ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.479 by root, Thu Oct 8 05:04:27 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext"; 93our @REFLECT; # set by XS
94our %REFLECT; # set by us
41 95
42our $TICK = MAX_TIME * 1e-6; 96our $CONFDIR = confdir;
43our $TICK_WATCHER; 97our $DATADIR = datadir;
98our $LIBDIR = "$DATADIR/ext";
99our $PODDIR = "$DATADIR/pod";
100our $MAPDIR = "$DATADIR/" . mapdir;
101our $LOCALDIR = localdir;
102our $TMPDIR = "$LOCALDIR/" . tmpdir;
103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
105our $RANDOMDIR = "$LOCALDIR/random";
106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
110our %RESOURCE;
111
112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 114our $NEXT_TICK;
45our $NOW; 115our $USE_FSYNC = 1; # use fsync to write maps - default on
116
117our $BDB_DEADLOCK_WATCHER;
118our $BDB_CHECKPOINT_WATCHER;
119our $BDB_TRICKLE_WATCHER;
120our $DB_ENV;
121
122our @EXTRA_MODULES = qw(pod mapscript);
46 123
47our %CFG; 124our %CFG;
48 125
49our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 127our $RUNTIME;
128our $NOW;
51 129
52our %MAP; # all maps 130our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 131our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 132our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 133
134# used to convert map paths into valid unix filenames by replacing / by ∕
135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
136
137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
56 146
57binmode STDOUT; 147binmode STDOUT;
58binmode STDERR; 148binmode STDERR;
59 149
60# read virtual server time, if available 150# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 152 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
65} 155}
66 156
67mkdir cf::localdir; 157eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 158
73# a special map that is always available 159mkdir $_
74our $LINK_MAP; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
161
75our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
163
164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
76 173
77############################################################################# 174#############################################################################
78 175
79=head2 GLOBAL VARIABLES 176=head2 GLOBAL VARIABLES
80 177
87=item $cf::RUNTIME 184=item $cf::RUNTIME
88 185
89The time this server has run, starts at 0 and is increased by $cf::TICK on 186The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 187every server tick.
91 188
92=item $cf::LIBDIR 189=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
190$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
191$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 192
94The perl library directory, where extensions and cf-specific modules can 193Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 194directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
195unique-items directory, player file directory, random maps directory and
196database environment.
96 197
97=item $cf::NOW 198=item $cf::NOW
98 199
99The time of the last (current) server tick. 200The time of the last (current) server tick.
100 201
101=item $cf::TICK 202=item $cf::TICK
102 203
103The interval between server ticks, in seconds. 204The interval between server ticks, in seconds.
104 205
206=item $cf::LOADAVG
207
208The current CPU load on the server (alpha-smoothed), as a value between 0
209(none) and 1 (overloaded), indicating how much time is spent on processing
210objects per tick. Healthy values are < 0.5.
211
212=item $cf::LOAD
213
214The raw value load value from the last tick.
215
105=item %cf::CFG 216=item %cf::CFG
106 217
107Configuration for the server, loaded from C</etc/crossfire/config>, or 218Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 219from wherever your confdir points to.
109 220
221=item cf::wait_for_tick, cf::wait_for_tick_begin
222
223These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
224returns directly I<after> the tick processing (and consequently, can only wake one process
225per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
226
227=item @cf::INVOKE_RESULTS
228
229This array contains the results of the last C<invoke ()> call. When
230C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
231that call.
232
233=item %cf::REFLECT
234
235Contains, for each (C++) class name, a hash reference with information
236about object members (methods, scalars and arrays) and other metadata,
237which is useful for introspection.
238
110=back 239=back
111 240
112=cut 241=cut
113 242
114BEGIN { 243$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 244 my $msg = join "", @_;
117 utf8::encode $msg;
118 245
119 $msg .= "\n" 246 $msg .= "\n"
120 unless $msg =~ /\n$/; 247 unless $msg =~ /\n$/;
121 248
249 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
250
122 LOG llevError, "cfperl: $msg"; 251 LOG llevError, $msg;
123 }; 252};
124} 253
254$Coro::State::DIEHOOK = sub {
255 return unless $^S eq 0; # "eq", not "=="
256
257 warn Carp::longmess $_[0];
258
259 if ($Coro::current == $Coro::main) {#d#
260 warn "DIEHOOK called in main context, Coro bug?\n";#d#
261 return;#d#
262 }#d#
263
264 # kill coroutine otherwise
265 Coro::terminate
266};
125 267
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 268@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 269@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 270@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 271@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 272@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
273@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 274@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 275
133# we bless all objects into (empty) derived classes to force a method lookup 276# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 277# within the Safe compartment.
135for my $pkg (qw( 278for my $pkg (qw(
136 cf::global cf::attachable 279 cf::global cf::attachable
137 cf::object cf::object::player 280 cf::object cf::object::player
138 cf::client cf::player 281 cf::client cf::player
139 cf::arch cf::living 282 cf::arch cf::living
283 cf::map cf::mapspace
140 cf::map cf::party cf::region 284 cf::party cf::region
141)) { 285)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 286 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 287}
145 288
146$Event::DIED = sub { 289$EV::DIED = sub {
147 warn "error in event callback: @_"; 290 warn "error in event callback: @_";
148}; 291};
149 292
150my %ext_pkg; 293#############################################################################
151my @exts;
152my @hook;
153 294
154=head2 UTILITY FUNCTIONS 295=head2 UTILITY FUNCTIONS
155 296
156=over 4 297=over 4
157 298
158=cut 299=item dumpval $ref
159 300
160use JSON::Syck (); # TODO# replace by JSON::PC once working 301=cut
161 302
303sub dumpval {
304 eval {
305 local $SIG{__DIE__};
306 my $d;
307 if (1) {
308 $d = new Data::Dumper([$_[0]], ["*var"]);
309 $d->Terse(1);
310 $d->Indent(2);
311 $d->Quotekeys(0);
312 $d->Useqq(1);
313 #$d->Bless(...);
314 $d->Seen($_[1]) if @_ > 1;
315 $d = $d->Dump();
316 }
317 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
318 $d
319 } || "[unable to dump $_[0]: '$@']";
320}
321
162=item $ref = cf::from_json $json 322=item $ref = cf::decode_json $json
163 323
164Converts a JSON string into the corresponding perl data structure. 324Converts a JSON string into the corresponding perl data structure.
165 325
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 326=item $json = cf::encode_json $ref
174 327
175Converts a perl data structure into its JSON representation. 328Converts a perl data structure into its JSON representation.
176 329
177=cut 330=cut
178 331
179sub to_json($) { 332our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 333
184=item my $guard = cf::guard { BLOCK } 334sub encode_json($) { $json_coder->encode ($_[0]) }
335sub decode_json($) { $json_coder->decode ($_[0]) }
185 336
186Run the given callback when the guard object gets destroyed (useful for 337=item cf::post_init { BLOCK }
187coroutine cancellations).
188 338
189You can call C<< ->cancel >> on the guard object to stop the block from 339Execute the given codeblock, I<after> all extensions have been (re-)loaded,
190being executed. 340but I<before> the server starts ticking again.
191 341
192=cut 342The cdoeblock will have a single boolean argument to indicate whether this
343is a reload or not.
193 344
194sub guard(&) { 345=cut
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197 346
198sub cf::guard::cancel { 347sub post_init(&) {
199 ${$_[0]} = sub { }; 348 push @POST_INIT, shift;
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204} 349}
205 350
206=item cf::lock_wait $string 351=item cf::lock_wait $string
207 352
208Wait until the given lock is available. See cf::lock_acquire. 353Wait until the given lock is available. See cf::lock_acquire.
209 354
210=item my $lock = cf::lock_acquire $string 355=item my $lock = cf::lock_acquire $string
211 356
212Wait until the given lock is available and then acquires it and returns 357Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 358a L<Guard> object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 359for example when the coroutine gets canceled), the lock is automatically
215returned. 360returned.
216 361
362Locks are *not* recursive, locking from the same coro twice results in a
363deadlocked coro.
364
217Lock names should begin with a unique identifier (for example, cf::map::find 365Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 366uses map_find and cf::map::load uses map_load).
219 367
220=cut 368=item $locked = cf::lock_active $string
221 369
222our %LOCK; 370Return true if the lock is currently active, i.e. somebody has locked it.
371
372=cut
373
374our $LOCKS = new Coro::SemaphoreSet;
223 375
224sub lock_wait($) { 376sub lock_wait($) {
225 my ($key) = @_; 377 $LOCKS->wait ($_[0]);
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232} 378}
233 379
234sub lock_acquire($) { 380sub lock_acquire($) {
235 my ($key) = @_; 381 $LOCKS->guard ($_[0])
382}
236 383
237 # wait, to be sure we are not locked 384sub lock_active($) {
238 lock_wait $key; 385 $LOCKS->count ($_[0]) < 1
386}
239 387
240 $LOCK{$key} = []; 388sub freeze_mainloop {
389 tick_inhibit_inc;
241 390
242 cf::guard { 391 &Guard::guard (\&tick_inhibit_dec);
243 # wake up all waiters, to be on the safe side 392}
244 $_->ready for @{ delete $LOCK{$key} }; 393
394=item cf::periodic $interval, $cb
395
396Like EV::periodic, but randomly selects a starting point so that the actions
397get spread over timer.
398
399=cut
400
401sub periodic($$) {
402 my ($interval, $cb) = @_;
403
404 my $start = rand List::Util::min 180, $interval;
405
406 EV::periodic $start, $interval, 0, $cb
407}
408
409=item cf::get_slot $time[, $priority[, $name]]
410
411Allocate $time seconds of blocking CPU time at priority C<$priority>:
412This call blocks and returns only when you have at least C<$time> seconds
413of cpu time till the next tick. The slot is only valid till the next cede.
414
415The optional C<$name> can be used to identify the job to run. It might be
416used for statistical purposes and should identify the same time-class.
417
418Useful for short background jobs.
419
420=cut
421
422our @SLOT_QUEUE;
423our $SLOT_QUEUE;
424
425$SLOT_QUEUE->cancel if $SLOT_QUEUE;
426$SLOT_QUEUE = Coro::async {
427 $Coro::current->desc ("timeslot manager");
428
429 my $signal = new Coro::Signal;
430
431 while () {
432 next_job:
433 my $avail = cf::till_tick;
434 if ($avail > 0.01) {
435 for (0 .. $#SLOT_QUEUE) {
436 if ($SLOT_QUEUE[$_][0] < $avail) {
437 my $job = splice @SLOT_QUEUE, $_, 1, ();
438 $job->[2]->send;
439 Coro::cede;
440 goto next_job;
441 }
442 }
443 }
444
445 if (@SLOT_QUEUE) {
446 # we do not use wait_for_tick() as it returns immediately when tick is inactive
447 push @cf::WAIT_FOR_TICK, $signal;
448 $signal->wait;
449 } else {
450 Coro::schedule;
451 }
245 } 452 }
453};
454
455sub get_slot($;$$) {
456 return if tick_inhibit || $Coro::current == $Coro::main;
457
458 my ($time, $pri, $name) = @_;
459
460 $time = $TICK * .6 if $time > $TICK * .6;
461 my $sig = new Coro::Signal;
462
463 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
464 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
465 $SLOT_QUEUE->ready;
466 $sig->wait;
246} 467}
247 468
248=item cf::async { BLOCK } 469=item cf::async { BLOCK }
249 470
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 471Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 472C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
473thing you are allowed to do is call C<prio> on it.
252 474
253=cut 475=cut
254 476
255sub async(&) { 477BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 478
272=item cf::sync_job { BLOCK } 479=item cf::sync_job { BLOCK }
273 480
274The design of crossfire+ requires that the main coro ($Coro::main) is 481The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 482is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 483partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
484acceptable.
277 485
278If it must be done, put the blocking parts into C<sync_job>. This will run 486If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 487the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 488server will be frozen during this time, so the block should either finish
281fast or be very important. 489fast or be very important.
284 492
285sub sync_job(&) { 493sub sync_job(&) {
286 my ($job) = @_; 494 my ($job) = @_;
287 495
288 if ($Coro::current == $Coro::main) { 496 if ($Coro::current == $Coro::main) {
497 my $time = EV::time;
498
289 # this is the main coro, too bad, we have to block 499 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 500 # till the operation succeeds, freezing the server :/
291 501
292 # TODO: use suspend/resume instead 502 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 503
294 my $freeze_guard = freeze_mainloop; 504 my $freeze_guard = freeze_mainloop;
295 505
296 my $busy = 1; 506 my $busy = 1;
297 my @res; 507 my @res;
298 508
299 (Coro::async { 509 (async {
510 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 511 @res = eval { $job->() };
301 warn $@ if $@; 512 warn $@ if $@;
302 undef $busy; 513 undef $busy;
303 })->prio (Coro::PRIO_MAX); 514 })->prio (Coro::PRIO_MAX);
304 515
305 while ($busy) { 516 while ($busy) {
517 if (Coro::nready) {
306 Coro::cede_notself; 518 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 519 } else {
520 EV::loop EV::LOOP_ONESHOT;
308 } 521 }
522 }
523
524 my $time = EV::time - $time;
525
526 $TICK_START += $time; # do not account sync jobs to server load
309 527
310 wantarray ? @res : $res[0] 528 wantarray ? @res : $res[0]
311 } else { 529 } else {
312 # we are in another coroutine, how wonderful, everything just works 530 # we are in another coroutine, how wonderful, everything just works
313 531
314 $job->() 532 $job->()
315 } 533 }
316} 534}
317 535
318=item $coro = cf::coro { BLOCK } 536=item $coro = cf::async_ext { BLOCK }
319 537
320Creates and returns a new coro. This coro is automcatially being canceled 538Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 539extension calling this is being unloaded.
322 540
323=cut 541=cut
324 542
325sub coro(&) { 543sub async_ext(&) {
326 my $cb = shift; 544 my $cb = shift;
327 545
328 my $coro = &cf::async ($cb); 546 my $coro = &Coro::async ($cb);
329 547
330 $coro->on_destroy (sub { 548 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 549 delete $EXT_CORO{$coro+0};
332 }); 550 });
333 $EXT_CORO{$coro+0} = $coro; 551 $EXT_CORO{$coro+0} = $coro;
334 552
335 $coro 553 $coro
336} 554}
337 555
338sub write_runtime { 556=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 557
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 558Executes the given code block with the given arguments in a seperate
342 or return; 559process, returning the results. Everything must be serialisable with
560Coro::Storable. May, of course, block. Note that the executed sub may
561never block itself or use any form of event handling.
343 562
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 563=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 564
348 aio_fsync $fh 565sub fork_call(&@) {
349 and return; 566 my ($cb, @args) = @_;
350 567
351 close $fh 568 # we seemingly have to make a local copy of the whole thing,
352 or return; 569 # otherwise perl prematurely frees the stuff :/
570 # TODO: investigate and fix (likely this will be rather laborious)
353 571
354 aio_rename "$runtime~", $runtime 572 my @res = Coro::Util::fork_eval {
355 and return; 573 reset_signals;
574 &$cb
575 }, @args;
356 576
577 wantarray ? @res : $res[-1]
578}
579
580=item $coin = coin_from_name $name
581
582=cut
583
584our %coin_alias = (
585 "silver" => "silvercoin",
586 "silvercoin" => "silvercoin",
587 "silvercoins" => "silvercoin",
588 "gold" => "goldcoin",
589 "goldcoin" => "goldcoin",
590 "goldcoins" => "goldcoin",
591 "platinum" => "platinacoin",
592 "platinumcoin" => "platinacoin",
593 "platinumcoins" => "platinacoin",
594 "platina" => "platinacoin",
595 "platinacoin" => "platinacoin",
596 "platinacoins" => "platinacoin",
597 "royalty" => "royalty",
598 "royalties" => "royalty",
599);
600
601sub coin_from_name($) {
602 $coin_alias{$_[0]}
603 ? cf::arch::find $coin_alias{$_[0]}
604 : undef
605}
606
607=item $value = cf::db_get $family => $key
608
609Returns a single value from the environment database.
610
611=item cf::db_put $family => $key => $value
612
613Stores the given C<$value> in the family. It can currently store binary
614data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
615
616=item $db = cf::db_table "name"
617
618Create and/or open a new database table. The string must not be "db" and must be unique
619within each server.
620
621=cut
622
623sub db_table($) {
624 my ($name) = @_;
625 my $db = BDB::db_create $DB_ENV;
626
627 eval {
628 $db->set_flags (BDB::CHKSUM);
629
630 utf8::encode $name;
631 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
632 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
633 cf::cleanup "db_open(db): $!" if $!;
634 };
635 cf::cleanup "db_open(db): $@" if $@;
636
637 $db
638}
639
640our $DB;
641
642sub db_init {
643 cf::sync_job {
644 $DB ||= db_table "db";
645 };
646}
647
648sub db_get($$) {
649 my $key = "$_[0]/$_[1]";
650
651 cf::sync_job {
652 BDB::db_get $DB, undef, $key, my $data;
653
654 $! ? ()
655 : $data
357 1 656 }
657}
658
659sub db_put($$$) {
660 BDB::dbreq_pri 4;
661 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
662}
663
664=item cf::cache $id => [$paths...], $processversion => $process
665
666Generic caching function that returns the value of the resource $id,
667caching and regenerating as required.
668
669This function can block.
670
671=cut
672
673sub cache {
674 my ($id, $src, $processversion, $process) = @_;
675
676 my $meta =
677 join "\x00",
678 $processversion,
679 map {
680 aio_stat $_
681 and Carp::croak "$_: $!";
682
683 ($_, (stat _)[7,9])
684 } @$src;
685
686 my $dbmeta = db_get cache => "$id/meta";
687 if ($dbmeta ne $meta) {
688 # changed, we may need to process
689
690 my @data;
691 my $md5;
692
693 for (0 .. $#$src) {
694 0 <= aio_load $src->[$_], $data[$_]
695 or Carp::croak "$src->[$_]: $!";
696 }
697
698 # if processing is expensive, check
699 # checksum first
700 if (1) {
701 $md5 =
702 join "\x00",
703 $processversion,
704 map {
705 cf::cede_to_tick;
706 ($src->[$_], Digest::MD5::md5_hex $data[$_])
707 } 0.. $#$src;
708
709
710 my $dbmd5 = db_get cache => "$id/md5";
711 if ($dbmd5 eq $md5) {
712 db_put cache => "$id/meta", $meta;
713
714 return db_get cache => "$id/data";
715 }
716 }
717
718 my $t1 = Time::HiRes::time;
719 my $data = $process->(\@data);
720 my $t2 = Time::HiRes::time;
721
722 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
723
724 db_put cache => "$id/data", $data;
725 db_put cache => "$id/md5" , $md5;
726 db_put cache => "$id/meta", $meta;
727
728 return $data;
729 }
730
731 db_get cache => "$id/data"
732}
733
734=item cf::datalog type => key => value, ...
735
736Log a datalog packet of the given type with the given key-value pairs.
737
738=cut
739
740sub datalog($@) {
741 my ($type, %kv) = @_;
742 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 743}
359 744
360=back 745=back
361 746
362=cut 747=cut
363 748
364############################################################################# 749#############################################################################
365 750
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 751=head2 ATTACHABLE OBJECTS
487 752
488Many objects in crossfire are so-called attachable objects. That means you can 753Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 754attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 755to it. All such attachable objects support the following methods.
491 756
492In the following description, CLASS can be any of C<global>, C<object> 757In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 758C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 759Deliantra).
495 760
496=over 4 761=over 4
497 762
498=item $attachable->attach ($attachment, key => $value...) 763=item $attachable->attach ($attachment, key => $value...)
499 764
543=item cf::CLASS::attachment $name, ... 808=item cf::CLASS::attachment $name, ...
544 809
545Register an attachment by C<$name> through which attachable objects of the 810Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 811given CLASS can refer to this attachment.
547 812
548Some classes such as crossfire maps and objects can specify attachments 813Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 814that are attached at load/instantiate time, thus the need for a name.
550 815
551These calls expect any number of the following handler/hook descriptions: 816These calls expect any number of the following handler/hook descriptions:
552 817
553=over 4 818=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 878our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 879our @CB_MAP = ();
615 880
616my %attachment; 881my %attachment;
617 882
883sub cf::attachable::thawer_merge {
884 # simply override everything except _meta
885 local $_[0]{_meta};
886 %{$_[0]} = %{$_[1]};
887}
888
618sub _attach_cb($$$$) { 889sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 890 my ($registry, $event, $prio, $cb) = @_;
620 891
621 use sort 'stable'; 892 use sort 'stable';
622 893
656 $registry = $CB_TYPE[$object_type] ||= []; 927 $registry = $CB_TYPE[$object_type] ||= [];
657 928
658 } elsif ($type eq "subtype") { 929 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 930 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 931 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 932 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 933
663 } elsif ($type eq "package") { 934 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 935 my $pkg = shift @arg;
665 936
666 while (my ($name, $id) = each %cb_id) { 937 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 966 _attach $registry, $klass, @attach;
696 } 967 }
697 968
698 $obj->{$name} = \%arg; 969 $obj->{$name} = \%arg;
699 } else { 970 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 971 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 972 }
702 973
703 $obj->{_attachment}{$name} = undef; 974 $obj->{_attachment}{$name} = undef;
704} 975}
705 976
707 if (ref $_[0]) { 978 if (ref $_[0]) {
708 _object_attach @_; 979 _object_attach @_;
709 } else { 980 } else {
710 _attach shift->_attach_registry, @_; 981 _attach shift->_attach_registry, @_;
711 } 982 }
983 _recalc_want;
712}; 984};
713 985
714# all those should be optimised 986# all those should be optimised
715sub cf::attachable::detach { 987sub cf::attachable::detach {
716 my ($obj, $name) = @_; 988 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 991 delete $obj->{_attachment}{$name};
720 reattach ($obj); 992 reattach ($obj);
721 } else { 993 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 994 Carp::croak "cannot, currently, detach class attachments";
723 } 995 }
996 _recalc_want;
724}; 997};
725 998
726sub cf::attachable::attached { 999sub cf::attachable::attached {
727 my ($obj, $name) = @_; 1000 my ($obj, $name) = @_;
728 1001
743 "; 1016 ";
744 die if $@; 1017 die if $@;
745} 1018}
746 1019
747our $override; 1020our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1021our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1022
750sub override { 1023sub override {
751 $override = 1; 1024 $override = 1;
752 @invoke_results = (); 1025 @INVOKE_RESULTS = (@_);
753} 1026}
754 1027
755sub do_invoke { 1028sub do_invoke {
756 my $event = shift; 1029 my $event = shift;
757 my $callbacks = shift; 1030 my $callbacks = shift;
758 1031
759 @invoke_results = (); 1032 @INVOKE_RESULTS = ();
760 1033
761 local $override; 1034 local $override;
762 1035
763 for (@$callbacks) { 1036 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1037 eval { &{$_->[1]} };
773 } 1046 }
774 1047
775 0 1048 0
776} 1049}
777 1050
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1052
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1054
782Generate an object-specific event with the given arguments. 1055Generate an object-specific event with the given arguments.
783 1056
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1057This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1058removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1059results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1060
788=back 1061=back
789 1062
790=cut 1063=cut
791 1064
792############################################################################# 1065#############################################################################
793# object support 1066# object support
1067
1068sub _object_equal($$);
1069sub _object_equal($$) {
1070 my ($a, $b) = @_;
1071
1072 return 0 unless (ref $a) eq (ref $b);
1073
1074 if ("HASH" eq ref $a) {
1075 my @ka = keys %$a;
1076 my @kb = keys %$b;
1077
1078 return 0 if @ka != @kb;
1079
1080 for (0 .. $#ka) {
1081 return 0 unless $ka[$_] eq $kb[$_];
1082 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1083 }
1084
1085 } elsif ("ARRAY" eq ref $a) {
1086
1087 return 0 if @$a != @$b;
1088
1089 for (0 .. $#$a) {
1090 return 0 unless _object_equal $a->[$_], $b->[$_];
1091 }
1092
1093 } elsif ($a ne $b) {
1094 return 0;
1095 }
1096
1097 1
1098}
1099
1100our $SLOW_MERGES;#d#
1101sub _can_merge {
1102 my ($ob1, $ob2) = @_;
1103
1104 ++$SLOW_MERGES;#d#
1105
1106 # we do the slow way here
1107 return _object_equal $ob1, $ob2
1108}
794 1109
795sub reattach { 1110sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1111 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1112 my ($obj) = @_;
1113
1114 # no longer needed after getting rid of delete_package?
1115 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1116
799 my $registry = $obj->registry; 1117 my $registry = $obj->registry;
800 1118
801 @$registry = (); 1119 @$registry = ();
802 1120
817cf::attachable->attach ( 1135cf::attachable->attach (
818 prio => -1000000, 1136 prio => -1000000,
819 on_instantiate => sub { 1137 on_instantiate => sub {
820 my ($obj, $data) = @_; 1138 my ($obj, $data) = @_;
821 1139
822 $data = from_json $data; 1140 $data = decode_json $data;
823 1141
824 for (@$data) { 1142 for (@$data) {
825 my ($name, $args) = @$_; 1143 my ($name, $args) = @$_;
826 1144
827 $obj->attach ($name, %{$args || {} }); 1145 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1161sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1162 my ($filename, $rdata, $objs) = @_;
845 1163
846 sync_job { 1164 sync_job {
847 if (length $$rdata) { 1165 if (length $$rdata) {
1166 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1167 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1168 $decname, length $$rdata, scalar @$objs;
850 1169
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1170 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1171 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1172 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1173 if ($cf::USE_FSYNC) {
1174 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
854 aio_fsync $fh; 1175 aio_fsync $fh;
1176 }
855 close $fh; 1177 aio_close $fh;
856 1178
857 if (@$objs) { 1179 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1180 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1181 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1182 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1183 aio_write $fh, 0, (length $data), $data, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
862 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
863 close $fh; 1188 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1189 aio_rename "$filename.pst~", "$filename.pst";
865 } 1190 }
866 } else { 1191 } else {
867 aio_unlink "$filename.pst"; 1192 aio_unlink "$filename.pst";
868 } 1193 }
869 1194
870 aio_rename "$filename~", $filename; 1195 aio_rename "$filename~", $filename;
1196
1197 $filename =~ s%/[^/]+$%%;
1198 aio_pathsync $filename if $cf::USE_FSYNC;
871 } else { 1199 } else {
872 warn "FATAL: $filename~: $!\n"; 1200 warn "unable to save objects: $filename~: $!\n";
873 } 1201 }
874 } else { 1202 } else {
875 aio_unlink $filename; 1203 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1204 aio_unlink "$filename.pst";
877 } 1205 }
878 } 1206 };
879} 1207}
880 1208
881sub object_freezer_as_string { 1209sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1210 my ($rdata, $objs) = @_;
883 1211
895 or return; 1223 or return;
896 1224
897 unless (aio_stat "$filename.pst") { 1225 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1226 (aio_load "$filename.pst", $av) >= 0
899 or return; 1227 or return;
1228
900 $av = eval { (Storable::thaw $av)->{objs} }; 1229 my $st = eval { Coro::Storable::thaw $av };
1230 $av = $st->{objs};
901 } 1231 }
902 1232
1233 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1234 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1235 $decname, length $data, scalar @{$av || []};
1236
905 return ($data, $av); 1237 ($data, $av)
906} 1238}
1239
1240=head2 COMMAND CALLBACKS
1241
1242=over 4
1243
1244=cut
907 1245
908############################################################################# 1246#############################################################################
909# command handling &c 1247# command handling &c
910 1248
911=item cf::register_command $name => \&callback($ob,$args); 1249=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1262 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1263}
926 1264
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1265=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1266
929Register a callbackf ro execution when the client sends an extcmd packet. 1267Register a callback for execution when the client sends an (synchronous)
1268extcmd packet. Ext commands will be processed in the order they are
1269received by the server, like other user commands. The first argument is
1270the logged-in player. Ext commands can only be processed after a player
1271has logged in successfully.
930 1272
931If the callback returns something, it is sent back as if reply was being 1273If the callback returns something, it is sent back as if reply was being
932called. 1274called.
933 1275
1276=item cf::register_exticmd $name => \&callback($ns,$packet);
1277
1278Register a callback for execution when the client sends an (asynchronous)
1279exticmd packet. Exti commands are processed by the server as soon as they
1280are received, i.e. out of order w.r.t. other commands. The first argument
1281is a client socket. Exti commands can be received anytime, even before
1282log-in.
1283
1284If the callback returns something, it is sent back as if reply was being
1285called.
1286
934=cut 1287=cut
935 1288
936sub register_extcmd { 1289sub register_extcmd {
937 my ($name, $cb) = @_; 1290 my ($name, $cb) = @_;
938 1291
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1292 $EXTCMD{$name} = $cb;
943} 1293}
1294
1295sub register_exticmd {
1296 my ($name, $cb) = @_;
1297
1298 $EXTICMD{$name} = $cb;
1299}
1300
1301use File::Glob ();
944 1302
945cf::player->attach ( 1303cf::player->attach (
946 on_command => sub { 1304 on_command => sub {
947 my ($pl, $name, $params) = @_; 1305 my ($pl, $name, $params) = @_;
948 1306
956 cf::override; 1314 cf::override;
957 }, 1315 },
958 on_extcmd => sub { 1316 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1317 my ($pl, $buf) = @_;
960 1318
961 my $msg = eval { from_json $buf }; 1319 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1320
963 if (ref $msg) { 1321 if (ref $msg) {
1322 my ($type, $reply, @payload) =
1323 "ARRAY" eq ref $msg
1324 ? @$msg
1325 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1326
1327 my @reply;
1328
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1329 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1330 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1331 }
1332
1333 $pl->ext_reply ($reply, @reply)
1334 if $reply;
1335
969 } else { 1336 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1337 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1338 }
972 1339
973 cf::override; 1340 cf::override;
974 }, 1341 },
975); 1342);
976 1343
977sub register { 1344# "readahead" all extensions
978 my ($base, $pkg) = @_; 1345sub cache_extensions {
1346 my $grp = IO::AIO::aio_group;
979 1347
980 #TODO 1348 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981} 1349 for (grep /\.ext$/, @{$_[0]}) {
1350 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1351 }
1352 };
982 1353
1354 $grp
1355}
1356
983sub load_extension { 1357sub load_extensions {
1358 cf::sync_job {
1359 my %todo;
1360
1361 for my $path (<$LIBDIR/*.ext>) {
1362 next unless -r $path;
1363
1364 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1365 my $base = $1;
1366 my $pkg = $1;
1367 $pkg =~ s/[^[:word:]]/_/g;
1368 $pkg = "ext::$pkg";
1369
1370 open my $fh, "<:utf8", $path
1371 or die "$path: $!";
1372
1373 my $source = do { local $/; <$fh> };
1374
1375 my %ext = (
1376 path => $path,
1377 base => $base,
1378 pkg => $pkg,
1379 );
1380
1381 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1382 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1383
1384 $ext{source} =
1385 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1386 . "#line 1 \"$path\"\n{\n"
1387 . $source
1388 . "\n};\n1";
1389
1390 $todo{$base} = \%ext;
1391 }
1392
1393 my %done;
1394 while (%todo) {
1395 my $progress;
1396
1397 while (my ($k, $v) = each %todo) {
1398 for (split /,\s*/, $v->{meta}{depends}) {
1399 goto skip
1400 unless exists $done{$_};
1401 }
1402
1403 warn "... loading '$k' into '$v->{pkg}'\n";
1404
1405 unless (eval $v->{source}) {
1406 my $msg = $@ ? "$v->{path}: $@\n"
1407 : "$v->{base}: extension inactive.\n";
1408
1409 if (exists $v->{meta}{mandatory}) {
1410 warn $msg;
1411 cf::cleanup "mandatory extension failed to load, exiting.";
1412 }
1413
1414 warn $msg;
1415 }
1416
1417 $done{$k} = delete $todo{$k};
1418 push @EXTS, $v->{pkg};
1419 $progress = 1;
1420 }
1421
1422 skip:
1423 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1424 unless $progress;
1425 }
1426 };
1427}
1428
1429#############################################################################
1430
1431=back
1432
1433=head2 CORE EXTENSIONS
1434
1435Functions and methods that extend core deliantra objects.
1436
1437=cut
1438
1439package cf::player;
1440
1441use Coro::AIO;
1442
1443=head3 cf::player
1444
1445=over 4
1446
1447=item cf::player::num_playing
1448
1449Returns the official number of playing players, as per the Crossfire metaserver rules.
1450
1451=cut
1452
1453sub num_playing {
1454 scalar grep
1455 $_->ob->map
1456 && !$_->hidden
1457 && !$_->ob->flag (cf::FLAG_WIZ),
1458 cf::player::list
1459}
1460
1461=item cf::player::find $login
1462
1463Returns the given player object, loading it if necessary (might block).
1464
1465=cut
1466
1467sub playerdir($) {
1468 "$PLAYERDIR/"
1469 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1470}
1471
1472sub path($) {
1473 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1474
1475 (playerdir $login) . "/playerdata"
1476}
1477
1478sub find_active($) {
1479 $cf::PLAYER{$_[0]}
1480 and $cf::PLAYER{$_[0]}->active
1481 and $cf::PLAYER{$_[0]}
1482}
1483
1484sub exists($) {
1485 my ($login) = @_;
1486
1487 $cf::PLAYER{$login}
1488 or !aio_stat path $login
1489}
1490
1491sub find($) {
1492 return $cf::PLAYER{$_[0]} || do {
1493 my $login = $_[0];
1494
1495 my $guard = cf::lock_acquire "user_find:$login";
1496
1497 $cf::PLAYER{$_[0]} || do {
1498 # rename old playerfiles to new ones
1499 #TODO: remove when no longer required
1500 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1501 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1502 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1503 aio_unlink +(playerdir $login) . "/$login.pl";
1504
1505 my $f = new_from_file cf::object::thawer path $login
1506 or return;
1507
1508 my $pl = cf::player::load_pl $f
1509 or return;
1510
1511 local $cf::PLAYER_LOADING{$login} = $pl;
1512 $f->resolve_delayed_derefs;
1513 $cf::PLAYER{$login} = $pl
1514 }
1515 }
1516}
1517
1518sub save($) {
1519 my ($pl) = @_;
1520
1521 return if $pl->{deny_save};
1522
1523 my $path = path $pl;
1524 my $guard = cf::lock_acquire "user_save:$path";
1525
1526 return if $pl->{deny_save};
1527
1528 aio_mkdir playerdir $pl, 0770;
1529 $pl->{last_save} = $cf::RUNTIME;
1530
1531 cf::get_slot 0.01;
1532
1533 $pl->save_pl ($path);
1534 cf::cede_to_tick;
1535}
1536
1537sub new($) {
1538 my ($login) = @_;
1539
1540 my $self = create;
1541
1542 $self->ob->name ($login);
1543 $self->{deny_save} = 1;
1544
1545 $cf::PLAYER{$login} = $self;
1546
1547 $self
1548}
1549
1550=item $player->send_msg ($channel, $msg, $color, [extra...])
1551
1552=cut
1553
1554sub send_msg {
1555 my $ns = shift->ns
1556 or return;
1557 $ns->send_msg (@_);
1558}
1559
1560=item $pl->quit_character
1561
1562Nukes the player without looking back. If logged in, the connection will
1563be destroyed. May block for a long time.
1564
1565=cut
1566
1567sub quit_character {
1568 my ($pl) = @_;
1569
1570 my $name = $pl->ob->name;
1571
1572 $pl->{deny_save} = 1;
1573 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1574
1575 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1576 $pl->deactivate;
1577 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1578 $pl->ob->check_score;
1579 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1580 $pl->ns->destroy if $pl->ns;
1581
1582 my $path = playerdir $pl;
1583 my $temp = "$path~$cf::RUNTIME~deleting~";
1584 aio_rename $path, $temp;
1585 delete $cf::PLAYER{$pl->ob->name};
1586 $pl->destroy;
1587
1588 my $prefix = qr<^~\Q$name\E/>;
1589
1590 # nuke player maps
1591 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1592
1593 IO::AIO::aio_rmtree $temp;
1594}
1595
1596=item $pl->kick
1597
1598Kicks a player out of the game. This destroys the connection.
1599
1600=cut
1601
1602sub kick {
1603 my ($pl, $kicker) = @_;
1604
1605 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1606 $pl->killer ("kicked");
1607 $pl->ns->destroy;
1608}
1609
1610=item cf::player::list_logins
1611
1612Returns am arrayref of all valid playernames in the system, can take a
1613while and may block, so not sync_job-capable, ever.
1614
1615=cut
1616
1617sub list_logins {
1618 my $dirs = aio_readdir $PLAYERDIR
1619 or return [];
1620
1621 my @logins;
1622
1623 for my $login (@$dirs) {
1624 my $path = path $login;
1625
1626 # a .pst is a dead give-away for a valid player
1627 # if no pst file found, open and chekc for blocked users
1628 if (aio_stat "$path.pst") {
1629 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1630 aio_read $fh, 0, 512, my $buf, 0 or next;
1631 $buf !~ /^password -------------$/m or next; # official not-valid tag
1632 }
1633
1634 utf8::decode $login;
1635 push @logins, $login;
1636 }
1637
1638 \@logins
1639}
1640
1641=item $player->maps
1642
1643Returns an arrayref of map paths that are private for this
1644player. May block.
1645
1646=cut
1647
1648sub maps($) {
1649 my ($pl) = @_;
1650
1651 $pl = ref $pl ? $pl->ob->name : $pl;
1652
1653 my $files = aio_readdir playerdir $pl
1654 or return;
1655
1656 my @paths;
1657
1658 for (@$files) {
1659 utf8::decode $_;
1660 next if /\.(?:pl|pst)$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise "~$pl/$_";
1664 }
1665
1666 \@paths
1667}
1668
1669=item $protocol_xml = $player->expand_cfpod ($cfpod)
1670
1671Expand deliantra pod fragments into protocol xml.
1672
1673=item $player->ext_reply ($msgid, @msg)
1674
1675Sends an ext reply to the player.
1676
1677=cut
1678
1679sub ext_reply($$@) {
1680 my ($self, $id, @msg) = @_;
1681
1682 $self->ns->ext_reply ($id, @msg)
1683}
1684
1685=item $player->ext_msg ($type, @msg)
1686
1687Sends an ext event to the client.
1688
1689=cut
1690
1691sub ext_msg($$@) {
1692 my ($self, $type, @msg) = @_;
1693
1694 $self->ns->ext_msg ($type, @msg);
1695}
1696
1697=head3 cf::region
1698
1699=over 4
1700
1701=cut
1702
1703package cf::region;
1704
1705=item cf::region::find_by_path $path
1706
1707Tries to decuce the likely region for a map knowing only its path.
