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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.99 by root, Sat Dec 23 05:25:35 2006 UTC vs.
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Digest::MD5;
21use Fcntl;
19use IO::AIO 2.3; 22use IO::AIO 2.31 ();
20use YAML::Syck (); 23use YAML::Syck ();
21use Time::HiRes; 24use Time::HiRes;
22 25
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 27
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
27 30
28$Coro::main->prio (Coro::PRIO_MIN); 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
29 32
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 34
32our %COMMAND = (); 35our %COMMAND = ();
33our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
34our %EXTCMD = (); 37our %EXTCMD = ();
35 38
36_init_vars;
37
38our @EVENT; 39our @EVENT;
39our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
40 41
41our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 43our $TICK_WATCHER;
43our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
44 46
45our %CFG; 47our %CFG;
46 48
47our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
48 77
49############################################################################# 78#############################################################################
50 79
51=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
52 81
53=over 4 82=over 4
54 83
55=item $cf::UPTIME 84=item $cf::UPTIME
56 85
57The timestamp of the server start (so not actually an uptime). 86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
58 92
59=item $cf::LIBDIR 93=item $cf::LIBDIR
60 94
61The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
62be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
63 101
64=item $cf::TICK 102=item $cf::TICK
65 103
66The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
67 105
75=cut 113=cut
76 114
77BEGIN { 115BEGIN {
78 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
79 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
80 $msg .= "\n" 120 $msg .= "\n"
81 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
82 122
83 print STDERR "cfperl: $msg";
84 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
85 }; 124 };
86} 125}
87 126
88@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
93@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
94 133
95# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
96# within the Safe compartment. 135# within the Safe compartment.
97for my $pkg (qw( 136for my $pkg (qw(
98 cf::global 137 cf::global cf::attachable
99 cf::object cf::object::player 138 cf::object cf::object::player
100 cf::client cf::player 139 cf::client cf::player
101 cf::arch cf::living 140 cf::arch cf::living
102 cf::map cf::party cf::region 141 cf::map cf::party cf::region
103)) { 142)) {
141sub to_json($) { 180sub to_json($) {
142 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
143 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
144} 183}
145 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
146=back 353=back
147 354
148=cut 355=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
149 476
150############################################################################# 477#############################################################################
151 478
152=head2 ATTACHABLE OBJECTS 479=head2 ATTACHABLE OBJECTS
153 480
269exception. 596exception.
270 597
271=cut 598=cut
272 599
273# the following variables are defined in .xs and must not be re-created 600# the following variables are defined in .xs and must not be re-created
274our @CB_GLOBAL = (); # registry for all global events 601our @CB_GLOBAL = (); # registry for all global events
602our @CB_ATTACHABLE = (); # registry for all attachables
275our @CB_OBJECT = (); # all objects (should not be used except in emergency) 603our @CB_OBJECT = (); # all objects (should not be used except in emergency)
276our @CB_PLAYER = (); 604our @CB_PLAYER = ();
277our @CB_CLIENT = (); 605our @CB_CLIENT = ();
278our @CB_TYPE = (); # registry for type (cf-object class) based events 606our @CB_TYPE = (); # registry for type (cf-object class) based events
279our @CB_MAP = (); 607our @CB_MAP = ();
280 608
281my %attachment; 609my %attachment;
282 610
283sub _attach_cb($$$$) { 611sub _attach_cb($$$$) {
284 my ($registry, $event, $prio, $cb) = @_; 612 my ($registry, $event, $prio, $cb) = @_;
289 617
290 @{$registry->[$event]} = sort 618 @{$registry->[$event]} = sort
291 { $a->[0] cmp $b->[0] } 619 { $a->[0] cmp $b->[0] }
292 @{$registry->[$event] || []}, $cb; 620 @{$registry->[$event] || []}, $cb;
293} 621}
622
623# hack
624my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
294 625
295# attach handles attaching event callbacks 626# attach handles attaching event callbacks
296# the only thing the caller has to do is pass the correct 627# the only thing the caller has to do is pass the correct
297# registry (== where the callback attaches to). 628# registry (== where the callback attaches to).
298sub _attach { 629sub _attach {
300 631
301 my $object_type; 632 my $object_type;
302 my $prio = 0; 633 my $prio = 0;
303 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 634 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
304 635
636 #TODO: get rid of this hack
637 if ($attachable_klass{$klass}) {
638 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
639 }
640
305 while (@arg) { 641 while (@arg) {
306 my $type = shift @arg; 642 my $type = shift @arg;
307 643
308 if ($type eq "prio") { 644 if ($type eq "prio") {
309 $prio = shift @arg; 645 $prio = shift @arg;
384 my ($obj, $name) = @_; 720 my ($obj, $name) = @_;
385 721
386 exists $obj->{_attachment}{$name} 722 exists $obj->{_attachment}{$name}
387} 723}
388 724
389for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 725for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
390 eval "#line " . __LINE__ . " 'cf.pm' 726 eval "#line " . __LINE__ . " 'cf.pm'
391 sub cf::\L$klass\E::_attach_registry { 727 sub cf::\L$klass\E::_attach_registry {
392 (\\\@CB_$klass, KLASS_$klass) 728 (\\\@CB_$klass, KLASS_$klass)
393 } 729 }
394 730
447=cut 783=cut
448 784
449############################################################################# 785#############################################################################
450# object support 786# object support
451 787
452sub instantiate {
453 my ($obj, $data) = @_;
454
455 $data = from_json $data;
456
457 for (@$data) {
458 my ($name, $args) = @$_;
459
460 $obj->attach ($name, %{$args || {} });
461 }
462}
463
464# basically do the same as instantiate, without calling instantiate
465sub reattach { 788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
466 my ($obj) = @_; 790 my ($obj) = @_;
791
467 my $registry = $obj->registry; 792 my $registry = $obj->registry;
468 793
469 @$registry = (); 794 @$registry = ();
470 795
471 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480 warn "object uses attachment '$name' that is not available, postponing.\n"; 805 warn "object uses attachment '$name' that is not available, postponing.\n";
481 } 806 }
482 } 807 }
483} 808}
484 809
485sub object_freezer_save { 810cf::attachable->attach (
486 my ($filename, $rdata, $objs) = @_;
487
488 if (length $$rdata) {
489 warn sprintf "saving %s (%d,%d)\n",
490 $filename, length $$rdata, scalar @$objs;
491
492 if (open my $fh, ">:raw", "$filename~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, $$rdata;
495 close $fh;
496
497 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
498 chmod SAVE_MODE, $fh;
499 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
500 close $fh;
501 rename "$filename.pst~", "$filename.pst";
502 } else {
503 unlink "$filename.pst";
504 }
505
506 rename "$filename~", $filename;
507 } else {
508 warn "FATAL: $filename~: $!\n";
509 }
510 } else {
511 unlink $filename;
512 unlink "$filename.pst";
513 }
514}
515
516sub object_freezer_as_string {
517 my ($rdata, $objs) = @_;
518
519 use Data::Dumper;
520
521 $$rdata . Dumper $objs
522}
523
524sub object_thawer_load {
525 my ($filename) = @_;
526
527 local $/;
528
529 my $av;
530
531 #TODO: use sysread etc.
532 if (open my $data, "<:raw:perlio", $filename) {
533 $data = <$data>;
534 if (open my $pst, "<:raw:perlio", "$filename.pst") {
535 $av = eval { (Storable::thaw <$pst>)->{objs} };
536 }
537 return ($data, $av);
538 }
539
540 ()
541}
542
543cf::object->attach (
544 prio => -1000000, 811 prio => -1000000,
812 on_instantiate => sub {
813 my ($obj, $data) = @_;
814
815 $data = from_json $data;
816
817 for (@$data) {
818 my ($name, $args) = @$_;
819
820 $obj->attach ($name, %{$args || {} });
821 }
822 },
823 on_reattach => \&reattach,
545 on_clone => sub { 824 on_clone => sub {
546 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
547 826
548 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
549 828
551 830
552 %{$dst->{_attachment}} = %{$src->{_attachment}} 831 %{$dst->{_attachment}} = %{$src->{_attachment}}
553 if exists $src->{_attachment}; 832 if exists $src->{_attachment};
554 }, 833 },
555); 834);
835
836sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_;
838
839 sync_job {
840 if (length $$rdata) {
841 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs;
843
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
864 } else {
865 warn "FATAL: $filename~: $!\n";
866 }
867 } else {
868 aio_unlink $filename;
869 aio_unlink "$filename.pst";
870 }
871 }
872}
873
874sub object_freezer_as_string {
875 my ($rdata, $objs) = @_;
876
877 use Data::Dumper;
878
879 $$rdata . Dumper $objs
880}
881
882sub object_thawer_load {
883 my ($filename) = @_;
884
885 my ($data, $av);
886
887 (aio_load $filename, $data) >= 0
888 or return;
889
890 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0
892 or return;
893 $av = eval { (Storable::thaw $av)->{objs} };
894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
898 return ($data, $av);
899}
556 900
557############################################################################# 901#############################################################################
558# command handling &c 902# command handling &c
559 903
560=item cf::register_command $name => \&callback($ob,$args); 904=item cf::register_command $name => \&callback($ob,$args);
780 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . to_json \%msg);
781} 1125}
782 1126
783=back 1127=back
784 1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return;
1221
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME;
1234
1235 if ($map->should_reset) {
1236 $map->reset;
1237 undef $guard;
1238 $map = find_map $path
1239 or return;
1240 }
1241
1242 $cf::MAP{$key} = $map
1243 }
1244}
1245
1246sub load {
1247 my ($self) = @_;
1248
1249 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1251
1252 return if $self->in_memory != cf::MAP_SWAPPED;
1253
1254 $self->in_memory (cf::MAP_LOADING);
1255
1256 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1)
1258 or return;
1259
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original};
1262
1263 if (my $uniq = $path->uniq_path) {
1264 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0);
1268 }
1269 }
1270
1271 # now do the right thing for maps
1272 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty;
1284 $self->activate;
1285 }
1286
1287 $self->in_memory (cf::MAP_IN_MEMORY);
1288}
1289
1290sub load_map_sync {
1291 my ($path, $origin) = @_;
1292
1293 #warn "load_map_sync<$path, $origin>\n";#d#
1294
1295 cf::sync_job {
1296 my $map = cf::map::find_map $path, $origin
1297 or return;
1298 $map->load;
1299 $map
1300 }
1301}
1302
1303sub save {
1304 my ($self) = @_;
1305
1306 $self->{last_save} = $cf::RUNTIME;
1307
1308 return unless $self->dirty;
1309
1310 my $save = $self->{path}->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1312
1313 $self->{load_path} = $save;
1314
1315 return if $self->{deny_save};
1316
1317 local $self->{last_access} = $self->last_access;#d#
1318
1319 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES);
1322 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 }
1325}
1326
1327sub swap_out {
1328 my ($self) = @_;
1329
1330 # save first because save cedes
1331 $self->save;
1332
1333 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save};
1336
1337 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339}
1340
1341sub reset_at {
1342 my ($self) = @_;
1343
1344 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset};
1347
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350
1351 $time + $to
1352}
1353
1354sub should_reset {
1355 my ($self) = @_;
1356
1357 $self->reset_at <= $cf::RUNTIME
1358}
1359
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset {
1382 my ($self) = @_;
1383
1384 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386
1387 warn "resetting map ", $self->path;#d#
1388
1389 delete $cf::MAP{$self->path};
1390
1391 $_->clear_links_to ($self) for values %cf::MAP;
1392
1393 $self->unlink_save;
1394 $self->destroy;
1395}
1396
1397my $nuke_counter = "aaaa";
1398
1399sub nuke {
1400 my ($self) = @_;
1401
1402 $self->{deny_save} = 1;
1403 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++));
1405 $self->reset; # polite request, might not happen
1406}
1407
1408sub customise_for {
1409 my ($map, $ob) = @_;
1410
1411 if ($map->per_player) {
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1413 }
1414
1415 $map
1416}
1417
1418sub emergency_save {
1419 local $cf::FREEZE = 1;
1420
1421 warn "enter emergency map save\n";
1422
1423 cf::sync_job {
1424 warn "begin emergency map save\n";
1425 $_->save for values %cf::MAP;
1426 };
1427
1428 warn "end emergency map save\n";
1429}
1430
1431package cf;
1432
1433=back
1434
1435
785=head3 cf::object::player 1436=head3 cf::object::player
786 1437
787=over 4 1438=over 4
788 1439
789=item $player_object->reply ($npc, $msg[, $flags]) 1440=item $player_object->reply ($npc, $msg[, $flags])
824 (ref $cf::CFG{"may_$access"} 1475 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1476 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 1477 : $cf::CFG{"may_$access"})
827} 1478}
828 1479
1480=item $player_object->enter_link
1481
1482Freezes the player and moves him/her to a special map (C<{link}>).
1483
1484The player should be reaosnably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though.
1486
1487=item $player_object->leave_link ($map, $x, $y)
1488
1489Moves the player out of the specila link map onto the given map. If the
1490map is not valid (or omitted), the player will be moved back to the
1491location he/she was before the call to C<enter_link>, or, if that fails,
1492to the emergency map position.
1493
1494Might block.
1495
1496=cut
1497
1498sub cf::object::player::enter_link {
1499 my ($self) = @_;
1500
1501 $self->deactivate_recursive;
1502
1503 return if $self->map == $LINK_MAP;
1504
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map;
1507
1508 $self->enter_map ($LINK_MAP, 20, 20);
1509}
1510
1511sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_;
1513
1514 my $link_pos = delete $self->{_link_pos};
1515
1516 unless ($map) {
1517 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map;
1520
1521 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map
1524 or die "FATAL: cannot load emergency map\n";
1525 }
1526 }
1527
1528 ($x, $y) = (-1, -1)
1529 unless (defined $x) && (defined $y);
1530
1531 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0;
1534
1535 $map->load;
1536
1537 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y);
1539}
1540
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut
1572
1573sub cf::object::player::goto_map {
1574 my ($self, $path, $x, $y) = @_;
1575
1576 $self->enter_link;
1577
1578 (cf::async {
1579 $path = new cf::path $path;
1580
1581 my $map = cf::map::find_map $path->as_string;
1582 $map = $map->customise_for ($self) if $map;
1583
1584# warn "entering ", $map->path, " at ($x, $y)\n"
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588
1589 $self->leave_link ($map, $x, $y);
1590 })->prio (1);
1591}
1592
1593=item $player_object->enter_exit ($exit_object)
1594
1595=cut
1596
1597sub parse_random_map_params {
1598 my ($spec) = @_;
1599
1600 my $rmp = { # defaults
1601 xsize => 10,
1602 ysize => 10,
1603 };
1604
1605 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2;
1607
1608 $rmp->{lc $k} = $v if (length $k) && (length $v);
1609 }
1610
1611 $rmp
1612}
1613
1614sub prepare_random_map {
1615 my ($exit) = @_;
1616
1617 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object
1620
1621 my $rmp = parse_random_map_params $exit->msg;
1622
1623 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name;
1625 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y;
1628 }
1629
1630 $rmp->{random_seed} ||= $exit->random_seed;
1631
1632 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data;
1634
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0;
1637
1638 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef);
1640 }
1641}
1642
1643sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_;
1645
1646 return unless $self->type == cf::PLAYER;
1647
1648 $self->enter_link;
1649
1650 (cf::async {
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
1669}
1670
829=head3 cf::client 1671=head3 cf::client
830 1672
831=over 4 1673=over 4
832 1674
833=item $client->send_drawinfo ($text, $flags) 1675=item $client->send_drawinfo ($text, $flags)
876 on_reply => sub { 1718 on_reply => sub {
877 my ($ns, $msg) = @_; 1719 my ($ns, $msg) = @_;
878 1720
879 # this weird shuffling is so that direct followup queries 1721 # this weird shuffling is so that direct followup queries
880 # get handled first 1722 # get handled first
881 my $queue = delete $ns->{query_queue}; 1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
882 1725
883 (shift @$queue)->[1]->($msg); 1726 (shift @$queue)->[1]->($msg);
884 1727
885 push @{ $ns->{query_queue} }, @$queue; 1728 push @{ $ns->{query_queue} }, @$queue;
886 1729
903=cut 1746=cut
904 1747
905sub cf::client::coro { 1748sub cf::client::coro {
906 my ($self, $cb) = @_; 1749 my ($self, $cb) = @_;
907 1750
908 my $coro; $coro = async { 1751 my $coro = &cf::async ($cb);
909 eval { 1752
910 $cb->(); 1753 $coro->on_destroy (sub {
911 };
912 warn $@ if $@;
913 delete $self->{_coro}{$coro+0}; 1754 delete $self->{_coro}{$coro+0};
914 }; 1755 });
915 1756
916 $self->{_coro}{$coro+0} = $coro; 1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
917} 1760}
918 1761
919cf::client->attach ( 1762cf::client->attach (
920 on_destroy => sub { 1763 on_destroy => sub {
921 my ($ns) = @_; 1764 my ($ns) = @_;
1085 1928
1086{ 1929{
1087 my $path = cf::localdir . "/database.pst"; 1930 my $path = cf::localdir . "/database.pst";
1088 1931
1089 sub db_load() { 1932 sub db_load() {
1090 warn "loading database $path\n";#d# remove later
1091 $DB = stat $path ? Storable::retrieve $path : { }; 1933 $DB = stat $path ? Storable::retrieve $path : { };
1092 } 1934 }
1093 1935
1094 my $pid; 1936 my $pid;
1095 1937
1096 sub db_save() { 1938 sub db_save() {
1097 warn "saving database $path\n";#d# remove later
1098 waitpid $pid, 0 if $pid; 1939 waitpid $pid, 0 if $pid;
1099 if (0 == ($pid = fork)) { 1940 if (0 == ($pid = fork)) {
1100 $DB->{_meta}{version} = 1; 1941 $DB->{_meta}{version} = 1;
1101 Storable::nstore $DB, "$path~"; 1942 Storable::nstore $DB, "$path~";
1102 rename "$path~", $path; 1943 rename "$path~", $path;
1150 open my $fh, "<:utf8", cf::confdir . "/config" 1991 open my $fh, "<:utf8", cf::confdir . "/config"
1151 or return; 1992 or return;
1152 1993
1153 local $/; 1994 local $/;
1154 *CFG = YAML::Syck::Load <$fh>; 1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 if (exists $CFG{mlockall}) {
2000 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall
2002 and die "WARNING: m(un)lockall failed: $!\n";
2003 };
2004 warn $@ if $@;
2005 }
1155} 2006}
1156 2007
1157sub main { 2008sub main {
2009 # we must not ever block the main coroutine
2010 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub {
2013 Event::one_event;
2014 })->();
2015 };
2016
1158 cfg_load; 2017 cfg_load;
1159 db_load; 2018 db_load;
1160 load_extensions; 2019 load_extensions;
1161 Event::loop; 2020 Event::loop;
1162} 2021}
1163 2022
1164############################################################################# 2023#############################################################################
1165# initialisation 2024# initialisation
1166 2025
1167sub _perl_reload(&) { 2026sub reload() {
1168 my ($msg) = @_; 2027 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n";
2030 return;
2031 }
1169 2032
1170 $msg->("reloading..."); 2033 warn "reloading...";
2034
2035 local $FREEZE = 1;
2036 cf::emergency_save;
1171 2037
1172 eval { 2038 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved
2040
1173 # cancel all watchers 2041 # cancel all watchers
1174 for (Event::all_watchers) { 2042 for (Event::all_watchers) {
1175 $_->cancel if $_->data & WF_AUTOCANCEL; 2043 $_->cancel if $_->data & WF_AUTOCANCEL;
1176 } 2044 }
1177 2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = ();
2049
1178 # unload all extensions 2050 # unload all extensions
1179 for (@exts) { 2051 for (@exts) {
1180 $msg->("unloading <$_>"); 2052 warn "unloading <$_>";
1181 unload_extension $_; 2053 unload_extension $_;
1182 } 2054 }
1183 2055
1184 # unload all modules loaded from $LIBDIR 2056 # unload all modules loaded from $LIBDIR
1185 while (my ($k, $v) = each %INC) { 2057 while (my ($k, $v) = each %INC) {
1186 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1187 2059
1188 $msg->("removing <$k>"); 2060 warn "removing <$k>";
1189 delete $INC{$k}; 2061 delete $INC{$k};
1190 2062
1191 $k =~ s/\.pm$//; 2063 $k =~ s/\.pm$//;
1192 $k =~ s/\//::/g; 2064 $k =~ s/\//::/g;
1193 2065
1198 Symbol::delete_package $k; 2070 Symbol::delete_package $k;
1199 } 2071 }
1200 2072
1201 # sync database to disk 2073 # sync database to disk
