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Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.508 by root, Sun Mar 28 22:29:50 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 133our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
56 147
57binmode STDOUT; 148binmode STDOUT;
58binmode STDERR; 149binmode STDERR;
59 150
60# read virtual server time, if available 151# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
65} 156}
66 157
67mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 159
73# a special map that is always available 160mkdir $_
74our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
75our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 177
77############################################################################# 178#############################################################################
78 179
79=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
80 181
87=item $cf::RUNTIME 188=item $cf::RUNTIME
88 189
89The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 191every server tick.
91 192
92=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 196
94The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
96 201
97=item $cf::NOW 202=item $cf::NOW
98 203
99The time of the last (current) server tick. 204The time of the last (current) server tick.
100 205
101=item $cf::TICK 206=item $cf::TICK
102 207
103The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
104 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
105=item %cf::CFG 220=item %cf::CFG
106 221
107Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 223from wherever your confdir points to.
109 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
110=back 243=back
111 244
112=cut 245=cut
113 246
114BEGIN { 247$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 248 my $msg = join "", @_;
117 utf8::encode $msg;
118 249
119 $msg .= "\n" 250 $msg .= "\n"
120 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
121 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
122 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
123 }; 256};
124} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
125 271
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 279
133# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 281# within the Safe compartment.
135for my $pkg (qw( 282for my $pkg (qw(
136 cf::global cf::attachable 283 cf::global cf::attachable
137 cf::object cf::object::player 284 cf::object cf::object::player
138 cf::client cf::player 285 cf::client cf::player
139 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
140 cf::map cf::party cf::region 288 cf::party cf::region
141)) { 289)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 291}
145 292
146$Event::DIED = sub { 293$EV::DIED = sub {
147 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
148}; 295};
149 296
150my %ext_pkg; 297#############################################################################
151my @exts;
152my @hook;
153 298
154=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
155 300
156=over 4 301=over 4
157 302
158=cut 303=item dumpval $ref
159 304
160use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
161 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
162=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
163 327
164Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
165 329
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
174 331
175Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
176 333
177=cut 334=cut
178 335
179sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 337
184=item my $guard = cf::guard { BLOCK } 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
185 340
186Run the given callback when the guard object gets destroyed (useful for 341=item cf::post_init { BLOCK }
187coroutine cancellations).
188 342
189You can call C<< ->cancel >> on the guard object to stop the block from 343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
190being executed. 344but I<before> the server starts ticking again.
191 345
192=cut 346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
193 348
194sub guard(&) { 349=cut
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197 350
198sub cf::guard::cancel { 351sub post_init(&) {
199 ${$_[0]} = sub { }; 352 push @POST_INIT, shift;
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204} 353}
205 354
206=item cf::lock_wait $string 355=item cf::lock_wait $string
207 356
208Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
209 358
210=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
211 360
212Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
215returned. 364returned.
216 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
217Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
219 371
220=cut 372=item $locked = cf::lock_active $string
221 373
222our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
223 379
224sub lock_wait($) { 380sub lock_wait($) {
225 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232} 382}
233 383
234sub lock_acquire($) { 384sub lock_acquire($) {
235 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
236 387
237 # wait, to be sure we are not locked 388sub lock_active($) {
238 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
390}
239 391
240 $LOCK{$key} = []; 392sub freeze_mainloop {
393 tick_inhibit_inc;
241 394
242 cf::guard { 395 &Guard::guard (\&tick_inhibit_dec);
243 # wake up all waiters, to be on the safe side 396}
244 $_->ready for @{ delete $LOCK{$key} }; 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
245 } 462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
246} 478}
247 479
248=item cf::async { BLOCK } 480=item cf::async { BLOCK }
249 481
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 482Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 483C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484thing you are allowed to do is call C<prio> on it.
252 485
253=cut 486=cut
254 487
255sub async(&) { 488BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 489
272=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
273 491
274The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
277 496
278If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
281fast or be very important. 500fast or be very important.
284 503
285sub sync_job(&) { 504sub sync_job(&) {
286 my ($job) = @_; 505 my ($job) = @_;
287 506
288 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
289 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
291 512
292 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 514
294 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
295 516
296 my $busy = 1; 517 my $busy = 1;
297 my @res; 518 my @res;
298 519
299 (Coro::async { 520 (async {
521 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 522 @res = eval { $job->() };
301 warn $@ if $@; 523 warn $@ if $@;
302 undef $busy; 524 undef $busy;
303 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
304 526
305 while ($busy) { 527 while ($busy) {
528 if (Coro::nready) {
306 Coro::cede_notself; 529 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 530 } else {
531 EV::loop EV::LOOP_ONESHOT;
308 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
309 538
310 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
311 } else { 540 } else {
312 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
313 542
314 $job->() 543 $job->()
315 } 544 }
316} 545}
317 546
318=item $coro = cf::coro { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
319 548
320Creates and returns a new coro. This coro is automcatially being canceled 549Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 550extension calling this is being unloaded.
322 551
323=cut 552=cut
324 553
325sub coro(&) { 554sub async_ext(&) {
326 my $cb = shift; 555 my $cb = shift;
327 556
328 my $coro = &cf::async ($cb); 557 my $coro = &Coro::async ($cb);
329 558
330 $coro->on_destroy (sub { 559 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 560 delete $EXT_CORO{$coro+0};
332 }); 561 });
333 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
334 563
335 $coro 564 $coro
336} 565}
337 566
338sub write_runtime { 567=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 568
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
342 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
343 573
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 575
348 aio_fsync $fh 576sub fork_call(&@) {
349 and return; 577 my ($cb, @args) = @_;
350 578
351 close $fh 579 # we seemingly have to make a local copy of the whole thing,
352 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
353 582
354 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
355 and return; 584 reset_signals;
585 &$cb
586 }, @args;
356 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
357 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 754}
359 755
360=back 756=back
361 757
362=cut 758=cut
363 759
364############################################################################# 760#############################################################################
365 761
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
487 763
488Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
491 767
492In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 770Deliantra).
495 771
496=over 4 772=over 4
497 773
498=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
499 775
543=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
544 820
545Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
547 823
548Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
550 826
551These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
552 828
553=over 4 829=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 890our @CB_MAP = ();
615 891
616my %attachment; 892my %attachment;
617 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
618sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
620 902
621 use sort 'stable'; 903 use sort 'stable';
622 904
656 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
657 939
658 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 944
663 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 946 my $pkg = shift @arg;
665 947
666 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
696 } 978 }
697 979
698 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
699 } else { 981 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 983 }
702 984
703 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
704} 986}
705 987
707 if (ref $_[0]) { 989 if (ref $_[0]) {
708 _object_attach @_; 990 _object_attach @_;
709 } else { 991 } else {
710 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
711 } 993 }
994 _recalc_want;
712}; 995};
713 996
714# all those should be optimised 997# all those should be optimised
715sub cf::attachable::detach { 998sub cf::attachable::detach {
716 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
720 reattach ($obj); 1003 reattach ($obj);
721 } else { 1004 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
723 } 1006 }
1007 _recalc_want;
724}; 1008};
725 1009
726sub cf::attachable::attached { 1010sub cf::attachable::attached {
727 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
728 1012
743 "; 1027 ";
744 die if $@; 1028 die if $@;
745} 1029}
746 1030
747our $override; 1031our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1033
750sub override { 1034sub override {
751 $override = 1; 1035 $override = 1;
752 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
753} 1037}
754 1038
755sub do_invoke { 1039sub do_invoke {
756 my $event = shift; 1040 my $event = shift;
757 my $callbacks = shift; 1041 my $callbacks = shift;
758 1042
759 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
760 1044
761 local $override; 1045 local $override;
762 1046
763 for (@$callbacks) { 1047 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
773 } 1057 }
774 1058
775 0 1059 0
776} 1060}
777 1061
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1063
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1065
782Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
783 1067
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1071
788=back 1072=back
789 1073
790=cut 1074=cut
791 1075
792############################################################################# 1076#############################################################################
793# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
794 1120
795sub reattach { 1121sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1127
799 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
800 1129
801 @$registry = (); 1130 @$registry = ();
802 1131
817cf::attachable->attach ( 1146cf::attachable->attach (
818 prio => -1000000, 1147 prio => -1000000,
819 on_instantiate => sub { 1148 on_instantiate => sub {
820 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
821 1150
822 $data = from_json $data; 1151 $data = decode_json $data;
823 1152
824 for (@$data) { 1153 for (@$data) {
825 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
826 1155
827 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1172sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
845 1174
846 sync_job { 1175 sync_job {
847 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
850 1180
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
854 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
855 close $fh; 1188 aio_close $fh;
856 1189
857 if (@$objs) { 1190 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
862 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
863 close $fh; 1199 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
865 } 1201 }
866 } else { 1202 } else {
867 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
868 } 1204 }
869 1205
870 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
871 } else { 1210 } else {
872 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
873 } 1212 }
874 } else { 1213 } else {
875 aio_unlink $filename; 1214 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
877 } 1216 }
878 } 1217 };
879} 1218}
880 1219
881sub object_freezer_as_string { 1220sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
883 1222
895 or return; 1234 or return;
896 1235
897 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
899 or return; 1238 or return;
1239
900 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
901 } 1242 }
902 1243
1244 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
905 return ($data, $av); 1248 ($data, $av)
906} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
907 1256
908############################################################################# 1257#############################################################################
909# command handling &c 1258# command handling &c
910 1259
911=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1274}
926 1275
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1277
929Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
930 1283
931If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
932called. 1285called.
