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Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.491 by root, Sat Oct 24 09:18:44 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
12 37
38use Guard ();
13use Coro 3.3 (); 39use Coro ();
40use Coro::State;
41use Coro::Handle;
42use Coro::EV;
14use Coro::Event; 43use Coro::AnyEvent;
15use Coro::Timer; 44use Coro::Timer;
16use Coro::Signal; 45use Coro::Signal;
17use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
18use Coro::AIO; 49use Coro::AIO;
50use Coro::BDB 1.6;
51use Coro::Storable;
52use Coro::Util ();
19 53
54use JSON::XS 2.01 ();
55use BDB ();
56use Data::Dumper;
20use Digest::MD5; 57use Digest::MD5;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 133our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
56 147
57binmode STDOUT; 148binmode STDOUT;
58binmode STDERR; 149binmode STDERR;
59 150
60# read virtual server time, if available 151# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
65} 156}
66 157
67mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 159
73# a special map that is always available 160mkdir $_
74our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
75our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 177
77############################################################################# 178#############################################################################
78 179
79=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
80 181
87=item $cf::RUNTIME 188=item $cf::RUNTIME
88 189
89The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 191every server tick.
91 192
92=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 196
94The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
96 201
97=item $cf::NOW 202=item $cf::NOW
98 203
99The time of the last (current) server tick. 204The time of the last (current) server tick.
100 205
101=item $cf::TICK 206=item $cf::TICK
102 207
103The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
104 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
105=item %cf::CFG 220=item %cf::CFG
106 221
107Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 223from wherever your confdir points to.
109 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
110=back 243=back
111 244
112=cut 245=cut
113 246
114BEGIN { 247$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 248 my $msg = join "", @_;
117 utf8::encode $msg;
118 249
119 $msg .= "\n" 250 $msg .= "\n"
120 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
121 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
122 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
123 }; 256};
124} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
125 271
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 279
133# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 281# within the Safe compartment.
135for my $pkg (qw( 282for my $pkg (qw(
136 cf::global cf::attachable 283 cf::global cf::attachable
137 cf::object cf::object::player 284 cf::object cf::object::player
138 cf::client cf::player 285 cf::client cf::player
139 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
140 cf::map cf::party cf::region 288 cf::party cf::region
141)) { 289)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 291}
145 292
146$Event::DIED = sub { 293$EV::DIED = sub {
147 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
148}; 295};
149 296
150my %ext_pkg; 297#############################################################################
151my @exts;
152my @hook;
153 298
154=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
155 300
156=over 4 301=over 4
157 302
158=cut 303=item dumpval $ref
159 304
160use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
161 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
162=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
163 327
164Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
165 329
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
174 331
175Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
176 333
177=cut 334=cut
178 335
179sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 337
184=item my $guard = cf::guard { BLOCK } 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
185 340
186Run the given callback when the guard object gets destroyed (useful for 341=item cf::post_init { BLOCK }
187coroutine cancellations).
188 342
189You can call C<< ->cancel >> on the guard object to stop the block from 343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
190being executed. 344but I<before> the server starts ticking again.
191 345
192=cut 346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
193 348
194sub guard(&) { 349=cut
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197 350
198sub cf::guard::cancel { 351sub post_init(&) {
199 ${$_[0]} = sub { }; 352 push @POST_INIT, shift;
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204} 353}
205 354
206=item cf::lock_wait $string 355=item cf::lock_wait $string
207 356
208Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
209 358
210=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
211 360
212Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
215returned. 364returned.
216 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
217Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
219 371
220=cut 372=item $locked = cf::lock_active $string
221 373
222our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
223 379
224sub lock_wait($) { 380sub lock_wait($) {
225 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232} 382}
233 383
234sub lock_acquire($) { 384sub lock_acquire($) {
235 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
236 387
237 # wait, to be sure we are not locked 388sub lock_active($) {
238 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
390}
239 391
240 $LOCK{$key} = []; 392sub freeze_mainloop {
393 tick_inhibit_inc;
241 394
242 cf::guard { 395 &Guard::guard (\&tick_inhibit_dec);
243 # wake up all waiters, to be on the safe side 396}
244 $_->ready for @{ delete $LOCK{$key} }; 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
245 } 456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
246} 471}
247 472
248=item cf::async { BLOCK } 473=item cf::async { BLOCK }
249 474
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 475Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
252 478
253=cut 479=cut
254 480
255sub async(&) { 481BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 482
272=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
273 484
274The design of crossfire+ requires that the main coro ($Coro::main) is 485The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 486is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
277 489
278If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 492server will be frozen during this time, so the block should either finish
281fast or be very important. 493fast or be very important.
284 496
285sub sync_job(&) { 497sub sync_job(&) {
286 my ($job) = @_; 498 my ($job) = @_;
287 499
288 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
289 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
291 505
292 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 507
294 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
295 509
296 my $busy = 1; 510 my $busy = 1;
297 my @res; 511 my @res;
298 512
299 (Coro::async { 513 (async {
514 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 515 @res = eval { $job->() };
301 warn $@ if $@; 516 warn $@ if $@;
302 undef $busy; 517 undef $busy;
303 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
304 519
305 while ($busy) { 520 while ($busy) {
521 if (Coro::nready) {
306 Coro::cede_notself; 522 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 523 } else {
524 EV::loop EV::LOOP_ONESHOT;
308 } 525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
309 531
310 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
311 } else { 533 } else {
312 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
313 535
314 $job->() 536 $job->()
315 } 537 }
316} 538}
317 539
318=item $coro = cf::coro { BLOCK } 540=item $coro = cf::async_ext { BLOCK }
319 541
320Creates and returns a new coro. This coro is automcatially being canceled 542Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 543extension calling this is being unloaded.
322 544
323=cut 545=cut
324 546
325sub coro(&) { 547sub async_ext(&) {
326 my $cb = shift; 548 my $cb = shift;
327 549
328 my $coro = &cf::async ($cb); 550 my $coro = &Coro::async ($cb);
329 551
330 $coro->on_destroy (sub { 552 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 553 delete $EXT_CORO{$coro+0};
332 }); 554 });
333 $EXT_CORO{$coro+0} = $coro; 555 $EXT_CORO{$coro+0} = $coro;
334 556
335 $coro 557 $coro
336} 558}
337 559
338sub write_runtime { 560=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 561
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 562Executes the given code block with the given arguments in a seperate
342 or return; 563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
343 566
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 567=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 568
348 aio_fsync $fh 569sub fork_call(&@) {
349 and return; 570 my ($cb, @args) = @_;
350 571
351 close $fh 572 # we seemingly have to make a local copy of the whole thing,
352 or return; 573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
353 575
354 aio_rename "$runtime~", $runtime 576 my @res = Coro::Util::fork_eval {
355 and return; 577 reset_signals;
578 &$cb
579 }, @args;
356 580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
357 1 660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 747}
359 748
360=back 749=back
361 750
362=cut 751=cut
363 752
364############################################################################# 753#############################################################################
365 754
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
487 756
488Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
491 760
492In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 763Deliantra).
495 764
496=over 4 765=over 4
497 766
498=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
499 768
543=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
544 813
545Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
547 816
548Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
550 819
551These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
552 821
553=over 4 822=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 883our @CB_MAP = ();
615 884
616my %attachment; 885my %attachment;
617 886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
618sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
620 895
621 use sort 'stable'; 896 use sort 'stable';
622 897
656 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
657 932
658 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 937
663 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 939 my $pkg = shift @arg;
665 940
666 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
696 } 971 }
697 972
698 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
699 } else { 974 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 976 }
702 977
703 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
704} 979}
705 980
707 if (ref $_[0]) { 982 if (ref $_[0]) {
708 _object_attach @_; 983 _object_attach @_;
709 } else { 984 } else {
710 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
711 } 986 }
987 _recalc_want;
712}; 988};
713 989
714# all those should be optimised 990# all those should be optimised
715sub cf::attachable::detach { 991sub cf::attachable::detach {
716 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
720 reattach ($obj); 996 reattach ($obj);
721 } else { 997 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
723 } 999 }
1000 _recalc_want;
724}; 1001};
725 1002
726sub cf::attachable::attached { 1003sub cf::attachable::attached {
727 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
728 1005
743 "; 1020 ";
744 die if $@; 1021 die if $@;
745} 1022}
746 1023
747our $override; 1024our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1026
750sub override { 1027sub override {
751 $override = 1; 1028 $override = 1;
752 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
753} 1030}
754 1031
755sub do_invoke { 1032sub do_invoke {
756 my $event = shift; 1033 my $event = shift;
757 my $callbacks = shift; 1034 my $callbacks = shift;
758 1035
759 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
760 1037
761 local $override; 1038 local $override;
762 1039
763 for (@$callbacks) { 1040 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
773 } 1050 }
774 1051
775 0 1052 0
776} 1053}
777 1054
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1056
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1058
782Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
783 1060
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1064
788=back 1065=back
789 1066
790=cut 1067=cut
791 1068
792############################################################################# 1069#############################################################################
793# object support 1070# object support
1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112}
794 1113
795sub reattach { 1114sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1120
799 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
800 1122
801 @$registry = (); 1123 @$registry = ();
802 1124
817cf::attachable->attach ( 1139cf::attachable->attach (
818 prio => -1000000, 1140 prio => -1000000,
819 on_instantiate => sub { 1141 on_instantiate => sub {
820 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
821 1143
822 $data = from_json $data; 1144 $data = decode_json $data;
823 1145
824 for (@$data) { 1146 for (@$data) {
825 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
826 1148
827 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1165sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
845 1167
846 sync_job { 1168 sync_job {
847 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
850 1173
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
854 aio_fsync $fh; 1179 aio_fsync $fh;
1180 }
855 close $fh; 1181 aio_close $fh;
856 1182
857 if (@$objs) { 1183 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
862 aio_fsync $fh; 1190 aio_fsync $fh;
1191 }
863 close $fh; 1192 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
865 } 1194 }
866 } else { 1195 } else {
867 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
868 } 1197 }
869 1198
870 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
871 } else { 1203 } else {
872 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
873 } 1205 }
874 } else { 1206 } else {
875 aio_unlink $filename; 1207 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
877 } 1209 }
878 } 1210 };
879} 1211}
880 1212
881sub object_freezer_as_string { 1213sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1214 my ($rdata, $objs) = @_;
883 1215
895 or return; 1227 or return;
896 1228
897 unless (aio_stat "$filename.pst") { 1229 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1230 (aio_load "$filename.pst", $av) >= 0
899 or return; 1231 or return;
1232
900 $av = eval { (Storable::thaw $av)->{objs} }; 1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
901 } 1235 }
902 1236
1237 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1238 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1239 $decname, length $data, scalar @{$av || []};
1240
905 return ($data, $av); 1241 ($data, $av)
906} 1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
907 1249
908############################################################################# 1250#############################################################################
909# command handling &c 1251# command handling &c
910 1252
911=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1267}
926 1268
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1270
929Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
930 1276
931If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
932called. 1278called.
933 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
934=cut 1291=cut
935 1292
936sub register_extcmd { 1293sub register_extcmd {
937 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
938 1295
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1296 $EXTCMD{$name} = $cb;
943} 1297}
1298
1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
944 1306
945cf::player->attach ( 1307cf::player->attach (
946 on_command => sub { 1308 on_command => sub {
947 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
948 1310
956 cf::override; 1318 cf::override;
957 }, 1319 },
958 on_extcmd => sub { 1320 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
960 1322
961 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1324
963 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
969 } else { 1340 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1342 }
972 1343
973 cf::override; 1344 cf::override;
974 }, 1345 },
975); 1346);
976 1347
977sub register { 1348# "readahead" all extensions
978 my ($base, $pkg) = @_; 1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
979 1351
980 #TODO 1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981} 1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
982 1357
1358 $grp
1359}
1360
983sub load_extension { 1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
984 my ($path) = @_; 1716 my ($path) = @_;
985 1717
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1718 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1719
992 warn "loading '$path' into '$pkg'\n"; 1720 for my $region (list) {
993 1721 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1722 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1723 if $region->specificity > $specificity;
996 1724 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1725 }
1026 1726
1027 # remove commands 1727 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1728}
1133 1729
1134=back 1730=back
1135
1136 1731
1137=head3 cf::map 1732=head3 cf::map
1138 1733
1139=over 4 1734=over 4
1140 1735
1143package cf::map; 1738package cf::map;
1144 1739
1145use Fcntl; 1740use Fcntl;
1146use Coro::AIO; 1741use Coro::AIO;
1147 1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1148our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1150 1749
1151sub generate_random_map { 1750sub generate_random_map {
1152 my ($path, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1754
1154 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1756 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1760 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1761 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1168} 1769}
1169 1770
1170# and all this just because we cannot iterate over 1771=item cf::map->register ($regex, $prio)
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174 1772
1175 $_->change_map_light ($change) 1773Register a handler for the map path matching the given regex at the
1176 for grep $_->outdoor, values %cf::MAP; 1774givne priority (higher is better, built-in handlers have priority 0, the
1177} 1775default).
1178 1776
1179sub try_load_header($) { 1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1180 my ($path) = @_; 1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1181 1916
1182 utf8::encode $path; 1917 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1918 my $f = new_from_file cf::object::thawer $path
1184 or return; 1919 or return;
1185 1920
1186 my $map = cf::map::new 1921 $self->_load_header ($f)
1187 or return; 1922 or return;
1188 1923
1189 $map->load_header ($path) 1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1190 or return; 1970 or return;
1971 $self->prepare_orig;
1972 }
1191 1973
1192 $map->{load_path} = $path; 1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1193 1976
1194 $map 1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1195} 1981}
1196 1982
1197sub find; 1983sub find;
1198sub find { 1984sub find {
1199 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1200 1986
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1988
1206 cf::lock_wait "map_find:$key"; 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1210 1991
1211 # do it the slow way 1992 $cf::MAP{$path} || do {
1212 my $map = try_load_header $path->save_path; 1993 my $map = new_from_path cf::map $path
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1994 or return;
1228 1995
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1241 1997
1242 if ($map->should_reset) { 1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
1243 $map->reset; 2006 $map->reset;
1244 undef $guard;
1245 $map = find $path 2007 return find $path;
1246 or return;
1247 } 2008 }
1248 2009
1249 $cf::MAP{$key} = $map 2010 $cf::MAP{$path} = $map
1250 } 2011 }
1251} 2012}
2013
2014sub pre_load { }
2015sub post_load { }
1252 2016
1253sub load { 2017sub load {
1254 my ($self) = @_; 2018 my ($self) = @_;
1255 2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
1256 my $path = $self->{path}; 2022 my $path = $self->{path};
2023
2024 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2025 my $guard = cf::lock_acquire "map_data:$path";
1258 2026
2027 return unless $self->valid;
1259 return if $self->in_memory != cf::MAP_SWAPPED; 2028 return unless $self->in_memory == cf::MAP_SWAPPED;
1260 2029
1261 $self->in_memory (cf::MAP_LOADING); 2030 $self->in_memory (cf::MAP_LOADING);
1262 2031
1263 $self->alloc; 2032 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
1265 or return; 2040 or return;
1266 2041
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1268 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1269 2044
1270 if (my $uniq = $path->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 2046 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
1273 $self->clear_unique_items; 2049 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
1275 } 2053 }
1276 } 2054 }
1277 2055
2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
