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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.178 by root, Thu Jan 18 00:06:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
358} 368}
359 369
360=back 370=back
361 371
362=cut 372=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 373
484############################################################################# 374#############################################################################
485 375
486=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
487 377
613our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 504our @CB_MAP = ();
615 505
616my %attachment; 506my %attachment;
617 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
618sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
620 516
621 use sort 'stable'; 517 use sort 'stable';
622 518
793# object support 689# object support
794 690
795sub reattach { 691sub reattach {
796 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 696
799 my $registry = $obj->registry; 697 my $registry = $obj->registry;
800 698
801 @$registry = (); 699 @$registry = ();
802 700
934=cut 832=cut
935 833
936sub register_extcmd { 834sub register_extcmd {
937 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
938 836
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
943} 838}
944 839
945cf::player->attach ( 840cf::player->attach (
946 on_command => sub { 841 on_command => sub {
947 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
960 855
961 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
962 857
963 if (ref $msg) { 858 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 862 }
968 } 863 }
969 } else { 864 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 867
973 cf::override; 868 cf::override;
974 }, 869 },
975); 870);
976 871
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 872sub load_extension {
984 my ($path) = @_; 873 my ($path) = @_;
985 874
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 876 my $base = $1;
988 my $pkg = $1; 877 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
991 880
992 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
993 882
994 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 884 or die "$path: $!";
996 885
997 my $source = 886 my $source =
998 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 890 . "\n};\n1";
1002 891
1003 eval $source 892 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 894 : "extension disabled.\n";
1006 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 896 warn $@;
1008 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1009 898 exit 1;
1010# no strict 'refs'; 899 }
1011# @{"$pkg\::ISA"} = ext::; 900 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 901 }
1026 902
1027 # remove commands 903 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 904}
1052 905
1053sub load_extensions { 906sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 908 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1060 } 913 }
1061} 914}
1062 915
1063############################################################################# 916#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 917
1101=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1102 919
1103Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1104 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1105=head3 cf::player 928=head3 cf::player
1106 929
1107=over 4 930=over 4
1108 931
1109=item cf::player::exists $login 932=item cf::player::find $login
1110 933
1111Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1112 935
1113=cut 936=cut
1114 937
1115sub cf::player::exists($) { 938sub playerdir($) {
1116 cf::player::find $_[0] 939 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1118} 1085}
1119 1086
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1088
1122Sends an ext reply to the player. 1089Sends an ext reply to the player.
1123 1090
1124=cut 1091=cut
1125 1092
1126sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1128 1095
1129 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1130 1097
1131 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1132} 1099}
1100
1101package cf;
1133 1102
1134=back 1103=back
1135 1104
1136 1105
1137=head3 cf::map 1106=head3 cf::map
1143package cf::map; 1112package cf::map;
1144 1113
1145use Fcntl; 1114use Fcntl;
1146use Coro::AIO; 1115use Coro::AIO;
1147 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1148our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1150 1123
1151sub generate_random_map { 1124sub generate_random_map {
1152 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1127 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1257}
1169 1258
1170# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1171# all maps in C++... 1260# all maps in C++...
1172sub change_all_map_light { 1261sub change_all_map_light {
1174 1263
1175 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1177} 1266}
1178 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1179sub try_load_header($) { 1276sub load_header_from($) {
1180 my ($path) = @_; 1277 my ($self, $path) = @_;
1181 1278
1182 utf8::encode $path; 1279 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1184 or return; 1281 or return;
1185 1282
1186 my $map = cf::map::new 1283 $self->_load_header ($path)
1187 or return; 1284 or return;
1188 1285
1189 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1190 or return; 1314 or return;
1191 1315
1192 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1193 1321
1194 $map 1322 1
1195} 1323}
1196 1324
1197sub find; 1325sub find;
1198sub find { 1326sub find {
1199 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1200 1328
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1330
1206 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1207 1332
1208 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1210 1335 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1336 or return;
1230 1337
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1243 1339
1244 Coro::cede; 1340 $map->load_header
1341 or return;
1245 1342
1246 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1345 $map->reset;
1248 undef $guard; 1346 undef $guard;
1249 $map = find $path 1347 $map = find $path
1250 or return; 1348 or return;
1251 } 1349 }
1252 1350
1253 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1254 } 1352 }
1255} 1353}
1256 1354
1257sub load { 1355sub load {
1258 my ($self) = @_; 1356 my ($self) = @_;
1259 1357
1260 my $path = $self->{path}; 1358 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1262 1360
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1362
1265 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1266 1364
1267 $self->alloc; 1365 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1367 or return;
1270 1368
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1273 1371
1274 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1373 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1375 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1279 } 1377 }
1280 } 1378 }
1281 1379
1282 Coro::cede; 1380 Coro::cede;
1283 1381
1284 # now do the right thing for maps 1382 # now do the right thing for maps
1285 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1286 1384
1287 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1386 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1294 $self->set_darkness_map; 1390 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1297 $self->activate; 1394 $self->activate;
1298 } 1395 }
1299 1396
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1303} 1431}
1304 1432
1305sub find_sync { 1433sub find_sync {
1306 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1307 1435
1308 cf::sync_job { cf::map::find $path, $origin } 1436 cf::sync_job { find $path, $origin }
1309} 1437}
1310 1438
1311sub do_load_sync { 1439sub do_load_sync {
1312 my ($map) = @_; 1440 my ($map) = @_;
1313 1441
1314 cf::sync_job { $map->load }; 1442 cf::sync_job { $map->load };
1315} 1443}
1316 1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1472}
1473
1317sub save { 1474sub save {
1318 my ($self) = @_; 1475 my ($self) = @_;
1319 1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1320 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1321 1480
1322 return unless $self->dirty; 1481 return unless $self->dirty;
1323 1482
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1485
1327 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1328 1487
1329 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1330 1489
1331 local $self->{last_access} = $self->last_access;#d# 1490 local $self->{last_access} = $self->last_access;#d#
1332 1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1333 if ($uniq) { 1496 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1499 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1501 }
1339} 1502}
1340 1503
1341sub swap_out { 1504sub swap_out {
1342 my ($self) = @_; 1505 my ($self) = @_;
1343 1506
1344 # save first because save cedes 1507 # save first because save cedes
1345 $self->save; 1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1511
1347 return if $self->players; 1512 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1350 1515
1354 1519
1355sub reset_at { 1520sub reset_at {
1356 my ($self) = @_; 1521 my ($self) = @_;
1357 1522
1358 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1361 1526
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1529
1369 my ($self) = @_; 1534 my ($self) = @_;
1370 1535
1371 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1372} 1537}
1373 1538
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1539sub reset {
1396 my ($self) = @_; 1540 my ($self) = @_;
1397 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1398 return if $self->players; 1544 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1400 1546
1401 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1402 1548
1403 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1404 1553
1405 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1406 1555
1407 $self->unlink_save; 1556 $self->unlink_save;
1408 $self->destroy; 1557 $self->destroy;
1411my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1412 1561
1413sub nuke { 1562sub nuke {
1414 my ($self) = @_; 1563 my ($self) = @_;
1415 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1419 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1420} 1578}
1421 1579
1422sub customise_for { 1580=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1581
1425 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1427 }
1428 1584
1429 $map 1585=cut
1430}
1431 1586
1432sub emergency_save { 1587sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1434 1590
1435 warn "enter emergency map save\n"; 1591 my @paths;
1436 1592
1437 cf::sync_job { 1593 for (@$files) {
1438 warn "begin emergency map save\n"; 1594 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1440 }; 1600 }
1441 1601
1442 warn "end emergency map save\n"; 1602 \@paths
1443} 1603}
1444 1604
1445package cf; 1605package cf;
1446 1606
1447=back 1607=back
1448 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1449 1635
1450=head3 cf::object::player 1636=head3 cf::object::player
1451 1637
1452=over 4 1638=over 4
1453 1639
1493 1679
1494=item $player_object->enter_link 1680=item $player_object->enter_link
1495 1681
1496Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1497 1683
1498The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1500 1686
1687Will never block.
1688
1501=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1502 1690
1503Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1694fails, to the emergency map position.
1507 1695
1508Might block. 1696Might block.
1509 1697
1510=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1511 1709
1512sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1513 my ($self) = @_; 1711 my ($self) = @_;
1514 1712
1515 $self->deactivate_recursive; 1713 $self->deactivate_recursive;
1516 1714
1517 return if $self->map == $LINK_MAP; 1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1716
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1718 if $self->map;
1521 1719
1522 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1523} 1721}
1524 1722
1525sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1527 1725
1545 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1548 1746
1549 $map->load; 1747 $map->load;
1748 $map->load_diag;
1550 1749
1750 return unless $self->contr->active;
1551 $self->activate_recursive; 1751 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1553} 1753}
1554 1754
1555cf::player->attach ( 1755cf::player->attach (
1568 1768
1569 # try to abort aborted map switching on player login :) 1769 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1770 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1771 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1772 $pl->ob->enter_link;
1573 cf::async { 1773 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1774 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1780 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1781 $pl->ob->leave_link;
1578 }; 1782 })->prio (2);
1579 } 1783 }
1580 }, 1784 },
1581); 1785);
1582 1786
1583=item $player_object->goto_map ($path, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1584 1788
1585=cut 1789=cut
1586 1790
1587sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1589 1793
1590 $self->enter_link; 1794 $self->enter_link;
1591 1795
1592 (cf::async { 1796 (async {
1593 $path = new cf::path $path;
1594
1595 my $map = cf::map::find $path->as_string; 1797 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1597 1799
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1599# if $map; 1801# if $map;
1600 1802
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1804
1603 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1806 })->prio (1);
1605} 1807}
1606 1808
1610 1812
1611sub parse_random_map_params { 1813sub parse_random_map_params {
1612 my ($spec) = @_; 1814 my ($spec) = @_;
1613 1815
1614 my $rmp = { # defaults 1816 my $rmp = { # defaults
1615 xsize => 10, 1817 xsize => -1,
1616 ysize => 10, 1818 ysize => -1,
1617 }; 1819 };
1618 1820
1619 for (split /\n/, $spec) { 1821 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1822 my ($k, $v) = split /\s+/, $_, 2;
1621 1823
1643 1845
1644 $rmp->{random_seed} ||= $exit->random_seed; 1846 $rmp->{random_seed} ||= $exit->random_seed;
1645 1847
1646 my $data = cf::to_json $rmp; 1848 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1849 my $md5 = Digest::MD5::md5_hex $data;
1850 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1851
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1852 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1853 aio_write $fh, 0, (length $data), $data, 0;
1854 undef $fh;
1855 aio_rename "$meta~", $meta;
1651 1856
1652 $exit->slaying ("?random/$md5"); 1857 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1858 $exit->msg (undef);
1654 } 1859 }
1655} 1860}
1659 1864
1660 return unless $self->type == cf::PLAYER; 1865 return unless $self->type == cf::PLAYER;
1661 1866
1662 $self->enter_link; 1867 $self->enter_link;
1663 1868
1664 (cf::async { 1869 (async {
1665 $self->deactivate_recursive; # just to be sure 1870 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1871 unless (eval {
1667 prepare_random_map $exit 1872 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 1873 if $exit->slaying eq "/!";
1669 1874
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1875 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1876 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1672 1877
1673 1; 1878 1;
1674 }) { 1879 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1880 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1881 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1882 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1883 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1884
1680 warn "ERROR in enter_exit: $@"; 1885 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1886 $self->leave_link;
1682 } 1887 }
1750 } 1955 }
1751 } 1956 }
1752 }, 1957 },
1753); 1958);
1754 1959
1755=item $client->coro (\&cb) 1960=item $client->async (\&cb)
1756 1961
1757Create a new coroutine, running the specified callback. The coroutine will 1962Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 1963be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 1964or loss of connection).
1760 1965
1761=cut 1966=cut
1762 1967
1763sub cf::client::coro { 1968sub cf::client::async {
1764 my ($self, $cb) = @_; 1969 my ($self, $cb) = @_;
1765 1970
1766 my $coro = &cf::async ($cb); 1971 my $coro = &Coro::async ($cb);
1767 1972
1768 $coro->on_destroy (sub { 1973 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 1974 delete $self->{_coro}{$coro+0};
1770 }); 1975 });
1771 1976
2009 local $/; 2214 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2215 *CFG = YAML::Syck::Load <$fh>;
2011 2216
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2217 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2218
2219 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2220 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2221
2014 if (exists $CFG{mlockall}) { 2222 if (exists $CFG{mlockall}) {
2015 eval { 2223 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2224 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2225 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2226 };
2019 warn $@ if $@; 2227 warn $@ if $@;
2020 } 2228 }
2021} 2229}
2022 2230
2023sub main { 2231sub main {
2024 # we must not ever block the main coroutine 2232 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2233 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2234 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2235 (async {
2028 Event::one_event; 2236 Event::one_event;
2029 })->(); 2237 })->prio (Coro::PRIO_MAX);
2030 }; 2238 };
2031 2239
2032 cfg_load; 2240 cfg_load;
2033 db_load; 2241 db_load;
2034 load_extensions; 2242 load_extensions;
2035 Event::loop; 2243 Event::loop;
2036} 2244}
2037 2245
2038############################################################################# 2246#############################################################################
2039# initialisation 2247# initialisation and cleanup
2248
2249# install some emergency cleanup handlers
2250BEGIN {
2251 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal (
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal";
2257 },
2258 );
2259 }
2260}
2261
2262sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop;
2264
2265 warn "enter emergency perl save\n";
2266
2267 cf::sync_job {
2268 # use a peculiar iteration method to avoid tripping on perl
2269 # refcount bugs in for. also avoids problems with players
2270 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next;
2275 $pl->save;
2276 }
2277 warn "end emergency player save\n";
2278
2279 warn "begin emergency map save\n";
2280 for my $path (keys %cf::MAP) {
2281 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next;
2283 $map->save;
2284 }
2285 warn "end emergency map save\n";
2286 };
2287
2288 warn "leave emergency perl save\n";
2289}
2040 2290
2041sub reload() { 2291sub reload() {
2042 # can/must only be called in main 2292 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2293 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2294 warn "can only reload from main coroutine\n";
2045 return; 2295 return;
2046 } 2296 }
2047 2297
2048 warn "reloading..."; 2298 warn "reloading...";
2049 2299
2300 warn "freezing server";
2050 my $guard = freeze_mainloop; 2301 my $guard = freeze_mainloop;
2051 cf::emergency_save; 2302 cf::emergency_save;
2052 2303
2304 warn "sync database to disk";
2305 cf::db_sync;
2306 IO::AIO::flush;
2307
2053 eval { 2308 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2309 # if anything goes wrong in here, we should simply crash as we already saved
2055 2310
2056 # cancel all watchers 2311 warn "cancel all watchers";
2057 for (Event::all_watchers) { 2312 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2313 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2314 }
2060 2315
2061 # cancel all extension coros 2316 warn "cancel all extension coros";
2062 $_->cancel for values %EXT_CORO; 2317 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2318 %EXT_CORO = ();
2064 2319
2320 warn "remove commands";
2321 %COMMAND = ();
2322
2323 warn "remove ext commands";
2324 %EXTCMD = ();
2325
2065 # unload all extensions 2326 warn "unload/nuke all extensions";
2066 for (@exts) { 2327 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2328 warn "... unloading $pkg";
2068 unload_extension $_; 2329
2330 if (my $cb = $pkg->can ("unload")) {
2331 eval {
2332 $cb->($pkg);
2333 1
2334 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2335 }
2070 2336
2337 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg;
2339 }
2340
2071 # unload all modules loaded from $LIBDIR 2341 warn "unload all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2342 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2344
2075 warn "removing <$k>"; 2345 warn "removing <$k>";
2076 delete $INC{$k}; 2346 delete $INC{$k};
2083 } 2353 }
2084 2354
2085 Symbol::delete_package $k; 2355 Symbol::delete_package $k;
2086 } 2356 }
2087 2357
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2358 warn "get rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2359 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2361
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2362 warn "unload cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2363 delete $INC{"cf.pm"};
2101 2364
2102 # don't, removes xs symbols, too, 2365 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2366 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2367 #Symbol::delete_package __PACKAGE__;
2105 2368
2106 # reload cf.pm
2107 warn "reloading cf.pm"; 2369 warn "reloading cf.pm";
2108 require cf; 2370 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2372
2111 # load config and database again 2373 warn "load config and database again";
2112 cf::cfg_load; 2374 cf::cfg_load;
2113 cf::db_load; 2375 cf::db_load;
2114 2376
2115 # load extensions
2116 warn "load extensions"; 2377 warn "load extensions";
2117 cf::load_extensions; 2378 cf::load_extensions;
2118 2379
2119 # reattach attachments to objects 2380 warn "reattach attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2381 _global_reattach;
2382 warn "reattach attachments to maps";
2383 reattach $_ for values %MAP;
2122 }; 2384 };
2123 2385
2124 if ($@) { 2386 if ($@) {
2125 warn $@; 2387 warn $@;
2126 warn "error while reloading, exiting."; 2388 warn "error while reloading, exiting.";
2127 exit 1; 2389 exit 1;
2128 } 2390 }
2129 2391
2130 warn "reloaded successfully"; 2392 warn "reloaded";
2131}; 2393};
2132 2394
2133############################################################################# 2395our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2396
2178register_command "reload" => sub { 2397register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2398 my ($who, $arg) = @_;
2180 2399
2181 if ($who->flag (FLAG_WIZ)) { 2400 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2401 $who->message ("reloading server.");
2402
2403 # doing reload synchronously and two reloads happen back-to-back,
2404 # coro crashes during coro_state_free->destroy here.
2405
2406 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2183 reload; 2407 reload;
2184 $who->message ("end of reload."); 2408 undef $RELOAD_WATCHER;
2409 });
2185 } 2410 }
2186}; 2411};
2187 2412
2188unshift @INC, $LIBDIR; 2413unshift @INC, $LIBDIR;
2189 2414
2191 reentrant => 0, 2416 reentrant => 0,
2192 prio => 0, 2417 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2418 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2419 data => WF_AUTOCANCEL,
2195 cb => sub { 2420 cb => sub {
2421 $NOW = Event::time;
2422
2196 cf::server_tick; # one server iteration 2423 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2424 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2425 $NEXT_TICK += $TICK;
2426
2427 $WAIT_FOR_TICK->broadcast;
2428 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2199 2429
2200 # if we are delayed by four ticks or more, skip them all 2430 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2431 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2432
2203 $TICK_WATCHER->at ($NEXT_TICK); 2433 $TICK_WATCHER->at ($NEXT_TICK);
2205 }, 2435 },
2206); 2436);
2207 2437
2208IO::AIO::max_poll_time $TICK * 0.2; 2438IO::AIO::max_poll_time $TICK * 0.2;
2209 2439
2210Event->io ( 2440$AIO_POLL_WATCHER = Event->io (
2211 fd => IO::AIO::poll_fileno, 2441 fd => IO::AIO::poll_fileno,
2212 poll => 'r', 2442 poll => 'r',
2213 prio => 5, 2443 prio => 5,
2214 data => WF_AUTOCANCEL, 2444 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb, 2445 cb => \&IO::AIO::poll_cb,
2216); 2446);
2217 2447
2218Event->timer ( 2448$WRITE_RUNTIME_WATCHER = Event->timer (
2219 data => WF_AUTOCANCEL, 2449 data => WF_AUTOCANCEL,
2220 after => 0, 2450 after => 0,
2221 interval => 10, 2451 interval => 10,
2222 cb => sub { 2452 cb => sub {
2223 (Coro::unblock_sub { 2453 (Coro::unblock_sub {

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