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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.47 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
27 114
28BEGIN { 115BEGIN {
29 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
31 $msg .= "\n" 120 $msg .= "\n"
32 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
33 122
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
36 }; 124 };
37} 125}
38 126
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 133
75# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 135# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
78 no strict 'refs'; 143 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 145}
81 146
82$Event::DIED = sub { 147$Event::DIED = sub {
84}; 149};
85 150
86my %ext_pkg; 151my %ext_pkg;
87my @exts; 152my @exts;
88my @hook; 153my @hook;
89my %command;
90my %extcmd;
91 154
92############################################################################# 155=head2 UTILITY FUNCTIONS
93# utility functions 156
157=over 4
158
159=cut
94 160
95use JSON::Syck (); # TODO# replace by JSON::PC once working 161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
96 168
97sub from_json($) { 169sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 171 JSON::Syck::Load $_[0]
100} 172}
101 173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
102sub to_json($) { 180sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
105} 183}
106 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
353=back
354
355=cut
356
107############################################################################# 357#############################################################################
108# "new" plug-in system
109 358
110=item $object->attach ($attachment, ...) 359package cf::path;
111 360
112Attach a pre-registered attachment to an object. 361sub new {
362 my ($class, $path, $base) = @_;
113 363
114=item $player->attach ($attachment, ...) 364 $path = $path->as_string if ref $path;
115 365
116Attach a pre-registered attachment to a player. 366 my $self = bless { }, $class;
117 367
118=item $map->attach ($attachment, ...) # not yet persistent 368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
119 375
120Attach a pre-registered attachment to a map. 376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
121 384
122=item cf::attach_global ... 385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
123 398
124Attach handlers for global events. 399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
125 404
126This and all following C<attach_*>-functions expect any number of the 405 $self->{path} = $path;
127following handler/hook descriptions: 406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS
480
481Many objects in crossfire are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods.
484
485In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+).
488
489=over 4
490
491=item $attachable->attach ($attachment, key => $value...)
492
493=item $attachable->detach ($attachment)
494
495Attach/detach a pre-registered attachment to a specific object and give it
496the specified key/value pairs as arguments.
497
498Example, attach a minesweeper attachment to the given object, making it a
49910x10 minesweeper game:
500
501 $obj->attach (minesweeper => width => 10, height => 10);
502
503=item $bool = $attachable->attached ($name)
504
505Checks wether the named attachment is currently attached to the object.
506
507=item cf::CLASS->attach ...
508
509=item cf::CLASS->detach ...
510
511Define an anonymous attachment and attach it to all objects of the given
512CLASS. See the next function for an explanation of its arguments.
513
514You can attach to global events by using the C<cf::global> class.
515
516Example, log all player logins:
517
518 cf::player->attach (
519 on_login => sub {
520 my ($pl) = @_;
521 ...
522 },
523 );
524
525Example, attach to the jeweler skill:
526
527 cf::object->attach (
528 type => cf::SKILL,
529 subtype => cf::SK_JEWELER,
530 on_use_skill => sub {
531 my ($sk, $ob, $part, $dir, $msg) = @_;
532 ...
533 },
534 );
535
536=item cf::CLASS::attachment $name, ...
537
538Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment.
540
541Some classes such as crossfire maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name.
543
544These calls expect any number of the following handler/hook descriptions:
128 545
129=over 4 546=over 4
130 547
131=item prio => $number 548=item prio => $number
132 549
134by another C<prio> setting). Lower priority handlers get executed 551by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 552earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 553registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 554unless you know what you are doing.
138 555
556=item type => $type
557
558(Only for C<< cf::object->attach >> calls), limits the attachment to the
559given type of objects only (the additional parameter C<subtype> can be
560used to further limit to the given subtype).
561
139=item on_I<event> => \&cb 562=item on_I<event> => \&cb
140 563
141Call the given code reference whenever the named event happens (event is 564Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 565something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 566handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 575package and register them. Only handlers for eevents supported by the
153object/class are recognised. 576object/class are recognised.
154 577
155=back 578=back
156 579
157=item cf::attach_to_type $object_type, $subtype, ... 580Example, define an attachment called "sockpuppet" that calls the given
581event handler when a monster attacks:
158 582
159Attach handlers for a specific object type (e.g. TRANSPORT) and 583 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 584 on_skill_attack => sub {
161type. 585 my ($self, $victim) = @_;
586 ...
587 }
588 }
162 589
163=item cf::attach_to_objects ... 590=item $attachable->valid
164 591
165Attach handlers to all objects. Do not use this except for debugging or 592Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 593C-level object still exists. If you try to access an object that has no
167the game. 594valid C counterpart anymore you get an exception at runtime. This method
168 595can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 596exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 597
179=cut 598=cut
180 599
181# the following variables are defined in .xs and must not be re-created 600# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 601our @CB_GLOBAL = (); # registry for all global events
602our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 603our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 604our @CB_PLAYER = ();
605our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 606our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 607our @CB_MAP = ();
187 608
188my %attachment; 609my %attachment;
189 610
190sub _attach_cb($\%$$$) { 611sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 612 my ($registry, $event, $prio, $cb) = @_;
192 613
193 use sort 'stable'; 614 use sort 'stable';
194 615
195 $cb = [$prio, $cb]; 616 $cb = [$prio, $cb];
196 617
197 @{$registry->[$event]} = sort 618 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 619 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 620 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 621}
622
623# hack
624my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 625
204# attach handles attaching event callbacks 626# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 627# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 628# registry (== where the callback attaches to).
207sub _attach(\@$@) { 629sub _attach {
208 my ($registry, $klass, @arg) = @_; 630 my ($registry, $klass, @arg) = @_;
209 631
632 my $object_type;
210 my $prio = 0; 633 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 634 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
635
636 #TODO: get rid of this hack
637 if ($attachable_klass{$klass}) {
638 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
639 }
218 640
219 while (@arg) { 641 while (@arg) {
220 my $type = shift @arg; 642 my $type = shift @arg;
221 643
222 if ($type eq "prio") { 644 if ($type eq "prio") {
223 $prio = shift @arg; 645 $prio = shift @arg;
224 646
647 } elsif ($type eq "type") {
648 $object_type = shift @arg;
649 $registry = $CB_TYPE[$object_type] ||= [];
650
651 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
655
225 } elsif ($type eq "package") { 656 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 657 my $pkg = shift @arg;
227 658
228 while (my ($name, $id) = each %cb_id) { 659 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 660 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 661 _attach_cb $registry, $id, $prio, $cb;
231 } 662 }
232 } 663 }
233 664
234 } elsif (exists $cb_id{$type}) { 665 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 667
237 } elsif (ref $type) { 668 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 669 warn "attaching objects not supported, ignoring.\n";
239 670
240 } else { 671 } else {
241 shift @arg; 672 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 673 warn "attach argument '$type' not supported, ignoring.\n";
243 } 674 }
244 } 675 }
245
246 \%undo
247} 676}
248 677
249sub _attach_attachment { 678sub _object_attach {
250 my ($obj, $name, @args) = @_; 679 my ($obj, $name, %arg) = @_;
251 680
252 my $res; 681 return if exists $obj->{_attachment}{$name};
253 682
254 if (my $attach = $attachment{$name}) { 683 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 684 my $registry = $obj->registry;
256 685
257 for (@$attach) { 686 for (@$attach) {
258 my ($klass, @attach) = @$_; 687 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 688 _attach $registry, $klass, @attach;
260 }
261
262 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
263 for (@$cb) {
264 eval { $_->[1]->($obj, @args); };
265 if ($@) {
266 warn "$@";
267 warn "... while processing '$name' instantiate with args <@args>.\n";
268 }
269 } 689 }
270 } 690
691 $obj->{$name} = \%arg;
271 } else { 692 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 693 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 694 }
274 695
275 push @{$obj->{_attachment}}, $name; 696 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 697}
280 698
281sub cf::object::attach { 699sub cf::attachable::attach {
700 if (ref $_[0]) {
701 _object_attach @_;
702 } else {
703 _attach shift->_attach_registry, @_;
704 }
705};
706
707# all those should be optimised
708sub cf::attachable::detach {
282 my ($obj, $name, @args) = @_; 709 my ($obj, $name) = @_;
283 710
284 _attach_attachment $obj, $name, @args; 711 if (ref $obj) {
285} 712 delete $obj->{_attachment}{$name};
713 reattach ($obj);
714 } else {
715 Carp::croak "cannot, currently, detach class attachments";
716 }
717};
286 718
287sub cf::player::attach { 719sub cf::attachable::attached {
288 my ($obj, $name, @args) = @_; 720 my ($obj, $name) = @_;
289 721
290 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 722 exists $obj->{_attachment}{$name}
291} 723}
292 724
293sub cf::map::attach { 725for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, @args) = @_; 726 eval "#line " . __LINE__ . " 'cf.pm'
727 sub cf::\L$klass\E::_attach_registry {
728 (\\\@CB_$klass, KLASS_$klass)
729 }
295 730
296 _attach_attachment KLASS_MAP, $obj, $name, @args; 731 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 732 my \$name = shift;
324 733
325 $attachment{$name} = [[KLASS_OBJECT, @_]]; 734 \$attachment{\$name} = [[KLASS_$klass, \@_]];
735 }
736 ";
737 die if $@;
326} 738}
327 739
328our $override; 740our $override;
329our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
330 742
344 for (@$callbacks) { 756 for (@$callbacks) {
345 eval { &{$_->[1]} }; 757 eval { &{$_->[1]} };
346 758
347 if ($@) { 759 if ($@) {
348 warn "$@"; 760 warn "$@";
349 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
350 override; 762 override;
351 } 763 }
352 764
353 return 1 if $override; 765 return 1 if $override;
354 } 766 }
355 767
356 0 768 0
357} 769}
770
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
772
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774
775Generate an object-specific event with the given arguments.
776
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly).
780
781=back
782
783=cut
358 784
359############################################################################# 785#############################################################################
360# object support 786# object support
361 787
362sub instantiate {
363 my ($obj, $data) = @_;
364
365 $data = from_json $data;
366
367 for (@$data) {
368 my ($name, $args) = @$_;
369 attach $obj, $name, @{$args || [] };
370 }
371}
372
373# basically do the same as instantiate, without calling instantiate
374sub reattach { 788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
375 my ($obj) = @_; 790 my ($obj) = @_;
791
376 my $registry = $obj->registry; 792 my $registry = $obj->registry;
377 793
378 @$registry = (); 794 @$registry = ();
379 795
796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
797
380 for my $name (@{ $obj->{_attachment} }) { 798 for my $name (keys %{ $obj->{_attachment} || {} }) {
381 if (my $attach = $attachment{$name}) { 799 if (my $attach = $attachment{$name}) {
382 for (@$attach) { 800 for (@$attach) {
383 my ($klass, @attach) = @$_; 801 my ($klass, @attach) = @$_;
384 _attach @$registry, $klass, @attach; 802 _attach $registry, $klass, @attach;
385 } 803 }
386 } else { 804 } else {
387 warn "object uses attachment '$name' that is not available, postponing.\n"; 805 warn "object uses attachment '$name' that is not available, postponing.\n";
388 } 806 }
389 } 807 }
390} 808}
391 809
810cf::attachable->attach (
811 prio => -1000000,
812 on_instantiate => sub {
813 my ($obj, $data) = @_;
814
815 $data = from_json $data;
816
817 for (@$data) {
818 my ($name, $args) = @$_;
819
820 $obj->attach ($name, %{$args || {} });
821 }
822 },
823 on_reattach => \&reattach,
824 on_clone => sub {
825 my ($src, $dst) = @_;
826
827 @{$dst->registry} = @{$src->registry};
828
829 %$dst = %$src;
830
831 %{$dst->{_attachment}} = %{$src->{_attachment}}
832 if exists $src->{_attachment};
833 },
834);
835
392sub object_freezer_save { 836sub object_freezer_save {
393 my ($filename, $objs) = @_; 837 my ($filename, $rdata, $objs) = @_;
394 838
395 $filename .= ".pst"; 839 sync_job {
840 if (length $$rdata) {
841 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs;
396 843
397 if (@$objs) { 844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
398 open my $fh, ">:raw", "$filename~"; 845 chmod SAVE_MODE, $fh;
399 chmod $fh, SAVE_MODE; 846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
400 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 847 aio_fsync $fh;
401 close $fh; 848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
402 rename "$filename~", $filename; 863 aio_rename "$filename~", $filename;
864 } else {
865 warn "FATAL: $filename~: $!\n";
866 }
403 } else { 867 } else {
404 unlink $filename; 868 aio_unlink $filename;
869 aio_unlink "$filename.pst";
870 }
405 } 871 }
872}
873
874sub object_freezer_as_string {
875 my ($rdata, $objs) = @_;
876
877 use Data::Dumper;
878
879 $$rdata . Dumper $objs
406} 880}
407 881
408sub object_thawer_load { 882sub object_thawer_load {
409 my ($filename) = @_; 883 my ($filename) = @_;
410 884
411 open my $fh, "<:raw:perlio", "$filename.pst" 885 my ($data, $av);
886
887 (aio_load $filename, $data) >= 0
412 or return; 888 or return;
413 889
414 eval { local $/; (Storable::thaw <$fh>)->{objs} } 890 unless (aio_stat "$filename.pst") {
415} 891 (aio_load "$filename.pst", $av) >= 0
416 892 or return;
417attach_to_objects 893 $av = eval { (Storable::thaw $av)->{objs} };
418 prio => -1000000,
419 on_clone => sub {
420 my ($src, $dst) = @_;
421
422 @{$dst->registry} = @{$src->registry};
423
424 %$dst = %$src;
425
426 $dst->{_attachment} = [@{ $src->{_attachment} }]
427 if exists $src->{_attachment};
428 }, 894 }
429; 895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
898 return ($data, $av);
899}
430 900
431############################################################################# 901#############################################################################
432# old plug-in events 902# command handling &c
433 903
434sub inject_event { 904=item cf::register_command $name => \&callback($ob,$args);
435 my $extension = shift;
436 my $event_code = shift;
437 905
438 my $cb = $hook[$event_code]{$extension} 906Register a callback for execution when the client sends the user command
439 or return; 907$name.
440 908
441 &$cb 909=cut
442}
443
444sub inject_global_event {
445 my $event = shift;
446
447 my $cb = $hook[$event]
448 or return;
449
450 List::Util::max map &$_, values %$cb
451}
452
453sub inject_command {
454 my ($name, $obj, $params) = @_;
455
456 for my $cmd (@{ $command{$name} }) {
457 $cmd->[1]->($obj, $params);
458 }
459
460 -1
461}
462 910
463sub register_command { 911sub register_command {
464 my ($name, $time, $cb) = @_; 912 my ($name, $cb) = @_;
465 913
466 my $caller = caller; 914 my $caller = caller;
467 #warn "registering command '$name/$time' to '$caller'"; 915 #warn "registering command '$name/$time' to '$caller'";
468 916
469 push @{ $command{$name} }, [$time, $cb, $caller]; 917 push @{ $COMMAND{$name} }, [$caller, $cb];
470 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
471} 918}
919
920=item cf::register_extcmd $name => \&callback($pl,$packet);
921
922Register a callbackf ro execution when the client sends an extcmd packet.
923
924If the callback returns something, it is sent back as if reply was being
925called.
926
927=cut
472 928
473sub register_extcmd { 929sub register_extcmd {
474 my ($name, $cb) = @_; 930 my ($name, $cb) = @_;
475 931
476 my $caller = caller; 932 my $caller = caller;
477 #warn "registering extcmd '$name' to '$caller'"; 933 #warn "registering extcmd '$name' to '$caller'";
478 934
479 $extcmd{$name} = [$cb, $caller]; 935 $EXTCMD{$name} = [$cb, $caller];
480} 936}
937
938cf::player->attach (
939 on_command => sub {
940 my ($pl, $name, $params) = @_;
941
942 my $cb = $COMMAND{$name}
943 or return;
944
945 for my $cmd (@$cb) {
946 $cmd->[1]->($pl->ob, $params);
947 }
948
949 cf::override;
950 },
951 on_extcmd => sub {
952 my ($pl, $buf) = @_;
953
954 my $msg = eval { from_json $buf };
955
956 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 }
962 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 }
965
966 cf::override;
967 },
968);
481 969
482sub register { 970sub register {
483 my ($base, $pkg) = @_; 971 my ($base, $pkg) = @_;
484 972
485 #TODO 973 #TODO
504 . "#line 1 \"$path\"\n{\n" 992 . "#line 1 \"$path\"\n{\n"
505 . (do { local $/; <$fh> }) 993 . (do { local $/; <$fh> })
506 . "\n};\n1"; 994 . "\n};\n1";
507 995
508 eval $source 996 eval $source
509 or die "$path: $@"; 997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
510 999
511 push @exts, $pkg; 1000 push @exts, $pkg;
512 $ext_pkg{$base} = $pkg; 1001 $ext_pkg{$base} = $pkg;
513 1002
514# no strict 'refs'; 1003# no strict 'refs';
527# for my $idx (0 .. $#PLUGIN_EVENT) { 1016# for my $idx (0 .. $#PLUGIN_EVENT) {
528# delete $hook[$idx]{$pkg}; 1017# delete $hook[$idx]{$pkg};
529# } 1018# }
530 1019
531 # remove commands 1020 # remove commands
532 for my $name (keys %command) { 1021 for my $name (keys %COMMAND) {
533 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
534 1023
535 if (@cb) { 1024 if (@cb) {
536 $command{$name} = \@cb; 1025 $COMMAND{$name} = \@cb;
537 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
538 } else { 1026 } else {
539 delete $command{$name};
540 delete $COMMAND{"$name\000"}; 1027 delete $COMMAND{$name};
541 } 1028 }
542 } 1029 }
543 1030
544 # remove extcmds 1031 # remove extcmds
545 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
546 delete $extcmd{$name}; 1033 delete $EXTCMD{$name};
547 } 1034 }
548 1035
549 if (my $cb = $pkg->can ("unload")) { 1036 if (my $cb = $pkg->can ("unload")) {
550 eval { 1037 eval {
551 $cb->($pkg); 1038 $cb->($pkg);
555 1042
556 Symbol::delete_package $pkg; 1043 Symbol::delete_package $pkg;
557} 1044}
558 1045
559sub load_extensions { 1046sub load_extensions {
560 my $LIBDIR = maps_directory "perl";
561
562 for my $ext (<$LIBDIR/*.ext>) { 1047 for my $ext (<$LIBDIR/*.ext>) {
563 next unless -r $ext; 1048 next unless -r $ext;
564 eval { 1049 eval {
565 load_extension $ext; 1050 load_extension $ext;
566 1 1051 1
567 } or warn "$ext not loaded: $@"; 1052 } or warn "$ext not loaded: $@";
568 } 1053 }
569} 1054}
570 1055
571sub _perl_reload(&) {
572 my ($msg) = @_;
573
574 $msg->("reloading...");
575
576 eval {
577 # 1. cancel all watchers
578 $_->cancel for Event::all_watchers;
579
580 # 2. unload all extensions
581 for (@exts) {
582 $msg->("unloading <$_>");
583 unload_extension $_;
584 }
585
586 # 3. unload all modules loaded from $LIBDIR
587 while (my ($k, $v) = each %INC) {
588 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
589
590 $msg->("removing <$k>");
591 delete $INC{$k};
592
593 $k =~ s/\.pm$//;
594 $k =~ s/\//::/g;
595
596 if (my $cb = $k->can ("unload_module")) {
597 $cb->();
598 }
599
600 Symbol::delete_package $k;
601 }
602
603 # 4. get rid of safe::, as good as possible
604 Symbol::delete_package "safe::$_"
605 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
606
607 # 5. remove register_script_function callbacks
608 # TODO
609
610 # 6. unload cf.pm "a bit"
611 delete $INC{"cf.pm"};
612
613 # don't, removes xs symbols, too,
614 # and global variables created in xs
615 #Symbol::delete_package __PACKAGE__;
616
617 # 7. reload cf.pm
618 $msg->("reloading cf.pm");
619 require cf;
620 };
621 $msg->($@) if $@;
622
623 $msg->("reloaded");
624};
625
626sub perl_reload() {
627 _perl_reload {
628 warn $_[0];
629 print "$_[0]\n";
630 };
631}
632
633register_command "perl-reload", 0, sub {
634 my ($who, $arg) = @_;
635
636 if ($who->flag (FLAG_WIZ)) {
637 _perl_reload {
638 warn $_[0];
639 $who->message ($_[0]);
640 };
641 }
642};
643
644#############################################################################
645# extcmd framework, basically convert ext <msg>
646# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
647
648attach_to_players
649 on_extcmd => sub {
650 my ($pl, $buf) = @_;
651
652 my $msg = eval { from_json $buf };
653
654 if (ref $msg) {
655 if (my $cb = $extcmd{$msg->{msgtype}}) {
656 if (my %reply = $cb->[0]->($pl, $msg)) {
657 $pl->ext_reply ($msg->{msgid}, %reply);
658 }
659 }
660 } else {
661 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
662 }
663
664 cf::override;
665 },
666;
667
668############################################################################# 1056#############################################################################
669# load/save/clean perl data associated with a map 1057# load/save/clean perl data associated with a map
670 1058
671*cf::mapsupport::on_clean = sub { 1059*cf::mapsupport::on_clean = sub {
672 my ($map) = @_; 1060 my ($map) = @_;
673 1061
674 my $path = $map->tmpname; 1062 my $path = $map->tmpname;
675 defined $path or return; 1063 defined $path or return;
676 1064
677 unlink "$path.cfperl";
678 unlink "$path.pst"; 1065 unlink "$path.pst";
679}; 1066};
680 1067
681*cf::mapsupport::on_swapin =
682*cf::mapsupport::on_load = sub {
683 my ($map) = @_;
684
685 my $path = $map->tmpname;
686 $path = $map->path unless defined $path;
687
688 open my $fh, "<:raw", "$path.cfperl"
689 or return; # no perl data
690
691 my $data = Storable::thaw do { local $/; <$fh> };
692
693 $data->{version} <= 1
694 or return; # too new
695
696 $map->_set_obs ($data->{obs});
697};
698
699attach_to_maps prio => -10000, package => cf::mapsupport::; 1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
700 1069
701############################################################################# 1070#############################################################################
702# load/save perl data associated with player->ob objects 1071# load/save perl data associated with player->ob objects
703 1072
704sub all_objects(@) { 1073sub all_objects(@) {
705 @_, map all_objects ($_->inv), @_ 1074 @_, map all_objects ($_->inv), @_
706} 1075}
707 1076
708attach_to_players 1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
709 on_load => sub { 1079 on_load => sub {
710 my ($pl, $path) = @_; 1080 my ($pl, $path) = @_;
711 1081
712 for my $o (all_objects $pl->ob) { 1082 for my $o (all_objects $pl->ob) {
713 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
715 1085
716 %$o = %{ Storable::thaw pack "H*", $value }; 1086 %$o = %{ Storable::thaw pack "H*", $value };
717 } 1087 }
718 } 1088 }
719 }, 1089 },
720; 1090);
721 1091
722############################################################################# 1092#############################################################################
723# core extensions - in perl 1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
724 1101
725=item cf::player::exists $login 1102=item cf::player::exists $login
726 1103
727Returns true when the given account exists. 1104Returns true when the given account exists.
728 1105
731sub cf::player::exists($) { 1108sub cf::player::exists($) {
732 cf::player::find $_[0] 1109 cf::player::find $_[0]
733 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
734} 1111}
735 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125}
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return;
1219
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232
1233 if ($map->should_reset) {
1234 $map->reset;
1235 undef $guard;
1236 $map = find_map $path
1237 or return;
1238 }
1239
1240 $cf::MAP{$key} = $map
1241 }
1242}
1243
1244sub load {
1245 my ($self) = @_;
1246
1247 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1249
1250 return if $self->in_memory != cf::MAP_SWAPPED;
1251
1252 $self->in_memory (cf::MAP_LOADING);
1253
1254 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1)
1256 or return;
1257
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original};
1260
1261 if (my $uniq = $path->uniq_path) {
1262 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0);
1266 }
1267 }
1268
1269 # now do the right thing for maps
1270 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty;
1282 $self->activate;
1283 }
1284
1285 $self->in_memory (cf::MAP_IN_MEMORY);
1286}
1287
1288sub load_map_sync {
1289 my ($path, $origin) = @_;
1290
1291 #warn "load_map_sync<$path, $origin>\n";#d#
1292
1293 cf::sync_job {
1294 my $map = cf::map::find_map $path, $origin
1295 or return;
1296 $map->load;
1297 $map
1298 }
1299}
1300
1301sub save {
1302 my ($self) = @_;
1303
1304 $self->{last_save} = $cf::RUNTIME;
1305
1306 return unless $self->dirty;
1307
1308 my $save = $self->{path}->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1310
1311 $self->{load_path} = $save;
1312
1313 return if $self->{deny_save};
1314
1315 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES);
1318 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 }
1321}
1322
1323sub swap_out {
1324 my ($self) = @_;
1325
1326 # save first because save cedes
1327 $self->save;
1328
1329 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save};
1332
1333 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335}
1336
1337sub reset_at {
1338 my ($self) = @_;
1339
1340 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset};
1343
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346
1347 $time + $to
1348}
1349
1350sub should_reset {
1351 my ($self) = @_;
1352
1353 $self->reset_at <= $cf::RUNTIME
1354}
1355
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset {
1378 my ($self) = @_;
1379
1380 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382
1383 warn "resetting map ", $self->path;#d#
1384
1385 delete $cf::MAP{$self->path};
1386
1387 $_->clear_links_to ($self) for values %cf::MAP;
1388
1389 $self->unlink_save;
1390 $self->destroy;
1391}
1392
1393my $nuke_counter = "aaaa";
1394
1395sub nuke {
1396 my ($self) = @_;
1397
1398 $self->{deny_save} = 1;
1399 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++));
1401 $self->reset; # polite request, might not happen
1402}
1403
1404sub customise_for {
1405 my ($map, $ob) = @_;
1406
1407 if ($map->per_player) {
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1409 }
1410
1411 $map
1412}
1413
1414sub emergency_save {
1415 local $cf::FREEZE = 1;
1416
1417 warn "enter emergency map save\n";
1418
1419 cf::sync_job {
1420 warn "begin emergency map save\n";
1421 $_->save for values %cf::MAP;
1422 };
1423
1424 warn "end emergency map save\n";
1425}
1426
1427package cf;
1428
1429=back
1430
1431
1432=head3 cf::object::player
1433
1434=over 4
1435
736=item $player->reply ($npc, $msg[, $flags]) 1436=item $player_object->reply ($npc, $msg[, $flags])
737 1437
738Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
739can be C<undef>. Does the right thing when the player is currently in a 1439can be C<undef>. Does the right thing when the player is currently in a
740dialogue with the given NPC character. 1440dialogue with the given NPC character.
741 1441
742=cut 1442=cut
743 1443
744# rough implementation of a future "reply" method that works 1444# rough implementation of a future "reply" method that works
745# with dialog boxes. 1445# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method
746sub cf::object::player::reply($$$;$) { 1447sub cf::object::player::reply($$$;$) {
747 my ($self, $npc, $msg, $flags) = @_; 1448 my ($self, $npc, $msg, $flags) = @_;
748 1449
749 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
750 1451
754 $msg = $npc->name . " says: $msg" if $npc; 1455 $msg = $npc->name . " says: $msg" if $npc;
755 $self->message ($msg, $flags); 1456 $self->message ($msg, $flags);
756 } 1457 }
757} 1458}
758 1459
759=item $player->ext_reply ($msgid, $msgtype, %msg) 1460=item $player_object->may ("access")
760 1461
761Sends an ext reply to the player. 1462Returns wether the given player is authorized to access resource "access"
1463(e.g. "command_wizcast").
762 1464
763=cut 1465=cut
764 1466
765sub cf::player::ext_reply($$$%) { 1467sub cf::object::player::may {
1468 my ($self, $access) = @_;
1469
1470 $self->flag (cf::FLAG_WIZ) ||
1471 (ref $cf::CFG{"may_$access"}
1472 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1473 : $cf::CFG{"may_$access"})
1474}
1475
1476=item $player_object->enter_link
1477
1478Freezes the player and moves him/her to a special map (C<{link}>).
1479
1480The player should be reaosnably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though.
1482
1483=item $player_object->leave_link ($map, $x, $y)
1484
1485Moves the player out of the specila link map onto the given map. If the
1486map is not valid (or omitted), the player will be moved back to the
1487location he/she was before the call to C<enter_link>, or, if that fails,
1488to the emergency map position.
1489
1490Might block.
1491
1492=cut
1493
1494sub cf::object::player::enter_link {
1495 my ($self) = @_;
1496
1497 $self->deactivate_recursive;
1498
1499 return if $self->map == $LINK_MAP;
1500
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map;
1503
1504 $self->enter_map ($LINK_MAP, 20, 20);
1505}
1506
1507sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_;
1509
1510 my $link_pos = delete $self->{_link_pos};
1511
1512 unless ($map) {
1513 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map;
1516
1517 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map
1520 or die "FATAL: cannot load emergency map\n";
1521 }
1522 }
1523
1524 ($x, $y) = (-1, -1)
1525 unless (defined $x) && (defined $y);
1526
1527 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0;
1530
1531 $map->load;
1532
1533 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y);
1535}
1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut
1568
1569sub cf::object::player::goto_map {
1570 my ($self, $path, $x, $y) = @_;
1571
1572 $self->enter_link;
1573
1574 (cf::async {
1575 $path = new cf::path $path;
1576
1577 my $map = cf::map::find_map $path->as_string;
1578 $map = $map->customise_for ($self) if $map;
1579
1580# warn "entering ", $map->path, " at ($x, $y)\n"
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584
1585 $self->leave_link ($map, $x, $y);
1586 })->prio (1);
1587}
1588
1589=item $player_object->enter_exit ($exit_object)
1590
1591=cut
1592
1593sub parse_random_map_params {
1594 my ($spec) = @_;
1595
1596 my $rmp = { # defaults
1597 xsize => 10,
1598 ysize => 10,
1599 };
1600
1601 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2;
1603
1604 $rmp->{lc $k} = $v if (length $k) && (length $v);
1605 }
1606
1607 $rmp
1608}
1609
1610sub prepare_random_map {
1611 my ($exit) = @_;
1612
1613 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object
1616
1617 my $rmp = parse_random_map_params $exit->msg;
1618
1619 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name;
1621 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y;
1624 }
1625
1626 $rmp->{random_seed} ||= $exit->random_seed;
1627
1628 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data;
1630
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0;
1633
1634 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef);
1636 }
1637}
1638
1639sub cf::object::player::enter_exit {
766 my ($self, $id, %msg) = @_; 1640 my ($self, $exit) = @_;
767 1641
768 $msg{msgid} = $id; 1642 return unless $self->type == cf::PLAYER;
769 1643
770 $self->send ("ext " . to_json \%msg); 1644 $self->enter_link;
771}
772 1645
773############################################################################# 1646 (cf::async {
774# map scripting support 1647 unless (eval {
1648 prepare_random_map $exit
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653
1654 1;
1655 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master",
1659 cf::NDI_UNIQUE | cf::NDI_RED);
1660
1661 warn "ERROR in enter_exit: $@";
1662 $self->leave_link;
1663 }
1664 })->prio (1);
1665}
1666
1667=head3 cf::client
1668
1669=over 4
1670
1671=item $client->send_drawinfo ($text, $flags)
1672
1673Sends a drawinfo packet to the client. Circumvents output buffering so
1674should not be used under normal circumstances.
1675
1676=cut
1677
1678sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_;
1680
1681 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1683}
1684
1685
1686=item $success = $client->query ($flags, "text", \&cb)
1687
1688Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691
1692Queries can fail, so check the return code. Or don't, as queries will become
1693reliable at some point in the future.
1694
1695=cut
1696
1697sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_;
1699
1700 return unless $self->state == ST_PLAYING
1701 || $self->state == ST_SETUP
1702 || $self->state == ST_CUSTOM;
1703
1704 $self->state (ST_CUSTOM);
1705
1706 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708
1709 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1;
1711}
1712
1713cf::client->attach (
1714 on_reply => sub {
1715 my ($ns, $msg) = @_;
1716
1717 # this weird shuffling is so that direct followup queries
1718 # get handled first
1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721
1722 (shift @$queue)->[1]->($msg);
1723
1724 push @{ $ns->{query_queue} }, @$queue;
1725
1726 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) {
1728 $ns->send_packet ($ns->{query_queue}[0][0]);
1729 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 }
1732 }
1733 },
1734);
1735
1736=item $client->coro (\&cb)
1737
1738Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection).
1741
1742=cut
1743
1744sub cf::client::coro {
1745 my ($self, $cb) = @_;
1746
1747 my $coro = &cf::async ($cb);
1748
1749 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0};
1751 });
1752
1753 $self->{_coro}{$coro+0} = $coro;
1754
1755 $coro
1756}
1757
1758cf::client->attach (
1759 on_destroy => sub {
1760 my ($ns) = @_;
1761
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 },
1764);
1765
1766=back
1767
1768
1769=head2 SAFE SCRIPTING
1770
1771Functions that provide a safe environment to compile and execute
1772snippets of perl code without them endangering the safety of the server
1773itself. Looping constructs, I/O operators and other built-in functionality
1774is not available in the safe scripting environment, and the number of
1775functions and methods that can be called is greatly reduced.
1776
1777=cut
775 1778
776our $safe = new Safe "safe"; 1779our $safe = new Safe "safe";
777our $safe_hole = new Safe::Hole; 1780our $safe_hole = new Safe::Hole;
778 1781
779$SIG{FPE} = 'IGNORE'; 1782$SIG{FPE} = 'IGNORE';
780 1783
781$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
782 1785
783# here we export the classes and methods available to script code 1786# here we export the classes and methods available to script code
784 1787
1788=pod
1789
1790The following fucntions and emthods are available within a safe environment:
1791
1792 cf::object contr pay_amount pay_player map
1793 cf::object::player player
1794 cf::player peaceful
1795 cf::map trigger
1796
1797=cut
1798
785for ( 1799for (
786 ["cf::object" => qw(contr pay_amount pay_player)], 1800 ["cf::object" => qw(contr pay_amount pay_player map)],
787 ["cf::object::player" => qw(player)], 1801 ["cf::object::player" => qw(player)],
788 ["cf::player" => qw(peaceful)], 1802 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)],
789) { 1804) {
790 no strict 'refs'; 1805 no strict 'refs';
791 my ($pkg, @funs) = @$_; 1806 my ($pkg, @funs) = @$_;
792 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
793 for @funs; 1808 for @funs;
794} 1809}
1810
1811=over 4
1812
1813=item @retval = safe_eval $code, [var => value, ...]
1814
1815Compiled and executes the given perl code snippet. additional var/value
1816pairs result in temporary local (my) scalar variables of the given name
1817that are available in the code snippet. Example:
1818
1819 my $five = safe_eval '$first + $second', first => 1, second => 4;
1820
1821=cut
795 1822
796sub safe_eval($;@) { 1823sub safe_eval($;@) {
797 my ($code, %vars) = @_; 1824 my ($code, %vars) = @_;
798 1825
799 my $qcode = $code; 1826 my $qcode = $code;
822 } 1849 }
823 1850
824 wantarray ? @res : $res[0] 1851 wantarray ? @res : $res[0]
825} 1852}
826 1853
1854=item cf::register_script_function $function => $cb
1855
1856Register a function that can be called from within map/npc scripts. The
1857function should be reasonably secure and should be put into a package name
1858like the extension.
1859
1860Example: register a function that gets called whenever a map script calls
1861C<rent::overview>, as used by the C<rent> extension.
1862
1863 cf::register_script_function "rent::overview" => sub {
1864 ...
1865 };
1866
1867=cut
1868
827sub register_script_function { 1869sub register_script_function {
828 my ($fun, $cb) = @_; 1870 my ($fun, $cb) = @_;
829 1871
830 no strict 'refs'; 1872 no strict 'refs';
831 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1873 *{"safe::$fun"} = $safe_hole->wrap ($cb);
832} 1874}
833 1875
1876=back
1877
1878=cut
1879
1880#############################################################################
1881
1882=head2 EXTENSION DATABASE SUPPORT
1883
1884Crossfire maintains a very simple database for extension use. It can
1885currently store anything that can be serialised using Storable, which
1886excludes objects.
1887
1888The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique.
1890
1891=over 4
1892
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key
1900
1901Returns a single value from the database
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 },
1980 );
1981}
1982
834############################################################################# 1983#############################################################################
835# the server's main() 1984# the server's main()
836 1985
1986sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return;
1989
1990 local $/;
1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
2002}
2003
837sub main { 2004sub main {
2005 # we must not ever block the main coroutine
2006 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event;
2010 })->();
2011 };
2012
2013 cfg_load;
2014 db_load;
2015 load_extensions;
838 Event::loop; 2016 Event::loop;
839} 2017}
840 2018
841############################################################################# 2019#############################################################################
842# initialisation 2020# initialisation
843 2021
2022sub reload() {
2023 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n";
2026 return;
2027 }
2028
2029 warn "reloading...";
2030
2031 local $FREEZE = 1;
2032 cf::emergency_save;
2033
2034 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
2037 # cancel all watchers
2038 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 }
2065
2066 Symbol::delete_package $k;
2067 }
2068
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible
2074 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"};
2082
2083 # don't, removes xs symbols, too,
2084 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__;
2086
2087 # reload cf.pm
2088 warn "reloading cf.pm";
2089 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091
2092 # load config and database again
2093 cf::cfg_load;
2094 cf::db_load;
2095
2096 # load extensions
2097 warn "load extensions";
2098 cf::load_extensions;
2099
2100 # reattach attachments to objects
2101 warn "reattach";
2102 _global_reattach;
2103 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
844register "<global>", __PACKAGE__; 2157register "<global>", __PACKAGE__;
845 2158
2159register_command "reload" => sub {
2160 my ($who, $arg) = @_;
2161
2162 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload.");
2166 }
2167};
2168
846unshift @INC, $LIBDIR; 2169unshift @INC, $LIBDIR;
847 2170
848load_extensions;
849
850$TICK_WATCHER = Event->timer ( 2171$TICK_WATCHER = Event->timer (
2172 reentrant => 0,
851 prio => 1, 2173 prio => 0,
852 at => $NEXT_TICK || 1, 2174 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL,
853 cb => sub { 2176 cb => sub {
2177 unless ($FREEZE) {
854 cf::server_tick; # one server iteration 2178 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
855 2181
856 my $NOW = Event::time;
857 $NEXT_TICK += $TICK; 2182 $NEXT_TICK += $TICK;
858 2183
859 # if we are delayed by four ticks, skip them all 2184 # if we are delayed by four ticks or more, skip them all
860 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
861 2186
862 $TICK_WATCHER->at ($NEXT_TICK); 2187 $TICK_WATCHER->at ($NEXT_TICK);
863 $TICK_WATCHER->start; 2188 $TICK_WATCHER->start;
864 }, 2189 },
865); 2190);
866 2191
867_reload_2; 2192IO::AIO::max_poll_time $TICK * 0.2;
2193
2194Event->io (
2195 fd => IO::AIO::poll_fileno,
2196 poll => 'r',
2197 prio => 5,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 },
2212);
2213
2214END { cf::emergency_save }
868 2215
8691 22161
870 2217

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