ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.212 by root, Tue Feb 13 19:25:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
180sub to_json($) { 226sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
183} 229}
184 230
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 231=item cf::lock_wait $string
208 232
209Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
210 234
211=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
212 236
213Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
216returned. 240returned.
217 241
218Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
220 244
221=cut 245=cut
222 246
223our %LOCK; 247our %LOCK;
224 248
238 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
239 lock_wait $key; 263 lock_wait $key;
240 264
241 $LOCK{$key} = []; 265 $LOCK{$key} = [];
242 266
243 cf::guard { 267 Coro::guard {
244 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
246 } 270 }
247} 271}
248 272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
249=item cf::async { BLOCK } 285=item cf::async { BLOCK }
250 286
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 287Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
253 290
254=cut 291=cut
255 292
256sub async(&) { 293BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 294
265=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
266 296
267The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
284 314
285 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 316 # (but this is cancel-safe)
287 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
288 318
289 my $busy = 1; 319 my $busy = 1;
290 my @res; 320 my @res;
291 321
292 (Coro::async { 322 (async {
293 @res = eval { $job->() }; 323 @res = eval { $job->() };
294 warn $@ if $@; 324 warn $@ if $@;
295 undef $busy; 325 undef $busy;
296 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
297 327
298 while ($busy) { 328 while ($busy) {
299 Coro::cede_notself; 329 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 330 }
302 331
303 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
304 } else { 333 } else {
305 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
306 335
307 $job->() 336 $job->()
308 } 337 }
309} 338}
310 339
311=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
312 341
313Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 343extension calling this is being unloaded.
315 344
316=cut 345=cut
317 346
318sub coro(&) { 347sub async_ext(&) {
319 my $cb = shift; 348 my $cb = shift;
320 349
321 my $coro = &cf::async ($cb); 350 my $coro = &Coro::async ($cb);
322 351
323 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
325 }); 354 });
326 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
333 362
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 364 or return;
336 365
366 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 371 and return;
340 372
373 # always fsync - this file is important
341 aio_fsync $fh 374 aio_fsync $fh
342 and return; 375 and return;
343 376
344 close $fh 377 close $fh
345 or return; 378 or return;
351} 384}
352 385
353=back 386=back
354 387
355=cut 388=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 389
477############################################################################# 390#############################################################################
478 391
479=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
480 393
606our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 520our @CB_MAP = ();
608 521
609my %attachment; 522my %attachment;
610 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
611sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
613 532
614 use sort 'stable'; 533 use sort 'stable';
615 534
786# object support 705# object support
787 706
788sub reattach { 707sub reattach {
789 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 712
792 my $registry = $obj->registry; 713 my $registry = $obj->registry;
793 714
794 @$registry = (); 715 @$registry = ();
795 716
842 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
843 764
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 769 close $fh;
849 770
850 if (@$objs) { 771 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 777 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
858 } 779 }
859 } else { 780 } else {
860 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
866 } 787 }
867 } else { 788 } else {
868 aio_unlink $filename; 789 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
870 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
871 } 798 }
872} 799}
873 800
874sub object_freezer_as_string { 801sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
881 808
882sub object_thawer_load { 809sub object_thawer_load {
883 my ($filename) = @_; 810 my ($filename) = @_;
884 811
885 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
886 816
887 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
888 or return; 818 or return;
889 819
890 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
927=cut 857=cut
928 858
929sub register_extcmd { 859sub register_extcmd {
930 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
931 861
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
936} 863}
937 864
938cf::player->attach ( 865cf::player->attach (
939 on_command => sub { 866 on_command => sub {
940 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
953 880
954 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
955 882
956 if (ref $msg) { 883 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 887 }
961 } 888 }
962 } else { 889 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 892
966 cf::override; 893 cf::override;
967 }, 894 },
968); 895);
969 896
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 897sub load_extension {
977 my ($path) = @_; 898 my ($path) = @_;
978 899
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 901 my $base = $1;
981 my $pkg = $1; 902 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
984 905
985 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
986 907
987 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 909 or die "$path: $!";
989 910
990 my $source = 911 my $source =
991 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
994 . "\n};\n1"; 915 . "\n};\n1";
995 916
996 eval $source 917 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 919 : "extension disabled.\n";
999 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 921 warn $@;
1001 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
1002 923 exit 1;
1003# no strict 'refs'; 924 }
1004# @{"$pkg\::ISA"} = ext::; 925 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 926 }
1019 927
1020 # remove commands 928 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 929}
1045 930
1046sub load_extensions { 931sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 933 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
1053 } 938 }
1054} 939}
1055 940
1056############################################################################# 941#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 942
1094=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1095 944
1096Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1097 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1098=head3 cf::player 953=head3 cf::player
1099 954
1100=over 4 955=over 4
1101 956
1102=item cf::player::exists $login 957=item cf::player::find $login
1103 958
1104Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1105 960
1106=cut 961=cut
1107 962
1108sub cf::player::exists($) { 963sub playerdir($) {
1109 cf::player::find $_[0] 964 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1111} 1111}
1112 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1114
1115Sends an ext reply to the player. 1115Sends an ext reply to the player.
