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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
20use Digest::MD5; 52use Digest::MD5;
21use Fcntl; 53use Fcntl;
54use YAML ();
22use IO::AIO 2.31 (); 55use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
25 59
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
27 61
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 67
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 69
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 71
35our %COMMAND = (); 72our %COMMAND = ();
36our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
38 80
81our $RELOAD; # number of reloads so far
39our @EVENT; 82our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 83
42our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
43our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 99our $NEXT_TICK;
45our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
46 106
47our %CFG; 107our %CFG;
48 108
49our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 110our $RUNTIME;
111our $NOW;
51 112
52our %MAP; # all maps 113our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 114our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 115our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 116
117# used to convert map paths into valid unix filenames by replacing / by ∕
118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
56 124
57binmode STDOUT; 125binmode STDOUT;
58binmode STDERR; 126binmode STDERR;
59 127
60# read virtual server time, if available 128# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
65} 133}
66 134
67mkdir cf::localdir; 135mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 137
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
76 141
77############################################################################# 142#############################################################################
78 143
79=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
80 145
87=item $cf::RUNTIME 152=item $cf::RUNTIME
88 153
89The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 155every server tick.
91 156
92=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 160
94The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
96 165
97=item $cf::NOW 166=item $cf::NOW
98 167
99The time of the last (current) server tick. 168The time of the last (current) server tick.
100 169
101=item $cf::TICK 170=item $cf::TICK
102 171
103The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
104 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
105=item %cf::CFG 184=item %cf::CFG
106 185
107Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 187from wherever your confdir points to.
188
189=item cf::wait_for_tick, cf::wait_for_tick_begin
190
191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192returns directly I<after> the tick processing (and consequently, can only wake one process
193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
109 200
110=back 201=back
111 202
112=cut 203=cut
113 204
114BEGIN { 205BEGIN {
115 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 207 my $msg = join "", @_;
117 utf8::encode $msg;
118 208
119 $msg .= "\n" 209 $msg .= "\n"
120 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
121 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
122 LOG llevError, "cfperl: $msg"; 214 LOG llevError, $msg;
123 }; 215 };
124} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
125 232
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 240
133# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 242# within the Safe compartment.
135for my $pkg (qw( 243for my $pkg (qw(
136 cf::global cf::attachable 244 cf::global cf::attachable
141)) { 249)) {
142 no strict 'refs'; 250 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 252}
145 253
146$Event::DIED = sub { 254$EV::DIED = sub {
147 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
148}; 256};
149 257
150my %ext_pkg; 258#############################################################################
151my @exts;
152my @hook;
153 259
154=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
155 261
156=over 4 262=over 4
157 263
158=cut 264=item dumpval $ref
159 265
160use JSON::Syck (); # TODO# replace by JSON::PC once working 266=cut
161 267
268sub dumpval {
269 eval {
270 local $SIG{__DIE__};
271 my $d;
272 if (1) {
273 $d = new Data::Dumper([$_[0]], ["*var"]);
274 $d->Terse(1);
275 $d->Indent(2);
276 $d->Quotekeys(0);
277 $d->Useqq(1);
278 #$d->Bless(...);
279 $d->Seen($_[1]) if @_ > 1;
280 $d = $d->Dump();
281 }
282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
283 $d
284 } || "[unable to dump $_[0]: '$@']";
285}
286
162=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
163 288
164Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
165 290
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
174 292
175Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
176 294
177=cut 295=cut
178 296
179sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
181 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
182} 300sub decode_json($) { $json_coder->decode ($_[0]) }
183 301
184=item cf::lock_wait $string 302=item cf::lock_wait $string
185 303
186Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
187 305
190Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
193returned. 311returned.
194 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
195Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
197 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
198=cut 323=cut
199 324
200our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
201 327
202sub lock_wait($) { 328sub lock_wait($) {
203 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
204 335
205 # wait for lock, if any 336 # wait for lock, if any
206 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 339 Coro::schedule;
214 345
215 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
216 lock_wait $key; 347 lock_wait $key;
217 348
218 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
219 351
220 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
223 } 356 }
224} 357}
225 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
365sub freeze_mainloop {
366 tick_inhibit_inc;
367
368 Coro::guard \&tick_inhibit_dec;
369}
370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
444}
445
226=item cf::async { BLOCK } 446=item cf::async { BLOCK }
227 447
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 448Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 449C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
450thing you are allowed to do is call C<prio> on it.
230 451
231=cut 452=cut
232 453
233sub async(&) { 454BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 455
250=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
251 457
252The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
255 462
256If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
259fast or be very important. 466fast or be very important.
262 469
263sub sync_job(&) { 470sub sync_job(&) {
264 my ($job) = @_; 471 my ($job) = @_;
265 472
266 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
267 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
269 478
270 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 480
272 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
273 482
274 my $busy = 1; 483 my $busy = 1;
275 my @res; 484 my @res;
276 485
277 (Coro::async { 486 (async {
487 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 488 @res = eval { $job->() };
279 warn $@ if $@; 489 warn $@ if $@;
280 undef $busy; 490 undef $busy;
281 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
282 492
283 while ($busy) { 493 while ($busy) {
494 if (Coro::nready) {
284 Coro::cede_notself; 495 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 496 } else {
497 EV::loop EV::LOOP_ONESHOT;
286 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
287 504
288 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
289 } else { 506 } else {
290 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
291 508
292 $job->() 509 $job->()
293 } 510 }
294} 511}
295 512
296=item $coro = cf::coro { BLOCK } 513=item $coro = cf::async_ext { BLOCK }
297 514
298Creates and returns a new coro. This coro is automcatially being canceled 515Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 516extension calling this is being unloaded.
300 517
301=cut 518=cut
302 519
303sub coro(&) { 520sub async_ext(&) {
304 my $cb = shift; 521 my $cb = shift;
305 522
306 my $coro = &cf::async ($cb); 523 my $coro = &Coro::async ($cb);
307 524
308 $coro->on_destroy (sub { 525 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 526 delete $EXT_CORO{$coro+0};
310 }); 527 });
311 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
312 529
313 $coro 530 $coro
314} 531}
315 532
316sub write_runtime { 533=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 534
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
320 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
321 539
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 541
326 aio_fsync $fh 542sub fork_call(&@) {
327 and return; 543 my ($cb, @args) = @_;
328 544
329 close $fh 545 # we seemingly have to make a local copy of the whole thing,
330 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
331 548
332 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
333 and return; 550 reset_signals;
551 &$cb
552 }, @args;
334 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
335 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 720}
337 721
338=back 722=back
339 723
340=cut 724=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 725
462############################################################################# 726#############################################################################
463 727
464=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
465 729
467attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
469 733
470In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 736Deliantra).
473 737
474=over 4 738=over 4
475 739
476=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
477 741
591our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 856our @CB_MAP = ();
593 857
594my %attachment; 858my %attachment;
595 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
596sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
598 868
599 use sort 'stable'; 869 use sort 'stable';
600 870
634 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
635 905
636 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 910
641 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 912 my $pkg = shift @arg;
643 913
644 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
674 } 944 }
675 945
676 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
677 } else { 947 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 949 }
680 950
681 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
682} 952}
683 953
685 if (ref $_[0]) { 955 if (ref $_[0]) {
686 _object_attach @_; 956 _object_attach @_;
687 } else { 957 } else {
688 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
689 } 959 }
960 _recalc_want;
690}; 961};
691 962
692# all those should be optimised 963# all those should be optimised
693sub cf::attachable::detach { 964sub cf::attachable::detach {
694 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
698 reattach ($obj); 969 reattach ($obj);
699 } else { 970 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
701 } 972 }
973 _recalc_want;
702}; 974};
703 975
704sub cf::attachable::attached { 976sub cf::attachable::attached {
705 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
706 978
721 "; 993 ";
722 die if $@; 994 die if $@;
723} 995}
724 996
725our $override; 997our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 999
728sub override { 1000sub override {
729 $override = 1; 1001 $override = 1;
730 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
731} 1003}
732 1004
733sub do_invoke { 1005sub do_invoke {
734 my $event = shift; 1006 my $event = shift;
735 my $callbacks = shift; 1007 my $callbacks = shift;
736 1008
737 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
738 1010
739 local $override; 1011 local $override;
740 1012
741 for (@$callbacks) { 1013 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
751 } 1023 }
752 1024
753 0 1025 0
754} 1026}
755 1027
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1029
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1031
760Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
761 1033
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1037
766=back 1038=back
767 1039
768=cut 1040=cut
769 1041
770############################################################################# 1042#############################################################################
771# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
772 1086
773sub reattach { 1087sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1092
777 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
778 1094
779 @$registry = (); 1095 @$registry = ();
780 1096
795cf::attachable->attach ( 1111cf::attachable->attach (
796 prio => -1000000, 1112 prio => -1000000,
797 on_instantiate => sub { 1113 on_instantiate => sub {
798 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
799 1115
800 $data = from_json $data; 1116 $data = decode_json $data;
801 1117
802 for (@$data) { 1118 for (@$data) {
803 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
804 1120
805 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1137sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
823 1139
824 sync_job { 1140 sync_job {
825 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
828 1145
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1150 aio_close $fh;
834 1151
835 if (@$objs) { 1152 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1158 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
843 } 1160 }
844 } else { 1161 } else {
845 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
846 } 1163 }
851 } 1168 }
852 } else { 1169 } else {
853 aio_unlink $filename; 1170 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
855 } 1172 }
856 } 1173 };
857} 1174}
858 1175
859sub object_freezer_as_string { 1176sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
861 1178
873 or return; 1190 or return;
874 1191
875 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
877 or return; 1194 or return;
1195
878 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
879 } 1198 }
880 1199
1200 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
883 return ($data, $av); 1204 ($data, $av)
884} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
885 1212
886############################################################################# 1213#############################################################################
887# command handling &c 1214# command handling &c
888 1215
889=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1230}
904 1231
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1233
907Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
908 1239
909If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
910called. 1241called.
911 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
912=cut 1254=cut
913 1255
914sub register_extcmd { 1256sub register_extcmd {
915 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
916 1258
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
921} 1266}
922 1267
923cf::player->attach ( 1268cf::player->attach (
924 on_command => sub { 1269 on_command => sub {
925 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
934 cf::override; 1279 cf::override;
935 }, 1280 },
936 on_extcmd => sub { 1281 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
938 1283
939 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1285
941 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
947 } else { 1301 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1303 }
950 1304
951 cf::override; 1305 cf::override;
952 }, 1306 },
953); 1307);
954 1308
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1313 for my $path (<$LIBDIR/*.ext>) {
1314 next unless -r $path;
1315
1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1372 }
1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1378 };
1379}
1380
1381#############################################################################
1382
1383=back
1384
1385=head2 CORE EXTENSIONS
1386
1387Functions and methods that extend core crossfire objects.
1388
1389=cut
1390
1391package cf::player;
1392
1393use Coro::AIO;
1394
1395=head3 cf::player
1396
1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1413=item cf::player::find $login
1414
1415Returns the given player object, loading it if necessary (might block).
1416
1417=cut
1418
1419sub playerdir($) {
1420 "$PLAYERDIR/"
1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1422}
1423
1424sub path($) {
1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1426
1427 (playerdir $login) . "/playerdata"
1428}
1429
1430sub find_active($) {
1431 $cf::PLAYER{$_[0]}
1432 and $cf::PLAYER{$_[0]}->active
1433 and $cf::PLAYER{$_[0]}
1434}
1435
1436sub exists($) {
1437 my ($login) = @_;
1438
1439 $cf::PLAYER{$login}
1440 or cf::sync_job { !aio_stat path $login }
1441}
1442
1443sub find($) {
1444 return $cf::PLAYER{$_[0]} || do {
1445 my $login = $_[0];
1446
1447 my $guard = cf::lock_acquire "user_find:$login";
1448
1449 $cf::PLAYER{$_[0]} || do {
1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1465 $cf::PLAYER{$login} = $pl
1466 }
1467 }
1468}
1469
1470sub save($) {
1471 my ($pl) = @_;
1472
1473 return if $pl->{deny_save};
1474
1475 my $path = path $pl;
1476 my $guard = cf::lock_acquire "user_save:$path";
1477
1478 return if $pl->{deny_save};
1479
1480 aio_mkdir playerdir $pl, 0770;
1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1484
1485 $pl->save_pl ($path);
1486 cf::cede_to_tick;
1487}
1488
1489sub new($) {
1490 my ($login) = @_;
1491
1492 my $self = create;
1493
1494 $self->ob->name ($login);
1495 $self->{deny_save} = 1;
1496
1497 $cf::PLAYER{$login} = $self;
1498
1499 $self
1500}
1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1512=item $pl->quit_character
1513
1514Nukes the player without looking back. If logged in, the connection will
1515be destroyed. May block for a long time.
