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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.183 by root, Fri Jan 19 19:42:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
358} 368}
359 369
360=back 370=back
361 371
362=cut 372=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 373
484############################################################################# 374#############################################################################
485 375
486=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
487 377
613our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 504our @CB_MAP = ();
615 505
616my %attachment; 506my %attachment;
617 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
618sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
620 516
621 use sort 'stable'; 517 use sort 'stable';
622 518
793# object support 689# object support
794 690
795sub reattach { 691sub reattach {
796 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 696
799 my $registry = $obj->registry; 697 my $registry = $obj->registry;
800 698
801 @$registry = (); 699 @$registry = ();
802 700
934=cut 832=cut
935 833
936sub register_extcmd { 834sub register_extcmd {
937 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
938 836
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
943} 838}
944 839
945cf::player->attach ( 840cf::player->attach (
946 on_command => sub { 841 on_command => sub {
947 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
960 855
961 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
962 857
963 if (ref $msg) { 858 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 862 }
968 } 863 }
969 } else { 864 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 867
973 cf::override; 868 cf::override;
974 }, 869 },
975); 870);
976 871
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 872sub load_extension {
984 my ($path) = @_; 873 my ($path) = @_;
985 874
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 876 my $base = $1;
988 my $pkg = $1; 877 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
991 880
992 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
993 882
994 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 884 or die "$path: $!";
996 885
997 my $source = 886 my $source =
998 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 890 . "\n};\n1";
1002 891
1003 eval $source 892 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 894 : "extension disabled.\n";
1006 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 896 warn $@;
1008 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1009 898 exit 1;
1010# no strict 'refs'; 899 }
1011# @{"$pkg\::ISA"} = ext::; 900 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 901 }
1026 902
1027 # remove commands 903 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 904}
1052 905
1053sub load_extensions { 906sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 908 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1060 } 913 }
1061} 914}
1062 915
1063############################################################################# 916#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 917
1101=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1102 919
1103Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1104 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1105=head3 cf::player 928=head3 cf::player
1106 929
1107=over 4 930=over 4
1108 931
1109=item cf::player::exists $login 932=item cf::player::find $login
1110 933
1111Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1112 935
1113=cut 936=cut
1114 937
1115sub cf::player::exists($) { 938sub playerdir($) {
1116 cf::player::find $_[0] 939 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1118} 1085}
1119 1086
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1088
1122Sends an ext reply to the player. 1089Sends an ext reply to the player.
1123 1090
1124=cut 1091=cut
1125 1092
1126sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1128 1095
1129 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1130 1097
1131 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1132} 1099}
1100
1101package cf;
1133 1102
1134=back 1103=back
1135 1104
1136 1105
1137=head3 cf::map 1106=head3 cf::map
1143package cf::map; 1112package cf::map;
1144 1113
1145use Fcntl; 1114use Fcntl;
1146use Coro::AIO; 1115use Coro::AIO;
1147 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1148our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1150 1123
1151sub generate_random_map { 1124sub generate_random_map {
1152 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1127 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1257}
1169 1258
1170# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1171# all maps in C++... 1260# all maps in C++...
1172sub change_all_map_light { 1261sub change_all_map_light {
1174 1263
1175 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1177} 1266}
1178 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1179sub try_load_header($) { 1276sub load_header_from($) {
1180 my ($path) = @_; 1277 my ($self, $path) = @_;
1181 1278
1182 utf8::encode $path; 1279 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1184 or return; 1281 or return;
1185 1282
1186 my $map = cf::map::new 1283 $self->_load_header ($path)
1187 or return; 1284 or return;
1188 1285
1189 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1190 or return; 1314 or return;
1191 1315
1192 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1193 1321
1194 $map 1322 1
1195} 1323}
1196 1324
1197sub find; 1325sub find;
1198sub find { 1326sub find {
1199 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1200 1328
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1330
1206 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1207 1332
1208 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1210 1335 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1336 or return;
1228 1337
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1241 1339
1340 $map->load_header
1341 or return;
1342
1242 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1345 $map->reset;
1244 undef $guard; 1346 undef $guard;
1245 $map = find $path 1347 $map = find $path
1246 or return; 1348 or return;
1247 } 1349 }
1248 1350
1249 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1250 } 1352 }
1251} 1353}
1252 1354
1253sub load { 1355sub load {
1254 my ($self) = @_; 1356 my ($self) = @_;
1255 1357
1256 my $path = $self->{path}; 1358 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1258 1360
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1362
1261 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1262 1364
1263 $self->alloc; 1365 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1367 or return;
1266 1368
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1269 1371
1270 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1373 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1375 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1275 } 1377 }
1276 } 1378 }
1379
1380 Coro::cede;
1277 1381
1278 # now do the right thing for maps 1382 # now do the right thing for maps
1279 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1280 1384
1281 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1386 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1288 $self->set_darkness_map; 1390 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1291 $self->activate; 1394 $self->activate;
1292 } 1395 }
1293 1396
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1295} 1431}
1296 1432
1297sub find_sync { 1433sub find_sync {
1298 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1299 1435
1300 cf::sync_job { cf::map::find $path, $origin } 1436 cf::sync_job { find $path, $origin }
1301} 1437}
1302 1438
1303sub do_load_sync { 1439sub do_load_sync {
1304 my ($map) = @_; 1440 my ($map) = @_;
1305 1441
1306 cf::sync_job { $map->load }; 1442 cf::sync_job { $map->load };
1307} 1443}
1308 1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = undef;
1447
1448sub find_async {
1449 my ($path, $origin) = @_;
1450
1451 $path = normalise $path, $origin && $origin->{path};
1452
1453 if (my $map = $cf::MAP{$path}) {
1454 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1455 }
1456
1457 undef $MAP_PREFETCH{$path};
1458 $MAP_PREFETCHER ||= cf::async {
1459 while (%MAP_PREFETCH) {
1460 for my $path (keys %MAP_PREFETCH) {
1461 warn "prefetching $path...\n";#d#
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465
1466 delete $MAP_PREFETCH{$path};
1467 }
1468 }
1469 undef $MAP_PREFETCHER;
1470 };
1471
1472 ()
1473}
1474
1309sub save { 1475sub save {
1310 my ($self) = @_; 1476 my ($self) = @_;
1311 1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1312 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1313 1481
1314 return unless $self->dirty; 1482 return unless $self->dirty;
1315 1483
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1486
1319 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1320 1488
1321 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1322 1490
1323 local $self->{last_access} = $self->last_access;#d# 1491 local $self->{last_access} = $self->last_access;#d#
1324 1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1325 if ($uniq) { 1497 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1500 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1502 }
1331} 1503}
1332 1504
1333sub swap_out { 1505sub swap_out {
1334 my ($self) = @_; 1506 my ($self) = @_;
1335 1507
1336 # save first because save cedes 1508 # save first because save cedes
1337 $self->save; 1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1512
1339 return if $self->players; 1513 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1342 1516
1346 1520
1347sub reset_at { 1521sub reset_at {
1348 my ($self) = @_; 1522 my ($self) = @_;
1349 1523
1350 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1353 1527
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1530
1361 my ($self) = @_; 1535 my ($self) = @_;
1362 1536
1363 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1364} 1538}
1365 1539
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1540sub reset {
1388 my ($self) = @_; 1541 my ($self) = @_;
1389 1542
1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1544
1390 return if $self->players; 1545 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1392 1547
1393 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1394 1549
1395 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1396 1554
1397 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1398 1556
1399 $self->unlink_save; 1557 $self->unlink_save;
1400 $self->destroy; 1558 $self->destroy;
1403my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1404 1562
1405sub nuke { 1563sub nuke {
1406 my ($self) = @_; 1564 my ($self) = @_;
1407 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1411 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1412} 1579}
1413 1580
1414sub customise_for { 1581=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1582
1417 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1419 }
1420 1585
1421 $map 1586=cut
1422}
1423 1587
1424sub emergency_save { 1588sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1426 1591
1427 warn "enter emergency map save\n"; 1592 my @paths;
1428 1593
1429 cf::sync_job { 1594 for (@$files) {
1430 warn "begin emergency map save\n"; 1595 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1432 }; 1601 }
1433 1602
1434 warn "end emergency map save\n"; 1603 \@paths
1435} 1604}
1436 1605
1437package cf; 1606package cf;
1438 1607
1439=back 1608=back
1440 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1441 1636
1442=head3 cf::object::player 1637=head3 cf::object::player
1443 1638
1444=over 4 1639=over 4
1445 1640
1485 1680
1486=item $player_object->enter_link 1681=item $player_object->enter_link
1487 1682
1488Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1489 1684
1490The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1492 1687
1688Will never block.
1689
1493=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1494 1691
1495Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1695fails, to the emergency map position.
1499 1696
1500Might block. 1697Might block.
1501 1698
1502=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1503 1710
1504sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1505 my ($self) = @_; 1712 my ($self) = @_;
1506 1713
1507 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1508 1715
1509 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1717
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1719 if $self->map;
1513 1720
1514 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1515} 1722}
1516 1723
1517sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1519 1726
1537 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1540 1747
1541 $map->load; 1748 $map->load;
1749 $map->load_diag;
1542 1750
1751 return unless $self->contr->active;
1543 $self->activate_recursive; 1752 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1545} 1754}
1546 1755
1547cf::player->attach ( 1756cf::player->attach (
1560 1769
1561 # try to abort aborted map switching on player login :) 1770 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1771 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1772 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1773 $pl->ob->enter_link;
1565 cf::async { 1774 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1775 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1781 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1782 $pl->ob->leave_link;
1570 }; 1783 })->prio (2);
1571 } 1784 }
1572 }, 1785 },
1573); 1786);
1574 1787
1575=item $player_object->goto_map ($path, $x, $y) 1788=item $player_object->goto ($path, $x, $y)
1576 1789
1577=cut 1790=cut
1578 1791
1579sub cf::object::player::goto_map { 1792sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1581 1794
1582 $self->enter_link; 1795 $self->enter_link;
1583 1796
1584 (cf::async { 1797 (async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string; 1798 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1589 1800
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map; 1802# if $map;
1592 1803
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1805
1595 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1807 })->prio (1);
1597} 1808}
1598 1809
1602 1813
1603sub parse_random_map_params { 1814sub parse_random_map_params {
1604 my ($spec) = @_; 1815 my ($spec) = @_;
1605 1816
1606 my $rmp = { # defaults 1817 my $rmp = { # defaults
1607 xsize => 10, 1818 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1819 ysize => (cf::rndm 15, 40),
1820 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1821 #layout => string,
1609 }; 1822 };
1610 1823
1611 for (split /\n/, $spec) { 1824 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1825 my ($k, $v) = split /\s+/, $_, 2;
1613 1826
1617 $rmp 1830 $rmp
1618} 1831}
1619 1832
1620sub prepare_random_map { 1833sub prepare_random_map {
1621 my ($exit) = @_; 1834 my ($exit) = @_;
1835
1836 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1837
1623 # all this does is basically replace the /! path by 1838 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1839 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1840 # that depends on the exit object
1626 1841
1635 1850
1636 $rmp->{random_seed} ||= $exit->random_seed; 1851 $rmp->{random_seed} ||= $exit->random_seed;
1637 1852
1638 my $data = cf::to_json $rmp; 1853 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1854 my $md5 = Digest::MD5::md5_hex $data;
1855 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1856
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1857 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1858 aio_write $fh, 0, (length $data), $data, 0;
1859 undef $fh;
1860 aio_rename "$meta~", $meta;
1643 1861
1644 $exit->slaying ("?random/$md5"); 1862 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1863 $exit->msg (undef);
1646 } 1864 }
1647} 1865}
1651 1869
1652 return unless $self->type == cf::PLAYER; 1870 return unless $self->type == cf::PLAYER;
1653 1871
1654 $self->enter_link; 1872 $self->enter_link;
1655 1873
1656 (cf::async { 1874 (async {
1657 $self->deactivate_recursive; # just to be sure 1875 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1876 unless (eval {
1659 prepare_random_map $exit 1877 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1878 if $exit->slaying eq "/!";
1661 1879
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1880 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1881 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1882
1665 1; 1883 1;
1666 }) { 1884 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1885 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1886 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1887 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1888 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1889
1672 warn "ERROR in enter_exit: $@"; 1890 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1891 $self->leave_link;
1674 } 1892 }
1742 } 1960 }
1743 } 1961 }
1744 }, 1962 },
1745); 1963);
1746 1964
1747=item $client->coro (\&cb) 1965=item $client->async (\&cb)
1748 1966
1749Create a new coroutine, running the specified callback. The coroutine will 1967Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 1968be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 1969or loss of connection).
1752 1970
1753=cut 1971=cut
1754 1972
1755sub cf::client::coro { 1973sub cf::client::async {
1756 my ($self, $cb) = @_; 1974 my ($self, $cb) = @_;
1757 1975
1758 my $coro = &cf::async ($cb); 1976 my $coro = &Coro::async ($cb);
1759 1977
1760 $coro->on_destroy (sub { 1978 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 1979 delete $self->{_coro}{$coro+0};
1762 }); 1980 });
1763 1981
1957 sub db_sync() { 2175 sub db_sync() {
1958 db_save if $dirty; 2176 db_save if $dirty;
1959 undef $dirty; 2177 undef $dirty;
1960 } 2178 }
1961 2179
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2180 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync; 2181 db_sync;
1964 }); 2182 });
1965 2183
1966 sub db_dirty() { 2184 sub db_dirty() {
1967 $dirty = 1; 2185 $dirty = 1;
2001 local $/; 2219 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2220 *CFG = YAML::Syck::Load <$fh>;
2003 2221
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2222 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2223
2224 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2225 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2226
2006 if (exists $CFG{mlockall}) { 2227 if (exists $CFG{mlockall}) {
2007 eval { 2228 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2229 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2230 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2231 };
2011 warn $@ if $@; 2232 warn $@ if $@;
2012 } 2233 }
2013} 2234}
2014 2235
2015sub main { 2236sub main {
2016 # we must not ever block the main coroutine 2237 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2238 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2239 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2240 (async {
2020 Event::one_event; 2241 Event::one_event;
2021 })->(); 2242 })->prio (Coro::PRIO_MAX);
2022 }; 2243 };
2023 2244
2024 cfg_load; 2245 cfg_load;
2025 db_load; 2246 db_load;
2026 load_extensions; 2247 load_extensions;
2248
2249 $TICK_WATCHER->start;
2027 Event::loop; 2250 Event::loop;
2028} 2251}
2029 2252
2030############################################################################# 2253#############################################################################
2031# initialisation 2254# initialisation and cleanup
2255
2256# install some emergency cleanup handlers
2257BEGIN {
2258 for my $signal (qw(INT HUP TERM)) {
2259 Event->signal (
2260 data => WF_AUTOCANCEL,
2261 signal => $signal,
2262 cb => sub {
2263 cf::cleanup "SIG$signal";
2264 },
2265 );
2266 }
2267}
2268
2269sub emergency_save() {
2270 my $freeze_guard = cf::freeze_mainloop;
2271
2272 warn "enter emergency perl save\n";
2273
2274 cf::sync_job {
2275 # use a peculiar iteration method to avoid tripping on perl
2276 # refcount bugs in for. also avoids problems with players
2277 # and maps saved/destroyed asynchronously.
2278 warn "begin emergency player save\n";
2279 for my $login (keys %cf::PLAYER) {
2280 my $pl = $cf::PLAYER{$login} or next;
2281 $pl->valid or next;
2282 $pl->save;
2283 }
2284 warn "end emergency player save\n";
2285
2286 warn "begin emergency map save\n";
2287 for my $path (keys %cf::MAP) {
2288 my $map = $cf::MAP{$path} or next;
2289 $map->valid or next;
2290 $map->save;
2291 }
2292 warn "end emergency map save\n";
2293 };
2294
2295 warn "leave emergency perl save\n";
2296}
2032 2297
2033sub reload() { 2298sub reload() {
2034 # can/must only be called in main 2299 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2300 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2301 warn "can only reload from main coroutine";
2037 return; 2302 return;
2038 } 2303 }
2039 2304
2040 warn "reloading..."; 2305 warn "reloading...";
2041 2306
2042 my $guard = freeze_mainloop; 2307 warn "cancelling server ticker";
2308 $TICK_WATCHER->cancel;
2309
2043 cf::emergency_save; 2310 cf::emergency_save;
2044 2311
2045 eval { 2312 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
2047 2314
2048 # cancel all watchers 2315 warn "syncing database to disk";
2316 cf::db_sync;
2317
2318 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2319 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2320 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2321 }
2052 2322
2323 warn "flushing outstanding aio requests";
2324 for (;;) {
2325 IO::AIO::flush;
2326 Coro::cede;
2327 last unless IO::AIO::nreqs;
2328 warn "iterate...";
2329 }
2330
2053 # cancel all extension coros 2331 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2333 %EXT_CORO = ();
2056 2334
2057 # unload all extensions 2335 warn "removing commands";
2058 for (@exts) { 2336 %COMMAND = ();
2337
2338 warn "removing ext commands";
2339 %EXTCMD = ();
2340
2341 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
2060 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2350 }
2062 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