1116 1116
1117=cut 1117=cut
1118 1118
1119sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1121 1121
1122 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1123 1123
1124 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1125} 1125}
1126
1127package cf;
1126 1128
1127=back 1129=back
1128 1130
1129 1131
1130=head3 cf::map 1132=head3 cf::map
1136package cf::map; 1138package cf::map;
1137 1139
1138use Fcntl; 1140use Fcntl;
1139use Coro::AIO; 1141use Coro::AIO;
1140 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1141our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1143 1149
1144sub generate_random_map { 1150sub generate_random_map {
1145 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1153 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1295}
1162 1296
1163# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1164# all maps in C++... 1298# all maps in C++...
1165sub change_all_map_light { 1299sub change_all_map_light {
1167 1301
1168 $_->change_map_light ($change) 1302 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1303 for grep $_->outdoor, values %cf::MAP;
1170} 1304}
1171 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1172sub try_load_header($) { 1319sub load_header_from($) {
1173 my ($path) = @_; 1320 my ($self, $path) = @_;
1174 1321
1175 utf8::encode $path; 1322 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1177 or return; 1327 or return;
1178 1328
1179 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1180 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1181 1375
1182 $map->load_header ($path) 1376 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1377}
1189 1378
1190sub find_map; 1379sub find;
1191sub find_map { 1380sub find {
1192 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1193 1382
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1384
1199 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1200 1386
1201 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1203 1389 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1390 or return;
1221 1391
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1234 1393
1235 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1400 $map->reset;
1237 undef $guard; 1401 undef $guard;
1238 $map = find_map $path 1402 return find $path;
1239 or return;
1240 } 1403 }
1241 1404
1242 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1243 } 1406 }
1244} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1245 1411
1246sub load { 1412sub load {
1247 my ($self) = @_; 1413 my ($self) = @_;
1248 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1249 my $path = $self->{path}; 1417 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1251 1419
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1421
1254 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1255 1423
1256 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1257 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1429 or return;
1259 1430
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1262 1433
1263 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1435 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1437 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1268 } 1439 }
1269 } 1440 }
1441
1442 Coro::cede;
1270 1443
1271 # now do the right thing for maps 1444 # now do the right thing for maps
1272 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1273 1446
1274 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1448 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1281 $self->set_darkness_map; 1452 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1284 $self->activate; 1456 $self->activate;
1285 } 1457 }
1286 1458
1459 $self->post_load;
1460
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1462}
1289 1463
1290sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1291 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1292 1499
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1294 1502
1295 cf::sync_job { 1503sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1297 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1298 $map->load; 1527 $map->load;
1299 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1300 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1301} 1537}
1302 1538
1303sub save { 1539sub save {
1304 my ($self) = @_; 1540 my ($self) = @_;
1305 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1306 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1307 1545
1308 return unless $self->dirty; 1546 return unless $self->dirty;
1309 1547
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1550
1313 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1314 1552
1315 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1316 1554
1317 local $self->{last_access} = $self->last_access;#d# 1555 local $self->{last_access} = $self->last_access;#d#
1318 1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1319 if ($uniq) { 1561 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1564 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1566 }
1325} 1567}
1326 1568
1327sub swap_out { 1569sub swap_out {
1328 my ($self) = @_; 1570 my ($self) = @_;
1329 1571
1330 # save first because save cedes 1572 # save first because save cedes
1331 $self->save; 1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1576
1333 return if $self->players; 1577 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1336 1580
1340 1584
1341sub reset_at { 1585sub reset_at {
1342 my ($self) = @_; 1586 my ($self) = @_;
1343 1587
1344 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1347 1591
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1594
1355 my ($self) = @_; 1599 my ($self) = @_;
1356 1600
1357 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1358} 1602}
1359 1603
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1604sub reset {
1382 my ($self) = @_; 1605 my ($self) = @_;
1383 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1384 return if $self->players; 1609 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1386 1611
1387 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1388 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1389 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1390 1627
1391 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1392 1629
1393 $self->unlink_save; 1630 $self->unlink_save;
1394 $self->destroy; 1631 $self->destroy;
1397my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1398 1635
