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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.209 by root, Mon Feb 12 01:25:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
221 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
223 } 270 }
224} 271}
225 272
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 273sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
244 275
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 281 $TICK_WATCHER->stop;
247 $guard 282 $guard
248} 283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
249 294
250=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
251 296
252The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 317 my $freeze_guard = freeze_mainloop;
273 318
274 my $busy = 1; 319 my $busy = 1;
275 my @res; 320 my @res;
276 321
277 (Coro::async { 322 (async {
278 @res = eval { $job->() }; 323 @res = eval { $job->() };
279 warn $@ if $@; 324 warn $@ if $@;
280 undef $busy; 325 undef $busy;
281 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
282 327
283 while ($busy) { 328 while ($busy) {
284 Coro::cede_notself; 329 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 330 }
287 331
288 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
289 } else { 333 } else {
290 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
291 335
292 $job->() 336 $job->()
293 } 337 }
294} 338}
295 339
296=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
297 341
298Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 343extension calling this is being unloaded.
300 344
301=cut 345=cut
302 346
303sub coro(&) { 347sub async_ext(&) {
304 my $cb = shift; 348 my $cb = shift;
305 349
306 my $coro = &cf::async ($cb); 350 my $coro = &Coro::async ($cb);
307 351
308 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
310 }); 354 });
311 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
318 362
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 364 or return;
321 365
366 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 371 and return;
325 372
373 # always fsync - this file is important
326 aio_fsync $fh 374 aio_fsync $fh
327 and return; 375 and return;
328 376
329 close $fh 377 close $fh
330 or return; 378 or return;
336} 384}
337 385
338=back 386=back
339 387
340=cut 388=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 389
462############################################################################# 390#############################################################################
463 391
464=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
465 393
591our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 520our @CB_MAP = ();
593 521
594my %attachment; 522my %attachment;
595 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
596sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
598 532
599 use sort 'stable'; 533 use sort 'stable';
600 534
771# object support 705# object support
772 706
773sub reattach { 707sub reattach {
774 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 712
777 my $registry = $obj->registry; 713 my $registry = $obj->registry;
778 714
779 @$registry = (); 715 @$registry = ();
780 716
827 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
828 764
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 769 close $fh;
834 770
835 if (@$objs) { 771 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 777 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
843 } 779 }
844 } else { 780 } else {
845 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
851 } 787 }
852 } else { 788 } else {
853 aio_unlink $filename; 789 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
855 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
856 } 798 }
857} 799}
858 800
859sub object_freezer_as_string { 801sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
866 808
867sub object_thawer_load { 809sub object_thawer_load {
868 my ($filename) = @_; 810 my ($filename) = @_;
869 811
870 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
871 816
872 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
873 or return; 818 or return;
874 819
875 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
912=cut 857=cut
913 858
914sub register_extcmd { 859sub register_extcmd {
915 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
916 861
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
921} 863}
922 864
923cf::player->attach ( 865cf::player->attach (
924 on_command => sub { 866 on_command => sub {
925 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
938 880
939 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
940 882
941 if (ref $msg) { 883 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 887 }
946 } 888 }
947 } else { 889 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 892
951 cf::override; 893 cf::override;
952 }, 894 },
953); 895);
954 896
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 897sub load_extension {
962 my ($path) = @_; 898 my ($path) = @_;
963 899
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 901 my $base = $1;
966 my $pkg = $1; 902 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
969 905
970 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
971 907
972 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 909 or die "$path: $!";
974 910
975 my $source = 911 my $source =
976 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
979 . "\n};\n1"; 915 . "\n};\n1";
980 916
981 eval $source 917 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 919 : "extension disabled.\n";
984 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 921 warn $@;
986 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
987 923 exit 1;
988# no strict 'refs'; 924 }
989# @{"$pkg\::ISA"} = ext::; 925 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 926 }
1004 927
1005 # remove commands 928 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 929}
1030 930
1031sub load_extensions { 931sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 933 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
1038 } 938 }
1039} 939}
1040 940
1041############################################################################# 941#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 942
1079=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1080 944
1081Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1082 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1083=head3 cf::player 953=head3 cf::player
1084 954
1085=over 4 955=over 4
1086 956
1087=item cf::player::exists $login 957=item cf::player::find $login
1088 958
1089Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1090 960
1091=cut 961=cut
1092 962
1093sub cf::player::exists($) { 963sub playerdir($) {
1094 cf::player::find $_[0] 964 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1096} 1111}
1097 1112
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1114
1100Sends an ext reply to the player. 1115Sends an ext reply to the player.
1101 1116
1102=cut 1117=cut
1103 1118
1104sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1106 1121
1107 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1108 1123
1109 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1110} 1125}
1126
1127package cf;
1111 1128
1112=back 1129=back
1113 1130
1114 1131
1115=head3 cf::map 1132=head3 cf::map
1121package cf::map; 1138package cf::map;
1122 1139
1123use Fcntl; 1140use Fcntl;
1124use Coro::AIO; 1141use Coro::AIO;
1125 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1126our $MAX_RESET = 3600; 1147our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1148our $DEFAULT_RESET = 3000;
1128 1149
1129sub generate_random_map { 1150sub generate_random_map {
1130 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1153 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1295}
1147 1296
1148# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1149# all maps in C++... 1298# all maps in C++...
1150sub change_all_map_light { 1299sub change_all_map_light {
1152 1301
1153 $_->change_map_light ($change) 1302 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1303 for grep $_->outdoor, values %cf::MAP;
1155} 1304}
1156 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1157sub try_load_header($) { 1319sub load_header_from($) {
1158 my ($path) = @_; 1320 my ($self, $path) = @_;
1159 1321
1160 utf8::encode $path; 1322 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1162 or return; 1327 or return;
1163 1328
1164 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1165 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1166 1375
1167 # for better error messages only, will be overwritten 1376 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1377}
1177 1378
1178sub find; 1379sub find;
1179sub find { 1380sub find {
1180 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1181 1382
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1384
1187 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1188 1386
1189 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1191 1389 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1390 or return;
1211 1391
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1224 1393
1225 Coro::cede; 1394 $map->load_header
1395 or return;
1226 1396
1227 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1400 $map->reset;
1229 undef $guard; 1401 undef $guard;
1230 $map = find $path 1402 return find $path;
1231 or return;
1232 } 1403 }
1233 1404
1234 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1235 } 1406 }
1236} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1237 1411
1238sub load { 1412sub load {
1239 my ($self) = @_; 1413 my ($self) = @_;
1240 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1241 my $path = $self->{path}; 1417 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1243 1419
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1421
1246 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1247 1423
1248 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1249 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1429 or return;
1251 1430
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1254 1433
1255 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1435 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1437 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1260 } 1439 }
1261 } 1440 }
1262 1441
1263 Coro::cede; 1442 Coro::cede;
1264 1443
1265 # now do the right thing for maps 1444 # now do the right thing for maps
1266 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1267 1446
1268 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1448 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1275 $self->set_darkness_map; 1452 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1278 $self->activate; 1456 $self->activate;
1279 } 1457 }
1280 1458
1281 Coro::cede; 1459 $self->post_load;
1282 1460
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1284} 1495}
1285 1496
1286sub find_sync { 1497sub find_sync {
1287 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1288 1499
1289 cf::sync_job { cf::map::find $path, $origin } 1500 cf::sync_job { find $path, $origin }
1290} 1501}
1291 1502
1292sub do_load_sync { 1503sub do_load_sync {
1293 my ($map) = @_; 1504 my ($map) = @_;
1294 1505
1295 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1296} 1507}
1297 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1298sub save { 1539sub save {
1299 my ($self) = @_; 1540 my ($self) = @_;
1300 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1301 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1302 1545