1278 # now do the right thing for maps 2059 # now do the right thing for maps
1279 $self->link_multipart_objects; 2060 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 2061 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
1291 $self->activate; 2070 $self->activate;
1292 } 2071 }
1293 2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
1294 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2077 }
2078
2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
2096 my ($map) = @_;
2097
2098 my @neigh; # diagonal neighbours
2099
2100 for (0 .. 3) {
2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
2106
2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
2111
2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
2114 my $neigh = find $path, $origin
2115 or next;
2116 $neigh->load;
2117 }
1295} 2118}
1296 2119
1297sub find_sync { 2120sub find_sync {
1298 my ($path, $origin) = @_; 2121 my ($path, $origin) = @_;
1299 2122
1300 cf::sync_job { cf::map::find $path, $origin } 2123 cf::sync_job { find $path, $origin }
1301} 2124}
1302 2125
1303sub do_load_sync { 2126sub do_load_sync {
1304 my ($map) = @_; 2127 my ($map) = @_;
1305 2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
1306 cf::sync_job { $map->load }; 2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
2159 }
2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
1307} 2166}
1308 2167
1309sub save { 2168sub save {
1310 my ($self) = @_; 2169 my ($self) = @_;
1311 2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
1312 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1313 2174
1314 return unless $self->dirty; 2175 return unless $self->dirty;
1315 2176
1316 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 2179
1319 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1320 2181
1321 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1322 2183
1323 local $self->{last_access} = $self->last_access;#d# 2184 local $self->{last_access} = $self->last_access;#d#
1324 2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
1325 if ($uniq) { 2193 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 2196 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 2198 }
1331} 2199}
1332 2200
1333sub swap_out { 2201sub swap_out {
1334 my ($self) = @_; 2202 my ($self) = @_;
1335 2203
1336 # save first because save cedes 2204 # save first because save cedes
1337 $self->save; 2205 $self->save;
1338 2206
2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
1339 return if $self->players; 2209 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
1341 return if $self->{deny_save}; 2211 return if $self->{deny_save};
1342 2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
1343 $self->clear; 2217 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345} 2218}
1346 2219
1347sub reset_at { 2220sub reset_at {
1348 my ($self) = @_; 2221 my ($self) = @_;
1349 2222
1350 # TODO: safety, remove and allow resettable per-player maps 2223 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset}; 2224 return 1e99 if $self->{deny_reset};
1353 2225
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 2228
1361 my ($self) = @_; 2233 my ($self) = @_;
1362 2234
1363 $self->reset_at <= $cf::RUNTIME 2235 $self->reset_at <= $cf::RUNTIME
1364} 2236}
1365 2237
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 2238sub reset {
1388 my ($self) = @_; 2239 my ($self) = @_;
1389 2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
1390 return if $self->players; 2243 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392 2244
1393 warn "resetting map ", $self->path;#d# 2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
1394 2256
1395 delete $cf::MAP{$self->path}; 2257 delete $cf::MAP{$self->path};
1396 2258
2259 $self->deactivate;
1397 $_->clear_links_to ($self) for values %cf::MAP; 2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
1398 2262
1399 $self->unlink_save; 2263 $self->unlink_save;
1400 $self->destroy; 2264 $self->destroy;
1401} 2265}
1402 2266
1403my $nuke_counter = "aaaa"; 2267my $nuke_counter = "aaaa";
1404 2268
1405sub nuke { 2269sub nuke {
1406 my ($self) = @_; 2270 my ($self) = @_;
1407 2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 2281 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 2282 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
1411 $self->reset; # polite request, might not happen 2288 $self->reset; # polite request, might not happen
1412} 2289}
1413 2290
1414sub customise_for { 2291=item $maps = cf::map::tmp_maps
1415 my ($map, $ob) = @_;
1416 2292
1417 if ($map->per_player) { 2293Returns an arrayref with all map paths of currently instantiated and saved
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
1419 } 2299 [
1420 2300 map {
1421 $map 2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
1422} 2307}
1423 2308
1424sub emergency_save { 2309=item $maps = cf::map::random_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 2310
1427 warn "enter emergency map save\n"; 2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
1428 2313
1429 cf::sync_job { 2314=cut
1430 warn "begin emergency map save\n"; 2315
1431 $_->save for values %cf::MAP; 2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles> and F</editor>). May
2350block.
2351
2352=cut
2353
2354sub static_maps() {
2355 my @dirs = "";
2356 my @maps;
2357
2358 while (@dirs) {
2359 my $dir = shift @dirs;
2360
2361 next if $dir eq "/styles" || $dir eq "/editor";
2362
2363 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2364 or return;
2365
2366 for (@$files) {
2367 s/\.map$// or next;
2368 utf8::decode $_;
2369 push @maps, "$dir/$_";
2370 }
2371
2372 push @dirs, map "$dir/$_", @$dirs;
1432 }; 2373 }
1433 2374
1434 warn "end emergency map save\n"; 2375 \@maps
2376}
2377
2378=back
2379
2380=head3 cf::object
2381
2382=cut
2383
2384package cf::object;
2385
2386=over 4
2387
2388=item $ob->inv_recursive
2389
2390Returns the inventory of the object I<and> their inventories, recursively,
2391but I<not> the object itself.
2392
2393=cut
2394
2395sub inv_recursive_;
2396sub inv_recursive_ {
2397 map { $_, inv_recursive_ $_->inv } @_
2398}
2399
2400sub inv_recursive {
2401 inv_recursive_ inv $_[0]
2402}
2403
2404=item $ref = $ob->ref
2405
2406Creates and returns a persistent reference to an object that can be stored as a string.
2407
2408=item $ob = cf::object::deref ($refstring)
2409
2410returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2411even if the object actually exists. May block.
2412
2413=cut
2414
2415sub deref {
2416 my ($ref) = @_;
2417
2418 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2419 my ($uuid, $name) = ($1, $2);
2420 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2421 or return;
2422 $pl->ob->uuid eq $uuid
2423 or return;
2424
2425 $pl->ob
2426 } else {
2427 warn "$ref: cannot resolve object reference\n";
2428 undef
2429 }
1435} 2430}
1436 2431
1437package cf; 2432package cf;
1438 2433
1439=back 2434=back
1440
1441 2435
1442=head3 cf::object::player 2436=head3 cf::object::player
1443 2437
1444=over 4 2438=over 4
1445 2439
1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1449can be C<undef>. Does the right thing when the player is currently in a 2443can be C<undef>. Does the right thing when the player is currently in a
1450dialogue with the given NPC character. 2444dialogue with the given NPC character.
1451 2445
1452=cut 2446=cut
2447
2448our $SAY_CHANNEL = {
2449 id => "say",
2450 title => "Map",
2451 reply => "say ",
2452 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2453};
2454
2455our $CHAT_CHANNEL = {
2456 id => "chat",
2457 title => "Chat",
2458 reply => "chat ",
2459 tooltip => "Player chat and shouts, global to the server.",
2460};
1453 2461
1454# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
1455# with dialog boxes. 2463# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method 2464#TODO: the first argument must go, split into a $npc->reply_to ( method
1457sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
1459 2467
1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1461 2469
1462 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1463 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1464 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1465 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1466 $self->message ($msg, $flags); 2482 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 }
1467 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1468} 2495}
1469 2496
1470=item $player_object->may ("access") 2497=item $player_object->may ("access")
1471 2498
1472Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1485 2512
1486=item $player_object->enter_link 2513=item $player_object->enter_link
1487 2514
1488Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1489 2516
1490The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time (e.g.
1491I<MUST> call C<leave_link> as soon as possible, though. 2518for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2519though, as the palyer cannot control the character while it is on the link
2520map.
2521
2522Will never block.
1492 2523
1493=item $player_object->leave_link ($map, $x, $y) 2524=item $player_object->leave_link ($map, $x, $y)
1494 2525
1495Moves the player out of the specila link map onto the given map. If the 2526Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 2527map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 2528to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 2529fails, to the emergency map position.
1499 2530
1500Might block. 2531Might block.
1501 2532
1502=cut 2533=cut
2534
2535sub link_map {
2536 unless ($LINK_MAP) {
2537 $LINK_MAP = cf::map::find "{link}"
2538 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2539 $LINK_MAP->load;
2540 }
2541
2542 $LINK_MAP
2543}
1503 2544
1504sub cf::object::player::enter_link { 2545sub cf::object::player::enter_link {
1505 my ($self) = @_; 2546 my ($self) = @_;
1506 2547
1507 $self->deactivate_recursive; 2548 $self->deactivate_recursive;
1508 2549
1509 return if $self->map == $LINK_MAP; 2550 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 2551
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 2553 if $self->map && $self->map->{path} ne "{link}";
1513 2554
1514 $self->enter_map ($LINK_MAP, 20, 20); 2555 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 2556}
1516 2557
1517sub cf::object::player::leave_link { 2558sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 2559 my ($self, $map, $x, $y) = @_;
2560
2561 return unless $self->contr->active;
1519 2562
1520 my $link_pos = delete $self->{_link_pos}; 2563 my $link_pos = delete $self->{_link_pos};
1521 2564
1522 unless ($map) { 2565 unless ($map) {
1523 # restore original map position 2566 # restore original map position
1537 # use -1 or undef as default coordinates, not 0, 0 2580 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 2581 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 2582 if $x <=0 && $y <= 0;
1540 2583
1541 $map->load; 2584 $map->load;
2585 $map->load_neighbours;
1542 2586
2587 return unless $self->contr->active;
2588
2589 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2590 $self->enter_map ($map, $x, $y);
2591
2592 # only activate afterwards, to support waiting in hooks
1543 $self->activate_recursive; 2593 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545} 2594}
1546 2595
1547cf::player->attach ( 2596=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1548 on_logout => sub {
1549 my ($pl) = @_;
1550 2597
1551 # abort map switching before logout 2598Moves the player to the given map-path and coordinates by first freezing
1552 if ($pl->ob->{_link_pos}) { 2599her, loading and preparing them map, calling the provided $check callback
1553 cf::sync_job { 2600that has to return the map if sucecssful, and then unfreezes the player on
1554 $pl->ob->leave_link 2601the new (success) or old (failed) map position. In either case, $done will
1555 }; 2602be called at the end of this process.