1399sub nuke { 1636sub nuke {
1400 my ($self) = @_; 1637 my ($self) = @_;
1401 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1405 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1406} 1652}
1407 1653
1408sub customise_for { 1654=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1655
1411 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1413 }
1414 1658
1415 $map 1659=cut
1416}
1417 1660
1418sub emergency_save { 1661sub unique_maps() {
1419 local $cf::FREEZE = 1; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1420 1664
1421 warn "enter emergency map save\n"; 1665 my @paths;
1422 1666
1423 cf::sync_job { 1667 for (@$files) {
1424 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1426 }; 1673 }
1427 1674
1428 warn "end emergency map save\n"; 1675 \@paths
1429} 1676}
1430 1677
1431package cf; 1678package cf;
1432 1679
1433=back 1680=back
1434 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1435 1708
1436=head3 cf::object::player 1709=head3 cf::object::player
1437 1710
1438=over 4 1711=over 4
1439 1712
1479 1752
1480=item $player_object->enter_link 1753=item $player_object->enter_link
1481 1754
1482Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1483 1756
1484The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1486 1759
1760Will never block.
1761
1487=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1488 1763
1489Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1767fails, to the emergency map position.
1493 1768
1494Might block. 1769Might block.
1495 1770
1496=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1497 1782
1498sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1499 my ($self) = @_; 1784 my ($self) = @_;
1500 1785
1501 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1502 1787
1503 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1789
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1791 if $self->map;
1507 1792
1508 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1794}
1510 1795
1511sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1513 1798
1514 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1515 1800
1516 unless ($map) { 1801 unless ($map) {
1517 # restore original map position 1802 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1520 1805
1521 unless ($map) { 1806 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1525 } 1810 }
1526 } 1811 }
1527 1812
1528 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1534 1819
1535 $map->load; 1820 $map->load;
1821 $map->load_diag;
1536 1822
1823 return unless $self->contr->active;
1537 $self->activate_recursive; 1824 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1539} 1826}
1540 1827
1541cf::player->attach ( 1828cf::player->attach (
1554 1841
1555 # try to abort aborted map switching on player login :) 1842 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1843 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1844 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1845 $pl->ob->enter_link;
1559 cf::async { 1846 (async {
1560 # we need this sleep as the login has a concurrent enter_exit running 1847 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1848 # and this sleep increases chances of the player not ending up in scorn
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1562 Coro::Timer::sleep 1; 1853 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1854 $pl->ob->leave_link;
1564 }; 1855 })->prio (2);
1565 } 1856 }
1566 }, 1857 },
1567); 1858);
1568 1859
1569=item $player_object->goto_map ($path, $x, $y) 1860=item $player_object->goto ($path, $x, $y)
1570 1861
1571=cut 1862=cut
1572 1863
1573sub cf::object::player::goto_map { 1864sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1575 1866
1576 $self->enter_link; 1867 $self->enter_link;
1577 1868
1578 (cf::async { 1869 (async {
1579 $path = new cf::path $path; 1870 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1871 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1583 1873 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1874 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1876
1589 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1878 })->prio (1);
1591} 1879}
1592 1880
1596 1884
1597sub parse_random_map_params { 1885sub parse_random_map_params {
1598 my ($spec) = @_; 1886 my ($spec) = @_;
1599 1887
1600 my $rmp = { # defaults 1888 my $rmp = { # defaults
1601 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1603 }; 1893 };
1604 1894
1605 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1607 1897
1611 $rmp 1901 $rmp
1612} 1902}
1613 1903
1614sub prepare_random_map { 1904sub prepare_random_map {
1615 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1908
1617 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1911 # that depends on the exit object
1620 1912
1621 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1622 1914
1623 if ($exit->map) { 1915 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1628 } 1920 }
1629 1921
1630 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1631 1923
1632 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1927
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1637 1932
1638 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1934 $exit->msg (undef);
1640 } 1935 }
1641} 1936}
1643sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1645 1940
1646 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1647 1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1648 $self->enter_link; 1952 $self->enter_link;
1649 1953
1650 (cf::async { 1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1956 unless (eval {
1652 prepare_random_map $exit 1957 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 1958
1658 1; 1959 1;
1659 }) { 1960 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1965
1665 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1967 $self->leave_link;
1667 } 1968 }
1722 # get handled first 2023 # get handled first
1723 my $queue = delete $ns->{query_queue} 2024 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2026
1726 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2029
1728 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1729 2031
1730 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2033 if (@$queue) {
1735 } 2037 }
1736 } 2038 }
1737 }, 2039 },
1738); 2040);
1739 2041
1740=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1741 2043
1742Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2046or loss of connection).
1745 2047
1746=cut 2048=cut
1747 2049
1748sub cf::client::coro { 2050sub cf::client::async {
1749 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1750 2052
1751 my $coro = &cf::async ($cb); 2053 my $coro = &Coro::async ($cb);
1752 2054
1753 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1755 }); 2057 });
1756 2058
1892The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2195using it, it should be unique.
1894 2196
1895=over 4 2197=over 4
1896 2198
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1904 2200
1905Returns a single value from the database 2201Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2202
1912=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1913 2204
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2206
1925=cut 2207=cut
1926 2208
1927our $DB; 2209our $DB;
1928 2210
1929{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1930 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1931 2230
1932 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1934 } 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
1935 2235
1936 my $pid; 2236 unlink $path;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2237 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2238 }
1984 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1985} 2256}
1986 2257
1987############################################################################# 2258#############################################################################
1988# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1989 2265
1990sub cfg_load { 2266sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2268 or return;
1993 2269
1994 local $/; 2270 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
1996 2272
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
1999 if (exists $CFG{mlockall}) { 2278 if (exists $CFG{mlockall}) {
2000 eval { 2279 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2281 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2282 };
2004 warn $@ if $@; 2283 warn $@ if $@;
2005 } 2284 }
2285}
2286
2287sub init {
2288 load_resources;
2006} 2289}
2007 2290
2008sub main { 2291sub main {
2009 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2295 (async {
2013 Event::one_event; 2296 Event::one_event;
2014 })->(); 2297 })->prio (Coro::PRIO_MAX);
2015 }; 2298 };
2016 2299
2017 cfg_load; 2300 cfg_load;
2018 db_load; 2301 db_init;
2019 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
2020 Event::loop; 2305 Event::loop;
2021} 2306}
2022 2307
2023############################################################################# 2308#############################################################################
2024# initialisation 2309# initialisation and cleanup
2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2025 2365
2026sub reload() { 2366sub reload() {
2027 # can/must only be called in main 2367 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2368 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2369 warn "can only reload from main coroutine";
2030 return; 2370 return;
2031 } 2371 }
2032 2372
2033 warn "reloading..."; 2373 warn "reloading...";
2034 2374
2035 local $FREEZE = 1; 2375 warn "entering sync_job";
2376
2377 sync_job {
2378 write_runtime;
2036 cf::emergency_save; 2379 cf::emergency_save;
2380 write_runtime;
2037 2381
2038 eval { 2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
2039 # if anything goes wrong in here, we should simply crash as we already saved 2385 # if anything goes wrong in here, we should simply crash as we already saved
2040 2386
2041 # cancel all watchers 2387 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2390 }
2045 2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2046 # cancel all extension coros 2401 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2402 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2403 %EXT_CORO = ();
2049 2404
2050 # unload all extensions 2405 warn "removing commands";
2051 for (@exts) { 2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2413 warn "... unloading $pkg";
2053 unload_extension $_; 2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2420 }
2055 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
2056 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2429
2060 warn "removing <$k>"; 2430 warn "... unloading $k";
2061 delete $INC{$k}; 2431 delete $INC{$k};
2062 2432
2063 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
2065 2435
2068 } 2438 }
2069 2439
2070 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
2071 } 2441 }
2072 2442
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2446
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
2086 2449
2087 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2451 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
2090 2453
2091 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
