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Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 93
42our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
43our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 112our $NEXT_TICK;
45our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
46 121
47our %CFG; 122our %CFG;
48 123
49our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 125our $RUNTIME;
126our $NOW;
51 127
52our %MAP; # all maps 128our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 129our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 130our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 131
132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
56 144
57binmode STDOUT; 145binmode STDOUT;
58binmode STDERR; 146binmode STDERR;
59 147
60# read virtual server time, if available 148# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
65} 153}
66 154
67mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 156
73# a special map that is always available 157mkdir $_
74our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159
75our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
76 163
77############################################################################# 164#############################################################################
78 165
79=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
80 167
87=item $cf::RUNTIME 174=item $cf::RUNTIME
88 175
89The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 177every server tick.
91 178
92=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 182
94The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
96 187
97=item $cf::NOW 188=item $cf::NOW
98 189
99The time of the last (current) server tick. 190The time of the last (current) server tick.
100 191
101=item $cf::TICK 192=item $cf::TICK
102 193
103The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
104 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
105=item %cf::CFG 206=item %cf::CFG
106 207
107Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 209from wherever your confdir points to.
210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
109 222
110=back 223=back
111 224
112=cut 225=cut
113 226
114BEGIN { 227BEGIN {
115 *CORE::GLOBAL::warn = sub { 228 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 229 my $msg = join "", @_;
117 utf8::encode $msg;
118 230
119 $msg .= "\n" 231 $msg .= "\n"
120 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
121 233
234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
235
122 LOG llevError, "cfperl: $msg"; 236 LOG llevError, $msg;
123 }; 237 };
124} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
125 254
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 259@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
260@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 261@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 262
133# we bless all objects into (empty) derived classes to force a method lookup 263# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 264# within the Safe compartment.
135for my $pkg (qw( 265for my $pkg (qw(
136 cf::global cf::attachable 266 cf::global cf::attachable
137 cf::object cf::object::player 267 cf::object cf::object::player
138 cf::client cf::player 268 cf::client cf::player
139 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
140 cf::map cf::party cf::region 271 cf::party cf::region
141)) { 272)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 274}
145 275
146$Event::DIED = sub { 276$EV::DIED = sub {
147 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
148}; 278};
149 279
150my %ext_pkg; 280#############################################################################
151my @exts;
152my @hook;
153 281
154=head2 UTILITY FUNCTIONS 282=head2 UTILITY FUNCTIONS
155 283
156=over 4 284=over 4
157 285
158=cut 286=item dumpval $ref
159 287
160use JSON::Syck (); # TODO# replace by JSON::PC once working 288=cut
161 289
290sub dumpval {
291 eval {
292 local $SIG{__DIE__};
293 my $d;
294 if (1) {
295 $d = new Data::Dumper([$_[0]], ["*var"]);
296 $d->Terse(1);
297 $d->Indent(2);
298 $d->Quotekeys(0);
299 $d->Useqq(1);
300 #$d->Bless(...);
301 $d->Seen($_[1]) if @_ > 1;
302 $d = $d->Dump();
303 }
304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
305 $d
306 } || "[unable to dump $_[0]: '$@']";
307}
308
162=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
163 310
164Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
165 312
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
174 314
175Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
176 316
177=cut 317=cut
178 318
179sub to_json($) { 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 320
184=item my $guard = cf::guard { BLOCK } 321sub encode_json($) { $json_coder->encode ($_[0]) }
322sub decode_json($) { $json_coder->decode ($_[0]) }
185 323
186Run the given callback when the guard object gets destroyed (useful for 324=item cf::post_init { BLOCK }
187coroutine cancellations).
188 325
189You can call C<< ->cancel >> on the guard object to stop the block from 326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
190being executed. 327but I<before> the server starts ticking again.
191 328
192=cut 329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
193 331
194sub guard(&) { 332=cut
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197 333
198sub cf::guard::cancel { 334sub post_init(&) {
199 ${$_[0]} = sub { }; 335 push @POST_INIT, shift;
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204} 336}
205 337
206=item cf::lock_wait $string 338=item cf::lock_wait $string
207 339
208Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
209 341
210=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
211 343
212Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
215returned. 347returned.
216 348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
217Lock names should begin with a unique identifier (for example, cf::map::find 352Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 353uses map_find and cf::map::load uses map_load).
219 354
220=cut 355=item $locked = cf::lock_active $string
221 356
222our %LOCK; 357Return true if the lock is currently active, i.e. somebody has locked it.
358
359=cut
360
361our $LOCKS = new Coro::SemaphoreSet;
223 362
224sub lock_wait($) { 363sub lock_wait($) {
225 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232} 365}
233 366
234sub lock_acquire($) { 367sub lock_acquire($) {
235 my ($key) = @_; 368 $LOCKS->guard ($_[0])
369}
236 370
237 # wait, to be sure we are not locked 371sub lock_active($) {
238 lock_wait $key; 372 $LOCKS->count ($_[0]) < 1
373}
239 374
240 $LOCK{$key} = []; 375sub freeze_mainloop {
376 tick_inhibit_inc;
241 377
242 cf::guard { 378 &Guard::guard (\&tick_inhibit_dec);
243 # wake up all waiters, to be on the safe side 379}
244 $_->ready for @{ delete $LOCK{$key} }; 380
381=item cf::periodic $interval, $cb
382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
394}
395
396=item cf::get_slot $time[, $priority[, $name]]
397
398Allocate $time seconds of blocking CPU time at priority C<$priority>:
399This call blocks and returns only when you have at least C<$time> seconds
400of cpu time till the next tick. The slot is only valid till the next cede.
401
402The optional C<$name> can be used to identify the job to run. It might be
403used for statistical purposes and should identify the same time-class.
404
405Useful for short background jobs.
406
407=cut
408
409our @SLOT_QUEUE;
410our $SLOT_QUEUE;
411
412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
416 my $signal = new Coro::Signal;
417
418 while () {
419 next_job:
420 my $avail = cf::till_tick;
421 if ($avail > 0.01) {
422 for (0 .. $#SLOT_QUEUE) {
423 if ($SLOT_QUEUE[$_][0] < $avail) {
424 my $job = splice @SLOT_QUEUE, $_, 1, ();
425 $job->[2]->send;
426 Coro::cede;
427 goto next_job;
428 }
429 }
430 }
431
432 if (@SLOT_QUEUE) {
433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
434 push @cf::WAIT_FOR_TICK, $signal;
435 $signal->wait;
436 } else {
437 Coro::schedule;
438 }
245 } 439 }
440};
441
442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
445 my ($time, $pri, $name) = @_;
446
447 $time = $TICK * .6 if $time > $TICK * .6;
448 my $sig = new Coro::Signal;
449
450 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
451 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
452 $SLOT_QUEUE->ready;
453 $sig->wait;
246} 454}
247 455
248=item cf::async { BLOCK } 456=item cf::async { BLOCK }
249 457
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 458Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 459C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
460thing you are allowed to do is call C<prio> on it.
252 461
253=cut 462=cut
254 463
255sub async(&) { 464BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 465
272=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
273 467
274The design of crossfire+ requires that the main coro ($Coro::main) is 468The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 469is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
471acceptable.
277 472
278If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 475server will be frozen during this time, so the block should either finish
281fast or be very important. 476fast or be very important.
284 479
285sub sync_job(&) { 480sub sync_job(&) {
286 my ($job) = @_; 481 my ($job) = @_;
287 482
288 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
484 my $time = EV::time;
485
289 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
291 488
292 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 490
294 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
295 492
296 my $busy = 1; 493 my $busy = 1;
297 my @res; 494 my @res;
298 495
299 (Coro::async { 496 (async {
497 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 498 @res = eval { $job->() };
301 warn $@ if $@; 499 warn $@ if $@;
302 undef $busy; 500 undef $busy;
303 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
304 502
305 while ($busy) { 503 while ($busy) {
504 if (Coro::nready) {
306 Coro::cede_notself; 505 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 506 } else {
507 EV::loop EV::LOOP_ONESHOT;
308 } 508 }
509 }
510
511 my $time = EV::time - $time;
512
513 $TICK_START += $time; # do not account sync jobs to server load
309 514
310 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
311 } else { 516 } else {
312 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
313 518
314 $job->() 519 $job->()
315 } 520 }
316} 521}
317 522
318=item $coro = cf::coro { BLOCK } 523=item $coro = cf::async_ext { BLOCK }
319 524
320Creates and returns a new coro. This coro is automcatially being canceled 525Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 526extension calling this is being unloaded.
322 527
323=cut 528=cut
324 529
325sub coro(&) { 530sub async_ext(&) {
326 my $cb = shift; 531 my $cb = shift;
327 532
328 my $coro = &cf::async ($cb); 533 my $coro = &Coro::async ($cb);
329 534
330 $coro->on_destroy (sub { 535 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 536 delete $EXT_CORO{$coro+0};
332 }); 537 });
333 $EXT_CORO{$coro+0} = $coro; 538 $EXT_CORO{$coro+0} = $coro;
334 539
335 $coro 540 $coro
336} 541}
337 542
338sub write_runtime { 543=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 544
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 545Executes the given code block with the given arguments in a seperate
342 or return; 546process, returning the results. Everything must be serialisable with
547Coro::Storable. May, of course, block. Note that the executed sub may
548never block itself or use any form of event handling.
