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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.55 by root, Tue Aug 29 17:32:19 2006 UTC vs.
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
27 113
28BEGIN { 114BEGIN {
29 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
31 $msg .= "\n" 119 $msg .= "\n"
32 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
33 121
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
36 }; 123 };
37} 124}
38 125
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 132
75# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 134# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
78 no strict 'refs'; 142 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 144}
81 145
82$Event::DIED = sub { 146$Event::DIED = sub {
84}; 148};
85 149
86my %ext_pkg; 150my %ext_pkg;
87my @exts; 151my @exts;
88my @hook; 152my @hook;
89my %command;
90my %extcmd;
91 153
92############################################################################# 154=head2 UTILITY FUNCTIONS
93# utility functions 155
156=over 4
157
158=cut
94 159
95use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
96 167
97sub from_json($) { 168sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
100} 171}
101 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
102sub to_json($) { 179sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
105} 182}
106 183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string
207
208Wait until the given lock is available. See cf::lock_acquire.
209
210=item my $lock = cf::lock_acquire $string
211
212Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically
215returned.
216
217Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load).
219
220=cut
221
222our %LOCK;
223
224sub lock_wait($) {
225 my ($key) = @_;
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232}
233
234sub lock_acquire($) {
235 my ($key) = @_;
236
237 # wait, to be sure we are not locked
238 lock_wait $key;
239
240 $LOCK{$key} = [];
241
242 cf::guard {
243 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} };
245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271
272=item cf::sync_job { BLOCK }
273
274The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
277
278If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish
281fast or be very important.
282
283=cut
284
285sub sync_job(&) {
286 my ($job) = @_;
287
288 if ($Coro::current == $Coro::main) {
289 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/
291
292 # TODO: use suspend/resume instead
293 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop;
295
296 my $busy = 1;
297 my @res;
298
299 (Coro::async {
300 @res = eval { $job->() };
301 warn $@ if $@;
302 undef $busy;
303 })->prio (Coro::PRIO_MAX);
304
305 while ($busy) {
306 Coro::cede_notself;
307 Event::one_event unless Coro::nready;
308 }
309
310 wantarray ? @res : $res[0]
311 } else {
312 # we are in another coroutine, how wonderful, everything just works
313
314 $job->()
315 }
316}
317
318=item $coro = cf::coro { BLOCK }
319
320Creates and returns a new coro. This coro is automcatially being canceled
321when the extension calling this is being unloaded.
322
323=cut
324
325sub coro(&) {
326 my $cb = shift;
327
328 my $coro = &cf::async ($cb);
329
330 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0};
332 });
333 $EXT_CORO{$coro+0} = $coro;
334
335 $coro
336}
337
338sub write_runtime {
339 my $runtime = cf::localdir . "/runtime";
340
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return;
343
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347
348 aio_fsync $fh
349 and return;
350
351 close $fh
352 or return;
353
354 aio_rename "$runtime~", $runtime
355 and return;
356
357 1
358}
359
360=back
361
362=cut
363
107############################################################################# 364#############################################################################
108# "new" plug-in system
109 365
110=head3 EVENTS AND OBJECT ATTACHMENTS 366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS
487
488Many objects in crossfire are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods.
491
492In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+).
111 495
112=over 4 496=over 4
113 497
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 498=item $attachable->attach ($attachment, key => $value...)
127 499
128=item $map->detach ($attachment) 500=item $attachable->detach ($attachment)
129 501
130Attach/detach a pre-registered attachment to a map. 502Attach/detach a pre-registered attachment to a specific object and give it
503the specified key/value pairs as arguments.
131 504
132=item $bool = $object->attached ($name) 505Example, attach a minesweeper attachment to the given object, making it a
50610x10 minesweeper game:
133 507
134=item $bool = $player->attached ($name) 508 $obj->attach (minesweeper => width => 10, height => 10);
135 509
136=item $bool = $map->attached ($name) 510=item $bool = $attachable->attached ($name)
137 511
138Checks wether the named attachment is currently attached to the object. 512Checks wether the named attachment is currently attached to the object.
139 513
140=item cf::attach_global ... 514=item cf::CLASS->attach ...
141 515
142Attach handlers for global events. 516=item cf::CLASS->detach ...
143 517
144This and all following C<attach_*>-functions expect any number of the 518Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 519CLASS. See the next function for an explanation of its arguments.
520
521You can attach to global events by using the C<cf::global> class.
522
523Example, log all player logins:
524
525 cf::player->attach (
526 on_login => sub {
527 my ($pl) = @_;
528 ...
529 },
530 );
531
532Example, attach to the jeweler skill:
533
534 cf::object->attach (
535 type => cf::SKILL,
536 subtype => cf::SK_JEWELER,
537 on_use_skill => sub {
538 my ($sk, $ob, $part, $dir, $msg) = @_;
539 ...
540 },
541 );
542
543=item cf::CLASS::attachment $name, ...
