481sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job {
486 eval {
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 }
496}
497
498sub db_get($$) {
499 my $key = "$_[0]/$_[1]";
500
501 cf::sync_job {
502 BDB::db_get $DB, undef, $key, my $data;
503
504 $! ? ()
505 : $data
506 }
507}
508
509sub db_put($$$) {
510 BDB::dbreq_pri 4;
511 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
512}
513
514=item cf::cache $id => [$paths...], $processversion => $process
515
516Generic caching function that returns the value of the resource $id,
517caching and regenerating as required.
518
519This function can block.
520
521=cut
522
523sub cache {
524 my ($id, $src, $processversion, $process) = @_;
525
526 my $meta =
527 join "\x00",
528 $processversion,
529 map {
530 aio_stat $_
531 and Carp::croak "$_: $!";
532
533 ($_, (stat _)[7,9])
534 } @$src;
535
536 my $dbmeta = db_get cache => "$id/meta";
537 if ($dbmeta ne $meta) {
538 # changed, we may need to process
539
540 my @data;
541 my $md5;
542
543 for (0 .. $#$src) {
544 0 <= aio_load $src->[$_], $data[$_]
545 or Carp::croak "$src->[$_]: $!";
546 }
547
548 # if processing is expensive, check
549 # checksum first
550 if (1) {
551 $md5 =
552 join "\x00",
553 $processversion,
554 map {
555 Coro::cede;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src;
558
559
560 my $dbmd5 = db_get cache => "$id/md5";
561 if ($dbmd5 eq $md5) {
562 db_put cache => "$id/meta", $meta;
563
564 return db_get cache => "$id/data";
565 }
566 }
567
568 my $t1 = Time::HiRes::time;
569 my $data = $process->(\@data);
570 my $t2 = Time::HiRes::time;
571
572 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
573
574 db_put cache => "$id/data", $data;
575 db_put cache => "$id/md5" , $md5;
576 db_put cache => "$id/meta", $meta;
577
578 return $data;
579 }
580
581 db_get cache => "$id/data"
582}
583
584=item cf::datalog type => key => value, ...
585
586Log a datalog packet of the given type with the given key-value pairs.
587
588=cut
589
590sub datalog($@) {
591 my ($type, %kv) = @_;
592 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 593}
352 594
353=back 595=back
354 596
355=cut 597=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 598
477############################################################################# 599#############################################################################
478 600
479=head2 ATTACHABLE OBJECTS 601=head2 ATTACHABLE OBJECTS
480 602
482attach callbacks/event handlers (a collection of which is called an "attachment") 604attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 605to it. All such attachable objects support the following methods.
484 606
485In the following description, CLASS can be any of C<global>, C<object> 607In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 608C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 609Crossfire TRT).
488 610
489=over 4 611=over 4
490 612
491=item $attachable->attach ($attachment, key => $value...) 613=item $attachable->attach ($attachment, key => $value...)
492 614
606our @CB_TYPE = (); # registry for type (cf-object class) based events 728our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 729our @CB_MAP = ();
608 730
609my %attachment; 731my %attachment;
610 732
733sub cf::attachable::thawer_merge {
734 # simply override everything except _meta
735 local $_[0]{_meta};
736 %{$_[0]} = %{$_[1]};
737}
738
611sub _attach_cb($$$$) { 739sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 740 my ($registry, $event, $prio, $cb) = @_;
613 741
614 use sort 'stable'; 742 use sort 'stable';
615 743
649 $registry = $CB_TYPE[$object_type] ||= []; 777 $registry = $CB_TYPE[$object_type] ||= [];
650 778
651 } elsif ($type eq "subtype") { 779 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 780 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 781 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 782 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 783
656 } elsif ($type eq "package") { 784 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 785 my $pkg = shift @arg;
658 786
659 while (my ($name, $id) = each %cb_id) { 787 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 816 _attach $registry, $klass, @attach;
689 } 817 }
690 818
691 $obj->{$name} = \%arg; 819 $obj->{$name} = \%arg;
692 } else { 820 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 821 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 822 }
695 823
696 $obj->{_attachment}{$name} = undef; 824 $obj->{_attachment}{$name} = undef;
697} 825}
698 826
700 if (ref $_[0]) { 828 if (ref $_[0]) {
701 _object_attach @_; 829 _object_attach @_;
702 } else { 830 } else {
703 _attach shift->_attach_registry, @_; 831 _attach shift->_attach_registry, @_;
704 } 832 }
833 _recalc_want;
705}; 834};
706 835
707# all those should be optimised 836# all those should be optimised
708sub cf::attachable::detach { 837sub cf::attachable::detach {
709 my ($obj, $name) = @_; 838 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 841 delete $obj->{_attachment}{$name};
713 reattach ($obj); 842 reattach ($obj);
714 } else { 843 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 844 Carp::croak "cannot, currently, detach class attachments";
716 } 845 }
846 _recalc_want;
717}; 847};
718 848
719sub cf::attachable::attached { 849sub cf::attachable::attached {
720 my ($obj, $name) = @_; 850 my ($obj, $name) = @_;
721 851
740our $override; 870our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 872
743sub override { 873sub override {
744 $override = 1; 874 $override = 1;
745 @invoke_results = (); 875 @invoke_results = (@_);
746} 876}
747 877
748sub do_invoke { 878sub do_invoke {
749 my $event = shift; 879 my $event = shift;
750 my $callbacks = shift; 880 my $callbacks = shift;
786# object support 916# object support
787 917
788sub reattach { 918sub reattach {
789 # basically do the same as instantiate, without calling instantiate 919 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 920 my ($obj) = @_;
921
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 923
792 my $registry = $obj->registry; 924 my $registry = $obj->registry;
793 925
794 @$registry = (); 926 @$registry = ();
795 927
842 $filename, length $$rdata, scalar @$objs; 974 $filename, length $$rdata, scalar @$objs;
843 975
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 977 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 978 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 979 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 980 close $fh;
849 981
850 if (@$objs) { 982 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 984 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 985 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 986 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 987 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 988 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 989 aio_rename "$filename.pst~", "$filename.pst";
858 } 990 }
859 } else { 991 } else {
860 aio_unlink "$filename.pst"; 992 aio_unlink "$filename.pst";
892 or return; 1024 or return;
893 $av = eval { (Storable::thaw $av)->{objs} }; 1025 $av = eval { (Storable::thaw $av)->{objs} };
894 } 1026 }
895 1027
896 warn sprintf "loading %s (%d)\n", 1028 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1029 $filename, length $data, scalar @{$av || []};
898 return ($data, $av); 1030 return ($data, $av);
899} 1031}
1032
1033=head2 COMMAND CALLBACKS
1034
1035=over 4
1036
1037=cut
900 1038
901############################################################################# 1039#############################################################################
902# command handling &c 1040# command handling &c
903 1041
904=item cf::register_command $name => \&callback($ob,$args); 1042=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1055 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1056}
919 1057
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1058=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1059
922Register a callbackf ro execution when the client sends an extcmd packet. 1060Register a callback for execution when the client sends an (synchronous)
1061extcmd packet. Ext commands will be processed in the order they are
1062received by the server, like other user commands. The first argument is
1063the logged-in player. Ext commands can only be processed after a player
1064has logged in successfully.
923 1065
924If the callback returns something, it is sent back as if reply was being 1066If the callback returns something, it is sent back as if reply was being
925called. 1067called.
926 1068
1069=item cf::register_exticmd $name => \&callback($ns,$packet);
1070
1071Register a callback for execution when the client sends an (asynchronous)
1072exticmd packet. Exti commands are processed by the server as soon as they
1073are received, i.e. out of order w.r.t. other commands. The first argument
1074is a client socket. Exti commands can be received anytime, even before
1075log-in.
1076
1077If the callback returns something, it is sent back as if reply was being
1078called.
1079
927=cut 1080=cut
928 1081
929sub register_extcmd { 1082sub register_extcmd {
930 my ($name, $cb) = @_; 1083 my ($name, $cb) = @_;
931 1084
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1085 $EXTCMD{$name} = $cb;
1086}
1087
1088sub register_exticmd {
1089 my ($name, $cb) = @_;
1090
1091 $EXTICMD{$name} = $cb;
936} 1092}
937 1093
938cf::player->attach ( 1094cf::player->attach (
939 on_command => sub { 1095 on_command => sub {
940 my ($pl, $name, $params) = @_; 1096 my ($pl, $name, $params) = @_;
949 cf::override; 1105 cf::override;
950 }, 1106 },
951 on_extcmd => sub { 1107 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1108 my ($pl, $buf) = @_;
953 1109
954 my $msg = eval { from_json $buf }; 1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1111
956 if (ref $msg) { 1112 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1114 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 1115 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 1116 }
961 } 1117 }
962 } else { 1118 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 1121
966 cf::override; 1122 cf::override;
967 }, 1123 },
968); 1124);
969 1125
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1126sub load_extensions {
1127 cf::sync_job {
1128 my %todo;
1129
1130 for my $path (<$LIBDIR/*.ext>) {
1131 next unless -r $path;
1132
1133 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1134 my $base = $1;
1135 my $pkg = $1;
1136 $pkg =~ s/[^[:word:]]/_/g;
1137 $pkg = "ext::$pkg";
1138
1139 open my $fh, "<:utf8", $path
1140 or die "$path: $!";
1141
1142 my $source = do { local $/; <$fh> };
1143
1144 my %ext = (
1145 path => $path,
1146 base => $base,
1147 pkg => $pkg,
1148 );
1149
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152
1153 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n"
1156 . $source
1157 . "\n};\n1";
1158
1159 $todo{$base} = \%ext;
1160 }
1161
1162 my %done;
1163 while (%todo) {
1164 my $progress;
1165
1166 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip
1169 unless exists $done{$_};
1170 }
1171
1172 warn "... loading '$k' into '$v->{pkg}'\n";
1173
1174 unless (eval $v->{source}) {
1175 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n";
1177
1178 if (exists $v->{meta}{mandatory}) {
1179 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n";
1181 exit 1;
1182 }
1183
1184 warn $msg;
1185 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 }
1191
1192 skip:
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1194 unless $progress;
1195 }
1196 };
1197}
1198
1199#############################################################################
1200
1201=back
1202
1203=head2 CORE EXTENSIONS
1204
1205Functions and methods that extend core crossfire objects.
1206
1207=cut
1208
1209package cf::player;
1210
1211use Coro::AIO;
1212
1213=head3 cf::player
1214
1215=over 4
1216
1217=item cf::player::find $login
1218
1219Returns the given player object, loading it if necessary (might block).
1220
1221=cut
1222
1223sub playerdir($) {
1224 "$PLAYERDIR/"
1225 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1226}
1227
1228sub path($) {
1229 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1230
1231 (playerdir $login) . "/playerdata"
1232}
1233
1234sub find_active($) {
1235 $cf::PLAYER{$_[0]}
1236 and $cf::PLAYER{$_[0]}->active
1237 and $cf::PLAYER{$_[0]}
1238}
1239
1240sub exists($) {
1241 my ($login) = @_;
1242
1243 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login }
1245}
1246
1247sub find($) {
1248 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0];
1250
1251 my $guard = cf::lock_acquire "user_find:$login";
1252
1253 $cf::PLAYER{$_[0]} || do {
1254 # rename old playerfiles to new ones
1255 #TODO: remove when no longer required
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl";
1260
1261 my $pl = load_pl path $login
1262 or return;
1263 $cf::PLAYER{$login} = $pl
1264 }
1265 }
1266}
1267
1268sub save($) {
1269 my ($pl) = @_;
1270
1271 return if $pl->{deny_save};
1272
1273 my $path = path $pl;
1274 my $guard = cf::lock_acquire "user_save:$path";
1275
1276 return if $pl->{deny_save};
1277
1278 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME;
1280
1281 $pl->save_pl ($path);
1282 Coro::cede;
1283}
1284
1285sub new($) {
1286 my ($login) = @_;
1287
1288 my $self = create;
1289
1290 $self->ob->name ($login);
1291 $self->{deny_save} = 1;
1292
1293 $cf::PLAYER{$login} = $self;
1294
1295 $self
1296}
1297
1298=item $pl->quit_character
1299
1300Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time.
1302
1303=cut
1304
1305sub quit_character {
1306 my ($pl) = @_;
1307
1308 my $name = $pl->ob->name;
1309
1310 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns;
1317
1318 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~";
1320 aio_rename $path, $temp;
1321 delete $cf::PLAYER{$pl->ob->name};
1322 $pl->destroy;
1323
1324 my $prefix = qr<^~\Q$name\E/>;
1325
1326 # nuke player maps
1327 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1328
1329 IO::AIO::aio_rmtree $temp;
1330}
1331
1332=item $pl->kick
1333
1334Kicks a player out of the game. This destroys the connection.
1335
1336=cut
1337
1338sub kick {
1339 my ($pl, $kicker) = @_;
1340
1341 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1342 $pl->killer ("kicked");
1343 $pl->ns->destroy;
1344}
1345
1346=item cf::player::list_logins
1347
1348Returns am arrayref of all valid playernames in the system, can take a
1349while and may block, so not sync_job-capable, ever.
1350
1351=cut
1352
1353sub list_logins {
1354 my $dirs = aio_readdir $PLAYERDIR
1355 or return [];
1356
1357 my @logins;
1358
1359 for my $login (@$dirs) {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag
1363
1364 utf8::decode $login;
1365 push @logins, $login;
1366 }
1367
1368 \@logins
1369}
1370
1371=item $player->maps
1372
1373Returns an arrayref of map paths that are private for this
1374player. May block.
1375
1376=cut
1377
1378sub maps($) {
1379 my ($pl) = @_;
1380
1381 $pl = ref $pl ? $pl->ob->name : $pl;
1382
1383 my $files = aio_readdir playerdir $pl
1384 or return;
1385
1386 my @paths;
1387
1388 for (@$files) {
1389 utf8::decode $_;
1390 next if /\.(?:pl|pst)$/;
1391 next unless /^$PATH_SEP/o;
1392
1393 push @paths, cf::map::normalise "~$pl/$_";
1394 }
1395
1396 \@paths
1397}
1398
1399=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1400
1401Expand crossfire pod fragments into protocol xml.
1402
1403=cut
1404
1405sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
977 my ($path) = @_; 1489 my ($path) = @_;
978 1490
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1491 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1492
985 warn "loading '$path' into '$pkg'\n"; 1493 for my $region (list) {
986 1494 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1495 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1496 if $region->specificity > $specificity;
989 1497 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1498 }
1019 1499
1020 # remove commands 1500 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1501}
1126 1502
1127=back 1503=back
1128
1129 1504
1130=head3 cf::map 1505=head3 cf::map
1131 1506
1132=over 4 1507=over 4
1133 1508
1136package cf::map; 1511package cf::map;
1137 1512
1138use Fcntl; 1513use Fcntl;
1139use Coro::AIO; 1514use Coro::AIO;
1140 1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1141our $MAX_RESET = 7200; 1520our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1521our $DEFAULT_RESET = 3000;
1143 1522
1144sub generate_random_map { 1523sub generate_random_map {
1145 my ($path, $rmp) = @_; 1524 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1525 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1526 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1530 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1531 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
1548
1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::cluck "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1161} 1666}
1162 1667
1163# and all this just because we cannot iterate over 1668# and all this just because we cannot iterate over
1164# all maps in C++... 1669# all maps in C++...
1165sub change_all_map_light { 1670sub change_all_map_light {
1167 1672
1168 $_->change_map_light ($change) 1673 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1674 for grep $_->outdoor, values %cf::MAP;
1170} 1675}
1171 1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1172sub try_load_header($) { 1693sub load_header_from($) {
1173 my ($path) = @_; 1694 my ($self, $path) = @_;
1174 1695
1175 utf8::encode $path; 1696 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1177 or return; 1701 or return;
1178 1702
1179 my $map = cf::map::new 1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1180 or return; 1746 or return;
1747 $self->prepare_orig;
1748 }
1181 1749
1182 $map->load_header ($path) 1750 $self->{deny_reset} = 1
1183 or return; 1751 if $self->no_reset;
1184 1752
1185 $map->{load_path} = $path; 1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1186 1755
1187 $map 1756 1
1188} 1757}
1189 1758
1190sub find_map; 1759sub find;
1191sub find_map { 1760sub find {
1192 my ($path, $origin) = @_; 1761 my ($path, $origin) = @_;
1193 1762
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1763 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1764
1199 cf::lock_wait "map_find:$key"; 1765 cf::lock_wait "map_find:$path";
1200 1766
1201 $cf::MAP{$key} || do { 1767 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1768 my $guard = cf::lock_acquire "map_find:$path";
1203 1769 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1770 or return;
1219 1771
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1772 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1773
1233 if ($map->should_reset) { 1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1780 $map->reset;
1235 undef $guard; 1781 undef $guard;
1236 $map = find_map $path 1782 return find $path;
1237 or return;
1238 } 1783 }
1239 1784
1240 $cf::MAP{$key} = $map 1785 $cf::MAP{$path} = $map
1241 } 1786 }
1242} 1787}
1788
1789sub pre_load { }
1790sub post_load { }
1243 1791
1244sub load { 1792sub load {
1245 my ($self) = @_; 1793 my ($self) = @_;
1246 1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1247 my $path = $self->{path}; 1797 my $path = $self->{path};
1798
1799 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1800 my $guard = cf::lock_acquire "map_load:$path";
1249 1801
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1802 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1803
1252 $self->in_memory (cf::MAP_LOADING); 1804 $self->in_memory (cf::MAP_LOADING);
1253 1805
1254 $self->alloc; 1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1255 $self->load_objects ($self->{load_path}, 1) 1811 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1812 or return;
1257 1813
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1815 if delete $self->{load_original};
1260 1816
1261 if (my $uniq = $path->uniq_path) { 1817 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1818 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1819 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1820 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1821 $self->_load_objects ($uniq, 0);
1266 } 1822 }
1267 } 1823 }
1268 1824
1825 Coro::cede;
1269 # now do the right thing for maps 1826 # now do the right thing for maps
1270 $self->link_multipart_objects; 1827 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1828 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1282 $self->activate; 1839 $self->activate;
1283 } 1840 }
1284 1841
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1842 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1843 }
1287 1844
1288sub load_map_sync { 1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
1862 my ($map) = @_;
1863
1864 my @diag; # diagonal neighbours
1865
1866 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
1872
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
1876
1877 for (@diag) {
1878 my $neigh = find @$_
1879 or next;
1880 $neigh->load;
1881 }
1882}
1883
1884sub find_sync {
1289 my ($path, $origin) = @_; 1885 my ($path, $origin) = @_;
1290 1886
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1887 cf::sync_job { find $path, $origin }
1888}
1292 1889
1293 cf::sync_job { 1890sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1891 my ($map) = @_;
1295 or return; 1892
1893 cf::sync_job { $map->load };
1894}
1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 if (my $map = find $path) {
1296 $map->load; 1913 $map->load;
1297 $map 1914 }
1915
1916 delete $MAP_PREFETCH{$path};
1917 }
1918 }
1919 undef $MAP_PREFETCHER;
1298 } 1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1299} 1924}
1300 1925
1301sub save { 1926sub save {
1302 my ($self) = @_; 1927 my ($self) = @_;
1303 1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1304 $self->{last_save} = $cf::RUNTIME; 1931 $self->{last_save} = $cf::RUNTIME;
1305 1932
1306 return unless $self->dirty; 1933 return unless $self->dirty;
1307 1934
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1935 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1937
1311 $self->{load_path} = $save; 1938 $self->{load_path} = $save;
1312 1939
1313 return if $self->{deny_save}; 1940 return if $self->{deny_save};
1314 1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1315 if ($uniq) { 1948 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1951 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1953 }
1321} 1954}
1322 1955
1323sub swap_out { 1956sub swap_out {
1324 my ($self) = @_; 1957 my ($self) = @_;
1325 1958
1326 # save first because save cedes 1959 # save first because save cedes
1327 $self->save; 1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1963
1329 return if $self->players; 1964 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1966 return if $self->{deny_save};
1332 1967
1336 1971
1337sub reset_at { 1972sub reset_at {
1338 my ($self) = @_; 1973 my ($self) = @_;
1339 1974
1340 # TODO: safety, remove and allow resettable per-player maps 1975 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 1976 return 1e99 if $self->{deny_reset};
1343 1977
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1980
1351 my ($self) = @_; 1985 my ($self) = @_;
1352 1986
1353 $self->reset_at <= $cf::RUNTIME 1987 $self->reset_at <= $cf::RUNTIME
1354} 1988}
1355 1989
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1990sub reset {
1378 my ($self) = @_; 1991 my ($self) = @_;
1379 1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1380 return if $self->players; 1995 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 1996
1383 warn "resetting map ", $self->path;#d# 1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
1384 2008
1385 delete $cf::MAP{$self->path}; 2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
1386 2012
1387 $_->clear_links_to ($self) for values %cf::MAP; 2013 $_->clear_links_to ($self) for values %cf::MAP;
1388 2014
1389 $self->unlink_save; 2015 $self->unlink_save;
1390 $self->destroy; 2016 $self->destroy;
1393my $nuke_counter = "aaaa"; 2019my $nuke_counter = "aaaa";
1394 2020
1395sub nuke { 2021sub nuke {
1396 my ($self) = @_; 2022 my ($self) = @_;
1397 2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2030 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2031 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
1401 $self->reset; # polite request, might not happen 2036 $self->reset; # polite request, might not happen
1402} 2037}
1403 2038
1404sub customise_for { 2039=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2040
1407 if ($map->per_player) { 2041Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
1409 } 2047 [
1410 2048 map {
1411 $map 2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
1412} 2055}
1413 2056
1414sub emergency_save { 2057=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2058
1417 warn "enter emergency map save\n"; 2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
1418 2061
1419 cf::sync_job { 2062=cut
1420 warn "begin emergency map save\n";
1421 $_->save for values %cf::MAP;
1422 };
1423 2063
1424 warn "end emergency map save\n"; 2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
1425} 2091}
1426 2092
1427package cf; 2093package cf;
1428 2094
1429=back 2095=back
1430 2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
2102
2103=over 4
2104
2105=item $ob->inv_recursive
2106
2107Returns the inventory of the object _and_ their inventories, recursively.
2108
2109=cut
2110
2111sub inv_recursive_;
2112sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
1431 2123
1432=head3 cf::object::player 2124=head3 cf::object::player
1433 2125
1434=over 4 2126=over 4
1435 2127
1449 2141
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2143
1452 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
1454 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
1457 } 2163 }
1458} 2164}
1459 2165
1460=item $player_object->may ("access") 2166=item $player_object->may ("access")
1461 2167
1475 2181
1476=item $player_object->enter_link 2182=item $player_object->enter_link
1477 2183
1478Freezes the player and moves him/her to a special map (C<{link}>). 2184Freezes the player and moves him/her to a special map (C<{link}>).
1479 2185
1480The player should be reaosnably safe there for short amounts of time. You 2186The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 2187I<MUST> call C<leave_link> as soon as possible, though.
1482 2188
2189Will never block.
2190
1483=item $player_object->leave_link ($map, $x, $y) 2191=item $player_object->leave_link ($map, $x, $y)
1484 2192
1485Moves the player out of the specila link map onto the given map. If the 2193Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2194map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2195to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2196fails, to the emergency map position.
1489 2197
1490Might block. 2198Might block.
1491 2199
1492=cut 2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
1493 2211
1494sub cf::object::player::enter_link { 2212sub cf::object::player::enter_link {
1495 my ($self) = @_; 2213 my ($self) = @_;
1496 2214
1497 $self->deactivate_recursive; 2215 $self->deactivate_recursive;
1498 2216
1499 return if $self->map == $LINK_MAP; 2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2218
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2220 if $self->map && $self->map->{path} ne "{link}";
1503 2221
1504 $self->enter_map ($LINK_MAP, 20, 20); 2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 2223}
1506 2224
1507sub cf::object::player::leave_link { 2225sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
1509 2229
1510 my $link_pos = delete $self->{_link_pos}; 2230 my $link_pos = delete $self->{_link_pos};
1511 2231
1512 unless ($map) { 2232 unless ($map) {
1513 # restore original map position 2233 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2234 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2235 $map = cf::map::find $map;
1516 2236
1517 unless ($map) { 2237 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2239 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2240 or die "FATAL: cannot load emergency map\n";
1521 } 2241 }
1522 } 2242 }
1523 2243
1524 ($x, $y) = (-1, -1) 2244 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 2247 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2248 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2249 if $x <=0 && $y <= 0;
1530 2250
1531 $map->load; 2251 $map->load;
2252 $map->load_diag;
1532 2253
2254 return unless $self->contr->active;
1533 $self->activate_recursive; 2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 2258 $self->enter_map ($map, $x, $y);
1535} 2259}
1536 2260
1537cf::player->attach ( 2261=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1538 on_logout => sub {
1539 my ($pl) = @_;
1540 2262
1541 # abort map switching before logout 2263Moves the player to the given map-path and coordinates by first freezing
1542 if ($pl->ob->{_link_pos}) { 2264her, loading and preparing them map, calling the provided $check callback
1543 cf::sync_job { 2265that has to return the map if sucecssful, and then unfreezes the player on
1544 $pl->ob->leave_link 2266the new (success) or old (failed) map position. In either case, $done will
1545 }; 2267be called at the end of this process.
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2268
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut 2269=cut
1568 2270
2271our $GOTOGEN;
2272
1569sub cf::object::player::goto_map { 2273sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2274 my ($self, $path, $x, $y, $check, $done) = @_;
2275
2276 # do generation counting so two concurrent goto's will be executed in-order
2277 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2278
1572 $self->enter_link; 2279 $self->enter_link;
1573 2280
1574 (cf::async { 2281 (async {
1575 $path = new cf::path $path; 2282 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 2283 my $map = cf::map::find $path;
2284
2285 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2286 $map = $map->customise_for ($self);
1579 2287 $map = $check->($map) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2288 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2289 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2290 }
1584 2291
2292 $map
2293 };
2294
2295 if ($@) {
2296 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2297 LOG llevError | logBacktrace, Carp::longmess $@;
2298 }
2299
2300 if ($gen == $self->{_goto_generation}) {
2301 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2302 $self->leave_link ($map, $x, $y);
2303 }
2304
2305 $done->() if $done;
1586 })->prio (1); 2306 })->prio (1);
1587} 2307}
1588 2308
1589=item $player_object->enter_exit ($exit_object) 2309=item $player_object->enter_exit ($exit_object)
1590 2310
1592 2312
1593sub parse_random_map_params { 2313sub parse_random_map_params {
1594 my ($spec) = @_; 2314 my ($spec) = @_;
1595 2315
1596 my $rmp = { # defaults 2316 my $rmp = { # defaults
1597 xsize => 10, 2317 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2318 ysize => (cf::rndm 15, 40),
2319 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2320 #layout => string,
1599 }; 2321 };
1600 2322
1601 for (split /\n/, $spec) { 2323 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2324 my ($k, $v) = split /\s+/, $_, 2;
1603 2325
1607 $rmp 2329 $rmp
1608} 2330}
1609 2331
1610sub prepare_random_map { 2332sub prepare_random_map {
1611 my ($exit) = @_; 2333 my ($exit) = @_;
2334
2335 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 2336
1613 # all this does is basically replace the /! path by 2337 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 2338 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 2339 # that depends on the exit object
1616 2340
1617 my $rmp = parse_random_map_params $exit->msg; 2341 my $rmp = parse_random_map_params $exit->msg;
1618 2342
1619 if ($exit->map) { 2343 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2344 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2345 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2346 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2347 $rmp->{origin_y} = $exit->y;
1624 } 2348 }
1625 2349
1626 $rmp->{random_seed} ||= $exit->random_seed; 2350 $rmp->{random_seed} ||= $exit->random_seed;
1627 2351
1628 my $data = cf::to_json $rmp; 2352 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 2353 my $md5 = Digest::MD5::md5_hex $data;
2354 my $meta = "$RANDOMDIR/$md5.meta";
1630 2355
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2356 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2357 aio_write $fh, 0, (length $data), $data, 0;
2358 undef $fh;
2359 aio_rename "$meta~", $meta;
1633 2360
1634 $exit->slaying ("?random/$md5"); 2361 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2362 $exit->msg (undef);
1636 } 2363 }
1637} 2364}
1639sub cf::object::player::enter_exit { 2366sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2367 my ($self, $exit) = @_;
1641 2368
1642 return unless $self->type == cf::PLAYER; 2369 return unless $self->type == cf::PLAYER;
1643 2370
2371 if ($exit->slaying eq "/!") {
2372 #TODO: this should de-fi-ni-te-ly not be a sync-job
2373 # the problem is that $exit might not survive long enough
2374 # so it needs to be done right now, right here
2375 cf::sync_job { prepare_random_map $exit };
2376 }
2377
2378 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2379 my $hp = $exit->stats->hp;
2380 my $sp = $exit->stats->sp;
2381
1644 $self->enter_link; 2382 $self->enter_link;
1645 2383
2384 # if exit is damned, update players death & WoR home-position
2385 $self->contr->savebed ($slaying, $hp, $sp)
2386 if $exit->flag (FLAG_DAMNED);
2387
1646 (cf::async { 2388 (async {
2389 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2390 unless (eval {
1648 prepare_random_map $exit 2391 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2392
1654 1; 2393 1;
1655 }) { 2394 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2395 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2396 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2397 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2398 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2399
1661 warn "ERROR in enter_exit: $@"; 2400 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2401 $self->leave_link;
1663 } 2402 }
1664 })->prio (1); 2403 })->prio (1);
1677 2416
1678sub cf::client::send_drawinfo { 2417sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2418 my ($self, $text, $flags) = @_;
1680 2419
1681 utf8::encode $text; 2420 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2421 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2422}
1684 2423
2424=item $client->send_msg ($color, $type, $msg, [extra...])
2425
2426Send a drawinfo or msg packet to the client, formatting the msg for the
2427client if neccessary. C<$type> should be a string identifying the type of
2428the message, with C<log> being the default. If C<$color> is negative, suppress
2429the message unless the client supports the msg packet.
2430
2431=cut
2432
2433sub cf::client::send_msg {
2434 my ($self, $color, $type, $msg, @extra) = @_;
2435
2436 $msg = $self->pl->expand_cfpod ($msg);
2437
2438 return unless @extra || length $msg;
2439
2440 if ($self->can_msg) {
2441 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2442 } else {
2443 # replace some tags by gcfclient-compatible ones
2444 for ($msg) {
2445 1 while
2446 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2447 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2448 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2449 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2450 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2451 }
2452
2453 if ($color >= 0) {
2454 if (0 && $msg =~ /\[/) {
2455 $self->send_packet ("drawextinfo $color 4 0 $msg")
2456 } else {
2457 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2458 $self->send_packet ("drawinfo $color $msg")
2459 }
2460 }
2461 }
2462}
2463
2464=item $client->ext_event ($type, %msg)
2465
2466Sends an ext event to the client.
2467
2468=cut
2469
2470sub cf::client::ext_event($$%) {
2471 my ($self, $type, %msg) = @_;
2472
2473 return unless $self->extcmd;
2474
2475 $msg{msgtype} = "event_$type";
2476 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2477}
1685 2478
1686=item $success = $client->query ($flags, "text", \&cb) 2479=item $success = $client->query ($flags, "text", \&cb)
1687 2480
1688Queues a query to the client, calling the given callback with 2481Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2482the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2483C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2484
1692Queries can fail, so check the return code. Or don't, as queries will become 2485Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2486become reliable at some point in the future.
1694 2487
1695=cut 2488=cut
1696 2489
1697sub cf::client::query { 2490sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2491 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2499 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2500 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2501
1709 $self->send_packet ($self->{query_queue}[0][0]) 2502 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2503 if @{ $self->{query_queue} } == 1;
2504
2505 1
1711} 2506}
1712 2507
1713cf::client->attach ( 2508cf::client->attach (
2509 on_connect => sub {
2510 my ($ns) = @_;
2511
2512 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2513 },
1714 on_reply => sub { 2514 on_reply => sub {
1715 my ($ns, $msg) = @_; 2515 my ($ns, $msg) = @_;
1716 2516
1717 # this weird shuffling is so that direct followup queries 2517 # this weird shuffling is so that direct followup queries
1718 # get handled first 2518 # get handled first
1719 my $queue = delete $ns->{query_queue} 2519 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2520 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2521
1722 (shift @$queue)->[1]->($msg); 2522 (shift @$queue)->[1]->($msg);
2523 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2524
1724 push @{ $ns->{query_queue} }, @$queue; 2525 push @{ $ns->{query_queue} }, @$queue;
1725 2526
1726 if (@{ $ns->{query_queue} } == @$queue) { 2527 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2528 if (@$queue) {
1729 } else { 2530 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2531 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2532 }
1732 } 2533 }
1733 }, 2534 },
2535 on_exticmd => sub {
2536 my ($ns, $buf) = @_;
2537
2538 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2539
2540 if (ref $msg) {
2541 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2542 if (my %reply = $cb->($ns, $msg)) {
2543 $reply{msgid} = $msg->{msgid};
2544 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2545 }
2546 }
2547 } else {
2548 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2549 }
2550
2551 cf::override;
2552 },
1734); 2553);
1735 2554
1736=item $client->coro (\&cb) 2555=item $client->async (\&cb)
1737 2556
1738Create a new coroutine, running the specified callback. The coroutine will 2557Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2558be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2559or loss of connection).
1741 2560
1742=cut 2561=cut
1743 2562
1744sub cf::client::coro { 2563sub cf::client::async {
1745 my ($self, $cb) = @_; 2564 my ($self, $cb) = @_;
1746 2565
1747 my $coro = &cf::async ($cb); 2566 my $coro = &Coro::async ($cb);
1748 2567
1749 $coro->on_destroy (sub { 2568 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2569 delete $self->{_coro}{$coro+0};
1751 }); 2570 });
1752 2571
1785 2604
1786# here we export the classes and methods available to script code 2605# here we export the classes and methods available to script code
1787 2606
1788=pod 2607=pod
1789 2608
1790The following fucntions and emthods are available within a safe environment: 2609The following functions and methods are available within a safe environment:
1791 2610
1792 cf::object contr pay_amount pay_player map 2611 cf::object
2612 contr pay_amount pay_player map x y force_find force_add
2613 insert remove
2614
1793 cf::object::player player 2615 cf::object::player
1794 cf::player peaceful 2616 player
1795 cf::map trigger 2617
2618 cf::player
2619 peaceful
2620
2621 cf::map
2622 trigger
1796 2623
1797=cut 2624=cut
1798 2625
1799for ( 2626for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 2627 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2628 insert remove)],
1801 ["cf::object::player" => qw(player)], 2629 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 2630 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 2631 ["cf::map" => qw(trigger)],
1804) { 2632) {
1805 no strict 'refs'; 2633 no strict 'refs';
1876=back 2704=back
1877 2705
1878=cut 2706=cut
1879 2707
1880############################################################################# 2708#############################################################################
2709# the server's init and main functions
1881 2710
1882=head2 EXTENSION DATABASE SUPPORT 2711sub load_facedata($) {
2712 my ($path) = @_;
1883 2713
1884Crossfire maintains a very simple database for extension use. It can 2714 warn "loading facedata from $path\n";
1885currently store anything that can be serialised using Storable, which
1886excludes objects.
1887 2715
1888The parameter C<$family> should best start with the name of the extension 2716 my $facedata;
1889using it, it should be unique. 2717 0 < aio_load $path, $facedata
2718 or die "$path: $!";
1890 2719
1891=over 4 2720 $facedata = Coro::Storable::thaw $facedata;
1892 2721
1893=item $hashref = cf::db_get $family 2722 $facedata->{version} == 2
2723 or cf::cleanup "$path: version mismatch, cannot proceed.";
1894 2724
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key
1900
1901Returns a single value from the database
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 } 2725 {
2726 my $faces = $facedata->{faceinfo};
1931 2727
1932 my $pid; 2728 while (my ($face, $info) = each %$faces) {
2729 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2730 cf::face::set_visibility $idx, $info->{visibility};
2731 cf::face::set_magicmap $idx, $info->{magicmap};
2732 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2733 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1933 2734
1934 sub db_save() { 2735 cf::cede_to_tick;
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2736 }
1980 );
1981}
1982 2737
1983############################################################################# 2738 while (my ($face, $info) = each %$faces) {
1984# the server's main() 2739 next unless $info->{smooth};
2740 my $idx = cf::face::find $face
2741 or next;
2742 if (my $smooth = cf::face::find $info->{smooth}) {
2743 cf::face::set_smooth $idx, $smooth;
2744 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2745 } else {
2746 warn "smooth face '$info->{smooth}' not found for face '$face'";
2747 }
2748
2749 cf::cede_to_tick;
2750 }
2751 }
2752
2753 {
2754 my $anims = $facedata->{animinfo};
2755
2756 while (my ($anim, $info) = each %$anims) {
2757 cf::anim::set $anim, $info->{frames}, $info->{facings};
2758 cf::cede_to_tick;
2759 }
2760
2761 cf::anim::invalidate_all; # d'oh
2762 }
2763
2764 {
2765 # TODO: for gcfclient pleasure, we should give resources
2766 # that gcfclient doesn't grok a >10000 face index.
2767 my $res = $facedata->{resource};
2768 my $enc = JSON::XS->new->utf8->canonical;
2769
2770 while (my ($name, $info) = each %$res) {
2771 my $meta = $enc->encode ({
2772 name => $name,
2773 type => $info->{type},
2774 copyright => $info->{copyright}, #TODO#
2775 });
2776
2777 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2778
2779 if ($name =~ /\.jpg$/) {
2780 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2781 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2782 } else {
2783 my $data = pack "(w/a*)*", $meta, $info->{data};
2784 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2785
2786 cf::face::set_type $idx, 1;
2787 cf::face::set_data $idx, 0, $data, $chk;
2788 }
2789
2790 cf::cede_to_tick;
2791 }
2792 }
2793
2794 1
2795}
2796
2797sub reload_regions {
2798 load_resource_file "$MAPDIR/regions"
2799 or die "unable to load regions file\n";
2800
2801 for (cf::region::list) {
2802 $_->{match} = qr/$_->{match}/
2803 if exists $_->{match};
2804 }
2805}
2806
2807sub reload_facedata {
2808 load_facedata "$DATADIR/facedata"
2809 or die "unable to load facedata\n";
2810}
2811
2812sub reload_archetypes {
2813 load_resource_file "$DATADIR/archetypes"
2814 or die "unable to load archetypes\n";
2815 #d# NEED to laod twice to resolve forward references
2816 # this really needs to be done in an extra post-pass
2817 # (which needs to be synchronous, so solve it differently)
2818 load_resource_file "$DATADIR/archetypes"
2819 or die "unable to load archetypes\n";
2820}
2821
2822sub reload_treasures {
2823 load_resource_file "$DATADIR/treasures"
2824 or die "unable to load treasurelists\n";
2825}
2826
2827sub reload_resources {
2828 warn "reloading resource files...\n";
2829
2830 reload_regions;
2831 reload_facedata;
2832 #reload_archetypes;#d#
2833 reload_archetypes;
2834 reload_treasures;
2835
2836 warn "finished reloading resource files\n";
2837}
2838
2839sub init {
2840 reload_resources;
2841}
1985 2842
1986sub cfg_load { 2843sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2844 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 2845 or return;
1989 2846
1990 local $/; 2847 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2848 *CFG = YAML::Syck::Load <$fh>;
1992 2849
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2850 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2851
2852 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2853 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2854
1995 if (exists $CFG{mlockall}) { 2855 if (exists $CFG{mlockall}) {
1996 eval { 2856 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2857 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2858 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2859 };
2000 warn $@ if $@; 2860 warn $@ if $@;
2001 } 2861 }
2002} 2862}
2003 2863
2004sub main { 2864sub main {
2005 # we must not ever block the main coroutine 2865 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2866 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2867 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2868 (async {
2009 Event::one_event; 2869 Event::one_event;
2010 })->(); 2870 })->prio (Coro::PRIO_MAX);
2011 }; 2871 };
2012 2872
2013 cfg_load; 2873 cfg_load;
2014 db_load; 2874 db_init;
2015 load_extensions; 2875 load_extensions;
2876
2877 $TICK_WATCHER->start;
2016 Event::loop; 2878 Event::loop;
2017} 2879}
2018 2880
2019############################################################################# 2881#############################################################################
2020# initialisation 2882# initialisation and cleanup
2021 2883
2884# install some emergency cleanup handlers
2885BEGIN {
2886 for my $signal (qw(INT HUP TERM)) {
2887 Event->signal (
2888 reentrant => 0,
2889 data => WF_AUTOCANCEL,
2890 signal => $signal,
2891 prio => 0,
2892 cb => sub {
2893 cf::cleanup "SIG$signal";
2894 },
2895 );
2896 }
2897}
2898
2899sub write_runtime {
2900 my $runtime = "$LOCALDIR/runtime";
2901
2902 # first touch the runtime file to show we are still running:
2903 # the fsync below can take a very very long time.
2904
2905 IO::AIO::aio_utime $runtime, undef, undef;
2906
2907 my $guard = cf::lock_acquire "write_runtime";
2908
2909 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2910 or return;
2911
2912 my $value = $cf::RUNTIME + 90 + 10;
2913 # 10 is the runtime save interval, for a monotonic clock
2914 # 60 allows for the watchdog to kill the server.
2915
2916 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2917 and return;
2918
2919 # always fsync - this file is important
2920 aio_fsync $fh
2921 and return;
2922
2923 # touch it again to show we are up-to-date
2924 aio_utime $fh, undef, undef;
2925
2926 close $fh
2927 or return;
2928
2929 aio_rename "$runtime~", $runtime
2930 and return;
2931
2932 warn "runtime file written.\n";
2933
2934 1
2935}
2936
2937sub emergency_save() {
2938 my $freeze_guard = cf::freeze_mainloop;
2939
2940 warn "enter emergency perl save\n";
2941
2942 cf::sync_job {
2943 # use a peculiar iteration method to avoid tripping on perl
2944 # refcount bugs in for. also avoids problems with players
2945 # and maps saved/destroyed asynchronously.
2946 warn "begin emergency player save\n";
2947 for my $login (keys %cf::PLAYER) {
2948 my $pl = $cf::PLAYER{$login} or next;
2949 $pl->valid or next;
2950 $pl->save;
2951 }
2952 warn "end emergency player save\n";
2953
2954 warn "begin emergency map save\n";
2955 for my $path (keys %cf::MAP) {
2956 my $map = $cf::MAP{$path} or next;
2957 $map->valid or next;
2958 $map->save;
2959 }
2960 warn "end emergency map save\n";
2961
2962 warn "begin emergency database checkpoint\n";
2963 BDB::db_env_txn_checkpoint $DB_ENV;
2964 warn "end emergency database checkpoint\n";
2965 };
2966
2967 warn "leave emergency perl save\n";
2968}
2969
2970sub post_cleanup {
2971 my ($make_core) = @_;
2972
2973 warn Carp::longmess "post_cleanup backtrace"
2974 if $make_core;
2975}
2976
2022sub reload() { 2977sub do_reload_perl() {
2023 # can/must only be called in main 2978 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2979 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2980 warn "can only reload from main coroutine";
2026 return; 2981 return;
2027 } 2982 }
2028 2983
2029 warn "reloading..."; 2984 warn "reloading...";
2030 2985
2031 local $FREEZE = 1; 2986 warn "entering sync_job";
2987
2988 cf::sync_job {
2989 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2990 cf::emergency_save;
2991 cf::write_runtime; # external watchdog should not bark
2033 2992
2034 eval { 2993 warn "syncing database to disk";
2994 BDB::db_env_txn_checkpoint $DB_ENV;
2995
2035 # if anything goes wrong in here, we should simply crash as we already saved 2996 # if anything goes wrong in here, we should simply crash as we already saved
2036 2997
2037 # cancel all watchers 2998 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2999 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3000 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 3001 }
2041 3002
3003 warn "flushing outstanding aio requests";
3004 for (;;) {
3005 BDB::flush;
3006 IO::AIO::flush;
3007 Coro::cede;
3008 last unless IO::AIO::nreqs || BDB::nreqs;
3009 warn "iterate...";
3010 }
3011
3012 ++$RELOAD;
3013
2042 # cancel all extension coros 3014 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3015 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3016 %EXT_CORO = ();
2045 3017
2046 # unload all extensions 3018 warn "removing commands";
2047 for (@exts) { 3019 %COMMAND = ();
3020
3021 warn "removing ext/exti commands";
3022 %EXTCMD = ();
3023 %EXTICMD = ();
3024
3025 warn "unloading/nuking all extensions";
3026 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3027 warn "... unloading $pkg";
2049 unload_extension $_; 3028
3029 if (my $cb = $pkg->can ("unload")) {
3030 eval {
3031 $cb->($pkg);
3032 1
3033 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3034 }
2051 3035
3036 warn "... nuking $pkg";
3037 Symbol::delete_package $pkg;
3038 }
3039
2052 # unload all modules loaded from $LIBDIR 3040 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3041 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3043
2056 warn "removing <$k>"; 3044 warn "... unloading $k";
2057 delete $INC{$k}; 3045 delete $INC{$k};
2058 3046
2059 $k =~ s/\.pm$//; 3047 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3048 $k =~ s/\//::/g;
2061 3049
2064 } 3052 }
2065 3053
2066 Symbol::delete_package $k; 3054 Symbol::delete_package $k;
2067 } 3055 }
2068 3056
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3057 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3058 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3059 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3060
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3061 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3062 delete $INC{"cf.pm"};
3063 delete $INC{"cf/pod.pm"};
2082 3064
2083 # don't, removes xs symbols, too, 3065 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3066 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3067 #Symbol::delete_package __PACKAGE__;
2086 3068
2087 # reload cf.pm 3069 warn "unload completed, starting to reload now";
3070
2088 warn "reloading cf.pm"; 3071 warn "reloading cf.pm";
2089 require cf; 3072 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3074
2092 # load config and database again 3075 warn "loading config and database again";
2093 cf::cfg_load; 3076 cf::cfg_load;
2094 cf::db_load;
2095 3077
2096 # load extensions
2097 warn "load extensions"; 3078 warn "loading extensions";
2098 cf::load_extensions; 3079 cf::load_extensions;
2099 3080
2100 # reattach attachments to objects 3081 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3082 _global_reattach; # objects, sockets
2102 _global_reattach; 3083 warn "reattaching attachments to maps";
2103 }; 3084 reattach $_ for values %MAP;
3085 warn "reattaching attachments to players";
3086 reattach $_ for values %PLAYER;
2104 3087
2105 if ($@) { 3088 warn "leaving sync_job";
3089
3090 1
3091 } or do {
2106 warn $@; 3092 warn $@;
2107 warn "error while reloading, exiting."; 3093 warn "error while reloading, exiting.";
2108 exit 1; 3094 exit 1;
2109 } 3095 };
2110 3096
2111 warn "reloaded successfully"; 3097 warn "reloaded";
2112}; 3098};
2113 3099
2114############################################################################# 3100our $RELOAD_WATCHER; # used only during reload
2115 3101
2116unless ($LINK_MAP) { 3102sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3103 # doing reload synchronously and two reloads happen back-to-back,
3104 # coro crashes during coro_state_free->destroy here.
2118 3105
2119 $LINK_MAP->width (41); 3106 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 3107 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 3108 after => 0,
3109 data => WF_AUTOCANCEL,
2129 cb => sub { 3110 cb => sub {
2130 $_[0]->w->cancel; 3111 do_reload_perl;
2131 3112 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 3113 },
2150 3114 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3115}
2156
2157register "<global>", __PACKAGE__;
2158 3116
2159register_command "reload" => sub { 3117register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3118 my ($who, $arg) = @_;
2161 3119
2162 if ($who->flag (FLAG_WIZ)) { 3120 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3121 $who->message ("reloading server.");
3122 async { reload_perl };
2166 } 3123 }
2167}; 3124};
2168 3125
2169unshift @INC, $LIBDIR; 3126unshift @INC, $LIBDIR;
2170 3127
3128my $bug_warning = 0;
3129
3130our @WAIT_FOR_TICK;
3131our @WAIT_FOR_TICK_BEGIN;
3132
3133sub wait_for_tick {
3134 return unless $TICK_WATCHER->is_active;
3135 return if $Coro::current == $Coro::main;
3136
3137 my $signal = new Coro::Signal;
3138 push @WAIT_FOR_TICK, $signal;
3139 $signal->wait;
3140}
3141
3142sub wait_for_tick_begin {
3143 return unless $TICK_WATCHER->is_active;
3144 return if $Coro::current == $Coro::main;
3145
3146 my $signal = new Coro::Signal;
3147 push @WAIT_FOR_TICK_BEGIN, $signal;
3148 $signal->wait;
3149}
3150
3151 my $min = 1e6;#d#
3152 my $avg = 10;
2171$TICK_WATCHER = Event->timer ( 3153$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 3154 reentrant => 0,
3155 parked => 1,
2173 prio => 0, 3156 prio => 0,
2174 at => $NEXT_TICK || $TICK, 3157 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 3158 data => WF_AUTOCANCEL,
2176 cb => sub { 3159 cb => sub {
2177 unless ($FREEZE) { 3160 if ($Coro::current != $Coro::main) {
3161 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3162 unless ++$bug_warning > 10;
3163 return;
3164 }
3165
3166 $NOW = $tick_start = Event::time;
3167
2178 cf::server_tick; # one server iteration 3168 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 3169
3170 0 && sync_job {#d#
3171 for(1..10) {
3172 my $t = Event::time;
3173 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3174 or die;
3175
3176 $map->width (50);
3177 $map->height (50);
3178 $map->alloc;
3179 $map->_load_objects ("/tmp/x.map", 1);
3180 my $t = Event::time - $t;
3181
3182 #next unless $t < 0.0013;#d#
3183 if ($t < $min) {
3184 $min = $t;
3185 }
3186 $avg = $avg * 0.99 + $t * 0.01;
3187 }
3188 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3189 exit 0;
3190 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2180 } 3191 };
2181 3192
3193 $RUNTIME += $TICK;
2182 $NEXT_TICK += $TICK; 3194 $NEXT_TICK += $TICK;
2183 3195
3196 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3197 $NEXT_RUNTIME_WRITE = $NOW + 10;
3198 Coro::async_pool {
3199 write_runtime
3200 or warn "ERROR: unable to write runtime file: $!";
3201 };
3202 }
3203
3204# my $AFTER = Event::time;
3205# warn $AFTER - $NOW;#d#
3206
3207 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3208 $sig->send;
3209 }
3210 while (my $sig = shift @WAIT_FOR_TICK) {
3211 $sig->send;
3212 }
3213
3214 $NOW = Event::time;
3215
2184 # if we are delayed by four ticks or more, skip them all 3216 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2186 3218
2187 $TICK_WATCHER->at ($NEXT_TICK); 3219 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 3220 $TICK_WATCHER->start;
3221
3222 $LOAD = ($NOW - $tick_start) / $TICK;
3223 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3224
3225 _post_tick;
3226
3227
2189 }, 3228 },
2190); 3229);
2191 3230
3231{
2192IO::AIO::max_poll_time $TICK * 0.2; 3232 BDB::max_poll_time $TICK * 0.1;
2193 3233 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 3234 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 3235 fd => BDB::poll_fileno,
2196 poll => 'r', 3236 poll => 'r',
2197 prio => 5, 3237 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 3238 data => WF_AUTOCANCEL,
2204 after => 0, 3239 cb => \&BDB::poll_cb,
2205 interval => 10, 3240 );
2206 cb => sub { 3241 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 3242
2208 write_runtime 3243 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 3244 my $status;
3245 my $current = $Coro::current;
3246 (
3247 sub {
3248 $status = $!;
3249 $current->ready; undef $current;
3250 },
3251 sub {
3252 Coro::schedule while defined $current;
3253 $! = $status;
3254 },
3255 )
3256 };
3257
3258 unless ($DB_ENV) {
3259 $DB_ENV = BDB::db_env_create;
3260
3261 cf::sync_job {
3262 eval {
3263 BDB::db_env_open
3264 $DB_ENV,
3265 $BDBDIR,
3266 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3267 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3268 0666;
3269
3270 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3271
3272 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3273 $DB_ENV->set_lk_detect;
3274 };
3275
3276 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 3277 };
2211 }, 3278 }
2212); 3279}
3280
3281{
3282 IO::AIO::min_parallel 8;
3283
3284 undef $Coro::AIO::WATCHER;
3285 IO::AIO::max_poll_time $TICK * 0.1;
3286 $AIO_POLL_WATCHER = Event->io (
3287 reentrant => 0,
3288 data => WF_AUTOCANCEL,
3289 fd => IO::AIO::poll_fileno,
3290 poll => 'r',
3291 prio => 6,
3292 cb => \&IO::AIO::poll_cb,
3293 );
3294}
3295
3296my $_log_backtrace;
3297
3298sub _log_backtrace {
3299 my ($msg, @addr) = @_;
3300
3301 $msg =~ s/\n//;
3302
3303 # limit the # of concurrent backtraces
3304 if ($_log_backtrace < 2) {
3305 ++$_log_backtrace;
3306 async {
3307 my @bt = fork_call {
3308 @addr = map { sprintf "%x", $_ } @addr;
3309 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3310 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3311 or die "addr2line: $!";
3312
3313 my @funcs;
3314 my @res = <$fh>;
3315 chomp for @res;
3316 while (@res) {
3317 my ($func, $line) = splice @res, 0, 2, ();
3318 push @funcs, "[$func] $line";
3319 }
3320
3321 @funcs
3322 };
3323
3324 LOG llevInfo, "[ABT] $msg\n";
3325 LOG llevInfo, "[ABT] $_\n" for @bt;
3326 --$_log_backtrace;
3327 };
3328 } else {
3329 LOG llevInfo, "[ABT] $msg\n";
3330 LOG llevInfo, "[ABT] [suppressed]\n";
3331 }
3332}
3333
3334# load additional modules
3335use cf::pod;
2213 3336
2214END { cf::emergency_save } 3337END { cf::emergency_save }
2215 3338
22161 33391
2217 3340

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