1708
1709=cut
1710
1711sub find_by_path($) {
984 my ($path) = @_; 1712 my ($path) = @_;
985 1713
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1714 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1715
992 warn "loading '$path' into '$pkg'\n"; 1716 for my $region (list) {
993 1717 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1718 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1719 if $region->specificity > $specificity;
996 1720 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1721 }
1026 1722
1027 # remove commands 1723 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1724}
1133 1725
1134=back 1726=back
1135
1136 1727
1137=head3 cf::map 1728=head3 cf::map
1138 1729
1139=over 4 1730=over 4
1140 1731
1143package cf::map; 1734package cf::map;
1144 1735
1145use Fcntl; 1736use Fcntl;
1146use Coro::AIO; 1737use Coro::AIO;
1147 1738
1739use overload
1740 '""' => \&as_string,
1741 fallback => 1;
1742
1148our $MAX_RESET = 3600; 1743our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1744our $DEFAULT_RESET = 3000;
1150 1745
1151sub generate_random_map { 1746sub generate_random_map {
1152 my ($path, $rmp) = @_; 1747 my ($self, $rmp) = @_;
1748
1749 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1750
1154 # mit "rum" bekleckern, nicht 1751 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1752 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1753 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1754 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1755 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1756 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1757 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1758 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1759 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1760 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1761 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1762 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1763 (cf::region::find $rmp->{region}), $rmp->{custom}
1764 )
1168} 1765}
1169 1766
1170# and all this just because we cannot iterate over 1767=item cf::map->register ($regex, $prio)
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174 1768
1175 $_->change_map_light ($change) 1769Register a handler for the map path matching the given regex at the
1176 for grep $_->outdoor, values %cf::MAP; 1770givne priority (higher is better, built-in handlers have priority 0, the
1177} 1771default).
1178 1772
1179sub try_load_header($) { 1773=cut
1774
1775sub register {
1776 my (undef, $regex, $prio) = @_;
1777 my $pkg = caller;
1778
1779 no strict;
1780 push @{"$pkg\::ISA"}, __PACKAGE__;
1781
1782 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1783}
1784
1785# also paths starting with '/'
1786$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1787
1788sub thawer_merge {
1789 my ($self, $merge) = @_;
1790
1791 # we have to keep some variables in memory intact
1792 local $self->{path};
1793 local $self->{load_path};
1794
1795 $self->SUPER::thawer_merge ($merge);
1796}
1797
1798sub normalise {
1180 my ($path) = @_; 1799 my ($path, $base) = @_;
1800
1801 $path = "$path"; # make sure its a string
1802
1803 $path =~ s/\.map$//;
1804
1805 # map plan:
1806 #
1807 # /! non-realised random map exit (special hack!)
1808 # {... are special paths that are not being touched
1809 # ?xxx/... are special absolute paths
1810 # ?random/... random maps
1811 # /... normal maps
1812 # ~user/... per-player map of a specific user
1813
1814 $path =~ s/$PATH_SEP/\//go;
1815
1816 # treat it as relative path if it starts with
1817 # something that looks reasonable
1818 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1819 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1820
1821 $base =~ s{[^/]+/?$}{};
1822 $path = "$base/$path";
1823 }
1824
1825 for ($path) {
1826 redo if s{//}{/};
1827 redo if s{/\.?/}{/};
1828 redo if s{/[^/]+/\.\./}{/};
1829 }
1830
1831 $path
1832}
1833
1834sub new_from_path {
1835 my (undef, $path, $base) = @_;
1836
1837 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1838
1839 $path = normalise $path, $base;
1840
1841 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1842 if ($path =~ $EXT_MAP{$pkg}[1]) {
1843 my $self = bless cf::map::new, $pkg;
1844 $self->{path} = $path; $self->path ($path);
1845 $self->init; # pass $1 etc.
1846 return $self;
1847 }
1848 }
1849
1850 Carp::cluck "unable to resolve path '$path' (base '$base').";
1851 ()
1852}
1853
1854sub init {
1855 my ($self) = @_;
1856
1857 $self
1858}
1859
1860sub as_string {
1861 my ($self) = @_;
1862
1863 "$self->{path}"
1864}
1865
1866# the displayed name, this is a one way mapping
1867sub visible_name {
1868 &as_string
1869}
1870
1871# the original (read-only) location
1872sub load_path {
1873 my ($self) = @_;
1874
1875 "$MAPDIR/$self->{path}.map"
1876}
1877
1878# the temporary/swap location
1879sub save_path {
1880 my ($self) = @_;
1881
1882 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1883 "$TMPDIR/$path.map"
1884}
1885
1886# the unique path, undef == no special unique path
1887sub uniq_path {
1888 my ($self) = @_;
1889
1890 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1891 "$UNIQUEDIR/$path"
1892}
1893
1894sub decay_objects {
1895 my ($self) = @_;
1896
1897 return if $self->{deny_reset};
1898
1899 $self->do_decay_objects;
1900}
1901
1902sub unlink_save {
1903 my ($self) = @_;
1904
1905 utf8::encode (my $save = $self->save_path);
1906 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1907 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1908}
1909
1910sub load_header_from($) {
1911 my ($self, $path) = @_;
1181 1912
1182 utf8::encode $path; 1913 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1914 my $f = new_from_file cf::object::thawer $path
1184 or return; 1915 or return;
1185 1916
1186 my $map = cf::map::new 1917 $self->_load_header ($f)
1187 or return; 1918 or return;
1188 1919
1189 $map->load_header ($path) 1920 local $MAP_LOADING{$self->{path}} = $self;
1921 $f->resolve_delayed_derefs;
1922
1923 $self->{load_path} = $path;
1924
1925 1
1926}
1927
1928sub load_header_orig {
1929 my ($self) = @_;
1930
1931 $self->load_header_from ($self->load_path)
1932}
1933
1934sub load_header_temp {
1935 my ($self) = @_;
1936
1937 $self->load_header_from ($self->save_path)
1938}
1939
1940sub prepare_temp {
1941 my ($self) = @_;
1942
1943 $self->last_access ((delete $self->{last_access})
1944 || $cf::RUNTIME); #d#
1945 # safety
1946 $self->{instantiate_time} = $cf::RUNTIME
1947 if $self->{instantiate_time} > $cf::RUNTIME;
1948}
1949
1950sub prepare_orig {
1951 my ($self) = @_;
1952
1953 $self->{load_original} = 1;
1954 $self->{instantiate_time} = $cf::RUNTIME;
1955 $self->last_access ($cf::RUNTIME);
1956 $self->instantiate;
1957}
1958
1959sub load_header {
1960 my ($self) = @_;
1961
1962 if ($self->load_header_temp) {
1963 $self->prepare_temp;
1964 } else {
1965 $self->load_header_orig
1190 or return; 1966 or return;
1967 $self->prepare_orig;
1968 }
1191 1969
1192 $map->{load_path} = $path; 1970 $self->{deny_reset} = 1
1971 if $self->no_reset;
1193 1972
1194 $map 1973 $self->default_region (cf::region::find_by_path $self->{path})
1974 unless $self->default_region;
1975
1976 1
1195} 1977}
1196 1978
1197sub find; 1979sub find;
1198sub find { 1980sub find {
1199 my ($path, $origin) = @_; 1981 my ($path, $origin) = @_;
1200 1982
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1983 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1984
1206 cf::lock_wait "map_find:$key"; 1985 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1986 my $guard2 = cf::lock_acquire "map_find:$path";
1210 1987
1211 # do it the slow way 1988 $cf::MAP{$path} || do {
1212 my $map = try_load_header $path->save_path; 1989 my $map = new_from_path cf::map $path
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1990 or return;
1228 1991
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1992 $map->{last_save} = $cf::RUNTIME;
1241 1993
1242 if ($map->should_reset) { 1994 $map->load_header
1995 or return;
1996
1997 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1998 # doing this can freeze the server in a sync job, obviously
1999 #$cf::WAIT_FOR_TICK->wait;
2000 undef $guard2;
2001 undef $guard1;
1243 $map->reset; 2002 $map->reset;
1244 undef $guard;
1245 $map = find $path 2003 return find $path;
1246 or return;
1247 } 2004 }
1248 2005
1249 $cf::MAP{$key} = $map 2006 $cf::MAP{$path} = $map
1250 } 2007 }
1251} 2008}
2009
2010sub pre_load { }
2011sub post_load { }
1252 2012
1253sub load { 2013sub load {
1254 my ($self) = @_; 2014 my ($self) = @_;
1255 2015
2016 local $self->{deny_reset} = 1; # loading can take a long time
2017
1256 my $path = $self->{path}; 2018 my $path = $self->{path};
2019
2020 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2021 my $guard = cf::lock_acquire "map_data:$path";
1258 2022
2023 return unless $self->valid;
1259 return if $self->in_memory != cf::MAP_SWAPPED; 2024 return unless $self->in_memory == cf::MAP_SWAPPED;
1260 2025
1261 $self->in_memory (cf::MAP_LOADING); 2026 $self->in_memory (cf::MAP_LOADING);
1262 2027
1263 $self->alloc; 2028 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 2029
2030 $self->pre_load;
2031 cf::cede_to_tick;
2032
2033 my $f = new_from_file cf::object::thawer $self->{load_path};
2034 $f->skip_block;
2035 $self->_load_objects ($f)
1265 or return; 2036 or return;
1266 2037
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2038 $self->post_load_original
1268 if delete $self->{load_original}; 2039 if delete $self->{load_original};
1269 2040
1270 if (my $uniq = $path->uniq_path) { 2041 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 2042 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 2043 unless (aio_stat $uniq) {
2044 if (my $f = new_from_file cf::object::thawer $uniq) {
1273 $self->clear_unique_items; 2045 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 2046 $self->_load_objects ($f);
2047 $f->resolve_delayed_derefs;
2048 }
1275 } 2049 }
1276 } 2050 }
1277 2051
2052 $f->resolve_delayed_derefs;
2053
2054 cf::cede_to_tick;
1278 # now do the right thing for maps 2055 # now do the right thing for maps
1279 $self->link_multipart_objects; 2056 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 2057 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 2058 unless $self->difficulty;
2059 cf::cede_to_tick;
2060
2061 unless ($self->{deny_activate}) {
2062 $self->decay_objects;
2063 $self->fix_auto_apply;
2064 $self->update_buttons;
2065 cf::cede_to_tick;
1291 $self->activate; 2066 $self->activate;
1292 } 2067 }
1293 2068
2069 $self->{last_save} = $cf::RUNTIME;
2070 $self->last_access ($cf::RUNTIME);
2071
1294 $self->in_memory (cf::MAP_IN_MEMORY); 2072 $self->in_memory (cf::MAP_ACTIVE);
2073 }
2074
2075 $self->post_load;
2076}
2077
2078sub customise_for {
2079 my ($self, $ob) = @_;
2080
2081 return find "~" . $ob->name . "/" . $self->{path}
2082 if $self->per_player;
2083
2084# return find "?party/" . $ob->name . "/" . $self->{path}
2085# if $self->per_party;
2086
2087 $self
2088}
2089
2090# find and load all maps in the 3x3 area around a map
2091sub load_neighbours {
2092 my ($map) = @_;
2093
2094 my @neigh; # diagonal neighbours
2095
2096 for (0 .. 3) {
2097 my $neigh = $map->tile_path ($_)
2098 or next;
2099 $neigh = find $neigh, $map
2100 or next;
2101 $neigh->load;
2102
2103 push @neigh,
2104 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2105 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2106 }
2107
2108 for (grep defined $_->[0], @neigh) {
2109 my ($path, $origin) = @$_;
2110 my $neigh = find $path, $origin
2111 or next;
2112 $neigh->load;
2113 }
1295} 2114}
1296 2115
1297sub find_sync { 2116sub find_sync {
1298 my ($path, $origin) = @_; 2117 my ($path, $origin) = @_;
1299 2118
1300 cf::sync_job { cf::map::find $path, $origin } 2119 cf::sync_job { find $path, $origin }
1301} 2120}
1302 2121
1303sub do_load_sync { 2122sub do_load_sync {
1304 my ($map) = @_; 2123 my ($map) = @_;
1305 2124
2125 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2126 if $Coro::current == $Coro::main;
2127
1306 cf::sync_job { $map->load }; 2128 cf::sync_job { $map->load };
2129}
2130
2131our %MAP_PREFETCH;
2132our $MAP_PREFETCHER = undef;
2133
2134sub find_async {
2135 my ($path, $origin, $load) = @_;
2136
2137 $path = normalise $path, $origin && $origin->{path};
2138
2139 if (my $map = $cf::MAP{$path}) {
2140 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2141 }
2142
2143 $MAP_PREFETCH{$path} |= $load;
2144
2145 $MAP_PREFETCHER ||= cf::async {
2146 $Coro::current->{desc} = "map prefetcher";
2147
2148 while (%MAP_PREFETCH) {
2149 while (my ($k, $v) = each %MAP_PREFETCH) {
2150 if (my $map = find $k) {
2151 $map->load if $v;
2152 }
2153
2154 delete $MAP_PREFETCH{$k};
2155 }
2156 }
2157 undef $MAP_PREFETCHER;
2158 };
2159 $MAP_PREFETCHER->prio (6);
2160
2161 ()
1307} 2162}
1308 2163
1309sub save { 2164sub save {
1310 my ($self) = @_; 2165 my ($self) = @_;
1311 2166
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
