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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 75
57binmode STDOUT; 76binmode STDOUT;
58binmode STDERR; 77binmode STDERR;
59 78
60# read virtual server time, if available 79# read virtual server time, if available
67mkdir cf::localdir; 86mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
72 92
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
76 96
77############################################################################# 97#############################################################################
78 98
79=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
80 100
104 124
105=item %cf::CFG 125=item %cf::CFG
106 126
107Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
109 136
110=back 137=back
111 138
112=cut 139=cut
113 140
117 utf8::encode $msg; 144 utf8::encode $msg;
118 145
119 $msg .= "\n" 146 $msg .= "\n"
120 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
121 148
122 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
123 }; 150 };
124} 151}
125 152
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 172
146$Event::DIED = sub { 173$Event::DIED = sub {
147 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
148}; 175};
149 176
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
155 178
156=over 4 179=over 4
157 180
181=item dumpval $ref
182
158=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
159 203
160use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
161 205
162=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
163 207
179sub to_json($) { 223sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
182} 226}
183 227
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 228=item cf::lock_wait $string
207 229
208Wait until the given lock is available. See cf::lock_acquire. 230Wait until the given lock is available. See cf::lock_acquire.
209 231
210=item my $lock = cf::lock_acquire $string 232=item my $lock = cf::lock_acquire $string
211 233
212Wait until the given lock is available and then acquires it and returns 234Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 236for example when the coroutine gets canceled), the lock is automatically
215returned. 237returned.
216 238
217Lock names should begin with a unique identifier (for example, cf::map::find 239Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 240uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 259 # wait, to be sure we are not locked
238 lock_wait $key; 260 lock_wait $key;
239 261
240 $LOCK{$key} = []; 262 $LOCK{$key} = [];
241 263
242 cf::guard { 264 Coro::guard {
243 # wake up all waiters, to be on the safe side 265 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 266 $_->ready for @{ delete $LOCK{$key} };
245 } 267 }
246} 268}
247 269
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 270sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 271 return unless $TICK_WATCHER->is_active;
266 272
267 my $guard = guard { $TICK_WATCHER->start }; 273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 278 $TICK_WATCHER->stop;
269 $guard 279 $guard
270} 280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
271 291
272=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
273 293
274The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 314 my $freeze_guard = freeze_mainloop;
295 315
296 my $busy = 1; 316 my $busy = 1;
297 my @res; 317 my @res;
298 318
299 (Coro::async { 319 (async {
300 @res = eval { $job->() }; 320 @res = eval { $job->() };
301 warn $@ if $@; 321 warn $@ if $@;
302 undef $busy; 322 undef $busy;
303 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
304 324
305 while ($busy) { 325 while ($busy) {
306 Coro::cede_notself; 326 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 327 }
309 328
310 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
311 } else { 330 } else {
312 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
313 332
314 $job->() 333 $job->()
315 } 334 }
316} 335}
317 336
318=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
319 338
320Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 340extension calling this is being unloaded.
322 341
323=cut 342=cut
324 343
325sub coro(&) { 344sub async_ext(&) {
326 my $cb = shift; 345 my $cb = shift;
327 346
328 my $coro = &cf::async ($cb); 347 my $coro = &Coro::async ($cb);
329 348
330 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
332 }); 351 });
333 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
340 359
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 361 or return;
343 362
363 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 368 and return;
347 369
370 # always fsync - this file is important
348 aio_fsync $fh 371 aio_fsync $fh
349 and return; 372 and return;
350 373
351 close $fh 374 close $fh
352 or return; 375 or return;
358} 381}
359 382
360=back 383=back
361 384
362=cut 385=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 386
484############################################################################# 387#############################################################################
485 388
486=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
487 390
613our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 517our @CB_MAP = ();
615 518
616my %attachment; 519my %attachment;
617 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
618sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
620 529
621 use sort 'stable'; 530 use sort 'stable';
622 531
793# object support 702# object support
794 703
795sub reattach { 704sub reattach {
796 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 709
799 my $registry = $obj->registry; 710 my $registry = $obj->registry;
800 711
801 @$registry = (); 712 @$registry = ();
802 713
849 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
850 761
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 766 close $fh;
856 767
857 if (@$objs) { 768 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 774 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
865 } 776 }
866 } else { 777 } else {
867 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
873 } 784 }
874 } else { 785 } else {
875 aio_unlink $filename; 786 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
877 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
878 } 795 }
879} 796}
880 797
881sub object_freezer_as_string { 798sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
888 805
889sub object_thawer_load { 806sub object_thawer_load {
890 my ($filename) = @_; 807 my ($filename) = @_;
891 808
892 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
893 813
894 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
895 or return; 815 or return;
896 816
897 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
934=cut 854=cut
935 855
936sub register_extcmd { 856sub register_extcmd {
937 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
938 858
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
943} 860}
944 861
945cf::player->attach ( 862cf::player->attach (
946 on_command => sub { 863 on_command => sub {
947 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
960 877
961 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
962 879
963 if (ref $msg) { 880 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 884 }
968 } 885 }
969 } else { 886 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 889
973 cf::override; 890 cf::override;
974 }, 891 },
975); 892);
976 893
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 894sub load_extension {
984 my ($path) = @_; 895 my ($path) = @_;
985 896
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 898 my $base = $1;
988 my $pkg = $1; 899 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
991 902
992 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
993 904
994 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 906 or die "$path: $!";
996 907
997 my $source = 908 my $source =
998 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 912 . "\n};\n1";
1002 913
1003 eval $source 914 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 916 : "extension disabled.\n";
1006 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 918 warn $@;
1008 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
1009 920 exit 1;
1010# no strict 'refs'; 921 }
1011# @{"$pkg\::ISA"} = ext::; 922 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 923 }
1026 924
1027 # remove commands 925 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 926}
1052 927
1053sub load_extensions { 928sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 930 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1060 } 935 }
1061} 936}
1062 937
1063############################################################################# 938#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 939
1101=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1102 941
1103Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1104 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1105=head3 cf::player 950=head3 cf::player
1106 951
1107=over 4 952=over 4
1108 953
1109=item cf::player::exists $login 954=item cf::player::find $login
1110 955
1111Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1112 957
1113=cut 958=cut
1114 959
1115sub cf::player::exists($) { 960sub playerdir($) {
1116 cf::player::find $_[0] 961 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1118} 1108}
1119 1109
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1111
1122Sends an ext reply to the player. 1112Sends an ext reply to the player.
1123 1113
1124=cut 1114=cut
1125 1115
1126sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1128 1118
1129 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1130 1120
1131 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1132} 1122}
1123
1124package cf;
1133 1125
1134=back 1126=back
1135 1127
1136 1128
1137=head3 cf::map 1129=head3 cf::map
1143package cf::map; 1135package cf::map;
1144 1136
1145use Fcntl; 1137use Fcntl;
1146use Coro::AIO; 1138use Coro::AIO;
1147 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1148our $MAX_RESET = 3600; 1144our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1145our $DEFAULT_RESET = 3000;
1150 1146
1151sub generate_random_map { 1147sub generate_random_map {
1152 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1150 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1292}
1169 1293
1170# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1171# all maps in C++... 1295# all maps in C++...
1172sub change_all_map_light { 1296sub change_all_map_light {
1174 1298
1175 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1177} 1301}
1178 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1179sub try_load_header($) { 1316sub load_header_from($) {
1180 my ($path) = @_; 1317 my ($self, $path) = @_;
1181 1318
1182 utf8::encode $path; 1319 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1184 or return; 1324 or return;
1185 1325
1186 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1187 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1188 1372
1189 $map->load_header ($path) 1373 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1374}
1196 1375
1197sub find; 1376sub find;
1198sub find { 1377sub find {
1199 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1200 1379
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1381
1206 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1207 1383
1208 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1210 1386 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1387 or return;
1228 1388
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1241 1390
1242 if ($map->should_reset) { 1391 $map->load_header
1392 or return;
1393
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1397 $map->reset;
1244 undef $guard; 1398 undef $guard;
1245 $map = find $path 1399 return find $path;
1246 or return;
1247 } 1400 }
1248 1401
1249 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1250 } 1403 }
1251} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1252 1408
1253sub load { 1409sub load {
1254 my ($self) = @_; 1410 my ($self) = @_;
1255 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1256 my $path = $self->{path}; 1414 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1258 1416
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1418
1261 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1262 1420
1263 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1264 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1426 or return;
1266 1427
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1269 1430
1270 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1432 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1434 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1275 } 1436 }
1276 } 1437 }
1438
1439 Coro::cede;
1277 1440
1278 # now do the right thing for maps 1441 # now do the right thing for maps
1279 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1280 1443
1281 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1445 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1288 $self->set_darkness_map; 1449 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1291 $self->activate; 1453 $self->activate;
1292 } 1454 }
1293 1455
1456 $self->post_load;
1457
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459}
1460
1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1295} 1492}
1296 1493
1297sub find_sync { 1494sub find_sync {
1298 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1299 1496
1300 cf::sync_job { cf::map::find $path, $origin } 1497 cf::sync_job { find $path, $origin }
1301} 1498}
1302 1499
1303sub do_load_sync { 1500sub do_load_sync {
1304 my ($map) = @_; 1501 my ($map) = @_;
1305 1502
1306 cf::sync_job { $map->load }; 1503 cf::sync_job { $map->load };
1307} 1504}
1308 1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1524 $map->load;
1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1534}
1535
1309sub save { 1536sub save {
1310 my ($self) = @_; 1537 my ($self) = @_;
1311 1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540
1312 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1313 1542
1314 return unless $self->dirty; 1543 return unless $self->dirty;
1315 1544
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1547
1319 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1320 1549
1321 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1322 1551
1323 local $self->{last_access} = $self->last_access;#d# 1552 local $self->{last_access} = $self->last_access;#d#
1324 1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1325 if ($uniq) { 1558 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1561 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1563 }
1331} 1564}
1332 1565
1333sub swap_out { 1566sub swap_out {
1334 my ($self) = @_; 1567 my ($self) = @_;
1335 1568
1336 # save first because save cedes 1569 # save first because save cedes
1337 $self->save; 1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1573
1339 return if $self->players; 1574 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1342 1577
1346 1581
1347sub reset_at { 1582sub reset_at {
1348 my ($self) = @_; 1583 my ($self) = @_;
1349 1584
1350 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1353 1588
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1591
1361 my ($self) = @_; 1596 my ($self) = @_;
1362 1597
1363 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1364} 1599}
1365 1600
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1601sub reset {
1388 my ($self) = @_; 1602 my ($self) = @_;
1389 1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1390 return if $self->players; 1606 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1392 1608
1393 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1394 1610
1395 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1396 1615
1397 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1398 1617
1399 $self->unlink_save; 1618 $self->unlink_save;
1400 $self->destroy; 1619 $self->destroy;
1403my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1404 1623
1405sub nuke { 1624sub nuke {
1406 my ($self) = @_; 1625 my ($self) = @_;
1407 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1411 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1412} 1640}
1413 1641
1414sub customise_for { 1642=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1643
1417 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1419 }
1420 1646
1421 $map 1647=cut
1422}
1423 1648
1424sub emergency_save { 1649sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1426 1652
1427 warn "enter emergency map save\n"; 1653 my @paths;
1428 1654
1429 cf::sync_job { 1655 for (@$files) {
1430 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1432 }; 1661 }
1433 1662
1434 warn "end emergency map save\n"; 1663 \@paths
1435} 1664}
1436 1665
1437package cf; 1666package cf;
1438 1667
1439=back 1668=back
1440 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1441 1696
1442=head3 cf::object::player 1697=head3 cf::object::player
1443 1698
1444=over 4 1699=over 4
1445 1700
1485 1740
1486=item $player_object->enter_link 1741=item $player_object->enter_link
1487 1742
1488Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1489 1744
1490The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1492 1747
1748Will never block.
1749
1493=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1494 1751
1495Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1755fails, to the emergency map position.
1499 1756
1500Might block. 1757Might block.
1501 1758
1502=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1503 1770
1504sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1505 my ($self) = @_; 1772 my ($self) = @_;
1506 1773
1507 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1508 1775
1509 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1777
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1779 if $self->map;
1513 1780
1514 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1782}
1516 1783
1517sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1519 1786
1537 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1540 1807
1541 $map->load; 1808 $map->load;
1809 $map->load_diag;
1542 1810
1811 return unless $self->contr->active;
1543 $self->activate_recursive; 1812 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1545} 1814}
1546 1815
1547cf::player->attach ( 1816cf::player->attach (
1560 1829
1561 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1831 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1565 cf::async { 1834 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1570 }; 1843 })->prio (2);
1571 } 1844 }
1572 }, 1845 },
1573); 1846);
1574 1847
1575=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1576 1849
1577=cut 1850=cut
1578 1851
1579sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1581 1854
1582 $self->enter_link; 1855 $self->enter_link;
1583 1856
1584 (cf::async { 1857 (async {
1585 $path = new cf::path $path; 1858 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1589 1861 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1864
1595 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1866 })->prio (1);
1597} 1867}
1598 1868
1602 1872
1603sub parse_random_map_params { 1873sub parse_random_map_params {
1604 my ($spec) = @_; 1874 my ($spec) = @_;
1605 1875
1606 my $rmp = { # defaults 1876 my $rmp = { # defaults
1607 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1609 }; 1881 };
1610 1882
1611 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1613 1885
1617 $rmp 1889 $rmp
1618} 1890}
1619 1891
1620sub prepare_random_map { 1892sub prepare_random_map {
1621 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1896
1623 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1899 # that depends on the exit object
1626 1900
1627 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1628 1902
1629 if ($exit->map) { 1903 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1634 } 1908 }
1635 1909
1636 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1637 1911
1638 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1915
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1643 1920
1644 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1922 $exit->msg (undef);
1646 } 1923 }
1647} 1924}
1649sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1651 1928
1652 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1653 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1654 $self->enter_link; 1940 $self->enter_link;
1655 1941
1656 (cf::async { 1942 (async {
1657 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1944 unless (eval {
1659 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1946
1665 1; 1947 1;
1666 }) { 1948 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1953
1672 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1955 $self->leave_link;
1674 } 1956 }
1729 # get handled first 2011 # get handled first
1730 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2014
1733 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2017
1735 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1736 2019
1737 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2021 if (@$queue) {
1742 } 2025 }
1743 } 2026 }
1744 }, 2027 },
1745); 2028);
1746 2029
1747=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1748 2031
1749Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2034or loss of connection).
1752 2035
1753=cut 2036=cut
1754 2037
1755sub cf::client::coro { 2038sub cf::client::async {
1756 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1757 2040
1758 my $coro = &cf::async ($cb); 2041 my $coro = &Coro::async ($cb);
1759 2042
1760 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1762 }); 2045 });
1763 2046
1957 sub db_sync() { 2240 sub db_sync() {
1958 db_save if $dirty; 2241 db_save if $dirty;
1959 undef $dirty; 2242 undef $dirty;
1960 } 2243 }
1961 2244
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1963 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1964 }); 2252 );
1965 2253
1966 sub db_dirty() { 2254 sub db_dirty() {
1967 $dirty = 1; 2255 $dirty = 1;
1968 $idle->start; 2256 $idle->start;
1969 } 2257 }
1990 }, 2278 },
1991 ); 2279 );
1992} 2280}
1993 2281
1994############################################################################# 2282#############################################################################
1995# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1996 2289
1997sub cfg_load { 2290sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2292 or return;
2000 2293
2001 local $/; 2294 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
2003 2296
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2006 if (exists $CFG{mlockall}) { 2302 if (exists $CFG{mlockall}) {
2007 eval { 2303 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2305 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2306 };
2011 warn $@ if $@; 2307 warn $@ if $@;
2012 } 2308 }
2309}
2310
2311sub init {
2312 load_resources;
2013} 2313}
2014 2314
2015sub main { 2315sub main {
2016 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2319 (async {
2020 Event::one_event; 2320 Event::one_event;
2021 })->(); 2321 })->prio (Coro::PRIO_MAX);
2022 }; 2322 };
2023 2323
2024 cfg_load; 2324 cfg_load;
2025 db_load; 2325 db_load;
2026 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2027 Event::loop; 2329 Event::loop;
2028} 2330}
2029 2331
2030############################################################################# 2332#############################################################################
2031# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2032 2378
2033sub reload() { 2379sub reload() {
2034 # can/must only be called in main 2380 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2037 return; 2383 return;
2038 } 2384 }
2039 2385
2040 warn "reloading..."; 2386 warn "reloading...";
2041 2387
2042 my $guard = freeze_mainloop; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2043 cf::emergency_save; 2391 cf::emergency_save;
2044 2392
2045 eval { 2393 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2047 2395
2048 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2402 }
2052 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2053 # cancel all extension coros 2412 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2414 %EXT_CORO = ();
2056 2415
2057 # unload all extensions 2416 warn "removing commands";
2058 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2060 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2431 }
2062 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2063 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2440
2067 warn "removing <$k>"; 2441 warn "... unloading $k";
2068 delete $INC{$k}; 2442 delete $INC{$k};
2069 2443
2070 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2072 2446
2075 } 2449 }
2076 2450
2077 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2078 } 2452 }
2079 2453
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2457
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2093 2460
2094 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2462 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2097 2464
2098 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2099 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2100 require cf; 2468 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2470
2103 # load config and database again 2471 warn "loading config and database again";
2104 cf::cfg_load; 2472 cf::cfg_load;
2105 cf::db_load; 2473 cf::db_load;
2106 2474
2107 # load extensions
2108 warn "load extensions"; 2475 warn "loading extensions";
2109 cf::load_extensions; 2476 cf::load_extensions;
2110 2477
2111 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2114 }; 2489 };
2115 2490
2116 if ($@) { 2491 if ($@) {
2117 warn $@; 2492 warn $@;
2118 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2119 exit 1; 2494 exit 1;
2120 } 2495 }
2121 2496
2122 warn "reloaded successfully"; 2497 warn "reloaded";
2123}; 2498};
2124 2499
2125############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2501
2170register_command "reload" => sub { 2502register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2172 2504
2173 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2175 reload; 2516 reload;
2176 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2177 } 2520 }
2178}; 2521};
2179 2522
2180unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2181 2526
2182$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2184 prio => 0, 2530 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2187 cb => sub { 2533 cb => sub {
2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2188 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2191 2554
2192 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2557
2195 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2197 }, 2560 },
2198); 2561);
2199 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2200IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2201 2614 $AIO_POLL_WATCHER = Event->io (
2202Event->io ( 2615 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2617 poll => 'r',
2205 prio => 5, 2618 prio => 6,
2206 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2208); 2621 );
2622}
2209 2623
2210Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2211 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2212 after => 0, 2627 after => 1,
2213 interval => 10, 2628 interval => 10,
2214 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2215 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2216 write_runtime 2631 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2633 },
2220); 2634);
2221 2635
2222END { cf::emergency_save } 2636END { cf::emergency_save }
2223 2637

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