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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.430 by root, Sun May 4 14:12:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 114our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
56 123
57binmode STDOUT; 124binmode STDOUT;
58binmode STDERR; 125binmode STDERR;
59 126
60# read virtual server time, if available 127# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
65} 132}
66 133
67mkdir cf::localdir; 134mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 136
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
76 140
77############################################################################# 141#############################################################################
78 142
79=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
80 144
87=item $cf::RUNTIME 151=item $cf::RUNTIME
88 152
89The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 154every server tick.
91 155
92=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 159
94The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
96 164
97=item $cf::NOW 165=item $cf::NOW
98 166
99The time of the last (current) server tick. 167The time of the last (current) server tick.
100 168
101=item $cf::TICK 169=item $cf::TICK
102 170
103The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
104 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
105=item %cf::CFG 183=item %cf::CFG
106 184
107Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
109 199
110=back 200=back
111 201
112=cut 202=cut
113 203
114BEGIN { 204BEGIN {
115 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 206 my $msg = join "", @_;
117 utf8::encode $msg;
118 207
119 $msg .= "\n" 208 $msg .= "\n"
120 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
121 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
122 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
123 }; 214 };
124} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
125 231
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 239
133# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 241# within the Safe compartment.
135for my $pkg (qw( 242for my $pkg (qw(
136 cf::global cf::attachable 243 cf::global cf::attachable
141)) { 248)) {
142 no strict 'refs'; 249 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 251}
145 252
146$Event::DIED = sub { 253$EV::DIED = sub {
147 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
148}; 255};
149 256
150my %ext_pkg; 257#############################################################################
151my @exts;
152my @hook;
153 258
154=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
155 260
156=over 4 261=over 4
157 262
158=cut 263=item dumpval $ref
159 264
160use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
161 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
162=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
163 287
164Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
165 289
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
174 291
175Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
176 293
177=cut 294=cut
178 295
179sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 297
184=item my $guard = cf::guard { BLOCK } 298sub encode_json($) { $json_coder->encode ($_[0]) }
185 299sub decode_json($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 300
206=item cf::lock_wait $string 301=item cf::lock_wait $string
207 302
208Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
209 304
210=item my $lock = cf::lock_acquire $string 305=item my $lock = cf::lock_acquire $string
211 306
212Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
215returned. 310returned.
216 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
217Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
219 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
220=cut 322=cut
221 323
222our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
223 326
224sub lock_wait($) { 327sub lock_wait($) {
225 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
226 334
227 # wait for lock, if any 335 # wait for lock, if any
228 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule; 338 Coro::schedule;
236 344
237 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
238 lock_wait $key; 346 lock_wait $key;
239 347
240 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
241 350
242 cf::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
243 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
245 } 355 }
246} 356}
247 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
248=item cf::async { BLOCK } 445=item cf::async { BLOCK }
249 446
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 447Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
252 450
253=cut 451=cut
254 452
255sub async(&) { 453BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 454
272=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
273 456
274The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
277 461
278If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
281fast or be very important. 465fast or be very important.
284 468
285sub sync_job(&) { 469sub sync_job(&) {
286 my ($job) = @_; 470 my ($job) = @_;
287 471
288 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
289 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
291 477
292 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 479
294 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
295 481
296 my $busy = 1; 482 my $busy = 1;
297 my @res; 483 my @res;
298 484
299 (Coro::async { 485 (async {
486 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 487 @res = eval { $job->() };
301 warn $@ if $@; 488 warn $@ if $@;
302 undef $busy; 489 undef $busy;
303 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
304 491
305 while ($busy) { 492 while ($busy) {
493 if (Coro::nready) {
306 Coro::cede_notself; 494 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 495 } else {
496 EV::loop EV::LOOP_ONESHOT;
308 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
309 503
310 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
311 } else { 505 } else {
312 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
313 507
314 $job->() 508 $job->()
315 } 509 }
316} 510}
317 511
318=item $coro = cf::coro { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
319 513
320Creates and returns a new coro. This coro is automcatially being canceled 514Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 515extension calling this is being unloaded.
322 516
323=cut 517=cut
324 518
325sub coro(&) { 519sub async_ext(&) {
326 my $cb = shift; 520 my $cb = shift;
327 521
328 my $coro = &cf::async ($cb); 522 my $coro = &Coro::async ($cb);
329 523
330 $coro->on_destroy (sub { 524 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 525 delete $EXT_CORO{$coro+0};
332 }); 526 });
333 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
334 528
335 $coro 529 $coro
336} 530}
337 531
338sub write_runtime { 532=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 533
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
342 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
343 538
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 540
348 aio_fsync $fh 541sub fork_call(&@) {
349 and return; 542 my ($cb, @args) = @_;
350 543
351 close $fh 544 # we seemingly have to make a local copy of the whole thing,
352 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
353 547
354 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
355 and return; 549 reset_signals;
550 &$cb
551 }, @args;
356 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
357 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 719}
359 720
360=back 721=back
361 722
362=cut 723=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 724
484############################################################################# 725#############################################################################
485 726
486=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
487 728
489attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
491 732
492In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 735Deliantra).
495 736
496=over 4 737=over 4
497 738
498=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
499 740
613our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 855our @CB_MAP = ();
615 856
616my %attachment; 857my %attachment;
617 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
618sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
620 867
621 use sort 'stable'; 868 use sort 'stable';
622 869
656 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
657 904
658 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 909
663 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 911 my $pkg = shift @arg;
665 912
666 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
696 } 943 }
697 944
698 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
699 } else { 946 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 948 }
702 949
703 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
704} 951}
705 952
707 if (ref $_[0]) { 954 if (ref $_[0]) {
708 _object_attach @_; 955 _object_attach @_;
709 } else { 956 } else {
710 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
711 } 958 }
959 _recalc_want;
712}; 960};
713 961
714# all those should be optimised 962# all those should be optimised
715sub cf::attachable::detach { 963sub cf::attachable::detach {
716 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
720 reattach ($obj); 968 reattach ($obj);
721 } else { 969 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
723 } 971 }
972 _recalc_want;
724}; 973};
725 974
726sub cf::attachable::attached { 975sub cf::attachable::attached {
727 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
728 977
743 "; 992 ";
744 die if $@; 993 die if $@;
745} 994}
746 995
747our $override; 996our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 998
750sub override { 999sub override {
751 $override = 1; 1000 $override = 1;
752 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
753} 1002}
754 1003
755sub do_invoke { 1004sub do_invoke {
756 my $event = shift; 1005 my $event = shift;
757 my $callbacks = shift; 1006 my $callbacks = shift;
758 1007
759 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
760 1009
761 local $override; 1010 local $override;
762 1011
763 for (@$callbacks) { 1012 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
773 } 1022 }
774 1023
775 0 1024 0
776} 1025}
777 1026
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1028
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1030
782Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
783 1032
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1036
788=back 1037=back
789 1038
790=cut 1039=cut
791 1040
792############################################################################# 1041#############################################################################
793# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
794 1085
795sub reattach { 1086sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1091
799 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
800 1093
801 @$registry = (); 1094 @$registry = ();
802 1095
817cf::attachable->attach ( 1110cf::attachable->attach (
818 prio => -1000000, 1111 prio => -1000000,
819 on_instantiate => sub { 1112 on_instantiate => sub {
820 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
821 1114
822 $data = from_json $data; 1115 $data = decode_json $data;
823 1116
824 for (@$data) { 1117 for (@$data) {
825 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
826 1119
827 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1136sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
845 1138
846 sync_job { 1139 sync_job {
847 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
850 1144
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 1149 aio_close $fh;
856 1150
857 if (@$objs) { 1151 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 1157 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
865 } 1159 }
866 } else { 1160 } else {
867 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
868 } 1162 }
873 } 1167 }
874 } else { 1168 } else {
875 aio_unlink $filename; 1169 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
877 } 1171 }
878 } 1172 };
879} 1173}
880 1174
881sub object_freezer_as_string { 1175sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
883 1177
895 or return; 1189 or return;
896 1190
897 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
899 or return; 1193 or return;
1194
900 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
901 } 1197 }
902 1198
1199 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
905 return ($data, $av); 1203 ($data, $av)
906} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
907 1211
908############################################################################# 1212#############################################################################
909# command handling &c 1213# command handling &c
910 1214
911=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1229}
926 1230
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1232
929Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
930 1238
931If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
932called. 1240called.
933 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
934=cut 1253=cut
935 1254
936sub register_extcmd { 1255sub register_extcmd {
937 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
938 1257
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
943} 1265}
944 1266
945cf::player->attach ( 1267cf::player->attach (
946 on_command => sub { 1268 on_command => sub {
947 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
956 cf::override; 1278 cf::override;
957 }, 1279 },
958 on_extcmd => sub { 1280 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
960 1282
961 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1284
963 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
969 } else { 1300 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1302 }
972 1303
973 cf::override; 1304 cf::override;
974 }, 1305 },
975); 1306);
976 1307
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1464 $cf::PLAYER{$login} = $pl
1465 }
1466 }
1467}
1468
1469sub save($) {
1470 my ($pl) = @_;
1471
1472 return if $pl->{deny_save};
1473
1474 my $path = path $pl;
1475 my $guard = cf::lock_acquire "user_save:$path";
1476
1477 return if $pl->{deny_save};
1478
1479 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1483
1484 $pl->save_pl ($path);
1485 cf::cede_to_tick;
1486}
1487
1488sub new($) {
1489 my ($login) = @_;
1490
1491 my $self = create;
1492
1493 $self->ob->name ($login);
1494 $self->{deny_save} = 1;
1495
1496 $cf::PLAYER{$login} = $self;
1497
1498 $self
1499}
1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1511=item $pl->quit_character
1512
1513Nukes the player without looking back. If logged in, the connection will
1514be destroyed. May block for a long time.
1515
1516=cut
1517
1518sub quit_character {
1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1522
1523 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1525
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns;
1530
1531 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1533 aio_rename $path, $temp;
1534 delete $cf::PLAYER{$pl->ob->name};
1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1557}
1558
1559=item cf::player::list_logins
1560
1561Returns am arrayref of all valid playernames in the system, can take a
1562while and may block, so not sync_job-capable, ever.
1563
1564=cut
1565
1566sub list_logins {
1567 my $dirs = aio_readdir $PLAYERDIR
1568 or return [];
1569
1570 my @logins;
1571
1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1582
1583 utf8::decode $login;
1584 push @logins, $login;
1585 }
1586
1587 \@logins
1588}
1589
1590=item $player->maps
1591
1592Returns an arrayref of map paths that are private for this
1593player. May block.
1594
1595=cut
1596
1597sub maps($) {
1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1601
1602 my $files = aio_readdir playerdir $pl
1603 or return;
1604
1605 my @paths;
1606
1607 for (@$files) {
1608 utf8::decode $_;
1609 next if /\.(?:pl|pst)$/;
1610 next unless /^$PATH_SEP/o;
1611
1612 push @paths, cf::map::normalise "~$pl/$_";
1613 }
1614
1615 \@paths
1616}
1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1711=item $player->ext_reply ($msgid, @msg)
1712
1713Sends an ext reply to the player.
1714
1715=cut
1716
1717sub ext_reply($$@) {
1718 my ($self, $id, @msg) = @_;
1719
1720 $self->ns->ext_reply ($id, @msg)
1721}
1722
1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
984 my ($path) = @_; 1750 my ($path) = @_;
985 1751
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1752 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1753
992 warn "loading '$path' into '$pkg'\n"; 1754 for my $region (list) {
993 1755 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1756 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1757 if $region->specificity > $specificity;
996 1758 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1759 }
1026 1760
1027 # remove commands 1761 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1762}
1133 1763
1134=back 1764=back
1135
1136 1765
1137=head3 cf::map 1766=head3 cf::map
1138 1767
1139=over 4 1768=over 4
1140 1769
1143package cf::map; 1772package cf::map;
1144 1773
1145use Fcntl; 1774use Fcntl;
1146use Coro::AIO; 1775use Coro::AIO;
1147 1776
1777use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1148our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1150 1783
1151sub generate_random_map { 1784sub generate_random_map {
1152 my ($path, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1788
1154 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1790 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1794 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1795 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803}
1804
1805=item cf::map->register ($regex, $prio)
1806
1807Register a handler for the map path matching the given regex at the
1808givne priority (higher is better, built-in handlers have priority 0, the
1809default).
1810
1811=cut
1812
1813sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821}
1822
1823# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834}
1835
1836sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870}
1871
1872sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890}
1891
1892sub init {
1893 my ($self) = @_;
1894
1895 $self
1896}
1897
1898sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902}
1903
1904# the displayed name, this is a one way mapping
1905sub visible_name {
1906 &as_string
1907}
1908
1909# the original (read-only) location
1910sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914}
1915
1916# the temporary/swap location
1917sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922}
1923
1924# the unique path, undef == no special unique path
1925sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1168} 1930}
1169 1931
1170# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1171# all maps in C++... 1933# all maps in C++...
1172sub change_all_map_light { 1934sub change_all_map_light {
1174 1936
1175 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1177} 1939}
1178 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1949sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955}
1956
1179sub try_load_header($) { 1957sub load_header_from($) {
1180 my ($path) = @_; 1958 my ($self, $path) = @_;
1181 1959
1182 utf8::encode $path; 1960 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1184 or return; 1962 or return;
1185 1963
1186 my $map = cf::map::new 1964 $self->_load_header ($f)
1187 or return; 1965 or return;
1188 1966
1189 $map->load_header ($path) 1967 local $MAP_LOADING{$self->{path}} = $self;
1968 $f->resolve_delayed_derefs;
1969
1970 $self->{load_path} = $path;
1971
1972 1
1973}
1974
1975sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979}
1980
1981sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985}
1986
1987sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995}
1996
1997sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004}
2005
2006sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
1190 or return; 2013 or return;
2014 $self->prepare_orig;
2015 }
1191 2016
1192 $map->{load_path} = $path; 2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
1193 2019
1194 $map 2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
2023 1
1195} 2024}
1196 2025
1197sub find; 2026sub find;
1198sub find { 2027sub find {
1199 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1200 2029
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1206 cf::lock_wait "map_find:$key"; 2033 cf::lock_wait "map_find:$path";
1207 2034
1208 $cf::MAP{$key} || do { 2035 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1209 my $guard = cf::lock_acquire "map_find:$key"; 2037 my $guard2 = cf::lock_acquire "map_find:$path";
1210 2038
1211 # do it the slow way 2039 my $map = new_from_path cf::map $path
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 2040 or return;
1230 2041
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1243 2043
1244 Coro::cede; 2044 $map->load_header
2045 or return;
1245 2046
1246 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1247 $map->reset; 2052 $map->reset;
1248 undef $guard;
1249 $map = find $path 2053 return find $path;
1250 or return;
1251 } 2054 }
1252 2055
1253 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1254 } 2057 }
1255} 2058}
2059
2060sub pre_load { }
2061sub post_load { }
1256 2062
1257sub load { 2063sub load {
1258 my ($self) = @_; 2064 my ($self) = @_;
1259 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1260 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1262 2072
2073 return unless $self->valid;
1263 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1264 2075
1265 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1266 2077
1267 $self->alloc; 2078 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1269 or return; 2086 or return;
1270 2087
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1273 2090
1274 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 2092 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1277 $self->clear_unique_items; 2095 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1279 } 2099 }
1280 } 2100 }
1281 2101
1282 Coro::cede; 2102 $f->resolve_delayed_derefs;
1283 2103
2104 cf::cede_to_tick;
1284 # now do the right thing for maps 2105 # now do the right thing for maps
1285 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1297 $self->activate; 2118 $self->activate;
1298 } 2119 }
1299 2120
1300 Coro::cede; 2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
1301 2123
1302 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2125 }
2126
2127 $self->post_load;
2128}
2129
2130sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
2139 $self
2140}
2141
2142# find and load all maps in the 3x3 area around a map
2143sub load_neighbours {
2144 my ($map) = @_;
2145
2146 my @neigh; # diagonal neighbours
2147
2148 for (0 .. 3) {
2149 my $neigh = $map->tile_path ($_)
2150 or next;
2151 $neigh = find $neigh, $map
2152 or next;
2153 $neigh->load;
2154
2155 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 }
2159
2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
2162 my $neigh = find $path, $origin
2163 or next;
2164 $neigh->load;
2165 }
1303} 2166}
1304 2167
1305sub find_sync { 2168sub find_sync {
1306 my ($path, $origin) = @_; 2169 my ($path, $origin) = @_;
1307 2170
1308 cf::sync_job { cf::map::find $path, $origin } 2171 cf::sync_job { find $path, $origin }
1309} 2172}
1310 2173
1311sub do_load_sync { 2174sub do_load_sync {
1312 my ($map) = @_; 2175 my ($map) = @_;
1313 2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
1314 cf::sync_job { $map->load }; 2180 cf::sync_job { $map->load };
2181}
2182
2183our %MAP_PREFETCH;
2184our $MAP_PREFETCHER = undef;
2185
2186sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
2200 while (%MAP_PREFETCH) {
2201 while (my ($k, $v) = each %MAP_PREFETCH) {
2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
2206 delete $MAP_PREFETCH{$k};
2207 }
2208 }
2209 undef $MAP_PREFETCHER;
2210 };
2211 $MAP_PREFETCHER->prio (6);
2212
2213 ()
1315} 2214}
1316 2215
1317sub save { 2216sub save {
1318 my ($self) = @_; 2217 my ($self) = @_;
1319 2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220
1320 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1321 2222
1322 return unless $self->dirty; 2223 return unless $self->dirty;
1323 2224
1324 my $save = $self->{path}->save_path; utf8::encode $save; 2225 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 2227
1327 $self->{load_path} = $save; 2228 $self->{load_path} = $save;
1328 2229
1329 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1330 2231
1331 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1332 2233
2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2236 $_->contr->save for $self->players;
2237 };
2238
2239 cf::get_slot 0.02;
2240
1333 if ($uniq) { 2241 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 2244 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 2246 }
1339} 2247}
1340 2248
1341sub swap_out { 2249sub swap_out {
1342 my ($self) = @_; 2250 my ($self) = @_;
1343 2251
1344 # save first because save cedes 2252 # save first because save cedes
1345 $self->save; 2253 $self->save;
1346 2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
1347 return if $self->players; 2257 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1349 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1350 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1351 $self->clear; 2265 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353} 2266}
1354 2267
1355sub reset_at { 2268sub reset_at {
1356 my ($self) = @_; 2269 my ($self) = @_;
1357 2270
1358 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1361 2273
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 2276
1369 my ($self) = @_; 2281 my ($self) = @_;
1370 2282
1371 $self->reset_at <= $cf::RUNTIME 2283 $self->reset_at <= $cf::RUNTIME
1372} 2284}
1373 2285
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 2286sub reset {
1396 my ($self) = @_; 2287 my ($self) = @_;
1397 2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
1398 return if $self->players; 2291 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 2292
1401 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1402 2304
1403 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1404 2306
2307 $self->deactivate;
1405 $_->clear_links_to ($self) for values %cf::MAP; 2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
1406 2310
1407 $self->unlink_save; 2311 $self->unlink_save;
1408 $self->destroy; 2312 $self->destroy;
1409} 2313}
1410 2314
1411my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1412 2316
1413sub nuke { 2317sub nuke {
1414 my ($self) = @_; 2318 my ($self) = @_;
1415 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
1419 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
1420} 2337}
1421 2338
1422sub customise_for { 2339=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2340
1425 if ($map->per_player) { 2341Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
1427 } 2347 [
1428 2348 map {
1429 $map 2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
1430} 2355}
1431 2356
1432sub emergency_save { 2357=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2358
1435 warn "enter emergency map save\n"; 2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
1436 2361
1437 cf::sync_job { 2362=cut
1438 warn "begin emergency map save\n"; 2363
1439 $_->save for values %cf::MAP; 2364sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
2373}
2374
2375=item cf::map::unique_maps
2376
2377Returns an arrayref of paths of all shared maps that have
2378instantiated unique items. May block.
2379
2380=cut
2381
2382sub unique_maps() {
2383 [
2384 map {
2385 utf8::decode $_;
2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ]
2392}
2393
2394=back
2395
2396=head3 cf::object
2397
2398=cut
2399
2400package cf::object;
2401
2402=over 4
2403
2404=item $ob->inv_recursive
2405
2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2408
2409=cut
2410
2411sub inv_recursive_;
2412sub inv_recursive_ {
2413 map { $_, inv_recursive_ $_->inv } @_
2414}
2415
2416sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418}
2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
1440 }; 2445 }
1441
1442 warn "end emergency map save\n";
1443} 2446}
1444 2447
1445package cf; 2448package cf;
1446 2449
1447=back 2450=back
1448
1449 2451
1450=head3 cf::object::player 2452=head3 cf::object::player
1451 2453
1452=over 4 2454=over 4
1453 2455
1456Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1457can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1458dialogue with the given NPC character. 2460dialogue with the given NPC character.
1459 2461
1460=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1461 2477
1462# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1463# with dialog boxes. 2479# with dialog boxes.
1464#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1465sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1467 2483
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2485
1470 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1472 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1475 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1476} 2511}
1477 2512
1478=item $player_object->may ("access") 2513=item $player_object->may ("access")
1479 2514
1480Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1493 2528
1494=item $player_object->enter_link 2529=item $player_object->enter_link
1495 2530
1496Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1497 2532
1498The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 2534I<MUST> call C<leave_link> as soon as possible, though.
1500 2535
2536Will never block.
2537
1501=item $player_object->leave_link ($map, $x, $y) 2538=item $player_object->leave_link ($map, $x, $y)
1502 2539
1503Moves the player out of the specila link map onto the given map. If the 2540Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2541map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2542to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2543fails, to the emergency map position.
1507 2544
1508Might block. 2545Might block.
1509 2546
1510=cut 2547=cut
2548
2549sub link_map {
2550 unless ($LINK_MAP) {
2551 $LINK_MAP = cf::map::find "{link}"
2552 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2553 $LINK_MAP->load;
2554 }
2555
2556 $LINK_MAP
2557}
1511 2558
1512sub cf::object::player::enter_link { 2559sub cf::object::player::enter_link {
1513 my ($self) = @_; 2560 my ($self) = @_;
1514 2561
1515 $self->deactivate_recursive; 2562 $self->deactivate_recursive;
1516 2563
1517 return if $self->map == $LINK_MAP; 2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2565
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2567 if $self->map && $self->map->{path} ne "{link}";
1521 2568
1522 $self->enter_map ($LINK_MAP, 20, 20); 2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2570}
1524 2571
1525sub cf::object::player::leave_link { 2572sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
1527 2576
1528 my $link_pos = delete $self->{_link_pos}; 2577 my $link_pos = delete $self->{_link_pos};
1529 2578
1530 unless ($map) { 2579 unless ($map) {
1531 # restore original map position 2580 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2594 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2595 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2596 if $x <=0 && $y <= 0;
1548 2597
1549 $map->load; 2598 $map->load;
2599 $map->load_neighbours;
1550 2600
2601 return unless $self->contr->active;
1551 $self->activate_recursive; 2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2605 $self->enter_map ($map, $x, $y);
1553} 2606}
1554 2607
1555cf::player->attach ( 2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1556 on_logout => sub {
1557 my ($pl) = @_;
1558 2609
1559 # abort map switching before logout 2610Moves the player to the given map-path and coordinates by first freezing
1560 if ($pl->ob->{_link_pos}) { 2611her, loading and preparing them map, calling the provided $check callback
1561 cf::sync_job { 2612that has to return the map if sucecssful, and then unfreezes the player on
1562 $pl->ob->leave_link 2613the new (success) or old (failed) map position. In either case, $done will
1563 }; 2614be called at the end of this process.
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568 2615
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y)
1584
1585=cut 2616=cut
1586 2617
2618our $GOTOGEN;
2619
1587sub cf::object::player::goto_map { 2620sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2621 my ($self, $path, $x, $y, $check, $done) = @_;
2622
2623 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2625
1590 $self->enter_link; 2626 $self->enter_link;
1591 2627
1592 (cf::async { 2628 (async {
1593 $path = new cf::path $path; 2629 $Coro::current->{desc} = "player::goto $path $x $y";
1594 2630
1595 my $map = cf::map::find $path->as_string; 2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2650 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2654 $map = $map->customise_for ($self);
1597 2655 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2656 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
1602 2659
2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
2666 }
2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
1604 })->prio (1); 2674 })->prio (1);
1605} 2675}
1606 2676
1607=item $player_object->enter_exit ($exit_object) 2677=item $player_object->enter_exit ($exit_object)
1608 2678
1610 2680
1611sub parse_random_map_params { 2681sub parse_random_map_params {
1612 my ($spec) = @_; 2682 my ($spec) = @_;
1613 2683
1614 my $rmp = { # defaults 2684 my $rmp = { # defaults
1615 xsize => 10, 2685 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2686 ysize => (cf::rndm 15, 40),
2687 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2688 #layout => string,
1617 }; 2689 };
1618 2690
1619 for (split /\n/, $spec) { 2691 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2692 my ($k, $v) = split /\s+/, $_, 2;
1621 2693
1633 # that depends on the exit object 2705 # that depends on the exit object
1634 2706
1635 my $rmp = parse_random_map_params $exit->msg; 2707 my $rmp = parse_random_map_params $exit->msg;
1636 2708
1637 if ($exit->map) { 2709 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2710 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2711 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2712 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2713 $rmp->{origin_y} = $exit->y;
2714
2715 $exit->map->touch;
1642 } 2716 }
1643 2717
1644 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
1645 2719
1646 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1647 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2722 my $meta = "$RANDOMDIR/$md5.meta";
1648 2723
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh;
2727 aio_rename "$meta~", $meta;
1651 2728
2729 my $slaying = "?random/$md5";
2730
2731 if ($exit->valid) {
1652 $exit->slaying ("?random/$md5"); 2732 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2733 $exit->msg (undef);
2734 }
1654 } 2735 }
1655} 2736}
1656 2737
1657sub cf::object::player::enter_exit { 2738sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2739 my ($self, $exit) = @_;
1659 2740
1660 return unless $self->type == cf::PLAYER; 2741 return unless $self->type == cf::PLAYER;
1661 2742
1662 $self->enter_link; 2743 $self->enter_link;
1663 2744
1664 (cf::async { 2745 (async {
1665 $self->deactivate_recursive; # just to be sure 2746 $Coro::current->{desc} = "enter_exit";
2747
1666 unless (eval { 2748 unless (eval {
2749 $self->deactivate_recursive; # just to be sure
2750
2751 # random map handling
2752 {
2753 my $guard = cf::lock_acquire "exit_prepare:$exit";
2754
1667 prepare_random_map $exit 2755 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 2756 if $exit->slaying eq "/!";
2757 }
1669 2758
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2759 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2760 my $x = $exit->stats->hp;
2761 my $y = $exit->stats->sp;
1672 2762
2763 $self->goto ($map, $x, $y);
2764
2765 # if exit is damned, update players death & WoR home-position
2766 $self->contr->savebed ($map, $x, $y)
2767 if $exit->flag (cf::FLAG_DAMNED);
2768
1673 1; 2769 1
1674 }) { 2770 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2771 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2772 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2773 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2774 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2775
1680 warn "ERROR in enter_exit: $@"; 2776 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2777 $self->leave_link;
1682 } 2778 }
1683 })->prio (1); 2779 })->prio (1);
1696 2792
1697sub cf::client::send_drawinfo { 2793sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2794 my ($self, $text, $flags) = @_;
1699 2795
1700 utf8::encode $text; 2796 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2797 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2798}
1703 2799
2800=item $client->send_msg ($channel, $msg, $color, [extra...])
2801
2802Send a drawinfo or msg packet to the client, formatting the msg for the
2803client if neccessary. C<$type> should be a string identifying the type of
2804the message, with C<log> being the default. If C<$color> is negative, suppress
2805the message unless the client supports the msg packet.
2806
2807=cut
2808
2809# non-persistent channels (usually the info channel)
2810our %CHANNEL = (
2811 "c/identify" => {
2812 id => "infobox",
2813 title => "Identify",
2814 reply => undef,
2815 tooltip => "Items recently identified",
2816 },
2817 "c/examine" => {
2818 id => "infobox",
2819 title => "Examine",
2820 reply => undef,
2821 tooltip => "Signs and other items you examined",
2822 },
2823 "c/book" => {
2824 id => "infobox",
2825 title => "Book",
2826 reply => undef,
2827 tooltip => "The contents of a note or book",
2828 },
2829 "c/lookat" => {
2830 id => "infobox",
2831 title => "Look",
2832 reply => undef,
2833 tooltip => "What you saw there",
2834 },
2835 "c/who" => {
2836 id => "infobox",
2837 title => "Players",
2838 reply => undef,
2839 tooltip => "Shows players who are currently online",
2840 },
2841 "c/body" => {
2842 id => "infobox",
2843 title => "Body Parts",
2844 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available",
2846 },
2847 "c/uptime" => {
2848 id => "infobox",
2849 title => "Uptime",
2850 reply => undef,
2851 tooltip => "How long the server has been running since last restart",
2852 },
2853 "c/mapinfo" => {
2854 id => "infobox",
2855 title => "Map Info",
2856 reply => undef,
2857 tooltip => "Information related to the maps",
2858 },
2859 "c/party" => {
2860 id => "party",
2861 title => "Party",
2862 reply => "gsay ",
2863 tooltip => "Messages and chat related to your party",
2864 },
2865);
2866
2867sub cf::client::send_msg {
2868 my ($self, $channel, $msg, $color, @extra) = @_;
2869
2870 $msg = $self->pl->expand_cfpod ($msg);
2871
2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2873
2874 # check predefined channels, for the benefit of C
2875 if ($CHANNEL{$channel}) {
2876 $channel = $CHANNEL{$channel};
2877
2878 $self->ext_msg (channel_info => $channel)
2879 if $self->can_msg;
2880
2881 $channel = $channel->{id};
2882
2883 } elsif (ref $channel) {
2884 # send meta info to client, if not yet sent
2885 unless (exists $self->{channel}{$channel->{id}}) {
2886 $self->{channel}{$channel->{id}} = $channel;
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889 }
2890
2891 $channel = $channel->{id};
2892 }
2893
2894 return unless @extra || length $msg;
2895
2896 if ($self->can_msg) {
2897 # default colour, mask it out
2898 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2899 if $color & cf::NDI_DEF;
2900
2901 $self->send_packet ("msg " . $self->{json_coder}->encode (
2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2903 } else {
2904 if ($color >= 0) {
2905 # replace some tags by gcfclient-compatible ones
2906 for ($msg) {
2907 1 while
2908 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2909 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2910 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2911 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2912 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2913 }
2914
2915 $color &= cf::NDI_COLOR_MASK;
2916
2917 utf8::encode $msg;
2918
2919 if (0 && $msg =~ /\[/) {
2920 # COMMAND/INFO
2921 $self->send_packet ("drawextinfo $color 10 8 $msg")
2922 } else {
2923 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2924 $self->send_packet ("drawinfo $color $msg")
2925 }
2926 }
2927 }
2928}
2929
2930=item $client->ext_msg ($type, @msg)
2931
2932Sends an ext event to the client.
2933
2934=cut
2935
2936sub cf::client::ext_msg($$@) {
2937 my ($self, $type, @msg) = @_;
2938
2939 if ($self->extcmd == 2) {
2940 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2941 } elsif ($self->extcmd == 1) { # TODO: remove
2942 push @msg, msgtype => "event_$type";
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2944 }
2945}
2946
2947=item $client->ext_reply ($msgid, @msg)
2948
2949Sends an ext reply to the client.
2950
2951=cut
2952
2953sub cf::client::ext_reply($$@) {
2954 my ($self, $id, @msg) = @_;
2955
2956 if ($self->extcmd == 2) {
2957 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2958 } elsif ($self->extcmd == 1) {
2959 #TODO: version 1, remove
2960 unshift @msg, msgtype => "reply", msgid => $id;
2961 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2962 }
2963}
1704 2964
1705=item $success = $client->query ($flags, "text", \&cb) 2965=item $success = $client->query ($flags, "text", \&cb)
1706 2966
1707Queues a query to the client, calling the given callback with 2967Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2968the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2969C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2970
1711Queries can fail, so check the return code. Or don't, as queries will become 2971Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2972become reliable at some point in the future.
1713 2973
1714=cut 2974=cut
1715 2975
1716sub cf::client::query { 2976sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2977 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2985 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2986 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2987
1728 $self->send_packet ($self->{query_queue}[0][0]) 2988 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2989 if @{ $self->{query_queue} } == 1;
2990
2991 1
1730} 2992}
1731 2993
1732cf::client->attach ( 2994cf::client->attach (
2995 on_connect => sub {
2996 my ($ns) = @_;
2997
2998 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2999 },
1733 on_reply => sub { 3000 on_reply => sub {
1734 my ($ns, $msg) = @_; 3001 my ($ns, $msg) = @_;
1735 3002
1736 # this weird shuffling is so that direct followup queries 3003 # this weird shuffling is so that direct followup queries
1737 # get handled first 3004 # get handled first
1738 my $queue = delete $ns->{query_queue} 3005 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 3006 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 3007
1741 (shift @$queue)->[1]->($msg); 3008 (shift @$queue)->[1]->($msg);
3009 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 3010
1743 push @{ $ns->{query_queue} }, @$queue; 3011 push @{ $ns->{query_queue} }, @$queue;
1744 3012
1745 if (@{ $ns->{query_queue} } == @$queue) { 3013 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 3014 if (@$queue) {
1748 } else { 3016 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3017 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 3018 }
1751 } 3019 }
1752 }, 3020 },
3021 on_exticmd => sub {
3022 my ($ns, $buf) = @_;
3023
3024 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3025
3026 if (ref $msg) {
3027 my ($type, $reply, @payload) =
3028 "ARRAY" eq ref $msg
3029 ? @$msg
3030 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3031
3032 my @reply;
3033
3034 if (my $cb = $EXTICMD{$type}) {
3035 @reply = $cb->($ns, @payload);
3036 }
3037
3038 $ns->ext_reply ($reply, @reply)
3039 if $reply;
3040
3041 } else {
3042 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3043 }
3044
3045 cf::override;
3046 },
1753); 3047);
1754 3048
1755=item $client->coro (\&cb) 3049=item $client->async (\&cb)
1756 3050
1757Create a new coroutine, running the specified callback. The coroutine will 3051Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 3052be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 3053or loss of connection).
1760 3054
1761=cut 3055=cut
1762 3056
1763sub cf::client::coro { 3057sub cf::client::async {
1764 my ($self, $cb) = @_; 3058 my ($self, $cb) = @_;
1765 3059
1766 my $coro = &cf::async ($cb); 3060 my $coro = &Coro::async ($cb);
1767 3061
1768 $coro->on_destroy (sub { 3062 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 3063 delete $self->{_coro}{$coro+0};
1770 }); 3064 });
1771 3065
1798our $safe = new Safe "safe"; 3092our $safe = new Safe "safe";
1799our $safe_hole = new Safe::Hole; 3093our $safe_hole = new Safe::Hole;
1800 3094
1801$SIG{FPE} = 'IGNORE'; 3095$SIG{FPE} = 'IGNORE';
1802 3096
1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3097$safe->permit_only (Opcode::opset qw(
3098 :base_core :base_mem :base_orig :base_math
3099 grepstart grepwhile mapstart mapwhile
3100 sort time
3101));
1804 3102
1805# here we export the classes and methods available to script code 3103# here we export the classes and methods available to script code
1806 3104
1807=pod 3105=pod
1808 3106
1809The following fucntions and emthods are available within a safe environment: 3107The following functions and methods are available within a safe environment:
1810 3108
1811 cf::object contr pay_amount pay_player map 3109 cf::object
3110 contr pay_amount pay_player map x y force_find force_add destroy
3111 insert remove name archname title slaying race decrease split
3112
1812 cf::object::player player 3113 cf::object::player
1813 cf::player peaceful 3114 player
1814 cf::map trigger 3115
3116 cf::player
3117 peaceful
3118
3119 cf::map
3120 trigger
1815 3121
1816=cut 3122=cut
1817 3123
1818for ( 3124for (
1819 ["cf::object" => qw(contr pay_amount pay_player map)], 3125 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3126 insert remove inv name archname title slaying race
3127 decrease split destroy)],
1820 ["cf::object::player" => qw(player)], 3128 ["cf::object::player" => qw(player)],
1821 ["cf::player" => qw(peaceful)], 3129 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)], 3130 ["cf::map" => qw(trigger)],
1823) { 3131) {
1824 no strict 'refs'; 3132 no strict 'refs';
1895=back 3203=back
1896 3204
1897=cut 3205=cut
1898 3206
1899############################################################################# 3207#############################################################################
3208# the server's init and main functions
1900 3209
1901=head2 EXTENSION DATABASE SUPPORT 3210sub load_facedata($) {
3211 my ($path) = @_;
1902 3212
1903Crossfire maintains a very simple database for extension use. It can 3213 # HACK to clear player env face cache, we need some signal framework
1904currently store anything that can be serialised using Storable, which 3214 # for this (global event?)
1905excludes objects. 3215 %ext::player_env::MUSIC_FACE_CACHE = ();
1906 3216
1907The parameter C<$family> should best start with the name of the extension 3217 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1908using it, it should be unique.
1909 3218
1910=over 4 3219 warn "loading facedata from $path\n";
1911 3220
1912=item $hashref = cf::db_get $family 3221 my $facedata;
3222 0 < aio_load $path, $facedata
3223 or die "$path: $!";
1913 3224
1914Return a hashref for use by the extension C<$family>, which can be 3225 $facedata = Coro::Storable::thaw $facedata;
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917 3226
1918=item $value = cf::db_get $family => $key 3227 $facedata->{version} == 2
3228 or cf::cleanup "$path: version mismatch, cannot proceed.";
1919 3229
1920Returns a single value from the database 3230 # patch in the exptable
1921 3231 $facedata->{resource}{"res/exp_table"} = {
1922=item cf::db_put $family => $hashref 3232 type => FT_RSRC,
1923 3233 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 }); 3234 };
3235 cf::cede_to_tick;
1973 3236
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 } 3237 {
3238 my $faces = $facedata->{faceinfo};
1978 3239
1979 sub db_get($;$) { 3240 while (my ($face, $info) = each %$faces) {
1980 @_ >= 2 3241 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984 3242
1985 sub db_put($$;$) { 3243 cf::face::set_visibility $idx, $info->{visibility};
1986 if (@_ >= 3) { 3244 cf::face::set_magicmap $idx, $info->{magicmap};
1987 $DB->{$_[0]}{$_[1]} = $_[2]; 3245 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1988 } else { 3246 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993 3247
1994 cf::global->attach ( 3248 cf::cede_to_tick;
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 3249 }
1999 );
2000}
2001 3250
2002############################################################################# 3251 while (my ($face, $info) = each %$faces) {
2003# the server's main() 3252 next unless $info->{smooth};
2004 3253
2005sub cfg_load { 3254 my $idx = cf::face::find $face
3255 or next;
3256
3257 if (my $smooth = cf::face::find $info->{smooth}) {
3258 cf::face::set_smooth $idx, $smooth;
3259 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3260 } else {
3261 warn "smooth face '$info->{smooth}' not found for face '$face'";
3262 }
3263
3264 cf::cede_to_tick;
3265 }
3266 }
3267
3268 {
3269 my $anims = $facedata->{animinfo};
3270
3271 while (my ($anim, $info) = each %$anims) {
3272 cf::anim::set $anim, $info->{frames}, $info->{facings};
3273 cf::cede_to_tick;
3274 }
3275
3276 cf::anim::invalidate_all; # d'oh
3277 }
3278
3279 {
3280 # TODO: for gcfclient pleasure, we should give resources
3281 # that gcfclient doesn't grok a >10000 face index.
3282 my $res = $facedata->{resource};
3283
3284 while (my ($name, $info) = each %$res) {
3285 if (defined $info->{type}) {
3286 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3287 my $data;
3288
3289 if ($info->{type} & 1) {
3290 # prepend meta info
3291
3292 my $meta = $enc->encode ({
3293 name => $name,
3294 %{ $info->{meta} || {} },
3295 });
3296
3297 $data = pack "(w/a*)*", $meta, $info->{data};
3298 } else {
3299 $data = $info->{data};
3300 }
3301
3302 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3303 cf::face::set_type $idx, $info->{type};
3304 } else {
3305 $RESOURCE{$name} = $info;
3306 }
3307
3308 cf::cede_to_tick;
3309 }
3310 }
3311
3312 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3313
3314 1
3315}
3316
3317cf::global->attach (on_resource_update => sub {
3318 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3319 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3320
3321 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3322 my $sound = $soundconf->{compat}[$_]
3323 or next;
3324
3325 my $face = cf::face::find "sound/$sound->[1]";
3326 cf::sound::set $sound->[0] => $face;
3327 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3328 }
3329
3330 while (my ($k, $v) = each %{$soundconf->{event}}) {
3331 my $face = cf::face::find "sound/$v";
3332 cf::sound::set $k => $face;
3333 }
3334 }
3335});
3336
3337register_exticmd fx_want => sub {
3338 my ($ns, $want) = @_;
3339
3340 while (my ($k, $v) = each %$want) {
3341 $ns->fx_want ($k, $v);
3342 }
3343};
3344
3345sub load_resource_file($) {
3346 my $guard = lock_acquire "load_resource_file";
3347
3348 my $status = load_resource_file_ $_[0];
3349 get_slot 0.1, 100;
3350 cf::arch::commit_load;
3351
3352 $status
3353}
3354
3355sub reload_regions {
3356 # HACK to clear player env face cache, we need some signal framework
3357 # for this (global event?)
3358 %ext::player_env::MUSIC_FACE_CACHE = ();
3359
3360 load_resource_file "$MAPDIR/regions"
3361 or die "unable to load regions file\n";
3362
3363 for (cf::region::list) {
3364 $_->{match} = qr/$_->{match}/
3365 if exists $_->{match};
3366 }
3367}
3368
3369sub reload_facedata {
3370 load_facedata "$DATADIR/facedata"
3371 or die "unable to load facedata\n";
3372}
3373
3374sub reload_archetypes {
3375 load_resource_file "$DATADIR/archetypes"
3376 or die "unable to load archetypes\n";
3377}
3378
3379sub reload_treasures {
3380 load_resource_file "$DATADIR/treasures"
3381 or die "unable to load treasurelists\n";
3382}
3383
3384sub reload_resources {
3385 warn "reloading resource files...\n";
3386
3387 reload_facedata;
3388 reload_archetypes;
3389 reload_regions;
3390 reload_treasures;
3391
3392 warn "finished reloading resource files\n";
3393}
3394
3395sub init {
3396 my $guard = freeze_mainloop;
3397
3398 reload_resources;
3399}
3400
3401sub reload_config {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 3402 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 3403 or return;
2008 3404
2009 local $/; 3405 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 3406 *CFG = YAML::Load <$fh>;
2011 3407
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3409
3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2013 3412
2014 if (exists $CFG{mlockall}) { 3413 if (exists $CFG{mlockall}) {
2015 eval { 3414 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 3415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 3416 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 3417 };
2019 warn $@ if $@; 3418 warn $@ if $@;
2020 } 3419 }
2021} 3420}
2022 3421
2023sub main { 3422sub main {
2024 # we must not ever block the main coroutine 3423 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 3424 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 3426 (async {
2028 Event::one_event; 3427 $Coro::current->{desc} = "IDLE BUG HANDLER";
2029 })->(); 3428 EV::loop EV::LOOP_ONESHOT;
3429 })->prio (Coro::PRIO_MAX);
2030 }; 3430 };
2031 3431
2032 cfg_load; 3432 {
2033 db_load; 3433 my $guard = freeze_mainloop;
3434 reload_config;
3435 db_init;
2034 load_extensions; 3436 load_extensions;
3437
3438 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3439 evthread_start IO::AIO::poll_fileno;
3440 }
3441
2035 Event::loop; 3442 EV::loop;
2036} 3443}
2037 3444
2038############################################################################# 3445#############################################################################
2039# initialisation 3446# initialisation and cleanup
2040 3447
3448# install some emergency cleanup handlers
3449BEGIN {
3450 our %SIGWATCHER = ();
3451 for my $signal (qw(INT HUP TERM)) {
3452 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3453 cf::cleanup "SIG$signal";
3454 };
3455 }
3456}
3457
3458sub write_runtime_sync {
3459 my $runtime = "$LOCALDIR/runtime";
3460
3461 # first touch the runtime file to show we are still running:
3462 # the fsync below can take a very very long time.
3463
3464 IO::AIO::aio_utime $runtime, undef, undef;
3465
3466 my $guard = cf::lock_acquire "write_runtime";
3467
3468 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3469 or return;
3470
3471 my $value = $cf::RUNTIME + 90 + 10;
3472 # 10 is the runtime save interval, for a monotonic clock
3473 # 60 allows for the watchdog to kill the server.
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 # touch it again to show we are up-to-date
3483 aio_utime $fh, undef, undef;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$runtime~", $runtime
3489 and return;
3490
3491 warn "runtime file written.\n";
3492
3493 1
3494}
3495
3496our $uuid_lock;
3497our $uuid_skip;
3498
3499sub write_uuid_sync($) {
3500 $uuid_skip ||= $_[0];
3501
3502 return if $uuid_lock;
3503 local $uuid_lock = 1;
3504
3505 my $uuid = "$LOCALDIR/uuid";
3506
3507 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3508 or return;
3509
3510 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3537}
3538
3539sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop;
3541
3542 warn "enter emergency perl save\n";
3543
3544 cf::sync_job {
3545 # use a peculiar iteration method to avoid tripping on perl
3546 # refcount bugs in for. also avoids problems with players
3547 # and maps saved/destroyed asynchronously.
3548 warn "begin emergency player save\n";
3549 for my $login (keys %cf::PLAYER) {
3550 my $pl = $cf::PLAYER{$login} or next;
3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3553 $pl->save;
3554 }
3555 warn "end emergency player save\n";
3556
3557 warn "begin emergency map save\n";
3558 for my $path (keys %cf::MAP) {
3559 my $map = $cf::MAP{$path} or next;
3560 $map->valid or next;
3561 $map->save;
3562 }
3563 warn "end emergency map save\n";
3564
3565 warn "begin emergency database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "end emergency database checkpoint\n";
3568
3569 warn "begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "end write uuid\n";
3572 };
3573
3574 warn "leave emergency perl save\n";
3575}
3576
3577sub post_cleanup {
3578 my ($make_core) = @_;
3579
3580 warn Carp::longmess "post_cleanup backtrace"
3581 if $make_core;
3582}
3583
2041sub reload() { 3584sub do_reload_perl() {
2042 # can/must only be called in main 3585 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 3587 warn "can only reload from main coroutine";
2045 return; 3588 return;
2046 } 3589 }
2047 3590
2048 warn "reloading..."; 3591 warn "reloading...";
2049 3592
2050 my $guard = freeze_mainloop; 3593 warn "entering sync_job";
3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2051 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2052 3599
2053 eval { 3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
2054 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2055 3604
2056 # cancel all watchers 3605 warn "flushing outstanding aio requests";
2057 for (Event::all_watchers) { 3606 for (;;) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 3607 BDB::flush;
3608 IO::AIO::flush;
3609 Coro::cede_notself;
3610 last unless IO::AIO::nreqs || BDB::nreqs;
3611 warn "iterate...";
2059 } 3612 }
2060 3613
3614 ++$RELOAD;
3615
2061 # cancel all extension coros 3616 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 3617 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 3618 %EXT_CORO = ();
2064 3619
2065 # unload all extensions 3620 warn "removing commands";
2066 for (@exts) { 3621 %COMMAND = ();
3622
3623 warn "removing ext/exti commands";
3624 %EXTCMD = ();
3625 %EXTICMD = ();
3626
3627 warn "unloading/nuking all extensions";
3628 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 3629 warn "... unloading $pkg";
2068 unload_extension $_; 3630
3631 if (my $cb = $pkg->can ("unload")) {
3632 eval {
3633 $cb->($pkg);
3634 1
3635 } or warn "$pkg unloaded, but with errors: $@";
2069 } 3636 }
2070 3637
3638 warn "... nuking $pkg";
3639 Symbol::delete_package $pkg;
3640 }
3641
2071 # unload all modules loaded from $LIBDIR 3642 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 3643 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3644 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 3645
2075 warn "removing <$k>"; 3646 warn "... unloading $k";
2076 delete $INC{$k}; 3647 delete $INC{$k};
2077 3648
2078 $k =~ s/\.pm$//; 3649 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 3650 $k =~ s/\//::/g;
2080 3651
2083 } 3654 }
2084 3655
2085 Symbol::delete_package $k; 3656 Symbol::delete_package $k;
2086 } 3657 }
2087 3658
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 3659 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 3660 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3661 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 3662
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 3663 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 3664 delete $INC{"cf.pm"};
3665 delete $INC{"cf/pod.pm"};
2101 3666
2102 # don't, removes xs symbols, too, 3667 # don't, removes xs symbols, too,
2103 # and global variables created in xs 3668 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 3669 #Symbol::delete_package __PACKAGE__;
2105 3670
2106 # reload cf.pm 3671 warn "unload completed, starting to reload now";
3672
2107 warn "reloading cf.pm"; 3673 warn "reloading cf.pm";
2108 require cf; 3674 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3675 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 3676
2111 # load config and database again 3677 warn "loading config and database again";
2112 cf::cfg_load; 3678 cf::reload_config;
2113 cf::db_load;
2114 3679
2115 # load extensions
2116 warn "load extensions"; 3680 warn "loading extensions";
2117 cf::load_extensions; 3681 cf::load_extensions;
2118 3682
2119 # reattach attachments to objects 3683 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 3684 _global_reattach; # objects, sockets
2121 _global_reattach; 3685 warn "reattaching attachments to maps";
3686 reattach $_ for values %MAP;
3687 warn "reattaching attachments to players";
3688 reattach $_ for values %PLAYER;
3689
3690 warn "leaving sync_job";
3691
3692 1
3693 } or do {
3694 warn $@;
3695 cf::cleanup "error while reloading, exiting.";
2122 }; 3696 };
2123 3697
2124 if ($@) { 3698 warn "reloaded";
2125 warn $@;
2126 warn "error while reloading, exiting.";
2127 exit 1;
2128 }
2129
2130 warn "reloaded successfully";
2131}; 3699};
2132 3700
2133############################################################################# 3701our $RELOAD_WATCHER; # used only during reload
2134 3702
2135unless ($LINK_MAP) { 3703sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 3704 # doing reload synchronously and two reloads happen back-to-back,
3705 # coro crashes during coro_state_free->destroy here.
2137 3706
2138 $LINK_MAP->width (41); 3707 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2139 $LINK_MAP->height (41); 3708 do_reload_perl;
2140 $LINK_MAP->alloc; 3709 undef $RELOAD_WATCHER;
2141 $LINK_MAP->path ("{link}"); 3710 };
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3711}
2175
2176register "<global>", __PACKAGE__;
2177 3712
2178register_command "reload" => sub { 3713register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3714 my ($who, $arg) = @_;
2180 3715
2181 if ($who->flag (FLAG_WIZ)) { 3716 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3717 $who->message ("reloading server.");
3718 async {
3719 $Coro::current->{desc} = "perl_reload";
3720 reload_perl;
3721 };
2185 } 3722 }
2186}; 3723};
2187 3724
2188unshift @INC, $LIBDIR; 3725unshift @INC, $LIBDIR;
2189 3726
2190$TICK_WATCHER = Event->timer ( 3727my $bug_warning = 0;
2191 reentrant => 0, 3728
2192 prio => 0, 3729our @WAIT_FOR_TICK;
2193 at => $NEXT_TICK || $TICK, 3730our @WAIT_FOR_TICK_BEGIN;
2194 data => WF_AUTOCANCEL, 3731
2195 cb => sub { 3732sub wait_for_tick {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK, $signal;
3737 $signal->wait;
3738}
3739
3740sub wait_for_tick_begin {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK_BEGIN, $signal;
3745 $signal->wait;
3746}
3747
3748sub tick {
3749 if ($Coro::current != $Coro::main) {
3750 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3751 unless ++$bug_warning > 10;
3752 return;
3753 }
3754
2196 cf::server_tick; # one server iteration 3755 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK;
2199 3756
2200 # if we are delayed by four ticks or more, skip them all 3757 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3758 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2202 3759 Coro::async_pool {
2203 $TICK_WATCHER->at ($NEXT_TICK); 3760 $Coro::current->{desc} = "runtime saver";
2204 $TICK_WATCHER->start;
2205 },
2206);
2207
2208IO::AIO::max_poll_time $TICK * 0.2;
2209
2210Event->io (
2211 fd => IO::AIO::poll_fileno,
2212 poll => 'r',
2213 prio => 5,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL,
2220 after => 0,
2221 interval => 10,
2222 cb => sub {
2223 (Coro::unblock_sub {
2224 write_runtime 3761 write_runtime_sync
2225 or warn "ERROR: unable to write runtime file: $!"; 3762 or warn "ERROR: unable to write runtime file: $!";
2226 })->(); 3763 };
2227 }, 3764 }
2228); 3765
3766 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3767 $sig->send;
3768 }
3769 while (my $sig = shift @WAIT_FOR_TICK) {
3770 $sig->send;
3771 }
3772
3773 $LOAD = ($NOW - $TICK_START) / $TICK;
3774 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3775
3776 if (0) {
3777 if ($NEXT_TICK) {
3778 my $jitter = $TICK_START - $NEXT_TICK;
3779 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3780 warn "jitter $JITTER\n";#d#
3781 }
3782 }
3783}
3784
3785{
3786 # configure BDB
3787
3788 BDB::min_parallel 8;
3789 BDB::max_poll_reqs $TICK * 0.1;
3790 $Coro::BDB::WATCHER->priority (1);
3791
3792 unless ($DB_ENV) {
3793 $DB_ENV = BDB::db_env_create;
3794 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3795 | BDB::LOG_AUTOREMOVE, 1);
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824}
3825
3826{
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 $Coro::AIO::WATCHER->priority (1);
3832}
3833
3834my $_log_backtrace;
3835
3836sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 async {
3845 $Coro::current->{desc} = "abt $msg";
3846
3847 my @bt = fork_call {
3848 @addr = map { sprintf "%x", $_ } @addr;
3849 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3850 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3851 or die "addr2line: $!";
3852
3853 my @funcs;
3854 my @res = <$fh>;
3855 chomp for @res;
3856 while (@res) {
3857 my ($func, $line) = splice @res, 0, 2, ();
3858 push @funcs, "[$func] $line";
3859 }
3860
3861 @funcs
3862 };
3863
3864 LOG llevInfo, "[ABT] $msg\n";
3865 LOG llevInfo, "[ABT] $_\n" for @bt;
3866 --$_log_backtrace;
3867 };
3868 } else {
3869 LOG llevInfo, "[ABT] $msg\n";
3870 LOG llevInfo, "[ABT] [suppressed]\n";
3871 }
3872}
3873
3874# load additional modules
3875use cf::pod;
2229 3876
2230END { cf::emergency_save } 3877END { cf::emergency_save }
2231 3878
22321 38791
2233 3880

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