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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.445 by root, Wed Sep 10 18:18:10 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 120our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 121
122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
56 129
57binmode STDOUT; 130binmode STDOUT;
58binmode STDERR; 131binmode STDERR;
59 132
60# read virtual server time, if available 133# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
65} 138}
66 139
67mkdir cf::localdir; 140mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 142
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
76 146
77############################################################################# 147#############################################################################
78 148
79=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
80 150
87=item $cf::RUNTIME 157=item $cf::RUNTIME
88 158
89The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 160every server tick.
91 161
92=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 165
94The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
96 170
97=item $cf::NOW 171=item $cf::NOW
98 172
99The time of the last (current) server tick. 173The time of the last (current) server tick.
100 174
101=item $cf::TICK 175=item $cf::TICK
102 176
103The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
104 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
105=item %cf::CFG 189=item %cf::CFG
106 190
107Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
109 205
110=back 206=back
111 207
112=cut 208=cut
113 209
114BEGIN { 210BEGIN {
115 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 212 my $msg = join "", @_;
117 utf8::encode $msg;
118 213
119 $msg .= "\n" 214 $msg .= "\n"
120 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
121 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
122 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
123 }; 220 };
124} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
125 237
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 245
133# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 247# within the Safe compartment.
135for my $pkg (qw( 248for my $pkg (qw(
136 cf::global cf::attachable 249 cf::global cf::attachable
137 cf::object cf::object::player 250 cf::object cf::object::player
138 cf::client cf::player 251 cf::client cf::player
139 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
140 cf::map cf::party cf::region 254 cf::party cf::region
141)) { 255)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 257}
145 258
146$Event::DIED = sub { 259$EV::DIED = sub {
147 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
148}; 261};
149 262
150my %ext_pkg; 263#############################################################################
151my @exts;
152my @hook;
153 264
154=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
155 266
156=over 4 267=over 4
157 268
158=cut 269=item dumpval $ref
159 270
160use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
161 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
162=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
163 293
164Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
165 295
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
174 297
175Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
176 299
177=cut 300=cut
178 301
179sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
181 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
182} 305sub decode_json($) { $json_coder->decode ($_[0]) }
183 306
184=item cf::lock_wait $string 307=item cf::lock_wait $string
185 308
186Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
187 310
190Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
193returned. 316returned.
194 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
195Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
197 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
198=cut 328=cut
199 329
200our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
201 332
202sub lock_wait($) { 333sub lock_wait($) {
203 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
204 340
205 # wait for lock, if any 341 # wait for lock, if any
206 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 344 Coro::schedule;
214 350
215 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
216 lock_wait $key; 352 lock_wait $key;
217 353
218 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
219 356
220 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
223 } 361 }
224} 362}
225 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
226=item cf::async { BLOCK } 451=item cf::async { BLOCK }
227 452
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 453Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
230 456
231=cut 457=cut
232 458
233sub async(&) { 459BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 460
250=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
251 462
252The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
255 467
256If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
259fast or be very important. 471fast or be very important.
262 474
263sub sync_job(&) { 475sub sync_job(&) {
264 my ($job) = @_; 476 my ($job) = @_;
265 477
266 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
267 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
269 483
270 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 485
272 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
273 487
274 my $busy = 1; 488 my $busy = 1;
275 my @res; 489 my @res;
276 490
277 (Coro::async { 491 (async {
492 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 493 @res = eval { $job->() };
279 warn $@ if $@; 494 warn $@ if $@;
280 undef $busy; 495 undef $busy;
281 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
282 497
283 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
284 Coro::cede_notself; 500 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
286 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
287 509
288 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
289 } else { 511 } else {
290 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
291 513
292 $job->() 514 $job->()
293 } 515 }
294} 516}
295 517
296=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
297 519
298Creates and returns a new coro. This coro is automcatially being canceled 520Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 521extension calling this is being unloaded.
300 522
301=cut 523=cut
302 524
303sub coro(&) { 525sub async_ext(&) {
304 my $cb = shift; 526 my $cb = shift;
305 527
306 my $coro = &cf::async ($cb); 528 my $coro = &Coro::async ($cb);
307 529
308 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
310 }); 532 });
311 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
312 534
313 $coro 535 $coro
314} 536}
315 537
316sub write_runtime { 538=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 539
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
320 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
321 544
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 546
326 aio_fsync $fh 547sub fork_call(&@) {
327 and return; 548 my ($cb, @args) = @_;
328 549
329 close $fh 550 # we seemingly have to make a local copy of the whole thing,
330 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
331 553
332 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
333 and return; 555 reset_signals;
556 &$cb
557 }, @args;
334 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
335 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 725}
337 726
338=back 727=back
339 728
340=cut 729=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 730
462############################################################################# 731#############################################################################
463 732
464=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
465 734
467attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
469 738
470In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 741Deliantra).
