ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.286 by root, Sun Jun 24 04:27:20 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg; 212#############################################################################
151my @exts;
152my @hook;
153 213
154=head2 UTILITY FUNCTIONS 214=head2 UTILITY FUNCTIONS
155 215
156=over 4 216=over 4
157 217
158=cut 218=item dumpval $ref
159 219
220=cut
221
222sub dumpval {
223 eval {
224 local $SIG{__DIE__};
225 my $d;
226 if (1) {
227 $d = new Data::Dumper([$_[0]], ["*var"]);
228 $d->Terse(1);
229 $d->Indent(2);
230 $d->Quotekeys(0);
231 $d->Useqq(1);
232 #$d->Bless(...);
233 $d->Seen($_[1]) if @_ > 1;
234 $d = $d->Dump();
235 }
236 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
237 $d
238 } || "[unable to dump $_[0]: '$@']";
239}
240
160use JSON::Syck (); # TODO# replace by JSON::PC once working 241use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 242
162=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
163 244
164Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
165 246
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
174 248
175Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
176 250
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 251=item cf::lock_wait $string
207 252
208Wait until the given lock is available. See cf::lock_acquire. 253Wait until the given lock is available. See cf::lock_acquire.
209 254
210=item my $lock = cf::lock_acquire $string 255=item my $lock = cf::lock_acquire $string
211 256
212Wait until the given lock is available and then acquires it and returns 257Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 258a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 259for example when the coroutine gets canceled), the lock is automatically
215returned. 260returned.
216 261
217Lock names should begin with a unique identifier (for example, cf::map::find 262Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 263uses map_find and cf::map::load uses map_load).
264
265=item $locked = cf::lock_active $string
266
267Return true if the lock is currently active, i.e. somebody has locked it.
219 268
220=cut 269=cut
221 270
222our %LOCK; 271our %LOCK;
223 272
237 # wait, to be sure we are not locked 286 # wait, to be sure we are not locked
238 lock_wait $key; 287 lock_wait $key;
239 288
240 $LOCK{$key} = []; 289 $LOCK{$key} = [];
241 290
242 cf::guard { 291 Coro::guard {
243 # wake up all waiters, to be on the safe side 292 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 293 $_->ready for @{ delete $LOCK{$key} };
245 } 294 }
246} 295}
247 296
248=item cf::async { BLOCK } 297sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 298 my ($key) = @_;
257 299
258 Coro::async { 300 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 301}
263 302
264sub freeze_mainloop { 303sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 304 return unless $TICK_WATCHER->is_active;
266 305
267 my $guard = guard { $TICK_WATCHER->start }; 306 my $guard = Coro::guard {
307 $TICK_WATCHER->start;
308 };
268 $TICK_WATCHER->stop; 309 $TICK_WATCHER->stop;
269 $guard 310 $guard
270} 311}
271 312
313=item cf::async { BLOCK }
314
315Currently the same as Coro::async_pool, meaning you cannot use
316C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
317thing you are allowed to do is call C<prio> on it.
318
319=cut
320
321BEGIN { *async = \&Coro::async_pool }
322
272=item cf::sync_job { BLOCK } 323=item cf::sync_job { BLOCK }
273 324
274The design of crossfire+ requires that the main coro ($Coro::main) is 325The design of Crossfire TRT requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 326is always able to handle events or runnable, as Crossfire TRT is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 327partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
328acceptable.
277 329
278If it must be done, put the blocking parts into C<sync_job>. This will run 330If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 331the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 332server will be frozen during this time, so the block should either finish
281fast or be very important. 333fast or be very important.
284 336
285sub sync_job(&) { 337sub sync_job(&) {
286 my ($job) = @_; 338 my ($job) = @_;
287 339
288 if ($Coro::current == $Coro::main) { 340 if ($Coro::current == $Coro::main) {
341 my $time = Event::time;
342
289 # this is the main coro, too bad, we have to block 343 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 344 # till the operation succeeds, freezing the server :/
291 345
292 # TODO: use suspend/resume instead 346 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 347 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 348 my $freeze_guard = freeze_mainloop;
295 349
296 my $busy = 1; 350 my $busy = 1;
297 my @res; 351 my @res;
298 352
299 (Coro::async { 353 (async {
300 @res = eval { $job->() }; 354 @res = eval { $job->() };
301 warn $@ if $@; 355 warn $@ if $@;
302 undef $busy; 356 undef $busy;
303 })->prio (Coro::PRIO_MAX); 357 })->prio (Coro::PRIO_MAX);
304 358
305 while ($busy) { 359 while ($busy) {
306 Coro::cede_notself; 360 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 361 }
362
363 $time = Event::time - $time;
364
365 LOG llevError | logBacktrace, Carp::longmess "long sync job"
366 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
367
368 $tick_start += $time; # do not account sync jobs to server load
309 369
310 wantarray ? @res : $res[0] 370 wantarray ? @res : $res[0]
311 } else { 371 } else {
312 # we are in another coroutine, how wonderful, everything just works 372 # we are in another coroutine, how wonderful, everything just works
313 373
314 $job->() 374 $job->()
315 } 375 }
316} 376}
317 377
318=item $coro = cf::coro { BLOCK } 378=item $coro = cf::async_ext { BLOCK }
319 379
320Creates and returns a new coro. This coro is automcatially being canceled 380Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 381extension calling this is being unloaded.
322 382
323=cut 383=cut
324 384
325sub coro(&) { 385sub async_ext(&) {
326 my $cb = shift; 386 my $cb = shift;
327 387
328 my $coro = &cf::async ($cb); 388 my $coro = &Coro::async ($cb);
329 389
330 $coro->on_destroy (sub { 390 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 391 delete $EXT_CORO{$coro+0};
332 }); 392 });
333 $EXT_CORO{$coro+0} = $coro; 393 $EXT_CORO{$coro+0} = $coro;
334 394
335 $coro 395 $coro
336} 396}
337 397
338sub write_runtime { 398=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 399
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 400Executes the given code block with the given arguments in a seperate
342 or return; 401process, returning the results. Everything must be serialisable with
402Coro::Storable. May, of course, block. Note that the executed sub may
403never block itself or use any form of Event handling.
343 404
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 405=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 406
348 aio_fsync $fh 407sub fork_call(&@) {
349 and return; 408 my ($cb, @args) = @_;
350 409
410# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
411# or die "socketpair: $!";
412 pipe my $fh1, my $fh2
413 or die "pipe: $!";
414
415 if (my $pid = fork) {
351 close $fh 416 close $fh2;
352 or return;
353 417
354 aio_rename "$runtime~", $runtime 418 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
355 and return; 419 $res = Coro::Storable::thaw $res;
356 420
421 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
422
423 die $$res unless "ARRAY" eq ref $res;
424
425 return wantarray ? @$res : $res->[-1];
426 } else {
427 reset_signals;
428 local $SIG{__WARN__};
429 local $SIG{__DIE__};
430 eval {
431 close $fh1;
432
433 my @res = eval { $cb->(@args) };
434 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
435 };
436
437 warn $@ if $@;
438 _exit 0;
357 1 439 }
440}
441
442=item $value = cf::db_get $family => $key
443
444Returns a single value from the environment database.
445
446=item cf::db_put $family => $key => $value
447
448Stores the given C<$value> in the family. It can currently store binary
449data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
450
451=cut
452
453our $DB;
454
455sub db_init {
456 unless ($DB) {
457 $DB = BDB::db_create $DB_ENV;
458
459 cf::sync_job {
460 eval {
461 $DB->set_flags (BDB::CHKSUM);
462
463 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
464 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
465 cf::cleanup "db_open(db): $!" if $!;
466 };
467 cf::cleanup "db_open(db): $@" if $@;
468 };
469 }
470}
471
472sub db_get($$) {
473 my $key = "$_[0]/$_[1]";
474
475 cf::sync_job {
476 BDB::db_get $DB, undef, $key, my $data;
477
478 $! ? ()
479 : $data
480 }
481}
482
483sub db_put($$$) {
484 BDB::dbreq_pri 4;
485 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
486}
487
488=item cf::cache $id => [$paths...], $processversion => $process
489
490Generic caching function that returns the value of the resource $id,
491caching and regenerating as required.
492
493This function can block.
494
495=cut
496
497sub cache {
498 my ($id, $src, $processversion, $process) = @_;
499
500 my $meta =
501 join "\x00",
502 $processversion,
503 map {
504 aio_stat $_
505 and Carp::croak "$_: $!";
506
507 ($_, (stat _)[7,9])
508 } @$src;
509
510 my $dbmeta = db_get cache => "$id/meta";
511 if ($dbmeta ne $meta) {
512 # changed, we may need to process
513
514 my @data;
515 my $md5;
516
517 for (0 .. $#$src) {
518 0 <= aio_load $src->[$_], $data[$_]
519 or Carp::croak "$src->[$_]: $!";
520 }
521
522 # if processing is expensive, check
523 # checksum first
524 if (1) {
525 $md5 =
526 join "\x00",
527 $processversion,
528 map {
529 Coro::cede;
530 ($src->[$_], Digest::MD5::md5_hex $data[$_])
531 } 0.. $#$src;
532
533
534 my $dbmd5 = db_get cache => "$id/md5";
535 if ($dbmd5 eq $md5) {
536 db_put cache => "$id/meta", $meta;
537
538 return db_get cache => "$id/data";
539 }
540 }
541
542 my $t1 = Time::HiRes::time;
543 my $data = $process->(\@data);
544 my $t2 = Time::HiRes::time;
545
546 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
547
548 db_put cache => "$id/data", $data;
549 db_put cache => "$id/md5" , $md5;
550 db_put cache => "$id/meta", $meta;
551
552 return $data;
553 }
554
555 db_get cache => "$id/data"
556}
557
558=item cf::datalog type => key => value, ...
