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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 120our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 121
56our %EXT_CORO; 122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
57 129
58binmode STDOUT; 130binmode STDOUT;
59binmode STDERR; 131binmode STDERR;
60 132
61# read virtual server time, if available 133# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
66} 138}
67 139
68mkdir cf::localdir; 140mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 142
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
77 146
78############################################################################# 147#############################################################################
79 148
80=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
81 150
88=item $cf::RUNTIME 157=item $cf::RUNTIME
89 158
90The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 160every server tick.
92 161
93=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 165
95The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
97 170
98=item $cf::NOW 171=item $cf::NOW
99 172
100The time of the last (current) server tick. 173The time of the last (current) server tick.
101 174
102=item $cf::TICK 175=item $cf::TICK
103 176
104The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
105 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
106=item %cf::CFG 189=item %cf::CFG
107 190
108Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
110 205
111=back 206=back
112 207
113=cut 208=cut
114 209
115BEGIN { 210BEGIN {
116 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 212 my $msg = join "", @_;
118 utf8::encode $msg;
119 213
120 $msg .= "\n" 214 $msg .= "\n"
121 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
122 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
123 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
124 }; 220 };
125} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
126 237
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 245
134# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 247# within the Safe compartment.
136for my $pkg (qw( 248for my $pkg (qw(
137 cf::global cf::attachable 249 cf::global cf::attachable
138 cf::object cf::object::player 250 cf::object cf::object::player
139 cf::client cf::player 251 cf::client cf::player
140 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
141 cf::map cf::party cf::region 254 cf::party cf::region
142)) { 255)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 257}
146 258
147$Event::DIED = sub { 259$EV::DIED = sub {
148 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
149}; 261};
150 262
151my %ext_pkg; 263#############################################################################
152my @exts;
153my @hook;
154 264
155=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
156 266
157=over 4 267=over 4
158 268
159=cut 269=item dumpval $ref
160 270
161use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
162 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
163=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
164 293
165Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
166 295
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
175 297
176Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
177 299
178=cut 300=cut
179 301
180sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 303
185=item my $guard = cf::guard { BLOCK } 304sub encode_json($) { $json_coder->encode ($_[0]) }
186 305sub decode_json($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 306
207=item cf::lock_wait $string 307=item cf::lock_wait $string
208 308
209Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
210 310
211=item my $lock = cf::lock_acquire $string 311=item my $lock = cf::lock_acquire $string
212 312
213Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
216returned. 316returned.
217 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
218Lock names should begin with a unique identifier (for example, find_map 321Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 322uses map_find and cf::map::load uses map_load).
323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
220 327
221=cut 328=cut
222 329
223our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
224 332
225sub lock_wait($) { 333sub lock_wait($) {
226 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
227 340
228 # wait for lock, if any 341 # wait for lock, if any
229 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 344 Coro::schedule;
237 350
238 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
239 lock_wait $key; 352 lock_wait $key;
240 353
241 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
242 356
243 cf::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
246 } 361 }
247} 362}
248 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
249=item cf::async { BLOCK } 451=item cf::async { BLOCK }
250 452
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 453Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
253 456
254=cut 457=cut
255 458
256sub async(&) { 459BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 460
265=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
266 462
267The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
270 467
271If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
274fast or be very important. 471fast or be very important.
277 474
278sub sync_job(&) { 475sub sync_job(&) {
279 my ($job) = @_; 476 my ($job) = @_;
280 477
281 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
282 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
284 483
285 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 485
287 local $FREEZE = 1; 486 my $freeze_guard = freeze_mainloop;
288 487
289 my $busy = 1; 488 my $busy = 1;
290 my @res; 489 my @res;
291 490
292 (Coro::async { 491 (async {
492 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 493 @res = eval { $job->() };
294 warn $@ if $@; 494 warn $@ if $@;
295 undef $busy; 495 undef $busy;
296 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
297 497
298 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
299 Coro::cede_notself; 500 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
301 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
302 509
303 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
304 } else { 511 } else {
305 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
306 513
307 $job->() 514 $job->()
308 } 515 }
309} 516}
310 517
311=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
312 519
313Creates and returns a new coro. This coro is automcatially being canceled 520Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 521extension calling this is being unloaded.
315 522
316=cut 523=cut
317 524
318sub coro(&) { 525sub async_ext(&) {
319 my $cb = shift; 526 my $cb = shift;
320 527
321 my $coro = &cf::async ($cb); 528 my $coro = &Coro::async ($cb);
322 529
323 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
325 }); 532 });
326 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
327 534
328 $coro 535 $coro
329} 536}
330 537
331sub write_runtime { 538=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 539
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
335 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
336 544
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 546
341 aio_fsync $fh 547sub fork_call(&@) {
342 and return; 548 my ($cb, @args) = @_;
343 549
344 close $fh 550 # we seemingly have to make a local copy of the whole thing,
345 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
346 553
347 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
348 and return; 555 reset_signals;
556 &$cb
557 }, @args;
349 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
350 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 725}
352 726
353=back 727=back
354 728
355=cut 729=cut
356 730
357############################################################################# 731#############################################################################
358 732
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
480 734
481Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
484 738
485In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 741Deliantra).
488 742
489=over 4 743=over 4
490 744
491=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
492 746
536=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
537 791
538Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
540 794
541Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
543 797
544These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
545 799
546=over 4 800=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 861our @CB_MAP = ();
608 862
609my %attachment; 863my %attachment;
610 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
611sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
613 873
614 use sort 'stable'; 874 use sort 'stable';
615 875
649 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
650 910
651 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 915
656 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 917 my $pkg = shift @arg;
658 918
659 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
689 } 949 }
690 950
691 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
692 } else { 952 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 954 }
695 955
696 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
697} 957}
698 958
700 if (ref $_[0]) { 960 if (ref $_[0]) {
701 _object_attach @_; 961 _object_attach @_;
702 } else { 962 } else {
703 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
704 } 964 }
965 _recalc_want;
705}; 966};
706 967
707# all those should be optimised 968# all those should be optimised
708sub cf::attachable::detach { 969sub cf::attachable::detach {
709 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
713 reattach ($obj); 974 reattach ($obj);
714 } else { 975 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
716 } 977 }
978 _recalc_want;
717}; 979};
718 980
719sub cf::attachable::attached { 981sub cf::attachable::attached {
720 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
721 983
736 "; 998 ";
737 die if $@; 999 die if $@;
738} 1000}
739 1001
740our $override; 1002our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1004
743sub override { 1005sub override {
744 $override = 1; 1006 $override = 1;
745 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
746} 1008}
747 1009
748sub do_invoke { 1010sub do_invoke {
749 my $event = shift; 1011 my $event = shift;
750 my $callbacks = shift; 1012 my $callbacks = shift;
751 1013
752 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
753 1015
754 local $override; 1016 local $override;
755 1017
756 for (@$callbacks) { 1018 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
766 } 1028 }
767 1029
768 0 1030 0
769} 1031}
770 1032
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1034
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1036
775Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
776 1038
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1042
781=back 1043=back
782 1044
783=cut 1045=cut
784 1046
785############################################################################# 1047#############################################################################
786# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
787 1091
788sub reattach { 1092sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1098
792 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
793 1100
794 @$registry = (); 1101 @$registry = ();
795 1102
810cf::attachable->attach ( 1117cf::attachable->attach (
811 prio => -1000000, 1118 prio => -1000000,
812 on_instantiate => sub { 1119 on_instantiate => sub {
813 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
814 1121
815 $data = from_json $data; 1122 $data = decode_json $data;
816 1123
817 for (@$data) { 1124 for (@$data) {
818 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
819 1126
820 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1143sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
838 1145
839 sync_job { 1146 sync_job {
840 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
843 1151
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1156 aio_close $fh;
849 1157
850 if (@$objs) { 1158 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1164 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
858 } 1166 }
859 } else { 1167 } else {
860 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
861 } 1169 }
866 } 1174 }
867 } else { 1175 } else {
868 aio_unlink $filename; 1176 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
870 } 1178 }
871 } 1179 };
872} 1180}
873 1181
874sub object_freezer_as_string { 1182sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
876 1184
888 or return; 1196 or return;
889 1197
890 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
892 or return; 1200 or return;
1201
893 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
894 } 1204 }
895 1205
1206 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
898 return ($data, $av); 1210 ($data, $av)
899} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
900 1218
901############################################################################# 1219#############################################################################
902# command handling &c 1220# command handling &c
903 1221
904=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1236}
919 1237
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1239
922Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
923 1245
924If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
925called. 1247called.
926 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
927=cut 1260=cut
928 1261
929sub register_extcmd { 1262sub register_extcmd {
930 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
931 1264
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
936} 1272}
937 1273
938cf::player->attach ( 1274cf::player->attach (
939 on_command => sub { 1275 on_command => sub {
940 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
949 cf::override; 1285 cf::override;
950 }, 1286 },
951 on_extcmd => sub { 1287 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
953 1289
954 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1291
956 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
962 } else { 1307 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1309 }
965 1310
966 cf::override; 1311 cf::override;
967 }, 1312 },
968); 1313);
969 1314
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core deliantra objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1628
1629Expand deliantra pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
977 my ($path) = @_; 1670 my ($path) = @_;
978 1671
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1673
985 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
986 1675 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1677 if $region->specificity > $specificity;
989 1678 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1679 }
1019 1680
1020 # remove commands 1681 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1682}
1126 1683
1127=back 1684=back
1128
1129 1685
1130=head3 cf::map 1686=head3 cf::map
1131 1687
1132=over 4 1688=over 4
1133 1689
1136package cf::map; 1692package cf::map;
1137 1693
1138use Fcntl; 1694use Fcntl;
1139use Coro::AIO; 1695use Coro::AIO;
1140 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1141our $MAX_RESET = 7200; 1701our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1702our $DEFAULT_RESET = 3000;
1143 1703
1144sub generate_random_map { 1704sub generate_random_map {
1145 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1708
1147 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1710 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1161} 1850}
1162 1851
1163# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1164# all maps in C++... 1853# all maps in C++...
1165sub change_all_map_light { 1854sub change_all_map_light {
1167 1856
1168 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1170} 1859}
1171 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1172sub try_load_header($) { 1877sub load_header_from($) {
1173 my ($path) = @_; 1878 my ($self, $path) = @_;
1174 1879
1175 utf8::encode $path; 1880 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1177 or return; 1882 or return;
1178 1883
1179 my $map = cf::map::new 1884 $self->_load_header ($f)
1180 or return; 1885 or return;
1181 1886
1182 $map->load_header ($path) 1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1183 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1184 1936
1185 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1186 1939
1187 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1188} 1941 unless $self->default_region;
1189 1942
1943 1
1944}
1945
1190sub find_map; 1946sub find;
1191sub find_map { 1947sub find {
1192 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1193 1949
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1199 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1200 1954
1201 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1202 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1203 1958
1204 # do it the slow way 1959 my $map = new_from_path cf::map $path
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1960 or return;
1219 1961
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1963
1233 if ($map->should_reset) { 1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1234 $map->reset; 1972 $map->reset;
1235 undef $guard; 1973 return find $path;
1236 $map = find_map $path
1237 or return;
1238 } 1974 }
1239 1975
1240 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1241 } 1977 }
1242} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1243 1982
1244sub load { 1983sub load {
1245 my ($self) = @_; 1984 my ($self) = @_;
1246 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1247 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1249 1992
1993 return unless $self->valid;
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1251 1995
1252 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1253 1997
1254 $self->alloc; 1998 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1256 or return; 2006 or return;
1257 2007
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1259 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1260 2010
1261 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 2012 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1264 $self->clear_unique_items; 2015 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1266 } 2019 }
1267 } 2020 }
1268 2021
2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
1269 # now do the right thing for maps 2025 # now do the right thing for maps
1270 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1282 $self->activate; 2038 $self->activate;
1283 } 2039 }
1284 2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
1285 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
1286} 2045 }
1287 2046
1288sub load_map_sync { 2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
2086}
2087
2088sub find_sync {
1289 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1290 2090
1291 #warn "load_map_sync<$path, $origin>\n";#d# 2091 cf::sync_job { find $path, $origin }
2092}
1292 2093
1293 cf::sync_job { 2094sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 2095 my ($map) = @_;
1295 or return; 2096
1296 $map->load; 2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1297 $map 2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
1298 } 2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1299} 2134}
1300 2135
1301sub save { 2136sub save {
1302 my ($self) = @_; 2137 my ($self) = @_;
1303 2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
1304 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1305 2142
1306 return unless $self->dirty; 2143 return unless $self->dirty;
1307 2144
1308 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 2147
1311 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1312 2149
1313 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1314 2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1315 if ($uniq) { 2161 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 2164 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 2166 }
1321} 2167}
1322 2168
1323sub swap_out { 2169sub swap_out {
1324 my ($self) = @_; 2170 my ($self) = @_;
1325 2171
1326 # save first because save cedes 2172 # save first because save cedes
1327 $self->save; 2173 $self->save;
1328 2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
1329 return if $self->players; 2177 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1331 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1332 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1333 $self->clear; 2185 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335} 2186}
1336 2187
1337sub reset_at { 2188sub reset_at {
1338 my ($self) = @_; 2189 my ($self) = @_;
1339 2190
1340 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1343 2193
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 2196
1351 my ($self) = @_; 2201 my ($self) = @_;
1352 2202
1353 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1354} 2204}
1355 2205
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 2206sub reset {
1378 my ($self) = @_; 2207 my ($self) = @_;
1379 2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
1380 return if $self->players; 2211 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 2212
1383 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1384 2224
1385 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1386 2226
2227 $self->deactivate;
1387 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1388 2230
1389 $self->unlink_save; 2231 $self->unlink_save;
1390 $self->destroy; 2232 $self->destroy;
1391} 2233}
1392 2234
1393my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1394 2236
1395sub nuke { 2237sub nuke {
1396 my ($self) = @_; 2238 my ($self) = @_;
1397 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1401 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1402} 2257}
1403 2258
1404sub customise_for { 2259=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2260
1407 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1409 } 2267 [
1410 2268 map {
1411 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1412} 2275}
1413 2276
1414sub emergency_save { 2277=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2278
1417 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1418 2281
1419 cf::sync_job { 2282=cut
1420 warn "begin emergency map save\n"; 2283
1421 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1422 }; 2365 }
1423
1424 warn "end emergency map save\n";
1425} 2366}
1426 2367
1427package cf; 2368package cf;
1428 2369
1429=back 2370=back
1430
1431 2371
1432=head3 cf::object::player 2372=head3 cf::object::player
1433 2373
1434=over 4 2374=over 4
1435 2375
1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1439can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1440dialogue with the given NPC character. 2380dialogue with the given NPC character.
1441 2381
1442=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1443 2397
1444# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1445# with dialog boxes. 2399# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1447sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1449 2403
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2405
1452 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1454 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1457 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1458} 2431}
1459 2432
1460=item $player_object->may ("access") 2433=item $player_object->may ("access")
1461 2434
1462Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1475 2448
1476=item $player_object->enter_link 2449=item $player_object->enter_link
1477 2450
1478Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1479 2452
1480The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1481I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
1482 2459
1483=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1484 2461
1485Moves the player out of the specila link map onto the given map. If the 2462Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2463map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2464to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2465fails, to the emergency map position.
1489 2466
1490Might block. 2467Might block.
1491 2468
1492=cut 2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
1493 2480
1494sub cf::object::player::enter_link { 2481sub cf::object::player::enter_link {
1495 my ($self) = @_; 2482 my ($self) = @_;
1496 2483
1497 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1498 2485
1499 return if $self->map == $LINK_MAP; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2487
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1503 2490
1504 $self->enter_map ($LINK_MAP, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 2492}
1506 2493
1507sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1509 2498
1510 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1511 2500
1512 unless ($map) { 2501 unless ($map) {
1513 # restore original map position 2502 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2503 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2504 $map = cf::map::find $map;
1516 2505
1517 unless ($map) { 2506 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2507 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2508 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2509 or die "FATAL: cannot load emergency map\n";
1521 } 2510 }
1522 } 2511 }
1523 2512
1524 ($x, $y) = (-1, -1) 2513 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1530 2519
1531 $map->load; 2520 $map->load;
2521 $map->load_neighbours;
1532 2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1533 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1535} 2529}
1536 2530
1537cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1538 on_logout => sub {
1539 my ($pl) = @_;
1540 2532
1541 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1542 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1543 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1544 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1545 }; 2537be called at the end of this process.
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2538
1551 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1552 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564 2541
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut 2542=cut
1568 2543
2544our $GOTOGEN;
2545
1569sub cf::object::player::goto_map { 2546sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2551
1572 $self->enter_link; 2552 $self->enter_link;
1573 2553
1574 (cf::async { 2554 (async {
1575 $path = new cf::path $path; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
1576 2556
1577 my $map = cf::map::find_map $path->as_string; 2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1579 2581 $map = $check->($map) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1584 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1586 })->prio (1); 2600 })->prio (1);
1587} 2601}
1588 2602
1589=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1590 2604
1592 2606
1593sub parse_random_map_params { 2607sub parse_random_map_params {
1594 my ($spec) = @_; 2608 my ($spec) = @_;
1595 2609
1596 my $rmp = { # defaults 2610 my $rmp = { # defaults
1597 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1599 }; 2615 };
1600 2616
1601 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1603 2619
1615 # that depends on the exit object 2631 # that depends on the exit object
1616 2632
1617 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1618 2634
1619 if ($exit->map) { 2635 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1624 } 2642 }
1625 2643
1626 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1627 2645
1628 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1629 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1630 2649
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1633 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1634 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1636 } 2661 }
1637} 2662}
1638 2663
1639sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1641 2666
1642 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1643 2668
1644 $self->enter_link; 2669 $self->enter_link;
1645 2670
1646 (cf::async { 2671 (async {
2672 $Coro::current->{desc} = "enter_exit";
2673
1647 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1648 prepare_random_map $exit 2681 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1650 2684
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1653 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1654 1; 2695 1
1655 }) { 2696 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2699 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2701
1661 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2703 $self->leave_link;
1663 } 2704 }
1664 })->prio (1); 2705 })->prio (1);
1677 2718
1678sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1680 2721
1681 utf8::encode $text; 2722 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2724}
1684 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2798
2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2800
2801 # check predefined channels, for the benefit of C
2802 if ($CHANNEL{$channel}) {
2803 $channel = $CHANNEL{$channel};
2804
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807
2808 $channel = $channel->{id};
2809
2810 } elsif (ref $channel) {
2811 # send meta info to client, if not yet sent
2812 unless (exists $self->{channel}{$channel->{id}}) {
2813 $self->{channel}{$channel->{id}} = $channel;
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816 }
2817
2818 $channel = $channel->{id};
2819 }
2820
2821 return unless @extra || length $msg;
2822
2823 if ($self->can_msg) {
2824 # default colour, mask it out
2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2826 if $color & cf::NDI_DEF;
2827
2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2844 } else {
2845 if ($color >= 0) {
2846 # replace some tags by gcfclient-compatible ones
2847 for ($msg) {
2848 1 while
2849 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2850 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2851 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2852 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2853 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2854 }
2855
2856 $color &= cf::NDI_COLOR_MASK;
2857
2858 utf8::encode $msg;
2859
2860 if (0 && $msg =~ /\[/) {
2861 # COMMAND/INFO
2862 $self->send_packet ("drawextinfo $color 10 8 $msg")
2863 } else {
2864 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2865 $self->send_packet ("drawinfo $color $msg")
2866 }
2867 }
2868 }
2869}
2870
2871=item $client->ext_msg ($type, @msg)
2872
2873Sends an ext event to the client.
2874
2875=cut
2876
2877sub cf::client::ext_msg($$@) {
2878 my ($self, $type, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2882 } elsif ($self->extcmd == 1) { # TODO: remove
2883 push @msg, msgtype => "event_$type";
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2885 }
2886}
2887
2888=item $client->ext_reply ($msgid, @msg)
2889
2890Sends an ext reply to the client.
2891
2892=cut
2893
2894sub cf::client::ext_reply($$@) {
2895 my ($self, $id, @msg) = @_;
2896
2897 if ($self->extcmd == 2) {
2898 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2899 } elsif ($self->extcmd == 1) {
2900 #TODO: version 1, remove
2901 unshift @msg, msgtype => "reply", msgid => $id;
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
1685 2905
1686=item $success = $client->query ($flags, "text", \&cb) 2906=item $success = $client->query ($flags, "text", \&cb)
1687 2907
1688Queues a query to the client, calling the given callback with 2908Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2909the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2910C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2911
1692Queries can fail, so check the return code. Or don't, as queries will become 2912Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2913become reliable at some point in the future.
1694 2914
1695=cut 2915=cut
1696 2916
1697sub cf::client::query { 2917sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2918 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2926 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2927 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2928
1709 $self->send_packet ($self->{query_queue}[0][0]) 2929 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2930 if @{ $self->{query_queue} } == 1;
2931
2932 1
1711} 2933}
1712 2934
1713cf::client->attach ( 2935cf::client->attach (
2936 on_connect => sub {
2937 my ($ns) = @_;
2938
2939 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2940 },
1714 on_reply => sub { 2941 on_reply => sub {
1715 my ($ns, $msg) = @_; 2942 my ($ns, $msg) = @_;
1716 2943
1717 # this weird shuffling is so that direct followup queries 2944 # this weird shuffling is so that direct followup queries
1718 # get handled first 2945 # get handled first
1719 my $queue = delete $ns->{query_queue} 2946 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2947 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2948
1722 (shift @$queue)->[1]->($msg); 2949 (shift @$queue)->[1]->($msg);
2950 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2951
1724 push @{ $ns->{query_queue} }, @$queue; 2952 push @{ $ns->{query_queue} }, @$queue;
1725 2953
1726 if (@{ $ns->{query_queue} } == @$queue) { 2954 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2955 if (@$queue) {
1729 } else { 2957 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2959 }
1732 } 2960 }
1733 }, 2961 },
2962 on_exticmd => sub {
2963 my ($ns, $buf) = @_;
2964
2965 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2966
2967 if (ref $msg) {
2968 my ($type, $reply, @payload) =
2969 "ARRAY" eq ref $msg
2970 ? @$msg
2971 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2972
2973 my @reply;
2974
2975 if (my $cb = $EXTICMD{$type}) {
2976 @reply = $cb->($ns, @payload);
2977 }
2978
2979 $ns->ext_reply ($reply, @reply)
2980 if $reply;
2981
2982 } else {
2983 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2984 }
2985
2986 cf::override;
2987 },
1734); 2988);
1735 2989
1736=item $client->coro (\&cb) 2990=item $client->async (\&cb)
1737 2991
1738Create a new coroutine, running the specified callback. The coroutine will 2992Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2993be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2994or loss of connection).
1741 2995
1742=cut 2996=cut
1743 2997
1744sub cf::client::coro { 2998sub cf::client::async {
1745 my ($self, $cb) = @_; 2999 my ($self, $cb) = @_;
1746 3000
1747 my $coro = &cf::async ($cb); 3001 my $coro = &Coro::async ($cb);
1748 3002
1749 $coro->on_destroy (sub { 3003 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3004 delete $self->{_coro}{$coro+0};
1751 }); 3005 });
1752 3006
1779our $safe = new Safe "safe"; 3033our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3034our $safe_hole = new Safe::Hole;
1781 3035
1782$SIG{FPE} = 'IGNORE'; 3036$SIG{FPE} = 'IGNORE';
1783 3037
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3038$safe->permit_only (Opcode::opset qw(
3039 :base_core :base_mem :base_orig :base_math
3040 grepstart grepwhile mapstart mapwhile
3041 sort time
3042));
1785 3043
1786# here we export the classes and methods available to script code 3044# here we export the classes and methods available to script code
1787 3045
1788=pod 3046=pod
1789 3047
1790The following fucntions and emthods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
1791 3049
1792 cf::object contr pay_amount pay_player map 3050 cf::object
3051 contr pay_amount pay_player map x y force_find force_add destroy
3052 insert remove name archname title slaying race decrease split
3053
1793 cf::object::player player 3054 cf::object::player
1794 cf::player peaceful 3055 player
1795 cf::map trigger 3056
3057 cf::player
3058 peaceful
3059
3060 cf::map
3061 trigger
1796 3062
1797=cut 3063=cut
1798 3064
1799for ( 3065for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3067 insert remove inv nrof name archname title slaying race
3068 decrease split destroy change_exp)],
1801 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
1804) { 3072) {
1805 no strict 'refs'; 3073 no strict 'refs';
1876=back 3144=back
1877 3145
1878=cut 3146=cut
1879 3147
1880############################################################################# 3148#############################################################################
3149# the server's init and main functions
1881 3150
1882=head2 EXTENSION DATABASE SUPPORT 3151sub load_facedata($) {
3152 my ($path) = @_;
1883 3153
1884Crossfire maintains a very simple database for extension use. It can 3154 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3155 # for this (global event?)
1886excludes objects. 3156 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3157
1888The parameter C<$family> should best start with the name of the extension 3158 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3159
1891=over 4 3160 warn "loading facedata from $path\n";
1892 3161
1893=item $hashref = cf::db_get $family 3162 my $facedata;
3163 0 < aio_load $path, $facedata
3164 or die "$path: $!";
1894 3165
1895Return a hashref for use by the extension C<$family>, which can be 3166 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3167
1899=item $value = cf::db_get $family => $key 3168 $facedata->{version} == 2
3169 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3170
1901Returns a single value from the database 3171 # patch in the exptable
1902 3172 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3173 type => FT_RSRC,
1904 3174 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3175 };
3176 cf::cede_to_tick;
1954 3177
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3178 {
3179 my $faces = $facedata->{faceinfo};
1959 3180
1960 sub db_get($;$) { 3181 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3182 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3183
1966 sub db_put($$;$) { 3184 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3185 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3186 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3187 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3188
1975 cf::global->attach ( 3189 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3190 }
1980 );
1981}
1982 3191
1983############################################################################# 3192 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3193 next unless $info->{smooth};
1985 3194
1986sub cfg_load { 3195 my $idx = cf::face::find $face
3196 or next;
3197
3198 if (my $smooth = cf::face::find $info->{smooth}) {
3199 cf::face::set_smooth $idx, $smooth;
3200 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3201 } else {
3202 warn "smooth face '$info->{smooth}' not found for face '$face'";
3203 }
3204
3205 cf::cede_to_tick;
3206 }
3207 }
3208
3209 {
3210 my $anims = $facedata->{animinfo};
3211
3212 while (my ($anim, $info) = each %$anims) {
3213 cf::anim::set $anim, $info->{frames}, $info->{facings};
3214 cf::cede_to_tick;
3215 }
3216
3217 cf::anim::invalidate_all; # d'oh
3218 }
3219
3220 {
3221 # TODO: for gcfclient pleasure, we should give resources
3222 # that gcfclient doesn't grok a >10000 face index.
3223 my $res = $facedata->{resource};
3224
3225 while (my ($name, $info) = each %$res) {
3226 if (defined $info->{type}) {
3227 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3228 my $data;
3229
3230 if ($info->{type} & 1) {
3231 # prepend meta info
3232
3233 my $meta = $enc->encode ({
3234 name => $name,
3235 %{ $info->{meta} || {} },
3236 });
3237
3238 $data = pack "(w/a*)*", $meta, $info->{data};
3239 } else {
3240 $data = $info->{data};
3241 }
3242
3243 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3244 cf::face::set_type $idx, $info->{type};
3245 } else {
3246 $RESOURCE{$name} = $info;
3247 }
3248
3249 cf::cede_to_tick;
3250 }
3251 }
3252
3253 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3254
3255 1
3256}
3257
3258cf::global->attach (on_resource_update => sub {
3259 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3260 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3261
3262 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3263 my $sound = $soundconf->{compat}[$_]
3264 or next;
3265
3266 my $face = cf::face::find "sound/$sound->[1]";
3267 cf::sound::set $sound->[0] => $face;
3268 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3269 }
3270
3271 while (my ($k, $v) = each %{$soundconf->{event}}) {
3272 my $face = cf::face::find "sound/$v";
3273 cf::sound::set $k => $face;
3274 }
3275 }
3276});
3277
3278register_exticmd fx_want => sub {
3279 my ($ns, $want) = @_;
3280
3281 while (my ($k, $v) = each %$want) {
3282 $ns->fx_want ($k, $v);
3283 }
3284};
3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3295
3296sub reload_regions {
3297 # HACK to clear player env face cache, we need some signal framework
3298 # for this (global event?)
3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3300
3301 load_resource_file "$MAPDIR/regions"
3302 or die "unable to load regions file\n";
3303
3304 for (cf::region::list) {
3305 $_->{match} = qr/$_->{match}/
3306 if exists $_->{match};
3307 }
3308}
3309
3310sub reload_facedata {
3311 load_facedata "$DATADIR/facedata"
3312 or die "unable to load facedata\n";
3313}
3314
3315sub reload_archetypes {
3316 load_resource_file "$DATADIR/archetypes"
3317 or die "unable to load archetypes\n";
3318}
3319
3320sub reload_treasures {
3321 load_resource_file "$DATADIR/treasures"
3322 or die "unable to load treasurelists\n";
3323}
3324
3325sub reload_resources {
3326 warn "reloading resource files...\n";
3327
3328 reload_facedata;
3329 reload_archetypes;
3330 reload_regions;
3331 reload_treasures;
3332
3333 warn "finished reloading resource files\n";
3334}
3335
3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3341 reload_resources;
3342}
3343
3344sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3345 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3346 or return;
1989 3347
1990 local $/; 3348 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3349 *CFG = YAML::Load <$fh>;
1992 3350
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3351 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3352
3353 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3354 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3355
1995 if (exists $CFG{mlockall}) { 3356 if (exists $CFG{mlockall}) {
1996 eval { 3357 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3358 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3359 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3360 };
2000 warn $@ if $@; 3361 warn $@ if $@;
2001 } 3362 }
2002} 3363}
2003 3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
3382}
3383
2004sub main { 3384sub main {
3385 atomic;
3386
2005 # we must not ever block the main coroutine 3387 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3388 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3390 (async {
2009 Event::one_event; 3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3392 EV::loop EV::LOOP_ONESHOT;
3393 })->prio (Coro::PRIO_MAX);
2011 }; 3394 };
2012 3395
2013 cfg_load; 3396 {
2014 db_load; 3397 my $guard = freeze_mainloop;
3398 reload_config;
3399 db_init;
2015 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
2016 Event::loop; 3410 EV::loop;
2017} 3411}
2018 3412
2019############################################################################# 3413#############################################################################
2020# initialisation 3414# initialisation and cleanup
2021 3415
3416# install some emergency cleanup handlers
3417BEGIN {
3418 our %SIGWATCHER = ();
3419 for my $signal (qw(INT HUP TERM)) {
3420 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3421 cf::cleanup "SIG$signal";
3422 };
3423 }
3424}
3425
3426sub write_runtime_sync {
3427 # first touch the runtime file to show we are still running:
3428 # the fsync below can take a very very long time.
3429
3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3431
3432 my $guard = cf::lock_acquire "write_runtime";
3433
3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3435 or return;
3436
3437 my $value = $cf::RUNTIME + 90 + 10;
3438 # 10 is the runtime save interval, for a monotonic clock
3439 # 60 allows for the watchdog to kill the server.
3440
3441 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3442 and return;
3443
3444 # always fsync - this file is important
3445 aio_fsync $fh
3446 and return;
3447
3448 # touch it again to show we are up-to-date
3449 aio_utime $fh, undef, undef;
3450
3451 close $fh
3452 or return;
3453
3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3455 and return;
3456
3457 warn "runtime file written.\n";
3458
3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
3503}
3504
3505sub emergency_save() {
3506 my $freeze_guard = cf::freeze_mainloop;
3507
3508 warn "enter emergency perl save\n";
3509
3510 cf::sync_job {
3511 # use a peculiar iteration method to avoid tripping on perl
3512 # refcount bugs in for. also avoids problems with players
3513 # and maps saved/destroyed asynchronously.
3514 warn "begin emergency player save\n";
3515 for my $login (keys %cf::PLAYER) {
3516 my $pl = $cf::PLAYER{$login} or next;
3517 $pl->valid or next;
3518 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3519 $pl->save;
3520 }
3521 warn "end emergency player save\n";
3522
3523 warn "begin emergency map save\n";
3524 for my $path (keys %cf::MAP) {
3525 my $map = $cf::MAP{$path} or next;
3526 $map->valid or next;
3527 $map->save;
3528 }
3529 warn "end emergency map save\n";
3530
3531 warn "begin emergency database checkpoint\n";
3532 BDB::db_env_txn_checkpoint $DB_ENV;
3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
3538 };
3539
3540 warn "leave emergency perl save\n";
3541}
3542
3543sub post_cleanup {
3544 my ($make_core) = @_;
3545
3546 warn Carp::longmess "post_cleanup backtrace"
3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3580
2022sub reload() { 3581sub do_reload_perl() {
2023 # can/must only be called in main 3582 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3583 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3584 warn "can only reload from main coroutine";
2026 return; 3585 return;
2027 } 3586 }
2028 3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
2029 warn "reloading..."; 3591 warn "reloading...";
2030 3592
2031 local $FREEZE = 1; 3593 warn "entering sync_job";
3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2033 3599
2034 eval { 3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
2035 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2036 3604
2037 # cancel all watchers 3605 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3606 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3608 }
2065 3609
2066 Symbol::delete_package $k; 3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3623 warn "... unloading $pkg";
3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
2067 } 3634 }
2068 3635
2069 # sync database to disk 3636 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3637 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
3651 }
3652
2073 # get rid of safe::, as good as possible 3653 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3654 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3656
2077 # remove register_script_function callbacks 3657 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2082 3660
2083 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3662 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3663 #clear_package __PACKAGE__;
2086 3664
2087 # reload cf.pm 3665 warn "unload completed, starting to reload now";
3666
2088 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2089 require cf; 3668 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3670
2092 # load config and database again 3671 warn "loading config and database again";
2093 cf::cfg_load; 3672 cf::reload_config;
2094 cf::db_load;
2095 3673
2096 # load extensions
2097 warn "load extensions"; 3674 warn "loading extensions";
2098 cf::load_extensions; 3675 cf::load_extensions;
2099 3676
2100 # reattach attachments to objects 3677 warn "reattaching attachments to objects/players";
3678 _global_reattach; # objects, sockets
3679 warn "reattaching attachments to maps";
3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
3690 };
3691
2101 warn "reattach"; 3692 warn "reloaded";
2102 _global_reattach; 3693 --$RELOAD;
3694 }
3695};
3696
3697our $RELOAD_WATCHER; # used only during reload
3698
3699sub reload_perl() {
3700 # doing reload synchronously and two reloads happen back-to-back,
3701 # coro crashes during coro_state_free->destroy here.
3702
3703 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3704 do_reload_perl;
3705 undef $RELOAD_WATCHER;
2103 }; 3706 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3707}
2156
2157register "<global>", __PACKAGE__;
2158 3708
2159register_command "reload" => sub { 3709register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3710 my ($who, $arg) = @_;
2161 3711
2162 if ($who->flag (FLAG_WIZ)) { 3712 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3713 $who->message ("reloading server.");
3714 async {
3715 $Coro::current->{desc} = "perl_reload";
3716 reload_perl;
3717 };
2166 } 3718 }
2167}; 3719};
2168 3720
2169unshift @INC, $LIBDIR; 3721unshift @INC, $LIBDIR;
2170 3722
2171$TICK_WATCHER = Event->timer ( 3723my $bug_warning = 0;
2172 reentrant => 0, 3724
2173 prio => 0, 3725our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3726our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3727
2176 cb => sub { 3728sub wait_for_tick {
2177 unless ($FREEZE) { 3729 return if tick_inhibit || $Coro::current == $Coro::main;
3730
3731 my $signal = new Coro::Signal;
3732 push @WAIT_FOR_TICK, $signal;
3733 $signal->wait;
3734}
3735
3736sub wait_for_tick_begin {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3741 $signal->wait;
3742}
3743
3744sub tick {
3745 if ($Coro::current != $Coro::main) {
3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3747 unless ++$bug_warning > 10;
3748 return;
3749 }
3750
2178 cf::server_tick; # one server iteration 3751 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
2181 3752
2182 $NEXT_TICK += $TICK; 3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2183 3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2184 # if we are delayed by four ticks or more, skip them all 3755 Coro::async_pool {
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3756 $Coro::current->{desc} = "runtime saver";
2186
2187 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start;
2189 },
2190);
2191
2192IO::AIO::max_poll_time $TICK * 0.2;
2193
2194Event->io (
2195 fd => IO::AIO::poll_fileno,
2196 poll => 'r',
2197 prio => 5,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime 3757 write_runtime_sync
2209 or warn "ERROR: unable to write runtime file: $!"; 3758 or warn "ERROR: unable to write runtime file: $!";
2210 })->(); 3759 };
2211 }, 3760 }
2212); 3761
3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3763 $sig->send;
3764 }
3765 while (my $sig = shift @WAIT_FOR_TICK) {
3766 $sig->send;
3767 }
3768
3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3771
3772 if (0) {
3773 if ($NEXT_TICK) {
3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
3780
3781{
3782 # configure BDB
3783
3784 BDB::min_parallel 8;
3785 BDB::max_poll_reqs $TICK * 0.1;
3786 $AnyEvent::BDB::WATCHER->priority (1);
3787
3788 unless ($DB_ENV) {
3789 $DB_ENV = BDB::db_env_create;
3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3795
3796 cf::sync_job {
3797 eval {
3798 BDB::db_env_open
3799 $DB_ENV,
3800 $BDBDIR,
3801 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3802 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3803 0666;
3804
3805 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3806 };
3807
3808 cf::cleanup "db_env_open(db): $@" if $@;
3809 };
3810 }
3811
3812 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3813 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3814 };
3815 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3816 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3817 };
3818 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3819 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3820 };
3821}
3822
3823{
3824 # configure IO::AIO
3825
3826 IO::AIO::min_parallel 8;
3827 IO::AIO::max_poll_time $TICK * 0.1;
3828 undef $AnyEvent::AIO::WATCHER;
3829}
3830
3831my $_log_backtrace;
3832
3833sub _log_backtrace {
3834 my ($msg, @addr) = @_;
3835
3836 $msg =~ s/\n//;
3837
3838 # limit the # of concurrent backtraces
3839 if ($_log_backtrace < 2) {
3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3842 async {
3843 $Coro::current->{desc} = "abt $msg";
3844
3845 my @bt = fork_call {
3846 @addr = map { sprintf "%x", $_ } @addr;
3847 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3848 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3849 or die "addr2line: $!";
3850
3851 my @funcs;
3852 my @res = <$fh>;
3853 chomp for @res;
3854 while (@res) {
3855 my ($func, $line) = splice @res, 0, 2, ();
3856 push @funcs, "[$func] $line";
3857 }
3858
3859 @funcs
3860 };
3861
3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3865 --$_log_backtrace;
3866 };
3867 } else {
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] [suppressed]\n";
3870 }
3871}
3872
3873# load additional modules
3874use cf::pod;
2213 3875
2214END { cf::emergency_save } 3876END { cf::emergency_save }
2215 3877
22161 38781
2217 3879

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