473 742
474=over 4 743=over 4
475 744
476=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
477 746
591our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 861our @CB_MAP = ();
593 862
594my %attachment; 863my %attachment;
595 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
596sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
598 873
599 use sort 'stable'; 874 use sort 'stable';
600 875
634 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
635 910
636 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 915
641 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 917 my $pkg = shift @arg;
643 918
644 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
674 } 949 }
675 950
676 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
677 } else { 952 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 954 }
680 955
681 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
682} 957}
683 958
685 if (ref $_[0]) { 960 if (ref $_[0]) {
686 _object_attach @_; 961 _object_attach @_;
687 } else { 962 } else {
688 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
689 } 964 }
965 _recalc_want;
690}; 966};
691 967
692# all those should be optimised 968# all those should be optimised
693sub cf::attachable::detach { 969sub cf::attachable::detach {
694 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
698 reattach ($obj); 974 reattach ($obj);
699 } else { 975 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
701 } 977 }
978 _recalc_want;
702}; 979};
703 980
704sub cf::attachable::attached { 981sub cf::attachable::attached {
705 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
706 983
721 "; 998 ";
722 die if $@; 999 die if $@;
723} 1000}
724 1001
725our $override; 1002our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1004
728sub override { 1005sub override {
729 $override = 1; 1006 $override = 1;
730 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
731} 1008}
732 1009
733sub do_invoke { 1010sub do_invoke {
734 my $event = shift; 1011 my $event = shift;
735 my $callbacks = shift; 1012 my $callbacks = shift;
736 1013
737 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
738 1015
739 local $override; 1016 local $override;
740 1017
741 for (@$callbacks) { 1018 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
751 } 1028 }
752 1029
753 0 1030 0
754} 1031}
755 1032
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1034
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1036
760Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
761 1038
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1042
766=back 1043=back
767 1044
768=cut 1045=cut
769 1046
770############################################################################# 1047#############################################################################
771# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
772 1091
773sub reattach { 1092sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1098
777 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
778 1100
779 @$registry = (); 1101 @$registry = ();
780 1102
795cf::attachable->attach ( 1117cf::attachable->attach (
796 prio => -1000000, 1118 prio => -1000000,
797 on_instantiate => sub { 1119 on_instantiate => sub {
798 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
799 1121
800 $data = from_json $data; 1122 $data = decode_json $data;
801 1123
802 for (@$data) { 1124 for (@$data) {
803 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
804 1126
805 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1143sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
823 1145
824 sync_job { 1146 sync_job {
825 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
828 1151
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1156 aio_close $fh;
834 1157
835 if (@$objs) { 1158 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1164 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
843 } 1166 }
844 } else { 1167 } else {
845 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
846 } 1169 }
851 } 1174 }
852 } else { 1175 } else {
853 aio_unlink $filename; 1176 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
855 } 1178 }
856 } 1179 };
857} 1180}
858 1181
859sub object_freezer_as_string { 1182sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
861 1184
873 or return; 1196 or return;
874 1197
875 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
877 or return; 1200 or return;
1201
878 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
879 } 1204 }
880 1205
1206 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
883 return ($data, $av); 1210 ($data, $av)
884} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
885 1218
886############################################################################# 1219#############################################################################
887# command handling &c 1220# command handling &c
888 1221
889=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1236}
904 1237
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1239
907Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
908 1245
909If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
910called. 1247called.
911 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
912=cut 1260=cut
913 1261
914sub register_extcmd { 1262sub register_extcmd {
915 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
916 1264
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
921} 1272}
922 1273
923cf::player->attach ( 1274cf::player->attach (
924 on_command => sub { 1275 on_command => sub {
925 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
934 cf::override; 1285 cf::override;
935 }, 1286 },
936 on_extcmd => sub { 1287 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
938 1289
939 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1291
941 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
947 } else { 1307 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1309 }
950 1310
951 cf::override; 1311 cf::override;
952 }, 1312 },
953); 1313);
954 1314
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core crossfire objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
962 my ($path) = @_; 1670 my ($path) = @_;
963 1671
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1673
970 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
971 1675 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1677 if $region->specificity > $specificity;
974 1678 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1679 }
1004 1680
1005 # remove commands 1681 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1682}
1111 1683
1112=back 1684=back
1113
1114 1685
1115=head3 cf::map 1686=head3 cf::map
1116 1687
1117=over 4 1688=over 4
1118 1689
1121package cf::map; 1692package cf::map;
1122 1693
1123use Fcntl; 1694use Fcntl;
1124use Coro::AIO; 1695use Coro::AIO;
1125 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1126our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1128 1703
1129sub generate_random_map { 1704sub generate_random_map {
1130 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1708
1132 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1710 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1146} 1850}
1147 1851
1148# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1149# all maps in C++... 1853# all maps in C++...
1150sub change_all_map_light { 1854sub change_all_map_light {
1152 1856
1153 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1155} 1859}
1156 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1157sub try_load_header($) { 1877sub load_header_from($) {
1158 my ($path) = @_; 1878 my ($self, $path) = @_;
1159 1879
1160 utf8::encode $path; 1880 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1162 or return; 1882 or return;
1163 1883
1164 my $map = cf::map::new 1884 $self->_load_header ($f)
1165 or return; 1885 or return;
1166 1886
1167 # for better error messages only, will be overwritten 1887 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1888 $f->resolve_delayed_derefs;
1169 1889
