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Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.480 by root, Thu Oct 8 05:09:43 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext"; 93our @REFLECT; # set by XS
94our %REFLECT; # set by us
41 95
42our $TICK = MAX_TIME * 1e-6; 96our $CONFDIR = confdir;
43our $TICK_WATCHER; 97our $DATADIR = datadir;
98our $LIBDIR = "$DATADIR/ext";
99our $PODDIR = "$DATADIR/pod";
100our $MAPDIR = "$DATADIR/" . mapdir;
101our $LOCALDIR = localdir;
102our $TMPDIR = "$LOCALDIR/" . tmpdir;
103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
105our $RANDOMDIR = "$LOCALDIR/random";
106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
110our %RESOURCE;
111
112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 114our $NEXT_TICK;
45our $NOW; 115our $USE_FSYNC = 1; # use fsync to write maps - default on
116
117our $BDB_DEADLOCK_WATCHER;
118our $BDB_CHECKPOINT_WATCHER;
119our $BDB_TRICKLE_WATCHER;
120our $DB_ENV;
121
122our @EXTRA_MODULES = qw(pod mapscript);
46 123
47our %CFG; 124our %CFG;
48 125
49our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 127our $RUNTIME;
128our $NOW;
51 129
52our %MAP; # all maps 130our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 131our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 132our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 133
134# used to convert map paths into valid unix filenames by replacing / by ∕
135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
136
137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
56 146
57binmode STDOUT; 147binmode STDOUT;
58binmode STDERR; 148binmode STDERR;
59 149
60# read virtual server time, if available 150# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 152 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
65} 155}
66 156
67mkdir cf::localdir; 157eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 158
73# a special map that is always available 159mkdir $_
74our $LINK_MAP; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
161
75our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
163
164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
173
174# this is decidedly evil
175$REFLECT{object}{flags} = [grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"}];
76 176
77############################################################################# 177#############################################################################
78 178
79=head2 GLOBAL VARIABLES 179=head2 GLOBAL VARIABLES
80 180
87=item $cf::RUNTIME 187=item $cf::RUNTIME
88 188
89The time this server has run, starts at 0 and is increased by $cf::TICK on 189The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 190every server tick.
91 191
92=item $cf::LIBDIR 192=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
193$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
194$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 195
94The perl library directory, where extensions and cf-specific modules can 196Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 197directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
198unique-items directory, player file directory, random maps directory and
199database environment.
96 200
97=item $cf::NOW 201=item $cf::NOW
98 202
99The time of the last (current) server tick. 203The time of the last (current) server tick.
100 204
101=item $cf::TICK 205=item $cf::TICK
102 206
103The interval between server ticks, in seconds. 207The interval between server ticks, in seconds.
104 208
209=item $cf::LOADAVG
210
211The current CPU load on the server (alpha-smoothed), as a value between 0
212(none) and 1 (overloaded), indicating how much time is spent on processing
213objects per tick. Healthy values are < 0.5.
214
215=item $cf::LOAD
216
217The raw value load value from the last tick.
218
105=item %cf::CFG 219=item %cf::CFG
106 220
107Configuration for the server, loaded from C</etc/crossfire/config>, or 221Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 222from wherever your confdir points to.
109 223
224=item cf::wait_for_tick, cf::wait_for_tick_begin
225
226These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
227returns directly I<after> the tick processing (and consequently, can only wake one process
228per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
229
230=item @cf::INVOKE_RESULTS
231
232This array contains the results of the last C<invoke ()> call. When
233C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
234that call.
235
236=item %cf::REFLECT
237
238Contains, for each (C++) class name, a hash reference with information
239about object members (methods, scalars, arrays and flags) and other
240metadata, which is useful for introspection.
241
110=back 242=back
111 243
112=cut 244=cut
113 245
114BEGIN { 246$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 247 my $msg = join "", @_;
117 utf8::encode $msg;
118 248
119 $msg .= "\n" 249 $msg .= "\n"
120 unless $msg =~ /\n$/; 250 unless $msg =~ /\n$/;
121 251
252 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
253
122 LOG llevError, "cfperl: $msg"; 254 LOG llevError, $msg;
123 }; 255};
124} 256
257$Coro::State::DIEHOOK = sub {
258 return unless $^S eq 0; # "eq", not "=="
259
260 warn Carp::longmess $_[0];
261
262 if ($Coro::current == $Coro::main) {#d#
263 warn "DIEHOOK called in main context, Coro bug?\n";#d#
264 return;#d#
265 }#d#
266
267 # kill coroutine otherwise
268 Coro::terminate
269};
125 270
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 271@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 272@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 273@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 274@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 275@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
276@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 277@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 278
133# we bless all objects into (empty) derived classes to force a method lookup 279# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 280# within the Safe compartment.
135for my $pkg (qw( 281for my $pkg (qw(
136 cf::global cf::attachable 282 cf::global cf::attachable
137 cf::object cf::object::player 283 cf::object cf::object::player
138 cf::client cf::player 284 cf::client cf::player
139 cf::arch cf::living 285 cf::arch cf::living
286 cf::map cf::mapspace
140 cf::map cf::party cf::region 287 cf::party cf::region
141)) { 288)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 289 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 290}
145 291
146$Event::DIED = sub { 292$EV::DIED = sub {
147 warn "error in event callback: @_"; 293 warn "error in event callback: @_";
148}; 294};
149 295
150my %ext_pkg; 296#############################################################################
151my @exts;
152my @hook;
153 297
154=head2 UTILITY FUNCTIONS 298=head2 UTILITY FUNCTIONS
155 299
156=over 4 300=over 4
157 301
158=cut 302=item dumpval $ref
159 303
160use JSON::Syck (); # TODO# replace by JSON::PC once working 304=cut
161 305
306sub dumpval {
307 eval {
308 local $SIG{__DIE__};
309 my $d;
310 if (1) {
311 $d = new Data::Dumper([$_[0]], ["*var"]);
312 $d->Terse(1);
313 $d->Indent(2);
314 $d->Quotekeys(0);
315 $d->Useqq(1);
316 #$d->Bless(...);
317 $d->Seen($_[1]) if @_ > 1;
318 $d = $d->Dump();
319 }
320 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
321 $d
322 } || "[unable to dump $_[0]: '$@']";
323}
324
162=item $ref = cf::from_json $json 325=item $ref = cf::decode_json $json
163 326
164Converts a JSON string into the corresponding perl data structure. 327Converts a JSON string into the corresponding perl data structure.
165 328
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 329=item $json = cf::encode_json $ref
174 330
175Converts a perl data structure into its JSON representation. 331Converts a perl data structure into its JSON representation.
176 332
177=cut 333=cut
178 334
179sub to_json($) { 335our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 336
184=item my $guard = cf::guard { BLOCK } 337sub encode_json($) { $json_coder->encode ($_[0]) }
338sub decode_json($) { $json_coder->decode ($_[0]) }
185 339
186Run the given callback when the guard object gets destroyed (useful for 340=item cf::post_init { BLOCK }
187coroutine cancellations).
188 341
189You can call C<< ->cancel >> on the guard object to stop the block from 342Execute the given codeblock, I<after> all extensions have been (re-)loaded,
190being executed. 343but I<before> the server starts ticking again.
191 344
192=cut 345The cdoeblock will have a single boolean argument to indicate whether this
346is a reload or not.
193 347
194sub guard(&) { 348=cut
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197 349
198sub cf::guard::cancel { 350sub post_init(&) {
199 ${$_[0]} = sub { }; 351 push @POST_INIT, shift;
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204} 352}
205 353
206=item cf::lock_wait $string 354=item cf::lock_wait $string
207 355
208Wait until the given lock is available. See cf::lock_acquire. 356Wait until the given lock is available. See cf::lock_acquire.
209 357
210=item my $lock = cf::lock_acquire $string 358=item my $lock = cf::lock_acquire $string
211 359
212Wait until the given lock is available and then acquires it and returns 360Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 361a L<Guard> object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 362for example when the coroutine gets canceled), the lock is automatically
215returned. 363returned.
216 364
365Locks are *not* recursive, locking from the same coro twice results in a
366deadlocked coro.
367
217Lock names should begin with a unique identifier (for example, cf::map::find 368Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 369uses map_find and cf::map::load uses map_load).
219 370
220=cut 371=item $locked = cf::lock_active $string
221 372
222our %LOCK; 373Return true if the lock is currently active, i.e. somebody has locked it.
374
375=cut
376
377our $LOCKS = new Coro::SemaphoreSet;
223 378
224sub lock_wait($) { 379sub lock_wait($) {
225 my ($key) = @_; 380 $LOCKS->wait ($_[0]);
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232} 381}
233 382
234sub lock_acquire($) { 383sub lock_acquire($) {
235 my ($key) = @_; 384 $LOCKS->guard ($_[0])
385}
236 386
237 # wait, to be sure we are not locked 387sub lock_active($) {
238 lock_wait $key; 388 $LOCKS->count ($_[0]) < 1
389}
239 390
240 $LOCK{$key} = []; 391sub freeze_mainloop {
392 tick_inhibit_inc;
241 393
242 cf::guard { 394 &Guard::guard (\&tick_inhibit_dec);
243 # wake up all waiters, to be on the safe side 395}
244 $_->ready for @{ delete $LOCK{$key} }; 396
397=item cf::periodic $interval, $cb
398
399Like EV::periodic, but randomly selects a starting point so that the actions
400get spread over timer.
401
402=cut
403
404sub periodic($$) {
405 my ($interval, $cb) = @_;
406
407 my $start = rand List::Util::min 180, $interval;
408
409 EV::periodic $start, $interval, 0, $cb
410}
411
412=item cf::get_slot $time[, $priority[, $name]]
413
414Allocate $time seconds of blocking CPU time at priority C<$priority>:
415This call blocks and returns only when you have at least C<$time> seconds
416of cpu time till the next tick. The slot is only valid till the next cede.
417
418The optional C<$name> can be used to identify the job to run. It might be
419used for statistical purposes and should identify the same time-class.
420
421Useful for short background jobs.
422
423=cut
424
425our @SLOT_QUEUE;
426our $SLOT_QUEUE;
427
428$SLOT_QUEUE->cancel if $SLOT_QUEUE;
429$SLOT_QUEUE = Coro::async {
430 $Coro::current->desc ("timeslot manager");
431
432 my $signal = new Coro::Signal;
433
434 while () {
435 next_job:
436 my $avail = cf::till_tick;
437 if ($avail > 0.01) {
438 for (0 .. $#SLOT_QUEUE) {
439 if ($SLOT_QUEUE[$_][0] < $avail) {
440 my $job = splice @SLOT_QUEUE, $_, 1, ();
441 $job->[2]->send;
442 Coro::cede;
443 goto next_job;
444 }
445 }
446 }
447
448 if (@SLOT_QUEUE) {
449 # we do not use wait_for_tick() as it returns immediately when tick is inactive
450 push @cf::WAIT_FOR_TICK, $signal;
451 $signal->wait;
452 } else {
453 Coro::schedule;
454 }
245 } 455 }
456};
457
458sub get_slot($;$$) {
459 return if tick_inhibit || $Coro::current == $Coro::main;
460
461 my ($time, $pri, $name) = @_;
462
463 $time = $TICK * .6 if $time > $TICK * .6;
464 my $sig = new Coro::Signal;
465
466 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
467 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
468 $SLOT_QUEUE->ready;
469 $sig->wait;
246} 470}
247 471
248=item cf::async { BLOCK } 472=item cf::async { BLOCK }
249 473
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 474Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 475C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
476thing you are allowed to do is call C<prio> on it.
252 477
253=cut 478=cut
254 479
255sub async(&) { 480BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 481
272=item cf::sync_job { BLOCK } 482=item cf::sync_job { BLOCK }
273 483
274The design of crossfire+ requires that the main coro ($Coro::main) is 484The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 485is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 486partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
487acceptable.
277 488
278If it must be done, put the blocking parts into C<sync_job>. This will run 489If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 490the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 491server will be frozen during this time, so the block should either finish
281fast or be very important. 492fast or be very important.
284 495
285sub sync_job(&) { 496sub sync_job(&) {
286 my ($job) = @_; 497 my ($job) = @_;
287 498
288 if ($Coro::current == $Coro::main) { 499 if ($Coro::current == $Coro::main) {
500 my $time = EV::time;
501
289 # this is the main coro, too bad, we have to block 502 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 503 # till the operation succeeds, freezing the server :/
291 504
292 # TODO: use suspend/resume instead 505 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 506
294 my $freeze_guard = freeze_mainloop; 507 my $freeze_guard = freeze_mainloop;
295 508
296 my $busy = 1; 509 my $busy = 1;
297 my @res; 510 my @res;
298 511
299 (Coro::async { 512 (async {
513 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 514 @res = eval { $job->() };
301 warn $@ if $@; 515 warn $@ if $@;
302 undef $busy; 516 undef $busy;
303 })->prio (Coro::PRIO_MAX); 517 })->prio (Coro::PRIO_MAX);
304 518
305 while ($busy) { 519 while ($busy) {
520 if (Coro::nready) {
306 Coro::cede_notself; 521 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 522 } else {
523 EV::loop EV::LOOP_ONESHOT;
308 } 524 }
525 }
526
527 my $time = EV::time - $time;
528
529 $TICK_START += $time; # do not account sync jobs to server load
309 530
310 wantarray ? @res : $res[0] 531 wantarray ? @res : $res[0]
311 } else { 532 } else {
312 # we are in another coroutine, how wonderful, everything just works 533 # we are in another coroutine, how wonderful, everything just works
313 534
314 $job->() 535 $job->()
315 } 536 }
316} 537}
317 538
318=item $coro = cf::coro { BLOCK } 539=item $coro = cf::async_ext { BLOCK }
319 540
320Creates and returns a new coro. This coro is automcatially being canceled 541Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 542extension calling this is being unloaded.