933 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
934=cut 1298=cut
935 1299
936sub register_extcmd { 1300sub register_extcmd {
937 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
938 1302
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
943} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
944 1313
945cf::player->attach ( 1314cf::player->attach (
946 on_command => sub { 1315 on_command => sub {
947 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
948 1317
956 cf::override; 1325 cf::override;
957 }, 1326 },
958 on_extcmd => sub { 1327 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
960 1329
961 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1331
963 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
969 } else { 1347 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1349 }
972 1350
973 cf::override; 1351 cf::override;
974 }, 1352 },
975); 1353);
976 1354
977sub register { 1355# "readahead" all extensions
978 my ($base, $pkg) = @_; 1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
979 1358
980 #TODO 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981} 1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
982 1364
1365 $grp
1366}
1367
983sub load_extension { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1435 }
1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1446 };
1447}
1448
1449#############################################################################
1450
1451=back
1452
1453=head2 CORE EXTENSIONS
1454
1455Functions and methods that extend core deliantra objects.
1456
1457=cut
1458
1459package cf::player;
1460
1461use Coro::AIO;
1462
1463=head3 cf::player
1464
1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1481=item cf::player::find $login
1482
1483Returns the given player object, loading it if necessary (might block).
1484
1485=cut
1486
1487sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490}
1491
1492sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496}
1497
1498sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502}
1503
1504sub exists($) {
1505 my ($login) = @_;
1506
1507 $cf::PLAYER{$login}
1508 or !aio_stat path $login
1509}
1510
1511sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
1535 }
1536}
1537
1538sub save($) {
1539 my ($pl) = @_;
1540
1541 return if $pl->{deny_save};
1542
1543 my $path = path $pl;
1544 my $guard = cf::lock_acquire "user_save:$path";
1545
1546 return if $pl->{deny_save};
1547
1548 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1552
1553 $pl->save_pl ($path);
1554 cf::cede_to_tick;
1555}
1556
1557sub new($) {
1558 my ($login) = @_;
1559
1560 my $self = create;
1561
1562 $self->ob->name ($login);
1563 $self->{deny_save} = 1;
1564
1565 $cf::PLAYER{$login} = $self;
1566
1567 $self
1568}
1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1580=item $pl->quit_character
1581
1582Nukes the player without looking back. If logged in, the connection will
1583be destroyed. May block for a long time.
1584
1585=cut
1586
1587sub quit_character {
1588 my ($pl) = @_;
1589
1590 my $name = $pl->ob->name;
1591
1592 $pl->{deny_save} = 1;
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns;
1601
1602 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1604 aio_rename $path, $temp;
1605 delete $cf::PLAYER{$pl->ob->name};
1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1628}
1629
1630=item cf::player::list_logins
1631
1632Returns am arrayref of all valid playernames in the system, can take a
1633while and may block, so not sync_job-capable, ever.
1634
1635=cut
1636
1637sub list_logins {
1638 my $dirs = aio_readdir $PLAYERDIR
1639 or return [];
1640
1641 my @logins;
1642
1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1653
1654 utf8::decode $login;
1655 push @logins, $login;
1656 }
1657
1658 \@logins
1659}
1660
1661=item $player->maps
1662
1663Returns an arrayref of map paths that are private for this
1664player. May block.
1665
1666=cut
1667
1668sub maps($) {
1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1672
1673 my $files = aio_readdir playerdir $pl
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.(?:pl|pst)$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise "~$pl/$_";
1684 }
1685
1686 \@paths
1687}
1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1693=item $player->ext_reply ($msgid, @msg)
1694
1695Sends an ext reply to the player.
1696
1697=cut
1698
1699sub ext_reply($$@) {
1700 my ($self, $id, @msg) = @_;
1701
1702 $self->ns->ext_reply ($id, @msg)
1703}
1704
1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
984 my ($path) = @_; 1732 my ($path) = @_;
985 1733
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1734 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1735
992 warn "loading '$path' into '$pkg'\n"; 1736 for my $region (list) {
993 1737 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1738 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1739 if $region->specificity > $specificity;
996 1740 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1741 }
1026 1742
1027 # remove commands 1743 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1744}
1133 1745
1134=back 1746=back
1135
1136 1747
1137=head3 cf::map 1748=head3 cf::map
1138 1749
1139=over 4 1750=over 4
1140 1751
1143package cf::map; 1754package cf::map;
1144 1755
1145use Fcntl; 1756use Fcntl;
1146use Coro::AIO; 1757use Coro::AIO;
1147 1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1148our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1150 1765
1151sub generate_random_map { 1766sub generate_random_map {
1152 my ($path, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1770
1154 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1772 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1168} 1785}
1169 1786
1170# and all this just because we cannot iterate over 1787=item cf::map->register ($regex, $prio)
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174 1788
1175 $_->change_map_light ($change) 1789Register a handler for the map path matching the given regex at the
1176 for grep $_->outdoor, values %cf::MAP; 1790givne priority (higher is better, built-in handlers have priority 0, the
1177} 1791default).
1178 1792
1179sub try_load_header($) { 1793=cut
1794
1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
1180 my ($path) = @_; 1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1181 1932
1182 utf8::encode $path; 1933 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1934 my $f = new_from_file cf::object::thawer $path
1184 or return; 1935 or return;
1185 1936
1186 my $map = cf::map::new 1937 $self->_load_header ($f)
1187 or return; 1938 or return;
1188 1939
1189 $map->load_header ($path) 1940 local $MAP_LOADING{$self->{path}} = $self;
1941 $f->resolve_delayed_derefs;
1942
1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1190 or return; 1986 or return;
1987 $self->prepare_orig;
1988 }
1191 1989
1192 $map->{load_path} = $path; 1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1193 1992
1194 $map 1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1195} 1997}
1196 1998
1197sub find; 1999sub find;
1198sub find { 2000sub find {
1199 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1200 2002
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 2004
1206 cf::lock_wait "map_find:$key"; 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1210 2007
1211 # do it the slow way 2008 $cf::MAP{$path} || do {
1212 my $map = try_load_header $path->save_path; 2009 my $map = new_from_path cf::map $path
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 2010 or return;
1228 2011
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1241 2013
1242 if ($map->should_reset) { 2014 $map->load_header
2015 or return;
2016
2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
1243 $map->reset; 2022 $map->reset;
1244 undef $guard;
1245 $map = find $path 2023 return find $path;
1246 or return;
1247 } 2024 }
1248 2025
1249 $cf::MAP{$key} = $map 2026 $cf::MAP{$path} = $map
1250 } 2027 }
1251} 2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
1252 2032
1253sub load { 2033sub load {
1254 my ($self) = @_; 2034 my ($self) = @_;
1255 2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
1256 my $path = $self->{path}; 2038 my $path = $self->{path};
2039
2040 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2041 my $guard = cf::lock_acquire "map_data:$path";
1258 2042
2043 return unless $self->valid;
1259 return if $self->in_memory != cf::MAP_SWAPPED; 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
1260 2045
1261 $self->in_memory (cf::MAP_LOADING); 2046 $self->in_memory (cf::MAP_LOADING);
1262 2047
1263 $self->alloc; 2048 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
1265 or return; 2056 or return;
1266 2057
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1268 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1269 2060
1270 if (my $uniq = $path->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 2062 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
1273 $self->clear_unique_items; 2065 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
1275 } 2069 }
1276 } 2070 }
1277 2071
2072 $f->resolve_delayed_derefs;
2073
2074 cf::cede_to_tick;
1278 # now do the right thing for maps 2075 # now do the right thing for maps
1279 $self->link_multipart_objects; 2076 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 2077 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
1291 $self->activate; 2086 $self->activate;
1292 } 2087 }
1293 2088
2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
2091
1294 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
2101sub customise_for {
2102 my ($self, $ob) = @_;
2103
2104 return find "~" . $ob->name . "/" . $self->{path}
2105 if $self->per_player;
2106
2107# return find "?party/" . $ob->name . "/" . $self->{path}
2108# if $self->per_party;
2109
2110 $self
2111}
2112
2113# find and load all maps in the 3x3 area around a map
2114sub load_neighbours {
2115 my ($map) = @_;
2116
2117 my @neigh; # diagonal neighbours
2118
2119 for (0 .. 3) {
2120 my $neigh = $map->tile_path ($_)
2121 or next;
2122 $neigh = find $neigh, $map
2123 or next;
2124 $neigh->load;
2125
2126 push @neigh,
2127 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2128 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2129 }
2130
2131 for (grep defined $_->[0], @neigh) {
2132 my ($path, $origin) = @$_;
2133 my $neigh = find $path, $origin
2134 or next;
2135 $neigh->load;
2136 }
1295} 2137}
1296 2138
1297sub find_sync { 2139sub find_sync {
1298 my ($path, $origin) = @_; 2140 my ($path, $origin) = @_;
1299 2141
1300 cf::sync_job { cf::map::find $path, $origin } 2142 cf::sync_job { find $path, $origin }
1301} 2143}
1302 2144
1303sub do_load_sync { 2145sub do_load_sync {
1304 my ($map) = @_; 2146 my ($map) = @_;
1305 2147
2148 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2149 if $Coro::current == $Coro::main;
2150
1306 cf::sync_job { $map->load }; 2151 cf::sync_job { $map->load };
2152}
2153
2154our %MAP_PREFETCH;
2155our $MAP_PREFETCHER = undef;
2156
2157sub find_async {
2158 my ($path, $origin, $load) = @_;
2159
2160 $path = normalise $path, $origin && $origin->{path};
2161
2162 if (my $map = $cf::MAP{$path}) {
2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2164 }
2165
2166 $MAP_PREFETCH{$path} |= $load;
2167
2168 $MAP_PREFETCHER ||= cf::async {
2169 $Coro::current->{desc} = "map prefetcher";
2170
2171 while (%MAP_PREFETCH) {
2172 while (my ($k, $v) = each %MAP_PREFETCH) {
2173 if (my $map = find $k) {
2174 $map->load if $v;
2175 }
2176
2177 delete $MAP_PREFETCH{$k};
2178 }
2179 }
2180 undef $MAP_PREFETCHER;
2181 };
2182 $MAP_PREFETCHER->prio (6);
2183
2184 ()
1307} 2185}
1308 2186
1309sub save { 2187sub save {
1310 my ($self) = @_; 2188 my ($self) = @_;
1311 2189
2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2191
1312 $self->{last_save} = $cf::RUNTIME; 2192 $self->{last_save} = $cf::RUNTIME;
1313 2193
1314 return unless $self->dirty; 2194 return unless $self->dirty;
1315 2195
1316 my $save = $self->{path}->save_path; utf8::encode $save; 2196 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2197 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 2198
1319 $self->{load_path} = $save; 2199 $self->{load_path} = $save;
1320 2200
1321 return if $self->{deny_save}; 2201 return if $self->{deny_save};
1322 2202
1323 local $self->{last_access} = $self->last_access;#d# 2203 local $self->{last_access} = $self->last_access;#d#
1324 2204
2205 cf::async {
2206 $Coro::current->{desc} = "map player save";
2207 $_->contr->save for $self->players;
2208 };
2209
2210 cf::get_slot 0.02;
2211
1325 if ($uniq) { 2212 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 2215 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 2217 }
1331} 2218}
1332 2219
1333sub swap_out { 2220sub swap_out {
1334 my ($self) = @_; 2221 my ($self) = @_;
1335 2222
1336 # save first because save cedes 2223 # save first because save cedes
1337 $self->save; 2224 $self->save;
1338 2225
2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
2227
1339 return if $self->players; 2228 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
1341 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1342 2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 $self->deactivate;
2235 $_->clear_links_to ($self) for values %cf::MAP;
1343 $self->clear; 2236 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345} 2237}
1346 2238
1347sub reset_at { 2239sub reset_at {
1348 my ($self) = @_; 2240 my ($self) = @_;
1349 2241
1350 # TODO: safety, remove and allow resettable per-player maps 2242 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset}; 2243 return 1e99 if $self->{deny_reset};
1353 2244
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2245 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2246 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 2247
1361 my ($self) = @_; 2252 my ($self) = @_;
1362 2253
1363 $self->reset_at <= $cf::RUNTIME 2254 $self->reset_at <= $cf::RUNTIME
1364} 2255}
1365 2256
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 2257sub reset {
1388 my ($self) = @_; 2258 my ($self) = @_;
1389 2259
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
1390 return if $self->players; 2262 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392 2263
1393 warn "resetting map ", $self->path;#d# 2264 warn "resetting map ", $self->path, "\n";
2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 # need to save uniques path
2269 unless ($self->{deny_save}) {
2270 my $uniq = $self->uniq_path; utf8::encode $uniq;
2271
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2273 if $uniq;
2274 }
1394 2275
1395 delete $cf::MAP{$self->path}; 2276 delete $cf::MAP{$self->path};
1396 2277
2278 $self->deactivate;
1397 $_->clear_links_to ($self) for values %cf::MAP; 2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->clear;
1398 2281
1399 $self->unlink_save; 2282 $self->unlink_save;
1400 $self->destroy; 2283 $self->destroy;
1401} 2284}
1402 2285
1403my $nuke_counter = "aaaa"; 2286my $nuke_counter = "aaaa";
1404 2287
1405sub nuke { 2288sub nuke {
1406 my ($self) = @_; 2289 my ($self) = @_;
1407 2290
2291 {
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->unlink_save;
2297
2298 bless $self, "cf::map";
2299 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 2300 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 2301 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 2302 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2303
2304 $cf::MAP{$self->path} = $self;
2305 }
2306
1411 $self->reset; # polite request, might not happen 2307 $self->reset; # polite request, might not happen
1412} 2308}
1413 2309
1414sub customise_for { 2310=item $maps = cf::map::tmp_maps
1415 my ($map, $ob) = @_;
1416 2311
1417 if ($map->per_player) { 2312Returns an arrayref with all map paths of currently instantiated and saved
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2313maps. May block.
2314
2315=cut
2316
2317sub tmp_maps() {
1419 } 2318 [
1420 2319 map {
1421 $map 2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise $_
2323 : ()
2324 } @{ aio_readdir $TMPDIR or [] }
2325 ]
1422} 2326}
1423 2327
1424sub emergency_save { 2328=item $maps = cf::map::random_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 2329
1427 warn "enter emergency map save\n"; 2330Returns an arrayref with all map paths of currently instantiated and saved
2331random maps. May block.
1428 2332
1429 cf::sync_job { 2333=cut
1430 warn "begin emergency map save\n"; 2334
1431 $_->save for values %cf::MAP; 2335sub random_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise "?random/$_"
2341 : ()
2342 } @{ aio_readdir $RANDOMDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::unique_maps
2347
2348Returns an arrayref of paths of all shared maps that have
2349instantiated unique items. May block.
2350
2351=cut
2352
2353sub unique_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2360 : normalise $_
2361 } @{ aio_readdir $UNIQUEDIR or [] }
2362 ]
2363}
2364
2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
1432 }; 2392 }
1433 2393
1434 warn "end emergency map save\n"; 2394 \@maps
2395}
2396
2397=back
2398
2399=head3 cf::object
2400
2401=cut
2402
2403package cf::object;
2404
2405=over 4
2406
2407=item $ob->inv_recursive
2408
2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2411
2412=cut
2413
2414sub inv_recursive_;
2415sub inv_recursive_ {
2416 map { $_, inv_recursive_ $_->inv } @_
2417}
2418
2419sub inv_recursive {
2420 inv_recursive_ inv $_[0]
2421}
2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
1435} 2449}
1436 2450
1437package cf; 2451package cf;
1438 2452
1439=back 2453=back
1440
1441 2454
1442=head3 cf::object::player 2455=head3 cf::object::player
1443 2456
1444=over 4 2457=over 4
1445 2458
1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1449can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1450dialogue with the given NPC character. 2463dialogue with the given NPC character.
1451 2464
1452=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1453 2480
1454# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1455# with dialog boxes. 2482# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1457sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1459 2486
1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1461 2488
1462 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1463 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1464 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1465 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1466 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1467 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1468} 2514}
1469 2515
1470=item $player_object->may ("access") 2516=item $player_object->may ("access")
1471 2517
1472Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1485 2531
1486=item $player_object->enter_link 2532=item $player_object->enter_link
1487 2533
1488Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1489 2535
1490The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
1491I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2540
2541Will never block.
1492 2542
1493=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1494 2544
1495Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 2548fails, to the emergency map position.
1499 2549
1500Might block. 2550Might block.
1501 2551
1502=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1503 2563
1504sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1505 my ($self) = @_; 2565 my ($self) = @_;
1506 2566
1507 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1508 2568
1509 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 2570
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1513 2573
1514 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 2575}
1516 2576
1517sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1519 2581
1520 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1521 2583
1522 unless ($map) { 2584 unless ($map) {
1523 # restore original map position 2585 # restore original map position
1534 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
1535 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
1536 2598
1537 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
1540 2602
1541 $map->load; 2603 $map->load;
2604 $map->load_neighbours;
1542 2605
2606 return unless $self->contr->active;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
1543 $self->activate_recursive; 2612 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545} 2613}
1546 2614
1547cf::player->attach ( 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1548 on_logout => sub {
1549 my ($pl) = @_;
1550 2616
1551 # abort map switching before logout 2617Moves the player to the given map-path and coordinates by first freezing
1552 if ($pl->ob->{_link_pos}) { 2618her, loading and preparing them map, calling the provided $check callback
1553 cf::sync_job { 2619that has to return the map if sucecssful, and then unfreezes the player on
1554 $pl->ob->leave_link 2620the new (success) or old (failed) map position. In either case, $done will
1555 }; 2621be called at the end of this process.
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560 2622
1561 # try to abort aborted map switching on player login :) 2623Note that $check will be called with a potentially non-loaded map, so if
1562 # should happen only on crashes 2624it needs a loaded map it has to call C<< ->load >>.
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574 2625
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut 2626=cut
1578 2627
2628our $GOTOGEN;
2629
1579sub cf::object::player::goto_map { 2630sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 2631 my ($self, $path, $x, $y, $check, $done) = @_;
2632
2633 # do generation counting so two concurrent goto's will be executed in-order
2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 2635
1582 $self->enter_link; 2636 $self->enter_link;
1583 2637
1584 (cf::async { 2638 (async {
1585 $path = new cf::path $path; 2639 $Coro::current->{desc} = "player::goto $path $x $y";
1586 2640
1587 my $map = cf::map::find $path->as_string; 2641 # *tag paths override both path and x|y
2642 if ($path =~ /^\*(.*)$/) {
2643 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2644 my $ob = $obs[rand @obs];
2645
2646 # see if we actually can go there
2647 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2648 $ob = $obs[rand @obs];
2649 } else {
2650 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2651 }
2652 # else put us there anyways for now #d#
2653
2654 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2655 } else {
2656 ($path, $x, $y) = (undef, undef, undef);
2657 }
2658 }
2659
2660 my $map = eval {
2661 my $map = defined $path ? cf::map::find $path : undef;
2662
2663 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 2664 $map = $map->customise_for ($self);
1589 2665 $map = $check->($map) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 2666 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2667 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2668 }
1594 2669
2670 $map
2671 };
2672
2673 if ($@) {
2674 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2675 LOG llevError | logBacktrace, Carp::longmess $@;
2676 }
2677
2678 if ($gen == $self->{_goto_generation}) {
2679 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 2680 $self->leave_link ($map, $x, $y);
2681 }
2682
2683 $done->() if $done;
1596 })->prio (1); 2684 })->prio (1);
1597} 2685}
1598 2686
1599=item $player_object->enter_exit ($exit_object) 2687=item $player_object->enter_exit ($exit_object)
1600 2688
1602 2690
1603sub parse_random_map_params { 2691sub parse_random_map_params {
1604 my ($spec) = @_; 2692 my ($spec) = @_;
1605 2693
1606 my $rmp = { # defaults 2694 my $rmp = { # defaults
1607 xsize => 10, 2695 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2696 ysize => (cf::rndm 15, 40),
2697 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2698 #layout => string,
1609 }; 2699 };
1610 2700
1611 for (split /\n/, $spec) { 2701 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2702 my ($k, $v) = split /\s+/, $_, 2;
1613 2703
1625 # that depends on the exit object 2715 # that depends on the exit object
1626 2716
1627 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
1628 2718
1629 if ($exit->map) { 2719 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2720 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
1634 } 2726 }
1635 2727
1636 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
1637 2729
1638 my $data = cf::to_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1639 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2732 my $meta = "$RANDOMDIR/$md5.meta";
1640 2733
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2736 undef $fh;
2737 aio_rename "$meta~", $meta;
1643 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
1644 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
1646 } 2745 }
1647} 2746}
1648 2747
1649sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
1651 2750
1652 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
1653 2752
1654 $self->enter_link; 2753 $self->enter_link;
1655 2754
1656 (cf::async { 2755 (async {
1657 $self->deactivate_recursive; # just to be sure 2756 $Coro::current->{desc} = "enter_exit";
2757
1658 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
1659 prepare_random_map $exit 2765 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 2766 if $exit->slaying eq "/!";
2767 }
1661 2768
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
1664 2772
2773 $self->goto ($map, $x, $y);
2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
1665 1; 2779 1
1666 }) { 2780 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
1668 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2783 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2785
1672 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2787 $self->leave_link;
1674 } 2788 }
1675 })->prio (1); 2789 })->prio (1);
1688 2802
1689sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
1691 2805
1692 utf8::encode $text; 2806 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2808}
1695 2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2833}
2834
2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2836
2837Send a drawinfo or msg packet to the client, formatting the msg for the
2838client if neccessary. C<$type> should be a string identifying the type of
2839the message, with C<log> being the default. If C<$color> is negative, suppress
2840the message unless the client supports the msg packet.
2841
2842=cut
2843
2844# non-persistent channels (usually the info channel)
2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2852 "c/identify" => {
2853 id => "infobox",
2854 title => "Identify",
2855 reply => undef,
2856 tooltip => "Items recently identified",
2857 },
2858 "c/examine" => {
2859 id => "infobox",
2860 title => "Examine",
2861 reply => undef,
2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2869 },
2870 "c/book" => {
2871 id => "infobox",
2872 title => "Book",
2873 reply => undef,
2874 tooltip => "The contents of a note or book",
2875 },
2876 "c/lookat" => {
2877 id => "infobox",
2878 title => "Look",
2879 reply => undef,
2880 tooltip => "What you saw there",
2881 },
2882 "c/who" => {
2883 id => "infobox",
2884 title => "Players",
2885 reply => undef,
2886 tooltip => "Shows players who are currently online",
2887 },
2888 "c/body" => {
2889 id => "infobox",
2890 title => "Body Parts",
2891 reply => undef,
2892 tooltip => "Shows which body parts you posess and are available",
2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2930 "c/uptime" => {
2931 id => "infobox",
2932 title => "Uptime",
2933 reply => undef,
2934 tooltip => "How long the server has been running since last restart",
2935 },
2936 "c/mapinfo" => {
2937 id => "infobox",
2938 title => "Map Info",
2939 reply => undef,
2940 tooltip => "Information related to the maps",
2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2956);
2957
2958sub cf::client::send_msg {
2959 my ($self, $channel, $msg, $color, @extra) = @_;
2960
2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2963
2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2965
2966 # check predefined channels, for the benefit of C
2967 if ($CHANNEL{$channel}) {
2968 $channel = $CHANNEL{$channel};
2969
2970 $self->ext_msg (channel_info => $channel);
2971 $channel = $channel->{id};
2972
2973 } elsif (ref $channel) {
2974 # send meta info to client, if not yet sent
2975 unless (exists $self->{channel}{$channel->{id}}) {
2976 $self->{channel}{$channel->{id}} = $channel;
2977 $self->ext_msg (channel_info => $channel);
2978 }
2979
2980 $channel = $channel->{id};
2981 }
2982
2983 return unless @extra || length $msg;
2984
2985 # default colour, mask it out
2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2987 if $color & cf::NDI_DEF;
2988
2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2992 );
2993
2994 $self->send_big_packet ($pkt);
2995}
2996
2997=item $client->ext_msg ($type, @msg)
2998
2999Sends an ext event to the client.
3000
3001=cut
3002
3003sub cf::client::ext_msg($$@) {
3004 my ($self, $type, @msg) = @_;
3005
3006 if ($self->extcmd == 2) {
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3008 } elsif ($self->extcmd == 1) { # TODO: remove
3009 push @msg, msgtype => "event_$type";
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
3013
3014=item $client->ext_reply ($msgid, @msg)
3015
3016Sends an ext reply to the client.
3017
3018=cut
3019
3020sub cf::client::ext_reply($$@) {
3021 my ($self, $id, @msg) = @_;
3022
3023 if ($self->extcmd == 2) {
3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3025 } elsif ($self->extcmd == 1) {
3026 #TODO: version 1, remove
3027 unshift @msg, msgtype => "reply", msgid => $id;
3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3029 }
3030}
1696 3031
1697=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
1698 3033
1699Queues a query to the client, calling the given callback with 3034Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3035the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3036C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702 3037
1703Queries can fail, so check the return code. Or don't, as queries will become 3038Queries can fail, so check the return code. Or don't, as queries will
1704reliable at some point in the future. 3039become reliable at some point in the future.
1705 3040
1706=cut 3041=cut
1707 3042
1708sub cf::client::query { 3043sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_; 3044 my ($self, $flags, $text, $cb) = @_;
1717 utf8::encode $text; 3052 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3053 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719 3054
1720 $self->send_packet ($self->{query_queue}[0][0]) 3055 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1; 3056 if @{ $self->{query_queue} } == 1;
3057
3058 1
1722} 3059}
1723 3060
1724cf::client->attach ( 3061cf::client->attach (
3062 on_connect => sub {
3063 my ($ns) = @_;
3064
3065 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3066 },
1725 on_reply => sub { 3067 on_reply => sub {
1726 my ($ns, $msg) = @_; 3068 my ($ns, $msg) = @_;
1727 3069
1728 # this weird shuffling is so that direct followup queries 3070 # this weird shuffling is so that direct followup queries
1729 # get handled first 3071 # get handled first
1730 my $queue = delete $ns->{query_queue} 3072 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 3073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 3074
1733 (shift @$queue)->[1]->($msg); 3075 (shift @$queue)->[1]->($msg);
3076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 3077
1735 push @{ $ns->{query_queue} }, @$queue; 3078 push @{ $ns->{query_queue} }, @$queue;
1736 3079
1737 if (@{ $ns->{query_queue} } == @$queue) { 3080 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 3081 if (@$queue) {
1740 } else { 3083 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 } 3085 }
1743 } 3086 }
1744 }, 3087 },
3088 on_exticmd => sub {
3089 my ($ns, $buf) = @_;
3090
3091 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3092
3093 if (ref $msg) {
3094 my ($type, $reply, @payload) =
3095 "ARRAY" eq ref $msg
3096 ? @$msg
3097 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3098
3099 my @reply;
3100
3101 if (my $cb = $EXTICMD{$type}) {
3102 @reply = $cb->($ns, @payload);
3103 }
3104
3105 $ns->ext_reply ($reply, @reply)
3106 if $reply;
3107
3108 } else {
3109 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3110 }
3111
3112 cf::override;
3113 },
1745); 3114);
1746 3115
1747=item $client->coro (\&cb) 3116=item $client->async (\&cb)
1748 3117
1749Create a new coroutine, running the specified callback. The coroutine will 3118Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 3119be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 3120or loss of connection).
1752 3121
1753=cut 3122=cut
1754 3123
1755sub cf::client::coro { 3124sub cf::client::async {
1756 my ($self, $cb) = @_; 3125 my ($self, $cb) = @_;
1757 3126
1758 my $coro = &cf::async ($cb); 3127 my $coro = &Coro::async ($cb);
1759 3128
1760 $coro->on_destroy (sub { 3129 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 3130 delete $self->{_coro}{$coro+0};
1762 }); 3131 });
1763 3132
1790our $safe = new Safe "safe"; 3159our $safe = new Safe "safe";
1791our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
1792 3161
1793$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
1794 3163
1795$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3164$safe->permit_only (Opcode::opset qw(
3165 :base_core :base_mem :base_orig :base_math :base_loop
3166 grepstart grepwhile mapstart mapwhile
3167 sort time
3168));
1796 3169
1797# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
1798 3171
1799=pod 3172=pod
1800 3173
1801The following fucntions and emthods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
1802 3175
1803 cf::object contr pay_amount pay_player map 3176 cf::object
3177 contr pay_amount pay_player map x y force_find force_add destroy
3178 insert remove name archname title slaying race decrease split
3179 value
3180
1804 cf::object::player player 3181 cf::object::player
1805 cf::player peaceful 3182 player
1806 cf::map trigger 3183
3184 cf::player
3185 peaceful
3186
3187 cf::map
3188 trigger
1807 3189
1808=cut 3190=cut
1809 3191
1810for ( 3192for (
1811 ["cf::object" => qw(contr pay_amount pay_player map)], 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3194 insert remove inv nrof name archname title slaying race
3195 decrease split destroy change_exp value msg lore send_msg)],
1812 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
1813 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
1814 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
1815) { 3199) {
1816 no strict 'refs'; 3200 no strict 'refs';
1817 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1836 3220
1837 my $qcode = $code; 3221 my $qcode = $code;
1838 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1839 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
1840 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
1841 local $_; 3228 local $_;
1842 local @safe::cf::_safe_eval_args = values %vars;
1843 3229
1844 my $eval = 3230 my $eval =
1845 "do {\n" 3231 "do {\n"
1846 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1847 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
1848 . $code 3234 . $code
1849 . "\n}" 3235 . "\n}"
1850 ; 3236 ;
1851 3237
3238 if ($CFG{safe_eval}) {
1852 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
1853 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1854 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
1855 3247
1856 if ($@) { 3248 if ($@) {
1857 warn "$@"; 3249 warn "$@";
1858 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
1859 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
1878=cut 3270=cut
1879 3271
1880sub register_script_function { 3272sub register_script_function {
1881 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
1882 3274
1883 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
1884 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
1885} 3277}
1886 3278
1887=back 3279=back
1888 3280
1889=cut 3281=cut
1890 3282
1891############################################################################# 3283#############################################################################
3284# the server's init and main functions
1892 3285
1893=head2 EXTENSION DATABASE SUPPORT 3286sub load_facedata($) {
3287 my ($path) = @_;
1894 3288
1895Crossfire maintains a very simple database for extension use. It can 3289 # HACK to clear player env face cache, we need some signal framework
1896currently store anything that can be serialised using Storable, which 3290 # for this (global event?)
1897excludes objects. 3291 %ext::player_env::MUSIC_FACE_CACHE = ();
1898 3292
1899The parameter C<$family> should best start with the name of the extension 3293 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1900using it, it should be unique.
1901 3294
1902=over 4 3295 warn "loading facedata from $path\n";
1903 3296
1904=item $hashref = cf::db_get $family 3297 my $facedata;
3298 0 < aio_load $path, $facedata
3299 or die "$path: $!";
1905 3300
1906Return a hashref for use by the extension C<$family>, which can be 3301 $facedata = Coro::Storable::thaw $facedata;
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909 3302
1910=item $value = cf::db_get $family => $key 3303 $facedata->{version} == 2
3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
1911 3305
1912Returns a single value from the database 3306 # patch in the exptable
1913 3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1914=item cf::db_put $family => $hashref 3308 $facedata->{resource}{"res/exp_table"} = {
1915 3309 type => FT_RSRC,
1916Stores the given family hashref into the database. Updates are delayed, if 3310 data => $exp_table,
1917you want the data to be synced to disk immediately, use C<cf::db_sync>. 3311 hash => (Digest::MD5::md5 $exp_table),
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 }
1942
1943 my $pid;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 3312 };
3313 cf::cede_to_tick;
1965 3314
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 } 3315 {
3316 my $faces = $facedata->{faceinfo};
1970 3317
1971 sub db_get($;$) { 3318 while (my ($face, $info) = each %$faces) {
1972 @_ >= 2 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 3320
1977 sub db_put($$;$) { 3321 cf::face::set_visibility $idx, $info->{visibility};
1978 if (@_ >= 3) { 3322 cf::face::set_magicmap $idx, $info->{magicmap};
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1980 } else { 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 3325
1986 cf::global->attach ( 3326 cf::cede_to_tick;
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 3327 }
1991 );
1992}
1993 3328
1994############################################################################# 3329 while (my ($face, $info) = each %$faces) {
1995# the server's main() 3330 next unless $info->{smooth};
1996 3331
1997sub cfg_load { 3332 my $idx = cf::face::find $face
3333 or next;
3334
3335 if (my $smooth = cf::face::find $info->{smooth}) {
3336 cf::face::set_smooth $idx, $smooth;
3337 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3338 } else {
3339 warn "smooth face '$info->{smooth}' not found for face '$face'";
3340 }
3341
3342 cf::cede_to_tick;
3343 }
3344 }
3345
3346 {
3347 my $anims = $facedata->{animinfo};
3348
3349 while (my ($anim, $info) = each %$anims) {
3350 cf::anim::set $anim, $info->{frames}, $info->{facings};
3351 cf::cede_to_tick;
3352 }
3353
3354 cf::anim::invalidate_all; # d'oh
3355 }
3356
3357 {
3358 my $res = $facedata->{resource};
3359
3360 while (my ($name, $info) = each %$res) {
3361 if (defined $info->{type}) {
3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3363
3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3365 cf::face::set_type $idx, $info->{type};
3366 } else {
3367 $RESOURCE{$name} = $info;
3368 }
3369
3370 cf::cede_to_tick;
3371 }
3372 }
3373
3374 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3375
3376 1
3377}
3378
3379cf::global->attach (on_resource_update => sub {
3380 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3381 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3382
3383 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3384 my $sound = $soundconf->{compat}[$_]
3385 or next;
3386
3387 my $face = cf::face::find "sound/$sound->[1]";
3388 cf::sound::set $sound->[0] => $face;
3389 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3390 }
3391
3392 while (my ($k, $v) = each %{$soundconf->{event}}) {
3393 my $face = cf::face::find "sound/$v";
3394 cf::sound::set $k => $face;
3395 }
3396 }
3397});
3398
3399register_exticmd fx_want => sub {
3400 my ($ns, $want) = @_;
3401
3402 while (my ($k, $v) = each %$want) {
3403 $ns->fx_want ($k, $v);
3404 }
3405};
3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3416
3417sub reload_regions {
3418 # HACK to clear player env face cache, we need some signal framework
3419 # for this (global event?)
3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3421
3422 load_resource_file "$MAPDIR/regions"
3423 or die "unable to load regions file\n";
3424
3425 for (cf::region::list) {
3426 $_->{match} = qr/$_->{match}/
3427 if exists $_->{match};
3428 }
3429}
3430
3431sub reload_facedata {
3432 load_facedata "$DATADIR/facedata"
3433 or die "unable to load facedata\n";
3434}
3435
3436sub reload_archetypes {
3437 load_resource_file "$DATADIR/archetypes"
3438 or die "unable to load archetypes\n";
3439}
3440
3441sub reload_treasures {
3442 load_resource_file "$DATADIR/treasures"
3443 or die "unable to load treasurelists\n";
3444}
3445
3446sub reload_resources {
3447 warn "reloading resource files...\n";
3448
3449 reload_facedata;
3450 reload_archetypes;
3451 reload_regions;
3452 reload_treasures;
3453
3454 warn "finished reloading resource files\n";
3455}
3456
3457sub reload_config {
3458 warn "reloading config file...\n";
3459
1998 open my $fh, "<:utf8", cf::confdir . "/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 3461 or return;
2000 3462
2001 local $/; 3463 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
2003 3465
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3467
3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2005 3470
2006 if (exists $CFG{mlockall}) { 3471 if (exists $CFG{mlockall}) {
2007 eval { 3472 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 3475 };
2011 warn $@ if $@; 3476 warn $@ if $@;
2012 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
2013} 3508}
2014 3509
2015sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
2016 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 3528 (async {
2020 Event::one_event; 3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
2021 })->(); 3530 EV::loop EV::LOOP_ONESHOT;
3531 })->prio (Coro::PRIO_MAX);
2022 }; 3532 };
2023 3533
2024 cfg_load; 3534 evthread_start IO::AIO::poll_fileno;
2025 db_load; 3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3541 reload_config;
3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills;
3548
3549 cf::init_beforeplay;
3550
3551 atomic;
3552
2026 load_extensions; 3553 load_extensions;
2027 Event::loop; 3554
3555 utime time, time, $RUNTIMEFILE;
3556
3557 # no (long-running) fork's whatsoever before this point(!)
3558 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560
3561 (pop @POST_INIT)->(0) while @POST_INIT;
3562 };
3563
3564 main_loop;
2028} 3565}
2029 3566
2030############################################################################# 3567#############################################################################
2031# initialisation 3568# initialisation and cleanup
2032 3569
3570# install some emergency cleanup handlers
3571BEGIN {
3572 our %SIGWATCHER = ();
3573 for my $signal (qw(INT HUP TERM)) {
3574 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3575 cf::cleanup "SIG$signal";
3576 };
3577 }
3578}
3579
3580sub write_runtime_sync {
3581 my $t0 = EV::time;
3582
3583 # first touch the runtime file to show we are still running:
3584 # the fsync below can take a very very long time.
3585
3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3587
3588 my $guard = cf::lock_acquire "write_runtime";
3589
3590 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3591 or return;
3592
3593 my $value = $cf::RUNTIME + 90 + 10;
3594 # 10 is the runtime save interval, for a monotonic clock
3595 # 60 allows for the watchdog to kill the server.
3596
3597 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3598 and return;
3599
3600 # always fsync - this file is important
3601 aio_fsync $fh
3602 and return;
3603
3604 # touch it again to show we are up-to-date
3605 aio_utime $fh, undef, undef;
3606
3607 close $fh
3608 or return;
3609
3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3611 and return;
3612
3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3614
3615 1
3616}
3617
3618our $uuid_lock;
3619our $uuid_skip;
3620
3621sub write_uuid_sync($) {
3622 $uuid_skip ||= $_[0];
3623
3624 return if $uuid_lock;
3625 local $uuid_lock = 1;
3626
3627 my $uuid = "$LOCALDIR/uuid";
3628
3629 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3630 or return;
3631
3632 my $value = uuid_seq uuid_cur;
3633
3634 unless ($value) {
3635 warn "cowardly refusing to write zero uuid value!\n";
3636 return;
3637 }
3638
3639 my $value = uuid_str $value + $uuid_skip;
3640 $uuid_skip = 0;
3641
3642 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3643 and return;
3644
3645 # always fsync - this file is important
3646 aio_fsync $fh
3647 and return;
3648
3649 close $fh
3650 or return;
3651
3652 aio_rename "$uuid~", $uuid
3653 and return;
3654
3655 warn "uuid file written ($value).\n";
3656
3657 1
3658
3659}
3660
3661sub write_uuid($$) {
3662 my ($skip, $sync) = @_;
3663
3664 $sync ? write_uuid_sync $skip
3665 : async { write_uuid_sync $skip };
3666}
3667
3668sub emergency_save() {
3669 my $freeze_guard = cf::freeze_mainloop;
3670
3671 warn "emergency_perl_save: enter\n";
3672
3673 cf::sync_job {
3674 # this is a trade-off: we want to be very quick here, so
3675 # save all maps without fsync, and later call a global sync
3676 # (which in turn might be very very slow)
3677 local $USE_FSYNC = 0;
3678
3679 # use a peculiar iteration method to avoid tripping on perl
3680 # refcount bugs in for. also avoids problems with players
3681 # and maps saved/destroyed asynchronously.
3682 warn "emergency_perl_save: begin player save\n";
3683 for my $login (keys %cf::PLAYER) {
3684 my $pl = $cf::PLAYER{$login} or next;
3685 $pl->valid or next;
3686 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3687 $pl->save;
3688 }
3689 warn "emergency_perl_save: end player save\n";
3690
3691 warn "emergency_perl_save: begin map save\n";
3692 for my $path (keys %cf::MAP) {
3693 my $map = $cf::MAP{$path} or next;
3694 $map->valid or next;
3695 $map->save;
3696 }
3697 warn "emergency_perl_save: end map save\n";
3698
3699 warn "emergency_perl_save: begin database checkpoint\n";
3700 BDB::db_env_txn_checkpoint $DB_ENV;
3701 warn "emergency_perl_save: end database checkpoint\n";
3702
3703 warn "emergency_perl_save: begin write uuid\n";
3704 write_uuid_sync 1;
3705 warn "emergency_perl_save: end write uuid\n";
3706 };
3707
3708 warn "emergency_perl_save: starting sync()\n";
3709 IO::AIO::aio_sync sub {
3710 warn "emergency_perl_save: finished sync()\n";
3711 };
3712
3713 warn "emergency_perl_save: leave\n";
3714}
3715
3716sub post_cleanup {
3717 my ($make_core) = @_;
3718
3719 warn Carp::longmess "post_cleanup backtrace"
3720 if $make_core;
3721
3722 my $fh = pidfile;
3723 unlink $PIDFILE if <$fh> == $$;
3724}
3725
3726# a safer delete_package, copied from Symbol
3727sub clear_package($) {
3728 my $pkg = shift;
3729
3730 # expand to full symbol table name if needed
3731 unless ($pkg =~ /^main::.*::$/) {
3732 $pkg = "main$pkg" if $pkg =~ /^::/;
3733 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3734 $pkg .= '::' unless $pkg =~ /::$/;
3735 }
3736
3737 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3738 my $stem_symtab = *{$stem}{HASH};
3739
3740 defined $stem_symtab and exists $stem_symtab->{$leaf}
3741 or return;
3742
3743 # clear all symbols
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"};
3747# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 }
3749 warn "cleared package $pkg\n";#d#
3750}
3751
2033sub reload() { 3752sub do_reload_perl() {
2034 # can/must only be called in main 3753 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 3755 warn "can only reload from main coroutine";
2037 return; 3756 return;
2038 } 3757 }
2039 3758
3759 return if $RELOAD++;
3760
3761 my $t1 = EV::time;
3762
3763 while ($RELOAD) {
2040 warn "reloading..."; 3764 warn "reloading...";
2041 3765
2042 my $guard = freeze_mainloop; 3766 warn "entering sync_job";
3767
3768 cf::sync_job {
3769 cf::write_runtime_sync; # external watchdog should not bark
2043 cf::emergency_save; 3770 cf::emergency_save;
3771 cf::write_runtime_sync; # external watchdog should not bark
2044 3772
2045 eval { 3773 warn "syncing database to disk";
3774 BDB::db_env_txn_checkpoint $DB_ENV;
3775
2046 # if anything goes wrong in here, we should simply crash as we already saved 3776 # if anything goes wrong in here, we should simply crash as we already saved
2047 3777
2048 # cancel all watchers 3778 warn "flushing outstanding aio requests";
2049 for (Event::all_watchers) { 3779 while (IO::AIO::nreqs || BDB::nreqs) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 3780 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
2056
2057 # unload all extensions
2058 for (@exts) {
2059 warn "unloading <$_>";
2060 unload_extension $_;
2061 }
2062
2063 # unload all modules loaded from $LIBDIR
2064 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066
2067 warn "removing <$k>";
2068 delete $INC{$k};
2069
2070 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g;
2072
2073 if (my $cb = $k->can ("unload_module")) {
2074 $cb->();
2075 } 3781 }
2076 3782
2077 Symbol::delete_package $k; 3783 warn "cancelling all extension coros";
3784 $_->cancel for values %EXT_CORO;
3785 %EXT_CORO = ();
3786
3787 warn "removing commands";
3788 %COMMAND = ();
3789
3790 warn "removing ext/exti commands";
3791 %EXTCMD = ();
3792 %EXTICMD = ();
3793
3794 warn "unloading/nuking all extensions";
3795 for my $pkg (@EXTS) {
3796 warn "... unloading $pkg";
3797
3798 if (my $cb = $pkg->can ("unload")) {
3799 eval {
3800 $cb->($pkg);
3801 1
3802 } or warn "$pkg unloaded, but with errors: $@";
3803 }
3804
3805 warn "... clearing $pkg";
3806 clear_package $pkg;
2078 } 3807 }
2079 3808
2080 # sync database to disk 3809 warn "unloading all perl modules loaded from $LIBDIR";
2081 cf::db_sync; 3810 while (my ($k, $v) = each %INC) {
2082 IO::AIO::flush; 3811 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2083 3812
3813 warn "... unloading $k";
3814 delete $INC{$k};
3815
3816 $k =~ s/\.pm$//;
3817 $k =~ s/\//::/g;
3818
3819 if (my $cb = $k->can ("unload_module")) {
3820 $cb->();
3821 }
3822
3823 clear_package $k;
3824 }
3825
2084 # get rid of safe::, as good as possible 3826 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 3827 clear_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3828 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 3829
2088 # remove register_script_function callbacks 3830 warn "unloading cf.pm \"a bit\"";
2089 # TODO
2090
2091 # unload cf.pm "a bit"
2092 delete $INC{"cf.pm"}; 3831 delete $INC{"cf.pm"};
3832 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2093 3833
2094 # don't, removes xs symbols, too, 3834 # don't, removes xs symbols, too,
2095 # and global variables created in xs 3835 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 3836 #clear_package __PACKAGE__;
2097 3837
2098 # reload cf.pm 3838 warn "unload completed, starting to reload now";
3839
2099 warn "reloading cf.pm"; 3840 warn "reloading cf.pm";
2100 require cf; 3841 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3842 cf::_connect_to_perl_1;
2102 3843
2103 # load config and database again 3844 warn "loading config and database again";
2104 cf::cfg_load; 3845 cf::reload_config;
2105 cf::db_load;
2106 3846
2107 # load extensions
2108 warn "load extensions"; 3847 warn "loading extensions";
2109 cf::load_extensions; 3848 cf::load_extensions;
2110 3849
2111 # reattach attachments to objects 3850 if ($REATTACH_ON_RELOAD) {
3851 warn "reattaching attachments to objects/players";
3852 _global_reattach; # objects, sockets
3853 warn "reattaching attachments to maps";
3854 reattach $_ for values %MAP;
3855 warn "reattaching attachments to players";
3856 reattach $_ for values %PLAYER;
3857 }
3858
3859 warn "running post_init jobs";
3860 (pop @POST_INIT)->(1) while @POST_INIT;
3861
3862 warn "leaving sync_job";
3863
3864 1
3865 } or do {
3866 warn $@;
3867 cf::cleanup "error while reloading, exiting.";
3868 };
3869
2112 warn "reattach"; 3870 warn "reloaded";
2113 _global_reattach; 3871 --$RELOAD;
3872 }
3873
3874 $t1 = EV::time - $t1;
3875 warn "reload completed in ${t1}s\n";
3876};
3877
3878our $RELOAD_WATCHER; # used only during reload
3879
3880sub reload_perl() {
3881 # doing reload synchronously and two reloads happen back-to-back,
3882 # coro crashes during coro_state_free->destroy here.
3883
3884 $RELOAD_WATCHER ||= cf::async {
3885 Coro::AIO::aio_wait cache_extensions;
3886
3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3888 do_reload_perl;
3889 undef $RELOAD_WATCHER;
3890 };
2114 }; 3891 };
2115
2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
2123};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 3892}
2167
2168register "<global>", __PACKAGE__;
2169 3893
2170register_command "reload" => sub { 3894register_command "reload" => sub {
2171 my ($who, $arg) = @_; 3895 my ($who, $arg) = @_;
2172 3896
2173 if ($who->flag (FLAG_WIZ)) { 3897 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 3898 $who->message ("reloading server.");
3899 async {
3900 $Coro::current->{desc} = "perl_reload";
3901 reload_perl;
3902 };
2177 } 3903 }
2178}; 3904};
2179 3905
2180unshift @INC, $LIBDIR; 3906unshift @INC, $LIBDIR;
2181 3907
2182$TICK_WATCHER = Event->timer ( 3908my $bug_warning = 0;
2183 reentrant => 0, 3909
2184 prio => 0, 3910our @WAIT_FOR_TICK;
2185 at => $NEXT_TICK || $TICK, 3911our @WAIT_FOR_TICK_BEGIN;
2186 data => WF_AUTOCANCEL, 3912
2187 cb => sub { 3913sub wait_for_tick {
3914 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3915
3916 my $signal = new Coro::Signal;
3917 push @WAIT_FOR_TICK, $signal;
3918 $signal->wait;
3919}
3920
3921sub wait_for_tick_begin {
3922 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3923
3924 my $signal = new Coro::Signal;
3925 push @WAIT_FOR_TICK_BEGIN, $signal;
3926 $signal->wait;
3927}
3928
3929sub tick {
3930 if ($Coro::current != $Coro::main) {
3931 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3932 unless ++$bug_warning > 10;
3933 return;
3934 }
3935
2188 cf::server_tick; # one server iteration 3936 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK;
2191 3937
2192 # if we are delayed by four ticks or more, skip them all 3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 3939
2195 $TICK_WATCHER->at ($NEXT_TICK); 3940 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2196 $TICK_WATCHER->start; 3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2197 }, 3942 Coro::async_pool {
2198); 3943 $Coro::current->{desc} = "runtime saver";
2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime 3944 write_runtime_sync
2217 or warn "ERROR: unable to write runtime file: $!"; 3945 or warn "ERROR: unable to write runtime file: $!";
2218 })->(); 3946 };
2219 }, 3947 }
2220); 3948
3949 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3950 $sig->send;
3951 }
3952 while (my $sig = shift @WAIT_FOR_TICK) {
3953 $sig->send;
3954 }
3955
3956 $LOAD = ($NOW - $TICK_START) / $TICK;
3957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3958
3959 if (0) {
3960 if ($NEXT_TICK) {
3961 my $jitter = $TICK_START - $NEXT_TICK;
3962 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3963 warn "jitter $JITTER\n";#d#
3964 }
3965 }
3966}
3967
3968{
3969 # configure BDB
3970
3971 BDB::min_parallel 16;
3972 BDB::max_poll_reqs $TICK * 0.1;
3973 $AnyEvent::BDB::WATCHER->priority (1);
3974
3975 unless ($DB_ENV) {
3976 $DB_ENV = BDB::db_env_create;
3977 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3978 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3979 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3980 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3981 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3982
3983 cf::sync_job {
3984 eval {
3985 BDB::db_env_open
3986 $DB_ENV,
3987 $BDBDIR,
3988 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3989 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3990 0666;
3991
3992 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3993 };
3994
3995 cf::cleanup "db_env_open(db): $@" if $@;
3996 };
3997 }
3998
3999 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4000 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4001 };
4002 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4003 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4004 };
4005 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4006 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4007 };
4008}
4009
4010{
4011 # configure IO::AIO
4012
4013 IO::AIO::min_parallel 8;
4014 IO::AIO::max_poll_time $TICK * 0.1;
4015 undef $AnyEvent::AIO::WATCHER;
4016}
4017
4018my $_log_backtrace;
4019
4020sub _log_backtrace {
4021 my ($msg, @addr) = @_;
4022
4023 $msg =~ s/\n//;
4024
4025 # limit the # of concurrent backtraces
4026 if ($_log_backtrace < 2) {
4027 ++$_log_backtrace;
4028 my $perl_bt = Carp::longmess $msg;
4029 async {
4030 $Coro::current->{desc} = "abt $msg";
4031
4032 my @bt = fork_call {
4033 @addr = map { sprintf "%x", $_ } @addr;
4034 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4035 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4036 or die "addr2line: $!";
4037
4038 my @funcs;
4039 my @res = <$fh>;
4040 chomp for @res;
4041 while (@res) {
4042 my ($func, $line) = splice @res, 0, 2, ();
4043 push @funcs, "[$func] $line";
4044 }
4045
4046 @funcs
4047 };
4048
4049 LOG llevInfo, "[ABT] $perl_bt\n";
4050 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4051 LOG llevInfo, "[ABT] $_\n" for @bt;
4052 --$_log_backtrace;
4053 };
4054 } else {
4055 LOG llevInfo, "[ABT] $msg\n";
4056 LOG llevInfo, "[ABT] [suppressed]\n";
4057 }
4058}
4059
4060# load additional modules
4061require "cf/$_.pm" for @EXTRA_MODULES;
4062cf::_connect_to_perl_2;
2221 4063
2222END { cf::emergency_save } 4064END { cf::emergency_save }
2223 4065
22241 40661
2225 4067

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