1516
1517=cut
1518
1519sub quit_character {
1520 my ($pl) = @_;
1521
1522 my $name = $pl->ob->name;
1523
1524 $pl->{deny_save} = 1;
1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1526
1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1532 $pl->ns->destroy if $pl->ns;
1533
1534 my $path = playerdir $pl;
1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1536 aio_rename $path, $temp;
1537 delete $cf::PLAYER{$pl->ob->name};
1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1560}
1561
1562=item cf::player::list_logins
1563
1564Returns am arrayref of all valid playernames in the system, can take a
1565while and may block, so not sync_job-capable, ever.
1566
1567=cut
1568
1569sub list_logins {
1570 my $dirs = aio_readdir $PLAYERDIR
1571 or return [];
1572
1573 my @logins;
1574
1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1585
1586 utf8::decode $login;
1587 push @logins, $login;
1588 }
1589
1590 \@logins
1591}
1592
1593=item $player->maps
1594
1595Returns an arrayref of map paths that are private for this
1596player. May block.
1597
1598=cut
1599
1600sub maps($) {
1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1604
1605 my $files = aio_readdir playerdir $pl
1606 or return;
1607
1608 my @paths;
1609
1610 for (@$files) {
1611 utf8::decode $_;
1612 next if /\.(?:pl|pst)$/;
1613 next unless /^$PATH_SEP/o;
1614
1615 push @paths, cf::map::normalise "~$pl/$_";
1616 }
1617
1618 \@paths
1619}
1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1714=item $player->ext_reply ($msgid, @msg)
1715
1716Sends an ext reply to the player.
1717
1718=cut
1719
1720sub ext_reply($$@) {
1721 my ($self, $id, @msg) = @_;
1722
1723 $self->ns->ext_reply ($id, @msg)
1724}
1725
1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
962 my ($path) = @_; 1753 my ($path) = @_;
963 1754
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1755 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1756
970 warn "loading '$path' into '$pkg'\n"; 1757 for my $region (list) {
971 1758 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1759 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1760 if $region->specificity > $specificity;
974 1761 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1762 }
1004 1763
1005 # remove commands 1764 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1765}
1111 1766
1112=back 1767=back
1113
1114 1768
1115=head3 cf::map 1769=head3 cf::map
1116 1770
1117=over 4 1771=over 4
1118 1772
1121package cf::map; 1775package cf::map;
1122 1776
1123use Fcntl; 1777use Fcntl;
1124use Coro::AIO; 1778use Coro::AIO;
1125 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1126our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1128 1786
1129sub generate_random_map { 1787sub generate_random_map {
1130 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1791
1132 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1793 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1799 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1800 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1801 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1802 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1805 )
1806}
1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1146} 1933}
1147 1934
1148# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1149# all maps in C++... 1936# all maps in C++...
1150sub change_all_map_light { 1937sub change_all_map_light {
1152 1939
1153 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1155} 1942}
1156 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1157sub try_load_header($) { 1960sub load_header_from($) {
1158 my ($path) = @_; 1961 my ($self, $path) = @_;
1159 1962
1160 utf8::encode $path; 1963 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1162 or return; 1965 or return;
1163 1966
1164 my $map = cf::map::new 1967 $self->_load_header ($f)
1165 or return; 1968 or return;
1166 1969
1167 # for better error messages only, will be overwritten 1970 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1169 1972
1170 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1171 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1172 2019
1173 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1174 2022
1175 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1176} 2027}
1177 2028
1178sub find; 2029sub find;
1179sub find { 2030sub find {
1180 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1181 2032
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1188 2037
1189 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2041
1192 # do it the slow way 2042 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2043 or return;
1211 2044
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1224 2046
1225 Coro::cede; 2047 $map->load_header
2048 or return;
1226 2049
1227 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1228 $map->reset; 2055 $map->reset;
1229 undef $guard;
1230 $map = find $path 2056 return find $path;
1231 or return;
1232 } 2057 }
1233 2058
1234 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1235 } 2060 }
1236} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1237 2065
1238sub load { 2066sub load {
1239 my ($self) = @_; 2067 my ($self) = @_;
1240 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1241 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1243 2075
2076 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2078
1246 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1247 2080
1248 $self->alloc; 2081 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1250 or return; 2089 or return;
1251 2090
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1254 2093
1255 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2095 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2098 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1260 } 2102 }
1261 } 2103 }
1262 2104
1263 Coro::cede; 2105 $f->resolve_delayed_derefs;
1264 2106
2107 cf::cede_to_tick;
1265 # now do the right thing for maps 2108 # now do the right thing for maps
1266 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1278 $self->activate; 2121 $self->activate;
1279 } 2122 }
1280 2123
1281 Coro::cede; 2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
1282 2126
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
2143}
2144
2145# find and load all maps in the 3x3 area around a map
2146sub load_neighbours {
2147 my ($map) = @_;
2148
2149 my @neigh; # diagonal neighbours
2150
2151 for (0 .. 3) {
2152 my $neigh = $map->tile_path ($_)
2153 or next;
2154 $neigh = find $neigh, $map
2155 or next;
2156 $neigh->load;
2157
2158 push @neigh,
2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2161 }
2162
2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
2165 my $neigh = find $path, $origin
2166 or next;
2167 $neigh->load;
2168 }
1284} 2169}
1285 2170
1286sub find_sync { 2171sub find_sync {
1287 my ($path, $origin) = @_; 2172 my ($path, $origin) = @_;
1288 2173
1289 cf::sync_job { cf::map::find $path, $origin } 2174 cf::sync_job { find $path, $origin }
1290} 2175}
1291 2176
1292sub do_load_sync { 2177sub do_load_sync {
1293 my ($map) = @_; 2178 my ($map) = @_;
1294 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1295 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
2184}
2185
2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
2203 while (%MAP_PREFETCH) {
2204 while (my ($k, $v) = each %MAP_PREFETCH) {
2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
2209 delete $MAP_PREFETCH{$k};
2210 }
2211 }
2212 undef $MAP_PREFETCHER;
2213 };
2214 $MAP_PREFETCHER->prio (6);
2215
2216 ()
1296} 2217}
1297 2218
1298sub save { 2219sub save {
1299 my ($self) = @_; 2220 my ($self) = @_;
1300 2221
2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
2223
1301 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1302 2225
1303 return unless $self->dirty; 2226 return unless $self->dirty;
1304 2227
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2230
1308 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1309 2232
1310 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1311 2234
1312 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1313 2236
2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2239 $_->contr->save for $self->players;
2240 };
2241
2242 cf::get_slot 0.02;
2243
1314 if ($uniq) { 2244 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2247 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2249 }
1320} 2250}
1321 2251
1322sub swap_out { 2252sub swap_out {
1323 my ($self) = @_; 2253 my ($self) = @_;
1324 2254
1325 # save first because save cedes 2255 # save first because save cedes
1326 $self->save; 2256 $self->save;
1327 2257
2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2259
1328 return if $self->players; 2260 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1331 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2268 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2269}
1335 2270
1336sub reset_at { 2271sub reset_at {
1337 my ($self) = @_; 2272 my ($self) = @_;
1338 2273
1339 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1342 2276
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2279
1350 my ($self) = @_; 2284 my ($self) = @_;
1351 2285
1352 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1353} 2287}
1354 2288
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2289sub reset {
1377 my ($self) = @_; 2290 my ($self) = @_;
1378 2291
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
1379 return if $self->players; 2294 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2295
1382 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1383 2307
1384 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1385 2309
2310 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1387 2313
1388 $self->unlink_save; 2314 $self->unlink_save;
1389 $self->destroy; 2315 $self->destroy;
1390} 2316}
1391 2317
1392my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1393 2319
1394sub nuke { 2320sub nuke {
1395 my ($self) = @_; 2321 my ($self) = @_;
1396 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1400 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1401} 2340}
1402 2341
1403sub customise_for { 2342=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2343
1406 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1408 } 2350 [
1409 2351 map {
1410 $map 2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
1411} 2358}
1412 2359
1413sub emergency_save { 2360=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2361
1416 warn "enter emergency map save\n"; 2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
1417 2364
1418 cf::sync_job { 2365=cut
1419 warn "begin emergency map save\n"; 2366
1420 $_->save for values %cf::MAP; 2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
2376}
2377
2378=item cf::map::unique_maps
2379
2380Returns an arrayref of paths of all shared maps that have
2381instantiated unique items. May block.
2382
2383=cut
2384
2385sub unique_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
2394 ]
2395}
2396
2397=back
2398
2399=head3 cf::object
2400
2401=cut
2402
2403package cf::object;
2404
2405=over 4
2406
2407=item $ob->inv_recursive
2408
2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2411
2412=cut
2413
2414sub inv_recursive_;
2415sub inv_recursive_ {
2416 map { $_, inv_recursive_ $_->inv } @_
2417}
2418
2419sub inv_recursive {
2420 inv_recursive_ inv $_[0]
2421}
2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
1421 }; 2448 }
1422
1423 warn "end emergency map save\n";
1424} 2449}
1425 2450
1426package cf; 2451package cf;
1427 2452
1428=back 2453=back
1429
1430 2454
1431=head3 cf::object::player 2455=head3 cf::object::player
1432 2456
1433=over 4 2457=over 4
1434 2458
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2463dialogue with the given NPC character.
1440 2464
1441=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1442 2480
1443# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2482# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1448 2486
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2488
1451 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1453 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1456 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1457} 2514}
1458 2515
1459=item $player_object->may ("access") 2516=item $player_object->may ("access")
1460 2517
1461Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1474 2531
1475=item $player_object->enter_link 2532=item $player_object->enter_link
1476 2533
1477Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1478 2535
1479The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1481 2538
2539Will never block.
2540
1482=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1483 2542
1484Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2546fails, to the emergency map position.
1488 2547
1489Might block. 2548Might block.
1490 2549
1491=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1492 2561
1493sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1494 my ($self) = @_; 2563 my ($self) = @_;
1495 2564
1496 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1497 2566
1498 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2568
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1502 2571
1503 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2573}
1505 2574
1506sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1508 2579
1509 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1510 2581
1511 unless ($map) { 2582 unless ($map) {
1512 # restore original map position 2583 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1529 2600
1530 $map->load; 2601 $map->load;
2602 $map->load_neighbours;
1531 2603
2604 return unless $self->contr->active;
1532 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1534} 2609}
1535 2610
1536cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2612
1540 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1544 }; 2617be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2618
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut 2619=cut
2620
2621our $GOTOGEN;
1567 2622
1568sub cf::object::player::goto { 2623sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2624 my ($self, $path, $x, $y, $check, $done) = @_;
2625
2626 # do generation counting so two concurrent goto's will be executed in-order
2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2628
1571 $self->enter_link; 2629 $self->enter_link;
1572 2630
1573 (cf::async { 2631 (async {
1574 $path = new cf::path $path; 2632 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2633
1576 my $map = cf::map::find $path->as_string; 2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2653 my $map = eval {
2654 my $map = defined $path ? cf::map::find $path : undef;
2655
2656 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2657 $map = $map->customise_for ($self);
1578 2658 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2659 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2661 }
1583 2662
2663 $map
2664 };
2665
2666 if ($@) {
2667 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2668 LOG llevError | logBacktrace, Carp::longmess $@;
2669 }
2670
2671 if ($gen == $self->{_goto_generation}) {
2672 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2673 $self->leave_link ($map, $x, $y);
2674 }
2675
2676 $done->() if $done;
1585 })->prio (1); 2677 })->prio (1);
1586} 2678}
1587 2679
1588=item $player_object->enter_exit ($exit_object) 2680=item $player_object->enter_exit ($exit_object)
1589 2681
1591 2683
1592sub parse_random_map_params { 2684sub parse_random_map_params {
1593 my ($spec) = @_; 2685 my ($spec) = @_;
1594 2686
1595 my $rmp = { # defaults 2687 my $rmp = { # defaults
1596 xsize => 10, 2688 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2689 ysize => (cf::rndm 15, 40),
2690 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2691 #layout => string,
1598 }; 2692 };
1599 2693
1600 for (split /\n/, $spec) { 2694 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2695 my ($k, $v) = split /\s+/, $_, 2;
1602 2696
1614 # that depends on the exit object 2708 # that depends on the exit object
1615 2709
1616 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
1617 2711
1618 if ($exit->map) { 2712 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2713 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
1623 } 2719 }
1624 2720
1625 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
1626 2722
1627 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2725 my $meta = "$RANDOMDIR/$md5.meta";
1629 2726
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2729 undef $fh;
2730 aio_rename "$meta~", $meta;
1632 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
1635 } 2738 }
1636} 2739}
1637 2740
1638sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
1640 2743
1641 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
1642 2745
1643 $self->enter_link; 2746 $self->enter_link;
1644 2747
1645 (cf::async { 2748 (async {
1646 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
1647 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
1648 prepare_random_map $exit 2758 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2759 if $exit->slaying eq "/!";
2760 }
1650 2761
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
1653 2765
2766 $self->goto ($map, $x, $y);
2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
1654 1; 2772 1
1655 }) { 2773 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2776 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2778
1661 warn "ERROR in enter_exit: $@"; 2779 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2780 $self->leave_link;
1663 } 2781 }
1664 })->prio (1); 2782 })->prio (1);
1677 2795
1678sub cf::client::send_drawinfo { 2796sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2797 my ($self, $text, $flags) = @_;
1680 2798
1681 utf8::encode $text; 2799 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2800 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2801}
1684 2802
2803=item $client->send_msg ($channel, $msg, $color, [extra...])
2804
2805Send a drawinfo or msg packet to the client, formatting the msg for the
2806client if neccessary. C<$type> should be a string identifying the type of
2807the message, with C<log> being the default. If C<$color> is negative, suppress
2808the message unless the client supports the msg packet.
2809
2810=cut
2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2870sub cf::client::send_msg {
2871 my ($self, $channel, $msg, $color, @extra) = @_;
2872
2873 $msg = $self->pl->expand_cfpod ($msg);
2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2886 } elsif (ref $channel) {
2887 # send meta info to client, if not yet sent
2888 unless (exists $self->{channel}{$channel->{id}}) {
2889 $self->{channel}{$channel->{id}} = $channel;
2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2892 }
2893
2894 $channel = $channel->{id};
2895 }
2896
2897 return unless @extra || length $msg;
2898
2899 if ($self->can_msg) {
2900 # default colour, mask it out
2901 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2902 if $color & cf::NDI_DEF;
2903
2904 $self->send_packet ("msg " . $self->{json_coder}->encode (
2905 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2906 } else {
2907 if ($color >= 0) {
2908 # replace some tags by gcfclient-compatible ones
2909 for ($msg) {
2910 1 while
2911 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2912 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2913 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2914 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2915 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2916 }
2917
2918 $color &= cf::NDI_COLOR_MASK;
2919
2920 utf8::encode $msg;
2921
2922 if (0 && $msg =~ /\[/) {
2923 # COMMAND/INFO
2924 $self->send_packet ("drawextinfo $color 10 8 $msg")
2925 } else {
2926 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2927 $self->send_packet ("drawinfo $color $msg")
2928 }
2929 }
2930 }
2931}
2932
2933=item $client->ext_msg ($type, @msg)
2934
2935Sends an ext event to the client.
2936
2937=cut
2938
2939sub cf::client::ext_msg($$@) {
2940 my ($self, $type, @msg) = @_;
2941
2942 if ($self->extcmd == 2) {
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2944 } elsif ($self->extcmd == 1) { # TODO: remove
2945 push @msg, msgtype => "event_$type";
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2947 }
2948}
2949
2950=item $client->ext_reply ($msgid, @msg)
2951
2952Sends an ext reply to the client.
2953
2954=cut
2955
2956sub cf::client::ext_reply($$@) {
2957 my ($self, $id, @msg) = @_;
2958
2959 if ($self->extcmd == 2) {
2960 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2961 } elsif ($self->extcmd == 1) {
2962 #TODO: version 1, remove
2963 unshift @msg, msgtype => "reply", msgid => $id;
2964 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2965 }
2966}
1685 2967
1686=item $success = $client->query ($flags, "text", \&cb) 2968=item $success = $client->query ($flags, "text", \&cb)
1687 2969
1688Queues a query to the client, calling the given callback with 2970Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2971the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2972C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2973
1692Queries can fail, so check the return code. Or don't, as queries will become 2974Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2975become reliable at some point in the future.
1694 2976
1695=cut 2977=cut
1696 2978
1697sub cf::client::query { 2979sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2980 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2988 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2989 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2990
1709 $self->send_packet ($self->{query_queue}[0][0]) 2991 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2992 if @{ $self->{query_queue} } == 1;
2993
2994 1
1711} 2995}
1712 2996
1713cf::client->attach ( 2997cf::client->attach (
2998 on_connect => sub {
2999 my ($ns) = @_;
3000
3001 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3002 },
1714 on_reply => sub { 3003 on_reply => sub {
1715 my ($ns, $msg) = @_; 3004 my ($ns, $msg) = @_;
1716 3005
1717 # this weird shuffling is so that direct followup queries 3006 # this weird shuffling is so that direct followup queries
1718 # get handled first 3007 # get handled first
1719 my $queue = delete $ns->{query_queue} 3008 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 3009 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 3010
1722 (shift @$queue)->[1]->($msg); 3011 (shift @$queue)->[1]->($msg);
3012 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 3013
1724 push @{ $ns->{query_queue} }, @$queue; 3014 push @{ $ns->{query_queue} }, @$queue;
1725 3015
1726 if (@{ $ns->{query_queue} } == @$queue) { 3016 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 3017 if (@$queue) {
1729 } else { 3019 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3020 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 3021 }
1732 } 3022 }
1733 }, 3023 },
3024 on_exticmd => sub {
3025 my ($ns, $buf) = @_;
3026
3027 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3028
3029 if (ref $msg) {
3030 my ($type, $reply, @payload) =
3031 "ARRAY" eq ref $msg
3032 ? @$msg
3033 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3034
3035 my @reply;
3036
3037 if (my $cb = $EXTICMD{$type}) {
3038 @reply = $cb->($ns, @payload);
3039 }
3040
3041 $ns->ext_reply ($reply, @reply)
3042 if $reply;
3043
3044 } else {
3045 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3046 }
3047
3048 cf::override;
3049 },
1734); 3050);
1735 3051
1736=item $client->coro (\&cb) 3052=item $client->async (\&cb)
1737 3053
1738Create a new coroutine, running the specified callback. The coroutine will 3054Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3055be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3056or loss of connection).
1741 3057
1742=cut 3058=cut
1743 3059
1744sub cf::client::coro { 3060sub cf::client::async {
1745 my ($self, $cb) = @_; 3061 my ($self, $cb) = @_;
1746 3062
1747 my $coro = &cf::async ($cb); 3063 my $coro = &Coro::async ($cb);
1748 3064
1749 $coro->on_destroy (sub { 3065 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3066 delete $self->{_coro}{$coro+0};
1751 }); 3067 });
1752 3068
1779our $safe = new Safe "safe"; 3095our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3096our $safe_hole = new Safe::Hole;
1781 3097
1782$SIG{FPE} = 'IGNORE'; 3098$SIG{FPE} = 'IGNORE';
1783 3099
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3100$safe->permit_only (Opcode::opset qw(
3101 :base_core :base_mem :base_orig :base_math
3102 grepstart grepwhile mapstart mapwhile
3103 sort time
3104));
1785 3105
1786# here we export the classes and methods available to script code 3106# here we export the classes and methods available to script code
1787 3107
1788=pod 3108=pod
1789 3109
1790The following fucntions and emthods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
1791 3111
1792 cf::object contr pay_amount pay_player map 3112 cf::object
3113 contr pay_amount pay_player map x y force_find force_add destroy
3114 insert remove name archname title slaying race decrease split
3115
1793 cf::object::player player 3116 cf::object::player
1794 cf::player peaceful 3117 player
1795 cf::map trigger 3118
3119 cf::player
3120 peaceful
3121
3122 cf::map
3123 trigger
1796 3124
1797=cut 3125=cut
1798 3126
1799for ( 3127for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3129 insert remove inv nrof name archname title slaying race
3130 decrease split destroy)],
1801 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
1804) { 3134) {
1805 no strict 'refs'; 3135 no strict 'refs';
1876=back 3206=back
1877 3207
1878=cut 3208=cut
1879 3209
1880############################################################################# 3210#############################################################################
3211# the server's init and main functions
1881 3212
1882=head2 EXTENSION DATABASE SUPPORT 3213sub load_facedata($) {
3214 my ($path) = @_;
1883 3215
1884Crossfire maintains a very simple database for extension use. It can 3216 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3217 # for this (global event?)
1886excludes objects. 3218 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3219
1888The parameter C<$family> should best start with the name of the extension 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3221
1891=over 4 3222 warn "loading facedata from $path\n";
1892 3223
1893=item $hashref = cf::db_get $family 3224 my $facedata;
3225 0 < aio_load $path, $facedata
3226 or die "$path: $!";
1894 3227
1895Return a hashref for use by the extension C<$family>, which can be 3228 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3229
1899=item $value = cf::db_get $family => $key 3230 $facedata->{version} == 2
3231 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3232
1901Returns a single value from the database 3233 # patch in the exptable
1902 3234 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3235 type => FT_RSRC,
1904 3236 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3237 };
3238 cf::cede_to_tick;
1954 3239
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3240 {
3241 my $faces = $facedata->{faceinfo};
1959 3242
1960 sub db_get($;$) { 3243 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3245
1966 sub db_put($$;$) { 3246 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3247 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3250
1975 cf::global->attach ( 3251 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3252 }
1980 );
1981}
1982 3253
1983############################################################################# 3254 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3255 next unless $info->{smooth};
1985 3256
1986sub cfg_load { 3257 my $idx = cf::face::find $face
3258 or next;
3259
3260 if (my $smooth = cf::face::find $info->{smooth}) {
3261 cf::face::set_smooth $idx, $smooth;
3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3263 } else {
3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 {
3272 my $anims = $facedata->{animinfo};
3273
3274 while (my ($anim, $info) = each %$anims) {
3275 cf::anim::set $anim, $info->{frames}, $info->{facings};
3276 cf::cede_to_tick;
3277 }
3278
3279 cf::anim::invalidate_all; # d'oh
3280 }
3281
3282 {
3283 # TODO: for gcfclient pleasure, we should give resources
3284 # that gcfclient doesn't grok a >10000 face index.
3285 my $res = $facedata->{resource};
3286
3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3290 my $data;
3291
3292 if ($info->{type} & 1) {
3293 # prepend meta info
3294
3295 my $meta = $enc->encode ({
3296 name => $name,
3297 %{ $info->{meta} || {} },
3298 });
3299
3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3307 } else {
3308 $RESOURCE{$name} = $info;
3309 }
3310
3311 cf::cede_to_tick;
3312 }
3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3316
3317 1
3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3339
3340register_exticmd fx_want => sub {
3341 my ($ns, $want) = @_;
3342
3343 while (my ($k, $v) = each %$want) {
3344 $ns->fx_want ($k, $v);
3345 }
3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
3363 load_resource_file "$MAPDIR/regions"
3364 or die "unable to load regions file\n";
3365
3366 for (cf::region::list) {
3367 $_->{match} = qr/$_->{match}/
3368 if exists $_->{match};
3369 }
3370}
3371
3372sub reload_facedata {
3373 load_facedata "$DATADIR/facedata"
3374 or die "unable to load facedata\n";
3375}
3376
3377sub reload_archetypes {
3378 load_resource_file "$DATADIR/archetypes"
3379 or die "unable to load archetypes\n";
3380}
3381
3382sub reload_treasures {
3383 load_resource_file "$DATADIR/treasures"
3384 or die "unable to load treasurelists\n";
3385}
3386
3387sub reload_resources {
3388 warn "reloading resource files...\n";
3389
3390 reload_facedata;
3391 reload_archetypes;
3392 reload_regions;
3393 reload_treasures;
3394
3395 warn "finished reloading resource files\n";
3396}
3397
3398sub init {
3399 my $guard = freeze_mainloop;
3400
3401 reload_resources;
3402}
3403
3404sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3406 or return;
1989 3407
1990 local $/; 3408 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
1992 3410
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3412
3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3415
1995 if (exists $CFG{mlockall}) { 3416 if (exists $CFG{mlockall}) {
1996 eval { 3417 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3418 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3419 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3420 };
2000 warn $@ if $@; 3421 warn $@ if $@;
2001 } 3422 }
2002} 3423}
2003 3424
2004sub main { 3425sub main {
2005 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3429 (async {
2009 Event::one_event; 3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3431 EV::loop EV::LOOP_ONESHOT;
3432 })->prio (Coro::PRIO_MAX);
2011 }; 3433 };
2012 3434
2013 cfg_load; 3435 {
2014 db_load; 3436 my $guard = freeze_mainloop;
3437 reload_config;
3438 db_init;
2015 load_extensions; 3439 load_extensions;
3440
3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
2016 Event::loop; 3445 EV::loop;
2017} 3446}
2018 3447
2019############################################################################# 3448#############################################################################
2020# initialisation 3449# initialisation and cleanup
2021 3450
3451# install some emergency cleanup handlers
3452BEGIN {
3453 our %SIGWATCHER = ();
3454 for my $signal (qw(INT HUP TERM)) {
3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3456 cf::cleanup "SIG$signal";
3457 };
3458 }
3459}
3460
3461sub write_runtime_sync {
3462 my $runtime = "$LOCALDIR/runtime";
3463
3464 # first touch the runtime file to show we are still running:
3465 # the fsync below can take a very very long time.
3466
3467 IO::AIO::aio_utime $runtime, undef, undef;
3468
3469 my $guard = cf::lock_acquire "write_runtime";
3470
3471 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = $cf::RUNTIME + 90 + 10;
3475 # 10 is the runtime save interval, for a monotonic clock
3476 # 60 allows for the watchdog to kill the server.
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 # touch it again to show we are up-to-date
3486 aio_utime $fh, undef, undef;
3487
3488 close $fh
3489 or return;
3490
3491 aio_rename "$runtime~", $runtime
3492 and return;
3493
3494 warn "runtime file written.\n";
3495
3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
3540}
3541
3542sub emergency_save() {
3543 my $freeze_guard = cf::freeze_mainloop;
3544
3545 warn "enter emergency perl save\n";
3546
3547 cf::sync_job {
3548 # use a peculiar iteration method to avoid tripping on perl
3549 # refcount bugs in for. also avoids problems with players
3550 # and maps saved/destroyed asynchronously.
3551 warn "begin emergency player save\n";
3552 for my $login (keys %cf::PLAYER) {
3553 my $pl = $cf::PLAYER{$login} or next;
3554 $pl->valid or next;
3555 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3556 $pl->save;
3557 }
3558 warn "end emergency player save\n";
3559
3560 warn "begin emergency map save\n";
3561 for my $path (keys %cf::MAP) {
3562 my $map = $cf::MAP{$path} or next;
3563 $map->valid or next;
3564 $map->save;
3565 }
3566 warn "end emergency map save\n";
3567
3568 warn "begin emergency database checkpoint\n";
3569 BDB::db_env_txn_checkpoint $DB_ENV;
3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
3575 };
3576
3577 warn "leave emergency perl save\n";
3578}
3579
3580sub post_cleanup {
3581 my ($make_core) = @_;
3582
3583 warn Carp::longmess "post_cleanup backtrace"
3584 if $make_core;
3585}
3586
2022sub reload() { 3587sub do_reload_perl() {
2023 # can/must only be called in main 3588 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3589 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3590 warn "can only reload from main coroutine";
2026 return; 3591 return;
2027 } 3592 }
2028 3593
2029 warn "reloading..."; 3594 warn "reloading...";
2030 3595
2031 my $guard = freeze_mainloop; 3596 warn "entering sync_job";
3597
3598 cf::sync_job {
3599 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3600 cf::emergency_save;
3601 cf::write_runtime_sync; # external watchdog should not bark
2033 3602
2034 eval { 3603 warn "syncing database to disk";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605
2035 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
2036 3607
2037 # cancel all watchers 3608 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3609 for (;;) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3610 BDB::flush;
3611 IO::AIO::flush;
3612 Coro::cede_notself;
3613 last unless IO::AIO::nreqs || BDB::nreqs;
3614 warn "iterate...";
2040 } 3615 }
2041 3616
3617 ++$RELOAD;
3618
2042 # cancel all extension coros 3619 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3620 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3621 %EXT_CORO = ();
2045 3622
2046 # unload all extensions 3623 warn "removing commands";
2047 for (@exts) { 3624 %COMMAND = ();
3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3632 warn "... unloading $pkg";
2049 unload_extension $_; 3633
3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3639 }
2051 3640
3641 warn "... nuking $pkg";
3642 Symbol::delete_package $pkg;
3643 }
3644
2052 # unload all modules loaded from $LIBDIR 3645 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3646 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3648
2056 warn "removing <$k>"; 3649 warn "... unloading $k";
2057 delete $INC{$k}; 3650 delete $INC{$k};
2058 3651
2059 $k =~ s/\.pm$//; 3652 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3653 $k =~ s/\//::/g;
2061 3654
2064 } 3657 }
2065 3658
2066 Symbol::delete_package $k; 3659 Symbol::delete_package $k;
2067 } 3660 }
2068 3661
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3662 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3663 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3665
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3666 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3668 delete $INC{"cf/pod.pm"};
2082 3669
2083 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3671 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3672 #Symbol::delete_package __PACKAGE__;
2086 3673
2087 # reload cf.pm 3674 warn "unload completed, starting to reload now";
3675
2088 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
2089 require cf; 3677 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3679
2092 # load config and database again 3680 warn "loading config and database again";
2093 cf::cfg_load; 3681 cf::reload_config;
2094 cf::db_load;
2095 3682
2096 # load extensions
2097 warn "load extensions"; 3683 warn "loading extensions";
2098 cf::load_extensions; 3684 cf::load_extensions;
2099 3685
2100 # reattach attachments to objects 3686 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3687 _global_reattach; # objects, sockets
2102 _global_reattach; 3688 warn "reattaching attachments to maps";
3689 reattach $_ for values %MAP;
3690 warn "reattaching attachments to players";
3691 reattach $_ for values %PLAYER;
3692
3693 warn "leaving sync_job";
3694
3695 1
3696 } or do {
3697 warn $@;
3698 cf::cleanup "error while reloading, exiting.";
2103 }; 3699 };
2104 3700
2105 if ($@) { 3701 warn "reloaded";
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112}; 3702};
2113 3703
2114############################################################################# 3704our $RELOAD_WATCHER; # used only during reload
2115 3705
2116unless ($LINK_MAP) { 3706sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3707 # doing reload synchronously and two reloads happen back-to-back,
3708 # coro crashes during coro_state_free->destroy here.
2118 3709
2119 $LINK_MAP->width (41); 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2120 $LINK_MAP->height (41); 3711 do_reload_perl;
2121 $LINK_MAP->alloc; 3712 undef $RELOAD_WATCHER;
2122 $LINK_MAP->path ("{link}"); 3713 };
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3714}
2156
2157register "<global>", __PACKAGE__;
2158 3715
2159register_command "reload" => sub { 3716register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
2161 3718
2162 if ($who->flag (FLAG_WIZ)) { 3719 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3720 $who->message ("reloading server.");
3721 async {
3722 $Coro::current->{desc} = "perl_reload";
3723 reload_perl;
3724 };
2166 } 3725 }
2167}; 3726};
2168 3727
2169unshift @INC, $LIBDIR; 3728unshift @INC, $LIBDIR;
2170 3729
2171$TICK_WATCHER = Event->timer ( 3730my $bug_warning = 0;
2172 reentrant => 0, 3731
2173 prio => 0, 3732our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3733our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3734
2176 cb => sub { 3735sub wait_for_tick {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK, $signal;
3740 $signal->wait;
3741}
3742
3743sub wait_for_tick_begin {
3744 return if tick_inhibit || $Coro::current == $Coro::main;
3745
3746 my $signal = new Coro::Signal;
3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3748 $signal->wait;
3749}
3750
3751sub tick {
3752 if ($Coro::current != $Coro::main) {
3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3754 unless ++$bug_warning > 10;
3755 return;
3756 }
3757
2177 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3759
2181 # if we are delayed by four ticks or more, skip them all 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3762 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3763 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3764 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3765 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3766 };
2208 }, 3767 }
2209); 3768
3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3770 $sig->send;
3771 }
3772 while (my $sig = shift @WAIT_FOR_TICK) {
3773 $sig->send;
3774 }
3775
3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3778
3779 if (0) {
3780 if ($NEXT_TICK) {
3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3785 }
3786}
3787
3788{
3789 # configure BDB
3790
3791 BDB::min_parallel 8;
3792 BDB::max_poll_reqs $TICK * 0.1;
3793 $AnyEvent::BDB::WATCHER->priority (1);
3794
3795 unless ($DB_ENV) {
3796 $DB_ENV = BDB::db_env_create;
3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3798 | BDB::LOG_AUTOREMOVE, 1);
3799 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3800 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3801
3802 cf::sync_job {
3803 eval {
3804 BDB::db_env_open
3805 $DB_ENV,
3806 $BDBDIR,
3807 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3808 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3809 0666;
3810
3811 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3812 };
3813
3814 cf::cleanup "db_env_open(db): $@" if $@;
3815 };
3816 }
3817
3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3820 };
3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3823 };
3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3826 };
3827}
3828
3829{
3830 # configure IO::AIO
3831
3832 IO::AIO::min_parallel 8;
3833 IO::AIO::max_poll_time $TICK * 0.1;
3834 $AnyEvent::AIO::WATCHER->priority (1);
3835}
3836
3837my $_log_backtrace;
3838
3839sub _log_backtrace {
3840 my ($msg, @addr) = @_;
3841
3842 $msg =~ s/\n//;
3843
3844 # limit the # of concurrent backtraces
3845 if ($_log_backtrace < 2) {
3846 ++$_log_backtrace;
3847 async {
3848 $Coro::current->{desc} = "abt $msg";
3849
3850 my @bt = fork_call {
3851 @addr = map { sprintf "%x", $_ } @addr;
3852 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3853 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3854 or die "addr2line: $!";
3855
3856 my @funcs;
3857 my @res = <$fh>;
3858 chomp for @res;
3859 while (@res) {
3860 my ($func, $line) = splice @res, 0, 2, ();
3861 push @funcs, "[$func] $line";
3862 }
3863
3864 @funcs
3865 };
3866
3867 LOG llevInfo, "[ABT] $msg\n";
3868 LOG llevInfo, "[ABT] $_\n" for @bt;
3869 --$_log_backtrace;
3870 };
3871 } else {
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] [suppressed]\n";
3874 }
3875}
3876
3877# load additional modules
3878use cf::pod;
2210 3879
2211END { cf::emergency_save } 3880END { cf::emergency_save }
2212 3881
22131 38821
2214 3883

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