… | |
… | |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
|
|
29 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
30 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
31 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
32 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
33 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
34 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
|
|
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
37 | our %EXTCMD = (); |
38 | our %EXTCMD = (); |
38 | |
39 | |
… | |
… | |
47 | our %CFG; |
48 | our %CFG; |
48 | |
49 | |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
51 | our $RUNTIME; |
51 | |
52 | |
|
|
53 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
54 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our %EXT_CORO; |
57 | our %EXT_CORO; # coroutines bound to extensions |
|
|
58 | |
|
|
59 | our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; |
|
|
60 | our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; |
56 | |
61 | |
57 | binmode STDOUT; |
62 | binmode STDOUT; |
58 | binmode STDERR; |
63 | binmode STDERR; |
59 | |
64 | |
60 | # read virtual server time, if available |
65 | # read virtual server time, if available |
… | |
… | |
105 | =item %cf::CFG |
110 | =item %cf::CFG |
106 | |
111 | |
107 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
112 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
108 | from wherever your confdir points to. |
113 | from wherever your confdir points to. |
109 | |
114 | |
|
|
115 | =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE |
|
|
116 | |
|
|
117 | These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) |
|
|
118 | or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick |
|
|
119 | processing has been done. Call C<< ->wait >> on them to maximise the |
|
|
120 | window of cpu time available, or simply to synchronise to the server tick. |
|
|
121 | |
110 | =back |
122 | =back |
111 | |
123 | |
112 | =cut |
124 | =cut |
113 | |
125 | |
114 | BEGIN { |
126 | BEGIN { |
… | |
… | |
117 | utf8::encode $msg; |
129 | utf8::encode $msg; |
118 | |
130 | |
119 | $msg .= "\n" |
131 | $msg .= "\n" |
120 | unless $msg =~ /\n$/; |
132 | unless $msg =~ /\n$/; |
121 | |
133 | |
122 | LOG llevError, "cfperl: $msg"; |
134 | LOG llevError, $msg; |
123 | }; |
135 | }; |
124 | } |
136 | } |
125 | |
137 | |
126 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
138 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
127 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
139 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
153 | |
165 | |
154 | =head2 UTILITY FUNCTIONS |
166 | =head2 UTILITY FUNCTIONS |
155 | |
167 | |
156 | =over 4 |
168 | =over 4 |
157 | |
169 | |
|
|
170 | =item dumpval $ref |
|
|
171 | |
158 | =cut |
172 | =cut |
|
|
173 | |
|
|
174 | sub dumpval { |
|
|
175 | eval { |
|
|
176 | local $SIG{__DIE__}; |
|
|
177 | my $d; |
|
|
178 | if (1) { |
|
|
179 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
180 | $d->Terse(1); |
|
|
181 | $d->Indent(2); |
|
|
182 | $d->Quotekeys(0); |
|
|
183 | $d->Useqq(1); |
|
|
184 | #$d->Bless(...); |
|
|
185 | $d->Seen($_[1]) if @_ > 1; |
|
|
186 | $d = $d->Dump(); |
|
|
187 | } |
|
|
188 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
189 | $d |
|
|
190 | } || "[unable to dump $_[0]: '$@']"; |
|
|
191 | } |
159 | |
192 | |
160 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
193 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
161 | |
194 | |
162 | =item $ref = cf::from_json $json |
195 | =item $ref = cf::from_json $json |
163 | |
196 | |
… | |
… | |
179 | sub to_json($) { |
212 | sub to_json($) { |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
213 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | JSON::Syck::Dump $_[0] |
214 | JSON::Syck::Dump $_[0] |
182 | } |
215 | } |
183 | |
216 | |
184 | =item my $guard = cf::guard { BLOCK } |
|
|
185 | |
|
|
186 | Run the given callback when the guard object gets destroyed (useful for |
|
|
187 | coroutine cancellations). |
|
|
188 | |
|
|
189 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
190 | being executed. |
|
|
191 | |
|
|
192 | =cut |
|
|
193 | |
|
|
194 | sub guard(&) { |
|
|
195 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
196 | } |
|
|
197 | |
|
|
198 | sub cf::guard::cancel { |
|
|
199 | ${$_[0]} = sub { }; |
|
|
200 | } |
|
|
201 | |
|
|
202 | sub cf::guard::DESTROY { |
|
|
203 | ${$_[0]}->(); |
|
|
204 | } |
|
|
205 | |
|
|
206 | =item cf::lock_wait $string |
217 | =item cf::lock_wait $string |
207 | |
218 | |
208 | Wait until the given lock is available. See cf::lock_acquire. |
219 | Wait until the given lock is available. See cf::lock_acquire. |
209 | |
220 | |
210 | =item my $lock = cf::lock_acquire $string |
221 | =item my $lock = cf::lock_acquire $string |
211 | |
222 | |
212 | Wait until the given lock is available and then acquires it and returns |
223 | Wait until the given lock is available and then acquires it and returns |
213 | a guard object. If the guard object gets destroyed (goes out of scope, |
224 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
214 | for example when the coroutine gets canceled), the lock is automatically |
225 | for example when the coroutine gets canceled), the lock is automatically |
215 | returned. |
226 | returned. |
216 | |
227 | |
217 | Lock names should begin with a unique identifier (for example, cf::map::find |
228 | Lock names should begin with a unique identifier (for example, cf::map::find |
218 | uses map_find and cf::map::load uses map_load). |
229 | uses map_find and cf::map::load uses map_load). |
… | |
… | |
237 | # wait, to be sure we are not locked |
248 | # wait, to be sure we are not locked |
238 | lock_wait $key; |
249 | lock_wait $key; |
239 | |
250 | |
240 | $LOCK{$key} = []; |
251 | $LOCK{$key} = []; |
241 | |
252 | |
242 | cf::guard { |
253 | Coro::guard { |
243 | # wake up all waiters, to be on the safe side |
254 | # wake up all waiters, to be on the safe side |
244 | $_->ready for @{ delete $LOCK{$key} }; |
255 | $_->ready for @{ delete $LOCK{$key} }; |
245 | } |
256 | } |
246 | } |
257 | } |
247 | |
258 | |
248 | =item cf::async { BLOCK } |
|
|
249 | |
|
|
250 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
251 | error instead of exiting the server in case of a problem. |
|
|
252 | |
|
|
253 | =cut |
|
|
254 | |
|
|
255 | sub async(&) { |
|
|
256 | my ($cb) = @_; |
|
|
257 | |
|
|
258 | Coro::async { |
|
|
259 | eval { $cb->() }; |
|
|
260 | warn $@ if $@; |
|
|
261 | } |
|
|
262 | } |
|
|
263 | |
|
|
264 | sub freeze_mainloop { |
259 | sub freeze_mainloop { |
265 | return unless $TICK_WATCHER->is_active; |
260 | return unless $TICK_WATCHER->is_active; |
266 | |
261 | |
267 | my $guard = guard { $TICK_WATCHER->start }; |
262 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
268 | $TICK_WATCHER->stop; |
263 | $TICK_WATCHER->stop; |
269 | $guard |
264 | $guard |
270 | } |
265 | } |
|
|
266 | |
|
|
267 | =item cf::async { BLOCK } |
|
|
268 | |
|
|
269 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
270 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
271 | thing you are allowed to do is call C<prio> on it. |
|
|
272 | |
|
|
273 | =cut |
|
|
274 | |
|
|
275 | BEGIN { *async = \&Coro::async_pool } |
271 | |
276 | |
272 | =item cf::sync_job { BLOCK } |
277 | =item cf::sync_job { BLOCK } |
273 | |
278 | |
274 | The design of crossfire+ requires that the main coro ($Coro::main) is |
279 | The design of crossfire+ requires that the main coro ($Coro::main) is |
275 | always able to handle events or runnable, as crossfire+ is only partly |
280 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
294 | my $freeze_guard = freeze_mainloop; |
299 | my $freeze_guard = freeze_mainloop; |
295 | |
300 | |
296 | my $busy = 1; |
301 | my $busy = 1; |
297 | my @res; |
302 | my @res; |
298 | |
303 | |
299 | (Coro::async { |
304 | (async { |
300 | @res = eval { $job->() }; |
305 | @res = eval { $job->() }; |
301 | warn $@ if $@; |
306 | warn $@ if $@; |
302 | undef $busy; |
307 | undef $busy; |
303 | })->prio (Coro::PRIO_MAX); |
308 | })->prio (Coro::PRIO_MAX); |
304 | |
309 | |
305 | while ($busy) { |
310 | while ($busy) { |
306 | Coro::cede_notself; |
311 | Coro::cede or Event::one_event; |
307 | Event::one_event unless Coro::nready; |
|
|
308 | } |
312 | } |
309 | |
313 | |
310 | wantarray ? @res : $res[0] |
314 | wantarray ? @res : $res[0] |
311 | } else { |
315 | } else { |
312 | # we are in another coroutine, how wonderful, everything just works |
316 | # we are in another coroutine, how wonderful, everything just works |
313 | |
317 | |
314 | $job->() |
318 | $job->() |
315 | } |
319 | } |
316 | } |
320 | } |
317 | |
321 | |
318 | =item $coro = cf::coro { BLOCK } |
322 | =item $coro = cf::async_ext { BLOCK } |
319 | |
323 | |
320 | Creates and returns a new coro. This coro is automcatially being canceled |
324 | Like async, but this coro is automcatially being canceled when the |
321 | when the extension calling this is being unloaded. |
325 | extension calling this is being unloaded. |
322 | |
326 | |
323 | =cut |
327 | =cut |
324 | |
328 | |
325 | sub coro(&) { |
329 | sub async_ext(&) { |
326 | my $cb = shift; |
330 | my $cb = shift; |
327 | |
331 | |
328 | my $coro = &cf::async ($cb); |
332 | my $coro = &Coro::async ($cb); |
329 | |
333 | |
330 | $coro->on_destroy (sub { |
334 | $coro->on_destroy (sub { |
331 | delete $EXT_CORO{$coro+0}; |
335 | delete $EXT_CORO{$coro+0}; |
332 | }); |
336 | }); |
333 | $EXT_CORO{$coro+0} = $coro; |
337 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
362 | =cut |
366 | =cut |
363 | |
367 | |
364 | ############################################################################# |
368 | ############################################################################# |
365 | |
369 | |
366 | package cf::path; |
370 | package cf::path; |
|
|
371 | |
|
|
372 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
373 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
367 | |
374 | |
368 | sub new { |
375 | sub new { |
369 | my ($class, $path, $base) = @_; |
376 | my ($class, $path, $base) = @_; |
370 | |
377 | |
371 | $path = $path->as_string if ref $path; |
378 | $path = $path->as_string if ref $path; |
… | |
… | |
435 | # } |
442 | # } |
436 | } |
443 | } |
437 | |
444 | |
438 | # escape the /'s in the path |
445 | # escape the /'s in the path |
439 | sub _escaped_path { |
446 | sub _escaped_path { |
440 | # ∕ is U+2215 |
|
|
441 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
447 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
442 | $path |
448 | $path |
443 | } |
449 | } |
444 | |
450 | |
445 | # the original (read-only) location |
451 | # the original (read-only) location |
446 | sub load_path { |
452 | sub load_path { |
… | |
… | |
1073 | }; |
1079 | }; |
1074 | |
1080 | |
1075 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1081 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1076 | |
1082 | |
1077 | ############################################################################# |
1083 | ############################################################################# |
1078 | # load/save perl data associated with player->ob objects |
|
|
1079 | |
|
|
1080 | sub all_objects(@) { |
|
|
1081 | @_, map all_objects ($_->inv), @_ |
|
|
1082 | } |
|
|
1083 | |
|
|
1084 | # TODO: compatibility cruft, remove when no longer needed |
|
|
1085 | cf::player->attach ( |
|
|
1086 | on_load => sub { |
|
|
1087 | my ($pl, $path) = @_; |
|
|
1088 | |
|
|
1089 | for my $o (all_objects $pl->ob) { |
|
|
1090 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
|
|
1091 | $o->set_ob_key_value ("_perl_data"); |
|
|
1092 | |
|
|
1093 | %$o = %{ Storable::thaw pack "H*", $value }; |
|
|
1094 | } |
|
|
1095 | } |
|
|
1096 | }, |
|
|
1097 | ); |
|
|
1098 | |
|
|
1099 | ############################################################################# |
|
|
1100 | |
1084 | |
1101 | =head2 CORE EXTENSIONS |
1085 | =head2 CORE EXTENSIONS |
1102 | |
1086 | |
1103 | Functions and methods that extend core crossfire objects. |
1087 | Functions and methods that extend core crossfire objects. |
1104 | |
1088 | |
|
|
1089 | =cut |
|
|
1090 | |
|
|
1091 | package cf::player; |
|
|
1092 | |
|
|
1093 | use Coro::AIO; |
|
|
1094 | |
1105 | =head3 cf::player |
1095 | =head3 cf::player |
1106 | |
1096 | |
1107 | =over 4 |
1097 | =over 4 |
1108 | |
1098 | |
1109 | =item cf::player::exists $login |
1099 | =item cf::player::find $login |
1110 | |
1100 | |
1111 | Returns true when the given account exists. |
1101 | Returns the given player object, loading it if necessary (might block). |
1112 | |
1102 | |
1113 | =cut |
1103 | =cut |
1114 | |
1104 | |
1115 | sub cf::player::exists($) { |
1105 | sub playerdir($) { |
1116 | cf::player::find $_[0] |
1106 | cf::localdir |
1117 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1107 | . "/" |
|
|
1108 | . cf::playerdir |
|
|
1109 | . "/" |
|
|
1110 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1111 | } |
|
|
1112 | |
|
|
1113 | sub path($) { |
|
|
1114 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1115 | |
|
|
1116 | (playerdir $login) . "/$login.pl" |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | sub find_active($) { |
|
|
1120 | $cf::PLAYER{$_[0]} |
|
|
1121 | and $cf::PLAYER{$_[0]}->active |
|
|
1122 | and $cf::PLAYER{$_[0]} |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub exists($) { |
|
|
1126 | my ($login) = @_; |
|
|
1127 | |
|
|
1128 | $cf::PLAYER{$login} |
|
|
1129 | or cf::sync_job { !aio_stat $login } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub find($) { |
|
|
1133 | return $cf::PLAYER{$_[0]} || do { |
|
|
1134 | my $login = $_[0]; |
|
|
1135 | |
|
|
1136 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1137 | |
|
|
1138 | $cf::PLAYER{$_[0]} || do { |
|
|
1139 | my $pl = load_pl path $login |
|
|
1140 | or return; |
|
|
1141 | $cf::PLAYER{$login} = $pl |
|
|
1142 | } |
|
|
1143 | } |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | sub save($) { |
|
|
1147 | my ($pl) = @_; |
|
|
1148 | |
|
|
1149 | return if $pl->{deny_save}; |
|
|
1150 | |
|
|
1151 | my $path = path $pl; |
|
|
1152 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1153 | |
|
|
1154 | return if $pl->{deny_save}; |
|
|
1155 | |
|
|
1156 | aio_mkdir playerdir $pl, 0770; |
|
|
1157 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1158 | |
|
|
1159 | $pl->save_pl ($path); |
|
|
1160 | Coro::cede; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | sub new($) { |
|
|
1164 | my ($login) = @_; |
|
|
1165 | |
|
|
1166 | my $self = create; |
|
|
1167 | |
|
|
1168 | $self->ob->name ($login); |
|
|
1169 | $self->{deny_save} = 1; |
|
|
1170 | |
|
|
1171 | $cf::PLAYER{$login} = $self; |
|
|
1172 | |
|
|
1173 | $self |
|
|
1174 | } |
|
|
1175 | |
|
|
1176 | =item $pl->quit_character |
|
|
1177 | |
|
|
1178 | Nukes the player without looking back. If logged in, the connection will |
|
|
1179 | be destroyed. May block for a long time. |
|
|
1180 | |
|
|
1181 | =cut |
|
|
1182 | |
|
|
1183 | sub quit_character { |
|
|
1184 | my ($pl) = @_; |
|
|
1185 | |
|
|
1186 | $pl->{deny_save} = 1; |
|
|
1187 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1188 | |
|
|
1189 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1190 | $pl->deactivate; |
|
|
1191 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1192 | $pl->ns->destroy if $pl->ns; |
|
|
1193 | |
|
|
1194 | my $path = playerdir $pl; |
|
|
1195 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1196 | aio_rename $path, $temp; |
|
|
1197 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1198 | $pl->destroy; |
|
|
1199 | IO::AIO::aio_rmtree $temp; |
|
|
1200 | } |
|
|
1201 | |
|
|
1202 | =item cf::player::list_logins |
|
|
1203 | |
|
|
1204 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1205 | while and may block, so not sync_job-capable, ever. |
|
|
1206 | |
|
|
1207 | =cut |
|
|
1208 | |
|
|
1209 | sub list_logins { |
|
|
1210 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1211 | or return []; |
|
|
1212 | |
|
|
1213 | my @logins; |
|
|
1214 | |
|
|
1215 | for my $login (@$dirs) { |
|
|
1216 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1217 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1218 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
|
|
1219 | |
|
|
1220 | utf8::decode $login; |
|
|
1221 | push @logins, $login; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | \@logins |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | =item $player->maps |
|
|
1228 | |
|
|
1229 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1230 | player. May block. |
|
|
1231 | |
|
|
1232 | =cut |
|
|
1233 | |
|
|
1234 | sub maps($) { |
|
|
1235 | my ($pl) = @_; |
|
|
1236 | |
|
|
1237 | my $files = aio_readdir playerdir $pl |
|
|
1238 | or return; |
|
|
1239 | |
|
|
1240 | my @paths; |
|
|
1241 | |
|
|
1242 | for (@$files) { |
|
|
1243 | utf8::decode $_; |
|
|
1244 | next if /\.(?:pl|pst)$/; |
|
|
1245 | next unless /^$PATH_SEP/; |
|
|
1246 | |
|
|
1247 | s/$PATH_SEP/\//g; |
|
|
1248 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1249 | } |
|
|
1250 | |
|
|
1251 | \@paths |
1118 | } |
1252 | } |
1119 | |
1253 | |
1120 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1254 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1121 | |
1255 | |
1122 | Sends an ext reply to the player. |
1256 | Sends an ext reply to the player. |
1123 | |
1257 | |
1124 | =cut |
1258 | =cut |
1125 | |
1259 | |
1126 | sub cf::player::ext_reply($$$%) { |
1260 | sub ext_reply($$$%) { |
1127 | my ($self, $id, %msg) = @_; |
1261 | my ($self, $id, %msg) = @_; |
1128 | |
1262 | |
1129 | $msg{msgid} = $id; |
1263 | $msg{msgid} = $id; |
1130 | |
1264 | |
1131 | $self->send ("ext " . to_json \%msg); |
1265 | $self->send ("ext " . cf::to_json \%msg); |
1132 | } |
1266 | } |
|
|
1267 | |
|
|
1268 | package cf; |
1133 | |
1269 | |
1134 | =back |
1270 | =back |
1135 | |
1271 | |
1136 | |
1272 | |
1137 | =head3 cf::map |
1273 | =head3 cf::map |
… | |
… | |
1184 | or return; |
1320 | or return; |
1185 | |
1321 | |
1186 | my $map = cf::map::new |
1322 | my $map = cf::map::new |
1187 | or return; |
1323 | or return; |
1188 | |
1324 | |
|
|
1325 | # for better error messages only, will be overwritten |
|
|
1326 | $map->path ($path); |
|
|
1327 | |
1189 | $map->load_header ($path) |
1328 | $map->load_header ($path) |
1190 | or return; |
1329 | or return; |
1191 | |
1330 | |
1192 | $map->{load_path} = $path; |
1331 | $map->{load_path} = $path; |
1193 | |
1332 | |
… | |
… | |
1208 | $cf::MAP{$key} || do { |
1347 | $cf::MAP{$key} || do { |
1209 | my $guard = cf::lock_acquire "map_find:$key"; |
1348 | my $guard = cf::lock_acquire "map_find:$key"; |
1210 | |
1349 | |
1211 | # do it the slow way |
1350 | # do it the slow way |
1212 | my $map = try_load_header $path->save_path; |
1351 | my $map = try_load_header $path->save_path; |
|
|
1352 | |
|
|
1353 | Coro::cede; |
1213 | |
1354 | |
1214 | if ($map) { |
1355 | if ($map) { |
1215 | $map->last_access ((delete $map->{last_access}) |
1356 | $map->last_access ((delete $map->{last_access}) |
1216 | || $cf::RUNTIME); #d# |
1357 | || $cf::RUNTIME); #d# |
1217 | # safety |
1358 | # safety |
… | |
… | |
1237 | |
1378 | |
1238 | $map->path ($key); |
1379 | $map->path ($key); |
1239 | $map->{path} = $path; |
1380 | $map->{path} = $path; |
1240 | $map->{last_save} = $cf::RUNTIME; |
1381 | $map->{last_save} = $cf::RUNTIME; |
1241 | |
1382 | |
|
|
1383 | Coro::cede; |
|
|
1384 | |
1242 | if ($map->should_reset) { |
1385 | if ($map->should_reset) { |
1243 | $map->reset; |
1386 | $map->reset; |
1244 | undef $guard; |
1387 | undef $guard; |
1245 | $map = find $path |
1388 | $map = find $path |
1246 | or return; |
1389 | or return; |
… | |
… | |
1272 | if (aio_open $uniq, O_RDONLY, 0) { |
1415 | if (aio_open $uniq, O_RDONLY, 0) { |
1273 | $self->clear_unique_items; |
1416 | $self->clear_unique_items; |
1274 | $self->load_objects ($uniq, 0); |
1417 | $self->load_objects ($uniq, 0); |
1275 | } |
1418 | } |
1276 | } |
1419 | } |
|
|
1420 | |
|
|
1421 | Coro::cede; |
1277 | |
1422 | |
1278 | # now do the right thing for maps |
1423 | # now do the right thing for maps |
1279 | $self->link_multipart_objects; |
1424 | $self->link_multipart_objects; |
1280 | |
1425 | |
1281 | if ($self->{path}->is_style_map) { |
1426 | if ($self->{path}->is_style_map) { |
… | |
… | |
1289 | $self->difficulty ($self->estimate_difficulty) |
1434 | $self->difficulty ($self->estimate_difficulty) |
1290 | unless $self->difficulty; |
1435 | unless $self->difficulty; |
1291 | $self->activate; |
1436 | $self->activate; |
1292 | } |
1437 | } |
1293 | |
1438 | |
|
|
1439 | Coro::cede; |
|
|
1440 | |
1294 | $self->in_memory (cf::MAP_IN_MEMORY); |
1441 | $self->in_memory (cf::MAP_IN_MEMORY); |
|
|
1442 | } |
|
|
1443 | |
|
|
1444 | # find and load all maps in the 3x3 area around a map |
|
|
1445 | sub load_diag { |
|
|
1446 | my ($map) = @_; |
|
|
1447 | |
|
|
1448 | my @diag; # diagonal neighbours |
|
|
1449 | |
|
|
1450 | for (0 .. 3) { |
|
|
1451 | my $neigh = $map->tile_path ($_) |
|
|
1452 | or next; |
|
|
1453 | $neigh = find $neigh, $map |
|
|
1454 | or next; |
|
|
1455 | $neigh->load; |
|
|
1456 | |
|
|
1457 | push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], |
|
|
1458 | [$neigh->tile_path (($_ + 1) % 4), $neigh]; |
|
|
1459 | } |
|
|
1460 | |
|
|
1461 | for (@diag) { |
|
|
1462 | my $neigh = find @$_ |
|
|
1463 | or next; |
|
|
1464 | $neigh->load; |
|
|
1465 | } |
1295 | } |
1466 | } |
1296 | |
1467 | |
1297 | sub find_sync { |
1468 | sub find_sync { |
1298 | my ($path, $origin) = @_; |
1469 | my ($path, $origin) = @_; |
1299 | |
1470 | |
1300 | cf::sync_job { cf::map::find $path, $origin } |
1471 | cf::sync_job { find $path, $origin } |
1301 | } |
1472 | } |
1302 | |
1473 | |
1303 | sub do_load_sync { |
1474 | sub do_load_sync { |
1304 | my ($map) = @_; |
1475 | my ($map) = @_; |
1305 | |
1476 | |
1306 | cf::sync_job { $map->load }; |
1477 | cf::sync_job { $map->load }; |
1307 | } |
1478 | } |
1308 | |
1479 | |
|
|
1480 | our %MAP_PREFETCH; |
|
|
1481 | our $MAP_PREFETCHER = Coro::async { |
|
|
1482 | while () { |
|
|
1483 | while (%MAP_PREFETCH) { |
|
|
1484 | my $key = each %MAP_PREFETCH |
|
|
1485 | or next; |
|
|
1486 | my $path = delete $MAP_PREFETCH{$key}; |
|
|
1487 | |
|
|
1488 | my $map = find $path |
|
|
1489 | or next; |
|
|
1490 | $map->load; |
|
|
1491 | } |
|
|
1492 | Coro::schedule; |
|
|
1493 | } |
|
|
1494 | }; |
|
|
1495 | |
|
|
1496 | sub find_async { |
|
|
1497 | my ($path, $origin) = @_; |
|
|
1498 | |
|
|
1499 | $path = new cf::path $path, $origin && $origin->path; |
|
|
1500 | my $key = $path->as_string; |
|
|
1501 | |
|
|
1502 | if (my $map = $cf::MAP{$key}) { |
|
|
1503 | return $map if $map->in_memory == cf::MAP_IN_MEMORY; |
|
|
1504 | } |
|
|
1505 | |
|
|
1506 | $MAP_PREFETCH{$key} = $path; |
|
|
1507 | $MAP_PREFETCHER->ready; |
|
|
1508 | |
|
|
1509 | () |
|
|
1510 | } |
|
|
1511 | |
1309 | sub save { |
1512 | sub save { |
1310 | my ($self) = @_; |
1513 | my ($self) = @_; |
1311 | |
1514 | |
|
|
1515 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1516 | |
1312 | $self->{last_save} = $cf::RUNTIME; |
1517 | $self->{last_save} = $cf::RUNTIME; |
1313 | |
1518 | |
1314 | return unless $self->dirty; |
1519 | return unless $self->dirty; |
1315 | |
1520 | |
1316 | my $save = $self->{path}->save_path; utf8::encode $save; |
1521 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1319 | $self->{load_path} = $save; |
1524 | $self->{load_path} = $save; |
1320 | |
1525 | |
1321 | return if $self->{deny_save}; |
1526 | return if $self->{deny_save}; |
1322 | |
1527 | |
1323 | local $self->{last_access} = $self->last_access;#d# |
1528 | local $self->{last_access} = $self->last_access;#d# |
|
|
1529 | |
|
|
1530 | cf::async { |
|
|
1531 | $_->contr->save for $self->players; |
|
|
1532 | }; |
1324 | |
1533 | |
1325 | if ($uniq) { |
1534 | if ($uniq) { |
1326 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1535 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1327 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1536 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1328 | } else { |
1537 | } else { |
… | |
… | |
1334 | my ($self) = @_; |
1543 | my ($self) = @_; |
1335 | |
1544 | |
1336 | # save first because save cedes |
1545 | # save first because save cedes |
1337 | $self->save; |
1546 | $self->save; |
1338 | |
1547 | |
|
|
1548 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1549 | |
1339 | return if $self->players; |
1550 | return if $self->players; |
1340 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1551 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1341 | return if $self->{deny_save}; |
1552 | return if $self->{deny_save}; |
1342 | |
1553 | |
1343 | $self->clear; |
1554 | $self->clear; |
… | |
… | |
1385 | } |
1596 | } |
1386 | |
1597 | |
1387 | sub reset { |
1598 | sub reset { |
1388 | my ($self) = @_; |
1599 | my ($self) = @_; |
1389 | |
1600 | |
|
|
1601 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1602 | |
1390 | return if $self->players; |
1603 | return if $self->players; |
1391 | return if $self->{path}{user_rel};#d# |
1604 | return if $self->{path}{user_rel};#d# |
1392 | |
1605 | |
1393 | warn "resetting map ", $self->path;#d# |
1606 | warn "resetting map ", $self->path;#d# |
1394 | |
1607 | |
… | |
… | |
1419 | } |
1632 | } |
1420 | |
1633 | |
1421 | $map |
1634 | $map |
1422 | } |
1635 | } |
1423 | |
1636 | |
1424 | sub emergency_save { |
|
|
1425 | my $freeze_guard = cf::freeze_mainloop; |
|
|
1426 | |
|
|
1427 | warn "enter emergency map save\n"; |
|
|
1428 | |
|
|
1429 | cf::sync_job { |
|
|
1430 | warn "begin emergency map save\n"; |
|
|
1431 | $_->save for values %cf::MAP; |
|
|
1432 | }; |
|
|
1433 | |
|
|
1434 | warn "end emergency map save\n"; |
|
|
1435 | } |
|
|
1436 | |
|
|
1437 | package cf; |
1637 | package cf; |
1438 | |
1638 | |
1439 | =back |
1639 | =back |
1440 | |
1640 | |
|
|
1641 | =head3 cf::object |
|
|
1642 | |
|
|
1643 | =cut |
|
|
1644 | |
|
|
1645 | package cf::object; |
|
|
1646 | |
|
|
1647 | =over 4 |
|
|
1648 | |
|
|
1649 | =item $ob->inv_recursive |
|
|
1650 | |
|
|
1651 | Returns the inventory of the object _and_ their inventories, recursively. |
|
|
1652 | |
|
|
1653 | =cut |
|
|
1654 | |
|
|
1655 | sub inv_recursive_; |
|
|
1656 | sub inv_recursive_ { |
|
|
1657 | map { $_, inv_recursive_ $_->inv } @_ |
|
|
1658 | } |
|
|
1659 | |
|
|
1660 | sub inv_recursive { |
|
|
1661 | inv_recursive_ inv $_[0] |
|
|
1662 | } |
|
|
1663 | |
|
|
1664 | package cf; |
|
|
1665 | |
|
|
1666 | =back |
1441 | |
1667 | |
1442 | =head3 cf::object::player |
1668 | =head3 cf::object::player |
1443 | |
1669 | |
1444 | =over 4 |
1670 | =over 4 |
1445 | |
1671 | |
… | |
… | |
1537 | # use -1 or undef as default coordinates, not 0, 0 |
1763 | # use -1 or undef as default coordinates, not 0, 0 |
1538 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1764 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1539 | if $x <=0 && $y <= 0; |
1765 | if $x <=0 && $y <= 0; |
1540 | |
1766 | |
1541 | $map->load; |
1767 | $map->load; |
|
|
1768 | $map->load_diag; |
1542 | |
1769 | |
|
|
1770 | return unless $self->contr->active; |
1543 | $self->activate_recursive; |
1771 | $self->activate_recursive; |
1544 | $self->enter_map ($map, $x, $y); |
1772 | $self->enter_map ($map, $x, $y); |
1545 | } |
1773 | } |
1546 | |
1774 | |
1547 | cf::player->attach ( |
1775 | cf::player->attach ( |
… | |
… | |
1560 | |
1788 | |
1561 | # try to abort aborted map switching on player login :) |
1789 | # try to abort aborted map switching on player login :) |
1562 | # should happen only on crashes |
1790 | # should happen only on crashes |
1563 | if ($pl->ob->{_link_pos}) { |
1791 | if ($pl->ob->{_link_pos}) { |
1564 | $pl->ob->enter_link; |
1792 | $pl->ob->enter_link; |
1565 | cf::async { |
1793 | (async { |
1566 | # we need this sleep as the login has a concurrent enter_exit running |
1794 | # we need this sleep as the login has a concurrent enter_exit running |
1567 | # and this sleep increases chances of the player not ending up in scorn |
1795 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1796 | $pl->ob->reply (undef, |
|
|
1797 | "There was an internal problem at your last logout, " |
|
|
1798 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1799 | cf::NDI_RED); |