1312 $self->{last_save} = $cf::RUNTIME; 2169 $self->{last_save} = $cf::RUNTIME;
1313 2170
1314 return unless $self->dirty; 2171 return unless $self->dirty;
1315 2172
1316 my $save = $self->{path}->save_path; utf8::encode $save; 2173 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2174 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 2175
1319 $self->{load_path} = $save; 2176 $self->{load_path} = $save;
1320 2177
1321 return if $self->{deny_save}; 2178 return if $self->{deny_save};
1322 2179
1323 local $self->{last_access} = $self->last_access;#d# 2180 local $self->{last_access} = $self->last_access;#d#
1324 2181
2182 cf::async {
2183 $Coro::current->{desc} = "map player save";
2184 $_->contr->save for $self->players;
2185 };
2186
2187 cf::get_slot 0.02;
2188
1325 if ($uniq) { 2189 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2190 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 2191 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 2192 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 2194 }
1331} 2195}
1332 2196
1333sub swap_out { 2197sub swap_out {
1334 my ($self) = @_; 2198 my ($self) = @_;
1335 2199
1336 # save first because save cedes 2200 # save first because save cedes
1337 $self->save; 2201 $self->save;
1338 2202
2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2204
1339 return if $self->players; 2205 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 2206 return if $self->in_memory != cf::MAP_ACTIVE;
1341 return if $self->{deny_save}; 2207 return if $self->{deny_save};
1342 2208
2209 $self->in_memory (cf::MAP_SWAPPED);
2210
2211 $self->deactivate;
2212 $_->clear_links_to ($self) for values %cf::MAP;
1343 $self->clear; 2213 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345} 2214}
1346 2215
1347sub reset_at { 2216sub reset_at {
1348 my ($self) = @_; 2217 my ($self) = @_;
1349 2218
1350 # TODO: safety, remove and allow resettable per-player maps 2219 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset}; 2220 return 1e99 if $self->{deny_reset};
1353 2221
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2222 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2223 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 2224
1361 my ($self) = @_; 2229 my ($self) = @_;
1362 2230
1363 $self->reset_at <= $cf::RUNTIME 2231 $self->reset_at <= $cf::RUNTIME
1364} 2232}
1365 2233
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 2234sub reset {
1388 my ($self) = @_; 2235 my ($self) = @_;
1389 2236
2237 my $lock = cf::lock_acquire "map_data:$self->{path}";
2238
1390 return if $self->players; 2239 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392 2240
1393 warn "resetting map ", $self->path;#d# 2241 warn "resetting map ", $self->path, "\n";
2242
2243 $self->in_memory (cf::MAP_SWAPPED);
2244
2245 # need to save uniques path
2246 unless ($self->{deny_save}) {
2247 my $uniq = $self->uniq_path; utf8::encode $uniq;
2248
2249 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2250 if $uniq;
2251 }
1394 2252
1395 delete $cf::MAP{$self->path}; 2253 delete $cf::MAP{$self->path};
1396 2254
2255 $self->deactivate;
1397 $_->clear_links_to ($self) for values %cf::MAP; 2256 $_->clear_links_to ($self) for values %cf::MAP;
2257 $self->clear;
1398 2258
1399 $self->unlink_save; 2259 $self->unlink_save;
1400 $self->destroy; 2260 $self->destroy;
1401} 2261}
1402 2262
1403my $nuke_counter = "aaaa"; 2263my $nuke_counter = "aaaa";
1404 2264
1405sub nuke { 2265sub nuke {
1406 my ($self) = @_; 2266 my ($self) = @_;
1407 2267
2268 {
2269 my $lock = cf::lock_acquire "map_data:$self->{path}";
2270
2271 delete $cf::MAP{$self->path};
2272
2273 $self->unlink_save;
2274
2275 bless $self, "cf::map";
2276 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 2277 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 2278 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 2279 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2280
2281 $cf::MAP{$self->path} = $self;
2282 }
2283
1411 $self->reset; # polite request, might not happen 2284 $self->reset; # polite request, might not happen
1412} 2285}
1413 2286
1414sub customise_for { 2287=item $maps = cf::map::tmp_maps
1415 my ($map, $ob) = @_;
1416 2288
1417 if ($map->per_player) { 2289Returns an arrayref with all map paths of currently instantiated and saved
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2290maps. May block.
2291
2292=cut
2293
2294sub tmp_maps() {
1419 } 2295 [
1420 2296 map {
1421 $map 2297 utf8::decode $_;
2298 /\.map$/
2299 ? normalise $_
2300 : ()
2301 } @{ aio_readdir $TMPDIR or [] }
2302 ]
1422} 2303}
1423 2304
1424sub emergency_save { 2305=item $maps = cf::map::random_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 2306
1427 warn "enter emergency map save\n"; 2307Returns an arrayref with all map paths of currently instantiated and saved
2308random maps. May block.
1428 2309
1429 cf::sync_job { 2310=cut
1430 warn "begin emergency map save\n"; 2311
1431 $_->save for values %cf::MAP; 2312sub random_maps() {
2313 [
2314 map {
2315 utf8::decode $_;
2316 /\.map$/
2317 ? normalise "?random/$_"
2318 : ()
2319 } @{ aio_readdir $RANDOMDIR or [] }
2320 ]
2321}
2322
2323=item cf::map::unique_maps
2324
2325Returns an arrayref of paths of all shared maps that have
2326instantiated unique items. May block.
2327
2328=cut
2329
2330sub unique_maps() {
2331 [
2332 map {
2333 utf8::decode $_;
2334 s/\.map$//; # TODO future compatibility hack
2335 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2336 ? ()
2337 : normalise $_
2338 } @{ aio_readdir $UNIQUEDIR or [] }
2339 ]
2340}
2341
2342=back
2343
2344=head3 cf::object
2345
2346=cut
2347
2348package cf::object;
2349
2350=over 4
2351
2352=item $ob->inv_recursive
2353
2354Returns the inventory of the object I<and> their inventories, recursively,
2355but I<not> the object itself.
2356
2357=cut
2358
2359sub inv_recursive_;
2360sub inv_recursive_ {
2361 map { $_, inv_recursive_ $_->inv } @_
2362}
2363
2364sub inv_recursive {
2365 inv_recursive_ inv $_[0]
2366}
2367
2368=item $ref = $ob->ref
2369
2370Creates and returns a persistent reference to an object that can be stored as a string.
2371
2372=item $ob = cf::object::deref ($refstring)
2373
2374returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2375even if the object actually exists. May block.
2376
2377=cut
2378
2379sub deref {
2380 my ($ref) = @_;
2381
2382 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2383 my ($uuid, $name) = ($1, $2);
2384 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2385 or return;
2386 $pl->ob->uuid eq $uuid
2387 or return;
2388
2389 $pl->ob
2390 } else {
2391 warn "$ref: cannot resolve object reference\n";
2392 undef
1432 }; 2393 }
1433
1434 warn "end emergency map save\n";
1435} 2394}
1436 2395
1437package cf; 2396package cf;
1438 2397
1439=back 2398=back
1440
1441 2399
1442=head3 cf::object::player 2400=head3 cf::object::player
1443 2401
1444=over 4 2402=over 4
1445 2403
1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2406Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1449can be C<undef>. Does the right thing when the player is currently in a 2407can be C<undef>. Does the right thing when the player is currently in a
1450dialogue with the given NPC character. 2408dialogue with the given NPC character.
1451 2409
1452=cut 2410=cut
2411
2412our $SAY_CHANNEL = {
2413 id => "say",
2414 title => "Map",
2415 reply => "say ",
2416 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2417};
2418
2419our $CHAT_CHANNEL = {
2420 id => "chat",
2421 title => "Chat",
2422 reply => "chat ",
2423 tooltip => "Player chat and shouts, global to the server.",
2424};
1453 2425
1454# rough implementation of a future "reply" method that works 2426# rough implementation of a future "reply" method that works
1455# with dialog boxes. 2427# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method 2428#TODO: the first argument must go, split into a $npc->reply_to ( method
1457sub cf::object::player::reply($$$;$) { 2429sub cf::object::player::reply($$$;$) {
1459 2431
1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2432 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1461 2433
1462 if ($self->{record_replies}) { 2434 if ($self->{record_replies}) {
1463 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2435 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2436
1464 } else { 2437 } else {
2438 my $pl = $self->contr;
2439
2440 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2441 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443
2444 } else {
1465 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
1466 $self->message ($msg, $flags); 2446 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 }
1467 } 2448 }
2449}
2450
2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2452
2453=cut
2454
2455sub cf::object::send_msg {
2456 my $pl = shift->contr
2457 or return;
2458 $pl->send_msg (@_);
1468} 2459}
1469 2460
1470=item $player_object->may ("access") 2461=item $player_object->may ("access")
1471 2462
1472Returns wether the given player is authorized to access resource "access" 2463Returns wether the given player is authorized to access resource "access"
1485 2476
1486=item $player_object->enter_link 2477=item $player_object->enter_link
1487 2478
1488Freezes the player and moves him/her to a special map (C<{link}>). 2479Freezes the player and moves him/her to a special map (C<{link}>).
1489 2480
1490The player should be reaosnably safe there for short amounts of time. You 2481The player should be reasonably safe there for short amounts of time (e.g.
1491I<MUST> call C<leave_link> as soon as possible, though. 2482for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2483though, as the palyer cannot control the character while it is on the link
2484map.
2485
2486Will never block.
1492 2487
1493=item $player_object->leave_link ($map, $x, $y) 2488=item $player_object->leave_link ($map, $x, $y)
1494 2489
1495Moves the player out of the specila link map onto the given map. If the 2490Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 2491map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 2492to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 2493fails, to the emergency map position.
1499 2494
1500Might block. 2495Might block.
1501 2496
1502=cut 2497=cut
2498
2499sub link_map {
2500 unless ($LINK_MAP) {
2501 $LINK_MAP = cf::map::find "{link}"
2502 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2503 $LINK_MAP->load;
2504 }
2505
2506 $LINK_MAP
2507}
1503 2508
1504sub cf::object::player::enter_link { 2509sub cf::object::player::enter_link {
1505 my ($self) = @_; 2510 my ($self) = @_;
1506 2511
1507 $self->deactivate_recursive; 2512 $self->deactivate_recursive;
1508 2513
1509 return if $self->map == $LINK_MAP; 2514 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 2515
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2516 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 2517 if $self->map && $self->map->{path} ne "{link}";
1513 2518
1514 $self->enter_map ($LINK_MAP, 20, 20); 2519 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 2520}
1516 2521
1517sub cf::object::player::leave_link { 2522sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 2523 my ($self, $map, $x, $y) = @_;
2524
2525 return unless $self->contr->active;
1519 2526
1520 my $link_pos = delete $self->{_link_pos}; 2527 my $link_pos = delete $self->{_link_pos};
1521 2528
1522 unless ($map) { 2529 unless ($map) {
1523 # restore original map position 2530 # restore original map position
1537 # use -1 or undef as default coordinates, not 0, 0 2544 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 2545 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 2546 if $x <=0 && $y <= 0;
1540 2547
1541 $map->load; 2548 $map->load;
2549 $map->load_neighbours;
1542 2550
2551 return unless $self->contr->active;
2552
2553 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2554 $self->enter_map ($map, $x, $y);
2555
2556 # only activate afterwards, to support waiting in hooks
1543 $self->activate_recursive; 2557 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545} 2558}
1546 2559
1547cf::player->attach ( 2560=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1548 on_logout => sub {
1549 my ($pl) = @_;
1550 2561
1551 # abort map switching before logout 2562Moves the player to the given map-path and coordinates by first freezing
1552 if ($pl->ob->{_link_pos}) { 2563her, loading and preparing them map, calling the provided $check callback
1553 cf::sync_job { 2564that has to return the map if sucecssful, and then unfreezes the player on
1554 $pl->ob->leave_link 2565the new (success) or old (failed) map position. In either case, $done will
1555 }; 2566be called at the end of this process.
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560 2567
1561 # try to abort aborted map switching on player login :) 2568Note that $check will be called with a potentially non-loaded map, so if
1562 # should happen only on crashes 2569it needs a loaded map it has to call C<< ->load >>.