322 543
323=cut 544=cut
324 545
325sub coro(&) { 546sub async_ext(&) {
326 my $cb = shift; 547 my $cb = shift;
327 548
328 my $coro = &cf::async ($cb); 549 my $coro = &Coro::async ($cb);
329 550
330 $coro->on_destroy (sub { 551 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 552 delete $EXT_CORO{$coro+0};
332 }); 553 });
333 $EXT_CORO{$coro+0} = $coro; 554 $EXT_CORO{$coro+0} = $coro;
334 555
335 $coro 556 $coro
336} 557}
337 558
338sub write_runtime { 559=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 560
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 561Executes the given code block with the given arguments in a seperate
342 or return; 562process, returning the results. Everything must be serialisable with
563Coro::Storable. May, of course, block. Note that the executed sub may
564never block itself or use any form of event handling.
343 565
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 566=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 567
348 aio_fsync $fh 568sub fork_call(&@) {
349 and return; 569 my ($cb, @args) = @_;
350 570
351 close $fh 571 # we seemingly have to make a local copy of the whole thing,
352 or return; 572 # otherwise perl prematurely frees the stuff :/
573 # TODO: investigate and fix (likely this will be rather laborious)
353 574
354 aio_rename "$runtime~", $runtime 575 my @res = Coro::Util::fork_eval {
355 and return; 576 reset_signals;
577 &$cb
578 }, @args;
356 579
580 wantarray ? @res : $res[-1]
581}
582
583=item $coin = coin_from_name $name
584
585=cut
586
587our %coin_alias = (
588 "silver" => "silvercoin",
589 "silvercoin" => "silvercoin",
590 "silvercoins" => "silvercoin",
591 "gold" => "goldcoin",
592 "goldcoin" => "goldcoin",
593 "goldcoins" => "goldcoin",
594 "platinum" => "platinacoin",
595 "platinumcoin" => "platinacoin",
596 "platinumcoins" => "platinacoin",
597 "platina" => "platinacoin",
598 "platinacoin" => "platinacoin",
599 "platinacoins" => "platinacoin",
600 "royalty" => "royalty",
601 "royalties" => "royalty",
602);
603
604sub coin_from_name($) {
605 $coin_alias{$_[0]}
606 ? cf::arch::find $coin_alias{$_[0]}
607 : undef
608}
609
610=item $value = cf::db_get $family => $key
611
612Returns a single value from the environment database.
613
614=item cf::db_put $family => $key => $value
615
616Stores the given C<$value> in the family. It can currently store binary
617data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
618
619=item $db = cf::db_table "name"
620
621Create and/or open a new database table. The string must not be "db" and must be unique
622within each server.
623
624=cut
625
626sub db_table($) {
627 my ($name) = @_;
628 my $db = BDB::db_create $DB_ENV;
629
630 eval {
631 $db->set_flags (BDB::CHKSUM);
632
633 utf8::encode $name;
634 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
635 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
636 cf::cleanup "db_open(db): $!" if $!;
637 };
638 cf::cleanup "db_open(db): $@" if $@;
639
640 $db
641}
642
643our $DB;
644
645sub db_init {
646 cf::sync_job {
647 $DB ||= db_table "db";
648 };
649}
650
651sub db_get($$) {
652 my $key = "$_[0]/$_[1]";
653
654 cf::sync_job {
655 BDB::db_get $DB, undef, $key, my $data;
656
657 $! ? ()
658 : $data
357 1 659 }
660}
661
662sub db_put($$$) {
663 BDB::dbreq_pri 4;
664 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
665}
666
667=item cf::cache $id => [$paths...], $processversion => $process
668
669Generic caching function that returns the value of the resource $id,
670caching and regenerating as required.
671
672This function can block.
673
674=cut
675
676sub cache {
677 my ($id, $src, $processversion, $process) = @_;
678
679 my $meta =
680 join "\x00",
681 $processversion,
682 map {
683 aio_stat $_
684 and Carp::croak "$_: $!";
685
686 ($_, (stat _)[7,9])
687 } @$src;
688
689 my $dbmeta = db_get cache => "$id/meta";
690 if ($dbmeta ne $meta) {
691 # changed, we may need to process
692
693 my @data;
694 my $md5;
695
696 for (0 .. $#$src) {
697 0 <= aio_load $src->[$_], $data[$_]
698 or Carp::croak "$src->[$_]: $!";
699 }
700
701 # if processing is expensive, check
702 # checksum first
703 if (1) {
704 $md5 =
705 join "\x00",
706 $processversion,
707 map {
708 cf::cede_to_tick;
709 ($src->[$_], Digest::MD5::md5_hex $data[$_])
710 } 0.. $#$src;
711
712
713 my $dbmd5 = db_get cache => "$id/md5";
714 if ($dbmd5 eq $md5) {
715 db_put cache => "$id/meta", $meta;
716
717 return db_get cache => "$id/data";
718 }
719 }
720
721 my $t1 = Time::HiRes::time;
722 my $data = $process->(\@data);
723 my $t2 = Time::HiRes::time;
724
725 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
726
727 db_put cache => "$id/data", $data;
728 db_put cache => "$id/md5" , $md5;
729 db_put cache => "$id/meta", $meta;
730
731 return $data;
732 }
733
734 db_get cache => "$id/data"
735}
736
737=item cf::datalog type => key => value, ...
738
739Log a datalog packet of the given type with the given key-value pairs.
740
741=cut
742
743sub datalog($@) {
744 my ($type, %kv) = @_;
745 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 746}
359 747
360=back 748=back
361 749
362=cut 750=cut
363 751
364############################################################################# 752#############################################################################
365 753
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 754=head2 ATTACHABLE OBJECTS
487 755
488Many objects in crossfire are so-called attachable objects. That means you can 756Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 757attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 758to it. All such attachable objects support the following methods.
491 759
492In the following description, CLASS can be any of C<global>, C<object> 760In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 761C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 762Deliantra).
495 763
496=over 4 764=over 4
497 765
498=item $attachable->attach ($attachment, key => $value...) 766=item $attachable->attach ($attachment, key => $value...)
499 767
543=item cf::CLASS::attachment $name, ... 811=item cf::CLASS::attachment $name, ...
544 812
545Register an attachment by C<$name> through which attachable objects of the 813Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 814given CLASS can refer to this attachment.
547 815
548Some classes such as crossfire maps and objects can specify attachments 816Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 817that are attached at load/instantiate time, thus the need for a name.
550 818
551These calls expect any number of the following handler/hook descriptions: 819These calls expect any number of the following handler/hook descriptions:
552 820
553=over 4 821=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 881our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 882our @CB_MAP = ();
615 883
616my %attachment; 884my %attachment;
617 885
886sub cf::attachable::thawer_merge {
887 # simply override everything except _meta
888 local $_[0]{_meta};
889 %{$_[0]} = %{$_[1]};
890}
891
618sub _attach_cb($$$$) { 892sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 893 my ($registry, $event, $prio, $cb) = @_;
620 894
621 use sort 'stable'; 895 use sort 'stable';
622 896
656 $registry = $CB_TYPE[$object_type] ||= []; 930 $registry = $CB_TYPE[$object_type] ||= [];
657 931
658 } elsif ($type eq "subtype") { 932 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 933 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 934 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 935 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 936
663 } elsif ($type eq "package") { 937 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 938 my $pkg = shift @arg;
665 939
666 while (my ($name, $id) = each %cb_id) { 940 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 969 _attach $registry, $klass, @attach;
696 } 970 }
697 971
698 $obj->{$name} = \%arg; 972 $obj->{$name} = \%arg;
699 } else { 973 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 974 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 975 }
702 976
703 $obj->{_attachment}{$name} = undef; 977 $obj->{_attachment}{$name} = undef;
704} 978}
705 979
707 if (ref $_[0]) { 981 if (ref $_[0]) {
708 _object_attach @_; 982 _object_attach @_;
709 } else { 983 } else {
710 _attach shift->_attach_registry, @_; 984 _attach shift->_attach_registry, @_;
711 } 985 }
986 _recalc_want;
712}; 987};
713 988
714# all those should be optimised 989# all those should be optimised
715sub cf::attachable::detach { 990sub cf::attachable::detach {
716 my ($obj, $name) = @_; 991 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 994 delete $obj->{_attachment}{$name};
720 reattach ($obj); 995 reattach ($obj);
721 } else { 996 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 997 Carp::croak "cannot, currently, detach class attachments";
723 } 998 }
999 _recalc_want;
724}; 1000};
725 1001
726sub cf::attachable::attached { 1002sub cf::attachable::attached {
727 my ($obj, $name) = @_; 1003 my ($obj, $name) = @_;
728 1004
743 "; 1019 ";
744 die if $@; 1020 die if $@;
745} 1021}
746 1022
747our $override; 1023our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1024our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1025
750sub override { 1026sub override {
751 $override = 1; 1027 $override = 1;
752 @invoke_results = (); 1028 @INVOKE_RESULTS = (@_);
753} 1029}
754 1030
755sub do_invoke { 1031sub do_invoke {
756 my $event = shift; 1032 my $event = shift;
757 my $callbacks = shift; 1033 my $callbacks = shift;
758 1034
759 @invoke_results = (); 1035 @INVOKE_RESULTS = ();
760 1036
761 local $override; 1037 local $override;
762 1038
763 for (@$callbacks) { 1039 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1040 eval { &{$_->[1]} };
773 } 1049 }
774 1050
775 0 1051 0
776} 1052}
777 1053
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1054=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1055
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1057
782Generate an object-specific event with the given arguments. 1058Generate an object-specific event with the given arguments.
783 1059
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1060This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1061removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1062results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1063
788=back 1064=back
789 1065
790=cut 1066=cut
791 1067
792############################################################################# 1068#############################################################################
793# object support 1069# object support
1070
1071sub _object_equal($$);
1072sub _object_equal($$) {
1073 my ($a, $b) = @_;
1074
1075 return 0 unless (ref $a) eq (ref $b);
1076
1077 if ("HASH" eq ref $a) {
1078 my @ka = keys %$a;
1079 my @kb = keys %$b;
1080
1081 return 0 if @ka != @kb;
1082
1083 for (0 .. $#ka) {
1084 return 0 unless $ka[$_] eq $kb[$_];
1085 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1086 }
1087
1088 } elsif ("ARRAY" eq ref $a) {
1089
1090 return 0 if @$a != @$b;
1091
1092 for (0 .. $#$a) {
1093 return 0 unless _object_equal $a->[$_], $b->[$_];
1094 }
1095
1096 } elsif ($a ne $b) {
1097 return 0;
1098 }
1099
1100 1
1101}
1102
1103our $SLOW_MERGES;#d#
1104sub _can_merge {
1105 my ($ob1, $ob2) = @_;
1106
1107 ++$SLOW_MERGES;#d#
1108
1109 # we do the slow way here
1110 return _object_equal $ob1, $ob2
1111}
794 1112
795sub reattach { 1113sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1114 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1115 my ($obj) = @_;
1116
1117 # no longer needed after getting rid of delete_package?
1118 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1119
799 my $registry = $obj->registry; 1120 my $registry = $obj->registry;
800 1121
801 @$registry = (); 1122 @$registry = ();
802 1123
817cf::attachable->attach ( 1138cf::attachable->attach (
818 prio => -1000000, 1139 prio => -1000000,
819 on_instantiate => sub { 1140 on_instantiate => sub {
820 my ($obj, $data) = @_; 1141 my ($obj, $data) = @_;
821 1142
822 $data = from_json $data; 1143 $data = decode_json $data;
823 1144
824 for (@$data) { 1145 for (@$data) {
825 my ($name, $args) = @$_; 1146 my ($name, $args) = @$_;
826 1147
827 $obj->attach ($name, %{$args || {} }); 1148 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1164sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1165 my ($filename, $rdata, $objs) = @_;
845 1166
846 sync_job { 1167 sync_job {
847 if (length $$rdata) { 1168 if (length $$rdata) {
1169 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1170 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1171 $decname, length $$rdata, scalar @$objs;
850 1172
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1173 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1174 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1175 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1176 if ($cf::USE_FSYNC) {
1177 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
854 aio_fsync $fh; 1178 aio_fsync $fh;
1179 }
855 close $fh; 1180 aio_close $fh;
856 1181
857 if (@$objs) { 1182 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1183 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1184 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1185 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1186 aio_write $fh, 0, (length $data), $data, 0;
1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
862 aio_fsync $fh; 1189 aio_fsync $fh;
1190 }
863 close $fh; 1191 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1192 aio_rename "$filename.pst~", "$filename.pst";
865 } 1193 }
866 } else { 1194 } else {
867 aio_unlink "$filename.pst"; 1195 aio_unlink "$filename.pst";
868 } 1196 }
869 1197
870 aio_rename "$filename~", $filename; 1198 aio_rename "$filename~", $filename;
1199
1200 $filename =~ s%/[^/]+$%%;
1201 aio_pathsync $filename if $cf::USE_FSYNC;
871 } else { 1202 } else {
872 warn "FATAL: $filename~: $!\n"; 1203 warn "unable to save objects: $filename~: $!\n";
873 } 1204 }
874 } else { 1205 } else {
875 aio_unlink $filename; 1206 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1207 aio_unlink "$filename.pst";
877 } 1208 }
878 } 1209 };
879} 1210}
880 1211
881sub object_freezer_as_string { 1212sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1213 my ($rdata, $objs) = @_;
883 1214
895 or return; 1226 or return;
896 1227
897 unless (aio_stat "$filename.pst") { 1228 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1229 (aio_load "$filename.pst", $av) >= 0
899 or return; 1230 or return;
1231
900 $av = eval { (Storable::thaw $av)->{objs} }; 1232 my $st = eval { Coro::Storable::thaw $av };
1233 $av = $st->{objs};
901 } 1234 }
902 1235
1236 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1237 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1238 $decname, length $data, scalar @{$av || []};
1239
905 return ($data, $av); 1240 ($data, $av)
906} 1241}
1242
1243=head2 COMMAND CALLBACKS
1244
1245=over 4
1246
1247=cut
907 1248
908############################################################################# 1249#############################################################################
909# command handling &c 1250# command handling &c
910 1251
911=item cf::register_command $name => \&callback($ob,$args); 1252=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1265 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1266}
926 1267
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1268=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1269
929Register a callbackf ro execution when the client sends an extcmd packet. 1270Register a callback for execution when the client sends an (synchronous)
1271extcmd packet. Ext commands will be processed in the order they are
1272received by the server, like other user commands. The first argument is
1273the logged-in player. Ext commands can only be processed after a player
1274has logged in successfully.
930 1275
931If the callback returns something, it is sent back as if reply was being 1276If the callback returns something, it is sent back as if reply was being
932called. 1277called.
933 1278
1279=item cf::register_exticmd $name => \&callback($ns,$packet);
1280
1281Register a callback for execution when the client sends an (asynchronous)
1282exticmd packet. Exti commands are processed by the server as soon as they
1283are received, i.e. out of order w.r.t. other commands. The first argument
1284is a client socket. Exti commands can be received anytime, even before
1285log-in.
1286
1287If the callback returns something, it is sent back as if reply was being
1288called.
1289
934=cut 1290=cut
935 1291
936sub register_extcmd { 1292sub register_extcmd {
937 my ($name, $cb) = @_; 1293 my ($name, $cb) = @_;
938 1294
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1295 $EXTCMD{$name} = $cb;
943} 1296}
1297
1298sub register_exticmd {
1299 my ($name, $cb) = @_;
1300
1301 $EXTICMD{$name} = $cb;
1302}
1303
1304use File::Glob ();
944 1305
945cf::player->attach ( 1306cf::player->attach (
946 on_command => sub { 1307 on_command => sub {
947 my ($pl, $name, $params) = @_; 1308 my ($pl, $name, $params) = @_;
948 1309
956 cf::override; 1317 cf::override;
957 }, 1318 },
958 on_extcmd => sub { 1319 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1320 my ($pl, $buf) = @_;
960 1321
961 my $msg = eval { from_json $buf }; 1322 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1323
963 if (ref $msg) { 1324 if (ref $msg) {
1325 my ($type, $reply, @payload) =
1326 "ARRAY" eq ref $msg
1327 ? @$msg
1328 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1329
1330 my @reply;
1331
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1332 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1333 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1334 }
1335
1336 $pl->ext_reply ($reply, @reply)
1337 if $reply;
1338
969 } else { 1339 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1340 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1341 }
972 1342
973 cf::override; 1343 cf::override;
974 }, 1344 },
975); 1345);
976 1346
977sub register { 1347# "readahead" all extensions
978 my ($base, $pkg) = @_; 1348sub cache_extensions {
1349 my $grp = IO::AIO::aio_group;
979 1350
980 #TODO 1351 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981} 1352 for (grep /\.ext$/, @{$_[0]}) {
1353 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1354 }
1355 };
982 1356
1357 $grp
1358}
1359
983sub load_extension { 1360sub load_extensions {
1361 cf::sync_job {
1362 my %todo;
1363
1364 for my $path (<$LIBDIR/*.ext>) {
1365 next unless -r $path;
1366
1367 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1368 my $base = $1;
1369 my $pkg = $1;
1370 $pkg =~ s/[^[:word:]]/_/g;
1371 $pkg = "ext::$pkg";
1372
1373 open my $fh, "<:utf8", $path
1374 or die "$path: $!";
1375
1376 my $source = do { local $/; <$fh> };
1377
1378 my %ext = (
1379 path => $path,
1380 base => $base,
1381 pkg => $pkg,
1382 );
1383
1384 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1385 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1386
1387 $ext{source} =
1388 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1389 . "#line 1 \"$path\"\n{\n"
1390 . $source
1391 . "\n};\n1";
1392
1393 $todo{$base} = \%ext;
1394 }
1395
1396 my %done;
1397 while (%todo) {
1398 my $progress;
1399
1400 while (my ($k, $v) = each %todo) {
1401 for (split /,\s*/, $v->{meta}{depends}) {
1402 goto skip
1403 unless exists $done{$_};
1404 }
1405
1406 warn "... loading '$k' into '$v->{pkg}'\n";
1407
1408 unless (eval $v->{source}) {
1409 my $msg = $@ ? "$v->{path}: $@\n"
1410 : "$v->{base}: extension inactive.\n";
1411
1412 if (exists $v->{meta}{mandatory}) {
1413 warn $msg;
1414 cf::cleanup "mandatory extension failed to load, exiting.";
1415 }
1416
1417 warn $msg;
1418 }
1419
1420 $done{$k} = delete $todo{$k};
1421 push @EXTS, $v->{pkg};
1422 $progress = 1;
1423 }
1424
1425 skip:
1426 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1427 unless $progress;
1428 }
1429 };
1430}
1431
1432#############################################################################
1433
1434=back
1435
1436=head2 CORE EXTENSIONS
1437
1438Functions and methods that extend core deliantra objects.
1439
1440=cut
1441
1442package cf::player;
1443
1444use Coro::AIO;
1445
1446=head3 cf::player
1447
1448=over 4
1449
1450=item cf::player::num_playing
1451
1452Returns the official number of playing players, as per the Crossfire metaserver rules.
1453
1454=cut
1455
1456sub num_playing {
1457 scalar grep
1458 $_->ob->map
1459 && !$_->hidden
1460 && !$_->ob->flag (cf::FLAG_WIZ),
1461 cf::player::list
1462}
1463
1464=item cf::player::find $login
1465
1466Returns the given player object, loading it if necessary (might block).
1467
1468=cut
1469
1470sub playerdir($) {
1471 "$PLAYERDIR/"
1472 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1473}
1474
1475sub path($) {
1476 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1477
1478 (playerdir $login) . "/playerdata"
1479}
1480
1481sub find_active($) {
1482 $cf::PLAYER{$_[0]}
1483 and $cf::PLAYER{$_[0]}->active
1484 and $cf::PLAYER{$_[0]}
1485}
1486
1487sub exists($) {
1488 my ($login) = @_;
1489
1490 $cf::PLAYER{$login}
1491 or !aio_stat path $login
1492}
1493
1494sub find($) {
1495 return $cf::PLAYER{$_[0]} || do {
1496 my $login = $_[0];
1497
1498 my $guard = cf::lock_acquire "user_find:$login";
1499
1500 $cf::PLAYER{$_[0]} || do {
1501 # rename old playerfiles to new ones
1502 #TODO: remove when no longer required
1503 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1504 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1505 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1506 aio_unlink +(playerdir $login) . "/$login.pl";
1507
1508 my $f = new_from_file cf::object::thawer path $login
1509 or return;
1510
1511 my $pl = cf::player::load_pl $f
1512 or return;
1513
1514 local $cf::PLAYER_LOADING{$login} = $pl;
1515 $f->resolve_delayed_derefs;
1516 $cf::PLAYER{$login} = $pl
1517 }
1518 }
1519}
1520
1521sub save($) {
1522 my ($pl) = @_;
1523
1524 return if $pl->{deny_save};
1525
1526 my $path = path $pl;
1527 my $guard = cf::lock_acquire "user_save:$path";
1528
1529 return if $pl->{deny_save};
1530
1531 aio_mkdir playerdir $pl, 0770;
1532 $pl->{last_save} = $cf::RUNTIME;
1533
1534 cf::get_slot 0.01;
1535
1536 $pl->save_pl ($path);
1537 cf::cede_to_tick;
1538}
1539
1540sub new($) {
1541 my ($login) = @_;
1542
1543 my $self = create;
1544
1545 $self->ob->name ($login);
1546 $self->{deny_save} = 1;
1547
1548 $cf::PLAYER{$login} = $self;
1549
1550 $self
1551}
1552
1553=item $player->send_msg ($channel, $msg, $color, [extra...])
1554
1555=cut
1556
1557sub send_msg {
1558 my $ns = shift->ns
1559 or return;
1560 $ns->send_msg (@_);
1561}
1562
1563=item $pl->quit_character
1564
1565Nukes the player without looking back. If logged in, the connection will
1566be destroyed. May block for a long time.
1567
1568=cut
1569
1570sub quit_character {
1571 my ($pl) = @_;
1572
1573 my $name = $pl->ob->name;
1574
1575 $pl->{deny_save} = 1;
1576 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1577
1578 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1579 $pl->deactivate;
1580 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1581 $pl->ob->check_score;
1582 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1583 $pl->ns->destroy if $pl->ns;
1584
1585 my $path = playerdir $pl;
1586 my $temp = "$path~$cf::RUNTIME~deleting~";
1587 aio_rename $path, $temp;
1588 delete $cf::PLAYER{$pl->ob->name};
1589 $pl->destroy;
1590
1591 my $prefix = qr<^~\Q$name\E/>;
1592
1593 # nuke player maps
1594 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1595
1596 IO::AIO::aio_rmtree $temp;
1597}
1598
1599=item $pl->kick
1600
1601Kicks a player out of the game. This destroys the connection.
1602
1603=cut
1604
1605sub kick {
1606 my ($pl, $kicker) = @_;
1607
1608 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1609 $pl->killer ("kicked");
1610 $pl->ns->destroy;
1611}
1612
1613=item cf::player::list_logins
1614
1615Returns am arrayref of all valid playernames in the system, can take a
1616while and may block, so not sync_job-capable, ever.
1617
1618=cut
1619
1620sub list_logins {
1621 my $dirs = aio_readdir $PLAYERDIR
1622 or return [];
1623
1624 my @logins;
1625
1626 for my $login (@$dirs) {
1627 my $path = path $login;
1628
1629 # a .pst is a dead give-away for a valid player
1630 # if no pst file found, open and chekc for blocked users
1631 if (aio_stat "$path.pst") {
1632 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1633 aio_read $fh, 0, 512, my $buf, 0 or next;
1634 $buf !~ /^password -------------$/m or next; # official not-valid tag
1635 }
1636
1637 utf8::decode $login;
1638 push @logins, $login;
1639 }
1640
1641 \@logins
1642}
1643
1644=item $player->maps
1645
1646Returns an arrayref of map paths that are private for this
1647player. May block.
1648
1649=cut
1650
1651sub maps($) {
1652 my ($pl) = @_;
1653
1654 $pl = ref $pl ? $pl->ob->name : $pl;
1655
1656 my $files = aio_readdir playerdir $pl
1657 or return;
1658
1659 my @paths;
1660
1661 for (@$files) {
1662 utf8::decode $_;
1663 next if /\.(?:pl|pst)$/;
1664 next unless /^$PATH_SEP/o;
1665
1666 push @paths, cf::map::normalise "~$pl/$_";
1667 }
1668
1669 \@paths
1670}
1671
1672=item $protocol_xml = $player->expand_cfpod ($cfpod)
1673
1674Expand deliantra pod fragments into protocol xml.
1675
1676=item $player->ext_reply ($msgid, @msg)
1677
1678Sends an ext reply to the player.
1679
1680=cut
1681
1682sub ext_reply($$@) {
1683 my ($self, $id, @msg) = @_;
1684
1685 $self->ns->ext_reply ($id, @msg)
1686}
1687
1688=item $player->ext_msg ($type, @msg)
1689
1690Sends an ext event to the client.
1691
1692=cut
1693
1694sub ext_msg($$@) {
1695 my ($self, $type, @msg) = @_;
1696
1697 $self->ns->ext_msg ($type, @msg);
1698}
1699
1700=head3 cf::region
1701
1702=over 4
1703
1704=cut
1705
1706package cf::region;
1707
1708=item cf::region::find_by_path $path
1709
1710Tries to decuce the likely region for a map knowing only its path.