1568 | Coro::Timer::sleep 1; |
1800 | Coro::Timer::sleep 1; |
1569 | $pl->ob->leave_link; |
1801 | $pl->ob->leave_link; |
1570 | }; |
1802 | })->prio (2); |
1571 | } |
1803 | } |
1572 | }, |
1804 | }, |
1573 | ); |
1805 | ); |
1574 | |
1806 | |
1575 | =item $player_object->goto_map ($path, $x, $y) |
1807 | =item $player_object->goto ($path, $x, $y) |
1576 | |
1808 | |
1577 | =cut |
1809 | =cut |
1578 | |
1810 | |
1579 | sub cf::object::player::goto_map { |
1811 | sub cf::object::player::goto { |
1580 | my ($self, $path, $x, $y) = @_; |
1812 | my ($self, $path, $x, $y) = @_; |
1581 | |
1813 | |
|
|
1814 | $path = new cf::path $path; |
|
|
1815 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1816 | |
1582 | $self->enter_link; |
1817 | $self->enter_link; |
1583 | |
1818 | |
1584 | (cf::async { |
1819 | (async { |
1585 | $path = new cf::path $path; |
|
|
1586 | |
|
|
1587 | my $map = cf::map::find $path->as_string; |
1820 | my $map = cf::map::find $path->as_string; |
1588 | $map = $map->customise_for ($self) if $map; |
1821 | $map = $map->customise_for ($self) if $map; |
1589 | |
1822 | |
1590 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1823 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1591 | # if $map; |
1824 | # if $map; |
1592 | |
1825 | |
1593 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1826 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1594 | |
1827 | |
1595 | $self->leave_link ($map, $x, $y); |
1828 | $self->leave_link ($map, $x, $y); |
1596 | })->prio (1); |
1829 | })->prio (1); |
1597 | } |
1830 | } |
1598 | |
1831 | |
… | |
… | |
1651 | |
1884 | |
1652 | return unless $self->type == cf::PLAYER; |
1885 | return unless $self->type == cf::PLAYER; |
1653 | |
1886 | |
1654 | $self->enter_link; |
1887 | $self->enter_link; |
1655 | |
1888 | |
1656 | (cf::async { |
1889 | (async { |
1657 | $self->deactivate_recursive; # just to be sure |
1890 | $self->deactivate_recursive; # just to be sure |
1658 | unless (eval { |
1891 | unless (eval { |
1659 | prepare_random_map $exit |
1892 | prepare_random_map $exit |
1660 | if $exit->slaying eq "/!"; |
1893 | if $exit->slaying eq "/!"; |
1661 | |
1894 | |
1662 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1895 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1663 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1896 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1664 | |
1897 | |
1665 | 1; |
1898 | 1; |
1666 | }) { |
1899 | }) { |
1667 | $self->message ("Something went wrong deep within the crossfire server. " |
1900 | $self->message ("Something went wrong deep within the crossfire server. " |
1668 | . "I'll try to bring you back to the map you were before. " |
1901 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1742 | } |
1975 | } |
1743 | } |
1976 | } |
1744 | }, |
1977 | }, |
1745 | ); |
1978 | ); |
1746 | |
1979 | |
1747 | =item $client->coro (\&cb) |
1980 | =item $client->async (\&cb) |
1748 | |
1981 | |
1749 | Create a new coroutine, running the specified callback. The coroutine will |
1982 | Create a new coroutine, running the specified callback. The coroutine will |
1750 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1983 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1751 | or loss of connection). |
1984 | or loss of connection). |
1752 | |
1985 | |
1753 | =cut |
1986 | =cut |
1754 | |
1987 | |
1755 | sub cf::client::coro { |
1988 | sub cf::client::async { |
1756 | my ($self, $cb) = @_; |
1989 | my ($self, $cb) = @_; |
1757 | |
1990 | |
1758 | my $coro = &cf::async ($cb); |
1991 | my $coro = &Coro::async ($cb); |
1759 | |
1992 | |
1760 | $coro->on_destroy (sub { |
1993 | $coro->on_destroy (sub { |
1761 | delete $self->{_coro}{$coro+0}; |
1994 | delete $self->{_coro}{$coro+0}; |
1762 | }); |
1995 | }); |
1763 | |
1996 | |
… | |
… | |
2001 | local $/; |
2234 | local $/; |
2002 | *CFG = YAML::Syck::Load <$fh>; |
2235 | *CFG = YAML::Syck::Load <$fh>; |
2003 | |
2236 | |
2004 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2237 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2005 | |
2238 | |
|
|
2239 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2240 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2241 | |
2006 | if (exists $CFG{mlockall}) { |
2242 | if (exists $CFG{mlockall}) { |
2007 | eval { |
2243 | eval { |
2008 | $CFG{mlockall} ? &mlockall : &munlockall |
2244 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
2009 | and die "WARNING: m(un)lockall failed: $!\n"; |
2245 | and die "WARNING: m(un)lockall failed: $!\n"; |
2010 | }; |
2246 | }; |
2011 | warn $@ if $@; |
2247 | warn $@ if $@; |
2012 | } |
2248 | } |
2013 | } |
2249 | } |
2014 | |
2250 | |
2015 | sub main { |
2251 | sub main { |
2016 | # we must not ever block the main coroutine |
2252 | # we must not ever block the main coroutine |
2017 | local $Coro::idle = sub { |
2253 | local $Coro::idle = sub { |
2018 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2254 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2019 | (Coro::unblock_sub { |
|
|
2020 | Event::one_event; |
2255 | async { Event::one_event }; |
2021 | })->(); |
|
|
2022 | }; |
2256 | }; |
2023 | |
2257 | |
2024 | cfg_load; |
2258 | cfg_load; |
2025 | db_load; |
2259 | db_load; |
2026 | load_extensions; |
2260 | load_extensions; |
2027 | Event::loop; |
2261 | Event::loop; |
2028 | } |
2262 | } |
2029 | |
2263 | |
2030 | ############################################################################# |
2264 | ############################################################################# |
2031 | # initialisation |
2265 | # initialisation and cleanup |
|
|
2266 | |
|
|
2267 | # install some emergency cleanup handlers |
|
|
2268 | BEGIN { |
|
|
2269 | for my $signal (qw(INT HUP TERM)) { |
|
|
2270 | Event->signal ( |
|
|
2271 | data => WF_AUTOCANCEL, |
|
|
2272 | signal => $signal, |
|
|
2273 | cb => sub { |
|
|
2274 | cf::cleanup "SIG$signal"; |
|
|
2275 | }, |
|
|
2276 | ); |
|
|
2277 | } |
|
|
2278 | } |
|
|
2279 | |
|
|
2280 | sub emergency_save() { |
|
|
2281 | my $freeze_guard = cf::freeze_mainloop; |
|
|
2282 | |
|
|
2283 | warn "enter emergency perl save\n"; |
|
|
2284 | |
|
|
2285 | cf::sync_job { |
|
|
2286 | # use a peculiar iteration method to avoid tripping on perl |
|
|
2287 | # refcount bugs in for. also avoids problems with players |
|
|
2288 | # and maps saved/Destroyed asynchronously. |
|
|
2289 | warn "begin emergency player save\n"; |
|
|
2290 | for my $login (keys %cf::PLAYER) { |
|
|
2291 | my $pl = $cf::PLAYER{$login} or next; |
|
|
2292 | $pl->valid or next; |
|
|
2293 | $pl->save; |
|
|
2294 | } |
|
|
2295 | warn "end emergency player save\n"; |
|
|
2296 | |
|
|
2297 | warn "begin emergency map save\n"; |
|
|
2298 | for my $path (keys %cf::MAP) { |
|
|
2299 | my $map = $cf::MAP{$path} or next; |
|
|
2300 | $map->valid or next; |
|
|
2301 | $map->save; |
|
|
2302 | } |
|
|
2303 | warn "end emergency map save\n"; |
|
|
2304 | }; |
|
|
2305 | |
|
|
2306 | warn "leave emergency perl save\n"; |
|
|
2307 | } |
2032 | |
2308 | |
2033 | sub reload() { |
2309 | sub reload() { |
2034 | # can/must only be called in main |
2310 | # can/must only be called in main |
2035 | if ($Coro::current != $Coro::main) { |
2311 | if ($Coro::current != $Coro::main) { |
2036 | warn "can only reload from main coroutine\n"; |
2312 | warn "can only reload from main coroutine\n"; |
… | |
… | |
2109 | cf::load_extensions; |
2385 | cf::load_extensions; |
2110 | |
2386 | |
2111 | # reattach attachments to objects |
2387 | # reattach attachments to objects |
2112 | warn "reattach"; |
2388 | warn "reattach"; |
2113 | _global_reattach; |
2389 | _global_reattach; |
|
|
2390 | reattach $_ for values %MAP; |
2114 | }; |
2391 | }; |
2115 | |
2392 | |
2116 | if ($@) { |
2393 | if ($@) { |
2117 | warn $@; |
2394 | warn $@; |
2118 | warn "error while reloading, exiting."; |
2395 | warn "error while reloading, exiting."; |
… | |
… | |
2134 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2411 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2135 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2412 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2136 | |
2413 | |
2137 | # dirty hack because... archetypes are not yet loaded |
2414 | # dirty hack because... archetypes are not yet loaded |
2138 | Event->timer ( |
2415 | Event->timer ( |
2139 | after => 2, |
2416 | after => 10, |
2140 | cb => sub { |
2417 | cb => sub { |
2141 | $_[0]->w->cancel; |
2418 | $_[0]->w->cancel; |
2142 | |
2419 | |
2143 | # provide some exits "home" |
2420 | # provide some exits "home" |
2144 | my $exit = cf::object::new "exit"; |
2421 | my $exit = cf::object::new "exit"; |
… | |
… | |
2186 | data => WF_AUTOCANCEL, |
2463 | data => WF_AUTOCANCEL, |
2187 | cb => sub { |
2464 | cb => sub { |
2188 | cf::server_tick; # one server iteration |
2465 | cf::server_tick; # one server iteration |
2189 | $RUNTIME += $TICK; |
2466 | $RUNTIME += $TICK; |
2190 | $NEXT_TICK += $TICK; |
2467 | $NEXT_TICK += $TICK; |
|
|
2468 | |
|
|
2469 | $WAIT_FOR_TICK->broadcast; |
|
|
2470 | $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; |
2191 | |
2471 | |
2192 | # if we are delayed by four ticks or more, skip them all |
2472 | # if we are delayed by four ticks or more, skip them all |
2193 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2473 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2194 | |
2474 | |
2195 | $TICK_WATCHER->at ($NEXT_TICK); |
2475 | $TICK_WATCHER->at ($NEXT_TICK); |