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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.289 by root, Sat Jun 30 03:00:54 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 93
55our %EXT_CORO; 94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
56 100
57binmode STDOUT; 101binmode STDOUT;
58binmode STDERR; 102binmode STDERR;
59 103
60# read virtual server time, if available 104# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
65} 109}
66 110
67mkdir cf::localdir; 111mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 113
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
76 117
77############################################################################# 118#############################################################################
78 119
79=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
80 121
87=item $cf::RUNTIME 128=item $cf::RUNTIME
88 129
89The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 131every server tick.
91 132
92=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 136
94The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
96 141
97=item $cf::NOW 142=item $cf::NOW
98 143
99The time of the last (current) server tick. 144The time of the last (current) server tick.
100 145
101=item $cf::TICK 146=item $cf::TICK
102 147
103The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
104 159
105=item %cf::CFG 160=item %cf::CFG
106 161
107Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 170
110=back 171=back
111 172
112=cut 173=cut
113 174
114BEGIN { 175BEGIN {
115 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 177 my $msg = join "", @_;
117 utf8::encode $msg;
118 178
119 $msg .= "\n" 179 $msg .= "\n"
120 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
121 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
123 }; 186 };
124} 187}
125 188
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 196
133# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 198# within the Safe compartment.
135for my $pkg (qw( 199for my $pkg (qw(
136 cf::global cf::attachable 200 cf::global cf::attachable
145 209
146$Event::DIED = sub { 210$Event::DIED = sub {
147 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
148}; 212};
149 213
150my %ext_pkg; 214#############################################################################
151my @exts;
152my @hook;
153 215
154=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
155 217
156=over 4 218=over 4
157 219
158=cut 220=item dumpval $ref
159 221
160use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
161 242
162=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
163 244
164Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
165 246
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
174 248
175Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
176 250
177=cut 251=cut
178 252
179sub to_json($) { 253our $json_coder = JSON::XS->new->convert_blessed->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 254
184=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
185 256sub from_json ($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 257
206=item cf::lock_wait $string 258=item cf::lock_wait $string
207 259
208Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
209 261
210=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
211 263
212Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
215returned. 267returned.
216 268
217Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
219 275
220=cut 276=cut
221 277
222our %LOCK; 278our %LOCK;
223 279
237 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
238 lock_wait $key; 294 lock_wait $key;
239 295
240 $LOCK{$key} = []; 296 $LOCK{$key} = [];
241 297
242 cf::guard { 298 Coro::guard {
243 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
245 } 301 }
246} 302}
247 303
248=item cf::async { BLOCK } 304sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 305 my ($key) = @_;
257 306
258 Coro::async { 307 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 308}
263 309
264sub freeze_mainloop { 310sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
266 312
267 my $guard = guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
268 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
269 $guard 317 $guard
270} 318}
271 319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
272=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
273 331
274The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
277 336
278If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
281fast or be very important. 340fast or be very important.
284 343
285sub sync_job(&) { 344sub sync_job(&) {
286 my ($job) = @_; 345 my ($job) = @_;
287 346
288 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
289 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
291 352
292 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 354 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 355 my $freeze_guard = freeze_mainloop;
295 356
296 my $busy = 1; 357 my $busy = 1;
297 my @res; 358 my @res;
298 359
299 (Coro::async { 360 (async {
300 @res = eval { $job->() }; 361 @res = eval { $job->() };
301 warn $@ if $@; 362 warn $@ if $@;
302 undef $busy; 363 undef $busy;
303 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
304 365
305 while ($busy) { 366 while ($busy) {
306 Coro::cede_notself; 367 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
309 376
310 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
311 } else { 378 } else {
312 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
313 380
314 $job->() 381 $job->()
315 } 382 }
316} 383}
317 384
318=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
319 386
320Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 388extension calling this is being unloaded.
322 389
323=cut 390=cut
324 391
325sub coro(&) { 392sub async_ext(&) {
326 my $cb = shift; 393 my $cb = shift;
327 394
328 my $coro = &cf::async ($cb); 395 my $coro = &Coro::async ($cb);
329 396
330 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
332 }); 399 });
333 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
334 401
335 $coro 402 $coro
336} 403}
337 404
338sub write_runtime { 405=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 406
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
342 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
343 411
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 413
348 aio_fsync $fh 414sub fork_call(&@) {
349 and return; 415 my ($cb, @args) = @_;
350 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
351 close $fh 423 close $fh2;
352 or return;
353 424
354 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
355 and return; 426 $res = Coro::Storable::thaw $res;
356 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
357 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 574}
359 575
360=back 576=back
361 577
362=cut 578=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 579
484############################################################################# 580#############################################################################
485 581
486=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
487 583
489attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
491 587
492In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 590Crossfire TRT).
495 591
496=over 4 592=over 4
497 593
498=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
499 595
613our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 710our @CB_MAP = ();
615 711
616my %attachment; 712my %attachment;
617 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
618sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
620 722
621 use sort 'stable'; 723 use sort 'stable';
622 724
656 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
657 759
658 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 764
663 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 766 my $pkg = shift @arg;
665 767
666 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
696 } 798 }
697 799
698 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
699 } else { 801 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 803 }
702 804
703 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
704} 806}
705 807
707 if (ref $_[0]) { 809 if (ref $_[0]) {
708 _object_attach @_; 810 _object_attach @_;
709 } else { 811 } else {
710 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
711 } 813 }
814 _recalc_want;
712}; 815};
713 816
714# all those should be optimised 817# all those should be optimised
715sub cf::attachable::detach { 818sub cf::attachable::detach {
716 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
720 reattach ($obj); 823 reattach ($obj);
721 } else { 824 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
723 } 826 }
827 _recalc_want;
724}; 828};
725 829
726sub cf::attachable::attached { 830sub cf::attachable::attached {
727 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
728 832
793# object support 897# object support
794 898
795sub reattach { 899sub reattach {
796 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 904
799 my $registry = $obj->registry; 905 my $registry = $obj->registry;
800 906
801 @$registry = (); 907 @$registry = ();
802 908
849 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
850 956
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 961 close $fh;
856 962
857 if (@$objs) { 963 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 969 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
865 } 971 }
866 } else { 972 } else {
867 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
899 or return; 1005 or return;
900 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
901 } 1007 }
902 1008
903 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
905 return ($data, $av); 1011 return ($data, $av);
906} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
907 1019
908############################################################################# 1020#############################################################################
909# command handling &c 1021# command handling &c
910 1022
911=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1037}
926 1038
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1040
929Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
930 1046
931If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
932called. 1048called.
933 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
934=cut 1061=cut
935 1062
936sub register_extcmd { 1063sub register_extcmd {
937 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
938 1065
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
943} 1073}
944 1074
945cf::player->attach ( 1075cf::player->attach (
946 on_command => sub { 1076 on_command => sub {
947 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
960 1090
961 my $msg = eval { from_json $buf }; 1091 my $msg = eval { from_json $buf };
962 1092
963 if (ref $msg) { 1093 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 1097 }
968 } 1098 }
969 } else { 1099 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 1102
973 cf::override; 1103 cf::override;
974 }, 1104 },
975); 1105);
976 1106
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406
1407 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g;
1409
1410 $_
1411}
1412
1413=item $player->ext_reply ($msgid, %msg)
1414
1415Sends an ext reply to the player.
1416
1417=cut
1418
1419sub ext_reply($$%) {
1420 my ($self, $id, %msg) = @_;
1421
1422 $msg{msgid} = $id;
1423 $self->send ("ext " . cf::to_json \%msg);
1424}
1425
1426=item $player->ext_event ($type, %msg)
1427
1428Sends an ext event to the client.
1429
1430=cut
1431
1432sub ext_event($$%) {
1433 my ($self, $type, %msg) = @_;
1434
1435 $self->ns->ext_event ($type, %msg);
1436}
1437
1438=head3 cf::region
1439
1440=over 4
1441
1442=cut
1443
1444package cf::region;
1445
1446=item cf::region::find_by_path $path
1447
1448Tries to decuce the likely region for a map knowing only its path.
1449
1450=cut
1451
1452sub find_by_path($) {
984 my ($path) = @_; 1453 my ($path) = @_;
985 1454
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1455 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1456
992 warn "loading '$path' into '$pkg'\n"; 1457 for my $region (list) {
993 1458 if ($region->match && $path =~ $region->match) {
994 open my $fh, "<:utf8", $path 1459 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1460 if $region->specificity > $specificity;
996 1461 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1462 }
1026 1463
1027 # remove commands 1464 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1465}
1133 1466
1134=back 1467=back
1135
1136 1468
1137=head3 cf::map 1469=head3 cf::map
1138 1470
1139=over 4 1471=over 4
1140 1472
1143package cf::map; 1475package cf::map;
1144 1476
1145use Fcntl; 1477use Fcntl;
1146use Coro::AIO; 1478use Coro::AIO;
1147 1479
1480use overload
1481 '""' => \&as_string,
1482 fallback => 1;
1483
1148our $MAX_RESET = 3600; 1484our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1485our $DEFAULT_RESET = 3000;
1150 1486
1151sub generate_random_map { 1487sub generate_random_map {
1152 my ($path, $rmp) = @_; 1488 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1489 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1490 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1494 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1495 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1496 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1497 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1498 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1499 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1500 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1501 (cf::region::find $rmp->{region}), $rmp->{custom}
1502 )
1503}
1504
1505=item cf::map->register ($regex, $prio)
1506
1507Register a handler for the map path matching the given regex at the
1508givne priority (higher is better, built-in handlers have priority 0, the
1509default).
1510
1511=cut
1512
1513sub register {
1514 my (undef, $regex, $prio) = @_;
1515 my $pkg = caller;
1516
1517 no strict;
1518 push @{"$pkg\::ISA"}, __PACKAGE__;
1519
1520 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1521}
1522
1523# also paths starting with '/'
1524$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1525
1526sub thawer_merge {
1527 my ($self, $merge) = @_;
1528
1529 # we have to keep some variables in memory intact
1530 local $self->{path};
1531 local $self->{load_path};
1532
1533 $self->SUPER::thawer_merge ($merge);
1534}
1535
1536sub normalise {
1537 my ($path, $base) = @_;
1538
1539 $path = "$path"; # make sure its a string
1540
1541 $path =~ s/\.map$//;
1542
1543 # map plan:
1544 #
1545 # /! non-realised random map exit (special hack!)
1546 # {... are special paths that are not being touched
1547 # ?xxx/... are special absolute paths
1548 # ?random/... random maps
1549 # /... normal maps
1550 # ~user/... per-player map of a specific user
1551
1552 $path =~ s/$PATH_SEP/\//go;
1553
1554 # treat it as relative path if it starts with
1555 # something that looks reasonable
1556 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1557 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1558
1559 $base =~ s{[^/]+/?$}{};
1560 $path = "$base/$path";
1561 }
1562
1563 for ($path) {
1564 redo if s{//}{/};
1565 redo if s{/\.?/}{/};
1566 redo if s{/[^/]+/\.\./}{/};
1567 }
1568
1569 $path
1570}
1571
1572sub new_from_path {
1573 my (undef, $path, $base) = @_;
1574
1575 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1576
1577 $path = normalise $path, $base;
1578
1579 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1580 if ($path =~ $EXT_MAP{$pkg}[1]) {
1581 my $self = bless cf::map::new, $pkg;
1582 $self->{path} = $path; $self->path ($path);
1583 $self->init; # pass $1 etc.
1584 return $self;
1585 }
1586 }
1587
1588 Carp::carp "unable to resolve path '$path' (base '$base').";
1589 ()
1590}
1591
1592sub init {
1593 my ($self) = @_;
1594
1595 $self
1596}
1597
1598sub as_string {
1599 my ($self) = @_;
1600
1601 "$self->{path}"
1602}
1603
1604# the displayed name, this is a one way mapping
1605sub visible_name {
1606 &as_string
1607}
1608
1609# the original (read-only) location
1610sub load_path {
1611 my ($self) = @_;
1612
1613 "$MAPDIR/$self->{path}.map"
1614}
1615
1616# the temporary/swap location
1617sub save_path {
1618 my ($self) = @_;
1619
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1621 "$TMPDIR/$path.map"
1622}
1623
1624# the unique path, undef == no special unique path
1625sub uniq_path {
1626 my ($self) = @_;
1627
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1629 "$UNIQUEDIR/$path"
1168} 1630}
1169 1631
1170# and all this just because we cannot iterate over 1632# and all this just because we cannot iterate over
1171# all maps in C++... 1633# all maps in C++...
1172sub change_all_map_light { 1634sub change_all_map_light {
1174 1636
1175 $_->change_map_light ($change) 1637 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1638 for grep $_->outdoor, values %cf::MAP;
1177} 1639}
1178 1640
1641sub decay_objects {
1642 my ($self) = @_;
1643
1644 return if $self->{deny_reset};
1645
1646 $self->do_decay_objects;
1647}
1648
1649sub unlink_save {
1650 my ($self) = @_;
1651
1652 utf8::encode (my $save = $self->save_path);
1653 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1654 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1655}
1656
1179sub try_load_header($) { 1657sub load_header_from($) {
1180 my ($path) = @_; 1658 my ($self, $path) = @_;
1181 1659
1182 utf8::encode $path; 1660 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1661 #aio_open $path, O_RDONLY, 0
1662 # or return;
1663
1664 $self->_load_header ($path)
1184 or return; 1665 or return;
1185 1666
1186 my $map = cf::map::new 1667 $self->{load_path} = $path;
1668
1669 1
1670}
1671
1672sub load_header_orig {
1673 my ($self) = @_;
1674
1675 $self->load_header_from ($self->load_path)
1676}
1677
1678sub load_header_temp {
1679 my ($self) = @_;
1680
1681 $self->load_header_from ($self->save_path)
1682}
1683
1684sub prepare_temp {
1685 my ($self) = @_;
1686
1687 $self->last_access ((delete $self->{last_access})
1688 || $cf::RUNTIME); #d#
1689 # safety
1690 $self->{instantiate_time} = $cf::RUNTIME
1691 if $self->{instantiate_time} > $cf::RUNTIME;
1692}
1693
1694sub prepare_orig {
1695 my ($self) = @_;
1696
1697 $self->{load_original} = 1;
1698 $self->{instantiate_time} = $cf::RUNTIME;
1699 $self->last_access ($cf::RUNTIME);
1700 $self->instantiate;
1701}
1702
1703sub load_header {
1704 my ($self) = @_;
1705
1706 if ($self->load_header_temp) {
1707 $self->prepare_temp;
1708 } else {
1709 $self->load_header_orig
1187 or return; 1710 or return;
1711 $self->prepare_orig;
1712 }
1188 1713
1189 $map->load_header ($path) 1714 $self->{deny_reset} = 1
1190 or return; 1715 if $self->no_reset;
1191 1716
1192 $map->{load_path} = $path; 1717 $self->default_region (cf::region::find_by_path $self->{path})
1718 unless $self->default_region;
1193 1719
1194 $map 1720 1
1195} 1721}
1196 1722
1197sub find; 1723sub find;
1198sub find { 1724sub find {
1199 my ($path, $origin) = @_; 1725 my ($path, $origin) = @_;
1200 1726
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1727 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1728
1206 cf::lock_wait "map_find:$key"; 1729 cf::lock_wait "map_find:$path";
1207 1730
1208 $cf::MAP{$key} || do { 1731 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1732 my $guard = cf::lock_acquire "map_find:$path";
1210 1733 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1734 or return;
1230 1735
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1736 $map->{last_save} = $cf::RUNTIME;
1243 1737
1244 Coro::cede; 1738 $map->load_header
1739 or return;
1245 1740
1246 if ($map->should_reset) { 1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1744 $map->reset;
1248 undef $guard; 1745 undef $guard;
1249 $map = find $path 1746 return find $path;
1250 or return;
1251 } 1747 }
1252 1748
1253 $cf::MAP{$key} = $map 1749 $cf::MAP{$path} = $map
1254 } 1750 }
1255} 1751}
1752
1753sub pre_load { }
1754sub post_load { }
1256 1755
1257sub load { 1756sub load {
1258 my ($self) = @_; 1757 my ($self) = @_;
1259 1758
1759 local $self->{deny_reset} = 1; # loading can take a long time
1760
1260 my $path = $self->{path}; 1761 my $path = $self->{path};
1762
1763 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1764 my $guard = cf::lock_acquire "map_load:$path";
1262 1765
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1766 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1767
1265 $self->in_memory (cf::MAP_LOADING); 1768 $self->in_memory (cf::MAP_LOADING);
1266 1769
1267 $self->alloc; 1770 $self->alloc;
1771
1772 $self->pre_load;
1773 Coro::cede;
1774
1268 $self->load_objects ($self->{load_path}, 1) 1775 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1776 or return;
1270 1777
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1779 if delete $self->{load_original};
1273 1780
1274 if (my $uniq = $path->uniq_path) { 1781 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1782 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1783 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1784 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1785 $self->_load_objects ($uniq, 0);
1279 } 1786 }
1280 } 1787 }
1281 1788
1282 Coro::cede; 1789 Coro::cede;
1283
1284 # now do the right thing for maps 1790 # now do the right thing for maps
1285 $self->link_multipart_objects; 1791 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1792 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1793 unless $self->difficulty;
1794 Coro::cede;
1795
1796 unless ($self->{deny_activate}) {
1797 $self->decay_objects;
1798 $self->fix_auto_apply;
1799 $self->update_buttons;
1800 Coro::cede;
1801 $self->set_darkness_map;
1802 Coro::cede;
1297 $self->activate; 1803 $self->activate;
1298 } 1804 }
1299 1805
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1806 $self->in_memory (cf::MAP_IN_MEMORY);
1807 }
1808
1809 $self->post_load;
1810}
1811
1812sub customise_for {
1813 my ($self, $ob) = @_;
1814
1815 return find "~" . $ob->name . "/" . $self->{path}
1816 if $self->per_player;
1817
1818# return find "?party/" . $ob->name . "/" . $self->{path}
1819# if $self->per_party;
1820
1821 $self
1822}
1823
1824# find and load all maps in the 3x3 area around a map
1825sub load_diag {
1826 my ($map) = @_;
1827
1828 my @diag; # diagonal neighbours
1829
1830 for (0 .. 3) {
1831 my $neigh = $map->tile_path ($_)
1832 or next;
1833 $neigh = find $neigh, $map
1834 or next;
1835 $neigh->load;
1836
1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 }
1840
1841 for (@diag) {
1842 my $neigh = find @$_
1843 or next;
1844 $neigh->load;
1845 }
1303} 1846}
1304 1847
1305sub find_sync { 1848sub find_sync {
1306 my ($path, $origin) = @_; 1849 my ($path, $origin) = @_;
1307 1850
1308 cf::sync_job { cf::map::find $path, $origin } 1851 cf::sync_job { find $path, $origin }
1309} 1852}
1310 1853
1311sub do_load_sync { 1854sub do_load_sync {
1312 my ($map) = @_; 1855 my ($map) = @_;
1313 1856
1314 cf::sync_job { $map->load }; 1857 cf::sync_job { $map->load };
1315} 1858}
1316 1859
1860our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef;
1862
1863sub find_async {
1864 my ($path, $origin) = @_;
1865
1866 $path = normalise $path, $origin && $origin->{path};
1867
1868 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1870 }
1871
1872 undef $MAP_PREFETCH{$path};
1873 $MAP_PREFETCHER ||= cf::async {
1874 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) {
1876 my $map = find $path
1877 or next;
1878 $map->load;
1879
1880 delete $MAP_PREFETCH{$path};
1881 }
1882 }
1883 undef $MAP_PREFETCHER;
1884 };
1885 $MAP_PREFETCHER->prio (6);
1886
1887 ()
1888}
1889
1317sub save { 1890sub save {
1318 my ($self) = @_; 1891 my ($self) = @_;
1319 1892
1893 my $lock = cf::lock_acquire "map_data:" . $self->path;
1894
1320 $self->{last_save} = $cf::RUNTIME; 1895 $self->{last_save} = $cf::RUNTIME;
1321 1896
1322 return unless $self->dirty; 1897 return unless $self->dirty;
1323 1898
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1899 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1900 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1901
1327 $self->{load_path} = $save; 1902 $self->{load_path} = $save;
1328 1903
1329 return if $self->{deny_save}; 1904 return if $self->{deny_save};
1330 1905
1331 local $self->{last_access} = $self->last_access;#d# 1906 local $self->{last_access} = $self->last_access;#d#
1332 1907
1908 cf::async {
1909 $_->contr->save for $self->players;
1910 };
1911
1333 if ($uniq) { 1912 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1914 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1915 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1916 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1917 }
1339} 1918}
1340 1919
1341sub swap_out { 1920sub swap_out {
1342 my ($self) = @_; 1921 my ($self) = @_;
1343 1922
1344 # save first because save cedes 1923 # save first because save cedes
1345 $self->save; 1924 $self->save;
1925
1926 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1927
1347 return if $self->players; 1928 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1929 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1930 return if $self->{deny_save};
1350 1931
1354 1935
1355sub reset_at { 1936sub reset_at {
1356 my ($self) = @_; 1937 my ($self) = @_;
1357 1938
1358 # TODO: safety, remove and allow resettable per-player maps 1939 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 1940 return 1e99 if $self->{deny_reset};
1361 1941
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1942 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1943 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1944
1369 my ($self) = @_; 1949 my ($self) = @_;
1370 1950
1371 $self->reset_at <= $cf::RUNTIME 1951 $self->reset_at <= $cf::RUNTIME
1372} 1952}
1373 1953
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1954sub reset {
1396 my ($self) = @_; 1955 my ($self) = @_;
1397 1956
1957 my $lock = cf::lock_acquire "map_data:$self->{path}";
1958
1398 return if $self->players; 1959 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 1960
1401 warn "resetting map ", $self->path;#d# 1961 warn "resetting map ", $self->path;
1962
1963 $self->in_memory (cf::MAP_SWAPPED);
1964
1965 # need to save uniques path
1966 unless ($self->{deny_save}) {
1967 my $uniq = $self->uniq_path; utf8::encode $uniq;
1968
1969 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1970 if $uniq;
1971 }
1402 1972
1403 delete $cf::MAP{$self->path}; 1973 delete $cf::MAP{$self->path};
1974
1975 $self->clear;
1404 1976
1405 $_->clear_links_to ($self) for values %cf::MAP; 1977 $_->clear_links_to ($self) for values %cf::MAP;
1406 1978
1407 $self->unlink_save; 1979 $self->unlink_save;
1408 $self->destroy; 1980 $self->destroy;
1411my $nuke_counter = "aaaa"; 1983my $nuke_counter = "aaaa";
1412 1984
1413sub nuke { 1985sub nuke {
1414 my ($self) = @_; 1986 my ($self) = @_;
1415 1987
1988 delete $cf::MAP{$self->path};
1989
1990 $self->unlink_save;
1991
1992 bless $self, "cf::map";
1993 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1994 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1995 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997
1998 $cf::MAP{$self->path} = $self;
1999
1419 $self->reset; # polite request, might not happen 2000 $self->reset; # polite request, might not happen
1420} 2001}
1421 2002
1422sub customise_for { 2003=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2004
1425 if ($map->per_player) { 2005Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2006maps. May block.
2007
2008=cut
2009
2010sub tmp_maps() {
1427 } 2011 [
1428 2012 map {
1429 $map 2013 utf8::decode $_;
2014 /\.map$/
2015 ? normalise $_
2016 : ()
2017 } @{ aio_readdir $TMPDIR or [] }
2018 ]
1430} 2019}
1431 2020
1432sub emergency_save { 2021=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2022
1435 warn "enter emergency map save\n"; 2023Returns an arrayref with all map paths of currently instantiated and saved
2024random maps. May block.
1436 2025
1437 cf::sync_job { 2026=cut
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441 2027
1442 warn "end emergency map save\n"; 2028sub random_maps() {
2029 [
2030 map {
2031 utf8::decode $_;
2032 /\.map$/
2033 ? normalise "?random/$_"
2034 : ()
2035 } @{ aio_readdir $RANDOMDIR or [] }
2036 ]
2037}
2038
2039=item cf::map::unique_maps
2040
2041Returns an arrayref of paths of all shared maps that have
2042instantiated unique items. May block.
2043
2044=cut
2045
2046sub unique_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ]
1443} 2055}
1444 2056
1445package cf; 2057package cf;
1446 2058
1447=back 2059=back
1448 2060
2061=head3 cf::object
2062
2063=cut
2064
2065package cf::object;
2066
2067=over 4
2068
2069=item $ob->inv_recursive
2070
2071Returns the inventory of the object _and_ their inventories, recursively.
2072
2073=cut
2074
2075sub inv_recursive_;
2076sub inv_recursive_ {
2077 map { $_, inv_recursive_ $_->inv } @_
2078}
2079
2080sub inv_recursive {
2081 inv_recursive_ inv $_[0]
2082}
2083
2084package cf;
2085
2086=back
1449 2087
1450=head3 cf::object::player 2088=head3 cf::object::player
1451 2089
1452=over 4 2090=over 4
1453 2091
1467 2105
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2106 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2107
1470 if ($self->{record_replies}) { 2108 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2109 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2110
1472 } else { 2111 } else {
2112 my $pl = $self->contr;
2113
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply (
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122
2123 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2124 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2125 $self->message ($msg, $flags);
2126 }
1475 } 2127 }
1476} 2128}
1477 2129
1478=item $player_object->may ("access") 2130=item $player_object->may ("access")
1479 2131
1493 2145
1494=item $player_object->enter_link 2146=item $player_object->enter_link
1495 2147
1496Freezes the player and moves him/her to a special map (C<{link}>). 2148Freezes the player and moves him/her to a special map (C<{link}>).
1497 2149
1498The player should be reaosnably safe there for short amounts of time. You 2150The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 2151I<MUST> call C<leave_link> as soon as possible, though.
1500 2152
2153Will never block.
2154
1501=item $player_object->leave_link ($map, $x, $y) 2155=item $player_object->leave_link ($map, $x, $y)
1502 2156
1503Moves the player out of the specila link map onto the given map. If the 2157Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2158map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2159to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2160fails, to the emergency map position.
1507 2161
1508Might block. 2162Might block.
1509 2163
1510=cut 2164=cut
2165
2166sub link_map {
2167 unless ($LINK_MAP) {
2168 $LINK_MAP = cf::map::find "{link}"
2169 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2170 $LINK_MAP->load;
2171 }
2172
2173 $LINK_MAP
2174}
1511 2175
1512sub cf::object::player::enter_link { 2176sub cf::object::player::enter_link {
1513 my ($self) = @_; 2177 my ($self) = @_;
1514 2178
1515 $self->deactivate_recursive; 2179 $self->deactivate_recursive;
1516 2180
1517 return if $self->map == $LINK_MAP; 2181 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2182
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2183 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2184 if $self->map && $self->map->{path} ne "{link}";
1521 2185
1522 $self->enter_map ($LINK_MAP, 20, 20); 2186 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2187}
1524 2188
1525sub cf::object::player::leave_link { 2189sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2190 my ($self, $map, $x, $y) = @_;
2191
2192 return unless $self->contr->active;
1527 2193
1528 my $link_pos = delete $self->{_link_pos}; 2194 my $link_pos = delete $self->{_link_pos};
1529 2195
1530 unless ($map) { 2196 unless ($map) {
1531 # restore original map position 2197 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2211 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2212 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2213 if $x <=0 && $y <= 0;
1548 2214
1549 $map->load; 2215 $map->load;
2216 $map->load_diag;
1550 2217
2218 return unless $self->contr->active;
1551 $self->activate_recursive; 2219 $self->activate_recursive;
2220
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2222 $self->enter_map ($map, $x, $y);
1553} 2223}
1554 2224
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y) 2225=item $player_object->goto ($path, $x, $y[, $check->($map)])
1584 2226
1585=cut 2227Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position.
1586 2231
2232=cut
2233
2234our $GOTOGEN;
2235
1587sub cf::object::player::goto_map { 2236sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2237 my ($self, $path, $x, $y, $check) = @_;
2238
2239 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2241
1590 $self->enter_link; 2242 $self->enter_link;
1591 2243
1592 (cf::async { 2244 (async {
1593 $path = new cf::path $path; 2245 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 2246 my $map = cf::map::find $path;
2247
2248 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2249 $map = $map->customise_for ($self);
1597 2250 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2251 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2253 }
1602 2254
2255 $map
2256 };
2257
2258 if ($@) {
2259 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2260 LOG llevError | logBacktrace, Carp::longmess $@;
2261 }
2262
2263 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2265 $self->leave_link ($map, $x, $y);
2266 }
1604 })->prio (1); 2267 })->prio (1);
1605} 2268}
1606 2269
1607=item $player_object->enter_exit ($exit_object) 2270=item $player_object->enter_exit ($exit_object)
1608 2271
1610 2273
1611sub parse_random_map_params { 2274sub parse_random_map_params {
1612 my ($spec) = @_; 2275 my ($spec) = @_;
1613 2276
1614 my $rmp = { # defaults 2277 my $rmp = { # defaults
1615 xsize => 10, 2278 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2279 ysize => (cf::rndm 15, 40),
2280 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2281 #layout => string,
1617 }; 2282 };
1618 2283
1619 for (split /\n/, $spec) { 2284 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2285 my ($k, $v) = split /\s+/, $_, 2;
1621 2286
1625 $rmp 2290 $rmp
1626} 2291}
1627 2292
1628sub prepare_random_map { 2293sub prepare_random_map {
1629 my ($exit) = @_; 2294 my ($exit) = @_;
2295
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 2297
1631 # all this does is basically replace the /! path by 2298 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 2299 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 2300 # that depends on the exit object
1634 2301
1635 my $rmp = parse_random_map_params $exit->msg; 2302 my $rmp = parse_random_map_params $exit->msg;
1636 2303
1637 if ($exit->map) { 2304 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2305 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2306 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2307 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2308 $rmp->{origin_y} = $exit->y;
1642 } 2309 }
1643 2310
1644 $rmp->{random_seed} ||= $exit->random_seed; 2311 $rmp->{random_seed} ||= $exit->random_seed;
1645 2312
1646 my $data = cf::to_json $rmp; 2313 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 2314 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta";
1648 2316
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2318 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh;
2320 aio_rename "$meta~", $meta;
1651 2321
1652 $exit->slaying ("?random/$md5"); 2322 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2323 $exit->msg (undef);
1654 } 2324 }
1655} 2325}
1657sub cf::object::player::enter_exit { 2327sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2328 my ($self, $exit) = @_;
1659 2329
1660 return unless $self->type == cf::PLAYER; 2330 return unless $self->type == cf::PLAYER;
1661 2331
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
1662 $self->enter_link; 2343 $self->enter_link;
1663 2344
1664 (cf::async { 2345 (async {
1665 $self->deactivate_recursive; # just to be sure 2346 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 2347 unless (eval {
1667 prepare_random_map $exit 2348 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 2349
1673 1; 2350 1;
1674 }) { 2351 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2352 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2353 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2354 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2355 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2356
1680 warn "ERROR in enter_exit: $@"; 2357 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2358 $self->leave_link;
1682 } 2359 }
1683 })->prio (1); 2360 })->prio (1);
1696 2373
1697sub cf::client::send_drawinfo { 2374sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2375 my ($self, $text, $flags) = @_;
1699 2376
1700 utf8::encode $text; 2377 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2379}
1703 2380
2381=item $client->send_msg ($color, $type, $msg, [extra...])
2382
2383Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet.
2387
2388=cut
2389
2390sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_;
2392
2393 $msg = $self->pl->expand_cfpod ($msg);
2394
2395 if ($self->can_msg) {
2396 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2397 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407
2408 if ($color >= 0) {
2409 if (0 && $msg =~ /\[/) {
2410 $self->send_packet ("drawextinfo $color 4 0 $msg")
2411 } else {
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2413 $self->send_packet ("drawinfo $color $msg")
2414 }
2415 }
2416 }
2417}
2418
2419=item $client->ext_event ($type, %msg)
2420
2421Sends an ext event to the client.
2422
2423=cut
2424
2425sub cf::client::ext_event($$%) {
2426 my ($self, $type, %msg) = @_;
2427
2428 $msg{msgtype} = "event_$type";
2429 $self->send_packet ("ext " . cf::to_json \%msg);
2430}
1704 2431
1705=item $success = $client->query ($flags, "text", \&cb) 2432=item $success = $client->query ($flags, "text", \&cb)
1706 2433
1707Queues a query to the client, calling the given callback with 2434Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2435the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2436C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2437
1711Queries can fail, so check the return code. Or don't, as queries will become 2438Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2439become reliable at some point in the future.
1713 2440
1714=cut 2441=cut
1715 2442
1716sub cf::client::query { 2443sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2444 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2452 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2453 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2454
1728 $self->send_packet ($self->{query_queue}[0][0]) 2455 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2456 if @{ $self->{query_queue} } == 1;
2457
2458 1
1730} 2459}
1731 2460
1732cf::client->attach ( 2461cf::client->attach (
1733 on_reply => sub { 2462 on_reply => sub {
1734 my ($ns, $msg) = @_; 2463 my ($ns, $msg) = @_;
1737 # get handled first 2466 # get handled first
1738 my $queue = delete $ns->{query_queue} 2467 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2468 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2469
1741 (shift @$queue)->[1]->($msg); 2470 (shift @$queue)->[1]->($msg);
2471 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2472
1743 push @{ $ns->{query_queue} }, @$queue; 2473 push @{ $ns->{query_queue} }, @$queue;
1744 2474
1745 if (@{ $ns->{query_queue} } == @$queue) { 2475 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2476 if (@$queue) {
1748 } else { 2478 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2479 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 2480 }
1751 } 2481 }
1752 }, 2482 },
2483 on_exticmd => sub {
2484 my ($ns, $buf) = @_;
2485
2486 my $msg = eval { from_json $buf };
2487
2488 if (ref $msg) {
2489 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2490 if (my %reply = $cb->($ns, $msg)) {
2491 $reply{msgid} = $msg->{msgid};
2492 $ns->send ("ext " . cf::to_json \%reply);
2493 }
2494 }
2495 } else {
2496 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2497 }
2498
2499 cf::override;
2500 },
1753); 2501);
1754 2502
1755=item $client->coro (\&cb) 2503=item $client->async (\&cb)
1756 2504
1757Create a new coroutine, running the specified callback. The coroutine will 2505Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2506be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2507or loss of connection).
1760 2508
1761=cut 2509=cut
1762 2510
1763sub cf::client::coro { 2511sub cf::client::async {
1764 my ($self, $cb) = @_; 2512 my ($self, $cb) = @_;
1765 2513
1766 my $coro = &cf::async ($cb); 2514 my $coro = &Coro::async ($cb);
1767 2515
1768 $coro->on_destroy (sub { 2516 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2517 delete $self->{_coro}{$coro+0};
1770 }); 2518 });
1771 2519
1804 2552
1805# here we export the classes and methods available to script code 2553# here we export the classes and methods available to script code
1806 2554
1807=pod 2555=pod
1808 2556
1809The following fucntions and emthods are available within a safe environment: 2557The following functions and methods are available within a safe environment:
1810 2558
1811 cf::object contr pay_amount pay_player map 2559 cf::object contr pay_amount pay_player map
1812 cf::object::player player 2560 cf::object::player player
1813 cf::player peaceful 2561 cf::player peaceful
1814 cf::map trigger 2562 cf::map trigger
1895=back 2643=back
1896 2644
1897=cut 2645=cut
1898 2646
1899############################################################################# 2647#############################################################################
2648# the server's init and main functions
1900 2649
1901=head2 EXTENSION DATABASE SUPPORT 2650sub load_facedata($) {
2651 my ($path) = @_;
1902 2652
1903Crossfire maintains a very simple database for extension use. It can 2653 warn "loading facedata from $path\n";
1904currently store anything that can be serialised using Storable, which
1905excludes objects.
1906 2654
1907The parameter C<$family> should best start with the name of the extension 2655 my $facedata;
1908using it, it should be unique. 2656 0 < aio_load $path, $facedata
2657 or die "$path: $!";
1909 2658
1910=over 4 2659 $facedata = Coro::Storable::thaw $facedata;
1911 2660
1912=item $hashref = cf::db_get $family 2661 $facedata->{version} == 2
2662 or cf::cleanup "$path: version mismatch, cannot proceed.";
1913 2663
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key
1919
1920Returns a single value from the database
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 } 2664 {
2665 my $faces = $facedata->{faceinfo};
1950 2666
1951 my $pid; 2667 while (my ($face, $info) = each %$faces) {
1952 2668 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1953 sub db_save() { 2669 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1954 waitpid $pid, 0 if $pid; 2670 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1955 if (0 == ($pid = fork)) { 2671 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1956 $DB->{_meta}{version} = 1; 2672 Coro::cede;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 2673 }
1999 );
2000}
2001 2674
2002############################################################################# 2675 while (my ($face, $info) = each %$faces) {
2003# the server's main() 2676 next unless $info->{smooth};
2677 my $idx = cf::face::find $face
2678 or next;
2679 if (my $smooth = cf::face::find $info->{smooth}) {
2680 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2681 } else {
2682 warn "smooth face '$info->{smooth}' not found for face '$face'";
2683 }
2684 Coro::cede;
2685 }
2686 }
2687
2688 {
2689 my $anims = $facedata->{animinfo};
2690
2691 while (my ($anim, $info) = each %$anims) {
2692 cf::anim::set $anim, $info->{frames}, $info->{facings};
2693 Coro::cede;
2694 }
2695
2696 cf::anim::invalidate_all; # d'oh
2697 }
2698
2699 1
2700}
2701
2702sub reload_regions {
2703 load_resource_file "$MAPDIR/regions"
2704 or die "unable to load regions file\n";
2705}
2706
2707sub reload_facedata {
2708 load_facedata "$DATADIR/facedata"
2709 or die "unable to load facedata\n";
2710}
2711
2712sub reload_archetypes {
2713 load_resource_file "$DATADIR/archetypes"
2714 or die "unable to load archetypes\n";
2715 #d# NEED to laod twice to resolve forward references
2716 # this really needs to be done in an extra post-pass
2717 # (which needs to be synchronous, so solve it differently)
2718 load_resource_file "$DATADIR/archetypes"
2719 or die "unable to load archetypes\n";
2720}
2721
2722sub reload_treasures {
2723 load_resource_file "$DATADIR/treasures"
2724 or die "unable to load treasurelists\n";
2725}
2726
2727sub reload_resources {
2728 warn "reloading resource files...\n";
2729
2730 reload_regions;
2731 reload_facedata;
2732 #reload_archetypes;#d#
2733 reload_archetypes;
2734 reload_treasures;
2735
2736 warn "finished reloading resource files\n";
2737}
2738
2739sub init {
2740 reload_resources;
2741}
2004 2742
2005sub cfg_load { 2743sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2744 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 2745 or return;
2008 2746
2009 local $/; 2747 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2748 *CFG = YAML::Syck::Load <$fh>;
2011 2749
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2750 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2751
2752 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2753 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2754
2014 if (exists $CFG{mlockall}) { 2755 if (exists $CFG{mlockall}) {
2015 eval { 2756 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2757 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2758 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2759 };
2019 warn $@ if $@; 2760 warn $@ if $@;
2020 } 2761 }
2021} 2762}
2022 2763
2023sub main { 2764sub main {
2024 # we must not ever block the main coroutine 2765 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2766 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2767 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2768 (async {
2028 Event::one_event; 2769 Event::one_event;
2029 })->(); 2770 })->prio (Coro::PRIO_MAX);
2030 }; 2771 };
2031 2772
2032 cfg_load; 2773 cfg_load;
2033 db_load; 2774 db_init;
2034 load_extensions; 2775 load_extensions;
2776
2777 $TICK_WATCHER->start;
2035 Event::loop; 2778 Event::loop;
2036} 2779}
2037 2780
2038############################################################################# 2781#############################################################################
2039# initialisation 2782# initialisation and cleanup
2040 2783
2784# install some emergency cleanup handlers
2785BEGIN {
2786 for my $signal (qw(INT HUP TERM)) {
2787 Event->signal (
2788 reentrant => 0,
2789 data => WF_AUTOCANCEL,
2790 signal => $signal,
2791 prio => 0,
2792 cb => sub {
2793 cf::cleanup "SIG$signal";
2794 },
2795 );
2796 }
2797}
2798
2799sub write_runtime {
2800 my $runtime = "$LOCALDIR/runtime";
2801
2802 # first touch the runtime file to show we are still running:
2803 # the fsync below can take a very very long time.
2804
2805 IO::AIO::aio_utime $runtime, undef, undef;
2806
2807 my $guard = cf::lock_acquire "write_runtime";
2808
2809 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2810 or return;
2811
2812 my $value = $cf::RUNTIME + 90 + 10;
2813 # 10 is the runtime save interval, for a monotonic clock
2814 # 60 allows for the watchdog to kill the server.
2815
2816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2817 and return;
2818
2819 # always fsync - this file is important
2820 aio_fsync $fh
2821 and return;
2822
2823 # touch it again to show we are up-to-date
2824 aio_utime $fh, undef, undef;
2825
2826 close $fh
2827 or return;
2828
2829 aio_rename "$runtime~", $runtime
2830 and return;
2831
2832 warn "runtime file written.\n";
2833
2834 1
2835}
2836
2837sub emergency_save() {
2838 my $freeze_guard = cf::freeze_mainloop;
2839
2840 warn "enter emergency perl save\n";
2841
2842 cf::sync_job {
2843 # use a peculiar iteration method to avoid tripping on perl
2844 # refcount bugs in for. also avoids problems with players
2845 # and maps saved/destroyed asynchronously.
2846 warn "begin emergency player save\n";
2847 for my $login (keys %cf::PLAYER) {
2848 my $pl = $cf::PLAYER{$login} or next;
2849 $pl->valid or next;
2850 $pl->save;
2851 }
2852 warn "end emergency player save\n";
2853
2854 warn "begin emergency map save\n";
2855 for my $path (keys %cf::MAP) {
2856 my $map = $cf::MAP{$path} or next;
2857 $map->valid or next;
2858 $map->save;
2859 }
2860 warn "end emergency map save\n";
2861
2862 warn "begin emergency database checkpoint\n";
2863 BDB::db_env_txn_checkpoint $DB_ENV;
2864 warn "end emergency database checkpoint\n";
2865 };
2866
2867 warn "leave emergency perl save\n";
2868}
2869
2870sub post_cleanup {
2871 my ($make_core) = @_;
2872
2873 warn Carp::longmess "post_cleanup backtrace"
2874 if $make_core;
2875}
2876
2041sub reload() { 2877sub do_reload_perl() {
2042 # can/must only be called in main 2878 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2879 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2880 warn "can only reload from main coroutine";
2045 return; 2881 return;
2046 } 2882 }
2047 2883
2048 warn "reloading..."; 2884 warn "reloading...";
2049 2885
2050 my $guard = freeze_mainloop; 2886 warn "entering sync_job";
2887
2888 cf::sync_job {
2889 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 2890 cf::emergency_save;
2891 cf::write_runtime; # external watchdog should not bark
2052 2892
2053 eval { 2893 warn "syncing database to disk";
2894 BDB::db_env_txn_checkpoint $DB_ENV;
2895
2054 # if anything goes wrong in here, we should simply crash as we already saved 2896 # if anything goes wrong in here, we should simply crash as we already saved
2055 2897
2056 # cancel all watchers 2898 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2899 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2900 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2901 }
2060 2902
2903 warn "flushing outstanding aio requests";
2904 for (;;) {
2905 BDB::flush;
2906 IO::AIO::flush;
2907 Coro::cede;
2908 last unless IO::AIO::nreqs || BDB::nreqs;
2909 warn "iterate...";
2910 }
2911
2912 ++$RELOAD;
2913
2061 # cancel all extension coros 2914 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2915 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2916 %EXT_CORO = ();
2064 2917
2065 # unload all extensions 2918 warn "removing commands";
2066 for (@exts) { 2919 %COMMAND = ();
2920
2921 warn "removing ext/exti commands";
2922 %EXTCMD = ();
2923 %EXTICMD = ();
2924
2925 warn "unloading/nuking all extensions";
2926 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2927 warn "... unloading $pkg";
2068 unload_extension $_; 2928
2929 if (my $cb = $pkg->can ("unload")) {
2930 eval {
2931 $cb->($pkg);
2932 1
2933 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2934 }
2070 2935
2936 warn "... nuking $pkg";
2937 Symbol::delete_package $pkg;
2938 }
2939
2071 # unload all modules loaded from $LIBDIR 2940 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2941 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2942 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2943
2075 warn "removing <$k>"; 2944 warn "... unloading $k";
2076 delete $INC{$k}; 2945 delete $INC{$k};
2077 2946
2078 $k =~ s/\.pm$//; 2947 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2948 $k =~ s/\//::/g;
2080 2949
2083 } 2952 }
2084 2953
2085 Symbol::delete_package $k; 2954 Symbol::delete_package $k;
2086 } 2955 }
2087 2956
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2957 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2958 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2960
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2961 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2962 delete $INC{"cf.pm"};
2963 delete $INC{"cf/pod.pm"};
2101 2964
2102 # don't, removes xs symbols, too, 2965 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2966 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2967 #Symbol::delete_package __PACKAGE__;
2105 2968
2106 # reload cf.pm 2969 warn "unload completed, starting to reload now";
2970
2107 warn "reloading cf.pm"; 2971 warn "reloading cf.pm";
2108 require cf; 2972 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2973 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2974
2111 # load config and database again 2975 warn "loading config and database again";
2112 cf::cfg_load; 2976 cf::cfg_load;
2113 cf::db_load;
2114 2977
2115 # load extensions
2116 warn "load extensions"; 2978 warn "loading extensions";
2117 cf::load_extensions; 2979 cf::load_extensions;
2118 2980
2119 # reattach attachments to objects 2981 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 2982 _global_reattach; # objects, sockets
2121 _global_reattach; 2983 warn "reattaching attachments to maps";
2122 }; 2984 reattach $_ for values %MAP;
2985 warn "reattaching attachments to players";
2986 reattach $_ for values %PLAYER;
2123 2987
2124 if ($@) { 2988 warn "leaving sync_job";
2989
2990 1
2991 } or do {
2125 warn $@; 2992 warn $@;
2126 warn "error while reloading, exiting."; 2993 warn "error while reloading, exiting.";
2127 exit 1; 2994 exit 1;
2128 } 2995 };
2129 2996
2130 warn "reloaded successfully"; 2997 warn "reloaded";
2131}; 2998};
2132 2999
2133############################################################################# 3000our $RELOAD_WATCHER; # used only during reload
2134 3001
2135unless ($LINK_MAP) { 3002sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 3003 # doing reload synchronously and two reloads happen back-to-back,
3004 # coro crashes during coro_state_free->destroy here.
2137 3005
2138 $LINK_MAP->width (41); 3006 $RELOAD_WATCHER ||= Event->timer (
2139 $LINK_MAP->height (41); 3007 reentrant => 0,
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2, 3008 after => 0,
3009 data => WF_AUTOCANCEL,
2148 cb => sub { 3010 cb => sub {
2149 $_[0]->w->cancel; 3011 do_reload_perl;
2150 3012 undef $RELOAD_WATCHER;
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 }); 3013 },
2169 3014 );
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3015}
2175
2176register "<global>", __PACKAGE__;
2177 3016
2178register_command "reload" => sub { 3017register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3018 my ($who, $arg) = @_;
2180 3019
2181 if ($who->flag (FLAG_WIZ)) { 3020 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3021 $who->message ("reloading server.");
3022 async { reload_perl };
2185 } 3023 }
2186}; 3024};
2187 3025
2188unshift @INC, $LIBDIR; 3026unshift @INC, $LIBDIR;
2189 3027
3028my $bug_warning = 0;
3029
3030our @WAIT_FOR_TICK;
3031our @WAIT_FOR_TICK_BEGIN;
3032
3033sub wait_for_tick {
3034 return unless $TICK_WATCHER->is_active;
3035 return if $Coro::current == $Coro::main;
3036
3037 my $signal = new Coro::Signal;
3038 push @WAIT_FOR_TICK, $signal;
3039 $signal->wait;
3040}
3041
3042sub wait_for_tick_begin {
3043 return unless $TICK_WATCHER->is_active;
3044 return if $Coro::current == $Coro::main;
3045
3046 my $signal = new Coro::Signal;
3047 push @WAIT_FOR_TICK_BEGIN, $signal;
3048 $signal->wait;
3049}
3050
3051 my $min = 1e6;#d#
3052 my $avg = 10;
2190$TICK_WATCHER = Event->timer ( 3053$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 3054 reentrant => 0,
3055 parked => 1,
2192 prio => 0, 3056 prio => 0,
2193 at => $NEXT_TICK || $TICK, 3057 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 3058 data => WF_AUTOCANCEL,
2195 cb => sub { 3059 cb => sub {
3060 if ($Coro::current != $Coro::main) {
3061 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3062 unless ++$bug_warning > 10;
3063 return;
3064 }
3065
3066 $NOW = $tick_start = Event::time;
3067
2196 cf::server_tick; # one server iteration 3068 cf::server_tick; # one server iteration
3069
3070 0 && sync_job {#d#
3071 for(1..10) {
3072 my $t = Event::time;
3073 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3074 or die;
3075
3076 $map->width (50);
3077 $map->height (50);
3078 $map->alloc;
3079 $map->_load_objects ("/tmp/x.map", 1);
3080 my $t = Event::time - $t;
3081
3082 #next unless $t < 0.0013;#d#
3083 if ($t < $min) {
3084 $min = $t;
3085 }
3086 $avg = $avg * 0.99 + $t * 0.01;
3087 }
3088 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3089 exit 0;
3090 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3091 };
3092
2197 $RUNTIME += $TICK; 3093 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 3094 $NEXT_TICK += $TICK;
2199 3095
3096 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3097 $NEXT_RUNTIME_WRITE = $NOW + 10;
3098 Coro::async_pool {
3099 write_runtime
3100 or warn "ERROR: unable to write runtime file: $!";
3101 };
3102 }
3103
3104# my $AFTER = Event::time;
3105# warn $AFTER - $NOW;#d#
3106
3107 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3108 $sig->send;
3109 }
3110 while (my $sig = shift @WAIT_FOR_TICK) {
3111 $sig->send;
3112 }
3113
3114 $NOW = Event::time;
3115
2200 # if we are delayed by four ticks or more, skip them all 3116 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3117 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2202 3118
2203 $TICK_WATCHER->at ($NEXT_TICK); 3119 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 3120 $TICK_WATCHER->start;
3121
3122 $LOAD = ($NOW - $tick_start) / $TICK;
3123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3124
3125 _post_tick;
3126
3127
2205 }, 3128 },
2206); 3129);
2207 3130
3131{
2208IO::AIO::max_poll_time $TICK * 0.2; 3132 BDB::max_poll_time $TICK * 0.1;
2209 3133 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 3134 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 3135 fd => BDB::poll_fileno,
2212 poll => 'r', 3136 poll => 'r',
2213 prio => 5, 3137 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 3138 data => WF_AUTOCANCEL,
2220 after => 0, 3139 cb => \&BDB::poll_cb,
2221 interval => 10, 3140 );
2222 cb => sub { 3141 BDB::min_parallel 8;
2223 (Coro::unblock_sub { 3142
2224 write_runtime 3143 BDB::set_sync_prepare {
2225 or warn "ERROR: unable to write runtime file: $!"; 3144 my $status;
3145 my $current = $Coro::current;
3146 (
3147 sub {
3148 $status = $!;
3149 $current->ready; undef $current;
3150 },
3151 sub {
3152 Coro::schedule while defined $current;
3153 $! = $status;
3154 },
3155 )
3156 };
3157
3158 unless ($DB_ENV) {
3159 $DB_ENV = BDB::db_env_create;
3160
3161 cf::sync_job {
3162 eval {
3163 BDB::db_env_open
3164 $DB_ENV,
3165 $BDBDIR,
3166 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3167 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3168 0666;
3169
3170 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3171
3172 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3173 $DB_ENV->set_lk_detect;
3174 };
3175
3176 cf::cleanup "db_env_open(db): $@" if $@;
2226 })->(); 3177 };
2227 }, 3178 }
2228); 3179}
3180
3181{
3182 IO::AIO::min_parallel 8;
3183
3184 undef $Coro::AIO::WATCHER;
3185 IO::AIO::max_poll_time $TICK * 0.1;
3186 $AIO_POLL_WATCHER = Event->io (
3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 fd => IO::AIO::poll_fileno,
3190 poll => 'r',
3191 prio => 6,
3192 cb => \&IO::AIO::poll_cb,
3193 );
3194}
3195
3196my $_log_backtrace;
3197
3198sub _log_backtrace {
3199 my ($msg, @addr) = @_;
3200
3201 $msg =~ s/\n//;
3202
3203 # limit the # of concurrent backtraces
3204 if ($_log_backtrace < 2) {
3205 ++$_log_backtrace;
3206 async {
3207 my @bt = fork_call {
3208 @addr = map { sprintf "%x", $_ } @addr;
3209 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3210 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3211 or die "addr2line: $!";
3212
3213 my @funcs;
3214 my @res = <$fh>;
3215 chomp for @res;
3216 while (@res) {
3217 my ($func, $line) = splice @res, 0, 2, ();
3218 push @funcs, "[$func] $line";
3219 }
3220
3221 @funcs
3222 };
3223
3224 LOG llevInfo, "[ABT] $msg\n";
3225 LOG llevInfo, "[ABT] $_\n" for @bt;
3226 --$_log_backtrace;
3227 };
3228 } else {
3229 LOG llevInfo, "[ABT] $msg\n";
3230 LOG llevInfo, "[ABT] [suppressed]\n";
3231 }
3232}
3233
3234# load additional modules
3235use cf::pod;
2229 3236
2230END { cf::emergency_save } 3237END { cf::emergency_save }
2231 3238
22321 32391
2233 3240

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