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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
28############################################################################# 77#############################################################################
29 78
30=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
31 80
32=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
33 91
34=item $cf::LIBDIR 92=item $cf::LIBDIR
35 93
36The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
38 100
39=item $cf::TICK 101=item $cf::TICK
40 102
41The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
42 104
50=cut 112=cut
51 113
52BEGIN { 114BEGIN {
53 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
55 $msg .= "\n" 119 $msg .= "\n"
56 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
57 121
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
60 }; 123 };
61} 124}
62 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 132
65# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 134# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
68 no strict 'refs'; 142 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 144}
71 145
72$Event::DIED = sub { 146$Event::DIED = sub {
74}; 148};
75 149
76my %ext_pkg; 150my %ext_pkg;
77my @exts; 151my @exts;
78my @hook; 152my @hook;
79my %command;
80my %extcmd;
81 153
82=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
83 155
84=over 4 156=over 4
85 157
107sub to_json($) { 179sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
110} 182}
111 183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string
207
208Wait until the given lock is available. See cf::lock_acquire.
209
210=item my $lock = cf::lock_acquire $string
211
212Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically
215returned.
216
217Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load).
219
220=cut
221
222our %LOCK;
223
224sub lock_wait($) {
225 my ($key) = @_;
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232}
233
234sub lock_acquire($) {
235 my ($key) = @_;
236
237 # wait, to be sure we are not locked
238 lock_wait $key;
239
240 $LOCK{$key} = [];
241
242 cf::guard {
243 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} };
245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271
272=item cf::sync_job { BLOCK }
273
274The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
277
278If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish
281fast or be very important.
282
283=cut
284
285sub sync_job(&) {
286 my ($job) = @_;
287
288 if ($Coro::current == $Coro::main) {
289 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/
291
292 # TODO: use suspend/resume instead
293 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop;
295
296 my $busy = 1;
297 my @res;
298
299 (Coro::async {
300 @res = eval { $job->() };
301 warn $@ if $@;
302 undef $busy;
303 })->prio (Coro::PRIO_MAX);
304
305 while ($busy) {
306 Coro::cede_notself;
307 Event::one_event unless Coro::nready;
308 }
309
310 wantarray ? @res : $res[0]
311 } else {
312 # we are in another coroutine, how wonderful, everything just works
313
314 $job->()
315 }
316}
317
318=item $coro = cf::coro { BLOCK }
319
320Creates and returns a new coro. This coro is automcatially being canceled
321when the extension calling this is being unloaded.
322
323=cut
324
325sub coro(&) {
326 my $cb = shift;
327
328 my $coro = &cf::async ($cb);
329
330 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0};
332 });
333 $EXT_CORO{$coro+0} = $coro;
334
335 $coro
336}
337
338sub write_runtime {
339 my $runtime = cf::localdir . "/runtime";
340
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return;
343
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347
348 aio_fsync $fh
349 and return;
350
351 close $fh
352 or return;
353
354 aio_rename "$runtime~", $runtime
355 and return;
356
357 1
358}
359
112=back 360=back
113 361
114=cut 362=cut
115 363
116############################################################################# 364#############################################################################
117 365
118=head2 EVENTS AND OBJECT ATTACHMENTS 366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS
487
488Many objects in crossfire are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods.
491
492In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+).
119 495
120=over 4 496=over 4
121 497
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 498=item $attachable->attach ($attachment, key => $value...)
135 499
136=item $map->detach ($attachment) 500=item $attachable->detach ($attachment)
137 501
138Attach/detach a pre-registered attachment to a map. 502Attach/detach a pre-registered attachment to a specific object and give it
503the specified key/value pairs as arguments.
139 504
140=item $bool = $object->attached ($name) 505Example, attach a minesweeper attachment to the given object, making it a
50610x10 minesweeper game:
141 507
142=item $bool = $player->attached ($name) 508 $obj->attach (minesweeper => width => 10, height => 10);
143 509
144=item $bool = $map->attached ($name) 510=item $bool = $attachable->attached ($name)
145 511
146Checks wether the named attachment is currently attached to the object. 512Checks wether the named attachment is currently attached to the object.
147 513
148=item cf::attach_global ... 514=item cf::CLASS->attach ...
149 515
150Attach handlers for global events. 516=item cf::CLASS->detach ...
151 517
152This and all following C<attach_*>-functions expect any number of the 518Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 519CLASS. See the next function for an explanation of its arguments.
520
521You can attach to global events by using the C<cf::global> class.
522
523Example, log all player logins:
524
525 cf::player->attach (
526 on_login => sub {
527 my ($pl) = @_;
528 ...
529 },
530 );
531
532Example, attach to the jeweler skill:
533
534 cf::object->attach (
535 type => cf::SKILL,
536 subtype => cf::SK_JEWELER,
537 on_use_skill => sub {
538 my ($sk, $ob, $part, $dir, $msg) = @_;
539 ...
540 },
541 );
542
543=item cf::CLASS::attachment $name, ...
544
545Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment.
547
548Some classes such as crossfire maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name.
550
551These calls expect any number of the following handler/hook descriptions:
154 552
155=over 4 553=over 4
156 554
157=item prio => $number 555=item prio => $number
158 556
160by another C<prio> setting). Lower priority handlers get executed 558by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 559earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 560registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 561unless you know what you are doing.
164 562
563=item type => $type
564
565(Only for C<< cf::object->attach >> calls), limits the attachment to the
566given type of objects only (the additional parameter C<subtype> can be
567used to further limit to the given subtype).
568
165=item on_I<event> => \&cb 569=item on_I<event> => \&cb
166 570
167Call the given code reference whenever the named event happens (event is 571Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 572something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 573handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 582package and register them. Only handlers for eevents supported by the
179object/class are recognised. 583object/class are recognised.
180 584
181=back 585=back
182 586
183=item cf::attach_to_type $object_type, $subtype, ... 587Example, define an attachment called "sockpuppet" that calls the given
588event handler when a monster attacks:
184 589
185Attach handlers for a specific object type (e.g. TRANSPORT) and 590 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 591 on_skill_attack => sub {
187type. 592 my ($self, $victim) = @_;
188 593 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 594 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 595 }
410}
411 596
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 597=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 598
438Just because you have a perl object does not mean that the corresponding 599Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 600C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 601valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 602can be used to test for existence of the C object part without causing an
442exception. 603exception.
443 604
605=cut
606
607# the following variables are defined in .xs and must not be re-created
608our @CB_GLOBAL = (); # registry for all global events
609our @CB_ATTACHABLE = (); # registry for all attachables
610our @CB_OBJECT = (); # all objects (should not be used except in emergency)
611our @CB_PLAYER = ();
612our @CB_CLIENT = ();
613our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = ();
615
616my %attachment;
617
618sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_;
620
621 use sort 'stable';
622
623 $cb = [$prio, $cb];
624
625 @{$registry->[$event]} = sort
626 { $a->[0] cmp $b->[0] }
627 @{$registry->[$event] || []}, $cb;
628}
629
630# hack
631my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
632
633# attach handles attaching event callbacks
634# the only thing the caller has to do is pass the correct
635# registry (== where the callback attaches to).
636sub _attach {
637 my ($registry, $klass, @arg) = @_;
638
639 my $object_type;
640 my $prio = 0;
641 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
642
643 #TODO: get rid of this hack
644 if ($attachable_klass{$klass}) {
645 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
646 }
647
648 while (@arg) {
649 my $type = shift @arg;
650
651 if ($type eq "prio") {
652 $prio = shift @arg;
653
654 } elsif ($type eq "type") {
655 $object_type = shift @arg;
656 $registry = $CB_TYPE[$object_type] ||= [];
657
658 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
662
663 } elsif ($type eq "package") {
664 my $pkg = shift @arg;
665
666 while (my ($name, $id) = each %cb_id) {
667 if (my $cb = $pkg->can ($name)) {
668 _attach_cb $registry, $id, $prio, $cb;
669 }
670 }
671
672 } elsif (exists $cb_id{$type}) {
673 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
674
675 } elsif (ref $type) {
676 warn "attaching objects not supported, ignoring.\n";
677
678 } else {
679 shift @arg;
680 warn "attach argument '$type' not supported, ignoring.\n";
681 }
682 }
683}
684
685sub _object_attach {
686 my ($obj, $name, %arg) = @_;
687
688 return if exists $obj->{_attachment}{$name};
689
690 if (my $attach = $attachment{$name}) {
691 my $registry = $obj->registry;
692
693 for (@$attach) {
694 my ($klass, @attach) = @$_;
695 _attach $registry, $klass, @attach;
696 }
697
698 $obj->{$name} = \%arg;
699 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n";
701 }
702
703 $obj->{_attachment}{$name} = undef;
704}
705
706sub cf::attachable::attach {
707 if (ref $_[0]) {
708 _object_attach @_;
709 } else {
710 _attach shift->_attach_registry, @_;
711 }
712};
713
714# all those should be optimised
715sub cf::attachable::detach {
716 my ($obj, $name) = @_;
717
718 if (ref $obj) {
719 delete $obj->{_attachment}{$name};
720 reattach ($obj);
721 } else {
722 Carp::croak "cannot, currently, detach class attachments";
723 }
724};
725
726sub cf::attachable::attached {
727 my ($obj, $name) = @_;
728
729 exists $obj->{_attachment}{$name}
730}
731
732for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
733 eval "#line " . __LINE__ . " 'cf.pm'
734 sub cf::\L$klass\E::_attach_registry {
735 (\\\@CB_$klass, KLASS_$klass)
736 }
737
738 sub cf::\L$klass\E::attachment {
739 my \$name = shift;
740
741 \$attachment{\$name} = [[KLASS_$klass, \@_]];
742 }
743 ";
744 die if $@;
745}
746
747our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749
750sub override {
751 $override = 1;
752 @invoke_results = ();
753}
754
755sub do_invoke {
756 my $event = shift;
757 my $callbacks = shift;
758
759 @invoke_results = ();
760
761 local $override;
762
763 for (@$callbacks) {
764 eval { &{$_->[1]} };
765
766 if ($@) {
767 warn "$@";
768 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
769 override;
770 }
771
772 return 1 if $override;
773 }
774
775 0
776}
777
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
779
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781
782Generate an object-specific event with the given arguments.
783
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly).
787
444=back 788=back
445 789
446=cut 790=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 791
452############################################################################# 792#############################################################################
453# object support 793# object support
454 794
455sub instantiate {
456 my ($obj, $data) = @_;
457
458 $data = from_json $data;
459
460 for (@$data) {
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465}
466
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 795sub reattach {
796 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 797 my ($obj) = @_;
798
470 my $registry = $obj->registry; 799 my $registry = $obj->registry;
471 800
472 @$registry = (); 801 @$registry = ();
473 802
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 803 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 804
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 805 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 806 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 807 for (@$attach) {
479 my ($klass, @attach) = @$_; 808 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 809 _attach $registry, $klass, @attach;
481 } 810 }
482 } else { 811 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 812 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 813 }
485 } 814 }
486} 815}
487 816
488sub object_freezer_save { 817cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 818 prio => -1000000,
819 on_instantiate => sub {
820 my ($obj, $data) = @_;
821
822 $data = from_json $data;
823
824 for (@$data) {
825 my ($name, $args) = @$_;
826
827 $obj->attach ($name, %{$args || {} });
828 }
829 },
830 on_reattach => \&reattach,
540 on_clone => sub { 831 on_clone => sub {
541 my ($src, $dst) = @_; 832 my ($src, $dst) = @_;
542 833
543 @{$dst->registry} = @{$src->registry}; 834 @{$dst->registry} = @{$src->registry};
544 835
545 %$dst = %$src; 836 %$dst = %$src;
546 837
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 838 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 839 if exists $src->{_attachment};
549 }, 840 },
550; 841);
842
843sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_;
845
846 sync_job {
847 if (length $$rdata) {
848 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs;
850
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh;
855 close $fh;
856
857 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh;
863 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst";
865 }
866 } else {
867 aio_unlink "$filename.pst";
868 }
869
870 aio_rename "$filename~", $filename;
871 } else {
872 warn "FATAL: $filename~: $!\n";
873 }
874 } else {
875 aio_unlink $filename;
876 aio_unlink "$filename.pst";
877 }
878 }
879}
880
881sub object_freezer_as_string {
882 my ($rdata, $objs) = @_;
883
884 use Data::Dumper;
885
886 $$rdata . Dumper $objs
887}
888
889sub object_thawer_load {
890 my ($filename) = @_;
891
892 my ($data, $av);
893
894 (aio_load $filename, $data) >= 0
895 or return;
896
897 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0
899 or return;
900 $av = eval { (Storable::thaw $av)->{objs} };
901 }
902
903 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d#
905 return ($data, $av);
906}
551 907
552############################################################################# 908#############################################################################
553# old plug-in events 909# command handling &c
554 910
555sub inject_event { 911=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 912
559 my $cb = $hook[$event_code]{$extension} 913Register a callback for execution when the client sends the user command
560 or return; 914$name.
561 915
562 &$cb 916=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 917
584sub register_command { 918sub register_command {
585 my ($name, $time, $cb) = @_; 919 my ($name, $cb) = @_;
586 920
587 my $caller = caller; 921 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 922 #warn "registering command '$name/$time' to '$caller'";
589 923
590 push @{ $command{$name} }, [$time, $cb, $caller]; 924 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 925}
926
927=item cf::register_extcmd $name => \&callback($pl,$packet);
928
929Register a callbackf ro execution when the client sends an extcmd packet.
930
931If the callback returns something, it is sent back as if reply was being
932called.
933
934=cut
593 935
594sub register_extcmd { 936sub register_extcmd {
595 my ($name, $cb) = @_; 937 my ($name, $cb) = @_;
596 938
597 my $caller = caller; 939 my $caller = caller;
598 #warn "registering extcmd '$name' to '$caller'"; 940 #warn "registering extcmd '$name' to '$caller'";
599 941
600 $extcmd{$name} = [$cb, $caller]; 942 $EXTCMD{$name} = [$cb, $caller];
601} 943}
944
945cf::player->attach (
946 on_command => sub {
947 my ($pl, $name, $params) = @_;
948
949 my $cb = $COMMAND{$name}
950 or return;
951
952 for my $cmd (@$cb) {
953 $cmd->[1]->($pl->ob, $params);
954 }
955
956 cf::override;
957 },
958 on_extcmd => sub {
959 my ($pl, $buf) = @_;
960
961 my $msg = eval { from_json $buf };
962
963 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 }
969 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 }
972
973 cf::override;
974 },
975);
602 976
603sub register { 977sub register {
604 my ($base, $pkg) = @_; 978 my ($base, $pkg) = @_;
605 979
606 #TODO 980 #TODO
625 . "#line 1 \"$path\"\n{\n" 999 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> }) 1000 . (do { local $/; <$fh> })
627 . "\n};\n1"; 1001 . "\n};\n1";
628 1002
629 eval $source 1003 eval $source
630 or die "$path: $@"; 1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
631 1006
632 push @exts, $pkg; 1007 push @exts, $pkg;
633 $ext_pkg{$base} = $pkg; 1008 $ext_pkg{$base} = $pkg;
634 1009
635# no strict 'refs'; 1010# no strict 'refs';
648# for my $idx (0 .. $#PLUGIN_EVENT) { 1023# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg}; 1024# delete $hook[$idx]{$pkg};
650# } 1025# }
651 1026
652 # remove commands 1027 # remove commands
653 for my $name (keys %command) { 1028 for my $name (keys %COMMAND) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
655 1030
656 if (@cb) { 1031 if (@cb) {
657 $command{$name} = \@cb; 1032 $COMMAND{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else { 1033 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"}; 1034 delete $COMMAND{$name};
662 } 1035 }
663 } 1036 }
664 1037
665 # remove extcmds 1038 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
667 delete $extcmd{$name}; 1040 delete $EXTCMD{$name};
668 } 1041 }
669 1042
670 if (my $cb = $pkg->can ("unload")) { 1043 if (my $cb = $pkg->can ("unload")) {
671 eval { 1044 eval {
672 $cb->($pkg); 1045 $cb->($pkg);
676 1049
677 Symbol::delete_package $pkg; 1050 Symbol::delete_package $pkg;
678} 1051}
679 1052
680sub load_extensions { 1053sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) { 1054 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext; 1055 next unless -r $ext;
685 eval { 1056 eval {
686 load_extension $ext; 1057 load_extension $ext;
687 1 1058 1
688 } or warn "$ext not loaded: $@"; 1059 } or warn "$ext not loaded: $@";
689 } 1060 }
690} 1061}
691 1062
692############################################################################# 1063#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695
696attach_to_players
697 on_extcmd => sub {
698 my ($pl, $buf) = @_;
699
700 my $msg = eval { from_json $buf };
701
702 if (ref $msg) {
703 if (my $cb = $extcmd{$msg->{msgtype}}) {
704 if (my %reply = $cb->[0]->($pl, $msg)) {
705 $pl->ext_reply ($msg->{msgid}, %reply);
706 }
707 }
708 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
710 }
711
712 cf::override;
713 },
714;
715
716#############################################################################
717# load/save/clean perl data associated with a map 1064# load/save/clean perl data associated with a map
718 1065
719*cf::mapsupport::on_clean = sub { 1066*cf::mapsupport::on_clean = sub {
720 my ($map) = @_; 1067 my ($map) = @_;
721 1068
723 defined $path or return; 1070 defined $path or return;
724 1071
725 unlink "$path.pst"; 1072 unlink "$path.pst";
726}; 1073};
727 1074
728attach_to_maps prio => -10000, package => cf::mapsupport::; 1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
729 1076
730############################################################################# 1077#############################################################################
731# load/save perl data associated with player->ob objects 1078# load/save perl data associated with player->ob objects
732 1079
733sub all_objects(@) { 1080sub all_objects(@) {
734 @_, map all_objects ($_->inv), @_ 1081 @_, map all_objects ($_->inv), @_
735} 1082}
736 1083
737# TODO: compatibility cruft, remove when no longer needed 1084# TODO: compatibility cruft, remove when no longer needed
738attach_to_players 1085cf::player->attach (
739 on_load => sub { 1086 on_load => sub {
740 my ($pl, $path) = @_; 1087 my ($pl, $path) = @_;
741 1088
742 for my $o (all_objects $pl->ob) { 1089 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1092
746 %$o = %{ Storable::thaw pack "H*", $value }; 1093 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1094 }
748 } 1095 }
749 }, 1096 },
750; 1097);
751 1098
752############################################################################# 1099#############################################################################
753 1100
754=head2 CORE EXTENSIONS 1101=head2 CORE EXTENSIONS
755 1102
756Functions and methods that extend core crossfire objects. 1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
757 1106
758=over 4 1107=over 4
759 1108
760=item cf::player::exists $login 1109=item cf::player::exists $login
761 1110
766sub cf::player::exists($) { 1115sub cf::player::exists($) {
767 cf::player::find $_[0] 1116 cf::player::find $_[0]
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
769} 1118}
770 1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132}
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000;
1150
1151sub generate_random_map {
1152 my ($path, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region})
1168}
1169
1170# and all this just because we cannot iterate over
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174
1175 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP;
1177}
1178
1179sub try_load_header($) {
1180 my ($path) = @_;
1181
1182 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0
1184 or return;
1185
1186 my $map = cf::map::new
1187 or return;
1188
1189 $map->load_header ($path)
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195}
1196
1197sub find;
1198sub find {
1199 my ($path, $origin) = @_;
1200
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205
1206 cf::lock_wait "map_find:$key";
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key";
1210
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return;
1228
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME;
1241
1242 if ($map->should_reset) {
1243 $map->reset;
1244 undef $guard;
1245 $map = find $path
1246 or return;
1247 }
1248
1249 $cf::MAP{$key} = $map
1250 }
1251}
1252
1253sub load {
1254 my ($self) = @_;
1255
1256 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1258
1259 return if $self->in_memory != cf::MAP_SWAPPED;
1260
1261 $self->in_memory (cf::MAP_LOADING);
1262
1263 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1)
1265 or return;
1266
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original};
1269
1270 if (my $uniq = $path->uniq_path) {
1271 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0);
1275 }
1276 }
1277
1278 # now do the right thing for maps
1279 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty;
1291 $self->activate;
1292 }
1293
1294 $self->in_memory (cf::MAP_IN_MEMORY);
1295}
1296
1297sub find_sync {
1298 my ($path, $origin) = @_;
1299
1300 cf::sync_job { cf::map::find $path, $origin }
1301}
1302
1303sub do_load_sync {
1304 my ($map) = @_;
1305
1306 cf::sync_job { $map->load };
1307}
1308
1309sub save {
1310 my ($self) = @_;
1311
1312 $self->{last_save} = $cf::RUNTIME;
1313
1314 return unless $self->dirty;
1315
1316 my $save = $self->{path}->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1318
1319 $self->{load_path} = $save;
1320
1321 return if $self->{deny_save};
1322
1323 local $self->{last_access} = $self->last_access;#d#
1324
1325 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES);
1328 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 }
1331}
1332
1333sub swap_out {
1334 my ($self) = @_;
1335
1336 # save first because save cedes
1337 $self->save;
1338
1339 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save};
1342
1343 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345}
1346
1347sub reset_at {
1348 my ($self) = @_;
1349
1350 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset};
1353
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356
1357 $time + $to
1358}
1359
1360sub should_reset {
1361 my ($self) = @_;
1362
1363 $self->reset_at <= $cf::RUNTIME
1364}
1365
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset {
1388 my ($self) = @_;
1389
1390 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392
1393 warn "resetting map ", $self->path;#d#
1394
1395 delete $cf::MAP{$self->path};
1396
1397 $_->clear_links_to ($self) for values %cf::MAP;
1398
1399 $self->unlink_save;
1400 $self->destroy;
1401}
1402
1403my $nuke_counter = "aaaa";
1404
1405sub nuke {
1406 my ($self) = @_;
1407
1408 $self->{deny_save} = 1;
1409 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++));
1411 $self->reset; # polite request, might not happen
1412}
1413
1414sub customise_for {
1415 my ($map, $ob) = @_;
1416
1417 if ($map->per_player) {
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1419 }
1420
1421 $map
1422}
1423
1424sub emergency_save {
1425 my $freeze_guard = cf::freeze_mainloop;
1426
1427 warn "enter emergency map save\n";
1428
1429 cf::sync_job {
1430 warn "begin emergency map save\n";
1431 $_->save for values %cf::MAP;
1432 };
1433
1434 warn "end emergency map save\n";
1435}
1436
1437package cf;
1438
1439=back
1440
1441
1442=head3 cf::object::player
1443
1444=over 4
1445
771=item $player->reply ($npc, $msg[, $flags]) 1446=item $player_object->reply ($npc, $msg[, $flags])
772 1447
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 1449can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 1450dialogue with the given NPC character.
776 1451
777=cut 1452=cut
778 1453
779# rough implementation of a future "reply" method that works 1454# rough implementation of a future "reply" method that works
780# with dialog boxes. 1455# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 1457sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 1458 my ($self, $npc, $msg, $flags) = @_;
783 1459
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 1461
789 $msg = $npc->name . " says: $msg" if $npc; 1465 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 1466 $self->message ($msg, $flags);
791 } 1467 }
792} 1468}
793 1469
794=item $player->ext_reply ($msgid, $msgtype, %msg) 1470=item $player_object->may ("access")
795 1471
796Sends an ext reply to the player. 1472Returns wether the given player is authorized to access resource "access"
1473(e.g. "command_wizcast").
797 1474
798=cut 1475=cut
799 1476
800sub cf::player::ext_reply($$$%) { 1477sub cf::object::player::may {
1478 my ($self, $access) = @_;
1479
1480 $self->flag (cf::FLAG_WIZ) ||
1481 (ref $cf::CFG{"may_$access"}
1482 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1483 : $cf::CFG{"may_$access"})
1484}
1485
1486=item $player_object->enter_link
1487
1488Freezes the player and moves him/her to a special map (C<{link}>).
1489
1490The player should be reaosnably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though.
1492
1493=item $player_object->leave_link ($map, $x, $y)
1494
1495Moves the player out of the specila link map onto the given map. If the
1496map is not valid (or omitted), the player will be moved back to the
1497location he/she was before the call to C<enter_link>, or, if that fails,
1498to the emergency map position.
1499
1500Might block.
1501
1502=cut
1503
1504sub cf::object::player::enter_link {
1505 my ($self) = @_;
1506
1507 $self->deactivate_recursive;
1508
1509 return if $self->map == $LINK_MAP;
1510
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map;
1513
1514 $self->enter_map ($LINK_MAP, 20, 20);
1515}
1516
1517sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_;
1519
1520 my $link_pos = delete $self->{_link_pos};
1521
1522 unless ($map) {
1523 # restore original map position
1524 ($map, $x, $y) = @{ $link_pos || [] };
1525 $map = cf::map::find $map;
1526
1527 unless ($map) {
1528 ($map, $x, $y) = @$EMERGENCY_POSITION;
1529 $map = cf::map::find $map
1530 or die "FATAL: cannot load emergency map\n";
1531 }
1532 }
1533
1534 ($x, $y) = (-1, -1)
1535 unless (defined $x) && (defined $y);
1536
1537 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0;
1540
1541 $map->load;
1542
1543 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545}
1546
1547cf::player->attach (
1548 on_logout => sub {
1549 my ($pl) = @_;
1550
1551 # abort map switching before logout
1552 if ($pl->ob->{_link_pos}) {
1553 cf::sync_job {
1554 $pl->ob->leave_link
1555 };
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560
1561 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut
1578
1579sub cf::object::player::goto_map {
1580 my ($self, $path, $x, $y) = @_;
1581
1582 $self->enter_link;
1583
1584 (cf::async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string;
1588 $map = $map->customise_for ($self) if $map;
1589
1590# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594
1595 $self->leave_link ($map, $x, $y);
1596 })->prio (1);
1597}
1598
1599=item $player_object->enter_exit ($exit_object)
1600
1601=cut
1602
1603sub parse_random_map_params {
1604 my ($spec) = @_;
1605
1606 my $rmp = { # defaults
1607 xsize => 10,
1608 ysize => 10,
1609 };
1610
1611 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2;
1613
1614 $rmp->{lc $k} = $v if (length $k) && (length $v);
1615 }
1616
1617 $rmp
1618}
1619
1620sub prepare_random_map {
1621 my ($exit) = @_;
1622
1623 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object
1626
1627 my $rmp = parse_random_map_params $exit->msg;
1628
1629 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name;
1631 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y;
1634 }
1635
1636 $rmp->{random_seed} ||= $exit->random_seed;
1637
1638 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data;
1640
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0;
1643
1644 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef);
1646 }
1647}
1648
1649sub cf::object::player::enter_exit {
801 my ($self, $id, %msg) = @_; 1650 my ($self, $exit) = @_;
802 1651
803 $msg{msgid} = $id; 1652 return unless $self->type == cf::PLAYER;
804 1653
805 $self->send ("ext " . to_json \%msg); 1654 $self->enter_link;
1655
1656 (cf::async {
1657 $self->deactivate_recursive; # just to be sure
1658 unless (eval {
1659 prepare_random_map $exit
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664
1665 1;
1666 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master",
1670 cf::NDI_UNIQUE | cf::NDI_RED);
1671
1672 warn "ERROR in enter_exit: $@";
1673 $self->leave_link;
1674 }
1675 })->prio (1);
806} 1676}
1677
1678=head3 cf::client
1679
1680=over 4
1681
1682=item $client->send_drawinfo ($text, $flags)
1683
1684Sends a drawinfo packet to the client. Circumvents output buffering so
1685should not be used under normal circumstances.
1686
1687=cut
1688
1689sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_;
1691
1692 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1694}
1695
1696
1697=item $success = $client->query ($flags, "text", \&cb)
1698
1699Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702
1703Queries can fail, so check the return code. Or don't, as queries will become
1704reliable at some point in the future.
1705
1706=cut
1707
1708sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_;
1710
1711 return unless $self->state == ST_PLAYING
1712 || $self->state == ST_SETUP
1713 || $self->state == ST_CUSTOM;
1714
1715 $self->state (ST_CUSTOM);
1716
1717 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719
1720 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1;
1722}
1723
1724cf::client->attach (
1725 on_reply => sub {
1726 my ($ns, $msg) = @_;
1727
1728 # this weird shuffling is so that direct followup queries
1729 # get handled first
1730 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732
1733 (shift @$queue)->[1]->($msg);
1734
1735 push @{ $ns->{query_queue} }, @$queue;
1736
1737 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) {
1739 $ns->send_packet ($ns->{query_queue}[0][0]);
1740 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 }
1743 }
1744 },
1745);
1746
1747=item $client->coro (\&cb)
1748
1749Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection).
1752
1753=cut
1754
1755sub cf::client::coro {
1756 my ($self, $cb) = @_;
1757
1758 my $coro = &cf::async ($cb);
1759
1760 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0};
1762 });
1763
1764 $self->{_coro}{$coro+0} = $coro;
1765
1766 $coro
1767}
1768
1769cf::client->attach (
1770 on_destroy => sub {
1771 my ($ns) = @_;
1772
1773 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1774 },
1775);
807 1776
808=back 1777=back
809 1778
810=cut
811
812#############################################################################
813 1779
814=head2 SAFE SCRIPTING 1780=head2 SAFE SCRIPTING
815 1781
816Functions that provide a safe environment to compile and execute 1782Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 1783snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 1784itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 1785is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 1786functions and methods that can be called is greatly reduced.
821 1787
822=cut 1788=cut
823 1789
824our $safe = new Safe "safe"; 1790our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 1791our $safe_hole = new Safe::Hole;
832 1798
833=pod 1799=pod
834 1800
835The following fucntions and emthods are available within a safe environment: 1801The following fucntions and emthods are available within a safe environment:
836 1802
837 cf::object contr pay_amount pay_player 1803 cf::object contr pay_amount pay_player map
838 cf::object::player player 1804 cf::object::player player
839 cf::player peaceful 1805 cf::player peaceful
1806 cf::map trigger
840 1807
841=cut 1808=cut
842 1809
843for ( 1810for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 1811 ["cf::object" => qw(contr pay_amount pay_player map)],
845 ["cf::object::player" => qw(player)], 1812 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 1813 ["cf::player" => qw(peaceful)],
1814 ["cf::map" => qw(trigger)],
847) { 1815) {
848 no strict 'refs'; 1816 no strict 'refs';
849 my ($pkg, @funs) = @$_; 1817 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 1819 for @funs;
961 1929
962Immediately write the database to disk I<if it is dirty>. 1930Immediately write the database to disk I<if it is dirty>.
963 1931
964=cut 1932=cut
965 1933
1934our $DB;
1935
966{ 1936{
967 my $db;
968 my $path = cf::localdir . "/database.pst"; 1937 my $path = cf::localdir . "/database.pst";
969 1938
970 sub db_load() { 1939 sub db_load() {
971 warn "loading database $path\n";#d# remove later
972 $db = stat $path ? Storable::retrieve $path : { }; 1940 $DB = stat $path ? Storable::retrieve $path : { };
973 } 1941 }
974 1942
975 my $pid; 1943 my $pid;
976 1944
977 sub db_save() { 1945 sub db_save() {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid; 1946 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) { 1947 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1; 1948 $DB->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~"; 1949 Storable::nstore $DB, "$path~";
983 rename "$path~", $path; 1950 rename "$path~", $path;
984 cf::_exit 0 if defined $pid; 1951 cf::_exit 0 if defined $pid;
985 } 1952 }
986 } 1953 }
987 1954
990 sub db_sync() { 1957 sub db_sync() {
991 db_save if $dirty; 1958 db_save if $dirty;
992 undef $dirty; 1959 undef $dirty;
993 } 1960 }
994 1961
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
996 db_sync; 1963 db_sync;
997 }); 1964 });
998 1965
999 sub db_dirty() { 1966 sub db_dirty() {
1000 $dirty = 1; 1967 $dirty = 1;
1001 $idle->start; 1968 $idle->start;
1002 } 1969 }
1003 1970
1004 sub db_get($;$) { 1971 sub db_get($;$) {
1005 @_ >= 2 1972 @_ >= 2
1006 ? $db->{$_[0]}{$_[1]} 1973 ? $DB->{$_[0]}{$_[1]}
1007 : ($db->{$_[0]} ||= { }) 1974 : ($DB->{$_[0]} ||= { })
1008 } 1975 }
1009 1976
1010 sub db_put($$;$) { 1977 sub db_put($$;$) {
1011 if (@_ >= 3) { 1978 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2]; 1979 $DB->{$_[0]}{$_[1]} = $_[2];
1013 } else { 1980 } else {
1014 $db->{$_[0]} = $_[1]; 1981 $DB->{$_[0]} = $_[1];
1015 } 1982 }
1016 db_dirty; 1983 db_dirty;
1017 } 1984 }
1018 1985
1019 attach_global 1986 cf::global->attach (
1020 prio => 10000, 1987 prio => 10000,
1021 on_cleanup => sub { 1988 on_cleanup => sub {
1022 db_sync; 1989 db_sync;
1023 }, 1990 },
1024 ; 1991 );
1025} 1992}
1026 1993
1027############################################################################# 1994#############################################################################
1028# the server's main() 1995# the server's main()
1029 1996
1997sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return;
2000
2001 local $/;
2002 *CFG = YAML::Syck::Load <$fh>;
2003
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005
2006 if (exists $CFG{mlockall}) {
2007 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall
2009 and die "WARNING: m(un)lockall failed: $!\n";
2010 };
2011 warn $@ if $@;
2012 }
2013}
2014
1030sub main { 2015sub main {
2016 # we must not ever block the main coroutine
2017 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub {
2020 Event::one_event;
2021 })->();
2022 };
2023
2024 cfg_load;
1031 db_load; 2025 db_load;
1032 load_extensions; 2026 load_extensions;
1033 Event::loop; 2027 Event::loop;
1034} 2028}
1035 2029
1036############################################################################# 2030#############################################################################
1037# initialisation 2031# initialisation
1038 2032
1039sub _perl_reload(&) { 2033sub reload() {
1040 my ($msg) = @_; 2034 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n";
2037 return;
2038 }
1041 2039
1042 $msg->("reloading..."); 2040 warn "reloading...";
2041
2042 my $guard = freeze_mainloop;
2043 cf::emergency_save;
1043 2044
1044 eval { 2045 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved
2047
1045 # cancel all watchers 2048 # cancel all watchers
1046 $_->cancel for Event::all_watchers; 2049 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
1047 2056
1048 # unload all extensions 2057 # unload all extensions
1049 for (@exts) { 2058 for (@exts) {
1050 $msg->("unloading <$_>"); 2059 warn "unloading <$_>";
1051 unload_extension $_; 2060 unload_extension $_;
1052 } 2061 }
1053 2062
1054 # unload all modules loaded from $LIBDIR 2063 # unload all modules loaded from $LIBDIR
1055 while (my ($k, $v) = each %INC) { 2064 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 2066
1058 $msg->("removing <$k>"); 2067 warn "removing <$k>";
1059 delete $INC{$k}; 2068 delete $INC{$k};
1060 2069
1061 $k =~ s/\.pm$//; 2070 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 2071 $k =~ s/\//::/g;
1063 2072
1068 Symbol::delete_package $k; 2077 Symbol::delete_package $k;
1069 } 2078 }
1070 2079
1071 # sync database to disk 2080 # sync database to disk
1072 cf::db_sync; 2081 cf::db_sync;
2082 IO::AIO::flush;
1073 2083
1074 # get rid of safe::, as good as possible 2084 # get rid of safe::, as good as possible
1075 Symbol::delete_package "safe::$_" 2085 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 2087
1078 # remove register_script_function callbacks 2088 # remove register_script_function callbacks
1079 # TODO 2089 # TODO
1080 2090
1081 # unload cf.pm "a bit" 2091 # unload cf.pm "a bit"
1084 # don't, removes xs symbols, too, 2094 # don't, removes xs symbols, too,
1085 # and global variables created in xs 2095 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 2096 #Symbol::delete_package __PACKAGE__;
1087 2097
1088 # reload cf.pm 2098 # reload cf.pm
1089 $msg->("reloading cf.pm"); 2099 warn "reloading cf.pm";
1090 require cf; 2100 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 2102
1092 # load database again 2103 # load config and database again
2104 cf::cfg_load;
1093 cf::db_load; 2105 cf::db_load;
1094 2106
1095 # load extensions 2107 # load extensions
1096 $msg->("load extensions"); 2108 warn "load extensions";
1097 cf::load_extensions; 2109 cf::load_extensions;
1098 2110
1099 # reattach attachments to objects 2111 # reattach attachments to objects
1100 $msg->("reattach"); 2112 warn "reattach";
1101 _global_reattach; 2113 _global_reattach;
1102 }; 2114 };
1103 $msg->($@) if $@;
1104 2115
1105 $msg->("reloaded"); 2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
1106}; 2123};
1107 2124
1108sub perl_reload() { 2125#############################################################################
1109 _perl_reload {
1110 warn $_[0];
1111 print "$_[0]\n";
1112 };
1113}
1114 2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169
1115register_command "perl-reload", 0, sub { 2170register_command "reload" => sub {
1116 my ($who, $arg) = @_; 2171 my ($who, $arg) = @_;
1117 2172
1118 if ($who->flag (FLAG_WIZ)) { 2173 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 2174 $who->message ("start of reload.");
1120 warn $_[0]; 2175 reload;
1121 $who->message ($_[0]); 2176 $who->message ("end of reload.");
1122 };
1123 } 2177 }
1124}; 2178};
1125 2179
1126register "<global>", __PACKAGE__;
1127
1128unshift @INC, $LIBDIR; 2180unshift @INC, $LIBDIR;
1129 2181
1130$TICK_WATCHER = Event->timer ( 2182$TICK_WATCHER = Event->timer (
2183 reentrant => 0,
1131 prio => 1, 2184 prio => 0,
1132 at => $NEXT_TICK || 1, 2185 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL,
1133 cb => sub { 2187 cb => sub {
1134 cf::server_tick; # one server iteration 2188 cf::server_tick; # one server iteration
1135 2189 $RUNTIME += $TICK;
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 2190 $NEXT_TICK += $TICK;
1138 2191
1139 # if we are delayed by four ticks, skip them all 2192 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1141 2194
1142 $TICK_WATCHER->at ($NEXT_TICK); 2195 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 2196 $TICK_WATCHER->start;
1144 }, 2197 },
1145); 2198);
1146 2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 },
2220);
2221
2222END { cf::emergency_save }
2223
11471 22241
1148 2225

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