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Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
32 87
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 89
35our %COMMAND = (); 90our %COMMAND = ();
36our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
92
93our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 94our %EXTCMD = ();
95our %EXTICMD = ();
96our %EXT_CORO = (); # coroutines bound to extensions
97our %EXT_MAP = (); # pluggable maps
38 98
99our $RELOAD; # number of reloads so far
39our @EVENT; 100our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107our $LOCALDIR = localdir;
108our $TMPDIR = "$LOCALDIR/" . tmpdir;
109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
111our $RANDOMDIR = "$LOCALDIR/random";
112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
117
118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 120our $NEXT_TICK;
45our $NOW; 121our $USE_FSYNC = 1; # use fsync to write maps - default off
122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
125our $BDB_TRICKLE_WATCHER;
126our $DB_ENV;
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %MAP; # all maps 134our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 135our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 136our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 137
138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
56 145
57binmode STDOUT; 146binmode STDOUT;
58binmode STDERR; 147binmode STDERR;
59 148
60# read virtual server time, if available 149# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 151 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
65} 154}
66 155
67mkdir cf::localdir; 156mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 158
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 159our $EMERGENCY_POSITION;
160
161sub cf::map::normalise;
76 162
77############################################################################# 163#############################################################################
78 164
79=head2 GLOBAL VARIABLES 165=head2 GLOBAL VARIABLES
80 166
87=item $cf::RUNTIME 173=item $cf::RUNTIME
88 174
89The time this server has run, starts at 0 and is increased by $cf::TICK on 175The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 176every server tick.
91 177
92=item $cf::LIBDIR 178=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
179$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
180$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 181
94The perl library directory, where extensions and cf-specific modules can 182Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 183directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
184unique-items directory, player file directory, random maps directory and
185database environment.
96 186
97=item $cf::NOW 187=item $cf::NOW
98 188
99The time of the last (current) server tick. 189The time of the last (current) server tick.
100 190
101=item $cf::TICK 191=item $cf::TICK
102 192
103The interval between server ticks, in seconds. 193The interval between server ticks, in seconds.
104 194
195=item $cf::LOADAVG
196
197The current CPU load on the server (alpha-smoothed), as a value between 0
198(none) and 1 (overloaded), indicating how much time is spent on processing
199objects per tick. Healthy values are < 0.5.
200
201=item $cf::LOAD
202
203The raw value load value from the last tick.
204
105=item %cf::CFG 205=item %cf::CFG
106 206
107Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 208from wherever your confdir points to.
209
210=item cf::wait_for_tick, cf::wait_for_tick_begin
211
212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
213returns directly I<after> the tick processing (and consequently, can only wake one process
214per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
215
216=item @cf::INVOKE_RESULTS
217
218This array contains the results of the last C<invoke ()> call. When
219C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
220that call.
109 221
110=back 222=back
111 223
112=cut 224=cut
113 225
114BEGIN { 226BEGIN {
115 *CORE::GLOBAL::warn = sub { 227 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 228 my $msg = join "", @_;
117 utf8::encode $msg;
118 229
119 $msg .= "\n" 230 $msg .= "\n"
120 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
121 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
122 LOG llevError, "cfperl: $msg"; 235 LOG llevError, $msg;
123 }; 236 };
124} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
125 253
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 258@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
259@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 260@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 261
133# we bless all objects into (empty) derived classes to force a method lookup 262# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 263# within the Safe compartment.
135for my $pkg (qw( 264for my $pkg (qw(
136 cf::global cf::attachable 265 cf::global cf::attachable
137 cf::object cf::object::player 266 cf::object cf::object::player
138 cf::client cf::player 267 cf::client cf::player
139 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
140 cf::map cf::party cf::region 270 cf::party cf::region
141)) { 271)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 273}
145 274
146$Event::DIED = sub { 275$EV::DIED = sub {
147 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
148}; 277};
149 278
150my %ext_pkg; 279#############################################################################
151my @exts;
152my @hook;
153 280
154=head2 UTILITY FUNCTIONS 281=head2 UTILITY FUNCTIONS
155 282
156=over 4 283=over 4
157 284
158=cut 285=item dumpval $ref
159 286
160use JSON::Syck (); # TODO# replace by JSON::PC once working 287=cut
161 288
289sub dumpval {
290 eval {
291 local $SIG{__DIE__};
292 my $d;
293 if (1) {
294 $d = new Data::Dumper([$_[0]], ["*var"]);
295 $d->Terse(1);
296 $d->Indent(2);
297 $d->Quotekeys(0);
298 $d->Useqq(1);
299 #$d->Bless(...);
300 $d->Seen($_[1]) if @_ > 1;
301 $d = $d->Dump();
302 }
303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
304 $d
305 } || "[unable to dump $_[0]: '$@']";
306}
307
162=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
163 309
164Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
165 311
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
174 313
175Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
176 315
177=cut 316=cut
178 317
179sub to_json($) { 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 319
184=item my $guard = cf::guard { BLOCK } 320sub encode_json($) { $json_coder->encode ($_[0]) }
185 321sub decode_json($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 322
206=item cf::lock_wait $string 323=item cf::lock_wait $string
207 324
208Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
209 326
210=item my $lock = cf::lock_acquire $string 327=item my $lock = cf::lock_acquire $string
211 328
212Wait until the given lock is available and then acquires it and returns 329Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 330a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 331for example when the coroutine gets canceled), the lock is automatically
215returned. 332returned.
216 333
334Locks are *not* recursive, locking from the same coro twice results in a
335deadlocked coro.
336
217Lock names should begin with a unique identifier (for example, cf::map::find 337Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 338uses map_find and cf::map::load uses map_load).
219 339
340=item $locked = cf::lock_active $string
341
342Return true if the lock is currently active, i.e. somebody has locked it.
343
220=cut 344=cut
221 345
222our %LOCK; 346our %LOCK;
347our %LOCKER;#d#
223 348
224sub lock_wait($) { 349sub lock_wait($) {
225 my ($key) = @_; 350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
226 356
227 # wait for lock, if any 357 # wait for lock, if any
228 while ($LOCK{$key}) { 358 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current; 359 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule; 360 Coro::schedule;
236 366
237 # wait, to be sure we are not locked 367 # wait, to be sure we are not locked
238 lock_wait $key; 368 lock_wait $key;
239 369
240 $LOCK{$key} = []; 370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
241 372
242 cf::guard { 373 Coro::guard {
374 delete $LOCKER{$key};#d#
243 # wake up all waiters, to be on the safe side 375 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 376 $_->ready for @{ delete $LOCK{$key} };
245 } 377 }
246} 378}
247 379
380sub lock_active($) {
381 my ($key) = @_;
382
383 ! ! $LOCK{$key}
384}
385
386sub freeze_mainloop {
387 tick_inhibit_inc;
388
389 Coro::guard \&tick_inhibit_dec;
390}
391
392=item cf::periodic $interval, $cb
393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
405}
406
407=item cf::get_slot $time[, $priority[, $name]]
408
409Allocate $time seconds of blocking CPU time at priority C<$priority>:
410This call blocks and returns only when you have at least C<$time> seconds
411of cpu time till the next tick. The slot is only valid till the next cede.
412
413The optional C<$name> can be used to identify the job to run. It might be
414used for statistical purposes and should identify the same time-class.
415
416Useful for short background jobs.
417
418=cut
419
420our @SLOT_QUEUE;
421our $SLOT_QUEUE;
422
423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
427 my $signal = new Coro::Signal;
428
429 while () {
430 next_job:
431 my $avail = cf::till_tick;
432 if ($avail > 0.01) {
433 for (0 .. $#SLOT_QUEUE) {
434 if ($SLOT_QUEUE[$_][0] < $avail) {
435 my $job = splice @SLOT_QUEUE, $_, 1, ();
436 $job->[2]->send;
437 Coro::cede;
438 goto next_job;
439 }
440 }
441 }
442
443 if (@SLOT_QUEUE) {
444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
445 push @cf::WAIT_FOR_TICK, $signal;
446 $signal->wait;
447 } else {
448 Coro::schedule;
449 }
450 }
451};
452
453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
456 my ($time, $pri, $name) = @_;
457
458 $time = $TICK * .6 if $time > $TICK * .6;
459 my $sig = new Coro::Signal;
460
461 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
462 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
463 $SLOT_QUEUE->ready;
464 $sig->wait;
465}
466
248=item cf::async { BLOCK } 467=item cf::async { BLOCK }
249 468
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 469Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 470C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
471thing you are allowed to do is call C<prio> on it.
252 472
253=cut 473=cut
254 474
255sub async(&) { 475BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 476
272=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
273 478
274The design of crossfire+ requires that the main coro ($Coro::main) is 479The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 480is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
482acceptable.
277 483
278If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 486server will be frozen during this time, so the block should either finish
281fast or be very important. 487fast or be very important.
284 490
285sub sync_job(&) { 491sub sync_job(&) {
286 my ($job) = @_; 492 my ($job) = @_;
287 493
288 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
495 my $time = EV::time;
496
289 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
291 499
292 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 501
294 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
295 503
296 my $busy = 1; 504 my $busy = 1;
297 my @res; 505 my @res;
298 506
299 (Coro::async { 507 (async {
508 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 509 @res = eval { $job->() };
301 warn $@ if $@; 510 warn $@ if $@;
302 undef $busy; 511 undef $busy;
303 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
304 513
305 while ($busy) { 514 while ($busy) {
515 if (Coro::nready) {
306 Coro::cede_notself; 516 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 517 } else {
518 EV::loop EV::LOOP_ONESHOT;
308 } 519 }
520 }
521
522 my $time = EV::time - $time;
523
524 $TICK_START += $time; # do not account sync jobs to server load
309 525
310 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
311 } else { 527 } else {
312 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
313 529
314 $job->() 530 $job->()
315 } 531 }
316} 532}
317 533
318=item $coro = cf::coro { BLOCK } 534=item $coro = cf::async_ext { BLOCK }
319 535
320Creates and returns a new coro. This coro is automcatially being canceled 536Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 537extension calling this is being unloaded.
322 538
323=cut 539=cut
324 540
325sub coro(&) { 541sub async_ext(&) {
326 my $cb = shift; 542 my $cb = shift;
327 543
328 my $coro = &cf::async ($cb); 544 my $coro = &Coro::async ($cb);
329 545
330 $coro->on_destroy (sub { 546 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 547 delete $EXT_CORO{$coro+0};
332 }); 548 });
333 $EXT_CORO{$coro+0} = $coro; 549 $EXT_CORO{$coro+0} = $coro;
334 550
335 $coro 551 $coro
336} 552}
337 553
338sub write_runtime { 554=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 555
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 556Executes the given code block with the given arguments in a seperate
342 or return; 557process, returning the results. Everything must be serialisable with
558Coro::Storable. May, of course, block. Note that the executed sub may
559never block itself or use any form of event handling.
343 560
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 561=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 562
348 aio_fsync $fh 563sub fork_call(&@) {
349 and return; 564 my ($cb, @args) = @_;
350 565
351 close $fh 566 # we seemingly have to make a local copy of the whole thing,
352 or return; 567 # otherwise perl prematurely frees the stuff :/
568 # TODO: investigate and fix (likely this will be rather laborious)
353 569
354 aio_rename "$runtime~", $runtime 570 my @res = Coro::Util::fork_eval {
355 and return; 571 reset_signals;
572 &$cb
573 }, @args;
356 574
575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
603}
604
605=item $value = cf::db_get $family => $key
606
607Returns a single value from the environment database.
608
609=item cf::db_put $family => $key => $value
610
611Stores the given C<$value> in the family. It can currently store binary
612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
637
638our $DB;
639
640sub db_init {
641 cf::sync_job {
642 $DB ||= db_table "db";
643 };
644}
645
646sub db_get($$) {
647 my $key = "$_[0]/$_[1]";
648
649 cf::sync_job {
650 BDB::db_get $DB, undef, $key, my $data;
651
652 $! ? ()
653 : $data
357 1 654 }
655}
656
657sub db_put($$$) {
658 BDB::dbreq_pri 4;
659 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
660}
661
662=item cf::cache $id => [$paths...], $processversion => $process
663
664Generic caching function that returns the value of the resource $id,
665caching and regenerating as required.
666
667This function can block.
668
669=cut
670
671sub cache {
672 my ($id, $src, $processversion, $process) = @_;
673
674 my $meta =
675 join "\x00",
676 $processversion,
677 map {
678 aio_stat $_
679 and Carp::croak "$_: $!";
680
681 ($_, (stat _)[7,9])
682 } @$src;
683
684 my $dbmeta = db_get cache => "$id/meta";
685 if ($dbmeta ne $meta) {
686 # changed, we may need to process
687
688 my @data;
689 my $md5;
690
691 for (0 .. $#$src) {
692 0 <= aio_load $src->[$_], $data[$_]
693 or Carp::croak "$src->[$_]: $!";
694 }
695
696 # if processing is expensive, check
697 # checksum first
698 if (1) {
699 $md5 =
700 join "\x00",
701 $processversion,
702 map {
703 cf::cede_to_tick;
704 ($src->[$_], Digest::MD5::md5_hex $data[$_])
705 } 0.. $#$src;
706
707
708 my $dbmd5 = db_get cache => "$id/md5";
709 if ($dbmd5 eq $md5) {
710 db_put cache => "$id/meta", $meta;
711
712 return db_get cache => "$id/data";
713 }
714 }
715
716 my $t1 = Time::HiRes::time;
717 my $data = $process->(\@data);
718 my $t2 = Time::HiRes::time;
719
720 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
721
722 db_put cache => "$id/data", $data;
723 db_put cache => "$id/md5" , $md5;
724 db_put cache => "$id/meta", $meta;
725
726 return $data;
727 }
728
729 db_get cache => "$id/data"
730}
731
732=item cf::datalog type => key => value, ...
733
734Log a datalog packet of the given type with the given key-value pairs.
735
736=cut
737
738sub datalog($@) {
739 my ($type, %kv) = @_;
740 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 741}
359 742
360=back 743=back
361 744
362=cut 745=cut
363 746
364############################################################################# 747#############################################################################
365 748
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
487 750
488Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
491 754
492In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 757Deliantra).
495 758
496=over 4 759=over 4
497 760
498=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
499 762
543=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
544 807
545Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
547 810
548Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
550 813
551These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
552 815
553=over 4 816=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 876our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 877our @CB_MAP = ();
615 878
616my %attachment; 879my %attachment;
617 880
881sub cf::attachable::thawer_merge {
882 # simply override everything except _meta
883 local $_[0]{_meta};
884 %{$_[0]} = %{$_[1]};
885}
886
618sub _attach_cb($$$$) { 887sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 888 my ($registry, $event, $prio, $cb) = @_;
620 889
621 use sort 'stable'; 890 use sort 'stable';
622 891
656 $registry = $CB_TYPE[$object_type] ||= []; 925 $registry = $CB_TYPE[$object_type] ||= [];
657 926
658 } elsif ($type eq "subtype") { 927 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 928 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 929 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 930 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 931
663 } elsif ($type eq "package") { 932 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 933 my $pkg = shift @arg;
665 934
666 while (my ($name, $id) = each %cb_id) { 935 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 964 _attach $registry, $klass, @attach;
696 } 965 }
697 966
698 $obj->{$name} = \%arg; 967 $obj->{$name} = \%arg;
699 } else { 968 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 969 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 970 }
702 971
703 $obj->{_attachment}{$name} = undef; 972 $obj->{_attachment}{$name} = undef;
704} 973}
705 974
707 if (ref $_[0]) { 976 if (ref $_[0]) {
708 _object_attach @_; 977 _object_attach @_;
709 } else { 978 } else {
710 _attach shift->_attach_registry, @_; 979 _attach shift->_attach_registry, @_;
711 } 980 }
981 _recalc_want;
712}; 982};
713 983
714# all those should be optimised 984# all those should be optimised
715sub cf::attachable::detach { 985sub cf::attachable::detach {
716 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 989 delete $obj->{_attachment}{$name};
720 reattach ($obj); 990 reattach ($obj);
721 } else { 991 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 992 Carp::croak "cannot, currently, detach class attachments";
723 } 993 }
994 _recalc_want;
724}; 995};
725 996
726sub cf::attachable::attached { 997sub cf::attachable::attached {
727 my ($obj, $name) = @_; 998 my ($obj, $name) = @_;
728 999
743 "; 1014 ";
744 die if $@; 1015 die if $@;
745} 1016}
746 1017
747our $override; 1018our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1019our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1020
750sub override { 1021sub override {
751 $override = 1; 1022 $override = 1;
752 @invoke_results = (); 1023 @INVOKE_RESULTS = (@_);
753} 1024}
754 1025
755sub do_invoke { 1026sub do_invoke {
756 my $event = shift; 1027 my $event = shift;
757 my $callbacks = shift; 1028 my $callbacks = shift;
758 1029
759 @invoke_results = (); 1030 @INVOKE_RESULTS = ();
760 1031
761 local $override; 1032 local $override;
762 1033
763 for (@$callbacks) { 1034 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1035 eval { &{$_->[1]} };
773 } 1044 }
774 1045
775 0 1046 0
776} 1047}
777 1048
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1050
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1052
782Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
783 1054
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1055This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1056removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1057results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1058
788=back 1059=back
789 1060
790=cut 1061=cut
791 1062
792############################################################################# 1063#############################################################################
793# object support 1064# object support
1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
1099sub _can_merge {
1100 my ($ob1, $ob2) = @_;
1101
1102 ++$SLOW_MERGES;#d#
1103
1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
1106}
794 1107
795sub reattach { 1108sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1110 my ($obj) = @_;
1111
1112 # no longer needed after getting rid of delete_package?
1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1114
799 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
800 1116
801 @$registry = (); 1117 @$registry = ();
802 1118
817cf::attachable->attach ( 1133cf::attachable->attach (
818 prio => -1000000, 1134 prio => -1000000,
819 on_instantiate => sub { 1135 on_instantiate => sub {
820 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
821 1137
822 $data = from_json $data; 1138 $data = decode_json $data;
823 1139
824 for (@$data) { 1140 for (@$data) {
825 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
826 1142
827 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1159sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
845 1161
846 sync_job { 1162 sync_job {
847 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
850 1167
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 1171 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 1172 aio_close $fh;
856 1173
857 if (@$objs) { 1174 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 1179 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 1180 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
865 } 1182 }
866 } else { 1183 } else {
867 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
868 } 1185 }
873 } 1190 }
874 } else { 1191 } else {
875 aio_unlink $filename; 1192 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
877 } 1194 }
878 } 1195 };
879} 1196}
880 1197
881sub object_freezer_as_string { 1198sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
883 1200
895 or return; 1212 or return;
896 1213
897 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
899 or return; 1216 or return;
1217
900 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
901 } 1220 }
902 1221
1222 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1224 $decname, length $data, scalar @{$av || []};
1225
905 return ($data, $av); 1226 ($data, $av)
906} 1227}
1228
1229=head2 COMMAND CALLBACKS
1230
1231=over 4
1232
1233=cut
907 1234
908############################################################################# 1235#############################################################################
909# command handling &c 1236# command handling &c
910 1237
911=item cf::register_command $name => \&callback($ob,$args); 1238=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1251 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1252}
926 1253
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1254=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1255
929Register a callbackf ro execution when the client sends an extcmd packet. 1256Register a callback for execution when the client sends an (synchronous)
1257extcmd packet. Ext commands will be processed in the order they are
1258received by the server, like other user commands. The first argument is
1259the logged-in player. Ext commands can only be processed after a player
1260has logged in successfully.
930 1261
931If the callback returns something, it is sent back as if reply was being 1262If the callback returns something, it is sent back as if reply was being
932called. 1263called.
933 1264
1265=item cf::register_exticmd $name => \&callback($ns,$packet);
1266
1267Register a callback for execution when the client sends an (asynchronous)
1268exticmd packet. Exti commands are processed by the server as soon as they
1269are received, i.e. out of order w.r.t. other commands. The first argument
1270is a client socket. Exti commands can be received anytime, even before
1271log-in.
1272
1273If the callback returns something, it is sent back as if reply was being
1274called.
1275
934=cut 1276=cut
935 1277
936sub register_extcmd { 1278sub register_extcmd {
937 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
938 1280
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1281 $EXTCMD{$name} = $cb;
1282}
1283
1284sub register_exticmd {
1285 my ($name, $cb) = @_;
1286
1287 $EXTICMD{$name} = $cb;
943} 1288}
944 1289
945cf::player->attach ( 1290cf::player->attach (
946 on_command => sub { 1291 on_command => sub {
947 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
956 cf::override; 1301 cf::override;
957 }, 1302 },
958 on_extcmd => sub { 1303 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
960 1305
961 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1307
963 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
969 } else { 1323 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1325 }
972 1326
973 cf::override; 1327 cf::override;
974 }, 1328 },
975); 1329);
976 1330
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1331sub load_extensions {
1332 cf::sync_job {
1333 my %todo;
1334
1335 for my $path (<$LIBDIR/*.ext>) {
1336 next unless -r $path;
1337
1338 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1339 my $base = $1;
1340 my $pkg = $1;
1341 $pkg =~ s/[^[:word:]]/_/g;
1342 $pkg = "ext::$pkg";
1343
1344 open my $fh, "<:utf8", $path
1345 or die "$path: $!";
1346
1347 my $source = do { local $/; <$fh> };
1348
1349 my %ext = (
1350 path => $path,
1351 base => $base,
1352 pkg => $pkg,
1353 );
1354
1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1357
1358 $ext{source} =
1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1360 . "#line 1 \"$path\"\n{\n"
1361 . $source
1362 . "\n};\n1";
1363
1364 $todo{$base} = \%ext;
1365 }
1366
1367 my %done;
1368 while (%todo) {
1369 my $progress;
1370
1371 while (my ($k, $v) = each %todo) {
1372 for (split /,\s*/, $v->{meta}{depends}) {
1373 goto skip
1374 unless exists $done{$_};
1375 }
1376
1377 warn "... loading '$k' into '$v->{pkg}'\n";
1378
1379 unless (eval $v->{source}) {
1380 my $msg = $@ ? "$v->{path}: $@\n"
1381 : "$v->{base}: extension inactive.\n";
1382
1383 if (exists $v->{meta}{mandatory}) {
1384 warn $msg;
1385 cf::cleanup "mandatory extension failed to load, exiting.";
1386 }
1387
1388 warn $msg;
1389 }
1390
1391 $done{$k} = delete $todo{$k};
1392 push @EXTS, $v->{pkg};
1393 $progress = 1;
1394 }
1395
1396 skip:
1397 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1398 unless $progress;
1399 }
1400 };
1401}
1402
1403#############################################################################
1404
1405=back
1406
1407=head2 CORE EXTENSIONS
1408
1409Functions and methods that extend core deliantra objects.
1410
1411=cut
1412
1413package cf::player;
1414
1415use Coro::AIO;
1416
1417=head3 cf::player
1418
1419=over 4
1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1434
1435=item cf::player::find $login
1436
1437Returns the given player object, loading it if necessary (might block).
1438
1439=cut
1440
1441sub playerdir($) {
1442 "$PLAYERDIR/"
1443 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1444}
1445
1446sub path($) {
1447 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1448
1449 (playerdir $login) . "/playerdata"
1450}
1451
1452sub find_active($) {
1453 $cf::PLAYER{$_[0]}
1454 and $cf::PLAYER{$_[0]}->active
1455 and $cf::PLAYER{$_[0]}
1456}
1457
1458sub exists($) {
1459 my ($login) = @_;
1460
1461 $cf::PLAYER{$login}
1462 or cf::sync_job { !aio_stat path $login }
1463}
1464
1465sub find($) {
1466 return $cf::PLAYER{$_[0]} || do {
1467 my $login = $_[0];
1468
1469 my $guard = cf::lock_acquire "user_find:$login";
1470
1471 $cf::PLAYER{$_[0]} || do {
1472 # rename old playerfiles to new ones
1473 #TODO: remove when no longer required
1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1477 aio_unlink +(playerdir $login) . "/$login.pl";
1478
1479 my $f = new_from_file cf::object::thawer path $login
1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1487 $cf::PLAYER{$login} = $pl
1488 }
1489 }
1490}
1491
1492sub save($) {
1493 my ($pl) = @_;
1494
1495 return if $pl->{deny_save};
1496
1497 my $path = path $pl;
1498 my $guard = cf::lock_acquire "user_save:$path";
1499
1500 return if $pl->{deny_save};
1501
1502 aio_mkdir playerdir $pl, 0770;
1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1506
1507 $pl->save_pl ($path);
1508 cf::cede_to_tick;
1509}
1510
1511sub new($) {
1512 my ($login) = @_;
1513
1514 my $self = create;
1515
1516 $self->ob->name ($login);
1517 $self->{deny_save} = 1;
1518
1519 $cf::PLAYER{$login} = $self;
1520
1521 $self
1522}
1523
1524=item $player->send_msg ($channel, $msg, $color, [extra...])
1525
1526=cut
1527
1528sub send_msg {
1529 my $ns = shift->ns
1530 or return;
1531 $ns->send_msg (@_);
1532}
1533
1534=item $pl->quit_character
1535
1536Nukes the player without looking back. If logged in, the connection will
1537be destroyed. May block for a long time.
1538
1539=cut
1540
1541sub quit_character {
1542 my ($pl) = @_;
1543
1544 my $name = $pl->ob->name;
1545
1546 $pl->{deny_save} = 1;
1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1548
1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1554 $pl->ns->destroy if $pl->ns;
1555
1556 my $path = playerdir $pl;
1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1558 aio_rename $path, $temp;
1559 delete $cf::PLAYER{$pl->ob->name};
1560 $pl->destroy;
1561
1562 my $prefix = qr<^~\Q$name\E/>;
1563
1564 # nuke player maps
1565 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1566
1567 IO::AIO::aio_rmtree $temp;
1568}
1569
1570=item $pl->kick
1571
1572Kicks a player out of the game. This destroys the connection.
1573
1574=cut
1575
1576sub kick {
1577 my ($pl, $kicker) = @_;
1578
1579 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1580 $pl->killer ("kicked");
1581 $pl->ns->destroy;
1582}
1583
1584=item cf::player::list_logins
1585
1586Returns am arrayref of all valid playernames in the system, can take a
1587while and may block, so not sync_job-capable, ever.
1588
1589=cut
1590
1591sub list_logins {
1592 my $dirs = aio_readdir $PLAYERDIR
1593 or return [];
1594
1595 my @logins;
1596
1597 for my $login (@$dirs) {
1598 my $path = path $login;
1599
1600 # a .pst is a dead give-away for a valid player
1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1606 }
1607
1608 utf8::decode $login;
1609 push @logins, $login;
1610 }
1611
1612 \@logins
1613}
1614
1615=item $player->maps
1616
1617Returns an arrayref of map paths that are private for this
1618player. May block.
1619
1620=cut
1621
1622sub maps($) {
1623 my ($pl) = @_;
1624
1625 $pl = ref $pl ? $pl->ob->name : $pl;
1626
1627 my $files = aio_readdir playerdir $pl
1628 or return;
1629
1630 my @paths;
1631
1632 for (@$files) {
1633 utf8::decode $_;
1634 next if /\.(?:pl|pst)$/;
1635 next unless /^$PATH_SEP/o;
1636
1637 push @paths, cf::map::normalise "~$pl/$_";
1638 }
1639
1640 \@paths
1641}
1642
1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1644
1645Expand deliantra pod fragments into protocol xml.
1646
1647=item $player->ext_reply ($msgid, @msg)
1648
1649Sends an ext reply to the player.
1650
1651=cut
1652
1653sub ext_reply($$@) {
1654 my ($self, $id, @msg) = @_;
1655
1656 $self->ns->ext_reply ($id, @msg)
1657}
1658
1659=item $player->ext_msg ($type, @msg)
1660
1661Sends an ext event to the client.
1662
1663=cut
1664
1665sub ext_msg($$@) {
1666 my ($self, $type, @msg) = @_;
1667
1668 $self->ns->ext_msg ($type, @msg);
1669}
1670
1671=head3 cf::region
1672
1673=over 4
1674
1675=cut
1676
1677package cf::region;
1678
1679=item cf::region::find_by_path $path
1680
1681Tries to decuce the likely region for a map knowing only its path.
1682
1683=cut
1684
1685sub find_by_path($) {
984 my ($path) = @_; 1686 my ($path) = @_;
985 1687
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1688 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1689
992 warn "loading '$path' into '$pkg'\n"; 1690 for my $region (list) {
993 1691 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1692 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1693 if $region->specificity > $specificity;
996 1694 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1695 }
1026 1696
1027 # remove commands 1697 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1698}
1133 1699
1134=back 1700=back
1135
1136 1701
1137=head3 cf::map 1702=head3 cf::map
1138 1703
1139=over 4 1704=over 4
1140 1705
1143package cf::map; 1708package cf::map;
1144 1709
1145use Fcntl; 1710use Fcntl;
1146use Coro::AIO; 1711use Coro::AIO;
1147 1712
1713use overload
1714 '""' => \&as_string,
1715 fallback => 1;
1716
1148our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1150 1719
1151sub generate_random_map { 1720sub generate_random_map {
1152 my ($path, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1724
1154 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1726 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1730 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1731 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1732 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1733 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1734 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1735 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1736 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1737 (cf::region::find $rmp->{region}), $rmp->{custom}
1738 )
1739}
1740
1741=item cf::map->register ($regex, $prio)
1742
1743Register a handler for the map path matching the given regex at the
1744givne priority (higher is better, built-in handlers have priority 0, the
1745default).
1746
1747=cut
1748
1749sub register {
1750 my (undef, $regex, $prio) = @_;
1751 my $pkg = caller;
1752
1753 no strict;
1754 push @{"$pkg\::ISA"}, __PACKAGE__;
1755
1756 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1757}
1758
1759# also paths starting with '/'
1760$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1761
1762sub thawer_merge {
1763 my ($self, $merge) = @_;
1764
1765 # we have to keep some variables in memory intact
1766 local $self->{path};
1767 local $self->{load_path};
1768
1769 $self->SUPER::thawer_merge ($merge);
1770}
1771
1772sub normalise {
1773 my ($path, $base) = @_;
1774
1775 $path = "$path"; # make sure its a string
1776
1777 $path =~ s/\.map$//;
1778
1779 # map plan:
1780 #
1781 # /! non-realised random map exit (special hack!)
1782 # {... are special paths that are not being touched
1783 # ?xxx/... are special absolute paths
1784 # ?random/... random maps
1785 # /... normal maps
1786 # ~user/... per-player map of a specific user
1787
1788 $path =~ s/$PATH_SEP/\//go;
1789
1790 # treat it as relative path if it starts with
1791 # something that looks reasonable
1792 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1793 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1794
1795 $base =~ s{[^/]+/?$}{};
1796 $path = "$base/$path";
1797 }
1798
1799 for ($path) {
1800 redo if s{//}{/};
1801 redo if s{/\.?/}{/};
1802 redo if s{/[^/]+/\.\./}{/};
1803 }
1804
1805 $path
1806}
1807
1808sub new_from_path {
1809 my (undef, $path, $base) = @_;
1810
1811 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1812
1813 $path = normalise $path, $base;
1814
1815 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1816 if ($path =~ $EXT_MAP{$pkg}[1]) {
1817 my $self = bless cf::map::new, $pkg;
1818 $self->{path} = $path; $self->path ($path);
1819 $self->init; # pass $1 etc.
1820 return $self;
1821 }
1822 }
1823
1824 Carp::cluck "unable to resolve path '$path' (base '$base').";
1825 ()
1826}
1827
1828sub init {
1829 my ($self) = @_;
1830
1831 $self
1832}
1833
1834sub as_string {
1835 my ($self) = @_;
1836
1837 "$self->{path}"
1838}
1839
1840# the displayed name, this is a one way mapping
1841sub visible_name {
1842 &as_string
1843}
1844
1845# the original (read-only) location
1846sub load_path {
1847 my ($self) = @_;
1848
1849 "$MAPDIR/$self->{path}.map"
1850}
1851
1852# the temporary/swap location
1853sub save_path {
1854 my ($self) = @_;
1855
1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1857 "$TMPDIR/$path.map"
1858}
1859
1860# the unique path, undef == no special unique path
1861sub uniq_path {
1862 my ($self) = @_;
1863
1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1865 "$UNIQUEDIR/$path"
1168} 1866}
1169 1867
1170# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1171# all maps in C++... 1869# all maps in C++...
1172sub change_all_map_light { 1870sub change_all_map_light {
1174 1872
1175 $_->change_map_light ($change) 1873 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1874 for grep $_->outdoor, values %cf::MAP;
1177} 1875}
1178 1876
1877sub decay_objects {
1878 my ($self) = @_;
1879
1880 return if $self->{deny_reset};
1881
1882 $self->do_decay_objects;
1883}
1884
1885sub unlink_save {
1886 my ($self) = @_;
1887
1888 utf8::encode (my $save = $self->save_path);
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1891}
1892
1179sub try_load_header($) { 1893sub load_header_from($) {
1180 my ($path) = @_; 1894 my ($self, $path) = @_;
1181 1895
1182 utf8::encode $path; 1896 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1184 or return; 1898 or return;
1185 1899
1186 my $map = cf::map::new 1900 $self->_load_header ($f)
1187 or return; 1901 or return;
1188 1902
1189 $map->load_header ($path) 1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1905
1906 $self->{load_path} = $path;
1907
1908 1
1909}
1910
1911sub load_header_orig {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->load_path)
1915}
1916
1917sub load_header_temp {
1918 my ($self) = @_;
1919
1920 $self->load_header_from ($self->save_path)
1921}
1922
1923sub prepare_temp {
1924 my ($self) = @_;
1925
1926 $self->last_access ((delete $self->{last_access})
1927 || $cf::RUNTIME); #d#
1928 # safety
1929 $self->{instantiate_time} = $cf::RUNTIME
1930 if $self->{instantiate_time} > $cf::RUNTIME;
1931}
1932
1933sub prepare_orig {
1934 my ($self) = @_;
1935
1936 $self->{load_original} = 1;
1937 $self->{instantiate_time} = $cf::RUNTIME;
1938 $self->last_access ($cf::RUNTIME);
1939 $self->instantiate;
1940}
1941
1942sub load_header {
1943 my ($self) = @_;
1944
1945 if ($self->load_header_temp) {
1946 $self->prepare_temp;
1947 } else {
1948 $self->load_header_orig
1190 or return; 1949 or return;
1950 $self->prepare_orig;
1951 }
1191 1952
1192 $map->{load_path} = $path; 1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1193 1955
1194 $map 1956 $self->default_region (cf::region::find_by_path $self->{path})
1957 unless $self->default_region;
1958
1959 1
1195} 1960}
1196 1961
1197sub find; 1962sub find;
1198sub find { 1963sub find {
1199 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1200 1965
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1206 cf::lock_wait "map_find:$key"; 1969 cf::lock_wait "map_find:$path";
1207 1970
1208 $cf::MAP{$key} || do { 1971 $cf::MAP{$path} || do {
1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1209 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1210 1974
1211 # do it the slow way 1975 my $map = new_from_path cf::map $path
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1976 or return;
1230 1977
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1243 1979
1244 Coro::cede; 1980 $map->load_header
1981 or return;
1245 1982
1246 if ($map->should_reset) { 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1984 # doing this can freeze the server in a sync job, obviously
1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1247 $map->reset; 1988 $map->reset;
1248 undef $guard;
1249 $map = find $path 1989 return find $path;
1250 or return;
1251 } 1990 }
1252 1991
1253 $cf::MAP{$key} = $map 1992 $cf::MAP{$path} = $map
1254 } 1993 }
1255} 1994}
1995
1996sub pre_load { }
1997sub post_load { }
1256 1998
1257sub load { 1999sub load {
1258 my ($self) = @_; 2000 my ($self) = @_;
1259 2001
2002 local $self->{deny_reset} = 1; # loading can take a long time
2003
1260 my $path = $self->{path}; 2004 my $path = $self->{path};
2005
2006 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2007 my $guard = cf::lock_acquire "map_data:$path";
1262 2008
2009 return unless $self->valid;
1263 return if $self->in_memory != cf::MAP_SWAPPED; 2010 return unless $self->in_memory == cf::MAP_SWAPPED;
1264 2011
1265 $self->in_memory (cf::MAP_LOADING); 2012 $self->in_memory (cf::MAP_LOADING);
1266 2013
1267 $self->alloc; 2014 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 2015
2016 $self->pre_load;
2017 cf::cede_to_tick;
2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
2021 $self->_load_objects ($f)
1269 or return; 2022 or return;
1270 2023
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1272 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1273 2026
1274 if (my $uniq = $path->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 2028 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1277 $self->clear_unique_items; 2031 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1279 } 2035 }
1280 } 2036 }
1281 2037
1282 Coro::cede; 2038 $f->resolve_delayed_derefs;
1283 2039
2040 cf::cede_to_tick;
1284 # now do the right thing for maps 2041 # now do the right thing for maps
1285 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 2044 unless $self->difficulty;
2045 cf::cede_to_tick;
2046
2047 unless ($self->{deny_activate}) {
2048 $self->decay_objects;
2049 $self->fix_auto_apply;
2050 $self->update_buttons;
2051 cf::cede_to_tick;
2052 $self->set_darkness_map;
2053 cf::cede_to_tick;
1297 $self->activate; 2054 $self->activate;
1298 } 2055 }
1299 2056
1300 Coro::cede; 2057 $self->{last_save} = $cf::RUNTIME;
2058 $self->last_access ($cf::RUNTIME);
1301 2059
1302 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2061 }
2062
2063 $self->post_load;
2064}
2065
2066sub customise_for {
2067 my ($self, $ob) = @_;
2068
2069 return find "~" . $ob->name . "/" . $self->{path}
2070 if $self->per_player;
2071
2072# return find "?party/" . $ob->name . "/" . $self->{path}
2073# if $self->per_party;
2074
2075 $self
2076}
2077
2078# find and load all maps in the 3x3 area around a map
2079sub load_neighbours {
2080 my ($map) = @_;
2081
2082 my @neigh; # diagonal neighbours
2083
2084 for (0 .. 3) {
2085 my $neigh = $map->tile_path ($_)
2086 or next;
2087 $neigh = find $neigh, $map
2088 or next;
2089 $neigh->load;
2090
2091 push @neigh,
2092 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2093 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2094 }
2095
2096 for (grep defined $_->[0], @neigh) {
2097 my ($path, $origin) = @$_;
2098 my $neigh = find $path, $origin
2099 or next;
2100 $neigh->load;
2101 }
1303} 2102}
1304 2103
1305sub find_sync { 2104sub find_sync {
1306 my ($path, $origin) = @_; 2105 my ($path, $origin) = @_;
1307 2106
1308 cf::sync_job { cf::map::find $path, $origin } 2107 cf::sync_job { find $path, $origin }
1309} 2108}
1310 2109
1311sub do_load_sync { 2110sub do_load_sync {
1312 my ($map) = @_; 2111 my ($map) = @_;
1313 2112
2113 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2114 if $Coro::current == $Coro::main;
2115
1314 cf::sync_job { $map->load }; 2116 cf::sync_job { $map->load };
2117}
2118
2119our %MAP_PREFETCH;
2120our $MAP_PREFETCHER = undef;
2121
2122sub find_async {
2123 my ($path, $origin, $load) = @_;
2124
2125 $path = normalise $path, $origin && $origin->{path};
2126
2127 if (my $map = $cf::MAP{$path}) {
2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2129 }
2130
2131 $MAP_PREFETCH{$path} |= $load;
2132
2133 $MAP_PREFETCHER ||= cf::async {
2134 $Coro::current->{desc} = "map prefetcher";
2135
2136 while (%MAP_PREFETCH) {
2137 while (my ($k, $v) = each %MAP_PREFETCH) {
2138 if (my $map = find $k) {
2139 $map->load if $v;
2140 }
2141
2142 delete $MAP_PREFETCH{$k};
2143 }
2144 }
2145 undef $MAP_PREFETCHER;
2146 };
2147 $MAP_PREFETCHER->prio (6);
2148
2149 ()
1315} 2150}
1316 2151
1317sub save { 2152sub save {
1318 my ($self) = @_; 2153 my ($self) = @_;
1319 2154
2155 my $lock = cf::lock_acquire "map_data:$self->{path}";
2156
1320 $self->{last_save} = $cf::RUNTIME; 2157 $self->{last_save} = $cf::RUNTIME;
1321 2158
1322 return unless $self->dirty; 2159 return unless $self->dirty;
1323 2160
1324 my $save = $self->{path}->save_path; utf8::encode $save; 2161 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2162 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 2163
1327 $self->{load_path} = $save; 2164 $self->{load_path} = $save;
1328 2165
1329 return if $self->{deny_save}; 2166 return if $self->{deny_save};
1330 2167
1331 local $self->{last_access} = $self->last_access;#d# 2168 local $self->{last_access} = $self->last_access;#d#
1332 2169
2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
2172 $_->contr->save for $self->players;
2173 };
2174
2175 cf::get_slot 0.02;
2176
1333 if ($uniq) { 2177 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 2180 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 2182 }
1339} 2183}
1340 2184
1341sub swap_out { 2185sub swap_out {
1342 my ($self) = @_; 2186 my ($self) = @_;
1343 2187
1344 # save first because save cedes 2188 # save first because save cedes
1345 $self->save; 2189 $self->save;
1346 2190
2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2192
1347 return if $self->players; 2193 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
1349 return if $self->{deny_save}; 2195 return if $self->{deny_save};
1350 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
1351 $self->clear; 2201 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353} 2202}
1354 2203
1355sub reset_at { 2204sub reset_at {
1356 my ($self) = @_; 2205 my ($self) = @_;
1357 2206
1358 # TODO: safety, remove and allow resettable per-player maps 2207 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 2208 return 1e99 if $self->{deny_reset};
1361 2209
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2210 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2211 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 2212
1369 my ($self) = @_; 2217 my ($self) = @_;
1370 2218
1371 $self->reset_at <= $cf::RUNTIME 2219 $self->reset_at <= $cf::RUNTIME
1372} 2220}
1373 2221
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 2222sub reset {
1396 my ($self) = @_; 2223 my ($self) = @_;
1397 2224
2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
2226
1398 return if $self->players; 2227 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 2228
1401 warn "resetting map ", $self->path;#d# 2229 warn "resetting map ", $self->path;
2230
2231 $self->in_memory (cf::MAP_SWAPPED);
2232
2233 # need to save uniques path
2234 unless ($self->{deny_save}) {
2235 my $uniq = $self->uniq_path; utf8::encode $uniq;
2236
2237 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2238 if $uniq;
2239 }
1402 2240
1403 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
1404 2242
2243 $self->deactivate;
1405 $_->clear_links_to ($self) for values %cf::MAP; 2244 $_->clear_links_to ($self) for values %cf::MAP;
2245 $self->clear;
1406 2246
1407 $self->unlink_save; 2247 $self->unlink_save;
1408 $self->destroy; 2248 $self->destroy;
1409} 2249}
1410 2250
1411my $nuke_counter = "aaaa"; 2251my $nuke_counter = "aaaa";
1412 2252
1413sub nuke { 2253sub nuke {
1414 my ($self) = @_; 2254 my ($self) = @_;
1415 2255
2256 {
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 delete $cf::MAP{$self->path};
2260
2261 $self->unlink_save;
2262
2263 bless $self, "cf::map";
2264 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2265 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2266 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2267 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2268
2269 $cf::MAP{$self->path} = $self;
2270 }
2271
1419 $self->reset; # polite request, might not happen 2272 $self->reset; # polite request, might not happen
1420} 2273}
1421 2274
1422sub customise_for { 2275=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2276
1425 if ($map->per_player) { 2277Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2278maps. May block.
2279
2280=cut
2281
2282sub tmp_maps() {
1427 } 2283 [
1428 2284 map {
1429 $map 2285 utf8::decode $_;
2286 /\.map$/
2287 ? normalise $_
2288 : ()
2289 } @{ aio_readdir $TMPDIR or [] }
2290 ]
1430} 2291}
1431 2292
1432sub emergency_save { 2293=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2294
1435 warn "enter emergency map save\n"; 2295Returns an arrayref with all map paths of currently instantiated and saved
2296random maps. May block.
1436 2297
1437 cf::sync_job { 2298=cut
1438 warn "begin emergency map save\n"; 2299
1439 $_->save for values %cf::MAP; 2300sub random_maps() {
2301 [
2302 map {
2303 utf8::decode $_;
2304 /\.map$/
2305 ? normalise "?random/$_"
2306 : ()
2307 } @{ aio_readdir $RANDOMDIR or [] }
2308 ]
2309}
2310
2311=item cf::map::unique_maps
2312
2313Returns an arrayref of paths of all shared maps that have
2314instantiated unique items. May block.
2315
2316=cut
2317
2318sub unique_maps() {
2319 [
2320 map {
2321 utf8::decode $_;
2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2325 : normalise $_
2326 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ]
2328}
2329
2330=back
2331
2332=head3 cf::object
2333
2334=cut
2335
2336package cf::object;
2337
2338=over 4
2339
2340=item $ob->inv_recursive
2341
2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2344
2345=cut
2346
2347sub inv_recursive_;
2348sub inv_recursive_ {
2349 map { $_, inv_recursive_ $_->inv } @_
2350}
2351
2352sub inv_recursive {
2353 inv_recursive_ inv $_[0]
2354}
2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
1440 }; 2381 }
1441
1442 warn "end emergency map save\n";
1443} 2382}
1444 2383
1445package cf; 2384package cf;
1446 2385
1447=back 2386=back
1448
1449 2387
1450=head3 cf::object::player 2388=head3 cf::object::player
1451 2389
1452=over 4 2390=over 4
1453 2391
1456Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1457can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
1458dialogue with the given NPC character. 2396dialogue with the given NPC character.
1459 2397
1460=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
1461 2413
1462# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
1463# with dialog boxes. 2415# with dialog boxes.
1464#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
1465sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
1467 2419
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2421
1470 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1472 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 }
1475 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1476} 2447}
1477 2448
1478=item $player_object->may ("access") 2449=item $player_object->may ("access")
1479 2450
1480Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1493 2464
1494=item $player_object->enter_link 2465=item $player_object->enter_link
1495 2466
1496Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1497 2468
1498The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
1499I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2473
2474Will never block.
1500 2475
1501=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
1502 2477
1503Moves the player out of the specila link map onto the given map. If the 2478Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2479map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2480to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2481fails, to the emergency map position.
1507 2482
1508Might block. 2483Might block.
1509 2484
1510=cut 2485=cut
2486
2487sub link_map {
2488 unless ($LINK_MAP) {
2489 $LINK_MAP = cf::map::find "{link}"
2490 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2491 $LINK_MAP->load;
2492 }
2493
2494 $LINK_MAP
2495}
1511 2496
1512sub cf::object::player::enter_link { 2497sub cf::object::player::enter_link {
1513 my ($self) = @_; 2498 my ($self) = @_;
1514 2499
1515 $self->deactivate_recursive; 2500 $self->deactivate_recursive;
1516 2501
1517 return if $self->map == $LINK_MAP; 2502 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2503
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2504 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2505 if $self->map && $self->map->{path} ne "{link}";
1521 2506
1522 $self->enter_map ($LINK_MAP, 20, 20); 2507 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2508}
1524 2509
1525sub cf::object::player::leave_link { 2510sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2511 my ($self, $map, $x, $y) = @_;
2512
2513 return unless $self->contr->active;
1527 2514
1528 my $link_pos = delete $self->{_link_pos}; 2515 my $link_pos = delete $self->{_link_pos};
1529 2516
1530 unless ($map) { 2517 unless ($map) {
1531 # restore original map position 2518 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2532 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2533 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2534 if $x <=0 && $y <= 0;
1548 2535
1549 $map->load; 2536 $map->load;
2537 $map->load_neighbours;
1550 2538
2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1551 $self->activate_recursive; 2541 $self->activate_recursive;
2542
2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
1553} 2545}
1554 2546
1555cf::player->attach ( 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1556 on_logout => sub {
1557 my ($pl) = @_;
1558 2548
1559 # abort map switching before logout 2549Moves the player to the given map-path and coordinates by first freezing
1560 if ($pl->ob->{_link_pos}) { 2550her, loading and preparing them map, calling the provided $check callback
1561 cf::sync_job { 2551that has to return the map if sucecssful, and then unfreezes the player on
1562 $pl->ob->leave_link 2552the new (success) or old (failed) map position. In either case, $done will
1563 }; 2553be called at the end of this process.
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568 2554
1569 # try to abort aborted map switching on player login :) 2555Note that $check will be called with a potentially non-loaded map, so if
1570 # should happen only on crashes 2556it needs a loaded map it has to call C<< ->load >>.
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582 2557
1583=item $player_object->goto_map ($path, $x, $y)
1584
1585=cut 2558=cut
1586 2559
2560our $GOTOGEN;
2561
1587sub cf::object::player::goto_map { 2562sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
2564
2565 # do generation counting so two concurrent goto's will be executed in-order
2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2567
1590 $self->enter_link; 2568 $self->enter_link;
1591 2569
1592 (cf::async { 2570 (async {
1593 $path = new cf::path $path; 2571 $Coro::current->{desc} = "player::goto $path $x $y";
1594 2572
1595 my $map = cf::map::find $path->as_string; 2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2592 my $map = eval {
2593 my $map = defined $path ? cf::map::find $path : undef;
2594
2595 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2596 $map = $map->customise_for ($self);
1597 2597 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2598 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
1602 2601
2602 $map
2603 };
2604
2605 if ($@) {
2606 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2607 LOG llevError | logBacktrace, Carp::longmess $@;
2608 }
2609
2610 if ($gen == $self->{_goto_generation}) {
2611 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2613 }
2614
2615 $done->() if $done;
1604 })->prio (1); 2616 })->prio (1);
1605} 2617}
1606 2618
1607=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
1608 2620
1610 2622
1611sub parse_random_map_params { 2623sub parse_random_map_params {
1612 my ($spec) = @_; 2624 my ($spec) = @_;
1613 2625
1614 my $rmp = { # defaults 2626 my $rmp = { # defaults
1615 xsize => 10, 2627 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2628 ysize => (cf::rndm 15, 40),
2629 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2630 #layout => string,
1617 }; 2631 };
1618 2632
1619 for (split /\n/, $spec) { 2633 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2634 my ($k, $v) = split /\s+/, $_, 2;
1621 2635
1633 # that depends on the exit object 2647 # that depends on the exit object
1634 2648
1635 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
1636 2650
1637 if ($exit->map) { 2651 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2652 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
1642 } 2658 }
1643 2659
1644 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
1645 2661
1646 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1647 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2664 my $meta = "$RANDOMDIR/$md5.meta";
1648 2665
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2668 undef $fh;
2669 aio_rename "$meta~", $meta;
1651 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
1652 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
1654 } 2677 }
1655} 2678}
1656 2679
1657sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
1659 2682
1660 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
1661 2684
1662 $self->enter_link; 2685 $self->enter_link;
1663 2686
1664 (cf::async { 2687 (async {
1665 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
1666 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
1667 prepare_random_map $exit 2697 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 2698 if $exit->slaying eq "/!";
2699 }
1669 2700
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
1672 2704
2705 $self->goto ($map, $x, $y);
2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
1673 1; 2711 1
1674 }) { 2712 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
1676 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2717
1680 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2719 $self->leave_link;
1682 } 2720 }
1683 })->prio (1); 2721 })->prio (1);
1696 2734
1697sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1699 2737
1700 utf8::encode $text; 2738 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2740}
1703 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2807);
2808
2809sub cf::client::send_msg {
2810 my ($self, $channel, $msg, $color, @extra) = @_;
2811
2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2814
2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2816
2817 # check predefined channels, for the benefit of C
2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2826 } elsif (ref $channel) {
2827 # send meta info to client, if not yet sent
2828 unless (exists $self->{channel}{$channel->{id}}) {
2829 $self->{channel}{$channel->{id}} = $channel;
2830 $self->ext_msg (channel_info => $channel)
2831 if $self->can_msg;
2832 }
2833
2834 $channel = $channel->{id};
2835 }
2836
2837 return unless @extra || length $msg;
2838
2839 if ($self->can_msg) {
2840 # default colour, mask it out
2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2842 if $color & cf::NDI_DEF;
2843
2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2860 } else {
2861 if ($color >= 0) {
2862 # replace some tags by gcfclient-compatible ones
2863 for ($msg) {
2864 1 while
2865 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2866 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2867 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2868 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2869 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2870 }
2871
2872 $color &= cf::NDI_COLOR_MASK;
2873
2874 utf8::encode $msg;
2875
2876 if (0 && $msg =~ /\[/) {
2877 # COMMAND/INFO
2878 $self->send_packet ("drawextinfo $color 10 8 $msg")
2879 } else {
2880 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2881 $self->send_packet ("drawinfo $color $msg")
2882 }
2883 }
2884 }
2885}
2886
2887=item $client->ext_msg ($type, @msg)
2888
2889Sends an ext event to the client.
2890
2891=cut
2892
2893sub cf::client::ext_msg($$@) {
2894 my ($self, $type, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2898 } elsif ($self->extcmd == 1) { # TODO: remove
2899 push @msg, msgtype => "event_$type";
2900 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2901 }
2902}
2903
2904=item $client->ext_reply ($msgid, @msg)
2905
2906Sends an ext reply to the client.
2907
2908=cut
2909
2910sub cf::client::ext_reply($$@) {
2911 my ($self, $id, @msg) = @_;
2912
2913 if ($self->extcmd == 2) {
2914 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2915 } elsif ($self->extcmd == 1) {
2916 #TODO: version 1, remove
2917 unshift @msg, msgtype => "reply", msgid => $id;
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2919 }
2920}
1704 2921
1705=item $success = $client->query ($flags, "text", \&cb) 2922=item $success = $client->query ($flags, "text", \&cb)
1706 2923
1707Queues a query to the client, calling the given callback with 2924Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2925the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2926C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2927
1711Queries can fail, so check the return code. Or don't, as queries will become 2928Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2929become reliable at some point in the future.
1713 2930
1714=cut 2931=cut
1715 2932
1716sub cf::client::query { 2933sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2934 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2942 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2943 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2944
1728 $self->send_packet ($self->{query_queue}[0][0]) 2945 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2946 if @{ $self->{query_queue} } == 1;
2947
2948 1
1730} 2949}
1731 2950
1732cf::client->attach ( 2951cf::client->attach (
2952 on_connect => sub {
2953 my ($ns) = @_;
2954
2955 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2956 },
1733 on_reply => sub { 2957 on_reply => sub {
1734 my ($ns, $msg) = @_; 2958 my ($ns, $msg) = @_;
1735 2959
1736 # this weird shuffling is so that direct followup queries 2960 # this weird shuffling is so that direct followup queries
1737 # get handled first 2961 # get handled first
1738 my $queue = delete $ns->{query_queue} 2962 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2964
1741 (shift @$queue)->[1]->($msg); 2965 (shift @$queue)->[1]->($msg);
2966 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2967
1743 push @{ $ns->{query_queue} }, @$queue; 2968 push @{ $ns->{query_queue} }, @$queue;
1744 2969
1745 if (@{ $ns->{query_queue} } == @$queue) { 2970 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2971 if (@$queue) {
1748 } else { 2973 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 2975 }
1751 } 2976 }
1752 }, 2977 },
2978 on_exticmd => sub {
2979 my ($ns, $buf) = @_;
2980
2981 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2982
2983 if (ref $msg) {
2984 my ($type, $reply, @payload) =
2985 "ARRAY" eq ref $msg
2986 ? @$msg
2987 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2988
2989 my @reply;
2990
2991 if (my $cb = $EXTICMD{$type}) {
2992 @reply = $cb->($ns, @payload);
2993 }
2994
2995 $ns->ext_reply ($reply, @reply)
2996 if $reply;
2997
2998 } else {
2999 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3000 }
3001
3002 cf::override;
3003 },
1753); 3004);
1754 3005
1755=item $client->coro (\&cb) 3006=item $client->async (\&cb)
1756 3007
1757Create a new coroutine, running the specified callback. The coroutine will 3008Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 3009be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 3010or loss of connection).
1760 3011
1761=cut 3012=cut
1762 3013
1763sub cf::client::coro { 3014sub cf::client::async {
1764 my ($self, $cb) = @_; 3015 my ($self, $cb) = @_;
1765 3016
1766 my $coro = &cf::async ($cb); 3017 my $coro = &Coro::async ($cb);
1767 3018
1768 $coro->on_destroy (sub { 3019 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 3020 delete $self->{_coro}{$coro+0};
1770 }); 3021 });
1771 3022
1798our $safe = new Safe "safe"; 3049our $safe = new Safe "safe";
1799our $safe_hole = new Safe::Hole; 3050our $safe_hole = new Safe::Hole;
1800 3051
1801$SIG{FPE} = 'IGNORE'; 3052$SIG{FPE} = 'IGNORE';
1802 3053
1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3054$safe->permit_only (Opcode::opset qw(
3055 :base_core :base_mem :base_orig :base_math
3056 grepstart grepwhile mapstart mapwhile
3057 sort time
3058));
1804 3059
1805# here we export the classes and methods available to script code 3060# here we export the classes and methods available to script code
1806 3061
1807=pod 3062=pod
1808 3063
1809The following fucntions and emthods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
1810 3065
1811 cf::object contr pay_amount pay_player map 3066 cf::object
3067 contr pay_amount pay_player map x y force_find force_add destroy
3068 insert remove name archname title slaying race decrease split
3069
1812 cf::object::player player 3070 cf::object::player
1813 cf::player peaceful 3071 player
1814 cf::map trigger 3072
3073 cf::player
3074 peaceful
3075
3076 cf::map
3077 trigger
1815 3078
1816=cut 3079=cut
1817 3080
1818for ( 3081for (
1819 ["cf::object" => qw(contr pay_amount pay_player map)], 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3083 insert remove inv nrof name archname title slaying race
3084 decrease split destroy change_exp)],
1820 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
1821 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
1823) { 3088) {
1824 no strict 'refs'; 3089 no strict 'refs';
1895=back 3160=back
1896 3161
1897=cut 3162=cut
1898 3163
1899############################################################################# 3164#############################################################################
3165# the server's init and main functions
1900 3166
1901=head2 EXTENSION DATABASE SUPPORT 3167sub load_facedata($) {
3168 my ($path) = @_;
1902 3169
1903Crossfire maintains a very simple database for extension use. It can 3170 # HACK to clear player env face cache, we need some signal framework
1904currently store anything that can be serialised using Storable, which 3171 # for this (global event?)
1905excludes objects. 3172 %ext::player_env::MUSIC_FACE_CACHE = ();
1906 3173
1907The parameter C<$family> should best start with the name of the extension 3174 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1908using it, it should be unique.
1909 3175
1910=over 4 3176 warn "loading facedata from $path\n";
1911 3177
1912=item $hashref = cf::db_get $family 3178 my $facedata;
3179 0 < aio_load $path, $facedata
3180 or die "$path: $!";
1913 3181
1914Return a hashref for use by the extension C<$family>, which can be 3182 $facedata = Coro::Storable::thaw $facedata;
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917 3183
1918=item $value = cf::db_get $family => $key 3184 $facedata->{version} == 2
3185 or cf::cleanup "$path: version mismatch, cannot proceed.";
1919 3186
1920Returns a single value from the database 3187 # patch in the exptable
1921 3188 $facedata->{resource}{"res/exp_table"} = {
1922=item cf::db_put $family => $hashref 3189 type => FT_RSRC,
1923 3190 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 }); 3191 };
3192 cf::cede_to_tick;
1973 3193
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 } 3194 {
3195 my $faces = $facedata->{faceinfo};
1978 3196
1979 sub db_get($;$) { 3197 while (my ($face, $info) = each %$faces) {
1980 @_ >= 2 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984 3199
1985 sub db_put($$;$) { 3200 cf::face::set_visibility $idx, $info->{visibility};
1986 if (@_ >= 3) { 3201 cf::face::set_magicmap $idx, $info->{magicmap};
1987 $DB->{$_[0]}{$_[1]} = $_[2]; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1988 } else { 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993 3204
1994 cf::global->attach ( 3205 cf::cede_to_tick;
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 3206 }
1999 );
2000}
2001 3207
2002############################################################################# 3208 while (my ($face, $info) = each %$faces) {
2003# the server's main() 3209 next unless $info->{smooth};
2004 3210
2005sub cfg_load { 3211 my $idx = cf::face::find $face
3212 or next;
3213
3214 if (my $smooth = cf::face::find $info->{smooth}) {
3215 cf::face::set_smooth $idx, $smooth;
3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3217 } else {
3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223 }
3224
3225 {
3226 my $anims = $facedata->{animinfo};
3227
3228 while (my ($anim, $info) = each %$anims) {
3229 cf::anim::set $anim, $info->{frames}, $info->{facings};
3230 cf::cede_to_tick;
3231 }
3232
3233 cf::anim::invalidate_all; # d'oh
3234 }
3235
3236 {
3237 # TODO: for gcfclient pleasure, we should give resources
3238 # that gcfclient doesn't grok a >10000 face index.
3239 my $res = $facedata->{resource};
3240
3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3244 my $data;
3245
3246 if ($info->{type} & 1) {
3247 # prepend meta info
3248
3249 my $meta = $enc->encode ({
3250 name => $name,
3251 %{ $info->{meta} || {} },
3252 });
3253
3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3261 } else {
3262 $RESOURCE{$name} = $info;
3263 }
3264
3265 cf::cede_to_tick;
3266 }
3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3270
3271 1
3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3293
3294register_exticmd fx_want => sub {
3295 my ($ns, $want) = @_;
3296
3297 while (my ($k, $v) = each %$want) {
3298 $ns->fx_want ($k, $v);
3299 }
3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3312sub reload_regions {
3313 # HACK to clear player env face cache, we need some signal framework
3314 # for this (global event?)
3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3316
3317 load_resource_file "$MAPDIR/regions"
3318 or die "unable to load regions file\n";
3319
3320 for (cf::region::list) {
3321 $_->{match} = qr/$_->{match}/
3322 if exists $_->{match};
3323 }
3324}
3325
3326sub reload_facedata {
3327 load_facedata "$DATADIR/facedata"
3328 or die "unable to load facedata\n";
3329}
3330
3331sub reload_archetypes {
3332 load_resource_file "$DATADIR/archetypes"
3333 or die "unable to load archetypes\n";
3334}
3335
3336sub reload_treasures {
3337 load_resource_file "$DATADIR/treasures"
3338 or die "unable to load treasurelists\n";
3339}
3340
3341sub reload_resources {
3342 warn "reloading resource files...\n";
3343
3344 reload_facedata;
3345 reload_archetypes;
3346 reload_regions;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3357 reload_resources;
3358}
3359
3360sub reload_config {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 3362 or return;
2008 3363
2009 local $/; 3364 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
2011 3366
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3368
3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2013 3371
2014 if (exists $CFG{mlockall}) { 3372 if (exists $CFG{mlockall}) {
2015 eval { 3373 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 3374 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 3375 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 3376 };
2019 warn $@ if $@; 3377 warn $@ if $@;
2020 } 3378 }
2021} 3379}
2022 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
2023sub main { 3400sub main {
3401 atomic;
3402
2024 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 3406 (async {
2028 Event::one_event; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
2029 })->(); 3408 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX);
2030 }; 3410 };
2031 3411
2032 cfg_load; 3412 {
2033 db_load; 3413 my $guard = freeze_mainloop;
3414 reload_config;
3415 db_init;
2034 load_extensions; 3416 load_extensions;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
2035 Event::loop; 3426 EV::loop;
2036} 3427}
2037 3428
2038############################################################################# 3429#############################################################################
2039# initialisation 3430# initialisation and cleanup
2040 3431
3432# install some emergency cleanup handlers
3433BEGIN {
3434 our %SIGWATCHER = ();
3435 for my $signal (qw(INT HUP TERM)) {
3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3437 cf::cleanup "SIG$signal";
3438 };
3439 }
3440}
3441
3442sub write_runtime_sync {
3443 # first touch the runtime file to show we are still running:
3444 # the fsync below can take a very very long time.
3445
3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3447
3448 my $guard = cf::lock_acquire "write_runtime";
3449
3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3451 or return;
3452
3453 my $value = $cf::RUNTIME + 90 + 10;
3454 # 10 is the runtime save interval, for a monotonic clock
3455 # 60 allows for the watchdog to kill the server.
3456
3457 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3458 and return;
3459
3460 # always fsync - this file is important
3461 aio_fsync $fh
3462 and return;
3463
3464 # touch it again to show we are up-to-date
3465 aio_utime $fh, undef, undef;
3466
3467 close $fh
3468 or return;
3469
3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3471 and return;
3472
3473 warn "runtime file written.\n";
3474
3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3519}
3520
3521sub emergency_save() {
3522 my $freeze_guard = cf::freeze_mainloop;
3523
3524 warn "enter emergency perl save\n";
3525
3526 cf::sync_job {
3527 # use a peculiar iteration method to avoid tripping on perl
3528 # refcount bugs in for. also avoids problems with players
3529 # and maps saved/destroyed asynchronously.
3530 warn "begin emergency player save\n";
3531 for my $login (keys %cf::PLAYER) {
3532 my $pl = $cf::PLAYER{$login} or next;
3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3535 $pl->save;
3536 }
3537 warn "end emergency player save\n";
3538
3539 warn "begin emergency map save\n";
3540 for my $path (keys %cf::MAP) {
3541 my $map = $cf::MAP{$path} or next;
3542 $map->valid or next;
3543 $map->save;
3544 }
3545 warn "end emergency map save\n";
3546
3547 warn "begin emergency database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3554 };
3555
3556 warn "leave emergency perl save\n";
3557}
3558
3559sub post_cleanup {
3560 my ($make_core) = @_;
3561
3562 warn Carp::longmess "post_cleanup backtrace"
3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3596
2041sub reload() { 3597sub do_reload_perl() {
2042 # can/must only be called in main 3598 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 3600 warn "can only reload from main coroutine";
2045 return; 3601 return;
2046 } 3602 }
2047 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
2048 warn "reloading..."; 3607 warn "reloading...";
2049 3608
2050 my $guard = freeze_mainloop; 3609 warn "entering sync_job";
3610
3611 cf::sync_job {
3612 cf::write_runtime_sync; # external watchdog should not bark
2051 cf::emergency_save; 3613 cf::emergency_save;
3614 cf::write_runtime_sync; # external watchdog should not bark
2052 3615
2053 eval { 3616 warn "syncing database to disk";
3617 BDB::db_env_txn_checkpoint $DB_ENV;
3618
2054 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
2055 3620
2056 # cancel all watchers 3621 warn "flushing outstanding aio requests";
2057 for (Event::all_watchers) { 3622 while (IO::AIO::nreqs || BDB::nreqs) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2059 }
2060
2061 # cancel all extension coros
2062 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = ();
2064
2065 # unload all extensions
2066 for (@exts) {
2067 warn "unloading <$_>";
2068 unload_extension $_;
2069 }
2070
2071 # unload all modules loaded from $LIBDIR
2072 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074
2075 warn "removing <$k>";
2076 delete $INC{$k};
2077
2078 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g;
2080
2081 if (my $cb = $k->can ("unload_module")) {
2082 $cb->();
2083 } 3624 }
2084 3625
2085 Symbol::delete_package $k; 3626 warn "cancelling all extension coros";
3627 $_->cancel for values %EXT_CORO;
3628 %EXT_CORO = ();
3629
3630 warn "removing commands";
3631 %COMMAND = ();
3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3639 warn "... unloading $pkg";
3640
3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
2086 } 3650 }
2087 3651
2088 # sync database to disk 3652 warn "unloading all perl modules loaded from $LIBDIR";
2089 cf::db_sync; 3653 while (my ($k, $v) = each %INC) {
2090 IO::AIO::flush; 3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2091 3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3667 }
3668
2092 # get rid of safe::, as good as possible 3669 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 3672
2096 # remove register_script_function callbacks 3673 warn "unloading cf.pm \"a bit\"";
2097 # TODO
2098
2099 # unload cf.pm "a bit"
2100 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3675 delete $INC{"cf/pod.pm"};
2101 3676
2102 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
2103 # and global variables created in xs 3678 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
2105 3680
2106 # reload cf.pm 3681 warn "unload completed, starting to reload now";
3682
2107 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
2108 require cf; 3684 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 3686
2111 # load config and database again 3687 warn "loading config and database again";
2112 cf::cfg_load; 3688 cf::reload_config;
2113 cf::db_load;
2114 3689
2115 # load extensions
2116 warn "load extensions"; 3690 warn "loading extensions";
2117 cf::load_extensions; 3691 cf::load_extensions;
2118 3692
2119 # reattach attachments to objects 3693 warn "reattaching attachments to objects/players";
3694 _global_reattach; # objects, sockets
3695 warn "reattaching attachments to maps";
3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699
3700 warn "leaving sync_job";
3701
3702 1
3703 } or do {
3704 warn $@;
3705 cf::cleanup "error while reloading, exiting.";
3706 };
3707
2120 warn "reattach"; 3708 warn "reloaded";
2121 _global_reattach; 3709 --$RELOAD;
3710 }
3711};
3712
3713our $RELOAD_WATCHER; # used only during reload
3714
3715sub reload_perl() {
3716 # doing reload synchronously and two reloads happen back-to-back,
3717 # coro crashes during coro_state_free->destroy here.
3718
3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3721 undef $RELOAD_WATCHER;
2122 }; 3722 };
2123
2124 if ($@) {
2125 warn $@;
2126 warn "error while reloading, exiting.";
2127 exit 1;
2128 }
2129
2130 warn "reloaded successfully";
2131};
2132
2133#############################################################################
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3723}
2175
2176register "<global>", __PACKAGE__;
2177 3724
2178register_command "reload" => sub { 3725register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
2180 3727
2181 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3732 reload_perl;
3733 };
2185 } 3734 }
2186}; 3735};
2187 3736
2188unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
2189 3738
2190$TICK_WATCHER = Event->timer ( 3739my $bug_warning = 0;
2191 reentrant => 0, 3740
2192 prio => 0, 3741our @WAIT_FOR_TICK;
2193 at => $NEXT_TICK || $TICK, 3742our @WAIT_FOR_TICK_BEGIN;
2194 data => WF_AUTOCANCEL, 3743
2195 cb => sub { 3744sub wait_for_tick {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK, $signal;
3749 $signal->wait;
3750}
3751
3752sub wait_for_tick_begin {
3753 return if tick_inhibit || $Coro::current == $Coro::main;
3754
3755 my $signal = new Coro::Signal;
3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3757 $signal->wait;
3758}
3759
3760sub tick {
3761 if ($Coro::current != $Coro::main) {
3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3763 unless ++$bug_warning > 10;
3764 return;
3765 }
3766
2196 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK;
2199 3768
2200 # if we are delayed by four ticks or more, skip them all 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2202 3771 Coro::async_pool {
2203 $TICK_WATCHER->at ($NEXT_TICK); 3772 $Coro::current->{desc} = "runtime saver";
2204 $TICK_WATCHER->start;
2205 },
2206);
2207
2208IO::AIO::max_poll_time $TICK * 0.2;
2209
2210Event->io (
2211 fd => IO::AIO::poll_fileno,
2212 poll => 'r',
2213 prio => 5,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL,
2220 after => 0,
2221 interval => 10,
2222 cb => sub {
2223 (Coro::unblock_sub {
2224 write_runtime 3773 write_runtime_sync
2225 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
2226 })->(); 3775 };
2227 }, 3776 }
2228); 3777
3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3779 $sig->send;
3780 }
3781 while (my $sig = shift @WAIT_FOR_TICK) {
3782 $sig->send;
3783 }
3784
3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3787
3788 if (0) {
3789 if ($NEXT_TICK) {
3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3796
3797{
3798 # configure BDB
3799
3800 BDB::min_parallel 8;
3801 BDB::max_poll_reqs $TICK * 0.1;
3802 $AnyEvent::BDB::WATCHER->priority (1);
3803
3804 unless ($DB_ENV) {
3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3811
3812 cf::sync_job {
3813 eval {
3814 BDB::db_env_open
3815 $DB_ENV,
3816 $BDBDIR,
3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3819 0666;
3820
3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3822 };
3823
3824 cf::cleanup "db_env_open(db): $@" if $@;
3825 };
3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3837}
3838
3839{
3840 # configure IO::AIO
3841
3842 IO::AIO::min_parallel 8;
3843 IO::AIO::max_poll_time $TICK * 0.1;
3844 undef $AnyEvent::AIO::WATCHER;
3845}
3846
3847my $_log_backtrace;
3848
3849sub _log_backtrace {
3850 my ($msg, @addr) = @_;
3851
3852 $msg =~ s/\n//;
3853
3854 # limit the # of concurrent backtraces
3855 if ($_log_backtrace < 2) {
3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3861 my @bt = fork_call {
3862 @addr = map { sprintf "%x", $_ } @addr;
3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3865 or die "addr2line: $!";
3866
3867 my @funcs;
3868 my @res = <$fh>;
3869 chomp for @res;
3870 while (@res) {
3871 my ($func, $line) = splice @res, 0, 2, ();
3872 push @funcs, "[$func] $line";
3873 }
3874
3875 @funcs
3876 };
3877
3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3881 --$_log_backtrace;
3882 };
3883 } else {
3884 LOG llevInfo, "[ABT] $msg\n";
3885 LOG llevInfo, "[ABT] [suppressed]\n";
3886 }
3887}
3888
3889# load additional modules
3890use cf::pod;
2229 3891
2230END { cf::emergency_save } 3892END { cf::emergency_save }
2231 3893
22321 38941
2233 3895

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