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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.315 by root, Mon Jul 23 17:53:55 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
91our %PLAYER; # all users
52our %MAP; # all maps 92our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 94
55our %EXT_CORO; 95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
56 101
57binmode STDOUT; 102binmode STDOUT;
58binmode STDERR; 103binmode STDERR;
59 104
60# read virtual server time, if available 105# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
65} 110}
66 111
67mkdir cf::localdir; 112mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 114
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
76 118
77############################################################################# 119#############################################################################
78 120
79=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
80 122
87=item $cf::RUNTIME 129=item $cf::RUNTIME
88 130
89The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 132every server tick.
91 133
92=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 137
94The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
96 142
97=item $cf::NOW 143=item $cf::NOW
98 144
99The time of the last (current) server tick. 145The time of the last (current) server tick.
100 146
101=item $cf::TICK 147=item $cf::TICK
102 148
103The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
104 160
105=item %cf::CFG 161=item %cf::CFG
106 162
107Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
109 177
110=back 178=back
111 179
112=cut 180=cut
113 181
114BEGIN { 182BEGIN {
115 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 184 my $msg = join "", @_;
117 utf8::encode $msg;
118 185
119 $msg .= "\n" 186 $msg .= "\n"
120 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
121 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
123 }; 193 };
124} 194}
125 195
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 203
133# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 205# within the Safe compartment.
135for my $pkg (qw( 206for my $pkg (qw(
136 cf::global cf::attachable 207 cf::global cf::attachable
145 216
146$Event::DIED = sub { 217$Event::DIED = sub {
147 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
148}; 219};
149 220
150my %ext_pkg; 221#############################################################################
151my @exts;
152my @hook;
153 222
154=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
155 224
156=over 4 225=over 4
157 226
158=cut 227=item dumpval $ref
159 228
160use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
161 249
162=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
163 251
164Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
165 253
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
174 255
175Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
176 257
177=cut 258=cut
178 259
179sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
181 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
182} 263sub from_json ($) { $json_coder->decode ($_[0]) }
183 264
184=item cf::lock_wait $string 265=item cf::lock_wait $string
185 266
186Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
187 268
193returned. 274returned.
194 275
195Lock names should begin with a unique identifier (for example, cf::map::find 276Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 277uses map_find and cf::map::load uses map_load).
197 278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
198=cut 283=cut
199 284
200our %LOCK; 285our %LOCK;
201 286
202sub lock_wait($) { 287sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 306 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 307 $_->ready for @{ delete $LOCK{$key} };
223 } 308 }
224} 309}
225 310
226=item cf::async { BLOCK } 311sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 312 my ($key) = @_;
235 313
236 Coro::async { 314 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 315}
241 316
242sub freeze_mainloop { 317sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 318 return unless $TICK_WATCHER->is_active;
244 319
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
246 $TICK_WATCHER->stop; 323 $TICK_WATCHER->stop;
247 $guard 324 $guard
248} 325}
249 326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
250=item cf::sync_job { BLOCK } 393=item cf::sync_job { BLOCK }
251 394
252The design of crossfire+ requires that the main coro ($Coro::main) is 395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 396is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
255 399
256If it must be done, put the blocking parts into C<sync_job>. This will run 400If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 401the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 402server will be frozen during this time, so the block should either finish
259fast or be very important. 403fast or be very important.
262 406
263sub sync_job(&) { 407sub sync_job(&) {
264 my ($job) = @_; 408 my ($job) = @_;
265 409
266 if ($Coro::current == $Coro::main) { 410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
267 # this is the main coro, too bad, we have to block 413 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 414 # till the operation succeeds, freezing the server :/
269 415
270 # TODO: use suspend/resume instead 416 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 417 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 418 my $freeze_guard = freeze_mainloop;
273 419
274 my $busy = 1; 420 my $busy = 1;
275 my @res; 421 my @res;
276 422
277 (Coro::async { 423 (async {
278 @res = eval { $job->() }; 424 @res = eval { $job->() };
279 warn $@ if $@; 425 warn $@ if $@;
280 undef $busy; 426 undef $busy;
281 })->prio (Coro::PRIO_MAX); 427 })->prio (Coro::PRIO_MAX);
282 428
283 while ($busy) { 429 while ($busy) {
284 Coro::cede_notself; 430 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
287 439
288 wantarray ? @res : $res[0] 440 wantarray ? @res : $res[0]
289 } else { 441 } else {
290 # we are in another coroutine, how wonderful, everything just works 442 # we are in another coroutine, how wonderful, everything just works
291 443
292 $job->() 444 $job->()
293 } 445 }
294} 446}
295 447
296=item $coro = cf::coro { BLOCK } 448=item $coro = cf::async_ext { BLOCK }
297 449
298Creates and returns a new coro. This coro is automcatially being canceled 450Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 451extension calling this is being unloaded.
300 452
301=cut 453=cut
302 454
303sub coro(&) { 455sub async_ext(&) {
304 my $cb = shift; 456 my $cb = shift;
305 457
306 my $coro = &cf::async ($cb); 458 my $coro = &Coro::async ($cb);
307 459
308 $coro->on_destroy (sub { 460 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 461 delete $EXT_CORO{$coro+0};
310 }); 462 });
311 $EXT_CORO{$coro+0} = $coro; 463 $EXT_CORO{$coro+0} = $coro;
312 464
313 $coro 465 $coro
314} 466}
315 467
316sub write_runtime { 468=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 469
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 470Executes the given code block with the given arguments in a seperate
320 or return; 471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
321 474
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 475=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 476
326 aio_fsync $fh 477sub _store_scalar {
327 and return; 478 open my $fh, ">", \my $buf
328 479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
329 close $fh 481 close $fh;
330 or return;
331 482
332 aio_rename "$runtime~", $runtime 483 $buf
333 and return; 484}
334 485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
335 1 527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 655}
337 656
338=back 657=back
339 658
340=cut 659=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 660
462############################################################################# 661#############################################################################
463 662
464=head2 ATTACHABLE OBJECTS 663=head2 ATTACHABLE OBJECTS
465 664
467attach callbacks/event handlers (a collection of which is called an "attachment") 666attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 667to it. All such attachable objects support the following methods.
469 668
470In the following description, CLASS can be any of C<global>, C<object> 669In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 670C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 671Crossfire TRT).
473 672
474=over 4 673=over 4
475 674
476=item $attachable->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
477 676
591our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 791our @CB_MAP = ();
593 792
594my %attachment; 793my %attachment;
595 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
596sub _attach_cb($$$$) { 801sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
598 803
599 use sort 'stable'; 804 use sort 'stable';
600 805
634 $registry = $CB_TYPE[$object_type] ||= []; 839 $registry = $CB_TYPE[$object_type] ||= [];
635 840
636 } elsif ($type eq "subtype") { 841 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 842 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 843 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 845
641 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 847 my $pkg = shift @arg;
643 848
644 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
674 } 879 }
675 880
676 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
677 } else { 882 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 884 }
680 885
681 $obj->{_attachment}{$name} = undef; 886 $obj->{_attachment}{$name} = undef;
682} 887}
683 888
685 if (ref $_[0]) { 890 if (ref $_[0]) {
686 _object_attach @_; 891 _object_attach @_;
687 } else { 892 } else {
688 _attach shift->_attach_registry, @_; 893 _attach shift->_attach_registry, @_;
689 } 894 }
895 _recalc_want;
690}; 896};
691 897
692# all those should be optimised 898# all those should be optimised
693sub cf::attachable::detach { 899sub cf::attachable::detach {
694 my ($obj, $name) = @_; 900 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 903 delete $obj->{_attachment}{$name};
698 reattach ($obj); 904 reattach ($obj);
699 } else { 905 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 906 Carp::croak "cannot, currently, detach class attachments";
701 } 907 }
908 _recalc_want;
702}; 909};
703 910
704sub cf::attachable::attached { 911sub cf::attachable::attached {
705 my ($obj, $name) = @_; 912 my ($obj, $name) = @_;
706 913
721 "; 928 ";
722 die if $@; 929 die if $@;
723} 930}
724 931
725our $override; 932our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 934
728sub override { 935sub override {
729 $override = 1; 936 $override = 1;
730 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
731} 938}
732 939
733sub do_invoke { 940sub do_invoke {
734 my $event = shift; 941 my $event = shift;
735 my $callbacks = shift; 942 my $callbacks = shift;
736 943
737 @invoke_results = (); 944 @INVOKE_RESULTS = ();
738 945
739 local $override; 946 local $override;
740 947
741 for (@$callbacks) { 948 for (@$callbacks) {
742 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
759 966
760Generate an object-specific event with the given arguments. 967Generate an object-specific event with the given arguments.
761 968
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 970removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 972
766=back 973=back
767 974
768=cut 975=cut
769 976
770############################################################################# 977#############################################################################
771# object support 978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
772 990
773sub reattach { 991sub reattach {
774 # basically do the same as instantiate, without calling instantiate 992 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 996
777 my $registry = $obj->registry; 997 my $registry = $obj->registry;
778 998
779 @$registry = (); 999 @$registry = ();
780 1000
827 $filename, length $$rdata, scalar @$objs; 1047 $filename, length $$rdata, scalar @$objs;
828 1048
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1052 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1053 close $fh;
834 1054
835 if (@$objs) { 1055 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1057 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1059 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1060 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1061 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1062 aio_rename "$filename.pst~", "$filename.pst";
843 } 1063 }
844 } else { 1064 } else {
845 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
877 or return; 1097 or return;
878 $av = eval { (Storable::thaw $av)->{objs} }; 1098 $av = eval { (Storable::thaw $av)->{objs} };
879 } 1099 }
880 1100
881 warn sprintf "loading %s (%d)\n", 1101 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1102 $filename, length $data, scalar @{$av || []};
883 return ($data, $av); 1103 return ($data, $av);
884} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
885 1111
886############################################################################# 1112#############################################################################
887# command handling &c 1113# command handling &c
888 1114
889=item cf::register_command $name => \&callback($ob,$args); 1115=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1129}
904 1130
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1131=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1132
907Register a callbackf ro execution when the client sends an extcmd packet. 1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
908 1138
909If the callback returns something, it is sent back as if reply was being 1139If the callback returns something, it is sent back as if reply was being
910called. 1140called.
911 1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
912=cut 1153=cut
913 1154
914sub register_extcmd { 1155sub register_extcmd {
915 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
916 1157
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1158 $EXTCMD{$name} = $cb;
1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
921} 1165}
922 1166
923cf::player->attach ( 1167cf::player->attach (
924 on_command => sub { 1168 on_command => sub {
925 my ($pl, $name, $params) = @_; 1169 my ($pl, $name, $params) = @_;
934 cf::override; 1178 cf::override;
935 }, 1179 },
936 on_extcmd => sub { 1180 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
938 1182
939 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1184
941 if (ref $msg) { 1185 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1186 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1187 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 1188 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 1189 }
946 } 1190 }
947 } else { 1191 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 1194
951 cf::override; 1195 cf::override;
952 }, 1196 },
953); 1197);
954 1198
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1203 for my $path (<$LIBDIR/*.ext>) {
1204 next unless -r $path;
1205
1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1263 }
1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1269 };
1270}
1271
1272#############################################################################
1273
1274=back
1275
1276=head2 CORE EXTENSIONS
1277
1278Functions and methods that extend core crossfire objects.
1279
1280=cut
1281
1282package cf::player;
1283
1284use Coro::AIO;
1285
1286=head3 cf::player
1287
1288=over 4
1289
1290=item cf::player::find $login
1291
1292Returns the given player object, loading it if necessary (might block).
1293
1294=cut
1295
1296sub playerdir($) {
1297 "$PLAYERDIR/"
1298 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1299}
1300
1301sub path($) {
1302 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1303
1304 (playerdir $login) . "/playerdata"
1305}
1306
1307sub find_active($) {
1308 $cf::PLAYER{$_[0]}
1309 and $cf::PLAYER{$_[0]}->active
1310 and $cf::PLAYER{$_[0]}
1311}
1312
1313sub exists($) {
1314 my ($login) = @_;
1315
1316 $cf::PLAYER{$login}
1317 or cf::sync_job { !aio_stat path $login }
1318}
1319
1320sub find($) {
1321 return $cf::PLAYER{$_[0]} || do {
1322 my $login = $_[0];
1323
1324 my $guard = cf::lock_acquire "user_find:$login";
1325
1326 $cf::PLAYER{$_[0]} || do {
1327 # rename old playerfiles to new ones
1328 #TODO: remove when no longer required
1329 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1330 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1331 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1332 aio_unlink +(playerdir $login) . "/$login.pl";
1333
1334 my $pl = load_pl path $login
1335 or return;
1336 $cf::PLAYER{$login} = $pl
1337 }
1338 }
1339}
1340
1341sub save($) {
1342 my ($pl) = @_;
1343
1344 return if $pl->{deny_save};
1345
1346 my $path = path $pl;
1347 my $guard = cf::lock_acquire "user_save:$path";
1348
1349 return if $pl->{deny_save};
1350
1351 aio_mkdir playerdir $pl, 0770;
1352 $pl->{last_save} = $cf::RUNTIME;
1353
1354 $pl->save_pl ($path);
1355 Coro::cede;
1356}
1357
1358sub new($) {
1359 my ($login) = @_;
1360
1361 my $self = create;
1362
1363 $self->ob->name ($login);
1364 $self->{deny_save} = 1;
1365
1366 $cf::PLAYER{$login} = $self;
1367
1368 $self
1369}
1370
1371=item $pl->quit_character
1372
1373Nukes the player without looking back. If logged in, the connection will
1374be destroyed. May block for a long time.
1375
1376=cut
1377
1378sub quit_character {
1379 my ($pl) = @_;
1380
1381 my $name = $pl->ob->name;
1382
1383 $pl->{deny_save} = 1;
1384 $pl->password ("*"); # this should lock out the player until we nuked the dir
1385
1386 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1387 $pl->deactivate;
1388 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1389 $pl->ns->destroy if $pl->ns;
1390
1391 my $path = playerdir $pl;
1392 my $temp = "$path~$cf::RUNTIME~deleting~";
1393 aio_rename $path, $temp;
1394 delete $cf::PLAYER{$pl->ob->name};
1395 $pl->destroy;
1396
1397 my $prefix = qr<^~\Q$name\E/>;
1398
1399 # nuke player maps
1400 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1401
1402 IO::AIO::aio_rmtree $temp;
1403}
1404
1405=item $pl->kick
1406
1407Kicks a player out of the game. This destroys the connection.
1408
1409=cut
1410
1411sub kick {
1412 my ($pl, $kicker) = @_;
1413
1414 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1415 $pl->killer ("kicked");
1416 $pl->ns->destroy;
1417}
1418
1419=item cf::player::list_logins
1420
1421Returns am arrayref of all valid playernames in the system, can take a
1422while and may block, so not sync_job-capable, ever.
1423
1424=cut
1425
1426sub list_logins {
1427 my $dirs = aio_readdir $PLAYERDIR
1428 or return [];
1429
1430 my @logins;
1431
1432 for my $login (@$dirs) {
1433 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1434 aio_read $fh, 0, 512, my $buf, 0 or next;
1435 $buf !~ /^password -------------$/m or next; # official not-valid tag
1436
1437 utf8::decode $login;
1438 push @logins, $login;
1439 }
1440
1441 \@logins
1442}
1443
1444=item $player->maps
1445
1446Returns an arrayref of map paths that are private for this
1447player. May block.
1448
1449=cut
1450
1451sub maps($) {
1452 my ($pl) = @_;
1453
1454 $pl = ref $pl ? $pl->ob->name : $pl;
1455
1456 my $files = aio_readdir playerdir $pl
1457 or return;
1458
1459 my @paths;
1460
1461 for (@$files) {
1462 utf8::decode $_;
1463 next if /\.(?:pl|pst)$/;
1464 next unless /^$PATH_SEP/o;
1465
1466 push @paths, cf::map::normalise "~$pl/$_";
1467 }
1468
1469 \@paths
1470}
1471
1472=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1473
1474Expand crossfire pod fragments into protocol xml.
1475
1476=cut
1477
1478sub expand_cfpod {
1479 ((my $self), (local $_)) = @_;
1480
1481 # escape & and <
1482 s/&/&amp;/g;
1483 s/(?<![BIUGH])</&lt;/g;
1484
1485 # this is buggy, it needs to properly take care of nested <'s
1486
1487 1 while
1488 # replace B<>, I<>, U<> etc.
1489 s/B<([^\>]*)>/<b>$1<\/b>/
1490 || s/I<([^\>]*)>/<i>$1<\/i>/
1491 || s/U<([^\>]*)>/<u>$1<\/u>/
1492 # replace G<male|female> tags
1493 || s{G<([^>|]*)\|([^>]*)>}{
1494 $self->gender ? $2 : $1
1495 }ge
1496 # replace H<hint text>
1497 || s{H<([^\>]*)>}
1498 {
1499 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1500 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1501 "")
1502 [$self->{hintmode}]
1503 }ge;
1504
1505 # create single paragraphs (very hackish)
1506 s/(?<=\S)\n(?=\w)/ /g;
1507
1508 # compress some whitespace
1509 s/\s+\n/\n/g; # ws line-ends
1510 s/\n\n+/\n/g; # double lines
1511 s/^\n+//; # beginning lines
1512 s/\n+$//; # ending lines
1513
1514 $_
1515}
1516
1517sub hintmode {
1518 $_[0]{hintmode} = $_[1] if @_ > 1;
1519 $_[0]{hintmode}
1520}
1521
1522=item $player->ext_reply ($msgid, %msg)
1523
1524Sends an ext reply to the player.
1525
1526=cut
1527
1528sub ext_reply($$%) {
1529 my ($self, $id, %msg) = @_;
1530
1531 $msg{msgid} = $id;
1532 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1533}
1534
1535=item $player->ext_event ($type, %msg)
1536
1537Sends an ext event to the client.
1538
1539=cut
1540
1541sub ext_event($$%) {
1542 my ($self, $type, %msg) = @_;
1543
1544 $self->ns->ext_event ($type, %msg);
1545}
1546
1547=head3 cf::region
1548
1549=over 4
1550
1551=cut
1552
1553package cf::region;
1554
1555=item cf::region::find_by_path $path
1556
1557Tries to decuce the likely region for a map knowing only its path.
1558
1559=cut
1560
1561sub find_by_path($) {
962 my ($path) = @_; 1562 my ($path) = @_;
963 1563
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1564 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1565
970 warn "loading '$path' into '$pkg'\n"; 1566 for my $region (list) {
971 1567 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1568 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1569 if $region->specificity > $specificity;
974 1570 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1571 }
1004 1572
1005 # remove commands 1573 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1574}
1111 1575
1112=back 1576=back
1113
1114 1577
1115=head3 cf::map 1578=head3 cf::map
1116 1579
1117=over 4 1580=over 4
1118 1581
1121package cf::map; 1584package cf::map;
1122 1585
1123use Fcntl; 1586use Fcntl;
1124use Coro::AIO; 1587use Coro::AIO;
1125 1588
1589use overload
1590 '""' => \&as_string,
1591 fallback => 1;
1592
1126our $MAX_RESET = 3600; 1593our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1594our $DEFAULT_RESET = 3000;
1128 1595
1129sub generate_random_map { 1596sub generate_random_map {
1130 my ($path, $rmp) = @_; 1597 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1598 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1599 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1600 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1601 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1602 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1603 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1604 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1605 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1606 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1607 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1608 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1609 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1610 (cf::region::find $rmp->{region}), $rmp->{custom}
1611 )
1612}
1613
1614=item cf::map->register ($regex, $prio)
1615
1616Register a handler for the map path matching the given regex at the
1617givne priority (higher is better, built-in handlers have priority 0, the
1618default).
1619
1620=cut
1621
1622sub register {
1623 my (undef, $regex, $prio) = @_;
1624 my $pkg = caller;
1625
1626 no strict;
1627 push @{"$pkg\::ISA"}, __PACKAGE__;
1628
1629 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1630}
1631
1632# also paths starting with '/'
1633$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1634
1635sub thawer_merge {
1636 my ($self, $merge) = @_;
1637
1638 # we have to keep some variables in memory intact
1639 local $self->{path};
1640 local $self->{load_path};
1641
1642 $self->SUPER::thawer_merge ($merge);
1643}
1644
1645sub normalise {
1646 my ($path, $base) = @_;
1647
1648 $path = "$path"; # make sure its a string
1649
1650 $path =~ s/\.map$//;
1651
1652 # map plan:
1653 #
1654 # /! non-realised random map exit (special hack!)
1655 # {... are special paths that are not being touched
1656 # ?xxx/... are special absolute paths
1657 # ?random/... random maps
1658 # /... normal maps
1659 # ~user/... per-player map of a specific user
1660
1661 $path =~ s/$PATH_SEP/\//go;
1662
1663 # treat it as relative path if it starts with
1664 # something that looks reasonable
1665 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1666 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1667
1668 $base =~ s{[^/]+/?$}{};
1669 $path = "$base/$path";
1670 }
1671
1672 for ($path) {
1673 redo if s{//}{/};
1674 redo if s{/\.?/}{/};
1675 redo if s{/[^/]+/\.\./}{/};
1676 }
1677
1678 $path
1679}
1680
1681sub new_from_path {
1682 my (undef, $path, $base) = @_;
1683
1684 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1685
1686 $path = normalise $path, $base;
1687
1688 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1689 if ($path =~ $EXT_MAP{$pkg}[1]) {
1690 my $self = bless cf::map::new, $pkg;
1691 $self->{path} = $path; $self->path ($path);
1692 $self->init; # pass $1 etc.
1693 return $self;
1694 }
1695 }
1696
1697 Carp::cluck "unable to resolve path '$path' (base '$base').";
1698 ()
1699}
1700
1701sub init {
1702 my ($self) = @_;
1703
1704 $self
1705}
1706
1707sub as_string {
1708 my ($self) = @_;
1709
1710 "$self->{path}"
1711}
1712
1713# the displayed name, this is a one way mapping
1714sub visible_name {
1715 &as_string
1716}
1717
1718# the original (read-only) location
1719sub load_path {
1720 my ($self) = @_;
1721
1722 "$MAPDIR/$self->{path}.map"
1723}
1724
1725# the temporary/swap location
1726sub save_path {
1727 my ($self) = @_;
1728
1729 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1730 "$TMPDIR/$path.map"
1731}
1732
1733# the unique path, undef == no special unique path
1734sub uniq_path {
1735 my ($self) = @_;
1736
1737 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1738 "$UNIQUEDIR/$path"
1146} 1739}
1147 1740
1148# and all this just because we cannot iterate over 1741# and all this just because we cannot iterate over
1149# all maps in C++... 1742# all maps in C++...
1150sub change_all_map_light { 1743sub change_all_map_light {
1152 1745
1153 $_->change_map_light ($change) 1746 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1747 for grep $_->outdoor, values %cf::MAP;
1155} 1748}
1156 1749
1750sub decay_objects {
1751 my ($self) = @_;
1752
1753 return if $self->{deny_reset};
1754
1755 $self->do_decay_objects;
1756}
1757
1758sub unlink_save {
1759 my ($self) = @_;
1760
1761 utf8::encode (my $save = $self->save_path);
1762 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1763 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1764}
1765
1157sub try_load_header($) { 1766sub load_header_from($) {
1158 my ($path) = @_; 1767 my ($self, $path) = @_;
1159 1768
1160 utf8::encode $path; 1769 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1770 #aio_open $path, O_RDONLY, 0
1771 # or return;
1772
1773 $self->_load_header ($path)
1162 or return; 1774 or return;
1163 1775
1164 my $map = cf::map::new 1776 $self->{load_path} = $path;
1777
1778 1
1779}
1780
1781sub load_header_orig {
1782 my ($self) = @_;
1783
1784 $self->load_header_from ($self->load_path)
1785}
1786
1787sub load_header_temp {
1788 my ($self) = @_;
1789
1790 $self->load_header_from ($self->save_path)
1791}
1792
1793sub prepare_temp {
1794 my ($self) = @_;
1795
1796 $self->last_access ((delete $self->{last_access})
1797 || $cf::RUNTIME); #d#
1798 # safety
1799 $self->{instantiate_time} = $cf::RUNTIME
1800 if $self->{instantiate_time} > $cf::RUNTIME;
1801}
1802
1803sub prepare_orig {
1804 my ($self) = @_;
1805
1806 $self->{load_original} = 1;
1807 $self->{instantiate_time} = $cf::RUNTIME;
1808 $self->last_access ($cf::RUNTIME);
1809 $self->instantiate;
1810}
1811
1812sub load_header {
1813 my ($self) = @_;
1814
1815 if ($self->load_header_temp) {
1816 $self->prepare_temp;
1817 } else {
1818 $self->load_header_orig
1165 or return; 1819 or return;
1820 $self->prepare_orig;
1821 }
1166 1822
1167 # for better error messages only, will be overwritten 1823 $self->{deny_reset} = 1
1168 $map->path ($path); 1824 if $self->no_reset;
1169 1825
1170 $map->load_header ($path) 1826 $self->default_region (cf::region::find_by_path $self->{path})
1171 or return; 1827 unless $self->default_region;
1172 1828
1173 $map->{load_path} = $path; 1829 1
1174
1175 $map
1176} 1830}
1177 1831
1178sub find; 1832sub find;
1179sub find { 1833sub find {
1180 my ($path, $origin) = @_; 1834 my ($path, $origin) = @_;
1181 1835
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1836 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1837
1187 cf::lock_wait "map_find:$key"; 1838 cf::lock_wait "map_find:$path";
1188 1839
1189 $cf::MAP{$key} || do { 1840 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1841 my $guard = cf::lock_acquire "map_find:$path";
1191 1842 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1843 or return;
1211 1844
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1845 $map->{last_save} = $cf::RUNTIME;
1224 1846
1225 Coro::cede; 1847 $map->load_header
1848 or return;
1226 1849
1227 if ($map->should_reset) { 1850 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1851 # doing this can freeze the server in a sync job, obviously
1852 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1853 $map->reset;
1229 undef $guard; 1854 undef $guard;
1230 $map = find $path 1855 return find $path;
1231 or return;
1232 } 1856 }
1233 1857
1234 $cf::MAP{$key} = $map 1858 $cf::MAP{$path} = $map
1235 } 1859 }
1236} 1860}
1861
1862sub pre_load { }
1863sub post_load { }
1237 1864
1238sub load { 1865sub load {
1239 my ($self) = @_; 1866 my ($self) = @_;
1240 1867
1868 local $self->{deny_reset} = 1; # loading can take a long time
1869
1241 my $path = $self->{path}; 1870 my $path = $self->{path};
1871
1872 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1873 my $guard = cf::lock_acquire "map_load:$path";
1243 1874
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1875 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1876
1246 $self->in_memory (cf::MAP_LOADING); 1877 $self->in_memory (cf::MAP_LOADING);
1247 1878
1248 $self->alloc; 1879 $self->alloc;
1880
1881 $self->pre_load;
1882 Coro::cede;
1883
1249 $self->load_objects ($self->{load_path}, 1) 1884 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1885 or return;
1251 1886
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1887 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1888 if delete $self->{load_original};
1254 1889
1255 if (my $uniq = $path->uniq_path) { 1890 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1891 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1892 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1893 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1894 $self->_load_objects ($uniq, 0);
1260 } 1895 }
1261 } 1896 }
1262 1897
1263 Coro::cede; 1898 Coro::cede;
1264
1265 # now do the right thing for maps 1899 # now do the right thing for maps
1266 $self->link_multipart_objects; 1900 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1901 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1902 unless $self->difficulty;
1903 Coro::cede;
1904
1905 unless ($self->{deny_activate}) {
1906 $self->decay_objects;
1907 $self->fix_auto_apply;
1908 $self->update_buttons;
1909 Coro::cede;
1910 $self->set_darkness_map;
1911 Coro::cede;
1278 $self->activate; 1912 $self->activate;
1279 } 1913 }
1280 1914
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1915 $self->in_memory (cf::MAP_IN_MEMORY);
1916 }
1917
1918 $self->post_load;
1919}
1920
1921sub customise_for {
1922 my ($self, $ob) = @_;
1923
1924 return find "~" . $ob->name . "/" . $self->{path}
1925 if $self->per_player;
1926
1927# return find "?party/" . $ob->name . "/" . $self->{path}
1928# if $self->per_party;
1929
1930 $self
1931}
1932
1933# find and load all maps in the 3x3 area around a map
1934sub load_diag {
1935 my ($map) = @_;
1936
1937 my @diag; # diagonal neighbours
1938
1939 for (0 .. 3) {
1940 my $neigh = $map->tile_path ($_)
1941 or next;
1942 $neigh = find $neigh, $map
1943 or next;
1944 $neigh->load;
1945
1946 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1947 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1948 }
1949
1950 for (@diag) {
1951 my $neigh = find @$_
1952 or next;
1953 $neigh->load;
1954 }
1284} 1955}
1285 1956
1286sub find_sync { 1957sub find_sync {
1287 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1288 1959
1289 cf::sync_job { cf::map::find $path, $origin } 1960 cf::sync_job { find $path, $origin }
1290} 1961}
1291 1962
1292sub do_load_sync { 1963sub do_load_sync {
1293 my ($map) = @_; 1964 my ($map) = @_;
1294 1965
1295 cf::sync_job { $map->load }; 1966 cf::sync_job { $map->load };
1296} 1967}
1297 1968
1969our %MAP_PREFETCH;
1970our $MAP_PREFETCHER = undef;
1971
1972sub find_async {
1973 my ($path, $origin) = @_;
1974
1975 $path = normalise $path, $origin && $origin->{path};
1976
1977 if (my $map = $cf::MAP{$path}) {
1978 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1979 }
1980
1981 undef $MAP_PREFETCH{$path};
1982 $MAP_PREFETCHER ||= cf::async {
1983 while (%MAP_PREFETCH) {
1984 for my $path (keys %MAP_PREFETCH) {
1985 if (my $map = find $path) {
1986 $map->load;
1987 }
1988
1989 delete $MAP_PREFETCH{$path};
1990 }
1991 }
1992 undef $MAP_PREFETCHER;
1993 };
1994 $MAP_PREFETCHER->prio (6);
1995
1996 ()
1997}
1998
1298sub save { 1999sub save {
1299 my ($self) = @_; 2000 my ($self) = @_;
1300 2001
2002 my $lock = cf::lock_acquire "map_data:" . $self->path;
2003
1301 $self->{last_save} = $cf::RUNTIME; 2004 $self->{last_save} = $cf::RUNTIME;
1302 2005
1303 return unless $self->dirty; 2006 return unless $self->dirty;
1304 2007
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2008 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2010
1308 $self->{load_path} = $save; 2011 $self->{load_path} = $save;
1309 2012
1310 return if $self->{deny_save}; 2013 return if $self->{deny_save};
1311 2014
1312 local $self->{last_access} = $self->last_access;#d# 2015 local $self->{last_access} = $self->last_access;#d#
1313 2016
2017 cf::async {
2018 $_->contr->save for $self->players;
2019 };
2020
1314 if ($uniq) { 2021 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2023 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2024 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2025 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2026 }
1320} 2027}
1321 2028
1322sub swap_out { 2029sub swap_out {
1323 my ($self) = @_; 2030 my ($self) = @_;
1324 2031
1325 # save first because save cedes 2032 # save first because save cedes
1326 $self->save; 2033 $self->save;
2034
2035 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 2036
1328 return if $self->players; 2037 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2038 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 2039 return if $self->{deny_save};
1331 2040
1335 2044
1336sub reset_at { 2045sub reset_at {
1337 my ($self) = @_; 2046 my ($self) = @_;
1338 2047
1339 # TODO: safety, remove and allow resettable per-player maps 2048 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2049 return 1e99 if $self->{deny_reset};
1342 2050
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2051 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2052 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2053
1350 my ($self) = @_; 2058 my ($self) = @_;
1351 2059
1352 $self->reset_at <= $cf::RUNTIME 2060 $self->reset_at <= $cf::RUNTIME
1353} 2061}
1354 2062
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2063sub reset {
1377 my ($self) = @_; 2064 my ($self) = @_;
1378 2065
2066 my $lock = cf::lock_acquire "map_data:$self->{path}";
2067
1379 return if $self->players; 2068 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2069
1382 warn "resetting map ", $self->path;#d# 2070 warn "resetting map ", $self->path;
2071
2072 $self->in_memory (cf::MAP_SWAPPED);
2073
2074 # need to save uniques path
2075 unless ($self->{deny_save}) {
2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
2077
2078 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2079 if $uniq;
2080 }
1383 2081
1384 delete $cf::MAP{$self->path}; 2082 delete $cf::MAP{$self->path};
2083
2084 $self->clear;
1385 2085
1386 $_->clear_links_to ($self) for values %cf::MAP; 2086 $_->clear_links_to ($self) for values %cf::MAP;
1387 2087
1388 $self->unlink_save; 2088 $self->unlink_save;
1389 $self->destroy; 2089 $self->destroy;
1392my $nuke_counter = "aaaa"; 2092my $nuke_counter = "aaaa";
1393 2093
1394sub nuke { 2094sub nuke {
1395 my ($self) = @_; 2095 my ($self) = @_;
1396 2096
2097 delete $cf::MAP{$self->path};
2098
2099 $self->unlink_save;
2100
2101 bless $self, "cf::map";
2102 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2103 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2104 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2105 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2106
2107 $cf::MAP{$self->path} = $self;
2108
1400 $self->reset; # polite request, might not happen 2109 $self->reset; # polite request, might not happen
1401} 2110}
1402 2111
1403sub customise_for { 2112=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2113
1406 if ($map->per_player) { 2114Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2115maps. May block.
2116
2117=cut
2118
2119sub tmp_maps() {
1408 } 2120 [
1409 2121 map {
1410 $map 2122 utf8::decode $_;
2123 /\.map$/
2124 ? normalise $_
2125 : ()
2126 } @{ aio_readdir $TMPDIR or [] }
2127 ]
1411} 2128}
1412 2129
1413sub emergency_save { 2130=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2131
1416 warn "enter emergency map save\n"; 2132Returns an arrayref with all map paths of currently instantiated and saved
2133random maps. May block.
1417 2134
1418 cf::sync_job { 2135=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2136
1423 warn "end emergency map save\n"; 2137sub random_maps() {
2138 [
2139 map {
2140 utf8::decode $_;
2141 /\.map$/
2142 ? normalise "?random/$_"
2143 : ()
2144 } @{ aio_readdir $RANDOMDIR or [] }
2145 ]
2146}
2147
2148=item cf::map::unique_maps
2149
2150Returns an arrayref of paths of all shared maps that have
2151instantiated unique items. May block.
2152
2153=cut
2154
2155sub unique_maps() {
2156 [
2157 map {
2158 utf8::decode $_;
2159 /\.map$/
2160 ? normalise $_
2161 : ()
2162 } @{ aio_readdir $UNIQUEDIR or [] }
2163 ]
1424} 2164}
1425 2165
1426package cf; 2166package cf;
1427 2167
1428=back 2168=back
1429 2169
2170=head3 cf::object
2171
2172=cut
2173
2174package cf::object;
2175
2176=over 4
2177
2178=item $ob->inv_recursive
2179
2180Returns the inventory of the object _and_ their inventories, recursively.
2181
2182=cut
2183
2184sub inv_recursive_;
2185sub inv_recursive_ {
2186 map { $_, inv_recursive_ $_->inv } @_
2187}
2188
2189sub inv_recursive {
2190 inv_recursive_ inv $_[0]
2191}
2192
2193package cf;
2194
2195=back
1430 2196
1431=head3 cf::object::player 2197=head3 cf::object::player
1432 2198
1433=over 4 2199=over 4
1434 2200
1448 2214
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2215 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2216
1451 if ($self->{record_replies}) { 2217 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2218 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2219
1453 } else { 2220 } else {
2221 my $pl = $self->contr;
2222
2223 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2224 my $diag = $pl->{npc_dialog};
2225 $diag->{pl}->ext_reply (
2226 $diag->{id},
2227 msgtype => "reply",
2228 msg => $diag->{pl}->expand_cfpod ($msg),
2229 add_topics => []
2230 );
2231
2232 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2233 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2234 $self->message ($msg, $flags);
2235 }
1456 } 2236 }
1457} 2237}
1458 2238
1459=item $player_object->may ("access") 2239=item $player_object->may ("access")
1460 2240
1474 2254
1475=item $player_object->enter_link 2255=item $player_object->enter_link
1476 2256
1477Freezes the player and moves him/her to a special map (C<{link}>). 2257Freezes the player and moves him/her to a special map (C<{link}>).
1478 2258
1479The player should be reaosnably safe there for short amounts of time. You 2259The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2260I<MUST> call C<leave_link> as soon as possible, though.
1481 2261
2262Will never block.
2263
1482=item $player_object->leave_link ($map, $x, $y) 2264=item $player_object->leave_link ($map, $x, $y)
1483 2265
1484Moves the player out of the specila link map onto the given map. If the 2266Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2267map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2268to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2269fails, to the emergency map position.
1488 2270
1489Might block. 2271Might block.
1490 2272
1491=cut 2273=cut
2274
2275sub link_map {
2276 unless ($LINK_MAP) {
2277 $LINK_MAP = cf::map::find "{link}"
2278 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2279 $LINK_MAP->load;
2280 }
2281
2282 $LINK_MAP
2283}
1492 2284
1493sub cf::object::player::enter_link { 2285sub cf::object::player::enter_link {
1494 my ($self) = @_; 2286 my ($self) = @_;
1495 2287
1496 $self->deactivate_recursive; 2288 $self->deactivate_recursive;
1497 2289
1498 return if $self->map == $LINK_MAP; 2290 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2291
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2292 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2293 if $self->map && $self->map->{path} ne "{link}";
1502 2294
1503 $self->enter_map ($LINK_MAP, 20, 20); 2295 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2296}
1505 2297
1506sub cf::object::player::leave_link { 2298sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2299 my ($self, $map, $x, $y) = @_;
2300
2301 return unless $self->contr->active;
1508 2302
1509 my $link_pos = delete $self->{_link_pos}; 2303 my $link_pos = delete $self->{_link_pos};
1510 2304
1511 unless ($map) { 2305 unless ($map) {
1512 # restore original map position 2306 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2320 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2321 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2322 if $x <=0 && $y <= 0;
1529 2323
1530 $map->load; 2324 $map->load;
2325 $map->load_diag;
1531 2326
2327 return unless $self->contr->active;
1532 $self->activate_recursive; 2328 $self->activate_recursive;
2329
2330 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2331 $self->enter_map ($map, $x, $y);
1534} 2332}
1535 2333
1536cf::player->attach ( 2334=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2335
1540 # abort map switching before logout 2336Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2337her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2338that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2339the new (success) or old (failed) map position. In either case, $done will
1544 }; 2340be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2341
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut 2342=cut
2343
2344our $GOTOGEN;
1567 2345
1568sub cf::object::player::goto { 2346sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2347 my ($self, $path, $x, $y, $check, $done) = @_;
2348
2349 # do generation counting so two concurrent goto's will be executed in-order
2350 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2351
1571 $self->enter_link; 2352 $self->enter_link;
1572 2353
1573 (cf::async { 2354 (async {
1574 $path = new cf::path $path; 2355 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 2356 my $map = cf::map::find $path;
2357
2358 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2359 $map = $map->customise_for ($self);
1578 2360 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2361 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2362 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2363 }
1583 2364
2365 $map
2366 };
2367
2368 if ($@) {
2369 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2370 LOG llevError | logBacktrace, Carp::longmess $@;
2371 }
2372
2373 if ($gen == $self->{_goto_generation}) {
2374 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2375 $self->leave_link ($map, $x, $y);
2376 }
2377
2378 $done->() if $done;
1585 })->prio (1); 2379 })->prio (1);
1586} 2380}
1587 2381
1588=item $player_object->enter_exit ($exit_object) 2382=item $player_object->enter_exit ($exit_object)
1589 2383
1591 2385
1592sub parse_random_map_params { 2386sub parse_random_map_params {
1593 my ($spec) = @_; 2387 my ($spec) = @_;
1594 2388
1595 my $rmp = { # defaults 2389 my $rmp = { # defaults
1596 xsize => 10, 2390 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2391 ysize => (cf::rndm 15, 40),
2392 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2393 #layout => string,
1598 }; 2394 };
1599 2395
1600 for (split /\n/, $spec) { 2396 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2397 my ($k, $v) = split /\s+/, $_, 2;
1602 2398
1606 $rmp 2402 $rmp
1607} 2403}
1608 2404
1609sub prepare_random_map { 2405sub prepare_random_map {
1610 my ($exit) = @_; 2406 my ($exit) = @_;
2407
2408 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2409
1612 # all this does is basically replace the /! path by 2410 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2411 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2412 # that depends on the exit object
1615 2413
1616 my $rmp = parse_random_map_params $exit->msg; 2414 my $rmp = parse_random_map_params $exit->msg;
1617 2415
1618 if ($exit->map) { 2416 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2417 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2418 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2419 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2420 $rmp->{origin_y} = $exit->y;
1623 } 2421 }
1624 2422
1625 $rmp->{random_seed} ||= $exit->random_seed; 2423 $rmp->{random_seed} ||= $exit->random_seed;
1626 2424
1627 my $data = cf::to_json $rmp; 2425 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2426 my $md5 = Digest::MD5::md5_hex $data;
2427 my $meta = "$RANDOMDIR/$md5.meta";
1629 2428
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2429 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2430 aio_write $fh, 0, (length $data), $data, 0;
2431 undef $fh;
2432 aio_rename "$meta~", $meta;
1632 2433
1633 $exit->slaying ("?random/$md5"); 2434 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2435 $exit->msg (undef);
1635 } 2436 }
1636} 2437}
1638sub cf::object::player::enter_exit { 2439sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2440 my ($self, $exit) = @_;
1640 2441
1641 return unless $self->type == cf::PLAYER; 2442 return unless $self->type == cf::PLAYER;
1642 2443
2444 if ($exit->slaying eq "/!") {
2445 #TODO: this should de-fi-ni-te-ly not be a sync-job
2446 # the problem is that $exit might not survive long enough
2447 # so it needs to be done right now, right here
2448 cf::sync_job { prepare_random_map $exit };
2449 }
2450
2451 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2452 my $hp = $exit->stats->hp;
2453 my $sp = $exit->stats->sp;
2454
1643 $self->enter_link; 2455 $self->enter_link;
1644 2456
2457 # if exit is damned, update players death & WoR home-position
2458 $self->contr->savebed ($slaying, $hp, $sp)
2459 if $exit->flag (FLAG_DAMNED);
2460
1645 (cf::async { 2461 (async {
1646 $self->deactivate_recursive; # just to be sure 2462 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2463 unless (eval {
1648 prepare_random_map $exit 2464 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 2465
1654 1; 2466 1;
1655 }) { 2467 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2468 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2469 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2470 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2471 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2472
1661 warn "ERROR in enter_exit: $@"; 2473 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2474 $self->leave_link;
1663 } 2475 }
1664 })->prio (1); 2476 })->prio (1);
1677 2489
1678sub cf::client::send_drawinfo { 2490sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2491 my ($self, $text, $flags) = @_;
1680 2492
1681 utf8::encode $text; 2493 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2494 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2495}
1684 2496
2497=item $client->send_msg ($channel, $msg, $color, [extra...])
2498
2499Send a drawinfo or msg packet to the client, formatting the msg for the
2500client if neccessary. C<$type> should be a string identifying the type of
2501the message, with C<log> being the default. If C<$color> is negative, suppress
2502the message unless the client supports the msg packet.
2503
2504=cut
2505
2506sub cf::client::send_msg {
2507 my ($self, $channel, $msg, $color, @extra) = @_;
2508
2509 $msg = $self->pl->expand_cfpod ($msg);
2510
2511 $color &= ~cf::NDI_UNIQUE; # just in case...
2512
2513 if (ref $channel) {
2514 # send meta info to client, if not yet sent
2515 unless (exists $self->{channel}{$channel->{id}}) {
2516 $self->{channel}{$channel->{id}} = $channel;
2517 $self->ext_event (channel_info => %$channel);
2518 }
2519
2520 $channel = $channel->{id};
2521 }
2522
2523 return unless @extra || length $msg;
2524
2525 if ($self->can_msg) {
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2527 } else {
2528 # replace some tags by gcfclient-compatible ones
2529 for ($msg) {
2530 1 while
2531 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2532 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2533 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2534 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2535 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2536 }
2537
2538 if ($color >= 0) {
2539 if (0 && $msg =~ /\[/) {
2540 $self->send_packet ("drawextinfo $color 4 0 $msg")
2541 } else {
2542 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2543 $self->send_packet ("drawinfo $color $msg")
2544 }
2545 }
2546 }
2547}
2548
2549=item $client->ext_event ($type, %msg)
2550
2551Sends an ext event to the client.
2552
2553=cut
2554
2555sub cf::client::ext_event($$%) {
2556 my ($self, $type, %msg) = @_;
2557
2558 return unless $self->extcmd;
2559
2560 $msg{msgtype} = "event_$type";
2561 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2562}
1685 2563
1686=item $success = $client->query ($flags, "text", \&cb) 2564=item $success = $client->query ($flags, "text", \&cb)
1687 2565
1688Queues a query to the client, calling the given callback with 2566Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2567the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2568C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2569
1692Queries can fail, so check the return code. Or don't, as queries will become 2570Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2571become reliable at some point in the future.
1694 2572
1695=cut 2573=cut
1696 2574
1697sub cf::client::query { 2575sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2576 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2584 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2585 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2586
1709 $self->send_packet ($self->{query_queue}[0][0]) 2587 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2588 if @{ $self->{query_queue} } == 1;
2589
2590 1
1711} 2591}
1712 2592
1713cf::client->attach ( 2593cf::client->attach (
2594 on_connect => sub {
2595 my ($ns) = @_;
2596
2597 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2598 },
1714 on_reply => sub { 2599 on_reply => sub {
1715 my ($ns, $msg) = @_; 2600 my ($ns, $msg) = @_;
1716 2601
1717 # this weird shuffling is so that direct followup queries 2602 # this weird shuffling is so that direct followup queries
1718 # get handled first 2603 # get handled first
1719 my $queue = delete $ns->{query_queue} 2604 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2605 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2606
1722 (shift @$queue)->[1]->($msg); 2607 (shift @$queue)->[1]->($msg);
2608 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2609
1724 push @{ $ns->{query_queue} }, @$queue; 2610 push @{ $ns->{query_queue} }, @$queue;
1725 2611
1726 if (@{ $ns->{query_queue} } == @$queue) { 2612 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2613 if (@$queue) {
1729 } else { 2615 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2616 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2617 }
1732 } 2618 }
1733 }, 2619 },
2620 on_exticmd => sub {
2621 my ($ns, $buf) = @_;
2622
2623 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2624
2625 if (ref $msg) {
2626 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2627 if (my %reply = $cb->($ns, $msg)) {
2628 $reply{msgid} = $msg->{msgid};
2629 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2630 }
2631 }
2632 } else {
2633 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2634 }
2635
2636 cf::override;
2637 },
1734); 2638);
1735 2639
1736=item $client->coro (\&cb) 2640=item $client->async (\&cb)
1737 2641
1738Create a new coroutine, running the specified callback. The coroutine will 2642Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2643be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2644or loss of connection).
1741 2645
1742=cut 2646=cut
1743 2647
1744sub cf::client::coro { 2648sub cf::client::async {
1745 my ($self, $cb) = @_; 2649 my ($self, $cb) = @_;
1746 2650
1747 my $coro = &cf::async ($cb); 2651 my $coro = &Coro::async ($cb);
1748 2652
1749 $coro->on_destroy (sub { 2653 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2654 delete $self->{_coro}{$coro+0};
1751 }); 2655 });
1752 2656
1785 2689
1786# here we export the classes and methods available to script code 2690# here we export the classes and methods available to script code
1787 2691
1788=pod 2692=pod
1789 2693
1790The following fucntions and emthods are available within a safe environment: 2694The following functions and methods are available within a safe environment:
1791 2695
1792 cf::object contr pay_amount pay_player map 2696 cf::object
2697 contr pay_amount pay_player map x y force_find force_add
2698 insert remove
2699
1793 cf::object::player player 2700 cf::object::player
1794 cf::player peaceful 2701 player
1795 cf::map trigger 2702
2703 cf::player
2704 peaceful
2705
2706 cf::map
2707 trigger
1796 2708
1797=cut 2709=cut
1798 2710
1799for ( 2711for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 2712 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2713 insert remove)],
1801 ["cf::object::player" => qw(player)], 2714 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 2715 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 2716 ["cf::map" => qw(trigger)],
1804) { 2717) {
1805 no strict 'refs'; 2718 no strict 'refs';
1876=back 2789=back
1877 2790
1878=cut 2791=cut
1879 2792
1880############################################################################# 2793#############################################################################
2794# the server's init and main functions
1881 2795
1882=head2 EXTENSION DATABASE SUPPORT 2796sub load_facedata($) {
2797 my ($path) = @_;
1883 2798
1884Crossfire maintains a very simple database for extension use. It can 2799 warn "loading facedata from $path\n";
1885currently store anything that can be serialised using Storable, which
1886excludes objects.
1887 2800
1888The parameter C<$family> should best start with the name of the extension 2801 my $facedata;
1889using it, it should be unique. 2802 0 < aio_load $path, $facedata
2803 or die "$path: $!";
1890 2804
1891=over 4 2805 $facedata = Coro::Storable::thaw $facedata;
1892 2806
1893=item $hashref = cf::db_get $family 2807 $facedata->{version} == 2
2808 or cf::cleanup "$path: version mismatch, cannot proceed.";
1894 2809
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key
1900
1901Returns a single value from the database
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 } 2810 {
2811 my $faces = $facedata->{faceinfo};
1931 2812
1932 my $pid; 2813 while (my ($face, $info) = each %$faces) {
2814 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2815 cf::face::set_visibility $idx, $info->{visibility};
2816 cf::face::set_magicmap $idx, $info->{magicmap};
2817 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2818 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1933 2819
1934 sub db_save() { 2820 cf::cede_to_tick;
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2821 }
1980 );
1981}
1982 2822
1983############################################################################# 2823 while (my ($face, $info) = each %$faces) {
1984# the server's main() 2824 next unless $info->{smooth};
2825 my $idx = cf::face::find $face
2826 or next;
2827 if (my $smooth = cf::face::find $info->{smooth}) {
2828 cf::face::set_smooth $idx, $smooth;
2829 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2830 } else {
2831 warn "smooth face '$info->{smooth}' not found for face '$face'";
2832 }
2833
2834 cf::cede_to_tick;
2835 }
2836 }
2837
2838 {
2839 my $anims = $facedata->{animinfo};
2840
2841 while (my ($anim, $info) = each %$anims) {
2842 cf::anim::set $anim, $info->{frames}, $info->{facings};
2843 cf::cede_to_tick;
2844 }
2845
2846 cf::anim::invalidate_all; # d'oh
2847 }
2848
2849 {
2850 # TODO: for gcfclient pleasure, we should give resources
2851 # that gcfclient doesn't grok a >10000 face index.
2852 my $res = $facedata->{resource};
2853 my $enc = JSON::XS->new->utf8->canonical;
2854
2855 while (my ($name, $info) = each %$res) {
2856 my $meta = $enc->encode ({
2857 name => $name,
2858 type => $info->{type},
2859 copyright => $info->{copyright}, #TODO#
2860 });
2861
2862 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2863
2864 if ($name =~ /\.jpg$/) {
2865 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2866 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2867 } else {
2868 my $data = pack "(w/a*)*", $meta, $info->{data};
2869 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2870
2871 cf::face::set_type $idx, 1;
2872 cf::face::set_data $idx, 0, $data, $chk;
2873 }
2874
2875 cf::cede_to_tick;
2876 }
2877 }
2878
2879 1
2880}
2881
2882sub reload_regions {
2883 load_resource_file "$MAPDIR/regions"
2884 or die "unable to load regions file\n";
2885
2886 for (cf::region::list) {
2887 $_->{match} = qr/$_->{match}/
2888 if exists $_->{match};
2889 }
2890}
2891
2892sub reload_facedata {
2893 load_facedata "$DATADIR/facedata"
2894 or die "unable to load facedata\n";
2895}
2896
2897sub reload_archetypes {
2898 load_resource_file "$DATADIR/archetypes"
2899 or die "unable to load archetypes\n";
2900 #d# NEED to laod twice to resolve forward references
2901 # this really needs to be done in an extra post-pass
2902 # (which needs to be synchronous, so solve it differently)
2903 load_resource_file "$DATADIR/archetypes"
2904 or die "unable to load archetypes\n";
2905}
2906
2907sub reload_treasures {
2908 load_resource_file "$DATADIR/treasures"
2909 or die "unable to load treasurelists\n";
2910}
2911
2912sub reload_resources {
2913 warn "reloading resource files...\n";
2914
2915 reload_regions;
2916 reload_facedata;
2917 #reload_archetypes;#d#
2918 reload_archetypes;
2919 reload_treasures;
2920
2921 warn "finished reloading resource files\n";
2922}
2923
2924sub init {
2925 reload_resources;
2926}
1985 2927
1986sub cfg_load { 2928sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2929 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 2930 or return;
1989 2931
1990 local $/; 2932 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2933 *CFG = YAML::Syck::Load <$fh>;
1992 2934
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2935 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2936
2937 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2938 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2939
1995 if (exists $CFG{mlockall}) { 2940 if (exists $CFG{mlockall}) {
1996 eval { 2941 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2942 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2943 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2944 };
2000 warn $@ if $@; 2945 warn $@ if $@;
2001 } 2946 }
2002} 2947}
2003 2948
2004sub main { 2949sub main {
2005 # we must not ever block the main coroutine 2950 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2951 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2952 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2953 (async {
2009 Event::one_event; 2954 Event::one_event;
2010 })->(); 2955 })->prio (Coro::PRIO_MAX);
2011 }; 2956 };
2012 2957
2013 cfg_load; 2958 cfg_load;
2014 db_load; 2959 db_init;
2015 load_extensions; 2960 load_extensions;
2961
2962 $TICK_WATCHER->start;
2016 Event::loop; 2963 Event::loop;
2017} 2964}
2018 2965
2019############################################################################# 2966#############################################################################
2020# initialisation 2967# initialisation and cleanup
2021 2968
2969# install some emergency cleanup handlers
2970BEGIN {
2971 for my $signal (qw(INT HUP TERM)) {
2972 Event->signal (
2973 reentrant => 0,
2974 data => WF_AUTOCANCEL,
2975 signal => $signal,
2976 prio => 0,
2977 cb => sub {
2978 cf::cleanup "SIG$signal";
2979 },
2980 );
2981 }
2982}
2983
2984sub write_runtime {
2985 my $runtime = "$LOCALDIR/runtime";
2986
2987 # first touch the runtime file to show we are still running:
2988 # the fsync below can take a very very long time.
2989
2990 IO::AIO::aio_utime $runtime, undef, undef;
2991
2992 my $guard = cf::lock_acquire "write_runtime";
2993
2994 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2995 or return;
2996
2997 my $value = $cf::RUNTIME + 90 + 10;
2998 # 10 is the runtime save interval, for a monotonic clock
2999 # 60 allows for the watchdog to kill the server.
3000
3001 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3002 and return;
3003
3004 # always fsync - this file is important
3005 aio_fsync $fh
3006 and return;
3007
3008 # touch it again to show we are up-to-date
3009 aio_utime $fh, undef, undef;
3010
3011 close $fh
3012 or return;
3013
3014 aio_rename "$runtime~", $runtime
3015 and return;
3016
3017 warn "runtime file written.\n";
3018
3019 1
3020}
3021
3022sub emergency_save() {
3023 my $freeze_guard = cf::freeze_mainloop;
3024
3025 warn "enter emergency perl save\n";
3026
3027 cf::sync_job {
3028 # use a peculiar iteration method to avoid tripping on perl
3029 # refcount bugs in for. also avoids problems with players
3030 # and maps saved/destroyed asynchronously.
3031 warn "begin emergency player save\n";
3032 for my $login (keys %cf::PLAYER) {
3033 my $pl = $cf::PLAYER{$login} or next;
3034 $pl->valid or next;
3035 $pl->save;
3036 }
3037 warn "end emergency player save\n";
3038
3039 warn "begin emergency map save\n";
3040 for my $path (keys %cf::MAP) {
3041 my $map = $cf::MAP{$path} or next;
3042 $map->valid or next;
3043 $map->save;
3044 }
3045 warn "end emergency map save\n";
3046
3047 warn "begin emergency database checkpoint\n";
3048 BDB::db_env_txn_checkpoint $DB_ENV;
3049 warn "end emergency database checkpoint\n";
3050 };
3051
3052 warn "leave emergency perl save\n";
3053}
3054
3055sub post_cleanup {
3056 my ($make_core) = @_;
3057
3058 warn Carp::longmess "post_cleanup backtrace"
3059 if $make_core;
3060}
3061
2022sub reload() { 3062sub do_reload_perl() {
2023 # can/must only be called in main 3063 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3064 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3065 warn "can only reload from main coroutine";
2026 return; 3066 return;
2027 } 3067 }
2028 3068
2029 warn "reloading..."; 3069 warn "reloading...";
2030 3070
2031 my $guard = freeze_mainloop; 3071 warn "entering sync_job";
3072
3073 cf::sync_job {
3074 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 3075 cf::emergency_save;
3076 cf::write_runtime; # external watchdog should not bark
2033 3077
2034 eval { 3078 warn "syncing database to disk";
3079 BDB::db_env_txn_checkpoint $DB_ENV;
3080
2035 # if anything goes wrong in here, we should simply crash as we already saved 3081 # if anything goes wrong in here, we should simply crash as we already saved
2036 3082
2037 # cancel all watchers 3083 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 3084 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3085 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 3086 }
2041 3087
3088 warn "flushing outstanding aio requests";
3089 for (;;) {
3090 BDB::flush;
3091 IO::AIO::flush;
3092 Coro::cede;
3093 last unless IO::AIO::nreqs || BDB::nreqs;
3094 warn "iterate...";
3095 }
3096
3097 ++$RELOAD;
3098
2042 # cancel all extension coros 3099 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3100 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3101 %EXT_CORO = ();
2045 3102
2046 # unload all extensions 3103 warn "removing commands";
2047 for (@exts) { 3104 %COMMAND = ();
3105
3106 warn "removing ext/exti commands";
3107 %EXTCMD = ();
3108 %EXTICMD = ();
3109
3110 warn "unloading/nuking all extensions";
3111 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3112 warn "... unloading $pkg";
2049 unload_extension $_; 3113
3114 if (my $cb = $pkg->can ("unload")) {
3115 eval {
3116 $cb->($pkg);
3117 1
3118 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3119 }
2051 3120
3121 warn "... nuking $pkg";
3122 Symbol::delete_package $pkg;
3123 }
3124
2052 # unload all modules loaded from $LIBDIR 3125 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3126 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3127 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3128
2056 warn "removing <$k>"; 3129 warn "... unloading $k";
2057 delete $INC{$k}; 3130 delete $INC{$k};
2058 3131
2059 $k =~ s/\.pm$//; 3132 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3133 $k =~ s/\//::/g;
2061 3134
2064 } 3137 }
2065 3138
2066 Symbol::delete_package $k; 3139 Symbol::delete_package $k;
2067 } 3140 }
2068 3141
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3142 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3143 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3145
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3146 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3147 delete $INC{"cf.pm"};
3148 delete $INC{"cf/pod.pm"};
2082 3149
2083 # don't, removes xs symbols, too, 3150 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3151 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3152 #Symbol::delete_package __PACKAGE__;
2086 3153
2087 # reload cf.pm 3154 warn "unload completed, starting to reload now";
3155
2088 warn "reloading cf.pm"; 3156 warn "reloading cf.pm";
2089 require cf; 3157 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3158 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3159
2092 # load config and database again 3160 warn "loading config and database again";
2093 cf::cfg_load; 3161 cf::cfg_load;
2094 cf::db_load;
2095 3162
2096 # load extensions
2097 warn "load extensions"; 3163 warn "loading extensions";
2098 cf::load_extensions; 3164 cf::load_extensions;
2099 3165
2100 # reattach attachments to objects 3166 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3167 _global_reattach; # objects, sockets
2102 _global_reattach; 3168 warn "reattaching attachments to maps";
2103 }; 3169 reattach $_ for values %MAP;
3170 warn "reattaching attachments to players";
3171 reattach $_ for values %PLAYER;
2104 3172
2105 if ($@) { 3173 warn "leaving sync_job";
3174
3175 1
3176 } or do {
2106 warn $@; 3177 warn $@;
2107 warn "error while reloading, exiting."; 3178 warn "error while reloading, exiting.";
2108 exit 1; 3179 exit 1;
2109 } 3180 };
2110 3181
2111 warn "reloaded successfully"; 3182 warn "reloaded";
2112}; 3183};
2113 3184
2114############################################################################# 3185our $RELOAD_WATCHER; # used only during reload
2115 3186
2116unless ($LINK_MAP) { 3187sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3188 # doing reload synchronously and two reloads happen back-to-back,
3189 # coro crashes during coro_state_free->destroy here.
2118 3190
2119 $LINK_MAP->width (41); 3191 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 3192 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 3193 after => 0,
3194 data => WF_AUTOCANCEL,
2129 cb => sub { 3195 cb => sub {
2130 $_[0]->w->cancel; 3196 do_reload_perl;
2131 3197 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 3198 },
2150 3199 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3200}
2156
2157register "<global>", __PACKAGE__;
2158 3201
2159register_command "reload" => sub { 3202register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3203 my ($who, $arg) = @_;
2161 3204
2162 if ($who->flag (FLAG_WIZ)) { 3205 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3206 $who->message ("reloading server.");
3207 async { reload_perl };
2166 } 3208 }
2167}; 3209};
2168 3210
2169unshift @INC, $LIBDIR; 3211unshift @INC, $LIBDIR;
2170 3212
3213my $bug_warning = 0;
3214
3215our @WAIT_FOR_TICK;
3216our @WAIT_FOR_TICK_BEGIN;
3217
3218sub wait_for_tick {
3219 return unless $TICK_WATCHER->is_active;
3220 return if $Coro::current == $Coro::main;
3221
3222 my $signal = new Coro::Signal;
3223 push @WAIT_FOR_TICK, $signal;
3224 $signal->wait;
3225}
3226
3227sub wait_for_tick_begin {
3228 return unless $TICK_WATCHER->is_active;
3229 return if $Coro::current == $Coro::main;
3230
3231 my $signal = new Coro::Signal;
3232 push @WAIT_FOR_TICK_BEGIN, $signal;
3233 $signal->wait;
3234}
3235
3236 my $min = 1e6;#d#
3237 my $avg = 10;
2171$TICK_WATCHER = Event->timer ( 3238$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 3239 reentrant => 0,
3240 parked => 1,
2173 prio => 0, 3241 prio => 0,
2174 at => $NEXT_TICK || $TICK, 3242 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 3243 data => WF_AUTOCANCEL,
2176 cb => sub { 3244 cb => sub {
3245 if ($Coro::current != $Coro::main) {
3246 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3247 unless ++$bug_warning > 10;
3248 return;
3249 }
3250
3251 $NOW = $tick_start = Event::time;
3252
2177 cf::server_tick; # one server iteration 3253 cf::server_tick; # one server iteration
3254
3255 0 && sync_job {#d#
3256 for(1..10) {
3257 my $t = Event::time;
3258 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3259 or die;
3260
3261 $map->width (50);
3262 $map->height (50);
3263 $map->alloc;
3264 $map->_load_objects ("/tmp/x.map", 1);
3265 my $t = Event::time - $t;
3266
3267 #next unless $t < 0.0013;#d#
3268 if ($t < $min) {
3269 $min = $t;
3270 }
3271 $avg = $avg * 0.99 + $t * 0.01;
3272 }
3273 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3274 exit 0;
3275 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3276 };
3277
2178 $RUNTIME += $TICK; 3278 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 3279 $NEXT_TICK += $TICK;
2180 3280
3281 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3282 $NEXT_RUNTIME_WRITE = $NOW + 10;
3283 Coro::async_pool {
3284 write_runtime
3285 or warn "ERROR: unable to write runtime file: $!";
3286 };
3287 }
3288
3289# my $AFTER = Event::time;
3290# warn $AFTER - $NOW;#d#
3291
3292 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3293 $sig->send;
3294 }
3295 while (my $sig = shift @WAIT_FOR_TICK) {
3296 $sig->send;
3297 }
3298
3299 $NOW = Event::time;
3300
2181 # if we are delayed by four ticks or more, skip them all 3301 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3302 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2183 3303
2184 $TICK_WATCHER->at ($NEXT_TICK); 3304 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 3305 $TICK_WATCHER->start;
3306
3307 $LOAD = ($NOW - $tick_start) / $TICK;
3308 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3309
3310 _post_tick;
3311
3312
2186 }, 3313 },
2187); 3314);
2188 3315
3316{
2189IO::AIO::max_poll_time $TICK * 0.2; 3317 BDB::max_poll_time $TICK * 0.1;
2190 3318 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 3319 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 3320 fd => BDB::poll_fileno,
2193 poll => 'r', 3321 poll => 'r',
2194 prio => 5, 3322 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 3323 data => WF_AUTOCANCEL,
2201 after => 0, 3324 cb => \&BDB::poll_cb,
2202 interval => 10, 3325 );
2203 cb => sub { 3326 BDB::min_parallel 8;
2204 (Coro::unblock_sub { 3327
2205 write_runtime 3328 BDB::set_sync_prepare {
2206 or warn "ERROR: unable to write runtime file: $!"; 3329 my $status;
3330 my $current = $Coro::current;
3331 (
3332 sub {
3333 $status = $!;
3334 $current->ready; undef $current;
3335 },
3336 sub {
3337 Coro::schedule while defined $current;
3338 $! = $status;
3339 },
3340 )
3341 };
3342
3343 unless ($DB_ENV) {
3344 $DB_ENV = BDB::db_env_create;
3345
3346 cf::sync_job {
3347 eval {
3348 BDB::db_env_open
3349 $DB_ENV,
3350 $BDBDIR,
3351 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3352 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3353 0666;
3354
3355 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3356
3357 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3358 $DB_ENV->set_lk_detect;
3359 };
3360
3361 cf::cleanup "db_env_open(db): $@" if $@;
2207 })->(); 3362 };
2208 }, 3363 }
2209); 3364}
3365
3366{
3367 IO::AIO::min_parallel 8;
3368
3369 undef $Coro::AIO::WATCHER;
3370 IO::AIO::max_poll_time $TICK * 0.1;
3371 $AIO_POLL_WATCHER = Event->io (
3372 reentrant => 0,
3373 data => WF_AUTOCANCEL,
3374 fd => IO::AIO::poll_fileno,
3375 poll => 'r',
3376 prio => 6,
3377 cb => \&IO::AIO::poll_cb,
3378 );
3379}
3380
3381my $_log_backtrace;
3382
3383sub _log_backtrace {
3384 my ($msg, @addr) = @_;
3385
3386 $msg =~ s/\n//;
3387
3388 # limit the # of concurrent backtraces
3389 if ($_log_backtrace < 2) {
3390 ++$_log_backtrace;
3391 async {
3392 my @bt = fork_call {
3393 @addr = map { sprintf "%x", $_ } @addr;
3394 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3395 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3396 or die "addr2line: $!";
3397
3398 my @funcs;
3399 my @res = <$fh>;
3400 chomp for @res;
3401 while (@res) {
3402 my ($func, $line) = splice @res, 0, 2, ();
3403 push @funcs, "[$func] $line";
3404 }
3405
3406 @funcs
3407 };
3408
3409 LOG llevInfo, "[ABT] $msg\n";
3410 LOG llevInfo, "[ABT] $_\n" for @bt;
3411 --$_log_backtrace;
3412 };
3413 } else {
3414 LOG llevInfo, "[ABT] $msg\n";
3415 LOG llevInfo, "[ABT] [suppressed]\n";
3416 }
3417}
3418
3419# load additional modules
3420use cf::pod;
2210 3421
2211END { cf::emergency_save } 3422END { cf::emergency_save }
2212 3423
22131 34241
2214 3425

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