343 549
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 550=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 551
348 aio_fsync $fh 552sub fork_call(&@) {
349 and return; 553 my ($cb, @args) = @_;
350 554
351 close $fh 555 # we seemingly have to make a local copy of the whole thing,
352 or return; 556 # otherwise perl prematurely frees the stuff :/
557 # TODO: investigate and fix (likely this will be rather laborious)
353 558
354 aio_rename "$runtime~", $runtime 559 my @res = Coro::Util::fork_eval {
355 and return; 560 reset_signals;
561 &$cb
562 }, @args;
356 563
564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
594=item $value = cf::db_get $family => $key
595
596Returns a single value from the environment database.
597
598=item cf::db_put $family => $key => $value
599
600Stores the given C<$value> in the family. It can currently store binary
601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
626
627our $DB;
628
629sub db_init {
630 cf::sync_job {
631 $DB ||= db_table "db";
632 };
633}
634
635sub db_get($$) {
636 my $key = "$_[0]/$_[1]";
637
638 cf::sync_job {
639 BDB::db_get $DB, undef, $key, my $data;
640
641 $! ? ()
642 : $data
357 1 643 }
644}
645
646sub db_put($$$) {
647 BDB::dbreq_pri 4;
648 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
649}
650
651=item cf::cache $id => [$paths...], $processversion => $process
652
653Generic caching function that returns the value of the resource $id,
654caching and regenerating as required.
655
656This function can block.
657
658=cut
659
660sub cache {
661 my ($id, $src, $processversion, $process) = @_;
662
663 my $meta =
664 join "\x00",
665 $processversion,
666 map {
667 aio_stat $_
668 and Carp::croak "$_: $!";
669
670 ($_, (stat _)[7,9])
671 } @$src;
672
673 my $dbmeta = db_get cache => "$id/meta";
674 if ($dbmeta ne $meta) {
675 # changed, we may need to process
676
677 my @data;
678 my $md5;
679
680 for (0 .. $#$src) {
681 0 <= aio_load $src->[$_], $data[$_]
682 or Carp::croak "$src->[$_]: $!";
683 }
684
685 # if processing is expensive, check
686 # checksum first
687 if (1) {
688 $md5 =
689 join "\x00",
690 $processversion,
691 map {
692 cf::cede_to_tick;
693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
694 } 0.. $#$src;
695
696
697 my $dbmd5 = db_get cache => "$id/md5";
698 if ($dbmd5 eq $md5) {
699 db_put cache => "$id/meta", $meta;
700
701 return db_get cache => "$id/data";
702 }
703 }
704
705 my $t1 = Time::HiRes::time;
706 my $data = $process->(\@data);
707 my $t2 = Time::HiRes::time;
708
709 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
710
711 db_put cache => "$id/data", $data;
712 db_put cache => "$id/md5" , $md5;
713 db_put cache => "$id/meta", $meta;
714
715 return $data;
716 }
717
718 db_get cache => "$id/data"
719}
720
721=item cf::datalog type => key => value, ...
722
723Log a datalog packet of the given type with the given key-value pairs.
724
725=cut
726
727sub datalog($@) {
728 my ($type, %kv) = @_;
729 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 730}
359 731
360=back 732=back
361 733
362=cut 734=cut
363 735
364############################################################################# 736#############################################################################
365 737
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
487 739
488Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
491 743
492In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 746Deliantra).
495 747
496=over 4 748=over 4
497 749
498=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
499 751
543=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
544 796
545Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
547 799
548Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
550 802
551These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
552 804
553=over 4 805=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 865our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 866our @CB_MAP = ();
615 867
616my %attachment; 868my %attachment;
617 869
870sub cf::attachable::thawer_merge {
871 # simply override everything except _meta
872 local $_[0]{_meta};
873 %{$_[0]} = %{$_[1]};
874}
875
618sub _attach_cb($$$$) { 876sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 877 my ($registry, $event, $prio, $cb) = @_;
620 878
621 use sort 'stable'; 879 use sort 'stable';
622 880
656 $registry = $CB_TYPE[$object_type] ||= []; 914 $registry = $CB_TYPE[$object_type] ||= [];
657 915
658 } elsif ($type eq "subtype") { 916 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 917 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 918 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 919 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 920
663 } elsif ($type eq "package") { 921 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 922 my $pkg = shift @arg;
665 923
666 while (my ($name, $id) = each %cb_id) { 924 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 953 _attach $registry, $klass, @attach;
696 } 954 }
697 955
698 $obj->{$name} = \%arg; 956 $obj->{$name} = \%arg;
699 } else { 957 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 958 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 959 }
702 960
703 $obj->{_attachment}{$name} = undef; 961 $obj->{_attachment}{$name} = undef;
704} 962}
705 963
707 if (ref $_[0]) { 965 if (ref $_[0]) {
708 _object_attach @_; 966 _object_attach @_;
709 } else { 967 } else {
710 _attach shift->_attach_registry, @_; 968 _attach shift->_attach_registry, @_;
711 } 969 }
970 _recalc_want;
712}; 971};
713 972
714# all those should be optimised 973# all those should be optimised
715sub cf::attachable::detach { 974sub cf::attachable::detach {
716 my ($obj, $name) = @_; 975 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 978 delete $obj->{_attachment}{$name};
720 reattach ($obj); 979 reattach ($obj);
721 } else { 980 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 981 Carp::croak "cannot, currently, detach class attachments";
723 } 982 }
983 _recalc_want;
724}; 984};
725 985
726sub cf::attachable::attached { 986sub cf::attachable::attached {
727 my ($obj, $name) = @_; 987 my ($obj, $name) = @_;
728 988
743 "; 1003 ";
744 die if $@; 1004 die if $@;
745} 1005}
746 1006
747our $override; 1007our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1008our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1009
750sub override { 1010sub override {
751 $override = 1; 1011 $override = 1;
752 @invoke_results = (); 1012 @INVOKE_RESULTS = (@_);
753} 1013}
754 1014
755sub do_invoke { 1015sub do_invoke {
756 my $event = shift; 1016 my $event = shift;
757 my $callbacks = shift; 1017 my $callbacks = shift;
758 1018
759 @invoke_results = (); 1019 @INVOKE_RESULTS = ();
760 1020
761 local $override; 1021 local $override;
762 1022
763 for (@$callbacks) { 1023 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1024 eval { &{$_->[1]} };
773 } 1033 }
774 1034
775 0 1035 0
776} 1036}
777 1037
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1039
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1041
782Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
783 1043
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1044This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1045removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1046results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1047
788=back 1048=back
789 1049
790=cut 1050=cut
791 1051
792############################################################################# 1052#############################################################################
793# object support 1053# object support
1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
1088sub _can_merge {
1089 my ($ob1, $ob2) = @_;
1090
1091 ++$SLOW_MERGES;#d#
1092
1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
1095}
794 1096
795sub reattach { 1097sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1099 my ($obj) = @_;
1100
1101 # no longer needed after getting rid of delete_package?
1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1103
799 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
800 1105
801 @$registry = (); 1106 @$registry = ();
802 1107
817cf::attachable->attach ( 1122cf::attachable->attach (
818 prio => -1000000, 1123 prio => -1000000,
819 on_instantiate => sub { 1124 on_instantiate => sub {
820 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
821 1126
822 $data = from_json $data; 1127 $data = decode_json $data;
823 1128
824 for (@$data) { 1129 for (@$data) {
825 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
826 1131
827 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1148sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
845 1150
846 sync_job { 1151 sync_job {
847 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
850 1156
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
854 aio_fsync $fh; 1162 aio_fsync $fh;
1163 }
855 close $fh; 1164 aio_close $fh;
856 1165
857 if (@$objs) { 1166 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
862 aio_fsync $fh; 1173 aio_fsync $fh;
1174 }
863 close $fh; 1175 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
865 } 1177 }
866 } else { 1178 } else {
867 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
868 } 1180 }
869 1181
870 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
871 } else { 1186 } else {
872 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
873 } 1188 }
874 } else { 1189 } else {
875 aio_unlink $filename; 1190 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
877 } 1192 }
878 } 1193 };
879} 1194}
880 1195
881sub object_freezer_as_string { 1196sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
883 1198
895 or return; 1210 or return;
896 1211
897 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
899 or return; 1214 or return;
1215
900 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
901 } 1218 }
902 1219
1220 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1222 $decname, length $data, scalar @{$av || []};
1223
905 return ($data, $av); 1224 ($data, $av)
906} 1225}
1226
1227=head2 COMMAND CALLBACKS
1228
1229=over 4
1230
1231=cut
907 1232
908############################################################################# 1233#############################################################################
909# command handling &c 1234# command handling &c
910 1235
911=item cf::register_command $name => \&callback($ob,$args); 1236=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1249 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1250}
926 1251
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1252=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1253
929Register a callbackf ro execution when the client sends an extcmd packet. 1254Register a callback for execution when the client sends an (synchronous)
1255extcmd packet. Ext commands will be processed in the order they are
1256received by the server, like other user commands. The first argument is
1257the logged-in player. Ext commands can only be processed after a player
1258has logged in successfully.