2063 # unload all modules loaded from $LIBDIR 2356 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2359
2067 warn "removing <$k>"; 2360 warn "... unloading $k";
2068 delete $INC{$k}; 2361 delete $INC{$k};
2069 2362
2070 $k =~ s/\.pm$//; 2363 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2364 $k =~ s/\//::/g;
2072 2365
2075 } 2368 }
2076 2369
2077 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
2078 } 2371 }
2079 2372
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2373 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2376
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2377 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
2093 2379
2094 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2381 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
2097 2383
2098 # reload cf.pm 2384 warn "unload completed, starting to reload now";
2385
2099 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2100 require cf; 2387 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2389
2103 # load config and database again 2390 warn "loading config and database again";
2104 cf::cfg_load; 2391 cf::cfg_load;
2105 cf::db_load; 2392 cf::db_load;
2106 2393
2107 # load extensions
2108 warn "load extensions"; 2394 warn "loading extensions";
2109 cf::load_extensions; 2395 cf::load_extensions;
2110 2396
2111 # reattach attachments to objects 2397 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2398 _global_reattach;
2399 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP;
2401
2402 warn "restarting server ticker";
2403
2404 $TICK_WATCHER->start;
2114 }; 2405 };
2115 2406
2116 if ($@) { 2407 if ($@) {
2117 warn $@; 2408 warn $@;
2118 warn "error while reloading, exiting."; 2409 warn "error while reloading, exiting.";
2119 exit 1; 2410 exit 1;
2120 } 2411 }
2121 2412
2122 warn "reloaded successfully"; 2413 warn "reloaded";
2123}; 2414};
2124 2415
2125############################################################################# 2416our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2417
2170register_command "reload" => sub { 2418register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2419 my ($who, $arg) = @_;
2172 2420
2173 if ($who->flag (FLAG_WIZ)) { 2421 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2422 $who->message ("reloading server.");
2423
2424 # doing reload synchronously and two reloads happen back-to-back,
2425 # coro crashes during coro_state_free->destroy here.
2426
2427 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2175 reload; 2428 reload;
2176 $who->message ("end of reload."); 2429 undef $RELOAD_WATCHER;
2430 });
2177 } 2431 }
2178}; 2432};
2179 2433
2180unshift @INC, $LIBDIR; 2434unshift @INC, $LIBDIR;
2435
2436my $bug_warning = 0;
2181 2437
2182$TICK_WATCHER = Event->timer ( 2438$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2439 reentrant => 0,
2440 parked => 1,
2184 prio => 0, 2441 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2442 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2443 data => WF_AUTOCANCEL,
2187 cb => sub { 2444 cb => sub {
2445 if ($Coro::current != $Coro::main) {
2446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2447 unless ++$bug_warning > 10;
2448 return;
2449 }
2450
2451 $NOW = Event::time;
2452
2188 cf::server_tick; # one server iteration 2453 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2454 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2455 $NEXT_TICK += $TICK;
2456
2457 $WAIT_FOR_TICK->broadcast;
2458 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2191 2459
2192 # if we are delayed by four ticks or more, skip them all 2460 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2461 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2462
2195 $TICK_WATCHER->at ($NEXT_TICK); 2463 $TICK_WATCHER->at ($NEXT_TICK);
2197 }, 2465 },
2198); 2466);
2199 2467
2200IO::AIO::max_poll_time $TICK * 0.2; 2468IO::AIO::max_poll_time $TICK * 0.2;
2201 2469
2202Event->io ( 2470$AIO_POLL_WATCHER = Event->io (
2203 fd => IO::AIO::poll_fileno, 2471 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2472 poll => 'r',
2205 prio => 5, 2473 prio => 5,
2206 data => WF_AUTOCANCEL, 2474 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2475 cb => \&IO::AIO::poll_cb,
2208); 2476);
2209 2477
2210Event->timer ( 2478$WRITE_RUNTIME_WATCHER = Event->timer (
2211 data => WF_AUTOCANCEL, 2479 data => WF_AUTOCANCEL,
2212 after => 0, 2480 after => 1,
2213 interval => 10, 2481 interval => 10,
2214 cb => sub { 2482 cb => Coro::unblock_sub {
2215 (Coro::unblock_sub {
2216 write_runtime 2483 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2484 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2485 },
2220); 2486);
2221 2487
2222END { cf::emergency_save } 2488END { cf::emergency_save }
2223 2489

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