559
560Log a datalog packet of the given type with the given key-value pairs.
561
562=cut
563
564sub datalog($@) {
565 my ($type, %kv) = @_;
566 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 567}
359 568
360=back 569=back
361 570
362=cut 571=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 572
484############################################################################# 573#############################################################################
485 574
486=head2 ATTACHABLE OBJECTS 575=head2 ATTACHABLE OBJECTS
487 576
489attach callbacks/event handlers (a collection of which is called an "attachment") 578attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 579to it. All such attachable objects support the following methods.
491 580
492In the following description, CLASS can be any of C<global>, C<object> 581In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 582C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 583Crossfire TRT).
495 584
496=over 4 585=over 4
497 586
498=item $attachable->attach ($attachment, key => $value...) 587=item $attachable->attach ($attachment, key => $value...)
499 588
613our @CB_TYPE = (); # registry for type (cf-object class) based events 702our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 703our @CB_MAP = ();
615 704
616my %attachment; 705my %attachment;
617 706
707sub cf::attachable::thawer_merge {
708 # simply override everything except _meta
709 local $_[0]{_meta};
710 %{$_[0]} = %{$_[1]};
711}
712
618sub _attach_cb($$$$) { 713sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 714 my ($registry, $event, $prio, $cb) = @_;
620 715
621 use sort 'stable'; 716 use sort 'stable';
622 717
656 $registry = $CB_TYPE[$object_type] ||= []; 751 $registry = $CB_TYPE[$object_type] ||= [];
657 752
658 } elsif ($type eq "subtype") { 753 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 754 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 755 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 756 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 757
663 } elsif ($type eq "package") { 758 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 759 my $pkg = shift @arg;
665 760
666 while (my ($name, $id) = each %cb_id) { 761 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 790 _attach $registry, $klass, @attach;
696 } 791 }
697 792
698 $obj->{$name} = \%arg; 793 $obj->{$name} = \%arg;
699 } else { 794 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 796 }
702 797
703 $obj->{_attachment}{$name} = undef; 798 $obj->{_attachment}{$name} = undef;
704} 799}
705 800
707 if (ref $_[0]) { 802 if (ref $_[0]) {
708 _object_attach @_; 803 _object_attach @_;
709 } else { 804 } else {
710 _attach shift->_attach_registry, @_; 805 _attach shift->_attach_registry, @_;
711 } 806 }
807 _recalc_want;
712}; 808};
713 809
714# all those should be optimised 810# all those should be optimised
715sub cf::attachable::detach { 811sub cf::attachable::detach {
716 my ($obj, $name) = @_; 812 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 815 delete $obj->{_attachment}{$name};
720 reattach ($obj); 816 reattach ($obj);
721 } else { 817 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 818 Carp::croak "cannot, currently, detach class attachments";
723 } 819 }
820 _recalc_want;
724}; 821};
725 822
726sub cf::attachable::attached { 823sub cf::attachable::attached {
727 my ($obj, $name) = @_; 824 my ($obj, $name) = @_;
728 825
793# object support 890# object support
794 891
795sub reattach { 892sub reattach {
796 # basically do the same as instantiate, without calling instantiate 893 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 894 my ($obj) = @_;
895
896 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 897
799 my $registry = $obj->registry; 898 my $registry = $obj->registry;
800 899
801 @$registry = (); 900 @$registry = ();
802 901
849 $filename, length $$rdata, scalar @$objs; 948 $filename, length $$rdata, scalar @$objs;
850 949
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 950 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 951 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 952 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 953 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 954 close $fh;
856 955
857 if (@$objs) { 956 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 959 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 960 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 961 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 962 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 963 aio_rename "$filename.pst~", "$filename.pst";
865 } 964 }
866 } else { 965 } else {
867 aio_unlink "$filename.pst"; 966 aio_unlink "$filename.pst";
899 or return; 998 or return;
900 $av = eval { (Storable::thaw $av)->{objs} }; 999 $av = eval { (Storable::thaw $av)->{objs} };
901 } 1000 }
902 1001
903 warn sprintf "loading %s (%d)\n", 1002 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1003 $filename, length $data, scalar @{$av || []};
905 return ($data, $av); 1004 return ($data, $av);
906} 1005}
1006
1007=head2 COMMAND CALLBACKS
1008
1009=over 4
1010
1011=cut
907 1012
908############################################################################# 1013#############################################################################
909# command handling &c 1014# command handling &c
910 1015
911=item cf::register_command $name => \&callback($ob,$args); 1016=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1029 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1030}
926 1031
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1032=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1033
929Register a callbackf ro execution when the client sends an extcmd packet. 1034Register a callback fro execution when the client sends an extcmd packet.
930 1035
931If the callback returns something, it is sent back as if reply was being 1036If the callback returns something, it is sent back as if reply was being
932called. 1037called.
933 1038
934=cut 1039=cut
935 1040
936sub register_extcmd { 1041sub register_extcmd {
937 my ($name, $cb) = @_; 1042 my ($name, $cb) = @_;
938 1043
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1044 $EXTCMD{$name} = $cb;
943} 1045}
944 1046
945cf::player->attach ( 1047cf::player->attach (
946 on_command => sub { 1048 on_command => sub {
947 my ($pl, $name, $params) = @_; 1049 my ($pl, $name, $params) = @_;
960 1062
961 my $msg = eval { from_json $buf }; 1063 my $msg = eval { from_json $buf };
962 1064
963 if (ref $msg) { 1065 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1066 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1067 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 1068 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 1069 }
968 } 1070 }
969 } else { 1071 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1072 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 1074
973 cf::override; 1075 cf::override;
974 }, 1076 },
975); 1077);
976 1078
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1079sub load_extensions {
1080 cf::sync_job {
1081 my %todo;
1082
1083 for my $path (<$LIBDIR/*.ext>) {
1084 next unless -r $path;
1085
1086 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1087 my $base = $1;
1088 my $pkg = $1;
1089 $pkg =~ s/[^[:word:]]/_/g;
1090 $pkg = "ext::$pkg";
1091
1092 open my $fh, "<:utf8", $path
1093 or die "$path: $!";
1094
1095 my $source = do { local $/; <$fh> };
1096
1097 my %ext = (
1098 path => $path,
1099 base => $base,
1100 pkg => $pkg,
1101 );
1102
1103 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1104 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1105
1106 $ext{source} =
1107 "package $pkg; use strict; use utf8;\n"
1108 . "#line 1 \"$path\"\n{\n"
1109 . $source
1110 . "\n};\n1";
1111
1112 $todo{$base} = \%ext;
1113 }
1114
1115 my %done;
1116 while (%todo) {
1117 my $progress;
1118
1119 while (my ($k, $v) = each %todo) {
1120 for (split /,\s*/, $v->{meta}{depends}) {
1121 goto skip
1122 unless exists $done{$_};
1123 }
1124
1125 warn "... loading '$k' into '$v->{pkg}'\n";
1126
1127 unless (eval $v->{source}) {
1128 my $msg = $@ ? "$v->{path}: $@\n"
1129 : "$v->{base}: extension inactive.\n";
1130
1131 if (exists $v->{meta}{mandatory}) {
1132 warn $msg;
1133 warn "mandatory extension failed to load, exiting.\n";
1134 exit 1;
1135 }
1136
1137 warn $msg;
1138 }
1139
1140 $done{$k} = delete $todo{$k};
1141 push @EXTS, $v->{pkg};
1142 $progress = 1;
1143 }
1144
1145 skip:
1146 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1147 unless $progress;
1148 }
1149 };
1150}
1151
1152#############################################################################
1153
1154=back
1155
1156=head2 CORE EXTENSIONS
1157
1158Functions and methods that extend core crossfire objects.
1159
1160=cut
1161
1162package cf::player;
1163
1164use Coro::AIO;
1165
1166=head3 cf::player
1167
1168=over 4
1169
1170=item cf::player::find $login
1171
1172Returns the given player object, loading it if necessary (might block).