1202 cf::db_sync; 2074 cf::db_sync;
2075 IO::AIO::flush;
1203 2076
1204 # get rid of safe::, as good as possible 2077 # get rid of safe::, as good as possible
1205 Symbol::delete_package "safe::$_" 2078 Symbol::delete_package "safe::$_"
1206 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1207 2080
1208 # remove register_script_function callbacks 2081 # remove register_script_function callbacks
1209 # TODO 2082 # TODO
1210 2083
1211 # unload cf.pm "a bit" 2084 # unload cf.pm "a bit"
1214 # don't, removes xs symbols, too, 2087 # don't, removes xs symbols, too,
1215 # and global variables created in xs 2088 # and global variables created in xs
1216 #Symbol::delete_package __PACKAGE__; 2089 #Symbol::delete_package __PACKAGE__;
1217 2090
1218 # reload cf.pm 2091 # reload cf.pm
1219 $msg->("reloading cf.pm"); 2092 warn "reloading cf.pm";
1220 require cf; 2093 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1221 2095
1222 # load config and database again 2096 # load config and database again
1223 cf::cfg_load; 2097 cf::cfg_load;
1224 cf::db_load; 2098 cf::db_load;
1225 2099
1226 # load extensions 2100 # load extensions
1227 $msg->("load extensions"); 2101 warn "load extensions";
1228 cf::load_extensions; 2102 cf::load_extensions;
1229 2103
1230 # reattach attachments to objects 2104 # reattach attachments to objects
1231 $msg->("reattach"); 2105 warn "reattach";
1232 _global_reattach; 2106 _global_reattach;
1233 }; 2107 };
1234 $msg->($@) if $@;
1235 2108
1236 $msg->("reloaded"); 2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
1237}; 2116};
1238 2117
1239sub perl_reload() { 2118#############################################################################
1240 _perl_reload { 2119
1241 warn $_[0]; 2120unless ($LINK_MAP) {
1242 print "$_[0]\n"; 2121 $LINK_MAP = cf::map::new;
1243 }; 2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1244} 2159}
1245 2160
1246register "<global>", __PACKAGE__; 2161register "<global>", __PACKAGE__;
1247 2162
1248register_command "perl-reload" => sub { 2163register_command "reload" => sub {
1249 my ($who, $arg) = @_; 2164 my ($who, $arg) = @_;
1250 2165
1251 if ($who->flag (FLAG_WIZ)) { 2166 if ($who->flag (FLAG_WIZ)) {
1252 _perl_reload { 2167 $who->message ("start of reload.");
1253 warn $_[0]; 2168 reload;
1254 $who->message ($_[0]); 2169 $who->message ("end of reload.");
1255 };
1256 } 2170 }
1257}; 2171};
1258 2172
1259unshift @INC, $LIBDIR; 2173unshift @INC, $LIBDIR;
1260 2174
1261$TICK_WATCHER = Event->timer ( 2175$TICK_WATCHER = Event->timer (
2176 reentrant => 0,
1262 prio => 0, 2177 prio => 0,
1263 at => $NEXT_TICK || 1, 2178 at => $NEXT_TICK || $TICK,
1264 data => WF_AUTOCANCEL, 2179 data => WF_AUTOCANCEL,
1265 cb => sub { 2180 cb => sub {
2181 unless ($FREEZE) {
1266 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
1267 2185
1268 my $NOW = Event::time;
1269 $NEXT_TICK += $TICK; 2186 $NEXT_TICK += $TICK;
1270 2187
1271 # if we are delayed by four ticks or more, skip them all 2188 # if we are delayed by four ticks or more, skip them all
1272 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1273 2190
1274 $TICK_WATCHER->at ($NEXT_TICK); 2191 $TICK_WATCHER->at ($NEXT_TICK);
1275 $TICK_WATCHER->start; 2192 $TICK_WATCHER->start;
1276 }, 2193 },
1277); 2194);
1278 2195
1279IO::AIO::max_poll_time $TICK * 0.2; 2196IO::AIO::max_poll_time $TICK * 0.2;
1280 2197
2198Event->io (
1281Event->io (fd => IO::AIO::poll_fileno, 2199 fd => IO::AIO::poll_fileno,
1282 poll => 'r', 2200 poll => 'r',
1283 prio => 5, 2201 prio => 5,
1284 data => WF_AUTOCANCEL, 2202 data => WF_AUTOCANCEL,
1285 cb => \&IO::AIO::poll_cb); 2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 },
2216);
2217
2218END { cf::emergency_save }
1286 2219
12871 22201
1288 2221

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