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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.194 by root, Wed Jan 24 22:42:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
340 350
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 352 or return;
343 353
354 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 359 and return;
347 360
348 aio_fsync $fh 361 aio_fsync $fh
349 and return; 362 and return;
358} 371}
359 372
360=back 373=back
361 374
362=cut 375=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 376
484############################################################################# 377#############################################################################
485 378
486=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
487 380
613our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 507our @CB_MAP = ();
615 508
616my %attachment; 509my %attachment;
617 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
618sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
620 519
621 use sort 'stable'; 520 use sort 'stable';
622 521
793# object support 692# object support
794 693
795sub reattach { 694sub reattach {
796 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 699
799 my $registry = $obj->registry; 700 my $registry = $obj->registry;
800 701
801 @$registry = (); 702 @$registry = ();
802 703
934=cut 835=cut
935 836
936sub register_extcmd { 837sub register_extcmd {
937 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
938 839
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
943} 841}
944 842
945cf::player->attach ( 843cf::player->attach (
946 on_command => sub { 844 on_command => sub {
947 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
960 858
961 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
962 860
963 if (ref $msg) { 861 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 865 }
968 } 866 }
969 } else { 867 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 870
973 cf::override; 871 cf::override;
974 }, 872 },
975); 873);
976 874
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 875sub load_extension {
984 my ($path) = @_; 876 my ($path) = @_;
985 877
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 879 my $base = $1;
988 my $pkg = $1; 880 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
991 883
992 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
993 885
994 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 887 or die "$path: $!";
996 888
997 my $source = 889 my $source =
998 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 893 . "\n};\n1";
1002 894
1003 eval $source 895 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 897 : "extension disabled.\n";
1006 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 899 warn $@;
1008 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1009 901 exit 1;
1010# no strict 'refs'; 902 }
1011# @{"$pkg\::ISA"} = ext::; 903 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 904 }
1026 905
1027 # remove commands 906 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 907}
1052 908
1053sub load_extensions { 909sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 911 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1060 } 916 }
1061} 917}
1062 918
1063############################################################################# 919#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 920
1101=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1102 922
1103Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1104 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1105=head3 cf::player 931=head3 cf::player
1106 932
1107=over 4 933=over 4
1108 934
1109=item cf::player::exists $login 935=item cf::player::find $login
1110 936
1111Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1112 938
1113=cut 939=cut
1114 940
1115sub cf::player::exists($) { 941sub playerdir($) {
1116 cf::player::find $_[0] 942 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1118} 1088}
1119 1089
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1091
1122Sends an ext reply to the player. 1092Sends an ext reply to the player.
1123 1093
1124=cut 1094=cut
1125 1095
1126sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1128 1098
1129 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1130 1100
1131 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1132} 1102}
1103
1104package cf;
1133 1105
1134=back 1106=back
1135 1107
1136 1108
1137=head3 cf::map 1109=head3 cf::map
1143package cf::map; 1115package cf::map;
1144 1116
1145use Fcntl; 1117use Fcntl;
1146use Coro::AIO; 1118use Coro::AIO;
1147 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1148our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1150 1126
1151sub generate_random_map { 1127sub generate_random_map {
1152 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1130 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1270}
1169 1271
1170# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1171# all maps in C++... 1273# all maps in C++...
1172sub change_all_map_light { 1274sub change_all_map_light {
1174 1276
1175 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1177} 1279}
1178 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1179sub try_load_header($) { 1289sub load_header_from($) {
1180 my ($path) = @_; 1290 my ($self, $path) = @_;
1181 1291
1182 utf8::encode $path; 1292 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1184 or return; 1294 or return;
1185 1295
1186 my $map = cf::map::new 1296 $self->_load_header ($path)
1187 or return; 1297 or return;
1188 1298
1189 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1190 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1191 1345
1192 $map->{load_path} = $path; 1346 1
1193
1194 $map
1195} 1347}
1196 1348
1197sub find; 1349sub find;
1198sub find { 1350sub find {
1199 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1200 1352
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1354
1206 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1207 1356
1208 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1210 1359 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1360 or return;
1228 1361
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1241 1363
1364 $map->load_header
1365 or return;
1366
1242 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1370 $map->reset;
1244 undef $guard; 1371 undef $guard;
1245 $map = find $path 1372 return find $path;
1246 or return;
1247 } 1373 }
1248 1374
1249 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1250 } 1376 }
1251} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1252 1381
1253sub load { 1382sub load {
1254 my ($self) = @_; 1383 my ($self) = @_;
1255 1384
1256 my $path = $self->{path}; 1385 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1258 1387
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1389
1261 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1262 1391
1263 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1264 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1397 or return;
1266 1398
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1269 1401
1270 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1403 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1405 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1275 } 1407 }
1276 } 1408 }
1409
1410 Coro::cede;
1277 1411
1278 # now do the right thing for maps 1412 # now do the right thing for maps
1279 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1280 1414
1281 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1416 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1288 $self->set_darkness_map; 1420 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1291 $self->activate; 1424 $self->activate;
1292 } 1425 }
1293 1426
1427 $self->post_load;
1428
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1295} 1463}
1296 1464
1297sub find_sync { 1465sub find_sync {
1298 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1299 1467
1300 cf::sync_job { cf::map::find $path, $origin } 1468 cf::sync_job { find $path, $origin }
1301} 1469}
1302 1470
1303sub do_load_sync { 1471sub do_load_sync {
1304 my ($map) = @_; 1472 my ($map) = @_;
1305 1473
1306 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1307} 1475}
1308 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1309sub save { 1507sub save {
1310 my ($self) = @_; 1508 my ($self) = @_;
1311 1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1312 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1313 1513
1314 return unless $self->dirty; 1514 return unless $self->dirty;
1315 1515
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1518
1319 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1320 1520
1321 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1322 1522
1323 local $self->{last_access} = $self->last_access;#d# 1523 local $self->{last_access} = $self->last_access;#d#
1324 1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1325 if ($uniq) { 1529 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1532 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1534 }
1331} 1535}
1332 1536
1333sub swap_out { 1537sub swap_out {
1334 my ($self) = @_; 1538 my ($self) = @_;
1335 1539
1336 # save first because save cedes 1540 # save first because save cedes
1337 $self->save; 1541 $self->save;
1542
1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1544
1339 return if $self->players; 1545 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1342 1548
1346 1552
1347sub reset_at { 1553sub reset_at {
1348 my ($self) = @_; 1554 my ($self) = @_;
1349 1555
1350 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1353 1559
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1562
1361 my ($self) = @_; 1567 my ($self) = @_;
1362 1568
1363 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1364} 1570}
1365 1571
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1572sub reset {
1388 my ($self) = @_; 1573 my ($self) = @_;
1389 1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1390 return if $self->players; 1577 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1392 1579
1393 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1394 1581
1395 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1396 1586
1397 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1398 1588
1399 $self->unlink_save; 1589 $self->unlink_save;
1400 $self->destroy; 1590 $self->destroy;
1403my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1404 1594
1405sub nuke { 1595sub nuke {
1406 my ($self) = @_; 1596 my ($self) = @_;
1407 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1411 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1412} 1611}
1413 1612
1414sub customise_for { 1613=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1614
1417 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1419 }
1420 1617
1421 $map 1618=cut
1422}
1423 1619
1424sub emergency_save { 1620sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1426 1623
1427 warn "enter emergency map save\n"; 1624 my @paths;
1428 1625
1429 cf::sync_job { 1626 for (@$files) {
1430 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1432 }; 1633 }
1433 1634
1434 warn "end emergency map save\n"; 1635 \@paths
1435} 1636}
1436 1637
1437package cf; 1638package cf;
1438 1639
1439=back 1640=back
1440 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1441 1668
1442=head3 cf::object::player 1669=head3 cf::object::player
1443 1670
1444=over 4 1671=over 4
1445 1672
1485 1712
1486=item $player_object->enter_link 1713=item $player_object->enter_link
1487 1714
1488Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1489 1716
1490The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1492 1719
1720Will never block.
1721
1493=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1494 1723
1495Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1727fails, to the emergency map position.
1499 1728
1500Might block. 1729Might block.
1501 1730
1502=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1503 1742
1504sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1505 my ($self) = @_; 1744 my ($self) = @_;
1506 1745
1507 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1508 1747
1509 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1749
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1751 if $self->map;
1513 1752
1514 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1754}
1516 1755
1517sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1519 1758
1537 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1540 1779
1541 $map->load; 1780 $map->load;
1781 $map->load_diag;
1542 1782
1783 return unless $self->contr->active;
1543 $self->activate_recursive; 1784 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1545} 1786}
1546 1787
1547cf::player->attach ( 1788cf::player->attach (
1560 1801
1561 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1803 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1565 cf::async { 1806 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1813 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1814 $pl->ob->leave_link;
1570 }; 1815 })->prio (2);
1571 } 1816 }
1572 }, 1817 },
1573); 1818);
1574 1819
1575=item $player_object->goto_map ($path, $x, $y) 1820=item $player_object->goto ($path, $x, $y)
1576 1821
1577=cut 1822=cut
1578 1823
1579sub cf::object::player::goto_map { 1824sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1581 1826
1582 $self->enter_link; 1827 $self->enter_link;
1583 1828
1584 (cf::async { 1829 (async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1589 1832
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map; 1834# if $map;
1592 1835
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1837
1595 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1839 })->prio (1);
1597} 1840}
1598 1841
1602 1845
1603sub parse_random_map_params { 1846sub parse_random_map_params {
1604 my ($spec) = @_; 1847 my ($spec) = @_;
1605 1848
1606 my $rmp = { # defaults 1849 my $rmp = { # defaults
1607 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1609 }; 1854 };
1610 1855
1611 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1613 1858
1617 $rmp 1862 $rmp
1618} 1863}
1619 1864
1620sub prepare_random_map { 1865sub prepare_random_map {
1621 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1869
1623 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1872 # that depends on the exit object
1626 1873
1635 1882
1636 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1637 1884
1638 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1888
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1643 1893
1644 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1895 $exit->msg (undef);
1646 } 1896 }
1647} 1897}
1651 1901
1652 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1653 1903
1654 $self->enter_link; 1904 $self->enter_link;
1655 1905
1656 (cf::async { 1906 (async {
1657 $self->deactivate_recursive; # just to be sure 1907 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1908 unless (eval {
1659 prepare_random_map $exit 1909 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1661 1911
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1914
1665 1; 1915 1;
1666 }) { 1916 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1921
1672 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1923 $self->leave_link;
1674 } 1924 }
1742 } 1992 }
1743 } 1993 }
1744 }, 1994 },
1745); 1995);
1746 1996
1747=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1748 1998
1749Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2001or loss of connection).