1170 $map->load_header ($path) 1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1171 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1172 1936
1173 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1174 1939
1175 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1176} 1944}
1177 1945
1178sub find; 1946sub find;
1179sub find { 1947sub find {
1180 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1181 1949
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1188 1954
1189 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1958
1192 # do it the slow way 1959 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1960 or return;
1211 1961
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1224 1963
1225 Coro::cede; 1964 $map->load_header
1965 or return;
1226 1966
1227 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1228 $map->reset; 1972 $map->reset;
1229 undef $guard;
1230 $map = find $path 1973 return find $path;
1231 or return;
1232 } 1974 }
1233 1975
1234 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1235 } 1977 }
1236} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1237 1982
1238sub load { 1983sub load {
1239 my ($self) = @_; 1984 my ($self) = @_;
1240 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1241 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1243 1992
1993 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 1995
1246 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1247 1997
1248 $self->alloc; 1998 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1250 or return; 2006 or return;
1251 2007
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1253 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1254 2010
1255 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2012 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2015 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1260 } 2019 }
1261 } 2020 }
1262 2021
1263 Coro::cede; 2022 $f->resolve_delayed_derefs;
1264 2023
2024 cf::cede_to_tick;
1265 # now do the right thing for maps 2025 # now do the right thing for maps
1266 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1278 $self->activate; 2038 $self->activate;
1279 } 2039 }
1280 2040
1281 Coro::cede; 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
1282 2043
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
1284} 2086}
1285 2087
1286sub find_sync { 2088sub find_sync {
1287 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1288 2090
1289 cf::sync_job { cf::map::find $path, $origin } 2091 cf::sync_job { find $path, $origin }
1290} 2092}
1291 2093
1292sub do_load_sync { 2094sub do_load_sync {
1293 my ($map) = @_; 2095 my ($map) = @_;
1294 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1295 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1296} 2134}
1297 2135
1298sub save { 2136sub save {
1299 my ($self) = @_; 2137 my ($self) = @_;
1300 2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
1301 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1302 2142
1303 return unless $self->dirty; 2143 return unless $self->dirty;
1304 2144
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2147
1308 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1309 2149
1310 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1311 2151
1312 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1313 2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1314 if ($uniq) { 2161 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2164 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2166 }
1320} 2167}
1321 2168
1322sub swap_out { 2169sub swap_out {
1323 my ($self) = @_; 2170 my ($self) = @_;
1324 2171
1325 # save first because save cedes 2172 # save first because save cedes
1326 $self->save; 2173 $self->save;
1327 2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
1328 return if $self->players; 2177 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1331 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2185 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2186}
1335 2187
1336sub reset_at { 2188sub reset_at {
1337 my ($self) = @_; 2189 my ($self) = @_;
1338 2190
1339 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1342 2193
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2196
1350 my ($self) = @_; 2201 my ($self) = @_;
1351 2202
1352 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1353} 2204}
1354 2205
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2206sub reset {
1377 my ($self) = @_; 2207 my ($self) = @_;
1378 2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
1379 return if $self->players; 2211 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2212
1382 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1383 2224
1384 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1385 2226
2227 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1387 2230
1388 $self->unlink_save; 2231 $self->unlink_save;
1389 $self->destroy; 2232 $self->destroy;
1390} 2233}
1391 2234
1392my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1393 2236
1394sub nuke { 2237sub nuke {
1395 my ($self) = @_; 2238 my ($self) = @_;
1396 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1400 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1401} 2257}
1402 2258
1403sub customise_for { 2259=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2260
1406 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1408 } 2267 [
1409 2268 map {
1410 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1411} 2275}
1412 2276
1413sub emergency_save { 2277=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2278
1416 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1417 2281
1418 cf::sync_job { 2282=cut
1419 warn "begin emergency map save\n"; 2283
1420 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1421 }; 2365 }
1422
1423 warn "end emergency map save\n";
1424} 2366}
1425 2367
1426package cf; 2368package cf;
1427 2369
1428=back 2370=back
1429
1430 2371
1431=head3 cf::object::player 2372=head3 cf::object::player
1432 2373
1433=over 4 2374=over 4
1434 2375
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2380dialogue with the given NPC character.
1440 2381
1441=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1442 2397
1443# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2399# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1448 2403
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2405
1451 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1453 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1456 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1457} 2431}
1458 2432
1459=item $player_object->may ("access") 2433=item $player_object->may ("access")
1460 2434
1461Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1474 2448
1475=item $player_object->enter_link 2449=item $player_object->enter_link
1476 2450
1477Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1478 2452
1479The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2454I<MUST> call C<leave_link> as soon as possible, though.
1481 2455
2456Will never block.
2457
1482=item $player_object->leave_link ($map, $x, $y) 2458=item $player_object->leave_link ($map, $x, $y)
1483 2459
1484Moves the player out of the specila link map onto the given map. If the 2460Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2461map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2462to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2463fails, to the emergency map position.
1488 2464
1489Might block. 2465Might block.
1490 2466
1491=cut 2467=cut
2468
2469sub link_map {
2470 unless ($LINK_MAP) {
2471 $LINK_MAP = cf::map::find "{link}"
2472 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2473 $LINK_MAP->load;
2474 }
2475
2476 $LINK_MAP
2477}
1492 2478
1493sub cf::object::player::enter_link { 2479sub cf::object::player::enter_link {
1494 my ($self) = @_; 2480 my ($self) = @_;
1495 2481
1496 $self->deactivate_recursive; 2482 $self->deactivate_recursive;
1497 2483
1498 return if $self->map == $LINK_MAP; 2484 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2485
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2487 if $self->map && $self->map->{path} ne "{link}";
1502 2488
1503 $self->enter_map ($LINK_MAP, 20, 20); 2489 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2490}
1505 2491
1506sub cf::object::player::leave_link { 2492sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2493 my ($self, $map, $x, $y) = @_;
2494
2495 return unless $self->contr->active;
1508 2496
1509 my $link_pos = delete $self->{_link_pos}; 2497 my $link_pos = delete $self->{_link_pos};
1510 2498
1511 unless ($map) { 2499 unless ($map) {
1512 # restore original map position 2500 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2514 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2515 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2516 if $x <=0 && $y <= 0;
1529 2517
1530 $map->load; 2518 $map->load;
2519 $map->load_neighbours;
1531 2520
2521 return unless $self->contr->active;
1532 $self->activate_recursive; 2522 $self->activate_recursive;
2523
2524 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2525 $self->enter_map ($map, $x, $y);
1534} 2526}
1535 2527
1536cf::player->attach ( 2528=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2529
1540 # abort map switching before logout 2530Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2531her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2532that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2533the new (success) or old (failed) map position. In either case, $done will
1544 }; 2534be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2535
1550 # try to abort aborted map switching on player login :) 2536Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2537it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2538
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2539=cut
1567 2540
2541our $GOTOGEN;
2542
1568sub cf::object::player::goto_map { 2543sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
2545
2546 # do generation counting so two concurrent goto's will be executed in-order
2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2548
1571 $self->enter_link; 2549 $self->enter_link;
1572 2550
1573 (cf::async { 2551 (async {
1574 $path = new cf::path $path; 2552 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2553
1576 my $map = cf::map::find $path->as_string; 2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2577 $map = $map->customise_for ($self);
1578 2578 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2579 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
1583 2582
2583 $map
2584 };
2585
2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
1585 })->prio (1); 2597 })->prio (1);
1586} 2598}
1587 2599
1588=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
1589 2601
1591 2603
1592sub parse_random_map_params { 2604sub parse_random_map_params {
1593 my ($spec) = @_; 2605 my ($spec) = @_;
1594 2606
1595 my $rmp = { # defaults 2607 my $rmp = { # defaults
1596 xsize => 10, 2608 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
1598 }; 2612 };
1599 2613
1600 for (split /\n/, $spec) { 2614 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2615 my ($k, $v) = split /\s+/, $_, 2;
1602 2616
1614 # that depends on the exit object 2628 # that depends on the exit object
1615 2629
1616 my $rmp = parse_random_map_params $exit->msg; 2630 my $rmp = parse_random_map_params $exit->msg;
1617 2631
1618 if ($exit->map) { 2632 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2633 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2634 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2635 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2636 $rmp->{origin_y} = $exit->y;
2637
2638 $exit->map->touch;
1623 } 2639 }
1624 2640
1625 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
1626 2642
1627 my $data = cf::to_json $rmp; 2643 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
1629 2646
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
1632 2651
2652 my $slaying = "?random/$md5";
2653
2654 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2655 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2656 $exit->msg (undef);
2657 }
1635 } 2658 }
1636} 2659}
1637 2660
1638sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1640 2663
1641 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1642 2665
1643 $self->enter_link; 2666 $self->enter_link;
1644 2667
1645 (cf::async { 2668 (async {
1646 $self->deactivate_recursive; # just to be sure 2669 $Coro::current->{desc} = "enter_exit";
2670
1647 unless (eval { 2671 unless (eval {
2672 $self->deactivate_recursive; # just to be sure
2673
2674 # random map handling
2675 {
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
1648 prepare_random_map $exit 2678 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2679 if $exit->slaying eq "/!";
2680 }
1650 2681
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2682 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2683 my $x = $exit->stats->hp;
2684 my $y = $exit->stats->sp;
1653 2685
2686 $self->goto ($map, $x, $y);
2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($map, $x, $y)
2690 if $exit->flag (cf::FLAG_DAMNED);
2691
1654 1; 2692 1
1655 }) { 2693 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2694 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2695 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2696 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2697 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2698
1661 warn "ERROR in enter_exit: $@"; 2699 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2700 $self->leave_link;
1663 } 2701 }
1664 })->prio (1); 2702 })->prio (1);
1677 2715
1678sub cf::client::send_drawinfo { 2716sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2717 my ($self, $text, $flags) = @_;
1680 2718
1681 utf8::encode $text; 2719 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2720 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2721}
1684 2722
2723=item $client->send_msg ($channel, $msg, $color, [extra...])
2724
2725Send a drawinfo or msg packet to the client, formatting the msg for the
2726client if neccessary. C<$type> should be a string identifying the type of
2727the message, with C<log> being the default. If C<$color> is negative, suppress
2728the message unless the client supports the msg packet.
2729
2730=cut
2731
2732# non-persistent channels (usually the info channel)
2733our %CHANNEL = (
2734 "c/identify" => {
2735 id => "infobox",
2736 title => "Identify",
2737 reply => undef,
2738 tooltip => "Items recently identified",
2739 },
2740 "c/examine" => {
2741 id => "infobox",
2742 title => "Examine",
2743 reply => undef,
2744 tooltip => "Signs and other items you examined",
2745 },
2746 "c/book" => {
2747 id => "infobox",
2748 title => "Book",
2749 reply => undef,
2750 tooltip => "The contents of a note or book",
2751 },
2752 "c/lookat" => {
2753 id => "infobox",
2754 title => "Look",
2755 reply => undef,
2756 tooltip => "What you saw there",
2757 },
2758 "c/who" => {
2759 id => "infobox",
2760 title => "Players",
2761 reply => undef,
2762 tooltip => "Shows players who are currently online",
2763 },
2764 "c/body" => {
2765 id => "infobox",
2766 title => "Body Parts",
2767 reply => undef,
2768 tooltip => "Shows which body parts you posess and are available",
2769 },
2770 "c/uptime" => {
2771 id => "infobox",
2772 title => "Uptime",
2773 reply => undef,
2774 tooltip => "How long the server has been running since last restart",
2775 },
2776 "c/mapinfo" => {
2777 id => "infobox",
2778 title => "Map Info",
2779 reply => undef,
2780 tooltip => "Information related to the maps",
2781 },
2782 "c/party" => {
2783 id => "party",
2784 title => "Party",
2785 reply => "gsay ",
2786 tooltip => "Messages and chat related to your party",
2787 },
2788);
2789
2790sub cf::client::send_msg {
2791 my ($self, $channel, $msg, $color, @extra) = @_;
2792
2793 $msg = $self->pl->expand_cfpod ($msg);
2794
2795 $color &= cf::NDI_CLIENT_MASK; # just in case...
2796
2797 # check predefined channels, for the benefit of C
2798 if ($CHANNEL{$channel}) {
2799 $channel = $CHANNEL{$channel};
2800
2801 $self->ext_msg (channel_info => $channel)
2802 if $self->can_msg;
2803
2804 $channel = $channel->{id};
2805
2806 } elsif (ref $channel) {
2807 # send meta info to client, if not yet sent
2808 unless (exists $self->{channel}{$channel->{id}}) {
2809 $self->{channel}{$channel->{id}} = $channel;
2810 $self->ext_msg (channel_info => $channel)
2811 if $self->can_msg;
2812 }
2813
2814 $channel = $channel->{id};
2815 }
2816
2817 return unless @extra || length $msg;
2818
2819 if ($self->can_msg) {
2820 # default colour, mask it out
2821 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2822 if $color & cf::NDI_DEF;
2823
2824 my $pkt = "msg "
2825 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 );
2828
2829 # try lzf for large packets
2830 $pkt = "lzf " . Compress::LZF::compress $pkt
2831 if 1024 <= length $pkt and $self->{can_lzf};
2832
2833 # split very large packets
2834 if (8192 < length $pkt and $self->{can_lzf}) {
2835 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2836 $pkt = "frag";
2837 }
2838
2839 $self->send_packet ($pkt);
2840 } else {
2841 if ($color >= 0) {
2842 # replace some tags by gcfclient-compatible ones
2843 for ($msg) {
2844 1 while
2845 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2846 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2847 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2848 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2849 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2850 }
2851
2852 $color &= cf::NDI_COLOR_MASK;
2853
2854 utf8::encode $msg;
2855
2856 if (0 && $msg =~ /\[/) {
2857 # COMMAND/INFO
2858 $self->send_packet ("drawextinfo $color 10 8 $msg")
2859 } else {
2860 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2861 $self->send_packet ("drawinfo $color $msg")
2862 }
2863 }
2864 }
2865}
2866
2867=item $client->ext_msg ($type, @msg)
2868
2869Sends an ext event to the client.
2870
2871=cut
2872
2873sub cf::client::ext_msg($$@) {
2874 my ($self, $type, @msg) = @_;
2875
2876 if ($self->extcmd == 2) {
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2878 } elsif ($self->extcmd == 1) { # TODO: remove
2879 push @msg, msgtype => "event_$type";
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2881 }
2882}
2883
2884=item $client->ext_reply ($msgid, @msg)
2885
2886Sends an ext reply to the client.
2887
2888=cut
2889
2890sub cf::client::ext_reply($$@) {
2891 my ($self, $id, @msg) = @_;
2892
2893 if ($self->extcmd == 2) {
2894 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2895 } elsif ($self->extcmd == 1) {
2896 #TODO: version 1, remove
2897 unshift @msg, msgtype => "reply", msgid => $id;
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900}
1685 2901
1686=item $success = $client->query ($flags, "text", \&cb) 2902=item $success = $client->query ($flags, "text", \&cb)
1687 2903
1688Queues a query to the client, calling the given callback with 2904Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2905the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2906C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2907
1692Queries can fail, so check the return code. Or don't, as queries will become 2908Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2909become reliable at some point in the future.
1694 2910
1695=cut 2911=cut
1696 2912
1697sub cf::client::query { 2913sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2914 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2922 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2923 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2924
1709 $self->send_packet ($self->{query_queue}[0][0]) 2925 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2926 if @{ $self->{query_queue} } == 1;
2927
2928 1
1711} 2929}
1712 2930
1713cf::client->attach ( 2931cf::client->attach (
2932 on_connect => sub {
2933 my ($ns) = @_;
2934
2935 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2936 },
1714 on_reply => sub { 2937 on_reply => sub {
1715 my ($ns, $msg) = @_; 2938 my ($ns, $msg) = @_;
1716 2939
1717 # this weird shuffling is so that direct followup queries 2940 # this weird shuffling is so that direct followup queries
1718 # get handled first 2941 # get handled first
1719 my $queue = delete $ns->{query_queue} 2942 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2944
1722 (shift @$queue)->[1]->($msg); 2945 (shift @$queue)->[1]->($msg);
2946 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2947
1724 push @{ $ns->{query_queue} }, @$queue; 2948 push @{ $ns->{query_queue} }, @$queue;
1725 2949
1726 if (@{ $ns->{query_queue} } == @$queue) { 2950 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2951 if (@$queue) {
1729 } else { 2953 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2954 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2955 }
1732 } 2956 }
1733 }, 2957 },
2958 on_exticmd => sub {
2959 my ($ns, $buf) = @_;
2960
2961 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2962
2963 if (ref $msg) {
2964 my ($type, $reply, @payload) =
2965 "ARRAY" eq ref $msg
2966 ? @$msg
2967 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2968
2969 my @reply;
2970
2971 if (my $cb = $EXTICMD{$type}) {
2972 @reply = $cb->($ns, @payload);
2973 }
2974
2975 $ns->ext_reply ($reply, @reply)
2976 if $reply;
2977
2978 } else {
2979 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2980 }
2981
2982 cf::override;
2983 },
1734); 2984);
1735 2985
1736=item $client->coro (\&cb) 2986=item $client->async (\&cb)
1737 2987
1738Create a new coroutine, running the specified callback. The coroutine will 2988Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2989be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2990or loss of connection).
1741 2991
1742=cut 2992=cut
1743 2993
1744sub cf::client::coro { 2994sub cf::client::async {
1745 my ($self, $cb) = @_; 2995 my ($self, $cb) = @_;
1746 2996
1747 my $coro = &cf::async ($cb); 2997 my $coro = &Coro::async ($cb);
1748 2998
1749 $coro->on_destroy (sub { 2999 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3000 delete $self->{_coro}{$coro+0};
1751 }); 3001 });
1752 3002
1779our $safe = new Safe "safe"; 3029our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3030our $safe_hole = new Safe::Hole;
1781 3031
1782$SIG{FPE} = 'IGNORE'; 3032$SIG{FPE} = 'IGNORE';
1783 3033
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3034$safe->permit_only (Opcode::opset qw(
3035 :base_core :base_mem :base_orig :base_math
3036 grepstart grepwhile mapstart mapwhile
3037 sort time
3038));
1785 3039
1786# here we export the classes and methods available to script code 3040# here we export the classes and methods available to script code
1787 3041
1788=pod 3042=pod
1789 3043
1790The following fucntions and emthods are available within a safe environment: 3044The following functions and methods are available within a safe environment:
1791 3045
1792 cf::object contr pay_amount pay_player map 3046 cf::object
3047 contr pay_amount pay_player map x y force_find force_add destroy
3048 insert remove name archname title slaying race decrease split
3049
1793 cf::object::player player 3050 cf::object::player
1794 cf::player peaceful 3051 player
1795 cf::map trigger 3052
3053 cf::player
3054 peaceful
3055
3056 cf::map
3057 trigger
1796 3058
1797=cut 3059=cut
1798 3060
1799for ( 3061for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3062 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3063 insert remove inv nrof name archname title slaying race
3064 decrease split destroy change_exp)],
1801 ["cf::object::player" => qw(player)], 3065 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3066 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3067 ["cf::map" => qw(trigger)],
1804) { 3068) {
1805 no strict 'refs'; 3069 no strict 'refs';
1876=back 3140=back
1877 3141
1878=cut 3142=cut
1879 3143
1880############################################################################# 3144#############################################################################
3145# the server's init and main functions
1881 3146
1882=head2 EXTENSION DATABASE SUPPORT 3147sub load_facedata($) {
3148 my ($path) = @_;
1883 3149
1884Crossfire maintains a very simple database for extension use. It can 3150 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3151 # for this (global event?)
1886excludes objects. 3152 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3153
1888The parameter C<$family> should best start with the name of the extension 3154 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3155
1891=over 4 3156 warn "loading facedata from $path\n";
1892 3157
1893=item $hashref = cf::db_get $family 3158 my $facedata;
3159 0 < aio_load $path, $facedata
3160 or die "$path: $!";
1894 3161
1895Return a hashref for use by the extension C<$family>, which can be 3162 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3163
1899=item $value = cf::db_get $family => $key 3164 $facedata->{version} == 2
3165 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3166
1901Returns a single value from the database 3167 # patch in the exptable
1902 3168 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3169 type => FT_RSRC,
1904 3170 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3171 };
3172 cf::cede_to_tick;
1954 3173
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3174 {
3175 my $faces = $facedata->{faceinfo};
1959 3176
1960 sub db_get($;$) { 3177 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3178 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3179
1966 sub db_put($$;$) { 3180 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3181 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3182 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3183 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3184
1975 cf::global->attach ( 3185 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3186 }
1980 );
1981}
1982 3187
1983############################################################################# 3188 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3189 next unless $info->{smooth};
1985 3190
1986sub cfg_load { 3191 my $idx = cf::face::find $face
3192 or next;
3193
3194 if (my $smooth = cf::face::find $info->{smooth}) {
3195 cf::face::set_smooth $idx, $smooth;
3196 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3197 } else {
3198 warn "smooth face '$info->{smooth}' not found for face '$face'";
3199 }
3200
3201 cf::cede_to_tick;
3202 }
3203 }
3204
3205 {
3206 my $anims = $facedata->{animinfo};
3207
3208 while (my ($anim, $info) = each %$anims) {
3209 cf::anim::set $anim, $info->{frames}, $info->{facings};
3210 cf::cede_to_tick;
3211 }
3212
3213 cf::anim::invalidate_all; # d'oh
3214 }
3215
3216 {
3217 # TODO: for gcfclient pleasure, we should give resources
3218 # that gcfclient doesn't grok a >10000 face index.
3219 my $res = $facedata->{resource};
3220
3221 while (my ($name, $info) = each %$res) {
3222 if (defined $info->{type}) {
3223 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3224 my $data;
3225
3226 if ($info->{type} & 1) {
3227 # prepend meta info
3228
3229 my $meta = $enc->encode ({
3230 name => $name,
3231 %{ $info->{meta} || {} },
3232 });
3233
3234 $data = pack "(w/a*)*", $meta, $info->{data};
3235 } else {
3236 $data = $info->{data};
3237 }
3238
3239 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3240 cf::face::set_type $idx, $info->{type};
3241 } else {
3242 $RESOURCE{$name} = $info;
3243 }
3244
3245 cf::cede_to_tick;
3246 }
3247 }
3248
3249 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3250
3251 1
3252}
3253
3254cf::global->attach (on_resource_update => sub {
3255 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3256 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3257
3258 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3259 my $sound = $soundconf->{compat}[$_]
3260 or next;
3261
3262 my $face = cf::face::find "sound/$sound->[1]";
3263 cf::sound::set $sound->[0] => $face;
3264 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3265 }
3266
3267 while (my ($k, $v) = each %{$soundconf->{event}}) {
3268 my $face = cf::face::find "sound/$v";
3269 cf::sound::set $k => $face;
3270 }
3271 }
3272});
3273
3274register_exticmd fx_want => sub {
3275 my ($ns, $want) = @_;
3276
3277 while (my ($k, $v) = each %$want) {
3278 $ns->fx_want ($k, $v);
3279 }
3280};
3281
3282sub load_resource_file($) {
3283 my $guard = lock_acquire "load_resource_file";
3284
3285 my $status = load_resource_file_ $_[0];
3286 get_slot 0.1, 100;
3287 cf::arch::commit_load;
3288
3289 $status
3290}
3291
3292sub reload_regions {
3293 # HACK to clear player env face cache, we need some signal framework
3294 # for this (global event?)
3295 %ext::player_env::MUSIC_FACE_CACHE = ();
3296
3297 load_resource_file "$MAPDIR/regions"
3298 or die "unable to load regions file\n";
3299
3300 for (cf::region::list) {
3301 $_->{match} = qr/$_->{match}/
3302 if exists $_->{match};
3303 }
3304}
3305
3306sub reload_facedata {
3307 load_facedata "$DATADIR/facedata"
3308 or die "unable to load facedata\n";
3309}
3310
3311sub reload_archetypes {
3312 load_resource_file "$DATADIR/archetypes"
3313 or die "unable to load archetypes\n";
3314}
3315
3316sub reload_treasures {
3317 load_resource_file "$DATADIR/treasures"
3318 or die "unable to load treasurelists\n";
3319}
3320
3321sub reload_resources {
3322 warn "reloading resource files...\n";
3323
3324 reload_facedata;
3325 reload_archetypes;
3326 reload_regions;
3327 reload_treasures;
3328
3329 warn "finished reloading resource files\n";
3330}
3331
3332sub init {
3333 my $guard = freeze_mainloop;
3334
3335 evthread_start IO::AIO::poll_fileno;
3336
3337 reload_resources;
3338}
3339
3340sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3342 or return;
1989 3343
1990 local $/; 3344 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
1992 3346
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3348
3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3351
1995 if (exists $CFG{mlockall}) { 3352 if (exists $CFG{mlockall}) {
1996 eval { 3353 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3354 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3355 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3356 };
2000 warn $@ if $@; 3357 warn $@ if $@;
2001 } 3358 }
2002} 3359}
2003 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
2004sub main { 3380sub main {
3381 atomic;
3382
2005 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3386 (async {
2009 Event::one_event; 3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
2011 }; 3390 };
2012 3391
2013 cfg_load; 3392 {
2014 db_load; 3393 my $guard = freeze_mainloop;
3394 reload_config;
3395 db_init;
2015 load_extensions; 3396 load_extensions;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399 }
3400
3401 utime time, time, $RUNTIMEFILE;
3402
3403 # no (long-running) fork's whatsoever before this point(!)
3404 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3405
2016 Event::loop; 3406 EV::loop;
2017} 3407}
2018 3408
2019############################################################################# 3409#############################################################################
2020# initialisation 3410# initialisation and cleanup
2021 3411
3412# install some emergency cleanup handlers
3413BEGIN {
3414 our %SIGWATCHER = ();
3415 for my $signal (qw(INT HUP TERM)) {
3416 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3417 cf::cleanup "SIG$signal";
3418 };
3419 }
3420}
3421
3422sub write_runtime_sync {
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
3501sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537}
3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544
3545 my $fh = pidfile;
3546 unlink $PIDFILE if <$fh> == $$;
3547}
3548
3549# a safer delete_package, copied from Symbol
3550sub clear_package($) {
3551 my $pkg = shift;
3552
3553 # expand to full symbol table name if needed
3554 unless ($pkg =~ /^main::.*::$/) {
3555 $pkg = "main$pkg" if $pkg =~ /^::/;
3556 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3557 $pkg .= '::' unless $pkg =~ /::$/;
3558 }
3559
3560 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3561 my $stem_symtab = *{$stem}{HASH};
3562
3563 defined $stem_symtab and exists $stem_symtab->{$leaf}
3564 or return;
3565
3566 # clear all symbols
3567 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3568 for my $name (keys %$leaf_symtab) {
3569 _gv_clear *{"$pkg$name"};
3570# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3571 }
3572 warn "cleared package #$pkg\n";#d#
3573}
3574
3575our $RELOAD; # how many times to reload
3576
2022sub reload() { 3577sub do_reload_perl() {
2023 # can/must only be called in main 3578 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3579 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3580 warn "can only reload from main coroutine";
2026 return; 3581 return;
2027 } 3582 }
2028 3583
3584 return if $RELOAD++;
3585
3586 while ($RELOAD) {
2029 warn "reloading..."; 3587 warn "reloading...";
2030 3588
2031 my $guard = freeze_mainloop; 3589 warn "entering sync_job";
3590
3591 cf::sync_job {
3592 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3593 cf::emergency_save;
3594 cf::write_runtime_sync; # external watchdog should not bark
2033 3595
2034 eval { 3596 warn "syncing database to disk";
3597 BDB::db_env_txn_checkpoint $DB_ENV;
3598
2035 # if anything goes wrong in here, we should simply crash as we already saved 3599 # if anything goes wrong in here, we should simply crash as we already saved
2036 3600
2037 # cancel all watchers 3601 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3602 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3603 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3604 }
2065 3605
2066 Symbol::delete_package $k; 3606 warn "cancelling all extension coros";
3607 $_->cancel for values %EXT_CORO;
3608 %EXT_CORO = ();
3609
3610 warn "removing commands";
3611 %COMMAND = ();
3612
3613 warn "removing ext/exti commands";
3614 %EXTCMD = ();
3615 %EXTICMD = ();
3616
3617 warn "unloading/nuking all extensions";
3618 for my $pkg (@EXTS) {
3619 warn "... unloading $pkg";
3620
3621 if (my $cb = $pkg->can ("unload")) {
3622 eval {
3623 $cb->($pkg);
3624 1
3625 } or warn "$pkg unloaded, but with errors: $@";
3626 }
3627
3628 warn "... clearing $pkg";
3629 clear_package $pkg;
2067 } 3630 }
2068 3631
2069 # sync database to disk 3632 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3633 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3634 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3635
3636 warn "... unloading $k";
3637 delete $INC{$k};
3638
3639 $k =~ s/\.pm$//;
3640 $k =~ s/\//::/g;
3641
3642 if (my $cb = $k->can ("unload_module")) {
3643 $cb->();
3644 }
3645
3646 clear_package $k;
3647 }
3648
2073 # get rid of safe::, as good as possible 3649 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3650 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3651 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3652
2077 # remove register_script_function callbacks 3653 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3654 delete $INC{"cf.pm"};
3655 delete $INC{"cf/pod.pm"};
2082 3656
2083 # don't, removes xs symbols, too, 3657 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3658 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3659 #clear_package __PACKAGE__;
2086 3660
2087 # reload cf.pm 3661 warn "unload completed, starting to reload now";
3662
2088 warn "reloading cf.pm"; 3663 warn "reloading cf.pm";
2089 require cf; 3664 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3665 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3666
2092 # load config and database again 3667 warn "loading config and database again";
2093 cf::cfg_load; 3668 cf::reload_config;
2094 cf::db_load;
2095 3669
2096 # load extensions
2097 warn "load extensions"; 3670 warn "loading extensions";
2098 cf::load_extensions; 3671 cf::load_extensions;
2099 3672
2100 # reattach attachments to objects 3673 warn "reattaching attachments to objects/players";
3674 _global_reattach; # objects, sockets
3675 warn "reattaching attachments to maps";
3676 reattach $_ for values %MAP;
3677 warn "reattaching attachments to players";
3678 reattach $_ for values %PLAYER;
3679
3680 warn "leaving sync_job";
3681
3682 1
3683 } or do {
3684 warn $@;
3685 cf::cleanup "error while reloading, exiting.";
3686 };
3687
2101 warn "reattach"; 3688 warn "reloaded";
2102 _global_reattach; 3689 --$RELOAD;
3690 }
3691};
3692
3693our $RELOAD_WATCHER; # used only during reload
3694
3695sub reload_perl() {
3696 # doing reload synchronously and two reloads happen back-to-back,
3697 # coro crashes during coro_state_free->destroy here.
3698
3699 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3700 do_reload_perl;
3701 undef $RELOAD_WATCHER;
2103 }; 3702 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3703}
2156
2157register "<global>", __PACKAGE__;
2158 3704
2159register_command "reload" => sub { 3705register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3706 my ($who, $arg) = @_;
2161 3707
2162 if ($who->flag (FLAG_WIZ)) { 3708 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3709 $who->message ("reloading server.");
3710 async {
3711 $Coro::current->{desc} = "perl_reload";
3712 reload_perl;
3713 };
2166 } 3714 }
2167}; 3715};
2168 3716
2169unshift @INC, $LIBDIR; 3717unshift @INC, $LIBDIR;
2170 3718
2171$TICK_WATCHER = Event->timer ( 3719my $bug_warning = 0;
2172 reentrant => 0, 3720
2173 prio => 0, 3721our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3722our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3723
2176 cb => sub { 3724sub wait_for_tick {
3725 return if tick_inhibit || $Coro::current == $Coro::main;
3726
3727 my $signal = new Coro::Signal;
3728 push @WAIT_FOR_TICK, $signal;
3729 $signal->wait;
3730}
3731
3732sub wait_for_tick_begin {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK_BEGIN, $signal;
3737 $signal->wait;
3738}
3739
3740sub tick {
3741 if ($Coro::current != $Coro::main) {
3742 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3743 unless ++$bug_warning > 10;
3744 return;
3745 }
3746
2177 cf::server_tick; # one server iteration 3747 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3748
2181 # if we are delayed by four ticks or more, skip them all 3749 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3750 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3751 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3752 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3753 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3754 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3755 };
2208 }, 3756 }
2209); 3757
3758 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3759 $sig->send;
3760 }
3761 while (my $sig = shift @WAIT_FOR_TICK) {
3762 $sig->send;
3763 }
3764
3765 $LOAD = ($NOW - $TICK_START) / $TICK;
3766 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3767
3768 if (0) {
3769 if ($NEXT_TICK) {
3770 my $jitter = $TICK_START - $NEXT_TICK;
3771 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3772 warn "jitter $JITTER\n";#d#
3773 }
3774 }
3775}
3776
3777{
3778 # configure BDB
3779
3780 BDB::min_parallel 8;
3781 BDB::max_poll_reqs $TICK * 0.1;
3782 $AnyEvent::BDB::WATCHER->priority (1);
3783
3784 unless ($DB_ENV) {
3785 $DB_ENV = BDB::db_env_create;
3786 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3787 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3788 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3789 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3790 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3791
3792 cf::sync_job {
3793 eval {
3794 BDB::db_env_open
3795 $DB_ENV,
3796 $BDBDIR,
3797 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3798 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3799 0666;
3800
3801 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3802 };
3803
3804 cf::cleanup "db_env_open(db): $@" if $@;
3805 };
3806 }
3807
3808 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3809 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3810 };
3811 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3812 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3813 };
3814 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3815 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3816 };
3817}
3818
3819{
3820 # configure IO::AIO
3821
3822 IO::AIO::min_parallel 8;
3823 IO::AIO::max_poll_time $TICK * 0.1;
3824 undef $AnyEvent::AIO::WATCHER;
3825}
3826
3827my $_log_backtrace;
3828
3829sub _log_backtrace {
3830 my ($msg, @addr) = @_;
3831
3832 $msg =~ s/\n//;
3833
3834 # limit the # of concurrent backtraces
3835 if ($_log_backtrace < 2) {
3836 ++$_log_backtrace;
3837 async {
3838 $Coro::current->{desc} = "abt $msg";
3839
3840 my @bt = fork_call {
3841 @addr = map { sprintf "%x", $_ } @addr;
3842 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3843 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3844 or die "addr2line: $!";
3845
3846 my @funcs;
3847 my @res = <$fh>;
3848 chomp for @res;
3849 while (@res) {
3850 my ($func, $line) = splice @res, 0, 2, ();
3851 push @funcs, "[$func] $line";
3852 }
3853
3854 @funcs
3855 };
3856
3857 LOG llevInfo, "[ABT] $msg\n";
3858 LOG llevInfo, "[ABT] $_\n" for @bt;
3859 --$_log_backtrace;
3860 };
3861 } else {
3862 LOG llevInfo, "[ABT] $msg\n";
3863 LOG llevInfo, "[ABT] [suppressed]\n";
3864 }
3865}
3866
3867# load additional modules
3868use cf::pod;
2210 3869
2211END { cf::emergency_save } 3870END { cf::emergency_save }
2212 3871
22131 38721
2214 3873

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