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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 123our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
56 134
57binmode STDOUT; 135binmode STDOUT;
58binmode STDERR; 136binmode STDERR;
59 137
60# read virtual server time, if available 138# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
65} 143}
66 144
67mkdir cf::localdir; 145mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 147
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
76 151
77############################################################################# 152#############################################################################
78 153
79=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
80 155
87=item $cf::RUNTIME 162=item $cf::RUNTIME
88 163
89The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 165every server tick.
91 166
92=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 170
94The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
96 175
97=item $cf::NOW 176=item $cf::NOW
98 177
99The time of the last (current) server tick. 178The time of the last (current) server tick.
100 179
101=item $cf::TICK 180=item $cf::TICK
102 181
103The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
104 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
105=item %cf::CFG 194=item %cf::CFG
106 195
107Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
109 210
110=back 211=back
111 212
112=cut 213=cut
113 214
114BEGIN { 215BEGIN {
115 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 217 my $msg = join "", @_;
117 utf8::encode $msg;
118 218
119 $msg .= "\n" 219 $msg .= "\n"
120 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
121 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
122 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
123 }; 225 };
124} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
125 242
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 250
133# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 252# within the Safe compartment.
135for my $pkg (qw( 253for my $pkg (qw(
136 cf::global cf::attachable 254 cf::global cf::attachable
137 cf::object cf::object::player 255 cf::object cf::object::player
138 cf::client cf::player 256 cf::client cf::player
139 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
140 cf::map cf::party cf::region 259 cf::party cf::region
141)) { 260)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 262}
145 263
146$Event::DIED = sub { 264$EV::DIED = sub {
147 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
148}; 266};
149 267
150my %ext_pkg; 268#############################################################################
151my @exts;
152my @hook;
153 269
154=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
155 271
156=over 4 272=over 4
157 273
158=cut 274=item dumpval $ref
159 275
160use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
161 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
162=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
163 298
164Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
165 300
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
174 302
175Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
176 304
177=cut 305=cut
178 306
179sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
181 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
182} 324}
183 325
184=item cf::lock_wait $string 326=item cf::lock_wait $string
185 327
186Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
190Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
193returned. 335returned.
194 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
195Lock names should begin with a unique identifier (for example, cf::map::find 340Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 341uses map_find and cf::map::load uses map_load).
197 342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
198=cut 347=cut
199 348
200our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
201 351
202sub lock_wait($) { 352sub lock_wait($) {
203 my ($key) = @_; 353 my ($key) = @_;
204 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
205 # wait for lock, if any 360 # wait for lock, if any
206 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
207 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 364 Coro::schedule;
209 } 365 }
210} 366}
211 367
214 370
215 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
216 lock_wait $key; 372 lock_wait $key;
217 373
218 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
219 376
220 Coro::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
223 } 381 }
224} 382}
225 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
226=item cf::async { BLOCK } 471=item cf::async { BLOCK }
227 472
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 473Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
230 476
231=cut 477=cut
232 478
233sub async(&) { 479BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 480
250=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
251 482
252The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
255 487
256If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
259fast or be very important. 491fast or be very important.
262 494
263sub sync_job(&) { 495sub sync_job(&) {
264 my ($job) = @_; 496 my ($job) = @_;
265 497
266 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
267 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
269 503
270 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 505
272 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
273 507
274 my $busy = 1; 508 my $busy = 1;
275 my @res; 509 my @res;
276 510
277 (Coro::async { 511 (async {
512 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 513 @res = eval { $job->() };
279 warn $@ if $@; 514 warn $@ if $@;
280 undef $busy; 515 undef $busy;
281 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
282 517
283 while ($busy) { 518 while ($busy) {
519 if (Coro::nready) {
284 Coro::cede_notself; 520 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 521 } else {
522 EV::loop EV::LOOP_ONESHOT;
286 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
287 529
288 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
289 } else { 531 } else {
290 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
291 533
292 $job->() 534 $job->()
293 } 535 }
294} 536}
295 537
296=item $coro = cf::coro { BLOCK } 538=item $coro = cf::async_ext { BLOCK }
297 539
298Creates and returns a new coro. This coro is automcatially being canceled 540Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 541extension calling this is being unloaded.
300 542
301=cut 543=cut
302 544
303sub coro(&) { 545sub async_ext(&) {
304 my $cb = shift; 546 my $cb = shift;
305 547
306 my $coro = &cf::async ($cb); 548 my $coro = &Coro::async ($cb);
307 549
308 $coro->on_destroy (sub { 550 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 551 delete $EXT_CORO{$coro+0};
310 }); 552 });
311 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
312 554
313 $coro 555 $coro
314} 556}
315 557
316sub write_runtime { 558=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 559
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
320 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
321 564
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 566
326 aio_fsync $fh 567sub fork_call(&@) {
327 and return; 568 my ($cb, @args) = @_;
328 569
329 close $fh 570 # we seemingly have to make a local copy of the whole thing,
330 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
331 573
332 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
333 and return; 575 reset_signals;
576 &$cb
577 }, @args;
334 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
335 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 745}
337 746
338=back 747=back
339 748
340=cut 749=cut
341 750
342############################################################################# 751#############################################################################
343 752
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
465 754
466Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
469 758
470In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 761Deliantra).
473 762
474=over 4 763=over 4
475 764
476=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
477 766
521=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
522 811
523Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
525 814
526Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
528 817
529These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
530 819
531=over 4 820=over 4
591our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 881our @CB_MAP = ();
593 882
594my %attachment; 883my %attachment;
595 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
596sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
598 893
599 use sort 'stable'; 894 use sort 'stable';
600 895
634 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
635 930
636 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 935
641 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 937 my $pkg = shift @arg;
643 938
644 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
674 } 969 }
675 970
676 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
677 } else { 972 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 974 }
680 975
681 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
682} 977}
683 978
685 if (ref $_[0]) { 980 if (ref $_[0]) {
686 _object_attach @_; 981 _object_attach @_;
687 } else { 982 } else {
688 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
689 } 984 }
985 _recalc_want;
690}; 986};
691 987
692# all those should be optimised 988# all those should be optimised
693sub cf::attachable::detach { 989sub cf::attachable::detach {
694 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
698 reattach ($obj); 994 reattach ($obj);
699 } else { 995 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
701 } 997 }
998 _recalc_want;
702}; 999};
703 1000
704sub cf::attachable::attached { 1001sub cf::attachable::attached {
705 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
706 1003
721 "; 1018 ";
722 die if $@; 1019 die if $@;
723} 1020}
724 1021
725our $override; 1022our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1024
728sub override { 1025sub override {
729 $override = 1; 1026 $override = 1;
730 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
731} 1028}
732 1029
733sub do_invoke { 1030sub do_invoke {
734 my $event = shift; 1031 my $event = shift;
735 my $callbacks = shift; 1032 my $callbacks = shift;
736 1033
737 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
738 1035
739 local $override; 1036 local $override;
740 1037
741 for (@$callbacks) { 1038 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
751 } 1048 }
752 1049
753 0 1050 0
754} 1051}
755 1052
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1054
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1056
760Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
761 1058
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1062
766=back 1063=back
767 1064
768=cut 1065=cut
769 1066
770############################################################################# 1067#############################################################################
771# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
772 1111
773sub reattach { 1112sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1118
777 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
778 1120
779 @$registry = (); 1121 @$registry = ();
780 1122
795cf::attachable->attach ( 1137cf::attachable->attach (
796 prio => -1000000, 1138 prio => -1000000,
797 on_instantiate => sub { 1139 on_instantiate => sub {
798 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
799 1141
800 $data = from_json $data; 1142 $data = decode_json $data;
801 1143
802 for (@$data) { 1144 for (@$data) {
803 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
804 1146
805 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1163sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
823 1165
824 sync_job { 1166 sync_job {
825 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
828 1171
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1176 aio_close $fh;
834 1177
835 if (@$objs) { 1178 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1184 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
843 } 1186 }
844 } else { 1187 } else {
845 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
846 } 1189 }
847 1190
848 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
849 } else { 1195 } else {
850 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
851 } 1197 }
852 } else { 1198 } else {
853 aio_unlink $filename; 1199 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1200 aio_unlink "$filename.pst";
855 } 1201 }
856 } 1202 };
857} 1203}
858 1204
859sub object_freezer_as_string { 1205sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1206 my ($rdata, $objs) = @_;
861 1207
873 or return; 1219 or return;
874 1220
875 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
877 or return; 1223 or return;
1224
878 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
879 } 1227 }
880 1228
1229 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1231 $decname, length $data, scalar @{$av || []};
1232
883 return ($data, $av); 1233 ($data, $av)
884} 1234}
1235
1236=head2 COMMAND CALLBACKS
1237
1238=over 4
1239
1240=cut
885 1241
886############################################################################# 1242#############################################################################
887# command handling &c 1243# command handling &c
888 1244
889=item cf::register_command $name => \&callback($ob,$args); 1245=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1258 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1259}
904 1260
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1261=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1262
907Register a callbackf ro execution when the client sends an extcmd packet. 1263Register a callback for execution when the client sends an (synchronous)
1264extcmd packet. Ext commands will be processed in the order they are
1265received by the server, like other user commands. The first argument is
1266the logged-in player. Ext commands can only be processed after a player
1267has logged in successfully.
908 1268
909If the callback returns something, it is sent back as if reply was being 1269If the callback returns something, it is sent back as if reply was being
910called. 1270called.
911 1271
1272=item cf::register_exticmd $name => \&callback($ns,$packet);
1273
1274Register a callback for execution when the client sends an (asynchronous)
1275exticmd packet. Exti commands are processed by the server as soon as they
1276are received, i.e. out of order w.r.t. other commands. The first argument
1277is a client socket. Exti commands can be received anytime, even before
1278log-in.
1279
1280If the callback returns something, it is sent back as if reply was being
1281called.
1282
912=cut 1283=cut
913 1284
914sub register_extcmd { 1285sub register_extcmd {
915 my ($name, $cb) = @_; 1286 my ($name, $cb) = @_;
916 1287
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1288 $EXTCMD{$name} = $cb;
1289}
1290
1291sub register_exticmd {
1292 my ($name, $cb) = @_;
1293
1294 $EXTICMD{$name} = $cb;
921} 1295}
922 1296
923cf::player->attach ( 1297cf::player->attach (
924 on_command => sub { 1298 on_command => sub {
925 my ($pl, $name, $params) = @_; 1299 my ($pl, $name, $params) = @_;
934 cf::override; 1308 cf::override;
935 }, 1309 },
936 on_extcmd => sub { 1310 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1311 my ($pl, $buf) = @_;
938 1312
939 my $msg = eval { from_json $buf }; 1313 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1314
941 if (ref $msg) { 1315 if (ref $msg) {
1316 my ($type, $reply, @payload) =
1317 "ARRAY" eq ref $msg
1318 ? @$msg
1319 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1320
1321 my @reply;
1322
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1323 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1324 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1325 }
1326
1327 $pl->ext_reply ($reply, @reply)
1328 if $reply;
1329
947 } else { 1330 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1331 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1332 }
950 1333
951 cf::override; 1334 cf::override;
952 }, 1335 },
953); 1336);
954 1337
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1338sub load_extensions {
1339 cf::sync_job {
1340 my %todo;
1341
1342 for my $path (<$LIBDIR/*.ext>) {
1343 next unless -r $path;
1344
1345 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1346 my $base = $1;
1347 my $pkg = $1;
1348 $pkg =~ s/[^[:word:]]/_/g;
1349 $pkg = "ext::$pkg";
1350
1351 open my $fh, "<:utf8", $path
1352 or die "$path: $!";
1353
1354 my $source = do { local $/; <$fh> };
1355
1356 my %ext = (
1357 path => $path,
1358 base => $base,
1359 pkg => $pkg,
1360 );
1361
1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1364
1365 $ext{source} =
1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1367 . "#line 1 \"$path\"\n{\n"
1368 . $source
1369 . "\n};\n1";
1370
1371 $todo{$base} = \%ext;
1372 }
1373
1374 my %done;
1375 while (%todo) {
1376 my $progress;
1377
1378 while (my ($k, $v) = each %todo) {
1379 for (split /,\s*/, $v->{meta}{depends}) {
1380 goto skip
1381 unless exists $done{$_};
1382 }
1383
1384 warn "... loading '$k' into '$v->{pkg}'\n";
1385
1386 unless (eval $v->{source}) {
1387 my $msg = $@ ? "$v->{path}: $@\n"
1388 : "$v->{base}: extension inactive.\n";
1389
1390 if (exists $v->{meta}{mandatory}) {
1391 warn $msg;
1392 cf::cleanup "mandatory extension failed to load, exiting.";
1393 }
1394
1395 warn $msg;
1396 }
1397
1398 $done{$k} = delete $todo{$k};
1399 push @EXTS, $v->{pkg};
1400 $progress = 1;
1401 }
1402
1403 skip:
1404 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1405 unless $progress;
1406 }
1407 };
1408}
1409
1410#############################################################################
1411
1412=back
1413
1414=head2 CORE EXTENSIONS
1415
1416Functions and methods that extend core deliantra objects.
1417
1418=cut
1419
1420package cf::player;
1421
1422use Coro::AIO;
1423
1424=head3 cf::player
1425
1426=over 4
1427
1428=item cf::player::num_playing
1429
1430Returns the official number of playing players, as per the Crossfire metaserver rules.
1431
1432=cut
1433
1434sub num_playing {
1435 scalar grep
1436 $_->ob->map
1437 && !$_->hidden
1438 && !$_->ob->flag (cf::FLAG_WIZ),
1439 cf::player::list
1440}
1441
1442=item cf::player::find $login
1443
1444Returns the given player object, loading it if necessary (might block).
1445
1446=cut
1447
1448sub playerdir($) {
1449 "$PLAYERDIR/"
1450 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1451}
1452
1453sub path($) {
1454 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1455
1456 (playerdir $login) . "/playerdata"
1457}
1458
1459sub find_active($) {
1460 $cf::PLAYER{$_[0]}
1461 and $cf::PLAYER{$_[0]}->active
1462 and $cf::PLAYER{$_[0]}
1463}
1464
1465sub exists($) {
1466 my ($login) = @_;
1467
1468 $cf::PLAYER{$login}
1469 or !aio_stat path $login
1470}
1471
1472sub find($) {
1473 return $cf::PLAYER{$_[0]} || do {
1474 my $login = $_[0];
1475
1476 my $guard = cf::lock_acquire "user_find:$login";
1477
1478 $cf::PLAYER{$_[0]} || do {
1479 # rename old playerfiles to new ones
1480 #TODO: remove when no longer required
1481 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1482 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1483 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1484 aio_unlink +(playerdir $login) . "/$login.pl";
1485
1486 my $f = new_from_file cf::object::thawer path $login
1487 or return;
1488
1489 my $pl = cf::player::load_pl $f
1490 or return;
1491
1492 local $cf::PLAYER_LOADING{$login} = $pl;
1493 $f->resolve_delayed_derefs;
1494 $cf::PLAYER{$login} = $pl
1495 }
1496 }
1497}
1498
1499sub save($) {
1500 my ($pl) = @_;
1501
1502 return if $pl->{deny_save};
1503
1504 my $path = path $pl;
1505 my $guard = cf::lock_acquire "user_save:$path";
1506
1507 return if $pl->{deny_save};
1508
1509 aio_mkdir playerdir $pl, 0770;
1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1513
1514 $pl->save_pl ($path);
1515 cf::cede_to_tick;
1516}
1517
1518sub new($) {
1519 my ($login) = @_;
1520
1521 my $self = create;
1522
1523 $self->ob->name ($login);
1524 $self->{deny_save} = 1;
1525
1526 $cf::PLAYER{$login} = $self;
1527
1528 $self
1529}
1530
1531=item $player->send_msg ($channel, $msg, $color, [extra...])
1532
1533=cut
1534
1535sub send_msg {
1536 my $ns = shift->ns
1537 or return;
1538 $ns->send_msg (@_);
1539}
1540
1541=item $pl->quit_character
1542
1543Nukes the player without looking back. If logged in, the connection will
1544be destroyed. May block for a long time.
1545
1546=cut
1547
1548sub quit_character {
1549 my ($pl) = @_;
1550
1551 my $name = $pl->ob->name;
1552
1553 $pl->{deny_save} = 1;
1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1555
1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1561 $pl->ns->destroy if $pl->ns;
1562
1563 my $path = playerdir $pl;
1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1565 aio_rename $path, $temp;
1566 delete $cf::PLAYER{$pl->ob->name};
1567 $pl->destroy;
1568
1569 my $prefix = qr<^~\Q$name\E/>;
1570
1571 # nuke player maps
1572 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1573
1574 IO::AIO::aio_rmtree $temp;
1575}
1576
1577=item $pl->kick
1578
1579Kicks a player out of the game. This destroys the connection.
1580
1581=cut
1582
1583sub kick {
1584 my ($pl, $kicker) = @_;
1585
1586 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1587 $pl->killer ("kicked");
1588 $pl->ns->destroy;
1589}
1590
1591=item cf::player::list_logins
1592
1593Returns am arrayref of all valid playernames in the system, can take a
1594while and may block, so not sync_job-capable, ever.
1595
1596=cut
1597
1598sub list_logins {
1599 my $dirs = aio_readdir $PLAYERDIR
1600 or return [];
1601
1602 my @logins;
1603
1604 for my $login (@$dirs) {
1605 my $path = path $login;
1606
1607 # a .pst is a dead give-away for a valid player
1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1613 }
1614
1615 utf8::decode $login;
1616 push @logins, $login;
1617 }
1618
1619 \@logins
1620}
1621
1622=item $player->maps
1623
1624Returns an arrayref of map paths that are private for this
1625player. May block.
1626
1627=cut
1628
1629sub maps($) {
1630 my ($pl) = @_;
1631
1632 $pl = ref $pl ? $pl->ob->name : $pl;
1633
1634 my $files = aio_readdir playerdir $pl
1635 or return;
1636
1637 my @paths;
1638
1639 for (@$files) {
1640 utf8::decode $_;
1641 next if /\.(?:pl|pst)$/;
1642 next unless /^$PATH_SEP/o;
1643
1644 push @paths, cf::map::normalise "~$pl/$_";
1645 }
1646
1647 \@paths
1648}
1649
1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1651
1652Expand deliantra pod fragments into protocol xml.