1752 2002
1753=cut 2003=cut
1754 2004
1755sub cf::client::coro { 2005sub cf::client::async {
1756 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1757 2007
1758 my $coro = &cf::async ($cb); 2008 my $coro = &Coro::async ($cb);
1759 2009
1760 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1762 }); 2012 });
1763 2013
1957 sub db_sync() { 2207 sub db_sync() {
1958 db_save if $dirty; 2208 db_save if $dirty;
1959 undef $dirty; 2209 undef $dirty;
1960 } 2210 }
1961 2211
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1963 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1964 }); 2219 );
1965 2220
1966 sub db_dirty() { 2221 sub db_dirty() {
1967 $dirty = 1; 2222 $dirty = 1;
1968 $idle->start; 2223 $idle->start;
1969 } 2224 }
2001 local $/; 2256 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2003 2258
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2006 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
2007 eval { 2265 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2268 };
2011 warn $@ if $@; 2269 warn $@ if $@;
2012 } 2270 }
2013} 2271}
2014 2272
2015sub main { 2273sub main {
2016 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2277 (async {
2020 Event::one_event; 2278 Event::one_event;
2021 })->(); 2279 })->prio (Coro::PRIO_MAX);
2022 }; 2280 };
2023 2281
2024 cfg_load; 2282 cfg_load;
2025 db_load; 2283 db_load;
2026 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
2027 Event::loop; 2287 Event::loop;
2028} 2288}
2029 2289
2030############################################################################# 2290#############################################################################
2031# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2032 2336
2033sub reload() { 2337sub reload() {
2034 # can/must only be called in main 2338 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2037 return; 2341 return;
2038 } 2342 }
2039 2343
2040 warn "reloading..."; 2344 warn "reloading...";
2041 2345
2042 my $guard = freeze_mainloop; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2043 cf::emergency_save; 2349 cf::emergency_save;
2044 2350
2045 eval { 2351 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2047 2353
2048 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2360 }
2052 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2053 # cancel all extension coros 2370 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2372 %EXT_CORO = ();
2056 2373
2057 # unload all extensions 2374 warn "removing commands";
2058 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2060 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2389 }
2062 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2063 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2398
2067 warn "removing <$k>"; 2399 warn "... unloading $k";
2068 delete $INC{$k}; 2400 delete $INC{$k};
2069 2401
2070 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2072 2404
2075 } 2407 }
2076 2408
2077 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2078 } 2410 }
2079 2411
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2415
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2093 2418
2094 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2420 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2097 2422
2098 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2099 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2100 require cf; 2426 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2428
2103 # load config and database again 2429 warn "loading config and database again";
2104 cf::cfg_load; 2430 cf::cfg_load;
2105 cf::db_load; 2431 cf::db_load;
2106 2432
2107 # load extensions
2108 warn "load extensions"; 2433 warn "loading extensions";
2109 cf::load_extensions; 2434 cf::load_extensions;
2110 2435
2111 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2114 }; 2444 };
2115 2445
2116 if ($@) { 2446 if ($@) {
2117 warn $@; 2447 warn $@;
2118 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2119 exit 1; 2449 exit 1;
2120 } 2450 }
2121 2451
2122 warn "reloaded successfully"; 2452 warn "reloaded";
2123}; 2453};
2124 2454
2125############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2456
2170register_command "reload" => sub { 2457register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2172 2459
2173 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2175 reload; 2471 reload;
2176 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2177 } 2475 }
2178}; 2476};
2179 2477
2180unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2181 2481
2182$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2184 prio => 0, 2485 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2187 cb => sub { 2488 cb => sub {
2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2188 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2191 2509
2192 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2512
2195 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2197 }, 2515 },
2198); 2516);
2199 2517
2200IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2201 2519
2202Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2524 poll => 'r',
2205 prio => 5, 2525 prio => 6,
2206 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2208); 2528);
2209 2529
2210Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2211 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2212 after => 0, 2533 after => 1,
2213 interval => 10, 2534 interval => 10,
2214 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2215 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2216 write_runtime 2537 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2539 },
2220); 2540);
2221 2541
2222END { cf::emergency_save } 2542END { cf::emergency_save }
2223 2543

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