930 1259
931If the callback returns something, it is sent back as if reply was being 1260If the callback returns something, it is sent back as if reply was being
932called. 1261called.
933 1262
1263=item cf::register_exticmd $name => \&callback($ns,$packet);
1264
1265Register a callback for execution when the client sends an (asynchronous)
1266exticmd packet. Exti commands are processed by the server as soon as they
1267are received, i.e. out of order w.r.t. other commands. The first argument
1268is a client socket. Exti commands can be received anytime, even before
1269log-in.
1270
1271If the callback returns something, it is sent back as if reply was being
1272called.
1273
934=cut 1274=cut
935 1275
936sub register_extcmd { 1276sub register_extcmd {
937 my ($name, $cb) = @_; 1277 my ($name, $cb) = @_;
938 1278
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1279 $EXTCMD{$name} = $cb;
943} 1280}
1281
1282sub register_exticmd {
1283 my ($name, $cb) = @_;
1284
1285 $EXTICMD{$name} = $cb;
1286}
1287
1288use File::Glob ();
944 1289
945cf::player->attach ( 1290cf::player->attach (
946 on_command => sub { 1291 on_command => sub {
947 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
948 1293
956 cf::override; 1301 cf::override;
957 }, 1302 },
958 on_extcmd => sub { 1303 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
960 1305
961 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1307
963 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
969 } else { 1323 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1325 }
972 1326
973 cf::override; 1327 cf::override;
974 }, 1328 },
975); 1329);
976 1330
977sub register { 1331# "readahead" all extensions
978 my ($base, $pkg) = @_; 1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
979 1334
980 #TODO 1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981} 1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
982 1340
1341 $grp
1342}
1343
983sub load_extension { 1344sub load_extensions {
1345 cf::sync_job {
1346 my %todo;
1347
1348 for my $path (<$LIBDIR/*.ext>) {
1349 next unless -r $path;
1350
1351 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1352 my $base = $1;
1353 my $pkg = $1;
1354 $pkg =~ s/[^[:word:]]/_/g;
1355 $pkg = "ext::$pkg";
1356
1357 open my $fh, "<:utf8", $path
1358 or die "$path: $!";
1359
1360 my $source = do { local $/; <$fh> };
1361
1362 my %ext = (
1363 path => $path,
1364 base => $base,
1365 pkg => $pkg,
1366 );
1367
1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1370
1371 $ext{source} =
1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1373 . "#line 1 \"$path\"\n{\n"
1374 . $source
1375 . "\n};\n1";
1376
1377 $todo{$base} = \%ext;
1378 }
1379
1380 my %done;
1381 while (%todo) {
1382 my $progress;
1383
1384 while (my ($k, $v) = each %todo) {
1385 for (split /,\s*/, $v->{meta}{depends}) {
1386 goto skip
1387 unless exists $done{$_};
1388 }
1389
1390 warn "... loading '$k' into '$v->{pkg}'\n";
1391
1392 unless (eval $v->{source}) {
1393 my $msg = $@ ? "$v->{path}: $@\n"
1394 : "$v->{base}: extension inactive.\n";
1395
1396 if (exists $v->{meta}{mandatory}) {
1397 warn $msg;
1398 cf::cleanup "mandatory extension failed to load, exiting.";
1399 }
1400
1401 warn $msg;
1402 }
1403
1404 $done{$k} = delete $todo{$k};
1405 push @EXTS, $v->{pkg};
1406 $progress = 1;
1407 }
1408
1409 skip:
1410 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1411 unless $progress;
1412 }
1413 };
1414}
1415
1416#############################################################################
1417
1418=back
1419
1420=head2 CORE EXTENSIONS
1421
1422Functions and methods that extend core deliantra objects.
1423
1424=cut
1425
1426package cf::player;
1427
1428use Coro::AIO;
1429
1430=head3 cf::player
1431
1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1447
1448=item cf::player::find $login
1449
1450Returns the given player object, loading it if necessary (might block).
1451
1452=cut
1453
1454sub playerdir($) {
1455 "$PLAYERDIR/"
1456 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1457}
1458
1459sub path($) {
1460 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1461
1462 (playerdir $login) . "/playerdata"
1463}
1464
1465sub find_active($) {
1466 $cf::PLAYER{$_[0]}
1467 and $cf::PLAYER{$_[0]}->active
1468 and $cf::PLAYER{$_[0]}
1469}
1470
1471sub exists($) {
1472 my ($login) = @_;
1473
1474 $cf::PLAYER{$login}
1475 or !aio_stat path $login
1476}
1477
1478sub find($) {
1479 return $cf::PLAYER{$_[0]} || do {
1480 my $login = $_[0];
1481
1482 my $guard = cf::lock_acquire "user_find:$login";
1483
1484 $cf::PLAYER{$_[0]} || do {
1485 # rename old playerfiles to new ones
1486 #TODO: remove when no longer required
1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1490 aio_unlink +(playerdir $login) . "/$login.pl";
1491
1492 my $f = new_from_file cf::object::thawer path $login
1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1500 $cf::PLAYER{$login} = $pl
1501 }
1502 }
1503}
1504
1505sub save($) {
1506 my ($pl) = @_;
1507
1508 return if $pl->{deny_save};
1509
1510 my $path = path $pl;
1511 my $guard = cf::lock_acquire "user_save:$path";
1512
1513 return if $pl->{deny_save};
1514
1515 aio_mkdir playerdir $pl, 0770;
1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1519
1520 $pl->save_pl ($path);
1521 cf::cede_to_tick;
1522}
1523
1524sub new($) {
1525 my ($login) = @_;
1526
1527 my $self = create;
1528
1529 $self->ob->name ($login);
1530 $self->{deny_save} = 1;
1531
1532 $cf::PLAYER{$login} = $self;
1533
1534 $self
1535}
1536
1537=item $player->send_msg ($channel, $msg, $color, [extra...])
1538
1539=cut
1540
1541sub send_msg {
1542 my $ns = shift->ns
1543 or return;
1544 $ns->send_msg (@_);
1545}
1546
1547=item $pl->quit_character
1548
1549Nukes the player without looking back. If logged in, the connection will
1550be destroyed. May block for a long time.
1551
1552=cut
1553
1554sub quit_character {
1555 my ($pl) = @_;
1556
1557 my $name = $pl->ob->name;
1558
1559 $pl->{deny_save} = 1;
1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1561
1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1567 $pl->ns->destroy if $pl->ns;
1568
1569 my $path = playerdir $pl;
1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1571 aio_rename $path, $temp;
1572 delete $cf::PLAYER{$pl->ob->name};
1573 $pl->destroy;
1574
1575 my $prefix = qr<^~\Q$name\E/>;
1576
1577 # nuke player maps
1578 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1579
1580 IO::AIO::aio_rmtree $temp;
1581}
1582
1583=item $pl->kick
1584
1585Kicks a player out of the game. This destroys the connection.
1586
1587=cut
1588
1589sub kick {
1590 my ($pl, $kicker) = @_;
1591
1592 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1593 $pl->killer ("kicked");
1594 $pl->ns->destroy;
1595}
1596
1597=item cf::player::list_logins
1598
1599Returns am arrayref of all valid playernames in the system, can take a
1600while and may block, so not sync_job-capable, ever.
1601
1602=cut
1603
1604sub list_logins {
1605 my $dirs = aio_readdir $PLAYERDIR
1606 or return [];
1607
1608 my @logins;
1609
1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1620
1621 utf8::decode $login;
1622 push @logins, $login;
1623 }
1624
1625 \@logins
1626}
1627
1628=item $player->maps
1629
1630Returns an arrayref of map paths that are private for this
1631player. May block.
1632
1633=cut
1634
1635sub maps($) {
1636 my ($pl) = @_;
1637
1638 $pl = ref $pl ? $pl->ob->name : $pl;
1639
1640 my $files = aio_readdir playerdir $pl
1641 or return;
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_;
1647 next if /\.(?:pl|pst)$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise "~$pl/$_";
1651 }
1652
1653 \@paths
1654}
1655
1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1657
1658Expand deliantra pod fragments into protocol xml.
1659
1660=item $player->ext_reply ($msgid, @msg)
1661
1662Sends an ext reply to the player.
1663
1664=cut
1665
1666sub ext_reply($$@) {
1667 my ($self, $id, @msg) = @_;
1668
1669 $self->ns->ext_reply ($id, @msg)
1670}
1671
1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
984 my ($path) = @_; 1699 my ($path) = @_;
985 1700
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1701 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1702
992 warn "loading '$path' into '$pkg'\n"; 1703 for my $region (list) {
993 1704 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1705 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1706 if $region->specificity > $specificity;
996 1707 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1708 }
1026 1709
1027 # remove commands 1710 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1711}
1133 1712
1134=back 1713=back
1135
1136 1714
1137=head3 cf::map 1715=head3 cf::map
1138 1716
1139=over 4 1717=over 4
1140 1718
1143package cf::map; 1721package cf::map;
1144 1722
1145use Fcntl; 1723use Fcntl;
1146use Coro::AIO; 1724use Coro::AIO;
1147 1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1148our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1150 1732
1151sub generate_random_map { 1733sub generate_random_map {
1152 my ($path, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1737
1154 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1739 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1743 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1744 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1745 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1746 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1747 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1748 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1749 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1750 (cf::region::find $rmp->{region}), $rmp->{custom}
1751 )
1168} 1752}
1169 1753
1170# and all this just because we cannot iterate over 1754=item cf::map->register ($regex, $prio)
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174 1755
1175 $_->change_map_light ($change) 1756Register a handler for the map path matching the given regex at the
1176 for grep $_->outdoor, values %cf::MAP; 1757givne priority (higher is better, built-in handlers have priority 0, the
1177} 1758default).
1178 1759
1179sub try_load_header($) { 1760=cut
1761
1762sub register {
1763 my (undef, $regex, $prio) = @_;
1764 my $pkg = caller;
1765
1766 no strict;
1767 push @{"$pkg\::ISA"}, __PACKAGE__;
1768
1769 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1770}
1771
1772# also paths starting with '/'
1773$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1774
1775sub thawer_merge {
1776 my ($self, $merge) = @_;
1777
1778 # we have to keep some variables in memory intact
1779 local $self->{path};
1780 local $self->{load_path};
1781
1782 $self->SUPER::thawer_merge ($merge);
1783}
1784
1785sub normalise {
1180 my ($path) = @_; 1786 my ($path, $base) = @_;
1787
1788 $path = "$path"; # make sure its a string
1789
1790 $path =~ s/\.map$//;
1791
1792 # map plan:
1793 #
1794 # /! non-realised random map exit (special hack!)
1795 # {... are special paths that are not being touched
1796 # ?xxx/... are special absolute paths
1797 # ?random/... random maps
1798 # /... normal maps
1799 # ~user/... per-player map of a specific user
1800
1801 $path =~ s/$PATH_SEP/\//go;
1802
1803 # treat it as relative path if it starts with
1804 # something that looks reasonable
1805 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1806 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1807
1808 $base =~ s{[^/]+/?$}{};
1809 $path = "$base/$path";
1810 }
1811
1812 for ($path) {
1813 redo if s{//}{/};
1814 redo if s{/\.?/}{/};
1815 redo if s{/[^/]+/\.\./}{/};
1816 }
1817
1818 $path
1819}
1820
1821sub new_from_path {
1822 my (undef, $path, $base) = @_;
1823
1824 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1825
1826 $path = normalise $path, $base;
1827
1828 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1829 if ($path =~ $EXT_MAP{$pkg}[1]) {
1830 my $self = bless cf::map::new, $pkg;
1831 $self->{path} = $path; $self->path ($path);
1832 $self->init; # pass $1 etc.
1833 return $self;
1834 }
1835 }
1836
1837 Carp::cluck "unable to resolve path '$path' (base '$base').";
1838 ()
1839}
1840
1841sub init {
1842 my ($self) = @_;
1843
1844 $self
1845}
1846
1847sub as_string {
1848 my ($self) = @_;
1849
1850 "$self->{path}"
1851}
1852
1853# the displayed name, this is a one way mapping
1854sub visible_name {
1855 &as_string
1856}
1857
1858# the original (read-only) location
1859sub load_path {
1860 my ($self) = @_;
1861
1862 "$MAPDIR/$self->{path}.map"
1863}
1864
1865# the temporary/swap location
1866sub save_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$TMPDIR/$path.map"
1871}
1872
1873# the unique path, undef == no special unique path
1874sub uniq_path {
1875 my ($self) = @_;
1876
1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1878 "$UNIQUEDIR/$path"
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1181 1899
1182 utf8::encode $path; 1900 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1184 or return; 1902 or return;
1185 1903
1186 my $map = cf::map::new 1904 $self->_load_header ($f)
1187 or return; 1905 or return;
1188 1906
1189 $map->load_header ($path) 1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1190 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1191 1956
1192 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1193 1959
1194 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1195} 1964}
1196 1965
1197sub find; 1966sub find;
1198sub find { 1967sub find {
1199 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1200 1969
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1971
1206 cf::lock_wait "map_find:$key"; 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1210 1974
1211 # do it the slow way 1975 $cf::MAP{$path} || do {
1212 my $map = try_load_header $path->save_path; 1976 my $map = new_from_path cf::map $path
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1977 or return;
1228 1978
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1241 1980
1242 if ($map->should_reset) { 1981 $map->load_header
1982 or return;
1983
1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1985 # doing this can freeze the server in a sync job, obviously
1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1243 $map->reset; 1989 $map->reset;
1244 undef $guard;
1245 $map = find $path 1990 return find $path;
1246 or return;
1247 } 1991 }
1248 1992
1249 $cf::MAP{$key} = $map 1993 $cf::MAP{$path} = $map
1250 } 1994 }
1251} 1995}
1996
1997sub pre_load { }
1998sub post_load { }
1252 1999
1253sub load { 2000sub load {
1254 my ($self) = @_; 2001 my ($self) = @_;
1255 2002
2003 local $self->{deny_reset} = 1; # loading can take a long time
2004
1256 my $path = $self->{path}; 2005 my $path = $self->{path};
2006
2007 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2008 my $guard = cf::lock_acquire "map_data:$path";
1258 2009
2010 return unless $self->valid;
1259 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1260 2012
1261 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1262 2014
1263 $self->alloc; 2015 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 2016
2017 $self->pre_load;
2018 cf::cede_to_tick;
2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
2022 $self->_load_objects ($f)
1265 or return; 2023 or return;
1266 2024
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1268 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1269 2027
1270 if (my $uniq = $path->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 2029 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1273 $self->clear_unique_items; 2032 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1275 } 2036 }
1276 } 2037 }
1277 2038
2039 $f->resolve_delayed_derefs;
2040
2041 cf::cede_to_tick;
1278 # now do the right thing for maps 2042 # now do the right thing for maps
1279 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 2045 unless $self->difficulty;
2046 cf::cede_to_tick;
2047
2048 unless ($self->{deny_activate}) {
2049 $self->decay_objects;
2050 $self->fix_auto_apply;
2051 $self->update_buttons;
2052 cf::cede_to_tick;
1291 $self->activate; 2053 $self->activate;
1292 } 2054 }
1293 2055
2056 $self->{last_save} = $cf::RUNTIME;
2057 $self->last_access ($cf::RUNTIME);
2058
1294 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
2060 }
2061
2062 $self->post_load;
2063}
2064
2065sub customise_for {
2066 my ($self, $ob) = @_;
2067
2068 return find "~" . $ob->name . "/" . $self->{path}
2069 if $self->per_player;
2070
2071# return find "?party/" . $ob->name . "/" . $self->{path}
2072# if $self->per_party;
2073
2074 $self
2075}
2076
2077# find and load all maps in the 3x3 area around a map
2078sub load_neighbours {
2079 my ($map) = @_;
2080
2081 my @neigh; # diagonal neighbours
2082
2083 for (0 .. 3) {
2084 my $neigh = $map->tile_path ($_)
2085 or next;
2086 $neigh = find $neigh, $map
2087 or next;
2088 $neigh->load;
2089
2090 push @neigh,
2091 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2092 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2093 }
2094
2095 for (grep defined $_->[0], @neigh) {
2096 my ($path, $origin) = @$_;
2097 my $neigh = find $path, $origin
2098 or next;
2099 $neigh->load;
2100 }
1295} 2101}
1296 2102
1297sub find_sync { 2103sub find_sync {
1298 my ($path, $origin) = @_; 2104 my ($path, $origin) = @_;
1299 2105
1300 cf::sync_job { cf::map::find $path, $origin } 2106 cf::sync_job { find $path, $origin }
1301} 2107}
1302 2108
1303sub do_load_sync { 2109sub do_load_sync {
1304 my ($map) = @_; 2110 my ($map) = @_;
1305 2111
2112 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2113 if $Coro::current == $Coro::main;
2114
1306 cf::sync_job { $map->load }; 2115 cf::sync_job { $map->load };
2116}
2117
2118our %MAP_PREFETCH;
2119our $MAP_PREFETCHER = undef;
2120
2121sub find_async {
2122 my ($path, $origin, $load) = @_;
2123
2124 $path = normalise $path, $origin && $origin->{path};
2125
2126 if (my $map = $cf::MAP{$path}) {
2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2128 }
2129
2130 $MAP_PREFETCH{$path} |= $load;
2131
2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
2135 while (%MAP_PREFETCH) {
2136 while (my ($k, $v) = each %MAP_PREFETCH) {
2137 if (my $map = find $k) {
2138 $map->load if $v;
2139 }
2140
2141 delete $MAP_PREFETCH{$k};
2142 }
2143 }
2144 undef $MAP_PREFETCHER;
2145 };
2146 $MAP_PREFETCHER->prio (6);
2147
2148 ()
1307} 2149}
1308 2150
1309sub save { 2151sub save {
1310 my ($self) = @_; 2152 my ($self) = @_;
1311 2153
2154 my $lock = cf::lock_acquire "map_data:$self->{path}";
2155
