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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.267 by root, Sat May 19 00:08:11 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 206
146$Event::DIED = sub { 207$Event::DIED = sub {
147 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
148}; 209};
149 210
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
155 212
156=over 4 213=over 4
157 214
158=cut 215=item dumpval $ref
159 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
160use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 239
162=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
163 241
164Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
165 243
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
174 245
175Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
176 247
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 248=item cf::lock_wait $string
207 249
208Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
209 251
210=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
211 253
212Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
215returned. 257returned.
216 258
217Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
219 265
220=cut 266=cut
221 267
222our %LOCK; 268our %LOCK;
223 269
237 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
238 lock_wait $key; 284 lock_wait $key;
239 285
240 $LOCK{$key} = []; 286 $LOCK{$key} = [];
241 287
242 cf::guard { 288 Coro::guard {
243 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
245 } 291 }
246} 292}
247 293
248=item cf::async { BLOCK } 294sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 295 my ($key) = @_;
257 296
258 Coro::async { 297 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 298}
263 299
264sub freeze_mainloop { 300sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
266 302
267 my $guard = guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
268 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
269 $guard 307 $guard
270} 308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
271 319
272=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
273 321
274The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
284 332
285sub sync_job(&) { 333sub sync_job(&) {
286 my ($job) = @_; 334 my ($job) = @_;
287 335
288 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
289 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
291 341
292 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 343 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 344 my $freeze_guard = freeze_mainloop;
295 345
296 my $busy = 1; 346 my $busy = 1;
297 my @res; 347 my @res;
298 348
299 (Coro::async { 349 (async {
300 @res = eval { $job->() }; 350 @res = eval { $job->() };
301 warn $@ if $@; 351 warn $@ if $@;
302 undef $busy; 352 undef $busy;
303 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
304 354
305 while ($busy) { 355 while ($busy) {
306 Coro::cede_notself; 356 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
309 365
310 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
311 } else { 367 } else {
312 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
313 369
314 $job->() 370 $job->()
315 } 371 }
316} 372}
317 373
318=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
319 375
320Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 377extension calling this is being unloaded.
322 378
323=cut 379=cut
324 380
325sub coro(&) { 381sub async_ext(&) {
326 my $cb = shift; 382 my $cb = shift;
327 383
328 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
329 385
330 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
332 }); 388 });
333 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
334 390
335 $coro 391 $coro
336} 392}
337 393
338sub write_runtime { 394sub write_runtime {
339 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
340 405
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 407 or return;
343 408
409 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 414 and return;
347 415
416 # always fsync - this file is important
348 aio_fsync $fh 417 aio_fsync $fh
349 and return; 418 and return;
350 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
351 close $fh 423 close $fh
352 or return; 424 or return;
353 425
354 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
355 and return; 427 and return;
356 428
429 warn "runtime file written.\n";#d#
430
357 1 431 1
358} 432}
359 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
360=back 445=back
361 446
362=cut 447=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 448
484############################################################################# 449#############################################################################
485 450
486=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
487 452
613our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 579our @CB_MAP = ();
615 580
616my %attachment; 581my %attachment;
617 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
618sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
620 591
621 use sort 'stable'; 592 use sort 'stable';
622 593
656 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
657 628
658 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 633
663 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 635 my $pkg = shift @arg;
665 636
666 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
707 if (ref $_[0]) { 678 if (ref $_[0]) {
708 _object_attach @_; 679 _object_attach @_;
709 } else { 680 } else {
710 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
711 } 682 }
683 _recalc_want;
712}; 684};
713 685
714# all those should be optimised 686# all those should be optimised
715sub cf::attachable::detach { 687sub cf::attachable::detach {
716 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
720 reattach ($obj); 692 reattach ($obj);
721 } else { 693 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
723 } 695 }
696 _recalc_want;
724}; 697};
725 698
726sub cf::attachable::attached { 699sub cf::attachable::attached {
727 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
728 701
793# object support 766# object support
794 767
795sub reattach { 768sub reattach {
796 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 773
799 my $registry = $obj->registry; 774 my $registry = $obj->registry;
800 775
801 @$registry = (); 776 @$registry = ();
802 777
849 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
850 825
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 830 close $fh;
856 831
857 if (@$objs) { 832 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 838 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
865 } 840 }
866 } else { 841 } else {
867 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
934=cut 909=cut
935 910
936sub register_extcmd { 911sub register_extcmd {
937 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
938 913
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
943} 915}
944 916
945cf::player->attach ( 917cf::player->attach (
946 on_command => sub { 918 on_command => sub {
947 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
960 932
961 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
962 934
963 if (ref $msg) { 935 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 939 }
968 } 940 }
969 } else { 941 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 944
973 cf::override; 945 cf::override;
974 }, 946 },
975); 947);
976 948
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 949sub load_extension {
984 my ($path) = @_; 950 my ($path) = @_;
985 951
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 953 my $base = $1;
988 my $pkg = $1; 954 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
991 957
992 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
993 959
994 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 961 or die "$path: $!";
996 962
997 my $source = 963 my $source =
998 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 967 . "\n};\n1";
1002 968
1003 eval $source 969 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 971 : "extension disabled.\n";
1006 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 973 warn $@;
1008 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
1009 975 exit 1;
1010# no strict 'refs'; 976 }
1011# @{"$pkg\::ISA"} = ext::; 977 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 978 }
1026 979
1027 # remove commands 980 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 981}
1052 982
1053sub load_extensions { 983sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 985 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1060 } 990 }
1061} 991}
1062 992
1063############################################################################# 993#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 994
1101=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1102 996
1103Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1104 998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1105=head3 cf::player 1005=head3 cf::player
1106 1006
1107=over 4 1007=over 4
1108 1008
1109=item cf::player::exists $login 1009=item cf::player::find $login
1110 1010
1111Returns true when the given account exists. 1011Returns the given player object, loading it if necessary (might block).
1112 1012
1113=cut 1013=cut
1114 1014
1115sub cf::player::exists($) { 1015sub playerdir($) {
1116 cf::player::find $_[0] 1016 "$PLAYERDIR/"
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 1018}
1119 1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1121 1192
1122Sends an ext reply to the player. 1193Sends an ext reply to the player.
1123 1194
1124=cut 1195=cut
1125 1196
1126sub cf::player::ext_reply($$$%) { 1197sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1128 1199
1129 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1130 1201
1131 $self->send ("ext " . to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1132} 1244}
1133 1245
1134=back 1246=back
1135
1136 1247
1137=head3 cf::map 1248=head3 cf::map
1138 1249
1139=over 4 1250=over 4
1140 1251
1143package cf::map; 1254package cf::map;
1144 1255
1145use Fcntl; 1256use Fcntl;
1146use Coro::AIO; 1257use Coro::AIO;
1147 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1148our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1150 1265
1151sub generate_random_map { 1266sub generate_random_map {
1152 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1269 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1168} 1411}
1169 1412
1170# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1171# all maps in C++... 1414# all maps in C++...
1172sub change_all_map_light { 1415sub change_all_map_light {
1174 1417
1175 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1177} 1420}
1178 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1179sub try_load_header($) { 1430sub load_header_from($) {
1180 my ($path) = @_; 1431 my ($self, $path) = @_;
1181 1432
1182 utf8::encode $path; 1433 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1184 or return; 1438 or return;
1185 1439
1186 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1187 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1188 1486
1189 $map->load_header ($path) 1487 $self->default_region (cf::region::find_by_path $self->{path})
1190 or return; 1488 unless $self->default_region;
1191 1489
1192 $map->{load_path} = $path; 1490 1
1193
1194 $map
1195} 1491}
1196 1492
1197sub find; 1493sub find;
1198sub find { 1494sub find {
1199 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1200 1496
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1498
1206 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1207 1500
1208 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1210 1503 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1504 or return;
1228 1505
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1241 1507
1242 if ($map->should_reset) { 1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1514 $map->reset;
1244 undef $guard; 1515 undef $guard;
1245 $map = find $path 1516 return find $path;
1246 or return;
1247 } 1517 }
1248 1518
1249 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1250 } 1520 }
1251} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1252 1525
1253sub load { 1526sub load {
1254 my ($self) = @_; 1527 my ($self) = @_;
1255 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1256 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1258 1535
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1537
1261 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1262 1539
1263 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1264 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1546 or return;
1266 1547
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1269 1550
1270 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1552 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1554 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1275 } 1556 }
1276 } 1557 }
1277 1558
1559 Coro::cede;
1278 # now do the right thing for maps 1560 # now do the right thing for maps
1279 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1291 $self->activate; 1573 $self->activate;
1292 } 1574 }
1293 1575
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
1593 my ($map) = @_;
1594
1595 my @diag; # diagonal neighbours
1596
1597 for (0 .. 3) {
1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
1603
1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
1607
1608 for (@diag) {
1609 my $neigh = find @$_
1610 or next;
1611 $neigh->load;
1612 }
1295} 1613}
1296 1614
1297sub find_sync { 1615sub find_sync {
1298 my ($path, $origin) = @_; 1616 my ($path, $origin) = @_;
1299 1617
1300 cf::sync_job { cf::map::find $path, $origin } 1618 cf::sync_job { find $path, $origin }
1301} 1619}
1302 1620
1303sub do_load_sync { 1621sub do_load_sync {
1304 my ($map) = @_; 1622 my ($map) = @_;
1305 1623
1306 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1307} 1625}
1308 1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1655}
1656
1309sub save { 1657sub save {
1310 my ($self) = @_; 1658 my ($self) = @_;
1311 1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1312 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1313 1663
1314 return unless $self->dirty; 1664 return unless $self->dirty;
1315 1665
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1668
1319 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1320 1670
1321 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1322 1672
1323 local $self->{last_access} = $self->last_access;#d# 1673 local $self->{last_access} = $self->last_access;#d#
1324 1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1325 if ($uniq) { 1679 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1682 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1684 }
1331} 1685}
1332 1686
1333sub swap_out { 1687sub swap_out {
1334 my ($self) = @_; 1688 my ($self) = @_;
1335 1689
1336 # save first because save cedes 1690 # save first because save cedes
1337 $self->save; 1691 $self->save;
1692
1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1694
1339 return if $self->players; 1695 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1697 return if $self->{deny_save};
1342 1698
1346 1702
1347sub reset_at { 1703sub reset_at {
1348 my ($self) = @_; 1704 my ($self) = @_;
1349 1705
1350 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1353 1709
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1712
1361 my ($self) = @_; 1717 my ($self) = @_;
1362 1718
1363 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1364} 1720}
1365 1721
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1722sub reset {
1388 my ($self) = @_; 1723 my ($self) = @_;
1389 1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1390 return if $self->players; 1727 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1392 1729
1393 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1394 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1395 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1396 1745
1397 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1398 1747
1399 $self->unlink_save; 1748 $self->unlink_save;
1400 $self->destroy; 1749 $self->destroy;
1403my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1404 1753
1405sub nuke { 1754sub nuke {
1406 my ($self) = @_; 1755 my ($self) = @_;
1407 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1411 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1412} 1770}
1413 1771
1414sub customise_for { 1772=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1773
1417 if ($map->per_player) { 1774Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1775instantiated unique items. May block.
1419 }
1420 1776
1421 $map 1777=cut
1422}
1423 1778
1424sub emergency_save { 1779sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1426 1782
1427 warn "enter emergency map save\n"; 1783 my @paths;
1428 1784
1429 cf::sync_job { 1785 for (@$files) {
1430 warn "begin emergency map save\n"; 1786 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1432 }; 1791 }
1433 1792
1434 warn "end emergency map save\n"; 1793 \@paths
1435} 1794}
1436 1795
1437package cf; 1796package cf;
1438 1797
1439=back 1798=back
1440 1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
1805
1806=over 4
1807
1808=item $ob->inv_recursive
1809
1810Returns the inventory of the object _and_ their inventories, recursively.
1811
1812=cut
1813
1814sub inv_recursive_;
1815sub inv_recursive_ {
1816 map { $_, inv_recursive_ $_->inv } @_
1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1441 1826
1442=head3 cf::object::player 1827=head3 cf::object::player
1443 1828
1444=over 4 1829=over 4
1445 1830
1485 1870
1486=item $player_object->enter_link 1871=item $player_object->enter_link
1487 1872
1488Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1489 1874
1490The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1492 1877
1878Will never block.
1879
1493=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1494 1881
1495Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1885fails, to the emergency map position.
1499 1886
1500Might block. 1887Might block.
1501 1888
1502=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1503 1900
1504sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1505 my ($self) = @_; 1902 my ($self) = @_;
1506 1903
1507 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1508 1905
1509 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1907
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1909 if $self->map;
1513 1910
1514 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1912}
1516 1913
1517sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1519 1916
1537 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1540 1937
1541 $map->load; 1938 $map->load;
1939 $map->load_diag;
1542 1940
1941 return unless $self->contr->active;
1543 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1545} 1946}
1546 1947
1547cf::player->attach ( 1948cf::player->attach (
1548 on_logout => sub { 1949 on_logout => sub {
1560 1961
1561 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1963 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1565 cf::async { 1966 (async {
1967 $pl->ob->reply (undef,
1968 "There was an internal problem at your last logout, "
1969 . "the server will try to bring you to your intended destination in a second.",
1970 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1971 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1972 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1570 }; 1975 })->prio (2);
1571 } 1976 }
1572 }, 1977 },
1573); 1978);
1574 1979
1575=item $player_object->goto_map ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y)
1576 1981
1577=cut 1982=cut
1578 1983
1579sub cf::object::player::goto_map { 1984sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1985 my ($self, $path, $x, $y) = @_;
1581 1986
1582 $self->enter_link; 1987 $self->enter_link;
1583 1988
1584 (cf::async { 1989 (async {
1585 $path = new cf::path $path; 1990 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1991 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1992 $map = $map->customise_for ($self) if $map;
1589 1993 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1994 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1995 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1996
1595 $self->leave_link ($map, $x, $y); 1997 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1998 })->prio (1);
1597} 1999}
1598 2000
1602 2004
1603sub parse_random_map_params { 2005sub parse_random_map_params {
1604 my ($spec) = @_; 2006 my ($spec) = @_;
1605 2007
1606 my $rmp = { # defaults 2008 my $rmp = { # defaults
1607 xsize => 10, 2009 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2010 ysize => (cf::rndm 15, 40),
2011 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2012 #layout => string,
1609 }; 2013 };
1610 2014
1611 for (split /\n/, $spec) { 2015 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2016 my ($k, $v) = split /\s+/, $_, 2;
1613 2017
1617 $rmp 2021 $rmp
1618} 2022}
1619 2023
1620sub prepare_random_map { 2024sub prepare_random_map {
1621 my ($exit) = @_; 2025 my ($exit) = @_;
2026
2027 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 2028
1623 # all this does is basically replace the /! path by 2029 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 2030 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 2031 # that depends on the exit object
1626 2032
1627 my $rmp = parse_random_map_params $exit->msg; 2033 my $rmp = parse_random_map_params $exit->msg;
1628 2034
1629 if ($exit->map) { 2035 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2036 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2037 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2038 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2039 $rmp->{origin_y} = $exit->y;
1634 } 2040 }
1635 2041
1636 $rmp->{random_seed} ||= $exit->random_seed; 2042 $rmp->{random_seed} ||= $exit->random_seed;
1637 2043
1638 my $data = cf::to_json $rmp; 2044 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 2045 my $md5 = Digest::MD5::md5_hex $data;
2046 my $meta = "$RANDOMDIR/$md5.meta";
1640 2047
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2048 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2049 aio_write $fh, 0, (length $data), $data, 0;
2050 undef $fh;
2051 aio_rename "$meta~", $meta;
1643 2052
1644 $exit->slaying ("?random/$md5"); 2053 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2054 $exit->msg (undef);
1646 } 2055 }
1647} 2056}
1649sub cf::object::player::enter_exit { 2058sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2059 my ($self, $exit) = @_;
1651 2060
1652 return unless $self->type == cf::PLAYER; 2061 return unless $self->type == cf::PLAYER;
1653 2062
2063 if ($exit->slaying eq "/!") {
2064 #TODO: this should de-fi-ni-te-ly not be a sync-job
2065 # the problem is that $exit might not survive long enough
2066 # so it needs to be done right now, right here
2067 cf::sync_job { prepare_random_map $exit };
2068 }
2069
2070 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2071 my $hp = $exit->stats->hp;
2072 my $sp = $exit->stats->sp;
2073
1654 $self->enter_link; 2074 $self->enter_link;
1655 2075
1656 (cf::async { 2076 (async {
1657 $self->deactivate_recursive; # just to be sure 2077 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 2078 unless (eval {
1659 prepare_random_map $exit 2079 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 2080
1665 1; 2081 1;
1666 }) { 2082 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2083 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 2084 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2085 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2086 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2087
1672 warn "ERROR in enter_exit: $@"; 2088 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2089 $self->leave_link;
1674 } 2090 }
1675 })->prio (1); 2091 })->prio (1);
1688 2104
1689sub cf::client::send_drawinfo { 2105sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2106 my ($self, $text, $flags) = @_;
1691 2107
1692 utf8::encode $text; 2108 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2109 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2110}
1695 2111
2112=item $client->ext_event ($type, %msg)
2113
2114Sends an exti event to the client.
2115
2116=cut
2117
2118sub cf::client::ext_event($$%) {
2119 my ($self, $type, %msg) = @_;
2120
2121 $msg{msgtype} = "event_$type";
2122 $self->send_packet ("ext " . cf::to_json \%msg);
2123}
1696 2124
1697=item $success = $client->query ($flags, "text", \&cb) 2125=item $success = $client->query ($flags, "text", \&cb)
1698 2126
1699Queues a query to the client, calling the given callback with 2127Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2128the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2157 # get handled first
1730 my $queue = delete $ns->{query_queue} 2158 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2159 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2160
1733 (shift @$queue)->[1]->($msg); 2161 (shift @$queue)->[1]->($msg);
2162 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2163
1735 push @{ $ns->{query_queue} }, @$queue; 2164 push @{ $ns->{query_queue} }, @$queue;
1736 2165
1737 if (@{ $ns->{query_queue} } == @$queue) { 2166 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2167 if (@$queue) {
1742 } 2171 }
1743 } 2172 }
1744 }, 2173 },
1745); 2174);
1746 2175
1747=item $client->coro (\&cb) 2176=item $client->async (\&cb)
1748 2177
1749Create a new coroutine, running the specified callback. The coroutine will 2178Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2179be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2180or loss of connection).
1752 2181
1753=cut 2182=cut
1754 2183
1755sub cf::client::coro { 2184sub cf::client::async {
1756 my ($self, $cb) = @_; 2185 my ($self, $cb) = @_;
1757 2186
1758 my $coro = &cf::async ($cb); 2187 my $coro = &Coro::async ($cb);
1759 2188
1760 $coro->on_destroy (sub { 2189 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2190 delete $self->{_coro}{$coro+0};
1762 }); 2191 });
1763 2192
1796 2225
1797# here we export the classes and methods available to script code 2226# here we export the classes and methods available to script code
1798 2227
1799=pod 2228=pod
1800 2229
1801The following fucntions and emthods are available within a safe environment: 2230The following functions and methods are available within a safe environment:
1802 2231
1803 cf::object contr pay_amount pay_player map 2232 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2233 cf::object::player player
1805 cf::player peaceful 2234 cf::player peaceful
1806 cf::map trigger 2235 cf::map trigger
1891############################################################################# 2320#############################################################################
1892 2321
1893=head2 EXTENSION DATABASE SUPPORT 2322=head2 EXTENSION DATABASE SUPPORT
1894 2323
1895Crossfire maintains a very simple database for extension use. It can 2324Crossfire maintains a very simple database for extension use. It can
1896currently store anything that can be serialised using Storable, which 2325currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1897excludes objects. 2326convert to/from binary).
1898 2327
1899The parameter C<$family> should best start with the name of the extension 2328The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2329using it, it should be unique.
1901 2330
1902=over 4 2331=over 4
1903 2332
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2333=item $value = cf::db_get $family => $key
1911 2334
1912Returns a single value from the database 2335Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2336
1919=item cf::db_put $family => $key => $value 2337=item cf::db_put $family => $key => $value
1920 2338
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2339Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2340
1932=cut 2341=cut
1933 2342
1934our $DB; 2343our $DB;
1935 2344
1936{ 2345sub db_init {
1937 my $path = cf::localdir . "/database.pst"; 2346 unless ($DB) {
2347 $DB = BDB::db_create $DB_ENV;
1938 2348
1939 sub db_load() { 2349 cf::sync_job {
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2350 eval {
1941 } 2351 $DB->set_flags (BDB::CHKSUM);
1942 2352
1943 my $pid; 2353 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1944 2354 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1945 sub db_save() { 2355 cf::cleanup "db_open(db): $!" if $!;
1946 waitpid $pid, 0 if $pid; 2356 };
1947 if (0 == ($pid = fork)) { 2357 cf::cleanup "db_open(db): $@" if $@;
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2358 };
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 2359 }
2360}
1965 2361
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) { 2362sub db_get($$) {
1972 @_ >= 2 2363 my $key = "$_[0]/$_[1]";
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 2364
2365 cf::sync_job {
2366 BDB::db_get $DB, undef, $key, my $data;
2367
2368 $! ? ()
2369 : $data
2370 }
2371}
2372
1977 sub db_put($$;$) { 2373sub db_put($$$) {
1978 if (@_ >= 3) { 2374 BDB::dbreq_pri 4;
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 2375 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1980 } else { 2376}
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 2377
1986 cf::global->attach ( 2378=item cf::cache $id => [$paths...], $processversion => $process
1987 prio => 10000, 2379
1988 on_cleanup => sub { 2380Generic caching function that returns the value of the resource $id,
1989 db_sync; 2381caching and regenerating as required.
2382
2383This function can block.
2384
2385=cut
2386
2387sub cache {
2388 my ($id, $src, $processversion, $process) = @_;
2389
2390 my $meta =
2391 join "\x00",
2392 $processversion,
2393 map {
2394 aio_stat $_
2395 and Carp::croak "$_: $!";
2396
2397 ($_, (stat _)[7,9])
2398 } @$src;
2399
2400 my $dbmeta = db_get cache => "$id/meta";
2401 if ($dbmeta ne $meta) {
2402 # changed, we may need to process
2403
2404 my @data;
2405 my $md5;
2406
2407 for (0 .. $#$src) {
2408 0 <= aio_load $src->[$_], $data[$_]
2409 or Carp::croak "$src->[$_]: $!";
1990 }, 2410 }
1991 ); 2411
2412 # if processing is expensive, check
2413 # checksum first
2414 if (1) {
2415 $md5 =
2416 join "\x00",
2417 $processversion,
2418 map {
2419 Coro::cede;
2420 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2421 } 0.. $#$src;
2422
2423
2424 my $dbmd5 = db_get cache => "$id/md5";
2425 if ($dbmd5 eq $md5) {
2426 db_put cache => "$id/meta", $meta;
2427
2428 return db_get cache => "$id/data";
2429 }
2430 }
2431
2432 my $t1 = Time::HiRes::time;
2433 my $data = $process->(\@data);
2434 my $t2 = Time::HiRes::time;
2435
2436 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2437
2438 db_put cache => "$id/data", $data;
2439 db_put cache => "$id/md5" , $md5;
2440 db_put cache => "$id/meta", $meta;
2441
2442 return $data;
2443 }
2444
2445 db_get cache => "$id/data"
1992} 2446}
2447
2448=item fork_call { }, $args
2449
2450Executes the given code block with the given arguments in a seperate
2451process, returning the results. Everything must be serialisable with
2452Coro::Storable. May, of course, block. Note that the executed sub may
2453never block itself or use any form of Event handling.