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560 2603
1561 # try to abort aborted map switching on player login :) 2604Note that $check will be called with a potentially non-loaded map, so if
1562 # should happen only on crashes 2605it needs a loaded map it has to call C<< ->load >>.
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574 2606
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut 2607=cut
1578 2608
2609our $GOTOGEN;
2610
1579sub cf::object::player::goto_map { 2611sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 2612 my ($self, $path, $x, $y, $check, $done) = @_;
2613
2614 # do generation counting so two concurrent goto's will be executed in-order
2615 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 2616
1582 $self->enter_link; 2617 $self->enter_link;
1583 2618
1584 (cf::async { 2619 (async {
1585 $path = new cf::path $path; 2620 $Coro::current->{desc} = "player::goto $path $x $y";
1586 2621
1587 my $map = cf::map::find $path->as_string; 2622 # *tag paths override both path and x|y
2623 if ($path =~ /^\*(.*)$/) {
2624 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2625 my $ob = $obs[rand @obs];
2626
2627 # see if we actually can go there
2628 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2629 $ob = $obs[rand @obs];
2630 } else {
2631 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2632 }
2633 # else put us there anyways for now #d#
2634
2635 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2636 } else {
2637 ($path, $x, $y) = (undef, undef, undef);
2638 }
2639 }
2640
2641 my $map = eval {
2642 my $map = defined $path ? cf::map::find $path : undef;
2643
2644 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 2645 $map = $map->customise_for ($self);
1589 2646 $map = $check->($map) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 2647 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2648 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2649 }
1594 2650
2651 $map
2652 };
2653
2654 if ($@) {
2655 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2656 LOG llevError | logBacktrace, Carp::longmess $@;
2657 }
2658
2659 if ($gen == $self->{_goto_generation}) {
2660 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 2661 $self->leave_link ($map, $x, $y);
2662 }
2663
2664 $done->() if $done;
1596 })->prio (1); 2665 })->prio (1);
1597} 2666}
1598 2667
1599=item $player_object->enter_exit ($exit_object) 2668=item $player_object->enter_exit ($exit_object)
1600 2669
1602 2671
1603sub parse_random_map_params { 2672sub parse_random_map_params {
1604 my ($spec) = @_; 2673 my ($spec) = @_;
1605 2674
1606 my $rmp = { # defaults 2675 my $rmp = { # defaults
1607 xsize => 10, 2676 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2677 ysize => (cf::rndm 15, 40),
2678 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2679 #layout => string,
1609 }; 2680 };
1610 2681
1611 for (split /\n/, $spec) { 2682 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2683 my ($k, $v) = split /\s+/, $_, 2;
1613 2684
1625 # that depends on the exit object 2696 # that depends on the exit object
1626 2697
1627 my $rmp = parse_random_map_params $exit->msg; 2698 my $rmp = parse_random_map_params $exit->msg;
1628 2699
1629 if ($exit->map) { 2700 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2701 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2702 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2703 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2704 $rmp->{origin_y} = $exit->y;
2705
2706 $exit->map->touch;
1634 } 2707 }
1635 2708
1636 $rmp->{random_seed} ||= $exit->random_seed; 2709 $rmp->{random_seed} ||= $exit->random_seed;
1637 2710
1638 my $data = cf::to_json $rmp; 2711 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1639 my $md5 = Digest::MD5::md5_hex $data; 2712 my $md5 = Digest::MD5::md5_hex $data;
2713 my $meta = "$RANDOMDIR/$md5.meta";
1640 2714
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2715 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2716 aio_write $fh, 0, (length $data), $data, 0;
2717 undef $fh;
2718 aio_rename "$meta~", $meta;
1643 2719
2720 my $slaying = "?random/$md5";
2721
2722 if ($exit->valid) {
1644 $exit->slaying ("?random/$md5"); 2723 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2724 $exit->msg (undef);
2725 }
1646 } 2726 }
1647} 2727}
1648 2728
1649sub cf::object::player::enter_exit { 2729sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2730 my ($self, $exit) = @_;
1651 2731
1652 return unless $self->type == cf::PLAYER; 2732 return unless $self->type == cf::PLAYER;
1653 2733
1654 $self->enter_link; 2734 $self->enter_link;
1655 2735
1656 (cf::async { 2736 (async {
1657 $self->deactivate_recursive; # just to be sure 2737 $Coro::current->{desc} = "enter_exit";
2738
1658 unless (eval { 2739 unless (eval {
2740 $self->deactivate_recursive; # just to be sure
2741
2742 # random map handling
2743 {
2744 my $guard = cf::lock_acquire "exit_prepare:$exit";
2745
1659 prepare_random_map $exit 2746 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 2747 if $exit->slaying eq "/!";
2748 }
1661 2749
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2750 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2751 my $x = $exit->stats->hp;
2752 my $y = $exit->stats->sp;
1664 2753
2754 $self->goto ($map, $x, $y);
2755
2756 # if exit is damned, update players death & WoR home-position
2757 $self->contr->savebed ($map, $x, $y)
2758 if $exit->flag (cf::FLAG_DAMNED);
2759
1665 1; 2760 1
1666 }) { 2761 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2762 $self->message ("Something went wrong deep within the deliantra server. "
1668 . "I'll try to bring you back to the map you were before. " 2763 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2764 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2765 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2766
1672 warn "ERROR in enter_exit: $@"; 2767 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2768 $self->leave_link;
1674 } 2769 }
1675 })->prio (1); 2770 })->prio (1);
1688 2783
1689sub cf::client::send_drawinfo { 2784sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2785 my ($self, $text, $flags) = @_;
1691 2786
1692 utf8::encode $text; 2787 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2788 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2789}
1695 2790
2791=item $client->send_msg ($channel, $msg, $color, [extra...])
2792
2793Send a drawinfo or msg packet to the client, formatting the msg for the
2794client if neccessary. C<$type> should be a string identifying the type of
2795the message, with C<log> being the default. If C<$color> is negative, suppress
2796the message unless the client supports the msg packet.
2797
2798=cut
2799
2800# non-persistent channels (usually the info channel)
2801our %CHANNEL = (
2802 "c/motd" => {
2803 id => "infobox",
2804 title => "MOTD",
2805 reply => undef,
2806 tooltip => "The message of the day",
2807 },
2808 "c/identify" => {
2809 id => "infobox",
2810 title => "Identify",
2811 reply => undef,
2812 tooltip => "Items recently identified",
2813 },
2814 "c/examine" => {
2815 id => "infobox",
2816 title => "Examine",
2817 reply => undef,
2818 tooltip => "Signs and other items you examined",
2819 },
2820 "c/shopinfo" => {
2821 id => "infobox",
2822 title => "Shop Info",
2823 reply => undef,
2824 tooltip => "What your bargaining skill tells you about the shop",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/statistics" => {
2851 id => "infobox",
2852 title => "Statistics",
2853 reply => undef,
2854 tooltip => "Shows your primary statistics",
2855 },
2856 "c/skills" => {
2857 id => "infobox",
2858 title => "Skills",
2859 reply => undef,
2860 tooltip => "Shows your experience per skill and item power",
2861 },
2862 "c/shopitems" => {
2863 id => "infobox",
2864 title => "Shop Items",
2865 reply => undef,
2866 tooltip => "Shows the items currently for sale in this shop",
2867 },
2868 "c/resistances" => {
2869 id => "infobox",
2870 title => "Resistances",
2871 reply => undef,
2872 tooltip => "Shows your resistances",
2873 },
2874 "c/pets" => {
2875 id => "infobox",
2876 title => "Pets",
2877 reply => undef,
2878 tooltip => "Shows information abotu your pets/a specific pet",
2879 },
2880 "c/perceiveself" => {
2881 id => "infobox",
2882 title => "Perceive Self",
2883 reply => undef,
2884 tooltip => "You gained detailed knowledge about yourself",
2885 },
2886 "c/uptime" => {
2887 id => "infobox",
2888 title => "Uptime",
2889 reply => undef,
2890 tooltip => "How long the server has been running since last restart",
2891 },
2892 "c/mapinfo" => {
2893 id => "infobox",
2894 title => "Map Info",
2895 reply => undef,
2896 tooltip => "Information related to the maps",
2897 },
2898 "c/party" => {
2899 id => "party",
2900 title => "Party",
2901 reply => "gsay ",
2902 tooltip => "Messages and chat related to your party",
2903 },
2904 "c/death" => {
2905 id => "death",
2906 title => "Death",
2907 reply => undef,
2908 tooltip => "Reason for and more info about your most recent death",
2909 },
2910 "c/say" => $SAY_CHANNEL,
2911 "c/chat" => $CHAT_CHANNEL,
2912);
2913
2914sub cf::client::send_msg {
2915 my ($self, $channel, $msg, $color, @extra) = @_;
2916
2917 $msg = $self->pl->expand_cfpod ($msg)
2918 unless $color & cf::NDI_VERBATIM;
2919
2920 $color &= cf::NDI_CLIENT_MASK; # just in case...
2921
2922 # check predefined channels, for the benefit of C
2923 if ($CHANNEL{$channel}) {
2924 $channel = $CHANNEL{$channel};
2925
2926 $self->ext_msg (channel_info => $channel);
2927 $channel = $channel->{id};
2928
2929 } elsif (ref $channel) {
2930 # send meta info to client, if not yet sent
2931 unless (exists $self->{channel}{$channel->{id}}) {
2932 $self->{channel}{$channel->{id}} = $channel;
2933 $self->ext_msg (channel_info => $channel);
2934 }
2935
2936 $channel = $channel->{id};
2937 }
2938
2939 return unless @extra || length $msg;
2940
2941 # default colour, mask it out
2942 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2943 if $color & cf::NDI_DEF;
2944
2945 my $pkt = "msg "
2946 . $self->{json_coder}->encode (
2947 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2948 );
2949
2950 # try lzf for large packets
2951 $pkt = "lzf " . Compress::LZF::compress $pkt
2952 if 1024 <= length $pkt and $self->{can_lzf};
2953
2954 # split very large packets
2955 if (8192 < length $pkt and $self->{can_lzf}) {
2956 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2957 $pkt = "frag";
2958 }
2959
2960 $self->send_packet ($pkt);
2961}
2962
2963=item $client->ext_msg ($type, @msg)
2964
2965Sends an ext event to the client.
2966
2967=cut
2968
2969sub cf::client::ext_msg($$@) {
2970 my ($self, $type, @msg) = @_;
2971
2972 if ($self->extcmd == 2) {
2973 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2974 } elsif ($self->extcmd == 1) { # TODO: remove
2975 push @msg, msgtype => "event_$type";
2976 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2977 }
2978}
2979
2980=item $client->ext_reply ($msgid, @msg)
2981
2982Sends an ext reply to the client.
2983
2984=cut
2985
2986sub cf::client::ext_reply($$@) {
2987 my ($self, $id, @msg) = @_;
2988
2989 if ($self->extcmd == 2) {
2990 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2991 } elsif ($self->extcmd == 1) {
2992 #TODO: version 1, remove
2993 unshift @msg, msgtype => "reply", msgid => $id;
2994 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2995 }
2996}
1696 2997
1697=item $success = $client->query ($flags, "text", \&cb) 2998=item $success = $client->query ($flags, "text", \&cb)
1698 2999
1699Queues a query to the client, calling the given callback with 3000Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3001the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3002C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702 3003
1703Queries can fail, so check the return code. Or don't, as queries will become 3004Queries can fail, so check the return code. Or don't, as queries will
1704reliable at some point in the future. 3005become reliable at some point in the future.
1705 3006
1706=cut 3007=cut
1707 3008
1708sub cf::client::query { 3009sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_; 3010 my ($self, $flags, $text, $cb) = @_;
1717 utf8::encode $text; 3018 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3019 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719 3020
1720 $self->send_packet ($self->{query_queue}[0][0]) 3021 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1; 3022 if @{ $self->{query_queue} } == 1;
3023
3024 1
1722} 3025}
1723 3026
1724cf::client->attach ( 3027cf::client->attach (
3028 on_connect => sub {
3029 my ($ns) = @_;
3030
3031 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3032 },
1725 on_reply => sub { 3033 on_reply => sub {
1726 my ($ns, $msg) = @_; 3034 my ($ns, $msg) = @_;
1727 3035
1728 # this weird shuffling is so that direct followup queries 3036 # this weird shuffling is so that direct followup queries
1729 # get handled first 3037 # get handled first
1730 my $queue = delete $ns->{query_queue} 3038 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 3039 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 3040
1733 (shift @$queue)->[1]->($msg); 3041 (shift @$queue)->[1]->($msg);
3042 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 3043
1735 push @{ $ns->{query_queue} }, @$queue; 3044 push @{ $ns->{query_queue} }, @$queue;
1736 3045
1737 if (@{ $ns->{query_queue} } == @$queue) { 3046 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 3047 if (@$queue) {
1740 } else { 3049 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3050 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 } 3051 }
1743 } 3052 }
1744 }, 3053 },
3054 on_exticmd => sub {
3055 my ($ns, $buf) = @_;
3056
3057 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3058
3059 if (ref $msg) {
3060 my ($type, $reply, @payload) =
3061 "ARRAY" eq ref $msg
3062 ? @$msg
3063 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3064
3065 my @reply;
3066
3067 if (my $cb = $EXTICMD{$type}) {
3068 @reply = $cb->($ns, @payload);
3069 }
3070
3071 $ns->ext_reply ($reply, @reply)
3072 if $reply;
3073
3074 } else {
3075 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3076 }
3077
3078 cf::override;
3079 },
1745); 3080);
1746 3081
1747=item $client->coro (\&cb) 3082=item $client->async (\&cb)
1748 3083
1749Create a new coroutine, running the specified callback. The coroutine will 3084Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 3085be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 3086or loss of connection).
1752 3087
1753=cut 3088=cut
1754 3089
1755sub cf::client::coro { 3090sub cf::client::async {
1756 my ($self, $cb) = @_; 3091 my ($self, $cb) = @_;
1757 3092
1758 my $coro = &cf::async ($cb); 3093 my $coro = &Coro::async ($cb);
1759 3094
1760 $coro->on_destroy (sub { 3095 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 3096 delete $self->{_coro}{$coro+0};
1762 }); 3097 });
1763 3098
1790our $safe = new Safe "safe"; 3125our $safe = new Safe "safe";
1791our $safe_hole = new Safe::Hole; 3126our $safe_hole = new Safe::Hole;
1792 3127
1793$SIG{FPE} = 'IGNORE'; 3128$SIG{FPE} = 'IGNORE';
1794 3129
1795$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3130$safe->permit_only (Opcode::opset qw(
3131 :base_core :base_mem :base_orig :base_math
3132 grepstart grepwhile mapstart mapwhile
3133 sort time
3134));
1796 3135
1797# here we export the classes and methods available to script code 3136# here we export the classes and methods available to script code
1798 3137
1799=pod 3138=pod
1800 3139
1801The following fucntions and emthods are available within a safe environment: 3140The following functions and methods are available within a safe environment:
1802 3141
1803 cf::object contr pay_amount pay_player map 3142 cf::object
3143 contr pay_amount pay_player map x y force_find force_add destroy
3144 insert remove name archname title slaying race decrease split
3145 value
3146
1804 cf::object::player player 3147 cf::object::player
1805 cf::player peaceful 3148 player
1806 cf::map trigger 3149
3150 cf::player
3151 peaceful
3152
3153 cf::map
3154 trigger
1807 3155
1808=cut 3156=cut
1809 3157
1810for ( 3158for (
1811 ["cf::object" => qw(contr pay_amount pay_player map)], 3159 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3160 insert remove inv nrof name archname title slaying race
3161 decrease split destroy change_exp value msg lore send_msg)],
1812 ["cf::object::player" => qw(player)], 3162 ["cf::object::player" => qw(player)],
1813 ["cf::player" => qw(peaceful)], 3163 ["cf::player" => qw(peaceful send_msg)],
1814 ["cf::map" => qw(trigger)], 3164 ["cf::map" => qw(trigger)],
1815) { 3165) {
1816 no strict 'refs'; 3166 no strict 'refs';
1817 my ($pkg, @funs) = @$_; 3167 my ($pkg, @funs) = @$_;
1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3168 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1835 my ($code, %vars) = @_; 3185 my ($code, %vars) = @_;
1836 3186
1837 my $qcode = $code; 3187 my $qcode = $code;
1838 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3188 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1839 $qcode =~ s/\n/\\n/g; 3189 $qcode =~ s/\n/\\n/g;
3190
3191 %vars = (_dummy => 0) unless %vars;
1840 3192
1841 local $_; 3193 local $_;
1842 local @safe::cf::_safe_eval_args = values %vars; 3194 local @safe::cf::_safe_eval_args = values %vars;
1843 3195
1844 my $eval = 3196 my $eval =
1887=back 3239=back
1888 3240
1889=cut 3241=cut
1890 3242
1891############################################################################# 3243#############################################################################
3244# the server's init and main functions
1892 3245
1893=head2 EXTENSION DATABASE SUPPORT 3246sub load_facedata($) {
3247 my ($path) = @_;
1894 3248
1895Crossfire maintains a very simple database for extension use. It can 3249 # HACK to clear player env face cache, we need some signal framework
1896currently store anything that can be serialised using Storable, which 3250 # for this (global event?)
1897excludes objects. 3251 %ext::player_env::MUSIC_FACE_CACHE = ();
1898 3252
1899The parameter C<$family> should best start with the name of the extension 3253 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1900using it, it should be unique.
1901 3254
1902=over 4 3255 warn "loading facedata from $path\n";
1903 3256
1904=item $hashref = cf::db_get $family 3257 my $facedata;
3258 0 < aio_load $path, $facedata
3259 or die "$path: $!";
1905 3260
1906Return a hashref for use by the extension C<$family>, which can be 3261 $facedata = Coro::Storable::thaw $facedata;
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909 3262
1910=item $value = cf::db_get $family => $key 3263 $facedata->{version} == 2
3264 or cf::cleanup "$path: version mismatch, cannot proceed.";
1911 3265
1912Returns a single value from the database 3266 # patch in the exptable
1913 3267 $facedata->{resource}{"res/exp_table"} = {
1914=item cf::db_put $family => $hashref 3268 type => FT_RSRC,
1915 3269 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 }
1942
1943 my $pid;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 3270 };
3271 cf::cede_to_tick;
1965 3272
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 } 3273 {
3274 my $faces = $facedata->{faceinfo};
1970 3275
1971 sub db_get($;$) { 3276 while (my ($face, $info) = each %$faces) {
1972 @_ >= 2 3277 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 3278
1977 sub db_put($$;$) { 3279 cf::face::set_visibility $idx, $info->{visibility};
1978 if (@_ >= 3) { 3280 cf::face::set_magicmap $idx, $info->{magicmap};
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 3281 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1980 } else { 3282 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 3283
1986 cf::global->attach ( 3284 cf::cede_to_tick;
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 3285 }
1991 );
1992}
1993 3286
1994############################################################################# 3287 while (my ($face, $info) = each %$faces) {
1995# the server's main() 3288 next unless $info->{smooth};
1996 3289
1997sub cfg_load { 3290 my $idx = cf::face::find $face
3291 or next;
3292
3293 if (my $smooth = cf::face::find $info->{smooth}) {
3294 cf::face::set_smooth $idx, $smooth;
3295 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3296 } else {
3297 warn "smooth face '$info->{smooth}' not found for face '$face'";
3298 }
3299
3300 cf::cede_to_tick;
3301 }
3302 }
3303
3304 {
3305 my $anims = $facedata->{animinfo};
3306
3307 while (my ($anim, $info) = each %$anims) {
3308 cf::anim::set $anim, $info->{frames}, $info->{facings};
3309 cf::cede_to_tick;
3310 }
3311
3312 cf::anim::invalidate_all; # d'oh
3313 }
3314
3315 {
3316 # TODO: for gcfclient pleasure, we should give resources
3317 # that gcfclient doesn't grok a >10000 face index.
3318 my $res = $facedata->{resource};
3319
3320 while (my ($name, $info) = each %$res) {
3321 if (defined $info->{type}) {
3322 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3323 my $data;
3324
3325 if ($info->{type} & 1) {
3326 # prepend meta info
3327
3328 my $meta = $enc->encode ({
3329 name => $name,
3330 %{ $info->{meta} || {} },
3331 });
3332
3333 $data = pack "(w/a*)*", $meta, $info->{data};
3334 } else {
3335 $data = $info->{data};
3336 }
3337
3338 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3339 cf::face::set_type $idx, $info->{type};
3340 } else {
3341 $RESOURCE{$name} = $info;
3342 }
3343
3344 cf::cede_to_tick;
3345 }
3346 }
3347
3348 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3349
3350 1
3351}
3352
3353cf::global->attach (on_resource_update => sub {
3354 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3355 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3356
3357 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3358 my $sound = $soundconf->{compat}[$_]
3359 or next;
3360
3361 my $face = cf::face::find "sound/$sound->[1]";
3362 cf::sound::set $sound->[0] => $face;
3363 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3364 }
3365
3366 while (my ($k, $v) = each %{$soundconf->{event}}) {
3367 my $face = cf::face::find "sound/$v";
3368 cf::sound::set $k => $face;
3369 }
3370 }
3371});
3372
3373register_exticmd fx_want => sub {
3374 my ($ns, $want) = @_;
3375
3376 while (my ($k, $v) = each %$want) {
3377 $ns->fx_want ($k, $v);
3378 }
3379};
3380
3381sub load_resource_file($) {
3382 my $guard = lock_acquire "load_resource_file";
3383
3384 my $status = load_resource_file_ $_[0];
3385 get_slot 0.1, 100;
3386 cf::arch::commit_load;
3387
3388 $status
3389}
3390
3391sub reload_regions {
3392 # HACK to clear player env face cache, we need some signal framework
3393 # for this (global event?)
3394 %ext::player_env::MUSIC_FACE_CACHE = ();
3395
3396 load_resource_file "$MAPDIR/regions"
3397 or die "unable to load regions file\n";
3398
3399 for (cf::region::list) {
3400 $_->{match} = qr/$_->{match}/
3401 if exists $_->{match};
3402 }
3403}
3404
3405sub reload_facedata {
3406 load_facedata "$DATADIR/facedata"
3407 or die "unable to load facedata\n";
3408}
3409
3410sub reload_archetypes {
3411 load_resource_file "$DATADIR/archetypes"
3412 or die "unable to load archetypes\n";
3413}
3414
3415sub reload_treasures {
3416 load_resource_file "$DATADIR/treasures"
3417 or die "unable to load treasurelists\n";
3418}
3419
3420sub reload_resources {
3421 warn "reloading resource files...\n";
3422
3423 reload_facedata;
3424 reload_archetypes;
3425 reload_regions;
3426 reload_treasures;
3427
3428 warn "finished reloading resource files\n";
3429}
3430
3431sub reload_config {
3432 warn "reloading config file...\n";
3433
1998 open my $fh, "<:utf8", cf::confdir . "/config" 3434 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 3435 or return;
2000 3436
2001 local $/; 3437 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 3438 *CFG = YAML::XS::Load scalar <$fh>;
2003 3439
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3440 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3441
3442 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3443 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2005 3444
2006 if (exists $CFG{mlockall}) { 3445 if (exists $CFG{mlockall}) {
2007 eval { 3446 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 3447 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 3448 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 3449 };
2011 warn $@ if $@; 3450 warn $@ if $@;
2012 } 3451 }
3452
3453 warn "finished reloading resource files\n";
3454}
3455
3456sub pidfile() {
3457 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3458 or die "$PIDFILE: $!";
3459 flock $fh, &Fcntl::LOCK_EX
3460 or die "$PIDFILE: flock: $!";
3461 $fh
3462}
3463
3464# make sure only one server instance is running at any one time
3465sub atomic {
3466 my $fh = pidfile;
3467
3468 my $pid = <$fh>;
3469 kill 9, $pid if $pid > 0;
3470
3471 seek $fh, 0, 0;
3472 print $fh $$;
3473}
3474
3475sub main_loop {
3476 warn "EV::loop starting\n";
3477 if (1) {
3478 EV::loop;
3479 }
3480 warn "EV::loop returned\n";
3481 goto &main_loop unless $REALLY_UNLOOP;
2013} 3482}
2014 3483
2015sub main { 3484sub main {
3485 cf::init_globals; # initialise logging
3486
3487 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3488 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3489 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3490 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3491
3492 cf::init_experience;
3493 cf::init_anim;
3494 cf::init_attackmess;
3495 cf::init_dynamic;
3496
3497 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3498
2016 # we must not ever block the main coroutine 3499 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 3500 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3501 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 3502 (async {
2020 Event::one_event; 3503 $Coro::current->{desc} = "IDLE BUG HANDLER";
2021 })->(); 3504 EV::loop EV::LOOP_ONESHOT;
3505 })->prio (Coro::PRIO_MAX);
2022 }; 3506 };
2023 3507
2024 cfg_load; 3508 evthread_start IO::AIO::poll_fileno;
2025 db_load; 3509
3510 cf::sync_job {
3511 reload_resources;
3512 reload_config;
3513 db_init;
3514
3515 cf::load_settings;
3516 cf::load_materials;
3517 cf::init_uuid;
3518 cf::init_signals;
3519 cf::init_commands;
3520 cf::init_skills;
3521
3522 cf::init_beforeplay;
3523
3524 atomic;
3525
2026 load_extensions; 3526 load_extensions;
2027 Event::loop; 3527
3528 utime time, time, $RUNTIMEFILE;
3529
3530 # no (long-running) fork's whatsoever before this point(!)
3531 use POSIX ();
3532 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3533
3534 (pop @POST_INIT)->(0) while @POST_INIT;
3535 };
3536
3537 main_loop;
2028} 3538}
2029 3539
2030############################################################################# 3540#############################################################################
2031# initialisation 3541# initialisation and cleanup
2032 3542
3543# install some emergency cleanup handlers
3544BEGIN {
3545 our %SIGWATCHER = ();
3546 for my $signal (qw(INT HUP TERM)) {
3547 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3548 cf::cleanup "SIG$signal";
3549 };
3550 }
3551}
3552
3553sub write_runtime_sync {
3554 # first touch the runtime file to show we are still running:
3555 # the fsync below can take a very very long time.
3556
3557 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3558
3559 my $guard = cf::lock_acquire "write_runtime";
3560
3561 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3562 or return;
3563
3564 my $value = $cf::RUNTIME + 90 + 10;
3565 # 10 is the runtime save interval, for a monotonic clock
3566 # 60 allows for the watchdog to kill the server.
3567
3568 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3569 and return;
3570
3571 # always fsync - this file is important
3572 aio_fsync $fh
3573 and return;
3574
3575 # touch it again to show we are up-to-date
3576 aio_utime $fh, undef, undef;
3577
3578 close $fh
3579 or return;
3580
3581 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3582 and return;
3583
3584 warn "runtime file written.\n";
3585
3586 1
3587}
3588
3589our $uuid_lock;
3590our $uuid_skip;
3591
3592sub write_uuid_sync($) {
3593 $uuid_skip ||= $_[0];
3594
3595 return if $uuid_lock;
3596 local $uuid_lock = 1;
3597
3598 my $uuid = "$LOCALDIR/uuid";
3599
3600 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3601 or return;
3602
3603 my $value = uuid_seq uuid_cur;
3604
3605 unless ($value) {
3606 warn "cowardly refusing to write zero uuid value!\n";
3607 return;
3608 }
3609
3610 my $value = uuid_str $value + $uuid_skip;
3611 $uuid_skip = 0;
3612
3613 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3614 and return;
3615
3616 # always fsync - this file is important
3617 aio_fsync $fh
3618 and return;
3619
3620 close $fh
3621 or return;
3622
3623 aio_rename "$uuid~", $uuid
3624 and return;
3625
3626 warn "uuid file written ($value).\n";
3627
3628 1
3629
3630}
3631
3632sub write_uuid($$) {
3633 my ($skip, $sync) = @_;
3634
3635 $sync ? write_uuid_sync $skip
3636 : async { write_uuid_sync $skip };
3637}
3638
3639sub emergency_save() {
3640 my $freeze_guard = cf::freeze_mainloop;
3641
3642 warn "emergency_perl_save: enter\n";
3643
3644 cf::sync_job {
3645 # this is a trade-off: we want to be very quick here, so
3646 # save all maps without fsync, and later call a global sync
3647 # (which in turn might be very very slow)
3648 local $USE_FSYNC = 0;
3649
3650 # use a peculiar iteration method to avoid tripping on perl
3651 # refcount bugs in for. also avoids problems with players
3652 # and maps saved/destroyed asynchronously.
3653 warn "emergency_perl_save: begin player save\n";
3654 for my $login (keys %cf::PLAYER) {
3655 my $pl = $cf::PLAYER{$login} or next;
3656 $pl->valid or next;
3657 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3658 $pl->save;
3659 }
3660 warn "emergency_perl_save: end player save\n";
3661
3662 warn "emergency_perl_save: begin map save\n";
3663 for my $path (keys %cf::MAP) {
3664 my $map = $cf::MAP{$path} or next;
3665 $map->valid or next;
3666 $map->save;
3667 }
3668 warn "emergency_perl_save: end map save\n";
3669
3670 warn "emergency_perl_save: begin database checkpoint\n";
3671 BDB::db_env_txn_checkpoint $DB_ENV;
3672 warn "emergency_perl_save: end database checkpoint\n";
3673
3674 warn "emergency_perl_save: begin write uuid\n";
3675 write_uuid_sync 1;
3676 warn "emergency_perl_save: end write uuid\n";
3677 };
3678
3679 warn "emergency_perl_save: starting sync()\n";
3680 IO::AIO::aio_sync sub {
3681 warn "emergency_perl_save: finished sync()\n";
3682 };
3683
3684 warn "emergency_perl_save: leave\n";
3685}
3686
3687sub post_cleanup {
3688 my ($make_core) = @_;
3689
3690 warn Carp::longmess "post_cleanup backtrace"
3691 if $make_core;
3692
3693 my $fh = pidfile;
3694 unlink $PIDFILE if <$fh> == $$;
3695}
3696
3697# a safer delete_package, copied from Symbol
3698sub clear_package($) {
3699 my $pkg = shift;
3700
3701 # expand to full symbol table name if needed
3702 unless ($pkg =~ /^main::.*::$/) {
3703 $pkg = "main$pkg" if $pkg =~ /^::/;
3704 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3705 $pkg .= '::' unless $pkg =~ /::$/;
3706 }
3707
3708 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3709 my $stem_symtab = *{$stem}{HASH};
3710
3711 defined $stem_symtab and exists $stem_symtab->{$leaf}
3712 or return;
3713
3714 # clear all symbols
3715 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3716 for my $name (keys %$leaf_symtab) {
3717 _gv_clear *{"$pkg$name"};
3718# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3719 }
3720 warn "cleared package $pkg\n";#d#
3721}
3722
2033sub reload() { 3723sub do_reload_perl() {
2034 # can/must only be called in main 3724 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 3725 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 3726 warn "can only reload from main coroutine";
2037 return; 3727 return;
2038 } 3728 }
2039 3729
3730 return if $RELOAD++;
3731
3732 my $t1 = EV::time;
3733
3734 while ($RELOAD) {
2040 warn "reloading..."; 3735 warn "reloading...";
2041 3736
2042 my $guard = freeze_mainloop; 3737 warn "entering sync_job";
3738
3739 cf::sync_job {
3740 cf::write_runtime_sync; # external watchdog should not bark
2043 cf::emergency_save; 3741 cf::emergency_save;
3742 cf::write_runtime_sync; # external watchdog should not bark
2044 3743
2045 eval { 3744 warn "syncing database to disk";
3745 BDB::db_env_txn_checkpoint $DB_ENV;
3746
2046 # if anything goes wrong in here, we should simply crash as we already saved 3747 # if anything goes wrong in here, we should simply crash as we already saved
2047 3748
2048 # cancel all watchers 3749 warn "flushing outstanding aio requests";
2049 for (Event::all_watchers) { 3750 while (IO::AIO::nreqs || BDB::nreqs) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 3751 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
2056
2057 # unload all extensions
2058 for (@exts) {
2059 warn "unloading <$_>";
2060 unload_extension $_;
2061 }
2062
2063 # unload all modules loaded from $LIBDIR
2064 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066
2067 warn "removing <$k>";
2068 delete $INC{$k};
2069
2070 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g;
2072
2073 if (my $cb = $k->can ("unload_module")) {
2074 $cb->();
2075 } 3752 }
2076 3753
2077 Symbol::delete_package $k; 3754 warn "cancelling all extension coros";
3755 $_->cancel for values %EXT_CORO;
3756 %EXT_CORO = ();
3757
3758 warn "removing commands";
3759 %COMMAND = ();
3760
3761 warn "removing ext/exti commands";
3762 %EXTCMD = ();
3763 %EXTICMD = ();
3764
3765 warn "unloading/nuking all extensions";
3766 for my $pkg (@EXTS) {
3767 warn "... unloading $pkg";
3768
3769 if (my $cb = $pkg->can ("unload")) {
3770 eval {
3771 $cb->($pkg);
3772 1
3773 } or warn "$pkg unloaded, but with errors: $@";
3774 }
3775
3776 warn "... clearing $pkg";
3777 clear_package $pkg;
2078 } 3778 }
2079 3779
2080 # sync database to disk 3780 warn "unloading all perl modules loaded from $LIBDIR";
2081 cf::db_sync; 3781 while (my ($k, $v) = each %INC) {
2082 IO::AIO::flush; 3782 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2083 3783
3784 warn "... unloading $k";
3785 delete $INC{$k};
3786
3787 $k =~ s/\.pm$//;
3788 $k =~ s/\//::/g;
3789
3790 if (my $cb = $k->can ("unload_module")) {
3791 $cb->();
3792 }
3793
3794 clear_package $k;
3795 }
3796
2084 # get rid of safe::, as good as possible 3797 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 3798 clear_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3799 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 3800
2088 # remove register_script_function callbacks 3801 warn "unloading cf.pm \"a bit\"";
2089 # TODO
2090
2091 # unload cf.pm "a bit"
2092 delete $INC{"cf.pm"}; 3802 delete $INC{"cf.pm"};
3803 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2093 3804
2094 # don't, removes xs symbols, too, 3805 # don't, removes xs symbols, too,
2095 # and global variables created in xs 3806 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 3807 #clear_package __PACKAGE__;
2097 3808
2098 # reload cf.pm 3809 warn "unload completed, starting to reload now";
3810
2099 warn "reloading cf.pm"; 3811 warn "reloading cf.pm";
2100 require cf; 3812 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3813 cf::_connect_to_perl_1;
2102 3814
2103 # load config and database again 3815 warn "loading config and database again";
2104 cf::cfg_load; 3816 cf::reload_config;
2105 cf::db_load;
2106 3817
2107 # load extensions
2108 warn "load extensions"; 3818 warn "loading extensions";
2109 cf::load_extensions; 3819 cf::load_extensions;
2110 3820
2111 # reattach attachments to objects 3821 if ($REATTACH_ON_RELOAD) {
3822 warn "reattaching attachments to objects/players";
3823 _global_reattach; # objects, sockets
3824 warn "reattaching attachments to maps";
3825 reattach $_ for values %MAP;
3826 warn "reattaching attachments to players";
3827 reattach $_ for values %PLAYER;
3828 }
3829
3830 warn "running post_init jobs";
3831 (pop @POST_INIT)->(1) while @POST_INIT;
3832
3833 warn "leaving sync_job";
3834
3835 1
3836 } or do {
3837 warn $@;
3838 cf::cleanup "error while reloading, exiting.";
3839 };
3840
2112 warn "reattach"; 3841 warn "reloaded";
2113 _global_reattach; 3842 --$RELOAD;
3843 }
3844
3845 $t1 = EV::time - $t1;
3846 warn "reload completed in ${t1}s\n";
3847};
3848
3849our $RELOAD_WATCHER; # used only during reload
3850
3851sub reload_perl() {
3852 # doing reload synchronously and two reloads happen back-to-back,
3853 # coro crashes during coro_state_free->destroy here.
3854
3855 $RELOAD_WATCHER ||= cf::async {
3856 Coro::AIO::aio_wait cache_extensions;
3857
3858 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3859 do_reload_perl;
3860 undef $RELOAD_WATCHER;
3861 };
2114 }; 3862 };
2115
2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
2123};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 3863}
2167
2168register "<global>", __PACKAGE__;
2169 3864
2170register_command "reload" => sub { 3865register_command "reload" => sub {
2171 my ($who, $arg) = @_; 3866 my ($who, $arg) = @_;
2172 3867
2173 if ($who->flag (FLAG_WIZ)) { 3868 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 3869 $who->message ("reloading server.");
3870 async {
3871 $Coro::current->{desc} = "perl_reload";
3872 reload_perl;
3873 };
2177 } 3874 }
2178}; 3875};
2179 3876
2180unshift @INC, $LIBDIR; 3877unshift @INC, $LIBDIR;
2181 3878
2182$TICK_WATCHER = Event->timer ( 3879my $bug_warning = 0;
2183 reentrant => 0, 3880
2184 prio => 0, 3881our @WAIT_FOR_TICK;
2185 at => $NEXT_TICK || $TICK, 3882our @WAIT_FOR_TICK_BEGIN;
2186 data => WF_AUTOCANCEL, 3883
2187 cb => sub { 3884sub wait_for_tick {
3885 return if tick_inhibit || $Coro::current == $Coro::main;
3886
3887 my $signal = new Coro::Signal;
3888 push @WAIT_FOR_TICK, $signal;
3889 $signal->wait;
3890}
3891
3892sub wait_for_tick_begin {
3893 return if tick_inhibit || $Coro::current == $Coro::main;
3894
3895 my $signal = new Coro::Signal;
3896 push @WAIT_FOR_TICK_BEGIN, $signal;
3897 $signal->wait;
3898}
3899
3900sub tick {
3901 if ($Coro::current != $Coro::main) {
3902 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3903 unless ++$bug_warning > 10;
3904 return;
3905 }
3906
2188 cf::server_tick; # one server iteration 3907 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK;
2191 3908
2192 # if we are delayed by four ticks or more, skip them all 3909 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3910 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2194 3911 Coro::async_pool {
2195 $TICK_WATCHER->at ($NEXT_TICK); 3912 $Coro::current->{desc} = "runtime saver";
2196 $TICK_WATCHER->start;
2197 },
2198);
2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime 3913 write_runtime_sync
2217 or warn "ERROR: unable to write runtime file: $!"; 3914 or warn "ERROR: unable to write runtime file: $!";
2218 })->(); 3915 };
2219 }, 3916 }
2220); 3917
3918 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3919 $sig->send;
3920 }
3921 while (my $sig = shift @WAIT_FOR_TICK) {
3922 $sig->send;
3923 }
3924
3925 $LOAD = ($NOW - $TICK_START) / $TICK;
3926 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3927
3928 if (0) {
3929 if ($NEXT_TICK) {
3930 my $jitter = $TICK_START - $NEXT_TICK;
3931 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3932 warn "jitter $JITTER\n";#d#
3933 }
3934 }
3935}
3936
3937{
3938 # configure BDB
3939
3940 BDB::min_parallel 8;
3941 BDB::max_poll_reqs $TICK * 0.1;
3942 $AnyEvent::BDB::WATCHER->priority (1);
3943
3944 unless ($DB_ENV) {
3945 $DB_ENV = BDB::db_env_create;
3946 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3947 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3948 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3949 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3950 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3951
3952 cf::sync_job {
3953 eval {
3954 BDB::db_env_open
3955 $DB_ENV,
3956 $BDBDIR,
3957 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3958 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3959 0666;
3960
3961 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3962 };
3963
3964 cf::cleanup "db_env_open(db): $@" if $@;
3965 };
3966 }
3967
3968 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3969 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3970 };
3971 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3972 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3973 };
3974 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3975 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3976 };
3977}
3978
3979{
3980 # configure IO::AIO
3981
3982 IO::AIO::min_parallel 8;
3983 IO::AIO::max_poll_time $TICK * 0.1;
3984 undef $AnyEvent::AIO::WATCHER;
3985}
3986
3987my $_log_backtrace;
3988
3989sub _log_backtrace {
3990 my ($msg, @addr) = @_;
3991
3992 $msg =~ s/\n//;
3993
3994 # limit the # of concurrent backtraces
3995 if ($_log_backtrace < 2) {
3996 ++$_log_backtrace;
3997 my $perl_bt = Carp::longmess $msg;
3998 async {
3999 $Coro::current->{desc} = "abt $msg";
4000
4001 my @bt = fork_call {
4002 @addr = map { sprintf "%x", $_ } @addr;
4003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4005 or die "addr2line: $!";
4006
4007 my @funcs;
4008 my @res = <$fh>;
4009 chomp for @res;
4010 while (@res) {
4011 my ($func, $line) = splice @res, 0, 2, ();
4012 push @funcs, "[$func] $line";
4013 }
4014
4015 @funcs
4016 };
4017
4018 LOG llevInfo, "[ABT] $perl_bt\n";
4019 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4020 LOG llevInfo, "[ABT] $_\n" for @bt;
4021 --$_log_backtrace;
4022 };
4023 } else {
4024 LOG llevInfo, "[ABT] $msg\n";
4025 LOG llevInfo, "[ABT] [suppressed]\n";
4026 }
4027}
4028
4029# load additional modules
4030require "cf/$_.pm" for @EXTRA_MODULES;
4031cf::_connect_to_perl_2;
2221 4032
2222END { cf::emergency_save } 4033END { cf::emergency_save }
2223 4034
22241 40351
2225 4036

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