1312 $self->{last_save} = $cf::RUNTIME; 2156 $self->{last_save} = $cf::RUNTIME;
1313 2157
1314 return unless $self->dirty; 2158 return unless $self->dirty;
1315 2159
1316 my $save = $self->{path}->save_path; utf8::encode $save; 2160 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2161 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 2162
1319 $self->{load_path} = $save; 2163 $self->{load_path} = $save;
1320 2164
1321 return if $self->{deny_save}; 2165 return if $self->{deny_save};
1322 2166
1323 local $self->{last_access} = $self->last_access;#d# 2167 local $self->{last_access} = $self->last_access;#d#
1324 2168
2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2171 $_->contr->save for $self->players;
2172 };
2173
2174 cf::get_slot 0.02;
2175
1325 if ($uniq) { 2176 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 2179 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 2181 }
1331} 2182}
1332 2183
1333sub swap_out { 2184sub swap_out {
1334 my ($self) = @_; 2185 my ($self) = @_;
1335 2186
1336 # save first because save cedes 2187 # save first because save cedes
1337 $self->save; 2188 $self->save;
1338 2189
2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2191
1339 return if $self->players; 2192 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
1341 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1342 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
1343 $self->clear; 2200 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345} 2201}
1346 2202
1347sub reset_at { 2203sub reset_at {
1348 my ($self) = @_; 2204 my ($self) = @_;
1349 2205
1350 # TODO: safety, remove and allow resettable per-player maps 2206 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset}; 2207 return 1e99 if $self->{deny_reset};
1353 2208
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2209 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2210 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 2211
1361 my ($self) = @_; 2216 my ($self) = @_;
1362 2217
1363 $self->reset_at <= $cf::RUNTIME 2218 $self->reset_at <= $cf::RUNTIME
1364} 2219}
1365 2220
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 2221sub reset {
1388 my ($self) = @_; 2222 my ($self) = @_;
1389 2223
2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
2225
1390 return if $self->players; 2226 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392 2227
1393 warn "resetting map ", $self->path;#d# 2228 warn "resetting map ", $self->path;
2229
2230 $self->in_memory (cf::MAP_SWAPPED);
2231
2232 # need to save uniques path
2233 unless ($self->{deny_save}) {
2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
2235
2236 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2237 if $uniq;
2238 }
1394 2239
1395 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
1396 2241
2242 $self->deactivate;
1397 $_->clear_links_to ($self) for values %cf::MAP; 2243 $_->clear_links_to ($self) for values %cf::MAP;
2244 $self->clear;
1398 2245
1399 $self->unlink_save; 2246 $self->unlink_save;
1400 $self->destroy; 2247 $self->destroy;
1401} 2248}
1402 2249
1403my $nuke_counter = "aaaa"; 2250my $nuke_counter = "aaaa";
1404 2251
1405sub nuke { 2252sub nuke {
1406 my ($self) = @_; 2253 my ($self) = @_;
1407 2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->unlink_save;
2261
2262 bless $self, "cf::map";
2263 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 2264 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 2265 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2267
2268 $cf::MAP{$self->path} = $self;
2269 }
2270
1411 $self->reset; # polite request, might not happen 2271 $self->reset; # polite request, might not happen
1412} 2272}
1413 2273
1414sub customise_for { 2274=item $maps = cf::map::tmp_maps
1415 my ($map, $ob) = @_;
1416 2275
1417 if ($map->per_player) { 2276Returns an arrayref with all map paths of currently instantiated and saved
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2277maps. May block.
2278
2279=cut
2280
2281sub tmp_maps() {
1419 } 2282 [
1420 2283 map {
1421 $map 2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise $_
2287 : ()
2288 } @{ aio_readdir $TMPDIR or [] }
2289 ]
1422} 2290}
1423 2291
1424sub emergency_save { 2292=item $maps = cf::map::random_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 2293
1427 warn "enter emergency map save\n"; 2294Returns an arrayref with all map paths of currently instantiated and saved
2295random maps. May block.
1428 2296
1429 cf::sync_job { 2297=cut
1430 warn "begin emergency map save\n"; 2298
1431 $_->save for values %cf::MAP; 2299sub random_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise "?random/$_"
2305 : ()
2306 } @{ aio_readdir $RANDOMDIR or [] }
2307 ]
2308}
2309
2310=item cf::map::unique_maps
2311
2312Returns an arrayref of paths of all shared maps that have
2313instantiated unique items. May block.
2314
2315=cut
2316
2317sub unique_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2324 : normalise $_
2325 } @{ aio_readdir $UNIQUEDIR or [] }
2326 ]
2327}
2328
2329=back
2330
2331=head3 cf::object
2332
2333=cut
2334
2335package cf::object;
2336
2337=over 4
2338
2339=item $ob->inv_recursive
2340
2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2343
2344=cut
2345
2346sub inv_recursive_;
2347sub inv_recursive_ {
2348 map { $_, inv_recursive_ $_->inv } @_
2349}
2350
2351sub inv_recursive {
2352 inv_recursive_ inv $_[0]
2353}
2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
1432 }; 2380 }
1433
1434 warn "end emergency map save\n";
1435} 2381}
1436 2382
1437package cf; 2383package cf;
1438 2384
1439=back 2385=back
1440
1441 2386
1442=head3 cf::object::player 2387=head3 cf::object::player
1443 2388
1444=over 4 2389=over 4
1445 2390
1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1449can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
1450dialogue with the given NPC character. 2395dialogue with the given NPC character.
1451 2396
1452=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
1453 2412
1454# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
1455# with dialog boxes. 2414# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
1457sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
1459 2418
1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2419 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1461 2420
1462 if ($self->{record_replies}) { 2421 if ($self->{record_replies}) {
1463 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2422 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2423
1464 } else { 2424 } else {
2425 my $pl = $self->contr;
2426
2427 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2428 my $dialog = $pl->{npc_dialog};
2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2430
2431 } else {
1465 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
1466 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2434 }
1467 } 2435 }
2436}
2437
2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2439
2440=cut
2441
2442sub cf::object::send_msg {
2443 my $pl = shift->contr
2444 or return;
2445 $pl->send_msg (@_);
1468} 2446}
1469 2447
1470=item $player_object->may ("access") 2448=item $player_object->may ("access")
1471 2449
1472Returns wether the given player is authorized to access resource "access" 2450Returns wether the given player is authorized to access resource "access"
1485 2463
1486=item $player_object->enter_link 2464=item $player_object->enter_link
1487 2465
1488Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
1489 2467
1490The player should be reaosnably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
1491I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2472
2473Will never block.
1492 2474
1493=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
1494 2476
1495Moves the player out of the specila link map onto the given map. If the 2477Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 2478map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 2479to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 2480fails, to the emergency map position.
1499 2481
1500Might block. 2482Might block.
1501 2483
1502=cut 2484=cut
2485
2486sub link_map {
2487 unless ($LINK_MAP) {
2488 $LINK_MAP = cf::map::find "{link}"
2489 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2490 $LINK_MAP->load;
2491 }
2492
2493 $LINK_MAP
2494}
1503 2495
1504sub cf::object::player::enter_link { 2496sub cf::object::player::enter_link {
1505 my ($self) = @_; 2497 my ($self) = @_;
1506 2498
1507 $self->deactivate_recursive; 2499 $self->deactivate_recursive;
1508 2500
1509 return if $self->map == $LINK_MAP; 2501 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 2502
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 2504 if $self->map && $self->map->{path} ne "{link}";
1513 2505
1514 $self->enter_map ($LINK_MAP, 20, 20); 2506 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 2507}
1516 2508
1517sub cf::object::player::leave_link { 2509sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 2510 my ($self, $map, $x, $y) = @_;
2511
2512 return unless $self->contr->active;
1519 2513
1520 my $link_pos = delete $self->{_link_pos}; 2514 my $link_pos = delete $self->{_link_pos};
1521 2515
1522 unless ($map) { 2516 unless ($map) {
1523 # restore original map position 2517 # restore original map position
1537 # use -1 or undef as default coordinates, not 0, 0 2531 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 2532 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 2533 if $x <=0 && $y <= 0;
1540 2534
1541 $map->load; 2535 $map->load;
2536 $map->load_neighbours;
1542 2537
2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1543 $self->activate_recursive; 2540 $self->activate_recursive;
2541
2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
1545} 2544}
1546 2545
1547cf::player->attach ( 2546=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1548 on_logout => sub {
1549 my ($pl) = @_;
1550 2547
1551 # abort map switching before logout 2548Moves the player to the given map-path and coordinates by first freezing
1552 if ($pl->ob->{_link_pos}) { 2549her, loading and preparing them map, calling the provided $check callback
1553 cf::sync_job { 2550that has to return the map if sucecssful, and then unfreezes the player on
1554 $pl->ob->leave_link 2551the new (success) or old (failed) map position. In either case, $done will
1555 }; 2552be called at the end of this process.
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560 2553
1561 # try to abort aborted map switching on player login :) 2554Note that $check will be called with a potentially non-loaded map, so if
1562 # should happen only on crashes 2555it needs a loaded map it has to call C<< ->load >>.
