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Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.598 by root, Sun Nov 11 02:38:10 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 61use YAML::XS ();
24use Time::HiRes; 62use IO::AIO ();
63use Compress::LZF;
64use Digest::MD5 ();
25 65
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
27 67
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 68# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 72
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 81
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
84our @ORIG_INC;
34 85
35our %COMMAND = (); 86our %COMMAND = ();
36our %COMMAND_TIME = (); 87our %COMMAND_TIME = ();
88
89our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 90our %EXTCMD = ();
91our %EXTACMD = ();
92our %EXTICMD = ();
93our %EXTIACMD = ();
94our %EXT_CORO = (); # coroutines bound to extensions
95our %EXT_MAP = (); # pluggable maps
38 96
97our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 98our @EVENT;
40our $LIBDIR = datadir . "/ext"; 99our @REFLECT; # set by XS
100our %REFLECT; # set by us
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103
104our $DATADIR = datadir;
105our $LIBDIR = "$DATADIR/ext";
106our $PODDIR = "$DATADIR/pod";
107our $MAPDIR = "$DATADIR/" . mapdir;
108
109our $LOCALDIR = localdir;
110our $TMPDIR = "$LOCALDIR/" . tmpdir;
111our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
112our $PLAYERDIR = "$LOCALDIR/" . playerdir;
113our $RANDOMDIR = "$LOCALDIR/random";
114our $BDBDIR = "$LOCALDIR/db";
115our $PIDFILE = "$LOCALDIR/pid";
116our $RUNTIMEFILE = "$LOCALDIR/runtime";
117
118#our %RESOURCE; # unused
119
120our $OUTPUT_RATE_MIN = 3000;
121our $OUTPUT_RATE_MAX = 1000000;
122
123our $MAX_LINKS = 32; # how many chained exits to follow
124our $VERBOSE_IO = 1;
125
126our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
127our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 128our $NEXT_TICK;
129our $USE_FSYNC = 1; # use fsync to write maps - default on
130
131our $BDB_DEADLOCK_WATCHER;
132our $BDB_CHECKPOINT_WATCHER;
133our $BDB_TRICKLE_WATCHER;
134our $DB_ENV;
135
136our @EXTRA_MODULES = qw(pod match mapscript incloader);
137
138our %CFG;
139our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
140
141our $UPTIME; $UPTIME ||= time;
142our $RUNTIME = 0;
143our $SERVER_TICK = 0;
45our $NOW; 144our $NOW;
46 145
47our %CFG; 146our (%PLAYER, %PLAYER_LOADING); # all users
147our (%MAP, %MAP_LOADING ); # all maps
148our $LINK_MAP; # the special {link} map, which is always available
48 149
49our $UPTIME; $UPTIME ||= time; 150# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 151our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 152
52our %MAP; # all maps 153our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 154our $LOADAVG; # same thing, but with alpha-smoothing
54our $RANDOM_MAPS = cf::localdir . "/random"; 155our $JITTER; # average jitter
55our %EXT_CORO; 156our $TICK_START; # for load detecting purposes
157
158our @POST_INIT;
159
160our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
161our $REALLY_UNLOOP; # never set to true, please :)
162
163our $WAIT_FOR_TICK = new Coro::Signal;
164our @WAIT_FOR_TICK_BEGIN;
56 165
57binmode STDOUT; 166binmode STDOUT;
58binmode STDERR; 167binmode STDERR;
59 168
60# read virtual server time, if available 169# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 170unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 171 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 172 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 173 $RUNTIME = <$fh> + 0.;
65} 174}
66 175
67mkdir cf::localdir; 176eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 177
73# a special map that is always available 178mkdir $_
74our $LINK_MAP; 179 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
180
75our $EMERGENCY_POSITION; 181our $EMERGENCY_POSITION;
76 182
183sub cf::map::normalise;
184
185sub in_main() {
186 $Coro::current == $Coro::main
187}
188
77############################################################################# 189#############################################################################
78 190
191%REFLECT = ();
192for (@REFLECT) {
193 my $reflect = JSON::XS::decode_json $_;
194 $REFLECT{$reflect->{class}} = $reflect;
195}
196
197# this is decidedly evil
198$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
199
200#############################################################################
201
79=head2 GLOBAL VARIABLES 202=head2 GLOBAL VARIABLES
80 203
81=over 4 204=over 4
82 205
83=item $cf::UPTIME 206=item $cf::UPTIME
84 207
85The timestamp of the server start (so not actually an uptime). 208The timestamp of the server start (so not actually an "uptime").
209
210=item $cf::SERVER_TICK
211
212An unsigned integer that starts at zero when the server is started and is
213incremented on every tick.
214
215=item $cf::NOW
216
217The (real) time of the last (current) server tick - updated before and
218after tick processing, so this is useful only as a rough "what time is it
219now" estimate.
220
221=item $cf::TICK
222
223The interval between each server tick, in seconds.
86 224
87=item $cf::RUNTIME 225=item $cf::RUNTIME
88 226
89The time this server has run, starts at 0 and is increased by $cf::TICK on 227The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 228every server tick.
91 229
92=item $cf::LIBDIR 230=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
231$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
232$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 233
94The perl library directory, where extensions and cf-specific modules can 234Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 235directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
236unique-items directory, player file directory, random maps directory and
237database environment.
96 238
239=item $cf::LOADAVG
240
241The current CPU load on the server (alpha-smoothed), as a value between 0
242(none) and 1 (overloaded), indicating how much time is spent on processing
243objects per tick. Healthy values are < 0.5.
244
97=item $cf::NOW 245=item $cf::LOAD
98 246
99The time of the last (current) server tick. 247The raw value load value from the last tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104 248
105=item %cf::CFG 249=item %cf::CFG
106 250
107Configuration for the server, loaded from C</etc/crossfire/config>, or 251Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 252from wherever your confdir points to.
109 253
254=item cf::wait_for_tick, cf::wait_for_tick_begin
255
256These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
257returns directly I<after> the tick processing (and consequently, can only wake one thread
258per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
259
260Note that cf::Wait_for_tick will immediately return when the server is not
261ticking, making it suitable for small pauses in threads that need to run
262when the server is paused. If that is not applicable (i.e. you I<really>
263want to wait, use C<$cf::WAIT_FOR_TICK>).
264
265=item $cf::WAIT_FOR_TICK
266
267Note that C<cf::wait_for_tick> is probably the correct thing to use. This
268variable contains a L<Coro::Signal> that is broadcats after every server
269tick. Calling C<< ->wait >> on it will suspend the caller until after the
270next server tick.
271
272=cut
273
274sub wait_for_tick();
275sub wait_for_tick_begin();
276
277=item @cf::INVOKE_RESULTS
278
279This array contains the results of the last C<invoke ()> call. When
280C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
281that call.
282
283=item %cf::REFLECT
284
285Contains, for each (C++) class name, a hash reference with information
286about object members (methods, scalars, arrays and flags) and other
287metadata, which is useful for introspection.
288
110=back 289=back
111 290
112=cut 291=cut
113 292
114BEGIN { 293sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 294sub warn (@) { LOG llevWarn , join "", @_ }
295sub info (@) { LOG llevInfo , join "", @_ }
296sub debug(@) { LOG llevDebug, join "", @_ }
297sub trace(@) { LOG llevTrace, join "", @_ }
298
299$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 300 my $msg = join "", @_;
117 utf8::encode $msg;
118 301
119 $msg .= "\n" 302 $msg .= "\n"
120 unless $msg =~ /\n$/; 303 unless $msg =~ /\n$/;
121 304
122 LOG llevError, "cfperl: $msg"; 305 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 306
124} 307 LOG llevWarn, $msg;
308};
309
310$Coro::State::DIEHOOK = sub {
311 return unless $^S eq 0; # "eq", not "=="
312
313 error Carp::longmess $_[0];
314
315 if (in_main) {#d#
316 error "DIEHOOK called in main context, Coro bug?\n";#d#
317 return;#d#
318 }#d#
319
320 # kill coroutine otherwise
321 Coro::terminate
322};
125 323
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 324@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 325@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 326@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 327@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 328@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
329@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 330@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 331
133# we bless all objects into (empty) derived classes to force a method lookup 332# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 333# within the Safe compartment.
135for my $pkg (qw( 334for my $pkg (qw(
136 cf::global cf::attachable 335 cf::global cf::attachable
137 cf::object cf::object::player 336 cf::object cf::object::player
138 cf::client cf::player 337 cf::client cf::player
139 cf::arch cf::living 338 cf::arch cf::living
339 cf::map cf::mapspace
140 cf::map cf::party cf::region 340 cf::party cf::region
141)) { 341)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 342 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 343}
145 344
146$Event::DIED = sub { 345$EV::DIED = sub {
147 warn "error in event callback: @_"; 346 warn "error in event callback: $@";
148}; 347};
149 348
150my %ext_pkg; 349#############################################################################
151my @exts; 350
152my @hook; 351sub fork_call(&@);
352sub get_slot($;$$);
353
354#############################################################################
153 355
154=head2 UTILITY FUNCTIONS 356=head2 UTILITY FUNCTIONS
155 357
156=over 4 358=over 4
157 359
158=cut 360=item dumpval $ref
159 361
160use JSON::Syck (); # TODO# replace by JSON::PC once working 362=cut
161 363
364sub dumpval {
365 eval {
366 local $SIG{__DIE__};
367 my $d;
368 if (1) {
369 $d = new Data::Dumper([$_[0]], ["*var"]);
370 $d->Terse(1);
371 $d->Indent(2);
372 $d->Quotekeys(0);
373 $d->Useqq(1);
374 #$d->Bless(...);
375 $d->Seen($_[1]) if @_ > 1;
376 $d = $d->Dump();
377 }
378 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
379 $d
380 } || "[unable to dump $_[0]: '$@']";
381}
382
383=item $scalar = cf::load_file $path
384
385Loads the given file from path and returns its contents. Croaks on error
386and can block.
387
388=cut
389
390sub load_file($) {
391 0 <= aio_load $_[0], my $data
392 or Carp::croak "$_[0]: $!";
393
394 $data
395}
396
397=item $success = cf::replace_file $path, $data, $sync
398
399Atomically replaces the file at the given $path with new $data, and
400optionally $sync the data to disk before replacing the file.
401
402=cut
403
404sub replace_file($$;$) {
405 my ($path, $data, $sync) = @_;
406
407 my $lock = cf::lock_acquire ("replace_file:$path");
408
409 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
410 or return;
411
412 $data = $data->() if ref $data;
413
414 length $data == aio_write $fh, 0, (length $data), $data, 0
415 or return;
416
417 !$sync
418 or !aio_fsync $fh
419 or return;
420
421 aio_close $fh
422 and return;
423
424 aio_rename "$path~", $path
425 and return;
426
427 if ($sync) {
428 $path =~ s%/[^/]*$%%;
429 aio_pathsync $path;
430 }
431
432 1
433}
434
162=item $ref = cf::from_json $json 435=item $ref = cf::decode_json $json
163 436
164Converts a JSON string into the corresponding perl data structure. 437Converts a JSON string into the corresponding perl data structure.
165 438
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 439=item $json = cf::encode_json $ref
174 440
175Converts a perl data structure into its JSON representation. 441Converts a perl data structure into its JSON representation.
176 442
177=cut 443=cut
178 444
179sub to_json($) { 445our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 446
184=item my $guard = cf::guard { BLOCK } 447sub encode_json($) { $json_coder->encode ($_[0]) }
448sub decode_json($) { $json_coder->decode ($_[0]) }
185 449
186Run the given callback when the guard object gets destroyed (useful for 450=item $ref = cf::decode_storable $scalar
187coroutine cancellations).
188 451
189You can call C<< ->cancel >> on the guard object to stop the block from 452Same as Coro::Storable::thaw, so blocks.
190being executed.
191 453
192=cut 454=cut
193 455
194sub guard(&) { 456BEGIN { *decode_storable = \&Coro::Storable::thaw }
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197 457
198sub cf::guard::cancel { 458=item $ref = cf::decode_yaml $scalar
199 ${$_[0]} = sub { };
200}
201 459
202sub cf::guard::DESTROY { 460Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
203 ${$_[0]}->(); 461
462=cut
463
464sub decode_yaml($) {
465 fork_call { YAML::XS::Load $_[0] } @_
466}
467
468=item $scalar = cf::unlzf $scalar
469
470Same as Compress::LZF::compress, but takes server ticks into account, so
471blocks.
472
473=cut
474
475sub unlzf($) {
476 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
477 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
478 Compress::LZF::decompress $_[0]
479}
480
481=item cf::post_init { BLOCK }
482
483Execute the given codeblock, I<after> all extensions have been (re-)loaded,
484but I<before> the server starts ticking again.
485
486The codeblock will have a single boolean argument to indicate whether this
487is a reload or not.
488
489=cut
490
491sub post_init(&) {
492 push @POST_INIT, shift;
493}
494
495sub _post_init {
496 trace "running post_init jobs";
497
498 # run them in parallel...
499
500 my @join;
501
502 while () {
503 push @join, map &Coro::async ($_, 0), @POST_INIT;
504 @POST_INIT = ();
505
506 @join or last;
507
508 (pop @join)->join;
509 }
204} 510}
205 511
206=item cf::lock_wait $string 512=item cf::lock_wait $string
207 513
208Wait until the given lock is available. See cf::lock_acquire. 514Wait until the given lock is available. See cf::lock_acquire.
209 515
210=item my $lock = cf::lock_acquire $string 516=item my $lock = cf::lock_acquire $string
211 517
212Wait until the given lock is available and then acquires it and returns 518Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 519a L<Guard> object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 520for example when the coroutine gets canceled), the lock is automatically
215returned. 521returned.
216 522
523Locks are *not* recursive, locking from the same coro twice results in a
524deadlocked coro.
525
217Lock names should begin with a unique identifier (for example, cf::map::find 526Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 527uses map_find and cf::map::load uses map_load).
219 528
220=cut 529=item $locked = cf::lock_active $string
221 530
222our %LOCK; 531Return true if the lock is currently active, i.e. somebody has locked it.
532
533=cut
534
535our $LOCKS = new Coro::SemaphoreSet;
223 536
224sub lock_wait($) { 537sub lock_wait($) {
225 my ($key) = @_; 538 $LOCKS->wait ($_[0]);
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232} 539}
233 540
234sub lock_acquire($) { 541sub lock_acquire($) {
235 my ($key) = @_; 542 $LOCKS->guard ($_[0])
543}
236 544
237 # wait, to be sure we are not locked 545sub lock_active($) {
238 lock_wait $key; 546 $LOCKS->count ($_[0]) < 1
547}
239 548
240 $LOCK{$key} = []; 549sub freeze_mainloop {
550 tick_inhibit_inc;
241 551
242 cf::guard { 552 &Guard::guard (\&tick_inhibit_dec);
243 # wake up all waiters, to be on the safe side 553}
244 $_->ready for @{ delete $LOCK{$key} }; 554
555=item cf::periodic $interval, $cb
556
557Like EV::periodic, but randomly selects a starting point so that the actions
558get spread over time.
559
560=cut
561
562sub periodic($$) {
563 my ($interval, $cb) = @_;
564
565 my $start = rand List::Util::min 180, $interval;
566
567 EV::periodic $start, $interval, 0, $cb
568}
569
570=item cf::get_slot $time[, $priority[, $name]]
571
572Allocate $time seconds of blocking CPU time at priority C<$priority>
573(default: 0): This call blocks and returns only when you have at least
574C<$time> seconds of cpu time till the next tick. The slot is only valid
575till the next cede.
576
577Background jobs should use a priority les than zero, interactive jobs
578should use 100 or more.
