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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.202 by root, Mon Jan 29 20:16:28 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
179sub to_json($) { 216sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
182} 219}
183 220
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 221=item cf::lock_wait $string
207 222
208Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
209 224
210=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
211 226
212Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
215returned. 230returned.
216 231
217Lock names should begin with a unique identifier (for example, cf::map::find 232Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 233uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
238 lock_wait $key; 253 lock_wait $key;
239 254
240 $LOCK{$key} = []; 255 $LOCK{$key} = [];
241 256
242 cf::guard { 257 Coro::guard {
243 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
245 } 260 }
246} 261}
247 262
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 263sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
266 265
267 my $guard = guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
340 352
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 354 or return;
343 355
356 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 361 and return;
347 362
348 aio_fsync $fh 363 aio_fsync $fh
349 and return; 364 and return;
358} 373}
359 374
360=back 375=back
361 376
362=cut 377=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 378
484############################################################################# 379#############################################################################
485 380
486=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
487 382
613our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 509our @CB_MAP = ();
615 510
616my %attachment; 511my %attachment;
617 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
618sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
620 521
621 use sort 'stable'; 522 use sort 'stable';
622 523
793# object support 694# object support
794 695
795sub reattach { 696sub reattach {
796 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 701
799 my $registry = $obj->registry; 702 my $registry = $obj->registry;
800 703
801 @$registry = (); 704 @$registry = ();
802 705
873 } 776 }
874 } else { 777 } else {
875 aio_unlink $filename; 778 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
877 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
878 } 787 }
879} 788}
880 789
881sub object_freezer_as_string { 790sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
888 797
889sub object_thawer_load { 798sub object_thawer_load {
890 my ($filename) = @_; 799 my ($filename) = @_;
891 800
892 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
893 805
894 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
895 or return; 807 or return;
896 808
897 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
934=cut 846=cut
935 847
936sub register_extcmd { 848sub register_extcmd {
937 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
938 850
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
943} 852}
944 853
945cf::player->attach ( 854cf::player->attach (
946 on_command => sub { 855 on_command => sub {
947 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
960 869
961 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
962 871
963 if (ref $msg) { 872 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 876 }
968 } 877 }
969 } else { 878 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 881
973 cf::override; 882 cf::override;
974 }, 883 },
975); 884);
976 885
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 886sub load_extension {
984 my ($path) = @_; 887 my ($path) = @_;
985 888
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 890 my $base = $1;
988 my $pkg = $1; 891 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
991 894
992 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
993 896
994 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 898 or die "$path: $!";
996 899
997 my $source = 900 my $source =
998 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 904 . "\n};\n1";
1002 905
1003 eval $source 906 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 908 : "extension disabled.\n";
1006 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 910 warn $@;
1008 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1009 912 exit 1;
1010# no strict 'refs'; 913 }
1011# @{"$pkg\::ISA"} = ext::; 914 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 915 }
1026 916
1027 # remove commands 917 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 918}
1052 919
1053sub load_extensions { 920sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 922 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1060 } 927 }
1061} 928}
1062 929
1063############################################################################# 930#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 931
1101=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1102 933
1103Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1104 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1105=head3 cf::player 942=head3 cf::player
1106 943
1107=over 4 944=over 4
1108 945
1109=item cf::player::exists $login 946=item cf::player::find $login
1110 947
1111Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1112 949
1113=cut 950=cut
1114 951
1115sub cf::player::exists($) { 952sub playerdir($) {
1116 cf::player::find $_[0] 953 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1118} 1100}
1119 1101
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1103
1122Sends an ext reply to the player. 1104Sends an ext reply to the player.
1123 1105
1124=cut 1106=cut
1125 1107
1126sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1128 1110
1129 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1130 1112
1131 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1132} 1114}
1115
1116package cf;
1133 1117
1134=back 1118=back
1135 1119
1136 1120
1137=head3 cf::map 1121=head3 cf::map
1143package cf::map; 1127package cf::map;
1144 1128
1145use Fcntl; 1129use Fcntl;
1146use Coro::AIO; 1130use Coro::AIO;
1147 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1148our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1150 1138
1151sub generate_random_map { 1139sub generate_random_map {
1152 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1142 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1284}
1169 1285
1170# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1171# all maps in C++... 1287# all maps in C++...
1172sub change_all_map_light { 1288sub change_all_map_light {
1174 1290
1175 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1177} 1293}
1178 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1179sub try_load_header($) { 1308sub load_header_from($) {
1180 my ($path) = @_; 1309 my ($self, $path) = @_;
1181 1310
1182 utf8::encode $path; 1311 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1184 or return; 1316 or return;
1185 1317
1186 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1187 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1188 1364
1189 $map->load_header ($path) 1365 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1366}
1196 1367
1197sub find; 1368sub find;
1198sub find { 1369sub find {
1199 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1200 1371
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1373
1206 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1207 1375
1208 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1210 1378 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1379 or return;
1228 1380
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1241 1382
1242 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1389 $map->reset;
1244 undef $guard; 1390 undef $guard;
1245 $map = find $path 1391 return find $path;
1246 or return;
1247 } 1392 }
1248 1393
1249 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1250 } 1395 }
1251} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1252 1400
1253sub load { 1401sub load {
1254 my ($self) = @_; 1402 my ($self) = @_;
1255 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1256 my $path = $self->{path}; 1406 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1258 1408
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1410
1261 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1262 1412
1263 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1264 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1418 or return;
1266 1419
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1269 1422
1270 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1424 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1426 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1275 } 1428 }
1276 } 1429 }
1430
1431 Coro::cede;
1277 1432
1278 # now do the right thing for maps 1433 # now do the right thing for maps
1279 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1280 1435
1281 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1437 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1288 $self->set_darkness_map; 1441 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1291 $self->activate; 1445 $self->activate;
1292 } 1446 }
1293 1447
1448 $self->post_load;
1449
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1295} 1484}
1296 1485
1297sub find_sync { 1486sub find_sync {
1298 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1299 1488
1300 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1301} 1490}
1302 1491
1303sub do_load_sync { 1492sub do_load_sync {
1304 my ($map) = @_; 1493 my ($map) = @_;
1305 1494
1306 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1307} 1496}
1308 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1309sub save { 1528sub save {
1310 my ($self) = @_; 1529 my ($self) = @_;
1311 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1312 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1313 1534
1314 return unless $self->dirty; 1535 return unless $self->dirty;
1315 1536
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1539
1319 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1320 1541
1321 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1322 1543
1323 local $self->{last_access} = $self->last_access;#d# 1544 local $self->{last_access} = $self->last_access;#d#
1324 1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1325 if ($uniq) { 1550 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1553 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1555 }
1331} 1556}
1332 1557
1333sub swap_out { 1558sub swap_out {
1334 my ($self) = @_; 1559 my ($self) = @_;
1335 1560
1336 # save first because save cedes 1561 # save first because save cedes
1337 $self->save; 1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1565
1339 return if $self->players; 1566 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1342 1569
1346 1573
1347sub reset_at { 1574sub reset_at {
1348 my ($self) = @_; 1575 my ($self) = @_;
1349 1576
1350 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1353 1580
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1583
1361 my ($self) = @_; 1588 my ($self) = @_;
1362 1589
1363 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1364} 1591}
1365 1592
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1593sub reset {
1388 my ($self) = @_; 1594 my ($self) = @_;
1389 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1390 return if $self->players; 1598 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1392 1600
1393 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1394 1602
1395 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1396 1607
1397 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1398 1609
1399 $self->unlink_save; 1610 $self->unlink_save;
1400 $self->destroy; 1611 $self->destroy;
1403my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1404 1615
1405sub nuke { 1616sub nuke {
1406 my ($self) = @_; 1617 my ($self) = @_;
1407 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1411 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1412} 1632}
1413 1633
1414sub customise_for { 1634=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1635
1417 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1419 }
1420 1638
1421 $map 1639=cut
1422}
1423 1640
1424sub emergency_save { 1641sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1426 1644
1427 warn "enter emergency map save\n"; 1645 my @paths;
1428 1646
1429 cf::sync_job { 1647 for (@$files) {
1430 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1432 }; 1653 }
1433 1654
1434 warn "end emergency map save\n"; 1655 \@paths
1435} 1656}
1436 1657
1437package cf; 1658package cf;
1438 1659
1439=back 1660=back
1440 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1441 1688
1442=head3 cf::object::player 1689=head3 cf::object::player
1443 1690
1444=over 4 1691=over 4
1445 1692
1485 1732
1486=item $player_object->enter_link 1733=item $player_object->enter_link
1487 1734
1488Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1489 1736
1490The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1492 1739
1740Will never block.
1741
1493=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1494 1743
1495Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1747fails, to the emergency map position.
1499 1748
1500Might block. 1749Might block.
1501 1750
1502=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1503 1762
1504sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1505 my ($self) = @_; 1764 my ($self) = @_;
1506 1765
1507 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1508 1767
1509 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1769
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1771 if $self->map;
1513 1772
1514 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1774}
1516 1775
1517sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1519 1778
1537 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1540 1799
1541 $map->load; 1800 $map->load;
1801 $map->load_diag;
1542 1802
1803 return unless $self->contr->active;
1543 $self->activate_recursive; 1804 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1545} 1806}
1546 1807
1547cf::player->attach ( 1808cf::player->attach (
1560 1821
1561 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1823 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1565 cf::async { 1826 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1570 }; 1835 })->prio (2);
1571 } 1836 }
1572 }, 1837 },
1573); 1838);
1574 1839
1575=item $player_object->goto_map ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1576 1841
1577=cut 1842=cut
1578 1843
1579sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1581 1846
1582 $self->enter_link; 1847 $self->enter_link;
1583 1848
1584 (cf::async { 1849 (async {
1585 $path = new cf::path $path; 1850 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1589 1853 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1856
1595 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1858 })->prio (1);
1597} 1859}
1598 1860
1602 1864
1603sub parse_random_map_params { 1865sub parse_random_map_params {
1604 my ($spec) = @_; 1866 my ($spec) = @_;
1605 1867
1606 my $rmp = { # defaults 1868 my $rmp = { # defaults
1607 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1609 }; 1873 };
1610 1874
1611 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1613 1877
1617 $rmp 1881 $rmp
1618} 1882}
1619 1883
1620sub prepare_random_map { 1884sub prepare_random_map {
1621 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1888
1623 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1891 # that depends on the exit object
1626 1892
1627 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1628 1894
1629 if ($exit->map) { 1895 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1634 } 1900 }
1635 1901
1636 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1637 1903
1638 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1907
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1643 1912
1644 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1914 $exit->msg (undef);
1646 } 1915 }
1647} 1916}
1649sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1651 1920
1652 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1653 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1654 $self->enter_link; 1932 $self->enter_link;
1655 1933
1656 (cf::async { 1934 (async {
1657 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1936 unless (eval {
1659 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1938
1665 1; 1939 1;
1666 }) { 1940 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1945
1672 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1947 $self->leave_link;
1674 } 1948 }
1729 # get handled first 2003 # get handled first
1730 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2006
1733 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2009
1735 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1736 2011
1737 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2013 if (@$queue) {
1742 } 2017 }
1743 } 2018 }
1744 }, 2019 },
1745); 2020);
1746 2021
1747=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1748 2023
1749Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2026or loss of connection).
1752 2027
1753=cut 2028=cut
1754 2029
1755sub cf::client::coro { 2030sub cf::client::async {
1756 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1757 2032
1758 my $coro = &cf::async ($cb); 2033 my $coro = &Coro::async ($cb);
1759 2034
1760 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1762 }); 2037 });
1763 2038
1957 sub db_sync() { 2232 sub db_sync() {
1958 db_save if $dirty; 2233 db_save if $dirty;
1959 undef $dirty; 2234 undef $dirty;
1960 } 2235 }
1961 2236
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1963 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1964 }); 2244 );
1965 2245
1966 sub db_dirty() { 2246 sub db_dirty() {
1967 $dirty = 1; 2247 $dirty = 1;
1968 $idle->start; 2248 $idle->start;
1969 } 2249 }
2001 local $/; 2281 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2282 *CFG = YAML::Syck::Load <$fh>;
2003 2283
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2284 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2285
2286 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2287 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2288
2006 if (exists $CFG{mlockall}) { 2289 if (exists $CFG{mlockall}) {
2007 eval { 2290 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2291 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2292 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2293 };
2011 warn $@ if $@; 2294 warn $@ if $@;
2012 } 2295 }
2013} 2296}
2014 2297
2015sub main { 2298sub main {
2016 # we must not ever block the main coroutine 2299 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2300 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2301 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2302 (async {
2020 Event::one_event; 2303 Event::one_event;
2021 })->(); 2304 })->prio (Coro::PRIO_MAX);
2022 }; 2305 };
2023 2306
2024 cfg_load; 2307 cfg_load;
2025 db_load; 2308 db_load;
2026 load_extensions; 2309 load_extensions;
2310
2311 $TICK_WATCHER->start;
2027 Event::loop; 2312 Event::loop;
2028} 2313}
2029 2314
2030############################################################################# 2315#############################################################################
2031# initialisation 2316# initialisation and cleanup
2317
2318# install some emergency cleanup handlers
2319BEGIN {
2320 for my $signal (qw(INT HUP TERM)) {
2321 Event->signal (
2322 reentrant => 0,
2323 data => WF_AUTOCANCEL,
2324 signal => $signal,
2325 prio => 0,
2326 cb => sub {
2327 cf::cleanup "SIG$signal";
2328 },
2329 );
2330 }
2331}
2332
2333sub emergency_save() {
2334 my $freeze_guard = cf::freeze_mainloop;
2335
2336 warn "enter emergency perl save\n";
2337
2338 cf::sync_job {
2339 # use a peculiar iteration method to avoid tripping on perl
2340 # refcount bugs in for. also avoids problems with players
2341 # and maps saved/destroyed asynchronously.
2342 warn "begin emergency player save\n";
2343 for my $login (keys %cf::PLAYER) {
2344 my $pl = $cf::PLAYER{$login} or next;
2345 $pl->valid or next;
2346 $pl->save;
2347 }
2348 warn "end emergency player save\n";
2349
2350 warn "begin emergency map save\n";
2351 for my $path (keys %cf::MAP) {
2352 my $map = $cf::MAP{$path} or next;
2353 $map->valid or next;
2354 $map->save;
2355 }
2356 warn "end emergency map save\n";
2357 };
2358
2359 warn "leave emergency perl save\n";
2360}
2032 2361
2033sub reload() { 2362sub reload() {
2034 # can/must only be called in main 2363 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2037 return; 2366 return;
2038 } 2367 }
2039 2368
2040 warn "reloading..."; 2369 warn "reloading...";
2041 2370
2042 my $guard = freeze_mainloop; 2371 warn "cancelling server ticker";
2372 $TICK_WATCHER->cancel;
2373
2043 cf::emergency_save; 2374 cf::emergency_save;
2044 2375
2045 eval { 2376 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2377 # if anything goes wrong in here, we should simply crash as we already saved
2047 2378
2048 # cancel all watchers 2379 warn "syncing database to disk";
2380 cf::db_sync;
2381
2382 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2383 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2384 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2385 }
2052 2386
2387 warn "flushing outstanding aio requests";
2388 for (;;) {
2389 IO::AIO::flush;
2390 Coro::cede;
2391 last unless IO::AIO::nreqs;
2392 warn "iterate...";
2393 }
2394
2053 # cancel all extension coros 2395 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2396 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2397 %EXT_CORO = ();
2056 2398
2057 # unload all extensions 2399 warn "removing commands";
2058 for (@exts) { 2400 %COMMAND = ();
2401
2402 warn "removing ext commands";
2403 %EXTCMD = ();
2404
2405 warn "unloading/nuking all extensions";
2406 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2407 warn "... unloading $pkg";
2060 unload_extension $_; 2408
2409 if (my $cb = $pkg->can ("unload")) {
2410 eval {
2411 $cb->($pkg);
2412 1
2413 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2414 }
2062 2415
2416 warn "... nuking $pkg";
2417 Symbol::delete_package $pkg;
2418 }
2419
2063 # unload all modules loaded from $LIBDIR 2420 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2421 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2422 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2423
2067 warn "removing <$k>"; 2424 warn "... unloading $k";
2068 delete $INC{$k}; 2425 delete $INC{$k};
2069 2426
2070 $k =~ s/\.pm$//; 2427 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2428 $k =~ s/\//::/g;
2072 2429
2075 } 2432 }
2076 2433
2077 Symbol::delete_package $k; 2434 Symbol::delete_package $k;
2078 } 2435 }
2079 2436
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2437 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2438 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2439 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2440
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2441 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2442 delete $INC{"cf.pm"};
2093 2443
2094 # don't, removes xs symbols, too, 2444 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2445 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2446 #Symbol::delete_package __PACKAGE__;
2097 2447
2098 # reload cf.pm 2448 warn "unload completed, starting to reload now";
2449
2099 warn "reloading cf.pm"; 2450 warn "reloading cf.pm";
2100 require cf; 2451 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2452 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2453
2103 # load config and database again 2454 warn "loading config and database again";
2104 cf::cfg_load; 2455 cf::cfg_load;
2105 cf::db_load; 2456 cf::db_load;
2106 2457
2107 # load extensions
2108 warn "load extensions"; 2458 warn "loading extensions";
2109 cf::load_extensions; 2459 cf::load_extensions;
2110 2460
2111 # reattach attachments to objects 2461 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2462 _global_reattach;
2463 warn "reattaching attachments to maps";
2464 reattach $_ for values %MAP;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
2114 }; 2469 };
2115 2470
2116 if ($@) { 2471 if ($@) {
2117 warn $@; 2472 warn $@;
2118 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
2119 exit 1; 2474 exit 1;
2120 } 2475 }
2121 2476
2122 warn "reloaded successfully"; 2477 warn "reloaded";
2123}; 2478};
2124 2479
2125############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2481
2170register_command "reload" => sub { 2482register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
2172 2484
2173 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2175 reload; 2496 reload;
2176 $who->message ("end of reload."); 2497 undef $RELOAD_WATCHER;
2498 },
2499 );
2177 } 2500 }
2178}; 2501};
2179 2502
2180unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
2181 2506
2182$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
2184 prio => 0, 2510 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
2187 cb => sub { 2513 cb => sub {
2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
2188 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
2191 2534
2192 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2537
2195 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
2197 }, 2540 },
2198); 2541);
2199 2542
2200IO::AIO::max_poll_time $TICK * 0.2; 2543IO::AIO::max_poll_time $TICK * 0.1;
2201 2544
2202Event->io ( 2545undef $Coro::AIO::WATCHER;
2546$AIO_POLL_WATCHER = Event->io (
2547 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2548 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2549 poll => 'r',
2205 prio => 5, 2550 prio => 6,
2206 data => WF_AUTOCANCEL, 2551 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2552 cb => \&IO::AIO::poll_cb,
2208); 2553);
2209 2554
2210Event->timer ( 2555$WRITE_RUNTIME_WATCHER = Event->timer (
2556 reentrant => 0,
2211 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2212 after => 0, 2558 after => 1,
2213 interval => 10, 2559 interval => 10,
2214 cb => sub { 2560 prio => 6, # keep it lowest so it acts like a watchdog
2215 (Coro::unblock_sub { 2561 cb => Coro::unblock_sub {
2216 write_runtime 2562 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2563 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2564 },
2220); 2565);
2221 2566
2222END { cf::emergency_save } 2567END { cf::emergency_save }
2223 2568

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