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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.591 by root, Tue Nov 6 23:33:15 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 61use YAML::XS ();
62use IO::AIO ();
24use Time::HiRes; 63use Time::HiRes;
64use Compress::LZF;
65use Digest::MD5 ();
25 66
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 67AnyEvent::detect;
27 68
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 69# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 70#
71$Storable::canonical = 1; # reduce rsync transfers
72Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 73
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 74$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
75
76# make sure c-lzf reinitialises itself
77Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80# strictly for debugging
81$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 82
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 83sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85our @ORIG_INC;
34 86
35our %COMMAND = (); 87our %COMMAND = ();
36our %COMMAND_TIME = (); 88our %COMMAND_TIME = ();
89
90our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 91our %EXTCMD = ();
92our %EXTICMD = ();
93our %EXT_CORO = (); # coroutines bound to extensions
94our %EXT_MAP = (); # pluggable maps
38 95
96our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 97our @EVENT;
40our $LIBDIR = datadir . "/ext"; 98our @REFLECT; # set by XS
99our %REFLECT; # set by us
41 100
42our $TICK = MAX_TIME * 1e-6; 101our $CONFDIR = confdir;
43our $TICK_WATCHER; 102
103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107
108our $LOCALDIR = localdir;
109our $TMPDIR = "$LOCALDIR/" . tmpdir;
110our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
111our $PLAYERDIR = "$LOCALDIR/" . playerdir;
112our $RANDOMDIR = "$LOCALDIR/random";
113our $BDBDIR = "$LOCALDIR/db";
114our $PIDFILE = "$LOCALDIR/pid";
115our $RUNTIMEFILE = "$LOCALDIR/runtime";
116
117#our %RESOURCE; # unused
118
119our $OUTPUT_RATE_MIN = 3000;
120our $OUTPUT_RATE_MAX = 1000000;
121
122our $MAX_LINKS = 32; # how many chained exits to follow
123our $VERBOSE_IO = 1;
124
125our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
126our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 127our $NEXT_TICK;
128our $USE_FSYNC = 1; # use fsync to write maps - default on
129
130our $BDB_DEADLOCK_WATCHER;
131our $BDB_CHECKPOINT_WATCHER;
132our $BDB_TRICKLE_WATCHER;
133our $DB_ENV;
134
135our @EXTRA_MODULES = qw(pod match mapscript incloader);
136
137our %CFG;
138our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
139
140our $UPTIME; $UPTIME ||= time;
141our $RUNTIME = 0;
142our $SERVER_TICK = 0;
45our $NOW; 143our $NOW;
46 144
47our %CFG; 145our (%PLAYER, %PLAYER_LOADING); # all users
146our (%MAP, %MAP_LOADING ); # all maps
147our $LINK_MAP; # the special {link} map, which is always available
48 148
49our $UPTIME; $UPTIME ||= time; 149# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 150our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 151
52our %MAP; # all maps 152our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 153our $LOADAVG; # same thing, but with alpha-smoothing
54our $RANDOM_MAPS = cf::localdir . "/random"; 154our $JITTER; # average jitter
55our %EXT_CORO; 155our $TICK_START; # for load detecting purposes
156
157our @POST_INIT;
158
159our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
160our $REALLY_UNLOOP; # never set to true, please :)
161
162our $WAIT_FOR_TICK = new Coro::Signal;
163our @WAIT_FOR_TICK_BEGIN;
56 164
57binmode STDOUT; 165binmode STDOUT;
58binmode STDERR; 166binmode STDERR;
59 167
60# read virtual server time, if available 168# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 169unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 170 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 171 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 172 $RUNTIME = <$fh> + 0.;
65} 173}
66 174
67mkdir cf::localdir; 175eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 176
73# a special map that is always available 177mkdir $_
74our $LINK_MAP; 178 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
179
75our $EMERGENCY_POSITION; 180our $EMERGENCY_POSITION;
76 181
182sub cf::map::normalise;
183
184sub in_main() {
185 $Coro::current == $Coro::main
186}
187
77############################################################################# 188#############################################################################
78 189
190%REFLECT = ();
191for (@REFLECT) {
192 my $reflect = JSON::XS::decode_json $_;
193 $REFLECT{$reflect->{class}} = $reflect;
194}
195
196# this is decidedly evil
197$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
198
199#############################################################################
200
79=head2 GLOBAL VARIABLES 201=head2 GLOBAL VARIABLES
80 202
81=over 4 203=over 4
82 204
83=item $cf::UPTIME 205=item $cf::UPTIME
84 206
85The timestamp of the server start (so not actually an uptime). 207The timestamp of the server start (so not actually an "uptime").
208
209=item $cf::SERVER_TICK
210
211An unsigned integer that starts at zero when the server is started and is
212incremented on every tick.
213
214=item $cf::NOW
215
216The (real) time of the last (current) server tick - updated before and
217after tick processing, so this is useful only as a rough "what time is it
218now" estimate.
219
220=item $cf::TICK
221
222The interval between each server tick, in seconds.
86 223
87=item $cf::RUNTIME 224=item $cf::RUNTIME
88 225
89The time this server has run, starts at 0 and is increased by $cf::TICK on 226The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 227every server tick.
91 228
92=item $cf::LIBDIR 229=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
230$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
231$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 232
94The perl library directory, where extensions and cf-specific modules can 233Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 234directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
235unique-items directory, player file directory, random maps directory and
236database environment.
96 237
238=item $cf::LOADAVG
239
240The current CPU load on the server (alpha-smoothed), as a value between 0
241(none) and 1 (overloaded), indicating how much time is spent on processing
242objects per tick. Healthy values are < 0.5.
243
97=item $cf::NOW 244=item $cf::LOAD
98 245
99The time of the last (current) server tick. 246The raw value load value from the last tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104 247
105=item %cf::CFG 248=item %cf::CFG
106 249
107Configuration for the server, loaded from C</etc/crossfire/config>, or 250Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 251from wherever your confdir points to.
109 252
253=item cf::wait_for_tick, cf::wait_for_tick_begin
254
255These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
256returns directly I<after> the tick processing (and consequently, can only wake one thread
257per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
258
259Note that cf::Wait_for_tick will immediately return when the server is not
260ticking, making it suitable for small pauses in threads that need to run
261when the server is paused. If that is not applicable (i.e. you I<really>
262want to wait, use C<$cf::WAIT_FOR_TICK>).
263
264=item $cf::WAIT_FOR_TICK
265
266Note that C<cf::wait_for_tick> is probably the correct thing to use. This
267variable contains a L<Coro::Signal> that is broadcats after every server
268tick. Calling C<< ->wait >> on it will suspend the caller until after the
269next server tick.
270
271=cut
272
273sub wait_for_tick();
274sub wait_for_tick_begin();
275
276=item @cf::INVOKE_RESULTS
277
278This array contains the results of the last C<invoke ()> call. When
279C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
280that call.
281
282=item %cf::REFLECT
283
284Contains, for each (C++) class name, a hash reference with information
285about object members (methods, scalars, arrays and flags) and other
286metadata, which is useful for introspection.
287
110=back 288=back
111 289
112=cut 290=cut
113 291
114BEGIN { 292sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 293sub warn (@) { LOG llevWarn , join "", @_ }
294sub info (@) { LOG llevInfo , join "", @_ }
295sub debug(@) { LOG llevDebug, join "", @_ }
296sub trace(@) { LOG llevTrace, join "", @_ }
297
298$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 299 my $msg = join "", @_;
117 utf8::encode $msg;
118 300
119 $msg .= "\n" 301 $msg .= "\n"
120 unless $msg =~ /\n$/; 302 unless $msg =~ /\n$/;
121 303
122 LOG llevError, "cfperl: $msg"; 304 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 305
124} 306 LOG llevWarn, $msg;
307};
308
309$Coro::State::DIEHOOK = sub {
310 return unless $^S eq 0; # "eq", not "=="
311
312 error Carp::longmess $_[0];
313
314 if (in_main) {#d#
315 error "DIEHOOK called in main context, Coro bug?\n";#d#
316 return;#d#
317 }#d#
318
319 # kill coroutine otherwise
320 Coro::terminate
321};
125 322
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 323@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 324@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 325@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 326@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 327@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
328@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 329@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 330
133# we bless all objects into (empty) derived classes to force a method lookup 331# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 332# within the Safe compartment.
135for my $pkg (qw( 333for my $pkg (qw(
136 cf::global cf::attachable 334 cf::global cf::attachable
137 cf::object cf::object::player 335 cf::object cf::object::player
138 cf::client cf::player 336 cf::client cf::player
139 cf::arch cf::living 337 cf::arch cf::living
338 cf::map cf::mapspace
140 cf::map cf::party cf::region 339 cf::party cf::region
141)) { 340)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 341 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 342}
145 343
146$Event::DIED = sub { 344$EV::DIED = sub {
147 warn "error in event callback: @_"; 345 warn "error in event callback: $@";
148}; 346};
149 347
150my %ext_pkg; 348#############################################################################
151my @exts; 349
152my @hook; 350sub fork_call(&@);
351sub get_slot($;$$);
352
353#############################################################################
153 354
154=head2 UTILITY FUNCTIONS 355=head2 UTILITY FUNCTIONS
155 356
156=over 4 357=over 4
157 358
158=cut 359=item dumpval $ref
159 360
160use JSON::Syck (); # TODO# replace by JSON::PC once working 361=cut
161 362
363sub dumpval {
364 eval {
365 local $SIG{__DIE__};
366 my $d;
367 if (1) {
368 $d = new Data::Dumper([$_[0]], ["*var"]);
369 $d->Terse(1);
370 $d->Indent(2);
371 $d->Quotekeys(0);
372 $d->Useqq(1);
373 #$d->Bless(...);
374 $d->Seen($_[1]) if @_ > 1;
375 $d = $d->Dump();
376 }
377 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
378 $d
379 } || "[unable to dump $_[0]: '$@']";
380}
381
382=item $scalar = cf::load_file $path
383
384Loads the given file from path and returns its contents. Croaks on error
385and can block.
386
387=cut
388
389sub load_file($) {
390 0 <= aio_load $_[0], my $data
391 or Carp::croak "$_[0]: $!";
392
393 $data
394}
395
396=item $success = cf::replace_file $path, $data, $sync
397
398Atomically replaces the file at the given $path with new $data, and
399optionally $sync the data to disk before replacing the file.
400
401=cut
402
403sub replace_file($$;$) {
404 my ($path, $data, $sync) = @_;
405
406 my $lock = cf::lock_acquire ("replace_file:$path");
407
408 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
409 or return;
410
411 $data = $data->() if ref $data;
412
413 length $data == aio_write $fh, 0, (length $data), $data, 0
414 or return;
415
416 !$sync
417 or !aio_fsync $fh
418 or return;
419
420 aio_close $fh
421 and return;
422
423 aio_rename "$path~", $path
424 and return;
425
426 if ($sync) {
427 $path =~ s%/[^/]*$%%;
428 aio_pathsync $path;
429 }
430
431 1
432}
433
162=item $ref = cf::from_json $json 434=item $ref = cf::decode_json $json
163 435
164Converts a JSON string into the corresponding perl data structure. 436Converts a JSON string into the corresponding perl data structure.
165 437
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 438=item $json = cf::encode_json $ref
174 439
175Converts a perl data structure into its JSON representation. 440Converts a perl data structure into its JSON representation.
176 441
177=cut 442=cut
178 443
179sub to_json($) { 444our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 445
181 JSON::Syck::Dump $_[0] 446sub encode_json($) { $json_coder->encode ($_[0]) }
447sub decode_json($) { $json_coder->decode ($_[0]) }
448
449=item $ref = cf::decode_storable $scalar
450
451Same as Coro::Storable::thaw, so blocks.
452
453=cut
454
455BEGIN { *decode_storable = \&Coro::Storable::thaw }
456
457=item $ref = cf::decode_yaml $scalar
458
459Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
460
461=cut
462
463sub decode_yaml($) {
464 fork_call { YAML::XS::Load $_[0] } @_
465}
466
467=item $scalar = cf::unlzf $scalar
468
469Same as Compress::LZF::compress, but takes server ticks into account, so
470blocks.
471
472=cut
473
474sub unlzf($) {
475 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
476 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
477 Compress::LZF::decompress $_[0]
478}
479
480=item cf::post_init { BLOCK }
481
482Execute the given codeblock, I<after> all extensions have been (re-)loaded,
483but I<before> the server starts ticking again.
484
485The codeblock will have a single boolean argument to indicate whether this
486is a reload or not.
487
488=cut
489
490sub post_init(&) {
491 push @POST_INIT, shift;
492}
493
494sub _post_init {
495 trace "running post_init jobs";
496
497 # run them in parallel...
498
499 my @join;
500
501 while () {
502 push @join, map &Coro::async ($_, 0), @POST_INIT;
503 @POST_INIT = ();
504
505 @join or last;
506
507 (pop @join)->join;
508 }
182} 509}
183 510
184=item cf::lock_wait $string 511=item cf::lock_wait $string
185 512
186Wait until the given lock is available. See cf::lock_acquire. 513Wait until the given lock is available. See cf::lock_acquire.
187 514
188=item my $lock = cf::lock_acquire $string 515=item my $lock = cf::lock_acquire $string
189 516
190Wait until the given lock is available and then acquires it and returns 517Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 518a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 519for example when the coroutine gets canceled), the lock is automatically
193returned. 520returned.
194 521
522Locks are *not* recursive, locking from the same coro twice results in a
523deadlocked coro.
524
195Lock names should begin with a unique identifier (for example, cf::map::find 525Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 526uses map_find and cf::map::load uses map_load).
197 527
198=cut 528=item $locked = cf::lock_active $string
199 529
200our %LOCK; 530Return true if the lock is currently active, i.e. somebody has locked it.
531
532=cut
533
534our $LOCKS = new Coro::SemaphoreSet;
201 535
202sub lock_wait($) { 536sub lock_wait($) {
203 my ($key) = @_; 537 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 538}
211 539
212sub lock_acquire($) { 540sub lock_acquire($) {
213 my ($key) = @_; 541 $LOCKS->guard ($_[0])
542}
214 543
215 # wait, to be sure we are not locked 544sub lock_active($) {
216 lock_wait $key; 545 $LOCKS->count ($_[0]) < 1
546}
217 547
218 $LOCK{$key} = []; 548sub freeze_mainloop {
549 tick_inhibit_inc;
219 550
220 Coro::guard { 551 &Guard::guard (\&tick_inhibit_dec);
221 # wake up all waiters, to be on the safe side 552}
222 $_->ready for @{ delete $LOCK{$key} }; 553
554=item cf::periodic $interval, $cb
555
556Like EV::periodic, but randomly selects a starting point so that the actions
557get spread over time.
558
559=cut
560
561sub periodic($$) {
562 my ($interval, $cb) = @_;
563
564 my $start = rand List::Util::min 180, $interval;
565
566 EV::periodic $start, $interval, 0, $cb
567}
568
569=item cf::get_slot $time[, $priority[, $name]]
570
571Allocate $time seconds of blocking CPU time at priority C<$priority>
572(default: 0): This call blocks and returns only when you have at least
573C<$time> seconds of cpu time till the next tick. The slot is only valid
574till the next cede.
575
576Background jobs should use a priority les than zero, interactive jobs
577should use 100 or more.
578
579The optional C<$name> can be used to identify the job to run. It might be
580used for statistical purposes and should identify the same time-class.
581
582Useful for short background jobs.
583
584=cut
585
586our @SLOT_QUEUE;
587our $SLOT_QUEUE;
588our $SLOT_DECAY = 0.9;
589
590$SLOT_QUEUE->cancel if $SLOT_QUEUE;
591$SLOT_QUEUE = Coro::async {
592 $Coro::current->desc ("timeslot manager");
593
594 my $signal = new Coro::Signal;
595 my $busy;
596
597 while () {
598 next_job:
599
600 my $avail = cf::till_tick;
601
602 for (0 .. $#SLOT_QUEUE) {
603 if ($SLOT_QUEUE[$_][0] <= $avail) {
604 $busy = 0;
605 my $job = splice @SLOT_QUEUE, $_, 1, ();
606 $job->[2]->send;
607 Coro::cede;
608 goto next_job;
609 } else {
610 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
611 }
612 }
613
614 if (@SLOT_QUEUE) {
615 # we do not use wait_for_tick() as it returns immediately when tick is inactive
616 $WAIT_FOR_TICK->wait;
617 } else {
618 $busy = 0;
619 Coro::schedule;
620 }
223 } 621 }
622};
623
624sub get_slot($;$$) {
625 return if tick_inhibit || $Coro::current == $Coro::main;
626
627 my ($time, $pri, $name) = @_;
628
629 $time = clamp $time, 0.01, $TICK * .6;
630
631 my $sig = new Coro::Signal;
632
633 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
634 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
635 $SLOT_QUEUE->ready;
636 $sig->wait;
224} 637}
225 638
226=item cf::async { BLOCK } 639=item cf::async { BLOCK }
227 640
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 641Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 642C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
643thing you are allowed to do is call C<prio> on it.
230 644
231=cut 645=cut
232 646
233sub async(&) { 647BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 648
250=item cf::sync_job { BLOCK } 649=item cf::sync_job { BLOCK }
251 650
252The design of crossfire+ requires that the main coro ($Coro::main) is 651The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 652is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 653partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
654acceptable.
255 655
256If it must be done, put the blocking parts into C<sync_job>. This will run 656If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 657the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 658server will be frozen during this time, so the block should either finish
259fast or be very important. 659fast or be very important.
261=cut 661=cut
262 662
263sub sync_job(&) { 663sub sync_job(&) {
264 my ($job) = @_; 664 my ($job) = @_;
265 665
266 if ($Coro::current == $Coro::main) { 666 if (in_main) {
667 my $time = AE::time;
668
267 # this is the main coro, too bad, we have to block 669 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 670 # till the operation succeeds, freezing the server :/
269 671
270 # TODO: use suspend/resume instead 672 #LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 673
272 my $freeze_guard = freeze_mainloop; 674 my $freeze_guard = freeze_mainloop;
273 675
274 my $busy = 1; 676 my $busy = 1;
275 my @res; 677 my @res;
276 678
277 (Coro::async { 679 (async {
680 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 681 @res = eval { $job->() };
279 warn $@ if $@; 682 error $@ if $@;
280 undef $busy; 683 undef $busy;
281 })->prio (Coro::PRIO_MAX); 684 })->prio (Coro::PRIO_MAX);
282 685
283 while ($busy) { 686 while ($busy) {
687 if (Coro::nready) {
284 Coro::cede_notself; 688 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 689 } else {
690 EV::loop EV::LOOP_ONESHOT;
286 } 691 }
692 }
693
694 my $time = AE::time - $time;
695
696 $TICK_START += $time; # do not account sync jobs to server load
287 697
288 wantarray ? @res : $res[0] 698 wantarray ? @res : $res[0]
289 } else { 699 } else {
290 # we are in another coroutine, how wonderful, everything just works 700 # we are in another coroutine, how wonderful, everything just works
291 701
292 $job->() 702 $job->()
293 } 703 }
294} 704}
295 705
296=item $coro = cf::coro { BLOCK } 706=item $coro = cf::async_ext { BLOCK }
297 707
298Creates and returns a new coro. This coro is automcatially being canceled 708Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 709extension calling this is being unloaded.
300 710
301=cut 711=cut
302 712
303sub coro(&) { 713sub async_ext(&) {
304 my $cb = shift; 714 my $cb = shift;
305 715
306 my $coro = &cf::async ($cb); 716 my $coro = &Coro::async ($cb);
307 717
308 $coro->on_destroy (sub { 718 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 719 delete $EXT_CORO{$coro+0};
310 }); 720 });
311 $EXT_CORO{$coro+0} = $coro; 721 $EXT_CORO{$coro+0} = $coro;
312 722
313 $coro 723 $coro
314} 724}
315 725
316sub write_runtime { 726=item fork_call { }, @args
317 my $runtime = cf::localdir . "/runtime";
318 727
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 728Executes the given code block with the given arguments in a seperate
320 or return; 729process, returning the results. Everything must be serialisable with
730Coro::Storable. May, of course, block. Note that the executed sub may
731never block itself or use any form of event handling.
321 732
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 733=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 734
326 aio_fsync $fh 735sub post_fork {
327 and return; 736 reset_signals;
737}
328 738
329 close $fh 739sub fork_call(&@) {
330 or return; 740 my ($cb, @args) = @_;
331 741
332 aio_rename "$runtime~", $runtime 742 # we seemingly have to make a local copy of the whole thing,
333 and return; 743 # otherwise perl prematurely frees the stuff :/
744 # TODO: investigate and fix (likely this will be rather laborious)
334 745
746 my @res = Coro::Util::fork_eval {
747 cf::post_fork;
748 &$cb
749 } @args;
750
751 wantarray ? @res : $res[-1]
752}
753
754sub objinfo {
335 1 755 (
756 "counter value" => cf::object::object_count,
757 "objects created" => cf::object::create_count,
758 "objects destroyed" => cf::object::destroy_count,
759 "freelist size" => cf::object::free_count,
760 "allocated objects" => cf::object::objects_size,
761 "active objects" => cf::object::actives_size,
762 )
763}
764
765=item $coin = coin_from_name $name
766
767=cut
768
769our %coin_alias = (
770 "silver" => "silvercoin",
771 "silvercoin" => "silvercoin",
772 "silvercoins" => "silvercoin",
773 "gold" => "goldcoin",
774 "goldcoin" => "goldcoin",
775 "goldcoins" => "goldcoin",
776 "platinum" => "platinacoin",
777 "platinumcoin" => "platinacoin",
778 "platinumcoins" => "platinacoin",
779 "platina" => "platinacoin",
780 "platinacoin" => "platinacoin",
781 "platinacoins" => "platinacoin",
782 "royalty" => "royalty",
783 "royalties" => "royalty",
784);
785
786sub coin_from_name($) {
787 $coin_alias{$_[0]}
788 ? cf::arch::find $coin_alias{$_[0]}
789 : undef
790}
791
792=item $value = cf::db_get $family => $key
793
794Returns a single value from the environment database.
795
796=item cf::db_put $family => $key => $value
797
798Stores the given C<$value> in the family. It can currently store binary
799data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
800
801=item $db = cf::db_table "name"
802
803Create and/or open a new database table. The string must not be "db" and must be unique
804within each server.
805
806=cut
807
808sub db_table($) {
809 cf::error "db_get called from main context"
810 if $Coro::current == $Coro::main;
811
812 my ($name) = @_;
813 my $db = BDB::db_create $DB_ENV;
814
815 eval {
816 $db->set_flags (BDB::CHKSUM);
817
818 utf8::encode $name;
819 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
820 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
821 cf::cleanup "db_open(db): $!" if $!;
822 };
823 cf::cleanup "db_open(db): $@" if $@;
824
825 $db
826}
827
828our $DB;
829
830sub db_init {
831 $DB ||= db_table "db";
832}
833
834sub db_get($$) {
835 my $key = "$_[0]/$_[1]";
836
837 cf::error "db_get called from main context"
838 if $Coro::current == $Coro::main;
839
840 BDB::db_get $DB, undef, $key, my $data;
841
842 $! ? ()
843 : $data
844}
845
846sub db_put($$$) {
847 BDB::dbreq_pri 4;
848 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
849}
850
851=item cf::cache $id => [$paths...], $processversion => $process
852
853Generic caching function that returns the value of the resource $id,
854caching and regenerating as required.
855
856This function can block.
857
858=cut
859
860sub cache {
861 my ($id, $src, $processversion, $process) = @_;
862
863 my $meta =
864 join "\x00",
865 $processversion,
866 map {
867 aio_stat $_
868 and Carp::croak "$_: $!";
869
870 ($_, (stat _)[7,9])
871 } @$src;
872
873 my $dbmeta = db_get cache => "$id/meta";
874 if ($dbmeta ne $meta) {
875 # changed, we may need to process
876
877 my @data;
878 my $md5;
879
880 for (0 .. $#$src) {
881 $data[$_] = load_file $src->[$_];
882 }
883
884 # if processing is expensive, check
885 # checksum first
886 if (1) {
887 $md5 =
888 join "\x00",
889 $processversion,
890 map {
891 cf::cede_to_tick;
892 ($src->[$_], Digest::MD5::md5_hex $data[$_])
893 } 0.. $#$src;
894
895
896 my $dbmd5 = db_get cache => "$id/md5";
897 if ($dbmd5 eq $md5) {
898 db_put cache => "$id/meta", $meta;
899
900 return db_get cache => "$id/data";
901 }
902 }
903
904 my $t1 = Time::HiRes::time;
905 my $data = $process->(\@data);
906 my $t2 = Time::HiRes::time;
907
908 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
909
910 db_put cache => "$id/data", $data;
911 db_put cache => "$id/md5" , $md5;
912 db_put cache => "$id/meta", $meta;
913
914 return $data;
915 }
916
917 db_get cache => "$id/data"
918}
919
920=item cf::datalog type => key => value, ...
921
922Log a datalog packet of the given type with the given key-value pairs.
923
924=cut
925
926sub datalog($@) {
927 my ($type, %kv) = @_;
928 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 929}
337 930
338=back 931=back
339 932
340=cut 933=cut
341 934
342############################################################################# 935#############################################################################
343 936
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS 937=head2 ATTACHABLE OBJECTS
465 938
466Many objects in crossfire are so-called attachable objects. That means you can 939Many objects in deliantra are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment") 940attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 941to it. All such attachable objects support the following methods.
469 942
470In the following description, CLASS can be any of C<global>, C<object> 943In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 944C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 945Deliantra).
473 946
474=over 4 947=over 4
475 948
476=item $attachable->attach ($attachment, key => $value...) 949=item $attachable->attach ($attachment, key => $value...)
477 950
521=item cf::CLASS::attachment $name, ... 994=item cf::CLASS::attachment $name, ...
522 995
523Register an attachment by C<$name> through which attachable objects of the 996Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment. 997given CLASS can refer to this attachment.
525 998
526Some classes such as crossfire maps and objects can specify attachments 999Some classes such as deliantra maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name. 1000that are attached at load/instantiate time, thus the need for a name.
528 1001
529These calls expect any number of the following handler/hook descriptions: 1002These calls expect any number of the following handler/hook descriptions:
530 1003
531=over 4 1004=over 4
591our @CB_TYPE = (); # registry for type (cf-object class) based events 1064our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 1065our @CB_MAP = ();
593 1066
594my %attachment; 1067my %attachment;
595 1068
1069sub cf::attachable::thawer_merge {
1070 # simply override everything except _meta
1071 local $_[0]{_meta};
1072 %{$_[0]} = %{$_[1]};
1073}
1074
596sub _attach_cb($$$$) { 1075sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 1076 my ($registry, $event, $prio, $cb) = @_;
598 1077
599 use sort 'stable'; 1078 use sort 'stable';
600 1079
634 $registry = $CB_TYPE[$object_type] ||= []; 1113 $registry = $CB_TYPE[$object_type] ||= [];
635 1114
636 } elsif ($type eq "subtype") { 1115 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 1116 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 1117 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1118 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 1119
641 } elsif ($type eq "package") { 1120 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 1121 my $pkg = shift @arg;
643 1122
644 while (my ($name, $id) = each %cb_id) { 1123 while (my ($name, $id) = each %cb_id) {
649 1128
650 } elsif (exists $cb_id{$type}) { 1129 } elsif (exists $cb_id{$type}) {
651 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1130 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
652 1131
653 } elsif (ref $type) { 1132 } elsif (ref $type) {
654 warn "attaching objects not supported, ignoring.\n"; 1133 error "attaching objects not supported, ignoring.\n";
655 1134
656 } else { 1135 } else {
657 shift @arg; 1136 shift @arg;
658 warn "attach argument '$type' not supported, ignoring.\n"; 1137 error "attach argument '$type' not supported, ignoring.\n";
659 } 1138 }
660 } 1139 }
661} 1140}
662 1141
663sub _object_attach { 1142sub _object_attach {
673 _attach $registry, $klass, @attach; 1152 _attach $registry, $klass, @attach;
674 } 1153 }
675 1154
676 $obj->{$name} = \%arg; 1155 $obj->{$name} = \%arg;
677 } else { 1156 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 1157 info "object uses attachment '$name' which is not available, postponing.\n";
679 } 1158 }
680 1159
681 $obj->{_attachment}{$name} = undef; 1160 $obj->{_attachment}{$name} = undef;
682} 1161}
683 1162
685 if (ref $_[0]) { 1164 if (ref $_[0]) {
686 _object_attach @_; 1165 _object_attach @_;
687 } else { 1166 } else {
688 _attach shift->_attach_registry, @_; 1167 _attach shift->_attach_registry, @_;
689 } 1168 }
1169 _recalc_want;
690}; 1170};
691 1171
692# all those should be optimised 1172# all those should be optimised
693sub cf::attachable::detach { 1173sub cf::attachable::detach {
694 my ($obj, $name) = @_; 1174 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 1177 delete $obj->{_attachment}{$name};
698 reattach ($obj); 1178 reattach ($obj);
699 } else { 1179 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 1180 Carp::croak "cannot, currently, detach class attachments";
701 } 1181 }
1182 _recalc_want;
702}; 1183};
703 1184
704sub cf::attachable::attached { 1185sub cf::attachable::attached {
705 my ($obj, $name) = @_; 1186 my ($obj, $name) = @_;
706 1187
721 "; 1202 ";
722 die if $@; 1203 die if $@;
723} 1204}
724 1205
725our $override; 1206our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1207our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1208
728sub override { 1209sub override {
729 $override = 1; 1210 $override = 1;
730 @invoke_results = (); 1211 @INVOKE_RESULTS = (@_);
731} 1212}
732 1213
733sub do_invoke { 1214sub do_invoke {
734 my $event = shift; 1215 my $event = shift;
735 my $callbacks = shift; 1216 my $callbacks = shift;
736 1217
737 @invoke_results = (); 1218 @INVOKE_RESULTS = ();
738 1219
739 local $override; 1220 local $override;
740 1221
741 for (@$callbacks) { 1222 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1223 eval { &{$_->[1]} };
743 1224
744 if ($@) { 1225 if ($@) {
745 warn "$@";
746 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1226 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
747 override; 1227 override;
748 } 1228 }
749 1229
750 return 1 if $override; 1230 return 1 if $override;
751 } 1231 }
752 1232
753 0 1233 0
754} 1234}
755 1235
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1236=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1237
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1238=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1239
760Generate an object-specific event with the given arguments. 1240Generate an object-specific event with the given arguments.
761 1241
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1242This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1243removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1244results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1245
766=back 1246=back
767 1247
768=cut 1248=cut
769 1249
770############################################################################# 1250#############################################################################
771# object support 1251# object support
1252
1253sub _object_equal($$);
1254sub _object_equal($$) {
1255 my ($a, $b) = @_;
1256
1257 return 0 unless (ref $a) eq (ref $b);
1258
1259 if ("HASH" eq ref $a) {
1260 my @ka = keys %$a;
1261 my @kb = keys %$b;
1262
1263 return 0 if @ka != @kb;
1264
1265 for (0 .. $#ka) {
1266 return 0 unless $ka[$_] eq $kb[$_];
1267 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1268 }
1269
1270 } elsif ("ARRAY" eq ref $a) {
1271
1272 return 0 if @$a != @$b;
1273
1274 for (0 .. $#$a) {
1275 return 0 unless _object_equal $a->[$_], $b->[$_];
1276 }
1277
1278 } elsif ($a ne $b) {
1279 return 0;
1280 }
1281
1282 1
1283}
1284
1285our $SLOW_MERGES;#d#
1286sub _can_merge {
1287 my ($ob1, $ob2) = @_;
1288
1289 ++$SLOW_MERGES;#d#
1290
1291 # we do the slow way here
1292 return _object_equal $ob1, $ob2
1293}
772 1294
773sub reattach { 1295sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1296 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1297 my ($obj) = @_;
1298
1299 # no longer needed after getting rid of delete_package?
1300 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1301
777 my $registry = $obj->registry; 1302 my $registry = $obj->registry;
778 1303
779 @$registry = (); 1304 @$registry = ();
780 1305
785 for (@$attach) { 1310 for (@$attach) {
786 my ($klass, @attach) = @$_; 1311 my ($klass, @attach) = @$_;
787 _attach $registry, $klass, @attach; 1312 _attach $registry, $klass, @attach;
788 } 1313 }
789 } else { 1314 } else {
790 warn "object uses attachment '$name' that is not available, postponing.\n"; 1315 info "object uses attachment '$name' that is not available, postponing.\n";
791 } 1316 }
792 } 1317 }
793} 1318}
794 1319
795cf::attachable->attach ( 1320cf::attachable->attach (
796 prio => -1000000, 1321 prio => -1000000,
797 on_instantiate => sub { 1322 on_instantiate => sub {
798 my ($obj, $data) = @_; 1323 my ($obj, $data) = @_;
799 1324
800 $data = from_json $data; 1325 $data = decode_json $data;
801 1326
802 for (@$data) { 1327 for (@$data) {
803 my ($name, $args) = @$_; 1328 my ($name, $args) = @$_;
804 1329
805 $obj->attach ($name, %{$args || {} }); 1330 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1346sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1347 my ($filename, $rdata, $objs) = @_;
823 1348
824 sync_job { 1349 sync_job {
825 if (length $$rdata) { 1350 if (length $$rdata) {
1351 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1352 trace sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1353 $decname, length $$rdata, scalar @$objs
1354 if $VERBOSE_IO;
828 1355
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1356 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1357 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1358 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1359 if ($cf::USE_FSYNC) {
1360 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
832 aio_fsync $fh; 1361 aio_fsync $fh;
1362 }
833 close $fh; 1363 aio_close $fh;
834 1364
835 if (@$objs) { 1365 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1366 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1367 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1368 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1369 aio_write $fh, 0, (length $data), $data, 0;
1370 if ($cf::USE_FSYNC) {
1371 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
840 aio_fsync $fh; 1372 aio_fsync $fh;
1373 }
841 close $fh; 1374 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1375 aio_rename "$filename.pst~", "$filename.pst";
843 } 1376 }
844 } else { 1377 } else {
845 aio_unlink "$filename.pst"; 1378 aio_unlink "$filename.pst";
846 } 1379 }
847 1380
848 aio_rename "$filename~", $filename; 1381 aio_rename "$filename~", $filename;
1382
1383 $filename =~ s%/[^/]+$%%;
1384 aio_pathsync $filename if $cf::USE_FSYNC;
849 } else { 1385 } else {
850 warn "FATAL: $filename~: $!\n"; 1386 error "unable to save objects: $filename~: $!\n";
851 } 1387 }
852 } else { 1388 } else {
853 aio_unlink $filename; 1389 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1390 aio_unlink "$filename.pst";
855 } 1391 }
856 } 1392 };
857} 1393}
858 1394
859sub object_freezer_as_string { 1395sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1396 my ($rdata, $objs) = @_;
861 1397
873 or return; 1409 or return;
874 1410
875 unless (aio_stat "$filename.pst") { 1411 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1412 (aio_load "$filename.pst", $av) >= 0
877 or return; 1413 or return;
1414
878 $av = eval { (Storable::thaw $av)->{objs} }; 1415 my $st = eval { Coro::Storable::thaw $av };
1416 $av = $st->{objs};
879 } 1417 }
880 1418
1419 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1420 trace sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1421 $decname, length $data, scalar @{$av || []}
1422 if $VERBOSE_IO;
1423
883 return ($data, $av); 1424 ($data, $av)
884} 1425}
1426
1427=head2 COMMAND CALLBACKS
1428
1429=over 4
1430
1431=cut
885 1432
886############################################################################# 1433#############################################################################
887# command handling &c 1434# command handling &c
888 1435
889=item cf::register_command $name => \&callback($ob,$args); 1436=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1449 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1450}
904 1451
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1452=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1453
907Register a callbackf ro execution when the client sends an extcmd packet. 1454Register a callback for execution when the client sends an (synchronous)
1455extcmd packet. Ext commands will be processed in the order they are
1456received by the server, like other user commands. The first argument is
1457the logged-in player. Ext commands can only be processed after a player
1458has logged in successfully.
908 1459
909If the callback returns something, it is sent back as if reply was being 1460If the callback returns something, it is sent back as if reply was being
910called. 1461called.
911 1462
1463=item cf::register_exticmd $name => \&callback($ns,$packet);
1464
1465Register a callback for execution when the client sends an (asynchronous)
1466exticmd packet. Exti commands are processed by the server as soon as they
1467are received, i.e. out of order w.r.t. other commands. The first argument
1468is a client socket. Exti commands can be received anytime, even before
1469log-in.
1470
1471If the callback returns something, it is sent back as if reply was being
1472called.
1473
912=cut 1474=cut
913 1475
914sub register_extcmd { 1476sub register_extcmd {
915 my ($name, $cb) = @_; 1477 my ($name, $cb) = @_;
916 1478
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1479 $EXTCMD{$name} = $cb;
921} 1480}
1481
1482sub register_exticmd {
1483 my ($name, $cb) = @_;
1484
1485 $EXTICMD{$name} = $cb;
1486}
1487
1488use File::Glob ();
922 1489
923cf::player->attach ( 1490cf::player->attach (
924 on_command => sub { 1491 on_unknown_command => sub {
925 my ($pl, $name, $params) = @_; 1492 my ($pl, $name, $params) = @_;
926 1493
927 my $cb = $COMMAND{$name} 1494 my $cb = $COMMAND{$name}
928 or return; 1495 or return;
929 1496
934 cf::override; 1501 cf::override;
935 }, 1502 },
936 on_extcmd => sub { 1503 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1504 my ($pl, $buf) = @_;
938 1505
939 my $msg = eval { from_json $buf }; 1506 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1507
941 if (ref $msg) { 1508 if (ref $msg) {
1509 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1510
1511 my @reply;
1512
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1513 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1514 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1515 }
1516
1517 $pl->ext_reply ($reply, @reply)
1518 if $reply;
1519
947 } else { 1520 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1521 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1522 }
950 1523
951 cf::override; 1524 cf::override;
952 }, 1525 },
953); 1526);
954 1527
955sub register { 1528# "readahead" all extensions
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1529sub cache_extensions {
962 my ($path) = @_; 1530 my $grp = IO::AIO::aio_group;
963 1531
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1532 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
965 my $base = $1; 1533 for (grep /\.ext$/, @{$_[0]}) {
966 my $pkg = $1; 1534 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969
970 warn "loading '$path' into '$pkg'\n";
971
972 open my $fh, "<:utf8", $path
973 or die "$path: $!";
974
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# }
1004
1005 # remove commands
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 } 1535 }
1014 } 1536 };
1015 1537
1016 # remove extcmds 1538 $grp
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1539}
1018 delete $EXTCMD{$name};
1019 }
1020 1540
1021 if (my $cb = $pkg->can ("unload")) { 1541sub _ext_cfg_reg($$$$) {
1022 eval { 1542 my ($rvar, $varname, $cfgname, $default) = @_;
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027 1543
1028 Symbol::delete_package $pkg; 1544 $cfgname = lc $varname
1545 unless length $cfgname;
1546
1547 $EXT_CFG{$cfgname} = [$rvar, $default];
1548
1549 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1029} 1550}
1030 1551
1031sub load_extensions { 1552sub load_extensions {
1553 info "loading extensions...";
1554
1555 %EXT_CFG = ();
1556
1557 cf::sync_job {
1558 my %todo;
1559
1032 for my $ext (<$LIBDIR/*.ext>) { 1560 for my $path (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 1561 next unless -r $path;
1034 eval { 1562
1035 load_extension $ext; 1563 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1564 my $base = $1;
1565 my $pkg = $1;
1566 $pkg =~ s/[^[:word:]]/_/g;
1567 $pkg = "ext::$pkg";
1568
1569 open my $fh, "<:utf8", $path
1570 or die "$path: $!";
1571
1572 my $source = do { local $/; <$fh> };
1573
1574 my %ext = (
1575 path => $path,
1576 base => $base,
1577 pkg => $pkg,
1578 );
1579
1580 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1581 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1582
1583 $ext{source} =
1584 "package $pkg; use common::sense;\n"
1585 . "#line 1 \"$path\"\n{\n"
1586 . $source
1587 . "\n};\n1";
1588
1589 $todo{$base} = \%ext;
1590 }
1591
1592 my $pass = 0;
1593 my %done;
1594 while (%todo) {
1595 my $progress;
1596
1597 ++$pass;
1598
1599 ext:
1600 while (my ($k, $v) = each %todo) {
1601 for (split /,\s*/, $v->{meta}{depends}) {
1602 next ext
1603 unless exists $done{$_};
1604 }
1605
1606 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1607
1608 my $source = $v->{source};
1609
1610 # support "CONF varname :confname = default" pseudo-statements
1611 $source =~ s{
1612 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1613 }{
1614 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1615 }gmxe;
1616
1617 my $active = eval $source;
1618
1619 if (length $@) {
1620 error "$v->{path}: $@\n";
1621
1622 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1623 if exists $v->{meta}{mandatory};
1624
1625 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1626 delete $todo{$k};
1627 } else {
1628 $done{$k} = delete $todo{$k};
1629 push @EXTS, $v->{pkg};
1630 $progress = 1;
1631
1632 info "$v->{base}: extension inactive.\n"
1633 unless $active;
1634 }
1036 1 1635 }
1037 } or warn "$ext not loaded: $@"; 1636
1637 unless ($progress) {
1638 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1639
1640 while (my ($k, $v) = each %todo) {
1641 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1642 if exists $v->{meta}{mandatory};
1643 }
1644
1645 last;
1646 }
1647 }
1038 } 1648 };
1039} 1649}
1040 1650
1041############################################################################# 1651#############################################################################
1042# load/save/clean perl data associated with a map
1043 1652
1044*cf::mapsupport::on_clean = sub { 1653=back
1654
1655=head2 CORE EXTENSIONS
1656
1657Functions and methods that extend core deliantra objects.
1658
1659=cut
1660
1661package cf::player;
1662
1663use Coro::AIO;
1664
1665=head3 cf::player
1666
1667=over 4
1668
1669=item cf::player::num_playing
1670
1671Returns the official number of playing players, as per the Crossfire metaserver rules.
1672
1673=cut
1674
1675sub num_playing {
1676 scalar grep
1677 $_->ob->map
1678 && !$_->hidden
1679 && !$_->ob->flag (cf::FLAG_WIZ),
1680 cf::player::list
1681}
1682
1683=item cf::player::find $login
1684
1685Returns the given player object, loading it if necessary (might block).
1686
1687=cut
1688
1689sub playerdir($) {
1690 "$PLAYERDIR/"
1691 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1692}
1693
1694sub path($) {
1695 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1696
1697 (playerdir $login) . "/playerdata"
1698}
1699
1700sub find_active($) {
1701 $cf::PLAYER{$_[0]}
1702 and $cf::PLAYER{$_[0]}->active
1703 and $cf::PLAYER{$_[0]}
1704}
1705
1706sub exists($) {
1045 my ($map) = @_; 1707 my ($login) = @_;
1046 1708
1047 my $path = $map->tmpname; 1709 $cf::PLAYER{$login}
1048 defined $path or return; 1710 or !aio_stat path $login
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060} 1711}
1061 1712
1062# TODO: compatibility cruft, remove when no longer needed 1713sub find($) {
1714 return $cf::PLAYER{$_[0]} || do {
1715 my $login = $_[0];
1716
1717 my $guard = cf::lock_acquire "user_find:$login";
1718
1719 $cf::PLAYER{$_[0]} || do {
1720 # rename old playerfiles to new ones
1721 #TODO: remove when no longer required
1722 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1723 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1724 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1725 aio_unlink +(playerdir $login) . "/$login.pl";
1726
1727 my $f = new_from_file cf::object::thawer path $login
1728 or return;
1729
1730 my $pl = cf::player::load_pl $f
1731 or return;
1732
1733 local $cf::PLAYER_LOADING{$login} = $pl;
1734 $f->resolve_delayed_derefs;
1735 $cf::PLAYER{$login} = $pl
1736 }
1737 }
1738}
1739
1063cf::player->attach ( 1740cf::player->attach (
1064 on_load => sub { 1741 on_load => sub {
1065 my ($pl, $path) = @_; 1742 my ($pl, $path) = @_;
1066 1743
1067 for my $o (all_objects $pl->ob) { 1744 # restore slots saved in save, below
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1745 my $slots = delete $pl->{_slots};
1069 $o->set_ob_key_value ("_perl_data");
1070 1746
1071 %$o = %{ Storable::thaw pack "H*", $value }; 1747 $pl->ob->current_weapon ($slots->[0]);
1072 } 1748 $pl->combat_ob ($slots->[1]);
1073 } 1749 $pl->ranged_ob ($slots->[2]);
1074 }, 1750 },
1075); 1751);
1076 1752
1077############################################################################# 1753sub save($) {
1754 my ($pl) = @_;
1078 1755
1079=head2 CORE EXTENSIONS 1756 return if $pl->{deny_save};
1080 1757
1081Functions and methods that extend core crossfire objects. 1758 my $path = path $pl;
1759 my $guard = cf::lock_acquire "user_save:$path";
1082 1760
1083=head3 cf::player 1761 return if $pl->{deny_save};
1762
1763 aio_mkdir playerdir $pl, 0770;
1764 $pl->{last_save} = $cf::RUNTIME;
1765
1766 cf::get_slot 0.01;
1767
1768 # save slots, to be restored later
1769 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1770
1771 $pl->save_pl ($path);
1772 cf::cede_to_tick;
1773}
1774
1775sub new($) {
1776 my ($login) = @_;
1777
1778 my $self = create;
1779
1780 $self->ob->name ($login);
1781 $self->{deny_save} = 1;
1782
1783 $cf::PLAYER{$login} = $self;
1784
1785 $self
1786}
1787
1788=item $player->send_msg ($channel, $msg, $color, [extra...])
1789
1790=cut
1791
1792sub send_msg {
1793 my $ns = shift->ns
1794 or return;
1795 $ns->send_msg (@_);
1796}
1797
1798=item $pl->quit_character
1799
1800Nukes the player without looking back. If logged in, the connection will
1801be destroyed. May block for a long time.
1802
1803=cut
1804
1805sub quit_character {
1806 my ($pl) = @_;
1807
1808 my $name = $pl->ob->name;
1809
1810 $pl->{deny_save} = 1;
1811 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1812
1813 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1814 $pl->deactivate;
1815
1816 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1817 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1818 ext::highscore::check ($pl->ob);
1819
1820 $pl->ns->destroy if $pl->ns;
1821
1822 my $path = playerdir $pl;
1823 my $temp = "$path~$cf::RUNTIME~deleting~";
1824 aio_rename $path, $temp;
1825 delete $cf::PLAYER{$pl->ob->name};
1826 $pl->destroy;
1827
1828 my $prefix = qr<^~\Q$name\E/>;
1829
1830 # nuke player maps
1831 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1832
1833 IO::AIO::aio_rmtree $temp;
1834}
1835
1836=item $pl->kick
1837
1838Kicks a player out of the game. This destroys the connection.
1839
1840=cut
1841
1842sub kick {
1843 my ($pl, $kicker) = @_;
1844
1845 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1846 $pl->killer ("kicked");
1847 $pl->ns->destroy;
1848}
1849
1850=item cf::player::list_logins
1851
1852Returns am arrayref of all valid playernames in the system, can take a
1853while and may block, so not sync_job-capable, ever.
1854
1855=cut
1856
1857sub list_logins {
1858 my $dirs = aio_readdir $PLAYERDIR
1859 or return [];
1860
1861 my @logins;
1862
1863 for my $login (@$dirs) {
1864 my $path = path $login;
1865
1866 # a .pst is a dead give-away for a valid player
1867 # if no pst file found, open and chekc for blocked users
1868 if (aio_stat "$path.pst") {
1869 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1870 aio_read $fh, 0, 512, my $buf, 0 or next;
1871 $buf !~ /^password -------------$/m or next; # official not-valid tag
1872 }
1873
1874 utf8::decode $login;
1875 push @logins, $login;
1876 }
1877
1878 \@logins
1879}
1880
1881=item $player->maps
1882
1883=item cf::player::maps $login
1884
1885Returns an arrayref of map paths that are private for this
1886player. May block.
1887
1888=cut
1889
1890sub maps($) {
1891 my ($pl) = @_;
1892
1893 $pl = ref $pl ? $pl->ob->name : $pl;
1894
1895 my $files = aio_readdir playerdir $pl
1896 or return;
1897
1898 my @paths;
1899
1900 for (@$files) {
1901 utf8::decode $_;
1902 next if /\.(?:pl|pst)$/;
1903 next unless /^$PATH_SEP/o;
1904
1905 push @paths, cf::map::normalise "~$pl/$_";
1906 }
1907
1908 \@paths
1909}
1910
1911=item $protocol_xml = $player->expand_cfpod ($cfpod)
1912
1913Expand deliantra pod fragments into protocol xml.
1914
1915=item $player->ext_reply ($msgid, @msg)
1916
1917Sends an ext reply to the player.
1918
1919=cut
1920
1921sub ext_reply($$@) {
1922 my ($self, $id, @msg) = @_;
1923
1924 $self->ns->ext_reply ($id, @msg)
1925}
1926
1927=item $player->ext_msg ($type, @msg)
1928
1929Sends an ext event to the client.
1930
1931=cut
1932
1933sub ext_msg($$@) {
1934 my ($self, $type, @msg) = @_;
1935
1936 $self->ns->ext_msg ($type, @msg);
1937}
1938
1939=head3 cf::region
1084 1940
1085=over 4 1941=over 4
1086 1942
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut 1943=cut
1092 1944
1093sub cf::player::exists($) { 1945package cf::region;
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097 1946
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1947=item cf::region::find_by_path $path
1099 1948
1100Sends an ext reply to the player. 1949Tries to decuce the likely region for a map knowing only its path.
1101 1950
1102=cut 1951=cut
1103 1952
1104sub cf::player::ext_reply($$$%) { 1953sub find_by_path($) {
1105 my ($self, $id, %msg) = @_; 1954 my ($path) = @_;
1106 1955
1107 $msg{msgid} = $id; 1956 $path =~ s/^~[^\/]*//; # skip ~login
1108 1957
1109 $self->send ("ext " . to_json \%msg); 1958 my ($match, $specificity);
1959
1960 for my $region (list) {
1961 if ($region->{match} && $path =~ $region->{match}) {
1962 ($match, $specificity) = ($region, $region->specificity)
1963 if $region->specificity > $specificity;
1964 }
1965 }
1966
1967 $match
1110} 1968}
1111 1969
1112=back 1970=back
1113
1114 1971
1115=head3 cf::map 1972=head3 cf::map
1116 1973
1117=over 4 1974=over 4
1118 1975
1121package cf::map; 1978package cf::map;
1122 1979
1123use Fcntl; 1980use Fcntl;
1124use Coro::AIO; 1981use Coro::AIO;
1125 1982
1983use overload
1984 '""' => \&as_string,
1985 fallback => 1;
1986
1126our $MAX_RESET = 3600; 1987our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1988our $DEFAULT_RESET = 3000;
1128 1989
1129sub generate_random_map { 1990sub generate_random_map {
1991 my ($self, $rmp) = @_;
1992
1993 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1994
1995 $self->_create_random_map ($rmp);
1996}
1997
1998=item cf::map->register ($regex, $prio)
1999
2000Register a handler for the map path matching the given regex at the
2001givne priority (higher is better, built-in handlers have priority 0, the
2002default).
2003
2004=cut
2005
2006sub register {
2007 my (undef, $regex, $prio) = @_;
2008 my $pkg = caller;
2009
2010 push @{"$pkg\::ISA"}, __PACKAGE__;
2011
2012 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2013}
2014
2015# also paths starting with '/'
2016$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2017
2018sub thawer_merge {
2019 my ($self, $merge) = @_;
2020
2021 # we have to keep some variables in memory intact
2022 local $self->{path};
2023 local $self->{load_path};
2024
2025 $self->SUPER::thawer_merge ($merge);
2026}
2027
2028sub normalise {
1130 my ($path, $rmp) = @_; 2029 my ($path, $base) = @_;
1131 2030
1132 # mit "rum" bekleckern, nicht 2031 $path = "$path"; # make sure it's a string
1133 cf::map::_create_random_map 2032
2033 $path =~ s/\.map$//;
2034
2035 # map plan:
2036 #
2037 # /! non-realised random map exit (special hack!)
2038 # {... are special paths that are not being touched
2039 # ?xxx/... are special absolute paths
2040 # ?random/... random maps
2041 # /... normal maps
2042 # ~user/... per-player map of a specific user
2043
2044 $path =~ s/$PATH_SEP/\//go;
2045
2046 # treat it as relative path if it starts with
2047 # something that looks reasonable
2048 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2049 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2050
2051 $base =~ s{[^/]+/?$}{};
2052 $path = "$base/$path";
2053 }
2054
2055 for ($path) {
2056 redo if s{/\.?/}{/};
2057 redo if s{/[^/]+/\.\./}{/};
2058 }
2059
1134 $path, 2060 $path
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region})
1146} 2061}
1147 2062
1148# and all this just because we cannot iterate over 2063sub new_from_path {
1149# all maps in C++... 2064 my (undef, $path, $base) = @_;
1150sub change_all_map_light { 2065
2066 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2067
2068 $path = normalise $path, $base;
2069
2070 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2071 if ($path =~ $EXT_MAP{$pkg}[1]) {
2072 my $self = bless cf::map::new, $pkg;
2073 $self->{path} = $path; $self->path ($path);
2074 $self->init; # pass $1 etc.
2075 return $self;
2076 }
2077 }
2078
2079 Carp::cluck "unable to resolve path '$path' (base '$base')";
2080 ()
2081}
2082
2083# may re-bless or do other evil things
2084sub init {
1151 my ($change) = @_; 2085 my ($self) = @_;
1152 2086
1153 $_->change_map_light ($change) 2087 $self
1154 for grep $_->outdoor, values %cf::MAP;
1155} 2088}
1156 2089
2090sub as_string {
2091 my ($self) = @_;
2092
2093 "$self->{path}"
2094}
2095
2096# the displayed name, this is a one way mapping
2097sub visible_name {
2098 &as_string
2099}
2100
2101# the original (read-only) location
2102sub load_path {
2103 my ($self) = @_;
2104
2105 "$MAPDIR/$self->{path}.map"
2106}
2107
2108# the temporary/swap location
2109sub save_path {
2110 my ($self) = @_;
2111
2112 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2113 "$TMPDIR/$path.map"
2114}
2115
2116# the unique path, undef == no special unique path
2117sub uniq_path {
2118 my ($self) = @_;
2119
2120 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2121 "$UNIQUEDIR/$path"
2122}
2123
2124sub decay_objects {
2125 my ($self) = @_;
2126
2127 return if $self->{deny_reset};
2128
2129 $self->do_decay_objects;
2130}
2131
2132sub unlink_save {
2133 my ($self) = @_;
2134
2135 utf8::encode (my $save = $self->save_path);
2136 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2137 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2138}
2139
1157sub try_load_header($) { 2140sub load_header_from($) {
1158 my ($path) = @_; 2141 my ($self, $path) = @_;
1159 2142
1160 utf8::encode $path; 2143 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 2144 my $f = new_from_file cf::object::thawer $path
1162 or return; 2145 or return;
1163 2146
1164 my $map = cf::map::new 2147 $self->_load_header ($f)
1165 or return; 2148 or return;
1166 2149
1167 # for better error messages only, will be overwritten 2150 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 2151 $f->resolve_delayed_derefs;
1169 2152
1170 $map->load_header ($path) 2153 $self->{load_path} = $path;
2154
2155 1
2156}
2157
2158# used to laod the header of an original map
2159sub load_header_orig {
2160 my ($self) = @_;
2161
2162 $self->load_header_from ($self->load_path)
2163}
2164
2165# used to laod the header of an instantiated map
2166sub load_header_temp {
2167 my ($self) = @_;
2168
2169 $self->load_header_from ($self->save_path)
2170}
2171
2172# called after loading the header from an instantiated map
2173sub prepare_temp {
2174 my ($self) = @_;
2175
2176 $self->last_access ((delete $self->{last_access})
2177 || $cf::RUNTIME); #d#
2178 # safety
2179 $self->{instantiate_time} = $cf::RUNTIME
2180 if $self->{instantiate_time} > $cf::RUNTIME;
2181}
2182
2183# called after loading the header from an original map
2184sub prepare_orig {
2185 my ($self) = @_;
2186
2187 $self->{load_original} = 1;
2188 $self->{instantiate_time} = $cf::RUNTIME;
2189 $self->last_access ($cf::RUNTIME);
2190 $self->instantiate;
2191}
2192
2193sub load_header {
2194 my ($self) = @_;
2195
2196 if ($self->load_header_temp) {
2197 $self->prepare_temp;
2198 } else {
2199 $self->load_header_orig
1171 or return; 2200 or return;
2201 $self->prepare_orig;
2202 }
1172 2203
1173 $map->{load_path} = $path; 2204 $self->{deny_reset} = 1
2205 if $self->no_reset;
1174 2206
1175 $map 2207 $self->default_region (cf::region::find_by_path $self->{path})
2208 unless $self->default_region;
2209
2210 1
1176} 2211}
1177 2212
1178sub find; 2213sub find;
1179sub find { 2214sub find {
1180 my ($path, $origin) = @_; 2215 my ($path, $origin) = @_;
1181 2216
1182 #warn "find<$path,$origin>\n";#d# 2217 cf::cede_to_tick;
1183 2218
1184 $path = new cf::path $path, $origin && $origin->path; 2219 $path = normalise $path, $origin;
1185 my $key = $path->as_string;
1186 2220
1187 cf::lock_wait "map_find:$key"; 2221 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2222 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2223
1192 # do it the slow way 2224 $cf::MAP{$path} || do {
1193 my $map = try_load_header $path->save_path; 2225 my $map = new_from_path cf::map $path
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2226 or return;
1211 2227
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2228 $map->{last_save} = $cf::RUNTIME;
1224 2229
1225 Coro::cede; 2230 $map->load_header
2231 or return;
1226 2232
1227 if ($map->should_reset) { 2233 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2234 # doing this can freeze the server in a sync job, obviously
2235 #$cf::WAIT_FOR_TICK->wait;
2236 undef $guard2;
2237 undef $guard1;
1228 $map->reset; 2238 $map->reset;
1229 undef $guard;
1230 $map = find $path 2239 return find $path;
1231 or return;
1232 } 2240 }
1233 2241
1234 $cf::MAP{$key} = $map 2242 $cf::MAP{$path} = $map
1235 } 2243 }
1236} 2244}
2245
2246sub pre_load { }
2247#sub post_load { } # XS
1237 2248
1238sub load { 2249sub load {
1239 my ($self) = @_; 2250 my ($self) = @_;
1240 2251
2252 local $self->{deny_reset} = 1; # loading can take a long time
2253
1241 my $path = $self->{path}; 2254 my $path = $self->{path};
2255
2256 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2257 my $guard = cf::lock_acquire "map_data:$path";
1243 2258
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2259 return unless $self->valid;
2260 return unless $self->state == cf::MAP_SWAPPED;
1245 2261
1246 $self->in_memory (cf::MAP_LOADING);
1247
1248 $self->alloc; 2262 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2263
2264 $self->pre_load;
2265 cf::cede_to_tick;
2266
2267 if (exists $self->{load_path}) {
2268 my $f = new_from_file cf::object::thawer $self->{load_path};
2269 $f->skip_block;
2270 $self->_load_objects ($f)
1250 or return; 2271 or return;
1251 2272
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2273 $self->post_load_original
1253 if delete $self->{load_original}; 2274 if delete $self->{load_original};
1254 2275
1255 if (my $uniq = $path->uniq_path) { 2276 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2277 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2278 unless (aio_stat $uniq) {
2279 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2280 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2281 $self->_load_objects ($f);
2282 $f->resolve_delayed_derefs;
2283 }
2284 }
1260 } 2285 }
1261 }
1262 2286
1263 Coro::cede; 2287 $f->resolve_delayed_derefs;
2288 } else {
2289 $self->post_load_original
2290 if delete $self->{load_original};
2291 }
1264 2292
2293 $self->state (cf::MAP_INACTIVE);
2294
2295 cf::cede_to_tick;
1265 # now do the right thing for maps 2296 # now do the right thing for maps
1266 $self->link_multipart_objects; 2297 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2298 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2299 unless $self->difficulty;
1278 $self->activate; 2300 cf::cede_to_tick;
2301
2302 unless ($self->{deny_activate}) {
2303 $self->decay_objects;
2304 $self->fix_auto_apply;
2305 $self->update_buttons;
2306 cf::cede_to_tick;
2307 #$self->activate; # no longer activate maps automatically
2308 }
2309
2310 $self->{last_save} = $cf::RUNTIME;
2311 $self->last_access ($cf::RUNTIME);
2312 }
2313
2314 $self->post_load;
2315
1279 } 2316 1
2317}
1280 2318
1281 Coro::cede; 2319# customize the map for a given player, i.e.
2320# return the _real_ map. used by e.g. per-player
2321# maps to change the path to ~playername/mappath
2322sub customise_for {
2323 my ($self, $ob) = @_;
1282 2324
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2325 return find "~" . $ob->name . "/" . $self->{path}
2326 if $self->per_player;
2327
2328# return find "?party/" . $ob->name . "/" . $self->{path}
2329# if $self->per_party;
2330
2331 $self
1284} 2332}
1285 2333
1286sub find_sync { 2334sub find_sync {
1287 my ($path, $origin) = @_; 2335 my ($path, $origin) = @_;
1288 2336
1289 cf::sync_job { cf::map::find $path, $origin } 2337 # it's a bug to call this from the main context
2338 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2339 if $Coro::current == $Coro::main;
2340
2341 find $path, $origin
1290} 2342}
1291 2343
1292sub do_load_sync { 2344sub do_load_sync {
1293 my ($map) = @_; 2345 my ($map) = @_;
1294 2346
1295 cf::sync_job { $map->load }; 2347 # it's a bug to call this from the main context
2348 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2349 if $Coro::current == $Coro::main;
2350
2351 $map->load;
2352}
2353
2354our %MAP_PREFETCH;
2355our $MAP_PREFETCHER = undef;
2356
2357sub find_async {
2358 my ($path, $origin, $load) = @_;
2359
2360 $path = normalise $path, $origin;
2361
2362 if (my $map = $cf::MAP{$path}) {
2363 return $map if !$load || $map->linkable;
2364 }
2365
2366 $MAP_PREFETCH{$path} |= $load;
2367
2368 $MAP_PREFETCHER ||= cf::async {
2369 $Coro::current->{desc} = "map prefetcher";
2370
2371 while (%MAP_PREFETCH) {
2372 while (my ($k, $v) = each %MAP_PREFETCH) {
2373 if (my $map = find $k) {
2374 $map->load if $v;
2375 }
2376
2377 delete $MAP_PREFETCH{$k};
2378 }
2379 }
2380 undef $MAP_PREFETCHER;
2381 };
2382 $MAP_PREFETCHER->prio (6);
2383
2384 ()
2385}
2386
2387# common code, used by both ->save and ->swapout
2388sub _save {
2389 my ($self) = @_;
2390
2391 $self->{last_save} = $cf::RUNTIME;
2392
2393 return unless $self->dirty;
2394
2395 my $save = $self->save_path; utf8::encode $save;
2396 my $uniq = $self->uniq_path; utf8::encode $uniq;
2397
2398 $self->{load_path} = $save;
2399
2400 return if $self->{deny_save};
2401
2402 local $self->{last_access} = $self->last_access;#d#
2403
2404 cf::async {
2405 $Coro::current->{desc} = "map player save";
2406 $_->contr->save for $self->players;
2407 };
2408
2409 cf::get_slot 0.02;
2410
2411 if ($uniq) {
2412 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2413 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2414 } else {
2415 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2416 }
1296} 2417}
1297 2418
1298sub save { 2419sub save {
1299 my ($self) = @_; 2420 my ($self) = @_;
1300 2421
1301 $self->{last_save} = $cf::RUNTIME; 2422 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2423
1303 return unless $self->dirty; 2424 $self->_save;
1304
1305 my $save = $self->{path}->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1307
1308 $self->{load_path} = $save;
1309
1310 return if $self->{deny_save};
1311
1312 local $self->{last_access} = $self->last_access;#d#
1313
1314 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES);
1317 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 }
1320} 2425}
1321 2426
1322sub swap_out { 2427sub swap_out {
1323 my ($self) = @_; 2428 my ($self) = @_;
1324 2429
1325 # save first because save cedes 2430 my $lock = cf::lock_acquire "map_data:$self->{path}";
1326 $self->save;
1327 2431
2432 return if !$self->linkable;
2433 return if $self->{deny_save};
1328 return if $self->players; 2434 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save};
1331 2435
2436 # first deactivate the map and "unlink" it from the core
2437 $self->deactivate;
2438 $_->clear_links_to ($self) for values %cf::MAP;
2439 $self->state (cf::MAP_SWAPPED);
2440
2441 # then atomically save
2442 $self->_save;
2443
2444 # then free the map
1332 $self->clear; 2445 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2446}
1335 2447
1336sub reset_at { 2448sub reset_at {
1337 my ($self) = @_; 2449 my ($self) = @_;
1338 2450
1339 # TODO: safety, remove and allow resettable per-player maps 2451 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2452 return 1e99 if $self->{deny_reset};
1342 2453
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2454 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2455 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2456
1350 my ($self) = @_; 2461 my ($self) = @_;
1351 2462
1352 $self->reset_at <= $cf::RUNTIME 2463 $self->reset_at <= $cf::RUNTIME
1353} 2464}
1354 2465
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2466sub reset {
1377 my ($self) = @_; 2467 my ($self) = @_;
1378 2468
2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
2470
1379 return if $self->players; 2471 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2472
1382 warn "resetting map ", $self->path;#d# 2473 cf::trace "resetting map ", $self->path, "\n";
2474
2475 $self->state (cf::MAP_SWAPPED);
2476
2477 # need to save uniques path
2478 unless ($self->{deny_save}) {
2479 my $uniq = $self->uniq_path; utf8::encode $uniq;
2480
2481 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2482 if $uniq;
2483 }
1383 2484
1384 delete $cf::MAP{$self->path}; 2485 delete $cf::MAP{$self->path};
1385 2486
2487 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2488 $_->clear_links_to ($self) for values %cf::MAP;
2489 $self->clear;
1387 2490
1388 $self->unlink_save; 2491 $self->unlink_save;
1389 $self->destroy; 2492 $self->destroy;
1390} 2493}
1391 2494
1392my $nuke_counter = "aaaa"; 2495my $nuke_counter = "aaaa";
1393 2496
1394sub nuke { 2497sub nuke {
1395 my ($self) = @_; 2498 my ($self) = @_;
1396 2499
2500 {
2501 my $lock = cf::lock_acquire "map_data:$self->{path}";
2502
2503 delete $cf::MAP{$self->path};
2504
2505 $self->unlink_save;
2506
2507 bless $self, "cf::map::wrap";
2508 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2509 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2510 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2511 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2512
2513 $cf::MAP{$self->path} = $self;
2514 }
2515
1400 $self->reset; # polite request, might not happen 2516 $self->reset; # polite request, might not happen
1401} 2517}
1402 2518
1403sub customise_for { 2519=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2520
1406 if ($map->per_player) { 2521Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2522maps. May block.
2523
2524=cut
2525
2526sub tmp_maps() {
1408 } 2527 [
1409 2528 map {
1410 $map 2529 utf8::decode $_;
2530 /\.map$/
2531 ? normalise $_
2532 : ()
2533 } @{ aio_readdir $TMPDIR or [] }
2534 ]
1411} 2535}
1412 2536
1413sub emergency_save { 2537=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2538
1416 warn "enter emergency map save\n"; 2539Returns an arrayref with all map paths of currently instantiated and saved
2540random maps. May block.
1417 2541
1418 cf::sync_job { 2542=cut
1419 warn "begin emergency map save\n"; 2543
1420 $_->save for values %cf::MAP; 2544sub random_maps() {
2545 [
2546 map {
2547 utf8::decode $_;
2548 /\.map$/
2549 ? normalise "?random/$_"
2550 : ()
2551 } @{ aio_readdir $RANDOMDIR or [] }
2552 ]
2553}
2554
2555=item cf::map::unique_maps
2556
2557Returns an arrayref of paths of all shared maps that have
2558instantiated unique items. May block.
2559
2560=cut
2561
2562sub unique_maps() {
2563 [
2564 map {
2565 utf8::decode $_;
2566 s/\.map$//; # TODO future compatibility hack
2567 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2568 ? ()
2569 : normalise $_
2570 } @{ aio_readdir $UNIQUEDIR or [] }
2571 ]
2572}
2573
2574=item cf::map::static_maps
2575
2576Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2577file in the shared directory excluding F</styles> and F</editor>). May
2578block.
2579
2580=cut
2581
2582sub static_maps() {
2583 my @dirs = "";
2584 my @maps;
2585
2586 while (@dirs) {
2587 my $dir = shift @dirs;
2588
2589 next if $dir eq "/styles" || $dir eq "/editor";
2590
2591 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2592 or return;
2593
2594 for (@$files) {
2595 s/\.map$// or next;
2596 utf8::decode $_;
2597 push @maps, "$dir/$_";
2598 }
2599
2600 push @dirs, map "$dir/$_", @$dirs;
1421 }; 2601 }
1422 2602
1423 warn "end emergency map save\n"; 2603 \@maps
2604}
2605
2606=back
2607
2608=head3 cf::object
2609
2610=cut
2611
2612package cf::object;
2613
2614=over 4
2615
2616=item $ob->inv_recursive
2617
2618Returns the inventory of the object I<and> their inventories, recursively,
2619but I<not> the object itself.
2620
2621=cut
2622
2623sub inv_recursive_;
2624sub inv_recursive_ {
2625 map { $_, inv_recursive_ $_->inv } @_
2626}
2627
2628sub inv_recursive {
2629 inv_recursive_ inv $_[0]
2630}
2631
2632=item $ref = $ob->ref
2633
2634Creates and returns a persistent reference to an object that can be stored as a string.
2635
2636=item $ob = cf::object::deref ($refstring)
2637
2638returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2639even if the object actually exists. May block.
2640
2641=cut
2642
2643sub deref {
2644 my ($ref) = @_;
2645
2646 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2647 my ($uuid, $name) = ($1, $2);
2648 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2649 or return;
2650 $pl->ob->uuid eq $uuid
2651 or return;
2652
2653 $pl->ob
2654 } else {
2655 warn "$ref: cannot resolve object reference\n";
2656 undef
2657 }
1424} 2658}
1425 2659
1426package cf; 2660package cf;
1427 2661
1428=back 2662=back
1429
1430 2663
1431=head3 cf::object::player 2664=head3 cf::object::player
1432 2665
1433=over 4 2666=over 4
1434 2667
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2670Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2671can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2672dialogue with the given NPC character.
1440 2673
1441=cut 2674=cut
2675
2676our $SAY_CHANNEL = {
2677 id => "say",
2678 title => "Map",
2679 reply => "say ",
2680 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2681};
2682
2683our $CHAT_CHANNEL = {
2684 id => "chat",
2685 title => "Chat",
2686 reply => "chat ",
2687 tooltip => "Player chat and shouts, global to the server.",
2688};
1442 2689
1443# rough implementation of a future "reply" method that works 2690# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2691# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2692#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2693sub cf::object::player::reply($$$;$) {
1448 2695
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2696 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2697
1451 if ($self->{record_replies}) { 2698 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2699 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2700
1453 } else { 2701 } else {
2702 my $pl = $self->contr;
2703
2704 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2705 my $dialog = $pl->{npc_dialog};
2706 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2707
2708 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2709 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2710 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2711 }
1456 } 2712 }
2713}
2714
2715=item $object->send_msg ($channel, $msg, $color, [extra...])
2716
2717=cut
2718
2719sub cf::object::send_msg {
2720 my $pl = shift->contr
2721 or return;
2722 $pl->send_msg (@_);
1457} 2723}
1458 2724
1459=item $player_object->may ("access") 2725=item $player_object->may ("access")
1460 2726
1461Returns wether the given player is authorized to access resource "access" 2727Returns wether the given player is authorized to access resource "access"
1474 2740
1475=item $player_object->enter_link 2741=item $player_object->enter_link
1476 2742
1477Freezes the player and moves him/her to a special map (C<{link}>). 2743Freezes the player and moves him/her to a special map (C<{link}>).
1478 2744
1479The player should be reaosnably safe there for short amounts of time. You 2745The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2746for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2747though, as the player cannot control the character while it is on the link
2748map.
2749
2750Will never block.
1481 2751
1482=item $player_object->leave_link ($map, $x, $y) 2752=item $player_object->leave_link ($map, $x, $y)
1483 2753
1484Moves the player out of the specila link map onto the given map. If the 2754Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2755map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2756to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2757fails, to the emergency map position.
1488 2758
1489Might block. 2759Might block.
1490 2760
1491=cut 2761=cut
2762
2763sub link_map {
2764 unless ($LINK_MAP) {
2765 $LINK_MAP = cf::map::find "{link}"
2766 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2767 $LINK_MAP->load;
2768 }
2769
2770 $LINK_MAP
2771}
1492 2772
1493sub cf::object::player::enter_link { 2773sub cf::object::player::enter_link {
1494 my ($self) = @_; 2774 my ($self) = @_;
1495 2775
1496 $self->deactivate_recursive; 2776 $self->deactivate_recursive;
1497 2777
1498 return if $self->map == $LINK_MAP; 2778 ++$self->{_link_recursion};
2779
2780 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2781
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2782 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2783 if $self->map && $self->map->{path} ne "{link}";
1502 2784
1503 $self->enter_map ($LINK_MAP, 20, 20); 2785 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1504} 2786}
1505 2787
1506sub cf::object::player::leave_link { 2788sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2789 my ($self, $map, $x, $y) = @_;
2790
2791 return unless $self->contr->active;
1508 2792
1509 my $link_pos = delete $self->{_link_pos}; 2793 my $link_pos = delete $self->{_link_pos};
1510 2794
1511 unless ($map) { 2795 unless ($map) {
1512 # restore original map position 2796 # restore original map position
1523 ($x, $y) = (-1, -1) 2807 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y); 2808 unless (defined $x) && (defined $y);
1525 2809
1526 # use -1 or undef as default coordinates, not 0, 0 2810 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2811 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2812 if $x <= 0 && $y <= 0;
1529 2813
1530 $map->load; 2814 $map->load;
1531 2815
2816 return unless $self->contr->active;
2817
2818 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2819 if ($self->enter_map ($map, $x, $y)) {
2820 # entering was successful
2821 delete $self->{_link_recursion};
2822 # only activate afterwards, to support waiting in hooks
1532 $self->activate_recursive; 2823 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 }, 2824 }
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2825
1550 # try to abort aborted map switching on player login :) 2826}
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2827
1564=item $player_object->goto ($path, $x, $y) 2828=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1565 2829
2830Moves the player to the given map-path and coordinates by first freezing
2831her, loading and preparing them map, calling the provided $check callback
2832that has to return the map if sucecssful, and then unfreezes the player on
2833the new (success) or old (failed) map position. In either case, $done will
2834be called at the end of this process.
2835
2836Note that $check will be called with a potentially non-loaded map, so if
2837it needs a loaded map it has to call C<< ->load >>.
2838
1566=cut 2839=cut
2840
2841our $GOTOGEN;
1567 2842
1568sub cf::object::player::goto { 2843sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2844 my ($self, $path, $x, $y, $check, $done) = @_;
2845
2846 if ($self->{_link_recursion} >= $MAX_LINKS) {
2847 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2848 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2849 ($path, $x, $y) = @$EMERGENCY_POSITION;
2850 }
2851
2852 # do generation counting so two concurrent goto's will be executed in-order
2853 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2854
1571 $self->enter_link; 2855 $self->enter_link;
1572 2856
1573 (cf::async { 2857 (async {
1574 $path = new cf::path $path; 2858 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2859
1576 my $map = cf::map::find $path->as_string; 2860 # *tag paths override both path and x|y
2861 if ($path =~ /^\*(.*)$/) {
2862 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2863 my $ob = $obs[rand @obs];
2864
2865 # see if we actually can go there
2866 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2867 $ob = $obs[rand @obs];
2868 } else {
2869 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2870 }
2871 # else put us there anyways for now #d#
2872
2873 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2874 } else {
2875 ($path, $x, $y) = (undef, undef, undef);
2876 }
2877 }
2878
2879 my $map = eval {
2880 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2881
2882 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2883 $map = $map->customise_for ($self);
1578 2884 $map = $check->($map, $x, $y, $self) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2885 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2886 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2887 }
1583 2888
2889 $map
2890 };
2891
2892 if ($@) {
2893 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2894 LOG llevError | logBacktrace, Carp::longmess $@;
2895 }
2896
2897 if ($gen == $self->{_goto_generation}) {
2898 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2899 $self->leave_link ($map, $x, $y);
2900 }
2901
2902 $done->($self) if $done;
1585 })->prio (1); 2903 })->prio (1);
1586} 2904}
1587 2905
1588=item $player_object->enter_exit ($exit_object) 2906=item $player_object->enter_exit ($exit_object)
1589 2907
1591 2909
1592sub parse_random_map_params { 2910sub parse_random_map_params {
1593 my ($spec) = @_; 2911 my ($spec) = @_;
1594 2912
1595 my $rmp = { # defaults 2913 my $rmp = { # defaults
1596 xsize => 10, 2914 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2915 ysize => (cf::rndm 15, 40),
2916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2917 #layout => string,
1598 }; 2918 };
1599 2919
1600 for (split /\n/, $spec) { 2920 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2921 my ($k, $v) = split /\s+/, $_, 2;
1602 2922
1614 # that depends on the exit object 2934 # that depends on the exit object
1615 2935
1616 my $rmp = parse_random_map_params $exit->msg; 2936 my $rmp = parse_random_map_params $exit->msg;
1617 2937
1618 if ($exit->map) { 2938 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2939 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2940 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2941 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2942 $rmp->{origin_y} = $exit->y;
2943
2944 $exit->map->touch;
1623 } 2945 }
1624 2946
1625 $rmp->{random_seed} ||= $exit->random_seed; 2947 $rmp->{random_seed} ||= $exit->random_seed;
1626 2948
1627 my $data = cf::to_json $rmp; 2949 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2950 my $md5 = Digest::MD5::md5_hex $data;
2951 my $meta = "$RANDOMDIR/$md5.meta";
1629 2952
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2954 aio_write $fh, 0, (length $data), $data, 0;
2955 undef $fh;
2956 aio_rename "$meta~", $meta;
1632 2957
2958 my $slaying = "?random/$md5";
2959
2960 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2961 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2962 $exit->msg (undef);
2963 }
1635 } 2964 }
1636} 2965}
1637 2966
1638sub cf::object::player::enter_exit { 2967sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2968 my ($self, $exit) = @_;
1640 2969
1641 return unless $self->type == cf::PLAYER; 2970 return unless $self->type == cf::PLAYER;
1642 2971
1643 $self->enter_link; 2972 $self->enter_link;
1644 2973
1645 (cf::async { 2974 (async {
1646 $self->deactivate_recursive; # just to be sure 2975 $Coro::current->{desc} = "enter_exit";
2976
1647 unless (eval { 2977 unless (eval {
2978 $self->deactivate_recursive; # just to be sure
2979
2980 my $map = cf::map::normalise $exit->slaying, $exit->map;
2981 my $x = $exit->stats->hp;
2982 my $y = $exit->stats->sp;
2983
2984 # special map handling
2985 my $slaying = $exit->slaying;
2986
2987 # special map handling
2988 if ($slaying eq "/!") {
2989 my $guard = cf::lock_acquire "exit_prepare:$exit";
2990
1648 prepare_random_map $exit 2991 prepare_random_map $exit
2992 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2993
1649 if $exit->slaying eq "/!"; 2994 $map = $exit->slaying;
1650 2995
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2996 } elsif ($slaying eq '!up') {
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2997 $map = $exit->map->tile_path (cf::TILE_UP);
2998 $x = $exit->x;
2999 $y = $exit->y;
1653 3000
3001 } elsif ($slaying eq '!down') {
3002 $map = $exit->map->tile_path (cf::TILE_DOWN);
3003 $x = $exit->x;
3004 $y = $exit->y;
3005 }
3006
3007 $self->goto ($map, $x, $y);
3008
3009 # if exit is damned, update players death & WoR home-position
3010 $self->contr->savebed ($map, $x, $y)
3011 if $exit->flag (cf::FLAG_DAMNED);
3012
1654 1; 3013 1
1655 }) { 3014 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 3015 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 3016 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 3017 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 3018 cf::NDI_UNIQUE | cf::NDI_RED);
1660 3019
1661 warn "ERROR in enter_exit: $@"; 3020 error "ERROR in enter_exit: $@";
1662 $self->leave_link; 3021 $self->leave_link;
1663 } 3022 }
1664 })->prio (1); 3023 })->prio (1);
1665} 3024}
1666 3025
1677 3036
1678sub cf::client::send_drawinfo { 3037sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 3038 my ($self, $text, $flags) = @_;
1680 3039
1681 utf8::encode $text; 3040 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3041 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 3042}
1684 3043
3044=item $client->send_big_packet ($pkt)
3045
3046Like C<send_packet>, but tries to compress large packets, and fragments
3047them as required.
3048
3049=cut
3050
3051our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3052
3053sub cf::client::send_big_packet {
3054 my ($self, $pkt) = @_;
3055
3056 # try lzf for large packets
3057 $pkt = "lzf " . Compress::LZF::compress $pkt
3058 if 1024 <= length $pkt and $self->{can_lzf};
3059
3060 # split very large packets
3061 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3062 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3063 $pkt = "frag";
3064 }
3065
3066 $self->send_packet ($pkt);
3067}
3068
3069=item $client->send_msg ($channel, $msg, $color, [extra...])
3070
3071Send a drawinfo or msg packet to the client, formatting the msg for the
3072client if neccessary. C<$type> should be a string identifying the type of
3073the message, with C<log> being the default. If C<$color> is negative, suppress
3074the message unless the client supports the msg packet.
3075
3076=cut
3077
3078# non-persistent channels (usually the info channel)
3079our %CHANNEL = (
3080 "c/motd" => {
3081 id => "infobox",
3082 title => "MOTD",
3083 reply => undef,
3084 tooltip => "The message of the day",
3085 },
3086 "c/identify" => {
3087 id => "infobox",
3088 title => "Identify",
3089 reply => undef,
3090 tooltip => "Items recently identified",
3091 },
3092 "c/examine" => {
3093 id => "infobox",
3094 title => "Examine",
3095 reply => undef,
3096 tooltip => "Signs and other items you examined",
3097 },
3098 "c/shopinfo" => {
3099 id => "infobox",
3100 title => "Shop Info",
3101 reply => undef,
3102 tooltip => "What your bargaining skill tells you about the shop",
3103 },
3104 "c/book" => {
3105 id => "infobox",
3106 title => "Book",
3107 reply => undef,
3108 tooltip => "The contents of a note or book",
3109 },
3110 "c/lookat" => {
3111 id => "infobox",
3112 title => "Look",
3113 reply => undef,
3114 tooltip => "What you saw there",
3115 },
3116 "c/who" => {
3117 id => "infobox",
3118 title => "Players",
3119 reply => undef,
3120 tooltip => "Shows players who are currently online",
3121 },
3122 "c/body" => {
3123 id => "infobox",
3124 title => "Body Parts",
3125 reply => undef,
3126 tooltip => "Shows which body parts you posess and are available",
3127 },
3128 "c/statistics" => {
3129 id => "infobox",
3130 title => "Statistics",
3131 reply => undef,
3132 tooltip => "Shows your primary statistics",
3133 },
3134 "c/skills" => {
3135 id => "infobox",
3136 title => "Skills",
3137 reply => undef,
3138 tooltip => "Shows your experience per skill and item power",
3139 },
3140 "c/shopitems" => {
3141 id => "infobox",
3142 title => "Shop Items",
3143 reply => undef,
3144 tooltip => "Shows the items currently for sale in this shop",
3145 },
3146 "c/resistances" => {
3147 id => "infobox",
3148 title => "Resistances",
3149 reply => undef,
3150 tooltip => "Shows your resistances",
3151 },
3152 "c/pets" => {
3153 id => "infobox",
3154 title => "Pets",
3155 reply => undef,
3156 tooltip => "Shows information abotu your pets/a specific pet",
3157 },
3158 "c/perceiveself" => {
3159 id => "infobox",
3160 title => "Perceive Self",
3161 reply => undef,
3162 tooltip => "You gained detailed knowledge about yourself",
3163 },
3164 "c/uptime" => {
3165 id => "infobox",
3166 title => "Uptime",
3167 reply => undef,
3168 tooltip => "How long the server has been running since last restart",
3169 },
3170 "c/mapinfo" => {
3171 id => "infobox",
3172 title => "Map Info",
3173 reply => undef,
3174 tooltip => "Information related to the maps",
3175 },
3176 "c/party" => {
3177 id => "party",
3178 title => "Party",
3179 reply => "gsay ",
3180 tooltip => "Messages and chat related to your party",
3181 },
3182 "c/death" => {
3183 id => "death",
3184 title => "Death",
3185 reply => undef,
3186 tooltip => "Reason for and more info about your most recent death",
3187 },
3188 "c/say" => $SAY_CHANNEL,
3189 "c/chat" => $CHAT_CHANNEL,
3190);
3191
3192sub cf::client::send_msg {
3193 my ($self, $channel, $msg, $color, @extra) = @_;
3194
3195 $msg = $self->pl->expand_cfpod ($msg)
3196 unless $color & cf::NDI_VERBATIM;
3197
3198 $color &= cf::NDI_CLIENT_MASK; # just in case...
3199
3200 # check predefined channels, for the benefit of C
3201 if ($CHANNEL{$channel}) {
3202 $channel = $CHANNEL{$channel};
3203
3204 $self->ext_msg (channel_info => $channel);
3205 $channel = $channel->{id};
3206
3207 } elsif (ref $channel) {
3208 # send meta info to client, if not yet sent
3209 unless (exists $self->{channel}{$channel->{id}}) {
3210 $self->{channel}{$channel->{id}} = $channel;
3211 $self->ext_msg (channel_info => $channel);
3212 }
3213
3214 $channel = $channel->{id};
3215 }
3216
3217 return unless @extra || length $msg;
3218
3219 # default colour, mask it out
3220 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3221 if $color & cf::NDI_DEF;
3222
3223 my $pkt = "msg "
3224 . $self->{json_coder}->encode (
3225 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3226 );
3227
3228 $self->send_big_packet ($pkt);
3229}
3230
3231=item $client->ext_msg ($type, @msg)
3232
3233Sends an ext event to the client.
3234
3235=cut
3236
3237sub cf::client::ext_msg($$@) {
3238 my ($self, $type, @msg) = @_;
3239
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3241}
3242
3243=item $client->ext_reply ($msgid, @msg)
3244
3245Sends an ext reply to the client.
3246
3247=cut
3248
3249sub cf::client::ext_reply($$@) {
3250 my ($self, $id, @msg) = @_;
3251
3252 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3253}
1685 3254
1686=item $success = $client->query ($flags, "text", \&cb) 3255=item $success = $client->query ($flags, "text", \&cb)
1687 3256
1688Queues a query to the client, calling the given callback with 3257Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3258the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3259C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 3260
1692Queries can fail, so check the return code. Or don't, as queries will become 3261Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 3262become reliable at some point in the future.
1694 3263
1695=cut 3264=cut
1696 3265
1697sub cf::client::query { 3266sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 3267 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 3275 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3276 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 3277
1709 $self->send_packet ($self->{query_queue}[0][0]) 3278 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 3279 if @{ $self->{query_queue} } == 1;
3280
3281 1
1711} 3282}
1712 3283
1713cf::client->attach ( 3284cf::client->attach (
3285 on_connect => sub {
3286 my ($ns) = @_;
3287
3288 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3289 },
1714 on_reply => sub { 3290 on_reply => sub {
1715 my ($ns, $msg) = @_; 3291 my ($ns, $msg) = @_;
1716 3292
1717 # this weird shuffling is so that direct followup queries 3293 # this weird shuffling is so that direct followup queries
1718 # get handled first 3294 # get handled first
1719 my $queue = delete $ns->{query_queue} 3295 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 3296 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 3297
1722 (shift @$queue)->[1]->($msg); 3298 (shift @$queue)->[1]->($msg);
3299 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 3300
1724 push @{ $ns->{query_queue} }, @$queue; 3301 push @{ $ns->{query_queue} }, @$queue;
1725 3302
1726 if (@{ $ns->{query_queue} } == @$queue) { 3303 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 3304 if (@$queue) {
1729 } else { 3306 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3307 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 3308 }
1732 } 3309 }
1733 }, 3310 },
3311 on_exticmd => sub {
3312 my ($ns, $buf) = @_;
3313
3314 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3315
3316 if (ref $msg) {
3317 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3318
3319 my @reply;
3320
3321 if (my $cb = $EXTICMD{$type}) {
3322 @reply = $cb->($ns, @payload);
3323 }
3324
3325 $ns->ext_reply ($reply, @reply)
3326 if $reply;
3327
3328 } else {
3329 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3330 }
3331
3332 cf::override;
3333 },
1734); 3334);
1735 3335
1736=item $client->coro (\&cb) 3336=item $client->async (\&cb)
1737 3337
1738Create a new coroutine, running the specified callback. The coroutine will 3338Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3339be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3340or loss of connection).
1741 3341
1742=cut 3342=cut
1743 3343
1744sub cf::client::coro { 3344sub cf::client::async {
1745 my ($self, $cb) = @_; 3345 my ($self, $cb) = @_;
1746 3346
1747 my $coro = &cf::async ($cb); 3347 my $coro = &Coro::async ($cb);
1748 3348
1749 $coro->on_destroy (sub { 3349 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3350 delete $self->{_coro}{$coro+0};
1751 }); 3351 });
1752 3352
1754 3354
1755 $coro 3355 $coro
1756} 3356}
1757 3357
1758cf::client->attach ( 3358cf::client->attach (
1759 on_destroy => sub { 3359 on_client_destroy => sub {
1760 my ($ns) = @_; 3360 my ($ns) = @_;
1761 3361
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3362 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 }, 3363 },
1764); 3364);
1779our $safe = new Safe "safe"; 3379our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3380our $safe_hole = new Safe::Hole;
1781 3381
1782$SIG{FPE} = 'IGNORE'; 3382$SIG{FPE} = 'IGNORE';
1783 3383
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3384$safe->permit_only (Opcode::opset qw(
3385 :base_core :base_mem :base_orig :base_math :base_loop
3386 grepstart grepwhile mapstart mapwhile
3387 sort time
3388));
1785 3389
1786# here we export the classes and methods available to script code 3390# here we export the classes and methods available to script code
1787 3391
1788=pod 3392=pod
1789 3393
1790The following fucntions and emthods are available within a safe environment: 3394The following functions and methods are available within a safe environment:
1791 3395
1792 cf::object contr pay_amount pay_player map 3396 cf::object
3397 contr pay_amount pay_player map x y force_find force_add destroy
3398 insert remove name archname title slaying race decrease split
3399 value
3400
1793 cf::object::player player 3401 cf::object::player
1794 cf::player peaceful 3402 player
1795 cf::map trigger 3403
3404 cf::player
3405 peaceful
3406
3407 cf::map
3408 trigger
1796 3409
1797=cut 3410=cut
1798 3411
1799for ( 3412for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3413 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3414 insert remove inv nrof name archname title slaying race
3415 decrease split destroy change_exp value msg lore send_msg)],
1801 ["cf::object::player" => qw(player)], 3416 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3417 ["cf::player" => qw(peaceful send_msg)],
1803 ["cf::map" => qw(trigger)], 3418 ["cf::map" => qw(trigger)],
1804) { 3419) {
1805 no strict 'refs';
1806 my ($pkg, @funs) = @$_; 3420 my ($pkg, @funs) = @$_;
1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3421 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1808 for @funs; 3422 for @funs;
1809} 3423}
1810 3424
1825 3439
1826 my $qcode = $code; 3440 my $qcode = $code;
1827 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3441 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1828 $qcode =~ s/\n/\\n/g; 3442 $qcode =~ s/\n/\\n/g;
1829 3443
3444 %vars = (_dummy => 0) unless %vars;
3445
3446 my @res;
1830 local $_; 3447 local $_;
1831 local @safe::cf::_safe_eval_args = values %vars;
1832 3448
1833 my $eval = 3449 my $eval =
1834 "do {\n" 3450 "do {\n"
1835 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3451 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1836 . "#line 0 \"{$qcode}\"\n" 3452 . "#line 0 \"{$qcode}\"\n"
1837 . $code 3453 . $code
1838 . "\n}" 3454 . "\n}"
1839 ; 3455 ;
1840 3456
3457 if ($CFG{safe_eval}) {
1841 sub_generation_inc; 3458 sub_generation_inc;
3459 local @safe::cf::_safe_eval_args = values %vars;
1842 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3460 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1843 sub_generation_inc; 3461 sub_generation_inc;
3462 } else {
3463 local @cf::_safe_eval_args = values %vars;
3464 @res = wantarray ? eval eval : scalar eval $eval;
3465 }
1844 3466
1845 if ($@) { 3467 if ($@) {
1846 warn "$@"; 3468 warn "$@",
1847 warn "while executing safe code '$code'\n"; 3469 "while executing safe code '$code'\n",
1848 warn "with arguments " . (join " ", %vars) . "\n"; 3470 "with arguments " . (join " ", %vars) . "\n";
1849 } 3471 }
1850 3472
1851 wantarray ? @res : $res[0] 3473 wantarray ? @res : $res[0]
1852} 3474}
1853 3475
1867=cut 3489=cut
1868 3490
1869sub register_script_function { 3491sub register_script_function {
1870 my ($fun, $cb) = @_; 3492 my ($fun, $cb) = @_;
1871 3493
1872 no strict 'refs'; 3494 $fun = "safe::$fun" if $CFG{safe_eval};
1873 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3495 *$fun = $safe_hole->wrap ($cb);
1874} 3496}
1875 3497
1876=back 3498=back
1877 3499
1878=cut 3500=cut
1879 3501
1880############################################################################# 3502#############################################################################
3503# the server's init and main functions
1881 3504
1882=head2 EXTENSION DATABASE SUPPORT 3505our %FACEHASH; # hash => idx, #d# HACK for http server
1883 3506
1884Crossfire maintains a very simple database for extension use. It can 3507# internal api, not fianlised
1885currently store anything that can be serialised using Storable, which 3508sub add_face {
1886excludes objects. 3509 my ($name, $type, $data) = @_;
1887 3510
1888The parameter C<$family> should best start with the name of the extension 3511 my $idx = cf::face::find $name;
1889using it, it should be unique.
1890 3512
1891=over 4 3513 if ($idx) {
1892 3514 delete $FACEHASH{cf::face::get_chksum $idx};
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key
1900
1901Returns a single value from the database
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else { 3515 } else {
1970 $DB->{$_[0]} = $_[1]; 3516 $idx = cf::face::alloc $name;
1971 } 3517 }
1972 db_dirty; 3518
3519 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3520
3521 cf::face::set_type $idx, $type;
3522 cf::face::set_data $idx, 0, $data, $hash;
3523 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3524 $FACEHASH{$hash} = $idx;#d#
3525
3526 $idx
3527}
3528
3529sub load_facedata($) {
3530 my ($path) = @_;
3531
3532 # HACK to clear player env face cache, we need some signal framework
3533 # for this (global event?)
3534 %ext::player_env::MUSIC_FACE_CACHE = ();
3535
3536 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3537
3538 trace "loading facedata from $path\n";
3539
3540 my $facedata = decode_storable load_file $path;
3541
3542 $facedata->{version} == 2
3543 or cf::cleanup "$path: version mismatch, cannot proceed.";
3544
3545 cf::cede_to_tick;
3546
1973 } 3547 {
3548 my $faces = $facedata->{faceinfo};
1974 3549
1975 cf::global->attach ( 3550 for my $face (sort keys %$faces) {
1976 prio => 10000, 3551 my $info = $faces->{$face};
1977 on_cleanup => sub { 3552 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1978 db_sync; 3553
3554 cf::face::set_visibility $idx, $info->{visibility};
3555 cf::face::set_magicmap $idx, $info->{magicmap};
3556 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3557 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3558 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3559 $FACEHASH{$info->{hash64}} = $idx;#d#
3560
3561 cf::cede_to_tick;
1979 }, 3562 }
1980 );
1981}
1982 3563
1983############################################################################# 3564 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3565 next unless $info->{smooth};
1985 3566
1986sub cfg_load { 3567 my $idx = cf::face::find $face
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3568 or next;
1988 or return;
1989 3569
1990 local $/; 3570 if (my $smooth = cf::face::find $info->{smooth}) {
1991 *CFG = YAML::Syck::Load <$fh>; 3571 cf::face::set_smooth $idx, $smooth;
3572 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3573 } else {
3574 error "smooth face '$info->{smooth}' not found for face '$face'";
3575 }
1992 3576
3577 cf::cede_to_tick;
3578 }
3579 }
3580
3581 {
3582 my $anims = $facedata->{animinfo};
3583
3584 while (my ($anim, $info) = each %$anims) {
3585 cf::anim::set $anim, $info->{frames}, $info->{facings};
3586 cf::cede_to_tick;
3587 }
3588
3589 cf::anim::invalidate_all; # d'oh
3590 }
3591
3592 {
3593 my $res = $facedata->{resource};
3594
3595 while (my ($name, $info) = each %$res) {
3596 if (defined (my $type = $info->{type})) {
3597 # TODO: different hash - must free and use new index, or cache ixface data queue
3598 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3599
3600 cf::face::set_type $idx, $type;
3601 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3602 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3603 $FACEHASH{$info->{hash}} = $idx;#d#
3604 } else {
3605# $RESOURCE{$name} = $info; # unused
3606 }
3607
3608 cf::cede_to_tick;
3609 }
3610 }
3611
3612 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3613
3614 1
3615}
3616
3617register_exticmd fx_want => sub {
3618 my ($ns, $want) = @_;
3619
3620 while (my ($k, $v) = each %$want) {
3621 $ns->fx_want ($k, $v);
3622 }
3623};
3624
3625sub load_resource_file($) {
3626 my $guard = lock_acquire "load_resource_file";
3627
3628 my $status = load_resource_file_ $_[0];
3629 get_slot 0.1, 100;
3630 cf::arch::commit_load;
3631
3632 $status
3633}
3634
3635sub reload_exp_table {
3636 _reload_exp_table;
3637
3638 add_face "res/exp_table" => FT_RSRC,
3639 JSON::XS->new->utf8->canonical->encode (
3640 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3641 );
3642}
3643
3644sub reload_materials {
3645 _reload_materials;
3646}
3647
3648sub reload_regions {
3649 # HACK to clear player env face cache, we need some signal framework
3650 # for this (global event?)
3651 %ext::player_env::MUSIC_FACE_CACHE = ();
3652
3653 load_resource_file "$MAPDIR/regions"
3654 or die "unable to load regions file\n";
3655
3656 for (cf::region::list) {
3657 $_->{match} = qr/$_->{match}/
3658 if exists $_->{match};
3659 }
3660}
3661
3662sub reload_facedata {
3663 load_facedata "$DATADIR/facedata"
3664 or die "unable to load facedata\n";
3665}
3666
3667sub reload_archetypes {
3668 load_resource_file "$DATADIR/archetypes"
3669 or die "unable to load archetypes\n";
3670
3671 add_face "res/skill_info" => FT_RSRC,
3672 JSON::XS->new->utf8->canonical->encode (
3673 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3674 );
3675 add_face "res/spell_paths" => FT_RSRC,
3676 JSON::XS->new->utf8->canonical->encode (
3677 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3678 );
3679}
3680
3681sub reload_treasures {
3682 load_resource_file "$DATADIR/treasures"
3683 or die "unable to load treasurelists\n";
3684}
3685
3686sub reload_sound {
3687 trace "loading sound config from $DATADIR/sound\n";
3688
3689 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3690
3691 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3692 my $sound = $soundconf->{compat}[$_]
3693 or next;
3694
3695 my $face = cf::face::find "sound/$sound->[1]";
3696 cf::sound::set $sound->[0] => $face;
3697 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3698 }
3699
3700 while (my ($k, $v) = each %{$soundconf->{event}}) {
3701 my $face = cf::face::find "sound/$v";
3702 cf::sound::set $k => $face;
3703 }
3704}
3705
3706sub reload_pod {
3707 trace "loading pods $PODDIR\n";
3708
3709 my @command_help;
3710
3711 for (
3712 [0, "command_help"],
3713 [1, "emote_help"],
3714 [2, "dmcommand_help"],
3715 ) {
3716 my ($type, $path) = @$_;
3717
3718 my $paragraphs = &cf::pod::load_pod ("$PODDIR/$path.pod")
3719 or die "unable to load $path";
3720
3721 my $level = 1e9;
3722
3723 for my $par (@$paragraphs) {
3724 if ($par->{type} eq "head2") {
3725 # this code taken almost verbatim from DC/Protocol.pm
3726
3727 if ($par->{markup} =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x) {
3728 my $cmd = $1;
3729 my @args = split /\|/, $2;
3730 @args = (".*") unless @args;
3731
3732 $_ = $_ eq ".*" ? "" : " $_"
3733 for @args;
3734
3735 my @variants = map "$cmd$_", sort { (length $a) <=> (length $b) } @args;
3736
3737 push @command_help, [$type, \@variants, &cf::pod::as_cfpod ([$par])];
3738 $level = $par->{level};
3739 } else {
3740 error "$par->{markup}: unparsable command heading";
3741 }
3742 } elsif ($par->{level} > $level) {
3743 $command_help[-1][2] .= &cf::pod::as_cfpod ([$par]);
3744 }
3745
3746 cf::cede_to_tick;
3747 }
3748 }
3749
3750 @command_help = sort {
3751 $a->[0] <=> $b->[0]
3752 or $a->[1] cmp $b->[1]
3753 } @command_help;
3754
3755 cf::cede_to_tick;
3756
3757 add_face "res/command_help" => FT_RSRC,
3758 JSON::XS->new->utf8->encode (\@command_help);
3759}
3760
3761sub reload_resources {
3762 trace "reloading resource files...\n";
3763
3764 reload_materials;
3765 reload_facedata;
3766 reload_exp_table;
3767 reload_sound;
3768 reload_archetypes;
3769 reload_regions;
3770 reload_treasures;
3771 reload_pod;
3772
3773 trace "finished reloading resource files\n";
3774}
3775
3776sub reload_config {
3777 trace "reloading config file...\n";
3778
3779 my $config = load_file "$CONFDIR/config";
3780 utf8::decode $config;
3781 *CFG = decode_yaml $config;
3782
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3783 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3784
3785 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3786 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3787
1995 if (exists $CFG{mlockall}) { 3788 if (exists $CFG{mlockall}) {
1996 eval { 3789 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3790 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3791 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3792 };
2000 warn $@ if $@; 3793 warn $@ if $@;
2001 } 3794 }
2002} 3795}
2003 3796
3797sub pidfile() {
3798 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3799 or die "$PIDFILE: $!";
3800 flock $fh, &Fcntl::LOCK_EX
3801 or die "$PIDFILE: flock: $!";
3802 $fh
3803}
3804
3805# make sure only one server instance is running at any one time
3806sub atomic {
3807 my $fh = pidfile;
3808
3809 my $pid = <$fh>;
3810 kill 9, $pid if $pid > 0;
3811
3812 seek $fh, 0, 0;
3813 print $fh $$;
3814}
3815
3816sub main_loop {
3817 trace "EV::loop starting\n";
3818 if (1) {
3819 EV::loop;
3820 }
3821 trace "EV::loop returned\n";
3822 goto &main_loop unless $REALLY_UNLOOP;
3823}
3824
2004sub main { 3825sub main {
3826 cf::init_globals; # initialise logging
3827
3828 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3829 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3830 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3831 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3832
3833 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3834
2005 # we must not ever block the main coroutine 3835 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3836 $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3837 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3838 (async {
2009 Event::one_event; 3839 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3840 EV::loop EV::LOOP_ONESHOT;
3841 })->prio (Coro::PRIO_MAX);
2011 }; 3842 };
2012 3843
2013 cfg_load; 3844 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3845
3846 cf::sync_job {
3847 cf::incloader::init ();
3848
3849 db_init;
3850
3851 cf::init_anim;
3852 cf::init_attackmess;
3853 cf::init_dynamic;
3854
3855 cf::load_settings;
3856
3857 reload_resources;
3858 reload_config;
3859
3860 cf::init_uuid;
3861 cf::init_signals;
3862 cf::init_skills;
3863
3864 cf::init_beforeplay;
3865
3866 atomic;
3867
2015 load_extensions; 3868 load_extensions;
2016 Event::loop; 3869
3870 utime time, time, $RUNTIMEFILE;
3871
3872 # no (long-running) fork's whatsoever before this point(!)
3873 use POSIX ();
3874 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3875
3876 cf::_post_init 0;
3877 };
3878
3879 cf::object::thawer::errors_are_fatal 0;
3880 info "parse errors in files are no longer fatal from this point on.\n";
3881
3882 AE::postpone {
3883 undef &main; # free gobs of memory :)
3884 };
3885
3886 goto &main_loop;
2017} 3887}
2018 3888
2019############################################################################# 3889#############################################################################
2020# initialisation 3890# initialisation and cleanup
2021 3891
3892# install some emergency cleanup handlers
3893BEGIN {
3894 our %SIGWATCHER = ();
3895 for my $signal (qw(INT HUP TERM)) {
3896 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3897 cf::cleanup "SIG$signal";
3898 };
3899 }
3900}
3901
3902sub write_runtime_sync {
3903 my $t0 = AE::time;
3904
3905 # first touch the runtime file to show we are still running:
3906 # the fsync below can take a very very long time.
3907
3908 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3909
3910 my $guard = cf::lock_acquire "write_runtime";
3911
3912 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3913 or return;
3914
3915 my $value = $cf::RUNTIME + 90 + 10;
3916 # 10 is the runtime save interval, for a monotonic clock
3917 # 60 allows for the watchdog to kill the server.
3918
3919 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3920 and return;
3921
3922 # always fsync - this file is important
3923 aio_fsync $fh
3924 and return;
3925
3926 # touch it again to show we are up-to-date
3927 aio_utime $fh, undef, undef;
3928
3929 close $fh
3930 or return;
3931
3932 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3933 and return;
3934
3935 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3936
3937 1
3938}
3939
3940our $uuid_lock;
3941our $uuid_skip;
3942
3943sub write_uuid_sync($) {
3944 $uuid_skip ||= $_[0];
3945
3946 return if $uuid_lock;
3947 local $uuid_lock = 1;
3948
3949 my $uuid = "$LOCALDIR/uuid";
3950
3951 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3952 or return;
3953
3954 my $value = uuid_seq uuid_cur;
3955
3956 unless ($value) {
3957 info "cowardly refusing to write zero uuid value!\n";
3958 return;
3959 }
3960
3961 my $value = uuid_str $value + $uuid_skip;
3962 $uuid_skip = 0;
3963
3964 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3965 and return;
3966
3967 # always fsync - this file is important
3968 aio_fsync $fh
3969 and return;
3970
3971 close $fh
3972 or return;
3973
3974 aio_rename "$uuid~", $uuid
3975 and return;
3976
3977 trace "uuid file written ($value).\n";
3978
3979 1
3980
3981}
3982
3983sub write_uuid($$) {
3984 my ($skip, $sync) = @_;
3985
3986 $sync ? write_uuid_sync $skip
3987 : async { write_uuid_sync $skip };
3988}
3989
3990sub emergency_save() {
3991 my $freeze_guard = cf::freeze_mainloop;
3992
3993 info "emergency_perl_save: enter\n";
3994
3995 # this is a trade-off: we want to be very quick here, so
3996 # save all maps without fsync, and later call a global sync
3997 # (which in turn might be very very slow)
3998 local $USE_FSYNC = 0;
3999
4000 cf::sync_job {
4001 cf::write_runtime_sync; # external watchdog should not bark
4002
4003 # use a peculiar iteration method to avoid tripping on perl
4004 # refcount bugs in for. also avoids problems with players
4005 # and maps saved/destroyed asynchronously.
4006 info "emergency_perl_save: begin player save\n";
4007 for my $login (keys %cf::PLAYER) {
4008 my $pl = $cf::PLAYER{$login} or next;
4009 $pl->valid or next;
4010 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
4011 $pl->save;
4012 }
4013 info "emergency_perl_save: end player save\n";
4014
4015 cf::write_runtime_sync; # external watchdog should not bark
4016
4017 info "emergency_perl_save: begin map save\n";
4018 for my $path (keys %cf::MAP) {
4019 my $map = $cf::MAP{$path} or next;
4020 $map->valid or next;
4021 $map->save;
4022 }
4023 info "emergency_perl_save: end map save\n";
4024
4025 cf::write_runtime_sync; # external watchdog should not bark
4026
4027 info "emergency_perl_save: begin database checkpoint\n";
4028 BDB::db_env_txn_checkpoint $DB_ENV;
4029 info "emergency_perl_save: end database checkpoint\n";
4030
4031 info "emergency_perl_save: begin write uuid\n";
4032 write_uuid_sync 1;
4033 info "emergency_perl_save: end write uuid\n";
4034
4035 cf::write_runtime_sync; # external watchdog should not bark
4036
4037 trace "emergency_perl_save: syncing database to disk";
4038 BDB::db_env_txn_checkpoint $DB_ENV;
4039
4040 info "emergency_perl_save: starting sync\n";
4041 IO::AIO::aio_sync sub {
4042 info "emergency_perl_save: finished sync\n";
4043 };
4044
4045 cf::write_runtime_sync; # external watchdog should not bark
4046
4047 trace "emergency_perl_save: flushing outstanding aio requests";
4048 while (IO::AIO::nreqs || BDB::nreqs) {
4049 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4050 }
4051
4052 cf::write_runtime_sync; # external watchdog should not bark
4053 };
4054
4055 info "emergency_perl_save: leave\n";
4056}
4057
4058sub post_cleanup {
4059 my ($make_core) = @_;
4060
4061 IO::AIO::flush;
4062
4063 error Carp::longmess "post_cleanup backtrace"
4064 if $make_core;
4065
4066 my $fh = pidfile;
4067 unlink $PIDFILE if <$fh> == $$;
4068}
4069
4070# a safer delete_package, copied from Symbol
4071sub clear_package($) {
4072 my $pkg = shift;
4073
4074 # expand to full symbol table name if needed
4075 unless ($pkg =~ /^main::.*::$/) {
4076 $pkg = "main$pkg" if $pkg =~ /^::/;
4077 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4078 $pkg .= '::' unless $pkg =~ /::$/;
4079 }
4080
4081 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4082 my $stem_symtab = *{$stem}{HASH};
4083
4084 defined $stem_symtab and exists $stem_symtab->{$leaf}
4085 or return;
4086
4087 # clear all symbols
4088 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4089 for my $name (keys %$leaf_symtab) {
4090 _gv_clear *{"$pkg$name"};
4091# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4092 }
4093}
4094
2022sub reload() { 4095sub do_reload_perl() {
2023 # can/must only be called in main 4096 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 4097 unless (in_main) {
2025 warn "can only reload from main coroutine\n"; 4098 error "can only reload from main coroutine";
2026 return; 4099 return;
2027 } 4100 }
2028 4101
2029 warn "reloading..."; 4102 return if $RELOAD++;
2030 4103
2031 my $guard = freeze_mainloop; 4104 my $t1 = AE::time;
4105
4106 while ($RELOAD) {
4107 cf::get_slot 0.1, -1, "reload_perl";
4108 info "perl_reload: reloading...";
4109
4110 trace "perl_reload: entering sync_job";
4111
4112 cf::sync_job {
2032 cf::emergency_save; 4113 #cf::emergency_save;
2033 4114
2034 eval { 4115 trace "perl_reload: cancelling all extension coros";
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
2037 # cancel all watchers
2038 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO; 4116 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 4117 %EXT_CORO = ();
2045 4118
2046 # unload all extensions 4119 trace "perl_reload: removing commands";
2047 for (@exts) { 4120 %COMMAND = ();
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051 4121
2052 # unload all modules loaded from $LIBDIR 4122 trace "perl_reload: removing ext/exti commands";
2053 while (my ($k, $v) = each %INC) { 4123 %EXTCMD = ();
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4124 %EXTICMD = ();
2055 4125
2056 warn "removing <$k>"; 4126 trace "perl_reload: unloading/nuking all extensions";
2057 delete $INC{$k}; 4127 for my $pkg (@EXTS) {
4128 trace "... unloading $pkg";
2058 4129
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) { 4130 if (my $cb = $pkg->can ("unload")) {
4131 eval {
2063 $cb->(); 4132 $cb->($pkg);
4133 1
4134 } or error "$pkg unloaded, but with errors: $@";
4135 }
4136
4137 trace "... clearing $pkg";
4138 clear_package $pkg;
2064 } 4139 }
2065 4140
2066 Symbol::delete_package $k; 4141 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4142 while (my ($k, $v) = each %INC) {
4143 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4144
4145 trace "... unloading $k";
4146 delete $INC{$k};
4147
4148 $k =~ s/\.pm$//;
4149 $k =~ s/\//::/g;
4150
4151 if (my $cb = $k->can ("unload_module")) {
4152 $cb->();
4153 }
4154
4155 clear_package $k;
2067 } 4156 }
2068 4157
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 4158 trace "perl_reload: getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 4159 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4160 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 4161
2077 # remove register_script_function callbacks 4162 trace "perl_reload: unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 4163 delete $INC{"cf.pm"};
4164 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2082 4165
2083 # don't, removes xs symbols, too, 4166 # don't, removes xs symbols, too,
2084 # and global variables created in xs 4167 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 4168 #clear_package __PACKAGE__;
2086 4169
2087 # reload cf.pm 4170 info "perl_reload: unload completed, starting to reload now";
2088 warn "reloading cf.pm"; 4171
4172 trace "perl_reload: reloading cf.pm";
2089 require cf; 4173 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4174 cf::_connect_to_perl_1;
2091 4175
2092 # load config and database again 4176 trace "perl_reload: loading config and database again";
2093 cf::cfg_load; 4177 cf::reload_config;
2094 cf::db_load;
2095 4178
2096 # load extensions 4179 trace "perl_reload: loading extensions";
2097 warn "load extensions";
2098 cf::load_extensions; 4180 cf::load_extensions;
2099 4181
2100 # reattach attachments to objects 4182 if ($REATTACH_ON_RELOAD) {
2101 warn "reattach"; 4183 trace "perl_reload: reattaching attachments to objects/players";
2102 _global_reattach; 4184 _global_reattach; # objects, sockets
4185 trace "perl_reload: reattaching attachments to maps";
4186 reattach $_ for values %MAP;
4187 trace "perl_reload: reattaching attachments to players";
4188 reattach $_ for values %PLAYER;
4189 }
4190
4191 cf::_post_init 1;
4192
4193 trace "perl_reload: leaving sync_job";
4194
4195 1
4196 } or do {
4197 error $@;
4198 cf::cleanup "perl_reload: error, exiting.";
4199 };
4200
4201 --$RELOAD;
4202 }
4203
4204 $t1 = AE::time - $t1;
4205 info "perl_reload: completed in ${t1}s\n";
4206};
4207
4208our $RELOAD_WATCHER; # used only during reload
4209
4210sub reload_perl() {
4211 # doing reload synchronously and two reloads happen back-to-back,
4212 # coro crashes during coro_state_free->destroy here.
4213
4214 $RELOAD_WATCHER ||= cf::async {
4215 Coro::AIO::aio_wait cache_extensions;
4216
4217 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4218 do_reload_perl;
4219 undef $RELOAD_WATCHER;
4220 };
2103 }; 4221 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 4222}
2156
2157register "<global>", __PACKAGE__;
2158 4223
2159register_command "reload" => sub { 4224register_command "reload" => sub {
2160 my ($who, $arg) = @_; 4225 my ($who, $arg) = @_;
2161 4226
2162 if ($who->flag (FLAG_WIZ)) { 4227 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 4228 $who->message ("reloading server.");
4229 async {
4230 $Coro::current->{desc} = "perl_reload";
4231 reload_perl;
4232 };
2166 } 4233 }
2167}; 4234};
2168 4235
2169unshift @INC, $LIBDIR; 4236#############################################################################
2170 4237
2171$TICK_WATCHER = Event->timer ( 4238my $bug_warning = 0;
2172 reentrant => 0,
2173 prio => 0,
2174 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL,
2176 cb => sub {
2177 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 4239
2181 # if we are delayed by four ticks or more, skip them all 4240sub wait_for_tick() {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4241 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2183 4242
2184 $TICK_WATCHER->at ($NEXT_TICK); 4243 $WAIT_FOR_TICK->wait;
2185 $TICK_WATCHER->start; 4244}
4245
4246sub wait_for_tick_begin() {
4247 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4248
4249 my $signal = new Coro::Signal;
4250 push @WAIT_FOR_TICK_BEGIN, $signal;
4251 $signal->wait;
4252}
4253
4254sub tick {
4255 if ($Coro::current != $Coro::main) {
4256 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4257 unless ++$bug_warning > 10;
4258 return;
2186 }, 4259 }
2187);
2188 4260
2189IO::AIO::max_poll_time $TICK * 0.2; 4261 cf::one_tick; # one server iteration
2190 4262
2191Event->io ( 4263 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198 4264
2199Event->timer ( 4265 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2200 data => WF_AUTOCANCEL, 4266 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2201 after => 0, 4267 Coro::async_pool {
2202 interval => 10, 4268 $Coro::current->{desc} = "runtime saver";
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 4269 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 4270 or error "ERROR: unable to write runtime file: $!";
2207 })->(); 4271 };
2208 }, 4272 }
2209); 4273
4274 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4275 $sig->send;
4276 }
4277 $WAIT_FOR_TICK->broadcast;
4278
4279 $LOAD = ($NOW - $TICK_START) / $TICK;
4280 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4281
4282 if (0) {
4283 if ($NEXT_TICK) {
4284 my $jitter = $TICK_START - $NEXT_TICK;
4285 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4286 debug "jitter $JITTER\n";#d#
4287 }
4288 }
4289}
4290
4291{
4292 # configure BDB
4293 info "initialising database";
4294
4295 BDB::min_parallel 16;
4296 BDB::max_poll_reqs $TICK * 0.1;
4297 #$AnyEvent::BDB::WATCHER->priority (1);
4298
4299 unless ($DB_ENV) {
4300 $DB_ENV = BDB::db_env_create;
4301 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4302 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4303 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4304 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4305 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4306
4307 cf::sync_job {
4308 eval {
4309 BDB::db_env_open
4310 $DB_ENV,
4311 $BDBDIR,
4312 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4313 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4314 0666;
4315
4316 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4317 };
4318
4319 cf::cleanup "db_env_open(db): $@" if $@;
4320 };
4321 }
4322
4323 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4324 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4325 };
4326 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4327 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4328 };
4329 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4330 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4331 };
4332
4333 info "database initialised";
4334}
4335
4336{
4337 # configure IO::AIO
4338
4339 info "initialising aio";
4340 IO::AIO::min_parallel 8;
4341 IO::AIO::max_poll_time $TICK * 0.1;
4342 undef $AnyEvent::AIO::WATCHER;
4343 info "aio initialised";
4344}
4345
4346our $_log_backtrace;
4347our $_log_backtrace_last;
4348
4349sub _log_backtrace {
4350 my ($msg, @addr) = @_;
4351
4352 $msg =~ s/\n$//;
4353
4354 if ($_log_backtrace_last eq $msg) {
4355 LOG llevInfo, "[ABT] $msg\n";
4356 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4357 # limit the # of concurrent backtraces
4358 } elsif ($_log_backtrace < 2) {
4359 $_log_backtrace_last = $msg;
4360 ++$_log_backtrace;
4361 my $perl_bt = Carp::longmess $msg;
4362 async {
4363 $Coro::current->{desc} = "abt $msg";
4364
4365 my @bt = fork_call {
4366 @addr = map { sprintf "%x", $_ } @addr;
4367 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4368 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4369 or die "addr2line: $!";
4370
4371 my @funcs;
4372 my @res = <$fh>;
4373 chomp for @res;
4374 while (@res) {
4375 my ($func, $line) = splice @res, 0, 2, ();
4376 push @funcs, "[$func] $line";
4377 }
4378
4379 @funcs
4380 };
4381
4382 LOG llevInfo, "[ABT] $perl_bt\n";
4383 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4384 LOG llevInfo, "[ABT] $_\n" for @bt;
4385 --$_log_backtrace;
4386 };
4387 } else {
4388 LOG llevInfo, "[ABT] $msg\n";
4389 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4390 }
4391}
4392
4393# load additional modules
4394require "cf/$_.pm" for @EXTRA_MODULES;
4395cf::_connect_to_perl_2;
2210 4396
2211END { cf::emergency_save } 4397END { cf::emergency_save }
2212 4398
22131 43991
2214 4400

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