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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.470 by root, Sun Apr 26 19:42:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 127our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
56 140
57binmode STDOUT; 141binmode STDOUT;
58binmode STDERR; 142binmode STDERR;
59 143
60# read virtual server time, if available 144# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
65} 149}
66 150
67mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 152
73# a special map that is always available 153mkdir $_
74our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
75our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
76 159
77############################################################################# 160#############################################################################
78 161
79=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
80 163
87=item $cf::RUNTIME 170=item $cf::RUNTIME
88 171
89The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 173every server tick.
91 174
92=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 178
94The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
96 183
97=item $cf::NOW 184=item $cf::NOW
98 185
99The time of the last (current) server tick. 186The time of the last (current) server tick.
100 187
101=item $cf::TICK 188=item $cf::TICK
102 189
103The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
104 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
105=item %cf::CFG 202=item %cf::CFG
106 203
107Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
109 218
110=back 219=back
111 220
112=cut 221=cut
113 222
114BEGIN { 223BEGIN {
115 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 225 my $msg = join "", @_;
117 utf8::encode $msg;
118 226
119 $msg .= "\n" 227 $msg .= "\n"
120 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
121 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
122 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
123 }; 233 };
124} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
125 250
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 258
133# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 260# within the Safe compartment.
135for my $pkg (qw( 261for my $pkg (qw(
136 cf::global cf::attachable 262 cf::global cf::attachable
137 cf::object cf::object::player 263 cf::object cf::object::player
138 cf::client cf::player 264 cf::client cf::player
139 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
140 cf::map cf::party cf::region 267 cf::party cf::region
141)) { 268)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 270}
145 271
146$Event::DIED = sub { 272$EV::DIED = sub {
147 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
148}; 274};
149 275
150my %ext_pkg; 276#############################################################################
151my @exts;
152my @hook;
153 277
154=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
155 279
156=over 4 280=over 4
157 281
158=cut 282=item dumpval $ref
159 283
160use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
161 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
162=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
163 306
164Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
165 308
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
174 310
175Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
176 312
177=cut 313=cut
178 314
179sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
181 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
182} 332}
183 333
184=item cf::lock_wait $string 334=item cf::lock_wait $string
185 335
186Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
187 337
188=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
189 339
190Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
193returned. 343returned.
194 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
195Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
197 350
198=cut 351=item $locked = cf::lock_active $string
199 352
200our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
201 358
202sub lock_wait($) { 359sub lock_wait($) {
203 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 361}
211 362
212sub lock_acquire($) { 363sub lock_acquire($) {
213 my ($key) = @_; 364 $LOCKS->guard ($_[0])
365}
214 366
215 # wait, to be sure we are not locked 367sub lock_active($) {
216 lock_wait $key; 368 $LOCKS->count ($_[0]) < 1
369}
217 370
218 $LOCK{$key} = []; 371sub freeze_mainloop {
372 tick_inhibit_inc;
219 373
220 Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
221 # wake up all waiters, to be on the safe side 375}
222 $_->ready for @{ delete $LOCK{$key} }; 376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
223 } 435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
224} 450}
225 451
226=item cf::async { BLOCK } 452=item cf::async { BLOCK }
227 453
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 454Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 455C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
456thing you are allowed to do is call C<prio> on it.
230 457
231=cut 458=cut
232 459
233sub async(&) { 460BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 461
250=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
251 463
252The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
255 468
256If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
259fast or be very important. 472fast or be very important.
262 475
263sub sync_job(&) { 476sub sync_job(&) {
264 my ($job) = @_; 477 my ($job) = @_;
265 478
266 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
267 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
269 484
270 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 486
272 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
273 488
274 my $busy = 1; 489 my $busy = 1;
275 my @res; 490 my @res;
276 491
277 (Coro::async { 492 (async {
493 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 494 @res = eval { $job->() };
279 warn $@ if $@; 495 warn $@ if $@;
280 undef $busy; 496 undef $busy;
281 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
282 498
283 while ($busy) { 499 while ($busy) {
500 if (Coro::nready) {
284 Coro::cede_notself; 501 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 502 } else {
503 EV::loop EV::LOOP_ONESHOT;
286 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
287 510
288 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
289 } else { 512 } else {
290 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
291 514
292 $job->() 515 $job->()
293 } 516 }
294} 517}
295 518
296=item $coro = cf::coro { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
297 520
298Creates and returns a new coro. This coro is automcatially being canceled 521Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 522extension calling this is being unloaded.
300 523
301=cut 524=cut
302 525
303sub coro(&) { 526sub async_ext(&) {
304 my $cb = shift; 527 my $cb = shift;
305 528
306 my $coro = &cf::async ($cb); 529 my $coro = &Coro::async ($cb);
307 530
308 $coro->on_destroy (sub { 531 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 532 delete $EXT_CORO{$coro+0};
310 }); 533 });
311 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
312 535
313 $coro 536 $coro
314} 537}
315 538
316sub write_runtime { 539=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 540
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
320 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
321 545
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 547
326 aio_fsync $fh 548sub fork_call(&@) {
327 and return; 549 my ($cb, @args) = @_;
328 550
329 close $fh 551 # we seemingly have to make a local copy of the whole thing,
330 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
331 554
332 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
333 and return; 556 reset_signals;
557 &$cb
558 }, @args;
334 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
335 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 726}
337 727
338=back 728=back
339 729
340=cut 730=cut
341 731
342############################################################################# 732#############################################################################
343 733
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
465 735
466Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
469 739
470In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 742Deliantra).
473 743
474=over 4 744=over 4
475 745
476=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
477 747
521=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
522 792
523Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
525 795
526Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
528 798
529These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
530 800
531=over 4 801=over 4
591our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 862our @CB_MAP = ();
593 863
594my %attachment; 864my %attachment;
595 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
596sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
598 874
599 use sort 'stable'; 875 use sort 'stable';
600 876
634 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
635 911
636 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 916
641 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 918 my $pkg = shift @arg;
643 919
644 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
674 } 950 }
675 951
676 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
677 } else { 953 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 955 }
680 956
681 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
682} 958}
683 959
685 if (ref $_[0]) { 961 if (ref $_[0]) {
686 _object_attach @_; 962 _object_attach @_;
687 } else { 963 } else {
688 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
689 } 965 }
966 _recalc_want;
690}; 967};
691 968
692# all those should be optimised 969# all those should be optimised
693sub cf::attachable::detach { 970sub cf::attachable::detach {
694 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
698 reattach ($obj); 975 reattach ($obj);
699 } else { 976 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
701 } 978 }
979 _recalc_want;
702}; 980};
703 981
704sub cf::attachable::attached { 982sub cf::attachable::attached {
705 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
706 984
721 "; 999 ";
722 die if $@; 1000 die if $@;
723} 1001}
724 1002
725our $override; 1003our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1005
728sub override { 1006sub override {
729 $override = 1; 1007 $override = 1;
730 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
731} 1009}
732 1010
733sub do_invoke { 1011sub do_invoke {
734 my $event = shift; 1012 my $event = shift;
735 my $callbacks = shift; 1013 my $callbacks = shift;
736 1014
737 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
738 1016
739 local $override; 1017 local $override;
740 1018
741 for (@$callbacks) { 1019 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
751 } 1029 }
752 1030
753 0 1031 0
754} 1032}
755 1033
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1035
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1037
760Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
761 1039
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1043
766=back 1044=back
767 1045
768=cut 1046=cut
769 1047
770############################################################################# 1048#############################################################################
771# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
772 1092
773sub reattach { 1093sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1099
777 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
778 1101
779 @$registry = (); 1102 @$registry = ();
780 1103
795cf::attachable->attach ( 1118cf::attachable->attach (
796 prio => -1000000, 1119 prio => -1000000,
797 on_instantiate => sub { 1120 on_instantiate => sub {
798 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
799 1122
800 $data = from_json $data; 1123 $data = decode_json $data;
801 1124
802 for (@$data) { 1125 for (@$data) {
803 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
804 1127
805 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1144sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
823 1146
824 sync_job { 1147 sync_job {
825 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
828 1152
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1157 aio_close $fh;
834 1158
835 if (@$objs) { 1159 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1164 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1165 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
843 } 1167 }
844 } else { 1168 } else {
845 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
846 } 1170 }
847 1171
848 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
849 } else { 1176 } else {
850 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
851 } 1178 }
852 } else { 1179 } else {
853 aio_unlink $filename; 1180 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
855 } 1182 }
856 } 1183 };
857} 1184}
858 1185
859sub object_freezer_as_string { 1186sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
861 1188
873 or return; 1200 or return;
874 1201
875 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
877 or return; 1204 or return;
1205
878 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
879 } 1208 }
880 1209
1210 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
883 return ($data, $av); 1214 ($data, $av)
884} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
885 1222
886############################################################################# 1223#############################################################################
887# command handling &c 1224# command handling &c
888 1225
889=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1240}
904 1241
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1243
907Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
908 1249
909If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
910called. 1251called.
911 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
912=cut 1264=cut
913 1265
914sub register_extcmd { 1266sub register_extcmd {
915 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
916 1268
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
921} 1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
922 1279
923cf::player->attach ( 1280cf::player->attach (
924 on_command => sub { 1281 on_command => sub {
925 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
926 1283
934 cf::override; 1291 cf::override;
935 }, 1292 },
936 on_extcmd => sub { 1293 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
938 1295
939 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1297
941 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
947 } else { 1313 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1315 }
950 1316
951 cf::override; 1317 cf::override;
952 }, 1318 },
953); 1319);
954 1320
955sub register { 1321# "readahead" all extensions
956 my ($base, $pkg) = @_; 1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
957 1324
958 #TODO 1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
959} 1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
960 1330
1331 $grp
1332}
1333
961sub load_extension { 1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
962 my ($path) = @_; 1689 my ($path) = @_;
963 1690
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1691 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1692
970 warn "loading '$path' into '$pkg'\n"; 1693 for my $region (list) {
971 1694 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1695 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1696 if $region->specificity > $specificity;
974 1697 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1698 }
1004 1699
1005 # remove commands 1700 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1701}
1111 1702
1112=back 1703=back
1113
1114 1704
1115=head3 cf::map 1705=head3 cf::map
1116 1706
1117=over 4 1707=over 4
1118 1708
1121package cf::map; 1711package cf::map;
1122 1712
1123use Fcntl; 1713use Fcntl;
1124use Coro::AIO; 1714use Coro::AIO;
1125 1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1126our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1128 1722
1129sub generate_random_map { 1723sub generate_random_map {
1130 my ($path, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1727
1132 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1729 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1146} 1742}
1147 1743
1148# and all this just because we cannot iterate over 1744=item cf::map->register ($regex, $prio)
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152 1745
1153 $_->change_map_light ($change) 1746Register a handler for the map path matching the given regex at the
1154 for grep $_->outdoor, values %cf::MAP; 1747givne priority (higher is better, built-in handlers have priority 0, the
1155} 1748default).
1156 1749
1157sub try_load_header($) { 1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1158 my ($path) = @_; 1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1159 1889
1160 utf8::encode $path; 1890 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1162 or return; 1892 or return;
1163 1893
1164 my $map = cf::map::new 1894 $self->_load_header ($f)
1165 or return; 1895 or return;
1166 1896
1167 # for better error messages only, will be overwritten 1897 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1898 $f->resolve_delayed_derefs;
1169 1899
1170 $map->load_header ($path) 1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1171 or return; 1943 or return;
1944 $self->prepare_orig;
1945 }
1172 1946
1173 $map->{load_path} = $path; 1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1174 1949
1175 $map 1950 $self->default_region (cf::region::find_by_path $self->{path})
1951 unless $self->default_region;
1952
1953 1
1176} 1954}
1177 1955
1178sub find; 1956sub find;
1179sub find { 1957sub find {
1180 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1181 1959
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1961
1187 cf::lock_wait "map_find:$key"; 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1964
1192 # do it the slow way 1965 $cf::MAP{$path} || do {
1193 my $map = try_load_header $path->save_path; 1966 my $map = new_from_path cf::map $path
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1967 or return;
1211 1968
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1224 1970
1225 Coro::cede; 1971 $map->load_header
1972 or return;
1226 1973
1227 if ($map->should_reset) { 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1228 $map->reset; 1979 $map->reset;
1229 undef $guard;
1230 $map = find $path 1980 return find $path;
1231 or return;
1232 } 1981 }
1233 1982
1234 $cf::MAP{$key} = $map 1983 $cf::MAP{$path} = $map
1235 } 1984 }
1236} 1985}
1986
1987sub pre_load { }
1988sub post_load { }
1237 1989
1238sub load { 1990sub load {
1239 my ($self) = @_; 1991 my ($self) = @_;
1240 1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1241 my $path = $self->{path}; 1995 my $path = $self->{path};
1996
1997 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1998 my $guard = cf::lock_acquire "map_data:$path";
1243 1999
2000 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2001 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2002
1246 $self->in_memory (cf::MAP_LOADING); 2003 $self->in_memory (cf::MAP_LOADING);
1247 2004
1248 $self->alloc; 2005 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
1250 or return; 2013 or return;
1251 2014
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1253 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1254 2017
1255 if (my $uniq = $path->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2019 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2022 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1260 } 2026 }
1261 } 2027 }
1262 2028
1263 Coro::cede; 2029 $f->resolve_delayed_derefs;
1264 2030
2031 cf::cede_to_tick;
1265 # now do the right thing for maps 2032 # now do the right thing for maps
1266 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
1278 $self->activate; 2043 $self->activate;
1279 } 2044 }
1280 2045
1281 Coro::cede; 2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
1282 2048
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2050 }
2051
2052 $self->post_load;
2053}
2054
2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
2065}
2066
2067# find and load all maps in the 3x3 area around a map
2068sub load_neighbours {
2069 my ($map) = @_;
2070
2071 my @neigh; # diagonal neighbours
2072
2073 for (0 .. 3) {
2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
2079
2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
2084
2085 for (grep defined $_->[0], @neigh) {
2086 my ($path, $origin) = @$_;
2087 my $neigh = find $path, $origin
2088 or next;
2089 $neigh->load;
2090 }
1284} 2091}
1285 2092
1286sub find_sync { 2093sub find_sync {
1287 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1288 2095
1289 cf::sync_job { cf::map::find $path, $origin } 2096 cf::sync_job { find $path, $origin }
1290} 2097}
1291 2098
1292sub do_load_sync { 2099sub do_load_sync {
1293 my ($map) = @_; 2100 my ($map) = @_;
1294 2101
2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2103 if $Coro::current == $Coro::main;
2104
1295 cf::sync_job { $map->load }; 2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
2132 }
2133 }
2134 undef $MAP_PREFETCHER;
2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
1296} 2139}
1297 2140
1298sub save { 2141sub save {
1299 my ($self) = @_; 2142 my ($self) = @_;
1300 2143
2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
2145
1301 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1302 2147
1303 return unless $self->dirty; 2148 return unless $self->dirty;
1304 2149
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2150 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2152
1308 $self->{load_path} = $save; 2153 $self->{load_path} = $save;
1309 2154
1310 return if $self->{deny_save}; 2155 return if $self->{deny_save};
1311 2156
1312 local $self->{last_access} = $self->last_access;#d# 2157 local $self->{last_access} = $self->last_access;#d#
1313 2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
1314 if ($uniq) { 2166 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2169 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2171 }
1320} 2172}
1321 2173
1322sub swap_out { 2174sub swap_out {
1323 my ($self) = @_; 2175 my ($self) = @_;
1324 2176
1325 # save first because save cedes 2177 # save first because save cedes
1326 $self->save; 2178 $self->save;
1327 2179
2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
1328 return if $self->players; 2182 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2184 return if $self->{deny_save};
1331 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2190 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2191}
1335 2192
1336sub reset_at { 2193sub reset_at {
1337 my ($self) = @_; 2194 my ($self) = @_;
1338 2195
1339 # TODO: safety, remove and allow resettable per-player maps 2196 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2197 return 1e99 if $self->{deny_reset};
1342 2198
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2201
1350 my ($self) = @_; 2206 my ($self) = @_;
1351 2207
1352 $self->reset_at <= $cf::RUNTIME 2208 $self->reset_at <= $cf::RUNTIME
1353} 2209}
1354 2210
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2211sub reset {
1377 my ($self) = @_; 2212 my ($self) = @_;
1378 2213
2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
2215
1379 return if $self->players; 2216 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2217
1382 warn "resetting map ", $self->path;#d# 2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
1383 2229
1384 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
1385 2231
2232 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
1387 2235
1388 $self->unlink_save; 2236 $self->unlink_save;
1389 $self->destroy; 2237 $self->destroy;
1390} 2238}
1391 2239
1392my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
1393 2241
1394sub nuke { 2242sub nuke {
1395 my ($self) = @_; 2243 my ($self) = @_;
1396 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
1400 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
1401} 2262}
1402 2263
1403sub customise_for { 2264=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2265
1406 if ($map->per_player) { 2266Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
1408 } 2272 [
1409 2273 map {
1410 $map 2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
1411} 2280}
1412 2281
1413sub emergency_save { 2282=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2283
1416 warn "enter emergency map save\n"; 2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
1417 2286
1418 cf::sync_job { 2287=cut
1419 warn "begin emergency map save\n"; 2288
1420 $_->save for values %cf::MAP; 2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
2326
2327=over 4
2328
2329=item $ob->inv_recursive
2330
2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2333
2334=cut
2335
2336sub inv_recursive_;
2337sub inv_recursive_ {
2338 map { $_, inv_recursive_ $_->inv } @_
2339}
2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
1421 }; 2370 }
1422
1423 warn "end emergency map save\n";
1424} 2371}
1425 2372
1426package cf; 2373package cf;
1427 2374
1428=back 2375=back
1429
1430 2376
1431=head3 cf::object::player 2377=head3 cf::object::player
1432 2378
1433=over 4 2379=over 4
1434 2380
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2385dialogue with the given NPC character.
1440 2386
1441=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
1442 2402
1443# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2404# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
1448 2408
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2410
1451 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1453 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
1456 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1457} 2436}
1458 2437
1459=item $player_object->may ("access") 2438=item $player_object->may ("access")
1460 2439
1461Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1474 2453
1475=item $player_object->enter_link 2454=item $player_object->enter_link
1476 2455
1477Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1478 2457
1479The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
1481 2464
1482=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1483 2466
1484Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2470fails, to the emergency map position.
1488 2471
1489Might block. 2472Might block.
1490 2473
1491=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1492 2485
1493sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1494 my ($self) = @_; 2487 my ($self) = @_;
1495 2488
1496 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1497 2490
1498 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2492
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1502 2495
1503 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2497}
1505 2498
1506sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1508 2503
1509 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1510 2505
1511 unless ($map) { 2506 unless ($map) {
1512 # restore original map position 2507 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1529 2524
1530 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1531 2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1532 $self->activate_recursive; 2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
1534} 2534}
1535 2535
1536cf::player->attach ( 2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2537
1540 # abort map switching before logout 2538Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2539her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2540that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2541the new (success) or old (failed) map position. In either case, $done will
1544 }; 2542be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2543
1550 # try to abort aborted map switching on player login :) 2544Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2545it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2546
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut 2547=cut
2548
2549our $GOTOGEN;
1567 2550
1568sub cf::object::player::goto { 2551sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2556
1571 $self->enter_link; 2557 $self->enter_link;
1572 2558
1573 (cf::async { 2559 (async {
1574 $path = new cf::path $path; 2560 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2561
1576 my $map = cf::map::find $path->as_string; 2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2585 $map = $map->customise_for ($self);
1578 2586 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2587 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
1583 2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
1585 })->prio (1); 2605 })->prio (1);
1586} 2606}
1587 2607
1588=item $player_object->enter_exit ($exit_object) 2608=item $player_object->enter_exit ($exit_object)
1589 2609
1591 2611
1592sub parse_random_map_params { 2612sub parse_random_map_params {
1593 my ($spec) = @_; 2613 my ($spec) = @_;
1594 2614
1595 my $rmp = { # defaults 2615 my $rmp = { # defaults
1596 xsize => 10, 2616 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
1598 }; 2620 };
1599 2621
1600 for (split /\n/, $spec) { 2622 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2623 my ($k, $v) = split /\s+/, $_, 2;
1602 2624
1614 # that depends on the exit object 2636 # that depends on the exit object
1615 2637
1616 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
1617 2639
1618 if ($exit->map) { 2640 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2641 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
1623 } 2647 }
1624 2648
1625 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
1626 2650
1627 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
1629 2654
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
1632 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
1635 } 2666 }
1636} 2667}
1637 2668
1638sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
1640 2671
1641 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
1642 2673
1643 $self->enter_link; 2674 $self->enter_link;
1644 2675
1645 (cf::async { 2676 (async {
1646 $self->deactivate_recursive; # just to be sure 2677 $Coro::current->{desc} = "enter_exit";
2678
1647 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
1648 prepare_random_map $exit 2686 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2687 if $exit->slaying eq "/!";
2688 }
1650 2689
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
1653 2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
1654 1; 2700 1
1655 }) { 2701 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2704 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2706
1661 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2708 $self->leave_link;
1663 } 2709 }
1664 })->prio (1); 2710 })->prio (1);
1677 2723
1678sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1680 2726
1681 utf8::encode $text; 2727 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2729}
1684 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/uptime" => {
2809 id => "infobox",
2810 title => "Uptime",
2811 reply => undef,
2812 tooltip => "How long the server has been running since last restart",
2813 },
2814 "c/mapinfo" => {
2815 id => "infobox",
2816 title => "Map Info",
2817 reply => undef,
2818 tooltip => "Information related to the maps",
2819 },
2820 "c/party" => {
2821 id => "party",
2822 title => "Party",
2823 reply => "gsay ",
2824 tooltip => "Messages and chat related to your party",
2825 },
2826 "c/death" => {
2827 id => "death",
2828 title => "Death",
2829 reply => undef,
2830 tooltip => "Reason for and more info about your most recent death",
2831 },
2832 "c/say" => $SAY_CHANNEL,
2833 "c/chat" => $CHAT_CHANNEL,
2834);
2835
2836sub cf::client::send_msg {
2837 my ($self, $channel, $msg, $color, @extra) = @_;
2838
2839 $msg = $self->pl->expand_cfpod ($msg)
2840 unless $color & cf::NDI_VERBATIM;
2841
2842 $color &= cf::NDI_CLIENT_MASK; # just in case...
2843
2844 # check predefined channels, for the benefit of C
2845 if ($CHANNEL{$channel}) {
2846 $channel = $CHANNEL{$channel};
2847
2848 $self->ext_msg (channel_info => $channel);
2849 $channel = $channel->{id};
2850
2851 } elsif (ref $channel) {
2852 # send meta info to client, if not yet sent
2853 unless (exists $self->{channel}{$channel->{id}}) {
2854 $self->{channel}{$channel->{id}} = $channel;
2855 $self->ext_msg (channel_info => $channel);
2856 }
2857
2858 $channel = $channel->{id};
2859 }
2860
2861 return unless @extra || length $msg;
2862
2863 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF;
2866
2867 my $pkt = "msg "
2868 . $self->{json_coder}->encode (
2869 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2870 );
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if (8192 < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->ext_msg ($type, @msg)
2886
2887Sends an ext event to the client.
2888
2889=cut
2890
2891sub cf::client::ext_msg($$@) {
2892 my ($self, $type, @msg) = @_;
2893
2894 if ($self->extcmd == 2) {
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2896 } elsif ($self->extcmd == 1) { # TODO: remove
2897 push @msg, msgtype => "event_$type";
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900}
2901
2902=item $client->ext_reply ($msgid, @msg)
2903
2904Sends an ext reply to the client.
2905
2906=cut
2907
2908sub cf::client::ext_reply($$@) {
2909 my ($self, $id, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2913 } elsif ($self->extcmd == 1) {
2914 #TODO: version 1, remove
2915 unshift @msg, msgtype => "reply", msgid => $id;
2916 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2917 }
2918}
1685 2919
1686=item $success = $client->query ($flags, "text", \&cb) 2920=item $success = $client->query ($flags, "text", \&cb)
1687 2921
1688Queues a query to the client, calling the given callback with 2922Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2923the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2924C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2925
1692Queries can fail, so check the return code. Or don't, as queries will become 2926Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2927become reliable at some point in the future.
1694 2928
1695=cut 2929=cut
1696 2930
1697sub cf::client::query { 2931sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2932 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2940 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2941 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2942
1709 $self->send_packet ($self->{query_queue}[0][0]) 2943 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2944 if @{ $self->{query_queue} } == 1;
2945
2946 1
1711} 2947}
1712 2948
1713cf::client->attach ( 2949cf::client->attach (
2950 on_connect => sub {
2951 my ($ns) = @_;
2952
2953 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2954 },
1714 on_reply => sub { 2955 on_reply => sub {
1715 my ($ns, $msg) = @_; 2956 my ($ns, $msg) = @_;
1716 2957
1717 # this weird shuffling is so that direct followup queries 2958 # this weird shuffling is so that direct followup queries
1718 # get handled first 2959 # get handled first
1719 my $queue = delete $ns->{query_queue} 2960 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2962
1722 (shift @$queue)->[1]->($msg); 2963 (shift @$queue)->[1]->($msg);
2964 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2965
1724 push @{ $ns->{query_queue} }, @$queue; 2966 push @{ $ns->{query_queue} }, @$queue;
1725 2967
1726 if (@{ $ns->{query_queue} } == @$queue) { 2968 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2969 if (@$queue) {
1729 } else { 2971 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2972 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2973 }
1732 } 2974 }
1733 }, 2975 },
2976 on_exticmd => sub {
2977 my ($ns, $buf) = @_;
2978
2979 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2980
2981 if (ref $msg) {
2982 my ($type, $reply, @payload) =
2983 "ARRAY" eq ref $msg
2984 ? @$msg
2985 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2986
2987 my @reply;
2988
2989 if (my $cb = $EXTICMD{$type}) {
2990 @reply = $cb->($ns, @payload);
2991 }
2992
2993 $ns->ext_reply ($reply, @reply)
2994 if $reply;
2995
2996 } else {
2997 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2998 }
2999
3000 cf::override;
3001 },
1734); 3002);
1735 3003
1736=item $client->coro (\&cb) 3004=item $client->async (\&cb)
1737 3005
1738Create a new coroutine, running the specified callback. The coroutine will 3006Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3007be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3008or loss of connection).
1741 3009
1742=cut 3010=cut
1743 3011
1744sub cf::client::coro { 3012sub cf::client::async {
1745 my ($self, $cb) = @_; 3013 my ($self, $cb) = @_;
1746 3014
1747 my $coro = &cf::async ($cb); 3015 my $coro = &Coro::async ($cb);
1748 3016
1749 $coro->on_destroy (sub { 3017 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3018 delete $self->{_coro}{$coro+0};
1751 }); 3019 });
1752 3020
1779our $safe = new Safe "safe"; 3047our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3048our $safe_hole = new Safe::Hole;
1781 3049
1782$SIG{FPE} = 'IGNORE'; 3050$SIG{FPE} = 'IGNORE';
1783 3051
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3052$safe->permit_only (Opcode::opset qw(
3053 :base_core :base_mem :base_orig :base_math
3054 grepstart grepwhile mapstart mapwhile
3055 sort time
3056));
1785 3057
1786# here we export the classes and methods available to script code 3058# here we export the classes and methods available to script code
1787 3059
1788=pod 3060=pod
1789 3061
1790The following fucntions and emthods are available within a safe environment: 3062The following functions and methods are available within a safe environment:
1791 3063
1792 cf::object contr pay_amount pay_player map 3064 cf::object
3065 contr pay_amount pay_player map x y force_find force_add destroy
3066 insert remove name archname title slaying race decrease split
3067 value
3068
1793 cf::object::player player 3069 cf::object::player
1794 cf::player peaceful 3070 player
1795 cf::map trigger 3071
3072 cf::player
3073 peaceful
3074
3075 cf::map
3076 trigger
1796 3077
1797=cut 3078=cut
1798 3079
1799for ( 3080for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3081 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3082 insert remove inv nrof name archname title slaying race
3083 decrease split destroy change_exp value msg lore send_msg)],
1801 ["cf::object::player" => qw(player)], 3084 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3085 ["cf::player" => qw(peaceful send_msg)],
1803 ["cf::map" => qw(trigger)], 3086 ["cf::map" => qw(trigger)],
1804) { 3087) {
1805 no strict 'refs'; 3088 no strict 'refs';
1806 my ($pkg, @funs) = @$_; 3089 my ($pkg, @funs) = @$_;
1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3090 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1824 my ($code, %vars) = @_; 3107 my ($code, %vars) = @_;
1825 3108
1826 my $qcode = $code; 3109 my $qcode = $code;
1827 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3110 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1828 $qcode =~ s/\n/\\n/g; 3111 $qcode =~ s/\n/\\n/g;
3112
3113 %vars = (_dummy => 0) unless %vars;
1829 3114
1830 local $_; 3115 local $_;
1831 local @safe::cf::_safe_eval_args = values %vars; 3116 local @safe::cf::_safe_eval_args = values %vars;
1832 3117
1833 my $eval = 3118 my $eval =
1876=back 3161=back
1877 3162
1878=cut 3163=cut
1879 3164
1880############################################################################# 3165#############################################################################
3166# the server's init and main functions
1881 3167
1882=head2 EXTENSION DATABASE SUPPORT 3168sub load_facedata($) {
3169 my ($path) = @_;
1883 3170
1884Crossfire maintains a very simple database for extension use. It can 3171 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3172 # for this (global event?)
1886excludes objects. 3173 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3174
1888The parameter C<$family> should best start with the name of the extension 3175 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3176
1891=over 4 3177 warn "loading facedata from $path\n";
1892 3178
1893=item $hashref = cf::db_get $family 3179 my $facedata;
3180 0 < aio_load $path, $facedata
3181 or die "$path: $!";
1894 3182
1895Return a hashref for use by the extension C<$family>, which can be 3183 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3184
1899=item $value = cf::db_get $family => $key 3185 $facedata->{version} == 2
3186 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3187
1901Returns a single value from the database 3188 # patch in the exptable
1902 3189 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3190 type => FT_RSRC,
1904 3191 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3192 };
3193 cf::cede_to_tick;
1954 3194
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3195 {
3196 my $faces = $facedata->{faceinfo};
1959 3197
1960 sub db_get($;$) { 3198 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3199 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3200
1966 sub db_put($$;$) { 3201 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3202 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3203 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3204 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3205
1975 cf::global->attach ( 3206 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3207 }
1980 );
1981}
1982 3208
1983############################################################################# 3209 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3210 next unless $info->{smooth};
1985 3211
1986sub cfg_load { 3212 my $idx = cf::face::find $face
3213 or next;
3214
3215 if (my $smooth = cf::face::find $info->{smooth}) {
3216 cf::face::set_smooth $idx, $smooth;
3217 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3218 } else {
3219 warn "smooth face '$info->{smooth}' not found for face '$face'";
3220 }
3221
3222 cf::cede_to_tick;
3223 }
3224 }
3225
3226 {
3227 my $anims = $facedata->{animinfo};
3228
3229 while (my ($anim, $info) = each %$anims) {
3230 cf::anim::set $anim, $info->{frames}, $info->{facings};
3231 cf::cede_to_tick;
3232 }
3233
3234 cf::anim::invalidate_all; # d'oh
3235 }
3236
3237 {
3238 # TODO: for gcfclient pleasure, we should give resources
3239 # that gcfclient doesn't grok a >10000 face index.
3240 my $res = $facedata->{resource};
3241
3242 while (my ($name, $info) = each %$res) {
3243 if (defined $info->{type}) {
3244 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3245 my $data;
3246
3247 if ($info->{type} & 1) {
3248 # prepend meta info
3249
3250 my $meta = $enc->encode ({
3251 name => $name,
3252 %{ $info->{meta} || {} },
3253 });
3254
3255 $data = pack "(w/a*)*", $meta, $info->{data};
3256 } else {
3257 $data = $info->{data};
3258 }
3259
3260 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3261 cf::face::set_type $idx, $info->{type};
3262 } else {
3263 $RESOURCE{$name} = $info;
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3271
3272 1
3273}
3274
3275cf::global->attach (on_resource_update => sub {
3276 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3277 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3278
3279 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3280 my $sound = $soundconf->{compat}[$_]
3281 or next;
3282
3283 my $face = cf::face::find "sound/$sound->[1]";
3284 cf::sound::set $sound->[0] => $face;
3285 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3286 }
3287
3288 while (my ($k, $v) = each %{$soundconf->{event}}) {
3289 my $face = cf::face::find "sound/$v";
3290 cf::sound::set $k => $face;
3291 }
3292 }
3293});
3294
3295register_exticmd fx_want => sub {
3296 my ($ns, $want) = @_;
3297
3298 while (my ($k, $v) = each %$want) {
3299 $ns->fx_want ($k, $v);
3300 }
3301};
3302
3303sub load_resource_file($) {
3304 my $guard = lock_acquire "load_resource_file";
3305
3306 my $status = load_resource_file_ $_[0];
3307 get_slot 0.1, 100;
3308 cf::arch::commit_load;
3309
3310 $status
3311}
3312
3313sub reload_regions {
3314 # HACK to clear player env face cache, we need some signal framework
3315 # for this (global event?)
3316 %ext::player_env::MUSIC_FACE_CACHE = ();
3317
3318 load_resource_file "$MAPDIR/regions"
3319 or die "unable to load regions file\n";
3320
3321 for (cf::region::list) {
3322 $_->{match} = qr/$_->{match}/
3323 if exists $_->{match};
3324 }
3325}
3326
3327sub reload_facedata {
3328 load_facedata "$DATADIR/facedata"
3329 or die "unable to load facedata\n";
3330}
3331
3332sub reload_archetypes {
3333 load_resource_file "$DATADIR/archetypes"
3334 or die "unable to load archetypes\n";
3335}
3336
3337sub reload_treasures {
3338 load_resource_file "$DATADIR/treasures"
3339 or die "unable to load treasurelists\n";
3340}
3341
3342sub reload_resources {
3343 warn "reloading resource files...\n";
3344
3345 reload_facedata;
3346 reload_archetypes;
3347 reload_regions;
3348 reload_treasures;
3349
3350 warn "finished reloading resource files\n";
3351}
3352
3353sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3355 or return;
1989 3356
1990 local $/; 3357 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
1992 3359
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3361
3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3364
1995 if (exists $CFG{mlockall}) { 3365 if (exists $CFG{mlockall}) {
1996 eval { 3366 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3367 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3368 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3369 };
2000 warn $@ if $@; 3370 warn $@ if $@;
2001 } 3371 }
2002} 3372}
2003 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
2004sub main { 3393sub main {
3394 cf::init_globals; # initialise logging
3395
3396 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3397 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3398 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3399 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3400
3401 cf::init_experience;
3402 cf::init_anim;
3403 cf::init_attackmess;
3404 cf::init_dynamic;
3405
3406 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3407
2005 # we must not ever block the main coroutine 3408 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3409 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3410 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3411 (async {
2009 Event::one_event; 3412 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3413 EV::loop EV::LOOP_ONESHOT;
3414 })->prio (Coro::PRIO_MAX);
2011 }; 3415 };
2012 3416
2013 cfg_load; 3417 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3418
3419 cf::sync_job {
3420 reload_resources;
3421 reload_config;
3422 db_init;
3423
3424 cf::load_settings;
3425 cf::load_materials;
3426 cf::init_uuid;
3427 cf::init_signals;
3428 cf::init_commands;
3429 cf::init_skills;
3430
3431 cf::init_beforeplay;
3432
3433 atomic;
3434
2015 load_extensions; 3435 load_extensions;
3436
3437 utime time, time, $RUNTIMEFILE;
3438
3439 # no (long-running) fork's whatsoever before this point(!)
3440 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3441
3442 (pop @POST_INIT)->(0) while @POST_INIT;
3443 };
3444
2016 Event::loop; 3445 EV::loop;
2017} 3446}
2018 3447
2019############################################################################# 3448#############################################################################
2020# initialisation 3449# initialisation and cleanup
2021 3450
3451# install some emergency cleanup handlers
3452BEGIN {
3453 our %SIGWATCHER = ();
3454 for my $signal (qw(INT HUP TERM)) {
3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3456 cf::cleanup "SIG$signal";
3457 };
3458 }
3459}
3460
3461sub write_runtime_sync {
3462 # first touch the runtime file to show we are still running:
3463 # the fsync below can take a very very long time.
3464
3465 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3466
3467 my $guard = cf::lock_acquire "write_runtime";
3468
3469 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = $cf::RUNTIME + 90 + 10;
3473 # 10 is the runtime save interval, for a monotonic clock
3474 # 60 allows for the watchdog to kill the server.
3475
3476 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3477 and return;
3478
3479 # always fsync - this file is important
3480 aio_fsync $fh
3481 and return;
3482
3483 # touch it again to show we are up-to-date
3484 aio_utime $fh, undef, undef;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3490 and return;
3491
3492 warn "runtime file written.\n";
3493
3494 1
3495}
3496
3497our $uuid_lock;
3498our $uuid_skip;
3499
3500sub write_uuid_sync($) {
3501 $uuid_skip ||= $_[0];
3502
3503 return if $uuid_lock;
3504 local $uuid_lock = 1;
3505
3506 my $uuid = "$LOCALDIR/uuid";
3507
3508 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3509 or return;
3510
3511 my $value = uuid_seq uuid_cur;
3512
3513 unless ($value) {
3514 warn "cowardly refusing to write zero uuid value!\n";
3515 return;
3516 }
3517
3518 my $value = uuid_str $value + $uuid_skip;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3545}
3546
3547sub emergency_save() {
3548 my $freeze_guard = cf::freeze_mainloop;
3549
3550 warn "emergency_perl_save: enter\n";
3551
3552 cf::sync_job {
3553 # this is a trade-off: we want to be very quick here, so
3554 # save all maps without fsync, and later call a global sync
3555 # (which in turn might be very very slow)
3556 local $USE_FSYNC = 0;
3557
3558 # use a peculiar iteration method to avoid tripping on perl
3559 # refcount bugs in for. also avoids problems with players
3560 # and maps saved/destroyed asynchronously.
3561 warn "emergency_perl_save: begin player save\n";
3562 for my $login (keys %cf::PLAYER) {
3563 my $pl = $cf::PLAYER{$login} or next;
3564 $pl->valid or next;
3565 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3566 $pl->save;
3567 }
3568 warn "emergency_perl_save: end player save\n";
3569
3570 warn "emergency_perl_save: begin map save\n";
3571 for my $path (keys %cf::MAP) {
3572 my $map = $cf::MAP{$path} or next;
3573 $map->valid or next;
3574 $map->save;
3575 }
3576 warn "emergency_perl_save: end map save\n";
3577
3578 warn "emergency_perl_save: begin database checkpoint\n";
3579 BDB::db_env_txn_checkpoint $DB_ENV;
3580 warn "emergency_perl_save: end database checkpoint\n";
3581
3582 warn "emergency_perl_save: begin write uuid\n";
3583 write_uuid_sync 1;
3584 warn "emergency_perl_save: end write uuid\n";
3585 };
3586
3587 warn "emergency_perl_save: starting sync()\n";
3588 IO::AIO::aio_sync sub {
3589 warn "emergency_perl_save: finished sync()\n";
3590 };
3591
3592 warn "emergency_perl_save: leave\n";
3593}
3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
2022sub reload() { 3631sub do_reload_perl() {
2023 # can/must only be called in main 3632 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3634 warn "can only reload from main coroutine";
2026 return; 3635 return;
2027 } 3636 }
2028 3637
3638 return if $RELOAD++;
3639
3640 my $t1 = EV::time;
3641
3642 while ($RELOAD) {
2029 warn "reloading..."; 3643 warn "reloading...";
2030 3644
2031 my $guard = freeze_mainloop; 3645 warn "entering sync_job";
3646
3647 cf::sync_job {
3648 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3649 cf::emergency_save;
3650 cf::write_runtime_sync; # external watchdog should not bark
2033 3651
2034 eval { 3652 warn "syncing database to disk";
3653 BDB::db_env_txn_checkpoint $DB_ENV;
3654
2035 # if anything goes wrong in here, we should simply crash as we already saved 3655 # if anything goes wrong in here, we should simply crash as we already saved
2036 3656
2037 # cancel all watchers 3657 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3658 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3659 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3660 }
2065 3661
2066 Symbol::delete_package $k; 3662 warn "cancelling all extension coros";
3663 $_->cancel for values %EXT_CORO;
3664 %EXT_CORO = ();
3665
3666 warn "removing commands";
3667 %COMMAND = ();
3668
3669 warn "removing ext/exti commands";
3670 %EXTCMD = ();
3671 %EXTICMD = ();
3672
3673 warn "unloading/nuking all extensions";
3674 for my $pkg (@EXTS) {
3675 warn "... unloading $pkg";
3676
3677 if (my $cb = $pkg->can ("unload")) {
3678 eval {
3679 $cb->($pkg);
3680 1
3681 } or warn "$pkg unloaded, but with errors: $@";
3682 }
3683
3684 warn "... clearing $pkg";
3685 clear_package $pkg;
2067 } 3686 }
2068 3687
2069 # sync database to disk 3688 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3689 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3690 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3691
3692 warn "... unloading $k";
3693 delete $INC{$k};
3694
3695 $k =~ s/\.pm$//;
3696 $k =~ s/\//::/g;
3697
3698 if (my $cb = $k->can ("unload_module")) {
3699 $cb->();
3700 }
3701
3702 clear_package $k;
3703 }
3704
2073 # get rid of safe::, as good as possible 3705 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3706 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3707 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3708
2077 # remove register_script_function callbacks 3709 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3710 delete $INC{"cf.pm"};
3711 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2082 3712
2083 # don't, removes xs symbols, too, 3713 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3714 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3715 #clear_package __PACKAGE__;
2086 3716
2087 # reload cf.pm 3717 warn "unload completed, starting to reload now";
3718
2088 warn "reloading cf.pm"; 3719 warn "reloading cf.pm";
2089 require cf; 3720 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3721 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3722
2092 # load config and database again 3723 warn "loading config and database again";
2093 cf::cfg_load; 3724 cf::reload_config;
2094 cf::db_load;
2095 3725
2096 # load extensions
2097 warn "load extensions"; 3726 warn "loading extensions";
2098 cf::load_extensions; 3727 cf::load_extensions;
2099 3728
2100 # reattach attachments to objects 3729 if ($REATTACH_ON_RELOAD) {
3730 warn "reattaching attachments to objects/players";
3731 _global_reattach; # objects, sockets
3732 warn "reattaching attachments to maps";
3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736 }
3737
3738 warn "running post_init jobs";
3739 (pop @POST_INIT)->(1) while @POST_INIT;
3740
3741 warn "leaving sync_job";
3742
3743 1
3744 } or do {
3745 warn $@;
3746 cf::cleanup "error while reloading, exiting.";
3747 };
3748
2101 warn "reattach"; 3749 warn "reloaded";
2102 _global_reattach; 3750 --$RELOAD;
3751 }
3752
3753 $t1 = EV::time - $t1;
3754 warn "reload completed in ${t1}s\n";
3755};
3756
3757our $RELOAD_WATCHER; # used only during reload
3758
3759sub reload_perl() {
3760 # doing reload synchronously and two reloads happen back-to-back,
3761 # coro crashes during coro_state_free->destroy here.
3762
3763 $RELOAD_WATCHER ||= cf::async {
3764 Coro::AIO::aio_wait cache_extensions;
3765
3766 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3767 do_reload_perl;
3768 undef $RELOAD_WATCHER;
3769 };
2103 }; 3770 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3771}
2156
2157register "<global>", __PACKAGE__;
2158 3772
2159register_command "reload" => sub { 3773register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3774 my ($who, $arg) = @_;
2161 3775
2162 if ($who->flag (FLAG_WIZ)) { 3776 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3777 $who->message ("reloading server.");
3778 async {
3779 $Coro::current->{desc} = "perl_reload";
3780 reload_perl;
3781 };
2166 } 3782 }
2167}; 3783};
2168 3784
2169unshift @INC, $LIBDIR; 3785unshift @INC, $LIBDIR;
2170 3786
2171$TICK_WATCHER = Event->timer ( 3787my $bug_warning = 0;
2172 reentrant => 0, 3788
2173 prio => 0, 3789our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3790our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3791
2176 cb => sub { 3792sub wait_for_tick {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK, $signal;
3797 $signal->wait;
3798}
3799
3800sub wait_for_tick_begin {
3801 return if tick_inhibit || $Coro::current == $Coro::main;
3802
3803 my $signal = new Coro::Signal;
3804 push @WAIT_FOR_TICK_BEGIN, $signal;
3805 $signal->wait;
3806}
3807
3808sub tick {
3809 if ($Coro::current != $Coro::main) {
3810 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3811 unless ++$bug_warning > 10;
3812 return;
3813 }
3814
2177 cf::server_tick; # one server iteration 3815 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3816
2181 # if we are delayed by four ticks or more, skip them all 3817 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3818 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3819 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3820 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3821 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3822 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3823 };
2208 }, 3824 }
2209); 3825
3826 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3827 $sig->send;
3828 }
3829 while (my $sig = shift @WAIT_FOR_TICK) {
3830 $sig->send;
3831 }
3832
3833 $LOAD = ($NOW - $TICK_START) / $TICK;
3834 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3835
3836 if (0) {
3837 if ($NEXT_TICK) {
3838 my $jitter = $TICK_START - $NEXT_TICK;
3839 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3840 warn "jitter $JITTER\n";#d#
3841 }
3842 }
3843}
3844
3845{
3846 # configure BDB
3847
3848 BDB::min_parallel 8;
3849 BDB::max_poll_reqs $TICK * 0.1;
3850 $AnyEvent::BDB::WATCHER->priority (1);
3851
3852 unless ($DB_ENV) {
3853 $DB_ENV = BDB::db_env_create;
3854 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3855 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3856 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3857 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3858 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3859
3860 cf::sync_job {
3861 eval {
3862 BDB::db_env_open
3863 $DB_ENV,
3864 $BDBDIR,
3865 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3866 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3867 0666;
3868
3869 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3870 };
3871
3872 cf::cleanup "db_env_open(db): $@" if $@;
3873 };
3874 }
3875
3876 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3877 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3878 };
3879 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3880 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3881 };
3882 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3883 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3884 };
3885}
3886
3887{
3888 # configure IO::AIO
3889
3890 IO::AIO::min_parallel 8;
3891 IO::AIO::max_poll_time $TICK * 0.1;
3892 undef $AnyEvent::AIO::WATCHER;
3893}
3894
3895my $_log_backtrace;
3896
3897sub _log_backtrace {
3898 my ($msg, @addr) = @_;
3899
3900 $msg =~ s/\n//;
3901
3902 # limit the # of concurrent backtraces
3903 if ($_log_backtrace < 2) {
3904 ++$_log_backtrace;
3905 my $perl_bt = Carp::longmess $msg;
3906 async {
3907 $Coro::current->{desc} = "abt $msg";
3908
3909 my @bt = fork_call {
3910 @addr = map { sprintf "%x", $_ } @addr;
3911 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3912 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3913 or die "addr2line: $!";
3914
3915 my @funcs;
3916 my @res = <$fh>;
3917 chomp for @res;
3918 while (@res) {
3919 my ($func, $line) = splice @res, 0, 2, ();
3920 push @funcs, "[$func] $line";
3921 }
3922
3923 @funcs
3924 };
3925
3926 LOG llevInfo, "[ABT] $perl_bt\n";
3927 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3928 LOG llevInfo, "[ABT] $_\n" for @bt;
3929 --$_log_backtrace;
3930 };
3931 } else {
3932 LOG llevInfo, "[ABT] $msg\n";
3933 LOG llevInfo, "[ABT] [suppressed]\n";
3934 }
3935}
3936
3937# load additional modules
3938require "cf/$_.pm" for @EXTRA_MODULES;
2210 3939
2211END { cf::emergency_save } 3940END { cf::emergency_save }
2212 3941
22131 39421
2214 3943

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