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Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.469 by root, Mon Mar 2 22:25:19 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 127our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 128
56our %EXT_CORO; 129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 140
58binmode STDOUT; 141binmode STDOUT;
59binmode STDERR; 142binmode STDERR;
60 143
61# read virtual server time, if available 144# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
66} 149}
67 150
68mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 152
74# a special map that is always available 153mkdir $_
75our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
76our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
77 159
78############################################################################# 160#############################################################################
79 161
80=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
81 163
88=item $cf::RUNTIME 170=item $cf::RUNTIME
89 171
90The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 173every server tick.
92 174
93=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 178
95The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
97 183
98=item $cf::NOW 184=item $cf::NOW
99 185
100The time of the last (current) server tick. 186The time of the last (current) server tick.
101 187
102=item $cf::TICK 188=item $cf::TICK
103 189
104The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
105 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
106=item %cf::CFG 202=item %cf::CFG
107 203
108Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
110 218
111=back 219=back
112 220
113=cut 221=cut
114 222
115BEGIN { 223BEGIN {
116 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 225 my $msg = join "", @_;
118 utf8::encode $msg;
119 226
120 $msg .= "\n" 227 $msg .= "\n"
121 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
122 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
123 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
124 }; 233 };
125} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
126 250
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 258
134# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 260# within the Safe compartment.
136for my $pkg (qw( 261for my $pkg (qw(
137 cf::global cf::attachable 262 cf::global cf::attachable
138 cf::object cf::object::player 263 cf::object cf::object::player
139 cf::client cf::player 264 cf::client cf::player
140 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
141 cf::map cf::party cf::region 267 cf::party cf::region
142)) { 268)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 270}
146 271
147$Event::DIED = sub { 272$EV::DIED = sub {
148 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
149}; 274};
150 275
151my %ext_pkg; 276#############################################################################
152my @exts;
153my @hook;
154 277
155=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
156 279
157=over 4 280=over 4
158 281
159=cut 282=item dumpval $ref
160 283
161use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
162 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
163=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
164 306
165Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
166 308
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
175 310
176Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
177 312
178=cut 313=cut
179 314
180sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 316
185=item my $guard = cf::guard { BLOCK } 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
186 319
187Run the given callback when the guard object gets destroyed (useful for 320=item cf::post_init { BLOCK }
188coroutine cancellations).
189 321
190You can call C<< ->cancel >> on the guard object to stop the block from 322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
191being executed. 323but I<before> the server starts ticking again.
192 324
193=cut 325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
194 327
195sub guard(&) { 328=cut
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198 329
199sub cf::guard::cancel { 330sub post_init(&) {
200 ${$_[0]} = sub { }; 331 push @POST_INIT, shift;
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205} 332}
206 333
207=item cf::lock_wait $string 334=item cf::lock_wait $string
208 335
209Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
210 337
211=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
212 339
213Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
216returned. 343returned.
217 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
218Lock names should begin with a unique identifier (for example, find_map 348Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 349uses map_find and cf::map::load uses map_load).
220 350
221=cut 351=item $locked = cf::lock_active $string
222 352
223our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
224 358
225sub lock_wait($) { 359sub lock_wait($) {
226 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 361}
234 362
235sub lock_acquire($) { 363sub lock_acquire($) {
236 my ($key) = @_; 364 $LOCKS->guard ($_[0])
365}
237 366
238 # wait, to be sure we are not locked 367sub lock_active($) {
239 lock_wait $key; 368 $LOCKS->count ($_[0]) < 1
369}
240 370
241 $LOCK{$key} = []; 371sub freeze_mainloop {
372 tick_inhibit_inc;
242 373
243 cf::guard { 374 &Guard::guard (\&tick_inhibit_dec);
244 # wake up all waiters, to be on the safe side 375}
245 $_->ready for @{ delete $LOCK{$key} }; 376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
246 } 435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
247} 450}
248 451
249=item cf::async { BLOCK } 452=item cf::async { BLOCK }
250 453
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 454Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 455C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
456thing you are allowed to do is call C<prio> on it.
253 457
254=cut 458=cut
255 459
256sub async(&) { 460BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 461
265=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
266 463
267The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
270 468
271If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
274fast or be very important. 472fast or be very important.
277 475
278sub sync_job(&) { 476sub sync_job(&) {
279 my ($job) = @_; 477 my ($job) = @_;
280 478
281 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
282 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
284 484
285 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 486
287 local $FREEZE = 1; 487 my $freeze_guard = freeze_mainloop;
288 488
289 my $busy = 1; 489 my $busy = 1;
290 my @res; 490 my @res;
291 491
292 (Coro::async { 492 (async {
493 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 494 @res = eval { $job->() };
294 warn $@ if $@; 495 warn $@ if $@;
295 undef $busy; 496 undef $busy;
296 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
297 498
298 while ($busy) { 499 while ($busy) {
500 if (Coro::nready) {
299 Coro::cede_notself; 501 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 502 } else {
503 EV::loop EV::LOOP_ONESHOT;
301 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
302 510
303 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
304 } else { 512 } else {
305 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
306 514
307 $job->() 515 $job->()
308 } 516 }
309} 517}
310 518
311=item $coro = cf::coro { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
312 520
313Creates and returns a new coro. This coro is automcatially being canceled 521Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 522extension calling this is being unloaded.
315 523
316=cut 524=cut
317 525
318sub coro(&) { 526sub async_ext(&) {
319 my $cb = shift; 527 my $cb = shift;
320 528
321 my $coro = &cf::async ($cb); 529 my $coro = &Coro::async ($cb);
322 530
323 $coro->on_destroy (sub { 531 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 532 delete $EXT_CORO{$coro+0};
325 }); 533 });
326 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
327 535
328 $coro 536 $coro
329} 537}
330 538
331sub write_runtime { 539=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 540
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
335 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
336 545
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 547
341 aio_fsync $fh 548sub fork_call(&@) {
342 and return; 549 my ($cb, @args) = @_;
343 550
344 close $fh 551 # we seemingly have to make a local copy of the whole thing,
345 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
346 554
347 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
348 and return; 556 reset_signals;
557 &$cb
558 }, @args;
349 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
350 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 726}
352 727
353=back 728=back
354 729
355=cut 730=cut
356 731
357############################################################################# 732#############################################################################
358 733
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
480 735
481Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
484 739
485In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 742Deliantra).
488 743
489=over 4 744=over 4
490 745
491=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
492 747
536=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
537 792
538Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
540 795
541Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
543 798
544These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
545 800
546=over 4 801=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 862our @CB_MAP = ();
608 863
609my %attachment; 864my %attachment;
610 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
611sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
613 874
614 use sort 'stable'; 875 use sort 'stable';
615 876
649 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
650 911
651 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 916
656 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 918 my $pkg = shift @arg;
658 919
659 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
689 } 950 }
690 951
691 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
692 } else { 953 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 955 }
695 956
696 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
697} 958}
698 959
700 if (ref $_[0]) { 961 if (ref $_[0]) {
701 _object_attach @_; 962 _object_attach @_;
702 } else { 963 } else {
703 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
704 } 965 }
966 _recalc_want;
705}; 967};
706 968
707# all those should be optimised 969# all those should be optimised
708sub cf::attachable::detach { 970sub cf::attachable::detach {
709 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
713 reattach ($obj); 975 reattach ($obj);
714 } else { 976 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
716 } 978 }
979 _recalc_want;
717}; 980};
718 981
719sub cf::attachable::attached { 982sub cf::attachable::attached {
720 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
721 984
736 "; 999 ";
737 die if $@; 1000 die if $@;
738} 1001}
739 1002
740our $override; 1003our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1005
743sub override { 1006sub override {
744 $override = 1; 1007 $override = 1;
745 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
746} 1009}
747 1010
748sub do_invoke { 1011sub do_invoke {
749 my $event = shift; 1012 my $event = shift;
750 my $callbacks = shift; 1013 my $callbacks = shift;
751 1014
752 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
753 1016
754 local $override; 1017 local $override;
755 1018
756 for (@$callbacks) { 1019 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
766 } 1029 }
767 1030
768 0 1031 0
769} 1032}
770 1033
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1035
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1037
775Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
776 1039
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1043
781=back 1044=back
782 1045
783=cut 1046=cut
784 1047
785############################################################################# 1048#############################################################################
786# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
787 1092
788sub reattach { 1093sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1099
792 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
793 1101
794 @$registry = (); 1102 @$registry = ();
795 1103
810cf::attachable->attach ( 1118cf::attachable->attach (
811 prio => -1000000, 1119 prio => -1000000,
812 on_instantiate => sub { 1120 on_instantiate => sub {
813 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
814 1122
815 $data = from_json $data; 1123 $data = decode_json $data;
816 1124
817 for (@$data) { 1125 for (@$data) {
818 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
819 1127
820 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1144sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
838 1146
839 sync_job { 1147 sync_job {
840 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
843 1152
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1157 aio_close $fh;
849 1158
850 if (@$objs) { 1159 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1164 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1165 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
858 } 1167 }
859 } else { 1168 } else {
860 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
861 } 1170 }
862 1171
863 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
864 } else { 1176 } else {
865 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
866 } 1178 }
867 } else { 1179 } else {
868 aio_unlink $filename; 1180 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
870 } 1182 }
871 } 1183 };
872} 1184}
873 1185
874sub object_freezer_as_string { 1186sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
876 1188
888 or return; 1200 or return;
889 1201
890 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
892 or return; 1204 or return;
1205
893 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
894 } 1208 }
895 1209
1210 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
898 return ($data, $av); 1214 ($data, $av)
899} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
900 1222
901############################################################################# 1223#############################################################################
902# command handling &c 1224# command handling &c
903 1225
904=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1240}
919 1241
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1243
922Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
923 1249
924If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
925called. 1251called.
926 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
927=cut 1264=cut
928 1265
929sub register_extcmd { 1266sub register_extcmd {
930 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
931 1268
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
936} 1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
937 1279
938cf::player->attach ( 1280cf::player->attach (
939 on_command => sub { 1281 on_command => sub {
940 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
941 1283
949 cf::override; 1291 cf::override;
950 }, 1292 },
951 on_extcmd => sub { 1293 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
953 1295
954 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1297
956 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
962 } else { 1313 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1315 }
965 1316
966 cf::override; 1317 cf::override;
967 }, 1318 },
968); 1319);
969 1320
970sub register { 1321# "readahead" all extensions
971 my ($base, $pkg) = @_; 1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
972 1324
973 #TODO 1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
974} 1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
975 1330
1331 $grp
1332}
1333
976sub load_extension { 1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
977 my ($path) = @_; 1689 my ($path) = @_;
978 1690
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1691 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1692
985 warn "loading '$path' into '$pkg'\n"; 1693 for my $region (list) {
986 1694 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1695 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1696 if $region->specificity > $specificity;
989 1697 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1698 }
1019 1699
1020 # remove commands 1700 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1701}
1126 1702
1127=back 1703=back
1128
1129 1704
1130=head3 cf::map 1705=head3 cf::map
1131 1706
1132=over 4 1707=over 4
1133 1708
1136package cf::map; 1711package cf::map;
1137 1712
1138use Fcntl; 1713use Fcntl;
1139use Coro::AIO; 1714use Coro::AIO;
1140 1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1141our $MAX_RESET = 7200; 1720our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1721our $DEFAULT_RESET = 3000;
1143 1722
1144sub generate_random_map { 1723sub generate_random_map {
1145 my ($path, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1727
1147 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1729 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1161} 1742}
1162 1743
1163# and all this just because we cannot iterate over 1744=item cf::map->register ($regex, $prio)
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167 1745
1168 $_->change_map_light ($change) 1746Register a handler for the map path matching the given regex at the
1169 for grep $_->outdoor, values %cf::MAP; 1747givne priority (higher is better, built-in handlers have priority 0, the
1170} 1748default).
1171 1749
1172sub try_load_header($) { 1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1173 my ($path) = @_; 1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1174 1889
1175 utf8::encode $path; 1890 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1177 or return; 1892 or return;
1178 1893
1179 my $map = cf::map::new 1894 $self->_load_header ($f)
1180 or return; 1895 or return;
1181 1896
1182 $map->load_header ($path) 1897 local $MAP_LOADING{$self->{path}} = $self;
1898 $f->resolve_delayed_derefs;
1899
1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1183 or return; 1943 or return;
1944 $self->prepare_orig;
1945 }
1184 1946
1185 $map->{load_path} = $path; 1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1186 1949
1187 $map 1950 $self->default_region (cf::region::find_by_path $self->{path})
1188} 1951 unless $self->default_region;
1189 1952
1953 1
1954}
1955
1190sub find_map; 1956sub find;
1191sub find_map { 1957sub find {
1192 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1193 1959
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1961
1199 cf::lock_wait "map_find:$key"; 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1203 1964
1204 # do it the slow way 1965 $cf::MAP{$path} || do {
1205 my $map = try_load_header $path->save_path; 1966 my $map = new_from_path cf::map $path
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1967 or return;
1221 1968
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1234 1970
1235 if ($map->should_reset) { 1971 $map->load_header
1972 or return;
1973
1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1236 $map->reset; 1979 $map->reset;
1237 undef $guard; 1980 return find $path;
1238 $map = find_map $path
1239 or return;
1240 } 1981 }
1241 1982
1242 $cf::MAP{$key} = $map 1983 $cf::MAP{$path} = $map
1243 } 1984 }
1244} 1985}
1986
1987sub pre_load { }
1988sub post_load { }
1245 1989
1246sub load { 1990sub load {
1247 my ($self) = @_; 1991 my ($self) = @_;
1248 1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1249 my $path = $self->{path}; 1995 my $path = $self->{path};
1996
1997 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1998 my $guard = cf::lock_acquire "map_data:$path";
1251 1999
2000 return unless $self->valid;
1252 return if $self->in_memory != cf::MAP_SWAPPED; 2001 return unless $self->in_memory == cf::MAP_SWAPPED;
1253 2002
1254 $self->in_memory (cf::MAP_LOADING); 2003 $self->in_memory (cf::MAP_LOADING);
1255 2004
1256 $self->alloc; 2005 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
1258 or return; 2013 or return;
1259 2014
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1261 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1262 2017
1263 if (my $uniq = $path->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 2019 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1266 $self->clear_unique_items; 2022 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1268 } 2026 }
1269 } 2027 }
1270 2028
2029 $f->resolve_delayed_derefs;
2030
2031 cf::cede_to_tick;
1271 # now do the right thing for maps 2032 # now do the right thing for maps
1272 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
1284 $self->activate; 2043 $self->activate;
1285 } 2044 }
1286 2045
2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
2048
1287 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
1288} 2050 }
1289 2051
1290sub load_map_sync { 2052 $self->post_load;
2053}
2054
2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
2065}
2066
2067# find and load all maps in the 3x3 area around a map
2068sub load_neighbours {
2069 my ($map) = @_;
2070
2071 my @neigh; # diagonal neighbours
2072
2073 for (0 .. 3) {
2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
2079
2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
2084
2085 for (grep defined $_->[0], @neigh) {
2086 my ($path, $origin) = @$_;
2087 my $neigh = find $path, $origin
2088 or next;
2089 $neigh->load;
2090 }
2091}
2092
2093sub find_sync {
1291 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1292 2095
1293 #warn "load_map_sync<$path, $origin>\n";#d# 2096 cf::sync_job { find $path, $origin }
2097}
1294 2098
1295 cf::sync_job { 2099sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 2100 my ($map) = @_;
1297 or return; 2101
1298 $map->load; 2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1299 $map 2103 if $Coro::current == $Coro::main;
2104
2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
2132 }
2133 }
2134 undef $MAP_PREFETCHER;
1300 } 2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
1301} 2139}
1302 2140
1303sub save { 2141sub save {
1304 my ($self) = @_; 2142 my ($self) = @_;
1305 2143
2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
2145
1306 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1307 2147
1308 return unless $self->dirty; 2148 return unless $self->dirty;
1309 2149
1310 my $save = $self->{path}->save_path; utf8::encode $save; 2150 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 2152
1313 $self->{load_path} = $save; 2153 $self->{load_path} = $save;
1314 2154
1315 return if $self->{deny_save}; 2155 return if $self->{deny_save};
1316 2156
1317 local $self->{last_access} = $self->last_access;#d# 2157 local $self->{last_access} = $self->last_access;#d#
1318 2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
1319 if ($uniq) { 2166 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 2169 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 2171 }
1325} 2172}
1326 2173
1327sub swap_out { 2174sub swap_out {
1328 my ($self) = @_; 2175 my ($self) = @_;
1329 2176
1330 # save first because save cedes 2177 # save first because save cedes
1331 $self->save; 2178 $self->save;
1332 2179
2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
1333 return if $self->players; 2182 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
1335 return if $self->{deny_save}; 2184 return if $self->{deny_save};
1336 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
1337 $self->clear; 2190 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339} 2191}
1340 2192
1341sub reset_at { 2193sub reset_at {
1342 my ($self) = @_; 2194 my ($self) = @_;
1343 2195
1344 # TODO: safety, remove and allow resettable per-player maps 2196 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2197 return 1e99 if $self->{deny_reset};
1347 2198
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2201
1355 my ($self) = @_; 2206 my ($self) = @_;
1356 2207
1357 $self->reset_at <= $cf::RUNTIME 2208 $self->reset_at <= $cf::RUNTIME
1358} 2209}
1359 2210
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2211sub reset {
1382 my ($self) = @_; 2212 my ($self) = @_;
1383 2213
2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
2215
1384 return if $self->players; 2216 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2217
1387 warn "resetting map ", $self->path;#d# 2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
1388 2229
1389 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
1390 2231
2232 $self->deactivate;
1391 $_->clear_links_to ($self) for values %cf::MAP; 2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
1392 2235
1393 $self->unlink_save; 2236 $self->unlink_save;
1394 $self->destroy; 2237 $self->destroy;
1395} 2238}
1396 2239
1397my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
1398 2241
1399sub nuke { 2242sub nuke {
1400 my ($self) = @_; 2243 my ($self) = @_;
1401 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
1405 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
1406} 2262}
1407 2263
1408sub customise_for { 2264=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2265
1411 if ($map->per_player) { 2266Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
1413 } 2272 [
1414 2273 map {
1415 $map 2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
1416} 2280}
1417 2281
1418sub emergency_save { 2282=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2283
1421 warn "enter emergency map save\n"; 2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
1422 2286
1423 cf::sync_job { 2287=cut
1424 warn "begin emergency map save\n"; 2288
1425 $_->save for values %cf::MAP; 2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
2326
2327=over 4
2328
2329=item $ob->inv_recursive
2330
2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2333
2334=cut
2335
2336sub inv_recursive_;
2337sub inv_recursive_ {
2338 map { $_, inv_recursive_ $_->inv } @_
2339}
2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
1426 }; 2370 }
1427
1428 warn "end emergency map save\n";
1429} 2371}
1430 2372
1431package cf; 2373package cf;
1432 2374
1433=back 2375=back
1434
1435 2376
1436=head3 cf::object::player 2377=head3 cf::object::player
1437 2378
1438=over 4 2379=over 4
1439 2380
1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1443can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
1444dialogue with the given NPC character. 2385dialogue with the given NPC character.
1445 2386
1446=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
1447 2402
1448# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
1449# with dialog boxes. 2404# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
1451sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
1453 2408
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2410
1456 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1458 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
1461 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1462} 2436}
1463 2437
1464=item $player_object->may ("access") 2438=item $player_object->may ("access")
1465 2439
1466Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1479 2453
1480=item $player_object->enter_link 2454=item $player_object->enter_link
1481 2455
1482Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1483 2457
1484The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
1485I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
1486 2464
1487=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1488 2466
1489Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2470fails, to the emergency map position.
1493 2471
1494Might block. 2472Might block.
1495 2473
1496=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1497 2485
1498sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1499 my ($self) = @_; 2487 my ($self) = @_;
1500 2488
1501 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1502 2490
1503 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2492
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1507 2495
1508 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 2497}
1510 2498
1511sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1513 2503
1514 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1515 2505
1516 unless ($map) { 2506 unless ($map) {
1517 # restore original map position 2507 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2508 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2509 $map = cf::map::find $map;
1520 2510
1521 unless ($map) { 2511 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2513 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2514 or die "FATAL: cannot load emergency map\n";
1525 } 2515 }
1526 } 2516 }
1527 2517
1528 ($x, $y) = (-1, -1) 2518 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1534 2524
1535 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1536 2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1537 $self->activate_recursive; 2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
1539} 2534}
1540 2535
1541cf::player->attach ( 2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1542 on_logout => sub {
1543 my ($pl) = @_;
1544 2537
1545 # abort map switching before logout 2538Moves the player to the given map-path and coordinates by first freezing
1546 if ($pl->ob->{_link_pos}) { 2539her, loading and preparing them map, calling the provided $check callback
1547 cf::sync_job { 2540that has to return the map if sucecssful, and then unfreezes the player on
1548 $pl->ob->leave_link 2541the new (success) or old (failed) map position. In either case, $done will
1549 }; 2542be called at the end of this process.
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2543
1555 # try to abort aborted map switching on player login :) 2544Note that $check will be called with a potentially non-loaded map, so if
1556 # should happen only on crashes 2545it needs a loaded map it has to call C<< ->load >>.
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568 2546
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut 2547=cut
1572 2548
2549our $GOTOGEN;
2550
1573sub cf::object::player::goto_map { 2551sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2556
1576 $self->enter_link; 2557 $self->enter_link;
1577 2558
1578 (cf::async { 2559 (async {
1579 $path = new cf::path $path; 2560 $Coro::current->{desc} = "player::goto $path $x $y";
1580 2561
1581 my $map = cf::map::find_map $path->as_string; 2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2585 $map = $map->customise_for ($self);
1583 2586 $map = $check->($map) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2587 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
1588 2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
1590 })->prio (1); 2605 })->prio (1);
1591} 2606}
1592 2607
1593=item $player_object->enter_exit ($exit_object) 2608=item $player_object->enter_exit ($exit_object)
1594 2609
1596 2611
1597sub parse_random_map_params { 2612sub parse_random_map_params {
1598 my ($spec) = @_; 2613 my ($spec) = @_;
1599 2614
1600 my $rmp = { # defaults 2615 my $rmp = { # defaults
1601 xsize => 10, 2616 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
1603 }; 2620 };
1604 2621
1605 for (split /\n/, $spec) { 2622 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2623 my ($k, $v) = split /\s+/, $_, 2;
1607 2624
1619 # that depends on the exit object 2636 # that depends on the exit object
1620 2637
1621 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
1622 2639
1623 if ($exit->map) { 2640 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2641 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
1628 } 2647 }
1629 2648
1630 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
1631 2650
1632 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1633 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
1634 2654
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
1637 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
1638 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
1640 } 2666 }
1641} 2667}
1642 2668
1643sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
1645 2671
1646 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
1647 2673
1648 $self->enter_link; 2674 $self->enter_link;
1649 2675
1650 (cf::async { 2676 (async {
2677 $Coro::current->{desc} = "enter_exit";
2678
1651 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
1652 prepare_random_map $exit 2686 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2687 if $exit->slaying eq "/!";
2688 }
1654 2689
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
1657 2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
1658 1; 2700 1
1659 }) { 2701 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2704 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2706
1665 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2708 $self->leave_link;
1667 } 2709 }
1668 })->prio (1); 2710 })->prio (1);
1681 2723
1682sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1684 2726
1685 utf8::encode $text; 2727 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2729}
1688 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2828);
2829
2830sub cf::client::send_msg {
2831 my ($self, $channel, $msg, $color, @extra) = @_;
2832
2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel);
2843 $channel = $channel->{id};
2844
2845 } elsif (ref $channel) {
2846 # send meta info to client, if not yet sent
2847 unless (exists $self->{channel}{$channel->{id}}) {
2848 $self->{channel}{$channel->{id}} = $channel;
2849 $self->ext_msg (channel_info => $channel);
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 # default colour, mask it out
2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2859 if $color & cf::NDI_DEF;
2860
2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2864 );
2865
2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2869
2870 # split very large packets
2871 if (8192 < length $pkt and $self->{can_lzf}) {
2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2873 $pkt = "frag";
2874 }
2875
2876 $self->send_packet ($pkt);
2877}
2878
2879=item $client->ext_msg ($type, @msg)
2880
2881Sends an ext event to the client.
2882
2883=cut
2884
2885sub cf::client::ext_msg($$@) {
2886 my ($self, $type, @msg) = @_;
2887
2888 if ($self->extcmd == 2) {
2889 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2890 } elsif ($self->extcmd == 1) { # TODO: remove
2891 push @msg, msgtype => "event_$type";
2892 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2893 }
2894}
2895
2896=item $client->ext_reply ($msgid, @msg)
2897
2898Sends an ext reply to the client.
2899
2900=cut
2901
2902sub cf::client::ext_reply($$@) {
2903 my ($self, $id, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2907 } elsif ($self->extcmd == 1) {
2908 #TODO: version 1, remove
2909 unshift @msg, msgtype => "reply", msgid => $id;
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
1689 2913
1690=item $success = $client->query ($flags, "text", \&cb) 2914=item $success = $client->query ($flags, "text", \&cb)
1691 2915
1692Queues a query to the client, calling the given callback with 2916Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2917the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2918C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2919
1696Queries can fail, so check the return code. Or don't, as queries will become 2920Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2921become reliable at some point in the future.
1698 2922
1699=cut 2923=cut
1700 2924
1701sub cf::client::query { 2925sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2926 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2934 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2935 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2936
1713 $self->send_packet ($self->{query_queue}[0][0]) 2937 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2938 if @{ $self->{query_queue} } == 1;
2939
2940 1
1715} 2941}
1716 2942
1717cf::client->attach ( 2943cf::client->attach (
2944 on_connect => sub {
2945 my ($ns) = @_;
2946
2947 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2948 },
1718 on_reply => sub { 2949 on_reply => sub {
1719 my ($ns, $msg) = @_; 2950 my ($ns, $msg) = @_;
1720 2951
1721 # this weird shuffling is so that direct followup queries 2952 # this weird shuffling is so that direct followup queries
1722 # get handled first 2953 # get handled first
1723 my $queue = delete $ns->{query_queue} 2954 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2955 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2956
1726 (shift @$queue)->[1]->($msg); 2957 (shift @$queue)->[1]->($msg);
2958 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2959
1728 push @{ $ns->{query_queue} }, @$queue; 2960 push @{ $ns->{query_queue} }, @$queue;
1729 2961
1730 if (@{ $ns->{query_queue} } == @$queue) { 2962 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2963 if (@$queue) {
1733 } else { 2965 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2966 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2967 }
1736 } 2968 }
1737 }, 2969 },
2970 on_exticmd => sub {
2971 my ($ns, $buf) = @_;
2972
2973 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2974
2975 if (ref $msg) {
2976 my ($type, $reply, @payload) =
2977 "ARRAY" eq ref $msg
2978 ? @$msg
2979 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2980
2981 my @reply;
2982
2983 if (my $cb = $EXTICMD{$type}) {
2984 @reply = $cb->($ns, @payload);
2985 }
2986
2987 $ns->ext_reply ($reply, @reply)
2988 if $reply;
2989
2990 } else {
2991 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2992 }
2993
2994 cf::override;
2995 },
1738); 2996);
1739 2997
1740=item $client->coro (\&cb) 2998=item $client->async (\&cb)
1741 2999
1742Create a new coroutine, running the specified callback. The coroutine will 3000Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 3001be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 3002or loss of connection).
1745 3003
1746=cut 3004=cut
1747 3005
1748sub cf::client::coro { 3006sub cf::client::async {
1749 my ($self, $cb) = @_; 3007 my ($self, $cb) = @_;
1750 3008
1751 my $coro = &cf::async ($cb); 3009 my $coro = &Coro::async ($cb);
1752 3010
1753 $coro->on_destroy (sub { 3011 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 3012 delete $self->{_coro}{$coro+0};
1755 }); 3013 });
1756 3014
1783our $safe = new Safe "safe"; 3041our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3042our $safe_hole = new Safe::Hole;
1785 3043
1786$SIG{FPE} = 'IGNORE'; 3044$SIG{FPE} = 'IGNORE';
1787 3045
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3046$safe->permit_only (Opcode::opset qw(
3047 :base_core :base_mem :base_orig :base_math
3048 grepstart grepwhile mapstart mapwhile
3049 sort time
3050));
1789 3051
1790# here we export the classes and methods available to script code 3052# here we export the classes and methods available to script code
1791 3053
1792=pod 3054=pod
1793 3055
1794The following fucntions and emthods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
1795 3057
1796 cf::object contr pay_amount pay_player map 3058 cf::object
3059 contr pay_amount pay_player map x y force_find force_add destroy
3060 insert remove name archname title slaying race decrease split
3061 value
3062
1797 cf::object::player player 3063 cf::object::player
1798 cf::player peaceful 3064 player
1799 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
1800 3071
1801=cut 3072=cut
1802 3073
1803for ( 3074for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
1808) { 3081) {
1809 no strict 'refs'; 3082 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1828 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
1829 3102
1830 my $qcode = $code; 3103 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
1833 3108
1834 local $_; 3109 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
1836 3111
1837 my $eval = 3112 my $eval =
1880=back 3155=back
1881 3156
1882=cut 3157=cut
1883 3158
1884############################################################################# 3159#############################################################################
3160# the server's init and main functions
1885 3161
1886=head2 EXTENSION DATABASE SUPPORT 3162sub load_facedata($) {
3163 my ($path) = @_;
1887 3164
1888Crossfire maintains a very simple database for extension use. It can 3165 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3166 # for this (global event?)
1890excludes objects. 3167 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3168
1892The parameter C<$family> should best start with the name of the extension 3169 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3170
1895=over 4 3171 warn "loading facedata from $path\n";
1896 3172
1897=item $hashref = cf::db_get $family 3173 my $facedata;
3174 0 < aio_load $path, $facedata
3175 or die "$path: $!";
1898 3176
1899Return a hashref for use by the extension C<$family>, which can be 3177 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3178
1903=item $value = cf::db_get $family => $key 3179 $facedata->{version} == 2
3180 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3181
1905Returns a single value from the database 3182 # patch in the exptable
1906 3183 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3184 type => FT_RSRC,
1908 3185 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3186 };
3187 cf::cede_to_tick;
1958 3188
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3189 {
3190 my $faces = $facedata->{faceinfo};
1963 3191
1964 sub db_get($;$) { 3192 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3193 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3194
1970 sub db_put($$;$) { 3195 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3196 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3197 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3198 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3199
1979 cf::global->attach ( 3200 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3201 }
1984 );
1985}
1986 3202
1987############################################################################# 3203 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3204 next unless $info->{smooth};
1989 3205
1990sub cfg_load { 3206 my $idx = cf::face::find $face
3207 or next;
3208
3209 if (my $smooth = cf::face::find $info->{smooth}) {
3210 cf::face::set_smooth $idx, $smooth;
3211 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3212 } else {
3213 warn "smooth face '$info->{smooth}' not found for face '$face'";
3214 }
3215
3216 cf::cede_to_tick;
3217 }
3218 }
3219
3220 {
3221 my $anims = $facedata->{animinfo};
3222
3223 while (my ($anim, $info) = each %$anims) {
3224 cf::anim::set $anim, $info->{frames}, $info->{facings};
3225 cf::cede_to_tick;
3226 }
3227
3228 cf::anim::invalidate_all; # d'oh
3229 }
3230
3231 {
3232 # TODO: for gcfclient pleasure, we should give resources
3233 # that gcfclient doesn't grok a >10000 face index.
3234 my $res = $facedata->{resource};
3235
3236 while (my ($name, $info) = each %$res) {
3237 if (defined $info->{type}) {
3238 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3239 my $data;
3240
3241 if ($info->{type} & 1) {
3242 # prepend meta info
3243
3244 my $meta = $enc->encode ({
3245 name => $name,
3246 %{ $info->{meta} || {} },
3247 });
3248
3249 $data = pack "(w/a*)*", $meta, $info->{data};
3250 } else {
3251 $data = $info->{data};
3252 }
3253
3254 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3255 cf::face::set_type $idx, $info->{type};
3256 } else {
3257 $RESOURCE{$name} = $info;
3258 }
3259
3260 cf::cede_to_tick;
3261 }
3262 }
3263
3264 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3265
3266 1
3267}
3268
3269cf::global->attach (on_resource_update => sub {
3270 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3271 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3272
3273 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3274 my $sound = $soundconf->{compat}[$_]
3275 or next;
3276
3277 my $face = cf::face::find "sound/$sound->[1]";
3278 cf::sound::set $sound->[0] => $face;
3279 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3280 }
3281
3282 while (my ($k, $v) = each %{$soundconf->{event}}) {
3283 my $face = cf::face::find "sound/$v";
3284 cf::sound::set $k => $face;
3285 }
3286 }
3287});
3288
3289register_exticmd fx_want => sub {
3290 my ($ns, $want) = @_;
3291
3292 while (my ($k, $v) = each %$want) {
3293 $ns->fx_want ($k, $v);
3294 }
3295};
3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3306
3307sub reload_regions {
3308 # HACK to clear player env face cache, we need some signal framework
3309 # for this (global event?)
3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3311
3312 load_resource_file "$MAPDIR/regions"
3313 or die "unable to load regions file\n";
3314
3315 for (cf::region::list) {
3316 $_->{match} = qr/$_->{match}/
3317 if exists $_->{match};
3318 }
3319}
3320
3321sub reload_facedata {
3322 load_facedata "$DATADIR/facedata"
3323 or die "unable to load facedata\n";
3324}
3325
3326sub reload_archetypes {
3327 load_resource_file "$DATADIR/archetypes"
3328 or die "unable to load archetypes\n";
3329}
3330
3331sub reload_treasures {
3332 load_resource_file "$DATADIR/treasures"
3333 or die "unable to load treasurelists\n";
3334}
3335
3336sub reload_resources {
3337 warn "reloading resource files...\n";
3338
3339 reload_facedata;
3340 reload_archetypes;
3341 reload_regions;
3342 reload_treasures;
3343
3344 warn "finished reloading resource files\n";
3345}
3346
3347sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3349 or return;
1993 3350
1994 local $/; 3351 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
1996 3353
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3355
3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1998 3358
1999 if (exists $CFG{mlockall}) { 3359 if (exists $CFG{mlockall}) {
2000 eval { 3360 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3361 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3362 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3363 };
2004 warn $@ if $@; 3364 warn $@ if $@;
2005 } 3365 }
2006} 3366}
2007 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
2008sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
2009 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3405 (async {
2013 Event::one_event; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
2014 })->(); 3407 EV::loop EV::LOOP_ONESHOT;
3408 })->prio (Coro::PRIO_MAX);
2015 }; 3409 };
2016 3410
2017 cfg_load; 3411 evthread_start IO::AIO::poll_fileno;
2018 db_load; 3412
3413 cf::sync_job {
3414 reload_resources;
3415 reload_config;
3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
2019 load_extensions; 3429 load_extensions;
3430
3431 utime time, time, $RUNTIMEFILE;
3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
2020 Event::loop; 3439 EV::loop;
2021} 3440}
2022 3441
2023############################################################################# 3442#############################################################################
2024# initialisation 3443# initialisation and cleanup
2025 3444
3445# install some emergency cleanup handlers
3446BEGIN {
3447 our %SIGWATCHER = ();
3448 for my $signal (qw(INT HUP TERM)) {
3449 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3450 cf::cleanup "SIG$signal";
3451 };
3452 }
3453}
3454
3455sub write_runtime_sync {
3456 # first touch the runtime file to show we are still running:
3457 # the fsync below can take a very very long time.
3458
3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3460
3461 my $guard = cf::lock_acquire "write_runtime";
3462
3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = $cf::RUNTIME + 90 + 10;
3467 # 10 is the runtime save interval, for a monotonic clock
3468 # 60 allows for the watchdog to kill the server.
3469
3470 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3471 and return;
3472
3473 # always fsync - this file is important
3474 aio_fsync $fh
3475 and return;
3476
3477 # touch it again to show we are up-to-date
3478 aio_utime $fh, undef, undef;
3479
3480 close $fh
3481 or return;
3482
3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3484 and return;
3485
3486 warn "runtime file written.\n";
3487
3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3539}
3540
3541sub emergency_save() {
3542 my $freeze_guard = cf::freeze_mainloop;
3543
3544 warn "emergency_perl_save: enter\n";
3545
3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3552 # use a peculiar iteration method to avoid tripping on perl
3553 # refcount bugs in for. also avoids problems with players
3554 # and maps saved/destroyed asynchronously.
3555 warn "emergency_perl_save: begin player save\n";
3556 for my $login (keys %cf::PLAYER) {
3557 my $pl = $cf::PLAYER{$login} or next;
3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3560 $pl->save;
3561 }
3562 warn "emergency_perl_save: end player save\n";
3563
3564 warn "emergency_perl_save: begin map save\n";
3565 for my $path (keys %cf::MAP) {
3566 my $map = $cf::MAP{$path} or next;
3567 $map->valid or next;
3568 $map->save;
3569 }
3570 warn "emergency_perl_save: end map save\n";
3571
3572 warn "emergency_perl_save: begin database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3579 };
3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3586 warn "emergency_perl_save: leave\n";
3587}
3588
3589sub post_cleanup {
3590 my ($make_core) = @_;
3591
3592 warn Carp::longmess "post_cleanup backtrace"
3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3623}
3624
2026sub reload() { 3625sub do_reload_perl() {
2027 # can/must only be called in main 3626 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 3628 warn "can only reload from main coroutine";
2030 return; 3629 return;
2031 } 3630 }
2032 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
2033 warn "reloading..."; 3637 warn "reloading...";
2034 3638
2035 local $FREEZE = 1; 3639 warn "entering sync_job";
3640
3641 cf::sync_job {
3642 cf::write_runtime_sync; # external watchdog should not bark
2036 cf::emergency_save; 3643 cf::emergency_save;
3644 cf::write_runtime_sync; # external watchdog should not bark
2037 3645
2038 eval { 3646 warn "syncing database to disk";
3647 BDB::db_env_txn_checkpoint $DB_ENV;
3648
2039 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
2040 3650
2041 # cancel all watchers 3651 warn "flushing outstanding aio requests";
2042 for (Event::all_watchers) { 3652 while (IO::AIO::nreqs || BDB::nreqs) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2044 }
2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = ();
2049
2050 # unload all extensions
2051 for (@exts) {
2052 warn "unloading <$_>";
2053 unload_extension $_;
2054 }
2055
2056 # unload all modules loaded from $LIBDIR
2057 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059
2060 warn "removing <$k>";
2061 delete $INC{$k};
2062
2063 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g;
2065
2066 if (my $cb = $k->can ("unload_module")) {
2067 $cb->();
2068 } 3654 }
2069 3655
2070 Symbol::delete_package $k; 3656 warn "cancelling all extension coros";
3657 $_->cancel for values %EXT_CORO;
3658 %EXT_CORO = ();
3659
3660 warn "removing commands";
3661 %COMMAND = ();
3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3669 warn "... unloading $pkg";
3670
3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
2071 } 3680 }
2072 3681
2073 # sync database to disk 3682 warn "unloading all perl modules loaded from $LIBDIR";
2074 cf::db_sync; 3683 while (my ($k, $v) = each %INC) {
2075 IO::AIO::flush; 3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2076 3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3697 }
3698
2077 # get rid of safe::, as good as possible 3699 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 3702
2081 # remove register_script_function callbacks 3703 warn "unloading cf.pm \"a bit\"";
2082 # TODO
2083
2084 # unload cf.pm "a bit"
2085 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2086 3706
2087 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
2088 # and global variables created in xs 3708 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
2090 3710
2091 # reload cf.pm 3711 warn "unload completed, starting to reload now";
3712
2092 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
2093 require cf; 3714 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 3716
2096 # load config and database again 3717 warn "loading config and database again";
2097 cf::cfg_load; 3718 cf::reload_config;
2098 cf::db_load;
2099 3719
2100 # load extensions
2101 warn "load extensions"; 3720 warn "loading extensions";
2102 cf::load_extensions; 3721 cf::load_extensions;
2103 3722
2104 # reattach attachments to objects 3723 if ($REATTACH_ON_RELOAD) {
3724 warn "reattaching attachments to objects/players";
3725 _global_reattach; # objects, sockets
3726 warn "reattaching attachments to maps";
3727 reattach $_ for values %MAP;
3728 warn "reattaching attachments to players";
3729 reattach $_ for values %PLAYER;
3730 }
3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3735 warn "leaving sync_job";
3736
3737 1
3738 } or do {
3739 warn $@;
3740 cf::cleanup "error while reloading, exiting.";
3741 };
3742
2105 warn "reattach"; 3743 warn "reloaded";
2106 _global_reattach; 3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3749};
3750
3751our $RELOAD_WATCHER; # used only during reload
3752
3753sub reload_perl() {
3754 # doing reload synchronously and two reloads happen back-to-back,
3755 # coro crashes during coro_state_free->destroy here.
3756
3757 $RELOAD_WATCHER ||= cf::async {
3758 Coro::AIO::aio_wait cache_extensions;
3759
3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3761 do_reload_perl;
3762 undef $RELOAD_WATCHER;
3763 };
2107 }; 3764 };
2108
2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
2116};
2117
2118#############################################################################
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 3765}
2160
2161register "<global>", __PACKAGE__;
2162 3766
2163register_command "reload" => sub { 3767register_command "reload" => sub {
2164 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
2165 3769
2166 if ($who->flag (FLAG_WIZ)) { 3770 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 3771 $who->message ("reloading server.");
3772 async {
3773 $Coro::current->{desc} = "perl_reload";
3774 reload_perl;
3775 };
2170 } 3776 }
2171}; 3777};
2172 3778
2173unshift @INC, $LIBDIR; 3779unshift @INC, $LIBDIR;
2174 3780
2175$TICK_WATCHER = Event->timer ( 3781my $bug_warning = 0;
2176 reentrant => 0, 3782
2177 prio => 0, 3783our @WAIT_FOR_TICK;
2178 at => $NEXT_TICK || $TICK, 3784our @WAIT_FOR_TICK_BEGIN;
2179 data => WF_AUTOCANCEL, 3785
2180 cb => sub { 3786sub wait_for_tick {
2181 unless ($FREEZE) { 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3788
3789 my $signal = new Coro::Signal;
3790 push @WAIT_FOR_TICK, $signal;
3791 $signal->wait;
3792}
3793
3794sub wait_for_tick_begin {
3795 return if tick_inhibit || $Coro::current == $Coro::main;
3796
3797 my $signal = new Coro::Signal;
3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3799 $signal->wait;
3800}
3801
3802sub tick {
3803 if ($Coro::current != $Coro::main) {
3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3805 unless ++$bug_warning > 10;
3806 return;
3807 }
3808
2182 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
2185 3810
2186 $NEXT_TICK += $TICK; 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 # if we are delayed by four ticks or more, skip them all 3813 Coro::async_pool {
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3814 $Coro::current->{desc} = "runtime saver";
2190
2191 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start;
2193 },
2194);
2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime 3815 write_runtime_sync
2213 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
2214 })->(); 3817 };
2215 }, 3818 }
2216); 3819
3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3821 $sig->send;
3822 }
3823 while (my $sig = shift @WAIT_FOR_TICK) {
3824 $sig->send;
3825 }
3826
3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3829
3830 if (0) {
3831 if ($NEXT_TICK) {
3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3836 }
3837}
3838
3839{
3840 # configure BDB
3841
3842 BDB::min_parallel 8;
3843 BDB::max_poll_reqs $TICK * 0.1;
3844 $AnyEvent::BDB::WATCHER->priority (1);
3845
3846 unless ($DB_ENV) {
3847 $DB_ENV = BDB::db_env_create;
3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3853
3854 cf::sync_job {
3855 eval {
3856 BDB::db_env_open
3857 $DB_ENV,
3858 $BDBDIR,
3859 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3860 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3861 0666;
3862
3863 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3864 };
3865
3866 cf::cleanup "db_env_open(db): $@" if $@;
3867 };
3868 }
3869
3870 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3871 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3872 };
3873 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3874 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3875 };
3876 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3877 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3878 };
3879}
3880
3881{
3882 # configure IO::AIO
3883
3884 IO::AIO::min_parallel 8;
3885 IO::AIO::max_poll_time $TICK * 0.1;
3886 undef $AnyEvent::AIO::WATCHER;
3887}
3888
3889my $_log_backtrace;
3890
3891sub _log_backtrace {
3892 my ($msg, @addr) = @_;
3893
3894 $msg =~ s/\n//;
3895
3896 # limit the # of concurrent backtraces
3897 if ($_log_backtrace < 2) {
3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3900 async {
3901 $Coro::current->{desc} = "abt $msg";
3902
3903 my @bt = fork_call {
3904 @addr = map { sprintf "%x", $_ } @addr;
3905 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3906 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3907 or die "addr2line: $!";
3908
3909 my @funcs;
3910 my @res = <$fh>;
3911 chomp for @res;
3912 while (@res) {
3913 my ($func, $line) = splice @res, 0, 2, ();
3914 push @funcs, "[$func] $line";
3915 }
3916
3917 @funcs
3918 };
3919
3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3923 --$_log_backtrace;
3924 };
3925 } else {
3926 LOG llevInfo, "[ABT] $msg\n";
3927 LOG llevInfo, "[ABT] [suppressed]\n";
3928 }
3929}
3930
3931# load additional modules
3932require "cf/$_.pm" for @EXTRA_MODULES;
2217 3933
2218END { cf::emergency_save } 3934END { cf::emergency_save }
2219 3935
22201 39361
2221 3937

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