579
580The optional C<$name> can be used to identify the job to run. It might be
581used for statistical purposes and should identify the same time-class.
582
583Useful for short background jobs.
584
585=cut
586
587our @SLOT_QUEUE;
588our $SLOT_QUEUE;
589our $SLOT_DECAY = 0.9;
590
591$SLOT_QUEUE->cancel if $SLOT_QUEUE;
592$SLOT_QUEUE = Coro::async {
593 $Coro::current->desc ("timeslot manager");
594
595 my $signal = new Coro::Signal;
596 my $busy;
597
598 while () {
599 next_job:
600
601 my $avail = cf::till_tick;
602
603 for (0 .. $#SLOT_QUEUE) {
604 if ($SLOT_QUEUE[$_][0] <= $avail) {
605 $busy = 0;
606 my $job = splice @SLOT_QUEUE, $_, 1, ();
607 $job->[2]->send;
608 Coro::cede;
609 goto next_job;
610 } else {
611 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
612 }
613 }
614
615 if (@SLOT_QUEUE) {
616 # we do not use wait_for_tick() as it returns immediately when tick is inactive
617 $WAIT_FOR_TICK->wait;
618 } else {
619 $busy = 0;
620 Coro::schedule;
621 }
245 } 622 }
623};
624
625sub get_slot($;$$) {
626 return if tick_inhibit || $Coro::current == $Coro::main;
627
628 my ($time, $pri, $name) = @_;
629
630 $time = clamp $time, 0.01, $TICK * .6;
631
632 my $sig = new Coro::Signal;
633
634 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
635 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
636 $SLOT_QUEUE->ready;
637 $sig->wait;
246} 638}
247 639
248=item cf::async { BLOCK } 640=item cf::async { BLOCK }
249 641
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 642Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 643C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
644thing you are allowed to do is call C<prio> on it.
252 645
253=cut 646=cut
254 647
255sub async(&) { 648BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 649
272=item cf::sync_job { BLOCK } 650=item cf::sync_job { BLOCK }
273 651
274The design of crossfire+ requires that the main coro ($Coro::main) is 652The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 653is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 654partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
655acceptable.
277 656
278If it must be done, put the blocking parts into C<sync_job>. This will run 657If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 658the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 659server will be frozen during this time, so the block should either finish
281fast or be very important. 660fast or be very important.
283=cut 662=cut
284 663
285sub sync_job(&) { 664sub sync_job(&) {
286 my ($job) = @_; 665 my ($job) = @_;
287 666
288 if ($Coro::current == $Coro::main) { 667 if (in_main) {
668 my $time = AE::time;
669
289 # this is the main coro, too bad, we have to block 670 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 671 # till the operation succeeds, freezing the server :/
291 672
292 # TODO: use suspend/resume instead 673 #LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 674
294 my $freeze_guard = freeze_mainloop; 675 my $freeze_guard = freeze_mainloop;
295 676
296 my $busy = 1; 677 my $busy = 1;
297 my @res; 678 my @res;
298 679
299 (Coro::async { 680 (async {
681 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 682 @res = eval { $job->() };
301 warn $@ if $@; 683 error $@ if $@;
302 undef $busy; 684 undef $busy;
303 })->prio (Coro::PRIO_MAX); 685 })->prio (Coro::PRIO_MAX);
304 686
305 while ($busy) { 687 while ($busy) {
688 if (Coro::nready) {
306 Coro::cede_notself; 689 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 690 } else {
691 EV::loop EV::LOOP_ONESHOT;
308 } 692 }
693 }
694
695 my $time = AE::time - $time;
696
697 $TICK_START += $time; # do not account sync jobs to server load
309 698
310 wantarray ? @res : $res[0] 699 wantarray ? @res : $res[0]
311 } else { 700 } else {
312 # we are in another coroutine, how wonderful, everything just works 701 # we are in another coroutine, how wonderful, everything just works
313 702
314 $job->() 703 $job->()
315 } 704 }
316} 705}
317 706
318=item $coro = cf::coro { BLOCK } 707=item $coro = cf::async_ext { BLOCK }
319 708
320Creates and returns a new coro. This coro is automcatially being canceled 709Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 710extension calling this is being unloaded.
322 711
323=cut 712=cut
324 713
325sub coro(&) { 714sub async_ext(&) {
326 my $cb = shift; 715 my $cb = shift;
327 716
328 my $coro = &cf::async ($cb); 717 my $coro = &Coro::async ($cb);
329 718
330 $coro->on_destroy (sub { 719 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 720 delete $EXT_CORO{$coro+0};
332 }); 721 });
333 $EXT_CORO{$coro+0} = $coro; 722 $EXT_CORO{$coro+0} = $coro;
334 723
335 $coro 724 $coro
336} 725}
337 726
338sub write_runtime { 727=item fork_call { }, @args
339 my $runtime = cf::localdir . "/runtime";
340 728
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 729Executes the given code block with the given arguments in a seperate
342 or return; 730process, returning the results. Everything must be serialisable with
731Coro::Storable. May, of course, block. Note that the executed sub may
732never block itself or use any form of event handling.
343 733
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 734=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 735
348 aio_fsync $fh 736sub post_fork {
349 and return; 737 reset_signals;
738}
350 739
351 close $fh 740sub fork_call(&@) {
352 or return; 741 my ($cb, @args) = @_;
353 742
354 aio_rename "$runtime~", $runtime 743 # we seemingly have to make a local copy of the whole thing,
355 and return; 744 # otherwise perl prematurely frees the stuff :/
745 # TODO: investigate and fix (likely this will be rather laborious)
356 746
747 my @res = Coro::Util::fork_eval {
748 cf::post_fork;
749 &$cb
750 } @args;
751
752 wantarray ? @res : $res[-1]
753}
754
755sub objinfo {
357 1 756 (
757 "counter value" => cf::object::object_count,
758 "objects created" => cf::object::create_count,
759 "objects destroyed" => cf::object::destroy_count,
760 "freelist size" => cf::object::free_count,
761 "allocated objects" => cf::object::objects_size,
762 "active objects" => cf::object::actives_size,
763 )
764}
765
766=item $coin = coin_from_name $name
767
768=cut
769
770our %coin_alias = (
771 "silver" => "silvercoin",
772 "silvercoin" => "silvercoin",
773 "silvercoins" => "silvercoin",
774 "gold" => "goldcoin",
775 "goldcoin" => "goldcoin",
776 "goldcoins" => "goldcoin",
777 "platinum" => "platinacoin",
778 "platinumcoin" => "platinacoin",
779 "platinumcoins" => "platinacoin",
780 "platina" => "platinacoin",
781 "platinacoin" => "platinacoin",
782 "platinacoins" => "platinacoin",
783 "royalty" => "royalty",
784 "royalties" => "royalty",
785);
786
787sub coin_from_name($) {
788 $coin_alias{$_[0]}
789 ? cf::arch::find $coin_alias{$_[0]}
790 : undef
791}
792
793=item $value = cf::db_get $family => $key
794
795Returns a single value from the environment database.
796
797=item cf::db_put $family => $key => $value
798
799Stores the given C<$value> in the family. It can currently store binary
800data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
801
802=item $db = cf::db_table "name"
803
804Create and/or open a new database table. The string must not be "db" and must be unique
805within each server.
806
807=cut
808
809sub db_table($) {
810 cf::error "db_get called from main context"
811 if $Coro::current == $Coro::main;
812
813 my ($name) = @_;
814 my $db = BDB::db_create $DB_ENV;
815
816 eval {
817 $db->set_flags (BDB::CHKSUM);
818
819 utf8::encode $name;
820 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
821 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
822 cf::cleanup "db_open(db): $!" if $!;
823 };
824 cf::cleanup "db_open(db): $@" if $@;
825
826 $db
827}
828
829our $DB;
830
831sub db_init {
832 $DB ||= db_table "db";
833}
834
835sub db_get($$) {
836 my $key = "$_[0]/$_[1]";
837
838 cf::error "db_get called from main context"
839 if $Coro::current == $Coro::main;
840
841 BDB::db_get $DB, undef, $key, my $data;
842
843 $! ? ()
844 : $data
845}
846
847sub db_put($$$) {
848 BDB::dbreq_pri 4;
849 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
850}
851
852=item cf::cache $id => [$paths...], $processversion => $process
853
854Generic caching function that returns the value of the resource $id,
855caching and regenerating as required.
856
857This function can block.
858
859=cut
860
861sub cache {
862 my ($id, $src, $processversion, $process) = @_;
863
864 my $meta =
865 join "\x00",
866 $processversion,
867 map {
868 aio_stat $_
869 and Carp::croak "$_: $!";
870
871 ($_, (stat _)[7,9])
872 } @$src;
873
874 my $dbmeta = db_get cache => "$id/meta";
875 if ($dbmeta ne $meta) {
876 # changed, we may need to process
877
878 my @data;
879 my $md5;
880
881 for (0 .. $#$src) {
882 $data[$_] = load_file $src->[$_];
883 }
884
885 # if processing is expensive, check
886 # checksum first
887 if (1) {
888 $md5 =
889 join "\x00",
890 $processversion,
891 map {
892 cf::cede_to_tick;
893 ($src->[$_], Digest::MD5::md5_hex $data[$_])
894 } 0.. $#$src;
895
896
897 my $dbmd5 = db_get cache => "$id/md5";
898 if ($dbmd5 eq $md5) {
899 db_put cache => "$id/meta", $meta;
900
901 return db_get cache => "$id/data";
902 }
903 }
904
905 my $t1 = EV::time;
906 my $data = $process->(\@data);
907 my $t2 = EV::time;
908
909 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
910
911 db_put cache => "$id/data", $data;
912 db_put cache => "$id/md5" , $md5;
913 db_put cache => "$id/meta", $meta;
914
915 return $data;
916 }
917
918 db_get cache => "$id/data"
919}
920
921=item cf::datalog type => key => value, ...
922
923Log a datalog packet of the given type with the given key-value pairs.
924
925=cut
926
927sub datalog($@) {
928 my ($type, %kv) = @_;
929 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 930}
359 931
360=back 932=back
361 933
362=cut 934=cut
363 935
364############################################################################# 936#############################################################################
365 937
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 938=head2 ATTACHABLE OBJECTS
487 939
488Many objects in crossfire are so-called attachable objects. That means you can 940Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 941attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 942to it. All such attachable objects support the following methods.
491 943
492In the following description, CLASS can be any of C<global>, C<object> 944In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 945C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 946Deliantra).
495 947
496=over 4 948=over 4
497 949
498=item $attachable->attach ($attachment, key => $value...) 950=item $attachable->attach ($attachment, key => $value...)
499 951
543=item cf::CLASS::attachment $name, ... 995=item cf::CLASS::attachment $name, ...
544 996
545Register an attachment by C<$name> through which attachable objects of the 997Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 998given CLASS can refer to this attachment.
547 999
548Some classes such as crossfire maps and objects can specify attachments 1000Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 1001that are attached at load/instantiate time, thus the need for a name.
550 1002
551These calls expect any number of the following handler/hook descriptions: 1003These calls expect any number of the following handler/hook descriptions:
552 1004
553=over 4 1005=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 1065our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 1066our @CB_MAP = ();
615 1067
616my %attachment; 1068my %attachment;
617 1069
1070sub cf::attachable::thawer_merge {
1071 # simply override everything except _meta
1072 local $_[0]{_meta};
1073 %{$_[0]} = %{$_[1]};
1074}
1075
618sub _attach_cb($$$$) { 1076sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 1077 my ($registry, $event, $prio, $cb) = @_;
620 1078
621 use sort 'stable'; 1079 use sort 'stable';
622 1080
656 $registry = $CB_TYPE[$object_type] ||= []; 1114 $registry = $CB_TYPE[$object_type] ||= [];
657 1115
658 } elsif ($type eq "subtype") { 1116 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 1117 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 1118 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1119 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 1120
663 } elsif ($type eq "package") { 1121 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 1122 my $pkg = shift @arg;
665 1123
666 while (my ($name, $id) = each %cb_id) { 1124 while (my ($name, $id) = each %cb_id) {
671 1129
672 } elsif (exists $cb_id{$type}) { 1130 } elsif (exists $cb_id{$type}) {
673 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1131 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
674 1132
675 } elsif (ref $type) { 1133 } elsif (ref $type) {
676 warn "attaching objects not supported, ignoring.\n"; 1134 error "attaching objects not supported, ignoring.\n";
677 1135
678 } else { 1136 } else {
679 shift @arg; 1137 shift @arg;
680 warn "attach argument '$type' not supported, ignoring.\n"; 1138 error "attach argument '$type' not supported, ignoring.\n";
681 } 1139 }
682 } 1140 }
683} 1141}
684 1142
685sub _object_attach { 1143sub _object_attach {
695 _attach $registry, $klass, @attach; 1153 _attach $registry, $klass, @attach;
696 } 1154 }
697 1155
698 $obj->{$name} = \%arg; 1156 $obj->{$name} = \%arg;
699 } else { 1157 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 1158 info "object uses attachment '$name' which is not available, postponing.\n";
701 } 1159 }
702 1160
703 $obj->{_attachment}{$name} = undef; 1161 $obj->{_attachment}{$name} = undef;
704} 1162}
705 1163
707 if (ref $_[0]) { 1165 if (ref $_[0]) {
708 _object_attach @_; 1166 _object_attach @_;
709 } else { 1167 } else {
710 _attach shift->_attach_registry, @_; 1168 _attach shift->_attach_registry, @_;
711 } 1169 }
1170 _recalc_want;
712}; 1171};
713 1172
714# all those should be optimised 1173# all those should be optimised
715sub cf::attachable::detach { 1174sub cf::attachable::detach {
716 my ($obj, $name) = @_; 1175 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 1178 delete $obj->{_attachment}{$name};
720 reattach ($obj); 1179 reattach ($obj);
721 } else { 1180 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 1181 Carp::croak "cannot, currently, detach class attachments";
723 } 1182 }
1183 _recalc_want;
724}; 1184};
725 1185
726sub cf::attachable::attached { 1186sub cf::attachable::attached {
727 my ($obj, $name) = @_; 1187 my ($obj, $name) = @_;
728 1188
743 "; 1203 ";
744 die if $@; 1204 die if $@;
745} 1205}
746 1206
747our $override; 1207our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1208our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1209
750sub override { 1210sub override {
751 $override = 1; 1211 $override = 1;
752 @invoke_results = (); 1212 @INVOKE_RESULTS = (@_);
753} 1213}
754 1214
755sub do_invoke { 1215sub do_invoke {
756 my $event = shift; 1216 my $event = shift;
757 my $callbacks = shift; 1217 my $callbacks = shift;
758 1218
759 @invoke_results = (); 1219 @INVOKE_RESULTS = ();
760 1220
761 local $override; 1221 local $override;
762 1222
763 for (@$callbacks) { 1223 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1224 eval { &{$_->[1]} };
765 1225
766 if ($@) { 1226 if ($@) {
767 warn "$@";
768 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1227 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
769 override; 1228 override;
770 } 1229 }
771 1230
772 return 1 if $override; 1231 return 1 if $override;
773 } 1232 }
774 1233
775 0 1234 0
776} 1235}
777 1236
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1237=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1238
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1239=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1240
782Generate an object-specific event with the given arguments. 1241Generate an object-specific event with the given arguments.
783 1242
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1243This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1244removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1245results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1246
788=back 1247=back
789 1248
790=cut 1249=cut
791 1250
792############################################################################# 1251#############################################################################
793# object support 1252# object support
1253
1254sub _object_equal($$);
1255sub _object_equal($$) {
1256 my ($a, $b) = @_;
1257
1258 return 0 unless (ref $a) eq (ref $b);
1259
1260 if ("HASH" eq ref $a) {
1261 my @ka = keys %$a;
1262 my @kb = keys %$b;
1263
1264 return 0 if @ka != @kb;
1265
1266 for (0 .. $#ka) {
1267 return 0 unless $ka[$_] eq $kb[$_];
1268 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1269 }
1270
1271 } elsif ("ARRAY" eq ref $a) {
1272
1273 return 0 if @$a != @$b;
1274
1275 for (0 .. $#$a) {
1276 return 0 unless _object_equal $a->[$_], $b->[$_];
1277 }
1278
1279 } elsif ($a ne $b) {
1280 return 0;
1281 }
1282
1283 1
1284}
1285
1286our $SLOW_MERGES;#d#
1287sub _can_merge {
1288 my ($ob1, $ob2) = @_;
1289
1290 ++$SLOW_MERGES;#d#
1291
1292 # we do the slow way here
1293 return _object_equal $ob1, $ob2
1294}
794 1295
795sub reattach { 1296sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1297 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1298 my ($obj) = @_;
1299
1300 # no longer needed after getting rid of delete_package?
1301 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1302
799 my $registry = $obj->registry; 1303 my $registry = $obj->registry;
800 1304
801 @$registry = (); 1305 @$registry = ();
802 1306
807 for (@$attach) { 1311 for (@$attach) {
808 my ($klass, @attach) = @$_; 1312 my ($klass, @attach) = @$_;
809 _attach $registry, $klass, @attach; 1313 _attach $registry, $klass, @attach;
810 } 1314 }
811 } else { 1315 } else {
812 warn "object uses attachment '$name' that is not available, postponing.\n"; 1316 info "object uses attachment '$name' that is not available, postponing.\n";
813 } 1317 }
814 } 1318 }
815} 1319}
816 1320
817cf::attachable->attach ( 1321cf::attachable->attach (
818 prio => -1000000, 1322 prio => -1000000,
819 on_instantiate => sub { 1323 on_instantiate => sub {
820 my ($obj, $data) = @_; 1324 my ($obj, $data) = @_;
821 1325
822 $data = from_json $data; 1326 $data = decode_json $data;
823 1327
824 for (@$data) { 1328 for (@$data) {
825 my ($name, $args) = @$_; 1329 my ($name, $args) = @$_;
826 1330
827 $obj->attach ($name, %{$args || {} }); 1331 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1347sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1348 my ($filename, $rdata, $objs) = @_;
845 1349
846 sync_job { 1350 sync_job {
847 if (length $$rdata) { 1351 if (length $$rdata) {
1352 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1353 trace sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1354 $decname, length $$rdata, scalar @$objs
1355 if $VERBOSE_IO;
850 1356
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1357 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1358 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1359 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1360 if ($cf::USE_FSYNC) {
1361 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
854 aio_fsync $fh; 1362 aio_fsync $fh;
1363 }
855 close $fh; 1364 aio_close $fh;
856 1365
857 if (@$objs) { 1366 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1367 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1368 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1369 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1370 aio_write $fh, 0, (length $data), $data, 0;
1371 if ($cf::USE_FSYNC) {
1372 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
862 aio_fsync $fh; 1373 aio_fsync $fh;
1374 }
863 close $fh; 1375 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1376 aio_rename "$filename.pst~", "$filename.pst";
865 } 1377 }
866 } else { 1378 } else {
867 aio_unlink "$filename.pst"; 1379 aio_unlink "$filename.pst";
868 } 1380 }
869 1381
870 aio_rename "$filename~", $filename; 1382 aio_rename "$filename~", $filename;
1383
1384 $filename =~ s%/[^/]+$%%;
1385 aio_pathsync $filename if $cf::USE_FSYNC;
871 } else { 1386 } else {
872 warn "FATAL: $filename~: $!\n"; 1387 error "unable to save objects: $filename~: $!\n";
873 } 1388 }
874 } else { 1389 } else {
875 aio_unlink $filename; 1390 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1391 aio_unlink "$filename.pst";
877 } 1392 }
878 } 1393 };
879} 1394}
880 1395
881sub object_freezer_as_string { 1396sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1397 my ($rdata, $objs) = @_;
883 1398
895 or return; 1410 or return;
896 1411
897 unless (aio_stat "$filename.pst") { 1412 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1413 (aio_load "$filename.pst", $av) >= 0
899 or return; 1414 or return;
1415
900 $av = eval { (Storable::thaw $av)->{objs} }; 1416 my $st = eval { Coro::Storable::thaw $av };
1417 $av = $st->{objs};
901 } 1418 }
902 1419
1420 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1421 trace sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1422 $decname, length $data, scalar @{$av || []}
1423 if $VERBOSE_IO;
1424
905 return ($data, $av); 1425 ($data, $av)
906} 1426}
1427
1428=head2 COMMAND CALLBACKS
1429
1430=over 4
1431
1432=cut
907 1433
908############################################################################# 1434#############################################################################
909# command handling &c 1435# command handling &c
910 1436
911=item cf::register_command $name => \&callback($ob,$args); 1437=item cf::register_command $name => \&callback($ob,$args)
912 1438
913Register a callback for execution when the client sends the user command 1439Register a callback for execution when the client sends the user command
914$name. 1440$name.
915 1441
916=cut 1442=cut
922 #warn "registering command '$name/$time' to '$caller'"; 1448 #warn "registering command '$name/$time' to '$caller'";
923 1449
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1450 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1451}
926 1452
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1453=item cf::register_extcmd $name => \&callback($pl,@args)
928 1454
929Register a callbackf ro execution when the client sends an extcmd packet. 1455Register a callback for execution when the client sends an (synchronous)
1456extcmd packet. Ext commands will be processed in the order they are
1457received by the server, like other user commands. The first argument is
1458the logged-in player. Ext commands can only be processed after a player
1459has logged in successfully.
930 1460
931If the callback returns something, it is sent back as if reply was being 1461The values will be sent back to the client.
932called.
933 1462
934=cut 1463=item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
935 1464
1465Same as C<cf::register_extcmd>, but instead of returning values, the
1466callback needs to clal the C<$reply> function.
1467
1468=item cf::register_exticmd $name => \&callback($ns,@args)
1469
1470Register a callback for execution when the client sends an (asynchronous)
1471exticmd packet. Exti commands are processed by the server as soon as they
1472are received, i.e. out of order w.r.t. other commands. The first argument
1473is a client socket. Exti commands can be received anytime, even before
1474log-in.
1475
1476The values will be sent back to the client.
1477
1478=item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1479
1480Same as C<cf::register_extcmd>, but instead of returning values, the
1481callback needs to clal the C<$reply> function.
1482
1483=cut
1484
936sub register_extcmd { 1485sub register_extcmd($$) {
937 my ($name, $cb) = @_; 1486 my ($name, $cb) = @_;
938 1487
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1488 $EXTCMD{$name} = $cb;
943} 1489}
1490
1491sub register_async_extcmd($$) {
1492 my ($name, $cb) = @_;
1493
1494 $EXTACMD{$name} = $cb;
1495}
1496
1497sub register_exticmd($$) {
1498 my ($name, $cb) = @_;
1499
1500 $EXTICMD{$name} = $cb;
1501}
1502
1503sub register_async_exticmd($$) {
1504 my ($name, $cb) = @_;
1505
1506 $EXTIACMD{$name} = $cb;
1507}
1508
1509use File::Glob ();
944 1510
945cf::player->attach ( 1511cf::player->attach (
946 on_command => sub { 1512 on_unknown_command => sub {
947 my ($pl, $name, $params) = @_; 1513 my ($pl, $name, $params) = @_;
948 1514
949 my $cb = $COMMAND{$name} 1515 my $cb = $COMMAND{$name}
950 or return; 1516 or return;
951 1517
956 cf::override; 1522 cf::override;
957 }, 1523 },
958 on_extcmd => sub { 1524 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1525 my ($pl, $buf) = @_;
960 1526
961 my $msg = eval { from_json $buf }; 1527 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1528
963 if (ref $msg) { 1529 if (ref $msg) {
1530 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1531
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1532 if (my $cb = $EXTACMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1533 $cb->(
966 $pl->ext_reply ($msg->{msgid}, %reply); 1534 $pl,
1535 sub {
1536 $pl->ext_msg ("reply-$reply", @_)
1537 if $reply;
1538 },
1539 @payload
1540 );
1541 } else {
1542 my @reply;
1543
1544 if (my $cb = $EXTCMD{$type}) {
1545 @reply = $cb->($pl, @payload);
967 } 1546 }
1547
1548 $pl->ext_msg ("reply-$reply", @reply)
1549 if $reply;
968 } 1550 }
1551
969 } else { 1552 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1553 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1554 }
972 1555
973 cf::override; 1556 cf::override;
974 }, 1557 },
975); 1558);
976 1559
977sub register { 1560# "readahead" all extensions
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1561sub cache_extensions {
984 my ($path) = @_; 1562 my $grp = IO::AIO::aio_group;
985 1563
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1564 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1565 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1566 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# }
1026
1027 # remove commands
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 } 1567 }
1036 } 1568 };
1037 1569
1038 # remove extcmds 1570 $grp
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1571}
1040 delete $EXTCMD{$name};
1041 }
1042 1572
1043 if (my $cb = $pkg->can ("unload")) { 1573sub _ext_cfg_reg($$$$) {
1044 eval { 1574 my ($rvar, $varname, $cfgname, $default) = @_;
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049 1575
1050 Symbol::delete_package $pkg; 1576 $cfgname = lc $varname
1577 unless length $cfgname;
1578
1579 $EXT_CFG{$cfgname} = [$rvar, $default];
1580
1581 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1051} 1582}
1052 1583
1053sub load_extensions { 1584sub load_extensions {
1585 info "loading extensions...";
1586
1587 %EXT_CFG = ();
1588
1589 cf::sync_job {
1590 my %todo;
1591
1054 for my $ext (<$LIBDIR/*.ext>) { 1592 for my $path (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 1593 next unless -r $path;
1056 eval { 1594
1057 load_extension $ext; 1595 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1596 my $base = $1;
1597 my $pkg = $1;
1598 $pkg =~ s/[^[:word:]]/_/g;
1599 $pkg = "ext::$pkg";
1600
1601 open my $fh, "<:utf8", $path
1602 or die "$path: $!";
1603
1604 my $source = do { local $/; <$fh> };
1605
1606 my %ext = (
1607 path => $path,
1608 base => $base,
1609 pkg => $pkg,
1610 );
1611
1612 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1613 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1614
1615 $ext{source} =
1616 "package $pkg; use common::sense;\n"
1617 . "#line 1 \"$path\"\n{\n"
1618 . $source
1619 . "\n};\n1";
1620
1621 $todo{$base} = \%ext;
1622 }
1623
1624 my $pass = 0;
1625 my %done;
1626 while (%todo) {
1627 my $progress;
1628
1629 ++$pass;
1630
1631 ext:
1632 while (my ($k, $v) = each %todo) {
1633 for (split /,\s*/, $v->{meta}{depends}) {
1634 next ext
1635 unless exists $done{$_};
1636 }
1637
1638 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1639
1640 my $source = $v->{source};
1641
1642 # support "CONF varname :confname = default" pseudo-statements
1643 $source =~ s{
1644 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1645 }{
1646 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1647 }gmxe;
1648
1649 my $active = eval $source;
1650
1651 if (length $@) {
1652 error "$v->{path}: $@\n";
1653
1654 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1655 if exists $v->{meta}{mandatory};
1656
1657 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1658 delete $todo{$k};
1659 } else {
1660 $done{$k} = delete $todo{$k};
1661 push @EXTS, $v->{pkg};
1662 $progress = 1;
1663
1664 info "$v->{base}: extension inactive.\n"
1665 unless $active;
1666 }
1058 1 1667 }
1059 } or warn "$ext not loaded: $@"; 1668
1669 unless ($progress) {
1670 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1671
1672 while (my ($k, $v) = each %todo) {
1673 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1674 if exists $v->{meta}{mandatory};
1675 }
1676
1677 last;
1678 }
1679 }
1060 } 1680 };
1061} 1681}
1062 1682
1063############################################################################# 1683#############################################################################
1064# load/save/clean perl data associated with a map
1065 1684
1066*cf::mapsupport::on_clean = sub { 1685=back
1686
1687=head2 CORE EXTENSIONS
1688
1689Functions and methods that extend core deliantra objects.
1690
1691=cut
1692
1693package cf::player;
1694
1695use Coro::AIO;
1696
1697=head3 cf::player
1698
1699=over 4
1700
1701=item cf::player::num_playing
1702
1703Returns the official number of playing players, as per the Crossfire metaserver rules.
1704
1705=cut
1706
1707sub num_playing {
1708 scalar grep
1709 $_->ob->map
1710 && !$_->hidden
1711 && !$_->ob->flag (cf::FLAG_WIZ),
1712 cf::player::list
1713}
1714
1715=item cf::player::find $login
1716
1717Returns the given player object, loading it if necessary (might block).
1718
1719=cut
1720
1721sub playerdir($) {
1722 "$PLAYERDIR/"
1723 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1724}
1725
1726sub path($) {
1727 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1728
1729 (playerdir $login) . "/playerdata"
1730}
1731
1732sub find_active($) {
1733 $cf::PLAYER{$_[0]}
1734 and $cf::PLAYER{$_[0]}->active
1735 and $cf::PLAYER{$_[0]}
1736}
1737
1738sub exists($) {
1067 my ($map) = @_; 1739 my ($login) = @_;
1068 1740
1069 my $path = $map->tmpname; 1741 $cf::PLAYER{$login}
1070 defined $path or return; 1742 or !aio_stat path $login
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082} 1743}
1083 1744
1084# TODO: compatibility cruft, remove when no longer needed 1745sub find($) {
1746 return $cf::PLAYER{$_[0]} || do {
1747 my $login = $_[0];
1748
1749 my $guard = cf::lock_acquire "user_find:$login";
1750
1751 $cf::PLAYER{$_[0]} || do {
1752 # rename old playerfiles to new ones
1753 #TODO: remove when no longer required
1754 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1755 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1756 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1757 aio_unlink +(playerdir $login) . "/$login.pl";
1758
1759 my $f = new_from_file cf::object::thawer path $login
1760 or return;
1761
1762 my $pl = cf::player::load_pl $f
1763 or return;
1764
1765 local $cf::PLAYER_LOADING{$login} = $pl;
1766 $f->resolve_delayed_derefs;
1767 $cf::PLAYER{$login} = $pl
1768 }
1769 }
1770}
1771
1085cf::player->attach ( 1772cf::player->attach (
1086 on_load => sub { 1773 on_load => sub {
1087 my ($pl, $path) = @_; 1774 my ($pl, $path) = @_;
1088 1775
1089 for my $o (all_objects $pl->ob) { 1776 # restore slots saved in save, below
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1777 my $slots = delete $pl->{_slots};
1091 $o->set_ob_key_value ("_perl_data");
1092 1778
1093 %$o = %{ Storable::thaw pack "H*", $value }; 1779 $pl->ob->current_weapon ($slots->[0]);
1094 } 1780 $pl->combat_ob ($slots->[1]);
1095 } 1781 $pl->ranged_ob ($slots->[2]);
1096 }, 1782 },
1097); 1783);
1098 1784
1099############################################################################# 1785sub save($) {
1786 my ($pl) = @_;
1100 1787
1101=head2 CORE EXTENSIONS 1788 return if $pl->{deny_save};
1102 1789
1103Functions and methods that extend core crossfire objects. 1790 my $path = path $pl;
1791 my $guard = cf::lock_acquire "user_save:$path";
1104 1792
1105=head3 cf::player 1793 return if $pl->{deny_save};
1794
1795 aio_mkdir playerdir $pl, 0770;
1796 $pl->{last_save} = $cf::RUNTIME;
1797
1798 cf::get_slot 0.01;
1799
1800 # save slots, to be restored later
1801 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1802
1803 $pl->save_pl ($path);
1804 cf::cede_to_tick;
1805}
1806
1807sub new($) {
1808 my ($login) = @_;
1809
1810 my $self = create;
1811
1812 $self->ob->name ($login);
1813 $self->{deny_save} = 1;
1814
1815 $cf::PLAYER{$login} = $self;
1816
1817 $self
1818}
1819
1820=item $player->send_msg ($channel, $msg, $color, [extra...])
1821
1822=cut
1823
1824sub send_msg {
1825 my $ns = shift->ns
1826 or return;
1827 $ns->send_msg (@_);
1828}
1829
1830=item $pl->quit_character
1831
1832Nukes the player without looking back. If logged in, the connection will
1833be destroyed. May block for a long time.
1834
1835=cut
1836
1837sub quit_character {
1838 my ($pl) = @_;
1839
1840 my $name = $pl->ob->name;
1841
1842 $pl->{deny_save} = 1;
1843 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1844
1845 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1846 $pl->deactivate;
1847
1848 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1849 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1850 ext::highscore::check ($pl->ob);
1851
1852 $pl->ns->destroy if $pl->ns;
1853
1854 my $path = playerdir $pl;
1855 my $temp = "$path~$cf::RUNTIME~deleting~";
1856 aio_rename $path, $temp;
1857 delete $cf::PLAYER{$pl->ob->name};
1858 $pl->destroy;
1859
1860 my $prefix = qr<^~\Q$name\E/>;
1861
1862 # nuke player maps
1863 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1864
1865 IO::AIO::aio_rmtree $temp;
1866}
1867
1868=item $pl->kick
1869
1870Kicks a player out of the game. This destroys the connection.
1871
1872=cut
1873
1874sub kick {
1875 my ($pl, $kicker) = @_;
1876
1877 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1878 $pl->killer ("kicked");
1879 $pl->ns->destroy;
1880}
1881
1882=item cf::player::list_logins
1883
1884Returns am arrayref of all valid playernames in the system, can take a
1885while and may block, so not sync_job-capable, ever.
1886
1887=cut
1888
1889sub list_logins {
1890 my $dirs = aio_readdir $PLAYERDIR
1891 or return [];
1892
1893 my @logins;
1894
1895 for my $login (@$dirs) {
1896 my $path = path $login;
1897
1898 # a .pst is a dead give-away for a valid player
1899 # if no pst file found, open and chekc for blocked users
1900 if (aio_stat "$path.pst") {
1901 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1902 aio_read $fh, 0, 512, my $buf, 0 or next;
1903 $buf !~ /^password -------------$/m or next; # official not-valid tag
1904 }
1905
1906 utf8::decode $login;
1907 push @logins, $login;
1908 }
1909
1910 \@logins
1911}
1912
1913=item $player->maps
1914
1915=item cf::player::maps $login
1916
1917Returns an arrayref of map paths that are private for this
1918player. May block.
1919
1920=cut
1921
1922sub maps($) {
1923 my ($pl) = @_;
1924
1925 $pl = ref $pl ? $pl->ob->name : $pl;
1926
1927 my $files = aio_readdir playerdir $pl
1928 or return;
1929
1930 my @paths;
1931
1932 for (@$files) {
1933 utf8::decode $_;
1934 next if /\.(?:pl|pst)$/;
1935 next unless /^$PATH_SEP/o;
1936
1937 push @paths, cf::map::normalise "~$pl/$_";
1938 }
1939
1940 \@paths
1941}
1942
1943=item $protocol_xml = $player->expand_cfpod ($cfpod)
1944
1945Expand deliantra pod fragments into protocol xml.
1946
1947=item $player->ext_msg ($type, @msg)
1948
1949Sends an ext event to the client.
1950
1951=cut
1952
1953sub ext_msg($$@) {
1954 my ($self, $type, @msg) = @_;
1955
1956 $self->ns->ext_msg ($type, @msg);
1957}
1958
1959=head3 cf::region
1106 1960
1107=over 4 1961=over 4
1108 1962
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut 1963=cut
1114 1964
1115sub cf::player::exists($) { 1965package cf::region;
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119 1966
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1967=item cf::region::find_by_path $path
1121 1968
1122Sends an ext reply to the player. 1969Tries to decuce the likely region for a map knowing only its path.
1123 1970
1124=cut 1971=cut
1125 1972
1126sub cf::player::ext_reply($$$%) { 1973sub find_by_path($) {
1127 my ($self, $id, %msg) = @_; 1974 my ($path) = @_;
1128 1975
1129 $msg{msgid} = $id; 1976 $path =~ s/^~[^\/]*//; # skip ~login
1130 1977
1131 $self->send ("ext " . to_json \%msg); 1978 my ($match, $specificity);
1979
1980 for my $region (list) {
1981 if ($region->{match} && $path =~ $region->{match}) {
1982 ($match, $specificity) = ($region, $region->specificity)
1983 if $region->specificity > $specificity;
1984 }
1985 }
1986
1987 $match
1132} 1988}
1133 1989
1134=back 1990=back
1135
1136 1991
1137=head3 cf::map 1992=head3 cf::map
1138 1993
1139=over 4 1994=over 4
1140 1995
1143package cf::map; 1998package cf::map;
1144 1999
1145use Fcntl; 2000use Fcntl;
1146use Coro::AIO; 2001use Coro::AIO;
1147 2002
2003use overload
2004 '""' => \&as_string,
2005 fallback => 1;
2006
1148our $MAX_RESET = 3600; 2007our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 2008our $DEFAULT_RESET = 3000;
1150 2009
1151sub generate_random_map { 2010sub generate_random_map {
2011 my ($self, $rmp) = @_;
2012
2013 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2014
2015 $self->_create_random_map ($rmp);
2016}
2017
2018=item cf::map->register ($regex, $prio)
2019
2020Register a handler for the map path matching the given regex at the
2021givne priority (higher is better, built-in handlers have priority 0, the
2022default).
2023
2024=cut
2025
2026sub register {
2027 my (undef, $regex, $prio) = @_;
2028 my $pkg = caller;
2029
2030 push @{"$pkg\::ISA"}, __PACKAGE__;
2031
2032 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2033}
2034
2035# also paths starting with '/'
2036$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2037
2038sub thawer_merge {
2039 my ($self, $merge) = @_;
2040
2041 # we have to keep some variables in memory intact
2042 local $self->{path};
2043 local $self->{load_path};
2044
2045 $self->SUPER::thawer_merge ($merge);
2046}
2047
2048sub normalise {
1152 my ($path, $rmp) = @_; 2049 my ($path, $base) = @_;
1153 2050
1154 # mit "rum" bekleckern, nicht 2051 $path = "$path"; # make sure it's a string
1155 cf::map::_create_random_map 2052
2053 $path =~ s/\.map$//;
2054
2055 # map plan:
2056 #
2057 # /! non-realised random map exit (special hack!)
2058 # {... are special paths that are not being touched
2059 # ?xxx/... are special absolute paths
2060 # ?random/... random maps
2061 # /... normal maps
2062 # ~user/... per-player map of a specific user
2063
2064 $path =~ s/$PATH_SEP/\//go;
2065
2066 # treat it as relative path if it starts with
2067 # something that looks reasonable
2068 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2069 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2070
2071 $base =~ s{[^/]+/?$}{};
2072 $path = "$base/$path";
2073 }
2074
2075 for ($path) {
2076 redo if s{/\.?/}{/};
2077 redo if s{/[^/]+/\.\./}{/};
2078 }
2079
1156 $path, 2080 $path
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region})
1168} 2081}
1169 2082
1170# and all this just because we cannot iterate over 2083sub new_from_path {
1171# all maps in C++... 2084 my (undef, $path, $base) = @_;
1172sub change_all_map_light { 2085
2086 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2087
2088 $path = normalise $path, $base;
2089
2090 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2091 if ($path =~ $EXT_MAP{$pkg}[1]) {
2092 my $self = bless cf::map::new, $pkg;
2093 $self->{path} = $path; $self->path ($path);
2094 $self->init; # pass $1 etc.
2095 return $self;
2096 }
2097 }
2098
2099 Carp::cluck "unable to resolve path '$path' (base '$base')";
2100 ()
2101}
2102
2103# may re-bless or do other evil things
2104sub init {
1173 my ($change) = @_; 2105 my ($self) = @_;
1174 2106
1175 $_->change_map_light ($change) 2107 $self
1176 for grep $_->outdoor, values %cf::MAP;
1177} 2108}
1178 2109
2110sub as_string {
2111 my ($self) = @_;
2112
2113 "$self->{path}"
2114}
2115
2116# the displayed name, this is a one way mapping
2117sub visible_name {
2118 &as_string
2119}
2120
2121# the original (read-only) location
2122sub load_path {
2123 my ($self) = @_;
2124
2125 "$MAPDIR/$self->{path}.map"
2126}
2127
2128# the temporary/swap location
2129sub save_path {
2130 my ($self) = @_;
2131
2132 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2133 "$TMPDIR/$path.map"
2134}
2135
2136# the unique path, undef == no special unique path
2137sub uniq_path {
2138 my ($self) = @_;
2139
2140 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2141 "$UNIQUEDIR/$path"
2142}
2143
2144sub decay_objects {
2145 my ($self) = @_;
2146
2147 return if $self->{deny_reset};
2148
2149 $self->do_decay_objects;
2150}
2151
2152sub unlink_save {
2153 my ($self) = @_;
2154
2155 utf8::encode (my $save = $self->save_path);
2156 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2157 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2158}
2159
1179sub try_load_header($) { 2160sub load_header_from($) {
1180 my ($path) = @_; 2161 my ($self, $path) = @_;
1181 2162
1182 utf8::encode $path; 2163 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 2164 my $f = new_from_file cf::object::thawer $path
1184 or return; 2165 or return;
1185 2166
1186 my $map = cf::map::new 2167 $self->_load_header ($f)
1187 or return; 2168 or return;
1188 2169
1189 $map->load_header ($path) 2170 local $MAP_LOADING{$self->{path}} = $self;
2171 $f->resolve_delayed_derefs;
2172
2173 $self->{load_path} = $path;
2174
2175 1
2176}
2177
2178# used to laod the header of an original map
2179sub load_header_orig {
2180 my ($self) = @_;
2181
2182 $self->load_header_from ($self->load_path)
2183}
2184
2185# used to laod the header of an instantiated map
2186sub load_header_temp {
2187 my ($self) = @_;
2188
2189 $self->load_header_from ($self->save_path)
2190}
2191
2192# called after loading the header from an instantiated map
2193sub prepare_temp {
2194 my ($self) = @_;
2195
2196 $self->last_access ((delete $self->{last_access})
2197 || $cf::RUNTIME); #d#
2198 # safety
2199 $self->{instantiate_time} = $cf::RUNTIME
2200 if $self->{instantiate_time} > $cf::RUNTIME;
2201}
2202
2203# called after loading the header from an original map
2204sub prepare_orig {
2205 my ($self) = @_;
2206
2207 $self->{load_original} = 1;
2208 $self->{instantiate_time} = $cf::RUNTIME;
2209 $self->last_access ($cf::RUNTIME);
2210 $self->instantiate;
2211}
2212
2213sub load_header {
2214 my ($self) = @_;
2215
2216 if ($self->load_header_temp) {
2217 $self->prepare_temp;
2218 } else {
2219 $self->load_header_orig
1190 or return; 2220 or return;
2221 $self->prepare_orig;
2222 }
1191 2223
1192 $map->{load_path} = $path; 2224 $self->{deny_reset} = 1
2225 if $self->no_reset;
1193 2226
1194 $map 2227 $self->default_region (cf::region::find_by_path $self->{path})
2228 unless $self->default_region;
2229
2230 1
1195} 2231}
1196 2232
1197sub find; 2233sub find;
1198sub find { 2234sub find {
1199 my ($path, $origin) = @_; 2235 my ($path, $origin) = @_;
1200 2236
1201 #warn "find<$path,$origin>\n";#d# 2237 cf::cede_to_tick;
1202 2238
1203 $path = new cf::path $path, $origin && $origin->path; 2239 $path = normalise $path, $origin;
1204 my $key = $path->as_string;
1205 2240
1206 cf::lock_wait "map_find:$key"; 2241 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 2242 my $guard2 = cf::lock_acquire "map_find:$path";
1210 2243
1211 # do it the slow way 2244 $cf::MAP{$path} || do {
1212 my $map = try_load_header $path->save_path; 2245 my $map = new_from_path cf::map $path
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 2246 or return;
1230 2247
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 2248 $map->{last_save} = $cf::RUNTIME;
1243 2249
1244 Coro::cede; 2250 $map->load_header
2251 or return;
1245 2252
1246 if ($map->should_reset) { 2253 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2254 # doing this can freeze the server in a sync job, obviously
2255 #$cf::WAIT_FOR_TICK->wait;
2256 undef $guard2;
2257 undef $guard1;
1247 $map->reset; 2258 $map->reset;
1248 undef $guard;
1249 $map = find $path 2259 return find $path;
1250 or return;
1251 } 2260 }
1252 2261
1253 $cf::MAP{$key} = $map 2262 $cf::MAP{$path} = $map
1254 } 2263 }
1255} 2264}
2265
2266sub pre_load { }
2267#sub post_load { } # XS
1256 2268
1257sub load { 2269sub load {
1258 my ($self) = @_; 2270 my ($self) = @_;
1259 2271
2272 local $self->{deny_reset} = 1; # loading can take a long time
2273
1260 my $path = $self->{path}; 2274 my $path = $self->{path};
2275
2276 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2277 my $guard = cf::lock_acquire "map_data:$path";
1262 2278
1263 return if $self->in_memory != cf::MAP_SWAPPED; 2279 return unless $self->valid;
2280 return unless $self->state == cf::MAP_SWAPPED;
1264 2281
1265 $self->in_memory (cf::MAP_LOADING);
1266
1267 $self->alloc; 2282 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 2283
2284 $self->pre_load;
2285 cf::cede_to_tick;
2286
2287 if (exists $self->{load_path}) {
2288 my $f = new_from_file cf::object::thawer $self->{load_path};
2289 $f->skip_block;
2290 $self->_load_objects ($f)
1269 or return; 2291 or return;
1270 2292
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2293 $self->post_load_original
1272 if delete $self->{load_original}; 2294 if delete $self->{load_original};
1273 2295
1274 if (my $uniq = $path->uniq_path) { 2296 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 2297 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 2298 unless (aio_stat $uniq) {
2299 if (my $f = new_from_file cf::object::thawer $uniq) {
1277 $self->clear_unique_items; 2300 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 2301 $self->_load_objects ($f);
2302 $f->resolve_delayed_derefs;
2303 }
2304 }
1279 } 2305 }
1280 }
1281 2306
1282 Coro::cede; 2307 $f->resolve_delayed_derefs;
2308 } else {
2309 $self->post_load_original
2310 if delete $self->{load_original};
2311 }
1283 2312
2313 $self->state (cf::MAP_INACTIVE);
2314
2315 cf::cede_to_tick;
1284 # now do the right thing for maps 2316 # now do the right thing for maps
1285 $self->link_multipart_objects; 2317 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 2318 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 2319 unless $self->difficulty;
1297 $self->activate; 2320 cf::cede_to_tick;
2321
2322 unless ($self->{deny_activate}) {
2323 $self->decay_objects;
2324 $self->fix_auto_apply;
2325 $self->update_buttons;
2326 cf::cede_to_tick;
2327 #$self->activate; # no longer activate maps automatically
2328 }
2329
2330 $self->{last_save} = $cf::RUNTIME;
2331 $self->last_access ($cf::RUNTIME);
2332 }
2333
2334 $self->post_load;
2335
1298 } 2336 1
2337}
1299 2338
1300 Coro::cede; 2339# customize the map for a given player, i.e.
2340# return the _real_ map. used by e.g. per-player
2341# maps to change the path to ~playername/mappath
2342sub customise_for {
2343 my ($self, $ob) = @_;
1301 2344
1302 $self->in_memory (cf::MAP_IN_MEMORY); 2345 return find "~" . $ob->name . "/" . $self->{path}
2346 if $self->per_player;
2347
2348# return find "?party/" . $ob->name . "/" . $self->{path}
2349# if $self->per_party;
2350
2351 $self
1303} 2352}
1304 2353
1305sub find_sync { 2354sub find_sync {
1306 my ($path, $origin) = @_; 2355 my ($path, $origin) = @_;
1307 2356
1308 cf::sync_job { cf::map::find $path, $origin } 2357 # it's a bug to call this from the main context
2358 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2359 if $Coro::current == $Coro::main;
2360
2361 find $path, $origin
1309} 2362}
1310 2363
1311sub do_load_sync { 2364sub do_load_sync {
1312 my ($map) = @_; 2365 my ($map) = @_;
1313 2366
1314 cf::sync_job { $map->load }; 2367 # it's a bug to call this from the main context
2368 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2369 if $Coro::current == $Coro::main;
2370
2371 $map->load;
2372}
2373
2374our %MAP_PREFETCH;
2375our $MAP_PREFETCHER = undef;
2376
2377sub find_async {
2378 my ($path, $origin, $load) = @_;
2379
2380 $path = normalise $path, $origin;
2381
2382 if (my $map = $cf::MAP{$path}) {
2383 return $map if !$load || $map->linkable;
2384 }
2385
2386 $MAP_PREFETCH{$path} |= $load;
2387
2388 $MAP_PREFETCHER ||= cf::async {
2389 $Coro::current->{desc} = "map prefetcher";
2390
2391 while (%MAP_PREFETCH) {
2392 while (my ($k, $v) = each %MAP_PREFETCH) {
2393 if (my $map = find $k) {
2394 $map->load if $v;
2395 }
2396
2397 delete $MAP_PREFETCH{$k};
2398 }
2399 }
2400 undef $MAP_PREFETCHER;
2401 };
2402 $MAP_PREFETCHER->prio (6);
2403
2404 ()
2405}
2406
2407# common code, used by both ->save and ->swapout
2408sub _save {
2409 my ($self) = @_;
2410
2411 $self->{last_save} = $cf::RUNTIME;
2412
2413 return unless $self->dirty;
2414
2415 my $save = $self->save_path; utf8::encode $save;
2416 my $uniq = $self->uniq_path; utf8::encode $uniq;
2417
2418 $self->{load_path} = $save;
2419
2420 return if $self->{deny_save};
2421
2422 local $self->{last_access} = $self->last_access;#d#
2423
2424 cf::async {
2425 $Coro::current->{desc} = "map player save";
2426 $_->contr->save for $self->players;
2427 };
2428
2429 cf::get_slot 0.02;
2430
2431 if ($uniq) {
2432 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2433 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2434 } else {
2435 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2436 }
1315} 2437}
1316 2438
1317sub save { 2439sub save {
1318 my ($self) = @_; 2440 my ($self) = @_;
1319 2441
1320 $self->{last_save} = $cf::RUNTIME; 2442 my $lock = cf::lock_acquire "map_data:$self->{path}";
1321 2443
1322 return unless $self->dirty; 2444 $self->_save;
1323
1324 my $save = $self->{path}->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1326
1327 $self->{load_path} = $save;
1328
1329 return if $self->{deny_save};
1330
1331 local $self->{last_access} = $self->last_access;#d#
1332
1333 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES);
1336 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 }
1339} 2445}
1340 2446
1341sub swap_out { 2447sub swap_out {
1342 my ($self) = @_; 2448 my ($self) = @_;
1343 2449
1344 # save first because save cedes 2450 my $lock = cf::lock_acquire "map_data:$self->{path}";
1345 $self->save;
1346 2451
2452 return if !$self->linkable;
2453 return if $self->{deny_save};
1347 return if $self->players; 2454 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save};
1350 2455
2456 # first deactivate the map and "unlink" it from the core
2457 $self->deactivate;
2458 $_->clear_links_to ($self) for values %cf::MAP;
2459 $self->state (cf::MAP_SWAPPED);
2460
2461 # then atomically save
2462 $self->_save;
2463
2464 # then free the map
1351 $self->clear; 2465 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353} 2466}
1354 2467
1355sub reset_at { 2468sub reset_at {
1356 my ($self) = @_; 2469 my ($self) = @_;
1357 2470
1358 # TODO: safety, remove and allow resettable per-player maps 2471 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 2472 return 1e99 if $self->{deny_reset};
1361 2473
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2474 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2475 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 2476
1369 my ($self) = @_; 2481 my ($self) = @_;
1370 2482
1371 $self->reset_at <= $cf::RUNTIME 2483 $self->reset_at <= $cf::RUNTIME
1372} 2484}
1373 2485
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 2486sub reset {
1396 my ($self) = @_; 2487 my ($self) = @_;
1397 2488
2489 my $lock = cf::lock_acquire "map_data:$self->{path}";
2490
1398 return if $self->players; 2491 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 2492
1401 warn "resetting map ", $self->path;#d# 2493 cf::trace "resetting map ", $self->path, "\n";
2494
2495 $self->state (cf::MAP_SWAPPED);
2496
2497 # need to save uniques path
2498 unless ($self->{deny_save}) {
2499 my $uniq = $self->uniq_path; utf8::encode $uniq;
2500
2501 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2502 if $uniq;
2503 }
1402 2504
1403 delete $cf::MAP{$self->path}; 2505 delete $cf::MAP{$self->path};
1404 2506
2507 $self->deactivate;
1405 $_->clear_links_to ($self) for values %cf::MAP; 2508 $_->clear_links_to ($self) for values %cf::MAP;
2509 $self->clear;
1406 2510
1407 $self->unlink_save; 2511 $self->unlink_save;
1408 $self->destroy; 2512 $self->destroy;
1409} 2513}
1410 2514
1411my $nuke_counter = "aaaa"; 2515my $nuke_counter = "aaaa";
1412 2516
1413sub nuke { 2517sub nuke {
1414 my ($self) = @_; 2518 my ($self) = @_;
1415 2519
2520 {
2521 my $lock = cf::lock_acquire "map_data:$self->{path}";
2522
2523 delete $cf::MAP{$self->path};
2524
2525 $self->unlink_save;
2526
2527 bless $self, "cf::map::wrap";
2528 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2529 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2530 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2531 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2532
2533 $cf::MAP{$self->path} = $self;
2534 }
2535
1419 $self->reset; # polite request, might not happen 2536 $self->reset; # polite request, might not happen
1420} 2537}
1421 2538
1422sub customise_for { 2539=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2540
1425 if ($map->per_player) { 2541Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2542maps. May block.
2543
2544=cut
2545
2546sub tmp_maps() {
1427 } 2547 [
1428 2548 map {
1429 $map 2549 utf8::decode $_;
2550 /\.map$/
2551 ? normalise $_
2552 : ()
2553 } @{ aio_readdir $TMPDIR or [] }
2554 ]
1430} 2555}
1431 2556
1432sub emergency_save { 2557=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2558
1435 warn "enter emergency map save\n"; 2559Returns an arrayref with all map paths of currently instantiated and saved
2560random maps. May block.
1436 2561
1437 cf::sync_job { 2562=cut
1438 warn "begin emergency map save\n"; 2563
1439 $_->save for values %cf::MAP; 2564sub random_maps() {
2565 [
2566 map {
2567 utf8::decode $_;
2568 /\.map$/
2569 ? normalise "?random/$_"
2570 : ()
2571 } @{ aio_readdir $RANDOMDIR or [] }
2572 ]
2573}
2574
2575=item cf::map::unique_maps
2576
2577Returns an arrayref of paths of all shared maps that have
2578instantiated unique items. May block.
2579
2580=cut
2581
2582sub unique_maps() {
2583 [
2584 map {
2585 utf8::decode $_;
2586 s/\.map$//; # TODO future compatibility hack
2587 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2588 ? ()
2589 : normalise $_
2590 } @{ aio_readdir $UNIQUEDIR or [] }
2591 ]
2592}
2593
2594=item cf::map::static_maps
2595
2596Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2597file in the shared directory excluding F</styles> and F</editor>). May
2598block.
2599
2600=cut
2601
2602sub static_maps() {
2603 my @dirs = "";
2604 my @maps;
2605
2606 while (@dirs) {
2607 my $dir = shift @dirs;
2608
2609 next if $dir eq "/styles" || $dir eq "/editor";
2610
2611 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2612 or return;
2613
2614 for (@$files) {
2615 s/\.map$// or next;
2616 utf8::decode $_;
2617 push @maps, "$dir/$_";
2618 }
2619
2620 push @dirs, map "$dir/$_", @$dirs;
1440 }; 2621 }
1441 2622
1442 warn "end emergency map save\n"; 2623 \@maps
2624}
2625
2626=back
2627
2628=head3 cf::object
2629
2630=cut
2631
2632package cf::object;
2633
2634=over 4
2635
2636=item $ob->inv_recursive
2637
2638Returns the inventory of the object I<and> their inventories, recursively,
2639but I<not> the object itself.
2640
2641=cut
2642
2643sub inv_recursive_;
2644sub inv_recursive_ {
2645 map { $_, inv_recursive_ $_->inv } @_
2646}
2647
2648sub inv_recursive {
2649 inv_recursive_ inv $_[0]
2650}
2651
2652=item $ref = $ob->ref
2653
2654Creates and returns a persistent reference to an object that can be stored as a string.
2655
2656=item $ob = cf::object::deref ($refstring)
2657
2658returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2659even if the object actually exists. May block.
2660
2661=cut
2662
2663sub deref {
2664 my ($ref) = @_;
2665
2666 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2667 my ($uuid, $name) = ($1, $2);
2668 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2669 or return;
2670 $pl->ob->uuid eq $uuid
2671 or return;
2672
2673 $pl->ob
2674 } else {
2675 warn "$ref: cannot resolve object reference\n";
2676 undef
2677 }
1443} 2678}
1444 2679
1445package cf; 2680package cf;
1446 2681
1447=back 2682=back
1448
1449 2683
1450=head3 cf::object::player 2684=head3 cf::object::player
1451 2685
1452=over 4 2686=over 4
1453 2687
1456Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2690Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1457can be C<undef>. Does the right thing when the player is currently in a 2691can be C<undef>. Does the right thing when the player is currently in a
1458dialogue with the given NPC character. 2692dialogue with the given NPC character.
1459 2693
1460=cut 2694=cut
2695
2696our $SAY_CHANNEL = {
2697 id => "say",
2698 title => "Map",
2699 reply => "say ",
2700 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2701};
2702
2703our $CHAT_CHANNEL = {
2704 id => "chat",
2705 title => "Chat",
2706 reply => "chat ",
2707 tooltip => "Player chat and shouts, global to the server.",
2708};
1461 2709
1462# rough implementation of a future "reply" method that works 2710# rough implementation of a future "reply" method that works
1463# with dialog boxes. 2711# with dialog boxes.
1464#TODO: the first argument must go, split into a $npc->reply_to ( method 2712#TODO: the first argument must go, split into a $npc->reply_to ( method
1465sub cf::object::player::reply($$$;$) { 2713sub cf::object::player::reply($$$;$) {
1467 2715
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2716 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2717
1470 if ($self->{record_replies}) { 2718 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2719 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2720
1472 } else { 2721 } else {
2722 my $pl = $self->contr;
2723
2724 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2725 my $dialog = $pl->{npc_dialog};
2726 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2727
2728 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2729 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2730 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2731 }
1475 } 2732 }
2733}
2734
2735=item $object->send_msg ($channel, $msg, $color, [extra...])
2736
2737=cut
2738
2739sub cf::object::send_msg {
2740 my $pl = shift->contr
2741 or return;
2742 $pl->send_msg (@_);
1476} 2743}
1477 2744
1478=item $player_object->may ("access") 2745=item $player_object->may ("access")
1479 2746
1480Returns wether the given player is authorized to access resource "access" 2747Returns wether the given player is authorized to access resource "access"
1493 2760
1494=item $player_object->enter_link 2761=item $player_object->enter_link
1495 2762
1496Freezes the player and moves him/her to a special map (C<{link}>). 2763Freezes the player and moves him/her to a special map (C<{link}>).
1497 2764
1498The player should be reaosnably safe there for short amounts of time. You 2765The player should be reasonably safe there for short amounts of time (e.g.
1499I<MUST> call C<leave_link> as soon as possible, though. 2766for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2767though, as the player cannot control the character while it is on the link
2768map.
2769
2770Will never block.
1500 2771
1501=item $player_object->leave_link ($map, $x, $y) 2772=item $player_object->leave_link ($map, $x, $y)
1502 2773
1503Moves the player out of the specila link map onto the given map. If the 2774Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2775map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2776to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2777fails, to the emergency map position.
1507 2778
1508Might block. 2779Might block.
1509 2780
1510=cut 2781=cut
2782
2783sub link_map {
2784 unless ($LINK_MAP) {
2785 $LINK_MAP = cf::map::find "{link}"
2786 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2787 $LINK_MAP->load;
2788 }
2789
2790 $LINK_MAP
2791}
1511 2792
1512sub cf::object::player::enter_link { 2793sub cf::object::player::enter_link {
1513 my ($self) = @_; 2794 my ($self) = @_;
1514 2795
1515 $self->deactivate_recursive; 2796 $self->deactivate_recursive;
1516 2797
1517 return if $self->map == $LINK_MAP; 2798 ++$self->{_link_recursion};
2799
2800 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2801
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2802 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2803 if $self->map && $self->map->{path} ne "{link}";
1521 2804
1522 $self->enter_map ($LINK_MAP, 20, 20); 2805 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1523} 2806}
1524 2807
1525sub cf::object::player::leave_link { 2808sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2809 my ($self, $map, $x, $y) = @_;
2810
2811 return unless $self->contr->active;
1527 2812
1528 my $link_pos = delete $self->{_link_pos}; 2813 my $link_pos = delete $self->{_link_pos};
1529 2814
1530 unless ($map) { 2815 unless ($map) {
1531 # restore original map position 2816 # restore original map position
1542 ($x, $y) = (-1, -1) 2827 ($x, $y) = (-1, -1)
1543 unless (defined $x) && (defined $y); 2828 unless (defined $x) && (defined $y);
1544 2829
1545 # use -1 or undef as default coordinates, not 0, 0 2830 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2831 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2832 if $x <= 0 && $y <= 0;
1548 2833
1549 $map->load; 2834 $map->load;
1550 2835
2836 return unless $self->contr->active;
2837
2838 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2839 if ($self->enter_map ($map, $x, $y)) {
2840 # entering was successful
2841 delete $self->{_link_recursion};
2842 # only activate afterwards, to support waiting in hooks
1551 $self->activate_recursive; 2843 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y);
1553}
1554
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 }, 2844 }
1566 on_login => sub {
1567 my ($pl) = @_;
1568 2845
1569 # try to abort aborted map switching on player login :) 2846}
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582 2847
1583=item $player_object->goto_map ($path, $x, $y) 2848=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1584 2849
1585=cut 2850Moves the player to the given map-path and coordinates by first freezing
2851her, loading and preparing them map, calling the provided $check callback
2852that has to return the map if sucecssful, and then unfreezes the player on
2853the new (success) or old (failed) map position. In either case, $done will
2854be called at the end of this process.
1586 2855
2856Note that $check will be called with a potentially non-loaded map, so if
2857it needs a loaded map it has to call C<< ->load >>.
2858
2859=cut
2860
2861our $GOTOGEN;
2862
1587sub cf::object::player::goto_map { 2863sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2864 my ($self, $path, $x, $y, $check, $done) = @_;
2865
2866 if ($self->{_link_recursion} >= $MAX_LINKS) {
2867 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2868 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2869 ($path, $x, $y) = @$EMERGENCY_POSITION;
2870 }
2871
2872 # do generation counting so two concurrent goto's will be executed in-order
2873 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2874
1590 $self->enter_link; 2875 $self->enter_link;
1591 2876
1592 (cf::async { 2877 (async {
1593 $path = new cf::path $path; 2878 $Coro::current->{desc} = "player::goto $path $x $y";
1594 2879
1595 my $map = cf::map::find $path->as_string; 2880 # *tag paths override both path and x|y
2881 if ($path =~ /^\*(.*)$/) {
2882 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2883 my $ob = $obs[rand @obs];
2884
2885 # see if we actually can go there
2886 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2887 $ob = $obs[rand @obs];
2888 } else {
2889 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2890 }
2891 # else put us there anyways for now #d#
2892
2893 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2894 } else {
2895 ($path, $x, $y) = (undef, undef, undef);
2896 }
2897 }
2898
2899 my $map = eval {
2900 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2901
2902 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2903 $map = $map->customise_for ($self);
1597 2904 $map = $check->($map, $x, $y, $self) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2905 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2906 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2907 }
1602 2908
2909 $map
2910 };
2911
2912 if ($@) {
2913 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2914 LOG llevError | logBacktrace, Carp::longmess $@;
2915 }
2916
2917 if ($gen == $self->{_goto_generation}) {
2918 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2919 $self->leave_link ($map, $x, $y);
2920 }
2921
2922 $done->($self) if $done;
1604 })->prio (1); 2923 })->prio (1);
1605} 2924}
1606 2925
1607=item $player_object->enter_exit ($exit_object) 2926=item $player_object->enter_exit ($exit_object)
1608 2927
1610 2929
1611sub parse_random_map_params { 2930sub parse_random_map_params {
1612 my ($spec) = @_; 2931 my ($spec) = @_;
1613 2932
1614 my $rmp = { # defaults 2933 my $rmp = { # defaults
1615 xsize => 10, 2934 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2935 ysize => (cf::rndm 15, 40),
2936 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2937 #layout => string,
1617 }; 2938 };
1618 2939
1619 for (split /\n/, $spec) { 2940 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2941 my ($k, $v) = split /\s+/, $_, 2;
1621 2942
1633 # that depends on the exit object 2954 # that depends on the exit object
1634 2955
1635 my $rmp = parse_random_map_params $exit->msg; 2956 my $rmp = parse_random_map_params $exit->msg;
1636 2957
1637 if ($exit->map) { 2958 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2959 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2960 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2961 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2962 $rmp->{origin_y} = $exit->y;
2963
2964 $exit->map->touch;
1642 } 2965 }
1643 2966
1644 $rmp->{random_seed} ||= $exit->random_seed; 2967 $rmp->{random_seed} ||= $exit->random_seed;
1645 2968
1646 my $data = cf::to_json $rmp; 2969 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1647 my $md5 = Digest::MD5::md5_hex $data; 2970 my $md5 = Digest::MD5::md5_hex $data;
2971 my $meta = "$RANDOMDIR/$md5.meta";
1648 2972
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2973 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2974 aio_write $fh, 0, (length $data), $data, 0;
2975 undef $fh;
2976 aio_rename "$meta~", $meta;
1651 2977
2978 my $slaying = "?random/$md5";
2979
2980 if ($exit->valid) {
1652 $exit->slaying ("?random/$md5"); 2981 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2982 $exit->msg (undef);
2983 }
1654 } 2984 }
1655} 2985}
1656 2986
1657sub cf::object::player::enter_exit { 2987sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2988 my ($self, $exit) = @_;
1659 2989
1660 return unless $self->type == cf::PLAYER; 2990 return unless $self->type == cf::PLAYER;
1661 2991
1662 $self->enter_link; 2992 $self->enter_link;
1663 2993
1664 (cf::async { 2994 (async {
1665 $self->deactivate_recursive; # just to be sure 2995 $Coro::current->{desc} = "enter_exit";
2996
1666 unless (eval { 2997 unless (eval {
2998 $self->deactivate_recursive; # just to be sure
2999
3000 my $map = cf::map::normalise $exit->slaying, $exit->map;
3001 my $x = $exit->stats->hp;
3002 my $y = $exit->stats->sp;
3003
3004 # special map handling
3005 my $slaying = $exit->slaying;
3006
3007 # special map handling
3008 if ($slaying eq "/!") {
3009 my $guard = cf::lock_acquire "exit_prepare:$exit";
3010
1667 prepare_random_map $exit 3011 prepare_random_map $exit
3012 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3013
1668 if $exit->slaying eq "/!"; 3014 $map = $exit->slaying;
1669 3015
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 3016 } elsif ($slaying eq '!up') {
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 3017 $map = $exit->map->tile_path (cf::TILE_UP);
3018 $x = $exit->x;
3019 $y = $exit->y;
1672 3020
3021 } elsif ($slaying eq '!down') {
3022 $map = $exit->map->tile_path (cf::TILE_DOWN);
3023 $x = $exit->x;
3024 $y = $exit->y;
3025 }
3026
3027 $self->goto ($map, $x, $y);
3028
3029 # if exit is damned, update players death & WoR home-position
3030 $self->contr->savebed ($map, $x, $y)
3031 if $exit->flag (cf::FLAG_DAMNED);
3032
1673 1; 3033 1
1674 }) { 3034 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 3035 $self->message ("Something went wrong deep within the deliantra server. "
1676 . "I'll try to bring you back to the map you were before. " 3036 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 3037 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 3038 cf::NDI_UNIQUE | cf::NDI_RED);
1679 3039
1680 warn "ERROR in enter_exit: $@"; 3040 error "ERROR in enter_exit: $@";
1681 $self->leave_link; 3041 $self->leave_link;
1682 } 3042 }
1683 })->prio (1); 3043 })->prio (1);
1684} 3044}
1685 3045
1696 3056
1697sub cf::client::send_drawinfo { 3057sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 3058 my ($self, $text, $flags) = @_;
1699 3059
1700 utf8::encode $text; 3060 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3061 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 3062}
1703 3063
3064=item $client->send_big_packet ($pkt)
3065
3066Like C<send_packet>, but tries to compress large packets, and fragments
3067them as required.
3068
3069=cut
3070
3071our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3072
3073sub cf::client::send_big_packet {
3074 my ($self, $pkt) = @_;
3075
3076 # try lzf for large packets
3077 $pkt = "lzf " . Compress::LZF::compress $pkt
3078 if 1024 <= length $pkt and $self->{can_lzf};
3079
3080 # split very large packets
3081 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3082 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3083 $pkt = "frag";
3084 }
3085
3086 $self->send_packet ($pkt);
3087}
3088
3089=item $client->send_msg ($channel, $msg, $color, [extra...])
3090
3091Send a drawinfo or msg packet to the client, formatting the msg for the
3092client if neccessary. C<$type> should be a string identifying the type of
3093the message, with C<log> being the default. If C<$color> is negative, suppress
3094the message unless the client supports the msg packet.
3095
3096=cut
3097
3098# non-persistent channels (usually the info channel)
3099our %CHANNEL = (
3100 "c/motd" => {
3101 id => "infobox",
3102 title => "MOTD",
3103 reply => undef,
3104 tooltip => "The message of the day",
3105 },
3106 "c/identify" => {
3107 id => "infobox",
3108 title => "Identify",
3109 reply => undef,
3110 tooltip => "Items recently identified",
3111 },
3112 "c/examine" => {
3113 id => "infobox",
3114 title => "Examine",
3115 reply => undef,
3116 tooltip => "Signs and other items you examined",
3117 },
3118 "c/shopinfo" => {
3119 id => "infobox",
3120 title => "Shop Info",
3121 reply => undef,
3122 tooltip => "What your bargaining skill tells you about the shop",
3123 },
3124 "c/book" => {
3125 id => "infobox",
3126 title => "Book",
3127 reply => undef,
3128 tooltip => "The contents of a note or book",
3129 },
3130 "c/lookat" => {
3131 id => "infobox",
3132 title => "Look",
3133 reply => undef,
3134 tooltip => "What you saw there",
3135 },
3136 "c/who" => {
3137 id => "infobox",
3138 title => "Players",
3139 reply => undef,
3140 tooltip => "Shows players who are currently online",
3141 },
3142 "c/body" => {
3143 id => "infobox",
3144 title => "Body Parts",
3145 reply => undef,
3146 tooltip => "Shows which body parts you posess and are available",
3147 },
3148 "c/statistics" => {
3149 id => "infobox",
3150 title => "Statistics",
3151 reply => undef,
3152 tooltip => "Shows your primary statistics",
3153 },
3154 "c/skills" => {
3155 id => "infobox",
3156 title => "Skills",
3157 reply => undef,
3158 tooltip => "Shows your experience per skill and item power",
3159 },
3160 "c/shopitems" => {
3161 id => "infobox",
3162 title => "Shop Items",
3163 reply => undef,
3164 tooltip => "Shows the items currently for sale in this shop",
3165 },
3166 "c/resistances" => {
3167 id => "infobox",
3168 title => "Resistances",
3169 reply => undef,
3170 tooltip => "Shows your resistances",
3171 },
3172 "c/pets" => {
3173 id => "infobox",
3174 title => "Pets",
3175 reply => undef,
3176 tooltip => "Shows information abotu your pets/a specific pet",
3177 },
3178 "c/perceiveself" => {
3179 id => "infobox",
3180 title => "Perceive Self",
3181 reply => undef,
3182 tooltip => "You gained detailed knowledge about yourself",
3183 },
3184 "c/uptime" => {
3185 id => "infobox",
3186 title => "Uptime",
3187 reply => undef,
3188 tooltip => "How long the server has been running since last restart",
3189 },
3190 "c/mapinfo" => {
3191 id => "infobox",
3192 title => "Map Info",
3193 reply => undef,
3194 tooltip => "Information related to the maps",
3195 },
3196 "c/party" => {
3197 id => "party",
3198 title => "Party",
3199 reply => "gsay ",
3200 tooltip => "Messages and chat related to your party",
3201 },
3202 "c/death" => {
3203 id => "death",
3204 title => "Death",
3205 reply => undef,
3206 tooltip => "Reason for and more info about your most recent death",
3207 },
3208 "c/say" => $SAY_CHANNEL,
3209 "c/chat" => $CHAT_CHANNEL,
3210);
3211
3212sub cf::client::send_msg {
3213 my ($self, $channel, $msg, $color, @extra) = @_;
3214
3215 $msg = $self->pl->expand_cfpod ($msg)
3216 unless $color & cf::NDI_VERBATIM;
3217
3218 $color &= cf::NDI_CLIENT_MASK; # just in case...
3219
3220 # check predefined channels, for the benefit of C
3221 if ($CHANNEL{$channel}) {
3222 $channel = $CHANNEL{$channel};
3223
3224 $self->ext_msg (channel_info => $channel);
3225 $channel = $channel->{id};
3226
3227 } elsif (ref $channel) {
3228 # send meta info to client, if not yet sent
3229 unless (exists $self->{channel}{$channel->{id}}) {
3230 $self->{channel}{$channel->{id}} = $channel;
3231 $self->ext_msg (channel_info => $channel);
3232 }
3233
3234 $channel = $channel->{id};
3235 }
3236
3237 return unless @extra || length $msg;
3238
3239 # default colour, mask it out
3240 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3241 if $color & cf::NDI_DEF;
3242
3243 my $pkt = "msg "
3244 . $self->{json_coder}->encode (
3245 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3246 );
3247
3248 $self->send_big_packet ($pkt);
3249}
3250
3251=item $client->ext_msg ($type, @msg)
3252
3253Sends an ext event to the client.
3254
3255=cut
3256
3257sub cf::client::ext_msg($$@) {
3258 my ($self, $type, @msg) = @_;
3259
3260 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3261}
1704 3262
1705=item $success = $client->query ($flags, "text", \&cb) 3263=item $success = $client->query ($flags, "text", \&cb)
1706 3264
1707Queues a query to the client, calling the given callback with 3265Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3266the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3267C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 3268
1711Queries can fail, so check the return code. Or don't, as queries will become 3269Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 3270become reliable at some point in the future.
1713 3271
1714=cut 3272=cut
1715 3273
1716sub cf::client::query { 3274sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 3275 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 3283 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3284 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 3285
1728 $self->send_packet ($self->{query_queue}[0][0]) 3286 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 3287 if @{ $self->{query_queue} } == 1;
3288
3289 1
1730} 3290}
1731 3291
1732cf::client->attach ( 3292cf::client->attach (
3293 on_connect => sub {
3294 my ($ns) = @_;
3295
3296 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3297 },
1733 on_reply => sub { 3298 on_reply => sub {
1734 my ($ns, $msg) = @_; 3299 my ($ns, $msg) = @_;
1735 3300
1736 # this weird shuffling is so that direct followup queries 3301 # this weird shuffling is so that direct followup queries
1737 # get handled first 3302 # get handled first
1738 my $queue = delete $ns->{query_queue} 3303 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 3304 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 3305
1741 (shift @$queue)->[1]->($msg); 3306 (shift @$queue)->[1]->($msg);
3307 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 3308
1743 push @{ $ns->{query_queue} }, @$queue; 3309 push @{ $ns->{query_queue} }, @$queue;
1744 3310
1745 if (@{ $ns->{query_queue} } == @$queue) { 3311 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 3312 if (@$queue) {
1748 } else { 3314 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3315 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 3316 }
1751 } 3317 }
1752 }, 3318 },
3319 on_exticmd => sub {
3320 my ($ns, $buf) = @_;
3321
3322 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3323
3324 if (ref $msg) {
3325 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3326
3327 if (my $cb = $EXTIACMD{$type}) {
3328 $cb->(
3329 $ns,
3330 sub {
3331 $ns->ext_msg ("reply-$reply", @_)
3332 if $reply;
3333 },
3334 @payload
3335 );
3336 } else {
3337 my @reply;
3338
3339 if (my $cb = $EXTICMD{$type}) {
3340 @reply = $cb->($ns, @payload);
3341 }
3342
3343 $ns->ext_msg ("reply-$reply", @reply)
3344 if $reply;
3345 }
3346 } else {
3347 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3348 }
3349
3350 cf::override;
3351 },
1753); 3352);
1754 3353
1755=item $client->coro (\&cb) 3354=item $client->async (\&cb)
1756 3355
1757Create a new coroutine, running the specified callback. The coroutine will 3356Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 3357be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 3358or loss of connection).
1760 3359
1761=cut 3360=cut
1762 3361
1763sub cf::client::coro { 3362sub cf::client::async {
1764 my ($self, $cb) = @_; 3363 my ($self, $cb) = @_;
1765 3364
1766 my $coro = &cf::async ($cb); 3365 my $coro = &Coro::async ($cb);
1767 3366
1768 $coro->on_destroy (sub { 3367 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 3368 delete $self->{_coro}{$coro+0};
1770 }); 3369 });
1771 3370
1773 3372
1774 $coro 3373 $coro
1775} 3374}
1776 3375
1777cf::client->attach ( 3376cf::client->attach (
1778 on_destroy => sub { 3377 on_client_destroy => sub {
1779 my ($ns) = @_; 3378 my ($ns) = @_;
1780 3379
1781 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3380 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1782 }, 3381 },
1783); 3382);
1798our $safe = new Safe "safe"; 3397our $safe = new Safe "safe";
1799our $safe_hole = new Safe::Hole; 3398our $safe_hole = new Safe::Hole;
1800 3399
1801$SIG{FPE} = 'IGNORE'; 3400$SIG{FPE} = 'IGNORE';
1802 3401
1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3402$safe->permit_only (Opcode::opset qw(
3403 :base_core :base_mem :base_orig :base_math :base_loop
3404 grepstart grepwhile mapstart mapwhile
3405 sort time
3406));
1804 3407
1805# here we export the classes and methods available to script code 3408# here we export the classes and methods available to script code
1806 3409
1807=pod 3410=pod
1808 3411
1809The following fucntions and emthods are available within a safe environment: 3412The following functions and methods are available within a safe environment:
1810 3413
1811 cf::object contr pay_amount pay_player map 3414 cf::object
3415 contr pay_amount pay_player map x y force_find force_add destroy
3416 insert remove name archname title slaying race decrease split
3417 value
3418
1812 cf::object::player player 3419 cf::object::player
1813 cf::player peaceful 3420 player
1814 cf::map trigger 3421
3422 cf::player
3423 peaceful
3424
3425 cf::map
3426 trigger
1815 3427
1816=cut 3428=cut
1817 3429
1818for ( 3430for (
1819 ["cf::object" => qw(contr pay_amount pay_player map)], 3431 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3432 insert remove inv nrof name archname title slaying race
3433 decrease split destroy change_exp value msg lore send_msg)],
1820 ["cf::object::player" => qw(player)], 3434 ["cf::object::player" => qw(player)],
1821 ["cf::player" => qw(peaceful)], 3435 ["cf::player" => qw(peaceful send_msg)],
1822 ["cf::map" => qw(trigger)], 3436 ["cf::map" => qw(trigger)],
1823) { 3437) {
1824 no strict 'refs';
1825 my ($pkg, @funs) = @$_; 3438 my ($pkg, @funs) = @$_;
1826 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3439 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1827 for @funs; 3440 for @funs;
1828} 3441}
1829 3442
1844 3457
1845 my $qcode = $code; 3458 my $qcode = $code;
1846 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3459 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1847 $qcode =~ s/\n/\\n/g; 3460 $qcode =~ s/\n/\\n/g;
1848 3461
3462 %vars = (_dummy => 0) unless %vars;
3463
3464 my @res;
1849 local $_; 3465 local $_;
1850 local @safe::cf::_safe_eval_args = values %vars;
1851 3466
1852 my $eval = 3467 my $eval =
1853 "do {\n" 3468 "do {\n"
1854 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3469 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1855 . "#line 0 \"{$qcode}\"\n" 3470 . "#line 0 \"{$qcode}\"\n"
1856 . $code 3471 . $code
1857 . "\n}" 3472 . "\n}"
1858 ; 3473 ;
1859 3474
3475 if ($CFG{safe_eval}) {
1860 sub_generation_inc; 3476 sub_generation_inc;
3477 local @safe::cf::_safe_eval_args = values %vars;
1861 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3478 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1862 sub_generation_inc; 3479 sub_generation_inc;
3480 } else {
3481 local @cf::_safe_eval_args = values %vars;
3482 @res = wantarray ? eval eval : scalar eval $eval;
3483 }
1863 3484
1864 if ($@) { 3485 if ($@) {
1865 warn "$@"; 3486 warn "$@",
1866 warn "while executing safe code '$code'\n"; 3487 "while executing safe code '$code'\n",
1867 warn "with arguments " . (join " ", %vars) . "\n"; 3488 "with arguments " . (join " ", %vars) . "\n";
1868 } 3489 }
1869 3490
1870 wantarray ? @res : $res[0] 3491 wantarray ? @res : $res[0]
1871} 3492}
1872 3493
1886=cut 3507=cut
1887 3508
1888sub register_script_function { 3509sub register_script_function {
1889 my ($fun, $cb) = @_; 3510 my ($fun, $cb) = @_;
1890 3511
1891 no strict 'refs'; 3512 $fun = "safe::$fun" if $CFG{safe_eval};
1892 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3513 *$fun = $safe_hole->wrap ($cb);
1893} 3514}
1894 3515
1895=back 3516=back
1896 3517
1897=cut 3518=cut
1898 3519
1899############################################################################# 3520#############################################################################
3521# the server's init and main functions
1900 3522
1901=head2 EXTENSION DATABASE SUPPORT 3523our %FACEHASH; # hash => idx, #d# HACK for http server
1902 3524
1903Crossfire maintains a very simple database for extension use. It can 3525# internal api, not fianlised
1904currently store anything that can be serialised using Storable, which 3526sub set_face {
1905excludes objects. 3527 my ($name, $type, $data) = @_;
1906 3528
1907The parameter C<$family> should best start with the name of the extension 3529 my $idx = cf::face::find $name;
1908using it, it should be unique.
1909 3530
1910=over 4 3531 if ($idx) {
1911 3532 delete $FACEHASH{cf::face::get_chksum $idx};
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key
1919
1920Returns a single value from the database
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else { 3533 } else {
1989 $DB->{$_[0]} = $_[1]; 3534 $idx = cf::face::alloc $name;
1990 } 3535 }
1991 db_dirty; 3536
3537 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3538
3539 cf::face::set_type $idx, $type;
3540 cf::face::set_data $idx, 0, $data, $hash;
3541 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3542 $FACEHASH{$hash} = $idx;#d#
3543
3544 $idx
3545}
3546
3547sub load_facedata($) {
3548 my ($path) = @_;
3549
3550 # HACK to clear player env face cache, we need some signal framework
3551 # for this (global event?)
3552 %ext::player_env::MUSIC_FACE_CACHE = ();
3553
3554 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3555
3556 trace "loading facedata from $path\n";
3557
3558 my $facedata = decode_storable load_file $path;
3559
3560 $facedata->{version} == 2
3561 or cf::cleanup "$path: version mismatch, cannot proceed.";
3562
3563 cf::cede_to_tick;
3564
1992 } 3565 {
3566 my $faces = delete $facedata->{faceinfo};
1993 3567
1994 cf::global->attach ( 3568 for my $face (sort keys %$faces) {
1995 prio => 10000, 3569 my $info = $faces->{$face};
1996 on_cleanup => sub { 3570 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1997 db_sync; 3571
3572 cf::face::set_visibility $idx, $info->{visibility};
3573 cf::face::set_magicmap $idx, $info->{magicmap};
3574 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3575 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3576 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3577 $FACEHASH{$info->{hash64}} = $idx;#d#
3578
3579 cf::cede_to_tick;
1998 }, 3580 }
1999 );
2000}
2001 3581
2002############################################################################# 3582 while (my ($face, $info) = each %$faces) {
2003# the server's main() 3583 next unless $info->{smooth};
2004 3584
2005sub cfg_load { 3585 my $idx = cf::face::find $face
2006 open my $fh, "<:utf8", cf::confdir . "/config" 3586 or next;
2007 or return;
2008 3587
2009 local $/; 3588 if (my $smooth = cf::face::find $info->{smooth}) {
2010 *CFG = YAML::Syck::Load <$fh>; 3589 cf::face::set_smooth $idx, $smooth;
3590 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3591 } else {
3592 error "smooth face '$info->{smooth}' not found for face '$face'";
3593 }
2011 3594
3595 cf::cede_to_tick;
3596 }
3597 }
3598
3599 {
3600 my $anims = delete $facedata->{animinfo};
3601
3602 while (my ($anim, $info) = each %$anims) {
3603 cf::anim::set $anim, $info->{frames}, $info->{facings};
3604 cf::cede_to_tick;
3605 }
3606
3607 cf::anim::invalidate_all; # d'oh
3608 }
3609
3610 {
3611 my $res = delete $facedata->{resource};
3612
3613 while (my ($name, $info) = each %$res) {
3614 if (defined (my $type = $info->{type})) {
3615 # TODO: different hash - must free and use new index, or cache ixface data queue
3616 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3617
3618 cf::face::set_type $idx, $type;
3619 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3620 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3621 $FACEHASH{$info->{hash}} = $idx;#d#
3622 } else {
3623# $RESOURCE{$name} = $info; # unused
3624 }
3625
3626 cf::cede_to_tick;
3627 }
3628 }
3629
3630 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3631
3632 1
3633}
3634
3635register_exticmd fx_want => sub {
3636 my ($ns, $want) = @_;
3637
3638 while (my ($k, $v) = each %$want) {
3639 $ns->fx_want ($k, $v);
3640 }
3641};
3642
3643sub load_resource_file($) {
3644 my $guard = lock_acquire "load_resource_file";
3645
3646 my $status = load_resource_file_ $_[0];
3647 get_slot 0.1, 100;
3648 cf::arch::commit_load;
3649
3650 $status
3651}
3652
3653sub reload_exp_table {
3654 _reload_exp_table;
3655
3656 set_face "res/exp_table" => FT_RSRC,
3657 JSON::XS->new->utf8->canonical->encode (
3658 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3659 );
3660}
3661
3662sub reload_materials {
3663 _reload_materials;
3664}
3665
3666sub reload_regions {
3667 # HACK to clear player env face cache, we need some signal framework
3668 # for this (global event?)
3669 %ext::player_env::MUSIC_FACE_CACHE = ();
3670
3671 load_resource_file "$MAPDIR/regions"
3672 or die "unable to load regions file\n";
3673
3674 for (cf::region::list) {
3675 $_->{match} = qr/$_->{match}/
3676 if exists $_->{match};
3677 }
3678}
3679
3680sub reload_facedata {
3681 load_facedata "$DATADIR/facedata"
3682 or die "unable to load facedata\n";
3683}
3684
3685sub reload_archetypes {
3686 load_resource_file "$DATADIR/archetypes"
3687 or die "unable to load archetypes\n";
3688
3689 set_face "res/skill_info" => FT_RSRC,
3690 JSON::XS->new->utf8->canonical->encode (
3691 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3692 );
3693 set_face "res/spell_paths" => FT_RSRC,
3694 JSON::XS->new->utf8->canonical->encode (
3695 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3696 );
3697}
3698
3699sub reload_treasures {
3700 load_resource_file "$DATADIR/treasures"
3701 or die "unable to load treasurelists\n";
3702}
3703
3704sub reload_sound {
3705 trace "loading sound config from $DATADIR/sound\n";
3706
3707 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3708
3709 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3710 my $sound = $soundconf->{compat}[$_]
3711 or next;
3712
3713 my $face = cf::face::find "sound/$sound->[1]";
3714 cf::sound::set $sound->[0] => $face;
3715 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3716 }
3717
3718 while (my ($k, $v) = each %{$soundconf->{event}}) {
3719 my $face = cf::face::find "sound/$v";
3720 cf::sound::set $k => $face;
3721 }
3722}
3723
3724sub reload_resources {
3725 trace "reloading resource files...\n";
3726
3727 reload_materials;
3728 reload_facedata;
3729 reload_exp_table;
3730 reload_sound;
3731 reload_archetypes;
3732 reload_regions;
3733 reload_treasures;
3734
3735 trace "finished reloading resource files\n";
3736}
3737
3738sub reload_config {
3739 trace "reloading config file...\n";
3740
3741 my $config = load_file "$CONFDIR/config";
3742 utf8::decode $config;
3743 *CFG = decode_yaml $config;
3744
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3745 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3746
3747 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3748 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2013 3749
2014 if (exists $CFG{mlockall}) { 3750 if (exists $CFG{mlockall}) {
2015 eval { 3751 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 3752 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 3753 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 3754 };
2019 warn $@ if $@; 3755 warn $@ if $@;
2020 } 3756 }
2021} 3757}
2022 3758
3759sub pidfile() {
3760 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3761 or die "$PIDFILE: $!";
3762 flock $fh, &Fcntl::LOCK_EX
3763 or die "$PIDFILE: flock: $!";
3764 $fh
3765}
3766
3767# make sure only one server instance is running at any one time
3768sub atomic {
3769 my $fh = pidfile;
3770
3771 my $pid = <$fh>;
3772 kill 9, $pid if $pid > 0;
3773
3774 seek $fh, 0, 0;
3775 print $fh $$;
3776}
3777
3778sub main_loop {
3779 trace "EV::loop starting\n";
3780 if (1) {
3781 EV::loop;
3782 }
3783 trace "EV::loop returned\n";
3784 goto &main_loop unless $REALLY_UNLOOP;
3785}
3786
2023sub main { 3787sub main {
3788 cf::init_globals; # initialise logging
3789
3790 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3791 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3792 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3793 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3794
3795 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3796
2024 # we must not ever block the main coroutine 3797 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 3798 $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3799 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 3800 (async {
2028 Event::one_event; 3801 $Coro::current->{desc} = "IDLE BUG HANDLER";
2029 })->(); 3802 EV::loop EV::LOOP_ONESHOT;
3803 })->prio (Coro::PRIO_MAX);
2030 }; 3804 };
2031 3805
2032 cfg_load; 3806 evthread_start IO::AIO::poll_fileno;
2033 db_load; 3807
3808 cf::sync_job {
3809 cf::incloader::init ();
3810
3811 db_init;
3812
3813 cf::init_anim;
3814 cf::init_attackmess;
3815 cf::init_dynamic;
3816
3817 cf::load_settings;
3818
3819 reload_resources;
3820 reload_config;
3821
3822 cf::init_uuid;
3823 cf::init_signals;
3824 cf::init_skills;
3825
3826 cf::init_beforeplay;
3827
3828 atomic;
3829
2034 load_extensions; 3830 load_extensions;
2035 Event::loop; 3831
3832 utime time, time, $RUNTIMEFILE;
3833
3834 # no (long-running) fork's whatsoever before this point(!)
3835 use POSIX ();
3836 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3837
3838 cf::_post_init 0;
3839 };
3840
3841 cf::object::thawer::errors_are_fatal 0;
3842 info "parse errors in files are no longer fatal from this point on.\n";
3843
3844 AE::postpone {
3845 undef &main; # free gobs of memory :)
3846 };
3847
3848 goto &main_loop;
2036} 3849}
2037 3850
2038############################################################################# 3851#############################################################################
2039# initialisation 3852# initialisation and cleanup
2040 3853
3854# install some emergency cleanup handlers
3855BEGIN {
3856 our %SIGWATCHER = ();
3857 for my $signal (qw(INT HUP TERM)) {
3858 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3859 cf::cleanup "SIG$signal";
3860 };
3861 }
3862}
3863
3864sub write_runtime_sync {
3865 my $t0 = AE::time;
3866
3867 # first touch the runtime file to show we are still running:
3868 # the fsync below can take a very very long time.
3869
3870 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3871
3872 my $guard = cf::lock_acquire "write_runtime";
3873
3874 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3875 or return;
3876
3877 my $value = $cf::RUNTIME + 90 + 10;
3878 # 10 is the runtime save interval, for a monotonic clock
3879 # 60 allows for the watchdog to kill the server.
3880
3881 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3882 and return;
3883
3884 # always fsync - this file is important
3885 aio_fsync $fh
3886 and return;
3887
3888 # touch it again to show we are up-to-date
3889 aio_utime $fh, undef, undef;
3890
3891 close $fh
3892 or return;
3893
3894 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3895 and return;
3896
3897 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3898
3899 1
3900}
3901
3902our $uuid_lock;
3903our $uuid_skip;
3904
3905sub write_uuid_sync($) {
3906 $uuid_skip ||= $_[0];
3907
3908 return if $uuid_lock;
3909 local $uuid_lock = 1;
3910
3911 my $uuid = "$LOCALDIR/uuid";
3912
3913 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3914 or return;
3915
3916 my $value = uuid_seq uuid_cur;
3917
3918 unless ($value) {
3919 info "cowardly refusing to write zero uuid value!\n";
3920 return;
3921 }
3922
3923 my $value = uuid_str $value + $uuid_skip;
3924 $uuid_skip = 0;
3925
3926 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3927 and return;
3928
3929 # always fsync - this file is important
3930 aio_fsync $fh
3931 and return;
3932
3933 close $fh
3934 or return;
3935
3936 aio_rename "$uuid~", $uuid
3937 and return;
3938
3939 trace "uuid file written ($value).\n";
3940
3941 1
3942
3943}
3944
3945sub write_uuid($$) {
3946 my ($skip, $sync) = @_;
3947
3948 $sync ? write_uuid_sync $skip
3949 : async { write_uuid_sync $skip };
3950}
3951
3952sub emergency_save() {
3953 my $freeze_guard = cf::freeze_mainloop;
3954
3955 info "emergency_perl_save: enter\n";
3956
3957 # this is a trade-off: we want to be very quick here, so
3958 # save all maps without fsync, and later call a global sync
3959 # (which in turn might be very very slow)
3960 local $USE_FSYNC = 0;
3961
3962 cf::sync_job {
3963 cf::write_runtime_sync; # external watchdog should not bark
3964
3965 # use a peculiar iteration method to avoid tripping on perl
3966 # refcount bugs in for. also avoids problems with players
3967 # and maps saved/destroyed asynchronously.
3968 info "emergency_perl_save: begin player save\n";
3969 for my $login (keys %cf::PLAYER) {
3970 my $pl = $cf::PLAYER{$login} or next;
3971 $pl->valid or next;
3972 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3973 $pl->save;
3974 }
3975 info "emergency_perl_save: end player save\n";
3976
3977 cf::write_runtime_sync; # external watchdog should not bark
3978
3979 info "emergency_perl_save: begin map save\n";
3980 for my $path (keys %cf::MAP) {
3981 my $map = $cf::MAP{$path} or next;
3982 $map->valid or next;
3983 $map->save;
3984 }
3985 info "emergency_perl_save: end map save\n";
3986
3987 cf::write_runtime_sync; # external watchdog should not bark
3988
3989 info "emergency_perl_save: begin database checkpoint\n";
3990 BDB::db_env_txn_checkpoint $DB_ENV;
3991 info "emergency_perl_save: end database checkpoint\n";
3992
3993 info "emergency_perl_save: begin write uuid\n";
3994 write_uuid_sync 1;
3995 info "emergency_perl_save: end write uuid\n";
3996
3997 cf::write_runtime_sync; # external watchdog should not bark
3998
3999 trace "emergency_perl_save: syncing database to disk";
4000 BDB::db_env_txn_checkpoint $DB_ENV;
4001
4002 info "emergency_perl_save: starting sync\n";
4003 IO::AIO::aio_sync sub {
4004 info "emergency_perl_save: finished sync\n";
4005 };
4006
4007 cf::write_runtime_sync; # external watchdog should not bark
4008
4009 trace "emergency_perl_save: flushing outstanding aio requests";
4010 while (IO::AIO::nreqs || BDB::nreqs) {
4011 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4012 }
4013
4014 cf::write_runtime_sync; # external watchdog should not bark
4015 };
4016
4017 info "emergency_perl_save: leave\n";
4018}
4019
4020sub post_cleanup {
4021 my ($make_core) = @_;
4022
4023 IO::AIO::flush;
4024
4025 error Carp::longmess "post_cleanup backtrace"
4026 if $make_core;
4027
4028 my $fh = pidfile;
4029 unlink $PIDFILE if <$fh> == $$;
4030}
4031
4032# a safer delete_package, copied from Symbol
4033sub clear_package($) {
4034 my $pkg = shift;
4035
4036 # expand to full symbol table name if needed
4037 unless ($pkg =~ /^main::.*::$/) {
4038 $pkg = "main$pkg" if $pkg =~ /^::/;
4039 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4040 $pkg .= '::' unless $pkg =~ /::$/;
4041 }
4042
4043 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4044 my $stem_symtab = *{$stem}{HASH};
4045
4046 defined $stem_symtab and exists $stem_symtab->{$leaf}
4047 or return;
4048
4049 # clear all symbols
4050 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4051 for my $name (keys %$leaf_symtab) {
4052 _gv_clear *{"$pkg$name"};
4053# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4054 }
4055}
4056
2041sub reload() { 4057sub do_reload_perl() {
2042 # can/must only be called in main 4058 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 4059 unless (in_main) {
2044 warn "can only reload from main coroutine\n"; 4060 error "can only reload from main coroutine";
2045 return; 4061 return;
2046 } 4062 }
2047 4063
2048 warn "reloading..."; 4064 return if $RELOAD++;
2049 4065
2050 my $guard = freeze_mainloop; 4066 my $t1 = AE::time;
4067
4068 while ($RELOAD) {
4069 cf::get_slot 0.1, -1, "reload_perl";
4070 info "perl_reload: reloading...";
4071
4072 trace "perl_reload: entering sync_job";
4073
4074 cf::sync_job {
2051 cf::emergency_save; 4075 #cf::emergency_save;
2052 4076
2053 eval { 4077 trace "perl_reload: cancelling all extension coros";
2054 # if anything goes wrong in here, we should simply crash as we already saved
2055
2056 # cancel all watchers
2057 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 }
2060
2061 # cancel all extension coros
2062 $_->cancel for values %EXT_CORO; 4078 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 4079 %EXT_CORO = ();
2064 4080
2065 # unload all extensions 4081 trace "perl_reload: removing commands";
2066 for (@exts) { 4082 %COMMAND = ();
2067 warn "unloading <$_>";
2068 unload_extension $_;
2069 }
2070 4083
2071 # unload all modules loaded from $LIBDIR 4084 trace "perl_reload: removing ext/exti commands";
2072 while (my ($k, $v) = each %INC) { 4085 %EXTCMD = ();
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4086 %EXTICMD = ();
2074 4087
2075 warn "removing <$k>"; 4088 trace "perl_reload: unloading/nuking all extensions";
2076 delete $INC{$k}; 4089 for my $pkg (@EXTS) {
4090 trace "... unloading $pkg";
2077 4091
2078 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g;
2080
2081 if (my $cb = $k->can ("unload_module")) { 4092 if (my $cb = $pkg->can ("unload")) {
4093 eval {
2082 $cb->(); 4094 $cb->($pkg);
4095 1
4096 } or error "$pkg unloaded, but with errors: $@";
4097 }
4098
4099 trace "... clearing $pkg";
4100 clear_package $pkg;
2083 } 4101 }
2084 4102
2085 Symbol::delete_package $k; 4103 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4104 while (my ($k, $v) = each %INC) {
4105 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4106
4107 trace "... unloading $k";
4108 delete $INC{$k};
4109
4110 $k =~ s/\.pm$//;
4111 $k =~ s/\//::/g;
4112
4113 if (my $cb = $k->can ("unload_module")) {
4114 $cb->();
4115 }
4116
4117 clear_package $k;
2086 } 4118 }
2087 4119
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 4120 trace "perl_reload: getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 4121 clear_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4122 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 4123
2096 # remove register_script_function callbacks 4124 trace "perl_reload: unloading cf.pm \"a bit\"";
2097 # TODO
2098
2099 # unload cf.pm "a bit"
2100 delete $INC{"cf.pm"}; 4125 delete $INC{"cf.pm"};
4126 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2101 4127
2102 # don't, removes xs symbols, too, 4128 # don't, removes xs symbols, too,
2103 # and global variables created in xs 4129 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 4130 #clear_package __PACKAGE__;
2105 4131
2106 # reload cf.pm 4132 info "perl_reload: unload completed, starting to reload now";
2107 warn "reloading cf.pm"; 4133
4134 trace "perl_reload: reloading cf.pm";
2108 require cf; 4135 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4136 cf::_connect_to_perl_1;
2110 4137
2111 # load config and database again 4138 trace "perl_reload: loading config and database again";
2112 cf::cfg_load; 4139 cf::reload_config;
2113 cf::db_load;
2114 4140
2115 # load extensions 4141 trace "perl_reload: loading extensions";
2116 warn "load extensions";
2117 cf::load_extensions; 4142 cf::load_extensions;
2118 4143
2119 # reattach attachments to objects 4144 if ($REATTACH_ON_RELOAD) {
2120 warn "reattach"; 4145 trace "perl_reload: reattaching attachments to objects/players";
2121 _global_reattach; 4146 _global_reattach; # objects, sockets
4147 trace "perl_reload: reattaching attachments to maps";
4148 reattach $_ for values %MAP;
4149 trace "perl_reload: reattaching attachments to players";
4150 reattach $_ for values %PLAYER;
4151 }
4152
4153 cf::_post_init 1;
4154
4155 trace "perl_reload: leaving sync_job";
4156
4157 1
4158 } or do {
4159 error $@;
4160 cf::cleanup "perl_reload: error, exiting.";
4161 };
4162
4163 --$RELOAD;
4164 }
4165
4166 $t1 = AE::time - $t1;
4167 info "perl_reload: completed in ${t1}s\n";
4168};
4169
4170our $RELOAD_WATCHER; # used only during reload
4171
4172sub reload_perl() {
4173 # doing reload synchronously and two reloads happen back-to-back,
4174 # coro crashes during coro_state_free->destroy here.
4175
4176 $RELOAD_WATCHER ||= cf::async {
4177 Coro::AIO::aio_wait cache_extensions;
4178
4179 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4180 do_reload_perl;
4181 undef $RELOAD_WATCHER;
4182 };
2122 }; 4183 };
2123
2124 if ($@) {
2125 warn $@;
2126 warn "error while reloading, exiting.";
2127 exit 1;
2128 }
2129
2130 warn "reloaded successfully";
2131};
2132
2133#############################################################################
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 4184}
2175
2176register "<global>", __PACKAGE__;
2177 4185
2178register_command "reload" => sub { 4186register_command "reload" => sub {
2179 my ($who, $arg) = @_; 4187 my ($who, $arg) = @_;
2180 4188
2181 if ($who->flag (FLAG_WIZ)) { 4189 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 4190 $who->message ("reloading server.");
4191 async {
4192 $Coro::current->{desc} = "perl_reload";
4193 reload_perl;
4194 };
2185 } 4195 }
2186}; 4196};
2187 4197
2188unshift @INC, $LIBDIR; 4198#############################################################################
2189 4199
2190$TICK_WATCHER = Event->timer ( 4200my $bug_warning = 0;
2191 reentrant => 0,
2192 prio => 0,
2193 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL,
2195 cb => sub {
2196 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK;
2199 4201
2200 # if we are delayed by four ticks or more, skip them all 4202sub wait_for_tick() {
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4203 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2202 4204
2203 $TICK_WATCHER->at ($NEXT_TICK); 4205 $WAIT_FOR_TICK->wait;
2204 $TICK_WATCHER->start; 4206}
4207
4208sub wait_for_tick_begin() {
4209 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4210
4211 my $signal = new Coro::Signal;
4212 push @WAIT_FOR_TICK_BEGIN, $signal;
4213 $signal->wait;
4214}
4215
4216sub tick {
4217 if ($Coro::current != $Coro::main) {
4218 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4219 unless ++$bug_warning > 10;
4220 return;
2205 }, 4221 }
2206);
2207 4222
2208IO::AIO::max_poll_time $TICK * 0.2; 4223 cf::one_tick; # one server iteration
2209 4224
2210Event->io ( 4225 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2211 fd => IO::AIO::poll_fileno,
2212 poll => 'r',
2213 prio => 5,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217 4226
2218Event->timer ( 4227 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2219 data => WF_AUTOCANCEL, 4228 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2220 after => 0, 4229 Coro::async_pool {
2221 interval => 10, 4230 $Coro::current->{desc} = "runtime saver";
2222 cb => sub {
2223 (Coro::unblock_sub {
2224 write_runtime 4231 write_runtime_sync
2225 or warn "ERROR: unable to write runtime file: $!"; 4232 or error "ERROR: unable to write runtime file: $!";
2226 })->(); 4233 };
2227 }, 4234 }
2228); 4235
4236 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4237 $sig->send;
4238 }
4239 $WAIT_FOR_TICK->broadcast;
4240
4241 $LOAD = ($NOW - $TICK_START) / $TICK;
4242 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4243
4244 if (0) {
4245 if ($NEXT_TICK) {
4246 my $jitter = $TICK_START - $NEXT_TICK;
4247 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4248 debug "jitter $JITTER\n";#d#
4249 }
4250 }
4251}
4252
4253{
4254 # configure BDB
4255 info "initialising database";
4256
4257 BDB::min_parallel 16;
4258 BDB::max_poll_reqs $TICK * 0.1;
4259 #$AnyEvent::BDB::WATCHER->priority (1);
4260
4261 unless ($DB_ENV) {
4262 $DB_ENV = BDB::db_env_create;
4263 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4264 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4265 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4266 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4267 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4268
4269 cf::sync_job {
4270 eval {
4271 BDB::db_env_open
4272 $DB_ENV,
4273 $BDBDIR,
4274 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4275 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4276 0666;
4277
4278 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4279 };
4280
4281 cf::cleanup "db_env_open(db): $@" if $@;
4282 };
4283 }
4284
4285 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4286 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4287 };
4288 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4289 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4290 };
4291 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4292 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4293 };
4294
4295 info "database initialised";
4296}
4297
4298{
4299 # configure IO::AIO
4300
4301 info "initialising aio";
4302 IO::AIO::min_parallel 8;
4303 IO::AIO::max_poll_time $TICK * 0.1;
4304 undef $AnyEvent::AIO::WATCHER;
4305 info "aio initialised";
4306}
4307
4308our $_log_backtrace;
4309our $_log_backtrace_last;
4310
4311sub _log_backtrace {
4312 my ($msg, @addr) = @_;
4313
4314 $msg =~ s/\n$//;
4315
4316 if ($_log_backtrace_last eq $msg) {
4317 LOG llevInfo, "[ABT] $msg\n";
4318 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4319 # limit the # of concurrent backtraces
4320 } elsif ($_log_backtrace < 2) {
4321 $_log_backtrace_last = $msg;
4322 ++$_log_backtrace;
4323 my $perl_bt = Carp::longmess $msg;
4324 async {
4325 $Coro::current->{desc} = "abt $msg";
4326
4327 my @bt = fork_call {
4328 @addr = map { sprintf "%x", $_ } @addr;
4329 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4330 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4331 or die "addr2line: $!";
4332
4333 my @funcs;
4334 my @res = <$fh>;
4335 chomp for @res;
4336 while (@res) {
4337 my ($func, $line) = splice @res, 0, 2, ();
4338 push @funcs, "[$func] $line";
4339 }
4340
4341 @funcs
4342 };
4343
4344 LOG llevInfo, "[ABT] $perl_bt\n";
4345 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4346 LOG llevInfo, "[ABT] $_\n" for @bt;
4347 --$_log_backtrace;
4348 };
4349 } else {
4350 LOG llevInfo, "[ABT] $msg\n";
4351 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4352 }
4353}
4354
4355# load additional modules
4356require "cf/$_.pm" for @EXTRA_MODULES;
4357cf::_connect_to_perl_2;
2229 4358
2230END { cf::emergency_save } 4359END { cf::emergency_save }
2231 4360
22321 43611
2233 4362

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