1711
1712=cut
1713
1714sub find_by_path($) {
984 my ($path) = @_; 1715 my ($path) = @_;
985 1716
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1717 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1718
992 warn "loading '$path' into '$pkg'\n"; 1719 for my $region (list) {
993 1720 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1721 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1722 if $region->specificity > $specificity;
996 1723 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1724 }
1026 1725
1027 # remove commands 1726 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1727}
1133 1728
1134=back 1729=back
1135
1136 1730
1137=head3 cf::map 1731=head3 cf::map
1138 1732
1139=over 4 1733=over 4
1140 1734
1143package cf::map; 1737package cf::map;
1144 1738
1145use Fcntl; 1739use Fcntl;
1146use Coro::AIO; 1740use Coro::AIO;
1147 1741
1742use overload
1743 '""' => \&as_string,
1744 fallback => 1;
1745
1148our $MAX_RESET = 3600; 1746our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1747our $DEFAULT_RESET = 3000;
1150 1748
1151sub generate_random_map { 1749sub generate_random_map {
1152 my ($path, $rmp) = @_; 1750 my ($self, $rmp) = @_;
1751
1752 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1753
1154 # mit "rum" bekleckern, nicht 1754 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1755 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1756 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1757 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1758 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1759 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1760 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1761 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1762 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1763 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1764 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1765 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1766 (cf::region::find $rmp->{region}), $rmp->{custom}
1767 )
1168} 1768}
1169 1769
1170# and all this just because we cannot iterate over 1770=item cf::map->register ($regex, $prio)
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174 1771
1175 $_->change_map_light ($change) 1772Register a handler for the map path matching the given regex at the
1176 for grep $_->outdoor, values %cf::MAP; 1773givne priority (higher is better, built-in handlers have priority 0, the
1177} 1774default).
1178 1775
1179sub try_load_header($) { 1776=cut
1777
1778sub register {
1779 my (undef, $regex, $prio) = @_;
1780 my $pkg = caller;
1781
1782 no strict;
1783 push @{"$pkg\::ISA"}, __PACKAGE__;
1784
1785 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1786}
1787
1788# also paths starting with '/'
1789$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1790
1791sub thawer_merge {
1792 my ($self, $merge) = @_;
1793
1794 # we have to keep some variables in memory intact
1795 local $self->{path};
1796 local $self->{load_path};
1797
1798 $self->SUPER::thawer_merge ($merge);
1799}
1800
1801sub normalise {
1180 my ($path) = @_; 1802 my ($path, $base) = @_;
1803
1804 $path = "$path"; # make sure its a string
1805
1806 $path =~ s/\.map$//;
1807
1808 # map plan:
1809 #
1810 # /! non-realised random map exit (special hack!)
1811 # {... are special paths that are not being touched
1812 # ?xxx/... are special absolute paths
1813 # ?random/... random maps
1814 # /... normal maps
1815 # ~user/... per-player map of a specific user
1816
1817 $path =~ s/$PATH_SEP/\//go;
1818
1819 # treat it as relative path if it starts with
1820 # something that looks reasonable
1821 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1822 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1823
1824 $base =~ s{[^/]+/?$}{};
1825 $path = "$base/$path";
1826 }
1827
1828 for ($path) {
1829 redo if s{//}{/};
1830 redo if s{/\.?/}{/};
1831 redo if s{/[^/]+/\.\./}{/};
1832 }
1833
1834 $path
1835}
1836
1837sub new_from_path {
1838 my (undef, $path, $base) = @_;
1839
1840 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1841
1842 $path = normalise $path, $base;
1843
1844 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1845 if ($path =~ $EXT_MAP{$pkg}[1]) {
1846 my $self = bless cf::map::new, $pkg;
1847 $self->{path} = $path; $self->path ($path);
1848 $self->init; # pass $1 etc.
1849 return $self;
1850 }
1851 }
1852
1853 Carp::cluck "unable to resolve path '$path' (base '$base').";
1854 ()
1855}
1856
1857sub init {
1858 my ($self) = @_;
1859
1860 $self
1861}
1862
1863sub as_string {
1864 my ($self) = @_;
1865
1866 "$self->{path}"
1867}
1868
1869# the displayed name, this is a one way mapping
1870sub visible_name {
1871 &as_string
1872}
1873
1874# the original (read-only) location
1875sub load_path {
1876 my ($self) = @_;
1877
1878 "$MAPDIR/$self->{path}.map"
1879}
1880
1881# the temporary/swap location
1882sub save_path {
1883 my ($self) = @_;
1884
1885 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1886 "$TMPDIR/$path.map"
1887}
1888
1889# the unique path, undef == no special unique path
1890sub uniq_path {
1891 my ($self) = @_;
1892
1893 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1894 "$UNIQUEDIR/$path"
1895}
1896
1897sub decay_objects {
1898 my ($self) = @_;
1899
1900 return if $self->{deny_reset};
1901
1902 $self->do_decay_objects;
1903}
1904
1905sub unlink_save {
1906 my ($self) = @_;
1907
1908 utf8::encode (my $save = $self->save_path);
1909 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1911}
1912
1913sub load_header_from($) {
1914 my ($self, $path) = @_;
1181 1915
1182 utf8::encode $path; 1916 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1917 my $f = new_from_file cf::object::thawer $path
1184 or return; 1918 or return;
1185 1919
1186 my $map = cf::map::new 1920 $self->_load_header ($f)
1187 or return; 1921 or return;
1188 1922
1189 $map->load_header ($path) 1923 local $MAP_LOADING{$self->{path}} = $self;
1924 $f->resolve_delayed_derefs;
1925
1926 $self->{load_path} = $path;
1927
1928 1
1929}
1930
1931sub load_header_orig {
1932 my ($self) = @_;
1933
1934 $self->load_header_from ($self->load_path)
1935}
1936
1937sub load_header_temp {
1938 my ($self) = @_;
1939
1940 $self->load_header_from ($self->save_path)
1941}
1942
1943sub prepare_temp {
1944 my ($self) = @_;
1945
1946 $self->last_access ((delete $self->{last_access})
1947 || $cf::RUNTIME); #d#
1948 # safety
1949 $self->{instantiate_time} = $cf::RUNTIME
1950 if $self->{instantiate_time} > $cf::RUNTIME;
1951}
1952
1953sub prepare_orig {
1954 my ($self) = @_;
1955
1956 $self->{load_original} = 1;
1957 $self->{instantiate_time} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME);
1959 $self->instantiate;
1960}
1961
1962sub load_header {
1963 my ($self) = @_;
1964
1965 if ($self->load_header_temp) {
1966 $self->prepare_temp;
1967 } else {
1968 $self->load_header_orig
1190 or return; 1969 or return;
1970 $self->prepare_orig;
1971 }
1191 1972
1192 $map->{load_path} = $path; 1973 $self->{deny_reset} = 1
1974 if $self->no_reset;
1193 1975
1194 $map 1976 $self->default_region (cf::region::find_by_path $self->{path})
1977 unless $self->default_region;
1978
1979 1
1195} 1980}
1196 1981
1197sub find; 1982sub find;
1198sub find { 1983sub find {
1199 my ($path, $origin) = @_; 1984 my ($path, $origin) = @_;
1200 1985
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1986 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1987
1206 cf::lock_wait "map_find:$key"; 1988 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1989 my $guard2 = cf::lock_acquire "map_find:$path";
1210 1990
1211 # do it the slow way 1991 $cf::MAP{$path} || do {
1212 my $map = try_load_header $path->save_path; 1992 my $map = new_from_path cf::map $path
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1993 or return;
1228 1994
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1995 $map->{last_save} = $cf::RUNTIME;
1241 1996
1242 if ($map->should_reset) { 1997 $map->load_header
1998 or return;
1999
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait;
2003 undef $guard2;
2004 undef $guard1;
1243 $map->reset; 2005 $map->reset;
1244 undef $guard;
1245 $map = find $path 2006 return find $path;
1246 or return;
1247 } 2007 }
1248 2008
1249 $cf::MAP{$key} = $map 2009 $cf::MAP{$path} = $map
1250 } 2010 }
1251} 2011}
2012
2013sub pre_load { }
2014sub post_load { }
1252 2015
1253sub load { 2016sub load {
1254 my ($self) = @_; 2017 my ($self) = @_;
1255 2018
2019 local $self->{deny_reset} = 1; # loading can take a long time
2020
1256 my $path = $self->{path}; 2021 my $path = $self->{path};
2022
2023 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2024 my $guard = cf::lock_acquire "map_data:$path";
1258 2025
2026 return unless $self->valid;
1259 return if $self->in_memory != cf::MAP_SWAPPED; 2027 return unless $self->in_memory == cf::MAP_SWAPPED;
1260 2028
1261 $self->in_memory (cf::MAP_LOADING); 2029 $self->in_memory (cf::MAP_LOADING);
1262 2030
1263 $self->alloc; 2031 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 2032
2033 $self->pre_load;
2034 cf::cede_to_tick;
2035
2036 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block;
2038 $self->_load_objects ($f)
1265 or return; 2039 or return;
1266 2040
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2041 $self->post_load_original
1268 if delete $self->{load_original}; 2042 if delete $self->{load_original};
1269 2043
1270 if (my $uniq = $path->uniq_path) { 2044 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 2045 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 2046 unless (aio_stat $uniq) {
2047 if (my $f = new_from_file cf::object::thawer $uniq) {
1273 $self->clear_unique_items; 2048 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 2049 $self->_load_objects ($f);
2050 $f->resolve_delayed_derefs;
2051 }
1275 } 2052 }
1276 } 2053 }
1277 2054
2055 $f->resolve_delayed_derefs;
2056
2057 cf::cede_to_tick;
1278 # now do the right thing for maps 2058 # now do the right thing for maps
1279 $self->link_multipart_objects; 2059 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 2060 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 2061 unless $self->difficulty;
2062 cf::cede_to_tick;
2063
2064 unless ($self->{deny_activate}) {
2065 $self->decay_objects;
2066 $self->fix_auto_apply;
2067 $self->update_buttons;
2068 cf::cede_to_tick;
1291 $self->activate; 2069 $self->activate;
1292 } 2070 }
1293 2071
2072 $self->{last_save} = $cf::RUNTIME;
2073 $self->last_access ($cf::RUNTIME);
2074
1294 $self->in_memory (cf::MAP_IN_MEMORY); 2075 $self->in_memory (cf::MAP_ACTIVE);
2076 }
2077
2078 $self->post_load;
2079}
2080
2081sub customise_for {
2082 my ($self, $ob) = @_;
2083
2084 return find "~" . $ob->name . "/" . $self->{path}
2085 if $self->per_player;
2086
2087# return find "?party/" . $ob->name . "/" . $self->{path}
2088# if $self->per_party;
2089
2090 $self
2091}
2092
2093# find and load all maps in the 3x3 area around a map
2094sub load_neighbours {
2095 my ($map) = @_;
2096
2097 my @neigh; # diagonal neighbours
2098
2099 for (0 .. 3) {
2100 my $neigh = $map->tile_path ($_)
2101 or next;
2102 $neigh = find $neigh, $map
2103 or next;
2104 $neigh->load;
2105
2106 push @neigh,
2107 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2108 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2109 }
2110
2111 for (grep defined $_->[0], @neigh) {
2112 my ($path, $origin) = @$_;
2113 my $neigh = find $path, $origin
2114 or next;
2115 $neigh->load;
2116 }
1295} 2117}
1296 2118
1297sub find_sync { 2119sub find_sync {
1298 my ($path, $origin) = @_; 2120 my ($path, $origin) = @_;
1299 2121
1300 cf::sync_job { cf::map::find $path, $origin } 2122 cf::sync_job { find $path, $origin }
1301} 2123}
1302 2124
1303sub do_load_sync { 2125sub do_load_sync {
1304 my ($map) = @_; 2126 my ($map) = @_;
1305 2127
2128 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2129 if $Coro::current == $Coro::main;
2130
1306 cf::sync_job { $map->load }; 2131 cf::sync_job { $map->load };
2132}
2133
2134our %MAP_PREFETCH;
2135our $MAP_PREFETCHER = undef;
2136
2137sub find_async {
2138 my ($path, $origin, $load) = @_;
2139
2140 $path = normalise $path, $origin && $origin->{path};
2141
2142 if (my $map = $cf::MAP{$path}) {
2143 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2144 }
2145
2146 $MAP_PREFETCH{$path} |= $load;
2147
2148 $MAP_PREFETCHER ||= cf::async {
2149 $Coro::current->{desc} = "map prefetcher";
2150
2151 while (%MAP_PREFETCH) {
2152 while (my ($k, $v) = each %MAP_PREFETCH) {
2153 if (my $map = find $k) {
2154 $map->load if $v;
2155 }
2156
2157 delete $MAP_PREFETCH{$k};
2158 }
2159 }
2160 undef $MAP_PREFETCHER;
2161 };
2162 $MAP_PREFETCHER->prio (6);
2163
2164 ()
1307} 2165}
1308 2166
1309sub save { 2167sub save {
1310 my ($self) = @_; 2168 my ($self) = @_;
1311 2169
2170 my $lock = cf::lock_acquire "map_data:$self->{path}";
2171
1312 $self->{last_save} = $cf::RUNTIME; 2172 $self->{last_save} = $cf::RUNTIME;
1313 2173
1314 return unless $self->dirty; 2174 return unless $self->dirty;
1315 2175
1316 my $save = $self->{path}->save_path; utf8::encode $save; 2176 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2177 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 2178
1319 $self->{load_path} = $save; 2179 $self->{load_path} = $save;
1320 2180
1321 return if $self->{deny_save}; 2181 return if $self->{deny_save};
1322 2182
1323 local $self->{last_access} = $self->last_access;#d# 2183 local $self->{last_access} = $self->last_access;#d#
1324 2184
2185 cf::async {
2186 $Coro::current->{desc} = "map player save";
2187 $_->contr->save for $self->players;
2188 };
2189
2190 cf::get_slot 0.02;
2191
1325 if ($uniq) { 2192 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 2194 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 2195 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 2197 }
1331} 2198}
1332 2199
1333sub swap_out { 2200sub swap_out {
1334 my ($self) = @_; 2201 my ($self) = @_;
1335 2202
1336 # save first because save cedes 2203 # save first because save cedes
1337 $self->save; 2204 $self->save;
1338 2205
2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207
1339 return if $self->players; 2208 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 2209 return if $self->in_memory != cf::MAP_ACTIVE;
1341 return if $self->{deny_save}; 2210 return if $self->{deny_save};
1342 2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 $self->deactivate;
2215 $_->clear_links_to ($self) for values %cf::MAP;
1343 $self->clear; 2216 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345} 2217}
1346 2218
1347sub reset_at { 2219sub reset_at {
1348 my ($self) = @_; 2220 my ($self) = @_;
1349 2221
1350 # TODO: safety, remove and allow resettable per-player maps 2222 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset}; 2223 return 1e99 if $self->{deny_reset};
1353 2224
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2225 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2226 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 2227
1361 my ($self) = @_; 2232 my ($self) = @_;
1362 2233
1363 $self->reset_at <= $cf::RUNTIME 2234 $self->reset_at <= $cf::RUNTIME
1364} 2235}
1365 2236
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 2237sub reset {
1388 my ($self) = @_; 2238 my ($self) = @_;
1389 2239
2240 my $lock = cf::lock_acquire "map_data:$self->{path}";
2241
1390 return if $self->players; 2242 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392 2243
1393 warn "resetting map ", $self->path;#d# 2244 warn "resetting map ", $self->path, "\n";
2245
2246 $self->in_memory (cf::MAP_SWAPPED);
2247
2248 # need to save uniques path
2249 unless ($self->{deny_save}) {
2250 my $uniq = $self->uniq_path; utf8::encode $uniq;
2251
2252 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2253 if $uniq;
2254 }
1394 2255
1395 delete $cf::MAP{$self->path}; 2256 delete $cf::MAP{$self->path};
1396 2257
2258 $self->deactivate;
1397 $_->clear_links_to ($self) for values %cf::MAP; 2259 $_->clear_links_to ($self) for values %cf::MAP;
2260 $self->clear;
1398 2261
1399 $self->unlink_save; 2262 $self->unlink_save;
1400 $self->destroy; 2263 $self->destroy;
1401} 2264}
1402 2265
1403my $nuke_counter = "aaaa"; 2266my $nuke_counter = "aaaa";
1404 2267
1405sub nuke { 2268sub nuke {
1406 my ($self) = @_; 2269 my ($self) = @_;
1407 2270
2271 {
2272 my $lock = cf::lock_acquire "map_data:$self->{path}";
2273
2274 delete $cf::MAP{$self->path};
2275
2276 $self->unlink_save;
2277
2278 bless $self, "cf::map";
2279 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 2280 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 2281 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 2282 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2283
2284 $cf::MAP{$self->path} = $self;
2285 }
2286
1411 $self->reset; # polite request, might not happen 2287 $self->reset; # polite request, might not happen
1412} 2288}
1413 2289
1414sub customise_for { 2290=item $maps = cf::map::tmp_maps
1415 my ($map, $ob) = @_;
1416 2291
1417 if ($map->per_player) { 2292Returns an arrayref with all map paths of currently instantiated and saved
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2293maps. May block.
2294
2295=cut
2296
2297sub tmp_maps() {
1419 } 2298 [
1420 2299 map {
1421 $map 2300 utf8::decode $_;
2301 /\.map$/
2302 ? normalise $_
2303 : ()
2304 } @{ aio_readdir $TMPDIR or [] }
2305 ]
1422} 2306}
1423 2307
1424sub emergency_save { 2308=item $maps = cf::map::random_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 2309
1427 warn "enter emergency map save\n"; 2310Returns an arrayref with all map paths of currently instantiated and saved
2311random maps. May block.
1428 2312
1429 cf::sync_job { 2313=cut
1430 warn "begin emergency map save\n"; 2314
1431 $_->save for values %cf::MAP; 2315sub random_maps() {
2316 [
2317 map {
2318 utf8::decode $_;
2319 /\.map$/
2320 ? normalise "?random/$_"
2321 : ()
2322 } @{ aio_readdir $RANDOMDIR or [] }
2323 ]
2324}
2325
2326=item cf::map::unique_maps
2327
2328Returns an arrayref of paths of all shared maps that have
2329instantiated unique items. May block.
2330
2331=cut
2332
2333sub unique_maps() {
2334 [
2335 map {
2336 utf8::decode $_;
2337 s/\.map$//; # TODO future compatibility hack
2338 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2339 ? ()
2340 : normalise $_
2341 } @{ aio_readdir $UNIQUEDIR or [] }
2342 ]
2343}
2344
2345=back
2346
2347=head3 cf::object
2348
2349=cut
2350
2351package cf::object;
2352
2353=over 4
2354
2355=item $ob->inv_recursive
2356
2357Returns the inventory of the object I<and> their inventories, recursively,
2358but I<not> the object itself.
2359
2360=cut
2361
2362sub inv_recursive_;
2363sub inv_recursive_ {
2364 map { $_, inv_recursive_ $_->inv } @_
2365}
2366
2367sub inv_recursive {
2368 inv_recursive_ inv $_[0]
2369}
2370
2371=item $ref = $ob->ref
2372
2373Creates and returns a persistent reference to an object that can be stored as a string.
2374
2375=item $ob = cf::object::deref ($refstring)
2376
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block.
2379
2380=cut
2381
2382sub deref {
2383 my ($ref) = @_;
2384
2385 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2386 my ($uuid, $name) = ($1, $2);
2387 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2388 or return;
2389 $pl->ob->uuid eq $uuid
2390 or return;
2391
2392 $pl->ob
2393 } else {
2394 warn "$ref: cannot resolve object reference\n";
2395 undef
1432 }; 2396 }
1433
1434 warn "end emergency map save\n";
1435} 2397}
1436 2398
1437package cf; 2399package cf;
1438 2400
1439=back 2401=back
1440
1441 2402
1442=head3 cf::object::player 2403=head3 cf::object::player
1443 2404
1444=over 4 2405=over 4
1445 2406
1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2409Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1449can be C<undef>. Does the right thing when the player is currently in a 2410can be C<undef>. Does the right thing when the player is currently in a
1450dialogue with the given NPC character. 2411dialogue with the given NPC character.
1451 2412
1452=cut 2413=cut
2414
2415our $SAY_CHANNEL = {
2416 id => "say",
2417 title => "Map",
2418 reply => "say ",
2419 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2420};
2421
2422our $CHAT_CHANNEL = {
2423 id => "chat",
2424 title => "Chat",
2425 reply => "chat ",
2426 tooltip => "Player chat and shouts, global to the server.",
2427};
1453 2428
1454# rough implementation of a future "reply" method that works 2429# rough implementation of a future "reply" method that works
1455# with dialog boxes. 2430# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method 2431#TODO: the first argument must go, split into a $npc->reply_to ( method
1457sub cf::object::player::reply($$$;$) { 2432sub cf::object::player::reply($$$;$) {
1459 2434
1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1461 2436
1462 if ($self->{record_replies}) { 2437 if ($self->{record_replies}) {
1463 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2438 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2439
1464 } else { 2440 } else {
2441 my $pl = $self->contr;
2442
2443 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2444 my $dialog = $pl->{npc_dialog};
2445 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2446
2447 } else {
1465 $msg = $npc->name . " says: $msg" if $npc; 2448 $msg = $npc->name . " says: $msg" if $npc;
1466 $self->message ($msg, $flags); 2449 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2450 }
1467 } 2451 }
2452}
2453
2454=item $object->send_msg ($channel, $msg, $color, [extra...])
2455
2456=cut
2457
2458sub cf::object::send_msg {
2459 my $pl = shift->contr
2460 or return;
2461 $pl->send_msg (@_);
1468} 2462}
1469 2463
1470=item $player_object->may ("access") 2464=item $player_object->may ("access")
1471 2465
1472Returns wether the given player is authorized to access resource "access" 2466Returns wether the given player is authorized to access resource "access"
1485 2479
1486=item $player_object->enter_link 2480=item $player_object->enter_link
1487 2481
1488Freezes the player and moves him/her to a special map (C<{link}>). 2482Freezes the player and moves him/her to a special map (C<{link}>).
1489 2483
1490The player should be reaosnably safe there for short amounts of time. You 2484The player should be reasonably safe there for short amounts of time (e.g.
1491I<MUST> call C<leave_link> as soon as possible, though. 2485for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2486though, as the palyer cannot control the character while it is on the link
2487map.
2488
2489Will never block.
1492 2490
1493=item $player_object->leave_link ($map, $x, $y) 2491=item $player_object->leave_link ($map, $x, $y)
1494 2492
1495Moves the player out of the specila link map onto the given map. If the 2493Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 2494map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 2495to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 2496fails, to the emergency map position.
1499 2497
1500Might block. 2498Might block.
1501 2499
1502=cut 2500=cut
2501
2502sub link_map {
2503 unless ($LINK_MAP) {
2504 $LINK_MAP = cf::map::find "{link}"
2505 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2506 $LINK_MAP->load;
2507 }
2508
2509 $LINK_MAP
2510}
1503 2511
1504sub cf::object::player::enter_link { 2512sub cf::object::player::enter_link {
1505 my ($self) = @_; 2513 my ($self) = @_;
1506 2514
1507 $self->deactivate_recursive; 2515 $self->deactivate_recursive;
1508 2516
1509 return if $self->map == $LINK_MAP; 2517 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 2518
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 2520 if $self->map && $self->map->{path} ne "{link}";
1513 2521
1514 $self->enter_map ($LINK_MAP, 20, 20); 2522 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 2523}
1516 2524
1517sub cf::object::player::leave_link { 2525sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 2526 my ($self, $map, $x, $y) = @_;
2527
2528 return unless $self->contr->active;
1519 2529
1520 my $link_pos = delete $self->{_link_pos}; 2530 my $link_pos = delete $self->{_link_pos};
1521 2531
1522 unless ($map) { 2532 unless ($map) {
1523 # restore original map position 2533 # restore original map position
1537 # use -1 or undef as default coordinates, not 0, 0 2547 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 2548 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 2549 if $x <=0 && $y <= 0;
1540 2550
1541 $map->load; 2551 $map->load;
2552 $map->load_neighbours;
1542 2553
2554 return unless $self->contr->active;
2555
2556 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2557 $self->enter_map ($map, $x, $y);
2558
2559 # only activate afterwards, to support waiting in hooks
1543 $self->activate_recursive; 2560 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545} 2561}
1546 2562
1547cf::player->attach ( 2563=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1548 on_logout => sub {
1549 my ($pl) = @_;
1550 2564
1551 # abort map switching before logout 2565Moves the player to the given map-path and coordinates by first freezing
1552 if ($pl->ob->{_link_pos}) { 2566her, loading and preparing them map, calling the provided $check callback
1553 cf::sync_job { 2567that has to return the map if sucecssful, and then unfreezes the player on
1554 $pl->ob->leave_link 2568the new (success) or old (failed) map position. In either case, $done will
1555 }; 2569be called at the end of this process.
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560 2570
1561 # try to abort aborted map switching on player login :) 2571Note that $check will be called with a potentially non-loaded map, so if
1562 # should happen only on crashes 2572it needs a loaded map it has to call C<< ->load >>.
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574 2573
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut 2574=cut
1578 2575
2576our $GOTOGEN;
2577
1579sub cf::object::player::goto_map { 2578sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 2579 my ($self, $path, $x, $y, $check, $done) = @_;
2580
2581 # do generation counting so two concurrent goto's will be executed in-order
2582 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 2583
1582 $self->enter_link; 2584 $self->enter_link;
1583 2585
1584 (cf::async { 2586 (async {
1585 $path = new cf::path $path; 2587 $Coro::current->{desc} = "player::goto $path $x $y";
1586 2588
1587 my $map = cf::map::find $path->as_string; 2589 # *tag paths override both path and x|y
2590 if ($path =~ /^\*(.*)$/) {
2591 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2592 my $ob = $obs[rand @obs];
2593
2594 # see if we actually can go there
2595 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2596 $ob = $obs[rand @obs];
2597 } else {
2598 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
2600 # else put us there anyways for now #d#
2601
2602 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2603 } else {
2604 ($path, $x, $y) = (undef, undef, undef);
2605 }
2606 }
2607
2608 my $map = eval {
2609 my $map = defined $path ? cf::map::find $path : undef;
2610
2611 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 2612 $map = $map->customise_for ($self);
1589 2613 $map = $check->($map) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 2614 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2615 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2616 }
1594 2617
2618 $map
2619 };
2620
2621 if ($@) {
2622 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2623 LOG llevError | logBacktrace, Carp::longmess $@;
2624 }
2625
2626 if ($gen == $self->{_goto_generation}) {
2627 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 2628 $self->leave_link ($map, $x, $y);
2629 }
2630
2631 $done->() if $done;
1596 })->prio (1); 2632 })->prio (1);
1597} 2633}
1598 2634
1599=item $player_object->enter_exit ($exit_object) 2635=item $player_object->enter_exit ($exit_object)
1600 2636
1602 2638
1603sub parse_random_map_params { 2639sub parse_random_map_params {
1604 my ($spec) = @_; 2640 my ($spec) = @_;
1605 2641
1606 my $rmp = { # defaults 2642 my $rmp = { # defaults
1607 xsize => 10, 2643 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2644 ysize => (cf::rndm 15, 40),
2645 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2646 #layout => string,
1609 }; 2647 };
1610 2648
1611 for (split /\n/, $spec) { 2649 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2650 my ($k, $v) = split /\s+/, $_, 2;
1613 2651
1625 # that depends on the exit object 2663 # that depends on the exit object
1626 2664
1627 my $rmp = parse_random_map_params $exit->msg; 2665 my $rmp = parse_random_map_params $exit->msg;
1628 2666
1629 if ($exit->map) { 2667 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2668 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2669 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2670 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2671 $rmp->{origin_y} = $exit->y;
2672
2673 $exit->map->touch;
1634 } 2674 }
1635 2675
1636 $rmp->{random_seed} ||= $exit->random_seed; 2676 $rmp->{random_seed} ||= $exit->random_seed;
1637 2677
1638 my $data = cf::to_json $rmp; 2678 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1639 my $md5 = Digest::MD5::md5_hex $data; 2679 my $md5 = Digest::MD5::md5_hex $data;
2680 my $meta = "$RANDOMDIR/$md5.meta";
1640 2681
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2682 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2683 aio_write $fh, 0, (length $data), $data, 0;
2684 undef $fh;
2685 aio_rename "$meta~", $meta;
1643 2686
2687 my $slaying = "?random/$md5";
2688
2689 if ($exit->valid) {
1644 $exit->slaying ("?random/$md5"); 2690 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2691 $exit->msg (undef);
2692 }
1646 } 2693 }
1647} 2694}
1648 2695
1649sub cf::object::player::enter_exit { 2696sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2697 my ($self, $exit) = @_;
1651 2698
1652 return unless $self->type == cf::PLAYER; 2699 return unless $self->type == cf::PLAYER;
1653 2700
1654 $self->enter_link; 2701 $self->enter_link;
1655 2702
1656 (cf::async { 2703 (async {
1657 $self->deactivate_recursive; # just to be sure 2704 $Coro::current->{desc} = "enter_exit";
2705
1658 unless (eval { 2706 unless (eval {
2707 $self->deactivate_recursive; # just to be sure
2708
2709 # random map handling
2710 {
2711 my $guard = cf::lock_acquire "exit_prepare:$exit";
2712
1659 prepare_random_map $exit 2713 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 2714 if $exit->slaying eq "/!";
2715 }
1661 2716
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2717 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2718 my $x = $exit->stats->hp;
2719 my $y = $exit->stats->sp;
1664 2720
2721 $self->goto ($map, $x, $y);
2722
2723 # if exit is damned, update players death & WoR home-position
2724 $self->contr->savebed ($map, $x, $y)
2725 if $exit->flag (cf::FLAG_DAMNED);
2726
1665 1; 2727 1
1666 }) { 2728 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2729 $self->message ("Something went wrong deep within the deliantra server. "
1668 . "I'll try to bring you back to the map you were before. " 2730 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2731 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2732 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2733
1672 warn "ERROR in enter_exit: $@"; 2734 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2735 $self->leave_link;
1674 } 2736 }
1675 })->prio (1); 2737 })->prio (1);
1688 2750
1689sub cf::client::send_drawinfo { 2751sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2752 my ($self, $text, $flags) = @_;
1691 2753
1692 utf8::encode $text; 2754 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2755 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2756}
1695 2757
2758=item $client->send_msg ($channel, $msg, $color, [extra...])
2759
2760Send a drawinfo or msg packet to the client, formatting the msg for the
2761client if neccessary. C<$type> should be a string identifying the type of
2762the message, with C<log> being the default. If C<$color> is negative, suppress
2763the message unless the client supports the msg packet.
2764
2765=cut
2766
2767# non-persistent channels (usually the info channel)
2768our %CHANNEL = (
2769 "c/identify" => {
2770 id => "infobox",
2771 title => "Identify",
2772 reply => undef,
2773 tooltip => "Items recently identified",
2774 },
2775 "c/examine" => {
2776 id => "infobox",
2777 title => "Examine",
2778 reply => undef,
2779 tooltip => "Signs and other items you examined",
2780 },
2781 "c/book" => {
2782 id => "infobox",
2783 title => "Book",
2784 reply => undef,
2785 tooltip => "The contents of a note or book",
2786 },
2787 "c/lookat" => {
2788 id => "infobox",
2789 title => "Look",
2790 reply => undef,
2791 tooltip => "What you saw there",
2792 },
2793 "c/who" => {
2794 id => "infobox",
2795 title => "Players",
2796 reply => undef,
2797 tooltip => "Shows players who are currently online",
2798 },
2799 "c/body" => {
2800 id => "infobox",
2801 title => "Body Parts",
2802 reply => undef,
2803 tooltip => "Shows which body parts you posess and are available",
2804 },
2805 "c/statistics" => {
2806 id => "infobox",
2807 title => "Statistics",
2808 reply => undef,
2809 tooltip => "Shows your primary statistics",
2810 },
2811 "c/skills" => {
2812 id => "infobox",
2813 title => "Skills",
2814 reply => undef,
2815 tooltip => "Shows your experience per skill and item power",
2816 },
2817 "c/shopitems" => {
2818 id => "infobox",
2819 title => "Shop Items",
2820 reply => undef,
2821 tooltip => "Shows the items currently for sale in this shop",
2822 },
2823 "c/resistances" => {
2824 id => "infobox",
2825 title => "Resistances",
2826 reply => undef,
2827 tooltip => "Shows your resistances",
2828 },
2829 "c/pets" => {
2830 id => "infobox",
2831 title => "Pets",
2832 reply => undef,
2833 tooltip => "Shows information abotu your pets/a specific pet",
2834 },
2835 "c/perceiveself" => {
2836 id => "infobox",
2837 title => "Perceive Self",
2838 reply => undef,
2839 tooltip => "You gained detailed knowledge about yourself",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859 "c/death" => {
2860 id => "death",
2861 title => "Death",
2862 reply => undef,
2863 tooltip => "Reason for and more info about your most recent death",
2864 },
2865 "c/say" => $SAY_CHANNEL,
2866 "c/chat" => $CHAT_CHANNEL,
2867);
2868
2869sub cf::client::send_msg {
2870 my ($self, $channel, $msg, $color, @extra) = @_;
2871
2872 $msg = $self->pl->expand_cfpod ($msg)
2873 unless $color & cf::NDI_VERBATIM;
2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel);
2882 $channel = $channel->{id};
2883
2884 } elsif (ref $channel) {
2885 # send meta info to client, if not yet sent
2886 unless (exists $self->{channel}{$channel->{id}}) {
2887 $self->{channel}{$channel->{id}} = $channel;
2888 $self->ext_msg (channel_info => $channel);
2889 }
2890
2891 $channel = $channel->{id};
2892 }
2893
2894 return unless @extra || length $msg;
2895
2896 # default colour, mask it out
2897 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2898 if $color & cf::NDI_DEF;
2899
2900 my $pkt = "msg "
2901 . $self->{json_coder}->encode (
2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2903 );
2904
2905 # try lzf for large packets
2906 $pkt = "lzf " . Compress::LZF::compress $pkt
2907 if 1024 <= length $pkt and $self->{can_lzf};
2908
2909 # split very large packets
2910 if (8192 < length $pkt and $self->{can_lzf}) {
2911 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2912 $pkt = "frag";
2913 }
2914
2915 $self->send_packet ($pkt);
2916}
2917
2918=item $client->ext_msg ($type, @msg)
2919
2920Sends an ext event to the client.
2921
2922=cut
2923
2924sub cf::client::ext_msg($$@) {
2925 my ($self, $type, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2929 } elsif ($self->extcmd == 1) { # TODO: remove
2930 push @msg, msgtype => "event_$type";
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
2934
2935=item $client->ext_reply ($msgid, @msg)
2936
2937Sends an ext reply to the client.
2938
2939=cut
2940
2941sub cf::client::ext_reply($$@) {
2942 my ($self, $id, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2946 } elsif ($self->extcmd == 1) {
2947 #TODO: version 1, remove
2948 unshift @msg, msgtype => "reply", msgid => $id;
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
1696 2952
1697=item $success = $client->query ($flags, "text", \&cb) 2953=item $success = $client->query ($flags, "text", \&cb)
1698 2954
1699Queues a query to the client, calling the given callback with 2955Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2956the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2957C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702 2958
1703Queries can fail, so check the return code. Or don't, as queries will become 2959Queries can fail, so check the return code. Or don't, as queries will
1704reliable at some point in the future. 2960become reliable at some point in the future.
1705 2961
1706=cut 2962=cut
1707 2963
1708sub cf::client::query { 2964sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_; 2965 my ($self, $flags, $text, $cb) = @_;
1717 utf8::encode $text; 2973 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719 2975
1720 $self->send_packet ($self->{query_queue}[0][0]) 2976 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1; 2977 if @{ $self->{query_queue} } == 1;
2978
2979 1
1722} 2980}
1723 2981
1724cf::client->attach ( 2982cf::client->attach (
2983 on_connect => sub {
2984 my ($ns) = @_;
2985
2986 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2987 },
1725 on_reply => sub { 2988 on_reply => sub {
1726 my ($ns, $msg) = @_; 2989 my ($ns, $msg) = @_;
1727 2990
1728 # this weird shuffling is so that direct followup queries 2991 # this weird shuffling is so that direct followup queries
1729 # get handled first 2992 # get handled first
1730 my $queue = delete $ns->{query_queue} 2993 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2994 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2995
1733 (shift @$queue)->[1]->($msg); 2996 (shift @$queue)->[1]->($msg);
2997 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2998
1735 push @{ $ns->{query_queue} }, @$queue; 2999 push @{ $ns->{query_queue} }, @$queue;
1736 3000
1737 if (@{ $ns->{query_queue} } == @$queue) { 3001 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 3002 if (@$queue) {
1740 } else { 3004 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3005 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 } 3006 }
1743 } 3007 }
1744 }, 3008 },
3009 on_exticmd => sub {
3010 my ($ns, $buf) = @_;
3011
3012 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3013
3014 if (ref $msg) {
3015 my ($type, $reply, @payload) =
3016 "ARRAY" eq ref $msg
3017 ? @$msg
3018 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3019
3020 my @reply;
3021
3022 if (my $cb = $EXTICMD{$type}) {
3023 @reply = $cb->($ns, @payload);
3024 }
3025
3026 $ns->ext_reply ($reply, @reply)
3027 if $reply;
3028
3029 } else {
3030 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3031 }
3032
3033 cf::override;
3034 },
1745); 3035);
1746 3036
1747=item $client->coro (\&cb) 3037=item $client->async (\&cb)
1748 3038
1749Create a new coroutine, running the specified callback. The coroutine will 3039Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 3040be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 3041or loss of connection).
1752 3042
1753=cut 3043=cut
1754 3044
1755sub cf::client::coro { 3045sub cf::client::async {
1756 my ($self, $cb) = @_; 3046 my ($self, $cb) = @_;
1757 3047
1758 my $coro = &cf::async ($cb); 3048 my $coro = &Coro::async ($cb);
1759 3049
1760 $coro->on_destroy (sub { 3050 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 3051 delete $self->{_coro}{$coro+0};
1762 }); 3052 });
1763 3053
1790our $safe = new Safe "safe"; 3080our $safe = new Safe "safe";
1791our $safe_hole = new Safe::Hole; 3081our $safe_hole = new Safe::Hole;
1792 3082
1793$SIG{FPE} = 'IGNORE'; 3083$SIG{FPE} = 'IGNORE';
1794 3084
1795$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3085$safe->permit_only (Opcode::opset qw(
3086 :base_core :base_mem :base_orig :base_math
3087 grepstart grepwhile mapstart mapwhile
3088 sort time
3089));
1796 3090
1797# here we export the classes and methods available to script code 3091# here we export the classes and methods available to script code
1798 3092
1799=pod 3093=pod
1800 3094
1801The following fucntions and emthods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
1802 3096
1803 cf::object contr pay_amount pay_player map 3097 cf::object
3098 contr pay_amount pay_player map x y force_find force_add destroy
3099 insert remove name archname title slaying race decrease split
3100 value
3101
1804 cf::object::player player 3102 cf::object::player
1805 cf::player peaceful 3103 player
1806 cf::map trigger 3104
3105 cf::player
3106 peaceful
3107
3108 cf::map
3109 trigger
1807 3110
1808=cut 3111=cut
1809 3112
1810for ( 3113for (
1811 ["cf::object" => qw(contr pay_amount pay_player map)], 3114 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3115 insert remove inv nrof name archname title slaying race
3116 decrease split destroy change_exp value msg lore send_msg)],
1812 ["cf::object::player" => qw(player)], 3117 ["cf::object::player" => qw(player)],
1813 ["cf::player" => qw(peaceful)], 3118 ["cf::player" => qw(peaceful send_msg)],
1814 ["cf::map" => qw(trigger)], 3119 ["cf::map" => qw(trigger)],
1815) { 3120) {
1816 no strict 'refs'; 3121 no strict 'refs';
1817 my ($pkg, @funs) = @$_; 3122 my ($pkg, @funs) = @$_;
1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3123 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1835 my ($code, %vars) = @_; 3140 my ($code, %vars) = @_;
1836 3141
1837 my $qcode = $code; 3142 my $qcode = $code;
1838 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3143 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1839 $qcode =~ s/\n/\\n/g; 3144 $qcode =~ s/\n/\\n/g;
3145
3146 %vars = (_dummy => 0) unless %vars;
1840 3147
1841 local $_; 3148 local $_;
1842 local @safe::cf::_safe_eval_args = values %vars; 3149 local @safe::cf::_safe_eval_args = values %vars;
1843 3150
1844 my $eval = 3151 my $eval =
1887=back 3194=back
1888 3195
1889=cut 3196=cut
1890 3197
1891############################################################################# 3198#############################################################################
3199# the server's init and main functions
1892 3200
1893=head2 EXTENSION DATABASE SUPPORT 3201sub load_facedata($) {
3202 my ($path) = @_;
1894 3203
1895Crossfire maintains a very simple database for extension use. It can 3204 # HACK to clear player env face cache, we need some signal framework
1896currently store anything that can be serialised using Storable, which 3205 # for this (global event?)
1897excludes objects. 3206 %ext::player_env::MUSIC_FACE_CACHE = ();
1898 3207
1899The parameter C<$family> should best start with the name of the extension 3208 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1900using it, it should be unique.
1901 3209
1902=over 4 3210 warn "loading facedata from $path\n";
1903 3211
1904=item $hashref = cf::db_get $family 3212 my $facedata;
3213 0 < aio_load $path, $facedata
3214 or die "$path: $!";
1905 3215
1906Return a hashref for use by the extension C<$family>, which can be 3216 $facedata = Coro::Storable::thaw $facedata;
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909 3217
1910=item $value = cf::db_get $family => $key 3218 $facedata->{version} == 2
3219 or cf::cleanup "$path: version mismatch, cannot proceed.";
1911 3220
1912Returns a single value from the database 3221 # patch in the exptable
1913 3222 $facedata->{resource}{"res/exp_table"} = {
1914=item cf::db_put $family => $hashref 3223 type => FT_RSRC,
1915 3224 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 }
1942
1943 my $pid;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 3225 };
3226 cf::cede_to_tick;
1965 3227
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 } 3228 {
3229 my $faces = $facedata->{faceinfo};
1970 3230
1971 sub db_get($;$) { 3231 while (my ($face, $info) = each %$faces) {
1972 @_ >= 2 3232 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 3233
1977 sub db_put($$;$) { 3234 cf::face::set_visibility $idx, $info->{visibility};
1978 if (@_ >= 3) { 3235 cf::face::set_magicmap $idx, $info->{magicmap};
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 3236 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1980 } else { 3237 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 3238
1986 cf::global->attach ( 3239 cf::cede_to_tick;
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 3240 }
1991 );
1992}
1993 3241
1994############################################################################# 3242 while (my ($face, $info) = each %$faces) {
1995# the server's main() 3243 next unless $info->{smooth};
1996 3244
1997sub cfg_load { 3245 my $idx = cf::face::find $face
3246 or next;
3247
3248 if (my $smooth = cf::face::find $info->{smooth}) {
3249 cf::face::set_smooth $idx, $smooth;
3250 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3251 } else {
3252 warn "smooth face '$info->{smooth}' not found for face '$face'";
3253 }
3254
3255 cf::cede_to_tick;
3256 }
3257 }
3258
3259 {
3260 my $anims = $facedata->{animinfo};
3261
3262 while (my ($anim, $info) = each %$anims) {
3263 cf::anim::set $anim, $info->{frames}, $info->{facings};
3264 cf::cede_to_tick;
3265 }
3266
3267 cf::anim::invalidate_all; # d'oh
3268 }
3269
3270 {
3271 # TODO: for gcfclient pleasure, we should give resources
3272 # that gcfclient doesn't grok a >10000 face index.
3273 my $res = $facedata->{resource};
3274
3275 while (my ($name, $info) = each %$res) {
3276 if (defined $info->{type}) {
3277 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3278 my $data;
3279
3280 if ($info->{type} & 1) {
3281 # prepend meta info
3282
3283 my $meta = $enc->encode ({
3284 name => $name,
3285 %{ $info->{meta} || {} },
3286 });
3287
3288 $data = pack "(w/a*)*", $meta, $info->{data};
3289 } else {
3290 $data = $info->{data};
3291 }
3292
3293 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3294 cf::face::set_type $idx, $info->{type};
3295 } else {
3296 $RESOURCE{$name} = $info;
3297 }
3298
3299 cf::cede_to_tick;
3300 }
3301 }
3302
3303 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3304
3305 1
3306}
3307
3308cf::global->attach (on_resource_update => sub {
3309 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3310 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3311
3312 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3313 my $sound = $soundconf->{compat}[$_]
3314 or next;
3315
3316 my $face = cf::face::find "sound/$sound->[1]";
3317 cf::sound::set $sound->[0] => $face;
3318 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3319 }
3320
3321 while (my ($k, $v) = each %{$soundconf->{event}}) {
3322 my $face = cf::face::find "sound/$v";
3323 cf::sound::set $k => $face;
3324 }
3325 }
3326});
3327
3328register_exticmd fx_want => sub {
3329 my ($ns, $want) = @_;
3330
3331 while (my ($k, $v) = each %$want) {
3332 $ns->fx_want ($k, $v);
3333 }
3334};
3335
3336sub load_resource_file($) {
3337 my $guard = lock_acquire "load_resource_file";
3338
3339 my $status = load_resource_file_ $_[0];
3340 get_slot 0.1, 100;
3341 cf::arch::commit_load;
3342
3343 $status
3344}
3345
3346sub reload_regions {
3347 # HACK to clear player env face cache, we need some signal framework
3348 # for this (global event?)
3349 %ext::player_env::MUSIC_FACE_CACHE = ();
3350
3351 load_resource_file "$MAPDIR/regions"
3352 or die "unable to load regions file\n";
3353
3354 for (cf::region::list) {
3355 $_->{match} = qr/$_->{match}/
3356 if exists $_->{match};
3357 }
3358}
3359
3360sub reload_facedata {
3361 load_facedata "$DATADIR/facedata"
3362 or die "unable to load facedata\n";
3363}
3364
3365sub reload_archetypes {
3366 load_resource_file "$DATADIR/archetypes"
3367 or die "unable to load archetypes\n";
3368}
3369
3370sub reload_treasures {
3371 load_resource_file "$DATADIR/treasures"
3372 or die "unable to load treasurelists\n";
3373}
3374
3375sub reload_resources {
3376 warn "reloading resource files...\n";
3377
3378 reload_facedata;
3379 reload_archetypes;
3380 reload_regions;
3381 reload_treasures;
3382
3383 warn "finished reloading resource files\n";
3384}
3385
3386sub reload_config {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 3387 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 3388 or return;
2000 3389
2001 local $/; 3390 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 3391 *CFG = YAML::Load <$fh>;
2003 3392
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3393 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3394
3395 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3396 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2005 3397
2006 if (exists $CFG{mlockall}) { 3398 if (exists $CFG{mlockall}) {
2007 eval { 3399 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 3400 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 3401 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 3402 };
2011 warn $@ if $@; 3403 warn $@ if $@;
2012 } 3404 }
2013} 3405}
2014 3406
3407sub pidfile() {
3408 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3409 or die "$PIDFILE: $!";
3410 flock $fh, &Fcntl::LOCK_EX
3411 or die "$PIDFILE: flock: $!";
3412 $fh
3413}
3414
3415# make sure only one server instance is running at any one time
3416sub atomic {
3417 my $fh = pidfile;
3418
3419 my $pid = <$fh>;
3420 kill 9, $pid if $pid > 0;
3421
3422 seek $fh, 0, 0;
3423 print $fh $$;
3424}
3425
3426sub main_loop {
3427 warn "EV::loop starting\n";
3428 if (1) {
3429 EV::loop;
3430 }
3431 warn "EV::loop returned\n";
3432 goto &main_loop unless $REALLY_UNLOOP;
3433}
3434
2015sub main { 3435sub main {
3436 cf::init_globals; # initialise logging
3437
3438 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3439 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3440 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3441 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3442
3443 cf::init_experience;
3444 cf::init_anim;
3445 cf::init_attackmess;
3446 cf::init_dynamic;
3447
3448 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3449
2016 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 3453 (async {
2020 Event::one_event; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
2021 })->(); 3455 EV::loop EV::LOOP_ONESHOT;
3456 })->prio (Coro::PRIO_MAX);
2022 }; 3457 };
2023 3458
2024 cfg_load; 3459 evthread_start IO::AIO::poll_fileno;
2025 db_load; 3460
3461 cf::sync_job {
3462 reload_resources;
3463 reload_config;
3464 db_init;
3465
3466 cf::load_settings;
3467 cf::load_materials;
3468 cf::init_uuid;
3469 cf::init_signals;
3470 cf::init_commands;
3471 cf::init_skills;
3472
3473 cf::init_beforeplay;
3474
3475 atomic;
3476
2026 load_extensions; 3477 load_extensions;
2027 Event::loop; 3478
3479 utime time, time, $RUNTIMEFILE;
3480
3481 # no (long-running) fork's whatsoever before this point(!)
3482 use POSIX ();
3483 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3484
3485 (pop @POST_INIT)->(0) while @POST_INIT;
3486 };
3487
3488 main_loop;
2028} 3489}
2029 3490
2030############################################################################# 3491#############################################################################
2031# initialisation 3492# initialisation and cleanup
2032 3493
3494# install some emergency cleanup handlers
3495BEGIN {
3496 our %SIGWATCHER = ();
3497 for my $signal (qw(INT HUP TERM)) {
3498 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3499 cf::cleanup "SIG$signal";
3500 };
3501 }
3502}
3503
3504sub write_runtime_sync {
3505 # first touch the runtime file to show we are still running:
3506 # the fsync below can take a very very long time.
3507
3508 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3509
3510 my $guard = cf::lock_acquire "write_runtime";
3511
3512 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3513 or return;
3514
3515 my $value = $cf::RUNTIME + 90 + 10;
3516 # 10 is the runtime save interval, for a monotonic clock
3517 # 60 allows for the watchdog to kill the server.
3518
3519 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3520 and return;
3521
3522 # always fsync - this file is important
3523 aio_fsync $fh
3524 and return;
3525
3526 # touch it again to show we are up-to-date
3527 aio_utime $fh, undef, undef;
3528
3529 close $fh
3530 or return;
3531
3532 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3533 and return;
3534
3535 warn "runtime file written.\n";
3536
3537 1
3538}
3539
3540our $uuid_lock;
3541our $uuid_skip;
3542
3543sub write_uuid_sync($) {
3544 $uuid_skip ||= $_[0];
3545
3546 return if $uuid_lock;
3547 local $uuid_lock = 1;
3548
3549 my $uuid = "$LOCALDIR/uuid";
3550
3551 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3552 or return;
3553
3554 my $value = uuid_seq uuid_cur;
3555
3556 unless ($value) {
3557 warn "cowardly refusing to write zero uuid value!\n";
3558 return;
3559 }
3560
3561 my $value = uuid_str $value + $uuid_skip;
3562 $uuid_skip = 0;
3563
3564 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3565 and return;
3566
3567 # always fsync - this file is important
3568 aio_fsync $fh
3569 and return;
3570
3571 close $fh
3572 or return;
3573
3574 aio_rename "$uuid~", $uuid
3575 and return;
3576
3577 warn "uuid file written ($value).\n";
3578
3579 1
3580
3581}
3582
3583sub write_uuid($$) {
3584 my ($skip, $sync) = @_;
3585
3586 $sync ? write_uuid_sync $skip
3587 : async { write_uuid_sync $skip };
3588}
3589
3590sub emergency_save() {
3591 my $freeze_guard = cf::freeze_mainloop;
3592
3593 warn "emergency_perl_save: enter\n";
3594
3595 cf::sync_job {
3596 # this is a trade-off: we want to be very quick here, so
3597 # save all maps without fsync, and later call a global sync
3598 # (which in turn might be very very slow)
3599 local $USE_FSYNC = 0;
3600
3601 # use a peculiar iteration method to avoid tripping on perl
3602 # refcount bugs in for. also avoids problems with players
3603 # and maps saved/destroyed asynchronously.
3604 warn "emergency_perl_save: begin player save\n";
3605 for my $login (keys %cf::PLAYER) {
3606 my $pl = $cf::PLAYER{$login} or next;
3607 $pl->valid or next;
3608 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3609 $pl->save;
3610 }
3611 warn "emergency_perl_save: end player save\n";
3612
3613 warn "emergency_perl_save: begin map save\n";
3614 for my $path (keys %cf::MAP) {
3615 my $map = $cf::MAP{$path} or next;
3616 $map->valid or next;
3617 $map->save;
3618 }
3619 warn "emergency_perl_save: end map save\n";
3620
3621 warn "emergency_perl_save: begin database checkpoint\n";
3622 BDB::db_env_txn_checkpoint $DB_ENV;
3623 warn "emergency_perl_save: end database checkpoint\n";
3624
3625 warn "emergency_perl_save: begin write uuid\n";
3626 write_uuid_sync 1;
3627 warn "emergency_perl_save: end write uuid\n";
3628 };
3629
3630 warn "emergency_perl_save: starting sync()\n";
3631 IO::AIO::aio_sync sub {
3632 warn "emergency_perl_save: finished sync()\n";
3633 };
3634
3635 warn "emergency_perl_save: leave\n";
3636}
3637
3638sub post_cleanup {
3639 my ($make_core) = @_;
3640
3641 warn Carp::longmess "post_cleanup backtrace"
3642 if $make_core;
3643
3644 my $fh = pidfile;
3645 unlink $PIDFILE if <$fh> == $$;
3646}
3647
3648# a safer delete_package, copied from Symbol
3649sub clear_package($) {
3650 my $pkg = shift;
3651
3652 # expand to full symbol table name if needed
3653 unless ($pkg =~ /^main::.*::$/) {
3654 $pkg = "main$pkg" if $pkg =~ /^::/;
3655 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3656 $pkg .= '::' unless $pkg =~ /::$/;
3657 }
3658
3659 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3660 my $stem_symtab = *{$stem}{HASH};
3661
3662 defined $stem_symtab and exists $stem_symtab->{$leaf}
3663 or return;
3664
3665 # clear all symbols
3666 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3667 for my $name (keys %$leaf_symtab) {
3668 _gv_clear *{"$pkg$name"};
3669# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3670 }
3671 warn "cleared package $pkg\n";#d#
3672}
3673
2033sub reload() { 3674sub do_reload_perl() {
2034 # can/must only be called in main 3675 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 3676 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 3677 warn "can only reload from main coroutine";
2037 return; 3678 return;
2038 } 3679 }
2039 3680
3681 return if $RELOAD++;
3682
3683 my $t1 = EV::time;
3684
3685 while ($RELOAD) {
2040 warn "reloading..."; 3686 warn "reloading...";
2041 3687
2042 my $guard = freeze_mainloop; 3688 warn "entering sync_job";
3689
3690 cf::sync_job {
3691 cf::write_runtime_sync; # external watchdog should not bark
2043 cf::emergency_save; 3692 cf::emergency_save;
3693 cf::write_runtime_sync; # external watchdog should not bark
2044 3694
2045 eval { 3695 warn "syncing database to disk";
3696 BDB::db_env_txn_checkpoint $DB_ENV;
3697
2046 # if anything goes wrong in here, we should simply crash as we already saved 3698 # if anything goes wrong in here, we should simply crash as we already saved
2047 3699
2048 # cancel all watchers 3700 warn "flushing outstanding aio requests";
2049 for (Event::all_watchers) { 3701 while (IO::AIO::nreqs || BDB::nreqs) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 3702 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
2056
2057 # unload all extensions
2058 for (@exts) {
2059 warn "unloading <$_>";
2060 unload_extension $_;
2061 }
2062
2063 # unload all modules loaded from $LIBDIR
2064 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066
2067 warn "removing <$k>";
2068 delete $INC{$k};
2069
2070 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g;
2072
2073 if (my $cb = $k->can ("unload_module")) {
2074 $cb->();
2075 } 3703 }
2076 3704
2077 Symbol::delete_package $k; 3705 warn "cancelling all extension coros";
3706 $_->cancel for values %EXT_CORO;
3707 %EXT_CORO = ();
3708
3709 warn "removing commands";
3710 %COMMAND = ();
3711
3712 warn "removing ext/exti commands";
3713 %EXTCMD = ();
3714 %EXTICMD = ();
3715
3716 warn "unloading/nuking all extensions";
3717 for my $pkg (@EXTS) {
3718 warn "... unloading $pkg";
3719
3720 if (my $cb = $pkg->can ("unload")) {
3721 eval {
3722 $cb->($pkg);
3723 1
3724 } or warn "$pkg unloaded, but with errors: $@";
3725 }
3726
3727 warn "... clearing $pkg";
3728 clear_package $pkg;
2078 } 3729 }
2079 3730
2080 # sync database to disk 3731 warn "unloading all perl modules loaded from $LIBDIR";
2081 cf::db_sync; 3732 while (my ($k, $v) = each %INC) {
2082 IO::AIO::flush; 3733 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2083 3734
3735 warn "... unloading $k";
3736 delete $INC{$k};
3737
3738 $k =~ s/\.pm$//;
3739 $k =~ s/\//::/g;
3740
3741 if (my $cb = $k->can ("unload_module")) {
3742 $cb->();
3743 }
3744
3745 clear_package $k;
3746 }
3747
2084 # get rid of safe::, as good as possible 3748 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 3749 clear_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3750 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 3751
2088 # remove register_script_function callbacks 3752 warn "unloading cf.pm \"a bit\"";
2089 # TODO
2090
2091 # unload cf.pm "a bit"
2092 delete $INC{"cf.pm"}; 3753 delete $INC{"cf.pm"};
3754 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2093 3755
2094 # don't, removes xs symbols, too, 3756 # don't, removes xs symbols, too,
2095 # and global variables created in xs 3757 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 3758 #clear_package __PACKAGE__;
2097 3759
2098 # reload cf.pm 3760 warn "unload completed, starting to reload now";
3761
2099 warn "reloading cf.pm"; 3762 warn "reloading cf.pm";
2100 require cf; 3763 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3764 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 3765
2103 # load config and database again 3766 warn "loading config and database again";
2104 cf::cfg_load; 3767 cf::reload_config;
2105 cf::db_load;
2106 3768
2107 # load extensions
2108 warn "load extensions"; 3769 warn "loading extensions";
2109 cf::load_extensions; 3770 cf::load_extensions;
2110 3771
2111 # reattach attachments to objects 3772 if ($REATTACH_ON_RELOAD) {
3773 warn "reattaching attachments to objects/players";
3774 _global_reattach; # objects, sockets
3775 warn "reattaching attachments to maps";
3776 reattach $_ for values %MAP;
3777 warn "reattaching attachments to players";
3778 reattach $_ for values %PLAYER;
3779 }
3780
3781 warn "running post_init jobs";
3782 (pop @POST_INIT)->(1) while @POST_INIT;
3783
3784 warn "leaving sync_job";
3785
3786 1
3787 } or do {
3788 warn $@;
3789 cf::cleanup "error while reloading, exiting.";
3790 };
3791
2112 warn "reattach"; 3792 warn "reloaded";
2113 _global_reattach; 3793 --$RELOAD;
3794 }
3795
3796 $t1 = EV::time - $t1;
3797 warn "reload completed in ${t1}s\n";
3798};
3799
3800our $RELOAD_WATCHER; # used only during reload
3801
3802sub reload_perl() {
3803 # doing reload synchronously and two reloads happen back-to-back,
3804 # coro crashes during coro_state_free->destroy here.
3805
3806 $RELOAD_WATCHER ||= cf::async {
3807 Coro::AIO::aio_wait cache_extensions;
3808
3809 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3810 do_reload_perl;
3811 undef $RELOAD_WATCHER;
3812 };
2114 }; 3813 };
2115
2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
2123};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 3814}
2167
2168register "<global>", __PACKAGE__;
2169 3815
2170register_command "reload" => sub { 3816register_command "reload" => sub {
2171 my ($who, $arg) = @_; 3817 my ($who, $arg) = @_;
2172 3818
2173 if ($who->flag (FLAG_WIZ)) { 3819 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 3820 $who->message ("reloading server.");
3821 async {
3822 $Coro::current->{desc} = "perl_reload";
3823 reload_perl;
3824 };
2177 } 3825 }
2178}; 3826};
2179 3827
2180unshift @INC, $LIBDIR; 3828unshift @INC, $LIBDIR;
2181 3829
2182$TICK_WATCHER = Event->timer ( 3830my $bug_warning = 0;
2183 reentrant => 0, 3831
2184 prio => 0, 3832our @WAIT_FOR_TICK;
2185 at => $NEXT_TICK || $TICK, 3833our @WAIT_FOR_TICK_BEGIN;
2186 data => WF_AUTOCANCEL, 3834
2187 cb => sub { 3835sub wait_for_tick {
3836 return if tick_inhibit || $Coro::current == $Coro::main;
3837
3838 my $signal = new Coro::Signal;
3839 push @WAIT_FOR_TICK, $signal;
3840 $signal->wait;
3841}
3842
3843sub wait_for_tick_begin {
3844 return if tick_inhibit || $Coro::current == $Coro::main;
3845
3846 my $signal = new Coro::Signal;
3847 push @WAIT_FOR_TICK_BEGIN, $signal;
3848 $signal->wait;
3849}
3850
3851sub tick {
3852 if ($Coro::current != $Coro::main) {
3853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3854 unless ++$bug_warning > 10;
3855 return;
3856 }
3857
2188 cf::server_tick; # one server iteration 3858 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK;
2191 3859
2192 # if we are delayed by four ticks or more, skip them all 3860 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3861 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2194 3862 Coro::async_pool {
2195 $TICK_WATCHER->at ($NEXT_TICK); 3863 $Coro::current->{desc} = "runtime saver";
2196 $TICK_WATCHER->start;
2197 },
2198);
2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime 3864 write_runtime_sync
2217 or warn "ERROR: unable to write runtime file: $!"; 3865 or warn "ERROR: unable to write runtime file: $!";
2218 })->(); 3866 };
2219 }, 3867 }
2220); 3868
3869 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3870 $sig->send;
3871 }
3872 while (my $sig = shift @WAIT_FOR_TICK) {
3873 $sig->send;
3874 }
3875
3876 $LOAD = ($NOW - $TICK_START) / $TICK;
3877 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3878
3879 if (0) {
3880 if ($NEXT_TICK) {
3881 my $jitter = $TICK_START - $NEXT_TICK;
3882 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3883 warn "jitter $JITTER\n";#d#
3884 }
3885 }
3886}
3887
3888{
3889 # configure BDB
3890
3891 BDB::min_parallel 8;
3892 BDB::max_poll_reqs $TICK * 0.1;
3893 $AnyEvent::BDB::WATCHER->priority (1);
3894
3895 unless ($DB_ENV) {
3896 $DB_ENV = BDB::db_env_create;
3897 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3898 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3899 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3900 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3901 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3902
3903 cf::sync_job {
3904 eval {
3905 BDB::db_env_open
3906 $DB_ENV,
3907 $BDBDIR,
3908 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3909 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3910 0666;
3911
3912 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3913 };
3914
3915 cf::cleanup "db_env_open(db): $@" if $@;
3916 };
3917 }
3918
3919 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3920 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3921 };
3922 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3923 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3924 };
3925 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3926 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3927 };
3928}
3929
3930{
3931 # configure IO::AIO
3932
3933 IO::AIO::min_parallel 8;
3934 IO::AIO::max_poll_time $TICK * 0.1;
3935 undef $AnyEvent::AIO::WATCHER;
3936}
3937
3938my $_log_backtrace;
3939
3940sub _log_backtrace {
3941 my ($msg, @addr) = @_;
3942
3943 $msg =~ s/\n//;
3944
3945 # limit the # of concurrent backtraces
3946 if ($_log_backtrace < 2) {
3947 ++$_log_backtrace;
3948 my $perl_bt = Carp::longmess $msg;
3949 async {
3950 $Coro::current->{desc} = "abt $msg";
3951
3952 my @bt = fork_call {
3953 @addr = map { sprintf "%x", $_ } @addr;
3954 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3955 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3956 or die "addr2line: $!";
3957
3958 my @funcs;
3959 my @res = <$fh>;
3960 chomp for @res;
3961 while (@res) {
3962 my ($func, $line) = splice @res, 0, 2, ();
3963 push @funcs, "[$func] $line";
3964 }
3965
3966 @funcs
3967 };
3968
3969 LOG llevInfo, "[ABT] $perl_bt\n";
3970 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3971 LOG llevInfo, "[ABT] $_\n" for @bt;
3972 --$_log_backtrace;
3973 };
3974 } else {
3975 LOG llevInfo, "[ABT] $msg\n";
3976 LOG llevInfo, "[ABT] [suppressed]\n";
3977 }
3978}
3979
3980# load additional modules
3981require "cf/$_.pm" for @EXTRA_MODULES;
2221 3982
2222END { cf::emergency_save } 3983END { cf::emergency_save }
2223 3984
22241 39851
2225 3986

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