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574 2556
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut 2557=cut
1578 2558
2559our $GOTOGEN;
2560
1579sub cf::object::player::goto_map { 2561sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 2562 my ($self, $path, $x, $y, $check, $done) = @_;
2563
2564 # do generation counting so two concurrent goto's will be executed in-order
2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 2566
1582 $self->enter_link; 2567 $self->enter_link;
1583 2568
1584 (cf::async { 2569 (async {
1585 $path = new cf::path $path; 2570 $Coro::current->{desc} = "player::goto $path $x $y";
1586 2571
1587 my $map = cf::map::find $path->as_string; 2572 # *tag paths override both path and x|y
2573 if ($path =~ /^\*(.*)$/) {
2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2575 my $ob = $obs[rand @obs];
2576
2577 # see if we actually can go there
2578 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2579 $ob = $obs[rand @obs];
2580 } else {
2581 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583 # else put us there anyways for now #d#
2584
2585 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2586 } else {
2587 ($path, $x, $y) = (undef, undef, undef);
2588 }
2589 }
2590
2591 my $map = eval {
2592 my $map = defined $path ? cf::map::find $path : undef;
2593
2594 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 2595 $map = $map->customise_for ($self);
1589 2596 $map = $check->($map) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 2597 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2598 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
1594 2600
2601 $map
2602 };
2603
2604 if ($@) {
2605 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2606 LOG llevError | logBacktrace, Carp::longmess $@;
2607 }
2608
2609 if ($gen == $self->{_goto_generation}) {
2610 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 2611 $self->leave_link ($map, $x, $y);
2612 }
2613
2614 $done->() if $done;
1596 })->prio (1); 2615 })->prio (1);
1597} 2616}
1598 2617
1599=item $player_object->enter_exit ($exit_object) 2618=item $player_object->enter_exit ($exit_object)
1600 2619
1602 2621
1603sub parse_random_map_params { 2622sub parse_random_map_params {
1604 my ($spec) = @_; 2623 my ($spec) = @_;
1605 2624
1606 my $rmp = { # defaults 2625 my $rmp = { # defaults
1607 xsize => 10, 2626 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2627 ysize => (cf::rndm 15, 40),
2628 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2629 #layout => string,
1609 }; 2630 };
1610 2631
1611 for (split /\n/, $spec) { 2632 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2633 my ($k, $v) = split /\s+/, $_, 2;
1613 2634
1625 # that depends on the exit object 2646 # that depends on the exit object
1626 2647
1627 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
1628 2649
1629 if ($exit->map) { 2650 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2651 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
1634 } 2657 }
1635 2658
1636 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
1637 2660
1638 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1639 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2663 my $meta = "$RANDOMDIR/$md5.meta";
1640 2664
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2667 undef $fh;
2668 aio_rename "$meta~", $meta;
1643 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
1644 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
1646 } 2676 }
1647} 2677}
1648 2678
1649sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
1651 2681
1652 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
1653 2683
1654 $self->enter_link; 2684 $self->enter_link;
1655 2685
1656 (cf::async { 2686 (async {
1657 $self->deactivate_recursive; # just to be sure 2687 $Coro::current->{desc} = "enter_exit";
2688
1658 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
1659 prepare_random_map $exit 2696 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 2697 if $exit->slaying eq "/!";
2698 }
1661 2699
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
1664 2703
2704 $self->goto ($map, $x, $y);
2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
1665 1; 2710 1
1666 }) { 2711 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
1668 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2714 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2716
1672 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2718 $self->leave_link;
1674 } 2719 }
1675 })->prio (1); 2720 })->prio (1);
1688 2733
1689sub cf::client::send_drawinfo { 2734sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2735 my ($self, $text, $flags) = @_;
1691 2736
1692 utf8::encode $text; 2737 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2738 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2739}
1695 2740
2741=item $client->send_msg ($channel, $msg, $color, [extra...])
2742
2743Send a drawinfo or msg packet to the client, formatting the msg for the
2744client if neccessary. C<$type> should be a string identifying the type of
2745the message, with C<log> being the default. If C<$color> is negative, suppress
2746the message unless the client supports the msg packet.
2747
2748=cut
2749
2750# non-persistent channels (usually the info channel)
2751our %CHANNEL = (
2752 "c/identify" => {
2753 id => "infobox",
2754 title => "Identify",
2755 reply => undef,
2756 tooltip => "Items recently identified",
2757 },
2758 "c/examine" => {
2759 id => "infobox",
2760 title => "Examine",
2761 reply => undef,
2762 tooltip => "Signs and other items you examined",
2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2850);
2851
2852sub cf::client::send_msg {
2853 my ($self, $channel, $msg, $color, @extra) = @_;
2854
2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2857
2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2859
2860 # check predefined channels, for the benefit of C
2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2867 } elsif (ref $channel) {
2868 # send meta info to client, if not yet sent
2869 unless (exists $self->{channel}{$channel->{id}}) {
2870 $self->{channel}{$channel->{id}} = $channel;
2871 $self->ext_msg (channel_info => $channel);
2872 }
2873
2874 $channel = $channel->{id};
2875 }
2876
2877 return unless @extra || length $msg;
2878
2879 # default colour, mask it out
2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2881 if $color & cf::NDI_DEF;
2882
2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2886 );
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if (8192 < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->ext_msg ($type, @msg)
2902
2903Sends an ext event to the client.
2904
2905=cut
2906
2907sub cf::client::ext_msg($$@) {
2908 my ($self, $type, @msg) = @_;
2909
2910 if ($self->extcmd == 2) {
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2912 } elsif ($self->extcmd == 1) { # TODO: remove
2913 push @msg, msgtype => "event_$type";
2914 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2915 }
2916}
2917
2918=item $client->ext_reply ($msgid, @msg)
2919
2920Sends an ext reply to the client.
2921
2922=cut
2923
2924sub cf::client::ext_reply($$@) {
2925 my ($self, $id, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2929 } elsif ($self->extcmd == 1) {
2930 #TODO: version 1, remove
2931 unshift @msg, msgtype => "reply", msgid => $id;
2932 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2933 }
2934}
1696 2935
1697=item $success = $client->query ($flags, "text", \&cb) 2936=item $success = $client->query ($flags, "text", \&cb)
1698 2937
1699Queues a query to the client, calling the given callback with 2938Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2939the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2940C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702 2941
1703Queries can fail, so check the return code. Or don't, as queries will become 2942Queries can fail, so check the return code. Or don't, as queries will
1704reliable at some point in the future. 2943become reliable at some point in the future.
1705 2944
1706=cut 2945=cut
1707 2946
1708sub cf::client::query { 2947sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_; 2948 my ($self, $flags, $text, $cb) = @_;
1717 utf8::encode $text; 2956 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2957 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719 2958
1720 $self->send_packet ($self->{query_queue}[0][0]) 2959 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1; 2960 if @{ $self->{query_queue} } == 1;
2961
2962 1
1722} 2963}
1723 2964
1724cf::client->attach ( 2965cf::client->attach (
2966 on_connect => sub {
2967 my ($ns) = @_;
2968
2969 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2970 },
1725 on_reply => sub { 2971 on_reply => sub {
1726 my ($ns, $msg) = @_; 2972 my ($ns, $msg) = @_;
1727 2973
1728 # this weird shuffling is so that direct followup queries 2974 # this weird shuffling is so that direct followup queries
1729 # get handled first 2975 # get handled first
1730 my $queue = delete $ns->{query_queue} 2976 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2977 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2978
1733 (shift @$queue)->[1]->($msg); 2979 (shift @$queue)->[1]->($msg);
2980 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2981
1735 push @{ $ns->{query_queue} }, @$queue; 2982 push @{ $ns->{query_queue} }, @$queue;
1736 2983
1737 if (@{ $ns->{query_queue} } == @$queue) { 2984 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2985 if (@$queue) {
1740 } else { 2987 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2988 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 } 2989 }
1743 } 2990 }
1744 }, 2991 },
2992 on_exticmd => sub {
2993 my ($ns, $buf) = @_;
2994
2995 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2996
2997 if (ref $msg) {
2998 my ($type, $reply, @payload) =
2999 "ARRAY" eq ref $msg
3000 ? @$msg
3001 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3002
3003 my @reply;
3004
3005 if (my $cb = $EXTICMD{$type}) {
3006 @reply = $cb->($ns, @payload);
3007 }
3008
3009 $ns->ext_reply ($reply, @reply)
3010 if $reply;
3011
3012 } else {
3013 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3014 }
3015
3016 cf::override;
3017 },
1745); 3018);
1746 3019
1747=item $client->coro (\&cb) 3020=item $client->async (\&cb)
1748 3021
1749Create a new coroutine, running the specified callback. The coroutine will 3022Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 3023be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 3024or loss of connection).
1752 3025
1753=cut 3026=cut
1754 3027
1755sub cf::client::coro { 3028sub cf::client::async {
1756 my ($self, $cb) = @_; 3029 my ($self, $cb) = @_;
1757 3030
1758 my $coro = &cf::async ($cb); 3031 my $coro = &Coro::async ($cb);
1759 3032
1760 $coro->on_destroy (sub { 3033 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 3034 delete $self->{_coro}{$coro+0};
1762 }); 3035 });
1763 3036
1790our $safe = new Safe "safe"; 3063our $safe = new Safe "safe";
1791our $safe_hole = new Safe::Hole; 3064our $safe_hole = new Safe::Hole;
1792 3065
1793$SIG{FPE} = 'IGNORE'; 3066$SIG{FPE} = 'IGNORE';
1794 3067
1795$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3068$safe->permit_only (Opcode::opset qw(
3069 :base_core :base_mem :base_orig :base_math
3070 grepstart grepwhile mapstart mapwhile
3071 sort time
3072));
1796 3073
1797# here we export the classes and methods available to script code 3074# here we export the classes and methods available to script code
1798 3075
1799=pod 3076=pod
1800 3077
1801The following fucntions and emthods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
1802 3079
1803 cf::object contr pay_amount pay_player map 3080 cf::object
3081 contr pay_amount pay_player map x y force_find force_add destroy
3082 insert remove name archname title slaying race decrease split
3083 value
3084
1804 cf::object::player player 3085 cf::object::player
1805 cf::player peaceful 3086 player
1806 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
1807 3093
1808=cut 3094=cut
1809 3095
1810for ( 3096for (
1811 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv nrof name archname title slaying race
3099 decrease split destroy change_exp value msg lore send_msg)],
1812 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
1813 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
1814 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
1815) { 3103) {
1816 no strict 'refs'; 3104 no strict 'refs';
1817 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1835 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
1836 3124
1837 my $qcode = $code; 3125 my $qcode = $code;
1838 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1839 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
1840 3130
1841 local $_; 3131 local $_;
1842 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
1843 3133
1844 my $eval = 3134 my $eval =
1887=back 3177=back
1888 3178
1889=cut 3179=cut
1890 3180
1891############################################################################# 3181#############################################################################
3182# the server's init and main functions
1892 3183
1893=head2 EXTENSION DATABASE SUPPORT 3184sub load_facedata($) {
3185 my ($path) = @_;
1894 3186
1895Crossfire maintains a very simple database for extension use. It can 3187 # HACK to clear player env face cache, we need some signal framework
1896currently store anything that can be serialised using Storable, which 3188 # for this (global event?)
1897excludes objects. 3189 %ext::player_env::MUSIC_FACE_CACHE = ();
1898 3190
1899The parameter C<$family> should best start with the name of the extension 3191 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1900using it, it should be unique.
1901 3192
1902=over 4 3193 warn "loading facedata from $path\n";
1903 3194
1904=item $hashref = cf::db_get $family 3195 my $facedata;
3196 0 < aio_load $path, $facedata
3197 or die "$path: $!";
1905 3198
1906Return a hashref for use by the extension C<$family>, which can be 3199 $facedata = Coro::Storable::thaw $facedata;
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909 3200
1910=item $value = cf::db_get $family => $key 3201 $facedata->{version} == 2
3202 or cf::cleanup "$path: version mismatch, cannot proceed.";
1911 3203
1912Returns a single value from the database 3204 # patch in the exptable
1913 3205 $facedata->{resource}{"res/exp_table"} = {
1914=item cf::db_put $family => $hashref 3206 type => FT_RSRC,
1915 3207 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 }
1942
1943 my $pid;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 3208 };
3209 cf::cede_to_tick;
1965 3210
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 } 3211 {
3212 my $faces = $facedata->{faceinfo};
1970 3213
1971 sub db_get($;$) { 3214 while (my ($face, $info) = each %$faces) {
1972 @_ >= 2 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 3216
1977 sub db_put($$;$) { 3217 cf::face::set_visibility $idx, $info->{visibility};
1978 if (@_ >= 3) { 3218 cf::face::set_magicmap $idx, $info->{magicmap};
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1980 } else { 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 3221
1986 cf::global->attach ( 3222 cf::cede_to_tick;
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 3223 }
1991 );
1992}
1993 3224
1994############################################################################# 3225 while (my ($face, $info) = each %$faces) {
1995# the server's main() 3226 next unless $info->{smooth};
1996 3227
1997sub cfg_load { 3228 my $idx = cf::face::find $face
3229 or next;
3230
3231 if (my $smooth = cf::face::find $info->{smooth}) {
3232 cf::face::set_smooth $idx, $smooth;
3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3234 } else {
3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3236 }
3237
3238 cf::cede_to_tick;
3239 }
3240 }
3241
3242 {
3243 my $anims = $facedata->{animinfo};
3244
3245 while (my ($anim, $info) = each %$anims) {
3246 cf::anim::set $anim, $info->{frames}, $info->{facings};
3247 cf::cede_to_tick;
3248 }
3249
3250 cf::anim::invalidate_all; # d'oh
3251 }
3252
3253 {
3254 # TODO: for gcfclient pleasure, we should give resources
3255 # that gcfclient doesn't grok a >10000 face index.
3256 my $res = $facedata->{resource};
3257
3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3261 my $data;
3262
3263 if ($info->{type} & 1) {
3264 # prepend meta info
3265
3266 my $meta = $enc->encode ({
3267 name => $name,
3268 %{ $info->{meta} || {} },
3269 });
3270
3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3278 } else {
3279 $RESOURCE{$name} = $info;
3280 }
3281
3282 cf::cede_to_tick;
3283 }
3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3287
3288 1
3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3310
3311register_exticmd fx_want => sub {
3312 my ($ns, $want) = @_;
3313
3314 while (my ($k, $v) = each %$want) {
3315 $ns->fx_want ($k, $v);
3316 }
3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3329sub reload_regions {
3330 # HACK to clear player env face cache, we need some signal framework
3331 # for this (global event?)
3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3333
3334 load_resource_file "$MAPDIR/regions"
3335 or die "unable to load regions file\n";
3336
3337 for (cf::region::list) {
3338 $_->{match} = qr/$_->{match}/
3339 if exists $_->{match};
3340 }
3341}
3342
3343sub reload_facedata {
3344 load_facedata "$DATADIR/facedata"
3345 or die "unable to load facedata\n";
3346}
3347
3348sub reload_archetypes {
3349 load_resource_file "$DATADIR/archetypes"
3350 or die "unable to load archetypes\n";
3351}
3352
3353sub reload_treasures {
3354 load_resource_file "$DATADIR/treasures"
3355 or die "unable to load treasurelists\n";
3356}
3357
3358sub reload_resources {
3359 warn "reloading resource files...\n";
3360
3361 reload_facedata;
3362 reload_archetypes;
3363 reload_regions;
3364 reload_treasures;
3365
3366 warn "finished reloading resource files\n";
3367}
3368
3369sub reload_config {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 3371 or return;
2000 3372
2001 local $/; 3373 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
2003 3375
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3377
3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2005 3380
2006 if (exists $CFG{mlockall}) { 3381 if (exists $CFG{mlockall}) {
2007 eval { 3382 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 3383 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 3384 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 3385 };
2011 warn $@ if $@; 3386 warn $@ if $@;
2012 } 3387 }
2013} 3388}
2014 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
2015sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
2016 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 3436 (async {
2020 Event::one_event; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
2021 })->(); 3438 EV::loop EV::LOOP_ONESHOT;
3439 })->prio (Coro::PRIO_MAX);
2022 }; 3440 };
2023 3441
2024 cfg_load; 3442 evthread_start IO::AIO::poll_fileno;
2025 db_load; 3443
3444 cf::sync_job {
3445 reload_resources;
3446 reload_config;
3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
2026 load_extensions; 3460 load_extensions;
2027 Event::loop; 3461
3462 utime time, time, $RUNTIMEFILE;
3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
2028} 3471}
2029 3472
2030############################################################################# 3473#############################################################################
2031# initialisation 3474# initialisation and cleanup
2032 3475
3476# install some emergency cleanup handlers
3477BEGIN {
3478 our %SIGWATCHER = ();
3479 for my $signal (qw(INT HUP TERM)) {
3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3481 cf::cleanup "SIG$signal";
3482 };
3483 }
3484}
3485
3486sub write_runtime_sync {
3487 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time.
3489
3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3491
3492 my $guard = cf::lock_acquire "write_runtime";
3493
3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3495 or return;
3496
3497 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server.
3500
3501 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3502 and return;
3503
3504 # always fsync - this file is important
3505 aio_fsync $fh
3506 and return;
3507
3508 # touch it again to show we are up-to-date
3509 aio_utime $fh, undef, undef;
3510
3511 close $fh
3512 or return;
3513
3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3515 and return;
3516
3517 warn "runtime file written.\n";
3518
3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3570}
3571
3572sub emergency_save() {
3573 my $freeze_guard = cf::freeze_mainloop;
3574
3575 warn "emergency_perl_save: enter\n";
3576
3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3583 # use a peculiar iteration method to avoid tripping on perl
3584 # refcount bugs in for. also avoids problems with players
3585 # and maps saved/destroyed asynchronously.
3586 warn "emergency_perl_save: begin player save\n";
3587 for my $login (keys %cf::PLAYER) {
3588 my $pl = $cf::PLAYER{$login} or next;
3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3591 $pl->save;
3592 }
3593 warn "emergency_perl_save: end player save\n";
3594
3595 warn "emergency_perl_save: begin map save\n";
3596 for my $path (keys %cf::MAP) {
3597 my $map = $cf::MAP{$path} or next;
3598 $map->valid or next;
3599 $map->save;
3600 }
3601 warn "emergency_perl_save: end map save\n";
3602
3603 warn "emergency_perl_save: begin database checkpoint\n";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3610 };
3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3617 warn "emergency_perl_save: leave\n";
3618}
3619
3620sub post_cleanup {
3621 my ($make_core) = @_;
3622
3623 warn Carp::longmess "post_cleanup backtrace"
3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3654}
3655
2033sub reload() { 3656sub do_reload_perl() {
2034 # can/must only be called in main 3657 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 3659 warn "can only reload from main coroutine";
2037 return; 3660 return;
2038 } 3661 }
2039 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
2040 warn "reloading..."; 3668 warn "reloading...";
2041 3669
2042 my $guard = freeze_mainloop; 3670 warn "entering sync_job";
3671
3672 cf::sync_job {
3673 cf::write_runtime_sync; # external watchdog should not bark
2043 cf::emergency_save; 3674 cf::emergency_save;
3675 cf::write_runtime_sync; # external watchdog should not bark
2044 3676
2045 eval { 3677 warn "syncing database to disk";
3678 BDB::db_env_txn_checkpoint $DB_ENV;
3679
2046 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
2047 3681
2048 # cancel all watchers 3682 warn "flushing outstanding aio requests";
2049 for (Event::all_watchers) { 3683 while (IO::AIO::nreqs || BDB::nreqs) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
2056
2057 # unload all extensions
2058 for (@exts) {
2059 warn "unloading <$_>";
2060 unload_extension $_;
2061 }
2062
2063 # unload all modules loaded from $LIBDIR
2064 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066
2067 warn "removing <$k>";
2068 delete $INC{$k};
2069
2070 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g;
2072
2073 if (my $cb = $k->can ("unload_module")) {
2074 $cb->();
2075 } 3685 }
2076 3686
2077 Symbol::delete_package $k; 3687 warn "cancelling all extension coros";
3688 $_->cancel for values %EXT_CORO;
3689 %EXT_CORO = ();
3690
3691 warn "removing commands";
3692 %COMMAND = ();
3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3700 warn "... unloading $pkg";
3701
3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
2078 } 3711 }
2079 3712
2080 # sync database to disk 3713 warn "unloading all perl modules loaded from $LIBDIR";
2081 cf::db_sync; 3714 while (my ($k, $v) = each %INC) {
2082 IO::AIO::flush; 3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2083 3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3728 }
3729
2084 # get rid of safe::, as good as possible 3730 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 3733
2088 # remove register_script_function callbacks 3734 warn "unloading cf.pm \"a bit\"";
2089 # TODO
2090
2091 # unload cf.pm "a bit"
2092 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2093 3737
2094 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
2095 # and global variables created in xs 3739 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
2097 3741
2098 # reload cf.pm 3742 warn "unload completed, starting to reload now";
3743
2099 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
2100 require cf; 3745 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 3747
2103 # load config and database again 3748 warn "loading config and database again";
2104 cf::cfg_load; 3749 cf::reload_config;
2105 cf::db_load;
2106 3750
2107 # load extensions
2108 warn "load extensions"; 3751 warn "loading extensions";
2109 cf::load_extensions; 3752 cf::load_extensions;
2110 3753
2111 # reattach attachments to objects 3754 if ($REATTACH_ON_RELOAD) {
3755 warn "reattaching attachments to objects/players";
3756 _global_reattach; # objects, sockets
3757 warn "reattaching attachments to maps";
3758 reattach $_ for values %MAP;
3759 warn "reattaching attachments to players";
3760 reattach $_ for values %PLAYER;
3761 }
3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3766 warn "leaving sync_job";
3767
3768 1
3769 } or do {
3770 warn $@;
3771 cf::cleanup "error while reloading, exiting.";
3772 };
3773
2112 warn "reattach"; 3774 warn "reloaded";
2113 _global_reattach; 3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3780};
3781
3782our $RELOAD_WATCHER; # used only during reload
3783
3784sub reload_perl() {
3785 # doing reload synchronously and two reloads happen back-to-back,
3786 # coro crashes during coro_state_free->destroy here.
3787
3788 $RELOAD_WATCHER ||= cf::async {
3789 Coro::AIO::aio_wait cache_extensions;
3790
3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3792 do_reload_perl;
3793 undef $RELOAD_WATCHER;
3794 };
2114 }; 3795 };
2115
2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
2123};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 3796}
2167
2168register "<global>", __PACKAGE__;
2169 3797
2170register_command "reload" => sub { 3798register_command "reload" => sub {
2171 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
2172 3800
2173 if ($who->flag (FLAG_WIZ)) { 3801 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 3802 $who->message ("reloading server.");
3803 async {
3804 $Coro::current->{desc} = "perl_reload";
3805 reload_perl;
3806 };
2177 } 3807 }
2178}; 3808};
2179 3809
2180unshift @INC, $LIBDIR; 3810unshift @INC, $LIBDIR;
2181 3811
2182$TICK_WATCHER = Event->timer ( 3812my $bug_warning = 0;
2183 reentrant => 0, 3813
2184 prio => 0, 3814our @WAIT_FOR_TICK;
2185 at => $NEXT_TICK || $TICK, 3815our @WAIT_FOR_TICK_BEGIN;
2186 data => WF_AUTOCANCEL, 3816
2187 cb => sub { 3817sub wait_for_tick {
3818 return if tick_inhibit || $Coro::current == $Coro::main;
3819
3820 my $signal = new Coro::Signal;
3821 push @WAIT_FOR_TICK, $signal;
3822 $signal->wait;
3823}
3824
3825sub wait_for_tick_begin {
3826 return if tick_inhibit || $Coro::current == $Coro::main;
3827
3828 my $signal = new Coro::Signal;
3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3830 $signal->wait;
3831}
3832
3833sub tick {
3834 if ($Coro::current != $Coro::main) {
3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3836 unless ++$bug_warning > 10;
3837 return;
3838 }
3839
2188 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK;
2191 3841
2192 # if we are delayed by four ticks or more, skip them all 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2194 3844 Coro::async_pool {
2195 $TICK_WATCHER->at ($NEXT_TICK); 3845 $Coro::current->{desc} = "runtime saver";
2196 $TICK_WATCHER->start;
2197 },
2198);
2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime 3846 write_runtime_sync
2217 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
2218 })->(); 3848 };
2219 }, 3849 }
2220); 3850
3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3852 $sig->send;
3853 }
3854 while (my $sig = shift @WAIT_FOR_TICK) {
3855 $sig->send;
3856 }
3857
3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3860
3861 if (0) {
3862 if ($NEXT_TICK) {
3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3867 }
3868}
3869
3870{
3871 # configure BDB
3872
3873 BDB::min_parallel 8;
3874 BDB::max_poll_reqs $TICK * 0.1;
3875 $AnyEvent::BDB::WATCHER->priority (1);
3876
3877 unless ($DB_ENV) {
3878 $DB_ENV = BDB::db_env_create;
3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3884
3885 cf::sync_job {
3886 eval {
3887 BDB::db_env_open
3888 $DB_ENV,
3889 $BDBDIR,
3890 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3891 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3892 0666;
3893
3894 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3895 };
3896
3897 cf::cleanup "db_env_open(db): $@" if $@;
3898 };
3899 }
3900
3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3903 };
3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3906 };
3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3909 };
3910}
3911
3912{
3913 # configure IO::AIO
3914
3915 IO::AIO::min_parallel 8;
3916 IO::AIO::max_poll_time $TICK * 0.1;
3917 undef $AnyEvent::AIO::WATCHER;
3918}
3919
3920my $_log_backtrace;
3921
3922sub _log_backtrace {
3923 my ($msg, @addr) = @_;
3924
3925 $msg =~ s/\n//;
3926
3927 # limit the # of concurrent backtraces
3928 if ($_log_backtrace < 2) {
3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3931 async {
3932 $Coro::current->{desc} = "abt $msg";
3933
3934 my @bt = fork_call {
3935 @addr = map { sprintf "%x", $_ } @addr;
3936 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3937 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3938 or die "addr2line: $!";
3939
3940 my @funcs;
3941 my @res = <$fh>;
3942 chomp for @res;
3943 while (@res) {
3944 my ($func, $line) = splice @res, 0, 2, ();
3945 push @funcs, "[$func] $line";
3946 }
3947
3948 @funcs
3949 };
3950
3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3954 --$_log_backtrace;
3955 };
3956 } else {
3957 LOG llevInfo, "[ABT] $msg\n";
3958 LOG llevInfo, "[ABT] [suppressed]\n";
3959 }
3960}
3961
3962# load additional modules
3963require "cf/$_.pm" for @EXTRA_MODULES;
2221 3964
2222END { cf::emergency_save } 3965END { cf::emergency_save }
2223 3966
22241 39671
2225 3968

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