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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.51 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
27 113
28BEGIN { 114BEGIN {
29 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
31 $msg .= "\n" 119 $msg .= "\n"
32 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
33 121
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
36 }; 123 };
37} 124}
38 125
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 132
75# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 134# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
78 no strict 'refs'; 142 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 144}
81 145
82$Event::DIED = sub { 146$Event::DIED = sub {
84}; 148};
85 149
86my %ext_pkg; 150my %ext_pkg;
87my @exts; 151my @exts;
88my @hook; 152my @hook;
89my %command;
90my %extcmd;
91 153
92############################################################################# 154=head2 UTILITY FUNCTIONS
93# utility functions 155
156=over 4
157
158=cut
94 159
95use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
96 167
97sub from_json($) { 168sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
100} 171}
101 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
102sub to_json($) { 179sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
105} 182}
106 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro = &cf::async ($cb);
307
308 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0};
310 });
311 $EXT_CORO{$coro+0} = $coro;
312
313 $coro
314}
315
316sub write_runtime {
317 my $runtime = cf::localdir . "/runtime";
318
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return;
321
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325
326 aio_fsync $fh
327 and return;
328
329 close $fh
330 or return;
331
332 aio_rename "$runtime~", $runtime
333 and return;
334
335 1
336}
337
338=back
339
340=cut
341
107############################################################################# 342#############################################################################
108# "new" plug-in system
109 343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS
465
466Many objects in crossfire are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods.
469
470In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+).
473
474=over 4
475
110=item $object->attach ($attachment, key => $value...) 476=item $attachable->attach ($attachment, key => $value...)
111 477
112Attach a pre-registered attachment to an object. 478=item $attachable->detach ($attachment)
113 479
114=item $player->attach ($attachment, key => $value...) 480Attach/detach a pre-registered attachment to a specific object and give it
481the specified key/value pairs as arguments.
115 482
116Attach a pre-registered attachment to a player. 483Example, attach a minesweeper attachment to the given object, making it a
48410x10 minesweeper game:
117 485
118=item $map->attach ($attachment, key => $value...) # not yet persistent 486 $obj->attach (minesweeper => width => 10, height => 10);
119 487
120Attach a pre-registered attachment to a map. 488=item $bool = $attachable->attached ($name)
121 489
122=item cf::attach_global ... 490Checks wether the named attachment is currently attached to the object.
123 491
124Attach handlers for global events. 492=item cf::CLASS->attach ...
125 493
126This and all following C<attach_*>-functions expect any number of the 494=item cf::CLASS->detach ...
127following handler/hook descriptions: 495
496Define an anonymous attachment and attach it to all objects of the given
497CLASS. See the next function for an explanation of its arguments.
498
499You can attach to global events by using the C<cf::global> class.
500
501Example, log all player logins:
502
503 cf::player->attach (
504 on_login => sub {
505 my ($pl) = @_;
506 ...
507 },
508 );
509
510Example, attach to the jeweler skill:
511
512 cf::object->attach (
513 type => cf::SKILL,
514 subtype => cf::SK_JEWELER,
515 on_use_skill => sub {
516 my ($sk, $ob, $part, $dir, $msg) = @_;
517 ...
518 },
519 );
520
521=item cf::CLASS::attachment $name, ...
522
523Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment.
525
526Some classes such as crossfire maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name.
528
529These calls expect any number of the following handler/hook descriptions:
128 530
129=over 4 531=over 4
130 532
131=item prio => $number 533=item prio => $number
132 534
134by another C<prio> setting). Lower priority handlers get executed 536by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 537earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 538registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 539unless you know what you are doing.
138 540
541=item type => $type
542
543(Only for C<< cf::object->attach >> calls), limits the attachment to the
544given type of objects only (the additional parameter C<subtype> can be
545used to further limit to the given subtype).
546
139=item on_I<event> => \&cb 547=item on_I<event> => \&cb
140 548
141Call the given code reference whenever the named event happens (event is 549Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 550something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 551handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 560package and register them. Only handlers for eevents supported by the
153object/class are recognised. 561object/class are recognised.
154 562
155=back 563=back
156 564
157=item cf::attach_to_type $object_type, $subtype, ... 565Example, define an attachment called "sockpuppet" that calls the given
566event handler when a monster attacks:
158 567
159Attach handlers for a specific object type (e.g. TRANSPORT) and 568 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 569 on_skill_attack => sub {
161type. 570 my ($self, $victim) = @_;
571 ...
572 }
573 }
162 574
163=item cf::attach_to_objects ... 575=item $attachable->valid
164 576
165Attach handlers to all objects. Do not use this except for debugging or 577Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 578C-level object still exists. If you try to access an object that has no
167the game. 579valid C counterpart anymore you get an exception at runtime. This method
168 580can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 581exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 582
179=cut 583=cut
180 584
181# the following variables are defined in .xs and must not be re-created 585# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 586our @CB_GLOBAL = (); # registry for all global events
587our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 588our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 589our @CB_PLAYER = ();
590our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 591our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 592our @CB_MAP = ();
187 593
188my %attachment; 594my %attachment;
189 595
190sub _attach_cb($\%$$$) { 596sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 597 my ($registry, $event, $prio, $cb) = @_;
192 598
193 use sort 'stable'; 599 use sort 'stable';
194 600
195 $cb = [$prio, $cb]; 601 $cb = [$prio, $cb];
196 602
197 @{$registry->[$event]} = sort 603 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 604 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 605 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 606}
607
608# hack
609my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 610
204# attach handles attaching event callbacks 611# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 612# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 613# registry (== where the callback attaches to).
207sub _attach(\@$@) { 614sub _attach {
208 my ($registry, $klass, @arg) = @_; 615 my ($registry, $klass, @arg) = @_;
209 616
617 my $object_type;
210 my $prio = 0; 618 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 619 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
620
621 #TODO: get rid of this hack
622 if ($attachable_klass{$klass}) {
623 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
624 }
218 625
219 while (@arg) { 626 while (@arg) {
220 my $type = shift @arg; 627 my $type = shift @arg;
221 628
222 if ($type eq "prio") { 629 if ($type eq "prio") {
223 $prio = shift @arg; 630 $prio = shift @arg;
224 631
632 } elsif ($type eq "type") {
633 $object_type = shift @arg;
634 $registry = $CB_TYPE[$object_type] ||= [];
635
636 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
640
225 } elsif ($type eq "package") { 641 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 642 my $pkg = shift @arg;
227 643
228 while (my ($name, $id) = each %cb_id) { 644 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 645 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 646 _attach_cb $registry, $id, $prio, $cb;
231 } 647 }
232 } 648 }
233 649
234 } elsif (exists $cb_id{$type}) { 650 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 651 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 652
237 } elsif (ref $type) { 653 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 654 warn "attaching objects not supported, ignoring.\n";
239 655
240 } else { 656 } else {
241 shift @arg; 657 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 658 warn "attach argument '$type' not supported, ignoring.\n";
243 } 659 }
244 } 660 }
245
246 \%undo
247} 661}
248 662
249sub _attach_attachment { 663sub _object_attach {
250 my ($obj, $name, %arg) = @_; 664 my ($obj, $name, %arg) = @_;
251 665
252 my $res; 666 return if exists $obj->{_attachment}{$name};
253 667
254 if (my $attach = $attachment{$name}) { 668 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 669 my $registry = $obj->registry;
256 670
257 for (@$attach) { 671 for (@$attach) {
258 my ($klass, @attach) = @$_; 672 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 673 _attach $registry, $klass, @attach;
260 } 674 }
261 675
262 $obj->{$name} = \%arg; 676 $obj->{$name} = \%arg;
263 } else { 677 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 678 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 679 }
266 680
267 $obj->{_attachment}{$name} = undef; 681 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 682}
272 683
273sub cf::object::attach { 684sub cf::attachable::attach {
685 if (ref $_[0]) {
686 _object_attach @_;
687 } else {
688 _attach shift->_attach_registry, @_;
689 }
690};
691
692# all those should be optimised
693sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 694 my ($obj, $name) = @_;
275 695
276 _attach_attachment $obj, $name, %arg; 696 if (ref $obj) {
277} 697 delete $obj->{_attachment}{$name};
698 reattach ($obj);
699 } else {
700 Carp::croak "cannot, currently, detach class attachments";
701 }
702};
278 703
279sub cf::player::attach { 704sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 705 my ($obj, $name) = @_;
281 706
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 707 exists $obj->{_attachment}{$name}
283} 708}
284 709
285sub cf::map::attach { 710for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 711 eval "#line " . __LINE__ . " 'cf.pm'
712 sub cf::\L$klass\E::_attach_registry {
713 (\\\@CB_$klass, KLASS_$klass)
714 }
287 715
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 716 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 717 my \$name = shift;
316 718
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 719 \$attachment{\$name} = [[KLASS_$klass, \@_]];
720 }
721 ";
722 die if $@;
318} 723}
319 724
320our $override; 725our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 727
336 for (@$callbacks) { 741 for (@$callbacks) {
337 eval { &{$_->[1]} }; 742 eval { &{$_->[1]} };
338 743
339 if ($@) { 744 if ($@) {
340 warn "$@"; 745 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 746 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 747 override;
343 } 748 }
344 749
345 return 1 if $override; 750 return 1 if $override;
346 } 751 }
347 752
348 0 753 0
349} 754}
755
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
757
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759
760Generate an object-specific event with the given arguments.
761
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly).
765
766=back
767
768=cut
350 769
351############################################################################# 770#############################################################################
352# object support 771# object support
353 772
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 773sub reattach {
774 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 775 my ($obj) = @_;
776
369 my $registry = $obj->registry; 777 my $registry = $obj->registry;
370 778
371 @$registry = (); 779 @$registry = ();
372 780
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 781 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 782
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 783 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 784 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 785 for (@$attach) {
378 my ($klass, @attach) = @$_; 786 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 787 _attach $registry, $klass, @attach;
380 } 788 }
381 } else { 789 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 790 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 791 }
384 } 792 }
385} 793}
386 794
387sub object_freezer_save { 795cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 if (@$objs) {
391 open my $fh, ">:raw", "$filename.pst~";
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
393 close $fh;
394 chmod SAVE_MODE, "$filename.pst~";
395 rename "$filename.pst~", "$filename.pst";
396 } else {
397 unlink "$filename.pst";
398 }
399
400 chmod SAVE_MODE, "$filename~";
401 rename "$filename~", $filename;
402}
403
404sub object_thawer_load {
405 my ($filename) = @_;
406
407 open my $fh, "<:raw:perlio", "$filename.pst"
408 or return;
409
410 eval { local $/; (Storable::thaw <$fh>)->{objs} }
411}
412
413attach_to_objects
414 prio => -1000000, 796 prio => -1000000,
797 on_instantiate => sub {
798 my ($obj, $data) = @_;
799
800 $data = from_json $data;
801
802 for (@$data) {
803 my ($name, $args) = @$_;
804
805 $obj->attach ($name, %{$args || {} });
806 }
807 },
808 on_reattach => \&reattach,
415 on_clone => sub { 809 on_clone => sub {
416 my ($src, $dst) = @_; 810 my ($src, $dst) = @_;
417 811
418 @{$dst->registry} = @{$src->registry}; 812 @{$dst->registry} = @{$src->registry};
419 813
420 %$dst = %$src; 814 %$dst = %$src;
421 815
422 %{$dst->{_attachment}} = %{$src->{_attachment}} 816 %{$dst->{_attachment}} = %{$src->{_attachment}}
423 if exists $src->{_attachment}; 817 if exists $src->{_attachment};
424 }, 818 },
425; 819);
820
821sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_;
823
824 sync_job {
825 if (length $$rdata) {
826 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs;
828
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh;
833 close $fh;
834
835 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh;
841 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst";
843 }
844 } else {
845 aio_unlink "$filename.pst";
846 }
847
848 aio_rename "$filename~", $filename;
849 } else {
850 warn "FATAL: $filename~: $!\n";
851 }
852 } else {
853 aio_unlink $filename;
854 aio_unlink "$filename.pst";
855 }
856 }
857}
858
859sub object_freezer_as_string {
860 my ($rdata, $objs) = @_;
861
862 use Data::Dumper;
863
864 $$rdata . Dumper $objs
865}
866
867sub object_thawer_load {
868 my ($filename) = @_;
869
870 my ($data, $av);
871
872 (aio_load $filename, $data) >= 0
873 or return;
874
875 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0
877 or return;
878 $av = eval { (Storable::thaw $av)->{objs} };
879 }
880
881 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d#
883 return ($data, $av);
884}
426 885
427############################################################################# 886#############################################################################
428# old plug-in events 887# command handling &c
429 888
430sub inject_event { 889=item cf::register_command $name => \&callback($ob,$args);
431 my $extension = shift;
432 my $event_code = shift;
433 890
434 my $cb = $hook[$event_code]{$extension} 891Register a callback for execution when the client sends the user command
435 or return; 892$name.
436 893
437 &$cb 894=cut
438}
439
440sub inject_global_event {
441 my $event = shift;
442
443 my $cb = $hook[$event]
444 or return;
445
446 List::Util::max map &$_, values %$cb
447}
448
449sub inject_command {
450 my ($name, $obj, $params) = @_;
451
452 for my $cmd (@{ $command{$name} }) {
453 $cmd->[1]->($obj, $params);
454 }
455
456 -1
457}
458 895
459sub register_command { 896sub register_command {
460 my ($name, $time, $cb) = @_; 897 my ($name, $cb) = @_;
461 898
462 my $caller = caller; 899 my $caller = caller;
463 #warn "registering command '$name/$time' to '$caller'"; 900 #warn "registering command '$name/$time' to '$caller'";
464 901
465 push @{ $command{$name} }, [$time, $cb, $caller]; 902 push @{ $COMMAND{$name} }, [$caller, $cb];
466 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
467} 903}
904
905=item cf::register_extcmd $name => \&callback($pl,$packet);
906
907Register a callbackf ro execution when the client sends an extcmd packet.
908
909If the callback returns something, it is sent back as if reply was being
910called.
911
912=cut
468 913
469sub register_extcmd { 914sub register_extcmd {
470 my ($name, $cb) = @_; 915 my ($name, $cb) = @_;
471 916
472 my $caller = caller; 917 my $caller = caller;
473 #warn "registering extcmd '$name' to '$caller'"; 918 #warn "registering extcmd '$name' to '$caller'";
474 919
475 $extcmd{$name} = [$cb, $caller]; 920 $EXTCMD{$name} = [$cb, $caller];
476} 921}
922
923cf::player->attach (
924 on_command => sub {
925 my ($pl, $name, $params) = @_;
926
927 my $cb = $COMMAND{$name}
928 or return;
929
930 for my $cmd (@$cb) {
931 $cmd->[1]->($pl->ob, $params);
932 }
933
934 cf::override;
935 },
936 on_extcmd => sub {
937 my ($pl, $buf) = @_;
938
939 my $msg = eval { from_json $buf };
940
941 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 }
947 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 }
950
951 cf::override;
952 },
953);
477 954
478sub register { 955sub register {
479 my ($base, $pkg) = @_; 956 my ($base, $pkg) = @_;
480 957
481 #TODO 958 #TODO
500 . "#line 1 \"$path\"\n{\n" 977 . "#line 1 \"$path\"\n{\n"
501 . (do { local $/; <$fh> }) 978 . (do { local $/; <$fh> })
502 . "\n};\n1"; 979 . "\n};\n1";
503 980
504 eval $source 981 eval $source
505 or die "$path: $@"; 982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
506 984
507 push @exts, $pkg; 985 push @exts, $pkg;
508 $ext_pkg{$base} = $pkg; 986 $ext_pkg{$base} = $pkg;
509 987
510# no strict 'refs'; 988# no strict 'refs';
523# for my $idx (0 .. $#PLUGIN_EVENT) { 1001# for my $idx (0 .. $#PLUGIN_EVENT) {
524# delete $hook[$idx]{$pkg}; 1002# delete $hook[$idx]{$pkg};
525# } 1003# }
526 1004
527 # remove commands 1005 # remove commands
528 for my $name (keys %command) { 1006 for my $name (keys %COMMAND) {
529 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
530 1008
531 if (@cb) { 1009 if (@cb) {
532 $command{$name} = \@cb; 1010 $COMMAND{$name} = \@cb;
533 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
534 } else { 1011 } else {
535 delete $command{$name};
536 delete $COMMAND{"$name\000"}; 1012 delete $COMMAND{$name};
537 } 1013 }
538 } 1014 }
539 1015
540 # remove extcmds 1016 # remove extcmds
541 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
542 delete $extcmd{$name}; 1018 delete $EXTCMD{$name};
543 } 1019 }
544 1020
545 if (my $cb = $pkg->can ("unload")) { 1021 if (my $cb = $pkg->can ("unload")) {
546 eval { 1022 eval {
547 $cb->($pkg); 1023 $cb->($pkg);
551 1027
552 Symbol::delete_package $pkg; 1028 Symbol::delete_package $pkg;
553} 1029}
554 1030
555sub load_extensions { 1031sub load_extensions {
556 my $LIBDIR = maps_directory "perl";
557
558 for my $ext (<$LIBDIR/*.ext>) { 1032 for my $ext (<$LIBDIR/*.ext>) {
559 next unless -r $ext; 1033 next unless -r $ext;
560 eval { 1034 eval {
561 load_extension $ext; 1035 load_extension $ext;
562 1 1036 1
563 } or warn "$ext not loaded: $@"; 1037 } or warn "$ext not loaded: $@";
564 } 1038 }
565} 1039}
566 1040
567sub _perl_reload(&) {
568 my ($msg) = @_;
569
570 $msg->("reloading...");
571
572 eval {
573 # 1. cancel all watchers
574 $_->cancel for Event::all_watchers;
575
576 # 2. unload all extensions
577 for (@exts) {
578 $msg->("unloading <$_>");
579 unload_extension $_;
580 }
581
582 # 3. unload all modules loaded from $LIBDIR
583 while (my ($k, $v) = each %INC) {
584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
585
586 $msg->("removing <$k>");
587 delete $INC{$k};
588
589 $k =~ s/\.pm$//;
590 $k =~ s/\//::/g;
591
592 if (my $cb = $k->can ("unload_module")) {
593 $cb->();
594 }
595
596 Symbol::delete_package $k;
597 }
598
599 # 4. get rid of safe::, as good as possible
600 Symbol::delete_package "safe::$_"
601 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
602
603 # 5. remove register_script_function callbacks
604 # TODO
605
606 # 6. unload cf.pm "a bit"
607 delete $INC{"cf.pm"};
608
609 # don't, removes xs symbols, too,
610 # and global variables created in xs
611 #Symbol::delete_package __PACKAGE__;
612
613 # 7. reload cf.pm
614 $msg->("reloading cf.pm");
615 require cf;
616 };
617 $msg->($@) if $@;
618
619 $msg->("reloaded");
620};
621
622sub perl_reload() {
623 _perl_reload {
624 warn $_[0];
625 print "$_[0]\n";
626 };
627}
628
629register_command "perl-reload", 0, sub {
630 my ($who, $arg) = @_;
631
632 if ($who->flag (FLAG_WIZ)) {
633 _perl_reload {
634 warn $_[0];
635 $who->message ($_[0]);
636 };
637 }
638};
639
640#############################################################################
641# extcmd framework, basically convert ext <msg>
642# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
643
644attach_to_players
645 on_extcmd => sub {
646 my ($pl, $buf) = @_;
647
648 my $msg = eval { from_json $buf };
649
650 if (ref $msg) {
651 if (my $cb = $extcmd{$msg->{msgtype}}) {
652 if (my %reply = $cb->[0]->($pl, $msg)) {
653 $pl->ext_reply ($msg->{msgid}, %reply);
654 }
655 }
656 } else {
657 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
658 }
659
660 cf::override;
661 },
662;
663
664############################################################################# 1041#############################################################################
665# load/save/clean perl data associated with a map 1042# load/save/clean perl data associated with a map
666 1043
667*cf::mapsupport::on_clean = sub { 1044*cf::mapsupport::on_clean = sub {
668 my ($map) = @_; 1045 my ($map) = @_;
671 defined $path or return; 1048 defined $path or return;
672 1049
673 unlink "$path.pst"; 1050 unlink "$path.pst";
674}; 1051};
675 1052
676# old style persistent data, TODO: remove #d#
677*cf::mapsupport::on_swapin =
678*cf::mapsupport::on_load = sub {
679 my ($map) = @_;
680
681 my $path = $map->tmpname;
682 $path = $map->path unless defined $path;
683
684 open my $fh, "<:raw", "$path.cfperl"
685 or return; # no perl data
686
687 my $data = Storable::thaw do { local $/; <$fh> };
688
689 $data->{version} <= 1
690 or return; # too new
691
692 $map->_set_obs ($data->{obs});
693 $map->invoke (EVENT_MAP_UPGRADE);
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::; 1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
697 1054
698############################################################################# 1055#############################################################################
699# load/save perl data associated with player->ob objects 1056# load/save perl data associated with player->ob objects
700 1057
701sub all_objects(@) { 1058sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_ 1059 @_, map all_objects ($_->inv), @_
703} 1060}
704 1061
705attach_to_players 1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
706 on_load => sub { 1064 on_load => sub {
707 my ($pl, $path) = @_; 1065 my ($pl, $path) = @_;
708 1066
709 for my $o (all_objects $pl->ob) { 1067 for my $o (all_objects $pl->ob) {
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
712 1070
713 %$o = %{ Storable::thaw pack "H*", $value }; 1071 %$o = %{ Storable::thaw pack "H*", $value };
714 } 1072 }
715 } 1073 }
716 }, 1074 },
717; 1075);
718 1076
719############################################################################# 1077#############################################################################
720# core extensions - in perl 1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
721 1086
722=item cf::player::exists $login 1087=item cf::player::exists $login
723 1088
724Returns true when the given account exists. 1089Returns true when the given account exists.
725 1090
728sub cf::player::exists($) { 1093sub cf::player::exists($) {
729 cf::player::find $_[0] 1094 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1096}
732 1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110}
1111
1112=back
1113
1114
1115=head3 cf::map
1116
1117=over 4
1118
1119=cut
1120
1121package cf::map;
1122
1123use Fcntl;
1124use Coro::AIO;
1125
1126our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000;
1128
1129sub generate_random_map {
1130 my ($path, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region})
1146}
1147
1148# and all this just because we cannot iterate over
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152
1153 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP;
1155}
1156
1157sub try_load_header($) {
1158 my ($path) = @_;
1159
1160 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0
1162 or return;
1163
1164 my $map = cf::map::new
1165 or return;
1166
1167 # for better error messages only, will be overwritten
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176}
1177
1178sub find;
1179sub find {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return;
1211
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME;
1224
1225 Coro::cede;
1226
1227 if ($map->should_reset) {
1228 $map->reset;
1229 undef $guard;
1230 $map = find $path
1231 or return;
1232 }
1233
1234 $cf::MAP{$key} = $map
1235 }
1236}
1237
1238sub load {
1239 my ($self) = @_;
1240
1241 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1243
1244 return if $self->in_memory != cf::MAP_SWAPPED;
1245
1246 $self->in_memory (cf::MAP_LOADING);
1247
1248 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1)
1250 or return;
1251
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original};
1254
1255 if (my $uniq = $path->uniq_path) {
1256 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0);
1260 }
1261 }
1262
1263 Coro::cede;
1264
1265 # now do the right thing for maps
1266 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty;
1278 $self->activate;
1279 }
1280
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY);
1284}
1285
1286sub find_sync {
1287 my ($path, $origin) = @_;
1288
1289 cf::sync_job { cf::map::find $path, $origin }
1290}
1291
1292sub do_load_sync {
1293 my ($map) = @_;
1294
1295 cf::sync_job { $map->load };
1296}
1297
1298sub save {
1299 my ($self) = @_;
1300
1301 $self->{last_save} = $cf::RUNTIME;
1302
1303 return unless $self->dirty;
1304
1305 my $save = $self->{path}->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1307
1308 $self->{load_path} = $save;
1309
1310 return if $self->{deny_save};
1311
1312 local $self->{last_access} = $self->last_access;#d#
1313
1314 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES);
1317 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 }
1320}
1321
1322sub swap_out {
1323 my ($self) = @_;
1324
1325 # save first because save cedes
1326 $self->save;
1327
1328 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save};
1331
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 my $freeze_guard = cf::freeze_mainloop;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
733=item $player->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
734 1436
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1439dialogue with the given NPC character.
738 1440
739=cut 1441=cut
740 1442
741# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
742# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
745 1448
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1450
751 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
753 } 1456 }
754} 1457}
755 1458
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1459=item $player_object->may ("access")
757 1460
758Sends an ext reply to the player. 1461Returns wether the given player is authorized to access resource "access"
1462(e.g. "command_wizcast").
759 1463
760=cut 1464=cut
761 1465
762sub cf::player::ext_reply($$$%) { 1466sub cf::object::player::may {
1467 my ($self, $access) = @_;
1468
1469 $self->flag (cf::FLAG_WIZ) ||
1470 (ref $cf::CFG{"may_$access"}
1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1472 : $cf::CFG{"may_$access"})
1473}
1474
1475=item $player_object->enter_link
1476
1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1639 my ($self, $exit) = @_;
764 1640
765 $msg{msgid} = $id; 1641 return unless $self->type == cf::PLAYER;
766 1642
767 $self->send ("ext " . to_json \%msg); 1643 $self->enter_link;
768}
769 1644
770############################################################################# 1645 (cf::async {
771# map scripting support 1646 $self->deactivate_recursive; # just to be sure
1647 unless (eval {
1648 prepare_random_map $exit
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653
1654 1;
1655 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master",
1659 cf::NDI_UNIQUE | cf::NDI_RED);
1660
1661 warn "ERROR in enter_exit: $@";
1662 $self->leave_link;
1663 }
1664 })->prio (1);
1665}
1666
1667=head3 cf::client
1668
1669=over 4
1670
1671=item $client->send_drawinfo ($text, $flags)
1672
1673Sends a drawinfo packet to the client. Circumvents output buffering so
1674should not be used under normal circumstances.
1675
1676=cut
1677
1678sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_;
1680
1681 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1683}
1684
1685
1686=item $success = $client->query ($flags, "text", \&cb)
1687
1688Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691
1692Queries can fail, so check the return code. Or don't, as queries will become
1693reliable at some point in the future.
1694
1695=cut
1696
1697sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_;
1699
1700 return unless $self->state == ST_PLAYING
1701 || $self->state == ST_SETUP
1702 || $self->state == ST_CUSTOM;
1703
1704 $self->state (ST_CUSTOM);
1705
1706 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708
1709 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1;
1711}
1712
1713cf::client->attach (
1714 on_reply => sub {
1715 my ($ns, $msg) = @_;
1716
1717 # this weird shuffling is so that direct followup queries
1718 # get handled first
1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721
1722 (shift @$queue)->[1]->($msg);
1723
1724 push @{ $ns->{query_queue} }, @$queue;
1725
1726 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) {
1728 $ns->send_packet ($ns->{query_queue}[0][0]);
1729 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 }
1732 }
1733 },
1734);
1735
1736=item $client->coro (\&cb)
1737
1738Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection).
1741
1742=cut
1743
1744sub cf::client::coro {
1745 my ($self, $cb) = @_;
1746
1747 my $coro = &cf::async ($cb);
1748
1749 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0};
1751 });
1752
1753 $self->{_coro}{$coro+0} = $coro;
1754
1755 $coro
1756}
1757
1758cf::client->attach (
1759 on_destroy => sub {
1760 my ($ns) = @_;
1761
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 },
1764);
1765
1766=back
1767
1768
1769=head2 SAFE SCRIPTING
1770
1771Functions that provide a safe environment to compile and execute
1772snippets of perl code without them endangering the safety of the server
1773itself. Looping constructs, I/O operators and other built-in functionality
1774is not available in the safe scripting environment, and the number of
1775functions and methods that can be called is greatly reduced.
1776
1777=cut
772 1778
773our $safe = new Safe "safe"; 1779our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 1780our $safe_hole = new Safe::Hole;
775 1781
776$SIG{FPE} = 'IGNORE'; 1782$SIG{FPE} = 'IGNORE';
777 1783
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 1785
780# here we export the classes and methods available to script code 1786# here we export the classes and methods available to script code
781 1787
1788=pod
1789
1790The following fucntions and emthods are available within a safe environment:
1791
1792 cf::object contr pay_amount pay_player map
1793 cf::object::player player
1794 cf::player peaceful
1795 cf::map trigger
1796
1797=cut
1798
782for ( 1799for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 1800 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 1801 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 1802 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)],
786) { 1804) {
787 no strict 'refs'; 1805 no strict 'refs';
788 my ($pkg, @funs) = @$_; 1806 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 1808 for @funs;
791} 1809}
1810
1811=over 4
1812
1813=item @retval = safe_eval $code, [var => value, ...]
1814
1815Compiled and executes the given perl code snippet. additional var/value
1816pairs result in temporary local (my) scalar variables of the given name
1817that are available in the code snippet. Example:
1818
1819 my $five = safe_eval '$first + $second', first => 1, second => 4;
1820
1821=cut
792 1822
793sub safe_eval($;@) { 1823sub safe_eval($;@) {
794 my ($code, %vars) = @_; 1824 my ($code, %vars) = @_;
795 1825
796 my $qcode = $code; 1826 my $qcode = $code;
819 } 1849 }
820 1850
821 wantarray ? @res : $res[0] 1851 wantarray ? @res : $res[0]
822} 1852}
823 1853
1854=item cf::register_script_function $function => $cb
1855
1856Register a function that can be called from within map/npc scripts. The
1857function should be reasonably secure and should be put into a package name
1858like the extension.
1859
1860Example: register a function that gets called whenever a map script calls
1861C<rent::overview>, as used by the C<rent> extension.
1862
1863 cf::register_script_function "rent::overview" => sub {
1864 ...
1865 };
1866
1867=cut
1868
824sub register_script_function { 1869sub register_script_function {
825 my ($fun, $cb) = @_; 1870 my ($fun, $cb) = @_;
826 1871
827 no strict 'refs'; 1872 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1873 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 1874}
830 1875
1876=back
1877
1878=cut
1879
1880#############################################################################
1881
1882=head2 EXTENSION DATABASE SUPPORT
1883
1884Crossfire maintains a very simple database for extension use. It can
1885currently store anything that can be serialised using Storable, which
1886excludes objects.
1887
1888The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique.
1890
1891=over 4
1892
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key
1900
1901Returns a single value from the database
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 },
1980 );
1981}
1982
831############################################################################# 1983#############################################################################
832# the server's main() 1984# the server's main()
833 1985
1986sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return;
1989
1990 local $/;
1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
2002}
2003
834sub main { 2004sub main {
2005 # we must not ever block the main coroutine
2006 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event;
2010 })->();
2011 };
2012
2013 cfg_load;
2014 db_load;
2015 load_extensions;
835 Event::loop; 2016 Event::loop;
836} 2017}
837 2018
838############################################################################# 2019#############################################################################
839# initialisation 2020# initialisation
840 2021
2022sub reload() {
2023 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n";
2026 return;
2027 }
2028
2029 warn "reloading...";
2030
2031 my $guard = freeze_mainloop;
2032 cf::emergency_save;
2033
2034 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
2037 # cancel all watchers
2038 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 }
2065
2066 Symbol::delete_package $k;
2067 }
2068
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible
2074 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"};
2082
2083 # don't, removes xs symbols, too,
2084 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__;
2086
2087 # reload cf.pm
2088 warn "reloading cf.pm";
2089 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091
2092 # load config and database again
2093 cf::cfg_load;
2094 cf::db_load;
2095
2096 # load extensions
2097 warn "load extensions";
2098 cf::load_extensions;
2099
2100 # reattach attachments to objects
2101 warn "reattach";
2102 _global_reattach;
2103 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
841register "<global>", __PACKAGE__; 2157register "<global>", __PACKAGE__;
842 2158
2159register_command "reload" => sub {
2160 my ($who, $arg) = @_;
2161
2162 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload.");
2166 }
2167};
2168
843unshift @INC, $LIBDIR; 2169unshift @INC, $LIBDIR;
844 2170
845load_extensions;
846
847$TICK_WATCHER = Event->timer ( 2171$TICK_WATCHER = Event->timer (
2172 reentrant => 0,
848 prio => 1, 2173 prio => 0,
849 at => $NEXT_TICK || 1, 2174 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL,
850 cb => sub { 2176 cb => sub {
851 cf::server_tick; # one server iteration 2177 cf::server_tick; # one server iteration
852 2178 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2179 $NEXT_TICK += $TICK;
855 2180
856 # if we are delayed by four ticks, skip them all 2181 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2183
859 $TICK_WATCHER->at ($NEXT_TICK); 2184 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2185 $TICK_WATCHER->start;
861 }, 2186 },
862); 2187);
863 2188
864_reload_2; 2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 },
2209);
2210
2211END { cf::emergency_save }
865 2212
8661 22131
867 2214

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