1653
1654=item $player->ext_reply ($msgid, @msg)
1655
1656Sends an ext reply to the player.
1657
1658=cut
1659
1660sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664}
1665
1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
962 my ($path) = @_; 1693 my ($path) = @_;
963 1694
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1695 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1696
970 warn "loading '$path' into '$pkg'\n"; 1697 for my $region (list) {
971 1698 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1699 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1700 if $region->specificity > $specificity;
974 1701 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1702 }
1004 1703
1005 # remove commands 1704 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1705}
1111 1706
1112=back 1707=back
1113
1114 1708
1115=head3 cf::map 1709=head3 cf::map
1116 1710
1117=over 4 1711=over 4
1118 1712
1121package cf::map; 1715package cf::map;
1122 1716
1123use Fcntl; 1717use Fcntl;
1124use Coro::AIO; 1718use Coro::AIO;
1125 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1126our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1128 1726
1129sub generate_random_map { 1727sub generate_random_map {
1130 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1731
1132 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1733 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path"
1146} 1873}
1147 1874
1148# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1149# all maps in C++... 1876# all maps in C++...
1150sub change_all_map_light { 1877sub change_all_map_light {
1152 1879
1153 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1155} 1882}
1156 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1157sub try_load_header($) { 1900sub load_header_from($) {
1158 my ($path) = @_; 1901 my ($self, $path) = @_;
1159 1902
1160 utf8::encode $path; 1903 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1162 or return; 1905 or return;
1163 1906
1164 my $map = cf::map::new 1907 $self->_load_header ($f)
1165 or return; 1908 or return;
1166 1909
1167 # for better error messages only, will be overwritten 1910 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1169 1912
1170 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1171 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1172 1959
1173 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1174 1962
1175 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1176} 1967}
1177 1968
1178sub find; 1969sub find;
1179sub find { 1970sub find {
1180 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1181 1972
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1188 1977
1189 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 1980 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1981
1192 # do it the slow way 1982 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1983 or return;
1211 1984
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1224 1986
1225 Coro::cede; 1987 $map->load_header
1988 or return;
1226 1989
1227 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1994 undef $guard1;
1228 $map->reset; 1995 $map->reset;
1229 undef $guard;
1230 $map = find $path 1996 return find $path;
1231 or return;
1232 } 1997 }
1233 1998
1234 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1235 } 2000 }
1236} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1237 2005
1238sub load { 2006sub load {
1239 my ($self) = @_; 2007 my ($self) = @_;
1240 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1241 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1243 2015
2016 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2018
1246 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1247 2020
1248 $self->alloc; 2021 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1250 or return; 2029 or return;
1251 2030
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1253 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1254 2033
1255 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2035 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2038 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1260 } 2042 }
1261 } 2043 }
1262 2044
1263 Coro::cede; 2045 $f->resolve_delayed_derefs;
1264 2046
2047 cf::cede_to_tick;
1265 # now do the right thing for maps 2048 # now do the right thing for maps
1266 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1278 $self->activate; 2061 $self->activate;
1279 } 2062 }
1280 2063
1281 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1282 2066
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
1284} 2109}
1285 2110
1286sub find_sync { 2111sub find_sync {
1287 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1288 2113
1289 cf::sync_job { cf::map::find $path, $origin } 2114 cf::sync_job { find $path, $origin }
1290} 2115}
1291 2116
1292sub do_load_sync { 2117sub do_load_sync {
1293 my ($map) = @_; 2118 my ($map) = @_;
1294 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1295 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1296} 2157}
1297 2158
1298sub save { 2159sub save {
1299 my ($self) = @_; 2160 my ($self) = @_;
1300 2161
2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
2163
1301 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1302 2165
1303 return unless $self->dirty; 2166 return unless $self->dirty;
1304 2167
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2170
1308 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1309 2172
1310 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1311 2174
1312 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1313 2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
2182 cf::get_slot 0.02;
2183
1314 if ($uniq) { 2184 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2187 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2189 }
1320} 2190}
1321 2191
1322sub swap_out { 2192sub swap_out {
1323 my ($self) = @_; 2193 my ($self) = @_;
1324 2194
1325 # save first because save cedes 2195 # save first because save cedes
1326 $self->save; 2196 $self->save;
1327 2197
2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2199
1328 return if $self->players; 2200 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2202 return if $self->{deny_save};
1331 2203
2204 $self->in_memory (cf::MAP_SWAPPED);
2205
2206 $self->deactivate;
2207 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2208 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2209}
1335 2210
1336sub reset_at { 2211sub reset_at {
1337 my ($self) = @_; 2212 my ($self) = @_;
1338 2213
1339 # TODO: safety, remove and allow resettable per-player maps 2214 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2215 return 1e99 if $self->{deny_reset};
1342 2216
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2217 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2218 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2219
1350 my ($self) = @_; 2224 my ($self) = @_;
1351 2225
1352 $self->reset_at <= $cf::RUNTIME 2226 $self->reset_at <= $cf::RUNTIME
1353} 2227}
1354 2228
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2229sub reset {
1377 my ($self) = @_; 2230 my ($self) = @_;
1378 2231
2232 my $lock = cf::lock_acquire "map_data:$self->{path}";
2233
1379 return if $self->players; 2234 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2235
1382 warn "resetting map ", $self->path;#d# 2236 warn "resetting map ", $self->path;
2237
2238 $self->in_memory (cf::MAP_SWAPPED);
2239
2240 # need to save uniques path
2241 unless ($self->{deny_save}) {
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2245 if $uniq;
2246 }
1383 2247
1384 delete $cf::MAP{$self->path}; 2248 delete $cf::MAP{$self->path};
1385 2249
2250 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2251 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear;
1387 2253
1388 $self->unlink_save; 2254 $self->unlink_save;
1389 $self->destroy; 2255 $self->destroy;
1390} 2256}
1391 2257
1392my $nuke_counter = "aaaa"; 2258my $nuke_counter = "aaaa";
1393 2259
1394sub nuke { 2260sub nuke {
1395 my ($self) = @_; 2261 my ($self) = @_;
1396 2262
2263 {
2264 my $lock = cf::lock_acquire "map_data:$self->{path}";
2265
2266 delete $cf::MAP{$self->path};
2267
2268 $self->unlink_save;
2269
2270 bless $self, "cf::map";
2271 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2272 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2273 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2274 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2275
2276 $cf::MAP{$self->path} = $self;
2277 }
2278
1400 $self->reset; # polite request, might not happen 2279 $self->reset; # polite request, might not happen
1401} 2280}
1402 2281
1403sub customise_for { 2282=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2283
1406 if ($map->per_player) { 2284Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2285maps. May block.
2286
2287=cut
2288
2289sub tmp_maps() {
1408 } 2290 [
1409 2291 map {
1410 $map 2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise $_
2295 : ()
2296 } @{ aio_readdir $TMPDIR or [] }
2297 ]
1411} 2298}
1412 2299
1413sub emergency_save { 2300=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2301
1416 warn "enter emergency map save\n"; 2302Returns an arrayref with all map paths of currently instantiated and saved
2303random maps. May block.
1417 2304
1418 cf::sync_job { 2305=cut
1419 warn "begin emergency map save\n"; 2306
1420 $_->save for values %cf::MAP; 2307sub random_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise "?random/$_"
2313 : ()
2314 } @{ aio_readdir $RANDOMDIR or [] }
2315 ]
2316}
2317
2318=item cf::map::unique_maps
2319
2320Returns an arrayref of paths of all shared maps that have
2321instantiated unique items. May block.
2322
2323=cut
2324
2325sub unique_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2332 : normalise $_
2333 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ]
2335}
2336
2337=back
2338
2339=head3 cf::object
2340
2341=cut
2342
2343package cf::object;
2344
2345=over 4
2346
2347=item $ob->inv_recursive
2348
2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2351
2352=cut
2353
2354sub inv_recursive_;
2355sub inv_recursive_ {
2356 map { $_, inv_recursive_ $_->inv } @_
2357}
2358
2359sub inv_recursive {
2360 inv_recursive_ inv $_[0]
2361}
2362
2363=item $ref = $ob->ref
2364
2365Creates and returns a persistent reference to an object that can be stored as a string.
2366
2367=item $ob = cf::object::deref ($refstring)
2368
2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2370even if the object actually exists. May block.
2371
2372=cut
2373
2374sub deref {
2375 my ($ref) = @_;
2376
2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2378 my ($uuid, $name) = ($1, $2);
2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2380 or return;
2381 $pl->ob->uuid eq $uuid
2382 or return;
2383
2384 $pl->ob
2385 } else {
2386 warn "$ref: cannot resolve object reference\n";
2387 undef
1421 }; 2388 }
1422
1423 warn "end emergency map save\n";
1424} 2389}
1425 2390
1426package cf; 2391package cf;
1427 2392
1428=back 2393=back
1429
1430 2394
1431=head3 cf::object::player 2395=head3 cf::object::player
1432 2396
1433=over 4 2397=over 4
1434 2398
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2401Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2403dialogue with the given NPC character.
1440 2404
1441=cut 2405=cut
2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
1442 2420
1443# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2422# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
1448 2426
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2427 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2428
1451 if ($self->{record_replies}) { 2429 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2430 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2431
1453 } else { 2432 } else {
2433 my $pl = $self->contr;
2434
2435 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2436 my $dialog = $pl->{npc_dialog};
2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2438
2439 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2442 }
1456 } 2443 }
2444}
2445
2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2447
2448=cut
2449
2450sub cf::object::send_msg {
2451 my $pl = shift->contr
2452 or return;
2453 $pl->send_msg (@_);
1457} 2454}
1458 2455
1459=item $player_object->may ("access") 2456=item $player_object->may ("access")
1460 2457
1461Returns wether the given player is authorized to access resource "access" 2458Returns wether the given player is authorized to access resource "access"
1474 2471
1475=item $player_object->enter_link 2472=item $player_object->enter_link
1476 2473
1477Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
1478 2475
1479The player should be reaosnably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2480
2481Will never block.
1481 2482
1482=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
1483 2484
1484Moves the player out of the specila link map onto the given map. If the 2485Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2486map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2487to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2488fails, to the emergency map position.
1488 2489
1489Might block. 2490Might block.
1490 2491
1491=cut 2492=cut
2493
2494sub link_map {
2495 unless ($LINK_MAP) {
2496 $LINK_MAP = cf::map::find "{link}"
2497 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2498 $LINK_MAP->load;
2499 }
2500
2501 $LINK_MAP
2502}
1492 2503
1493sub cf::object::player::enter_link { 2504sub cf::object::player::enter_link {
1494 my ($self) = @_; 2505 my ($self) = @_;
1495 2506
1496 $self->deactivate_recursive; 2507 $self->deactivate_recursive;
1497 2508
1498 return if $self->map == $LINK_MAP; 2509 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2510
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2512 if $self->map && $self->map->{path} ne "{link}";
1502 2513
1503 $self->enter_map ($LINK_MAP, 20, 20); 2514 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2515}
1505 2516
1506sub cf::object::player::leave_link { 2517sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2518 my ($self, $map, $x, $y) = @_;
2519
2520 return unless $self->contr->active;
1508 2521
1509 my $link_pos = delete $self->{_link_pos}; 2522 my $link_pos = delete $self->{_link_pos};
1510 2523
1511 unless ($map) { 2524 unless ($map) {
1512 # restore original map position 2525 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2539 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2540 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2541 if $x <=0 && $y <= 0;
1529 2542
1530 $map->load; 2543 $map->load;
2544 $map->load_neighbours;
1531 2545
2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1532 $self->activate_recursive; 2548 $self->activate_recursive;
2549
2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
1534} 2552}
1535 2553
1536cf::player->attach ( 2554=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2555
1540 # abort map switching before logout 2556Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2557her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2558that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2559the new (success) or old (failed) map position. In either case, $done will
1544 }; 2560be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2561
1550 # try to abort aborted map switching on player login :) 2562Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2563it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2564
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2565=cut
1567 2566
2567our $GOTOGEN;
2568
1568sub cf::object::player::goto_map { 2569sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2570 my ($self, $path, $x, $y, $check, $done) = @_;
2571
2572 # do generation counting so two concurrent goto's will be executed in-order
2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2574
1571 $self->enter_link; 2575 $self->enter_link;
1572 2576
1573 (cf::async { 2577 (async {
1574 $path = new cf::path $path; 2578 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2579
1576 my $map = cf::map::find $path->as_string; 2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2599 my $map = eval {
2600 my $map = defined $path ? cf::map::find $path : undef;
2601
2602 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2603 $map = $map->customise_for ($self);
1578 2604 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2605 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
1583 2608
2609 $map
2610 };
2611
2612 if ($@) {
2613 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2614 LOG llevError | logBacktrace, Carp::longmess $@;
2615 }
2616
2617 if ($gen == $self->{_goto_generation}) {
2618 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2619 $self->leave_link ($map, $x, $y);
2620 }
2621
2622 $done->() if $done;
1585 })->prio (1); 2623 })->prio (1);
1586} 2624}
1587 2625
1588=item $player_object->enter_exit ($exit_object) 2626=item $player_object->enter_exit ($exit_object)
1589 2627
1591 2629
1592sub parse_random_map_params { 2630sub parse_random_map_params {
1593 my ($spec) = @_; 2631 my ($spec) = @_;
1594 2632
1595 my $rmp = { # defaults 2633 my $rmp = { # defaults
1596 xsize => 10, 2634 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2635 ysize => (cf::rndm 15, 40),
2636 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2637 #layout => string,
1598 }; 2638 };
1599 2639
1600 for (split /\n/, $spec) { 2640 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2641 my ($k, $v) = split /\s+/, $_, 2;
1602 2642
1614 # that depends on the exit object 2654 # that depends on the exit object
1615 2655
1616 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
1617 2657
1618 if ($exit->map) { 2658 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2659 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
1623 } 2665 }
1624 2666
1625 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
1626 2668
1627 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2671 my $meta = "$RANDOMDIR/$md5.meta";
1629 2672
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2675 undef $fh;
2676 aio_rename "$meta~", $meta;
1632 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
1635 } 2684 }
1636} 2685}
1637 2686
1638sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
1640 2689
1641 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
1642 2691
1643 $self->enter_link; 2692 $self->enter_link;
1644 2693
1645 (cf::async { 2694 (async {
1646 $self->deactivate_recursive; # just to be sure 2695 $Coro::current->{desc} = "enter_exit";
2696
1647 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
1648 prepare_random_map $exit 2704 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2705 if $exit->slaying eq "/!";
2706 }
1650 2707
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
1653 2711
2712 $self->goto ($map, $x, $y);
2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
1654 1; 2718 1
1655 }) { 2719 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2722 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2724
1661 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2726 $self->leave_link;
1663 } 2727 }
1664 })->prio (1); 2728 })->prio (1);
1677 2741
1678sub cf::client::send_drawinfo { 2742sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2743 my ($self, $text, $flags) = @_;
1680 2744
1681 utf8::encode $text; 2745 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2746 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2747}
1684 2748
2749=item $client->send_msg ($channel, $msg, $color, [extra...])
2750
2751Send a drawinfo or msg packet to the client, formatting the msg for the
2752client if neccessary. C<$type> should be a string identifying the type of
2753the message, with C<log> being the default. If C<$color> is negative, suppress
2754the message unless the client supports the msg packet.
2755
2756=cut
2757
2758# non-persistent channels (usually the info channel)
2759our %CHANNEL = (
2760 "c/identify" => {
2761 id => "infobox",
2762 title => "Identify",
2763 reply => undef,
2764 tooltip => "Items recently identified",
2765 },
2766 "c/examine" => {
2767 id => "infobox",
2768 title => "Examine",
2769 reply => undef,
2770 tooltip => "Signs and other items you examined",
2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820);
2821
2822sub cf::client::send_msg {
2823 my ($self, $channel, $msg, $color, @extra) = @_;
2824
2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2827
2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2829
2830 # check predefined channels, for the benefit of C
2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2839 } elsif (ref $channel) {
2840 # send meta info to client, if not yet sent
2841 unless (exists $self->{channel}{$channel->{id}}) {
2842 $self->{channel}{$channel->{id}} = $channel;
2843 $self->ext_msg (channel_info => $channel)
2844 if $self->can_msg;
2845 }
2846
2847 $channel = $channel->{id};
2848 }
2849
2850 return unless @extra || length $msg;
2851
2852 if ($self->can_msg) {
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873 } else {
2874 if ($color >= 0) {
2875 # replace some tags by gcfclient-compatible ones
2876 for ($msg) {
2877 1 while
2878 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2879 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2880 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2881 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2882 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2883 }
2884
2885 $color &= cf::NDI_COLOR_MASK;
2886
2887 utf8::encode $msg;
2888
2889 if (0 && $msg =~ /\[/) {
2890 # COMMAND/INFO
2891 $self->send_packet ("drawextinfo $color 10 8 $msg")
2892 } else {
2893 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2894 $self->send_packet ("drawinfo $color $msg")
2895 }
2896 }
2897 }
2898}
2899
2900=item $client->ext_msg ($type, @msg)
2901
2902Sends an ext event to the client.
2903
2904=cut
2905
2906sub cf::client::ext_msg($$@) {
2907 my ($self, $type, @msg) = @_;
2908
2909 if ($self->extcmd == 2) {
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2911 } elsif ($self->extcmd == 1) { # TODO: remove
2912 push @msg, msgtype => "event_$type";
2913 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2914 }
2915}
2916
2917=item $client->ext_reply ($msgid, @msg)
2918
2919Sends an ext reply to the client.
2920
2921=cut
2922
2923sub cf::client::ext_reply($$@) {
2924 my ($self, $id, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2928 } elsif ($self->extcmd == 1) {
2929 #TODO: version 1, remove
2930 unshift @msg, msgtype => "reply", msgid => $id;
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
1685 2934
1686=item $success = $client->query ($flags, "text", \&cb) 2935=item $success = $client->query ($flags, "text", \&cb)
1687 2936
1688Queues a query to the client, calling the given callback with 2937Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2938the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2939C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2940
1692Queries can fail, so check the return code. Or don't, as queries will become 2941Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2942become reliable at some point in the future.
1694 2943
1695=cut 2944=cut
1696 2945
1697sub cf::client::query { 2946sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2947 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2955 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2956 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2957
1709 $self->send_packet ($self->{query_queue}[0][0]) 2958 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2959 if @{ $self->{query_queue} } == 1;
2960
2961 1
1711} 2962}
1712 2963
1713cf::client->attach ( 2964cf::client->attach (
2965 on_connect => sub {
2966 my ($ns) = @_;
2967
2968 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2969 },
1714 on_reply => sub { 2970 on_reply => sub {
1715 my ($ns, $msg) = @_; 2971 my ($ns, $msg) = @_;
1716 2972
1717 # this weird shuffling is so that direct followup queries 2973 # this weird shuffling is so that direct followup queries
1718 # get handled first 2974 # get handled first
1719 my $queue = delete $ns->{query_queue} 2975 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2976 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2977
1722 (shift @$queue)->[1]->($msg); 2978 (shift @$queue)->[1]->($msg);
2979 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2980
1724 push @{ $ns->{query_queue} }, @$queue; 2981 push @{ $ns->{query_queue} }, @$queue;
1725 2982
1726 if (@{ $ns->{query_queue} } == @$queue) { 2983 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2984 if (@$queue) {
1729 } else { 2986 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2987 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2988 }
1732 } 2989 }
1733 }, 2990 },
2991 on_exticmd => sub {
2992 my ($ns, $buf) = @_;
2993
2994 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2995
2996 if (ref $msg) {
2997 my ($type, $reply, @payload) =
2998 "ARRAY" eq ref $msg
2999 ? @$msg
3000 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3001
3002 my @reply;
3003
3004 if (my $cb = $EXTICMD{$type}) {
3005 @reply = $cb->($ns, @payload);
3006 }
3007
3008 $ns->ext_reply ($reply, @reply)
3009 if $reply;
3010
3011 } else {
3012 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3013 }
3014
3015 cf::override;
3016 },
1734); 3017);
1735 3018
1736=item $client->coro (\&cb) 3019=item $client->async (\&cb)
1737 3020
1738Create a new coroutine, running the specified callback. The coroutine will 3021Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3022be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3023or loss of connection).
1741 3024
1742=cut 3025=cut
1743 3026
1744sub cf::client::coro { 3027sub cf::client::async {
1745 my ($self, $cb) = @_; 3028 my ($self, $cb) = @_;
1746 3029
1747 my $coro = &cf::async ($cb); 3030 my $coro = &Coro::async ($cb);
1748 3031
1749 $coro->on_destroy (sub { 3032 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3033 delete $self->{_coro}{$coro+0};
1751 }); 3034 });
1752 3035
1779our $safe = new Safe "safe"; 3062our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3063our $safe_hole = new Safe::Hole;
1781 3064
1782$SIG{FPE} = 'IGNORE'; 3065$SIG{FPE} = 'IGNORE';
1783 3066
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3067$safe->permit_only (Opcode::opset qw(
3068 :base_core :base_mem :base_orig :base_math
3069 grepstart grepwhile mapstart mapwhile
3070 sort time
3071));
1785 3072
1786# here we export the classes and methods available to script code 3073# here we export the classes and methods available to script code
1787 3074
1788=pod 3075=pod
1789 3076
1790The following fucntions and emthods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
1791 3078
1792 cf::object contr pay_amount pay_player map 3079 cf::object
3080 contr pay_amount pay_player map x y force_find force_add destroy
3081 insert remove name archname title slaying race decrease split
3082
1793 cf::object::player player 3083 cf::object::player
1794 cf::player peaceful 3084 player
1795 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
1796 3091
1797=cut 3092=cut
1798 3093
1799for ( 3094for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp)],
1801 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
1804) { 3101) {
1805 no strict 'refs'; 3102 no strict 'refs';
1876=back 3173=back
1877 3174
1878=cut 3175=cut
1879 3176
1880############################################################################# 3177#############################################################################
3178# the server's init and main functions
1881 3179
1882=head2 EXTENSION DATABASE SUPPORT 3180sub load_facedata($) {
3181 my ($path) = @_;
1883 3182
1884Crossfire maintains a very simple database for extension use. It can 3183 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3184 # for this (global event?)
1886excludes objects. 3185 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3186
1888The parameter C<$family> should best start with the name of the extension 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3188
1891=over 4 3189 warn "loading facedata from $path\n";
1892 3190
1893=item $hashref = cf::db_get $family 3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
1894 3194
1895Return a hashref for use by the extension C<$family>, which can be 3195 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3196
1899=item $value = cf::db_get $family => $key 3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3199
1901Returns a single value from the database 3200 # patch in the exptable
1902 3201 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3202 type => FT_RSRC,
1904 3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3204 };
3205 cf::cede_to_tick;
1954 3206
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3207 {
3208 my $faces = $facedata->{faceinfo};
1959 3209
1960 sub db_get($;$) { 3210 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3212
1966 sub db_put($$;$) { 3213 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3214 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3217
1975 cf::global->attach ( 3218 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3219 }
1980 );
1981}
1982 3220
1983############################################################################# 3221 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3222 next unless $info->{smooth};
1985 3223
1986sub cfg_load { 3224 my $idx = cf::face::find $face
3225 or next;
3226
3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
3233
3234 cf::cede_to_tick;
3235 }
3236 }
3237
3238 {
3239 my $anims = $facedata->{animinfo};
3240
3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
3331 or die "unable to load regions file\n";
3332
3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3367 or return;
1989 3368
1990 local $/; 3369 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
1992 3371
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3373
3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3376
1995 if (exists $CFG{mlockall}) { 3377 if (exists $CFG{mlockall}) {
1996 eval { 3378 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3379 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3380 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3381 };
2000 warn $@ if $@; 3382 warn $@ if $@;
2001 } 3383 }
2002} 3384}
2003 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
2004sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
2005 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3424 (async {
2009 Event::one_event; 3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3426 EV::loop EV::LOOP_ONESHOT;
3427 })->prio (Coro::PRIO_MAX);
2011 }; 3428 };
2012 3429
2013 cfg_load; 3430 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3431
3432 cf::sync_job {
3433 reload_resources;
3434 reload_config;
3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
2015 load_extensions; 3448 load_extensions;
3449
3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
2016 Event::loop; 3458 EV::loop;
2017} 3459}
2018 3460
2019############################################################################# 3461#############################################################################
2020# initialisation 3462# initialisation and cleanup
2021 3463
3464# install some emergency cleanup handlers
3465BEGIN {
3466 our %SIGWATCHER = ();
3467 for my $signal (qw(INT HUP TERM)) {
3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3469 cf::cleanup "SIG$signal";
3470 };
3471 }
3472}
3473
3474sub write_runtime_sync {
3475 # first touch the runtime file to show we are still running:
3476 # the fsync below can take a very very long time.
3477
3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3479
3480 my $guard = cf::lock_acquire "write_runtime";
3481
3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = $cf::RUNTIME + 90 + 10;
3486 # 10 is the runtime save interval, for a monotonic clock
3487 # 60 allows for the watchdog to kill the server.
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 # touch it again to show we are up-to-date
3497 aio_utime $fh, undef, undef;
3498
3499 close $fh
3500 or return;
3501
3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3503 and return;
3504
3505 warn "runtime file written.\n";
3506
3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3558}
3559
3560sub emergency_save() {
3561 my $freeze_guard = cf::freeze_mainloop;
3562
3563 warn "enter emergency perl save\n";
3564
3565 cf::sync_job {
3566 # use a peculiar iteration method to avoid tripping on perl
3567 # refcount bugs in for. also avoids problems with players
3568 # and maps saved/destroyed asynchronously.
3569 warn "begin emergency player save\n";
3570 for my $login (keys %cf::PLAYER) {
3571 my $pl = $cf::PLAYER{$login} or next;
3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3574 $pl->save;
3575 }
3576 warn "end emergency player save\n";
3577
3578 warn "begin emergency map save\n";
3579 for my $path (keys %cf::MAP) {
3580 my $map = $cf::MAP{$path} or next;
3581 $map->valid or next;
3582 $map->save;
3583 }
3584 warn "end emergency map save\n";
3585
3586 warn "begin emergency database checkpoint\n";
3587 BDB::db_env_txn_checkpoint $DB_ENV;
3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3593 };
3594
3595 warn "leave emergency perl save\n";
3596}
3597
3598sub post_cleanup {
3599 my ($make_core) = @_;
3600
3601 warn Carp::longmess "post_cleanup backtrace"
3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3632}
3633
2022sub reload() { 3634sub do_reload_perl() {
2023 # can/must only be called in main 3635 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3637 warn "can only reload from main coroutine";
2026 return; 3638 return;
2027 } 3639 }
2028 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
2029 warn "reloading..."; 3644 warn "reloading...";
2030 3645
2031 my $guard = freeze_mainloop; 3646 warn "entering sync_job";
3647
3648 cf::sync_job {
3649 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3650 cf::emergency_save;
3651 cf::write_runtime_sync; # external watchdog should not bark
2033 3652
2034 eval { 3653 warn "syncing database to disk";
3654 BDB::db_env_txn_checkpoint $DB_ENV;
3655
2035 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
2036 3657
2037 # cancel all watchers 3658 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3659 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3661 }
2065 3662
2066 Symbol::delete_package $k; 3663 warn "cancelling all extension coros";
3664 $_->cancel for values %EXT_CORO;
3665 %EXT_CORO = ();
3666
3667 warn "removing commands";
3668 %COMMAND = ();
3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3676 warn "... unloading $pkg";
3677
3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
2067 } 3687 }
2068 3688
2069 # sync database to disk 3689 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3690 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3704 }
3705
2073 # get rid of safe::, as good as possible 3706 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3709
2077 # remove register_script_function callbacks 3710 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
2082 3713
2083 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3715 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
2086 3717
2087 # reload cf.pm 3718 warn "unload completed, starting to reload now";
3719
2088 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
2089 require cf; 3721 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3723
2092 # load config and database again 3724 warn "loading config and database again";
2093 cf::cfg_load; 3725 cf::reload_config;
2094 cf::db_load;
2095 3726
2096 # load extensions
2097 warn "load extensions"; 3727 warn "loading extensions";
2098 cf::load_extensions; 3728 cf::load_extensions;
2099 3729
2100 # reattach attachments to objects 3730 warn "reattaching attachments to objects/players";
3731 _global_reattach; # objects, sockets
3732 warn "reattaching attachments to maps";
3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3740 warn "leaving sync_job";
3741
3742 1
3743 } or do {
3744 warn $@;
3745 cf::cleanup "error while reloading, exiting.";
3746 };
3747
2101 warn "reattach"; 3748 warn "reloaded";
2102 _global_reattach; 3749 --$RELOAD;
3750 }
3751};
3752
3753our $RELOAD_WATCHER; # used only during reload
3754
3755sub reload_perl() {
3756 # doing reload synchronously and two reloads happen back-to-back,
3757 # coro crashes during coro_state_free->destroy here.
3758
3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3760 do_reload_perl;
3761 undef $RELOAD_WATCHER;
2103 }; 3762 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3763}
2156
2157register "<global>", __PACKAGE__;
2158 3764
2159register_command "reload" => sub { 3765register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2161 3767
2162 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2166 } 3774 }
2167}; 3775};
2168 3776
2169unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2170 3778
2171$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2172 reentrant => 0, 3780
2173 prio => 0, 3781our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3783
2176 cb => sub { 3784sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2177 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3808
2181 # if we are delayed by four ticks or more, skip them all 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3811 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3812 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3813 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3815 };
2208 }, 3816 }
2209); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930use cf::pod;
2210 3931
2211END { cf::emergency_save } 3932END { cf::emergency_save }
2212 3933
22131 39341
2214 3935

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