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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.438 by elmex, Sun Jul 13 20:15:51 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
20use Digest::MD5; 52use Digest::MD5;
21use Fcntl; 53use Fcntl;
54use YAML ();
22use IO::AIO 2.31 (); 55use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
25 59
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
27 61
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 67
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 69
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 71
35our %COMMAND = (); 72our %COMMAND = ();
36our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
38 80
81our $RELOAD; # number of reloads so far
39our @EVENT; 82our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 83
42our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
43our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 99our $NEXT_TICK;
45our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
46 106
47our %CFG; 107our %CFG;
48 108
49our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 110our $RUNTIME;
111our $NOW;
51 112
52our %MAP; # all maps 113our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 114our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 115our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 116
56our %EXT_CORO; 117# used to convert map paths into valid unix filenames by replacing / by ∕
118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
57 124
58binmode STDOUT; 125binmode STDOUT;
59binmode STDERR; 126binmode STDERR;
60 127
61# read virtual server time, if available 128# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
66} 133}
67 134
68mkdir cf::localdir; 135mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 137
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
77 141
78############################################################################# 142#############################################################################
79 143
80=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
81 145
88=item $cf::RUNTIME 152=item $cf::RUNTIME
89 153
90The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 155every server tick.
92 156
93=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 160
95The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
97 165
98=item $cf::NOW 166=item $cf::NOW
99 167
100The time of the last (current) server tick. 168The time of the last (current) server tick.
101 169
102=item $cf::TICK 170=item $cf::TICK
103 171
104The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
105 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
106=item %cf::CFG 184=item %cf::CFG
107 185
108Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 187from wherever your confdir points to.
188
189=item cf::wait_for_tick, cf::wait_for_tick_begin
190
191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192returns directly I<after> the tick processing (and consequently, can only wake one process
193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
110 200
111=back 201=back
112 202
113=cut 203=cut
114 204
115BEGIN { 205BEGIN {
116 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 207 my $msg = join "", @_;
118 utf8::encode $msg;
119 208
120 $msg .= "\n" 209 $msg .= "\n"
121 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
122 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
123 LOG llevError, "cfperl: $msg"; 214 LOG llevError, $msg;
124 }; 215 };
125} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
126 232
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 240
134# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 242# within the Safe compartment.
136for my $pkg (qw( 243for my $pkg (qw(
137 cf::global cf::attachable 244 cf::global cf::attachable
142)) { 249)) {
143 no strict 'refs'; 250 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 252}
146 253
147$Event::DIED = sub { 254$EV::DIED = sub {
148 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
149}; 256};
150 257
151my %ext_pkg; 258#############################################################################
152my @exts;
153my @hook;
154 259
155=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
156 261
157=over 4 262=over 4
158 263
159=cut 264=item dumpval $ref
160 265
161use JSON::Syck (); # TODO# replace by JSON::PC once working 266=cut
162 267
268sub dumpval {
269 eval {
270 local $SIG{__DIE__};
271 my $d;
272 if (1) {
273 $d = new Data::Dumper([$_[0]], ["*var"]);
274 $d->Terse(1);
275 $d->Indent(2);
276 $d->Quotekeys(0);
277 $d->Useqq(1);
278 #$d->Bless(...);
279 $d->Seen($_[1]) if @_ > 1;
280 $d = $d->Dump();
281 }
282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
283 $d
284 } || "[unable to dump $_[0]: '$@']";
285}
286
163=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
164 288
165Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
166 290
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
175 292
176Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
177 294
178=cut 295=cut
179 296
180sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 298
185=item my $guard = cf::guard { BLOCK } 299sub encode_json($) { $json_coder->encode ($_[0]) }
186 300sub decode_json($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 301
207=item cf::lock_wait $string 302=item cf::lock_wait $string
208 303
209Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
210 305
211=item my $lock = cf::lock_acquire $string 306=item my $lock = cf::lock_acquire $string
212 307
213Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
216returned. 311returned.
217 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
218Lock names should begin with a unique identifier (for example, find_map 316Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 317uses map_find and cf::map::load uses map_load).
318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
220 322
221=cut 323=cut
222 324
223our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
224 327
225sub lock_wait($) { 328sub lock_wait($) {
226 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
227 335
228 # wait for lock, if any 336 # wait for lock, if any
229 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 339 Coro::schedule;
237 345
238 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
239 lock_wait $key; 347 lock_wait $key;
240 348
241 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
242 351
243 cf::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
246 } 356 }
247} 357}
248 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
365sub freeze_mainloop {
366 tick_inhibit_inc;
367
368 Coro::guard \&tick_inhibit_dec;
369}
370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
444}
445
249=item cf::async { BLOCK } 446=item cf::async { BLOCK }
250 447
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 448Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 449C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
450thing you are allowed to do is call C<prio> on it.
253 451
254=cut 452=cut
255 453
256sub async(&) { 454BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 455
265=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
266 457
267The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
270 462
271If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
274fast or be very important. 466fast or be very important.
277 469
278sub sync_job(&) { 470sub sync_job(&) {
279 my ($job) = @_; 471 my ($job) = @_;
280 472
281 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
282 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
284 478
285 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 480
287 local $FREEZE = 1; 481 my $freeze_guard = freeze_mainloop;
288 482
289 my $busy = 1; 483 my $busy = 1;
290 my @res; 484 my @res;
291 485
292 (Coro::async { 486 (async {
487 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 488 @res = eval { $job->() };
294 warn $@ if $@; 489 warn $@ if $@;
295 undef $busy; 490 undef $busy;
296 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
297 492
298 while ($busy) { 493 while ($busy) {
494 if (Coro::nready) {
299 Coro::cede_notself; 495 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 496 } else {
497 EV::loop EV::LOOP_ONESHOT;
301 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
302 504
303 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
304 } else { 506 } else {
305 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
306 508
307 $job->() 509 $job->()
308 } 510 }
309} 511}
310 512
311=item $coro = cf::coro { BLOCK } 513=item $coro = cf::async_ext { BLOCK }
312 514
313Creates and returns a new coro. This coro is automcatially being canceled 515Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 516extension calling this is being unloaded.
315 517
316=cut 518=cut
317 519
318sub coro(&) { 520sub async_ext(&) {
319 my $cb = shift; 521 my $cb = shift;
320 522
321 my $coro = &cf::async ($cb); 523 my $coro = &Coro::async ($cb);
322 524
323 $coro->on_destroy (sub { 525 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 526 delete $EXT_CORO{$coro+0};
325 }); 527 });
326 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
327 529
328 $coro 530 $coro
329} 531}
330 532
331sub write_runtime { 533=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 534
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
335 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
336 539
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 541
341 aio_fsync $fh 542sub fork_call(&@) {
342 and return; 543 my ($cb, @args) = @_;
343 544
344 close $fh 545 # we seemingly have to make a local copy of the whole thing,
345 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
346 548
347 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
348 and return; 550 reset_signals;
551 &$cb
552 }, @args;
349 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
350 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 720}
352 721
353=back 722=back
354 723
355=cut 724=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 725
477############################################################################# 726#############################################################################
478 727
479=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
480 729
482attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
484 733
485In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 736Deliantra).
488 737
489=over 4 738=over 4
490 739
491=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
492 741
606our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 856our @CB_MAP = ();
608 857
609my %attachment; 858my %attachment;
610 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
611sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
613 868
614 use sort 'stable'; 869 use sort 'stable';
615 870
649 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
650 905
651 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 910
656 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 912 my $pkg = shift @arg;
658 913
659 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
689 } 944 }
690 945
691 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
692 } else { 947 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 949 }
695 950
696 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
697} 952}
698 953
700 if (ref $_[0]) { 955 if (ref $_[0]) {
701 _object_attach @_; 956 _object_attach @_;
702 } else { 957 } else {
703 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
704 } 959 }
960 _recalc_want;
705}; 961};
706 962
707# all those should be optimised 963# all those should be optimised
708sub cf::attachable::detach { 964sub cf::attachable::detach {
709 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
713 reattach ($obj); 969 reattach ($obj);
714 } else { 970 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
716 } 972 }
973 _recalc_want;
717}; 974};
718 975
719sub cf::attachable::attached { 976sub cf::attachable::attached {
720 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
721 978
736 "; 993 ";
737 die if $@; 994 die if $@;
738} 995}
739 996
740our $override; 997our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 999
743sub override { 1000sub override {
744 $override = 1; 1001 $override = 1;
745 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
746} 1003}
747 1004
748sub do_invoke { 1005sub do_invoke {
749 my $event = shift; 1006 my $event = shift;
750 my $callbacks = shift; 1007 my $callbacks = shift;
751 1008
752 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
753 1010
754 local $override; 1011 local $override;
755 1012
756 for (@$callbacks) { 1013 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
766 } 1023 }
767 1024
768 0 1025 0
769} 1026}
770 1027
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1029
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1031
775Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
776 1033
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1037
781=back 1038=back
782 1039
783=cut 1040=cut
784 1041
785############################################################################# 1042#############################################################################
786# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
787 1086
788sub reattach { 1087sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1092
792 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
793 1094
794 @$registry = (); 1095 @$registry = ();
795 1096
810cf::attachable->attach ( 1111cf::attachable->attach (
811 prio => -1000000, 1112 prio => -1000000,
812 on_instantiate => sub { 1113 on_instantiate => sub {
813 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
814 1115
815 $data = from_json $data; 1116 $data = decode_json $data;
816 1117
817 for (@$data) { 1118 for (@$data) {
818 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
819 1120
820 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1137sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
838 1139
839 sync_job { 1140 sync_job {
840 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
843 1145
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1150 aio_close $fh;
849 1151
850 if (@$objs) { 1152 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1158 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
858 } 1160 }
859 } else { 1161 } else {
860 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
861 } 1163 }
866 } 1168 }
867 } else { 1169 } else {
868 aio_unlink $filename; 1170 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
870 } 1172 }
871 } 1173 };
872} 1174}
873 1175
874sub object_freezer_as_string { 1176sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
876 1178
888 or return; 1190 or return;
889 1191
890 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
892 or return; 1194 or return;
1195
893 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
894 } 1198 }
895 1199
1200 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
898 return ($data, $av); 1204 ($data, $av)
899} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
900 1212
901############################################################################# 1213#############################################################################
902# command handling &c 1214# command handling &c
903 1215
904=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1230}
919 1231
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1233
922Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
923 1239
924If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
925called. 1241called.
926 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
927=cut 1254=cut
928 1255
929sub register_extcmd { 1256sub register_extcmd {
930 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
931 1258
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
936} 1266}
937 1267
938cf::player->attach ( 1268cf::player->attach (
939 on_command => sub { 1269 on_command => sub {
940 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
949 cf::override; 1279 cf::override;
950 }, 1280 },
951 on_extcmd => sub { 1281 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
953 1283
954 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1285
956 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
962 } else { 1301 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1303 }
965 1304
966 cf::override; 1305 cf::override;
967 }, 1306 },
968); 1307);
969 1308
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1313 for my $path (<$LIBDIR/*.ext>) {
1314 next unless -r $path;
1315
1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1372 }
1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1378 };
1379}
1380
1381#############################################################################
1382
1383=back
1384
1385=head2 CORE EXTENSIONS
1386
1387Functions and methods that extend core crossfire objects.
1388
1389=cut
1390
1391package cf::player;
1392
1393use Coro::AIO;
1394
1395=head3 cf::player
1396
1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1413=item cf::player::find $login
1414
1415Returns the given player object, loading it if necessary (might block).
1416
1417=cut
1418
1419sub playerdir($) {
1420 "$PLAYERDIR/"
1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1422}
1423
1424sub path($) {
1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1426
1427 (playerdir $login) . "/playerdata"
1428}
1429
1430sub find_active($) {
1431 $cf::PLAYER{$_[0]}
1432 and $cf::PLAYER{$_[0]}->active
1433 and $cf::PLAYER{$_[0]}
1434}
1435
1436sub exists($) {
1437 my ($login) = @_;
1438
1439 $cf::PLAYER{$login}
1440 or cf::sync_job { !aio_stat path $login }
1441}
1442
1443sub find($) {
1444 return $cf::PLAYER{$_[0]} || do {
1445 my $login = $_[0];
1446
1447 my $guard = cf::lock_acquire "user_find:$login";
1448
1449 $cf::PLAYER{$_[0]} || do {
1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1465 $cf::PLAYER{$login} = $pl
1466 }
1467 }
1468}
1469
1470sub save($) {
1471 my ($pl) = @_;
1472
1473 return if $pl->{deny_save};
1474
1475 my $path = path $pl;
1476 my $guard = cf::lock_acquire "user_save:$path";
1477
1478 return if $pl->{deny_save};
1479
1480 aio_mkdir playerdir $pl, 0770;
1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1484
1485 $pl->save_pl ($path);
1486 cf::cede_to_tick;
1487}
1488
1489sub new($) {
1490 my ($login) = @_;
1491
1492 my $self = create;
1493
1494 $self->ob->name ($login);
1495 $self->{deny_save} = 1;
1496
1497 $cf::PLAYER{$login} = $self;
1498
1499 $self
1500}
1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1512=item $pl->quit_character
1513
1514Nukes the player without looking back. If logged in, the connection will
1515be destroyed. May block for a long time.
1516
1517=cut
1518
1519sub quit_character {
1520 my ($pl) = @_;
1521
1522 my $name = $pl->ob->name;
1523
1524 $pl->{deny_save} = 1;
1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1526
1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1532 $pl->ns->destroy if $pl->ns;
1533
1534 my $path = playerdir $pl;
1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1536 aio_rename $path, $temp;
1537 delete $cf::PLAYER{$pl->ob->name};
1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1560}
1561
1562=item cf::player::list_logins
1563
1564Returns am arrayref of all valid playernames in the system, can take a
1565while and may block, so not sync_job-capable, ever.
1566
1567=cut
1568
1569sub list_logins {
1570 my $dirs = aio_readdir $PLAYERDIR
1571 or return [];
1572
1573 my @logins;
1574
1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1585
1586 utf8::decode $login;
1587 push @logins, $login;
1588 }
1589
1590 \@logins
1591}
1592
1593=item $player->maps
1594
1595Returns an arrayref of map paths that are private for this
1596player. May block.
1597
1598=cut
1599
1600sub maps($) {
1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1604
1605 my $files = aio_readdir playerdir $pl
1606 or return;
1607
1608 my @paths;
1609
1610 for (@$files) {
1611 utf8::decode $_;
1612 next if /\.(?:pl|pst)$/;
1613 next unless /^$PATH_SEP/o;
1614
1615 push @paths, cf::map::normalise "~$pl/$_";
1616 }
1617
1618 \@paths
1619}
1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1714=item $player->ext_reply ($msgid, @msg)
1715
1716Sends an ext reply to the player.
1717
1718=cut
1719
1720sub ext_reply($$@) {
1721 my ($self, $id, @msg) = @_;
1722
1723 $self->ns->ext_reply ($id, @msg)
1724}
1725
1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
977 my ($path) = @_; 1753 my ($path) = @_;
978 1754
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1755 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1756
985 warn "loading '$path' into '$pkg'\n"; 1757 for my $region (list) {
986 1758 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1759 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1760 if $region->specificity > $specificity;
989 1761 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1762 }
1019 1763
1020 # remove commands 1764 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1765}
1126 1766
1127=back 1767=back
1128
1129 1768
1130=head3 cf::map 1769=head3 cf::map
1131 1770
1132=over 4 1771=over 4
1133 1772
1136package cf::map; 1775package cf::map;
1137 1776
1138use Fcntl; 1777use Fcntl;
1139use Coro::AIO; 1778use Coro::AIO;
1140 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1141our $MAX_RESET = 7200; 1784our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1785our $DEFAULT_RESET = 3000;
1143 1786
1144sub generate_random_map { 1787sub generate_random_map {
1145 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1791
1147 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1793 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1799 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1800 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1801 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1802 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1805 )
1806}
1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1161} 1933}
1162 1934
1163# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1164# all maps in C++... 1936# all maps in C++...
1165sub change_all_map_light { 1937sub change_all_map_light {
1167 1939
1168 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1170} 1942}
1171 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1172sub try_load_header($) { 1960sub load_header_from($) {
1173 my ($path) = @_; 1961 my ($self, $path) = @_;
1174 1962
1175 utf8::encode $path; 1963 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1177 or return; 1965 or return;
1178 1966
1179 my $map = cf::map::new 1967 $self->_load_header ($f)
1180 or return; 1968 or return;
1181 1969
1182 $map->load_header ($path) 1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1972
1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1183 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1184 2019
1185 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1186 2022
1187 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
1188} 2024 unless $self->default_region;
1189 2025
2026 1
2027}
2028
1190sub find_map; 2029sub find;
1191sub find_map { 2030sub find {
1192 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1193 2032
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1199 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1200 2037
1201 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1202 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1203 2041
1204 # do it the slow way 2042 my $map = new_from_path cf::map $path
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 2043 or return;
1221 2044
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1234 2046
1235 if ($map->should_reset) { 2047 $map->load_header
2048 or return;
2049
2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1236 $map->reset; 2055 $map->reset;
1237 undef $guard; 2056 return find $path;
1238 $map = find_map $path
1239 or return;
1240 } 2057 }
1241 2058
1242 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1243 } 2060 }
1244} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1245 2065
1246sub load { 2066sub load {
1247 my ($self) = @_; 2067 my ($self) = @_;
1248 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1249 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1251 2075
2076 return unless $self->valid;
1252 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1253 2078
1254 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1255 2080
1256 $self->alloc; 2081 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1258 or return; 2089 or return;
1259 2090
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1262 2093
1263 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 2095 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1266 $self->clear_unique_items; 2098 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1268 } 2102 }
1269 } 2103 }
1270 2104
2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
1271 # now do the right thing for maps 2108 # now do the right thing for maps
1272 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1284 $self->activate; 2121 $self->activate;
1285 } 2122 }
1286 2123
2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
2126
1287 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1288} 2128 }
1289 2129
1290sub load_map_sync { 2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
2143}
2144
2145# find and load all maps in the 3x3 area around a map
2146sub load_neighbours {
2147 my ($map) = @_;
2148
2149 my @neigh; # diagonal neighbours
2150
2151 for (0 .. 3) {
2152 my $neigh = $map->tile_path ($_)
2153 or next;
2154 $neigh = find $neigh, $map
2155 or next;
2156 $neigh->load;
2157
2158 push @neigh,
2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2161 }
2162
2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
2165 my $neigh = find $path, $origin
2166 or next;
2167 $neigh->load;
2168 }
2169}
2170
2171sub find_sync {
1291 my ($path, $origin) = @_; 2172 my ($path, $origin) = @_;
1292 2173
1293 #warn "load_map_sync<$path, $origin>\n";#d# 2174 cf::sync_job { find $path, $origin }
2175}
1294 2176
1295 cf::sync_job { 2177sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 2178 my ($map) = @_;
1297 or return; 2179
1298 $map->load; 2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1299 $map 2181 if $Coro::current == $Coro::main;
2182
2183 cf::sync_job { $map->load };
2184}
2185
2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
2203 while (%MAP_PREFETCH) {
2204 while (my ($k, $v) = each %MAP_PREFETCH) {
2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
2209 delete $MAP_PREFETCH{$k};
2210 }
2211 }
2212 undef $MAP_PREFETCHER;
1300 } 2213 };
2214 $MAP_PREFETCHER->prio (6);
2215
2216 ()
1301} 2217}
1302 2218
1303sub save { 2219sub save {
1304 my ($self) = @_; 2220 my ($self) = @_;
1305 2221
2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
2223
1306 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1307 2225
1308 return unless $self->dirty; 2226 return unless $self->dirty;
1309 2227
1310 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 2230
1313 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1314 2232
1315 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1316 2234
1317 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1318 2236
2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2239 $_->contr->save for $self->players;
2240 };
2241
2242 cf::get_slot 0.02;
2243
1319 if ($uniq) { 2244 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 2247 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 2249 }
1325} 2250}
1326 2251
1327sub swap_out { 2252sub swap_out {
1328 my ($self) = @_; 2253 my ($self) = @_;
1329 2254
1330 # save first because save cedes 2255 # save first because save cedes
1331 $self->save; 2256 $self->save;
1332 2257
2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2259
1333 return if $self->players; 2260 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1335 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1336 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1337 $self->clear; 2268 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339} 2269}
1340 2270
1341sub reset_at { 2271sub reset_at {
1342 my ($self) = @_; 2272 my ($self) = @_;
1343 2273
1344 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1347 2276
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2279
1355 my ($self) = @_; 2284 my ($self) = @_;
1356 2285
1357 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1358} 2287}
1359 2288
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2289sub reset {
1382 my ($self) = @_; 2290 my ($self) = @_;
1383 2291
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
1384 return if $self->players; 2294 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2295
1387 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1388 2307
1389 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1390 2309
2310 $self->deactivate;
1391 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1392 2313
1393 $self->unlink_save; 2314 $self->unlink_save;
1394 $self->destroy; 2315 $self->destroy;
1395} 2316}
1396 2317
1397my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1398 2319
1399sub nuke { 2320sub nuke {
1400 my ($self) = @_; 2321 my ($self) = @_;
1401 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1405 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1406} 2340}
1407 2341
1408sub customise_for { 2342=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2343
1411 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1413 } 2350 [
1414 2351 map {
1415 $map 2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
1416} 2358}
1417 2359
1418sub emergency_save { 2360=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2361
1421 warn "enter emergency map save\n"; 2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
1422 2364
1423 cf::sync_job { 2365=cut
1424 warn "begin emergency map save\n"; 2366
1425 $_->save for values %cf::MAP; 2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
2376}
2377
2378=item cf::map::unique_maps
2379
2380Returns an arrayref of paths of all shared maps that have
2381instantiated unique items. May block.
2382
2383=cut
2384
2385sub unique_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
2394 ]
2395}
2396
2397=back
2398
2399=head3 cf::object
2400
2401=cut
2402
2403package cf::object;
2404
2405=over 4
2406
2407=item $ob->inv_recursive
2408
2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2411
2412=cut
2413
2414sub inv_recursive_;
2415sub inv_recursive_ {
2416 map { $_, inv_recursive_ $_->inv } @_
2417}
2418
2419sub inv_recursive {
2420 inv_recursive_ inv $_[0]
2421}
2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
1426 }; 2448 }
1427
1428 warn "end emergency map save\n";
1429} 2449}
1430 2450
1431package cf; 2451package cf;
1432 2452
1433=back 2453=back
1434
1435 2454
1436=head3 cf::object::player 2455=head3 cf::object::player
1437 2456
1438=over 4 2457=over 4
1439 2458
1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1443can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1444dialogue with the given NPC character. 2463dialogue with the given NPC character.
1445 2464
1446=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1447 2480
1448# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1449# with dialog boxes. 2482# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1451sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1453 2486
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2488
1456 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1458 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1461 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1462} 2514}
1463 2515
1464=item $player_object->may ("access") 2516=item $player_object->may ("access")
1465 2517
1466Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1479 2531
1480=item $player_object->enter_link 2532=item $player_object->enter_link
1481 2533
1482Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1483 2535
1484The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1486 2538
2539Will never block.
2540
1487=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1488 2542
1489Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2546fails, to the emergency map position.
1493 2547
1494Might block. 2548Might block.
1495 2549
1496=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1497 2561
1498sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1499 my ($self) = @_; 2563 my ($self) = @_;
1500 2564
1501 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1502 2566
1503 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2568
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1507 2571
1508 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 2573}
1510 2574
1511sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1513 2579
1514 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1515 2581
1516 unless ($map) { 2582 unless ($map) {
1517 # restore original map position 2583 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2584 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2585 $map = cf::map::find $map;
1520 2586
1521 unless ($map) { 2587 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2588 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2589 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2590 or die "FATAL: cannot load emergency map\n";
1525 } 2591 }
1526 } 2592 }
1527 2593
1528 ($x, $y) = (-1, -1) 2594 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1534 2600
1535 $map->load; 2601 $map->load;
2602 $map->load_neighbours;
1536 2603
2604 return unless $self->contr->active;
1537 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1539} 2609}
1540 2610
1541cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1542 on_logout => sub {
1543 my ($pl) = @_;
1544 2612
1545 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1546 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1547 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1548 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1549 }; 2617be called at the end of this process.
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2618
1555 # try to abort aborted map switching on player login :) 2619Note that $check will be called with a potentially non-loaded map, so if
1556 # should happen only on crashes 2620it needs a loaded map it has to call C<< ->load >>.
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568 2621
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut 2622=cut
1572 2623
2624our $GOTOGEN;
2625
1573sub cf::object::player::goto_map { 2626sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2627 my ($self, $path, $x, $y, $check, $done) = @_;
2628
2629 # do generation counting so two concurrent goto's will be executed in-order
2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2631
1576 $self->enter_link; 2632 $self->enter_link;
1577 2633
1578 (cf::async { 2634 (async {
1579 $path = new cf::path $path; 2635 $Coro::current->{desc} = "player::goto $path $x $y";
1580 2636
1581 my $map = cf::map::find_map $path->as_string; 2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2656 my $map = eval {
2657 my $map = defined $path ? cf::map::find $path : undef;
2658
2659 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2660 $map = $map->customise_for ($self);
1583 2661 $map = $check->($map) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2662 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2664 }
1588 2665
2666 $map
2667 };
2668
2669 if ($@) {
2670 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2671 LOG llevError | logBacktrace, Carp::longmess $@;
2672 }
2673
2674 if ($gen == $self->{_goto_generation}) {
2675 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2676 $self->leave_link ($map, $x, $y);
2677 }
2678
2679 $done->() if $done;
1590 })->prio (1); 2680 })->prio (1);
1591} 2681}
1592 2682
1593=item $player_object->enter_exit ($exit_object) 2683=item $player_object->enter_exit ($exit_object)
1594 2684
1596 2686
1597sub parse_random_map_params { 2687sub parse_random_map_params {
1598 my ($spec) = @_; 2688 my ($spec) = @_;
1599 2689
1600 my $rmp = { # defaults 2690 my $rmp = { # defaults
1601 xsize => 10, 2691 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2692 ysize => (cf::rndm 15, 40),
2693 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2694 #layout => string,
1603 }; 2695 };
1604 2696
1605 for (split /\n/, $spec) { 2697 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2698 my ($k, $v) = split /\s+/, $_, 2;
1607 2699
1619 # that depends on the exit object 2711 # that depends on the exit object
1620 2712
1621 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
1622 2714
1623 if ($exit->map) { 2715 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2716 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
1628 } 2722 }
1629 2723
1630 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
1631 2725
1632 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1633 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2728 my $meta = "$RANDOMDIR/$md5.meta";
1634 2729
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2732 undef $fh;
2733 aio_rename "$meta~", $meta;
1637 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
1638 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
1640 } 2741 }
1641} 2742}
1642 2743
1643sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
1645 2746
1646 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
1647 2748
1648 $self->enter_link; 2749 $self->enter_link;
1649 2750
1650 (cf::async { 2751 (async {
2752 $Coro::current->{desc} = "enter_exit";
2753
1651 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
1652 prepare_random_map $exit 2761 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2762 if $exit->slaying eq "/!";
2763 }
1654 2764
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
1657 2768
2769 $self->goto ($map, $x, $y);
2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
1658 1; 2775 1
1659 }) { 2776 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2779 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2781
1665 warn "ERROR in enter_exit: $@"; 2782 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2783 $self->leave_link;
1667 } 2784 }
1668 })->prio (1); 2785 })->prio (1);
1681 2798
1682sub cf::client::send_drawinfo { 2799sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2800 my ($self, $text, $flags) = @_;
1684 2801
1685 utf8::encode $text; 2802 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2803 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2804}
1688 2805
2806=item $client->send_msg ($channel, $msg, $color, [extra...])
2807
2808Send a drawinfo or msg packet to the client, formatting the msg for the
2809client if neccessary. C<$type> should be a string identifying the type of
2810the message, with C<log> being the default. If C<$color> is negative, suppress
2811the message unless the client supports the msg packet.
2812
2813=cut
2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2873sub cf::client::send_msg {
2874 my ($self, $channel, $msg, $color, @extra) = @_;
2875
2876 $msg = $self->pl->expand_cfpod ($msg);
2877
2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2889 } elsif (ref $channel) {
2890 # send meta info to client, if not yet sent
2891 unless (exists $self->{channel}{$channel->{id}}) {
2892 $self->{channel}{$channel->{id}} = $channel;
2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2895 }
2896
2897 $channel = $channel->{id};
2898 }
2899
2900 return unless @extra || length $msg;
2901
2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2909 } else {
2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2928 } else {
2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2930 $self->send_packet ("drawinfo $color $msg")
2931 }
2932 }
2933 }
2934}
2935
2936=item $client->ext_msg ($type, @msg)
2937
2938Sends an ext event to the client.
2939
2940=cut
2941
2942sub cf::client::ext_msg($$@) {
2943 my ($self, $type, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2948 push @msg, msgtype => "event_$type";
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2969}
1689 2970
1690=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
1691 2972
1692Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2976
1696Queries can fail, so check the return code. Or don't, as queries will become 2977Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2978become reliable at some point in the future.
1698 2979
1699=cut 2980=cut
1700 2981
1701sub cf::client::query { 2982sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2983 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2991 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2993
1713 $self->send_packet ($self->{query_queue}[0][0]) 2994 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2995 if @{ $self->{query_queue} } == 1;
2996
2997 1
1715} 2998}
1716 2999
1717cf::client->attach ( 3000cf::client->attach (
3001 on_connect => sub {
3002 my ($ns) = @_;
3003
3004 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3005 },
1718 on_reply => sub { 3006 on_reply => sub {
1719 my ($ns, $msg) = @_; 3007 my ($ns, $msg) = @_;
1720 3008
1721 # this weird shuffling is so that direct followup queries 3009 # this weird shuffling is so that direct followup queries
1722 # get handled first 3010 # get handled first
1723 my $queue = delete $ns->{query_queue} 3011 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3012 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3013
1726 (shift @$queue)->[1]->($msg); 3014 (shift @$queue)->[1]->($msg);
3015 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3016
1728 push @{ $ns->{query_queue} }, @$queue; 3017 push @{ $ns->{query_queue} }, @$queue;
1729 3018
1730 if (@{ $ns->{query_queue} } == @$queue) { 3019 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3020 if (@$queue) {
1733 } else { 3022 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3023 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3024 }
1736 } 3025 }
1737 }, 3026 },
3027 on_exticmd => sub {
3028 my ($ns, $buf) = @_;
3029
3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3031
3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
3040 if (my $cb = $EXTICMD{$type}) {
3041 @reply = $cb->($ns, @payload);
3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
3047 } else {
3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3049 }
3050
3051 cf::override;
3052 },
1738); 3053);
1739 3054
1740=item $client->coro (\&cb) 3055=item $client->async (\&cb)
1741 3056
1742Create a new coroutine, running the specified callback. The coroutine will 3057Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 3058be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 3059or loss of connection).
1745 3060
1746=cut 3061=cut
1747 3062
1748sub cf::client::coro { 3063sub cf::client::async {
1749 my ($self, $cb) = @_; 3064 my ($self, $cb) = @_;
1750 3065
1751 my $coro = &cf::async ($cb); 3066 my $coro = &Coro::async ($cb);
1752 3067
1753 $coro->on_destroy (sub { 3068 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 3069 delete $self->{_coro}{$coro+0};
1755 }); 3070 });
1756 3071
1783our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
1785 3100
1786$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
1787 3102
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
1789 3108
1790# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
1791 3110
1792=pod 3111=pod
1793 3112
1794The following fucntions and emthods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
1795 3114
1796 cf::object contr pay_amount pay_player map 3115 cf::object
3116 contr pay_amount pay_player map x y force_find force_add destroy
3117 insert remove name archname title slaying race decrease split
3118
1797 cf::object::player player 3119 cf::object::player
1798 cf::player peaceful 3120 player
1799 cf::map trigger 3121
3122 cf::player
3123 peaceful
3124
3125 cf::map
3126 trigger
1800 3127
1801=cut 3128=cut
1802 3129
1803for ( 3130for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy change_exp)],
1805 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
1808) { 3137) {
1809 no strict 'refs'; 3138 no strict 'refs';
1880=back 3209=back
1881 3210
1882=cut 3211=cut
1883 3212
1884############################################################################# 3213#############################################################################
3214# the server's init and main functions
1885 3215
1886=head2 EXTENSION DATABASE SUPPORT 3216sub load_facedata($) {
3217 my ($path) = @_;
1887 3218
1888Crossfire maintains a very simple database for extension use. It can 3219 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3220 # for this (global event?)
1890excludes objects. 3221 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3222
1892The parameter C<$family> should best start with the name of the extension 3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3224
1895=over 4 3225 warn "loading facedata from $path\n";
1896 3226
1897=item $hashref = cf::db_get $family 3227 my $facedata;
3228 0 < aio_load $path, $facedata
3229 or die "$path: $!";
1898 3230
1899Return a hashref for use by the extension C<$family>, which can be 3231 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3232
1903=item $value = cf::db_get $family => $key 3233 $facedata->{version} == 2
3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3235
1905Returns a single value from the database 3236 # patch in the exptable
1906 3237 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3238 type => FT_RSRC,
1908 3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3240 };
3241 cf::cede_to_tick;
1958 3242
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3243 {
3244 my $faces = $facedata->{faceinfo};
1963 3245
1964 sub db_get($;$) { 3246 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3248
1970 sub db_put($$;$) { 3249 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3250 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3253
1979 cf::global->attach ( 3254 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3255 }
1984 );
1985}
1986 3256
1987############################################################################# 3257 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3258 next unless $info->{smooth};
1989 3259
1990sub cfg_load { 3260 my $idx = cf::face::find $face
3261 or next;
3262
3263 if (my $smooth = cf::face::find $info->{smooth}) {
3264 cf::face::set_smooth $idx, $smooth;
3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3266 } else {
3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3268 }
3269
3270 cf::cede_to_tick;
3271 }
3272 }
3273
3274 {
3275 my $anims = $facedata->{animinfo};
3276
3277 while (my ($anim, $info) = each %$anims) {
3278 cf::anim::set $anim, $info->{frames}, $info->{facings};
3279 cf::cede_to_tick;
3280 }
3281
3282 cf::anim::invalidate_all; # d'oh
3283 }
3284
3285 {
3286 # TODO: for gcfclient pleasure, we should give resources
3287 # that gcfclient doesn't grok a >10000 face index.
3288 my $res = $facedata->{resource};
3289
3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
3294
3295 if ($info->{type} & 1) {
3296 # prepend meta info
3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3310 } else {
3311 $RESOURCE{$name} = $info;
3312 }
3313
3314 cf::cede_to_tick;
3315 }
3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
3320 1
3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
3366 load_resource_file "$MAPDIR/regions"
3367 or die "unable to load regions file\n";
3368
3369 for (cf::region::list) {
3370 $_->{match} = qr/$_->{match}/
3371 if exists $_->{match};
3372 }
3373}
3374
3375sub reload_facedata {
3376 load_facedata "$DATADIR/facedata"
3377 or die "unable to load facedata\n";
3378}
3379
3380sub reload_archetypes {
3381 load_resource_file "$DATADIR/archetypes"
3382 or die "unable to load archetypes\n";
3383}
3384
3385sub reload_treasures {
3386 load_resource_file "$DATADIR/treasures"
3387 or die "unable to load treasurelists\n";
3388}
3389
3390sub reload_resources {
3391 warn "reloading resource files...\n";
3392
3393 reload_facedata;
3394 reload_archetypes;
3395 reload_regions;
3396 reload_treasures;
3397
3398 warn "finished reloading resource files\n";
3399}
3400
3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 reload_resources;
3407}
3408
3409sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3411 or return;
1993 3412
1994 local $/; 3413 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
1996 3415
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3417
3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1998 3420
1999 if (exists $CFG{mlockall}) { 3421 if (exists $CFG{mlockall}) {
2000 eval { 3422 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3423 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3424 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3425 };
2004 warn $@ if $@; 3426 warn $@ if $@;
2005 } 3427 }
2006} 3428}
2007 3429
2008sub main { 3430sub main {
2009 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3434 (async {
2013 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
2014 })->(); 3436 EV::loop EV::LOOP_ONESHOT;
3437 })->prio (Coro::PRIO_MAX);
2015 }; 3438 };
2016 3439
2017 cfg_load; 3440 {
2018 db_load; 3441 my $guard = freeze_mainloop;
3442 reload_config;
3443 db_init;
2019 load_extensions; 3444 load_extensions;
3445
3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
2020 Event::loop; 3449 EV::loop;
2021} 3450}
2022 3451
2023############################################################################# 3452#############################################################################
2024# initialisation 3453# initialisation and cleanup
2025 3454
3455# install some emergency cleanup handlers
3456BEGIN {
3457 our %SIGWATCHER = ();
3458 for my $signal (qw(INT HUP TERM)) {
3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3460 cf::cleanup "SIG$signal";
3461 };
3462 }
3463}
3464
3465sub write_runtime_sync {
3466 my $runtime = "$LOCALDIR/runtime";
3467
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $runtime, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$runtime~", $runtime
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
3544}
3545
3546sub emergency_save() {
3547 my $freeze_guard = cf::freeze_mainloop;
3548
3549 warn "enter emergency perl save\n";
3550
3551 cf::sync_job {
3552 # use a peculiar iteration method to avoid tripping on perl
3553 # refcount bugs in for. also avoids problems with players
3554 # and maps saved/destroyed asynchronously.
3555 warn "begin emergency player save\n";
3556 for my $login (keys %cf::PLAYER) {
3557 my $pl = $cf::PLAYER{$login} or next;
3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3560 $pl->save;
3561 }
3562 warn "end emergency player save\n";
3563
3564 warn "begin emergency map save\n";
3565 for my $path (keys %cf::MAP) {
3566 my $map = $cf::MAP{$path} or next;
3567 $map->valid or next;
3568 $map->save;
3569 }
3570 warn "end emergency map save\n";
3571
3572 warn "begin emergency database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
3579 };
3580
3581 warn "leave emergency perl save\n";
3582}
3583
3584sub post_cleanup {
3585 my ($make_core) = @_;
3586
3587 warn Carp::longmess "post_cleanup backtrace"
3588 if $make_core;
3589}
3590
2026sub reload() { 3591sub do_reload_perl() {
2027 # can/must only be called in main 3592 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3593 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 3594 warn "can only reload from main coroutine";
2030 return; 3595 return;
2031 } 3596 }
2032 3597
2033 warn "reloading..."; 3598 warn "reloading...";
2034 3599
2035 local $FREEZE = 1; 3600 warn "entering sync_job";
3601
3602 cf::sync_job {
3603 cf::write_runtime_sync; # external watchdog should not bark
2036 cf::emergency_save; 3604 cf::emergency_save;
3605 cf::write_runtime_sync; # external watchdog should not bark
2037 3606
2038 eval { 3607 warn "syncing database to disk";
3608 BDB::db_env_txn_checkpoint $DB_ENV;
3609
2039 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
2040 3611
2041 # cancel all watchers 3612 warn "flushing outstanding aio requests";
2042 for (Event::all_watchers) { 3613 for (;;) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 3614 BDB::flush;
3615 IO::AIO::flush;
3616 Coro::cede_notself;
3617 last unless IO::AIO::nreqs || BDB::nreqs;
3618 warn "iterate...";
2044 } 3619 }
2045 3620
3621 ++$RELOAD;
3622
2046 # cancel all extension coros 3623 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 3624 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 3625 %EXT_CORO = ();
2049 3626
2050 # unload all extensions 3627 warn "removing commands";
2051 for (@exts) { 3628 %COMMAND = ();
3629
3630 warn "removing ext/exti commands";
3631 %EXTCMD = ();
3632 %EXTICMD = ();
3633
3634 warn "unloading/nuking all extensions";
3635 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 3636 warn "... unloading $pkg";
2053 unload_extension $_; 3637
3638 if (my $cb = $pkg->can ("unload")) {
3639 eval {
3640 $cb->($pkg);
3641 1
3642 } or warn "$pkg unloaded, but with errors: $@";
2054 } 3643 }
2055 3644
3645 warn "... nuking $pkg";
3646 Symbol::delete_package $pkg;
3647 }
3648
2056 # unload all modules loaded from $LIBDIR 3649 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 3650 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3651 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 3652
2060 warn "removing <$k>"; 3653 warn "... unloading $k";
2061 delete $INC{$k}; 3654 delete $INC{$k};
2062 3655
2063 $k =~ s/\.pm$//; 3656 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 3657 $k =~ s/\//::/g;
2065 3658
2068 } 3661 }
2069 3662
2070 Symbol::delete_package $k; 3663 Symbol::delete_package $k;
2071 } 3664 }
2072 3665
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 3666 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 3667 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3668 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 3669
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 3670 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 3671 delete $INC{"cf.pm"};
3672 delete $INC{"cf/pod.pm"};
2086 3673
2087 # don't, removes xs symbols, too, 3674 # don't, removes xs symbols, too,
2088 # and global variables created in xs 3675 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 3676 #Symbol::delete_package __PACKAGE__;
2090 3677
2091 # reload cf.pm 3678 warn "unload completed, starting to reload now";
3679
2092 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
2093 require cf; 3681 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 3683
2096 # load config and database again 3684 warn "loading config and database again";
2097 cf::cfg_load; 3685 cf::reload_config;
2098 cf::db_load;
2099 3686
2100 # load extensions
2101 warn "load extensions"; 3687 warn "loading extensions";
2102 cf::load_extensions; 3688 cf::load_extensions;
2103 3689
2104 # reattach attachments to objects 3690 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 3691 _global_reattach; # objects, sockets
2106 _global_reattach; 3692 warn "reattaching attachments to maps";
3693 reattach $_ for values %MAP;
3694 warn "reattaching attachments to players";
3695 reattach $_ for values %PLAYER;
3696
3697 warn "leaving sync_job";
3698
3699 1
3700 } or do {
3701 warn $@;
3702 cf::cleanup "error while reloading, exiting.";
2107 }; 3703 };
2108 3704
2109 if ($@) { 3705 warn "reloaded";
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
2116}; 3706};
2117 3707
2118############################################################################# 3708our $RELOAD_WATCHER; # used only during reload
2119 3709
2120unless ($LINK_MAP) { 3710sub reload_perl() {
2121 $LINK_MAP = cf::map::new; 3711 # doing reload synchronously and two reloads happen back-to-back,
3712 # coro crashes during coro_state_free->destroy here.
2122 3713
2123 $LINK_MAP->width (41); 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2124 $LINK_MAP->height (41); 3715 do_reload_perl;
2125 $LINK_MAP->alloc; 3716 undef $RELOAD_WATCHER;
2126 $LINK_MAP->path ("{link}"); 3717 };
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 3718}
2160
2161register "<global>", __PACKAGE__;
2162 3719
2163register_command "reload" => sub { 3720register_command "reload" => sub {
2164 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
2165 3722
2166 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3727 reload_perl;
3728 };
2170 } 3729 }
2171}; 3730};
2172 3731
2173unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
2174 3733
2175$TICK_WATCHER = Event->timer ( 3734my $bug_warning = 0;
2176 reentrant => 0, 3735
2177 prio => 0, 3736our @WAIT_FOR_TICK;
2178 at => $NEXT_TICK || $TICK, 3737our @WAIT_FOR_TICK_BEGIN;
2179 data => WF_AUTOCANCEL, 3738
2180 cb => sub { 3739sub wait_for_tick {
2181 unless ($FREEZE) { 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK, $signal;
3744 $signal->wait;
3745}
3746
3747sub wait_for_tick_begin {
3748 return if tick_inhibit || $Coro::current == $Coro::main;
3749
3750 my $signal = new Coro::Signal;
3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3752 $signal->wait;
3753}
3754
3755sub tick {
3756 if ($Coro::current != $Coro::main) {
3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3758 unless ++$bug_warning > 10;
3759 return;
3760 }
3761
2182 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
2185 3763
2186 $NEXT_TICK += $TICK; 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 # if we are delayed by four ticks or more, skip them all 3766 Coro::async_pool {
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3767 $Coro::current->{desc} = "runtime saver";
2190
2191 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start;
2193 },
2194);
2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime 3768 write_runtime_sync
2213 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
2214 })->(); 3770 };
2215 }, 3771 }
2216); 3772
3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3774 $sig->send;
3775 }
3776 while (my $sig = shift @WAIT_FOR_TICK) {
3777 $sig->send;
3778 }
3779
3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3782
3783 if (0) {
3784 if ($NEXT_TICK) {
3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3789 }
3790}
3791
3792{
3793 # configure BDB
3794
3795 BDB::min_parallel 8;
3796 BDB::max_poll_reqs $TICK * 0.1;
3797 $AnyEvent::BDB::WATCHER->priority (1);
3798
3799 unless ($DB_ENV) {
3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3806
3807 cf::sync_job {
3808 eval {
3809 BDB::db_env_open
3810 $DB_ENV,
3811 $BDBDIR,
3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3814 0666;
3815
3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3817 };
3818
3819 cf::cleanup "db_env_open(db): $@" if $@;
3820 };
3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3832}
3833
3834{
3835 # configure IO::AIO
3836
3837 IO::AIO::min_parallel 8;
3838 IO::AIO::max_poll_time $TICK * 0.1;
3839 undef $AnyEvent::AIO::WATCHER;
3840}
3841
3842my $_log_backtrace;
3843
3844sub _log_backtrace {
3845 my ($msg, @addr) = @_;
3846
3847 $msg =~ s/\n//;
3848
3849 # limit the # of concurrent backtraces
3850 if ($_log_backtrace < 2) {
3851 ++$_log_backtrace;
3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3855 my @bt = fork_call {
3856 @addr = map { sprintf "%x", $_ } @addr;
3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3859 or die "addr2line: $!";
3860
3861 my @funcs;
3862 my @res = <$fh>;
3863 chomp for @res;
3864 while (@res) {
3865 my ($func, $line) = splice @res, 0, 2, ();
3866 push @funcs, "[$func] $line";
3867 }
3868
3869 @funcs
3870 };
3871
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
2217 3884
2218END { cf::emergency_save } 3885END { cf::emergency_save }
2219 3886
22201 38871
2221 3888

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