2092 warn "reloading cf.pm"; 2456 warn "reloading cf.pm";
2093 require cf; 2457 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2459
2096 # load config and database again 2460 warn "loading config and database again";
2097 cf::cfg_load; 2461 cf::cfg_load;
2098 cf::db_load;
2099 2462
2100 # load extensions
2101 warn "load extensions"; 2463 warn "loading extensions";
2102 cf::load_extensions; 2464 cf::load_extensions;
2103 2465
2104 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
2105 warn "reattach";
2106 _global_reattach; 2467 _global_reattach;
2107 }; 2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
2108 2470
2109 if ($@) { 2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
2110 warn $@; 2478 warn $@;
2111 warn "error while reloading, exiting."; 2479 warn "error while reloading, exiting.";
2112 exit 1; 2480 exit 1;
2113 } 2481 };
2114 2482
2115 warn "reloaded successfully"; 2483 warn "reloaded";
2116}; 2484};
2117 2485
2118############################################################################# 2486our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2487
2163register_command "reload" => sub { 2488register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
2165 2490
2166 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2168 reload; 2502 reload;
2169 $who->message ("end of reload."); 2503 undef $RELOAD_WATCHER;
2504 },
2505 );
2170 } 2506 }
2171}; 2507};
2172 2508
2173unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
2510
2511my $bug_warning = 0;
2174 2512
2175$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2514 reentrant => 0,
2515 parked => 1,
2177 prio => 0, 2516 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2517 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2180 cb => sub { 2519 cb => sub {
2181 unless ($FREEZE) { 2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
2182 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2529 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
2531
2532 $WAIT_FOR_TICK->broadcast;
2533 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2534
2535# my $AFTER = Event::time;
2536# warn $AFTER - $NOW;#d#
2187 2537
2188 # if we are delayed by four ticks or more, skip them all 2538 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2539 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2540
2191 $TICK_WATCHER->at ($NEXT_TICK); 2541 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2542 $TICK_WATCHER->start;
2193 }, 2543 },
2194); 2544);
2195 2545
2546{
2547 BDB::max_poll_time $TICK * 0.1;
2548 $BDB_POLL_WATCHER = Event->io (
2549 reentrant => 0,
2550 fd => BDB::poll_fileno,
2551 poll => 'r',
2552 prio => 0,
2553 data => WF_AUTOCANCEL,
2554 cb => \&BDB::poll_cb,
2555 );
2556 BDB::min_parallel 8;
2557
2558 BDB::set_sync_prepare {
2559 my $status;
2560 my $current = $Coro::current;
2561 (
2562 sub {
2563 $status = $!;
2564 $current->ready; undef $current;
2565 },
2566 sub {
2567 Coro::schedule while defined $current;
2568 $! = $status;
2569 },
2570 )
2571 };
2572
2573 unless ($DB_ENV) {
2574 $DB_ENV = BDB::db_env_create;
2575
2576 cf::sync_job {
2577 eval {
2578 BDB::db_env_open
2579 $DB_ENV,
2580 $BDB_ENV_DIR,
2581 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2582 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2583 0666;
2584
2585 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2586
2587 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2588 $DB_ENV->set_lk_detect;
2589 };
2590
2591 cf::cleanup "db_env_open(db): $@" if $@;
2592 };
2593 }
2594}
2595
2596{
2597 IO::AIO::min_parallel 8;
2598
2599 undef $Coro::AIO::WATCHER;
2196IO::AIO::max_poll_time $TICK * 0.2; 2600 IO::AIO::max_poll_time $TICK * 0.1;
2197 2601 $AIO_POLL_WATCHER = Event->io (
2198Event->io ( 2602 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2603 fd => IO::AIO::poll_fileno,
2200 poll => 'r', 2604 poll => 'r',
2201 prio => 5, 2605 prio => 6,
2202 data => WF_AUTOCANCEL, 2606 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb, 2607 cb => \&IO::AIO::poll_cb,
2204); 2608 );
2609}
2205 2610
2206Event->timer ( 2611$WRITE_RUNTIME_WATCHER = Event->timer (
2612 reentrant => 0,
2207 data => WF_AUTOCANCEL, 2613 data => WF_AUTOCANCEL,
2614 parked => 1,
2208 after => 0, 2615 after => 1,
2209 interval => 10, 2616 interval => 10,
2617 prio => 6, # keep it lowest so it acts like a watchdog
2210 cb => sub { 2618 cb => sub {
2211 (Coro::unblock_sub { 2619 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
2620
2621 Coro::async_pool {
2212 write_runtime 2622 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!"; 2623 or warn "ERROR: unable to write runtime file: $!";
2214 })->(); 2624 };
2215 }, 2625 },
2216); 2626);
2217 2627
2218END { cf::emergency_save } 2628END { cf::emergency_save }
2219 2629

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines