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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.205 by root, Mon Feb 5 18:29:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC = 1; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 70
58binmode STDOUT; 71binmode STDOUT;
59binmode STDERR; 72binmode STDERR;
60 73
61# read virtual server time, if available 74# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
73 86
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 87our $EMERGENCY_POSITION;
88
89sub cf::map::normalise;
77 90
78############################################################################# 91#############################################################################
79 92
80=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
81 94
105 118
106=item %cf::CFG 119=item %cf::CFG
107 120
108Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
110 130
111=back 131=back
112 132
113=cut 133=cut
114 134
118 utf8::encode $msg; 138 utf8::encode $msg;
119 139
120 $msg .= "\n" 140 $msg .= "\n"
121 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
122 142
123 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
124 }; 144 };
125} 145}
126 146
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 166
147$Event::DIED = sub { 167$Event::DIED = sub {
148 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
149}; 169};
150 170
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
156 172
157=over 4 173=over 4
158 174
175=item dumpval $ref
176
159=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
160 197
161use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
162 199
163=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
164 201
180sub to_json($) { 217sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 218 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 219 JSON::Syck::Dump $_[0]
183} 220}
184 221
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 222=item cf::lock_wait $string
208 223
209Wait until the given lock is available. See cf::lock_acquire. 224Wait until the given lock is available. See cf::lock_acquire.
210 225
211=item my $lock = cf::lock_acquire $string 226=item my $lock = cf::lock_acquire $string
212 227
213Wait until the given lock is available and then acquires it and returns 228Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 229a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 230for example when the coroutine gets canceled), the lock is automatically
216returned. 231returned.
217 232
218Lock names should begin with a unique identifier (for example, find_map 233Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 234uses map_find and cf::map::load uses map_load).
220 235
221=cut 236=cut
222 237
223our %LOCK; 238our %LOCK;
224 239
238 # wait, to be sure we are not locked 253 # wait, to be sure we are not locked
239 lock_wait $key; 254 lock_wait $key;
240 255
241 $LOCK{$key} = []; 256 $LOCK{$key} = [];
242 257
243 cf::guard { 258 Coro::guard {
244 # wake up all waiters, to be on the safe side 259 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 260 $_->ready for @{ delete $LOCK{$key} };
246 } 261 }
247} 262}
248 263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
272 $TICK_WATCHER->stop;
273 $guard
274}
275
249=item cf::async { BLOCK } 276=item cf::async { BLOCK }
250 277
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 278Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
253 281
254=cut 282=cut
255 283
256sub async(&) { 284BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 285
265=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
266 287
267The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 303 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 304 # till the operation succeeds, freezing the server :/
284 305
285 # TODO: use suspend/resume instead 306 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 307 # (but this is cancel-safe)
287 local $FREEZE = 1; 308 my $freeze_guard = freeze_mainloop;
288 309
289 my $busy = 1; 310 my $busy = 1;
290 my @res; 311 my @res;
291 312
292 (Coro::async { 313 (async {
293 @res = eval { $job->() }; 314 @res = eval { $job->() };
294 warn $@ if $@; 315 warn $@ if $@;
295 undef $busy; 316 undef $busy;
296 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
297 318
298 while ($busy) { 319 while ($busy) {
299 Coro::cede_notself; 320 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 321 }
302 322
303 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
304 } else { 324 } else {
305 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
306 326
307 $job->() 327 $job->()
308 } 328 }
309} 329}
310 330
311=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
312 332
313Creates and returns a new coro. This coro is automcatially being canceled 333Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 334extension calling this is being unloaded.
315 335
316=cut 336=cut
317 337
318sub coro(&) { 338sub async_ext(&) {
319 my $cb = shift; 339 my $cb = shift;
320 340
321 my $coro = &cf::async ($cb); 341 my $coro = &Coro::async ($cb);
322 342
323 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
325 }); 345 });
326 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
333 353
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 355 or return;
336 356
357 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 362 and return;
340 363
364 # always fsync - this file is important
341 aio_fsync $fh 365 aio_fsync $fh
342 and return; 366 and return;
343 367
344 close $fh 368 close $fh
345 or return; 369 or return;
351} 375}
352 376
353=back 377=back
354 378
355=cut 379=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 380
477############################################################################# 381#############################################################################
478 382
479=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
480 384
606our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 511our @CB_MAP = ();
608 512
609my %attachment; 513my %attachment;
610 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
611sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
613 523
614 use sort 'stable'; 524 use sort 'stable';
615 525
786# object support 696# object support
787 697
788sub reattach { 698sub reattach {
789 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 703
792 my $registry = $obj->registry; 704 my $registry = $obj->registry;
793 705
794 @$registry = (); 706 @$registry = ();
795 707
842 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
843 755
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 760 close $fh;
849 761
850 if (@$objs) { 762 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 768 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
858 } 770 }
859 } else { 771 } else {
860 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
866 } 778 }
867 } else { 779 } else {
868 aio_unlink $filename; 780 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
870 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
871 } 789 }
872} 790}
873 791
874sub object_freezer_as_string { 792sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
881 799
882sub object_thawer_load { 800sub object_thawer_load {
883 my ($filename) = @_; 801 my ($filename) = @_;
884 802
885 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
886 807
887 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
888 or return; 809 or return;
889 810
890 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
927=cut 848=cut
928 849
929sub register_extcmd { 850sub register_extcmd {
930 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
931 852
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
936} 854}
937 855
938cf::player->attach ( 856cf::player->attach (
939 on_command => sub { 857 on_command => sub {
940 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
953 871
954 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
955 873
956 if (ref $msg) { 874 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 878 }
961 } 879 }
962 } else { 880 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 883
966 cf::override; 884 cf::override;
967 }, 885 },
968); 886);
969 887
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 888sub load_extension {
977 my ($path) = @_; 889 my ($path) = @_;
978 890
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 892 my $base = $1;
981 my $pkg = $1; 893 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
984 896
985 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
986 898
987 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 900 or die "$path: $!";
989 901
990 my $source = 902 my $source =
991 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
994 . "\n};\n1"; 906 . "\n};\n1";
995 907
996 eval $source 908 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 910 : "extension disabled.\n";
999 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 912 warn $@;
1001 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1002 914 exit 1;
1003# no strict 'refs'; 915 }
1004# @{"$pkg\::ISA"} = ext::; 916 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 917 }
1019 918
1020 # remove commands 919 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 920}
1045 921
1046sub load_extensions { 922sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 924 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1053 } 929 }
1054} 930}
1055 931
1056############################################################################# 932#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 933
1094=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1095 935
1096Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1097 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1098=head3 cf::player 944=head3 cf::player
1099 945
1100=over 4 946=over 4
1101 947
1102=item cf::player::exists $login 948=item cf::player::find $login
1103 949
1104Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1105 951
1106=cut 952=cut
1107 953
1108sub cf::player::exists($) { 954sub playerdir($) {
1109 cf::player::find $_[0] 955 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1111} 1102}
1112 1103
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1105
1115Sends an ext reply to the player. 1106Sends an ext reply to the player.
1116 1107
1117=cut 1108=cut
1118 1109
1119sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1121 1112
1122 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1123 1114
1124 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1125} 1116}
1117
1118package cf;
1126 1119
1127=back 1120=back
1128 1121
1129 1122
1130=head3 cf::map 1123=head3 cf::map
1136package cf::map; 1129package cf::map;
1137 1130
1138use Fcntl; 1131use Fcntl;
1139use Coro::AIO; 1132use Coro::AIO;
1140 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1141our $MAX_RESET = 7200; 1138our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1139our $DEFAULT_RESET = 3000;
1143 1140
1144sub generate_random_map { 1141sub generate_random_map {
1145 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1144 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1286}
1162 1287
1163# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1164# all maps in C++... 1289# all maps in C++...
1165sub change_all_map_light { 1290sub change_all_map_light {
1167 1292
1168 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1170} 1295}
1171 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1172sub try_load_header($) { 1310sub load_header_from($) {
1173 my ($path) = @_; 1311 my ($self, $path) = @_;
1174 1312
1175 utf8::encode $path; 1313 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1177 or return; 1318 or return;
1178 1319
1179 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1180 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1181 1366
1182 $map->load_header ($path) 1367 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1368}
1189 1369
1190sub find_map; 1370sub find;
1191sub find_map { 1371sub find {
1192 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1193 1373
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1375
1199 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1200 1377
1201 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1203 1380 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1381 or return;
1221 1382
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1234 1384
1235 if ($map->should_reset) { 1385 $map->load_header
1386 or return;
1387
1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1391 $map->reset;
1237 undef $guard; 1392 undef $guard;
1238 $map = find_map $path 1393 return find $path;
1239 or return;
1240 } 1394 }
1241 1395
1242 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1243 } 1397 }
1244} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1245 1402
1246sub load { 1403sub load {
1247 my ($self) = @_; 1404 my ($self) = @_;
1248 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1249 my $path = $self->{path}; 1408 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1251 1410
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1412
1254 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1255 1414
1256 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1257 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1420 or return;
1259 1421
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1262 1424
1263 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1426 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1428 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1268 } 1430 }
1269 } 1431 }
1432
1433 Coro::cede;
1270 1434
1271 # now do the right thing for maps 1435 # now do the right thing for maps
1272 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1273 1437
1274 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1439 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1281 $self->set_darkness_map; 1443 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1284 $self->activate; 1447 $self->activate;
1285 } 1448 }
1286 1449
1450 $self->post_load;
1451
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1453}
1289 1454
1290sub load_map_sync { 1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1486}
1487
1488sub find_sync {
1291 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1292 1490
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1491 cf::sync_job { find $path, $origin }
1492}
1294 1493
1295 cf::sync_job { 1494sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1495 my ($map) = @_;
1297 or return; 1496
1497 cf::sync_job { $map->load };
1498}
1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1298 $map->load; 1518 $map->load;
1299 $map 1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1300 } 1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1301} 1528}
1302 1529
1303sub save { 1530sub save {
1304 my ($self) = @_; 1531 my ($self) = @_;
1305 1532
1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1534
1306 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1307 1536
1308 return unless $self->dirty; 1537 return unless $self->dirty;
1309 1538
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1541
1313 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1314 1543
1315 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1316 1545
1317 local $self->{last_access} = $self->last_access;#d# 1546 local $self->{last_access} = $self->last_access;#d#
1318 1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1319 if ($uniq) { 1552 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1555 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1557 }
1325} 1558}
1326 1559
1327sub swap_out { 1560sub swap_out {
1328 my ($self) = @_; 1561 my ($self) = @_;
1329 1562
1330 # save first because save cedes 1563 # save first because save cedes
1331 $self->save; 1564 $self->save;
1565
1566 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1567
1333 return if $self->players; 1568 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1569 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1570 return if $self->{deny_save};
1336 1571
1340 1575
1341sub reset_at { 1576sub reset_at {
1342 my ($self) = @_; 1577 my ($self) = @_;
1343 1578
1344 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1347 1582
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1585
1355 my ($self) = @_; 1590 my ($self) = @_;
1356 1591
1357 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1358} 1593}
1359 1594
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1595sub reset {
1382 my ($self) = @_; 1596 my ($self) = @_;
1383 1597
1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599
1384 return if $self->players; 1600 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1386 1602
1387 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1388 1604
1389 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1390 1609
1391 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1392 1611
1393 $self->unlink_save; 1612 $self->unlink_save;
1394 $self->destroy; 1613 $self->destroy;
1397my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1398 1617
1399sub nuke { 1618sub nuke {
1400 my ($self) = @_; 1619 my ($self) = @_;
1401 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1405 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1406} 1634}
1407 1635
1408sub customise_for { 1636=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1637
1411 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1413 }
1414 1640
1415 $map 1641=cut
1416}
1417 1642
1418sub emergency_save { 1643sub unique_maps() {
1419 local $cf::FREEZE = 1; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1420 1646
1421 warn "enter emergency map save\n"; 1647 my @paths;
1422 1648
1423 cf::sync_job { 1649 for (@$files) {
1424 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1426 }; 1655 }
1427 1656
1428 warn "end emergency map save\n"; 1657 \@paths
1429} 1658}
1430 1659
1431package cf; 1660package cf;
1432 1661
1433=back 1662=back
1434 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1435 1690
1436=head3 cf::object::player 1691=head3 cf::object::player
1437 1692
1438=over 4 1693=over 4
1439 1694
1479 1734
1480=item $player_object->enter_link 1735=item $player_object->enter_link
1481 1736
1482Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1483 1738
1484The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1486 1741
1742Will never block.
1743
1487=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1488 1745
1489Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1749fails, to the emergency map position.
1493 1750
1494Might block. 1751Might block.
1495 1752
1496=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1497 1764
1498sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1499 my ($self) = @_; 1766 my ($self) = @_;
1500 1767
1501 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1502 1769
1503 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1771
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1773 if $self->map;
1507 1774
1508 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1776}
1510 1777
1511sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1513 1780
1514 my $link_pos = delete $self->{_link_pos}; 1781 my $link_pos = delete $self->{_link_pos};
1515 1782
1516 unless ($map) { 1783 unless ($map) {
1517 # restore original map position 1784 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1785 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1786 $map = cf::map::find $map;
1520 1787
1521 unless ($map) { 1788 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1789 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1790 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1791 or die "FATAL: cannot load emergency map\n";
1525 } 1792 }
1526 } 1793 }
1527 1794
1528 ($x, $y) = (-1, -1) 1795 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1534 1801
1535 $map->load; 1802 $map->load;
1803 $map->load_diag;
1536 1804
1805 return unless $self->contr->active;
1537 $self->activate_recursive; 1806 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1539} 1808}
1540 1809
1541cf::player->attach ( 1810cf::player->attach (
1554 1823
1555 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1825 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1559 cf::async { 1828 (async {
1560 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1562 Coro::Timer::sleep 1; 1835 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1836 $pl->ob->leave_link;
1564 }; 1837 })->prio (2);
1565 } 1838 }
1566 }, 1839 },
1567); 1840);
1568 1841
1569=item $player_object->goto_map ($path, $x, $y) 1842=item $player_object->goto ($path, $x, $y)
1570 1843
1571=cut 1844=cut
1572 1845
1573sub cf::object::player::goto_map { 1846sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1575 1848
1576 $self->enter_link; 1849 $self->enter_link;
1577 1850
1578 (cf::async { 1851 (async {
1579 $path = new cf::path $path; 1852 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1853 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1583 1855 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1858
1589 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1860 })->prio (1);
1591} 1861}
1592 1862
1596 1866
1597sub parse_random_map_params { 1867sub parse_random_map_params {
1598 my ($spec) = @_; 1868 my ($spec) = @_;
1599 1869
1600 my $rmp = { # defaults 1870 my $rmp = { # defaults
1601 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1603 }; 1875 };
1604 1876
1605 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1607 1879
1611 $rmp 1883 $rmp
1612} 1884}
1613 1885
1614sub prepare_random_map { 1886sub prepare_random_map {
1615 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1890
1617 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1893 # that depends on the exit object
1620 1894
1621 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1622 1896
1623 if ($exit->map) { 1897 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1628 } 1902 }
1629 1903
1630 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1631 1905
1632 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1909
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1637 1914
1638 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1916 $exit->msg (undef);
1640 } 1917 }
1641} 1918}
1643sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1645 1922
1646 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1647 1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1648 $self->enter_link; 1934 $self->enter_link;
1649 1935
1650 (cf::async { 1936 (async {
1937 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1938 unless (eval {
1652 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 1940
1658 1; 1941 1;
1659 }) { 1942 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1947
1665 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1949 $self->leave_link;
1667 } 1950 }
1722 # get handled first 2005 # get handled first
1723 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2008
1726 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2011
1728 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1729 2013
1730 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2015 if (@$queue) {
1735 } 2019 }
1736 } 2020 }
1737 }, 2021 },
1738); 2022);
1739 2023
1740=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1741 2025
1742Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2028or loss of connection).
1745 2029
1746=cut 2030=cut
1747 2031
1748sub cf::client::coro { 2032sub cf::client::async {
1749 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1750 2034
1751 my $coro = &cf::async ($cb); 2035 my $coro = &Coro::async ($cb);
1752 2036
1753 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1755 }); 2039 });
1756 2040
1950 sub db_sync() { 2234 sub db_sync() {
1951 db_save if $dirty; 2235 db_save if $dirty;
1952 undef $dirty; 2236 undef $dirty;
1953 } 2237 }
1954 2238
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1956 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1957 }); 2246 );
1958 2247
1959 sub db_dirty() { 2248 sub db_dirty() {
1960 $dirty = 1; 2249 $dirty = 1;
1961 $idle->start; 2250 $idle->start;
1962 } 2251 }
1983 }, 2272 },
1984 ); 2273 );
1985} 2274}
1986 2275
1987############################################################################# 2276#############################################################################
1988# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1989 2283
1990sub cfg_load { 2284sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2286 or return;
1993 2287
1994 local $/; 2288 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
1996 2290
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
1999 if (exists $CFG{mlockall}) { 2296 if (exists $CFG{mlockall}) {
2000 eval { 2297 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2299 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2300 };
2004 warn $@ if $@; 2301 warn $@ if $@;
2005 } 2302 }
2303}
2304
2305sub init {
2306 load_resources;
2006} 2307}
2007 2308
2008sub main { 2309sub main {
2009 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2313 (async {
2013 Event::one_event; 2314 Event::one_event;
2014 })->(); 2315 })->prio (Coro::PRIO_MAX);
2015 }; 2316 };
2016 2317
2017 cfg_load; 2318 cfg_load;
2018 db_load; 2319 db_load;
2019 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2020 Event::loop; 2323 Event::loop;
2021} 2324}
2022 2325
2023############################################################################# 2326#############################################################################
2024# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2025 2372
2026sub reload() { 2373sub reload() {
2027 # can/must only be called in main 2374 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2030 return; 2377 return;
2031 } 2378 }
2032 2379
2033 warn "reloading..."; 2380 warn "reloading...";
2034 2381
2035 local $FREEZE = 1; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2036 cf::emergency_save; 2385 cf::emergency_save;
2037 2386
2038 eval { 2387 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2040 2389
2041 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2396 }
2045 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2046 # cancel all extension coros 2406 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2408 %EXT_CORO = ();
2049 2409
2050 # unload all extensions 2410 warn "removing commands";
2051 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2053 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2425 }
2055 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2056 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2434
2060 warn "removing <$k>"; 2435 warn "... unloading $k";
2061 delete $INC{$k}; 2436 delete $INC{$k};
2062 2437
2063 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2065 2440
2068 } 2443 }
2069 2444
2070 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2071 } 2446 }
2072 2447
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2451
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2086 2454
2087 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2456 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2090 2458
2091 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2092 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2093 require cf; 2462 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2464
2096 # load config and database again 2465 warn "loading config and database again";
2097 cf::cfg_load; 2466 cf::cfg_load;
2098 cf::db_load; 2467 cf::db_load;
2099 2468
2100 # load extensions
2101 warn "load extensions"; 2469 warn "loading extensions";
2102 cf::load_extensions; 2470 cf::load_extensions;
2103 2471
2104 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2105 warn "reattach";
2106 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2107 }; 2483 };
2108 2484
2109 if ($@) { 2485 if ($@) {
2110 warn $@; 2486 warn $@;
2111 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2112 exit 1; 2488 exit 1;
2113 } 2489 }
2114 2490
2115 warn "reloaded successfully"; 2491 warn "reloaded";
2116}; 2492};
2117 2493
2118############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2495
2163register_command "reload" => sub { 2496register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2165 2498
2166 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2168 reload; 2510 reload;
2169 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2170 } 2514 }
2171}; 2515};
2172 2516
2173unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2174 2520
2175$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2177 prio => 0, 2524 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2180 cb => sub { 2527 cb => sub {
2181 unless ($FREEZE) { 2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2182 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2187 2548
2188 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2551
2191 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2193 }, 2554 },
2194); 2555);
2195 2556
2196IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2197 2558
2198Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2200 poll => 'r', 2563 poll => 'r',
2201 prio => 5, 2564 prio => 6,
2202 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2204); 2567);
2205 2568
2206Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2207 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2208 after => 0, 2572 after => 1,
2209 interval => 10, 2573 interval => 10,
2210 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2211 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2212 write_runtime 2576 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 }, 2578 },
2216); 2579);
2217 2580
2218END { cf::emergency_save } 2581END { cf::emergency_save }
2219 2582

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