2454
2455=cut
2456
2457sub fork_call(&@) {
2458 my ($cb, @args) = @_;
2459
2460# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2461# or die "socketpair: $!";
2462 pipe my $fh1, my $fh2
2463 or die "pipe: $!";
2464
2465 if (my $pid = fork) {
2466 close $fh2;
2467
2468 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2469 $res = Coro::Storable::thaw $res;
2470
2471 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2472
2473 die $$res unless "ARRAY" eq ref $res;
2474
2475 return wantarray ? @$res : $res->[-1];
2476 } else {
2477 reset_signals;
2478 local $SIG{__WARN__};
2479 local $SIG{__DIE__};
2480 eval {
2481 close $fh1;
2482
2483 my @res = eval { $cb->(@args) };
2484 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2485 };
2486
2487 warn $@ if $@;
2488 _exit 0;
2489 }
2490}
2491
2492
1993 2493
1994############################################################################# 2494#############################################################################
1995# the server's main() 2495# the server's init and main functions
2496
2497sub load_facedata($) {
2498 my ($path) = @_;
2499
2500 warn "loading facedata from $path\n";
2501
2502 my $facedata;
2503 0 < aio_load $path, $facedata
2504 or die "$path: $!";
2505
2506 $facedata = Coro::Storable::thaw $facedata;
2507
2508 $facedata->{version} == 2
2509 or cf::cleanup "$path: version mismatch, cannot proceed.";
2510
2511 {
2512 my $faces = $facedata->{faceinfo};
2513
2514 while (my ($face, $info) = each %$faces) {
2515 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2516 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2517 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2518 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2519 Coro::cede;
2520 }
2521
2522 while (my ($face, $info) = each %$faces) {
2523 next unless $info->{smooth};
2524 my $idx = cf::face::find $face
2525 or next;
2526 if (my $smooth = cf::face::find $info->{smooth}) {
2527 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2528 } else {
2529 warn "smooth face '$info->{smooth}' not found for face '$face'";
2530 }
2531 Coro::cede;
2532 }
2533 }
2534
2535 {
2536 my $anims = $facedata->{animinfo};
2537
2538 while (my ($anim, $info) = each %$anims) {
2539 cf::anim::set $anim, $info->{frames}, $info->{facings};
2540 Coro::cede;
2541 }
2542
2543 cf::anim::invalidate_all; # d'oh
2544 }
2545
2546 1
2547}
2548
2549sub reload_regions {
2550 load_resource_file "$MAPDIR/regions"
2551 or die "unable to load regions file\n";
2552}
2553
2554sub reload_facedata {
2555 load_facedata "$DATADIR/facedata"
2556 or die "unable to load facedata\n";
2557}
2558
2559sub reload_archetypes {
2560 load_resource_file "$DATADIR/archetypes"
2561 or die "unable to load archetypes\n";
2562}
2563
2564sub reload_treasures {
2565 load_resource_file "$DATADIR/treasures"
2566 or die "unable to load treasurelists\n";
2567}
2568
2569sub reload_resources {
2570 warn "reloading resource files...\n";
2571
2572 reload_regions;
2573 reload_facedata;
2574 reload_archetypes;
2575 reload_treasures;
2576
2577 warn "finished reloading resource files\n";
2578}
2579
2580sub init {
2581 reload_resources;
2582}
1996 2583
1997sub cfg_load { 2584sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2585 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 2586 or return;
2000 2587
2001 local $/; 2588 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2589 *CFG = YAML::Syck::Load <$fh>;
2003 2590
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2591 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2592
2593 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2594 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2595
2006 if (exists $CFG{mlockall}) { 2596 if (exists $CFG{mlockall}) {
2007 eval { 2597 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2598 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2599 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2600 };
2011 warn $@ if $@; 2601 warn $@ if $@;
2012 } 2602 }
2013} 2603}
2014 2604
2015sub main { 2605sub main {
2016 # we must not ever block the main coroutine 2606 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2607 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2608 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2609 (async {
2020 Event::one_event; 2610 Event::one_event;
2021 })->(); 2611 })->prio (Coro::PRIO_MAX);
2022 }; 2612 };
2023 2613
2024 cfg_load; 2614 cfg_load;
2025 db_load; 2615 db_init;
2026 load_extensions; 2616 load_extensions;
2617
2618 $TICK_WATCHER->start;
2027 Event::loop; 2619 Event::loop;
2028} 2620}
2029 2621
2030############################################################################# 2622#############################################################################
2031# initialisation 2623# initialisation and cleanup
2032 2624
2625# install some emergency cleanup handlers
2626BEGIN {
2627 for my $signal (qw(INT HUP TERM)) {
2628 Event->signal (
2629 reentrant => 0,
2630 data => WF_AUTOCANCEL,
2631 signal => $signal,
2632 prio => 0,
2633 cb => sub {
2634 cf::cleanup "SIG$signal";
2635 },
2636 );
2637 }
2638}
2639
2640sub emergency_save() {
2641 my $freeze_guard = cf::freeze_mainloop;
2642
2643 warn "enter emergency perl save\n";
2644
2645 cf::sync_job {
2646 # use a peculiar iteration method to avoid tripping on perl
2647 # refcount bugs in for. also avoids problems with players
2648 # and maps saved/destroyed asynchronously.
2649 warn "begin emergency player save\n";
2650 for my $login (keys %cf::PLAYER) {
2651 my $pl = $cf::PLAYER{$login} or next;
2652 $pl->valid or next;
2653 $pl->save;
2654 }
2655 warn "end emergency player save\n";
2656
2657 warn "begin emergency map save\n";
2658 for my $path (keys %cf::MAP) {
2659 my $map = $cf::MAP{$path} or next;
2660 $map->valid or next;
2661 $map->save;
2662 }
2663 warn "end emergency map save\n";
2664
2665 warn "begin emergency database checkpoint\n";
2666 BDB::db_env_txn_checkpoint $DB_ENV;
2667 warn "end emergency database checkpoint\n";
2668 };
2669
2670 warn "leave emergency perl save\n";
2671}
2672
2673sub post_cleanup {
2674 my ($make_core) = @_;
2675
2676 warn Carp::longmess "post_cleanup backtrace"
2677 if $make_core;
2678}
2679
2033sub reload() { 2680sub do_reload_perl() {
2034 # can/must only be called in main 2681 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2682 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2683 warn "can only reload from main coroutine";
2037 return; 2684 return;
2038 } 2685 }
2039 2686
2040 warn "reloading..."; 2687 warn "reloading...";
2041 2688
2042 my $guard = freeze_mainloop; 2689 warn "entering sync_job";
2690
2691 cf::sync_job {
2692 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2693 cf::emergency_save;
2694 cf::write_runtime; # external watchdog should not bark
2044 2695
2045 eval { 2696 warn "syncing database to disk";
2697 BDB::db_env_txn_checkpoint $DB_ENV;
2698
2046 # if anything goes wrong in here, we should simply crash as we already saved 2699 # if anything goes wrong in here, we should simply crash as we already saved
2047 2700
2048 # cancel all watchers 2701 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2702 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2703 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2704 }
2052 2705
2706 warn "flushing outstanding aio requests";
2707 for (;;) {
2708 BDB::flush;
2709 IO::AIO::flush;
2710 Coro::cede;
2711 last unless IO::AIO::nreqs || BDB::nreqs;
2712 warn "iterate...";
2713 }
2714
2715 ++$RELOAD;
2716
2053 # cancel all extension coros 2717 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2718 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2719 %EXT_CORO = ();
2056 2720
2057 # unload all extensions 2721 warn "removing commands";
2058 for (@exts) { 2722 %COMMAND = ();
2723
2724 warn "removing ext commands";
2725 %EXTCMD = ();
2726
2727 warn "unloading/nuking all extensions";
2728 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2729 warn "... unloading $pkg";
2060 unload_extension $_; 2730
2731 if (my $cb = $pkg->can ("unload")) {
2732 eval {
2733 $cb->($pkg);
2734 1
2735 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2736 }
2062 2737
2738 warn "... nuking $pkg";
2739 Symbol::delete_package $pkg;
2740 }
2741
2063 # unload all modules loaded from $LIBDIR 2742 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2743 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2745
2067 warn "removing <$k>"; 2746 warn "... unloading $k";
2068 delete $INC{$k}; 2747 delete $INC{$k};
2069 2748
2070 $k =~ s/\.pm$//; 2749 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2750 $k =~ s/\//::/g;
2072 2751
2075 } 2754 }
2076 2755
2077 Symbol::delete_package $k; 2756 Symbol::delete_package $k;
2078 } 2757 }
2079 2758
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2759 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2760 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2762
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2763 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2764 delete $INC{"cf.pm"};
2765 delete $INC{"cf/pod.pm"};
2093 2766
2094 # don't, removes xs symbols, too, 2767 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2768 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2769 #Symbol::delete_package __PACKAGE__;
2097 2770
2098 # reload cf.pm 2771 warn "unload completed, starting to reload now";
2772
2099 warn "reloading cf.pm"; 2773 warn "reloading cf.pm";
2100 require cf; 2774 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2775 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2776
2103 # load config and database again 2777 warn "loading config and database again";
2104 cf::cfg_load; 2778 cf::cfg_load;
2105 cf::db_load;
2106 2779
2107 # load extensions
2108 warn "load extensions"; 2780 warn "loading extensions";
2109 cf::load_extensions; 2781 cf::load_extensions;
2110 2782
2111 # reattach attachments to objects 2783 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2784 _global_reattach; # objects, sockets
2113 _global_reattach; 2785 warn "reattaching attachments to maps";
2114 }; 2786 reattach $_ for values %MAP;
2787 warn "reattaching attachments to players";
2788 reattach $_ for values %PLAYER;
2115 2789
2116 if ($@) { 2790 warn "leaving sync_job";
2791
2792 1
2793 } or do {
2117 warn $@; 2794 warn $@;
2118 warn "error while reloading, exiting."; 2795 warn "error while reloading, exiting.";
2119 exit 1; 2796 exit 1;
2120 } 2797 };
2121 2798
2122 warn "reloaded successfully"; 2799 warn "reloaded";
2123}; 2800};
2124 2801
2125############################################################################# 2802our $RELOAD_WATCHER; # used only during reload
2126 2803
2127unless ($LINK_MAP) { 2804sub reload_perl() {
2128 $LINK_MAP = cf::map::new; 2805 # doing reload synchronously and two reloads happen back-to-back,
2806 # coro crashes during coro_state_free->destroy here.
2129 2807
2130 $LINK_MAP->width (41); 2808 $RELOAD_WATCHER ||= Event->timer (
2131 $LINK_MAP->height (41); 2809 reentrant => 0,
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2, 2810 after => 0,
2811 data => WF_AUTOCANCEL,
2140 cb => sub { 2812 cb => sub {
2141 $_[0]->w->cancel; 2813 do_reload_perl;
2142 2814 undef $RELOAD_WATCHER;
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 }); 2815 },
2161 2816 );
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 2817}
2167
2168register "<global>", __PACKAGE__;
2169 2818
2170register_command "reload" => sub { 2819register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2820 my ($who, $arg) = @_;
2172 2821
2173 if ($who->flag (FLAG_WIZ)) { 2822 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 2823 $who->message ("reloading server.");
2824 async { reload_perl };
2177 } 2825 }
2178}; 2826};
2179 2827
2180unshift @INC, $LIBDIR; 2828unshift @INC, $LIBDIR;
2829
2830my $bug_warning = 0;
2831
2832our @WAIT_FOR_TICK;
2833our @WAIT_FOR_TICK_BEGIN;
2834
2835sub wait_for_tick {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK, $signal;
2841 $signal->wait;
2842}
2843
2844sub wait_for_tick_begin {
2845 return unless $TICK_WATCHER->is_active;
2846 return if $Coro::current == $Coro::main;
2847
2848 my $signal = new Coro::Signal;
2849 push @WAIT_FOR_TICK_BEGIN, $signal;
2850 $signal->wait;
2851}
2181 2852
2182$TICK_WATCHER = Event->timer ( 2853$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2854 reentrant => 0,
2855 parked => 1,
2184 prio => 0, 2856 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2857 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2858 data => WF_AUTOCANCEL,
2187 cb => sub { 2859 cb => sub {
2860 if ($Coro::current != $Coro::main) {
2861 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2862 unless ++$bug_warning > 10;
2863 return;
2864 }
2865
2866 $NOW = $tick_start = Event::time;
2867
2188 cf::server_tick; # one server iteration 2868 cf::server_tick; # one server iteration
2869
2189 $RUNTIME += $TICK; 2870 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2871 $NEXT_TICK += $TICK;
2191 2872
2873 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2874 $NEXT_RUNTIME_WRITE = $NOW + 10;
2875 Coro::async_pool {
2876 write_runtime
2877 or warn "ERROR: unable to write runtime file: $!";
2878 };
2879 }
2880
2881# my $AFTER = Event::time;
2882# warn $AFTER - $NOW;#d#
2883
2884 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2885 $sig->send;
2886 }
2887 while (my $sig = shift @WAIT_FOR_TICK) {
2888 $sig->send;
2889 }
2890
2891 $NOW = Event::time;
2892
2192 # if we are delayed by four ticks or more, skip them all 2893 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2894 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2194 2895
2195 $TICK_WATCHER->at ($NEXT_TICK); 2896 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2897 $TICK_WATCHER->start;
2898
2899 $LOAD = ($NOW - $tick_start) / $TICK;
2900 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2901
2902 _post_tick;
2903
2904
2197 }, 2905 },
2198); 2906);
2199 2907
2908{
2200IO::AIO::max_poll_time $TICK * 0.2; 2909 BDB::max_poll_time $TICK * 0.1;
2201 2910 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2911 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2912 fd => BDB::poll_fileno,
2204 poll => 'r', 2913 poll => 'r',
2205 prio => 5, 2914 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2915 data => WF_AUTOCANCEL,
2212 after => 0, 2916 cb => \&BDB::poll_cb,
2213 interval => 10, 2917 );
2214 cb => sub { 2918 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2919
2216 write_runtime 2920 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2921 my $status;
2922 my $current = $Coro::current;
2923 (
2924 sub {
2925 $status = $!;
2926 $current->ready; undef $current;
2927 },
2928 sub {
2929 Coro::schedule while defined $current;
2930 $! = $status;
2931 },
2932 )
2933 };
2934
2935 unless ($DB_ENV) {
2936 $DB_ENV = BDB::db_env_create;
2937
2938 cf::sync_job {
2939 eval {
2940 BDB::db_env_open
2941 $DB_ENV,
2942 $BDBDIR,
2943 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2944 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2945 0666;
2946
2947 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2948
2949 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2950 $DB_ENV->set_lk_detect;
2951 };
2952
2953 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2954 };
2219 }, 2955 }
2220); 2956}
2957
2958{
2959 IO::AIO::min_parallel 8;
2960
2961 undef $Coro::AIO::WATCHER;
2962 IO::AIO::max_poll_time $TICK * 0.1;
2963 $AIO_POLL_WATCHER = Event->io (
2964 reentrant => 0,
2965 data => WF_AUTOCANCEL,
2966 fd => IO::AIO::poll_fileno,
2967 poll => 'r',
2968 prio => 6,
2969 cb => \&IO::AIO::poll_cb,
2970 );
2971}
2972
2973my $_log_backtrace;
2974
2975sub _log_backtrace {
2976 my ($msg, @addr) = @_;
2977
2978 $msg =~ s/\n//;
2979
2980 # limit the # of concurrent backtraces
2981 if ($_log_backtrace < 2) {
2982 ++$_log_backtrace;
2983 async {
2984 my @bt = fork_call {
2985 @addr = map { sprintf "%x", $_ } @addr;
2986 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2987 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2988 or die "addr2line: $!";
2989
2990 my @funcs;
2991 my @res = <$fh>;
2992 chomp for @res;
2993 while (@res) {
2994 my ($func, $line) = splice @res, 0, 2, ();
2995 push @funcs, "[$func] $line";
2996 }
2997
2998 @funcs
2999 };
3000
3001 LOG llevInfo, "[ABT] $msg\n";
3002 LOG llevInfo, "[ABT] $_\n" for @bt;
3003 --$_log_backtrace;
3004 };
3005 } else {
3006 LOG llevInfo, "[ABT] $msg\n";
3007 LOG llevInfo, "[ABT] [suppressed]\n";
3008 }
3009}
3010
3011# load additional modules
3012use cf::pod;
2221 3013
2222END { cf::emergency_save } 3014END { cf::emergency_save }
2223 3015
22241 30161
2225 3017

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