1303 return unless $self->dirty; 1546 return unless $self->dirty;
1304 1547
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1550
1308 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1309 1552
1310 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1311 1554
1312 local $self->{last_access} = $self->last_access;#d# 1555 local $self->{last_access} = $self->last_access;#d#
1313 1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1314 if ($uniq) { 1561 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1564 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1566 }
1320} 1567}
1321 1568
1322sub swap_out { 1569sub swap_out {
1323 my ($self) = @_; 1570 my ($self) = @_;
1324 1571
1325 # save first because save cedes 1572 # save first because save cedes
1326 $self->save; 1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1576
1328 return if $self->players; 1577 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1331 1580
1335 1584
1336sub reset_at { 1585sub reset_at {
1337 my ($self) = @_; 1586 my ($self) = @_;
1338 1587
1339 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1342 1591
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1594
1350 my ($self) = @_; 1599 my ($self) = @_;
1351 1600
1352 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1353} 1602}
1354 1603
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1604sub reset {
1377 my ($self) = @_; 1605 my ($self) = @_;
1378 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1379 return if $self->players; 1609 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1381 1611
1382 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1383 1613
1384 delete $cf::MAP{$self->path}; 1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1385 1618
1386 $_->clear_links_to ($self) for values %cf::MAP; 1619 $_->clear_links_to ($self) for values %cf::MAP;
1387 1620
1388 $self->unlink_save; 1621 $self->unlink_save;
1389 $self->destroy; 1622 $self->destroy;
1392my $nuke_counter = "aaaa"; 1625my $nuke_counter = "aaaa";
1393 1626
1394sub nuke { 1627sub nuke {
1395 my ($self) = @_; 1628 my ($self) = @_;
1396 1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1636 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1637 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1400 $self->reset; # polite request, might not happen 1642 $self->reset; # polite request, might not happen
1401} 1643}
1402 1644
1403sub customise_for { 1645=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1646
1406 if ($map->per_player) { 1647Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1648instantiated unique items. May block.
1408 }
1409 1649
1410 $map 1650=cut
1411}
1412 1651
1413sub emergency_save { 1652sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1415 1655
1416 warn "enter emergency map save\n"; 1656 my @paths;
1417 1657
1418 cf::sync_job { 1658 for (@$files) {
1419 warn "begin emergency map save\n"; 1659 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1421 }; 1664 }
1422 1665
1423 warn "end emergency map save\n"; 1666 \@paths
1424} 1667}
1425 1668
1426package cf; 1669package cf;
1427 1670
1428=back 1671=back
1429 1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
1678
1679=over 4
1680
1681=item $ob->inv_recursive
1682
1683Returns the inventory of the object _and_ their inventories, recursively.
1684
1685=cut
1686
1687sub inv_recursive_;
1688sub inv_recursive_ {
1689 map { $_, inv_recursive_ $_->inv } @_
1690}
1691
1692sub inv_recursive {
1693 inv_recursive_ inv $_[0]
1694}
1695
1696package cf;
1697
1698=back
1430 1699
1431=head3 cf::object::player 1700=head3 cf::object::player
1432 1701
1433=over 4 1702=over 4
1434 1703
1474 1743
1475=item $player_object->enter_link 1744=item $player_object->enter_link
1476 1745
1477Freezes the player and moves him/her to a special map (C<{link}>). 1746Freezes the player and moves him/her to a special map (C<{link}>).
1478 1747
1479The player should be reaosnably safe there for short amounts of time. You 1748The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1749I<MUST> call C<leave_link> as soon as possible, though.
1481 1750
1751Will never block.
1752
1482=item $player_object->leave_link ($map, $x, $y) 1753=item $player_object->leave_link ($map, $x, $y)
1483 1754
1484Moves the player out of the specila link map onto the given map. If the 1755Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1756map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1757to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1758fails, to the emergency map position.
1488 1759
1489Might block. 1760Might block.
1490 1761
1491=cut 1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1492 1773
1493sub cf::object::player::enter_link { 1774sub cf::object::player::enter_link {
1494 my ($self) = @_; 1775 my ($self) = @_;
1495 1776
1496 $self->deactivate_recursive; 1777 $self->deactivate_recursive;
1497 1778
1498 return if $self->map == $LINK_MAP; 1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1780
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1782 if $self->map;
1502 1783
1503 $self->enter_map ($LINK_MAP, 20, 20); 1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1785}
1505 1786
1506sub cf::object::player::leave_link { 1787sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1788 my ($self, $map, $x, $y) = @_;
1508 1789
1526 # use -1 or undef as default coordinates, not 0, 0 1807 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1809 if $x <=0 && $y <= 0;
1529 1810
1530 $map->load; 1811 $map->load;
1812 $map->load_diag;
1531 1813
1814 return unless $self->contr->active;
1532 $self->activate_recursive; 1815 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1816 $self->enter_map ($map, $x, $y);
1534} 1817}
1535 1818
1536cf::player->attach ( 1819cf::player->attach (
1549 1832
1550 # try to abort aborted map switching on player login :) 1833 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1834 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1835 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1836 $pl->ob->enter_link;
1554 cf::async { 1837 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1838 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1844 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1845 $pl->ob->leave_link;
1559 }; 1846 })->prio (2);
1560 } 1847 }
1561 }, 1848 },
1562); 1849);
1563 1850
1564=item $player_object->goto_map ($path, $x, $y) 1851=item $player_object->goto ($path, $x, $y)
1565 1852
1566=cut 1853=cut
1567 1854
1568sub cf::object::player::goto_map { 1855sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1856 my ($self, $path, $x, $y) = @_;
1570 1857
1571 $self->enter_link; 1858 $self->enter_link;
1572 1859
1573 (cf::async { 1860 (async {
1574 $path = new cf::path $path; 1861 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1862 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1863 $map = $map->customise_for ($self) if $map;
1578 1864 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1865 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1867
1584 $self->leave_link ($map, $x, $y); 1868 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1869 })->prio (1);
1586} 1870}
1587 1871
1591 1875
1592sub parse_random_map_params { 1876sub parse_random_map_params {
1593 my ($spec) = @_; 1877 my ($spec) = @_;
1594 1878
1595 my $rmp = { # defaults 1879 my $rmp = { # defaults
1596 xsize => 10, 1880 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1598 }; 1884 };
1599 1885
1600 for (split /\n/, $spec) { 1886 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1887 my ($k, $v) = split /\s+/, $_, 2;
1602 1888
1606 $rmp 1892 $rmp
1607} 1893}
1608 1894
1609sub prepare_random_map { 1895sub prepare_random_map {
1610 my ($exit) = @_; 1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1899
1612 # all this does is basically replace the /! path by 1900 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1901 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1902 # that depends on the exit object
1615 1903
1616 my $rmp = parse_random_map_params $exit->msg; 1904 my $rmp = parse_random_map_params $exit->msg;
1617 1905
1618 if ($exit->map) { 1906 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1907 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1908 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1909 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1910 $rmp->{origin_y} = $exit->y;
1623 } 1911 }
1624 1912
1625 $rmp->{random_seed} ||= $exit->random_seed; 1913 $rmp->{random_seed} ||= $exit->random_seed;
1626 1914
1627 my $data = cf::to_json $rmp; 1915 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1918
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1632 1923
1633 $exit->slaying ("?random/$md5"); 1924 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1925 $exit->msg (undef);
1635 } 1926 }
1636} 1927}
1638sub cf::object::player::enter_exit { 1929sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1930 my ($self, $exit) = @_;
1640 1931
1641 return unless $self->type == cf::PLAYER; 1932 return unless $self->type == cf::PLAYER;
1642 1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1643 $self->enter_link; 1943 $self->enter_link;
1644 1944
1645 (cf::async { 1945 (async {
1646 $self->deactivate_recursive; # just to be sure 1946 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1947 unless (eval {
1648 prepare_random_map $exit 1948 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1949
1654 1; 1950 1;
1655 }) { 1951 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1952 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1953 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1954 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1955 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1956
1661 warn "ERROR in enter_exit: $@"; 1957 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1958 $self->leave_link;
1663 } 1959 }
1718 # get handled first 2014 # get handled first
1719 my $queue = delete $ns->{query_queue} 2015 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2017
1722 (shift @$queue)->[1]->($msg); 2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2020
1724 push @{ $ns->{query_queue} }, @$queue; 2021 push @{ $ns->{query_queue} }, @$queue;
1725 2022
1726 if (@{ $ns->{query_queue} } == @$queue) { 2023 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2024 if (@$queue) {
1731 } 2028 }
1732 } 2029 }
1733 }, 2030 },
1734); 2031);
1735 2032
1736=item $client->coro (\&cb) 2033=item $client->async (\&cb)
1737 2034
1738Create a new coroutine, running the specified callback. The coroutine will 2035Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2036be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2037or loss of connection).
1741 2038
1742=cut 2039=cut
1743 2040
1744sub cf::client::coro { 2041sub cf::client::async {
1745 my ($self, $cb) = @_; 2042 my ($self, $cb) = @_;
1746 2043
1747 my $coro = &cf::async ($cb); 2044 my $coro = &Coro::async ($cb);
1748 2045
1749 $coro->on_destroy (sub { 2046 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2047 delete $self->{_coro}{$coro+0};
1751 }); 2048 });
1752 2049
1888The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2186using it, it should be unique.
1890 2187
1891=over 4 2188=over 4
1892 2189
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
1900 2191
1901Returns a single value from the database 2192Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2193
1908=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
1909 2195
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2197
1921=cut 2198=cut
1922 2199
1923our $DB; 2200our $DB;
1924 2201
1925{ 2202unless ($DB) {
2203 $DB = BDB::db_create $DB_ENV;
2204
2205 cf::sync_job {
2206 eval {
2207 $DB->set_flags (BDB::CHKSUM);
2208
2209 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2210 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2211 cf::cleanup "db_open(db): $!" if $!;
2212 };
2213 cf::cleanup "db_open(db): $@" if $@;
2214 };
2215
1926 my $path = cf::localdir . "/database.pst"; 2216 my $path = cf::localdir . "/database.pst";
2217 if (stat $path) {
2218 cf::sync_job {
2219 my $pst = Storable::retrieve $path;
1927 2220
1928 sub db_load() { 2221 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2222 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2223 cf::db_put (rent => balance => $pst->{rent}{balance});
2224 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2225
1932 my $pid; 2226 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2227 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 2228 }
2229}
1954 2230
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) { 2231sub db_get($$) {
1961 @_ >= 2 2232 my $key = "$_[0]/$_[1]";
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 2233
2234 cf::sync_job {
2235 BDB::db_get $DB, undef, $key, my $data;
2236
2237 $! ? ()
2238 : Compress::LZF::sthaw $data
2239 }
2240}
2241
1966 sub db_put($$;$) { 2242sub db_put($$$) {
1967 if (@_ >= 3) { 2243 BDB::dbreq_pri 4;
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 2244 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 },
1980 );
1981} 2245}
1982 2246
1983############################################################################# 2247#############################################################################
1984# the server's main() 2248# the server's init and main functions
2249
2250sub load_resources {
2251 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2252 or die "unable to load regions file\n";#d#
2253}
1985 2254
1986sub cfg_load { 2255sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2256 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2257 or return;
1989 2258
1990 local $/; 2259 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2260 *CFG = YAML::Syck::Load <$fh>;
1992 2261
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2262 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2263
2264 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2265 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2266
1995 if (exists $CFG{mlockall}) { 2267 if (exists $CFG{mlockall}) {
1996 eval { 2268 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2269 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2270 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2271 };
2000 warn $@ if $@; 2272 warn $@ if $@;
2001 } 2273 }
2274}
2275
2276sub init {
2277 load_resources;
2002} 2278}
2003 2279
2004sub main { 2280sub main {
2005 # we must not ever block the main coroutine 2281 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2282 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2283 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2284 (async {
2009 Event::one_event; 2285 Event::one_event;
2010 })->(); 2286 })->prio (Coro::PRIO_MAX);
2011 }; 2287 };
2012 2288
2013 cfg_load; 2289 cfg_load;
2014 db_load;
2015 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2016 Event::loop; 2293 Event::loop;
2017} 2294}
2018 2295
2019############################################################################# 2296#############################################################################
2020# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2021 2346
2022sub reload() { 2347sub reload() {
2023 # can/must only be called in main 2348 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2349 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2350 warn "can only reload from main coroutine";
2026 return; 2351 return;
2027 } 2352 }
2028 2353
2029 warn "reloading..."; 2354 warn "reloading...";
2030 2355
2031 my $guard = freeze_mainloop; 2356 warn "cancelling server ticker";
2357 $TICK_WATCHER->cancel;
2358
2032 cf::emergency_save; 2359 cf::emergency_save;
2033 2360
2034 eval { 2361 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2362 # if anything goes wrong in here, we should simply crash as we already saved
2036 2363
2037 # cancel all watchers 2364 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2365 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2366 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2367 }
2041 2368
2369 warn "syncing database to disk";
2370 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2371
2372 warn "flushing outstanding aio requests";
2373 for (;;) {
2374 BDB::flush;
2375 IO::AIO::flush;
2376 Coro::cede;
2377 last unless IO::AIO::nreqs || BDB::nreqs;
2378 warn "iterate...";
2379 }
2380
2042 # cancel all extension coros 2381 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2382 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2383 %EXT_CORO = ();
2045 2384
2046 # unload all extensions 2385 warn "removing commands";
2047 for (@exts) { 2386 %COMMAND = ();
2387
2388 warn "removing ext commands";
2389 %EXTCMD = ();
2390
2391 warn "unloading/nuking all extensions";
2392 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2393 warn "... unloading $pkg";
2049 unload_extension $_; 2394
2395 if (my $cb = $pkg->can ("unload")) {
2396 eval {
2397 $cb->($pkg);
2398 1
2399 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2400 }
2051 2401
2402 warn "... nuking $pkg";
2403 Symbol::delete_package $pkg;
2404 }
2405
2052 # unload all modules loaded from $LIBDIR 2406 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2407 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2408 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2409
2056 warn "removing <$k>"; 2410 warn "... unloading $k";
2057 delete $INC{$k}; 2411 delete $INC{$k};
2058 2412
2059 $k =~ s/\.pm$//; 2413 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2414 $k =~ s/\//::/g;
2061 2415
2064 } 2418 }
2065 2419
2066 Symbol::delete_package $k; 2420 Symbol::delete_package $k;
2067 } 2421 }
2068 2422
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2423 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2424 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2425 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2426
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2427 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2428 delete $INC{"cf.pm"};
2082 2429
2083 # don't, removes xs symbols, too, 2430 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2431 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2432 #Symbol::delete_package __PACKAGE__;
2086 2433
2087 # reload cf.pm 2434 warn "unload completed, starting to reload now";
2435
2088 warn "reloading cf.pm"; 2436 warn "reloading cf.pm";
2089 require cf; 2437 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2438 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2439
2092 # load config and database again 2440 warn "loading config and database again";
2093 cf::cfg_load; 2441 cf::cfg_load;
2094 cf::db_load;
2095 2442
2096 # load extensions
2097 warn "load extensions"; 2443 warn "loading extensions";
2098 cf::load_extensions; 2444 cf::load_extensions;
2099 2445
2100 # reattach attachments to objects 2446 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2447 _global_reattach;
2448 warn "reattaching attachments to maps";
2449 reattach $_ for values %MAP;
2450
2451 warn "loading reloadable resources";
2452 load_resources;
2453
2454 warn "restarting server ticker";
2455
2456 $TICK_WATCHER->start;
2103 }; 2457 };
2104 2458
2105 if ($@) { 2459 if ($@) {
2106 warn $@; 2460 warn $@;
2107 warn "error while reloading, exiting."; 2461 warn "error while reloading, exiting.";
2108 exit 1; 2462 exit 1;
2109 } 2463 }
2110 2464
2111 warn "reloaded successfully"; 2465 warn "reloaded";
2112}; 2466};
2113 2467
2114############################################################################# 2468our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2469
2159register_command "reload" => sub { 2470register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2471 my ($who, $arg) = @_;
2161 2472
2162 if ($who->flag (FLAG_WIZ)) { 2473 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2474 $who->message ("reloading server.");
2475
2476 # doing reload synchronously and two reloads happen back-to-back,
2477 # coro crashes during coro_state_free->destroy here.
2478
2479 $RELOAD_WATCHER ||= Event->timer (
2480 reentrant => 0,
2481 after => 0,
2482 data => WF_AUTOCANCEL,
2483 cb => sub {
2164 reload; 2484 reload;
2165 $who->message ("end of reload."); 2485 undef $RELOAD_WATCHER;
2486 },
2487 );
2166 } 2488 }
2167}; 2489};
2168 2490
2169unshift @INC, $LIBDIR; 2491unshift @INC, $LIBDIR;
2492
2493my $bug_warning = 0;
2170 2494
2171$TICK_WATCHER = Event->timer ( 2495$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2496 reentrant => 0,
2497 parked => 1,
2173 prio => 0, 2498 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2499 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2500 data => WF_AUTOCANCEL,
2176 cb => sub { 2501 cb => sub {
2502 if ($Coro::current != $Coro::main) {
2503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2504 unless ++$bug_warning > 10;
2505 return;
2506 }
2507
2508 $NOW = Event::time;
2509
2177 cf::server_tick; # one server iteration 2510 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2511 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2512 $NEXT_TICK += $TICK;
2513
2514 $WAIT_FOR_TICK->broadcast;
2515 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2516
2517 Event::sweep;
2518 Coro::cede_notself;
2519
2520# my $AFTER = Event::time;
2521# warn $AFTER - $NOW;#d#
2180 2522
2181 # if we are delayed by four ticks or more, skip them all 2523 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2524 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2525
2184 $TICK_WATCHER->at ($NEXT_TICK); 2526 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2527 $TICK_WATCHER->start;
2186 }, 2528 },
2187); 2529);
2188 2530
2531{
2532 BDB::max_poll_time $TICK * 0.1;
2533 $BDB_POLL_WATCHER = Event->io (
2534 reentrant => 0,
2535 fd => BDB::poll_fileno,
2536 poll => 'r',
2537 prio => 0,
2538 data => WF_AUTOCANCEL,
2539 cb => \&BDB::poll_cb,
2540 );
2541 BDB::min_parallel 8;
2542
2543 BDB::set_sync_prepare {
2544 my $status;
2545 my $current = $Coro::current;
2546 (
2547 sub {
2548 $status = $!;
2549 $current->ready; undef $current;
2550 },
2551 sub {
2552 Coro::schedule while defined $current;
2553 $! = $status;
2554 },
2555 )
2556 };
2557
2558 unless ($DB_ENV) {
2559 $DB_ENV = BDB::db_env_create;
2560
2561 cf::sync_job {
2562 eval {
2563 BDB::db_env_open
2564 $DB_ENV,
2565 $BDB_ENV_DIR,
2566 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2567 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2568 0666;
2569
2570 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2571
2572 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2573 $DB_ENV->set_lk_detect;
2574 };
2575
2576 cf::cleanup "db_env_open(db): $@" if $@;
2577 };
2578 }
2579}
2580
2581{
2582 IO::AIO::min_parallel 8;
2583
2584 undef $Coro::AIO::WATCHER;
2189IO::AIO::max_poll_time $TICK * 0.2; 2585 IO::AIO::max_poll_time $TICK * 0.1;
2190 2586 $AIO_POLL_WATCHER = Event->io (
2191Event->io ( 2587 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2588 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2589 poll => 'r',
2194 prio => 5, 2590 prio => 6,
2195 data => WF_AUTOCANCEL, 2591 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2592 cb => \&IO::AIO::poll_cb,
2197); 2593 );
2594}
2198 2595
2199Event->timer ( 2596$WRITE_RUNTIME_WATCHER = Event->timer (
2597 reentrant => 0,
2200 data => WF_AUTOCANCEL, 2598 data => WF_AUTOCANCEL,
2201 after => 0, 2599 after => 1,
2202 interval => 10, 2600 interval => 10,
2203 cb => sub { 2601 prio => 6, # keep it lowest so it acts like a watchdog
2204 (Coro::unblock_sub { 2602 cb => Coro::unblock_sub {
2205 write_runtime 2603 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 2604 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 }, 2605 },
2209); 2606);
2210 2607
2211END { cf::emergency_save } 2608END { cf::emergency_save }
2212 2609

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