544
545Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment.
547
548Some classes such as crossfire maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name.
550
551These calls expect any number of the following handler/hook descriptions:
146 552
147=over 4 553=over 4
148 554
149=item prio => $number 555=item prio => $number
150 556
152by another C<prio> setting). Lower priority handlers get executed 558by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 559earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 560registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 561unless you know what you are doing.
156 562
563=item type => $type
564
565(Only for C<< cf::object->attach >> calls), limits the attachment to the
566given type of objects only (the additional parameter C<subtype> can be
567used to further limit to the given subtype).
568
157=item on_I<event> => \&cb 569=item on_I<event> => \&cb
158 570
159Call the given code reference whenever the named event happens (event is 571Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 572something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 573handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 582package and register them. Only handlers for eevents supported by the
171object/class are recognised. 583object/class are recognised.
172 584
173=back 585=back
174 586
175=item cf::attach_to_type $object_type, $subtype, ... 587Example, define an attachment called "sockpuppet" that calls the given
588event handler when a monster attacks:
176 589
177Attach handlers for a specific object type (e.g. TRANSPORT) and 590 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 591 on_skill_attack => sub {
179type. 592 my ($self, $victim) = @_;
180 593 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 594 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 595 }
402}
403 596
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 597=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 598
430Just because you have a perl object does not mean that the corresponding 599Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 600C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 601valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 602can be used to test for existence of the C object part without causing an
434exception. 603exception.
435 604
605=cut
606
607# the following variables are defined in .xs and must not be re-created
608our @CB_GLOBAL = (); # registry for all global events
609our @CB_ATTACHABLE = (); # registry for all attachables
610our @CB_OBJECT = (); # all objects (should not be used except in emergency)
611our @CB_PLAYER = ();
612our @CB_CLIENT = ();
613our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = ();
615
616my %attachment;
617
618sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_;
620
621 use sort 'stable';
622
623 $cb = [$prio, $cb];
624
625 @{$registry->[$event]} = sort
626 { $a->[0] cmp $b->[0] }
627 @{$registry->[$event] || []}, $cb;
628}
629
630# hack
631my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
632
633# attach handles attaching event callbacks
634# the only thing the caller has to do is pass the correct
635# registry (== where the callback attaches to).
636sub _attach {
637 my ($registry, $klass, @arg) = @_;
638
639 my $object_type;
640 my $prio = 0;
641 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
642
643 #TODO: get rid of this hack
644 if ($attachable_klass{$klass}) {
645 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
646 }
647
648 while (@arg) {
649 my $type = shift @arg;
650
651 if ($type eq "prio") {
652 $prio = shift @arg;
653
654 } elsif ($type eq "type") {
655 $object_type = shift @arg;
656 $registry = $CB_TYPE[$object_type] ||= [];
657
658 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
662
663 } elsif ($type eq "package") {
664 my $pkg = shift @arg;
665
666 while (my ($name, $id) = each %cb_id) {
667 if (my $cb = $pkg->can ($name)) {
668 _attach_cb $registry, $id, $prio, $cb;
669 }
670 }
671
672 } elsif (exists $cb_id{$type}) {
673 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
674
675 } elsif (ref $type) {
676 warn "attaching objects not supported, ignoring.\n";
677
678 } else {
679 shift @arg;
680 warn "attach argument '$type' not supported, ignoring.\n";
681 }
682 }
683}
684
685sub _object_attach {
686 my ($obj, $name, %arg) = @_;
687
688 return if exists $obj->{_attachment}{$name};
689
690 if (my $attach = $attachment{$name}) {
691 my $registry = $obj->registry;
692
693 for (@$attach) {
694 my ($klass, @attach) = @$_;
695 _attach $registry, $klass, @attach;
696 }
697
698 $obj->{$name} = \%arg;
699 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n";
701 }
702
703 $obj->{_attachment}{$name} = undef;
704}
705
706sub cf::attachable::attach {
707 if (ref $_[0]) {
708 _object_attach @_;
709 } else {
710 _attach shift->_attach_registry, @_;
711 }
712};
713
714# all those should be optimised
715sub cf::attachable::detach {
716 my ($obj, $name) = @_;
717
718 if (ref $obj) {
719 delete $obj->{_attachment}{$name};
720 reattach ($obj);
721 } else {
722 Carp::croak "cannot, currently, detach class attachments";
723 }
724};
725
726sub cf::attachable::attached {
727 my ($obj, $name) = @_;
728
729 exists $obj->{_attachment}{$name}
730}
731
732for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
733 eval "#line " . __LINE__ . " 'cf.pm'
734 sub cf::\L$klass\E::_attach_registry {
735 (\\\@CB_$klass, KLASS_$klass)
736 }
737
738 sub cf::\L$klass\E::attachment {
739 my \$name = shift;
740
741 \$attachment{\$name} = [[KLASS_$klass, \@_]];
742 }
743 ";
744 die if $@;
745}
746
747our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749
750sub override {
751 $override = 1;
752 @invoke_results = ();
753}
754
755sub do_invoke {
756 my $event = shift;
757 my $callbacks = shift;
758
759 @invoke_results = ();
760
761 local $override;
762
763 for (@$callbacks) {
764 eval { &{$_->[1]} };
765
766 if ($@) {
767 warn "$@";
768 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
769 override;
770 }
771
772 return 1 if $override;
773 }
774
775 0
776}
777
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
779
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781
782Generate an object-specific event with the given arguments.
783
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly).
787
436=back 788=back
437 789
438=cut 790=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 791
444############################################################################# 792#############################################################################
445# object support 793# object support
446 794
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 795sub reattach {
796 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 797 my ($obj) = @_;
798
462 my $registry = $obj->registry; 799 my $registry = $obj->registry;
463 800
464 @$registry = (); 801 @$registry = ();
465 802
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 803 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 804
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 805 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 806 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 807 for (@$attach) {
471 my ($klass, @attach) = @$_; 808 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 809 _attach $registry, $klass, @attach;
473 } 810 }
474 } else { 811 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 812 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 813 }
477 } 814 }
478} 815}
479 816
480sub object_freezer_save { 817cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 818 prio => -1000000,
819 on_instantiate => sub {
820 my ($obj, $data) = @_;
821
822 $data = from_json $data;
823
824 for (@$data) {
825 my ($name, $args) = @$_;
826
827 $obj->attach ($name, %{$args || {} });
828 }
829 },
830 on_reattach => \&reattach,
508 on_clone => sub { 831 on_clone => sub {
509 my ($src, $dst) = @_; 832 my ($src, $dst) = @_;
510 833
511 @{$dst->registry} = @{$src->registry}; 834 @{$dst->registry} = @{$src->registry};
512 835
513 %$dst = %$src; 836 %$dst = %$src;
514 837
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 838 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 839 if exists $src->{_attachment};
517 }, 840 },
518; 841);
842
843sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_;
845
846 sync_job {
847 if (length $$rdata) {
848 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs;
850
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh;
855 close $fh;
856
857 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh;
863 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst";
865 }
866 } else {
867 aio_unlink "$filename.pst";
868 }
869
870 aio_rename "$filename~", $filename;
871 } else {
872 warn "FATAL: $filename~: $!\n";
873 }
874 } else {
875 aio_unlink $filename;
876 aio_unlink "$filename.pst";
877 }
878 }
879}
880
881sub object_freezer_as_string {
882 my ($rdata, $objs) = @_;
883
884 use Data::Dumper;
885
886 $$rdata . Dumper $objs
887}
888
889sub object_thawer_load {
890 my ($filename) = @_;
891
892 my ($data, $av);
893
894 (aio_load $filename, $data) >= 0
895 or return;
896
897 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0
899 or return;
900 $av = eval { (Storable::thaw $av)->{objs} };
901 }
902
903 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d#
905 return ($data, $av);
906}
519 907
520############################################################################# 908#############################################################################
521# old plug-in events 909# command handling &c
522 910
523sub inject_event { 911=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 912
527 my $cb = $hook[$event_code]{$extension} 913Register a callback for execution when the client sends the user command
528 or return; 914$name.
529 915
530 &$cb 916=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 917
552sub register_command { 918sub register_command {
553 my ($name, $time, $cb) = @_; 919 my ($name, $cb) = @_;
554 920
555 my $caller = caller; 921 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 922 #warn "registering command '$name/$time' to '$caller'";
557 923
558 push @{ $command{$name} }, [$time, $cb, $caller]; 924 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 925}
926
927=item cf::register_extcmd $name => \&callback($pl,$packet);
928
929Register a callbackf ro execution when the client sends an extcmd packet.
930
931If the callback returns something, it is sent back as if reply was being
932called.
933
934=cut
561 935
562sub register_extcmd { 936sub register_extcmd {
563 my ($name, $cb) = @_; 937 my ($name, $cb) = @_;
564 938
565 my $caller = caller; 939 my $caller = caller;
566 #warn "registering extcmd '$name' to '$caller'"; 940 #warn "registering extcmd '$name' to '$caller'";
567 941
568 $extcmd{$name} = [$cb, $caller]; 942 $EXTCMD{$name} = [$cb, $caller];
569} 943}
944
945cf::player->attach (
946 on_command => sub {
947 my ($pl, $name, $params) = @_;
948
949 my $cb = $COMMAND{$name}
950 or return;
951
952 for my $cmd (@$cb) {
953 $cmd->[1]->($pl->ob, $params);
954 }
955
956 cf::override;
957 },
958 on_extcmd => sub {
959 my ($pl, $buf) = @_;
960
961 my $msg = eval { from_json $buf };
962
963 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 }
969 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 }
972
973 cf::override;
974 },
975);
570 976
571sub register { 977sub register {
572 my ($base, $pkg) = @_; 978 my ($base, $pkg) = @_;
573 979
574 #TODO 980 #TODO
593 . "#line 1 \"$path\"\n{\n" 999 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> }) 1000 . (do { local $/; <$fh> })
595 . "\n};\n1"; 1001 . "\n};\n1";
596 1002
597 eval $source 1003 eval $source
598 or die "$path: $@"; 1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
599 1006
600 push @exts, $pkg; 1007 push @exts, $pkg;
601 $ext_pkg{$base} = $pkg; 1008 $ext_pkg{$base} = $pkg;
602 1009
603# no strict 'refs'; 1010# no strict 'refs';
616# for my $idx (0 .. $#PLUGIN_EVENT) { 1023# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg}; 1024# delete $hook[$idx]{$pkg};
618# } 1025# }
619 1026
620 # remove commands 1027 # remove commands
621 for my $name (keys %command) { 1028 for my $name (keys %COMMAND) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
623 1030
624 if (@cb) { 1031 if (@cb) {
625 $command{$name} = \@cb; 1032 $COMMAND{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else { 1033 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"}; 1034 delete $COMMAND{$name};
630 } 1035 }
631 } 1036 }
632 1037
633 # remove extcmds 1038 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
635 delete $extcmd{$name}; 1040 delete $EXTCMD{$name};
636 } 1041 }
637 1042
638 if (my $cb = $pkg->can ("unload")) { 1043 if (my $cb = $pkg->can ("unload")) {
639 eval { 1044 eval {
640 $cb->($pkg); 1045 $cb->($pkg);
644 1049
645 Symbol::delete_package $pkg; 1050 Symbol::delete_package $pkg;
646} 1051}
647 1052
648sub load_extensions { 1053sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) { 1054 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext; 1055 next unless -r $ext;
653 eval { 1056 eval {
654 load_extension $ext; 1057 load_extension $ext;
655 1 1058 1
656 } or warn "$ext not loaded: $@"; 1059 } or warn "$ext not loaded: $@";
657 } 1060 }
658} 1061}
659 1062
660sub _perl_reload(&) {
661 my ($msg) = @_;
662
663 $msg->("reloading...");
664
665 eval {
666 # 1. cancel all watchers
667 $_->cancel for Event::all_watchers;
668
669 # 2. unload all extensions
670 for (@exts) {
671 $msg->("unloading <$_>");
672 unload_extension $_;
673 }
674
675 # 3. unload all modules loaded from $LIBDIR
676 while (my ($k, $v) = each %INC) {
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
678
679 $msg->("removing <$k>");
680 delete $INC{$k};
681
682 $k =~ s/\.pm$//;
683 $k =~ s/\//::/g;
684
685 if (my $cb = $k->can ("unload_module")) {
686 $cb->();
687 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698
699 # 6. unload cf.pm "a bit"
700 delete $INC{"cf.pm"};
701
702 # don't, removes xs symbols, too,
703 # and global variables created in xs
704 #Symbol::delete_package __PACKAGE__;
705
706 # 7. reload cf.pm
707 $msg->("reloading cf.pm");
708 require cf;
709 };
710 $msg->($@) if $@;
711
712 $msg->("reloaded");
713};
714
715sub perl_reload() {
716 _perl_reload {
717 warn $_[0];
718 print "$_[0]\n";
719 };
720}
721
722register_command "perl-reload", 0, sub {
723 my ($who, $arg) = @_;
724
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 };
730 }
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub {
739 my ($pl, $buf) = @_;
740
741 my $msg = eval { from_json $buf };
742
743 if (ref $msg) {
744 if (my $cb = $extcmd{$msg->{msgtype}}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) {
746 $pl->ext_reply ($msg->{msgid}, %reply);
747 }
748 }
749 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
751 }
752
753 cf::override;
754 },
755;
756
757############################################################################# 1063#############################################################################
758# load/save/clean perl data associated with a map 1064# load/save/clean perl data associated with a map
759 1065
760*cf::mapsupport::on_clean = sub { 1066*cf::mapsupport::on_clean = sub {
761 my ($map) = @_; 1067 my ($map) = @_;
764 defined $path or return; 1070 defined $path or return;
765 1071
766 unlink "$path.pst"; 1072 unlink "$path.pst";
767}; 1073};
768 1074
769# old style persistent data, TODO: remove #d#
770*cf::mapsupport::on_swapin =
771*cf::mapsupport::on_load = sub {
772 my ($map) = @_;
773
774 my $path = $map->tmpname;
775 $path = $map->path unless defined $path;
776
777 open my $fh, "<:raw", "$path.cfperl"
778 or return; # no perl data
779
780 my $data = Storable::thaw do { local $/; <$fh> };
781
782 $data->{version} <= 1
783 or return; # too new
784
785 $map->_set_obs ($data->{obs});
786 $map->invoke (EVENT_MAP_UPGRADE);
787};
788
789attach_to_maps prio => -10000, package => cf::mapsupport::; 1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
790 1076
791############################################################################# 1077#############################################################################
792# load/save perl data associated with player->ob objects 1078# load/save perl data associated with player->ob objects
793 1079
794sub all_objects(@) { 1080sub all_objects(@) {
795 @_, map all_objects ($_->inv), @_ 1081 @_, map all_objects ($_->inv), @_
796} 1082}
797 1083
798attach_to_players 1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
799 on_load => sub { 1086 on_load => sub {
800 my ($pl, $path) = @_; 1087 my ($pl, $path) = @_;
801 1088
802 for my $o (all_objects $pl->ob) { 1089 for my $o (all_objects $pl->ob) {
803 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
805 1092
806 %$o = %{ Storable::thaw pack "H*", $value }; 1093 %$o = %{ Storable::thaw pack "H*", $value };
807 } 1094 }
808 } 1095 }
809 }, 1096 },
810; 1097);
811 1098
812############################################################################# 1099#############################################################################
813# core extensions - in perl 1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
814 1108
815=item cf::player::exists $login 1109=item cf::player::exists $login
816 1110
817Returns true when the given account exists. 1111Returns true when the given account exists.
818 1112
821sub cf::player::exists($) { 1115sub cf::player::exists($) {
822 cf::player::find $_[0] 1116 cf::player::find $_[0]
823 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
824} 1118}
825 1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132}
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000;
1150
1151sub generate_random_map {
1152 my ($path, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region})
1168}
1169
1170# and all this just because we cannot iterate over
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174
1175 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP;
1177}
1178
1179sub try_load_header($) {
1180 my ($path) = @_;
1181
1182 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0
1184 or return;
1185
1186 my $map = cf::map::new
1187 or return;
1188
1189 $map->load_header ($path)
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195}
1196
1197sub find;
1198sub find {
1199 my ($path, $origin) = @_;
1200
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205
1206 cf::lock_wait "map_find:$key";
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key";
1210
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return;
1228
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME;
1241
1242 if ($map->should_reset) {
1243 $map->reset;
1244 undef $guard;
1245 $map = find $path
1246 or return;
1247 }
1248
1249 $cf::MAP{$key} = $map
1250 }
1251}
1252
1253sub load {
1254 my ($self) = @_;
1255
1256 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1258
1259 return if $self->in_memory != cf::MAP_SWAPPED;
1260
1261 $self->in_memory (cf::MAP_LOADING);
1262
1263 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1)
1265 or return;
1266
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original};
1269
1270 if (my $uniq = $path->uniq_path) {
1271 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0);
1275 }
1276 }
1277
1278 # now do the right thing for maps
1279 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty;
1291 $self->activate;
1292 }
1293
1294 $self->in_memory (cf::MAP_IN_MEMORY);
1295}
1296
1297sub find_sync {
1298 my ($path, $origin) = @_;
1299
1300 cf::sync_job { cf::map::find $path, $origin }
1301}
1302
1303sub do_load_sync {
1304 my ($map) = @_;
1305
1306 cf::sync_job { $map->load };
1307}
1308
1309sub save {
1310 my ($self) = @_;
1311
1312 $self->{last_save} = $cf::RUNTIME;
1313
1314 return unless $self->dirty;
1315
1316 my $save = $self->{path}->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1318
1319 $self->{load_path} = $save;
1320
1321 return if $self->{deny_save};
1322
1323 local $self->{last_access} = $self->last_access;#d#
1324
1325 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES);
1328 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 }
1331}
1332
1333sub swap_out {
1334 my ($self) = @_;
1335
1336 # save first because save cedes
1337 $self->save;
1338
1339 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save};
1342
1343 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345}
1346
1347sub reset_at {
1348 my ($self) = @_;
1349
1350 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset};
1353
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356
1357 $time + $to
1358}
1359
1360sub should_reset {
1361 my ($self) = @_;
1362
1363 $self->reset_at <= $cf::RUNTIME
1364}
1365
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset {
1388 my ($self) = @_;
1389
1390 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392
1393 warn "resetting map ", $self->path;#d#
1394
1395 delete $cf::MAP{$self->path};
1396
1397 $_->clear_links_to ($self) for values %cf::MAP;
1398
1399 $self->unlink_save;
1400 $self->destroy;
1401}
1402
1403my $nuke_counter = "aaaa";
1404
1405sub nuke {
1406 my ($self) = @_;
1407
1408 $self->{deny_save} = 1;
1409 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++));
1411 $self->reset; # polite request, might not happen
1412}
1413
1414sub customise_for {
1415 my ($map, $ob) = @_;
1416
1417 if ($map->per_player) {
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1419 }
1420
1421 $map
1422}
1423
1424sub emergency_save {
1425 my $freeze_guard = cf::freeze_mainloop;
1426
1427 warn "enter emergency map save\n";
1428
1429 cf::sync_job {
1430 warn "begin emergency map save\n";
1431 $_->save for values %cf::MAP;
1432 };
1433
1434 warn "end emergency map save\n";
1435}
1436
1437package cf;
1438
1439=back
1440
1441
1442=head3 cf::object::player
1443
1444=over 4
1445
826=item $player->reply ($npc, $msg[, $flags]) 1446=item $player_object->reply ($npc, $msg[, $flags])
827 1447
828Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
829can be C<undef>. Does the right thing when the player is currently in a 1449can be C<undef>. Does the right thing when the player is currently in a
830dialogue with the given NPC character. 1450dialogue with the given NPC character.
831 1451
832=cut 1452=cut
833 1453
834# rough implementation of a future "reply" method that works 1454# rough implementation of a future "reply" method that works
835# with dialog boxes. 1455# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method
836sub cf::object::player::reply($$$;$) { 1457sub cf::object::player::reply($$$;$) {
837 my ($self, $npc, $msg, $flags) = @_; 1458 my ($self, $npc, $msg, $flags) = @_;
838 1459
839 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
840 1461
844 $msg = $npc->name . " says: $msg" if $npc; 1465 $msg = $npc->name . " says: $msg" if $npc;
845 $self->message ($msg, $flags); 1466 $self->message ($msg, $flags);
846 } 1467 }
847} 1468}
848 1469
849=item $player->ext_reply ($msgid, $msgtype, %msg) 1470=item $player_object->may ("access")
850 1471
851Sends an ext reply to the player. 1472Returns wether the given player is authorized to access resource "access"
1473(e.g. "command_wizcast").
852 1474
853=cut 1475=cut
854 1476
855sub cf::player::ext_reply($$$%) { 1477sub cf::object::player::may {
1478 my ($self, $access) = @_;
1479
1480 $self->flag (cf::FLAG_WIZ) ||
1481 (ref $cf::CFG{"may_$access"}
1482 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1483 : $cf::CFG{"may_$access"})
1484}
1485
1486=item $player_object->enter_link
1487
1488Freezes the player and moves him/her to a special map (C<{link}>).
1489
1490The player should be reaosnably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though.
1492
1493=item $player_object->leave_link ($map, $x, $y)
1494
1495Moves the player out of the specila link map onto the given map. If the
1496map is not valid (or omitted), the player will be moved back to the
1497location he/she was before the call to C<enter_link>, or, if that fails,
1498to the emergency map position.
1499
1500Might block.
1501
1502=cut
1503
1504sub cf::object::player::enter_link {
1505 my ($self) = @_;
1506
1507 $self->deactivate_recursive;
1508
1509 return if $self->map == $LINK_MAP;
1510
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map;
1513
1514 $self->enter_map ($LINK_MAP, 20, 20);
1515}
1516
1517sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_;
1519
1520 my $link_pos = delete $self->{_link_pos};
1521
1522 unless ($map) {
1523 # restore original map position
1524 ($map, $x, $y) = @{ $link_pos || [] };
1525 $map = cf::map::find $map;
1526
1527 unless ($map) {
1528 ($map, $x, $y) = @$EMERGENCY_POSITION;
1529 $map = cf::map::find $map
1530 or die "FATAL: cannot load emergency map\n";
1531 }
1532 }
1533
1534 ($x, $y) = (-1, -1)
1535 unless (defined $x) && (defined $y);
1536
1537 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0;
1540
1541 $map->load;
1542
1543 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545}
1546
1547cf::player->attach (
1548 on_logout => sub {
1549 my ($pl) = @_;
1550
1551 # abort map switching before logout
1552 if ($pl->ob->{_link_pos}) {
1553 cf::sync_job {
1554 $pl->ob->leave_link
1555 };
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560
1561 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut
1578
1579sub cf::object::player::goto_map {
1580 my ($self, $path, $x, $y) = @_;
1581
1582 $self->enter_link;
1583
1584 (cf::async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string;
1588 $map = $map->customise_for ($self) if $map;
1589
1590# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594
1595 $self->leave_link ($map, $x, $y);
1596 })->prio (1);
1597}
1598
1599=item $player_object->enter_exit ($exit_object)
1600
1601=cut
1602
1603sub parse_random_map_params {
1604 my ($spec) = @_;
1605
1606 my $rmp = { # defaults
1607 xsize => 10,
1608 ysize => 10,
1609 };
1610
1611 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2;
1613
1614 $rmp->{lc $k} = $v if (length $k) && (length $v);
1615 }
1616
1617 $rmp
1618}
1619
1620sub prepare_random_map {
1621 my ($exit) = @_;
1622
1623 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object
1626
1627 my $rmp = parse_random_map_params $exit->msg;
1628
1629 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name;
1631 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y;
1634 }
1635
1636 $rmp->{random_seed} ||= $exit->random_seed;
1637
1638 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data;
1640
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0;
1643
1644 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef);
1646 }
1647}
1648
1649sub cf::object::player::enter_exit {
856 my ($self, $id, %msg) = @_; 1650 my ($self, $exit) = @_;
857 1651
858 $msg{msgid} = $id; 1652 return unless $self->type == cf::PLAYER;
859 1653
860 $self->send ("ext " . to_json \%msg); 1654 $self->enter_link;
861}
862 1655
863############################################################################# 1656 (cf::async {
864# map scripting support 1657 $self->deactivate_recursive; # just to be sure
1658 unless (eval {
1659 prepare_random_map $exit
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664
1665 1;
1666 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master",
1670 cf::NDI_UNIQUE | cf::NDI_RED);
1671
1672 warn "ERROR in enter_exit: $@";
1673 $self->leave_link;
1674 }
1675 })->prio (1);
1676}
1677
1678=head3 cf::client
1679
1680=over 4
1681
1682=item $client->send_drawinfo ($text, $flags)
1683
1684Sends a drawinfo packet to the client. Circumvents output buffering so
1685should not be used under normal circumstances.
1686
1687=cut
1688
1689sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_;
1691
1692 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1694}
1695
1696
1697=item $success = $client->query ($flags, "text", \&cb)
1698
1699Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702
1703Queries can fail, so check the return code. Or don't, as queries will become
1704reliable at some point in the future.
1705
1706=cut
1707
1708sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_;
1710
1711 return unless $self->state == ST_PLAYING
1712 || $self->state == ST_SETUP
1713 || $self->state == ST_CUSTOM;
1714
1715 $self->state (ST_CUSTOM);
1716
1717 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719
1720 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1;
1722}
1723
1724cf::client->attach (
1725 on_reply => sub {
1726 my ($ns, $msg) = @_;
1727
1728 # this weird shuffling is so that direct followup queries
1729 # get handled first
1730 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732
1733 (shift @$queue)->[1]->($msg);
1734
1735 push @{ $ns->{query_queue} }, @$queue;
1736
1737 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) {
1739 $ns->send_packet ($ns->{query_queue}[0][0]);
1740 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 }
1743 }
1744 },
1745);
1746
1747=item $client->coro (\&cb)
1748
1749Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection).
1752
1753=cut
1754
1755sub cf::client::coro {
1756 my ($self, $cb) = @_;
1757
1758 my $coro = &cf::async ($cb);
1759
1760 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0};
1762 });
1763
1764 $self->{_coro}{$coro+0} = $coro;
1765
1766 $coro
1767}
1768
1769cf::client->attach (
1770 on_destroy => sub {
1771 my ($ns) = @_;
1772
1773 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1774 },
1775);
1776
1777=back
1778
1779
1780=head2 SAFE SCRIPTING
1781
1782Functions that provide a safe environment to compile and execute
1783snippets of perl code without them endangering the safety of the server
1784itself. Looping constructs, I/O operators and other built-in functionality
1785is not available in the safe scripting environment, and the number of
1786functions and methods that can be called is greatly reduced.
1787
1788=cut
865 1789
866our $safe = new Safe "safe"; 1790our $safe = new Safe "safe";
867our $safe_hole = new Safe::Hole; 1791our $safe_hole = new Safe::Hole;
868 1792
869$SIG{FPE} = 'IGNORE'; 1793$SIG{FPE} = 'IGNORE';
870 1794
871$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1795$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
872 1796
873# here we export the classes and methods available to script code 1797# here we export the classes and methods available to script code
874 1798
1799=pod
1800
1801The following fucntions and emthods are available within a safe environment:
1802
1803 cf::object contr pay_amount pay_player map
1804 cf::object::player player
1805 cf::player peaceful
1806 cf::map trigger
1807
1808=cut
1809
875for ( 1810for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 1811 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 1812 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 1813 ["cf::player" => qw(peaceful)],
1814 ["cf::map" => qw(trigger)],
879) { 1815) {
880 no strict 'refs'; 1816 no strict 'refs';
881 my ($pkg, @funs) = @$_; 1817 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 1819 for @funs;
884} 1820}
1821
1822=over 4
1823
1824=item @retval = safe_eval $code, [var => value, ...]
1825
1826Compiled and executes the given perl code snippet. additional var/value
1827pairs result in temporary local (my) scalar variables of the given name
1828that are available in the code snippet. Example:
1829
1830 my $five = safe_eval '$first + $second', first => 1, second => 4;
1831
1832=cut
885 1833
886sub safe_eval($;@) { 1834sub safe_eval($;@) {
887 my ($code, %vars) = @_; 1835 my ($code, %vars) = @_;
888 1836
889 my $qcode = $code; 1837 my $qcode = $code;
912 } 1860 }
913 1861
914 wantarray ? @res : $res[0] 1862 wantarray ? @res : $res[0]
915} 1863}
916 1864
1865=item cf::register_script_function $function => $cb
1866
1867Register a function that can be called from within map/npc scripts. The
1868function should be reasonably secure and should be put into a package name
1869like the extension.
1870
1871Example: register a function that gets called whenever a map script calls
1872C<rent::overview>, as used by the C<rent> extension.
1873
1874 cf::register_script_function "rent::overview" => sub {
1875 ...
1876 };
1877
1878=cut
1879
917sub register_script_function { 1880sub register_script_function {
918 my ($fun, $cb) = @_; 1881 my ($fun, $cb) = @_;
919 1882
920 no strict 'refs'; 1883 no strict 'refs';
921 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1884 *{"safe::$fun"} = $safe_hole->wrap ($cb);
922} 1885}
923 1886
1887=back
1888
1889=cut
1890
1891#############################################################################
1892
1893=head2 EXTENSION DATABASE SUPPORT
1894
1895Crossfire maintains a very simple database for extension use. It can
1896currently store anything that can be serialised using Storable, which
1897excludes objects.
1898
1899The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique.
1901
1902=over 4
1903
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key
1911
1912Returns a single value from the database
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 }
1942
1943 my $pid;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 });
1965
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) {
1972 @_ >= 2
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976
1977 sub db_put($$;$) {
1978 if (@_ >= 3) {
1979 $DB->{$_[0]}{$_[1]} = $_[2];
1980 } else {
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 },
1991 );
1992}
1993
924############################################################################# 1994#############################################################################
925# the server's main() 1995# the server's main()
926 1996
1997sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return;
2000
2001 local $/;
2002 *CFG = YAML::Syck::Load <$fh>;
2003
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005
2006 if (exists $CFG{mlockall}) {
2007 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall
2009 and die "WARNING: m(un)lockall failed: $!\n";
2010 };
2011 warn $@ if $@;
2012 }
2013}
2014
927sub main { 2015sub main {
2016 # we must not ever block the main coroutine
2017 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub {
2020 Event::one_event;
2021 })->();
2022 };
2023
2024 cfg_load;
2025 db_load;
2026 load_extensions;
928 Event::loop; 2027 Event::loop;
929} 2028}
930 2029
931############################################################################# 2030#############################################################################
932# initialisation 2031# initialisation
933 2032
2033sub reload() {
2034 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n";
2037 return;
2038 }
2039
2040 warn "reloading...";
2041
2042 my $guard = freeze_mainloop;
2043 cf::emergency_save;
2044
2045 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved
2047
2048 # cancel all watchers
2049 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
2056
2057 # unload all extensions
2058 for (@exts) {
2059 warn "unloading <$_>";
2060 unload_extension $_;
2061 }
2062
2063 # unload all modules loaded from $LIBDIR
2064 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066
2067 warn "removing <$k>";
2068 delete $INC{$k};
2069
2070 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g;
2072
2073 if (my $cb = $k->can ("unload_module")) {
2074 $cb->();
2075 }
2076
2077 Symbol::delete_package $k;
2078 }
2079
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible
2085 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit"
2092 delete $INC{"cf.pm"};
2093
2094 # don't, removes xs symbols, too,
2095 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__;
2097
2098 # reload cf.pm
2099 warn "reloading cf.pm";
2100 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102
2103 # load config and database again
2104 cf::cfg_load;
2105 cf::db_load;
2106
2107 # load extensions
2108 warn "load extensions";
2109 cf::load_extensions;
2110
2111 # reattach attachments to objects
2112 warn "reattach";
2113 _global_reattach;
2114 };
2115
2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
2123};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
934register "<global>", __PACKAGE__; 2168register "<global>", __PACKAGE__;
935 2169
2170register_command "reload" => sub {
2171 my ($who, $arg) = @_;
2172
2173 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload.");
2177 }
2178};
2179
936unshift @INC, $LIBDIR; 2180unshift @INC, $LIBDIR;
937 2181
938load_extensions;
939
940$TICK_WATCHER = Event->timer ( 2182$TICK_WATCHER = Event->timer (
2183 reentrant => 0,
941 prio => 1, 2184 prio => 0,
942 at => $NEXT_TICK || 1, 2185 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL,
943 cb => sub { 2187 cb => sub {
944 cf::server_tick; # one server iteration 2188 cf::server_tick; # one server iteration
945 2189 $RUNTIME += $TICK;
946 my $NOW = Event::time;
947 $NEXT_TICK += $TICK; 2190 $NEXT_TICK += $TICK;
948 2191
949 # if we are delayed by four ticks, skip them all 2192 # if we are delayed by four ticks or more, skip them all
950 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
951 2194
952 $TICK_WATCHER->at ($NEXT_TICK); 2195 $TICK_WATCHER->at ($NEXT_TICK);
953 $TICK_WATCHER->start; 2196 $TICK_WATCHER->start;
954 }, 2197 },
955); 2198);
956 2199
957_reload_2; 2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 },
2220);
2221
2222END { cf::emergency_save }
958 2223
9591 22241
960 2225

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