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574 2570
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut 2571=cut
1578 2572
2573our $GOTOGEN;
2574
1579sub cf::object::player::goto_map { 2575sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 2576 my ($self, $path, $x, $y, $check, $done) = @_;
2577
2578 # do generation counting so two concurrent goto's will be executed in-order
2579 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 2580
1582 $self->enter_link; 2581 $self->enter_link;
1583 2582
1584 (cf::async { 2583 (async {
1585 $path = new cf::path $path; 2584 $Coro::current->{desc} = "player::goto $path $x $y";
1586 2585
1587 my $map = cf::map::find $path->as_string; 2586 # *tag paths override both path and x|y
2587 if ($path =~ /^\*(.*)$/) {
2588 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2589 my $ob = $obs[rand @obs];
2590
2591 # see if we actually can go there
2592 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2593 $ob = $obs[rand @obs];
2594 } else {
2595 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2596 }
2597 # else put us there anyways for now #d#
2598
2599 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2600 } else {
2601 ($path, $x, $y) = (undef, undef, undef);
2602 }
2603 }
2604
2605 my $map = eval {
2606 my $map = defined $path ? cf::map::find $path : undef;
2607
2608 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 2609 $map = $map->customise_for ($self);
1589 2610 $map = $check->($map) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 2611 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2612 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2613 }
1594 2614
2615 $map
2616 };
2617
2618 if ($@) {
2619 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2620 LOG llevError | logBacktrace, Carp::longmess $@;
2621 }
2622
2623 if ($gen == $self->{_goto_generation}) {
2624 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 2625 $self->leave_link ($map, $x, $y);
2626 }
2627
2628 $done->() if $done;
1596 })->prio (1); 2629 })->prio (1);
1597} 2630}
1598 2631
1599=item $player_object->enter_exit ($exit_object) 2632=item $player_object->enter_exit ($exit_object)
1600 2633
1602 2635
1603sub parse_random_map_params { 2636sub parse_random_map_params {
1604 my ($spec) = @_; 2637 my ($spec) = @_;
1605 2638
1606 my $rmp = { # defaults 2639 my $rmp = { # defaults
1607 xsize => 10, 2640 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2641 ysize => (cf::rndm 15, 40),
2642 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2643 #layout => string,
1609 }; 2644 };
1610 2645
1611 for (split /\n/, $spec) { 2646 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2647 my ($k, $v) = split /\s+/, $_, 2;
1613 2648
1625 # that depends on the exit object 2660 # that depends on the exit object
1626 2661
1627 my $rmp = parse_random_map_params $exit->msg; 2662 my $rmp = parse_random_map_params $exit->msg;
1628 2663
1629 if ($exit->map) { 2664 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2665 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2666 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2667 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2668 $rmp->{origin_y} = $exit->y;
2669
2670 $exit->map->touch;
1634 } 2671 }
1635 2672
1636 $rmp->{random_seed} ||= $exit->random_seed; 2673 $rmp->{random_seed} ||= $exit->random_seed;
1637 2674
1638 my $data = cf::to_json $rmp; 2675 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1639 my $md5 = Digest::MD5::md5_hex $data; 2676 my $md5 = Digest::MD5::md5_hex $data;
2677 my $meta = "$RANDOMDIR/$md5.meta";
1640 2678
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2679 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2680 aio_write $fh, 0, (length $data), $data, 0;
2681 undef $fh;
2682 aio_rename "$meta~", $meta;
1643 2683
2684 my $slaying = "?random/$md5";
2685
2686 if ($exit->valid) {
1644 $exit->slaying ("?random/$md5"); 2687 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2688 $exit->msg (undef);
2689 }
1646 } 2690 }
1647} 2691}
1648 2692
1649sub cf::object::player::enter_exit { 2693sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2694 my ($self, $exit) = @_;
1651 2695
1652 return unless $self->type == cf::PLAYER; 2696 return unless $self->type == cf::PLAYER;
1653 2697
1654 $self->enter_link; 2698 $self->enter_link;
1655 2699
1656 (cf::async { 2700 (async {
1657 $self->deactivate_recursive; # just to be sure 2701 $Coro::current->{desc} = "enter_exit";
2702
1658 unless (eval { 2703 unless (eval {
2704 $self->deactivate_recursive; # just to be sure
2705
2706 # random map handling
2707 {
2708 my $guard = cf::lock_acquire "exit_prepare:$exit";
2709
1659 prepare_random_map $exit 2710 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 2711 if $exit->slaying eq "/!";
2712 }
1661 2713
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2714 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2715 my $x = $exit->stats->hp;
2716 my $y = $exit->stats->sp;
1664 2717
2718 $self->goto ($map, $x, $y);
2719
2720 # if exit is damned, update players death & WoR home-position
2721 $self->contr->savebed ($map, $x, $y)
2722 if $exit->flag (cf::FLAG_DAMNED);
2723
1665 1; 2724 1
1666 }) { 2725 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2726 $self->message ("Something went wrong deep within the deliantra server. "
1668 . "I'll try to bring you back to the map you were before. " 2727 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2728 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2729 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2730
1672 warn "ERROR in enter_exit: $@"; 2731 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2732 $self->leave_link;
1674 } 2733 }
1675 })->prio (1); 2734 })->prio (1);
1688 2747
1689sub cf::client::send_drawinfo { 2748sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2749 my ($self, $text, $flags) = @_;
1691 2750
1692 utf8::encode $text; 2751 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2752 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2753}
1695 2754
2755=item $client->send_msg ($channel, $msg, $color, [extra...])
2756
2757Send a drawinfo or msg packet to the client, formatting the msg for the
2758client if neccessary. C<$type> should be a string identifying the type of
2759the message, with C<log> being the default. If C<$color> is negative, suppress
2760the message unless the client supports the msg packet.
2761
2762=cut
2763
2764# non-persistent channels (usually the info channel)
2765our %CHANNEL = (
2766 "c/identify" => {
2767 id => "infobox",
2768 title => "Identify",
2769 reply => undef,
2770 tooltip => "Items recently identified",
2771 },
2772 "c/examine" => {
2773 id => "infobox",
2774 title => "Examine",
2775 reply => undef,
2776 tooltip => "Signs and other items you examined",
2777 },
2778 "c/book" => {
2779 id => "infobox",
2780 title => "Book",
2781 reply => undef,
2782 tooltip => "The contents of a note or book",
2783 },
2784 "c/lookat" => {
2785 id => "infobox",
2786 title => "Look",
2787 reply => undef,
2788 tooltip => "What you saw there",
2789 },
2790 "c/who" => {
2791 id => "infobox",
2792 title => "Players",
2793 reply => undef,
2794 tooltip => "Shows players who are currently online",
2795 },
2796 "c/body" => {
2797 id => "infobox",
2798 title => "Body Parts",
2799 reply => undef,
2800 tooltip => "Shows which body parts you posess and are available",
2801 },
2802 "c/statistics" => {
2803 id => "infobox",
2804 title => "Statistics",
2805 reply => undef,
2806 tooltip => "Shows your primary statistics",
2807 },
2808 "c/skills" => {
2809 id => "infobox",
2810 title => "Skills",
2811 reply => undef,
2812 tooltip => "Shows your experience per skill and item power",
2813 },
2814 "c/shopitems" => {
2815 id => "infobox",
2816 title => "Shop Items",
2817 reply => undef,
2818 tooltip => "Shows the items currently for sale in this shop",
2819 },
2820 "c/resistances" => {
2821 id => "infobox",
2822 title => "Resistances",
2823 reply => undef,
2824 tooltip => "Shows your resistances",
2825 },
2826 "c/pets" => {
2827 id => "infobox",
2828 title => "Pets",
2829 reply => undef,
2830 tooltip => "Shows information abotu your pets/a specific pet",
2831 },
2832 "c/perceiveself" => {
2833 id => "infobox",
2834 title => "Perceive Self",
2835 reply => undef,
2836 tooltip => "You gained detailed knowledge about yourself",
2837 },
2838 "c/uptime" => {
2839 id => "infobox",
2840 title => "Uptime",
2841 reply => undef,
2842 tooltip => "How long the server has been running since last restart",
2843 },
2844 "c/mapinfo" => {
2845 id => "infobox",
2846 title => "Map Info",
2847 reply => undef,
2848 tooltip => "Information related to the maps",
2849 },
2850 "c/party" => {
2851 id => "party",
2852 title => "Party",
2853 reply => "gsay ",
2854 tooltip => "Messages and chat related to your party",
2855 },
2856 "c/death" => {
2857 id => "death",
2858 title => "Death",
2859 reply => undef,
2860 tooltip => "Reason for and more info about your most recent death",
2861 },
2862 "c/say" => $SAY_CHANNEL,
2863 "c/chat" => $CHAT_CHANNEL,
2864);
2865
2866sub cf::client::send_msg {
2867 my ($self, $channel, $msg, $color, @extra) = @_;
2868
2869 $msg = $self->pl->expand_cfpod ($msg)
2870 unless $color & cf::NDI_VERBATIM;
2871
2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2873
2874 # check predefined channels, for the benefit of C
2875 if ($CHANNEL{$channel}) {
2876 $channel = $CHANNEL{$channel};
2877
2878 $self->ext_msg (channel_info => $channel);
2879 $channel = $channel->{id};
2880
2881 } elsif (ref $channel) {
2882 # send meta info to client, if not yet sent
2883 unless (exists $self->{channel}{$channel->{id}}) {
2884 $self->{channel}{$channel->{id}} = $channel;
2885 $self->ext_msg (channel_info => $channel);
2886 }
2887
2888 $channel = $channel->{id};
2889 }
2890
2891 return unless @extra || length $msg;
2892
2893 # default colour, mask it out
2894 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2895 if $color & cf::NDI_DEF;
2896
2897 my $pkt = "msg "
2898 . $self->{json_coder}->encode (
2899 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2900 );
2901
2902 # try lzf for large packets
2903 $pkt = "lzf " . Compress::LZF::compress $pkt
2904 if 1024 <= length $pkt and $self->{can_lzf};
2905
2906 # split very large packets
2907 if (8192 < length $pkt and $self->{can_lzf}) {
2908 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2909 $pkt = "frag";
2910 }
2911
2912 $self->send_packet ($pkt);
2913}
2914
2915=item $client->ext_msg ($type, @msg)
2916
2917Sends an ext event to the client.
2918
2919=cut
2920
2921sub cf::client::ext_msg($$@) {
2922 my ($self, $type, @msg) = @_;
2923
2924 if ($self->extcmd == 2) {
2925 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2926 } elsif ($self->extcmd == 1) { # TODO: remove
2927 push @msg, msgtype => "event_$type";
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
2931
2932=item $client->ext_reply ($msgid, @msg)
2933
2934Sends an ext reply to the client.
2935
2936=cut
2937
2938sub cf::client::ext_reply($$@) {
2939 my ($self, $id, @msg) = @_;
2940
2941 if ($self->extcmd == 2) {
2942 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2943 } elsif ($self->extcmd == 1) {
2944 #TODO: version 1, remove
2945 unshift @msg, msgtype => "reply", msgid => $id;
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2947 }
2948}
1696 2949
1697=item $success = $client->query ($flags, "text", \&cb) 2950=item $success = $client->query ($flags, "text", \&cb)
1698 2951
1699Queues a query to the client, calling the given callback with 2952Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2953the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2954C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702 2955
1703Queries can fail, so check the return code. Or don't, as queries will become 2956Queries can fail, so check the return code. Or don't, as queries will
1704reliable at some point in the future. 2957become reliable at some point in the future.
1705 2958
1706=cut 2959=cut
1707 2960
1708sub cf::client::query { 2961sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_; 2962 my ($self, $flags, $text, $cb) = @_;
1717 utf8::encode $text; 2970 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2971 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719 2972
1720 $self->send_packet ($self->{query_queue}[0][0]) 2973 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1; 2974 if @{ $self->{query_queue} } == 1;
2975
2976 1
1722} 2977}
1723 2978
1724cf::client->attach ( 2979cf::client->attach (
2980 on_connect => sub {
2981 my ($ns) = @_;
2982
2983 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2984 },
1725 on_reply => sub { 2985 on_reply => sub {
1726 my ($ns, $msg) = @_; 2986 my ($ns, $msg) = @_;
1727 2987
1728 # this weird shuffling is so that direct followup queries 2988 # this weird shuffling is so that direct followup queries
1729 # get handled first 2989 # get handled first
1730 my $queue = delete $ns->{query_queue} 2990 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2991 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2992
1733 (shift @$queue)->[1]->($msg); 2993 (shift @$queue)->[1]->($msg);
2994 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2995
1735 push @{ $ns->{query_queue} }, @$queue; 2996 push @{ $ns->{query_queue} }, @$queue;
1736 2997
1737 if (@{ $ns->{query_queue} } == @$queue) { 2998 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2999 if (@$queue) {
1740 } else { 3001 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3002 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 } 3003 }
1743 } 3004 }
1744 }, 3005 },
3006 on_exticmd => sub {
3007 my ($ns, $buf) = @_;
3008
3009 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3010
3011 if (ref $msg) {
3012 my ($type, $reply, @payload) =
3013 "ARRAY" eq ref $msg
3014 ? @$msg
3015 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3016
3017 my @reply;
3018
3019 if (my $cb = $EXTICMD{$type}) {
3020 @reply = $cb->($ns, @payload);
3021 }
3022
3023 $ns->ext_reply ($reply, @reply)
3024 if $reply;
3025
3026 } else {
3027 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3028 }
3029
3030 cf::override;
3031 },
1745); 3032);
1746 3033
1747=item $client->coro (\&cb) 3034=item $client->async (\&cb)
1748 3035
1749Create a new coroutine, running the specified callback. The coroutine will 3036Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 3037be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 3038or loss of connection).
1752 3039
1753=cut 3040=cut
1754 3041
1755sub cf::client::coro { 3042sub cf::client::async {
1756 my ($self, $cb) = @_; 3043 my ($self, $cb) = @_;
1757 3044
1758 my $coro = &cf::async ($cb); 3045 my $coro = &Coro::async ($cb);
1759 3046
1760 $coro->on_destroy (sub { 3047 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 3048 delete $self->{_coro}{$coro+0};
1762 }); 3049 });
1763 3050
1790our $safe = new Safe "safe"; 3077our $safe = new Safe "safe";
1791our $safe_hole = new Safe::Hole; 3078our $safe_hole = new Safe::Hole;
1792 3079
1793$SIG{FPE} = 'IGNORE'; 3080$SIG{FPE} = 'IGNORE';
1794 3081
1795$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3082$safe->permit_only (Opcode::opset qw(
3083 :base_core :base_mem :base_orig :base_math
3084 grepstart grepwhile mapstart mapwhile
3085 sort time
3086));
1796 3087
1797# here we export the classes and methods available to script code 3088# here we export the classes and methods available to script code
1798 3089
1799=pod 3090=pod
1800 3091
1801The following fucntions and emthods are available within a safe environment: 3092The following functions and methods are available within a safe environment:
1802 3093
1803 cf::object contr pay_amount pay_player map 3094 cf::object
3095 contr pay_amount pay_player map x y force_find force_add destroy
3096 insert remove name archname title slaying race decrease split
3097 value
3098
1804 cf::object::player player 3099 cf::object::player
1805 cf::player peaceful 3100 player
1806 cf::map trigger 3101
3102 cf::player
3103 peaceful
3104
3105 cf::map
3106 trigger
1807 3107
1808=cut 3108=cut
1809 3109
1810for ( 3110for (
1811 ["cf::object" => qw(contr pay_amount pay_player map)], 3111 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3112 insert remove inv nrof name archname title slaying race
3113 decrease split destroy change_exp value msg lore send_msg)],
1812 ["cf::object::player" => qw(player)], 3114 ["cf::object::player" => qw(player)],
1813 ["cf::player" => qw(peaceful)], 3115 ["cf::player" => qw(peaceful send_msg)],
1814 ["cf::map" => qw(trigger)], 3116 ["cf::map" => qw(trigger)],
1815) { 3117) {
1816 no strict 'refs'; 3118 no strict 'refs';
1817 my ($pkg, @funs) = @$_; 3119 my ($pkg, @funs) = @$_;
1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3120 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1835 my ($code, %vars) = @_; 3137 my ($code, %vars) = @_;
1836 3138
1837 my $qcode = $code; 3139 my $qcode = $code;
1838 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3140 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1839 $qcode =~ s/\n/\\n/g; 3141 $qcode =~ s/\n/\\n/g;
3142
3143 %vars = (_dummy => 0) unless %vars;
1840 3144
1841 local $_; 3145 local $_;
1842 local @safe::cf::_safe_eval_args = values %vars; 3146 local @safe::cf::_safe_eval_args = values %vars;
1843 3147
1844 my $eval = 3148 my $eval =
1887=back 3191=back
1888 3192
1889=cut 3193=cut
1890 3194
1891############################################################################# 3195#############################################################################
3196# the server's init and main functions
1892 3197
1893=head2 EXTENSION DATABASE SUPPORT 3198sub load_facedata($) {
3199 my ($path) = @_;
1894 3200
1895Crossfire maintains a very simple database for extension use. It can 3201 # HACK to clear player env face cache, we need some signal framework
1896currently store anything that can be serialised using Storable, which 3202 # for this (global event?)
1897excludes objects. 3203 %ext::player_env::MUSIC_FACE_CACHE = ();
1898 3204
1899The parameter C<$family> should best start with the name of the extension 3205 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1900using it, it should be unique.
1901 3206
1902=over 4 3207 warn "loading facedata from $path\n";
1903 3208
1904=item $hashref = cf::db_get $family 3209 my $facedata;
3210 0 < aio_load $path, $facedata
3211 or die "$path: $!";
1905 3212
1906Return a hashref for use by the extension C<$family>, which can be 3213 $facedata = Coro::Storable::thaw $facedata;
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909 3214
1910=item $value = cf::db_get $family => $key 3215 $facedata->{version} == 2
3216 or cf::cleanup "$path: version mismatch, cannot proceed.";
1911 3217
1912Returns a single value from the database 3218 # patch in the exptable
1913 3219 $facedata->{resource}{"res/exp_table"} = {
1914=item cf::db_put $family => $hashref 3220 type => FT_RSRC,
1915 3221 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 }
1942
1943 my $pid;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 3222 };
3223 cf::cede_to_tick;
1965 3224
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 } 3225 {
3226 my $faces = $facedata->{faceinfo};
1970 3227
1971 sub db_get($;$) { 3228 while (my ($face, $info) = each %$faces) {
1972 @_ >= 2 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 3230
1977 sub db_put($$;$) { 3231 cf::face::set_visibility $idx, $info->{visibility};
1978 if (@_ >= 3) { 3232 cf::face::set_magicmap $idx, $info->{magicmap};
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1980 } else { 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 3235
1986 cf::global->attach ( 3236 cf::cede_to_tick;
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 3237 }
1991 );
1992}
1993 3238
1994############################################################################# 3239 while (my ($face, $info) = each %$faces) {
1995# the server's main() 3240 next unless $info->{smooth};
1996 3241
1997sub cfg_load { 3242 my $idx = cf::face::find $face
3243 or next;
3244
3245 if (my $smooth = cf::face::find $info->{smooth}) {
3246 cf::face::set_smooth $idx, $smooth;
3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3248 } else {
3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 {
3257 my $anims = $facedata->{animinfo};
3258
3259 while (my ($anim, $info) = each %$anims) {
3260 cf::anim::set $anim, $info->{frames}, $info->{facings};
3261 cf::cede_to_tick;
3262 }
3263
3264 cf::anim::invalidate_all; # d'oh
3265 }
3266
3267 {
3268 # TODO: for gcfclient pleasure, we should give resources
3269 # that gcfclient doesn't grok a >10000 face index.
3270 my $res = $facedata->{resource};
3271
3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3275 my $data;
3276
3277 if ($info->{type} & 1) {
3278 # prepend meta info
3279
3280 my $meta = $enc->encode ({
3281 name => $name,
3282 %{ $info->{meta} || {} },
3283 });
3284
3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3292 } else {
3293 $RESOURCE{$name} = $info;
3294 }
3295
3296 cf::cede_to_tick;
3297 }
3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3301
3302 1
3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3324
3325register_exticmd fx_want => sub {
3326 my ($ns, $want) = @_;
3327
3328 while (my ($k, $v) = each %$want) {
3329 $ns->fx_want ($k, $v);
3330 }
3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3343sub reload_regions {
3344 # HACK to clear player env face cache, we need some signal framework
3345 # for this (global event?)
3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3347
3348 load_resource_file "$MAPDIR/regions"
3349 or die "unable to load regions file\n";
3350
3351 for (cf::region::list) {
3352 $_->{match} = qr/$_->{match}/
3353 if exists $_->{match};
3354 }
3355}
3356
3357sub reload_facedata {
3358 load_facedata "$DATADIR/facedata"
3359 or die "unable to load facedata\n";
3360}
3361
3362sub reload_archetypes {
3363 load_resource_file "$DATADIR/archetypes"
3364 or die "unable to load archetypes\n";
3365}
3366
3367sub reload_treasures {
3368 load_resource_file "$DATADIR/treasures"
3369 or die "unable to load treasurelists\n";
3370}
3371
3372sub reload_resources {
3373 warn "reloading resource files...\n";
3374
3375 reload_facedata;
3376 reload_archetypes;
3377 reload_regions;
3378 reload_treasures;
3379
3380 warn "finished reloading resource files\n";
3381}
3382
3383sub reload_config {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 3385 or return;
2000 3386
2001 local $/; 3387 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
2003 3389
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3391
3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2005 3394
2006 if (exists $CFG{mlockall}) { 3395 if (exists $CFG{mlockall}) {
2007 eval { 3396 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 3397 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 3398 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 3399 };
2011 warn $@ if $@; 3400 warn $@ if $@;
2012 } 3401 }
2013} 3402}
2014 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3423sub main_loop {
3424 warn "EV::loop starting\n";
3425 if (1) {
3426 EV::loop;
3427 }
3428 warn "EV::loop returned\n";
3429 goto &main_loop unless $REALLY_UNLOOP;
3430}
3431
2015sub main { 3432sub main {
3433 cf::init_globals; # initialise logging
3434
3435 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3436 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3437 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3438 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3439
3440 cf::init_experience;
3441 cf::init_anim;
3442 cf::init_attackmess;
3443 cf::init_dynamic;
3444
3445 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3446
2016 # we must not ever block the main coroutine 3447 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 3448 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3449 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 3450 (async {
2020 Event::one_event; 3451 $Coro::current->{desc} = "IDLE BUG HANDLER";
2021 })->(); 3452 EV::loop EV::LOOP_ONESHOT;
3453 })->prio (Coro::PRIO_MAX);
2022 }; 3454 };
2023 3455
2024 cfg_load; 3456 evthread_start IO::AIO::poll_fileno;
2025 db_load; 3457
3458 cf::sync_job {
3459 reload_resources;
3460 reload_config;
3461 db_init;
3462
3463 cf::load_settings;
3464 cf::load_materials;
3465 cf::init_uuid;
3466 cf::init_signals;
3467 cf::init_commands;
3468 cf::init_skills;
3469
3470 cf::init_beforeplay;
3471
3472 atomic;
3473
2026 load_extensions; 3474 load_extensions;
2027 Event::loop; 3475
3476 utime time, time, $RUNTIMEFILE;
3477
3478 # no (long-running) fork's whatsoever before this point(!)
3479 use POSIX ();
3480 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3481
3482 (pop @POST_INIT)->(0) while @POST_INIT;
3483 };
3484
3485 main_loop;
2028} 3486}
2029 3487
2030############################################################################# 3488#############################################################################
2031# initialisation 3489# initialisation and cleanup
2032 3490
3491# install some emergency cleanup handlers
3492BEGIN {
3493 our %SIGWATCHER = ();
3494 for my $signal (qw(INT HUP TERM)) {
3495 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3496 cf::cleanup "SIG$signal";
3497 };
3498 }
3499}
3500
3501sub write_runtime_sync {
3502 # first touch the runtime file to show we are still running:
3503 # the fsync below can take a very very long time.
3504
3505 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3506
3507 my $guard = cf::lock_acquire "write_runtime";
3508
3509 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = $cf::RUNTIME + 90 + 10;
3513 # 10 is the runtime save interval, for a monotonic clock
3514 # 60 allows for the watchdog to kill the server.
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 # touch it again to show we are up-to-date
3524 aio_utime $fh, undef, undef;
3525
3526 close $fh
3527 or return;
3528
3529 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3530 and return;
3531
3532 warn "runtime file written.\n";
3533
3534 1
3535}
3536
3537our $uuid_lock;
3538our $uuid_skip;
3539
3540sub write_uuid_sync($) {
3541 $uuid_skip ||= $_[0];
3542
3543 return if $uuid_lock;
3544 local $uuid_lock = 1;
3545
3546 my $uuid = "$LOCALDIR/uuid";
3547
3548 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3549 or return;
3550
3551 my $value = uuid_seq uuid_cur;
3552
3553 unless ($value) {
3554 warn "cowardly refusing to write zero uuid value!\n";
3555 return;
3556 }
3557
3558 my $value = uuid_str $value + $uuid_skip;
3559 $uuid_skip = 0;
3560
3561 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3562 and return;
3563
3564 # always fsync - this file is important
3565 aio_fsync $fh
3566 and return;
3567
3568 close $fh
3569 or return;
3570
3571 aio_rename "$uuid~", $uuid
3572 and return;
3573
3574 warn "uuid file written ($value).\n";
3575
3576 1
3577
3578}
3579
3580sub write_uuid($$) {
3581 my ($skip, $sync) = @_;
3582
3583 $sync ? write_uuid_sync $skip
3584 : async { write_uuid_sync $skip };
3585}
3586
3587sub emergency_save() {
3588 my $freeze_guard = cf::freeze_mainloop;
3589
3590 warn "emergency_perl_save: enter\n";
3591
3592 cf::sync_job {
3593 # this is a trade-off: we want to be very quick here, so
3594 # save all maps without fsync, and later call a global sync
3595 # (which in turn might be very very slow)
3596 local $USE_FSYNC = 0;
3597
3598 # use a peculiar iteration method to avoid tripping on perl
3599 # refcount bugs in for. also avoids problems with players
3600 # and maps saved/destroyed asynchronously.
3601 warn "emergency_perl_save: begin player save\n";
3602 for my $login (keys %cf::PLAYER) {
3603 my $pl = $cf::PLAYER{$login} or next;
3604 $pl->valid or next;
3605 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3606 $pl->save;
3607 }
3608 warn "emergency_perl_save: end player save\n";
3609
3610 warn "emergency_perl_save: begin map save\n";
3611 for my $path (keys %cf::MAP) {
3612 my $map = $cf::MAP{$path} or next;
3613 $map->valid or next;
3614 $map->save;
3615 }
3616 warn "emergency_perl_save: end map save\n";
3617
3618 warn "emergency_perl_save: begin database checkpoint\n";
3619 BDB::db_env_txn_checkpoint $DB_ENV;
3620 warn "emergency_perl_save: end database checkpoint\n";
3621
3622 warn "emergency_perl_save: begin write uuid\n";
3623 write_uuid_sync 1;
3624 warn "emergency_perl_save: end write uuid\n";
3625 };
3626
3627 warn "emergency_perl_save: starting sync()\n";
3628 IO::AIO::aio_sync sub {
3629 warn "emergency_perl_save: finished sync()\n";
3630 };
3631
3632 warn "emergency_perl_save: leave\n";
3633}
3634
3635sub post_cleanup {
3636 my ($make_core) = @_;
3637
3638 warn Carp::longmess "post_cleanup backtrace"
3639 if $make_core;
3640
3641 my $fh = pidfile;
3642 unlink $PIDFILE if <$fh> == $$;
3643}
3644
3645# a safer delete_package, copied from Symbol
3646sub clear_package($) {
3647 my $pkg = shift;
3648
3649 # expand to full symbol table name if needed
3650 unless ($pkg =~ /^main::.*::$/) {
3651 $pkg = "main$pkg" if $pkg =~ /^::/;
3652 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3653 $pkg .= '::' unless $pkg =~ /::$/;
3654 }
3655
3656 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3657 my $stem_symtab = *{$stem}{HASH};
3658
3659 defined $stem_symtab and exists $stem_symtab->{$leaf}
3660 or return;
3661
3662 # clear all symbols
3663 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3664 for my $name (keys %$leaf_symtab) {
3665 _gv_clear *{"$pkg$name"};
3666# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3667 }
3668 warn "cleared package $pkg\n";#d#
3669}
3670
2033sub reload() { 3671sub do_reload_perl() {
2034 # can/must only be called in main 3672 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 3673 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 3674 warn "can only reload from main coroutine";
2037 return; 3675 return;
2038 } 3676 }
2039 3677
3678 return if $RELOAD++;
3679
3680 my $t1 = EV::time;
3681
3682 while ($RELOAD) {
2040 warn "reloading..."; 3683 warn "reloading...";
2041 3684
2042 my $guard = freeze_mainloop; 3685 warn "entering sync_job";
3686
3687 cf::sync_job {
3688 cf::write_runtime_sync; # external watchdog should not bark
2043 cf::emergency_save; 3689 cf::emergency_save;
3690 cf::write_runtime_sync; # external watchdog should not bark
2044 3691
2045 eval { 3692 warn "syncing database to disk";
3693 BDB::db_env_txn_checkpoint $DB_ENV;
3694
2046 # if anything goes wrong in here, we should simply crash as we already saved 3695 # if anything goes wrong in here, we should simply crash as we already saved
2047 3696
2048 # cancel all watchers 3697 warn "flushing outstanding aio requests";
2049 for (Event::all_watchers) { 3698 while (IO::AIO::nreqs || BDB::nreqs) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 3699 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
2056
2057 # unload all extensions
2058 for (@exts) {
2059 warn "unloading <$_>";
2060 unload_extension $_;
2061 }
2062
2063 # unload all modules loaded from $LIBDIR
2064 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066
2067 warn "removing <$k>";
2068 delete $INC{$k};
2069
2070 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g;
2072
2073 if (my $cb = $k->can ("unload_module")) {
2074 $cb->();
2075 } 3700 }
2076 3701
2077 Symbol::delete_package $k; 3702 warn "cancelling all extension coros";
3703 $_->cancel for values %EXT_CORO;
3704 %EXT_CORO = ();
3705
3706 warn "removing commands";
3707 %COMMAND = ();
3708
3709 warn "removing ext/exti commands";
3710 %EXTCMD = ();
3711 %EXTICMD = ();
3712
3713 warn "unloading/nuking all extensions";
3714 for my $pkg (@EXTS) {
3715 warn "... unloading $pkg";
3716
3717 if (my $cb = $pkg->can ("unload")) {
3718 eval {
3719 $cb->($pkg);
3720 1
3721 } or warn "$pkg unloaded, but with errors: $@";
3722 }
3723
3724 warn "... clearing $pkg";
3725 clear_package $pkg;
2078 } 3726 }
2079 3727
2080 # sync database to disk 3728 warn "unloading all perl modules loaded from $LIBDIR";
2081 cf::db_sync; 3729 while (my ($k, $v) = each %INC) {
2082 IO::AIO::flush; 3730 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2083 3731
3732 warn "... unloading $k";
3733 delete $INC{$k};
3734
3735 $k =~ s/\.pm$//;
3736 $k =~ s/\//::/g;
3737
3738 if (my $cb = $k->can ("unload_module")) {
3739 $cb->();
3740 }
3741
3742 clear_package $k;
3743 }
3744
2084 # get rid of safe::, as good as possible 3745 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 3746 clear_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3747 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 3748
2088 # remove register_script_function callbacks 3749 warn "unloading cf.pm \"a bit\"";
2089 # TODO
2090
2091 # unload cf.pm "a bit"
2092 delete $INC{"cf.pm"}; 3750 delete $INC{"cf.pm"};
3751 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2093 3752
2094 # don't, removes xs symbols, too, 3753 # don't, removes xs symbols, too,
2095 # and global variables created in xs 3754 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 3755 #clear_package __PACKAGE__;
2097 3756
2098 # reload cf.pm 3757 warn "unload completed, starting to reload now";
3758
2099 warn "reloading cf.pm"; 3759 warn "reloading cf.pm";
2100 require cf; 3760 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3761 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 3762
2103 # load config and database again 3763 warn "loading config and database again";
2104 cf::cfg_load; 3764 cf::reload_config;
2105 cf::db_load;
2106 3765
2107 # load extensions
2108 warn "load extensions"; 3766 warn "loading extensions";
2109 cf::load_extensions; 3767 cf::load_extensions;
2110 3768
2111 # reattach attachments to objects 3769 if ($REATTACH_ON_RELOAD) {
3770 warn "reattaching attachments to objects/players";
3771 _global_reattach; # objects, sockets
3772 warn "reattaching attachments to maps";
3773 reattach $_ for values %MAP;
3774 warn "reattaching attachments to players";
3775 reattach $_ for values %PLAYER;
3776 }
3777
3778 warn "running post_init jobs";
3779 (pop @POST_INIT)->(1) while @POST_INIT;
3780
3781 warn "leaving sync_job";
3782
3783 1
3784 } or do {
3785 warn $@;
3786 cf::cleanup "error while reloading, exiting.";
3787 };
3788
2112 warn "reattach"; 3789 warn "reloaded";
2113 _global_reattach; 3790 --$RELOAD;
3791 }
3792
3793 $t1 = EV::time - $t1;
3794 warn "reload completed in ${t1}s\n";
3795};
3796
3797our $RELOAD_WATCHER; # used only during reload
3798
3799sub reload_perl() {
3800 # doing reload synchronously and two reloads happen back-to-back,
3801 # coro crashes during coro_state_free->destroy here.
3802
3803 $RELOAD_WATCHER ||= cf::async {
3804 Coro::AIO::aio_wait cache_extensions;
3805
3806 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3807 do_reload_perl;
3808 undef $RELOAD_WATCHER;
3809 };
2114 }; 3810 };
2115
2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
2123};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 3811}
2167
2168register "<global>", __PACKAGE__;
2169 3812
2170register_command "reload" => sub { 3813register_command "reload" => sub {
2171 my ($who, $arg) = @_; 3814 my ($who, $arg) = @_;
2172 3815
2173 if ($who->flag (FLAG_WIZ)) { 3816 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 3817 $who->message ("reloading server.");
3818 async {
3819 $Coro::current->{desc} = "perl_reload";
3820 reload_perl;
3821 };
2177 } 3822 }
2178}; 3823};
2179 3824
2180unshift @INC, $LIBDIR; 3825unshift @INC, $LIBDIR;
2181 3826
2182$TICK_WATCHER = Event->timer ( 3827my $bug_warning = 0;
2183 reentrant => 0, 3828
2184 prio => 0, 3829our @WAIT_FOR_TICK;
2185 at => $NEXT_TICK || $TICK, 3830our @WAIT_FOR_TICK_BEGIN;
2186 data => WF_AUTOCANCEL, 3831
2187 cb => sub { 3832sub wait_for_tick {
3833 return if tick_inhibit || $Coro::current == $Coro::main;
3834
3835 my $signal = new Coro::Signal;
3836 push @WAIT_FOR_TICK, $signal;
3837 $signal->wait;
3838}
3839
3840sub wait_for_tick_begin {
3841 return if tick_inhibit || $Coro::current == $Coro::main;
3842
3843 my $signal = new Coro::Signal;
3844 push @WAIT_FOR_TICK_BEGIN, $signal;
3845 $signal->wait;
3846}
3847
3848sub tick {
3849 if ($Coro::current != $Coro::main) {
3850 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3851 unless ++$bug_warning > 10;
3852 return;
3853 }
3854
2188 cf::server_tick; # one server iteration 3855 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK;
2191 3856
2192 # if we are delayed by four ticks or more, skip them all 3857 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3858 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2194 3859 Coro::async_pool {
2195 $TICK_WATCHER->at ($NEXT_TICK); 3860 $Coro::current->{desc} = "runtime saver";
2196 $TICK_WATCHER->start;
2197 },
2198);
2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime 3861 write_runtime_sync
2217 or warn "ERROR: unable to write runtime file: $!"; 3862 or warn "ERROR: unable to write runtime file: $!";
2218 })->(); 3863 };
2219 }, 3864 }
2220); 3865
3866 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3867 $sig->send;
3868 }
3869 while (my $sig = shift @WAIT_FOR_TICK) {
3870 $sig->send;
3871 }
3872
3873 $LOAD = ($NOW - $TICK_START) / $TICK;
3874 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3875
3876 if (0) {
3877 if ($NEXT_TICK) {
3878 my $jitter = $TICK_START - $NEXT_TICK;
3879 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3880 warn "jitter $JITTER\n";#d#
3881 }
3882 }
3883}
3884
3885{
3886 # configure BDB
3887
3888 BDB::min_parallel 8;
3889 BDB::max_poll_reqs $TICK * 0.1;
3890 $AnyEvent::BDB::WATCHER->priority (1);
3891
3892 unless ($DB_ENV) {
3893 $DB_ENV = BDB::db_env_create;
3894 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3895 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3896 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3897 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3898 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3899
3900 cf::sync_job {
3901 eval {
3902 BDB::db_env_open
3903 $DB_ENV,
3904 $BDBDIR,
3905 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3906 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3907 0666;
3908
3909 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3910 };
3911
3912 cf::cleanup "db_env_open(db): $@" if $@;
3913 };
3914 }
3915
3916 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3917 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3918 };
3919 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3920 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3921 };
3922 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3923 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3924 };
3925}
3926
3927{
3928 # configure IO::AIO
3929
3930 IO::AIO::min_parallel 8;
3931 IO::AIO::max_poll_time $TICK * 0.1;
3932 undef $AnyEvent::AIO::WATCHER;
3933}
3934
3935my $_log_backtrace;
3936
3937sub _log_backtrace {
3938 my ($msg, @addr) = @_;
3939
3940 $msg =~ s/\n//;
3941
3942 # limit the # of concurrent backtraces
3943 if ($_log_backtrace < 2) {
3944 ++$_log_backtrace;
3945 my $perl_bt = Carp::longmess $msg;
3946 async {
3947 $Coro::current->{desc} = "abt $msg";
3948
3949 my @bt = fork_call {
3950 @addr = map { sprintf "%x", $_ } @addr;
3951 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3952 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3953 or die "addr2line: $!";
3954
3955 my @funcs;
3956 my @res = <$fh>;
3957 chomp for @res;
3958 while (@res) {
3959 my ($func, $line) = splice @res, 0, 2, ();
3960 push @funcs, "[$func] $line";
3961 }
3962
3963 @funcs
3964 };
3965
3966 LOG llevInfo, "[ABT] $perl_bt\n";
3967 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3968 LOG llevInfo, "[ABT] $_\n" for @bt;
3969 --$_log_backtrace;
3970 };
3971 } else {
3972 LOG llevInfo, "[ABT] $msg\n";
3973 LOG llevInfo, "[ABT] [suppressed]\n";
3974 }
3975}
3976
3977# load additional modules
3978require "cf/$_.pm" for @EXTRA_MODULES;
2221 3979
2222END { cf::emergency_save } 3980END { cf::emergency_save }
2223 3981
22241 39821
2225 3983

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines