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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.375 by root, Sun Sep 30 20:22:21 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
77 122
78############################################################################# 123#############################################################################
79 124
80=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
81 126
88=item $cf::RUNTIME 133=item $cf::RUNTIME
89 134
90The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 136every server tick.
92 137
93=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 141
95The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
97 146
98=item $cf::NOW 147=item $cf::NOW
99 148
100The time of the last (current) server tick. 149The time of the last (current) server tick.
101 150
102=item $cf::TICK 151=item $cf::TICK
103 152
104The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
105 164
106=item %cf::CFG 165=item %cf::CFG
107 166
108Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
110 181
111=back 182=back
112 183
113=cut 184=cut
114 185
115BEGIN { 186BEGIN {
116 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 188 my $msg = join "", @_;
118 utf8::encode $msg;
119 189
120 $msg .= "\n" 190 $msg .= "\n"
121 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
122 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
123 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
124 }; 196 };
125} 197}
126 198
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 206
134# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 208# within the Safe compartment.
136for my $pkg (qw( 209for my $pkg (qw(
137 cf::global cf::attachable 210 cf::global cf::attachable
146 219
147$Event::DIED = sub { 220$Event::DIED = sub {
148 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
149}; 222};
150 223
151my %ext_pkg; 224#############################################################################
152my @exts;
153my @hook;
154 225
155=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
156 227
157=over 4 228=over 4
158 229
159=cut 230=item dumpval $ref
160 231
161use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
162 252
163=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
164 254
165Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
166 256
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
175 258
176Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
177 260
178=cut 261=cut
179 262
180sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 264
185=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
186 266sub from_json ($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
211=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
212 273
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
220 288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
249=item cf::async { BLOCK } 399=item cf::async { BLOCK }
250 400
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 401Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
253 404
254=cut 405=cut
255 406
256sub async(&) { 407BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 408
265=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
266 410
267The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
270 415
271If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
274fast or be very important. 419fast or be very important.
277 422
278sub sync_job(&) { 423sub sync_job(&) {
279 my ($job) = @_; 424 my ($job) = @_;
280 425
281 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
282 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
284 431
285 # TODO: use suspend/resume instead 432 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 433 # (but this is cancel-safe)
287 local $FREEZE = 1; 434 my $freeze_guard = freeze_mainloop;
288 435
289 my $busy = 1; 436 my $busy = 1;
290 my @res; 437 my @res;
291 438
292 (Coro::async { 439 (async {
440 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 441 @res = eval { $job->() };
294 warn $@ if $@; 442 warn $@ if $@;
295 undef $busy; 443 undef $busy;
296 })->prio (Coro::PRIO_MAX); 444 })->prio (Coro::PRIO_MAX);
297 445
298 while ($busy) { 446 while ($busy) {
299 Coro::cede_notself; 447 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 448 }
449
450 $time = Event::time - $time;
451
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load
302 456
303 wantarray ? @res : $res[0] 457 wantarray ? @res : $res[0]
304 } else { 458 } else {
305 # we are in another coroutine, how wonderful, everything just works 459 # we are in another coroutine, how wonderful, everything just works
306 460
307 $job->() 461 $job->()
308 } 462 }
309} 463}
310 464
311=item $coro = cf::coro { BLOCK } 465=item $coro = cf::async_ext { BLOCK }
312 466
313Creates and returns a new coro. This coro is automcatially being canceled 467Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 468extension calling this is being unloaded.
315 469
316=cut 470=cut
317 471
318sub coro(&) { 472sub async_ext(&) {
319 my $cb = shift; 473 my $cb = shift;
320 474
321 my $coro = &cf::async ($cb); 475 my $coro = &Coro::async ($cb);
322 476
323 $coro->on_destroy (sub { 477 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 478 delete $EXT_CORO{$coro+0};
325 }); 479 });
326 $EXT_CORO{$coro+0} = $coro; 480 $EXT_CORO{$coro+0} = $coro;
327 481
328 $coro 482 $coro
329} 483}
330 484
331sub write_runtime { 485=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 486
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 487Executes the given code block with the given arguments in a seperate
335 or return; 488process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling.
336 491
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 492=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 493
341 aio_fsync $fh 494sub fork_call(&@) {
342 and return; 495 my ($cb, @args) = @_;
343 496
344 close $fh 497 # we seemingly have to make a local copy of the whole thing,
345 or return; 498 # otherwise perl prematurely frees the stuff :/
499 # TODO: investigate and fix (likely this will be rather laborious)
346 500
347 aio_rename "$runtime~", $runtime 501 my @res = Coro::Util::fork_eval {
348 and return; 502 reset_signals;
503 &$cb
504 }, @args;
349 505
506 wantarray ? @res : $res[-1]
507}
508
509=item $value = cf::db_get $family => $key
510
511Returns a single value from the environment database.
512
513=item cf::db_put $family => $key => $value
514
515Stores the given C<$value> in the family. It can currently store binary
516data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
517
518=item $db = cf::db_table "name"
519
520Create and/or open a new database table. The string must not be "db" and must be unique
521within each server.
522
523=cut
524
525sub db_table($) {
526 my ($name) = @_;
527 my $db = BDB::db_create $DB_ENV;
528
529 eval {
530 $db->set_flags (BDB::CHKSUM);
531
532 utf8::encode $name;
533 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
534 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
535 cf::cleanup "db_open(db): $!" if $!;
536 };
537 cf::cleanup "db_open(db): $@" if $@;
538
539 $db
540}
541
542our $DB;
543
544sub db_init {
545 cf::sync_job {
546 $DB ||= db_table "db";
547 };
548}
549
550sub db_get($$) {
551 my $key = "$_[0]/$_[1]";
552
553 cf::sync_job {
554 BDB::db_get $DB, undef, $key, my $data;
555
556 $! ? ()
557 : $data
350 1 558 }
559}
560
561sub db_put($$$) {
562 BDB::dbreq_pri 4;
563 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
564}
565
566=item cf::cache $id => [$paths...], $processversion => $process
567
568Generic caching function that returns the value of the resource $id,
569caching and regenerating as required.
570
571This function can block.
572
573=cut
574
575sub cache {
576 my ($id, $src, $processversion, $process) = @_;
577
578 my $meta =
579 join "\x00",
580 $processversion,
581 map {
582 aio_stat $_
583 and Carp::croak "$_: $!";
584
585 ($_, (stat _)[7,9])
586 } @$src;
587
588 my $dbmeta = db_get cache => "$id/meta";
589 if ($dbmeta ne $meta) {
590 # changed, we may need to process
591
592 my @data;
593 my $md5;
594
595 for (0 .. $#$src) {
596 0 <= aio_load $src->[$_], $data[$_]
597 or Carp::croak "$src->[$_]: $!";
598 }
599
600 # if processing is expensive, check
601 # checksum first
602 if (1) {
603 $md5 =
604 join "\x00",
605 $processversion,
606 map {
607 cf::cede_to_tick;
608 ($src->[$_], Digest::MD5::md5_hex $data[$_])
609 } 0.. $#$src;
610
611
612 my $dbmd5 = db_get cache => "$id/md5";
613 if ($dbmd5 eq $md5) {
614 db_put cache => "$id/meta", $meta;
615
616 return db_get cache => "$id/data";
617 }
618 }
619
620 my $t1 = Time::HiRes::time;
621 my $data = $process->(\@data);
622 my $t2 = Time::HiRes::time;
623
624 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
625
626 db_put cache => "$id/data", $data;
627 db_put cache => "$id/md5" , $md5;
628 db_put cache => "$id/meta", $meta;
629
630 return $data;
631 }
632
633 db_get cache => "$id/data"
634}
635
636=item cf::datalog type => key => value, ...
637
638Log a datalog packet of the given type with the given key-value pairs.
639
640=cut
641
642sub datalog($@) {
643 my ($type, %kv) = @_;
644 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 645}
352 646
353=back 647=back
354 648
355=cut 649=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 650
477############################################################################# 651#############################################################################
478 652
479=head2 ATTACHABLE OBJECTS 653=head2 ATTACHABLE OBJECTS
480 654
482attach callbacks/event handlers (a collection of which is called an "attachment") 656attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 657to it. All such attachable objects support the following methods.
484 658
485In the following description, CLASS can be any of C<global>, C<object> 659In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 660C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 661Crossfire TRT).
488 662
489=over 4 663=over 4
490 664
491=item $attachable->attach ($attachment, key => $value...) 665=item $attachable->attach ($attachment, key => $value...)
492 666
606our @CB_TYPE = (); # registry for type (cf-object class) based events 780our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 781our @CB_MAP = ();
608 782
609my %attachment; 783my %attachment;
610 784
785sub cf::attachable::thawer_merge {
786 # simply override everything except _meta
787 local $_[0]{_meta};
788 %{$_[0]} = %{$_[1]};
789}
790
611sub _attach_cb($$$$) { 791sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 792 my ($registry, $event, $prio, $cb) = @_;
613 793
614 use sort 'stable'; 794 use sort 'stable';
615 795
649 $registry = $CB_TYPE[$object_type] ||= []; 829 $registry = $CB_TYPE[$object_type] ||= [];
650 830
651 } elsif ($type eq "subtype") { 831 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 832 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 833 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 834 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 835
656 } elsif ($type eq "package") { 836 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 837 my $pkg = shift @arg;
658 838
659 while (my ($name, $id) = each %cb_id) { 839 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
689 } 869 }
690 870
691 $obj->{$name} = \%arg; 871 $obj->{$name} = \%arg;
692 } else { 872 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 873 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 874 }
695 875
696 $obj->{_attachment}{$name} = undef; 876 $obj->{_attachment}{$name} = undef;
697} 877}
698 878
700 if (ref $_[0]) { 880 if (ref $_[0]) {
701 _object_attach @_; 881 _object_attach @_;
702 } else { 882 } else {
703 _attach shift->_attach_registry, @_; 883 _attach shift->_attach_registry, @_;
704 } 884 }
885 _recalc_want;
705}; 886};
706 887
707# all those should be optimised 888# all those should be optimised
708sub cf::attachable::detach { 889sub cf::attachable::detach {
709 my ($obj, $name) = @_; 890 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 893 delete $obj->{_attachment}{$name};
713 reattach ($obj); 894 reattach ($obj);
714 } else { 895 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 896 Carp::croak "cannot, currently, detach class attachments";
716 } 897 }
898 _recalc_want;
717}; 899};
718 900
719sub cf::attachable::attached { 901sub cf::attachable::attached {
720 my ($obj, $name) = @_; 902 my ($obj, $name) = @_;
721 903
736 "; 918 ";
737 die if $@; 919 die if $@;
738} 920}
739 921
740our $override; 922our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 923our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 924
743sub override { 925sub override {
744 $override = 1; 926 $override = 1;
745 @invoke_results = (); 927 @INVOKE_RESULTS = (@_);
746} 928}
747 929
748sub do_invoke { 930sub do_invoke {
749 my $event = shift; 931 my $event = shift;
750 my $callbacks = shift; 932 my $callbacks = shift;
751 933
752 @invoke_results = (); 934 @INVOKE_RESULTS = ();
753 935
754 local $override; 936 local $override;
755 937
756 for (@$callbacks) { 938 for (@$callbacks) {
757 eval { &{$_->[1]} }; 939 eval { &{$_->[1]} };
774 956
775Generate an object-specific event with the given arguments. 957Generate an object-specific event with the given arguments.
776 958
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 959This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 960removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 961results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 962
781=back 963=back
782 964
783=cut 965=cut
784 966
785############################################################################# 967#############################################################################
786# object support 968# object support
969#
970
971sub _can_merge {
972 my ($ob1, $ob2) = @_;
973
974 local $Storable::canonical = 1;
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977
978 $fob1 eq $fob2
979}
787 980
788sub reattach { 981sub reattach {
789 # basically do the same as instantiate, without calling instantiate 982 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 983 my ($obj) = @_;
984
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 986
792 my $registry = $obj->registry; 987 my $registry = $obj->registry;
793 988
794 @$registry = (); 989 @$registry = ();
795 990
836sub object_freezer_save { 1031sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1032 my ($filename, $rdata, $objs) = @_;
838 1033
839 sync_job { 1034 sync_job {
840 if (length $$rdata) { 1035 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1037 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1038 $decname, length $$rdata, scalar @$objs;
843 1039
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1041 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1043 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1044 close $fh;
849 1045
850 if (@$objs) { 1046 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1049 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1050 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1051 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1052 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1053 aio_rename "$filename.pst~", "$filename.pst";
858 } 1054 }
859 } else { 1055 } else {
860 aio_unlink "$filename.pst"; 1056 aio_unlink "$filename.pst";
866 } 1062 }
867 } else { 1063 } else {
868 aio_unlink $filename; 1064 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
870 } 1066 }
871 } 1067 };
872} 1068}
873 1069
874sub object_freezer_as_string { 1070sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
876 1072
888 or return; 1084 or return;
889 1085
890 unless (aio_stat "$filename.pst") { 1086 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1087 (aio_load "$filename.pst", $av) >= 0
892 or return; 1088 or return;
1089
893 $av = eval { (Storable::thaw $av)->{objs} }; 1090 $av = eval { (Storable::thaw $av)->{objs} };
894 } 1091 }
895 1092
1093 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1094 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1095 $decname, length $data, scalar @{$av || []};
1096
898 return ($data, $av); 1097 ($data, $av)
899} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
900 1105
901############################################################################# 1106#############################################################################
902# command handling &c 1107# command handling &c
903 1108
904=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1123}
919 1124
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1126
922Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
923 1132
924If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
925called. 1134called.
926 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
927=cut 1147=cut
928 1148
929sub register_extcmd { 1149sub register_extcmd {
930 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
931 1151
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
936} 1159}
937 1160
938cf::player->attach ( 1161cf::player->attach (
939 on_command => sub { 1162 on_command => sub {
940 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
949 cf::override; 1172 cf::override;
950 }, 1173 },
951 on_extcmd => sub { 1174 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
953 1176
954 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1178
956 if (ref $msg) { 1179 if (ref $msg) {
1180 my ($type, $reply, @payload) =
1181 "ARRAY" eq ref $msg
1182 ? @$msg
1183 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1184
1185 my @reply;
1186
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1187 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1188 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1189 }
1190
1191 $pl->ext_reply ($reply, @reply)
1192 if $reply;
1193
962 } else { 1194 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1195 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1196 }
965 1197
966 cf::override; 1198 cf::override;
967 }, 1199 },
968); 1200);
969 1201
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1202sub load_extensions {
1203 cf::sync_job {
1204 my %todo;
1205
1206 for my $path (<$LIBDIR/*.ext>) {
1207 next unless -r $path;
1208
1209 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1210 my $base = $1;
1211 my $pkg = $1;
1212 $pkg =~ s/[^[:word:]]/_/g;
1213 $pkg = "ext::$pkg";
1214
1215 open my $fh, "<:utf8", $path
1216 or die "$path: $!";
1217
1218 my $source = do { local $/; <$fh> };
1219
1220 my %ext = (
1221 path => $path,
1222 base => $base,
1223 pkg => $pkg,
1224 );
1225
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228
1229 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n"
1232 . $source
1233 . "\n};\n1";
1234
1235 $todo{$base} = \%ext;
1236 }
1237
1238 my %done;
1239 while (%todo) {
1240 my $progress;
1241
1242 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip
1245 unless exists $done{$_};
1246 }
1247
1248 warn "... loading '$k' into '$v->{pkg}'\n";
1249
1250 unless (eval $v->{source}) {
1251 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n";
1253
1254 if (exists $v->{meta}{mandatory}) {
1255 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n";
1257 exit 1;
1258 }
1259
1260 warn $msg;
1261 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1266 }
1267
1268 skip:
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1270 unless $progress;
1271 }
1272 };
1273}
1274
1275#############################################################################
1276
1277=back
1278
1279=head2 CORE EXTENSIONS
1280
1281Functions and methods that extend core crossfire objects.
1282
1283=cut
1284
1285package cf::player;
1286
1287use Coro::AIO;
1288
1289=head3 cf::player
1290
1291=over 4
1292
1293=item cf::player::num_playing
1294
1295Returns the official number of playing players, as per the Crossfire metaserver rules.
1296
1297=cut
1298
1299sub num_playing {
1300 scalar grep
1301 $_->ob->map
1302 && !$_->hidden
1303 && !$_->ob->flag (cf::FLAG_WIZ),
1304 cf::player::list
1305}
1306
1307=item cf::player::find $login
1308
1309Returns the given player object, loading it if necessary (might block).
1310
1311=cut
1312
1313sub playerdir($) {
1314 "$PLAYERDIR/"
1315 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1316}
1317
1318sub path($) {
1319 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1320
1321 (playerdir $login) . "/playerdata"
1322}
1323
1324sub find_active($) {
1325 $cf::PLAYER{$_[0]}
1326 and $cf::PLAYER{$_[0]}->active
1327 and $cf::PLAYER{$_[0]}
1328}
1329
1330sub exists($) {
1331 my ($login) = @_;
1332
1333 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login }
1335}
1336
1337sub find($) {
1338 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0];
1340
1341 my $guard = cf::lock_acquire "user_find:$login";
1342
1343 $cf::PLAYER{$_[0]} || do {
1344 # rename old playerfiles to new ones
1345 #TODO: remove when no longer required
1346 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1347 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1348 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1349 aio_unlink +(playerdir $login) . "/$login.pl";
1350
1351 my $f = new_from_file cf::object::thawer path $login
1352 or return;
1353
1354 my $pl = cf::player::load_pl $f
1355 or return;
1356 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl
1359 }
1360 }
1361}
1362
1363sub save($) {
1364 my ($pl) = @_;
1365
1366 return if $pl->{deny_save};
1367
1368 my $path = path $pl;
1369 my $guard = cf::lock_acquire "user_save:$path";
1370
1371 return if $pl->{deny_save};
1372
1373 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME;
1375
1376 $pl->save_pl ($path);
1377 cf::cede_to_tick;
1378}
1379
1380sub new($) {
1381 my ($login) = @_;
1382
1383 my $self = create;
1384
1385 $self->ob->name ($login);
1386 $self->{deny_save} = 1;
1387
1388 $cf::PLAYER{$login} = $self;
1389
1390 $self
1391}
1392
1393=item $player->send_msg ($channel, $msg, $color, [extra...])
1394
1395=cut
1396
1397sub send_msg {
1398 my $ns = shift->ns
1399 or return;
1400 $ns->send_msg (@_);
1401}
1402
1403=item $pl->quit_character
1404
1405Nukes the player without looking back. If logged in, the connection will
1406be destroyed. May block for a long time.
1407
1408=cut
1409
1410sub quit_character {
1411 my ($pl) = @_;
1412
1413 my $name = $pl->ob->name;
1414
1415 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir
1417
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns;
1422
1423 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~";
1425 aio_rename $path, $temp;
1426 delete $cf::PLAYER{$pl->ob->name};
1427 $pl->destroy;
1428
1429 my $prefix = qr<^~\Q$name\E/>;
1430
1431 # nuke player maps
1432 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1433
1434 IO::AIO::aio_rmtree $temp;
1435}
1436
1437=item $pl->kick
1438
1439Kicks a player out of the game. This destroys the connection.
1440
1441=cut
1442
1443sub kick {
1444 my ($pl, $kicker) = @_;
1445
1446 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1447 $pl->killer ("kicked");
1448 $pl->ns->destroy;
1449}
1450
1451=item cf::player::list_logins
1452
1453Returns am arrayref of all valid playernames in the system, can take a
1454while and may block, so not sync_job-capable, ever.
1455
1456=cut
1457
1458sub list_logins {
1459 my $dirs = aio_readdir $PLAYERDIR
1460 or return [];
1461
1462 my @logins;
1463
1464 for my $login (@$dirs) {
1465 my $path = path $login;
1466
1467 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 }
1473
1474 utf8::decode $login;
1475 push @logins, $login;
1476 }
1477
1478 \@logins
1479}
1480
1481=item $player->maps
1482
1483Returns an arrayref of map paths that are private for this
1484player. May block.
1485
1486=cut
1487
1488sub maps($) {
1489 my ($pl) = @_;
1490
1491 $pl = ref $pl ? $pl->ob->name : $pl;
1492
1493 my $files = aio_readdir playerdir $pl
1494 or return;
1495
1496 my @paths;
1497
1498 for (@$files) {
1499 utf8::decode $_;
1500 next if /\.(?:pl|pst)$/;
1501 next unless /^$PATH_SEP/o;
1502
1503 push @paths, cf::map::normalise "~$pl/$_";
1504 }
1505
1506 \@paths
1507}
1508
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1510
1511Expand crossfire pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559
1560=item $player->ext_reply ($msgid, @msg)
1561
1562Sends an ext reply to the player.
1563
1564=cut
1565
1566sub ext_reply($$@) {
1567 my ($self, $id, @msg) = @_;
1568
1569 $self->ns->ext_reply ($id, @msg)
1570}
1571
1572=item $player->ext_msg ($type, @msg)
1573
1574Sends an ext event to the client.
1575
1576=cut
1577
1578sub ext_msg($$@) {
1579 my ($self, $type, @msg) = @_;
1580
1581 $self->ns->ext_msg ($type, @msg);
1582}
1583
1584=head3 cf::region
1585
1586=over 4
1587
1588=cut
1589
1590package cf::region;
1591
1592=item cf::region::find_by_path $path
1593
1594Tries to decuce the likely region for a map knowing only its path.
1595
1596=cut
1597
1598sub find_by_path($) {
977 my ($path) = @_; 1599 my ($path) = @_;
978 1600
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1601 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1602
985 warn "loading '$path' into '$pkg'\n"; 1603 for my $region (list) {
986 1604 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1605 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1606 if $region->specificity > $specificity;
989 1607 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1608 }
1019 1609
1020 # remove commands 1610 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1611}
1126 1612
1127=back 1613=back
1128
1129 1614
1130=head3 cf::map 1615=head3 cf::map
1131 1616
1132=over 4 1617=over 4
1133 1618
1136package cf::map; 1621package cf::map;
1137 1622
1138use Fcntl; 1623use Fcntl;
1139use Coro::AIO; 1624use Coro::AIO;
1140 1625
1626use overload
1627 '""' => \&as_string,
1628 fallback => 1;
1629
1141our $MAX_RESET = 7200; 1630our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1631our $DEFAULT_RESET = 3000;
1143 1632
1144sub generate_random_map { 1633sub generate_random_map {
1145 my ($path, $rmp) = @_; 1634 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1635 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1636 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1640 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1641 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1644 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1645 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1646 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1647 (cf::region::find $rmp->{region}), $rmp->{custom}
1648 )
1649}
1650
1651=item cf::map->register ($regex, $prio)
1652
1653Register a handler for the map path matching the given regex at the
1654givne priority (higher is better, built-in handlers have priority 0, the
1655default).
1656
1657=cut
1658
1659sub register {
1660 my (undef, $regex, $prio) = @_;
1661 my $pkg = caller;
1662
1663 no strict;
1664 push @{"$pkg\::ISA"}, __PACKAGE__;
1665
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667}
1668
1669# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1671
1672sub thawer_merge {
1673 my ($self, $merge) = @_;
1674
1675 # we have to keep some variables in memory intact
1676 local $self->{path};
1677 local $self->{load_path};
1678
1679 $self->SUPER::thawer_merge ($merge);
1680}
1681
1682sub normalise {
1683 my ($path, $base) = @_;
1684
1685 $path = "$path"; # make sure its a string
1686
1687 $path =~ s/\.map$//;
1688
1689 # map plan:
1690 #
1691 # /! non-realised random map exit (special hack!)
1692 # {... are special paths that are not being touched
1693 # ?xxx/... are special absolute paths
1694 # ?random/... random maps
1695 # /... normal maps
1696 # ~user/... per-player map of a specific user
1697
1698 $path =~ s/$PATH_SEP/\//go;
1699
1700 # treat it as relative path if it starts with
1701 # something that looks reasonable
1702 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1703 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1704
1705 $base =~ s{[^/]+/?$}{};
1706 $path = "$base/$path";
1707 }
1708
1709 for ($path) {
1710 redo if s{//}{/};
1711 redo if s{/\.?/}{/};
1712 redo if s{/[^/]+/\.\./}{/};
1713 }
1714
1715 $path
1716}
1717
1718sub new_from_path {
1719 my (undef, $path, $base) = @_;
1720
1721 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1722
1723 $path = normalise $path, $base;
1724
1725 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1726 if ($path =~ $EXT_MAP{$pkg}[1]) {
1727 my $self = bless cf::map::new, $pkg;
1728 $self->{path} = $path; $self->path ($path);
1729 $self->init; # pass $1 etc.
1730 return $self;
1731 }
1732 }
1733
1734 Carp::cluck "unable to resolve path '$path' (base '$base').";
1735 ()
1736}
1737
1738sub init {
1739 my ($self) = @_;
1740
1741 $self
1742}
1743
1744sub as_string {
1745 my ($self) = @_;
1746
1747 "$self->{path}"
1748}
1749
1750# the displayed name, this is a one way mapping
1751sub visible_name {
1752 &as_string
1753}
1754
1755# the original (read-only) location
1756sub load_path {
1757 my ($self) = @_;
1758
1759 "$MAPDIR/$self->{path}.map"
1760}
1761
1762# the temporary/swap location
1763sub save_path {
1764 my ($self) = @_;
1765
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1767 "$TMPDIR/$path.map"
1768}
1769
1770# the unique path, undef == no special unique path
1771sub uniq_path {
1772 my ($self) = @_;
1773
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1775 "$UNIQUEDIR/$path"
1161} 1776}
1162 1777
1163# and all this just because we cannot iterate over 1778# and all this just because we cannot iterate over
1164# all maps in C++... 1779# all maps in C++...
1165sub change_all_map_light { 1780sub change_all_map_light {
1167 1782
1168 $_->change_map_light ($change) 1783 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1784 for grep $_->outdoor, values %cf::MAP;
1170} 1785}
1171 1786
1787sub decay_objects {
1788 my ($self) = @_;
1789
1790 return if $self->{deny_reset};
1791
1792 $self->do_decay_objects;
1793}
1794
1795sub unlink_save {
1796 my ($self) = @_;
1797
1798 utf8::encode (my $save = $self->save_path);
1799 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1800 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1801}
1802
1172sub try_load_header($) { 1803sub load_header_from($) {
1173 my ($path) = @_; 1804 my ($self, $path) = @_;
1174 1805
1175 utf8::encode $path; 1806 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1807 my $f = new_from_file cf::object::thawer $path
1177 or return; 1808 or return;
1178 1809
1179 my $map = cf::map::new 1810 $self->_load_header ($f)
1180 or return; 1811 or return;
1181 1812
1182 $map->load_header ($path) 1813 local $MAP_LOADING{$self->{path}} = $self;
1814 $f->resolve_delayed_derefs;
1815
1816 $self->{load_path} = $path;
1817
1818 1
1819}
1820
1821sub load_header_orig {
1822 my ($self) = @_;
1823
1824 $self->load_header_from ($self->load_path)
1825}
1826
1827sub load_header_temp {
1828 my ($self) = @_;
1829
1830 $self->load_header_from ($self->save_path)
1831}
1832
1833sub prepare_temp {
1834 my ($self) = @_;
1835
1836 $self->last_access ((delete $self->{last_access})
1837 || $cf::RUNTIME); #d#
1838 # safety
1839 $self->{instantiate_time} = $cf::RUNTIME
1840 if $self->{instantiate_time} > $cf::RUNTIME;
1841}
1842
1843sub prepare_orig {
1844 my ($self) = @_;
1845
1846 $self->{load_original} = 1;
1847 $self->{instantiate_time} = $cf::RUNTIME;
1848 $self->last_access ($cf::RUNTIME);
1849 $self->instantiate;
1850}
1851
1852sub load_header {
1853 my ($self) = @_;
1854
1855 if ($self->load_header_temp) {
1856 $self->prepare_temp;
1857 } else {
1858 $self->load_header_orig
1183 or return; 1859 or return;
1860 $self->prepare_orig;
1861 }
1184 1862
1185 $map->{load_path} = $path; 1863 $self->{deny_reset} = 1
1864 if $self->no_reset;
1186 1865
1187 $map 1866 $self->default_region (cf::region::find_by_path $self->{path})
1188} 1867 unless $self->default_region;
1189 1868
1869 1
1870}
1871
1190sub find_map; 1872sub find;
1191sub find_map { 1873sub find {
1192 my ($path, $origin) = @_; 1874 my ($path, $origin) = @_;
1193 1875
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1876 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1877
1878 cf::lock_wait "map_data:$path";#d#remove
1199 cf::lock_wait "map_find:$key"; 1879 cf::lock_wait "map_find:$path";
1200 1880
1201 $cf::MAP{$key} || do { 1881 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1203 1884
1204 # do it the slow way 1885 my $map = new_from_path cf::map $path
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1886 or return;
1219 1887
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1888 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1889
1233 if ($map->should_reset) { 1890 $map->load_header
1891 or return;
1892
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait;
1896 undef $guard1;
1897 undef $guard2;
1234 $map->reset; 1898 $map->reset;
1235 undef $guard; 1899 return find $path;
1236 $map = find_map $path
1237 or return;
1238 } 1900 }
1239 1901
1240 $cf::MAP{$key} = $map 1902 $cf::MAP{$path} = $map
1241 } 1903 }
1242} 1904}
1905
1906sub pre_load { }
1907sub post_load { }
1243 1908
1244sub load { 1909sub load {
1245 my ($self) = @_; 1910 my ($self) = @_;
1246 1911
1912 local $self->{deny_reset} = 1; # loading can take a long time
1913
1247 my $path = $self->{path}; 1914 my $path = $self->{path};
1915
1916 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1917 my $guard = cf::lock_acquire "map_data:$path";
1249 1918
1919 return unless $self->valid;
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1920 return unless $self->in_memory == cf::MAP_SWAPPED;
1251 1921
1252 $self->in_memory (cf::MAP_LOADING); 1922 $self->in_memory (cf::MAP_LOADING);
1253 1923
1254 $self->alloc; 1924 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 1925
1926 $self->pre_load;
1927 cf::cede_to_tick;
1928
1929 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block;
1931 $self->_load_objects ($f)
1256 or return; 1932 or return;
1257 1933
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1935 if delete $self->{load_original};
1260 1936
1261 if (my $uniq = $path->uniq_path) { 1937 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1938 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1939 unless (aio_stat $uniq) {
1940 if (my $f = new_from_file cf::object::thawer $uniq) {
1264 $self->clear_unique_items; 1941 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1942 $self->_load_objects ($f);
1943 $f->resolve_delayed_derefs;
1944 }
1266 } 1945 }
1267 } 1946 }
1268 1947
1948 $f->resolve_delayed_derefs;
1949
1950 cf::cede_to_tick;
1269 # now do the right thing for maps 1951 # now do the right thing for maps
1270 $self->link_multipart_objects; 1952 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1953 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1954 unless $self->difficulty;
1955 cf::cede_to_tick;
1956
1957 unless ($self->{deny_activate}) {
1958 $self->decay_objects;
1959 $self->fix_auto_apply;
1960 $self->update_buttons;
1961 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1282 $self->activate; 1964 $self->activate;
1283 } 1965 }
1284 1966
1967 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME);
1969
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1970 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1971 }
1287 1972
1288sub load_map_sync { 1973 $self->post_load;
1974}
1975
1976sub customise_for {
1977 my ($self, $ob) = @_;
1978
1979 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player;
1981
1982# return find "?party/" . $ob->name . "/" . $self->{path}
1983# if $self->per_party;
1984
1985 $self
1986}
1987
1988# find and load all maps in the 3x3 area around a map
1989sub load_neighbours {
1990 my ($map) = @_;
1991
1992 my @neigh; # diagonal neighbours
1993
1994 for (0 .. 3) {
1995 my $neigh = $map->tile_path ($_)
1996 or next;
1997 $neigh = find $neigh, $map
1998 or next;
1999 $neigh->load;
2000
2001 push @neigh,
2002 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2003 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2004 }
2005
2006 for (grep defined $_->[0], @neigh) {
2007 my ($path, $origin) = @$_;
2008 my $neigh = find $path, $origin
2009 or next;
2010 $neigh->load;
2011 }
2012}
2013
2014sub find_sync {
1289 my ($path, $origin) = @_; 2015 my ($path, $origin) = @_;
1290 2016
1291 #warn "load_map_sync<$path, $origin>\n";#d# 2017 cf::sync_job { find $path, $origin }
2018}
1292 2019
1293 cf::sync_job { 2020sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 2021 my ($map) = @_;
1295 or return; 2022
1296 $map->load; 2023 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1297 $map 2024 if $Coro::current == $Coro::main;
2025
2026 cf::sync_job { $map->load };
2027}
2028
2029our %MAP_PREFETCH;
2030our $MAP_PREFETCHER = undef;
2031
2032sub find_async {
2033 my ($path, $origin, $load) = @_;
2034
2035 $path = normalise $path, $origin && $origin->{path};
2036
2037 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2039 }
2040
2041 $MAP_PREFETCH{$path} |= $load;
2042
2043 $MAP_PREFETCHER ||= cf::async {
2044 $Coro::current->{desc} = "map prefetcher";
2045
2046 while (%MAP_PREFETCH) {
2047 while (my ($k, $v) = each %MAP_PREFETCH) {
2048 if (my $map = find $k) {
2049 $map->load if $v;
2050 }
2051
2052 delete $MAP_PREFETCH{$k};
2053 }
2054 }
2055 undef $MAP_PREFETCHER;
1298 } 2056 };
2057 $MAP_PREFETCHER->prio (6);
2058
2059 ()
1299} 2060}
1300 2061
1301sub save { 2062sub save {
1302 my ($self) = @_; 2063 my ($self) = @_;
1303 2064
2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
2066
1304 $self->{last_save} = $cf::RUNTIME; 2067 $self->{last_save} = $cf::RUNTIME;
1305 2068
1306 return unless $self->dirty; 2069 return unless $self->dirty;
1307 2070
1308 my $save = $self->{path}->save_path; utf8::encode $save; 2071 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2072 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 2073
1311 $self->{load_path} = $save; 2074 $self->{load_path} = $save;
1312 2075
1313 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1314 2077
2078 local $self->{last_access} = $self->last_access;#d#
2079
2080 cf::async {
2081 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players;
2083 };
2084
1315 if ($uniq) { 2085 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 2087 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 2088 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 2090 }
1321} 2091}
1322 2092
1323sub swap_out { 2093sub swap_out {
1324 my ($self) = @_; 2094 my ($self) = @_;
1325 2095
1326 # save first because save cedes 2096 # save first because save cedes
1327 $self->save; 2097 $self->save;
2098
2099 my $lock = cf::lock_acquire "map_data:$self->{path}";
1328 2100
1329 return if $self->players; 2101 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 2103 return if $self->{deny_save};
1332 2104
2105 $self->in_memory (cf::MAP_SWAPPED);
2106
2107 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP;
1333 $self->clear; 2109 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335} 2110}
1336 2111
1337sub reset_at { 2112sub reset_at {
1338 my ($self) = @_; 2113 my ($self) = @_;
1339 2114
1340 # TODO: safety, remove and allow resettable per-player maps 2115 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 2116 return 1e99 if $self->{deny_reset};
1343 2117
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 2120
1351 my ($self) = @_; 2125 my ($self) = @_;
1352 2126
1353 $self->reset_at <= $cf::RUNTIME 2127 $self->reset_at <= $cf::RUNTIME
1354} 2128}
1355 2129
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 2130sub reset {
1378 my ($self) = @_; 2131 my ($self) = @_;
1379 2132
2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
2134
1380 return if $self->players; 2135 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 2136
1383 warn "resetting map ", $self->path;#d# 2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
1384 2148
1385 delete $cf::MAP{$self->path}; 2149 delete $cf::MAP{$self->path};
1386 2150
2151 $self->deactivate;
1387 $_->clear_links_to ($self) for values %cf::MAP; 2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
1388 2154
1389 $self->unlink_save; 2155 $self->unlink_save;
1390 $self->destroy; 2156 $self->destroy;
1391} 2157}
1392 2158
1393my $nuke_counter = "aaaa"; 2159my $nuke_counter = "aaaa";
1394 2160
1395sub nuke { 2161sub nuke {
1396 my ($self) = @_; 2162 my ($self) = @_;
1397 2163
2164 {
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 delete $cf::MAP{$self->path};
2168
2169 $self->unlink_save;
2170
2171 bless $self, "cf::map";
2172 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2173 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2174 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176
2177 $cf::MAP{$self->path} = $self;
2178 }
2179
1401 $self->reset; # polite request, might not happen 2180 $self->reset; # polite request, might not happen
1402} 2181}
1403 2182
1404sub customise_for { 2183=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2184
1407 if ($map->per_player) { 2185Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2186maps. May block.
2187
2188=cut
2189
2190sub tmp_maps() {
1409 } 2191 [
1410 2192 map {
1411 $map 2193 utf8::decode $_;
2194 /\.map$/
2195 ? normalise $_
2196 : ()
2197 } @{ aio_readdir $TMPDIR or [] }
2198 ]
1412} 2199}
1413 2200
1414sub emergency_save { 2201=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2202
1417 warn "enter emergency map save\n"; 2203Returns an arrayref with all map paths of currently instantiated and saved
2204random maps. May block.
1418 2205
1419 cf::sync_job { 2206=cut
1420 warn "begin emergency map save\n";
1421 $_->save for values %cf::MAP;
1422 };
1423 2207
1424 warn "end emergency map save\n"; 2208sub random_maps() {
2209 [
2210 map {
2211 utf8::decode $_;
2212 /\.map$/
2213 ? normalise "?random/$_"
2214 : ()
2215 } @{ aio_readdir $RANDOMDIR or [] }
2216 ]
2217}
2218
2219=item cf::map::unique_maps
2220
2221Returns an arrayref of paths of all shared maps that have
2222instantiated unique items. May block.
2223
2224=cut
2225
2226sub unique_maps() {
2227 [
2228 map {
2229 utf8::decode $_;
2230 /\.map$/
2231 ? normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ]
1425} 2235}
1426 2236
1427package cf; 2237package cf;
1428 2238
1429=back 2239=back
1430 2240
2241=head3 cf::object
2242
2243=cut
2244
2245package cf::object;
2246
2247=over 4
2248
2249=item $ob->inv_recursive
2250
2251Returns the inventory of the object _and_ their inventories, recursively.
2252
2253=cut
2254
2255sub inv_recursive_;
2256sub inv_recursive_ {
2257 map { $_, inv_recursive_ $_->inv } @_
2258}
2259
2260sub inv_recursive {
2261 inv_recursive_ inv $_[0]
2262}
2263
2264=item $ref = $ob->ref
2265
2266creates and returns a persistent reference to an objetc that can be stored as a string.
2267
2268=item $ob = cf::object::deref ($refstring)
2269
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block.
2272
2273=cut
2274
2275sub deref {
2276 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return;
2285 $pl->ob->uuid eq $uuid
2286 or return;
2287
2288 $pl->ob
2289 } else {
2290 warn "$ref: cannot resolve object reference\n";
2291 undef
2292 }
2293}
2294
2295package cf;
2296
2297=back
1431 2298
1432=head3 cf::object::player 2299=head3 cf::object::player
1433 2300
1434=over 4 2301=over 4
1435 2302
1449 2316
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2317 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2318
1452 if ($self->{record_replies}) { 2319 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2320 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2321
1454 } else { 2322 } else {
2323 my $pl = $self->contr;
2324
2325 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2326 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328
2329 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2330 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2331 $self->message ($msg, $flags);
2332 }
1457 } 2333 }
2334}
2335
2336=item $object->send_msg ($channel, $msg, $color, [extra...])
2337
2338=cut
2339
2340sub cf::object::send_msg {
2341 my $pl = shift->contr
2342 or return;
2343 $pl->send_msg (@_);
1458} 2344}
1459 2345
1460=item $player_object->may ("access") 2346=item $player_object->may ("access")
1461 2347
1462Returns wether the given player is authorized to access resource "access" 2348Returns wether the given player is authorized to access resource "access"
1475 2361
1476=item $player_object->enter_link 2362=item $player_object->enter_link
1477 2363
1478Freezes the player and moves him/her to a special map (C<{link}>). 2364Freezes the player and moves him/her to a special map (C<{link}>).
1479 2365
1480The player should be reaosnably safe there for short amounts of time. You 2366The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 2367I<MUST> call C<leave_link> as soon as possible, though.
1482 2368
2369Will never block.
2370
1483=item $player_object->leave_link ($map, $x, $y) 2371=item $player_object->leave_link ($map, $x, $y)
1484 2372
1485Moves the player out of the specila link map onto the given map. If the 2373Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2374map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2375to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2376fails, to the emergency map position.
1489 2377
1490Might block. 2378Might block.
1491 2379
1492=cut 2380=cut
2381
2382sub link_map {
2383 unless ($LINK_MAP) {
2384 $LINK_MAP = cf::map::find "{link}"
2385 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2386 $LINK_MAP->load;
2387 }
2388
2389 $LINK_MAP
2390}
1493 2391
1494sub cf::object::player::enter_link { 2392sub cf::object::player::enter_link {
1495 my ($self) = @_; 2393 my ($self) = @_;
1496 2394
1497 $self->deactivate_recursive; 2395 $self->deactivate_recursive;
1498 2396
1499 return if $self->map == $LINK_MAP; 2397 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2398
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2399 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2400 if $self->map && $self->map->{path} ne "{link}";
1503 2401
1504 $self->enter_map ($LINK_MAP, 20, 20); 2402 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 2403}
1506 2404
1507sub cf::object::player::leave_link { 2405sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2406 my ($self, $map, $x, $y) = @_;
2407
2408 return unless $self->contr->active;
1509 2409
1510 my $link_pos = delete $self->{_link_pos}; 2410 my $link_pos = delete $self->{_link_pos};
1511 2411
1512 unless ($map) { 2412 unless ($map) {
1513 # restore original map position 2413 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2414 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2415 $map = cf::map::find $map;
1516 2416
1517 unless ($map) { 2417 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2418 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2419 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2420 or die "FATAL: cannot load emergency map\n";
1521 } 2421 }
1522 } 2422 }
1523 2423
1524 ($x, $y) = (-1, -1) 2424 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 2427 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2428 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2429 if $x <=0 && $y <= 0;
1530 2430
1531 $map->load; 2431 $map->load;
2432 $map->load_neighbours;
1532 2433
2434 return unless $self->contr->active;
1533 $self->activate_recursive; 2435 $self->activate_recursive;
2436
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 2438 $self->enter_map ($map, $x, $y);
1535} 2439}
1536 2440
1537cf::player->attach ( 2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1538 on_logout => sub {
1539 my ($pl) = @_;
1540 2442
1541 # abort map switching before logout 2443Moves the player to the given map-path and coordinates by first freezing
1542 if ($pl->ob->{_link_pos}) { 2444her, loading and preparing them map, calling the provided $check callback
1543 cf::sync_job { 2445that has to return the map if sucecssful, and then unfreezes the player on
1544 $pl->ob->leave_link 2446the new (success) or old (failed) map position. In either case, $done will
1545 }; 2447be called at the end of this process.
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2448
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut 2449=cut
1568 2450
2451our $GOTOGEN;
2452
1569sub cf::object::player::goto_map { 2453sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2454 my ($self, $path, $x, $y, $check, $done) = @_;
2455
2456 # do generation counting so two concurrent goto's will be executed in-order
2457 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2458
1572 $self->enter_link; 2459 $self->enter_link;
1573 2460
1574 (cf::async { 2461 (async {
1575 $path = new cf::path $path; 2462 $Coro::current->{desc} = "player::goto $path $x $y";
1576 2463
1577 my $map = cf::map::find_map $path->as_string; 2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
2468
2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2487 $map = $map->customise_for ($self);
1579 2488 $map = $check->($map) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2489 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
1584 2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
1586 })->prio (1); 2507 })->prio (1);
1587} 2508}
1588 2509
1589=item $player_object->enter_exit ($exit_object) 2510=item $player_object->enter_exit ($exit_object)
1590 2511
1592 2513
1593sub parse_random_map_params { 2514sub parse_random_map_params {
1594 my ($spec) = @_; 2515 my ($spec) = @_;
1595 2516
1596 my $rmp = { # defaults 2517 my $rmp = { # defaults
1597 xsize => 10, 2518 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
1599 }; 2522 };
1600 2523
1601 for (split /\n/, $spec) { 2524 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2525 my ($k, $v) = split /\s+/, $_, 2;
1603 2526
1607 $rmp 2530 $rmp
1608} 2531}
1609 2532
1610sub prepare_random_map { 2533sub prepare_random_map {
1611 my ($exit) = @_; 2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 2537
1613 # all this does is basically replace the /! path by 2538 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 2539 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 2540 # that depends on the exit object
1616 2541
1617 my $rmp = parse_random_map_params $exit->msg; 2542 my $rmp = parse_random_map_params $exit->msg;
1618 2543
1619 if ($exit->map) { 2544 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2545 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2546 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2547 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2548 $rmp->{origin_y} = $exit->y;
1624 } 2549 }
1625 2550
1626 $rmp->{random_seed} ||= $exit->random_seed; 2551 $rmp->{random_seed} ||= $exit->random_seed;
1627 2552
1628 my $data = cf::to_json $rmp; 2553 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
1630 2556
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
1633 2561
1634 $exit->slaying ("?random/$md5"); 2562 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2563 $exit->msg (undef);
1636 } 2564 }
1637} 2565}
1639sub cf::object::player::enter_exit { 2567sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2568 my ($self, $exit) = @_;
1641 2569
1642 return unless $self->type == cf::PLAYER; 2570 return unless $self->type == cf::PLAYER;
1643 2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
1644 $self->enter_link; 2583 $self->enter_link;
1645 2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
1646 (cf::async { 2589 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2591
2592 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2593 unless (eval {
1648 prepare_random_map $exit 2594 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2595
1654 1; 2596 1;
1655 }) { 2597 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2598 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2599 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2600 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2601 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2602
1661 warn "ERROR in enter_exit: $@"; 2603 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2604 $self->leave_link;
1663 } 2605 }
1664 })->prio (1); 2606 })->prio (1);
1677 2619
1678sub cf::client::send_drawinfo { 2620sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2621 my ($self, $text, $flags) = @_;
1680 2622
1681 utf8::encode $text; 2623 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2624 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2625}
1684 2626
2627=item $client->send_msg ($channel, $msg, $color, [extra...])
2628
2629Send a drawinfo or msg packet to the client, formatting the msg for the
2630client if neccessary. C<$type> should be a string identifying the type of
2631the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet.
2633
2634=cut
2635
2636our %CHANNEL = (
2637 "c/identify" => {
2638 id => "infobox",
2639 title => "Identify",
2640 reply => undef,
2641 tooltip => "Items recently identified",
2642 },
2643 "c/examine" => {
2644 id => "infobox",
2645 title => "Examine",
2646 reply => undef,
2647 tooltip => "Signs and other items you examined",
2648 },
2649 "c/lookat" => {
2650 id => "infobox",
2651 title => "Look",
2652 reply => undef,
2653 tooltip => "What you saw there",
2654 },
2655);
2656
2657sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_;
2659
2660 $msg = $self->pl->expand_cfpod ($msg);
2661
2662 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663
2664 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel};
2667
2668 $self->ext_msg (channel_info => $channel)
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id};
2672
2673 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel)
2678 if $self->can_msg;
2679 }
2680
2681 $channel = $channel->{id};
2682 }
2683
2684 return unless @extra || length $msg;
2685
2686 if ($self->can_msg) {
2687 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF;
2690
2691 $self->send_packet ("msg " . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2693 } else {
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704
2705 $color &= cf::NDI_COLOR_MASK;
2706
2707 utf8::encode $msg;
2708
2709 if (0 && $msg =~ /\[/) {
2710 # COMMAND/INFO
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 }
2718}
2719
2720=item $client->ext_msg ($type, @msg)
2721
2722Sends an ext event to the client.
2723
2724=cut
2725
2726sub cf::client::ext_msg($$@) {
2727 my ($self, $type, @msg) = @_;
2728
2729 if ($self->extcmd == 2) {
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2731 } elsif ($self->extcmd == 1) { # TODO: remove
2732 push @msg, msgtype => "event_$type";
2733 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2734 }
2735}
2736
2737=item $client->ext_reply ($msgid, @msg)
2738
2739Sends an ext reply to the client.
2740
2741=cut
2742
2743sub cf::client::ext_reply($$@) {
2744 my ($self, $id, @msg) = @_;
2745
2746 if ($self->extcmd == 2) {
2747 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2748 } elsif ($self->extcmd == 1) {
2749 #TODO: version 1, remove
2750 unshift @msg, msgtype => "reply", msgid => $id;
2751 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2752 }
2753}
1685 2754
1686=item $success = $client->query ($flags, "text", \&cb) 2755=item $success = $client->query ($flags, "text", \&cb)
1687 2756
1688Queues a query to the client, calling the given callback with 2757Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2758the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2759C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2760
1692Queries can fail, so check the return code. Or don't, as queries will become 2761Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2762become reliable at some point in the future.
1694 2763
1695=cut 2764=cut
1696 2765
1697sub cf::client::query { 2766sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2767 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2775 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2776 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2777
1709 $self->send_packet ($self->{query_queue}[0][0]) 2778 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2779 if @{ $self->{query_queue} } == 1;
2780
2781 1
1711} 2782}
1712 2783
1713cf::client->attach ( 2784cf::client->attach (
2785 on_connect => sub {
2786 my ($ns) = @_;
2787
2788 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2789 },
1714 on_reply => sub { 2790 on_reply => sub {
1715 my ($ns, $msg) = @_; 2791 my ($ns, $msg) = @_;
1716 2792
1717 # this weird shuffling is so that direct followup queries 2793 # this weird shuffling is so that direct followup queries
1718 # get handled first 2794 # get handled first
1719 my $queue = delete $ns->{query_queue} 2795 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2796 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2797
1722 (shift @$queue)->[1]->($msg); 2798 (shift @$queue)->[1]->($msg);
2799 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2800
1724 push @{ $ns->{query_queue} }, @$queue; 2801 push @{ $ns->{query_queue} }, @$queue;
1725 2802
1726 if (@{ $ns->{query_queue} } == @$queue) { 2803 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2804 if (@$queue) {
1729 } else { 2806 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2807 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2808 }
1732 } 2809 }
1733 }, 2810 },
2811 on_exticmd => sub {
2812 my ($ns, $buf) = @_;
2813
2814 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2815
2816 if (ref $msg) {
2817 my ($type, $reply, @payload) =
2818 "ARRAY" eq ref $msg
2819 ? @$msg
2820 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2821
2822 my @reply;
2823
2824 if (my $cb = $EXTICMD{$type}) {
2825 @reply = $cb->($ns, @payload);
2826 }
2827
2828 $ns->ext_reply ($reply, @reply)
2829 if $reply;
2830
2831 } else {
2832 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2833 }
2834
2835 cf::override;
2836 },
1734); 2837);
1735 2838
1736=item $client->coro (\&cb) 2839=item $client->async (\&cb)
1737 2840
1738Create a new coroutine, running the specified callback. The coroutine will 2841Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2842be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2843or loss of connection).
1741 2844
1742=cut 2845=cut
1743 2846
1744sub cf::client::coro { 2847sub cf::client::async {
1745 my ($self, $cb) = @_; 2848 my ($self, $cb) = @_;
1746 2849
1747 my $coro = &cf::async ($cb); 2850 my $coro = &Coro::async ($cb);
1748 2851
1749 $coro->on_destroy (sub { 2852 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2853 delete $self->{_coro}{$coro+0};
1751 }); 2854 });
1752 2855
1779our $safe = new Safe "safe"; 2882our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 2883our $safe_hole = new Safe::Hole;
1781 2884
1782$SIG{FPE} = 'IGNORE'; 2885$SIG{FPE} = 'IGNORE';
1783 2886
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2887$safe->permit_only (Opcode::opset qw(
2888 :base_core :base_mem :base_orig :base_math
2889 grepstart grepwhile mapstart mapwhile
2890 sort time
2891));
1785 2892
1786# here we export the classes and methods available to script code 2893# here we export the classes and methods available to script code
1787 2894
1788=pod 2895=pod
1789 2896
1790The following fucntions and emthods are available within a safe environment: 2897The following functions and methods are available within a safe environment:
1791 2898
1792 cf::object contr pay_amount pay_player map 2899 cf::object
2900 contr pay_amount pay_player map x y force_find force_add
2901 insert remove name archname title slaying race decrease_ob_nr
2902
1793 cf::object::player player 2903 cf::object::player
1794 cf::player peaceful 2904 player
1795 cf::map trigger 2905
2906 cf::player
2907 peaceful
2908
2909 cf::map
2910 trigger
1796 2911
1797=cut 2912=cut
1798 2913
1799for ( 2914for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race
2917 decrease_ob_nr)],
1801 ["cf::object::player" => qw(player)], 2918 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 2919 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 2920 ["cf::map" => qw(trigger)],
1804) { 2921) {
1805 no strict 'refs'; 2922 no strict 'refs';
1876=back 2993=back
1877 2994
1878=cut 2995=cut
1879 2996
1880############################################################################# 2997#############################################################################
2998# the server's init and main functions
1881 2999
1882=head2 EXTENSION DATABASE SUPPORT 3000sub load_facedata($) {
3001 my ($path) = @_;
1883 3002
1884Crossfire maintains a very simple database for extension use. It can 3003 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3004 # for this (global event?)
1886excludes objects. 3005 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3006
1888The parameter C<$family> should best start with the name of the extension 3007 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3008
1891=over 4 3009 warn "loading facedata from $path\n";
1892 3010
1893=item $hashref = cf::db_get $family 3011 my $facedata;
3012 0 < aio_load $path, $facedata
3013 or die "$path: $!";
1894 3014
1895Return a hashref for use by the extension C<$family>, which can be 3015 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3016
1899=item $value = cf::db_get $family => $key 3017 $facedata->{version} == 2
3018 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3019
1901Returns a single value from the database 3020 # patch in the exptable
1902 3021 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3022 type => FT_RSRC,
1904 3023 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3024 };
3025 cf::cede_to_tick;
1954 3026
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3027 {
3028 my $faces = $facedata->{faceinfo};
1959 3029
1960 sub db_get($;$) { 3030 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3031 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]} 3032 cf::face::set_visibility $idx, $info->{visibility};
1963 : ($DB->{$_[0]} ||= { }) 3033 cf::face::set_magicmap $idx, $info->{magicmap};
1964 } 3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1965 3036
1966 sub db_put($$;$) { 3037 cf::cede_to_tick;
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3038 }
1980 );
1981}
1982 3039
1983############################################################################# 3040 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3041 next unless $info->{smooth};
3042 my $idx = cf::face::find $face
3043 or next;
3044 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'";
3049 }
1985 3050
1986sub cfg_load { 3051 cf::cede_to_tick;
3052 }
3053 }
3054
3055 {
3056 my $anims = $facedata->{animinfo};
3057
3058 while (my ($anim, $info) = each %$anims) {
3059 cf::anim::set $anim, $info->{frames}, $info->{facings};
3060 cf::cede_to_tick;
3061 }
3062
3063 cf::anim::invalidate_all; # d'oh
3064 }
3065
3066 {
3067 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource};
3070
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data;
3076
3077 if ($info->{type} & 1) {
3078 # prepend meta info
3079
3080 my $meta = $enc->encode ({
3081 name => $name,
3082 %{ $info->{meta} || {} },
3083 });
3084
3085 $data = pack "(w/a*)*", $meta, $info->{data};
3086 } else {
3087 $data = $info->{data};
3088 }
3089
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick;
3094 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 }
3114
3115 1
3116}
3117
3118register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_;
3120
3121 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v);
3123 }
3124};
3125
3126sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = ();
3130
3131 load_resource_file "$MAPDIR/regions"
3132 or die "unable to load regions file\n";
3133
3134 for (cf::region::list) {
3135 $_->{match} = qr/$_->{match}/
3136 if exists $_->{match};
3137 }
3138}
3139
3140sub reload_facedata {
3141 load_facedata "$DATADIR/facedata"
3142 or die "unable to load facedata\n";
3143}
3144
3145sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153}
3154
3155sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n";
3158}
3159
3160sub reload_resources {
3161 warn "reloading resource files...\n";
3162
3163 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures;
3168
3169 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3177 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3178 or return;
1989 3179
1990 local $/; 3180 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3181 *CFG = YAML::Syck::Load <$fh>;
1992 3182
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 3184
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3187
1995 if (exists $CFG{mlockall}) { 3188 if (exists $CFG{mlockall}) {
1996 eval { 3189 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3190 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3191 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3192 };
2000 warn $@ if $@; 3193 warn $@ if $@;
2001 } 3194 }
2002} 3195}
2003 3196
2004sub main { 3197sub main {
2005 # we must not ever block the main coroutine 3198 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3199 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3201 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER";
2009 Event::one_event; 3203 Event::one_event;
2010 })->(); 3204 })->prio (Coro::PRIO_MAX);
2011 }; 3205 };
2012 3206
2013 cfg_load; 3207 reload_config;
2014 db_load; 3208 db_init;
2015 load_extensions; 3209 load_extensions;
3210
3211 $TICK_WATCHER->start;
2016 Event::loop; 3212 Event::loop;
2017} 3213}
2018 3214
2019############################################################################# 3215#############################################################################
2020# initialisation 3216# initialisation and cleanup
2021 3217
3218# install some emergency cleanup handlers
3219BEGIN {
3220 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal (
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal";
3228 },
3229 );
3230 }
3231}
3232
3233sub write_runtime {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time.
3238
3239 IO::AIO::aio_utime $runtime, undef, undef;
3240
3241 my $guard = cf::lock_acquire "write_runtime";
3242
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3244 or return;
3245
3246 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server.
3249
3250 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3251 and return;
3252
3253 # always fsync - this file is important
3254 aio_fsync $fh
3255 and return;
3256
3257 # touch it again to show we are up-to-date
3258 aio_utime $fh, undef, undef;
3259
3260 close $fh
3261 or return;
3262
3263 aio_rename "$runtime~", $runtime
3264 and return;
3265
3266 warn "runtime file written.\n";
3267
3268 1
3269}
3270
3271sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop;
3273
3274 warn "enter emergency perl save\n";
3275
3276 cf::sync_job {
3277 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n";
3281 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next;
3284 $pl->save;
3285 }
3286 warn "end emergency player save\n";
3287
3288 warn "begin emergency map save\n";
3289 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next;
3292 $map->save;
3293 }
3294 warn "end emergency map save\n";
3295
3296 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n";
3299 };
3300
3301 warn "leave emergency perl save\n";
3302}
3303
3304sub post_cleanup {
3305 my ($make_core) = @_;
3306
3307 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core;
3309}
3310
2022sub reload() { 3311sub do_reload_perl() {
2023 # can/must only be called in main 3312 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3313 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3314 warn "can only reload from main coroutine";
2026 return; 3315 return;
2027 } 3316 }
2028 3317
2029 warn "reloading..."; 3318 warn "reloading...";
2030 3319
2031 local $FREEZE = 1; 3320 warn "entering sync_job";
3321
3322 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 3324 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark
2033 3326
2034 eval { 3327 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV;
3329
2035 # if anything goes wrong in here, we should simply crash as we already saved 3330 # if anything goes wrong in here, we should simply crash as we already saved
2036 3331
2037 # cancel all watchers 3332 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 3333 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3334 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 3335 }
2041 3336
3337 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs;
3343 warn "iterate...";
3344 }
3345
3346 ++$RELOAD;
3347
2042 # cancel all extension coros 3348 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3349 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3350 %EXT_CORO = ();
2045 3351
2046 # unload all extensions 3352 warn "removing commands";
2047 for (@exts) { 3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3361 warn "... unloading $pkg";
2049 unload_extension $_; 3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3368 }
2051 3369
3370 warn "... nuking $pkg";
3371 Symbol::delete_package $pkg;
3372 }
3373
2052 # unload all modules loaded from $LIBDIR 3374 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3375 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3377
2056 warn "removing <$k>"; 3378 warn "... unloading $k";
2057 delete $INC{$k}; 3379 delete $INC{$k};
2058 3380
2059 $k =~ s/\.pm$//; 3381 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3382 $k =~ s/\//::/g;
2061 3383
2064 } 3386 }
2065 3387
2066 Symbol::delete_package $k; 3388 Symbol::delete_package $k;
2067 } 3389 }
2068 3390
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3391 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3392 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3394
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3395 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3396 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"};
2082 3398
2083 # don't, removes xs symbols, too, 3399 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3400 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3401 #Symbol::delete_package __PACKAGE__;
2086 3402
2087 # reload cf.pm 3403 warn "unload completed, starting to reload now";
3404
2088 warn "reloading cf.pm"; 3405 warn "reloading cf.pm";
2089 require cf; 3406 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3408
2092 # load config and database again 3409 warn "loading config and database again";
2093 cf::cfg_load; 3410 cf::reload_config;
2094 cf::db_load;
2095 3411
2096 # load extensions
2097 warn "load extensions"; 3412 warn "loading extensions";
2098 cf::load_extensions; 3413 cf::load_extensions;
2099 3414
2100 # reattach attachments to objects 3415 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3416 _global_reattach; # objects, sockets
2102 _global_reattach; 3417 warn "reattaching attachments to maps";
2103 }; 3418 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER;
2104 3421
2105 if ($@) { 3422 warn "leaving sync_job";
3423
3424 1
3425 } or do {
2106 warn $@; 3426 warn $@;
2107 warn "error while reloading, exiting."; 3427 warn "error while reloading, exiting.";
2108 exit 1; 3428 exit 1;
2109 } 3429 };
2110 3430
2111 warn "reloaded successfully"; 3431 warn "reloaded";
2112}; 3432};
2113 3433
2114############################################################################# 3434our $RELOAD_WATCHER; # used only during reload
2115 3435
2116unless ($LINK_MAP) { 3436sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3437 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here.
2118 3439
2119 $LINK_MAP->width (41); 3440 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 3441 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 3442 after => 0,
3443 data => WF_AUTOCANCEL,
2129 cb => sub { 3444 cb => sub {
2130 $_[0]->w->cancel; 3445 do_reload_perl;
2131 3446 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 3447 },
2150 3448 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3449}
2156
2157register "<global>", __PACKAGE__;
2158 3450
2159register_command "reload" => sub { 3451register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3452 my ($who, $arg) = @_;
2161 3453
2162 if ($who->flag (FLAG_WIZ)) { 3454 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3455 $who->message ("reloading server.");
3456 async {
3457 $Coro::current->{desc} = "perl_reload";
3458 reload_perl;
3459 };
2166 } 3460 }
2167}; 3461};
2168 3462
2169unshift @INC, $LIBDIR; 3463unshift @INC, $LIBDIR;
3464
3465my $bug_warning = 0;
3466
3467our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN;
3469
3470sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main;
3473
3474 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait;
3477}
3478
3479sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main;
3482
3483 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait;
3486}
2170 3487
2171$TICK_WATCHER = Event->timer ( 3488$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 3489 reentrant => 0,
3490 parked => 1,
2173 prio => 0, 3491 prio => 0,
2174 at => $NEXT_TICK || $TICK, 3492 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 3493 data => WF_AUTOCANCEL,
2176 cb => sub { 3494 cb => sub {
2177 unless ($FREEZE) { 3495 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10;
3498 return;
3499 }
3500
3501 $NOW = $tick_start = Event::time;
3502
2178 cf::server_tick; # one server iteration 3503 cf::server_tick; # one server iteration
3504
2179 $RUNTIME += $TICK; 3505 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 3506 $NEXT_TICK += $TICK;
2183 3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10;
3510 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver";
3512 write_runtime
3513 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 }
3516
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send;
3519 }
3520 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send;
3522 }
3523
3524 $NOW = Event::time;
3525
2184 # if we are delayed by four ticks or more, skip them all 3526 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2186 3528
2187 $TICK_WATCHER->at ($NEXT_TICK); 3529 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534
3535 _post_tick;
2189 }, 3536 },
2190); 3537);
2191 3538
3539{
3540 BDB::min_parallel 8;
2192IO::AIO::max_poll_time $TICK * 0.2; 3541 BDB::max_poll_time $TICK * 0.1;
2193 3542 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 3543 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 3544 fd => BDB::poll_fileno,
2196 poll => 'r', 3545 poll => 'r',
2197 prio => 5, 3546 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565
3566 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572
3573 cf::sync_job {
3574 eval {
3575 BDB::db_env_open
3576 $DB_ENV,
3577 $BDBDIR,
3578 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3579 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3580 0666;
3581
3582 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3583 };
3584
3585 cf::cleanup "db_env_open(db): $@" if $@;
3586 };
3587 }
3588
3589 $BDB_DEADLOCK_WATCHER = Event->timer (
2204 after => 0, 3590 after => 3,
2205 interval => 10, 3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
2206 cb => sub { 3595 cb => sub {
2207 (Coro::unblock_sub { 3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2208 write_runtime 3597 },
2209 or warn "ERROR: unable to write runtime file: $!"; 3598 );
3599 $BDB_CHECKPOINT_WATCHER = Event->timer (
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 );
3609 $BDB_TRICKLE_WATCHER = Event->timer (
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 );
3619}
3620
3621{
3622 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io (
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 6,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634}
3635
3636my $_log_backtrace;
3637
3638sub _log_backtrace {
3639 my ($msg, @addr) = @_;
3640
3641 $msg =~ s/\n//;
3642
3643 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace;
3646 async {
3647 $Coro::current->{desc} = "abt $msg";
3648
3649 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr;
3651 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3652 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3653 or die "addr2line: $!";
3654
3655 my @funcs;
3656 my @res = <$fh>;
3657 chomp for @res;
3658 while (@res) {
3659 my ($func, $line) = splice @res, 0, 2, ();
3660 push @funcs, "[$func] $line";
3661 }
3662
3663 @funcs
3664 };
3665
3666 LOG llevInfo, "[ABT] $msg\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace;
2210 })->(); 3669 };
3670 } else {
3671 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n";
2211 }, 3673 }
2212); 3674}
3675
3676# load additional modules
3677use cf::pod;
2213 3678
2214END { cf::emergency_save } 3679END { cf::emergency_save }
2215 3680
22161 36811
2217 3682

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