1173
1174=cut
1175
1176sub playerdir($) {
1177 "$PLAYERDIR/"
1178 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1179}
1180
1181sub path($) {
1182 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1183
1184 (playerdir $login) . "/playerdata"
1185}
1186
1187sub find_active($) {
1188 $cf::PLAYER{$_[0]}
1189 and $cf::PLAYER{$_[0]}->active
1190 and $cf::PLAYER{$_[0]}
1191}
1192
1193sub exists($) {
1194 my ($login) = @_;
1195
1196 $cf::PLAYER{$login}
1197 or cf::sync_job { !aio_stat path $login }
1198}
1199
1200sub find($) {
1201 return $cf::PLAYER{$_[0]} || do {
1202 my $login = $_[0];
1203
1204 my $guard = cf::lock_acquire "user_find:$login";
1205
1206 $cf::PLAYER{$_[0]} || do {
1207 # rename old playerfiles to new ones
1208 #TODO: remove when no longer required
1209 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1210 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1211 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1212 aio_unlink +(playerdir $login) . "/$login.pl";
1213
1214 my $pl = load_pl path $login
1215 or return;
1216 $cf::PLAYER{$login} = $pl
1217 }
1218 }
1219}
1220
1221sub save($) {
1222 my ($pl) = @_;
1223
1224 return if $pl->{deny_save};
1225
1226 my $path = path $pl;
1227 my $guard = cf::lock_acquire "user_save:$path";
1228
1229 return if $pl->{deny_save};
1230
1231 aio_mkdir playerdir $pl, 0770;
1232 $pl->{last_save} = $cf::RUNTIME;
1233
1234 $pl->save_pl ($path);
1235 Coro::cede;
1236}
1237
1238sub new($) {
1239 my ($login) = @_;
1240
1241 my $self = create;
1242
1243 $self->ob->name ($login);
1244 $self->{deny_save} = 1;
1245
1246 $cf::PLAYER{$login} = $self;
1247
1248 $self
1249}
1250
1251=item $pl->quit_character
1252
1253Nukes the player without looking back. If logged in, the connection will
1254be destroyed. May block for a long time.
1255
1256=cut
1257
1258sub quit_character {
1259 my ($pl) = @_;
1260
1261 my $name = $pl->ob->name;
1262
1263 $pl->{deny_save} = 1;
1264 $pl->password ("*"); # this should lock out the player until we nuked the dir
1265
1266 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1267 $pl->deactivate;
1268 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1269 $pl->ns->destroy if $pl->ns;
1270
1271 my $path = playerdir $pl;
1272 my $temp = "$path~$cf::RUNTIME~deleting~";
1273 aio_rename $path, $temp;
1274 delete $cf::PLAYER{$pl->ob->name};
1275 $pl->destroy;
1276
1277 my $prefix = qr<^~\Q$name\E/>;
1278
1279 # nuke player maps
1280 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1281
1282 IO::AIO::aio_rmtree $temp;
1283}
1284
1285=item $pl->kick
1286
1287Kicks a player out of the game. This destroys the connection.
1288
1289=cut
1290
1291sub kick {
1292 my ($pl, $kicker) = @_;
1293
1294 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1295 $pl->killer ("kicked");
1296 $pl->ns->destroy;
1297}
1298
1299=item cf::player::list_logins
1300
1301Returns am arrayref of all valid playernames in the system, can take a
1302while and may block, so not sync_job-capable, ever.
1303
1304=cut
1305
1306sub list_logins {
1307 my $dirs = aio_readdir $PLAYERDIR
1308 or return [];
1309
1310 my @logins;
1311
1312 for my $login (@$dirs) {
1313 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1314 aio_read $fh, 0, 512, my $buf, 0 or next;
1315 $buf !~ /^password -------------$/m or next; # official not-valid tag
1316
1317 utf8::decode $login;
1318 push @logins, $login;
1319 }
1320
1321 \@logins
1322}
1323
1324=item $player->maps
1325
1326Returns an arrayref of map paths that are private for this
1327player. May block.
1328
1329=cut
1330
1331sub maps($) {
1332 my ($pl) = @_;
1333
1334 $pl = ref $pl ? $pl->ob->name : $pl;
1335
1336 my $files = aio_readdir playerdir $pl
1337 or return;
1338
1339 my @paths;
1340
1341 for (@$files) {
1342 utf8::decode $_;
1343 next if /\.(?:pl|pst)$/;
1344 next unless /^$PATH_SEP/o;
1345
1346 push @paths, cf::map::normalise "~$pl/$_";
1347 }
1348
1349 \@paths
1350}
1351
1352=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1353
1354Expand crossfire pod fragments into protocol xml.
1355
1356=cut
1357
1358sub expand_cfpod {
1359 ((my $self), (local $_)) = @_;
1360
1361 # escape & and <
1362 s/&/&amp;/g;
1363 s/(?<![BIUGH])</&lt;/g;
1364
1365 # this is buggy, it needs to properly take care of nested <'s
1366
1367 1 while
1368 # replace B<>, I<>, U<> etc.
1369 s/B<([^\>]*)>/<b>$1<\/b>/
1370 || s/I<([^\>]*)>/<i>$1<\/i>/
1371 || s/U<([^\>]*)>/<u>$1<\/u>/
1372 # replace G<male|female> tags
1373 || s{G<([^>|]*)\|([^>]*)>}{
1374 $self->gender ? $2 : $1
1375 }ge
1376 # replace H<hint text>
1377 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1378
1379 # create single paragraphs (very hackish)
1380 s/(?<=\S)\n(?=\w)/ /g;
1381
1382 $_
1383}
1384
1385=item $player->ext_reply ($msgid, %msg)
1386
1387Sends an ext reply to the player.
1388
1389=cut
1390
1391sub ext_reply($$%) {
1392 my ($self, $id, %msg) = @_;
1393
1394 $msg{msgid} = $id;
1395
1396 $self->send ("ext " . cf::to_json \%msg);
1397}
1398
1399=item $player->ext_event ($type, %msg)
1400
1401Sends an ext event to the client.
1402
1403=cut
1404
1405sub ext_event($$%) {
1406 my ($self, $type, %msg) = @_;
1407
1408 $self->ns->ext_event ($type, %msg);
1409}
1410
1411=head3 cf::region
1412
1413=over 4
1414
1415=cut
1416
1417package cf::region;
1418
1419=item cf::region::find_by_path $path
1420
1421Tries to decuce the likely region for a map knowing only its path.
1422
1423=cut
1424
1425sub find_by_path($) {
984 my ($path) = @_; 1426 my ($path) = @_;
985 1427
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1428 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1429
992 warn "loading '$path' into '$pkg'\n"; 1430 for my $region (list) {
993 1431 if ($region->match && $path =~ $region->match) {
994 open my $fh, "<:utf8", $path 1432 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1433 if $region->specificity > $specificity;
996 1434 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1435 }
1026 1436
1027 # remove commands 1437 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1438}
1133 1439
1134=back 1440=back
1135
1136 1441
1137=head3 cf::map 1442=head3 cf::map
1138 1443
1139=over 4 1444=over 4
1140 1445
1143package cf::map; 1448package cf::map;
1144 1449
1145use Fcntl; 1450use Fcntl;
1146use Coro::AIO; 1451use Coro::AIO;
1147 1452
1453use overload
1454 '""' => \&as_string,
1455 fallback => 1;
1456
1148our $MAX_RESET = 3600; 1457our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1458our $DEFAULT_RESET = 3000;
1150 1459
1151sub generate_random_map { 1460sub generate_random_map {
1152 my ($path, $rmp) = @_; 1461 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1462 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1463 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1464 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1465 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1466 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1467 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1468 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1469 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1470 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1471 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1472 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1473 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1474 (cf::region::find $rmp->{region}), $rmp->{custom}
1475 )
1476}
1477
1478=item cf::map->register ($regex, $prio)
1479
1480Register a handler for the map path matching the given regex at the
1481givne priority (higher is better, built-in handlers have priority 0, the
1482default).
1483
1484=cut
1485
1486sub register {
1487 my (undef, $regex, $prio) = @_;
1488 my $pkg = caller;
1489
1490 no strict;
1491 push @{"$pkg\::ISA"}, __PACKAGE__;
1492
1493 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1494}
1495
1496# also paths starting with '/'
1497$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1498
1499sub thawer_merge {
1500 my ($self, $merge) = @_;
1501
1502 # we have to keep some variables in memory intact
1503 local $self->{path};
1504 local $self->{load_path};
1505
1506 $self->SUPER::thawer_merge ($merge);
1507}
1508
1509sub normalise {
1510 my ($path, $base) = @_;
1511
1512 $path = "$path"; # make sure its a string
1513
1514 $path =~ s/\.map$//;
1515
1516 # map plan:
1517 #
1518 # /! non-realised random map exit (special hack!)
1519 # {... are special paths that are not being touched
1520 # ?xxx/... are special absolute paths
1521 # ?random/... random maps
1522 # /... normal maps
1523 # ~user/... per-player map of a specific user
1524
1525 $path =~ s/$PATH_SEP/\//go;
1526
1527 # treat it as relative path if it starts with
1528 # something that looks reasonable
1529 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1530 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1531
1532 $base =~ s{[^/]+/?$}{};
1533 $path = "$base/$path";
1534 }
1535
1536 for ($path) {
1537 redo if s{//}{/};
1538 redo if s{/\.?/}{/};
1539 redo if s{/[^/]+/\.\./}{/};
1540 }
1541
1542 $path
1543}
1544
1545sub new_from_path {
1546 my (undef, $path, $base) = @_;
1547
1548 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1549
1550 $path = normalise $path, $base;
1551
1552 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1553 if ($path =~ $EXT_MAP{$pkg}[1]) {
1554 my $self = bless cf::map::new, $pkg;
1555 $self->{path} = $path; $self->path ($path);
1556 $self->init; # pass $1 etc.
1557 return $self;
1558 }
1559 }
1560
1561 Carp::carp "unable to resolve path '$path' (base '$base').";
1562 ()
1563}
1564
1565sub init {
1566 my ($self) = @_;
1567
1568 $self
1569}
1570
1571sub as_string {
1572 my ($self) = @_;
1573
1574 "$self->{path}"
1575}
1576
1577# the displayed name, this is a one way mapping
1578sub visible_name {
1579 &as_string
1580}
1581
1582# the original (read-only) location
1583sub load_path {
1584 my ($self) = @_;
1585
1586 "$MAPDIR/$self->{path}.map"
1587}
1588
1589# the temporary/swap location
1590sub save_path {
1591 my ($self) = @_;
1592
1593 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1594 "$TMPDIR/$path.map"
1595}
1596
1597# the unique path, undef == no special unique path
1598sub uniq_path {
1599 my ($self) = @_;
1600
1601 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1602 "$UNIQUEDIR/$path"
1168} 1603}
1169 1604
1170# and all this just because we cannot iterate over 1605# and all this just because we cannot iterate over
1171# all maps in C++... 1606# all maps in C++...
1172sub change_all_map_light { 1607sub change_all_map_light {
1174 1609
1175 $_->change_map_light ($change) 1610 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1611 for grep $_->outdoor, values %cf::MAP;
1177} 1612}
1178 1613
1614sub decay_objects {
1615 my ($self) = @_;
1616
1617 return if $self->{deny_reset};
1618
1619 $self->do_decay_objects;
1620}
1621
1622sub unlink_save {
1623 my ($self) = @_;
1624
1625 utf8::encode (my $save = $self->save_path);
1626 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1627 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1628}
1629
1179sub try_load_header($) { 1630sub load_header_from($) {
1180 my ($path) = @_; 1631 my ($self, $path) = @_;
1181 1632
1182 utf8::encode $path; 1633 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1634 #aio_open $path, O_RDONLY, 0
1635 # or return;
1636
1637 $self->_load_header ($path)
1184 or return; 1638 or return;
1185 1639
1186 my $map = cf::map::new 1640 $self->{load_path} = $path;
1641
1642 1
1643}
1644
1645sub load_header_orig {
1646 my ($self) = @_;
1647
1648 $self->load_header_from ($self->load_path)
1649}
1650
1651sub load_header_temp {
1652 my ($self) = @_;
1653
1654 $self->load_header_from ($self->save_path)
1655}
1656
1657sub prepare_temp {
1658 my ($self) = @_;
1659
1660 $self->last_access ((delete $self->{last_access})
1661 || $cf::RUNTIME); #d#
1662 # safety
1663 $self->{instantiate_time} = $cf::RUNTIME
1664 if $self->{instantiate_time} > $cf::RUNTIME;
1665}
1666
1667sub prepare_orig {
1668 my ($self) = @_;
1669
1670 $self->{load_original} = 1;
1671 $self->{instantiate_time} = $cf::RUNTIME;
1672 $self->last_access ($cf::RUNTIME);
1673 $self->instantiate;
1674}
1675
1676sub load_header {
1677 my ($self) = @_;
1678
1679 if ($self->load_header_temp) {
1680 $self->prepare_temp;
1681 } else {
1682 $self->load_header_orig
1187 or return; 1683 or return;
1684 $self->prepare_orig;
1685 }
1188 1686
1189 $map->load_header ($path) 1687 $self->{deny_reset} = 1
1190 or return; 1688 if $self->no_reset;
1191 1689
1192 $map->{load_path} = $path; 1690 $self->default_region (cf::region::find_by_path $self->{path})
1691 unless $self->default_region;
1193 1692
1194 $map 1693 1
1195} 1694}
1196 1695
1197sub find; 1696sub find;
1198sub find { 1697sub find {
1199 my ($path, $origin) = @_; 1698 my ($path, $origin) = @_;
1200 1699
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1700 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1701
1206 cf::lock_wait "map_find:$key"; 1702 cf::lock_wait "map_find:$path";
1207 1703
1208 $cf::MAP{$key} || do { 1704 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1705 my $guard = cf::lock_acquire "map_find:$path";
1210 1706 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1707 or return;
1228 1708
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1709 $map->{last_save} = $cf::RUNTIME;
1241 1710
1242 if ($map->should_reset) { 1711 $map->load_header
1712 or return;
1713
1714 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1715 # doing this can freeze the server in a sync job, obviously
1716 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1717 $map->reset;
1244 undef $guard; 1718 undef $guard;
1245 $map = find $path 1719 return find $path;
1246 or return;
1247 } 1720 }
1248 1721
1249 $cf::MAP{$key} = $map 1722 $cf::MAP{$path} = $map
1250 } 1723 }
1251} 1724}
1725
1726sub pre_load { }
1727sub post_load { }
1252 1728
1253sub load { 1729sub load {
1254 my ($self) = @_; 1730 my ($self) = @_;
1255 1731
1732 local $self->{deny_reset} = 1; # loading can take a long time
1733
1256 my $path = $self->{path}; 1734 my $path = $self->{path};
1735
1736 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1737 my $guard = cf::lock_acquire "map_load:$path";
1258 1738
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1739 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1740
1261 $self->in_memory (cf::MAP_LOADING); 1741 $self->in_memory (cf::MAP_LOADING);
1262 1742
1263 $self->alloc; 1743 $self->alloc;
1744
1745 $self->pre_load;
1746 Coro::cede;
1747
1264 $self->load_objects ($self->{load_path}, 1) 1748 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1749 or return;
1266 1750
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1751 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1752 if delete $self->{load_original};
1269 1753
1270 if (my $uniq = $path->uniq_path) { 1754 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1755 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1756 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1757 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1758 $self->_load_objects ($uniq, 0);
1275 } 1759 }
1276 } 1760 }
1277 1761
1762 Coro::cede;
1278 # now do the right thing for maps 1763 # now do the right thing for maps
1279 $self->link_multipart_objects; 1764 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1765 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1766 unless $self->difficulty;
1767 Coro::cede;
1768
1769 unless ($self->{deny_activate}) {
1770 $self->decay_objects;
1771 $self->fix_auto_apply;
1772 $self->update_buttons;
1773 Coro::cede;
1774 $self->set_darkness_map;
1775 Coro::cede;
1291 $self->activate; 1776 $self->activate;
1292 } 1777 }
1293 1778
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1779 $self->in_memory (cf::MAP_IN_MEMORY);
1780 }
1781
1782 $self->post_load;
1783}
1784
1785sub customise_for {
1786 my ($self, $ob) = @_;
1787
1788 return find "~" . $ob->name . "/" . $self->{path}
1789 if $self->per_player;
1790
1791# return find "?party/" . $ob->name . "/" . $self->{path}
1792# if $self->per_party;
1793
1794 $self
1795}
1796
1797# find and load all maps in the 3x3 area around a map
1798sub load_diag {
1799 my ($map) = @_;
1800
1801 my @diag; # diagonal neighbours
1802
1803 for (0 .. 3) {
1804 my $neigh = $map->tile_path ($_)
1805 or next;
1806 $neigh = find $neigh, $map
1807 or next;
1808 $neigh->load;
1809
1810 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1811 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1812 }
1813
1814 for (@diag) {
1815 my $neigh = find @$_
1816 or next;
1817 $neigh->load;
1818 }
1295} 1819}
1296 1820
1297sub find_sync { 1821sub find_sync {
1298 my ($path, $origin) = @_; 1822 my ($path, $origin) = @_;
1299 1823
1300 cf::sync_job { cf::map::find $path, $origin } 1824 cf::sync_job { find $path, $origin }
1301} 1825}
1302 1826
1303sub do_load_sync { 1827sub do_load_sync {
1304 my ($map) = @_; 1828 my ($map) = @_;
1305 1829
1306 cf::sync_job { $map->load }; 1830 cf::sync_job { $map->load };
1307} 1831}
1308 1832
1833our %MAP_PREFETCH;
1834our $MAP_PREFETCHER = undef;
1835
1836sub find_async {
1837 my ($path, $origin) = @_;
1838
1839 $path = normalise $path, $origin && $origin->{path};
1840
1841 if (my $map = $cf::MAP{$path}) {
1842 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1843 }
1844
1845 undef $MAP_PREFETCH{$path};
1846 $MAP_PREFETCHER ||= cf::async {
1847 while (%MAP_PREFETCH) {
1848 for my $path (keys %MAP_PREFETCH) {
1849 my $map = find $path
1850 or next;
1851 $map->load;
1852
1853 delete $MAP_PREFETCH{$path};
1854 }
1855 }
1856 undef $MAP_PREFETCHER;
1857 };
1858 $MAP_PREFETCHER->prio (6);
1859
1860 ()
1861}
1862
1309sub save { 1863sub save {
1310 my ($self) = @_; 1864 my ($self) = @_;
1311 1865
1866 my $lock = cf::lock_acquire "map_data:" . $self->path;
1867
1312 $self->{last_save} = $cf::RUNTIME; 1868 $self->{last_save} = $cf::RUNTIME;
1313 1869
1314 return unless $self->dirty; 1870 return unless $self->dirty;
1315 1871
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1872 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1873 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1874
1319 $self->{load_path} = $save; 1875 $self->{load_path} = $save;
1320 1876
1321 return if $self->{deny_save}; 1877 return if $self->{deny_save};
1322 1878
1323 local $self->{last_access} = $self->last_access;#d# 1879 local $self->{last_access} = $self->last_access;#d#
1324 1880
1881 cf::async {
1882 $_->contr->save for $self->players;
1883 };
1884
1325 if ($uniq) { 1885 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1886 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1887 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1888 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1889 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1890 }
1331} 1891}
1332 1892
1333sub swap_out { 1893sub swap_out {
1334 my ($self) = @_; 1894 my ($self) = @_;
1335 1895
1336 # save first because save cedes 1896 # save first because save cedes
1337 $self->save; 1897 $self->save;
1898
1899 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1900
1339 return if $self->players; 1901 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1902 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1903 return if $self->{deny_save};
1342 1904
1346 1908
1347sub reset_at { 1909sub reset_at {
1348 my ($self) = @_; 1910 my ($self) = @_;
1349 1911
1350 # TODO: safety, remove and allow resettable per-player maps 1912 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset}; 1913 return 1e99 if $self->{deny_reset};
1353 1914
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1915 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1916 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1917
1361 my ($self) = @_; 1922 my ($self) = @_;
1362 1923
1363 $self->reset_at <= $cf::RUNTIME 1924 $self->reset_at <= $cf::RUNTIME
1364} 1925}
1365 1926
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1927sub reset {
1388 my ($self) = @_; 1928 my ($self) = @_;
1389 1929
1930 my $lock = cf::lock_acquire "map_data:$self->{path}";
1931
1390 return if $self->players; 1932 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392 1933
1393 warn "resetting map ", $self->path;#d# 1934 warn "resetting map ", $self->path;
1935
1936 $self->in_memory (cf::MAP_SWAPPED);
1937
1938 # need to save uniques path
1939 unless ($self->{deny_save}) {
1940 my $uniq = $self->uniq_path; utf8::encode $uniq;
1941
1942 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1943 if $uniq;
1944 }
1394 1945
1395 delete $cf::MAP{$self->path}; 1946 delete $cf::MAP{$self->path};
1947
1948 $self->clear;
1396 1949
1397 $_->clear_links_to ($self) for values %cf::MAP; 1950 $_->clear_links_to ($self) for values %cf::MAP;
1398 1951
1399 $self->unlink_save; 1952 $self->unlink_save;
1400 $self->destroy; 1953 $self->destroy;
1403my $nuke_counter = "aaaa"; 1956my $nuke_counter = "aaaa";
1404 1957
1405sub nuke { 1958sub nuke {
1406 my ($self) = @_; 1959 my ($self) = @_;
1407 1960
1961 delete $cf::MAP{$self->path};
1962
1963 $self->unlink_save;
1964
1965 bless $self, "cf::map";
1966 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1967 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1968 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1969 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1970
1971 $cf::MAP{$self->path} = $self;
1972
1411 $self->reset; # polite request, might not happen 1973 $self->reset; # polite request, might not happen
1412} 1974}
1413 1975
1414sub customise_for { 1976=item $maps = cf::map::tmp_maps
1415 my ($map, $ob) = @_;
1416 1977
1417 if ($map->per_player) { 1978Returns an arrayref with all map paths of currently instantiated and saved
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1979maps. May block.
1980
1981=cut
1982
1983sub tmp_maps() {
1419 } 1984 [
1420 1985 map {
1421 $map 1986 utf8::decode $_;
1987 /\.map$/
1988 ? normalise $_
1989 : ()
1990 } @{ aio_readdir $TMPDIR or [] }
1991 ]
1422} 1992}
1423 1993
1424sub emergency_save { 1994=item $maps = cf::map::random_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 1995
1427 warn "enter emergency map save\n"; 1996Returns an arrayref with all map paths of currently instantiated and saved
1997random maps. May block.
1428 1998
1429 cf::sync_job { 1999=cut
1430 warn "begin emergency map save\n";
1431 $_->save for values %cf::MAP;
1432 };
1433 2000
1434 warn "end emergency map save\n"; 2001sub random_maps() {
2002 [
2003 map {
2004 utf8::decode $_;
2005 /\.map$/
2006 ? normalise "?random/$_"
2007 : ()
2008 } @{ aio_readdir $RANDOMDIR or [] }
2009 ]
2010}
2011
2012=item cf::map::unique_maps
2013
2014Returns an arrayref of paths of all shared maps that have
2015instantiated unique items. May block.
2016
2017=cut
2018
2019sub unique_maps() {
2020 [
2021 map {
2022 utf8::decode $_;
2023 /\.map$/
2024 ? normalise $_
2025 : ()
2026 } @{ aio_readdir $UNIQUEDIR or [] }
2027 ]
1435} 2028}
1436 2029
1437package cf; 2030package cf;
1438 2031
1439=back 2032=back
1440 2033
2034=head3 cf::object
2035
2036=cut
2037
2038package cf::object;
2039
2040=over 4
2041
2042=item $ob->inv_recursive
2043
2044Returns the inventory of the object _and_ their inventories, recursively.
2045
2046=cut
2047
2048sub inv_recursive_;
2049sub inv_recursive_ {
2050 map { $_, inv_recursive_ $_->inv } @_
2051}
2052
2053sub inv_recursive {
2054 inv_recursive_ inv $_[0]
2055}
2056
2057package cf;
2058
2059=back
1441 2060
1442=head3 cf::object::player 2061=head3 cf::object::player
1443 2062
1444=over 4 2063=over 4
1445 2064
1459 2078
1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2079 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1461 2080
1462 if ($self->{record_replies}) { 2081 if ($self->{record_replies}) {
1463 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2082 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2083
1464 } else { 2084 } else {
2085 my $pl = $self->contr;
2086
2087 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2088 my $diag = $pl->{npc_dialog};
2089 $diag->{pl}->ext_reply (
2090 $diag->{id},
2091 msgtype => "reply",
2092 msg => $diag->{pl}->expand_cfpod ($msg),
2093 add_topics => []
2094 );
2095
2096 } else {
1465 $msg = $npc->name . " says: $msg" if $npc; 2097 $msg = $npc->name . " says: $msg" if $npc;
1466 $self->message ($msg, $flags); 2098 $self->message ($msg, $flags);
2099 }
1467 } 2100 }
1468} 2101}
1469 2102
1470=item $player_object->may ("access") 2103=item $player_object->may ("access")
1471 2104
1485 2118
1486=item $player_object->enter_link 2119=item $player_object->enter_link
1487 2120
1488Freezes the player and moves him/her to a special map (C<{link}>). 2121Freezes the player and moves him/her to a special map (C<{link}>).
1489 2122
1490The player should be reaosnably safe there for short amounts of time. You 2123The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 2124I<MUST> call C<leave_link> as soon as possible, though.
1492 2125
2126Will never block.
2127
1493=item $player_object->leave_link ($map, $x, $y) 2128=item $player_object->leave_link ($map, $x, $y)
1494 2129
1495Moves the player out of the specila link map onto the given map. If the 2130Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 2131map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 2132to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 2133fails, to the emergency map position.
1499 2134
1500Might block. 2135Might block.
1501 2136
1502=cut 2137=cut
2138
2139sub link_map {
2140 unless ($LINK_MAP) {
2141 $LINK_MAP = cf::map::find "{link}"
2142 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2143 $LINK_MAP->load;
2144 }
2145
2146 $LINK_MAP
2147}
1503 2148
1504sub cf::object::player::enter_link { 2149sub cf::object::player::enter_link {
1505 my ($self) = @_; 2150 my ($self) = @_;
1506 2151
1507 $self->deactivate_recursive; 2152 $self->deactivate_recursive;
1508 2153
1509 return if $self->map == $LINK_MAP; 2154 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 2155
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2156 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 2157 if $self->map && $self->map->{path} ne "{link}";
1513 2158
1514 $self->enter_map ($LINK_MAP, 20, 20); 2159 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 2160}
1516 2161
1517sub cf::object::player::leave_link { 2162sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 2163 my ($self, $map, $x, $y) = @_;
2164
2165 return unless $self->contr->active;
1519 2166
1520 my $link_pos = delete $self->{_link_pos}; 2167 my $link_pos = delete $self->{_link_pos};
1521 2168
1522 unless ($map) { 2169 unless ($map) {
1523 # restore original map position 2170 # restore original map position
1537 # use -1 or undef as default coordinates, not 0, 0 2184 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 2185 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 2186 if $x <=0 && $y <= 0;
1540 2187
1541 $map->load; 2188 $map->load;
2189 $map->load_diag;
1542 2190
2191 return unless $self->contr->active;
1543 $self->activate_recursive; 2192 $self->activate_recursive;
2193
2194 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 2195 $self->enter_map ($map, $x, $y);
1545} 2196}
1546 2197
1547cf::player->attach (
1548 on_logout => sub {
1549 my ($pl) = @_;
1550
1551 # abort map switching before logout
1552 if ($pl->ob->{_link_pos}) {
1553 cf::sync_job {
1554 $pl->ob->leave_link
1555 };
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560
1561 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574
1575=item $player_object->goto_map ($path, $x, $y) 2198=item $player_object->goto ($path, $x, $y[, $check->($map)])
1576 2199
1577=cut 2200Moves the player to the given map-path and coordinates by first freezing
2201her, loading and preparing them map, calling the provided $check callback
2202that has to return the map if sucecssful, and then unfreezes the player on
2203the new (success) or old (failed) map position.
1578 2204
2205=cut
2206
2207our $GOTOGEN;
2208
1579sub cf::object::player::goto_map { 2209sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 2210 my ($self, $path, $x, $y, $check) = @_;
2211
2212 # do generation counting so two concurrent goto's will be executed in-order
2213 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 2214
1582 $self->enter_link; 2215 $self->enter_link;
1583 2216
1584 (cf::async { 2217 (async {
1585 $path = new cf::path $path; 2218 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 2219 my $map = cf::map::find $path;
2220
2221 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 2222 $map = $map->customise_for ($self);
1589 2223 $map = $check->($map) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 2224 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2225 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2226 }
1594 2227
2228 $map
2229 };
2230
2231 if ($@) {
2232 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2233 LOG llevError | logBacktrace, Carp::longmess $@;
2234 }
2235
2236 if ($gen == $self->{_goto_generation}) {
2237 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 2238 $self->leave_link ($map, $x, $y);
2239 }
1596 })->prio (1); 2240 })->prio (1);
1597} 2241}
1598 2242
1599=item $player_object->enter_exit ($exit_object) 2243=item $player_object->enter_exit ($exit_object)
1600 2244
1602 2246
1603sub parse_random_map_params { 2247sub parse_random_map_params {
1604 my ($spec) = @_; 2248 my ($spec) = @_;
1605 2249
1606 my $rmp = { # defaults 2250 my $rmp = { # defaults
1607 xsize => 10, 2251 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2252 ysize => (cf::rndm 15, 40),
2253 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2254 #layout => string,
1609 }; 2255 };
1610 2256
1611 for (split /\n/, $spec) { 2257 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2258 my ($k, $v) = split /\s+/, $_, 2;
1613 2259
1617 $rmp 2263 $rmp
1618} 2264}
1619 2265
1620sub prepare_random_map { 2266sub prepare_random_map {
1621 my ($exit) = @_; 2267 my ($exit) = @_;
2268
2269 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 2270
1623 # all this does is basically replace the /! path by 2271 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 2272 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 2273 # that depends on the exit object
1626 2274
1627 my $rmp = parse_random_map_params $exit->msg; 2275 my $rmp = parse_random_map_params $exit->msg;
1628 2276
1629 if ($exit->map) { 2277 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2278 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2279 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2280 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2281 $rmp->{origin_y} = $exit->y;
1634 } 2282 }
1635 2283
1636 $rmp->{random_seed} ||= $exit->random_seed; 2284 $rmp->{random_seed} ||= $exit->random_seed;
1637 2285
1638 my $data = cf::to_json $rmp; 2286 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 2287 my $md5 = Digest::MD5::md5_hex $data;
2288 my $meta = "$RANDOMDIR/$md5.meta";
1640 2289
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2290 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2291 aio_write $fh, 0, (length $data), $data, 0;
2292 undef $fh;
2293 aio_rename "$meta~", $meta;
1643 2294
1644 $exit->slaying ("?random/$md5"); 2295 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2296 $exit->msg (undef);
1646 } 2297 }
1647} 2298}
1649sub cf::object::player::enter_exit { 2300sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2301 my ($self, $exit) = @_;
1651 2302
1652 return unless $self->type == cf::PLAYER; 2303 return unless $self->type == cf::PLAYER;
1653 2304
2305 if ($exit->slaying eq "/!") {
2306 #TODO: this should de-fi-ni-te-ly not be a sync-job
2307 # the problem is that $exit might not survive long enough
2308 # so it needs to be done right now, right here
2309 cf::sync_job { prepare_random_map $exit };
2310 }
2311
2312 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2313 my $hp = $exit->stats->hp;
2314 my $sp = $exit->stats->sp;
2315
1654 $self->enter_link; 2316 $self->enter_link;
1655 2317
1656 (cf::async { 2318 (async {
1657 $self->deactivate_recursive; # just to be sure 2319 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 2320 unless (eval {
1659 prepare_random_map $exit 2321 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 2322
1665 1; 2323 1;
1666 }) { 2324 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2325 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 2326 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2327 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2328 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2329
1672 warn "ERROR in enter_exit: $@"; 2330 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2331 $self->leave_link;
1674 } 2332 }
1675 })->prio (1); 2333 })->prio (1);
1688 2346
1689sub cf::client::send_drawinfo { 2347sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2348 my ($self, $text, $flags) = @_;
1691 2349
1692 utf8::encode $text; 2350 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2351 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2352}
1695 2353
2354=item $client->send_msg ($color, $type, $msg, [extra...])
2355
2356Send a drawinfo or msg packet to the client, formatting the msg for the
2357client if neccessary. C<$type> should be a string identifying the type of
2358the message, with C<log> being the default. If C<$color> is negative, suppress
2359the message unless the client supports the msg packet.
2360
2361=cut
2362
2363sub cf::client::send_msg {
2364 my ($self, $color, $type, $msg, @extra) = @_;
2365
2366 $msg = $self->pl->expand_cfpod ($msg);
2367
2368 if ($self->can_msg) {
2369 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2370 } else {
2371 # replace some tags by gcfclient-compatible ones
2372 for ($msg) {
2373 1 while
2374 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2375 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2376 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2377 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2378 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2379 }
2380
2381 if ($color >= 0) {
2382 if (0 && $msg =~ /\[/) {
2383 $self->send_packet ("drawextinfo $color 4 0 $msg")
2384 } else {
2385 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2386 $self->send_packet ("drawinfo $color $msg")
2387 }
2388 }
2389 }
2390}
2391
2392=item $client->ext_event ($type, %msg)
2393
2394Sends an exti event to the client.
2395
2396=cut
2397
2398sub cf::client::ext_event($$%) {
2399 my ($self, $type, %msg) = @_;
2400
2401 $msg{msgtype} = "event_$type";
2402 $self->send_packet ("ext " . cf::to_json \%msg);
2403}
1696 2404
1697=item $success = $client->query ($flags, "text", \&cb) 2405=item $success = $client->query ($flags, "text", \&cb)
1698 2406
1699Queues a query to the client, calling the given callback with 2407Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2408the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2437 # get handled first
1730 my $queue = delete $ns->{query_queue} 2438 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2439 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2440
1733 (shift @$queue)->[1]->($msg); 2441 (shift @$queue)->[1]->($msg);
2442 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2443
1735 push @{ $ns->{query_queue} }, @$queue; 2444 push @{ $ns->{query_queue} }, @$queue;
1736 2445
1737 if (@{ $ns->{query_queue} } == @$queue) { 2446 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2447 if (@$queue) {
1742 } 2451 }
1743 } 2452 }
1744 }, 2453 },
1745); 2454);
1746 2455
1747=item $client->coro (\&cb) 2456=item $client->async (\&cb)
1748 2457
1749Create a new coroutine, running the specified callback. The coroutine will 2458Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2459be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2460or loss of connection).
1752 2461
1753=cut 2462=cut
1754 2463
1755sub cf::client::coro { 2464sub cf::client::async {
1756 my ($self, $cb) = @_; 2465 my ($self, $cb) = @_;
1757 2466
1758 my $coro = &cf::async ($cb); 2467 my $coro = &Coro::async ($cb);
1759 2468
1760 $coro->on_destroy (sub { 2469 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2470 delete $self->{_coro}{$coro+0};
1762 }); 2471 });
1763 2472
1796 2505
1797# here we export the classes and methods available to script code 2506# here we export the classes and methods available to script code
1798 2507
1799=pod 2508=pod
1800 2509
1801The following fucntions and emthods are available within a safe environment: 2510The following functions and methods are available within a safe environment:
1802 2511
1803 cf::object contr pay_amount pay_player map 2512 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2513 cf::object::player player
1805 cf::player peaceful 2514 cf::player peaceful
1806 cf::map trigger 2515 cf::map trigger
1887=back 2596=back
1888 2597
1889=cut 2598=cut
1890 2599
1891############################################################################# 2600#############################################################################
2601# the server's init and main functions
1892 2602
1893=head2 EXTENSION DATABASE SUPPORT 2603sub load_facedata($) {
2604 my ($path) = @_;
1894 2605
1895Crossfire maintains a very simple database for extension use. It can 2606 warn "loading facedata from $path\n";
1896currently store anything that can be serialised using Storable, which
1897excludes objects.
1898 2607
1899The parameter C<$family> should best start with the name of the extension 2608 my $facedata;
1900using it, it should be unique. 2609 0 < aio_load $path, $facedata
2610 or die "$path: $!";
1901 2611
1902=over 4 2612 $facedata = Coro::Storable::thaw $facedata;
1903 2613
1904=item $hashref = cf::db_get $family 2614 $facedata->{version} == 2
2615 or cf::cleanup "$path: version mismatch, cannot proceed.";
1905 2616
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key
1911
1912Returns a single value from the database
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 } 2617 {
2618 my $faces = $facedata->{faceinfo};
1942 2619
1943 my $pid; 2620 while (my ($face, $info) = each %$faces) {
1944 2621 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1945 sub db_save() { 2622 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1946 waitpid $pid, 0 if $pid; 2623 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1947 if (0 == ($pid = fork)) { 2624 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1948 $DB->{_meta}{version} = 1; 2625 Coro::cede;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 });
1965
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) {
1972 @_ >= 2
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976
1977 sub db_put($$;$) {
1978 if (@_ >= 3) {
1979 $DB->{$_[0]}{$_[1]} = $_[2];
1980 } else {
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2626 }
1991 );
1992}
1993 2627
1994############################################################################# 2628 while (my ($face, $info) = each %$faces) {
1995# the server's main() 2629 next unless $info->{smooth};
2630 my $idx = cf::face::find $face
2631 or next;
2632 if (my $smooth = cf::face::find $info->{smooth}) {
2633 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2634 } else {
2635 warn "smooth face '$info->{smooth}' not found for face '$face'";
2636 }
2637 Coro::cede;
2638 }
2639 }
2640
2641 {
2642 my $anims = $facedata->{animinfo};
2643
2644 while (my ($anim, $info) = each %$anims) {
2645 cf::anim::set $anim, $info->{frames}, $info->{facings};
2646 Coro::cede;
2647 }
2648
2649 cf::anim::invalidate_all; # d'oh
2650 }
2651
2652 1
2653}
2654
2655sub reload_regions {
2656 load_resource_file "$MAPDIR/regions"
2657 or die "unable to load regions file\n";
2658}
2659
2660sub reload_facedata {
2661 load_facedata "$DATADIR/facedata"
2662 or die "unable to load facedata\n";
2663}
2664
2665sub reload_archetypes {
2666 load_resource_file "$DATADIR/archetypes"
2667 or die "unable to load archetypes\n";
2668}
2669
2670sub reload_treasures {
2671 load_resource_file "$DATADIR/treasures"
2672 or die "unable to load treasurelists\n";
2673}
2674
2675sub reload_resources {
2676 warn "reloading resource files...\n";
2677
2678 reload_regions;
2679 reload_facedata;
2680 #reload_archetypes;#d#
2681 reload_archetypes;
2682 reload_treasures;
2683
2684 warn "finished reloading resource files\n";
2685}
2686
2687sub init {
2688 reload_resources;
2689}
1996 2690
1997sub cfg_load { 2691sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2692 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 2693 or return;
2000 2694
2001 local $/; 2695 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2696 *CFG = YAML::Syck::Load <$fh>;
2003 2697
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2698 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2699
2700 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2701 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2702
2006 if (exists $CFG{mlockall}) { 2703 if (exists $CFG{mlockall}) {
2007 eval { 2704 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2705 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2706 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2707 };
2011 warn $@ if $@; 2708 warn $@ if $@;
2012 } 2709 }
2013} 2710}
2014 2711
2015sub main { 2712sub main {
2016 # we must not ever block the main coroutine 2713 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2714 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2715 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2716 (async {
2020 Event::one_event; 2717 Event::one_event;
2021 })->(); 2718 })->prio (Coro::PRIO_MAX);
2022 }; 2719 };
2023 2720
2024 cfg_load; 2721 cfg_load;
2025 db_load; 2722 db_init;
2026 load_extensions; 2723 load_extensions;
2724
2725 $TICK_WATCHER->start;
2027 Event::loop; 2726 Event::loop;
2028} 2727}
2029 2728
2030############################################################################# 2729#############################################################################
2031# initialisation 2730# initialisation and cleanup
2032 2731
2732# install some emergency cleanup handlers
2733BEGIN {
2734 for my $signal (qw(INT HUP TERM)) {
2735 Event->signal (
2736 reentrant => 0,
2737 data => WF_AUTOCANCEL,
2738 signal => $signal,
2739 prio => 0,
2740 cb => sub {
2741 cf::cleanup "SIG$signal";
2742 },
2743 );
2744 }
2745}
2746
2747sub write_runtime {
2748 my $runtime = "$LOCALDIR/runtime";
2749
2750 # first touch the runtime file to show we are still running:
2751 # the fsync below can take a very very long time.
2752
2753 IO::AIO::aio_utime $runtime, undef, undef;
2754
2755 my $guard = cf::lock_acquire "write_runtime";
2756
2757 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2758 or return;
2759
2760 my $value = $cf::RUNTIME + 90 + 10;
2761 # 10 is the runtime save interval, for a monotonic clock
2762 # 60 allows for the watchdog to kill the server.
2763
2764 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2765 and return;
2766
2767 # always fsync - this file is important
2768 aio_fsync $fh
2769 and return;
2770
2771 # touch it again to show we are up-to-date
2772 aio_utime $fh, undef, undef;
2773
2774 close $fh
2775 or return;
2776
2777 aio_rename "$runtime~", $runtime
2778 and return;
2779
2780 warn "runtime file written.\n";
2781
2782 1
2783}
2784
2785sub emergency_save() {
2786 my $freeze_guard = cf::freeze_mainloop;
2787
2788 warn "enter emergency perl save\n";
2789
2790 cf::sync_job {
2791 # use a peculiar iteration method to avoid tripping on perl
2792 # refcount bugs in for. also avoids problems with players
2793 # and maps saved/destroyed asynchronously.
2794 warn "begin emergency player save\n";
2795 for my $login (keys %cf::PLAYER) {
2796 my $pl = $cf::PLAYER{$login} or next;
2797 $pl->valid or next;
2798 $pl->save;
2799 }
2800 warn "end emergency player save\n";
2801
2802 warn "begin emergency map save\n";
2803 for my $path (keys %cf::MAP) {
2804 my $map = $cf::MAP{$path} or next;
2805 $map->valid or next;
2806 $map->save;
2807 }
2808 warn "end emergency map save\n";
2809
2810 warn "begin emergency database checkpoint\n";
2811 BDB::db_env_txn_checkpoint $DB_ENV;
2812 warn "end emergency database checkpoint\n";
2813 };
2814
2815 warn "leave emergency perl save\n";
2816}
2817
2818sub post_cleanup {
2819 my ($make_core) = @_;
2820
2821 warn Carp::longmess "post_cleanup backtrace"
2822 if $make_core;
2823}
2824
2033sub reload() { 2825sub do_reload_perl() {
2034 # can/must only be called in main 2826 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2827 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2828 warn "can only reload from main coroutine";
2037 return; 2829 return;
2038 } 2830 }
2039 2831
2040 warn "reloading..."; 2832 warn "reloading...";
2041 2833
2042 my $guard = freeze_mainloop; 2834 warn "entering sync_job";
2835
2836 cf::sync_job {
2837 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2838 cf::emergency_save;
2839 cf::write_runtime; # external watchdog should not bark
2044 2840
2045 eval { 2841 warn "syncing database to disk";
2842 BDB::db_env_txn_checkpoint $DB_ENV;
2843
2046 # if anything goes wrong in here, we should simply crash as we already saved 2844 # if anything goes wrong in here, we should simply crash as we already saved
2047 2845
2048 # cancel all watchers 2846 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2847 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2848 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2849 }
2052 2850
2851 warn "flushing outstanding aio requests";
2852 for (;;) {
2853 BDB::flush;
2854 IO::AIO::flush;
2855 Coro::cede;
2856 last unless IO::AIO::nreqs || BDB::nreqs;
2857 warn "iterate...";
2858 }
2859
2860 ++$RELOAD;
2861
2053 # cancel all extension coros 2862 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2863 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2864 %EXT_CORO = ();
2056 2865
2057 # unload all extensions 2866 warn "removing commands";
2058 for (@exts) { 2867 %COMMAND = ();
2868
2869 warn "removing ext commands";
2870 %EXTCMD = ();
2871
2872 warn "unloading/nuking all extensions";
2873 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2874 warn "... unloading $pkg";
2060 unload_extension $_; 2875
2876 if (my $cb = $pkg->can ("unload")) {
2877 eval {
2878 $cb->($pkg);
2879 1
2880 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2881 }
2062 2882
2883 warn "... nuking $pkg";
2884 Symbol::delete_package $pkg;
2885 }
2886
2063 # unload all modules loaded from $LIBDIR 2887 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2888 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2889 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2890
2067 warn "removing <$k>"; 2891 warn "... unloading $k";
2068 delete $INC{$k}; 2892 delete $INC{$k};
2069 2893
2070 $k =~ s/\.pm$//; 2894 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2895 $k =~ s/\//::/g;
2072 2896
2075 } 2899 }
2076 2900
2077 Symbol::delete_package $k; 2901 Symbol::delete_package $k;
2078 } 2902 }
2079 2903
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2904 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2905 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2906 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2907
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2908 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2909 delete $INC{"cf.pm"};
2910 delete $INC{"cf/pod.pm"};
2093 2911
2094 # don't, removes xs symbols, too, 2912 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2913 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2914 #Symbol::delete_package __PACKAGE__;
2097 2915
2098 # reload cf.pm 2916 warn "unload completed, starting to reload now";
2917
2099 warn "reloading cf.pm"; 2918 warn "reloading cf.pm";
2100 require cf; 2919 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2920 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2921
2103 # load config and database again 2922 warn "loading config and database again";
2104 cf::cfg_load; 2923 cf::cfg_load;
2105 cf::db_load;
2106 2924
2107 # load extensions
2108 warn "load extensions"; 2925 warn "loading extensions";
2109 cf::load_extensions; 2926 cf::load_extensions;
2110 2927
2111 # reattach attachments to objects 2928 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2929 _global_reattach; # objects, sockets
2113 _global_reattach; 2930 warn "reattaching attachments to maps";
2114 }; 2931 reattach $_ for values %MAP;
2932 warn "reattaching attachments to players";
2933 reattach $_ for values %PLAYER;
2115 2934
2116 if ($@) { 2935 warn "leaving sync_job";
2936
2937 1
2938 } or do {
2117 warn $@; 2939 warn $@;
2118 warn "error while reloading, exiting."; 2940 warn "error while reloading, exiting.";
2119 exit 1; 2941 exit 1;
2120 } 2942 };
2121 2943
2122 warn "reloaded successfully"; 2944 warn "reloaded";
2123}; 2945};
2124 2946
2125############################################################################# 2947our $RELOAD_WATCHER; # used only during reload
2126 2948
2127unless ($LINK_MAP) { 2949sub reload_perl() {
2128 $LINK_MAP = cf::map::new; 2950 # doing reload synchronously and two reloads happen back-to-back,
2951 # coro crashes during coro_state_free->destroy here.
2129 2952
2130 $LINK_MAP->width (41); 2953 $RELOAD_WATCHER ||= Event->timer (
2131 $LINK_MAP->height (41); 2954 reentrant => 0,
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2, 2955 after => 0,
2956 data => WF_AUTOCANCEL,
2140 cb => sub { 2957 cb => sub {
2141 $_[0]->w->cancel; 2958 do_reload_perl;
2142 2959 undef $RELOAD_WATCHER;
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 }); 2960 },
2161 2961 );
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 2962}
2167
2168register "<global>", __PACKAGE__;
2169 2963
2170register_command "reload" => sub { 2964register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2965 my ($who, $arg) = @_;
2172 2966
2173 if ($who->flag (FLAG_WIZ)) { 2967 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 2968 $who->message ("reloading server.");
2969 async { reload_perl };
2177 } 2970 }
2178}; 2971};
2179 2972
2180unshift @INC, $LIBDIR; 2973unshift @INC, $LIBDIR;
2181 2974
2975my $bug_warning = 0;
2976
2977our @WAIT_FOR_TICK;
2978our @WAIT_FOR_TICK_BEGIN;
2979
2980sub wait_for_tick {
2981 return unless $TICK_WATCHER->is_active;
2982 return if $Coro::current == $Coro::main;
2983
2984 my $signal = new Coro::Signal;
2985 push @WAIT_FOR_TICK, $signal;
2986 $signal->wait;
2987}
2988
2989sub wait_for_tick_begin {
2990 return unless $TICK_WATCHER->is_active;
2991 return if $Coro::current == $Coro::main;
2992
2993 my $signal = new Coro::Signal;
2994 push @WAIT_FOR_TICK_BEGIN, $signal;
2995 $signal->wait;
2996}
2997
2998 my $min = 1e6;#d#
2999 my $avg = 10;
2182$TICK_WATCHER = Event->timer ( 3000$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 3001 reentrant => 0,
3002 parked => 1,
2184 prio => 0, 3003 prio => 0,
2185 at => $NEXT_TICK || $TICK, 3004 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 3005 data => WF_AUTOCANCEL,
2187 cb => sub { 3006 cb => sub {
3007 if ($Coro::current != $Coro::main) {
3008 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3009 unless ++$bug_warning > 10;
3010 return;
3011 }
3012
3013 $NOW = $tick_start = Event::time;
3014
2188 cf::server_tick; # one server iteration 3015 cf::server_tick; # one server iteration
3016
3017 0 && sync_job {#d#
3018 for(1..10) {
3019 my $t = Event::time;
3020 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3021 or die;
3022
3023 $map->width (50);
3024 $map->height (50);
3025 $map->alloc;
3026 $map->_load_objects ("/tmp/x.map", 1);
3027 my $t = Event::time - $t;
3028
3029 #next unless $t < 0.0013;#d#
3030 if ($t < $min) {
3031 $min = $t;
3032 }
3033 $avg = $avg * 0.99 + $t * 0.01;
3034 }
3035 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3036 exit 0;
3037 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3038 };
3039
2189 $RUNTIME += $TICK; 3040 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 3041 $NEXT_TICK += $TICK;
2191 3042
3043 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3044 $NEXT_RUNTIME_WRITE = $NOW + 10;
3045 Coro::async_pool {
3046 write_runtime
3047 or warn "ERROR: unable to write runtime file: $!";
3048 };
3049 }
3050
3051# my $AFTER = Event::time;
3052# warn $AFTER - $NOW;#d#
3053
3054 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3055 $sig->send;
3056 }
3057 while (my $sig = shift @WAIT_FOR_TICK) {
3058 $sig->send;
3059 }
3060
3061 $NOW = Event::time;
3062
2192 # if we are delayed by four ticks or more, skip them all 3063 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3064 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2194 3065
2195 $TICK_WATCHER->at ($NEXT_TICK); 3066 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 3067 $TICK_WATCHER->start;
3068
3069 $LOAD = ($NOW - $tick_start) / $TICK;
3070 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3071
3072 _post_tick;
3073
3074
2197 }, 3075 },
2198); 3076);
2199 3077
3078{
2200IO::AIO::max_poll_time $TICK * 0.2; 3079 BDB::max_poll_time $TICK * 0.1;
2201 3080 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 3081 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 3082 fd => BDB::poll_fileno,
2204 poll => 'r', 3083 poll => 'r',
2205 prio => 5, 3084 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 3085 data => WF_AUTOCANCEL,
2212 after => 0, 3086 cb => \&BDB::poll_cb,
2213 interval => 10, 3087 );
2214 cb => sub { 3088 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 3089
2216 write_runtime 3090 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 3091 my $status;
3092 my $current = $Coro::current;
3093 (
3094 sub {
3095 $status = $!;
3096 $current->ready; undef $current;
3097 },
3098 sub {
3099 Coro::schedule while defined $current;
3100 $! = $status;
3101 },
3102 )
3103 };
3104
3105 unless ($DB_ENV) {
3106 $DB_ENV = BDB::db_env_create;
3107
3108 cf::sync_job {
3109 eval {
3110 BDB::db_env_open
3111 $DB_ENV,
3112 $BDBDIR,
3113 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3114 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3115 0666;
3116
3117 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3118
3119 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3120 $DB_ENV->set_lk_detect;
3121 };
3122
3123 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 3124 };
2219 }, 3125 }
2220); 3126}
3127
3128{
3129 IO::AIO::min_parallel 8;
3130
3131 undef $Coro::AIO::WATCHER;
3132 IO::AIO::max_poll_time $TICK * 0.1;
3133 $AIO_POLL_WATCHER = Event->io (
3134 reentrant => 0,
3135 data => WF_AUTOCANCEL,
3136 fd => IO::AIO::poll_fileno,
3137 poll => 'r',
3138 prio => 6,
3139 cb => \&IO::AIO::poll_cb,
3140 );
3141}
3142
3143my $_log_backtrace;
3144
3145sub _log_backtrace {
3146 my ($msg, @addr) = @_;
3147
3148 $msg =~ s/\n//;
3149
3150 # limit the # of concurrent backtraces
3151 if ($_log_backtrace < 2) {
3152 ++$_log_backtrace;
3153 async {
3154 my @bt = fork_call {
3155 @addr = map { sprintf "%x", $_ } @addr;
3156 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3157 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3158 or die "addr2line: $!";
3159
3160 my @funcs;
3161 my @res = <$fh>;
3162 chomp for @res;
3163 while (@res) {
3164 my ($func, $line) = splice @res, 0, 2, ();
3165 push @funcs, "[$func] $line";
3166 }
3167
3168 @funcs
3169 };
3170
3171 LOG llevInfo, "[ABT] $msg\n";
3172 LOG llevInfo, "[ABT] $_\n" for @bt;
3173 --$_log_backtrace;
3174 };
3175 } else {
3176 LOG llevInfo, "[ABT] $msg\n";
3177 LOG llevInfo, "[ABT] [suppressed]\n";
3178 }
3179}
3180
3181# load additional modules
3182use cf::pod;
2221 3183
2222END { cf::emergency_save } 3184END { cf::emergency_save }
2223 3185
22241 31861
2225 3187

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines