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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.567 by root, Mon May 2 16:16:00 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %MAP; # all maps 139our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 140our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
76our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 189
78############################################################################# 190#############################################################################
79 191
80=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
81 193
88=item $cf::RUNTIME 200=item $cf::RUNTIME
89 201
90The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 203every server tick.
92 204
93=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 208
95The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
97 213
98=item $cf::NOW 214=item $cf::NOW
99 215
100The time of the last (current) server tick. 216The time of the last (current) server tick.
101 217
102=item $cf::TICK 218=item $cf::TICK
103 219
104The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
105 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
106=item %cf::CFG 232=item %cf::CFG
107 233
108Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 235from wherever your confdir points to.
110 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
111=back 260=back
112 261
113=cut 262=cut
114 263
115BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 271 my $msg = join "", @_;
118 utf8::encode $msg;
119 272
120 $msg .= "\n" 273 $msg .= "\n"
121 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
122 275
123 LOG llevError, "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 277
125} 278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
126 294
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 302
134# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 304# within the Safe compartment.
136for my $pkg (qw( 305for my $pkg (qw(
137 cf::global cf::attachable 306 cf::global cf::attachable
138 cf::object cf::object::player 307 cf::object cf::object::player
139 cf::client cf::player 308 cf::client cf::player
140 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
141 cf::map cf::party cf::region 311 cf::party cf::region
142)) { 312)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 314}
146 315
147$Event::DIED = sub { 316$EV::DIED = sub {
148 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
149}; 318};
150 319
151my %ext_pkg; 320#############################################################################
152my @exts; 321
153my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
154 326
155=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
156 328
157=over 4 329=over 4
158 330
159=cut 331=item dumpval $ref
160 332
161use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
162 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
163=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
164 369
165Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
166 371
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
175 373
176Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
177 375
178=cut 376=cut
179 377
180sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 379
185=item my $guard = cf::guard { BLOCK } 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
186 382
187Run the given callback when the guard object gets destroyed (useful for 383=item $ref = cf::decode_storable $scalar
188coroutine cancellations).
189 384
190You can call C<< ->cancel >> on the guard object to stop the block from 385Same as Coro::Storable::thaw, so blocks.
191being executed.
192 386
193=cut 387=cut
194 388
195sub guard(&) { 389BEGIN { *decode_storable = \&Coro::Storable::thaw }
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198 390
199sub cf::guard::cancel { 391=item $ref = cf::decode_yaml $scalar
200 ${$_[0]} = sub { };
201}
202 392
203sub cf::guard::DESTROY { 393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
204 ${$_[0]}->(); 394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
205} 443}
206 444
207=item cf::lock_wait $string 445=item cf::lock_wait $string
208 446
209Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
210 448
211=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
212 450
213Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
216returned. 454returned.
217 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
218Lock names should begin with a unique identifier (for example, find_map 459Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 460uses map_find and cf::map::load uses map_load).
220 461
221=cut 462=item $locked = cf::lock_active $string
222 463
223our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
224 469
225sub lock_wait($) { 470sub lock_wait($) {
226 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 472}
234 473
235sub lock_acquire($) { 474sub lock_acquire($) {
236 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
237 477
238 # wait, to be sure we are not locked 478sub lock_active($) {
239 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
480}
240 481
241 $LOCK{$key} = []; 482sub freeze_mainloop {
483 tick_inhibit_inc;
242 484
243 cf::guard { 485 &Guard::guard (\&tick_inhibit_dec);
244 # wake up all waiters, to be on the safe side 486}
245 $_->ready for @{ delete $LOCK{$key} }; 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
246 } 556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
247} 572}
248 573
249=item cf::async { BLOCK } 574=item cf::async { BLOCK }
250 575
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 576Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
253 579
254=cut 580=cut
255 581
256sub async(&) { 582BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 583
265=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
266 585
267The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
270 590
271If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
274fast or be very important. 594fast or be very important.
276=cut 596=cut
277 597
278sub sync_job(&) { 598sub sync_job(&) {
279 my ($job) = @_; 599 my ($job) = @_;
280 600
281 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
282 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
284 606
285 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 608
287 local $FREEZE = 1; 609 my $freeze_guard = freeze_mainloop;
288 610
289 my $busy = 1; 611 my $busy = 1;
290 my @res; 612 my @res;
291 613
292 (Coro::async { 614 (async {
615 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 616 @res = eval { $job->() };
294 warn $@ if $@; 617 error $@ if $@;
295 undef $busy; 618 undef $busy;
296 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
297 620
298 while ($busy) { 621 while ($busy) {
622 if (Coro::nready) {
299 Coro::cede_notself; 623 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 624 } else {
625 EV::loop EV::LOOP_ONESHOT;
301 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
302 632
303 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
304 } else { 634 } else {
305 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
306 636
307 $job->() 637 $job->()
308 } 638 }
309} 639}
310 640
311=item $coro = cf::coro { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
312 642
313Creates and returns a new coro. This coro is automcatially being canceled 643Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 644extension calling this is being unloaded.
315 645
316=cut 646=cut
317 647
318sub coro(&) { 648sub async_ext(&) {
319 my $cb = shift; 649 my $cb = shift;
320 650
321 my $coro = &cf::async ($cb); 651 my $coro = &Coro::async ($cb);
322 652
323 $coro->on_destroy (sub { 653 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 654 delete $EXT_CORO{$coro+0};
325 }); 655 });
326 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
327 657
328 $coro 658 $coro
329} 659}
330 660
331sub write_runtime { 661=item fork_call { }, @args
332 my $runtime = cf::localdir . "/runtime";
333 662
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
335 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
336 667
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 669
341 aio_fsync $fh 670sub post_fork {
342 and return; 671 reset_signals;
672}
343 673
344 close $fh 674sub fork_call(&@) {
345 or return; 675 my ($cb, @args) = @_;
346 676
347 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
348 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
349 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
350 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 864}
352 865
353=back 866=back
354 867
355=cut 868=cut
356 869
357############################################################################# 870#############################################################################
358 871
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
480 873
481Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
484 877
485In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 880Deliantra).
488 881
489=over 4 882=over 4
490 883
491=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
492 885
536=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
537 930
538Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
540 933
541Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
543 936
544These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
545 938
546=over 4 939=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 1000our @CB_MAP = ();
608 1001
609my %attachment; 1002my %attachment;
610 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
611sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
613 1012
614 use sort 'stable'; 1013 use sort 'stable';
615 1014
649 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
650 1049
651 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 1054
656 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
658 1057
659 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
664 1063
665 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667 1066
668 } elsif (ref $type) { 1067 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
670 1069
671 } else { 1070 } else {
672 shift @arg; 1071 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
674 } 1073 }
675 } 1074 }
676} 1075}
677 1076
678sub _object_attach { 1077sub _object_attach {
688 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
689 } 1088 }
690 1089
691 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
692 } else { 1091 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
694 } 1093 }
695 1094
696 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
697} 1096}
698 1097
700 if (ref $_[0]) { 1099 if (ref $_[0]) {
701 _object_attach @_; 1100 _object_attach @_;
702 } else { 1101 } else {
703 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
704 } 1103 }
1104 _recalc_want;
705}; 1105};
706 1106
707# all those should be optimised 1107# all those should be optimised
708sub cf::attachable::detach { 1108sub cf::attachable::detach {
709 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
713 reattach ($obj); 1113 reattach ($obj);
714 } else { 1114 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
716 } 1116 }
1117 _recalc_want;
717}; 1118};
718 1119
719sub cf::attachable::attached { 1120sub cf::attachable::attached {
720 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
721 1122
736 "; 1137 ";
737 die if $@; 1138 die if $@;
738} 1139}
739 1140
740our $override; 1141our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1143
743sub override { 1144sub override {
744 $override = 1; 1145 $override = 1;
745 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
746} 1147}
747 1148
748sub do_invoke { 1149sub do_invoke {
749 my $event = shift; 1150 my $event = shift;
750 my $callbacks = shift; 1151 my $callbacks = shift;
751 1152
752 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
753 1154
754 local $override; 1155 local $override;
755 1156
756 for (@$callbacks) { 1157 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
758 1159
759 if ($@) { 1160 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override; 1162 override;
763 } 1163 }
764 1164
765 return 1 if $override; 1165 return 1 if $override;
766 } 1166 }
767 1167
768 0 1168 0
769} 1169}
770 1170
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1172
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1174
775Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
776 1176
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1180
781=back 1181=back
782 1182
783=cut 1183=cut
784 1184
785############################################################################# 1185#############################################################################
786# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
787 1229
788sub reattach { 1230sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1236
792 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
793 1238
794 @$registry = (); 1239 @$registry = ();
795 1240
800 for (@$attach) { 1245 for (@$attach) {
801 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
802 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
803 } 1248 }
804 } else { 1249 } else {
805 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
806 } 1251 }
807 } 1252 }
808} 1253}
809 1254
810cf::attachable->attach ( 1255cf::attachable->attach (
811 prio => -1000000, 1256 prio => -1000000,
812 on_instantiate => sub { 1257 on_instantiate => sub {
813 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
814 1259
815 $data = from_json $data; 1260 $data = decode_json $data;
816 1261
817 for (@$data) { 1262 for (@$data) {
818 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
819 1264
820 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1281sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
838 1283
839 sync_job { 1284 sync_job {
840 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
843 1290
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
847 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
848 close $fh; 1298 aio_close $fh;
849 1299
850 if (@$objs) { 1300 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
855 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
856 close $fh; 1309 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
858 } 1311 }
859 } else { 1312 } else {
860 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
861 } 1314 }
862 1315
863 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
864 } else { 1320 } else {
865 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
866 } 1322 }
867 } else { 1323 } else {
868 aio_unlink $filename; 1324 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
870 } 1326 }
871 } 1327 };
872} 1328}
873 1329
874sub object_freezer_as_string { 1330sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
876 1332
888 or return; 1344 or return;
889 1345
890 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
892 or return; 1348 or return;
1349
893 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
894 } 1352 }
895 1353
1354 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
898 return ($data, $av); 1359 ($data, $av)
899} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
900 1367
901############################################################################# 1368#############################################################################
902# command handling &c 1369# command handling &c
903 1370
904=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1385}
919 1386
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1388
922Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
923 1394
924If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
925called. 1396called.
926 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
927=cut 1409=cut
928 1410
929sub register_extcmd { 1411sub register_extcmd {
930 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
931 1413
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
936} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
937 1424
938cf::player->attach ( 1425cf::player->attach (
939 on_command => sub { 1426 on_unknown_command => sub {
940 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
941 1428
942 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
943 or return; 1430 or return;
944 1431
949 cf::override; 1436 cf::override;
950 }, 1437 },
951 on_extcmd => sub { 1438 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
953 1440
954 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1442
956 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
962 } else { 1458 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1460 }
965 1461
966 cf::override; 1462 cf::override;
967 }, 1463 },
968); 1464);
969 1465
970sub register { 1466# "readahead" all extensions
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1467sub cache_extensions {
977 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
978 1469
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
980 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
981 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984
985 warn "loading '$path' into '$pkg'\n";
986
987 open my $fh, "<:utf8", $path
988 or die "$path: $!";
989
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# }
1019
1020 # remove commands
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 } 1473 }
1029 } 1474 };
1030 1475
1031 # remove extcmds 1476 $grp
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 1477}
1045 1478
1046sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1047 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 1486 next unless -r $path;
1049 eval { 1487
1050 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1051 1 1551 }
1052 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1053 } 1564 };
1054} 1565}
1055 1566
1056############################################################################# 1567#############################################################################
1057# load/save/clean perl data associated with a map
1058 1568
1059*cf::mapsupport::on_clean = sub { 1569=back
1570
1571=head2 CORE EXTENSIONS
1572
1573Functions and methods that extend core deliantra objects.
1574
1575=cut
1576
1577package cf::player;
1578
1579use Coro::AIO;
1580
1581=head3 cf::player
1582
1583=over 4
1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1599=item cf::player::find $login
1600
1601Returns the given player object, loading it if necessary (might block).
1602
1603=cut
1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1610sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614}
1615
1616sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620}
1621
1622sub exists($) {
1060 my ($map) = @_; 1623 my ($login) = @_;
1061 1624
1062 my $path = $map->tmpname; 1625 $cf::PLAYER{$login}
1063 defined $path or return; 1626 or !aio_stat path $login
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075} 1627}
1076 1628
1077# TODO: compatibility cruft, remove when no longer needed 1629sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654}
1655
1078cf::player->attach ( 1656cf::player->attach (
1079 on_load => sub { 1657 on_load => sub {
1080 my ($pl, $path) = @_; 1658 my ($pl, $path) = @_;
1081 1659
1082 for my $o (all_objects $pl->ob) { 1660 # restore slots saved in save, below
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1661 my $slots = delete $pl->{_slots};
1084 $o->set_ob_key_value ("_perl_data");
1085 1662
1086 %$o = %{ Storable::thaw pack "H*", $value }; 1663 $pl->ob->current_weapon ($slots->[0]);
1087 } 1664 $pl->combat_ob ($slots->[1]);
1088 } 1665 $pl->ranged_ob ($slots->[2]);
1089 }, 1666 },
1090); 1667);
1091 1668
1092############################################################################# 1669sub save($) {
1670 my ($pl) = @_;
1093 1671
1094=head2 CORE EXTENSIONS 1672 return if $pl->{deny_save};
1095 1673
1096Functions and methods that extend core crossfire objects. 1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1097 1676
1098=head3 cf::player 1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689}
1690
1691sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702}
1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1831=item $player->ext_reply ($msgid, @msg)
1832
1833Sends an ext reply to the player.
1834
1835=cut
1836
1837sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841}
1842
1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1099 1856
1100=over 4 1857=over 4
1101 1858
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut 1859=cut
1107 1860
1108sub cf::player::exists($) { 1861package cf::region;
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112 1862
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1863=item cf::region::find_by_path $path
1114 1864
1115Sends an ext reply to the player. 1865Tries to decuce the likely region for a map knowing only its path.
1116 1866
1117=cut 1867=cut
1118 1868
1119sub cf::player::ext_reply($$$%) { 1869sub find_by_path($) {
1120 my ($self, $id, %msg) = @_; 1870 my ($path) = @_;
1121 1871
1122 $msg{msgid} = $id; 1872 $path =~ s/^~[^\/]*//; # skip ~login
1123 1873
1124 $self->send ("ext " . to_json \%msg); 1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1125} 1884}
1126 1885
1127=back 1886=back
1128
1129 1887
1130=head3 cf::map 1888=head3 cf::map
1131 1889
1132=over 4 1890=over 4
1133 1891
1136package cf::map; 1894package cf::map;
1137 1895
1138use Fcntl; 1896use Fcntl;
1139use Coro::AIO; 1897use Coro::AIO;
1140 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1141our $MAX_RESET = 7200; 1903our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1904our $DEFAULT_RESET = 3000;
1143 1905
1144sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1145 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1146 1946
1147 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1148 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1149 $path, 1976 $path
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161} 1977}
1162 1978
1163# and all this just because we cannot iterate over 1979sub new_from_path {
1164# all maps in C++... 1980 my (undef, $path, $base) = @_;
1165sub change_all_map_light { 1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
1166 my ($change) = @_; 2001 my ($self) = @_;
1167 2002
1168 $_->change_map_light ($change) 2003 $self
1169 for grep $_->outdoor, values %cf::MAP;
1170} 2004}
1171 2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
1172sub try_load_header($) { 2056sub load_header_from($) {
1173 my ($path) = @_; 2057 my ($self, $path) = @_;
1174 2058
1175 utf8::encode $path; 2059 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1177 or return; 2061 or return;
1178 2062
1179 my $map = cf::map::new 2063 $self->_load_header ($f)
1180 or return; 2064 or return;
1181 2065
1182 $map->load_header ($path) 2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
2068
2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074# used to laod the header of an original map
2075sub load_header_orig {
2076 my ($self) = @_;
2077
2078 $self->load_header_from ($self->load_path)
2079}
2080
2081# used to laod the header of an instantiated map
2082sub load_header_temp {
2083 my ($self) = @_;
2084
2085 $self->load_header_from ($self->save_path)
2086}
2087
2088# called after loading the header from an instantiated map
2089sub prepare_temp {
2090 my ($self) = @_;
2091
2092 $self->last_access ((delete $self->{last_access})
2093 || $cf::RUNTIME); #d#
2094 # safety
2095 $self->{instantiate_time} = $cf::RUNTIME
2096 if $self->{instantiate_time} > $cf::RUNTIME;
2097}
2098
2099# called after loading the header from an original map
2100sub prepare_orig {
2101 my ($self) = @_;
2102
2103 $self->{load_original} = 1;
2104 $self->{instantiate_time} = $cf::RUNTIME;
2105 $self->last_access ($cf::RUNTIME);
2106 $self->instantiate;
2107}
2108
2109sub load_header {
2110 my ($self) = @_;
2111
2112 if ($self->load_header_temp) {
2113 $self->prepare_temp;
2114 } else {
2115 $self->load_header_orig
1183 or return; 2116 or return;
2117 $self->prepare_orig;
2118 }
1184 2119
1185 $map->{load_path} = $path; 2120 $self->{deny_reset} = 1
2121 if $self->no_reset;
1186 2122
1187 $map 2123 $self->default_region (cf::region::find_by_path $self->{path})
1188} 2124 unless $self->default_region;
1189 2125
2126 1
2127}
2128
1190sub find_map; 2129sub find;
1191sub find_map { 2130sub find {
1192 my ($path, $origin) = @_; 2131 my ($path, $origin) = @_;
1193 2132
1194 #warn "find_map<$path,$origin>\n";#d# 2133 cf::cede_to_tick;
1195 2134
1196 $path = new cf::path $path, $origin && $origin->path; 2135 $path = normalise $path, $origin;
1197 my $key = $path->as_string;
1198 2136
1199 cf::lock_wait "map_find:$key"; 2137 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 2138 my $guard2 = cf::lock_acquire "map_find:$path";
1203 2139
1204 # do it the slow way 2140 $cf::MAP{$path} || do {
1205 my $map = try_load_header $path->save_path; 2141 my $map = new_from_path cf::map $path
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 2142 or return;
1221 2143
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 2144 $map->{last_save} = $cf::RUNTIME;
1234 2145
1235 if ($map->should_reset) { 2146 $map->load_header
2147 or return;
2148
2149 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2150 # doing this can freeze the server in a sync job, obviously
2151 #$cf::WAIT_FOR_TICK->wait;
2152 undef $guard2;
2153 undef $guard1;
1236 $map->reset; 2154 $map->reset;
1237 undef $guard; 2155 return find $path;
1238 $map = find_map $path
1239 or return;
1240 } 2156 }
1241 2157
1242 $cf::MAP{$key} = $map 2158 $cf::MAP{$path} = $map
1243 } 2159 }
1244} 2160}
2161
2162sub pre_load { }
2163#sub post_load { } # XS
1245 2164
1246sub load { 2165sub load {
1247 my ($self) = @_; 2166 my ($self) = @_;
1248 2167
2168 local $self->{deny_reset} = 1; # loading can take a long time
2169
1249 my $path = $self->{path}; 2170 my $path = $self->{path};
2171
2172 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2173 my $guard = cf::lock_acquire "map_data:$path";
1251 2174
2175 return unless $self->valid;
1252 return if $self->in_memory != cf::MAP_SWAPPED; 2176 return unless $self->in_memory == cf::MAP_SWAPPED;
1253 2177
1254 $self->in_memory (cf::MAP_LOADING); 2178 $self->in_memory (cf::MAP_LOADING);
1255 2179
1256 $self->alloc; 2180 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 2181
2182 $self->pre_load;
2183 cf::cede_to_tick;
2184
2185 if (exists $self->{load_path}) {
2186 my $f = new_from_file cf::object::thawer $self->{load_path};
2187 $f->skip_block;
2188 $self->_load_objects ($f)
1258 or return; 2189 or return;
1259 2190
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2191 $self->post_load_original
1261 if delete $self->{load_original}; 2192 if delete $self->{load_original};
1262 2193
1263 if (my $uniq = $path->uniq_path) { 2194 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 2195 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 2196 unless (aio_stat $uniq) {
2197 if (my $f = new_from_file cf::object::thawer $uniq) {
1266 $self->clear_unique_items; 2198 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 2199 $self->_load_objects ($f);
2200 $f->resolve_delayed_derefs;
2201 }
2202 }
1268 } 2203 }
1269 }
1270 2204
2205 $f->resolve_delayed_derefs;
2206 } else {
2207 $self->post_load_original
2208 if delete $self->{load_original};
2209 }
2210
2211 cf::cede_to_tick;
1271 # now do the right thing for maps 2212 # now do the right thing for maps
1272 $self->link_multipart_objects; 2213 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 2214 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 2215 unless $self->difficulty;
2216 cf::cede_to_tick;
2217
2218 unless ($self->{deny_activate}) {
2219 $self->decay_objects;
2220 $self->fix_auto_apply;
2221 $self->update_buttons;
2222 cf::cede_to_tick;
1284 $self->activate; 2223 $self->activate;
1285 } 2224 }
1286 2225
2226 $self->{last_save} = $cf::RUNTIME;
2227 $self->last_access ($cf::RUNTIME);
2228
1287 $self->in_memory (cf::MAP_IN_MEMORY); 2229 $self->in_memory (cf::MAP_ACTIVE);
1288} 2230 }
1289 2231
1290sub load_map_sync { 2232 $self->post_load;
2233
2234 1
2235}
2236
2237# customize the map for a given player, i.e.
2238# return the _real_ map. used by e.g. per-player
2239# maps to change the path to ~playername/mappath
2240sub customise_for {
2241 my ($self, $ob) = @_;
2242
2243 return find "~" . $ob->name . "/" . $self->{path}
2244 if $self->per_player;
2245
2246# return find "?party/" . $ob->name . "/" . $self->{path}
2247# if $self->per_party;
2248
2249 $self
2250}
2251
2252# find and load all maps in the 3x3 area around a map
2253sub load_neighbours {
2254 my ($map) = @_;
2255
2256 my @neigh; # diagonal neighbours
2257
2258 for (0 .. 3) {
2259 my $neigh = $map->tile_path ($_)
2260 or next;
2261 $neigh = find $neigh, $map
2262 or next;
2263 $neigh->load;
2264
2265 # now find the diagonal neighbours
2266 push @neigh,
2267 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2268 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2269 }
2270
2271 for (grep defined $_->[0], @neigh) {
2272 my ($path, $origin) = @$_;
2273 my $neigh = find $path, $origin
2274 or next;
2275 $neigh->load;
2276 }
2277}
2278
2279sub find_sync {
1291 my ($path, $origin) = @_; 2280 my ($path, $origin) = @_;
1292 2281
1293 #warn "load_map_sync<$path, $origin>\n";#d# 2282 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2283 if $Coro::current == $Coro::main;
1294 2284
1295 cf::sync_job { 2285 find $path, $origin
1296 my $map = cf::map::find_map $path, $origin 2286}
1297 or return; 2287
2288sub do_load_sync {
2289 my ($map) = @_;
2290
2291 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2292 if $Coro::current == $Coro::main;
2293
1298 $map->load; 2294 $map->load;
1299 $map 2295}
2296
2297our %MAP_PREFETCH;
2298our $MAP_PREFETCHER = undef;
2299
2300sub find_async {
2301 my ($path, $origin, $load) = @_;
2302
2303 $path = normalise $path, $origin;
2304
2305 if (my $map = $cf::MAP{$path}) {
2306 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2307 }
2308
2309 $MAP_PREFETCH{$path} |= $load;
2310
2311 $MAP_PREFETCHER ||= cf::async {
2312 $Coro::current->{desc} = "map prefetcher";
2313
2314 while (%MAP_PREFETCH) {
2315 while (my ($k, $v) = each %MAP_PREFETCH) {
2316 if (my $map = find $k) {
2317 $map->load if $v;
2318 }
2319
2320 delete $MAP_PREFETCH{$k};
2321 }
2322 }
2323 undef $MAP_PREFETCHER;
2324 };
2325 $MAP_PREFETCHER->prio (6);
2326
2327 ()
2328}
2329
2330# common code, used by both ->save and ->swapout
2331sub _save {
2332 my ($self) = @_;
2333
2334 $self->{last_save} = $cf::RUNTIME;
2335
2336 return unless $self->dirty;
2337
2338 my $save = $self->save_path; utf8::encode $save;
2339 my $uniq = $self->uniq_path; utf8::encode $uniq;
2340
2341 $self->{load_path} = $save;
2342
2343 return if $self->{deny_save};
2344
2345 local $self->{last_access} = $self->last_access;#d#
2346
2347 cf::async {
2348 $Coro::current->{desc} = "map player save";
2349 $_->contr->save for $self->players;
2350 };
2351
2352 cf::get_slot 0.02;
2353
2354 if ($uniq) {
2355 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2356 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2357 } else {
2358 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1300 } 2359 }
1301} 2360}
1302 2361
1303sub save { 2362sub save {
1304 my ($self) = @_; 2363 my ($self) = @_;
1305 2364
1306 $self->{last_save} = $cf::RUNTIME; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1307 2366
1308 return unless $self->dirty; 2367 $self->_save;
1309
1310 my $save = $self->{path}->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1312
1313 $self->{load_path} = $save;
1314
1315 return if $self->{deny_save};
1316
1317 local $self->{last_access} = $self->last_access;#d#
1318
1319 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES);
1322 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 }
1325} 2368}
1326 2369
1327sub swap_out { 2370sub swap_out {
1328 my ($self) = @_; 2371 my ($self) = @_;
1329 2372
1330 # save first because save cedes 2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 $self->save;
1332 2374
2375 return if $self->in_memory != cf::MAP_ACTIVE;
2376 return if $self->{deny_save};
1333 return if $self->players; 2377 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save};
1336 2378
2379 # first deactivate the map and "unlink" it from the core
2380 $self->deactivate;
2381 $_->clear_links_to ($self) for values %cf::MAP;
2382 $self->in_memory (cf::MAP_SWAPPED);
2383
2384 # then atomically save
2385 $self->_save;
2386
2387 # then free the map
1337 $self->clear; 2388 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339} 2389}
1340 2390
1341sub reset_at { 2391sub reset_at {
1342 my ($self) = @_; 2392 my ($self) = @_;
1343 2393
1344 # TODO: safety, remove and allow resettable per-player maps 2394 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2395 return 1e99 if $self->{deny_reset};
1347 2396
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2397 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2398 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2399
1355 my ($self) = @_; 2404 my ($self) = @_;
1356 2405
1357 $self->reset_at <= $cf::RUNTIME 2406 $self->reset_at <= $cf::RUNTIME
1358} 2407}
1359 2408
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2409sub reset {
1382 my ($self) = @_; 2410 my ($self) = @_;
1383 2411
2412 my $lock = cf::lock_acquire "map_data:$self->{path}";
2413
1384 return if $self->players; 2414 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2415
1387 warn "resetting map ", $self->path;#d# 2416 cf::trace "resetting map ", $self->path, "\n";
2417
2418 $self->in_memory (cf::MAP_SWAPPED);
2419
2420 # need to save uniques path
2421 unless ($self->{deny_save}) {
2422 my $uniq = $self->uniq_path; utf8::encode $uniq;
2423
2424 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2425 if $uniq;
2426 }
1388 2427
1389 delete $cf::MAP{$self->path}; 2428 delete $cf::MAP{$self->path};
1390 2429
2430 $self->deactivate;
1391 $_->clear_links_to ($self) for values %cf::MAP; 2431 $_->clear_links_to ($self) for values %cf::MAP;
2432 $self->clear;
1392 2433
1393 $self->unlink_save; 2434 $self->unlink_save;
1394 $self->destroy; 2435 $self->destroy;
1395} 2436}
1396 2437
1397my $nuke_counter = "aaaa"; 2438my $nuke_counter = "aaaa";
1398 2439
1399sub nuke { 2440sub nuke {
1400 my ($self) = @_; 2441 my ($self) = @_;
1401 2442
2443 {
2444 my $lock = cf::lock_acquire "map_data:$self->{path}";
2445
2446 delete $cf::MAP{$self->path};
2447
2448 $self->unlink_save;
2449
2450 bless $self, "cf::map::wrap";
2451 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2452 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2453 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2454 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2455
2456 $cf::MAP{$self->path} = $self;
2457 }
2458
1405 $self->reset; # polite request, might not happen 2459 $self->reset; # polite request, might not happen
1406} 2460}
1407 2461
1408sub customise_for { 2462=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2463
1411 if ($map->per_player) { 2464Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2465maps. May block.
2466
2467=cut
2468
2469sub tmp_maps() {
1413 } 2470 [
1414 2471 map {
1415 $map 2472 utf8::decode $_;
2473 /\.map$/
2474 ? normalise $_
2475 : ()
2476 } @{ aio_readdir $TMPDIR or [] }
2477 ]
1416} 2478}
1417 2479
1418sub emergency_save { 2480=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2481
1421 warn "enter emergency map save\n"; 2482Returns an arrayref with all map paths of currently instantiated and saved
2483random maps. May block.
1422 2484
1423 cf::sync_job { 2485=cut
1424 warn "begin emergency map save\n"; 2486
1425 $_->save for values %cf::MAP; 2487sub random_maps() {
2488 [
2489 map {
2490 utf8::decode $_;
2491 /\.map$/
2492 ? normalise "?random/$_"
2493 : ()
2494 } @{ aio_readdir $RANDOMDIR or [] }
2495 ]
2496}
2497
2498=item cf::map::unique_maps
2499
2500Returns an arrayref of paths of all shared maps that have
2501instantiated unique items. May block.
2502
2503=cut
2504
2505sub unique_maps() {
2506 [
2507 map {
2508 utf8::decode $_;
2509 s/\.map$//; # TODO future compatibility hack
2510 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2511 ? ()
2512 : normalise $_
2513 } @{ aio_readdir $UNIQUEDIR or [] }
2514 ]
2515}
2516
2517=item cf::map::static_maps
2518
2519Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2520file in the shared directory excluding F</styles> and F</editor>). May
2521block.
2522
2523=cut
2524
2525sub static_maps() {
2526 my @dirs = "";
2527 my @maps;
2528
2529 while (@dirs) {
2530 my $dir = shift @dirs;
2531
2532 next if $dir eq "/styles" || $dir eq "/editor";
2533
2534 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2535 or return;
2536
2537 for (@$files) {
2538 s/\.map$// or next;
2539 utf8::decode $_;
2540 push @maps, "$dir/$_";
2541 }
2542
2543 push @dirs, map "$dir/$_", @$dirs;
1426 }; 2544 }
1427 2545
1428 warn "end emergency map save\n"; 2546 \@maps
2547}
2548
2549=back
2550
2551=head3 cf::object
2552
2553=cut
2554
2555package cf::object;
2556
2557=over 4
2558
2559=item $ob->inv_recursive
2560
2561Returns the inventory of the object I<and> their inventories, recursively,
2562but I<not> the object itself.
2563
2564=cut
2565
2566sub inv_recursive_;
2567sub inv_recursive_ {
2568 map { $_, inv_recursive_ $_->inv } @_
2569}
2570
2571sub inv_recursive {
2572 inv_recursive_ inv $_[0]
2573}
2574
2575=item $ref = $ob->ref
2576
2577Creates and returns a persistent reference to an object that can be stored as a string.
2578
2579=item $ob = cf::object::deref ($refstring)
2580
2581returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2582even if the object actually exists. May block.
2583
2584=cut
2585
2586sub deref {
2587 my ($ref) = @_;
2588
2589 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2590 my ($uuid, $name) = ($1, $2);
2591 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2592 or return;
2593 $pl->ob->uuid eq $uuid
2594 or return;
2595
2596 $pl->ob
2597 } else {
2598 warn "$ref: cannot resolve object reference\n";
2599 undef
2600 }
1429} 2601}
1430 2602
1431package cf; 2603package cf;
1432 2604
1433=back 2605=back
1434
1435 2606
1436=head3 cf::object::player 2607=head3 cf::object::player
1437 2608
1438=over 4 2609=over 4
1439 2610
1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2613Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1443can be C<undef>. Does the right thing when the player is currently in a 2614can be C<undef>. Does the right thing when the player is currently in a
1444dialogue with the given NPC character. 2615dialogue with the given NPC character.
1445 2616
1446=cut 2617=cut
2618
2619our $SAY_CHANNEL = {
2620 id => "say",
2621 title => "Map",
2622 reply => "say ",
2623 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2624};
2625
2626our $CHAT_CHANNEL = {
2627 id => "chat",
2628 title => "Chat",
2629 reply => "chat ",
2630 tooltip => "Player chat and shouts, global to the server.",
2631};
1447 2632
1448# rough implementation of a future "reply" method that works 2633# rough implementation of a future "reply" method that works
1449# with dialog boxes. 2634# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method 2635#TODO: the first argument must go, split into a $npc->reply_to ( method
1451sub cf::object::player::reply($$$;$) { 2636sub cf::object::player::reply($$$;$) {
1453 2638
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2639 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2640
1456 if ($self->{record_replies}) { 2641 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2642 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2643
1458 } else { 2644 } else {
2645 my $pl = $self->contr;
2646
2647 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2648 my $dialog = $pl->{npc_dialog};
2649 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2650
2651 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2652 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2653 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2654 }
1461 } 2655 }
2656}
2657
2658=item $object->send_msg ($channel, $msg, $color, [extra...])
2659
2660=cut
2661
2662sub cf::object::send_msg {
2663 my $pl = shift->contr
2664 or return;
2665 $pl->send_msg (@_);
1462} 2666}
1463 2667
1464=item $player_object->may ("access") 2668=item $player_object->may ("access")
1465 2669
1466Returns wether the given player is authorized to access resource "access" 2670Returns wether the given player is authorized to access resource "access"
1479 2683
1480=item $player_object->enter_link 2684=item $player_object->enter_link
1481 2685
1482Freezes the player and moves him/her to a special map (C<{link}>). 2686Freezes the player and moves him/her to a special map (C<{link}>).
1483 2687
1484The player should be reaosnably safe there for short amounts of time. You 2688The player should be reasonably safe there for short amounts of time (e.g.
1485I<MUST> call C<leave_link> as soon as possible, though. 2689for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2690though, as the player cannot control the character while it is on the link
2691map.
2692
2693Will never block.
1486 2694
1487=item $player_object->leave_link ($map, $x, $y) 2695=item $player_object->leave_link ($map, $x, $y)
1488 2696
1489Moves the player out of the specila link map onto the given map. If the 2697Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2698map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2699to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2700fails, to the emergency map position.
1493 2701
1494Might block. 2702Might block.
1495 2703
1496=cut 2704=cut
2705
2706sub link_map {
2707 unless ($LINK_MAP) {
2708 $LINK_MAP = cf::map::find "{link}"
2709 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2710 $LINK_MAP->load;
2711 }
2712
2713 $LINK_MAP
2714}
1497 2715
1498sub cf::object::player::enter_link { 2716sub cf::object::player::enter_link {
1499 my ($self) = @_; 2717 my ($self) = @_;
1500 2718
1501 $self->deactivate_recursive; 2719 $self->deactivate_recursive;
1502 2720
1503 return if $self->map == $LINK_MAP; 2721 ++$self->{_link_recursion};
2722
2723 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2724
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2725 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2726 if $self->map && $self->map->{path} ne "{link}";
1507 2727
1508 $self->enter_map ($LINK_MAP, 20, 20); 2728 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1509} 2729}
1510 2730
1511sub cf::object::player::leave_link { 2731sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2732 my ($self, $map, $x, $y) = @_;
2733
2734 return unless $self->contr->active;
1513 2735
1514 my $link_pos = delete $self->{_link_pos}; 2736 my $link_pos = delete $self->{_link_pos};
1515 2737
1516 unless ($map) { 2738 unless ($map) {
1517 # restore original map position 2739 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2740 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2741 $map = cf::map::find $map;
1520 2742
1521 unless ($map) { 2743 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2744 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2745 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2746 or die "FATAL: cannot load emergency map\n";
1525 } 2747 }
1526 } 2748 }
1527 2749
1528 ($x, $y) = (-1, -1) 2750 ($x, $y) = (-1, -1)
1529 unless (defined $x) && (defined $y); 2751 unless (defined $x) && (defined $y);
1530 2752
1531 # use -1 or undef as default coordinates, not 0, 0 2753 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2754 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2755 if $x <= 0 && $y <= 0;
1534 2756
1535 $map->load; 2757 $map->load;
2758 $map->load_neighbours;
1536 2759
2760 return unless $self->contr->active;
2761
2762 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2763 if ($self->enter_map ($map, $x, $y)) {
2764 # entering was successful
2765 delete $self->{_link_recursion};
2766 # only activate afterwards, to support waiting in hooks
1537 $self->activate_recursive; 2767 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y);
1539}
1540
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 }, 2768 }
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2769
1555 # try to abort aborted map switching on player login :) 2770}
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568 2771
1569=item $player_object->goto_map ($path, $x, $y) 2772=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1570 2773
1571=cut 2774Moves the player to the given map-path and coordinates by first freezing
2775her, loading and preparing them map, calling the provided $check callback
2776that has to return the map if sucecssful, and then unfreezes the player on
2777the new (success) or old (failed) map position. In either case, $done will
2778be called at the end of this process.
1572 2779
2780Note that $check will be called with a potentially non-loaded map, so if
2781it needs a loaded map it has to call C<< ->load >>.
2782
2783=cut
2784
2785our $GOTOGEN;
2786
1573sub cf::object::player::goto_map { 2787sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2788 my ($self, $path, $x, $y, $check, $done) = @_;
2789
2790 if ($self->{_link_recursion} >= $MAX_LINKS) {
2791 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2792 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2793 ($path, $x, $y) = @$EMERGENCY_POSITION;
2794 }
2795
2796 # do generation counting so two concurrent goto's will be executed in-order
2797 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2798
1576 $self->enter_link; 2799 $self->enter_link;
1577 2800
1578 (cf::async { 2801 (async {
1579 $path = new cf::path $path; 2802 $Coro::current->{desc} = "player::goto $path $x $y";
1580 2803
1581 my $map = cf::map::find_map $path->as_string; 2804 # *tag paths override both path and x|y
2805 if ($path =~ /^\*(.*)$/) {
2806 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2807 my $ob = $obs[rand @obs];
2808
2809 # see if we actually can go there
2810 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2811 $ob = $obs[rand @obs];
2812 } else {
2813 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2814 }
2815 # else put us there anyways for now #d#
2816
2817 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2818 } else {
2819 ($path, $x, $y) = (undef, undef, undef);
2820 }
2821 }
2822
2823 my $map = eval {
2824 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2825
2826 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2827 $map = $map->customise_for ($self);
1583 2828 $map = $check->($map, $x, $y, $self) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2829 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2830 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2831 }
1588 2832
2833 $map
2834 };
2835
2836 if ($@) {
2837 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2838 LOG llevError | logBacktrace, Carp::longmess $@;
2839 }
2840
2841 if ($gen == $self->{_goto_generation}) {
2842 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2843 $self->leave_link ($map, $x, $y);
2844 }
2845
2846 $done->($self) if $done;
1590 })->prio (1); 2847 })->prio (1);
1591} 2848}
1592 2849
1593=item $player_object->enter_exit ($exit_object) 2850=item $player_object->enter_exit ($exit_object)
1594 2851
1596 2853
1597sub parse_random_map_params { 2854sub parse_random_map_params {
1598 my ($spec) = @_; 2855 my ($spec) = @_;
1599 2856
1600 my $rmp = { # defaults 2857 my $rmp = { # defaults
1601 xsize => 10, 2858 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2859 ysize => (cf::rndm 15, 40),
2860 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2861 #layout => string,
1603 }; 2862 };
1604 2863
1605 for (split /\n/, $spec) { 2864 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2865 my ($k, $v) = split /\s+/, $_, 2;
1607 2866
1619 # that depends on the exit object 2878 # that depends on the exit object
1620 2879
1621 my $rmp = parse_random_map_params $exit->msg; 2880 my $rmp = parse_random_map_params $exit->msg;
1622 2881
1623 if ($exit->map) { 2882 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2883 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2884 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2885 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2886 $rmp->{origin_y} = $exit->y;
2887
2888 $exit->map->touch;
1628 } 2889 }
1629 2890
1630 $rmp->{random_seed} ||= $exit->random_seed; 2891 $rmp->{random_seed} ||= $exit->random_seed;
1631 2892
1632 my $data = cf::to_json $rmp; 2893 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1633 my $md5 = Digest::MD5::md5_hex $data; 2894 my $md5 = Digest::MD5::md5_hex $data;
2895 my $meta = "$RANDOMDIR/$md5.meta";
1634 2896
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2897 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2898 aio_write $fh, 0, (length $data), $data, 0;
2899 undef $fh;
2900 aio_rename "$meta~", $meta;
1637 2901
2902 my $slaying = "?random/$md5";
2903
2904 if ($exit->valid) {
1638 $exit->slaying ("?random/$md5"); 2905 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2906 $exit->msg (undef);
2907 }
1640 } 2908 }
1641} 2909}
1642 2910
1643sub cf::object::player::enter_exit { 2911sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2912 my ($self, $exit) = @_;
1645 2913
1646 return unless $self->type == cf::PLAYER; 2914 return unless $self->type == cf::PLAYER;
1647 2915
1648 $self->enter_link; 2916 $self->enter_link;
1649 2917
1650 (cf::async { 2918 (async {
2919 $Coro::current->{desc} = "enter_exit";
2920
1651 unless (eval { 2921 unless (eval {
2922 $self->deactivate_recursive; # just to be sure
2923
2924 my $map = cf::map::normalise $exit->slaying, $exit->map;
2925 my $x = $exit->stats->hp;
2926 my $y = $exit->stats->sp;
2927
2928 # special map handling
2929 my $slaying = $exit->slaying;
2930
2931 # special map handling
2932 if ($slaying eq "/!") {
2933 my $guard = cf::lock_acquire "exit_prepare:$exit";
2934
1652 prepare_random_map $exit 2935 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2936 if $slaying eq "/!"; # need to re-check after getting the lock
1654 2937
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2938 } elsif ($slaying eq '!up') {
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2939 $map = $exit->map->tile_path (cf::TILE_UP);
2940 $x = $exit->x;
2941 $y = $exit->y;
1657 2942
2943 } elsif ($slaying eq '!down') {
2944 $map = $exit->map->tile_path (cf::TILE_DOWN);
2945 $x = $exit->x;
2946 $y = $exit->y;
2947 }
2948
2949 $self->goto ($map, $x, $y);
2950
2951 # if exit is damned, update players death & WoR home-position
2952 $self->contr->savebed ($map, $x, $y)
2953 if $exit->flag (cf::FLAG_DAMNED);
2954
1658 1; 2955 1
1659 }) { 2956 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2957 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2958 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2959 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2960 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2961
1665 warn "ERROR in enter_exit: $@"; 2962 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 2963 $self->leave_link;
1667 } 2964 }
1668 })->prio (1); 2965 })->prio (1);
1669} 2966}
1670 2967
1681 2978
1682sub cf::client::send_drawinfo { 2979sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2980 my ($self, $text, $flags) = @_;
1684 2981
1685 utf8::encode $text; 2982 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2983 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2984}
1688 2985
2986=item $client->send_big_packet ($pkt)
2987
2988Like C<send_packet>, but tries to compress large packets, and fragments
2989them as required.
2990
2991=cut
2992
2993our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2994
2995sub cf::client::send_big_packet {
2996 my ($self, $pkt) = @_;
2997
2998 # try lzf for large packets
2999 $pkt = "lzf " . Compress::LZF::compress $pkt
3000 if 1024 <= length $pkt and $self->{can_lzf};
3001
3002 # split very large packets
3003 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3004 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3005 $pkt = "frag";
3006 }
3007
3008 $self->send_packet ($pkt);
3009}
3010
3011=item $client->send_msg ($channel, $msg, $color, [extra...])
3012
3013Send a drawinfo or msg packet to the client, formatting the msg for the
3014client if neccessary. C<$type> should be a string identifying the type of
3015the message, with C<log> being the default. If C<$color> is negative, suppress
3016the message unless the client supports the msg packet.
3017
3018=cut
3019
3020# non-persistent channels (usually the info channel)
3021our %CHANNEL = (
3022 "c/motd" => {
3023 id => "infobox",
3024 title => "MOTD",
3025 reply => undef,
3026 tooltip => "The message of the day",
3027 },
3028 "c/identify" => {
3029 id => "infobox",
3030 title => "Identify",
3031 reply => undef,
3032 tooltip => "Items recently identified",
3033 },
3034 "c/examine" => {
3035 id => "infobox",
3036 title => "Examine",
3037 reply => undef,
3038 tooltip => "Signs and other items you examined",
3039 },
3040 "c/shopinfo" => {
3041 id => "infobox",
3042 title => "Shop Info",
3043 reply => undef,
3044 tooltip => "What your bargaining skill tells you about the shop",
3045 },
3046 "c/book" => {
3047 id => "infobox",
3048 title => "Book",
3049 reply => undef,
3050 tooltip => "The contents of a note or book",
3051 },
3052 "c/lookat" => {
3053 id => "infobox",
3054 title => "Look",
3055 reply => undef,
3056 tooltip => "What you saw there",
3057 },
3058 "c/who" => {
3059 id => "infobox",
3060 title => "Players",
3061 reply => undef,
3062 tooltip => "Shows players who are currently online",
3063 },
3064 "c/body" => {
3065 id => "infobox",
3066 title => "Body Parts",
3067 reply => undef,
3068 tooltip => "Shows which body parts you posess and are available",
3069 },
3070 "c/statistics" => {
3071 id => "infobox",
3072 title => "Statistics",
3073 reply => undef,
3074 tooltip => "Shows your primary statistics",
3075 },
3076 "c/skills" => {
3077 id => "infobox",
3078 title => "Skills",
3079 reply => undef,
3080 tooltip => "Shows your experience per skill and item power",
3081 },
3082 "c/shopitems" => {
3083 id => "infobox",
3084 title => "Shop Items",
3085 reply => undef,
3086 tooltip => "Shows the items currently for sale in this shop",
3087 },
3088 "c/resistances" => {
3089 id => "infobox",
3090 title => "Resistances",
3091 reply => undef,
3092 tooltip => "Shows your resistances",
3093 },
3094 "c/pets" => {
3095 id => "infobox",
3096 title => "Pets",
3097 reply => undef,
3098 tooltip => "Shows information abotu your pets/a specific pet",
3099 },
3100 "c/perceiveself" => {
3101 id => "infobox",
3102 title => "Perceive Self",
3103 reply => undef,
3104 tooltip => "You gained detailed knowledge about yourself",
3105 },
3106 "c/uptime" => {
3107 id => "infobox",
3108 title => "Uptime",
3109 reply => undef,
3110 tooltip => "How long the server has been running since last restart",
3111 },
3112 "c/mapinfo" => {
3113 id => "infobox",
3114 title => "Map Info",
3115 reply => undef,
3116 tooltip => "Information related to the maps",
3117 },
3118 "c/party" => {
3119 id => "party",
3120 title => "Party",
3121 reply => "gsay ",
3122 tooltip => "Messages and chat related to your party",
3123 },
3124 "c/death" => {
3125 id => "death",
3126 title => "Death",
3127 reply => undef,
3128 tooltip => "Reason for and more info about your most recent death",
3129 },
3130 "c/say" => $SAY_CHANNEL,
3131 "c/chat" => $CHAT_CHANNEL,
3132);
3133
3134sub cf::client::send_msg {
3135 my ($self, $channel, $msg, $color, @extra) = @_;
3136
3137 $msg = $self->pl->expand_cfpod ($msg)
3138 unless $color & cf::NDI_VERBATIM;
3139
3140 $color &= cf::NDI_CLIENT_MASK; # just in case...
3141
3142 # check predefined channels, for the benefit of C
3143 if ($CHANNEL{$channel}) {
3144 $channel = $CHANNEL{$channel};
3145
3146 $self->ext_msg (channel_info => $channel);
3147 $channel = $channel->{id};
3148
3149 } elsif (ref $channel) {
3150 # send meta info to client, if not yet sent
3151 unless (exists $self->{channel}{$channel->{id}}) {
3152 $self->{channel}{$channel->{id}} = $channel;
3153 $self->ext_msg (channel_info => $channel);
3154 }
3155
3156 $channel = $channel->{id};
3157 }
3158
3159 return unless @extra || length $msg;
3160
3161 # default colour, mask it out
3162 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3163 if $color & cf::NDI_DEF;
3164
3165 my $pkt = "msg "
3166 . $self->{json_coder}->encode (
3167 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3168 );
3169
3170 $self->send_big_packet ($pkt);
3171}
3172
3173=item $client->ext_msg ($type, @msg)
3174
3175Sends an ext event to the client.
3176
3177=cut
3178
3179sub cf::client::ext_msg($$@) {
3180 my ($self, $type, @msg) = @_;
3181
3182 if ($self->extcmd == 2) {
3183 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3184 } elsif ($self->extcmd == 1) { # TODO: remove
3185 push @msg, msgtype => "event_$type";
3186 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3187 }
3188}
3189
3190=item $client->ext_reply ($msgid, @msg)
3191
3192Sends an ext reply to the client.
3193
3194=cut
3195
3196sub cf::client::ext_reply($$@) {
3197 my ($self, $id, @msg) = @_;
3198
3199 if ($self->extcmd == 2) {
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3201 } elsif ($self->extcmd == 1) {
3202 #TODO: version 1, remove
3203 unshift @msg, msgtype => "reply", msgid => $id;
3204 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3205 }
3206}
1689 3207
1690=item $success = $client->query ($flags, "text", \&cb) 3208=item $success = $client->query ($flags, "text", \&cb)
1691 3209
1692Queues a query to the client, calling the given callback with 3210Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3211the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3212C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3213
1696Queries can fail, so check the return code. Or don't, as queries will become 3214Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3215become reliable at some point in the future.
1698 3216
1699=cut 3217=cut
1700 3218
1701sub cf::client::query { 3219sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3220 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3228 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3229 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3230
1713 $self->send_packet ($self->{query_queue}[0][0]) 3231 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3232 if @{ $self->{query_queue} } == 1;
3233
3234 1
1715} 3235}
1716 3236
1717cf::client->attach ( 3237cf::client->attach (
3238 on_connect => sub {
3239 my ($ns) = @_;
3240
3241 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3242 },
1718 on_reply => sub { 3243 on_reply => sub {
1719 my ($ns, $msg) = @_; 3244 my ($ns, $msg) = @_;
1720 3245
1721 # this weird shuffling is so that direct followup queries 3246 # this weird shuffling is so that direct followup queries
1722 # get handled first 3247 # get handled first
1723 my $queue = delete $ns->{query_queue} 3248 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3249 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3250
1726 (shift @$queue)->[1]->($msg); 3251 (shift @$queue)->[1]->($msg);
3252 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3253
1728 push @{ $ns->{query_queue} }, @$queue; 3254 push @{ $ns->{query_queue} }, @$queue;
1729 3255
1730 if (@{ $ns->{query_queue} } == @$queue) { 3256 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3257 if (@$queue) {
1733 } else { 3259 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3260 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3261 }
1736 } 3262 }
1737 }, 3263 },
3264 on_exticmd => sub {
3265 my ($ns, $buf) = @_;
3266
3267 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3268
3269 if (ref $msg) {
3270 my ($type, $reply, @payload) =
3271 "ARRAY" eq ref $msg
3272 ? @$msg
3273 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3274
3275 my @reply;
3276
3277 if (my $cb = $EXTICMD{$type}) {
3278 @reply = $cb->($ns, @payload);
3279 }
3280
3281 $ns->ext_reply ($reply, @reply)
3282 if $reply;
3283
3284 } else {
3285 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3286 }
3287
3288 cf::override;
3289 },
1738); 3290);
1739 3291
1740=item $client->coro (\&cb) 3292=item $client->async (\&cb)
1741 3293
1742Create a new coroutine, running the specified callback. The coroutine will 3294Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 3295be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 3296or loss of connection).
1745 3297
1746=cut 3298=cut
1747 3299
1748sub cf::client::coro { 3300sub cf::client::async {
1749 my ($self, $cb) = @_; 3301 my ($self, $cb) = @_;
1750 3302
1751 my $coro = &cf::async ($cb); 3303 my $coro = &Coro::async ($cb);
1752 3304
1753 $coro->on_destroy (sub { 3305 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 3306 delete $self->{_coro}{$coro+0};
1755 }); 3307 });
1756 3308
1758 3310
1759 $coro 3311 $coro
1760} 3312}
1761 3313
1762cf::client->attach ( 3314cf::client->attach (
1763 on_destroy => sub { 3315 on_client_destroy => sub {
1764 my ($ns) = @_; 3316 my ($ns) = @_;
1765 3317
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3318 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3319 },
1768); 3320);
1783our $safe = new Safe "safe"; 3335our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3336our $safe_hole = new Safe::Hole;
1785 3337
1786$SIG{FPE} = 'IGNORE'; 3338$SIG{FPE} = 'IGNORE';
1787 3339
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3340$safe->permit_only (Opcode::opset qw(
3341 :base_core :base_mem :base_orig :base_math :base_loop
3342 grepstart grepwhile mapstart mapwhile
3343 sort time
3344));
1789 3345
1790# here we export the classes and methods available to script code 3346# here we export the classes and methods available to script code
1791 3347
1792=pod 3348=pod
1793 3349
1794The following fucntions and emthods are available within a safe environment: 3350The following functions and methods are available within a safe environment:
1795 3351
1796 cf::object contr pay_amount pay_player map 3352 cf::object
3353 contr pay_amount pay_player map x y force_find force_add destroy
3354 insert remove name archname title slaying race decrease split
3355 value
3356
1797 cf::object::player player 3357 cf::object::player
1798 cf::player peaceful 3358 player
1799 cf::map trigger 3359
3360 cf::player
3361 peaceful
3362
3363 cf::map
3364 trigger
1800 3365
1801=cut 3366=cut
1802 3367
1803for ( 3368for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3369 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3370 insert remove inv nrof name archname title slaying race
3371 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3372 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3373 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3374 ["cf::map" => qw(trigger)],
1808) { 3375) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3376 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3377 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3378 for @funs;
1813} 3379}
1814 3380
1829 3395
1830 my $qcode = $code; 3396 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3397 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3398 $qcode =~ s/\n/\\n/g;
1833 3399
3400 %vars = (_dummy => 0) unless %vars;
3401
3402 my @res;
1834 local $_; 3403 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3404
1837 my $eval = 3405 my $eval =
1838 "do {\n" 3406 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3407 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3408 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3409 . $code
1842 . "\n}" 3410 . "\n}"
1843 ; 3411 ;
1844 3412
3413 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3414 sub_generation_inc;
3415 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3416 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3417 sub_generation_inc;
3418 } else {
3419 local @cf::_safe_eval_args = values %vars;
3420 @res = wantarray ? eval eval : scalar eval $eval;
3421 }
1848 3422
1849 if ($@) { 3423 if ($@) {
1850 warn "$@"; 3424 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3425 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3426 "with arguments " . (join " ", %vars) . "\n";
1853 } 3427 }
1854 3428
1855 wantarray ? @res : $res[0] 3429 wantarray ? @res : $res[0]
1856} 3430}
1857 3431
1871=cut 3445=cut
1872 3446
1873sub register_script_function { 3447sub register_script_function {
1874 my ($fun, $cb) = @_; 3448 my ($fun, $cb) = @_;
1875 3449
1876 no strict 'refs'; 3450 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3451 *$fun = $safe_hole->wrap ($cb);
1878} 3452}
1879 3453
1880=back 3454=back
1881 3455
1882=cut 3456=cut
1883 3457
1884############################################################################# 3458#############################################################################
3459# the server's init and main functions
1885 3460
1886=head2 EXTENSION DATABASE SUPPORT 3461sub load_facedata($) {
3462 my ($path) = @_;
1887 3463
1888Crossfire maintains a very simple database for extension use. It can 3464 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3465 # for this (global event?)
1890excludes objects. 3466 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3467
1892The parameter C<$family> should best start with the name of the extension 3468 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3469
1895=over 4 3470 trace "loading facedata from $path\n";
1896 3471
1897=item $hashref = cf::db_get $family 3472 my $facedata = decode_storable load_file $path;
1898 3473
1899Return a hashref for use by the extension C<$family>, which can be 3474 $facedata->{version} == 2
1900modified. After modifications, you have to call C<cf::db_dirty> or 3475 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901C<cf::db_sync>.
1902 3476
1903=item $value = cf::db_get $family => $key 3477 # patch in the exptable
1904 3478 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1905Returns a single value from the database 3479 $facedata->{resource}{"res/exp_table"} = {
1906 3480 type => FT_RSRC,
1907=item cf::db_put $family => $hashref 3481 data => $exp_table,
1908 3482 hash => (Digest::MD5::md5 $exp_table),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3483 };
3484 cf::cede_to_tick;
1958 3485
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3486 {
3487 my $faces = $facedata->{faceinfo};
1963 3488
1964 sub db_get($;$) { 3489 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3490 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3491
1970 sub db_put($$;$) { 3492 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3493 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3494 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1973 } else { 3495 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1974 $DB->{$_[0]} = $_[1]; 3496 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1975 }
1976 db_dirty;
1977 }
1978 3497
1979 cf::global->attach ( 3498 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3499 }
1984 );
1985}
1986 3500
1987############################################################################# 3501 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3502 next unless $info->{smooth};
1989 3503
1990sub cfg_load { 3504 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3505 or next;
1992 or return;
1993 3506
1994 local $/; 3507 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3508 cf::face::set_smooth $idx, $smooth;
3509 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3510 } else {
3511 error "smooth face '$info->{smooth}' not found for face '$face'";
3512 }
1996 3513
3514 cf::cede_to_tick;
3515 }
3516 }
3517
3518 {
3519 my $anims = $facedata->{animinfo};
3520
3521 while (my ($anim, $info) = each %$anims) {
3522 cf::anim::set $anim, $info->{frames}, $info->{facings};
3523 cf::cede_to_tick;
3524 }
3525
3526 cf::anim::invalidate_all; # d'oh
3527 }
3528
3529 {
3530 my $res = $facedata->{resource};
3531
3532 while (my ($name, $info) = each %$res) {
3533 if (defined $info->{type}) {
3534 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3535
3536 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3537 cf::face::set_type $idx, $info->{type};
3538 } else {
3539 $RESOURCE{$name} = $info; # unused
3540 }
3541
3542 cf::cede_to_tick;
3543 }
3544 }
3545
3546 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3547
3548 1
3549}
3550
3551register_exticmd fx_want => sub {
3552 my ($ns, $want) = @_;
3553
3554 while (my ($k, $v) = each %$want) {
3555 $ns->fx_want ($k, $v);
3556 }
3557};
3558
3559sub load_resource_file($) {
3560 my $guard = lock_acquire "load_resource_file";
3561
3562 my $status = load_resource_file_ $_[0];
3563 get_slot 0.1, 100;
3564 cf::arch::commit_load;
3565
3566 $status
3567}
3568
3569sub reload_regions {
3570 # HACK to clear player env face cache, we need some signal framework
3571 # for this (global event?)
3572 %ext::player_env::MUSIC_FACE_CACHE = ();
3573
3574 load_resource_file "$MAPDIR/regions"
3575 or die "unable to load regions file\n";
3576
3577 for (cf::region::list) {
3578 $_->{match} = qr/$_->{match}/
3579 if exists $_->{match};
3580 }
3581}
3582
3583sub reload_facedata {
3584 load_facedata "$DATADIR/facedata"
3585 or die "unable to load facedata\n";
3586}
3587
3588sub reload_archetypes {
3589 load_resource_file "$DATADIR/archetypes"
3590 or die "unable to load archetypes\n";
3591}
3592
3593sub reload_treasures {
3594 load_resource_file "$DATADIR/treasures"
3595 or die "unable to load treasurelists\n";
3596}
3597
3598sub reload_sound {
3599 trace "loading sound config from $DATADIR/sound\n";
3600
3601 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3602
3603 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3604 my $sound = $soundconf->{compat}[$_]
3605 or next;
3606
3607 my $face = cf::face::find "sound/$sound->[1]";
3608 cf::sound::set $sound->[0] => $face;
3609 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3610 }
3611
3612 while (my ($k, $v) = each %{$soundconf->{event}}) {
3613 my $face = cf::face::find "sound/$v";
3614 cf::sound::set $k => $face;
3615 }
3616}
3617
3618sub reload_resources {
3619 trace "reloading resource files...\n";
3620
3621 reload_exp_table;
3622 reload_materials;
3623 reload_facedata;
3624 reload_sound;
3625 reload_archetypes;
3626 reload_regions;
3627 reload_treasures;
3628
3629 trace "finished reloading resource files\n";
3630}
3631
3632sub reload_config {
3633 trace "reloading config file...\n";
3634
3635 my $config = load_file "$CONFDIR/config";
3636 utf8::decode $config;
3637 *CFG = decode_yaml $config;
3638
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3639 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3640
3641 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3642 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1998 3643
1999 if (exists $CFG{mlockall}) { 3644 if (exists $CFG{mlockall}) {
2000 eval { 3645 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3646 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3647 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3648 };
2004 warn $@ if $@; 3649 warn $@ if $@;
2005 } 3650 }
2006} 3651}
2007 3652
3653sub pidfile() {
3654 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3655 or die "$PIDFILE: $!";
3656 flock $fh, &Fcntl::LOCK_EX
3657 or die "$PIDFILE: flock: $!";
3658 $fh
3659}
3660
3661# make sure only one server instance is running at any one time
3662sub atomic {
3663 my $fh = pidfile;
3664
3665 my $pid = <$fh>;
3666 kill 9, $pid if $pid > 0;
3667
3668 seek $fh, 0, 0;
3669 print $fh $$;
3670}
3671
3672sub main_loop {
3673 trace "EV::loop starting\n";
3674 if (1) {
3675 EV::loop;
3676 }
3677 trace "EV::loop returned\n";
3678 goto &main_loop unless $REALLY_UNLOOP;
3679}
3680
2008sub main { 3681sub main {
3682 cf::init_globals; # initialise logging
3683
3684 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3685 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3686 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3687 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3688
3689 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3690
2009 # we must not ever block the main coroutine 3691 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3692 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3693 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3694 (async {
2013 Event::one_event; 3695 $Coro::current->{desc} = "IDLE BUG HANDLER";
2014 })->(); 3696 EV::loop EV::LOOP_ONESHOT;
3697 })->prio (Coro::PRIO_MAX);
2015 }; 3698 };
2016 3699
2017 cfg_load; 3700 evthread_start IO::AIO::poll_fileno;
2018 db_load; 3701
3702 cf::sync_job {
3703 cf::incloader::init ();
3704
3705 cf::init_anim;
3706 cf::init_attackmess;
3707 cf::init_dynamic;
3708
3709 cf::load_settings;
3710
3711 reload_resources;
3712 reload_config;
3713 db_init;
3714
3715 cf::init_uuid;
3716 cf::init_signals;
3717 cf::init_skills;
3718
3719 cf::init_beforeplay;
3720
3721 atomic;
3722
2019 load_extensions; 3723 load_extensions;
2020 Event::loop; 3724
3725 utime time, time, $RUNTIMEFILE;
3726
3727 # no (long-running) fork's whatsoever before this point(!)
3728 use POSIX ();
3729 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3730
3731 cf::_post_init 0;
3732 };
3733
3734 cf::object::thawer::errors_are_fatal 0;
3735 info "parse errors in files are no longer fatal from this point on.\n";
3736
3737 my $free_main; $free_main = EV::idle sub {
3738 undef $free_main;
3739 undef &main; # free gobs of memory :)
3740 };
3741
3742 goto &main_loop;
2021} 3743}
2022 3744
2023############################################################################# 3745#############################################################################
2024# initialisation 3746# initialisation and cleanup
2025 3747
3748# install some emergency cleanup handlers
3749BEGIN {
3750 our %SIGWATCHER = ();
3751 for my $signal (qw(INT HUP TERM)) {
3752 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3753 cf::cleanup "SIG$signal";
3754 };
3755 }
3756}
3757
3758sub write_runtime_sync {
3759 my $t0 = AE::time;
3760
3761 # first touch the runtime file to show we are still running:
3762 # the fsync below can take a very very long time.
3763
3764 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3765
3766 my $guard = cf::lock_acquire "write_runtime";
3767
3768 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3769 or return;
3770
3771 my $value = $cf::RUNTIME + 90 + 10;
3772 # 10 is the runtime save interval, for a monotonic clock
3773 # 60 allows for the watchdog to kill the server.
3774
3775 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3776 and return;
3777
3778 # always fsync - this file is important
3779 aio_fsync $fh
3780 and return;
3781
3782 # touch it again to show we are up-to-date
3783 aio_utime $fh, undef, undef;
3784
3785 close $fh
3786 or return;
3787
3788 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3789 and return;
3790
3791 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3792
3793 1
3794}
3795
3796our $uuid_lock;
3797our $uuid_skip;
3798
3799sub write_uuid_sync($) {
3800 $uuid_skip ||= $_[0];
3801
3802 return if $uuid_lock;
3803 local $uuid_lock = 1;
3804
3805 my $uuid = "$LOCALDIR/uuid";
3806
3807 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3808 or return;
3809
3810 my $value = uuid_seq uuid_cur;
3811
3812 unless ($value) {
3813 info "cowardly refusing to write zero uuid value!\n";
3814 return;
3815 }
3816
3817 my $value = uuid_str $value + $uuid_skip;
3818 $uuid_skip = 0;
3819
3820 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3821 and return;
3822
3823 # always fsync - this file is important
3824 aio_fsync $fh
3825 and return;
3826
3827 close $fh
3828 or return;
3829
3830 aio_rename "$uuid~", $uuid
3831 and return;
3832
3833 trace "uuid file written ($value).\n";
3834
3835 1
3836
3837}
3838
3839sub write_uuid($$) {
3840 my ($skip, $sync) = @_;
3841
3842 $sync ? write_uuid_sync $skip
3843 : async { write_uuid_sync $skip };
3844}
3845
3846sub emergency_save() {
3847 my $freeze_guard = cf::freeze_mainloop;
3848
3849 info "emergency_perl_save: enter\n";
3850
3851 # this is a trade-off: we want to be very quick here, so
3852 # save all maps without fsync, and later call a global sync
3853 # (which in turn might be very very slow)
3854 local $USE_FSYNC = 0;
3855
3856 cf::sync_job {
3857 cf::write_runtime_sync; # external watchdog should not bark
3858
3859 # use a peculiar iteration method to avoid tripping on perl
3860 # refcount bugs in for. also avoids problems with players
3861 # and maps saved/destroyed asynchronously.
3862 info "emergency_perl_save: begin player save\n";
3863 for my $login (keys %cf::PLAYER) {
3864 my $pl = $cf::PLAYER{$login} or next;
3865 $pl->valid or next;
3866 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3867 $pl->save;
3868 }
3869 info "emergency_perl_save: end player save\n";
3870
3871 cf::write_runtime_sync; # external watchdog should not bark
3872
3873 info "emergency_perl_save: begin map save\n";
3874 for my $path (keys %cf::MAP) {
3875 my $map = $cf::MAP{$path} or next;
3876 $map->valid or next;
3877 $map->save;
3878 }
3879 info "emergency_perl_save: end map save\n";
3880
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 info "emergency_perl_save: begin database checkpoint\n";
3884 BDB::db_env_txn_checkpoint $DB_ENV;
3885 info "emergency_perl_save: end database checkpoint\n";
3886
3887 info "emergency_perl_save: begin write uuid\n";
3888 write_uuid_sync 1;
3889 info "emergency_perl_save: end write uuid\n";
3890
3891 cf::write_runtime_sync; # external watchdog should not bark
3892
3893 trace "emergency_perl_save: syncing database to disk";
3894 BDB::db_env_txn_checkpoint $DB_ENV;
3895
3896 info "emergency_perl_save: starting sync\n";
3897 IO::AIO::aio_sync sub {
3898 info "emergency_perl_save: finished sync\n";
3899 };
3900
3901 cf::write_runtime_sync; # external watchdog should not bark
3902
3903 trace "emergency_perl_save: flushing outstanding aio requests";
3904 while (IO::AIO::nreqs || BDB::nreqs) {
3905 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3906 }
3907
3908 cf::write_runtime_sync; # external watchdog should not bark
3909 };
3910
3911 info "emergency_perl_save: leave\n";
3912}
3913
3914sub post_cleanup {
3915 my ($make_core) = @_;
3916
3917 IO::AIO::flush;
3918
3919 error Carp::longmess "post_cleanup backtrace"
3920 if $make_core;
3921
3922 my $fh = pidfile;
3923 unlink $PIDFILE if <$fh> == $$;
3924}
3925
3926# a safer delete_package, copied from Symbol
3927sub clear_package($) {
3928 my $pkg = shift;
3929
3930 # expand to full symbol table name if needed
3931 unless ($pkg =~ /^main::.*::$/) {
3932 $pkg = "main$pkg" if $pkg =~ /^::/;
3933 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3934 $pkg .= '::' unless $pkg =~ /::$/;
3935 }
3936
3937 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3938 my $stem_symtab = *{$stem}{HASH};
3939
3940 defined $stem_symtab and exists $stem_symtab->{$leaf}
3941 or return;
3942
3943 # clear all symbols
3944 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3945 for my $name (keys %$leaf_symtab) {
3946 _gv_clear *{"$pkg$name"};
3947# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3948 }
3949}
3950
2026sub reload() { 3951sub do_reload_perl() {
2027 # can/must only be called in main 3952 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3953 unless (in_main) {
2029 warn "can only reload from main coroutine\n"; 3954 error "can only reload from main coroutine";
2030 return; 3955 return;
2031 } 3956 }
2032 3957
2033 warn "reloading..."; 3958 return if $RELOAD++;
2034 3959
2035 local $FREEZE = 1; 3960 my $t1 = AE::time;
3961
3962 while ($RELOAD) {
3963 cf::get_slot 0.1, -1, "reload_perl";
3964 info "perl_reload: reloading...";
3965
3966 trace "perl_reload: entering sync_job";
3967
3968 cf::sync_job {
2036 cf::emergency_save; 3969 #cf::emergency_save;
2037 3970
2038 eval { 3971 trace "perl_reload: cancelling all extension coros";
2039 # if anything goes wrong in here, we should simply crash as we already saved
2040
2041 # cancel all watchers
2042 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 }
2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO; 3972 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 3973 %EXT_CORO = ();
2049 3974
2050 # unload all extensions 3975 trace "perl_reload: removing commands";
2051 for (@exts) { 3976 %COMMAND = ();
2052 warn "unloading <$_>";
2053 unload_extension $_;
2054 }
2055 3977
2056 # unload all modules loaded from $LIBDIR 3978 trace "perl_reload: removing ext/exti commands";
2057 while (my ($k, $v) = each %INC) { 3979 %EXTCMD = ();
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3980 %EXTICMD = ();
2059 3981
2060 warn "removing <$k>"; 3982 trace "perl_reload: unloading/nuking all extensions";
2061 delete $INC{$k}; 3983 for my $pkg (@EXTS) {
3984 trace "... unloading $pkg";
2062 3985
2063 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g;
2065
2066 if (my $cb = $k->can ("unload_module")) { 3986 if (my $cb = $pkg->can ("unload")) {
3987 eval {
2067 $cb->(); 3988 $cb->($pkg);
3989 1
3990 } or error "$pkg unloaded, but with errors: $@";
3991 }
3992
3993 trace "... clearing $pkg";
3994 clear_package $pkg;
2068 } 3995 }
2069 3996
2070 Symbol::delete_package $k; 3997 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3998 while (my ($k, $v) = each %INC) {
3999 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4000
4001 trace "... unloading $k";
4002 delete $INC{$k};
4003
4004 $k =~ s/\.pm$//;
4005 $k =~ s/\//::/g;
4006
4007 if (my $cb = $k->can ("unload_module")) {
4008 $cb->();
4009 }
4010
4011 clear_package $k;
2071 } 4012 }
2072 4013
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 4014 trace "perl_reload: getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 4015 clear_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4016 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 4017
2081 # remove register_script_function callbacks 4018 trace "perl_reload: unloading cf.pm \"a bit\"";
2082 # TODO
2083
2084 # unload cf.pm "a bit"
2085 delete $INC{"cf.pm"}; 4019 delete $INC{"cf.pm"};
4020 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2086 4021
2087 # don't, removes xs symbols, too, 4022 # don't, removes xs symbols, too,
2088 # and global variables created in xs 4023 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 4024 #clear_package __PACKAGE__;
2090 4025
2091 # reload cf.pm 4026 info "perl_reload: unload completed, starting to reload now";
2092 warn "reloading cf.pm"; 4027
4028 trace "perl_reload: reloading cf.pm";
2093 require cf; 4029 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4030 cf::_connect_to_perl_1;
2095 4031
2096 # load config and database again 4032 trace "perl_reload: loading config and database again";
2097 cf::cfg_load; 4033 cf::reload_config;
2098 cf::db_load;
2099 4034
2100 # load extensions 4035 trace "perl_reload: loading extensions";
2101 warn "load extensions";
2102 cf::load_extensions; 4036 cf::load_extensions;
2103 4037
2104 # reattach attachments to objects 4038 if ($REATTACH_ON_RELOAD) {
2105 warn "reattach"; 4039 trace "perl_reload: reattaching attachments to objects/players";
2106 _global_reattach; 4040 _global_reattach; # objects, sockets
4041 trace "perl_reload: reattaching attachments to maps";
4042 reattach $_ for values %MAP;
4043 trace "perl_reload: reattaching attachments to players";
4044 reattach $_ for values %PLAYER;
4045 }
4046
4047 cf::_post_init 1;
4048
4049 trace "perl_reload: leaving sync_job";
4050
4051 1
4052 } or do {
4053 error $@;
4054 cf::cleanup "perl_reload: error, exiting.";
4055 };
4056
4057 --$RELOAD;
4058 }
4059
4060 $t1 = AE::time - $t1;
4061 info "perl_reload: completed in ${t1}s\n";
4062};
4063
4064our $RELOAD_WATCHER; # used only during reload
4065
4066sub reload_perl() {
4067 # doing reload synchronously and two reloads happen back-to-back,
4068 # coro crashes during coro_state_free->destroy here.
4069
4070 $RELOAD_WATCHER ||= cf::async {
4071 Coro::AIO::aio_wait cache_extensions;
4072
4073 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4074 do_reload_perl;
4075 undef $RELOAD_WATCHER;
4076 };
2107 }; 4077 };
2108
2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
2116};
2117
2118#############################################################################
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 4078}
2160
2161register "<global>", __PACKAGE__;
2162 4079
2163register_command "reload" => sub { 4080register_command "reload" => sub {
2164 my ($who, $arg) = @_; 4081 my ($who, $arg) = @_;
2165 4082
2166 if ($who->flag (FLAG_WIZ)) { 4083 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 4084 $who->message ("reloading server.");
4085 async {
4086 $Coro::current->{desc} = "perl_reload";
4087 reload_perl;
4088 };
2170 } 4089 }
2171}; 4090};
2172 4091
2173unshift @INC, $LIBDIR; 4092#############################################################################
2174 4093
2175$TICK_WATCHER = Event->timer ( 4094my $bug_warning = 0;
2176 reentrant => 0, 4095
2177 prio => 0, 4096our @WAIT_FOR_TICK;
2178 at => $NEXT_TICK || $TICK, 4097our @WAIT_FOR_TICK_BEGIN;
2179 data => WF_AUTOCANCEL, 4098
2180 cb => sub { 4099sub wait_for_tick() {
2181 unless ($FREEZE) { 4100 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4101
4102 my $signal = new Coro::Signal;
4103 push @WAIT_FOR_TICK, $signal;
4104 $signal->wait;
4105}
4106
4107sub wait_for_tick_begin() {
4108 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4109
4110 my $signal = new Coro::Signal;
4111 push @WAIT_FOR_TICK_BEGIN, $signal;
4112 $signal->wait;
4113}
4114
4115sub tick {
4116 if ($Coro::current != $Coro::main) {
4117 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4118 unless ++$bug_warning > 10;
4119 return;
4120 }
4121
2182 cf::server_tick; # one server iteration 4122 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
2185 4123
2186 $NEXT_TICK += $TICK; 4124 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2187 4125
2188 # if we are delayed by four ticks or more, skip them all 4126 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4127 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2190 4128 Coro::async_pool {
2191 $TICK_WATCHER->at ($NEXT_TICK); 4129 $Coro::current->{desc} = "runtime saver";
2192 $TICK_WATCHER->start;
2193 },
2194);
2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime 4130 write_runtime_sync
2213 or warn "ERROR: unable to write runtime file: $!"; 4131 or error "ERROR: unable to write runtime file: $!";
2214 })->(); 4132 };
2215 }, 4133 }
2216); 4134
4135 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4136 $sig->send;
4137 }
4138 while (my $sig = shift @WAIT_FOR_TICK) {
4139 $sig->send;
4140 }
4141
4142 $LOAD = ($NOW - $TICK_START) / $TICK;
4143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4144
4145 if (0) {
4146 if ($NEXT_TICK) {
4147 my $jitter = $TICK_START - $NEXT_TICK;
4148 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4149 debug "jitter $JITTER\n";#d#
4150 }
4151 }
4152}
4153
4154{
4155 # configure BDB
4156
4157 BDB::min_parallel 16;
4158 BDB::max_poll_reqs $TICK * 0.1;
4159 $AnyEvent::BDB::WATCHER->priority (1);
4160
4161 unless ($DB_ENV) {
4162 $DB_ENV = BDB::db_env_create;
4163 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4164 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4165 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4166 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4167 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4168
4169 cf::sync_job {
4170 eval {
4171 BDB::db_env_open
4172 $DB_ENV,
4173 $BDBDIR,
4174 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4175 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4176 0666;
4177
4178 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4179 };
4180
4181 cf::cleanup "db_env_open(db): $@" if $@;
4182 };
4183 }
4184
4185 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4186 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4187 };
4188 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4189 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4190 };
4191 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4192 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4193 };
4194}
4195
4196{
4197 # configure IO::AIO
4198
4199 IO::AIO::min_parallel 8;
4200 IO::AIO::max_poll_time $TICK * 0.1;
4201 undef $AnyEvent::AIO::WATCHER;
4202}
4203
4204our $_log_backtrace;
4205our $_log_backtrace_last;
4206
4207sub _log_backtrace {
4208 my ($msg, @addr) = @_;
4209
4210 $msg =~ s/\n$//;
4211
4212 if ($_log_backtrace_last eq $msg) {
4213 LOG llevInfo, "[ABT] $msg\n";
4214 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4215 # limit the # of concurrent backtraces
4216 } elsif ($_log_backtrace < 2) {
4217 $_log_backtrace_last = $msg;
4218 ++$_log_backtrace;
4219 my $perl_bt = Carp::longmess $msg;
4220 async {
4221 $Coro::current->{desc} = "abt $msg";
4222
4223 my @bt = fork_call {
4224 @addr = map { sprintf "%x", $_ } @addr;
4225 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4226 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4227 or die "addr2line: $!";
4228
4229 my @funcs;
4230 my @res = <$fh>;
4231 chomp for @res;
4232 while (@res) {
4233 my ($func, $line) = splice @res, 0, 2, ();
4234 push @funcs, "[$func] $line";
4235 }
4236
4237 @funcs
4238 };
4239
4240 LOG llevInfo, "[ABT] $perl_bt\n";
4241 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4242 LOG llevInfo, "[ABT] $_\n" for @bt;
4243 --$_log_backtrace;
4244 };
4245 } else {
4246 LOG llevInfo, "[ABT] $msg\n";
4247 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4248 }
4249}
4250
4251# load additional modules
4252require "cf/$_.pm" for @EXTRA_MODULES;
4253cf::_connect_to_perl_2;
2217 4254
2218END { cf::emergency_save } 4255END { cf::emergency_save }
2219 4256
22201 42571
2221 4258

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