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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.58 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
27 114
28BEGIN { 115BEGIN {
29 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
31 $msg .= "\n" 120 $msg .= "\n"
32 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
33 122
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
36 }; 124 };
37} 125}
38 126
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 133
75# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 135# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
78 no strict 'refs'; 143 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 145}
81 146
82$Event::DIED = sub { 147$Event::DIED = sub {
84}; 149};
85 150
86my %ext_pkg; 151my %ext_pkg;
87my @exts; 152my @exts;
88my @hook; 153my @hook;
89my %command;
90my %extcmd;
91 154
92############################################################################# 155=head2 UTILITY FUNCTIONS
93# utility functions 156
157=over 4
158
159=cut
94 160
95use JSON::Syck (); # TODO# replace by JSON::PC once working 161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
96 168
97sub from_json($) { 169sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 171 JSON::Syck::Load $_[0]
100} 172}
101 173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
102sub to_json($) { 180sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
105} 183}
106 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
353=back
354
355=cut
356
107############################################################################# 357#############################################################################
108# "new" plug-in system
109 358
110=head3 EVENTS AND OBJECT ATTACHMENTS 359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS
480
481Many objects in crossfire are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods.
484
485In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+).
111 488
112=over 4 489=over 4
113 490
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 491=item $attachable->attach ($attachment, key => $value...)
127 492
128=item $map->detach ($attachment) 493=item $attachable->detach ($attachment)
129 494
130Attach/detach a pre-registered attachment to a map. 495Attach/detach a pre-registered attachment to a specific object and give it
496the specified key/value pairs as arguments.
131 497
132=item $bool = $object->attached ($name) 498Example, attach a minesweeper attachment to the given object, making it a
49910x10 minesweeper game:
133 500
134=item $bool = $player->attached ($name) 501 $obj->attach (minesweeper => width => 10, height => 10);
135 502
136=item $bool = $map->attached ($name) 503=item $bool = $attachable->attached ($name)
137 504
138Checks wether the named attachment is currently attached to the object. 505Checks wether the named attachment is currently attached to the object.
139 506
140=item cf::attach_global ... 507=item cf::CLASS->attach ...
141 508
142Attach handlers for global events. 509=item cf::CLASS->detach ...
143 510
144This and all following C<attach_*>-functions expect any number of the 511Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 512CLASS. See the next function for an explanation of its arguments.
513
514You can attach to global events by using the C<cf::global> class.
515
516Example, log all player logins:
517
518 cf::player->attach (
519 on_login => sub {
520 my ($pl) = @_;
521 ...
522 },
523 );
524
525Example, attach to the jeweler skill:
526
527 cf::object->attach (
528 type => cf::SKILL,
529 subtype => cf::SK_JEWELER,
530 on_use_skill => sub {
531 my ($sk, $ob, $part, $dir, $msg) = @_;
532 ...
533 },
534 );
535
536=item cf::CLASS::attachment $name, ...
537
538Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment.
540
541Some classes such as crossfire maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name.
543
544These calls expect any number of the following handler/hook descriptions:
146 545
147=over 4 546=over 4
148 547
149=item prio => $number 548=item prio => $number
150 549
152by another C<prio> setting). Lower priority handlers get executed 551by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 552earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 553registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 554unless you know what you are doing.
156 555
556=item type => $type
557
558(Only for C<< cf::object->attach >> calls), limits the attachment to the
559given type of objects only (the additional parameter C<subtype> can be
560used to further limit to the given subtype).
561
157=item on_I<event> => \&cb 562=item on_I<event> => \&cb
158 563
159Call the given code reference whenever the named event happens (event is 564Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 565something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 566handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 575package and register them. Only handlers for eevents supported by the
171object/class are recognised. 576object/class are recognised.
172 577
173=back 578=back
174 579
175=item cf::attach_to_type $object_type, $subtype, ... 580Example, define an attachment called "sockpuppet" that calls the given
581event handler when a monster attacks:
176 582
177Attach handlers for a specific object type (e.g. TRANSPORT) and 583 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 584 on_skill_attack => sub {
179type. 585 my ($self, $victim) = @_;
180 586 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 587 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 588 }
402}
403 589
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 590=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 591
430Just because you have a perl object does not mean that the corresponding 592Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 593C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 594valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 595can be used to test for existence of the C object part without causing an
434exception. 596exception.
435 597
598=cut
599
600# the following variables are defined in .xs and must not be re-created
601our @CB_GLOBAL = (); # registry for all global events
602our @CB_ATTACHABLE = (); # registry for all attachables
603our @CB_OBJECT = (); # all objects (should not be used except in emergency)
604our @CB_PLAYER = ();
605our @CB_CLIENT = ();
606our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = ();
608
609my %attachment;
610
611sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_;
613
614 use sort 'stable';
615
616 $cb = [$prio, $cb];
617
618 @{$registry->[$event]} = sort
619 { $a->[0] cmp $b->[0] }
620 @{$registry->[$event] || []}, $cb;
621}
622
623# hack
624my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
625
626# attach handles attaching event callbacks
627# the only thing the caller has to do is pass the correct
628# registry (== where the callback attaches to).
629sub _attach {
630 my ($registry, $klass, @arg) = @_;
631
632 my $object_type;
633 my $prio = 0;
634 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
635
636 #TODO: get rid of this hack
637 if ($attachable_klass{$klass}) {
638 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
639 }
640
641 while (@arg) {
642 my $type = shift @arg;
643
644 if ($type eq "prio") {
645 $prio = shift @arg;
646
647 } elsif ($type eq "type") {
648 $object_type = shift @arg;
649 $registry = $CB_TYPE[$object_type] ||= [];
650
651 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
655
656 } elsif ($type eq "package") {
657 my $pkg = shift @arg;
658
659 while (my ($name, $id) = each %cb_id) {
660 if (my $cb = $pkg->can ($name)) {
661 _attach_cb $registry, $id, $prio, $cb;
662 }
663 }
664
665 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667
668 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n";
670
671 } else {
672 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n";
674 }
675 }
676}
677
678sub _object_attach {
679 my ($obj, $name, %arg) = @_;
680
681 return if exists $obj->{_attachment}{$name};
682
683 if (my $attach = $attachment{$name}) {
684 my $registry = $obj->registry;
685
686 for (@$attach) {
687 my ($klass, @attach) = @$_;
688 _attach $registry, $klass, @attach;
689 }
690
691 $obj->{$name} = \%arg;
692 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n";
694 }
695
696 $obj->{_attachment}{$name} = undef;
697}
698
699sub cf::attachable::attach {
700 if (ref $_[0]) {
701 _object_attach @_;
702 } else {
703 _attach shift->_attach_registry, @_;
704 }
705};
706
707# all those should be optimised
708sub cf::attachable::detach {
709 my ($obj, $name) = @_;
710
711 if (ref $obj) {
712 delete $obj->{_attachment}{$name};
713 reattach ($obj);
714 } else {
715 Carp::croak "cannot, currently, detach class attachments";
716 }
717};
718
719sub cf::attachable::attached {
720 my ($obj, $name) = @_;
721
722 exists $obj->{_attachment}{$name}
723}
724
725for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
726 eval "#line " . __LINE__ . " 'cf.pm'
727 sub cf::\L$klass\E::_attach_registry {
728 (\\\@CB_$klass, KLASS_$klass)
729 }
730
731 sub cf::\L$klass\E::attachment {
732 my \$name = shift;
733
734 \$attachment{\$name} = [[KLASS_$klass, \@_]];
735 }
736 ";
737 die if $@;
738}
739
740our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742
743sub override {
744 $override = 1;
745 @invoke_results = ();
746}
747
748sub do_invoke {
749 my $event = shift;
750 my $callbacks = shift;
751
752 @invoke_results = ();
753
754 local $override;
755
756 for (@$callbacks) {
757 eval { &{$_->[1]} };
758
759 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override;
763 }
764
765 return 1 if $override;
766 }
767
768 0
769}
770
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
772
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774
775Generate an object-specific event with the given arguments.
776
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly).
780
436=back 781=back
437 782
438=cut 783=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 784
444############################################################################# 785#############################################################################
445# object support 786# object support
446 787
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 790 my ($obj) = @_;
791
462 my $registry = $obj->registry; 792 my $registry = $obj->registry;
463 793
464 @$registry = (); 794 @$registry = ();
465 795
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 797
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 798 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 799 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 800 for (@$attach) {
471 my ($klass, @attach) = @$_; 801 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 802 _attach $registry, $klass, @attach;
473 } 803 }
474 } else { 804 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 805 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 806 }
477 } 807 }
478} 808}
479 809
480sub object_freezer_save { 810cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 811 prio => -1000000,
812 on_instantiate => sub {
813 my ($obj, $data) = @_;
814
815 $data = from_json $data;
816
817 for (@$data) {
818 my ($name, $args) = @$_;
819
820 $obj->attach ($name, %{$args || {} });
821 }
822 },
823 on_reattach => \&reattach,
508 on_clone => sub { 824 on_clone => sub {
509 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
510 826
511 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
512 828
513 %$dst = %$src; 829 %$dst = %$src;
514 830
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 831 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 832 if exists $src->{_attachment};
517 }, 833 },
518; 834);
835
836sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_;
838
839 sync_job {
840 if (length $$rdata) {
841 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs;
843
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
864 } else {
865 warn "FATAL: $filename~: $!\n";
866 }
867 } else {
868 aio_unlink $filename;
869 aio_unlink "$filename.pst";
870 }
871 }
872}
873
874sub object_freezer_as_string {
875 my ($rdata, $objs) = @_;
876
877 use Data::Dumper;
878
879 $$rdata . Dumper $objs
880}
881
882sub object_thawer_load {
883 my ($filename) = @_;
884
885 my ($data, $av);
886
887 (aio_load $filename, $data) >= 0
888 or return;
889
890 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0
892 or return;
893 $av = eval { (Storable::thaw $av)->{objs} };
894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
898 return ($data, $av);
899}
519 900
520############################################################################# 901#############################################################################
521# old plug-in events 902# command handling &c
522 903
523sub inject_event { 904=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 905
527 my $cb = $hook[$event_code]{$extension} 906Register a callback for execution when the client sends the user command
528 or return; 907$name.
529 908
530 &$cb 909=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 910
552sub register_command { 911sub register_command {
553 my ($name, $time, $cb) = @_; 912 my ($name, $cb) = @_;
554 913
555 my $caller = caller; 914 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 915 #warn "registering command '$name/$time' to '$caller'";
557 916
558 push @{ $command{$name} }, [$time, $cb, $caller]; 917 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 918}
919
920=item cf::register_extcmd $name => \&callback($pl,$packet);
921
922Register a callbackf ro execution when the client sends an extcmd packet.
923
924If the callback returns something, it is sent back as if reply was being
925called.
926
927=cut
561 928
562sub register_extcmd { 929sub register_extcmd {
563 my ($name, $cb) = @_; 930 my ($name, $cb) = @_;
564 931
565 my $caller = caller; 932 my $caller = caller;
566 #warn "registering extcmd '$name' to '$caller'"; 933 #warn "registering extcmd '$name' to '$caller'";
567 934
568 $extcmd{$name} = [$cb, $caller]; 935 $EXTCMD{$name} = [$cb, $caller];
569} 936}
937
938cf::player->attach (
939 on_command => sub {
940 my ($pl, $name, $params) = @_;
941
942 my $cb = $COMMAND{$name}
943 or return;
944
945 for my $cmd (@$cb) {
946 $cmd->[1]->($pl->ob, $params);
947 }
948
949 cf::override;
950 },
951 on_extcmd => sub {
952 my ($pl, $buf) = @_;
953
954 my $msg = eval { from_json $buf };
955
956 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 }
962 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 }
965
966 cf::override;
967 },
968);
570 969
571sub register { 970sub register {
572 my ($base, $pkg) = @_; 971 my ($base, $pkg) = @_;
573 972
574 #TODO 973 #TODO
593 . "#line 1 \"$path\"\n{\n" 992 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> }) 993 . (do { local $/; <$fh> })
595 . "\n};\n1"; 994 . "\n};\n1";
596 995
597 eval $source 996 eval $source
598 or die "$path: $@"; 997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
599 999
600 push @exts, $pkg; 1000 push @exts, $pkg;
601 $ext_pkg{$base} = $pkg; 1001 $ext_pkg{$base} = $pkg;
602 1002
603# no strict 'refs'; 1003# no strict 'refs';
616# for my $idx (0 .. $#PLUGIN_EVENT) { 1016# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg}; 1017# delete $hook[$idx]{$pkg};
618# } 1018# }
619 1019
620 # remove commands 1020 # remove commands
621 for my $name (keys %command) { 1021 for my $name (keys %COMMAND) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
623 1023
624 if (@cb) { 1024 if (@cb) {
625 $command{$name} = \@cb; 1025 $COMMAND{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else { 1026 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"}; 1027 delete $COMMAND{$name};
630 } 1028 }
631 } 1029 }
632 1030
633 # remove extcmds 1031 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
635 delete $extcmd{$name}; 1033 delete $EXTCMD{$name};
636 } 1034 }
637 1035
638 if (my $cb = $pkg->can ("unload")) { 1036 if (my $cb = $pkg->can ("unload")) {
639 eval { 1037 eval {
640 $cb->($pkg); 1038 $cb->($pkg);
644 1042
645 Symbol::delete_package $pkg; 1043 Symbol::delete_package $pkg;
646} 1044}
647 1045
648sub load_extensions { 1046sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) { 1047 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext; 1048 next unless -r $ext;
653 eval { 1049 eval {
654 load_extension $ext; 1050 load_extension $ext;
655 1 1051 1
656 } or warn "$ext not loaded: $@"; 1052 } or warn "$ext not loaded: $@";
657 } 1053 }
658} 1054}
659 1055
660sub _perl_reload(&) {
661 my ($msg) = @_;
662
663 $msg->("reloading...");
664
665 eval {
666 # 1. cancel all watchers
667 $_->cancel for Event::all_watchers;
668
669 # 2. unload all extensions
670 for (@exts) {
671 $msg->("unloading <$_>");
672 unload_extension $_;
673 }
674
675 # 3. unload all modules loaded from $LIBDIR
676 while (my ($k, $v) = each %INC) {
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
678
679 $msg->("removing <$k>");
680 delete $INC{$k};
681
682 $k =~ s/\.pm$//;
683 $k =~ s/\//::/g;
684
685 if (my $cb = $k->can ("unload_module")) {
686 $cb->();
687 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698
699 # 6. unload cf.pm "a bit"
700 delete $INC{"cf.pm"};
701
702 # don't, removes xs symbols, too,
703 # and global variables created in xs
704 #Symbol::delete_package __PACKAGE__;
705
706 # 7. reload cf.pm
707 $msg->("reloading cf.pm");
708 require cf;
709 };
710 $msg->($@) if $@;
711
712 $msg->("reloaded");
713};
714
715sub perl_reload() {
716 _perl_reload {
717 warn $_[0];
718 print "$_[0]\n";
719 };
720}
721
722register_command "perl-reload", 0, sub {
723 my ($who, $arg) = @_;
724
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 };
730 }
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub {
739 my ($pl, $buf) = @_;
740
741 my $msg = eval { from_json $buf };
742
743 if (ref $msg) {
744 if (my $cb = $extcmd{$msg->{msgtype}}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) {
746 $pl->ext_reply ($msg->{msgid}, %reply);
747 }
748 }
749 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
751 }
752
753 cf::override;
754 },
755;
756
757############################################################################# 1056#############################################################################
758# load/save/clean perl data associated with a map 1057# load/save/clean perl data associated with a map
759 1058
760*cf::mapsupport::on_clean = sub { 1059*cf::mapsupport::on_clean = sub {
761 my ($map) = @_; 1060 my ($map) = @_;
764 defined $path or return; 1063 defined $path or return;
765 1064
766 unlink "$path.pst"; 1065 unlink "$path.pst";
767}; 1066};
768 1067
769attach_to_maps prio => -10000, package => cf::mapsupport::; 1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
770 1069
771############################################################################# 1070#############################################################################
772# load/save perl data associated with player->ob objects 1071# load/save perl data associated with player->ob objects
773 1072
774sub all_objects(@) { 1073sub all_objects(@) {
775 @_, map all_objects ($_->inv), @_ 1074 @_, map all_objects ($_->inv), @_
776} 1075}
777 1076
778attach_to_players 1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
779 on_load => sub { 1079 on_load => sub {
780 my ($pl, $path) = @_; 1080 my ($pl, $path) = @_;
781 1081
782 for my $o (all_objects $pl->ob) { 1082 for my $o (all_objects $pl->ob) {
783 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
785 1085
786 %$o = %{ Storable::thaw pack "H*", $value }; 1086 %$o = %{ Storable::thaw pack "H*", $value };
787 } 1087 }
788 } 1088 }
789 }, 1089 },
790; 1090);
791 1091
792############################################################################# 1092#############################################################################
793# core extensions - in perl 1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
794 1101
795=item cf::player::exists $login 1102=item cf::player::exists $login
796 1103
797Returns true when the given account exists. 1104Returns true when the given account exists.
798 1105
801sub cf::player::exists($) { 1108sub cf::player::exists($) {
802 cf::player::find $_[0] 1109 cf::player::find $_[0]
803 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
804} 1111}
805 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125}
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return;
1221
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME;
1234
1235 if ($map->should_reset) {
1236 $map->reset;
1237 undef $guard;
1238 $map = find_map $path
1239 or return;
1240 }
1241
1242 $cf::MAP{$key} = $map
1243 }
1244}
1245
1246sub load {
1247 my ($self) = @_;
1248
1249 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1251
1252 return if $self->in_memory != cf::MAP_SWAPPED;
1253
1254 $self->in_memory (cf::MAP_LOADING);
1255
1256 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1)
1258 or return;
1259
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original};
1262
1263 if (my $uniq = $path->uniq_path) {
1264 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0);
1268 }
1269 }
1270
1271 # now do the right thing for maps
1272 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty;
1284 $self->activate;
1285 }
1286
1287 $self->in_memory (cf::MAP_IN_MEMORY);
1288}
1289
1290sub load_map_sync {
1291 my ($path, $origin) = @_;
1292
1293 #warn "load_map_sync<$path, $origin>\n";#d#
1294
1295 cf::sync_job {
1296 my $map = cf::map::find_map $path, $origin
1297 or return;
1298 $map->load;
1299 $map
1300 }
1301}
1302
1303sub save {
1304 my ($self) = @_;
1305
1306 $self->{last_save} = $cf::RUNTIME;
1307
1308 return unless $self->dirty;
1309
1310 my $save = $self->{path}->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1312
1313 $self->{load_path} = $save;
1314
1315 return if $self->{deny_save};
1316
1317 local $self->{last_access} = $self->last_access;#d#
1318
1319 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES);
1322 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 }
1325}
1326
1327sub swap_out {
1328 my ($self) = @_;
1329
1330 # save first because save cedes
1331 $self->save;
1332
1333 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save};
1336
1337 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339}
1340
1341sub reset_at {
1342 my ($self) = @_;
1343
1344 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset};
1347
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350
1351 $time + $to
1352}
1353
1354sub should_reset {
1355 my ($self) = @_;
1356
1357 $self->reset_at <= $cf::RUNTIME
1358}
1359
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset {
1382 my ($self) = @_;
1383
1384 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386
1387 warn "resetting map ", $self->path;#d#
1388
1389 delete $cf::MAP{$self->path};
1390
1391 $_->clear_links_to ($self) for values %cf::MAP;
1392
1393 $self->unlink_save;
1394 $self->destroy;
1395}
1396
1397my $nuke_counter = "aaaa";
1398
1399sub nuke {
1400 my ($self) = @_;
1401
1402 $self->{deny_save} = 1;
1403 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++));
1405 $self->reset; # polite request, might not happen
1406}
1407
1408sub customise_for {
1409 my ($map, $ob) = @_;
1410
1411 if ($map->per_player) {
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1413 }
1414
1415 $map
1416}
1417
1418sub emergency_save {
1419 local $cf::FREEZE = 1;
1420
1421 warn "enter emergency map save\n";
1422
1423 cf::sync_job {
1424 warn "begin emergency map save\n";
1425 $_->save for values %cf::MAP;
1426 };
1427
1428 warn "end emergency map save\n";
1429}
1430
1431package cf;
1432
1433=back
1434
1435
1436=head3 cf::object::player
1437
1438=over 4
1439
806=item $player->reply ($npc, $msg[, $flags]) 1440=item $player_object->reply ($npc, $msg[, $flags])
807 1441
808Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
809can be C<undef>. Does the right thing when the player is currently in a 1443can be C<undef>. Does the right thing when the player is currently in a
810dialogue with the given NPC character. 1444dialogue with the given NPC character.
811 1445
812=cut 1446=cut
813 1447
814# rough implementation of a future "reply" method that works 1448# rough implementation of a future "reply" method that works
815# with dialog boxes. 1449# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method
816sub cf::object::player::reply($$$;$) { 1451sub cf::object::player::reply($$$;$) {
817 my ($self, $npc, $msg, $flags) = @_; 1452 my ($self, $npc, $msg, $flags) = @_;
818 1453
819 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
820 1455
824 $msg = $npc->name . " says: $msg" if $npc; 1459 $msg = $npc->name . " says: $msg" if $npc;
825 $self->message ($msg, $flags); 1460 $self->message ($msg, $flags);
826 } 1461 }
827} 1462}
828 1463
829=item $player->ext_reply ($msgid, $msgtype, %msg) 1464=item $player_object->may ("access")
830 1465
831Sends an ext reply to the player. 1466Returns wether the given player is authorized to access resource "access"
1467(e.g. "command_wizcast").
832 1468
833=cut 1469=cut
834 1470
835sub cf::player::ext_reply($$$%) { 1471sub cf::object::player::may {
1472 my ($self, $access) = @_;
1473
1474 $self->flag (cf::FLAG_WIZ) ||
1475 (ref $cf::CFG{"may_$access"}
1476 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1477 : $cf::CFG{"may_$access"})
1478}
1479
1480=item $player_object->enter_link
1481
1482Freezes the player and moves him/her to a special map (C<{link}>).
1483
1484The player should be reaosnably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though.
1486
1487=item $player_object->leave_link ($map, $x, $y)
1488
1489Moves the player out of the specila link map onto the given map. If the
1490map is not valid (or omitted), the player will be moved back to the
1491location he/she was before the call to C<enter_link>, or, if that fails,
1492to the emergency map position.
1493
1494Might block.
1495
1496=cut
1497
1498sub cf::object::player::enter_link {
1499 my ($self) = @_;
1500
1501 $self->deactivate_recursive;
1502
1503 return if $self->map == $LINK_MAP;
1504
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map;
1507
1508 $self->enter_map ($LINK_MAP, 20, 20);
1509}
1510
1511sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_;
1513
1514 my $link_pos = delete $self->{_link_pos};
1515
1516 unless ($map) {
1517 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map;
1520
1521 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map
1524 or die "FATAL: cannot load emergency map\n";
1525 }
1526 }
1527
1528 ($x, $y) = (-1, -1)
1529 unless (defined $x) && (defined $y);
1530
1531 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0;
1534
1535 $map->load;
1536
1537 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y);
1539}
1540
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut
1572
1573sub cf::object::player::goto_map {
1574 my ($self, $path, $x, $y) = @_;
1575
1576 $self->enter_link;
1577
1578 (cf::async {
1579 $path = new cf::path $path;
1580
1581 my $map = cf::map::find_map $path->as_string;
1582 $map = $map->customise_for ($self) if $map;
1583
1584# warn "entering ", $map->path, " at ($x, $y)\n"
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588
1589 $self->leave_link ($map, $x, $y);
1590 })->prio (1);
1591}
1592
1593=item $player_object->enter_exit ($exit_object)
1594
1595=cut
1596
1597sub parse_random_map_params {
1598 my ($spec) = @_;
1599
1600 my $rmp = { # defaults
1601 xsize => 10,
1602 ysize => 10,
1603 };
1604
1605 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2;
1607
1608 $rmp->{lc $k} = $v if (length $k) && (length $v);
1609 }
1610
1611 $rmp
1612}
1613
1614sub prepare_random_map {
1615 my ($exit) = @_;
1616
1617 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object
1620
1621 my $rmp = parse_random_map_params $exit->msg;
1622
1623 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name;
1625 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y;
1628 }
1629
1630 $rmp->{random_seed} ||= $exit->random_seed;
1631
1632 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data;
1634
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0;
1637
1638 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef);
1640 }
1641}
1642
1643sub cf::object::player::enter_exit {
836 my ($self, $id, %msg) = @_; 1644 my ($self, $exit) = @_;
837 1645
838 $msg{msgid} = $id; 1646 return unless $self->type == cf::PLAYER;
839 1647
840 $self->send ("ext " . to_json \%msg); 1648 $self->enter_link;
841}
842 1649
843############################################################################# 1650 (cf::async {
844# map scripting support 1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->coro (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::coro {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &cf::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
1769
1770=back
1771
1772
1773=head2 SAFE SCRIPTING
1774
1775Functions that provide a safe environment to compile and execute
1776snippets of perl code without them endangering the safety of the server
1777itself. Looping constructs, I/O operators and other built-in functionality
1778is not available in the safe scripting environment, and the number of
1779functions and methods that can be called is greatly reduced.
1780
1781=cut
845 1782
846our $safe = new Safe "safe"; 1783our $safe = new Safe "safe";
847our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
848 1785
849$SIG{FPE} = 'IGNORE'; 1786$SIG{FPE} = 'IGNORE';
850 1787
851$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
852 1789
853# here we export the classes and methods available to script code 1790# here we export the classes and methods available to script code
854 1791
1792=pod
1793
1794The following fucntions and emthods are available within a safe environment:
1795
1796 cf::object contr pay_amount pay_player map
1797 cf::object::player player
1798 cf::player peaceful
1799 cf::map trigger
1800
1801=cut
1802
855for ( 1803for (
856 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
857 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
858 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
859) { 1808) {
860 no strict 'refs'; 1809 no strict 'refs';
861 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
862 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
863 for @funs; 1812 for @funs;
864} 1813}
1814
1815=over 4
1816
1817=item @retval = safe_eval $code, [var => value, ...]
1818
1819Compiled and executes the given perl code snippet. additional var/value
1820pairs result in temporary local (my) scalar variables of the given name
1821that are available in the code snippet. Example:
1822
1823 my $five = safe_eval '$first + $second', first => 1, second => 4;
1824
1825=cut
865 1826
866sub safe_eval($;@) { 1827sub safe_eval($;@) {
867 my ($code, %vars) = @_; 1828 my ($code, %vars) = @_;
868 1829
869 my $qcode = $code; 1830 my $qcode = $code;
892 } 1853 }
893 1854
894 wantarray ? @res : $res[0] 1855 wantarray ? @res : $res[0]
895} 1856}
896 1857
1858=item cf::register_script_function $function => $cb
1859
1860Register a function that can be called from within map/npc scripts. The
1861function should be reasonably secure and should be put into a package name
1862like the extension.
1863
1864Example: register a function that gets called whenever a map script calls
1865C<rent::overview>, as used by the C<rent> extension.
1866
1867 cf::register_script_function "rent::overview" => sub {
1868 ...
1869 };
1870
1871=cut
1872
897sub register_script_function { 1873sub register_script_function {
898 my ($fun, $cb) = @_; 1874 my ($fun, $cb) = @_;
899 1875
900 no strict 'refs'; 1876 no strict 'refs';
901 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1877 *{"safe::$fun"} = $safe_hole->wrap ($cb);
902} 1878}
903 1879
1880=back
1881
1882=cut
1883
1884#############################################################################
1885
1886=head2 EXTENSION DATABASE SUPPORT
1887
1888Crossfire maintains a very simple database for extension use. It can
1889currently store anything that can be serialised using Storable, which
1890excludes objects.
1891
1892The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique.
1894
1895=over 4
1896
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key
1904
1905Returns a single value from the database
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 },
1984 );
1985}
1986
904############################################################################# 1987#############################################################################
905# the server's main() 1988# the server's main()
906 1989
1990sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return;
1993
1994 local $/;
1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 if (exists $CFG{mlockall}) {
2000 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall
2002 and die "WARNING: m(un)lockall failed: $!\n";
2003 };
2004 warn $@ if $@;
2005 }
2006}
2007
907sub main { 2008sub main {
2009 # we must not ever block the main coroutine
2010 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub {
2013 Event::one_event;
2014 })->();
2015 };
2016
2017 cfg_load;
2018 db_load;
2019 load_extensions;
908 Event::loop; 2020 Event::loop;
909} 2021}
910 2022
911############################################################################# 2023#############################################################################
912# initialisation 2024# initialisation
913 2025
2026sub reload() {
2027 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n";
2030 return;
2031 }
2032
2033 warn "reloading...";
2034
2035 local $FREEZE = 1;
2036 cf::emergency_save;
2037
2038 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved
2040
2041 # cancel all watchers
2042 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 }
2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = ();
2049
2050 # unload all extensions
2051 for (@exts) {
2052 warn "unloading <$_>";
2053 unload_extension $_;
2054 }
2055
2056 # unload all modules loaded from $LIBDIR
2057 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059
2060 warn "removing <$k>";
2061 delete $INC{$k};
2062
2063 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g;
2065
2066 if (my $cb = $k->can ("unload_module")) {
2067 $cb->();
2068 }
2069
2070 Symbol::delete_package $k;
2071 }
2072
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible
2078 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit"
2085 delete $INC{"cf.pm"};
2086
2087 # don't, removes xs symbols, too,
2088 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__;
2090
2091 # reload cf.pm
2092 warn "reloading cf.pm";
2093 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095
2096 # load config and database again
2097 cf::cfg_load;
2098 cf::db_load;
2099
2100 # load extensions
2101 warn "load extensions";
2102 cf::load_extensions;
2103
2104 # reattach attachments to objects
2105 warn "reattach";
2106 _global_reattach;
2107 };
2108
2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
2116};
2117
2118#############################################################################
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
914register "<global>", __PACKAGE__; 2161register "<global>", __PACKAGE__;
915 2162
2163register_command "reload" => sub {
2164 my ($who, $arg) = @_;
2165
2166 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload.");
2170 }
2171};
2172
916unshift @INC, $LIBDIR; 2173unshift @INC, $LIBDIR;
917 2174
918load_extensions;
919
920$TICK_WATCHER = Event->timer ( 2175$TICK_WATCHER = Event->timer (
2176 reentrant => 0,
921 prio => 1, 2177 prio => 0,
922 at => $NEXT_TICK || 1, 2178 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL,
923 cb => sub { 2180 cb => sub {
2181 unless ($FREEZE) {
924 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
925 2185
926 my $NOW = Event::time;
927 $NEXT_TICK += $TICK; 2186 $NEXT_TICK += $TICK;
928 2187
929 # if we are delayed by four ticks, skip them all 2188 # if we are delayed by four ticks or more, skip them all
930 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
931 2190
932 $TICK_WATCHER->at ($NEXT_TICK); 2191 $TICK_WATCHER->at ($NEXT_TICK);
933 $TICK_WATCHER->start; 2192 $TICK_WATCHER->start;
934 }, 2193 },
935); 2194);
936 2195
937_reload_2; 2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 },
2216);
2217
2218END { cf::emergency_save }
938 2219
9391 22201
940 2221

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