… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
… | |
… | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
52 | our %MAP; # all maps |
52 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
53 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
55 | our %EXT_CORO; |
57 | |
56 | |
58 | binmode STDOUT; |
57 | binmode STDOUT; |
59 | binmode STDERR; |
58 | binmode STDERR; |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
70 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
71 | mkdir $RANDOM_MAPS; |
73 | |
72 | |
74 | # a special map that is always available |
73 | # a special map that is always available |
75 | our $LINK_MAP; |
74 | our $LINK_MAP; |
76 | |
75 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
76 | |
79 | ############################################################################# |
77 | ############################################################################# |
80 | |
78 | |
81 | =head2 GLOBAL VARIABLES |
79 | =head2 GLOBAL VARIABLES |
82 | |
80 | |
… | |
… | |
181 | sub to_json($) { |
179 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
181 | JSON::Syck::Dump $_[0] |
184 | } |
182 | } |
185 | |
183 | |
|
|
184 | =item my $guard = cf::guard { BLOCK } |
|
|
185 | |
|
|
186 | Run the given callback when the guard object gets destroyed (useful for |
|
|
187 | coroutine cancellations). |
|
|
188 | |
|
|
189 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
190 | being executed. |
|
|
191 | |
|
|
192 | =cut |
|
|
193 | |
|
|
194 | sub guard(&) { |
|
|
195 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
196 | } |
|
|
197 | |
|
|
198 | sub cf::guard::cancel { |
|
|
199 | ${$_[0]} = sub { }; |
|
|
200 | } |
|
|
201 | |
|
|
202 | sub cf::guard::DESTROY { |
|
|
203 | ${$_[0]}->(); |
|
|
204 | } |
|
|
205 | |
|
|
206 | =item cf::lock_wait $string |
|
|
207 | |
|
|
208 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
209 | |
|
|
210 | =item my $lock = cf::lock_acquire $string |
|
|
211 | |
|
|
212 | Wait until the given lock is available and then acquires it and returns |
|
|
213 | a guard object. If the guard object gets destroyed (goes out of scope, |
|
|
214 | for example when the coroutine gets canceled), the lock is automatically |
|
|
215 | returned. |
|
|
216 | |
|
|
217 | Lock names should begin with a unique identifier (for example, cf::map::find |
|
|
218 | uses map_find and cf::map::load uses map_load). |
|
|
219 | |
|
|
220 | =cut |
|
|
221 | |
|
|
222 | our %LOCK; |
|
|
223 | |
|
|
224 | sub lock_wait($) { |
|
|
225 | my ($key) = @_; |
|
|
226 | |
|
|
227 | # wait for lock, if any |
|
|
228 | while ($LOCK{$key}) { |
|
|
229 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
230 | Coro::schedule; |
|
|
231 | } |
|
|
232 | } |
|
|
233 | |
|
|
234 | sub lock_acquire($) { |
|
|
235 | my ($key) = @_; |
|
|
236 | |
|
|
237 | # wait, to be sure we are not locked |
|
|
238 | lock_wait $key; |
|
|
239 | |
|
|
240 | $LOCK{$key} = []; |
|
|
241 | |
|
|
242 | cf::guard { |
|
|
243 | # wake up all waiters, to be on the safe side |
|
|
244 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
245 | } |
|
|
246 | } |
|
|
247 | |
|
|
248 | =item cf::async { BLOCK } |
|
|
249 | |
|
|
250 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
251 | error instead of exiting the server in case of a problem. |
|
|
252 | |
|
|
253 | =cut |
|
|
254 | |
|
|
255 | sub async(&) { |
|
|
256 | my ($cb) = @_; |
|
|
257 | |
|
|
258 | Coro::async { |
|
|
259 | eval { $cb->() }; |
|
|
260 | warn $@ if $@; |
|
|
261 | } |
|
|
262 | } |
|
|
263 | |
|
|
264 | sub freeze_mainloop { |
|
|
265 | return unless $TICK_WATCHER->is_active; |
|
|
266 | |
|
|
267 | my $guard = guard { $TICK_WATCHER->start }; |
|
|
268 | $TICK_WATCHER->stop; |
|
|
269 | $guard |
|
|
270 | } |
|
|
271 | |
186 | =item cf::sync_job { BLOCK } |
272 | =item cf::sync_job { BLOCK } |
187 | |
273 | |
188 | The design of crossfire+ requires that the main coro ($Coro::main) is |
274 | The design of crossfire+ requires that the main coro ($Coro::main) is |
189 | always able to handle events or runnable, as crossfire+ is only partly |
275 | always able to handle events or runnable, as crossfire+ is only partly |
190 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
276 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
… | |
… | |
203 | # this is the main coro, too bad, we have to block |
289 | # this is the main coro, too bad, we have to block |
204 | # till the operation succeeds, freezing the server :/ |
290 | # till the operation succeeds, freezing the server :/ |
205 | |
291 | |
206 | # TODO: use suspend/resume instead |
292 | # TODO: use suspend/resume instead |
207 | # (but this is cancel-safe) |
293 | # (but this is cancel-safe) |
208 | local $FREEZE = 1; |
294 | my $freeze_guard = freeze_mainloop; |
209 | |
295 | |
210 | my $busy = 1; |
296 | my $busy = 1; |
211 | my @res; |
297 | my @res; |
212 | |
298 | |
213 | (Coro::async { |
299 | (Coro::async { |
… | |
… | |
237 | =cut |
323 | =cut |
238 | |
324 | |
239 | sub coro(&) { |
325 | sub coro(&) { |
240 | my $cb = shift; |
326 | my $cb = shift; |
241 | |
327 | |
242 | my $coro; $coro = async { |
328 | my $coro = &cf::async ($cb); |
243 | eval { |
|
|
244 | $cb->(); |
|
|
245 | }; |
|
|
246 | warn $@ if $@; |
|
|
247 | }; |
|
|
248 | |
329 | |
249 | $coro->on_destroy (sub { |
330 | $coro->on_destroy (sub { |
250 | delete $EXT_CORO{$coro+0}; |
331 | delete $EXT_CORO{$coro+0}; |
251 | }); |
332 | }); |
252 | $EXT_CORO{$coro+0} = $coro; |
333 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
817 | (aio_load "$filename.pst", $av) >= 0 |
898 | (aio_load "$filename.pst", $av) >= 0 |
818 | or return; |
899 | or return; |
819 | $av = eval { (Storable::thaw $av)->{objs} }; |
900 | $av = eval { (Storable::thaw $av)->{objs} }; |
820 | } |
901 | } |
821 | |
902 | |
|
|
903 | warn sprintf "loading %s (%d)\n", |
|
|
904 | $filename, length $data, scalar @{$av || []};#d# |
822 | return ($data, $av); |
905 | return ($data, $av); |
823 | } |
906 | } |
824 | |
907 | |
825 | ############################################################################# |
908 | ############################################################################# |
826 | # command handling &c |
909 | # command handling &c |
… | |
… | |
1060 | package cf::map; |
1143 | package cf::map; |
1061 | |
1144 | |
1062 | use Fcntl; |
1145 | use Fcntl; |
1063 | use Coro::AIO; |
1146 | use Coro::AIO; |
1064 | |
1147 | |
1065 | our $MAX_RESET = 7200; |
1148 | our $MAX_RESET = 3600; |
1066 | our $DEFAULT_RESET = 3600; |
1149 | our $DEFAULT_RESET = 3000; |
1067 | |
1150 | |
1068 | sub generate_random_map { |
1151 | sub generate_random_map { |
1069 | my ($path, $rmp) = @_; |
1152 | my ($path, $rmp) = @_; |
1070 | |
1153 | |
1071 | # mit "rum" bekleckern, nicht |
1154 | # mit "rum" bekleckern, nicht |
… | |
… | |
1087 | # and all this just because we cannot iterate over |
1170 | # and all this just because we cannot iterate over |
1088 | # all maps in C++... |
1171 | # all maps in C++... |
1089 | sub change_all_map_light { |
1172 | sub change_all_map_light { |
1090 | my ($change) = @_; |
1173 | my ($change) = @_; |
1091 | |
1174 | |
1092 | $_->change_map_light ($change) for values %cf::MAP; |
1175 | $_->change_map_light ($change) |
|
|
1176 | for grep $_->outdoor, values %cf::MAP; |
1093 | } |
1177 | } |
1094 | |
1178 | |
1095 | sub try_load_header($) { |
1179 | sub try_load_header($) { |
1096 | my ($path) = @_; |
1180 | my ($path) = @_; |
1097 | |
1181 | |
… | |
… | |
1108 | $map->{load_path} = $path; |
1192 | $map->{load_path} = $path; |
1109 | |
1193 | |
1110 | $map |
1194 | $map |
1111 | } |
1195 | } |
1112 | |
1196 | |
|
|
1197 | sub find; |
1113 | sub find_map { |
1198 | sub find { |
1114 | my ($path, $origin) = @_; |
1199 | my ($path, $origin) = @_; |
1115 | |
1200 | |
1116 | #warn "find_map<$path,$origin>\n";#d# |
1201 | #warn "find<$path,$origin>\n";#d# |
1117 | |
1202 | |
1118 | $path = new cf::path $path, $origin && $origin->path; |
1203 | $path = new cf::path $path, $origin && $origin->path; |
1119 | my $key = $path->as_string; |
1204 | my $key = $path->as_string; |
1120 | |
1205 | |
|
|
1206 | cf::lock_wait "map_find:$key"; |
|
|
1207 | |
1121 | $cf::MAP{$key} || do { |
1208 | $cf::MAP{$key} || do { |
|
|
1209 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1210 | |
1122 | # do it the slow way |
1211 | # do it the slow way |
1123 | my $map = try_load_header $path->save_path; |
1212 | my $map = try_load_header $path->save_path; |
1124 | |
1213 | |
|
|
1214 | Coro::cede; |
|
|
1215 | |
1125 | if ($map) { |
1216 | if ($map) { |
|
|
1217 | $map->last_access ((delete $map->{last_access}) |
|
|
1218 | || $cf::RUNTIME); #d# |
1126 | # safety |
1219 | # safety |
1127 | $map->{instantiate_time} = $cf::RUNTIME |
1220 | $map->{instantiate_time} = $cf::RUNTIME |
1128 | if $map->{instantiate_time} > $cf::RUNTIME; |
1221 | if $map->{instantiate_time} > $cf::RUNTIME; |
1129 | } else { |
1222 | } else { |
1130 | if (my $rmp = $path->random_map_params) { |
1223 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1135 | |
1228 | |
1136 | $map or return; |
1229 | $map or return; |
1137 | |
1230 | |
1138 | $map->{load_original} = 1; |
1231 | $map->{load_original} = 1; |
1139 | $map->{instantiate_time} = $cf::RUNTIME; |
1232 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1233 | $map->last_access ($cf::RUNTIME); |
1140 | $map->instantiate; |
1234 | $map->instantiate; |
1141 | |
1235 | |
1142 | # per-player maps become, after loading, normal maps |
1236 | # per-player maps become, after loading, normal maps |
1143 | $map->per_player (0) if $path->{user_rel}; |
1237 | $map->per_player (0) if $path->{user_rel}; |
1144 | } |
1238 | } |
1145 | |
1239 | |
1146 | $map->path ($key); |
1240 | $map->path ($key); |
1147 | $map->{path} = $path; |
1241 | $map->{path} = $path; |
1148 | $map->{last_save} = $cf::RUNTIME; |
1242 | $map->{last_save} = $cf::RUNTIME; |
1149 | $map->last_access ($cf::RUNTIME); |
1243 | |
|
|
1244 | Coro::cede; |
1150 | |
1245 | |
1151 | if ($map->should_reset) { |
1246 | if ($map->should_reset) { |
1152 | $map->reset; |
1247 | $map->reset; |
|
|
1248 | undef $guard; |
1153 | $map = find_map $path; |
1249 | $map = find $path |
|
|
1250 | or return; |
1154 | } |
1251 | } |
1155 | |
1252 | |
1156 | $cf::MAP{$key} = $map |
1253 | $cf::MAP{$key} = $map |
1157 | } |
1254 | } |
1158 | } |
1255 | } |
1159 | |
1256 | |
1160 | sub load { |
1257 | sub load { |
1161 | my ($self) = @_; |
1258 | my ($self) = @_; |
1162 | |
1259 | |
|
|
1260 | my $path = $self->{path}; |
|
|
1261 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1262 | |
1163 | return if $self->in_memory != cf::MAP_SWAPPED; |
1263 | return if $self->in_memory != cf::MAP_SWAPPED; |
1164 | |
1264 | |
1165 | $self->in_memory (cf::MAP_LOADING); |
1265 | $self->in_memory (cf::MAP_LOADING); |
1166 | |
|
|
1167 | my $path = $self->{path}; |
|
|
1168 | |
1266 | |
1169 | $self->alloc; |
1267 | $self->alloc; |
1170 | $self->load_objects ($self->{load_path}, 1) |
1268 | $self->load_objects ($self->{load_path}, 1) |
1171 | or return; |
1269 | or return; |
1172 | |
1270 | |
… | |
… | |
1178 | if (aio_open $uniq, O_RDONLY, 0) { |
1276 | if (aio_open $uniq, O_RDONLY, 0) { |
1179 | $self->clear_unique_items; |
1277 | $self->clear_unique_items; |
1180 | $self->load_objects ($uniq, 0); |
1278 | $self->load_objects ($uniq, 0); |
1181 | } |
1279 | } |
1182 | } |
1280 | } |
|
|
1281 | |
|
|
1282 | Coro::cede; |
1183 | |
1283 | |
1184 | # now do the right thing for maps |
1284 | # now do the right thing for maps |
1185 | $self->link_multipart_objects; |
1285 | $self->link_multipart_objects; |
1186 | |
1286 | |
1187 | if ($self->{path}->is_style_map) { |
1287 | if ($self->{path}->is_style_map) { |
… | |
… | |
1195 | $self->difficulty ($self->estimate_difficulty) |
1295 | $self->difficulty ($self->estimate_difficulty) |
1196 | unless $self->difficulty; |
1296 | unless $self->difficulty; |
1197 | $self->activate; |
1297 | $self->activate; |
1198 | } |
1298 | } |
1199 | |
1299 | |
|
|
1300 | Coro::cede; |
|
|
1301 | |
1200 | $self->in_memory (cf::MAP_IN_MEMORY); |
1302 | $self->in_memory (cf::MAP_IN_MEMORY); |
1201 | } |
1303 | } |
1202 | |
1304 | |
1203 | sub load_map_sync { |
1305 | sub find_sync { |
1204 | my ($path, $origin) = @_; |
1306 | my ($path, $origin) = @_; |
1205 | |
1307 | |
1206 | #warn "load_map_sync<$path, $origin>\n";#d# |
1308 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1309 | } |
1207 | |
1310 | |
1208 | cf::sync_job { |
1311 | sub do_load_sync { |
1209 | my $map = cf::map::find_map $path, $origin |
1312 | my ($map) = @_; |
1210 | or return; |
1313 | |
1211 | $map->load; |
1314 | cf::sync_job { $map->load }; |
1212 | $map |
|
|
1213 | } |
|
|
1214 | } |
1315 | } |
1215 | |
1316 | |
1216 | sub save { |
1317 | sub save { |
1217 | my ($self) = @_; |
1318 | my ($self) = @_; |
1218 | |
1319 | |
|
|
1320 | $self->{last_save} = $cf::RUNTIME; |
|
|
1321 | |
|
|
1322 | return unless $self->dirty; |
|
|
1323 | |
1219 | my $save = $self->{path}->save_path; utf8::encode $save; |
1324 | my $save = $self->{path}->save_path; utf8::encode $save; |
1220 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1325 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1221 | |
1326 | |
1222 | $self->{last_save} = $cf::RUNTIME; |
|
|
1223 | |
|
|
1224 | return unless $self->dirty; |
|
|
1225 | |
|
|
1226 | $self->{load_path} = $save; |
1327 | $self->{load_path} = $save; |
1227 | |
1328 | |
1228 | return if $self->{deny_save}; |
1329 | return if $self->{deny_save}; |
|
|
1330 | |
|
|
1331 | local $self->{last_access} = $self->last_access;#d# |
1229 | |
1332 | |
1230 | if ($uniq) { |
1333 | if ($uniq) { |
1231 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1334 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1232 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1335 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1233 | } else { |
1336 | } else { |
… | |
… | |
1236 | } |
1339 | } |
1237 | |
1340 | |
1238 | sub swap_out { |
1341 | sub swap_out { |
1239 | my ($self) = @_; |
1342 | my ($self) = @_; |
1240 | |
1343 | |
|
|
1344 | # save first because save cedes |
|
|
1345 | $self->save; |
|
|
1346 | |
1241 | return if $self->players; |
1347 | return if $self->players; |
1242 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1348 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1243 | return if $self->{deny_save}; |
1349 | return if $self->{deny_save}; |
1244 | |
1350 | |
1245 | $self->save; |
|
|
1246 | $self->clear; |
1351 | $self->clear; |
1247 | $self->in_memory (cf::MAP_SWAPPED); |
1352 | $self->in_memory (cf::MAP_SWAPPED); |
1248 | } |
1353 | } |
1249 | |
1354 | |
1250 | sub reset_at { |
1355 | sub reset_at { |
… | |
… | |
1316 | |
1421 | |
1317 | sub customise_for { |
1422 | sub customise_for { |
1318 | my ($map, $ob) = @_; |
1423 | my ($map, $ob) = @_; |
1319 | |
1424 | |
1320 | if ($map->per_player) { |
1425 | if ($map->per_player) { |
1321 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1426 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1322 | } |
1427 | } |
1323 | |
1428 | |
1324 | $map |
1429 | $map |
1325 | } |
1430 | } |
1326 | |
1431 | |
1327 | sub emergency_save { |
1432 | sub emergency_save { |
1328 | local $cf::FREEZE = 1; |
1433 | my $freeze_guard = cf::freeze_mainloop; |
1329 | |
1434 | |
1330 | warn "enter emergency map save\n"; |
1435 | warn "enter emergency map save\n"; |
1331 | |
1436 | |
1332 | cf::sync_job { |
1437 | cf::sync_job { |
1333 | warn "begin emergency map save\n"; |
1438 | warn "begin emergency map save\n"; |
… | |
… | |
1405 | =cut |
1510 | =cut |
1406 | |
1511 | |
1407 | sub cf::object::player::enter_link { |
1512 | sub cf::object::player::enter_link { |
1408 | my ($self) = @_; |
1513 | my ($self) = @_; |
1409 | |
1514 | |
|
|
1515 | $self->deactivate_recursive; |
|
|
1516 | |
1410 | return if $self->map == $LINK_MAP; |
1517 | return if $self->map == $LINK_MAP; |
1411 | |
1518 | |
1412 | $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] |
1519 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
1413 | if $self->map; |
1520 | if $self->map; |
1414 | |
1521 | |
1415 | $self->enter_map ($LINK_MAP, 20, 20); |
1522 | $self->enter_map ($LINK_MAP, 20, 20); |
1416 | $self->deactivate_recursive; |
|
|
1417 | } |
1523 | } |
1418 | |
1524 | |
1419 | sub cf::object::player::leave_link { |
1525 | sub cf::object::player::leave_link { |
1420 | my ($self, $map, $x, $y) = @_; |
1526 | my ($self, $map, $x, $y) = @_; |
1421 | |
1527 | |
1422 | my $link_pos = delete $self->{_link_pos}; |
1528 | my $link_pos = delete $self->{_link_pos}; |
1423 | |
1529 | |
1424 | unless ($map) { |
1530 | unless ($map) { |
1425 | # restore original map position |
1531 | # restore original map position |
1426 | ($map, $x, $y) = @{ $link_pos || [] }; |
1532 | ($map, $x, $y) = @{ $link_pos || [] }; |
1427 | $map = cf::map::find_map $map; |
1533 | $map = cf::map::find $map; |
1428 | |
1534 | |
1429 | unless ($map) { |
1535 | unless ($map) { |
1430 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1536 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1431 | $map = cf::map::find_map $map |
1537 | $map = cf::map::find $map |
1432 | or die "FATAL: cannot load emergency map\n"; |
1538 | or die "FATAL: cannot load emergency map\n"; |
1433 | } |
1539 | } |
1434 | } |
1540 | } |
1435 | |
1541 | |
1436 | ($x, $y) = (-1, -1) |
1542 | ($x, $y) = (-1, -1) |
… | |
… | |
1444 | |
1550 | |
1445 | $self->activate_recursive; |
1551 | $self->activate_recursive; |
1446 | $self->enter_map ($map, $x, $y); |
1552 | $self->enter_map ($map, $x, $y); |
1447 | } |
1553 | } |
1448 | |
1554 | |
|
|
1555 | cf::player->attach ( |
|
|
1556 | on_logout => sub { |
|
|
1557 | my ($pl) = @_; |
|
|
1558 | |
|
|
1559 | # abort map switching before logout |
|
|
1560 | if ($pl->ob->{_link_pos}) { |
|
|
1561 | cf::sync_job { |
|
|
1562 | $pl->ob->leave_link |
|
|
1563 | }; |
|
|
1564 | } |
|
|
1565 | }, |
|
|
1566 | on_login => sub { |
|
|
1567 | my ($pl) = @_; |
|
|
1568 | |
|
|
1569 | # try to abort aborted map switching on player login :) |
|
|
1570 | # should happen only on crashes |
|
|
1571 | if ($pl->ob->{_link_pos}) { |
|
|
1572 | $pl->ob->enter_link; |
|
|
1573 | cf::async { |
|
|
1574 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1575 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1576 | Coro::Timer::sleep 1; |
|
|
1577 | $pl->ob->leave_link; |
|
|
1578 | }; |
|
|
1579 | } |
|
|
1580 | }, |
|
|
1581 | ); |
|
|
1582 | |
1449 | =item $player_object->goto_map ($map, $x, $y) |
1583 | =item $player_object->goto_map ($path, $x, $y) |
1450 | |
1584 | |
1451 | =cut |
1585 | =cut |
1452 | |
1586 | |
1453 | sub cf::object::player::goto_map { |
1587 | sub cf::object::player::goto_map { |
1454 | my ($self, $path, $x, $y) = @_; |
1588 | my ($self, $path, $x, $y) = @_; |
1455 | |
1589 | |
1456 | $self->enter_link; |
1590 | $self->enter_link; |
1457 | |
1591 | |
1458 | (Coro::async { |
1592 | (cf::async { |
1459 | $path = new cf::path $path; |
1593 | $path = new cf::path $path; |
1460 | |
1594 | |
1461 | my $map = cf::map::find_map $path->as_string; |
1595 | my $map = cf::map::find $path->as_string; |
1462 | $map = $map->customise_for ($self) if $map; |
1596 | $map = $map->customise_for ($self) if $map; |
1463 | |
1597 | |
1464 | warn "entering ", $map->path, " at ($x, $y)\n" |
1598 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1465 | if $map; |
1599 | # if $map; |
1466 | |
1600 | |
1467 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1601 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1468 | |
1602 | |
1469 | $self->leave_link ($map, $x, $y); |
1603 | $self->leave_link ($map, $x, $y); |
1470 | })->prio (1); |
1604 | })->prio (1); |
… | |
… | |
1525 | |
1659 | |
1526 | return unless $self->type == cf::PLAYER; |
1660 | return unless $self->type == cf::PLAYER; |
1527 | |
1661 | |
1528 | $self->enter_link; |
1662 | $self->enter_link; |
1529 | |
1663 | |
1530 | (Coro::async { |
1664 | (cf::async { |
|
|
1665 | $self->deactivate_recursive; # just to be sure |
1531 | unless (eval { |
1666 | unless (eval { |
1532 | |
|
|
1533 | prepare_random_map $exit |
1667 | prepare_random_map $exit |
1534 | if $exit->slaying eq "/!"; |
1668 | if $exit->slaying eq "/!"; |
1535 | |
1669 | |
1536 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1670 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1537 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1671 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
… | |
… | |
1599 | on_reply => sub { |
1733 | on_reply => sub { |
1600 | my ($ns, $msg) = @_; |
1734 | my ($ns, $msg) = @_; |
1601 | |
1735 | |
1602 | # this weird shuffling is so that direct followup queries |
1736 | # this weird shuffling is so that direct followup queries |
1603 | # get handled first |
1737 | # get handled first |
1604 | my $queue = delete $ns->{query_queue}; |
1738 | my $queue = delete $ns->{query_queue} |
|
|
1739 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1605 | |
1740 | |
1606 | (shift @$queue)->[1]->($msg); |
1741 | (shift @$queue)->[1]->($msg); |
1607 | |
1742 | |
1608 | push @{ $ns->{query_queue} }, @$queue; |
1743 | push @{ $ns->{query_queue} }, @$queue; |
1609 | |
1744 | |
… | |
… | |
1626 | =cut |
1761 | =cut |
1627 | |
1762 | |
1628 | sub cf::client::coro { |
1763 | sub cf::client::coro { |
1629 | my ($self, $cb) = @_; |
1764 | my ($self, $cb) = @_; |
1630 | |
1765 | |
1631 | my $coro; $coro = async { |
1766 | my $coro = &cf::async ($cb); |
1632 | eval { |
|
|
1633 | $cb->(); |
|
|
1634 | }; |
|
|
1635 | warn $@ if $@; |
|
|
1636 | }; |
|
|
1637 | |
1767 | |
1638 | $coro->on_destroy (sub { |
1768 | $coro->on_destroy (sub { |
1639 | delete $self->{_coro}{$coro+0}; |
1769 | delete $self->{_coro}{$coro+0}; |
1640 | }); |
1770 | }); |
1641 | |
1771 | |
… | |
… | |
1813 | |
1943 | |
1814 | { |
1944 | { |
1815 | my $path = cf::localdir . "/database.pst"; |
1945 | my $path = cf::localdir . "/database.pst"; |
1816 | |
1946 | |
1817 | sub db_load() { |
1947 | sub db_load() { |
1818 | warn "loading database $path\n";#d# remove later |
|
|
1819 | $DB = stat $path ? Storable::retrieve $path : { }; |
1948 | $DB = stat $path ? Storable::retrieve $path : { }; |
1820 | } |
1949 | } |
1821 | |
1950 | |
1822 | my $pid; |
1951 | my $pid; |
1823 | |
1952 | |
1824 | sub db_save() { |
1953 | sub db_save() { |
1825 | warn "saving database $path\n";#d# remove later |
|
|
1826 | waitpid $pid, 0 if $pid; |
1954 | waitpid $pid, 0 if $pid; |
1827 | if (0 == ($pid = fork)) { |
1955 | if (0 == ($pid = fork)) { |
1828 | $DB->{_meta}{version} = 1; |
1956 | $DB->{_meta}{version} = 1; |
1829 | Storable::nstore $DB, "$path~"; |
1957 | Storable::nstore $DB, "$path~"; |
1830 | rename "$path~", $path; |
1958 | rename "$path~", $path; |
… | |
… | |
1878 | open my $fh, "<:utf8", cf::confdir . "/config" |
2006 | open my $fh, "<:utf8", cf::confdir . "/config" |
1879 | or return; |
2007 | or return; |
1880 | |
2008 | |
1881 | local $/; |
2009 | local $/; |
1882 | *CFG = YAML::Syck::Load <$fh>; |
2010 | *CFG = YAML::Syck::Load <$fh>; |
|
|
2011 | |
|
|
2012 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
2013 | |
|
|
2014 | if (exists $CFG{mlockall}) { |
|
|
2015 | eval { |
|
|
2016 | $CFG{mlockall} ? &mlockall : &munlockall |
|
|
2017 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2018 | }; |
|
|
2019 | warn $@ if $@; |
|
|
2020 | } |
1883 | } |
2021 | } |
1884 | |
2022 | |
1885 | sub main { |
2023 | sub main { |
1886 | # we must not ever block the main coroutine |
2024 | # we must not ever block the main coroutine |
1887 | local $Coro::idle = sub { |
2025 | local $Coro::idle = sub { |
… | |
… | |
1907 | return; |
2045 | return; |
1908 | } |
2046 | } |
1909 | |
2047 | |
1910 | warn "reloading..."; |
2048 | warn "reloading..."; |
1911 | |
2049 | |
1912 | local $FREEZE = 1; |
2050 | my $guard = freeze_mainloop; |
1913 | cf::emergency_save; |
2051 | cf::emergency_save; |
1914 | |
2052 | |
1915 | eval { |
2053 | eval { |
1916 | # if anything goes wrong in here, we should simply crash as we already saved |
2054 | # if anything goes wrong in here, we should simply crash as we already saved |
1917 | |
2055 | |
… | |
… | |
2053 | reentrant => 0, |
2191 | reentrant => 0, |
2054 | prio => 0, |
2192 | prio => 0, |
2055 | at => $NEXT_TICK || $TICK, |
2193 | at => $NEXT_TICK || $TICK, |
2056 | data => WF_AUTOCANCEL, |
2194 | data => WF_AUTOCANCEL, |
2057 | cb => sub { |
2195 | cb => sub { |
2058 | unless ($FREEZE) { |
|
|
2059 | cf::server_tick; # one server iteration |
2196 | cf::server_tick; # one server iteration |
2060 | $RUNTIME += $TICK; |
2197 | $RUNTIME += $TICK; |
2061 | } |
|
|
2062 | |
|
|
2063 | $NEXT_TICK += $TICK; |
2198 | $NEXT_TICK += $TICK; |
2064 | |
2199 | |
2065 | # if we are delayed by four ticks or more, skip them all |
2200 | # if we are delayed by four ticks or more, skip them all |
2066 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2201 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2067 | |
2202 | |
… | |
… | |
2090 | or warn "ERROR: unable to write runtime file: $!"; |
2225 | or warn "ERROR: unable to write runtime file: $!"; |
2091 | })->(); |
2226 | })->(); |
2092 | }, |
2227 | }, |
2093 | ); |
2228 | ); |
2094 | |
2229 | |
|
|
2230 | END { cf::emergency_save } |
|
|
2231 | |
2095 | 1 |
2232 | 1 |
2096 | |
2233 | |