ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.188 by root, Sat Jan 20 23:30:16 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
118 utf8::encode $msg; 135 utf8::encode $msg;
119 136
120 $msg .= "\n" 137 $msg .= "\n"
121 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
122 139
123 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
124 }; 141 };
125} 142}
126 143
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
180sub to_json($) { 214sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
183} 217}
184 218
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 219=item cf::lock_wait $string
208 220
209Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
210 222
211=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
212 224
213Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
216returned. 228returned.
217 229
218Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
220 232
221=cut 233=cut
222 234
223our %LOCK; 235our %LOCK;
224 236
238 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
239 lock_wait $key; 251 lock_wait $key;
240 252
241 $LOCK{$key} = []; 253 $LOCK{$key} = [];
242 254
243 cf::guard { 255 Coro::guard {
244 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
246 } 258 }
247} 259}
248 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
249=item cf::async { BLOCK } 273=item cf::async { BLOCK }
250 274
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
253 278
254=cut 279=cut
255 280
256sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 282
265=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
266 284
267The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
284 302
285 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 304 # (but this is cancel-safe)
287 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
288 306
289 my $busy = 1; 307 my $busy = 1;
290 my @res; 308 my @res;
291 309
292 (Coro::async { 310 (async {
293 @res = eval { $job->() }; 311 @res = eval { $job->() };
294 warn $@ if $@; 312 warn $@ if $@;
295 undef $busy; 313 undef $busy;
296 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
297 315
298 while ($busy) { 316 while ($busy) {
299 Coro::cede_notself; 317 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 318 }
302 319
303 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
304 } else { 321 } else {
305 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
306 323
307 $job->() 324 $job->()
308 } 325 }
309} 326}
310 327
311=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
312 329
313Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 331extension calling this is being unloaded.
315 332
316=cut 333=cut
317 334
318sub coro(&) { 335sub async_ext(&) {
319 my $cb = shift; 336 my $cb = shift;
320 337
321 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
322 339
323 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
325 }); 342 });
326 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
333 350
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 352 or return;
336 353
354 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 359 and return;
340 360
341 aio_fsync $fh 361 aio_fsync $fh
342 and return; 362 and return;
351} 371}
352 372
353=back 373=back
354 374
355=cut 375=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 376
477############################################################################# 377#############################################################################
478 378
479=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
480 380
606our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 507our @CB_MAP = ();
608 508
609my %attachment; 509my %attachment;
610 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
611sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
613 519
614 use sort 'stable'; 520 use sort 'stable';
615 521
786# object support 692# object support
787 693
788sub reattach { 694sub reattach {
789 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 699
792 my $registry = $obj->registry; 700 my $registry = $obj->registry;
793 701
794 @$registry = (); 702 @$registry = ();
795 703
927=cut 835=cut
928 836
929sub register_extcmd { 837sub register_extcmd {
930 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
931 839
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
936} 841}
937 842
938cf::player->attach ( 843cf::player->attach (
939 on_command => sub { 844 on_command => sub {
940 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
953 858
954 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
955 860
956 if (ref $msg) { 861 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 865 }
961 } 866 }
962 } else { 867 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 870
966 cf::override; 871 cf::override;
967 }, 872 },
968); 873);
969 874
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 875sub load_extension {
977 my ($path) = @_; 876 my ($path) = @_;
978 877
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 879 my $base = $1;
981 my $pkg = $1; 880 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
984 883
985 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
986 885
987 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 887 or die "$path: $!";
989 888
990 my $source = 889 my $source =
991 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
994 . "\n};\n1"; 893 . "\n};\n1";
995 894
996 eval $source 895 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 897 : "extension disabled.\n";
999 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 899 warn $@;
1001 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1002 901 exit 1;
1003# no strict 'refs'; 902 }
1004# @{"$pkg\::ISA"} = ext::; 903 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 904 }
1019 905
1020 # remove commands 906 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 907}
1045 908
1046sub load_extensions { 909sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 911 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1053 } 916 }
1054} 917}
1055 918
1056############################################################################# 919#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 920
1094=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1095 922
1096Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1097 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1098=head3 cf::player 931=head3 cf::player
1099 932
1100=over 4 933=over 4
1101 934
1102=item cf::player::exists $login 935=item cf::player::find $login
1103 936
1104Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1105 938
1106=cut 939=cut
1107 940
1108sub cf::player::exists($) { 941sub playerdir($) {
1109 cf::player::find $_[0] 942 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1111} 1088}
1112 1089
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1091
1115Sends an ext reply to the player. 1092Sends an ext reply to the player.
1116 1093
1117=cut 1094=cut
1118 1095
1119sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1121 1098
1122 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1123 1100
1124 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1125} 1102}
1103
1104package cf;
1126 1105
1127=back 1106=back
1128 1107
1129 1108
1130=head3 cf::map 1109=head3 cf::map
1136package cf::map; 1115package cf::map;
1137 1116
1138use Fcntl; 1117use Fcntl;
1139use Coro::AIO; 1118use Coro::AIO;
1140 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1141our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1143 1126
1144sub generate_random_map { 1127sub generate_random_map {
1145 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1130 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1268}
1162 1269
1163# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1164# all maps in C++... 1271# all maps in C++...
1165sub change_all_map_light { 1272sub change_all_map_light {
1167 1274
1168 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1170} 1277}
1171 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1172sub try_load_header($) { 1287sub load_header_from($) {
1173 my ($path) = @_; 1288 my ($self, $path) = @_;
1174 1289
1175 utf8::encode $path; 1290 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1177 or return; 1292 or return;
1178 1293
1179 my $map = cf::map::new 1294 $self->_load_header ($path)
1180 or return; 1295 or return;
1181 1296
1182 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1183 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1184 1343
1185 $map->{load_path} = $path; 1344 1
1186
1187 $map
1188} 1345}
1189 1346
1190sub find_map; 1347sub find;
1191sub find_map { 1348sub find {
1192 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1193 1350
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1352
1199 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1200 1354
1201 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1203 1357 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1358 or return;
1221 1359
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1234 1361
1362 $map->load_header
1363 or return;
1364
1235 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1368 $map->reset;
1237 undef $guard; 1369 undef $guard;
1238 $map = find_map $path 1370 $map = find $path
1239 or return; 1371 or return;
1240 } 1372 }
1241 1373
1242 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1243 } 1375 }
1244} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1245 1380
1246sub load { 1381sub load {
1247 my ($self) = @_; 1382 my ($self) = @_;
1248 1383
1249 my $path = $self->{path}; 1384 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1251 1386
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1388
1254 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1255 1390
1256 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1257 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1396 or return;
1259 1397
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1262 1400
1263 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1402 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1404 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1268 } 1406 }
1269 } 1407 }
1408
1409 Coro::cede;
1270 1410
1271 # now do the right thing for maps 1411 # now do the right thing for maps
1272 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1273 1413
1274 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1415 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1281 $self->set_darkness_map; 1419 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1284 $self->activate; 1423 $self->activate;
1285 } 1424 }
1286 1425
1426 $self->post_load;
1427
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1429}
1289 1430
1290sub load_map_sync { 1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1291 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1292 1466
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1467 cf::sync_job { find $path, $origin }
1468}
1294 1469
1295 cf::sync_job { 1470sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1471 my ($map) = @_;
1297 or return; 1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1298 $map->load; 1494 $map->load;
1299 $map 1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1300 } 1500 };
1501
1502 ()
1301} 1503}
1302 1504
1303sub save { 1505sub save {
1304 my ($self) = @_; 1506 my ($self) = @_;
1305 1507
1508 my $lock = cf::lock_acquire "map_data:" . $self->path;
1509
1306 $self->{last_save} = $cf::RUNTIME; 1510 $self->{last_save} = $cf::RUNTIME;
1307 1511
1308 return unless $self->dirty; 1512 return unless $self->dirty;
1309 1513
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1514 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1515 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1516
1313 $self->{load_path} = $save; 1517 $self->{load_path} = $save;
1314 1518
1315 return if $self->{deny_save}; 1519 return if $self->{deny_save};
1316 1520
1317 local $self->{last_access} = $self->last_access;#d# 1521 local $self->{last_access} = $self->last_access;#d#
1318 1522
1523 cf::async {
1524 $_->contr->save for $self->players;
1525 };
1526
1319 if ($uniq) { 1527 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1528 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1529 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1530 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1531 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1532 }
1325} 1533}
1326 1534
1327sub swap_out { 1535sub swap_out {
1328 my ($self) = @_; 1536 my ($self) = @_;
1329 1537
1330 # save first because save cedes 1538 # save first because save cedes
1331 $self->save; 1539 $self->save;
1540
1541 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1542
1333 return if $self->players; 1543 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1544 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1545 return if $self->{deny_save};
1336 1546
1340 1550
1341sub reset_at { 1551sub reset_at {
1342 my ($self) = @_; 1552 my ($self) = @_;
1343 1553
1344 # TODO: safety, remove and allow resettable per-player maps 1554 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1555 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1556 return 1e99 if $self->{deny_reset};
1347 1557
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1558 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1559 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1560
1355 my ($self) = @_; 1565 my ($self) = @_;
1356 1566
1357 $self->reset_at <= $cf::RUNTIME 1567 $self->reset_at <= $cf::RUNTIME
1358} 1568}
1359 1569
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1570sub reset {
1382 my ($self) = @_; 1571 my ($self) = @_;
1383 1572
1573 my $lock = cf::lock_acquire "map_data:$self->{path}";
1574
1384 return if $self->players; 1575 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1576 return if $self->isa ("ext::map_per_player");#d#
1386 1577
1387 warn "resetting map ", $self->path;#d# 1578 warn "resetting map ", $self->path;#d#
1388 1579
1389 delete $cf::MAP{$self->path}; 1580 delete $cf::MAP{$self->path};
1581
1582 $self->in_memory (cf::MAP_SWAPPED);
1583 $self->clear;
1390 1584
1391 $_->clear_links_to ($self) for values %cf::MAP; 1585 $_->clear_links_to ($self) for values %cf::MAP;
1392 1586
1393 $self->unlink_save; 1587 $self->unlink_save;
1394 $self->destroy; 1588 $self->destroy;
1397my $nuke_counter = "aaaa"; 1591my $nuke_counter = "aaaa";
1398 1592
1399sub nuke { 1593sub nuke {
1400 my ($self) = @_; 1594 my ($self) = @_;
1401 1595
1596 delete $cf::MAP{$self->path};
1597
1598 $self->unlink_save;
1599
1600 bless $self, "cf::map";
1601 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1602 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1603 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1604 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1605
1606 $cf::MAP{$self->path} = $self;
1607
1405 $self->reset; # polite request, might not happen 1608 $self->reset; # polite request, might not happen
1406} 1609}
1407 1610
1408sub customise_for { 1611=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1612
1411 if ($map->per_player) { 1613Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1614instantiated unique items. May block.
1413 }
1414 1615
1415 $map 1616=cut
1416}
1417 1617
1418sub emergency_save { 1618sub unique_maps() {
1419 local $cf::FREEZE = 1; 1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1420 1621
1421 warn "enter emergency map save\n"; 1622 my @paths;
1422 1623
1423 cf::sync_job { 1624 for (@$files) {
1424 warn "begin emergency map save\n"; 1625 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 s/\.map$//;
1630 push @paths, $_;
1426 }; 1631 }
1427 1632
1428 warn "end emergency map save\n"; 1633 \@paths
1429} 1634}
1430 1635
1431package cf; 1636package cf;
1432 1637
1433=back 1638=back
1434 1639
1640=head3 cf::object
1641
1642=cut
1643
1644package cf::object;
1645
1646=over 4
1647
1648=item $ob->inv_recursive
1649
1650Returns the inventory of the object _and_ their inventories, recursively.
1651
1652=cut
1653
1654sub inv_recursive_;
1655sub inv_recursive_ {
1656 map { $_, inv_recursive_ $_->inv } @_
1657}
1658
1659sub inv_recursive {
1660 inv_recursive_ inv $_[0]
1661}
1662
1663package cf;
1664
1665=back
1435 1666
1436=head3 cf::object::player 1667=head3 cf::object::player
1437 1668
1438=over 4 1669=over 4
1439 1670
1479 1710
1480=item $player_object->enter_link 1711=item $player_object->enter_link
1481 1712
1482Freezes the player and moves him/her to a special map (C<{link}>). 1713Freezes the player and moves him/her to a special map (C<{link}>).
1483 1714
1484The player should be reaosnably safe there for short amounts of time. You 1715The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1716I<MUST> call C<leave_link> as soon as possible, though.
1486 1717
1718Will never block.
1719
1487=item $player_object->leave_link ($map, $x, $y) 1720=item $player_object->leave_link ($map, $x, $y)
1488 1721
1489Moves the player out of the specila link map onto the given map. If the 1722Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1723map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1724to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1725fails, to the emergency map position.
1493 1726
1494Might block. 1727Might block.
1495 1728
1496=cut 1729=cut
1730
1731sub link_map {
1732 unless ($LINK_MAP) {
1733 $LINK_MAP = cf::map::find "{link}"
1734 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1735 $LINK_MAP->load;
1736 }
1737
1738 $LINK_MAP
1739}
1497 1740
1498sub cf::object::player::enter_link { 1741sub cf::object::player::enter_link {
1499 my ($self) = @_; 1742 my ($self) = @_;
1500 1743
1501 $self->deactivate_recursive; 1744 $self->deactivate_recursive;
1502 1745
1503 return if $self->map == $LINK_MAP; 1746 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1747
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1748 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1749 if $self->map;
1507 1750
1508 $self->enter_map ($LINK_MAP, 20, 20); 1751 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1509} 1752}
1510 1753
1511sub cf::object::player::leave_link { 1754sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1755 my ($self, $map, $x, $y) = @_;
1513 1756
1514 my $link_pos = delete $self->{_link_pos}; 1757 my $link_pos = delete $self->{_link_pos};
1515 1758
1516 unless ($map) { 1759 unless ($map) {
1517 # restore original map position 1760 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1761 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1762 $map = cf::map::find $map;
1520 1763
1521 unless ($map) { 1764 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1765 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1766 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1767 or die "FATAL: cannot load emergency map\n";
1525 } 1768 }
1526 } 1769 }
1527 1770
1528 ($x, $y) = (-1, -1) 1771 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1774 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1775 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1776 if $x <=0 && $y <= 0;
1534 1777
1535 $map->load; 1778 $map->load;
1779 $map->load_diag;
1536 1780
1781 return unless $self->contr->active;
1537 $self->activate_recursive; 1782 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y); 1783 $self->enter_map ($map, $x, $y);
1539} 1784}
1540 1785
1541cf::player->attach ( 1786cf::player->attach (
1554 1799
1555 # try to abort aborted map switching on player login :) 1800 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1801 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1802 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1803 $pl->ob->enter_link;
1559 cf::async { 1804 (async {
1560 # we need this sleep as the login has a concurrent enter_exit running 1805 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1806 # and this sleep increases chances of the player not ending up in scorn
1807 $pl->ob->reply (undef,
1808 "There was an internal problem at your last logout, "
1809 . "the server will try to bring you to your intended destination in a second.",
1810 cf::NDI_RED);
1562 Coro::Timer::sleep 1; 1811 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1812 $pl->ob->leave_link;
1564 }; 1813 })->prio (2);
1565 } 1814 }
1566 }, 1815 },
1567); 1816);
1568 1817
1569=item $player_object->goto_map ($path, $x, $y) 1818=item $player_object->goto ($path, $x, $y)
1570 1819
1571=cut 1820=cut
1572 1821
1573sub cf::object::player::goto_map { 1822sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1823 my ($self, $path, $x, $y) = @_;
1575 1824
1576 $self->enter_link; 1825 $self->enter_link;
1577 1826
1578 (cf::async { 1827 (async {
1579 $path = new cf::path $path;
1580
1581 my $map = cf::map::find_map $path->as_string; 1828 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1829 $map = $map->customise_for ($self) if $map;
1583 1830
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1831# warn "entering ", $map->path, " at ($x, $y)\n"
1585# if $map; 1832# if $map;
1586 1833
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1834 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1835
1589 $self->leave_link ($map, $x, $y); 1836 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1837 })->prio (1);
1591} 1838}
1592 1839
1596 1843
1597sub parse_random_map_params { 1844sub parse_random_map_params {
1598 my ($spec) = @_; 1845 my ($spec) = @_;
1599 1846
1600 my $rmp = { # defaults 1847 my $rmp = { # defaults
1601 xsize => 10, 1848 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1849 ysize => (cf::rndm 15, 40),
1850 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1851 #layout => string,
1603 }; 1852 };
1604 1853
1605 for (split /\n/, $spec) { 1854 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1855 my ($k, $v) = split /\s+/, $_, 2;
1607 1856
1611 $rmp 1860 $rmp
1612} 1861}
1613 1862
1614sub prepare_random_map { 1863sub prepare_random_map {
1615 my ($exit) = @_; 1864 my ($exit) = @_;
1865
1866 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1867
1617 # all this does is basically replace the /! path by 1868 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1869 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1870 # that depends on the exit object
1620 1871
1629 1880
1630 $rmp->{random_seed} ||= $exit->random_seed; 1881 $rmp->{random_seed} ||= $exit->random_seed;
1631 1882
1632 my $data = cf::to_json $rmp; 1883 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1884 my $md5 = Digest::MD5::md5_hex $data;
1885 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1886
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1887 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1888 aio_write $fh, 0, (length $data), $data, 0;
1889 undef $fh;
1890 aio_rename "$meta~", $meta;
1637 1891
1638 $exit->slaying ("?random/$md5"); 1892 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1893 $exit->msg (undef);
1640 } 1894 }
1641} 1895}
1645 1899
1646 return unless $self->type == cf::PLAYER; 1900 return unless $self->type == cf::PLAYER;
1647 1901
1648 $self->enter_link; 1902 $self->enter_link;
1649 1903
1650 (cf::async { 1904 (async {
1905 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1906 unless (eval {
1652 prepare_random_map $exit 1907 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 1908 if $exit->slaying eq "/!";
1654 1909
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1910 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1911 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1912
1658 1; 1913 1;
1659 }) { 1914 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1915 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1916 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1917 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1918 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1919
1665 warn "ERROR in enter_exit: $@"; 1920 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1921 $self->leave_link;
1667 } 1922 }
1735 } 1990 }
1736 } 1991 }
1737 }, 1992 },
1738); 1993);
1739 1994
1740=item $client->coro (\&cb) 1995=item $client->async (\&cb)
1741 1996
1742Create a new coroutine, running the specified callback. The coroutine will 1997Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 1998be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 1999or loss of connection).
1745 2000
1746=cut 2001=cut
1747 2002
1748sub cf::client::coro { 2003sub cf::client::async {
1749 my ($self, $cb) = @_; 2004 my ($self, $cb) = @_;
1750 2005
1751 my $coro = &cf::async ($cb); 2006 my $coro = &Coro::async ($cb);
1752 2007
1753 $coro->on_destroy (sub { 2008 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2009 delete $self->{_coro}{$coro+0};
1755 }); 2010 });
1756 2011
1950 sub db_sync() { 2205 sub db_sync() {
1951 db_save if $dirty; 2206 db_save if $dirty;
1952 undef $dirty; 2207 undef $dirty;
1953 } 2208 }
1954 2209
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2210 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync; 2211 db_sync;
1957 }); 2212 });
1958 2213
1959 sub db_dirty() { 2214 sub db_dirty() {
1960 $dirty = 1; 2215 $dirty = 1;
1994 local $/; 2249 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2250 *CFG = YAML::Syck::Load <$fh>;
1996 2251
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2252 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2253
2254 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2255 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2256
1999 if (exists $CFG{mlockall}) { 2257 if (exists $CFG{mlockall}) {
2000 eval { 2258 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2259 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2260 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2261 };
2004 warn $@ if $@; 2262 warn $@ if $@;
2005 } 2263 }
2006} 2264}
2007 2265
2008sub main { 2266sub main {
2009 # we must not ever block the main coroutine 2267 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2268 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2269 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2270 (async {
2013 Event::one_event; 2271 Event::one_event;
2014 })->(); 2272 })->prio (Coro::PRIO_MAX);
2015 }; 2273 };
2016 2274
2017 cfg_load; 2275 cfg_load;
2018 db_load; 2276 db_load;
2019 load_extensions; 2277 load_extensions;
2278
2279 $TICK_WATCHER->start;
2020 Event::loop; 2280 Event::loop;
2021} 2281}
2022 2282
2023############################################################################# 2283#############################################################################
2024# initialisation 2284# initialisation and cleanup
2285
2286# install some emergency cleanup handlers
2287BEGIN {
2288 for my $signal (qw(INT HUP TERM)) {
2289 Event->signal (
2290 data => WF_AUTOCANCEL,
2291 signal => $signal,
2292 cb => sub {
2293 cf::cleanup "SIG$signal";
2294 },
2295 );
2296 }
2297}
2298
2299sub emergency_save() {
2300 my $freeze_guard = cf::freeze_mainloop;
2301
2302 warn "enter emergency perl save\n";
2303
2304 cf::sync_job {
2305 # use a peculiar iteration method to avoid tripping on perl
2306 # refcount bugs in for. also avoids problems with players
2307 # and maps saved/destroyed asynchronously.
2308 warn "begin emergency player save\n";
2309 for my $login (keys %cf::PLAYER) {
2310 my $pl = $cf::PLAYER{$login} or next;
2311 $pl->valid or next;
2312 $pl->save;
2313 }
2314 warn "end emergency player save\n";
2315
2316 warn "begin emergency map save\n";
2317 for my $path (keys %cf::MAP) {
2318 my $map = $cf::MAP{$path} or next;
2319 $map->valid or next;
2320 $map->save;
2321 }
2322 warn "end emergency map save\n";
2323 };
2324
2325 warn "leave emergency perl save\n";
2326}
2025 2327
2026sub reload() { 2328sub reload() {
2027 # can/must only be called in main 2329 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2330 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2331 warn "can only reload from main coroutine";
2030 return; 2332 return;
2031 } 2333 }
2032 2334
2033 warn "reloading..."; 2335 warn "reloading...";
2034 2336
2035 local $FREEZE = 1; 2337 warn "cancelling server ticker";
2338 $TICK_WATCHER->cancel;
2339
2036 cf::emergency_save; 2340 cf::emergency_save;
2037 2341
2038 eval { 2342 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved 2343 # if anything goes wrong in here, we should simply crash as we already saved
2040 2344
2041 # cancel all watchers 2345 warn "syncing database to disk";
2346 cf::db_sync;
2347
2348 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2349 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2350 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2351 }
2045 2352
2353 warn "flushing outstanding aio requests";
2354 for (;;) {
2355 IO::AIO::flush;
2356 Coro::cede;
2357 last unless IO::AIO::nreqs;
2358 warn "iterate...";
2359 }
2360
2046 # cancel all extension coros 2361 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2362 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2363 %EXT_CORO = ();
2049 2364
2050 # unload all extensions 2365 warn "removing commands";
2051 for (@exts) { 2366 %COMMAND = ();
2367
2368 warn "removing ext commands";
2369 %EXTCMD = ();
2370
2371 warn "unloading/nuking all extensions";
2372 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2373 warn "... unloading $pkg";
2053 unload_extension $_; 2374
2375 if (my $cb = $pkg->can ("unload")) {
2376 eval {
2377 $cb->($pkg);
2378 1
2379 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2380 }
2055 2381
2382 warn "... nuking $pkg";
2383 Symbol::delete_package $pkg;
2384 }
2385
2056 # unload all modules loaded from $LIBDIR 2386 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2387 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2388 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2389
2060 warn "removing <$k>"; 2390 warn "... unloading $k";
2061 delete $INC{$k}; 2391 delete $INC{$k};
2062 2392
2063 $k =~ s/\.pm$//; 2393 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2394 $k =~ s/\//::/g;
2065 2395
2068 } 2398 }
2069 2399
2070 Symbol::delete_package $k; 2400 Symbol::delete_package $k;
2071 } 2401 }
2072 2402
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2403 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2404 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2405 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2406
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2407 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2408 delete $INC{"cf.pm"};
2086 2409
2087 # don't, removes xs symbols, too, 2410 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2411 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2412 #Symbol::delete_package __PACKAGE__;
2090 2413
2091 # reload cf.pm 2414 warn "unload completed, starting to reload now";
2415
2092 warn "reloading cf.pm"; 2416 warn "reloading cf.pm";
2093 require cf; 2417 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2418 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2419
2096 # load config and database again 2420 warn "loading config and database again";
2097 cf::cfg_load; 2421 cf::cfg_load;
2098 cf::db_load; 2422 cf::db_load;
2099 2423
2100 # load extensions
2101 warn "load extensions"; 2424 warn "loading extensions";
2102 cf::load_extensions; 2425 cf::load_extensions;
2103 2426
2104 # reattach attachments to objects 2427 warn "reattaching attachments to objects/players";
2105 warn "reattach";
2106 _global_reattach; 2428 _global_reattach;
2429 warn "reattaching attachments to maps";
2430 reattach $_ for values %MAP;
2431
2432 warn "restarting server ticker";
2433
2434 $TICK_WATCHER->start;
2107 }; 2435 };
2108 2436
2109 if ($@) { 2437 if ($@) {
2110 warn $@; 2438 warn $@;
2111 warn "error while reloading, exiting."; 2439 warn "error while reloading, exiting.";
2112 exit 1; 2440 exit 1;
2113 } 2441 }
2114 2442
2115 warn "reloaded successfully"; 2443 warn "reloaded";
2116}; 2444};
2117 2445
2118############################################################################# 2446our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2447
2163register_command "reload" => sub { 2448register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2449 my ($who, $arg) = @_;
2165 2450
2166 if ($who->flag (FLAG_WIZ)) { 2451 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2452 $who->message ("reloading server.");
2453
2454 # doing reload synchronously and two reloads happen back-to-back,
2455 # coro crashes during coro_state_free->destroy here.
2456
2457 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2168 reload; 2458 reload;
2169 $who->message ("end of reload."); 2459 undef $RELOAD_WATCHER;
2460 });
2170 } 2461 }
2171}; 2462};
2172 2463
2173unshift @INC, $LIBDIR; 2464unshift @INC, $LIBDIR;
2465
2466my $bug_warning = 0;
2174 2467
2175$TICK_WATCHER = Event->timer ( 2468$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2469 reentrant => 0,
2470 parked => 1,
2177 prio => 0, 2471 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2180 cb => sub { 2474 cb => sub {
2181 unless ($FREEZE) { 2475 if ($Coro::current != $Coro::main) {
2476 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2477 unless ++$bug_warning > 10;
2478 return;
2479 }
2480
2481 $NOW = Event::time;
2482
2182 cf::server_tick; # one server iteration 2483 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2484 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2485 $NEXT_TICK += $TICK;
2486
2487 $WAIT_FOR_TICK->broadcast;
2488 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2187 2489
2188 # if we are delayed by four ticks or more, skip them all 2490 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2491 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2492
2191 $TICK_WATCHER->at ($NEXT_TICK); 2493 $TICK_WATCHER->at ($NEXT_TICK);
2193 }, 2495 },
2194); 2496);
2195 2497
2196IO::AIO::max_poll_time $TICK * 0.2; 2498IO::AIO::max_poll_time $TICK * 0.2;
2197 2499
2198Event->io ( 2500$AIO_POLL_WATCHER = Event->io (
2199 fd => IO::AIO::poll_fileno, 2501 fd => IO::AIO::poll_fileno,
2200 poll => 'r', 2502 poll => 'r',
2201 prio => 5, 2503 prio => 5,
2202 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb, 2505 cb => \&IO::AIO::poll_cb,
2204); 2506);
2205 2507
2206Event->timer ( 2508$WRITE_RUNTIME_WATCHER = Event->timer (
2207 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2208 after => 0, 2510 after => 1,
2209 interval => 10, 2511 interval => 10,
2210 cb => sub { 2512 prio => 6, # keep it lowest so it acts like a watchdog
2211 (Coro::unblock_sub { 2513 cb => Coro::unblock_sub {
2212 write_runtime 2514 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!"; 2515 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 }, 2516 },
2216); 2517);
2217 2518
2218END { cf::emergency_save } 2519END { cf::emergency_save }
2219 2520

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines