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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.81 by root, Tue Nov 7 17:38:22 2006 UTC vs.
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
34 51
35$uptime ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
36 76
37############################################################################# 77#############################################################################
38 78
39=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
40 80
41=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
42 91
43=item $cf::LIBDIR 92=item $cf::LIBDIR
44 93
45The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
47 100
48=item $cf::TICK 101=item $cf::TICK
49 102
50The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
51 104
59=cut 112=cut
60 113
61BEGIN { 114BEGIN {
62 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
64 $msg .= "\n" 119 $msg .= "\n"
65 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
66 121
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
69 }; 123 };
70} 124}
71 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 132
74# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 134# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
77 no strict 'refs'; 142 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 144}
80 145
81$Event::DIED = sub { 146$Event::DIED = sub {
83}; 148};
84 149
85my %ext_pkg; 150my %ext_pkg;
86my @exts; 151my @exts;
87my @hook; 152my @hook;
88my %command;
89my %extcmd;
90 153
91=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
92 155
93=over 4 156=over 4
94 157
116sub to_json($) { 179sub to_json($) {
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
118 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
119} 182}
120 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro = &cf::async ($cb);
307
308 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0};
310 });
311 $EXT_CORO{$coro+0} = $coro;
312
313 $coro
314}
315
316sub write_runtime {
317 my $runtime = cf::localdir . "/runtime";
318
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return;
321
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325
326 aio_fsync $fh
327 and return;
328
329 close $fh
330 or return;
331
332 aio_rename "$runtime~", $runtime
333 and return;
334
335 1
336}
337
121=back 338=back
122 339
123=cut 340=cut
124 341
125############################################################################# 342#############################################################################
126 343
127=head2 EVENTS AND OBJECT ATTACHMENTS 344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS
465
466Many objects in crossfire are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods.
469
470In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+).
128 473
129=over 4 474=over 4
130 475
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 476=item $attachable->attach ($attachment, key => $value...)
144 477
145=item $map->detach ($attachment) 478=item $attachable->detach ($attachment)
146 479
147Attach/detach a pre-registered attachment to a map. 480Attach/detach a pre-registered attachment to a specific object and give it
481the specified key/value pairs as arguments.
148 482
149=item $bool = $object->attached ($name) 483Example, attach a minesweeper attachment to the given object, making it a
48410x10 minesweeper game:
150 485
151=item $bool = $player->attached ($name) 486 $obj->attach (minesweeper => width => 10, height => 10);
152 487
153=item $bool = $map->attached ($name) 488=item $bool = $attachable->attached ($name)
154 489
155Checks wether the named attachment is currently attached to the object. 490Checks wether the named attachment is currently attached to the object.
156 491
157=item cf::attach_global ... 492=item cf::CLASS->attach ...
158 493
159Attach handlers for global events. 494=item cf::CLASS->detach ...
160 495
161This and all following C<attach_*>-functions expect any number of the 496Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 497CLASS. See the next function for an explanation of its arguments.
498
499You can attach to global events by using the C<cf::global> class.
500
501Example, log all player logins:
502
503 cf::player->attach (
504 on_login => sub {
505 my ($pl) = @_;
506 ...
507 },
508 );
509
510Example, attach to the jeweler skill:
511
512 cf::object->attach (
513 type => cf::SKILL,
514 subtype => cf::SK_JEWELER,
515 on_use_skill => sub {
516 my ($sk, $ob, $part, $dir, $msg) = @_;
517 ...
518 },
519 );
520
521=item cf::CLASS::attachment $name, ...
522
523Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment.
525
526Some classes such as crossfire maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name.
528
529These calls expect any number of the following handler/hook descriptions:
163 530
164=over 4 531=over 4
165 532
166=item prio => $number 533=item prio => $number
167 534
169by another C<prio> setting). Lower priority handlers get executed 536by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 537earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 538registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 539unless you know what you are doing.
173 540
541=item type => $type
542
543(Only for C<< cf::object->attach >> calls), limits the attachment to the
544given type of objects only (the additional parameter C<subtype> can be
545used to further limit to the given subtype).
546
174=item on_I<event> => \&cb 547=item on_I<event> => \&cb
175 548
176Call the given code reference whenever the named event happens (event is 549Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 550something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 551handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 560package and register them. Only handlers for eevents supported by the
188object/class are recognised. 561object/class are recognised.
189 562
190=back 563=back
191 564
192=item cf::attach_to_type $object_type, $subtype, ... 565Example, define an attachment called "sockpuppet" that calls the given
566event handler when a monster attacks:
193 567
194Attach handlers for a specific object type (e.g. TRANSPORT) and 568 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 569 on_skill_attack => sub {
196type. 570 my ($self, $victim) = @_;
197 571 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 572 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 573 }
419}
420 574
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 575=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 576
447Just because you have a perl object does not mean that the corresponding 577Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 578C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 579valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 580can be used to test for existence of the C object part without causing an
451exception. 581exception.
452 582
583=cut
584
585# the following variables are defined in .xs and must not be re-created
586our @CB_GLOBAL = (); # registry for all global events
587our @CB_ATTACHABLE = (); # registry for all attachables
588our @CB_OBJECT = (); # all objects (should not be used except in emergency)
589our @CB_PLAYER = ();
590our @CB_CLIENT = ();
591our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = ();
593
594my %attachment;
595
596sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_;
598
599 use sort 'stable';
600
601 $cb = [$prio, $cb];
602
603 @{$registry->[$event]} = sort
604 { $a->[0] cmp $b->[0] }
605 @{$registry->[$event] || []}, $cb;
606}
607
608# hack
609my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
610
611# attach handles attaching event callbacks
612# the only thing the caller has to do is pass the correct
613# registry (== where the callback attaches to).
614sub _attach {
615 my ($registry, $klass, @arg) = @_;
616
617 my $object_type;
618 my $prio = 0;
619 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
620
621 #TODO: get rid of this hack
622 if ($attachable_klass{$klass}) {
623 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
624 }
625
626 while (@arg) {
627 my $type = shift @arg;
628
629 if ($type eq "prio") {
630 $prio = shift @arg;
631
632 } elsif ($type eq "type") {
633 $object_type = shift @arg;
634 $registry = $CB_TYPE[$object_type] ||= [];
635
636 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
640
641 } elsif ($type eq "package") {
642 my $pkg = shift @arg;
643
644 while (my ($name, $id) = each %cb_id) {
645 if (my $cb = $pkg->can ($name)) {
646 _attach_cb $registry, $id, $prio, $cb;
647 }
648 }
649
650 } elsif (exists $cb_id{$type}) {
651 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
652
653 } elsif (ref $type) {
654 warn "attaching objects not supported, ignoring.\n";
655
656 } else {
657 shift @arg;
658 warn "attach argument '$type' not supported, ignoring.\n";
659 }
660 }
661}
662
663sub _object_attach {
664 my ($obj, $name, %arg) = @_;
665
666 return if exists $obj->{_attachment}{$name};
667
668 if (my $attach = $attachment{$name}) {
669 my $registry = $obj->registry;
670
671 for (@$attach) {
672 my ($klass, @attach) = @$_;
673 _attach $registry, $klass, @attach;
674 }
675
676 $obj->{$name} = \%arg;
677 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n";
679 }
680
681 $obj->{_attachment}{$name} = undef;
682}
683
684sub cf::attachable::attach {
685 if (ref $_[0]) {
686 _object_attach @_;
687 } else {
688 _attach shift->_attach_registry, @_;
689 }
690};
691
692# all those should be optimised
693sub cf::attachable::detach {
694 my ($obj, $name) = @_;
695
696 if (ref $obj) {
697 delete $obj->{_attachment}{$name};
698 reattach ($obj);
699 } else {
700 Carp::croak "cannot, currently, detach class attachments";
701 }
702};
703
704sub cf::attachable::attached {
705 my ($obj, $name) = @_;
706
707 exists $obj->{_attachment}{$name}
708}
709
710for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
711 eval "#line " . __LINE__ . " 'cf.pm'
712 sub cf::\L$klass\E::_attach_registry {
713 (\\\@CB_$klass, KLASS_$klass)
714 }
715
716 sub cf::\L$klass\E::attachment {
717 my \$name = shift;
718
719 \$attachment{\$name} = [[KLASS_$klass, \@_]];
720 }
721 ";
722 die if $@;
723}
724
725our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727
728sub override {
729 $override = 1;
730 @invoke_results = ();
731}
732
733sub do_invoke {
734 my $event = shift;
735 my $callbacks = shift;
736
737 @invoke_results = ();
738
739 local $override;
740
741 for (@$callbacks) {
742 eval { &{$_->[1]} };
743
744 if ($@) {
745 warn "$@";
746 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
747 override;
748 }
749
750 return 1 if $override;
751 }
752
753 0
754}
755
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
757
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759
760Generate an object-specific event with the given arguments.
761
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly).
765
453=back 766=back
454 767
455=cut 768=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 769
461############################################################################# 770#############################################################################
462# object support 771# object support
463 772
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 773sub reattach {
774 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 775 my ($obj) = @_;
776
479 my $registry = $obj->registry; 777 my $registry = $obj->registry;
480 778
481 @$registry = (); 779 @$registry = ();
482 780
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 781 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 782
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 783 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 784 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 785 for (@$attach) {
488 my ($klass, @attach) = @$_; 786 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 787 _attach $registry, $klass, @attach;
490 } 788 }
491 } else { 789 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 790 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 791 }
494 } 792 }
495} 793}
496 794
497sub object_freezer_save { 795cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 $$rdata . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 796 prio => -1000000,
797 on_instantiate => sub {
798 my ($obj, $data) = @_;
799
800 $data = from_json $data;
801
802 for (@$data) {
803 my ($name, $args) = @$_;
804
805 $obj->attach ($name, %{$args || {} });
806 }
807 },
808 on_reattach => \&reattach,
557 on_clone => sub { 809 on_clone => sub {
558 my ($src, $dst) = @_; 810 my ($src, $dst) = @_;
559 811
560 @{$dst->registry} = @{$src->registry}; 812 @{$dst->registry} = @{$src->registry};
561 813
562 %$dst = %$src; 814 %$dst = %$src;
563 815
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 816 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 817 if exists $src->{_attachment};
566 }, 818 },
567; 819);
820
821sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_;
823
824 sync_job {
825 if (length $$rdata) {
826 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs;
828
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh;
833 close $fh;
834
835 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh;
841 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst";
843 }
844 } else {
845 aio_unlink "$filename.pst";
846 }
847
848 aio_rename "$filename~", $filename;
849 } else {
850 warn "FATAL: $filename~: $!\n";
851 }
852 } else {
853 aio_unlink $filename;
854 aio_unlink "$filename.pst";
855 }
856 }
857}
858
859sub object_freezer_as_string {
860 my ($rdata, $objs) = @_;
861
862 use Data::Dumper;
863
864 $$rdata . Dumper $objs
865}
866
867sub object_thawer_load {
868 my ($filename) = @_;
869
870 my ($data, $av);
871
872 (aio_load $filename, $data) >= 0
873 or return;
874
875 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0
877 or return;
878 $av = eval { (Storable::thaw $av)->{objs} };
879 }
880
881 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d#
883 return ($data, $av);
884}
568 885
569############################################################################# 886#############################################################################
570# old plug-in events 887# command handling &c
571 888
572sub inject_event { 889=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 890
576 my $cb = $hook[$event_code]{$extension} 891Register a callback for execution when the client sends the user command
577 or return; 892$name.
578 893
579 &$cb 894=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 895
601sub register_command { 896sub register_command {
602 my ($name, $time, $cb) = @_; 897 my ($name, $cb) = @_;
603 898
604 my $caller = caller; 899 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 900 #warn "registering command '$name/$time' to '$caller'";
606 901
607 push @{ $command{$name} }, [$time, $cb, $caller]; 902 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 903}
904
905=item cf::register_extcmd $name => \&callback($pl,$packet);
906
907Register a callbackf ro execution when the client sends an extcmd packet.
908
909If the callback returns something, it is sent back as if reply was being
910called.
911
912=cut
610 913
611sub register_extcmd { 914sub register_extcmd {
612 my ($name, $cb) = @_; 915 my ($name, $cb) = @_;
613 916
614 my $caller = caller; 917 my $caller = caller;
615 #warn "registering extcmd '$name' to '$caller'"; 918 #warn "registering extcmd '$name' to '$caller'";
616 919
617 $extcmd{$name} = [$cb, $caller]; 920 $EXTCMD{$name} = [$cb, $caller];
618} 921}
922
923cf::player->attach (
924 on_command => sub {
925 my ($pl, $name, $params) = @_;
926
927 my $cb = $COMMAND{$name}
928 or return;
929
930 for my $cmd (@$cb) {
931 $cmd->[1]->($pl->ob, $params);
932 }
933
934 cf::override;
935 },
936 on_extcmd => sub {
937 my ($pl, $buf) = @_;
938
939 my $msg = eval { from_json $buf };
940
941 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 }
947 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 }
950
951 cf::override;
952 },
953);
619 954
620sub register { 955sub register {
621 my ($base, $pkg) = @_; 956 my ($base, $pkg) = @_;
622 957
623 #TODO 958 #TODO
642 . "#line 1 \"$path\"\n{\n" 977 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> }) 978 . (do { local $/; <$fh> })
644 . "\n};\n1"; 979 . "\n};\n1";
645 980
646 eval $source 981 eval $source
647 or die "$path: $@"; 982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
648 984
649 push @exts, $pkg; 985 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg; 986 $ext_pkg{$base} = $pkg;
651 987
652# no strict 'refs'; 988# no strict 'refs';
665# for my $idx (0 .. $#PLUGIN_EVENT) { 1001# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg}; 1002# delete $hook[$idx]{$pkg};
667# } 1003# }
668 1004
669 # remove commands 1005 # remove commands
670 for my $name (keys %command) { 1006 for my $name (keys %COMMAND) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
672 1008
673 if (@cb) { 1009 if (@cb) {
674 $command{$name} = \@cb; 1010 $COMMAND{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else { 1011 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"}; 1012 delete $COMMAND{$name};
679 } 1013 }
680 } 1014 }
681 1015
682 # remove extcmds 1016 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
684 delete $extcmd{$name}; 1018 delete $EXTCMD{$name};
685 } 1019 }
686 1020
687 if (my $cb = $pkg->can ("unload")) { 1021 if (my $cb = $pkg->can ("unload")) {
688 eval { 1022 eval {
689 $cb->($pkg); 1023 $cb->($pkg);
693 1027
694 Symbol::delete_package $pkg; 1028 Symbol::delete_package $pkg;
695} 1029}
696 1030
697sub load_extensions { 1031sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) { 1032 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext; 1033 next unless -r $ext;
702 eval { 1034 eval {
703 load_extension $ext; 1035 load_extension $ext;
704 1 1036 1
705 } or warn "$ext not loaded: $@"; 1037 } or warn "$ext not loaded: $@";
706 } 1038 }
707} 1039}
708 1040
709############################################################################# 1041#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub {
715 my ($pl, $buf) = @_;
716
717 my $msg = eval { from_json $buf };
718
719 if (ref $msg) {
720 if (my $cb = $extcmd{$msg->{msgtype}}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) {
722 $pl->ext_reply ($msg->{msgid}, %reply);
723 }
724 }
725 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 }
728
729 cf::override;
730 },
731;
732
733#############################################################################
734# load/save/clean perl data associated with a map 1042# load/save/clean perl data associated with a map
735 1043
736*cf::mapsupport::on_clean = sub { 1044*cf::mapsupport::on_clean = sub {
737 my ($map) = @_; 1045 my ($map) = @_;
738 1046
740 defined $path or return; 1048 defined $path or return;
741 1049
742 unlink "$path.pst"; 1050 unlink "$path.pst";
743}; 1051};
744 1052
745attach_to_maps prio => -10000, package => cf::mapsupport::; 1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
746 1054
747############################################################################# 1055#############################################################################
748# load/save perl data associated with player->ob objects 1056# load/save perl data associated with player->ob objects
749 1057
750sub all_objects(@) { 1058sub all_objects(@) {
751 @_, map all_objects ($_->inv), @_ 1059 @_, map all_objects ($_->inv), @_
752} 1060}
753 1061
754# TODO: compatibility cruft, remove when no longer needed 1062# TODO: compatibility cruft, remove when no longer needed
755attach_to_players 1063cf::player->attach (
756 on_load => sub { 1064 on_load => sub {
757 my ($pl, $path) = @_; 1065 my ($pl, $path) = @_;
758 1066
759 for my $o (all_objects $pl->ob) { 1067 for my $o (all_objects $pl->ob) {
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
762 1070
763 %$o = %{ Storable::thaw pack "H*", $value }; 1071 %$o = %{ Storable::thaw pack "H*", $value };
764 } 1072 }
765 } 1073 }
766 }, 1074 },
767; 1075);
768 1076
769############################################################################# 1077#############################################################################
770 1078
771=head2 CORE EXTENSIONS 1079=head2 CORE EXTENSIONS
772 1080
773Functions and methods that extend core crossfire objects. 1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
774 1084
775=over 4 1085=over 4
776 1086
777=item cf::player::exists $login 1087=item cf::player::exists $login
778 1088
783sub cf::player::exists($) { 1093sub cf::player::exists($) {
784 cf::player::find $_[0] 1094 cf::player::find $_[0]
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
786} 1096}
787 1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110}
1111
1112=back
1113
1114
1115=head3 cf::map
1116
1117=over 4
1118
1119=cut
1120
1121package cf::map;
1122
1123use Fcntl;
1124use Coro::AIO;
1125
1126our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000;
1128
1129sub generate_random_map {
1130 my ($path, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region})
1146}
1147
1148# and all this just because we cannot iterate over
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152
1153 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP;
1155}
1156
1157sub try_load_header($) {
1158 my ($path) = @_;
1159
1160 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0
1162 or return;
1163
1164 my $map = cf::map::new
1165 or return;
1166
1167 # for better error messages only, will be overwritten
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176}
1177
1178sub find;
1179sub find {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return;
1211
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME;
1224
1225 Coro::cede;
1226
1227 if ($map->should_reset) {
1228 $map->reset;
1229 undef $guard;
1230 $map = find $path
1231 or return;
1232 }
1233
1234 $cf::MAP{$key} = $map
1235 }
1236}
1237
1238sub load {
1239 my ($self) = @_;
1240
1241 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1243
1244 return if $self->in_memory != cf::MAP_SWAPPED;
1245
1246 $self->in_memory (cf::MAP_LOADING);
1247
1248 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1)
1250 or return;
1251
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original};
1254
1255 if (my $uniq = $path->uniq_path) {
1256 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0);
1260 }
1261 }
1262
1263 Coro::cede;
1264
1265 # now do the right thing for maps
1266 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty;
1278 $self->activate;
1279 }
1280
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY);
1284}
1285
1286sub find_sync {
1287 my ($path, $origin) = @_;
1288
1289 cf::sync_job { cf::map::find $path, $origin }
1290}
1291
1292sub do_load_sync {
1293 my ($map) = @_;
1294
1295 cf::sync_job { $map->load };
1296}
1297
1298sub save {
1299 my ($self) = @_;
1300
1301 $self->{last_save} = $cf::RUNTIME;
1302
1303 return unless $self->dirty;
1304
1305 my $save = $self->{path}->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1307
1308 $self->{load_path} = $save;
1309
1310 return if $self->{deny_save};
1311
1312 local $self->{last_access} = $self->last_access;#d#
1313
1314 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES);
1317 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 }
1320}
1321
1322sub swap_out {
1323 my ($self) = @_;
1324
1325 # save first because save cedes
1326 $self->save;
1327
1328 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save};
1331
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 my $freeze_guard = cf::freeze_mainloop;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
788=item $player_object->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
789 1436
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
792dialogue with the given NPC character. 1439dialogue with the given NPC character.
793 1440
794=cut 1441=cut
795 1442
796# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
797# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
800 1448
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 1450
806 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
808 } 1456 }
809} 1457}
810 1458
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823}
824
825=item $player_object->may ("access") 1459=item $player_object->may ("access")
826 1460
827Returns wether the given player is authorized to access resource "access" 1461Returns wether the given player is authorized to access resource "access"
828(e.g. "command_wizcast"). 1462(e.g. "command_wizcast").
829 1463
836 (ref $cf::CFG{"may_$access"} 1470 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 1472 : $cf::CFG{"may_$access"})
839} 1473}
840 1474
841=cut 1475=item $player_object->enter_link
842 1476
843############################################################################# 1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_;
1640
1641 return unless $self->type == cf::PLAYER;
1642
1643 $self->enter_link;
1644
1645 (cf::async {
1646 $self->deactivate_recursive; # just to be sure
1647 unless (eval {
1648 prepare_random_map $exit
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653
1654 1;
1655 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master",
1659 cf::NDI_UNIQUE | cf::NDI_RED);
1660
1661 warn "ERROR in enter_exit: $@";
1662 $self->leave_link;
1663 }
1664 })->prio (1);
1665}
1666
1667=head3 cf::client
1668
1669=over 4
1670
1671=item $client->send_drawinfo ($text, $flags)
1672
1673Sends a drawinfo packet to the client. Circumvents output buffering so
1674should not be used under normal circumstances.
1675
1676=cut
1677
1678sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_;
1680
1681 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1683}
1684
1685
1686=item $success = $client->query ($flags, "text", \&cb)
1687
1688Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691
1692Queries can fail, so check the return code. Or don't, as queries will become
1693reliable at some point in the future.
1694
1695=cut
1696
1697sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_;
1699
1700 return unless $self->state == ST_PLAYING
1701 || $self->state == ST_SETUP
1702 || $self->state == ST_CUSTOM;
1703
1704 $self->state (ST_CUSTOM);
1705
1706 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708
1709 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1;
1711}
1712
1713cf::client->attach (
1714 on_reply => sub {
1715 my ($ns, $msg) = @_;
1716
1717 # this weird shuffling is so that direct followup queries
1718 # get handled first
1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721
1722 (shift @$queue)->[1]->($msg);
1723
1724 push @{ $ns->{query_queue} }, @$queue;
1725
1726 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) {
1728 $ns->send_packet ($ns->{query_queue}[0][0]);
1729 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 }
1732 }
1733 },
1734);
1735
1736=item $client->coro (\&cb)
1737
1738Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection).
1741
1742=cut
1743
1744sub cf::client::coro {
1745 my ($self, $cb) = @_;
1746
1747 my $coro = &cf::async ($cb);
1748
1749 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0};
1751 });
1752
1753 $self->{_coro}{$coro+0} = $coro;
1754
1755 $coro
1756}
1757
1758cf::client->attach (
1759 on_destroy => sub {
1760 my ($ns) = @_;
1761
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 },
1764);
1765
1766=back
1767
844 1768
845=head2 SAFE SCRIPTING 1769=head2 SAFE SCRIPTING
846 1770
847Functions that provide a safe environment to compile and execute 1771Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 1772snippets of perl code without them endangering the safety of the server
863 1787
864=pod 1788=pod
865 1789
866The following fucntions and emthods are available within a safe environment: 1790The following fucntions and emthods are available within a safe environment:
867 1791
868 cf::object contr pay_amount pay_player 1792 cf::object contr pay_amount pay_player map
869 cf::object::player player 1793 cf::object::player player
870 cf::player peaceful 1794 cf::player peaceful
1795 cf::map trigger
871 1796
872=cut 1797=cut
873 1798
874for ( 1799for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 1800 ["cf::object" => qw(contr pay_amount pay_player map)],
876 ["cf::object::player" => qw(player)], 1801 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 1802 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)],
878) { 1804) {
879 no strict 'refs'; 1805 no strict 'refs';
880 my ($pkg, @funs) = @$_; 1806 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 1808 for @funs;
998 1924
999{ 1925{
1000 my $path = cf::localdir . "/database.pst"; 1926 my $path = cf::localdir . "/database.pst";
1001 1927
1002 sub db_load() { 1928 sub db_load() {
1003 warn "loading database $path\n";#d# remove later
1004 $DB = stat $path ? Storable::retrieve $path : { }; 1929 $DB = stat $path ? Storable::retrieve $path : { };
1005 } 1930 }
1006 1931
1007 my $pid; 1932 my $pid;
1008 1933
1009 sub db_save() { 1934 sub db_save() {
1010 warn "saving database $path\n";#d# remove later
1011 waitpid $pid, 0 if $pid; 1935 waitpid $pid, 0 if $pid;
1012 if (0 == ($pid = fork)) { 1936 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1; 1937 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~"; 1938 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path; 1939 rename "$path~", $path;
1022 sub db_sync() { 1946 sub db_sync() {
1023 db_save if $dirty; 1947 db_save if $dirty;
1024 undef $dirty; 1948 undef $dirty;
1025 } 1949 }
1026 1950
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1028 db_sync; 1952 db_sync;
1029 }); 1953 });
1030 1954
1031 sub db_dirty() { 1955 sub db_dirty() {
1032 $dirty = 1; 1956 $dirty = 1;
1046 $DB->{$_[0]} = $_[1]; 1970 $DB->{$_[0]} = $_[1];
1047 } 1971 }
1048 db_dirty; 1972 db_dirty;
1049 } 1973 }
1050 1974
1051 attach_global 1975 cf::global->attach (
1052 prio => 10000, 1976 prio => 10000,
1053 on_cleanup => sub { 1977 on_cleanup => sub {
1054 db_sync; 1978 db_sync;
1055 }, 1979 },
1056 ; 1980 );
1057} 1981}
1058 1982
1059############################################################################# 1983#############################################################################
1060# the server's main() 1984# the server's main()
1061 1985
1063 open my $fh, "<:utf8", cf::confdir . "/config" 1987 open my $fh, "<:utf8", cf::confdir . "/config"
1064 or return; 1988 or return;
1065 1989
1066 local $/; 1990 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
1068} 2002}
1069 2003
1070sub main { 2004sub main {
2005 # we must not ever block the main coroutine
2006 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event;
2010 })->();
2011 };
2012
1071 cfg_load; 2013 cfg_load;
1072 db_load; 2014 db_load;
1073 load_extensions; 2015 load_extensions;
1074 Event::loop; 2016 Event::loop;
1075} 2017}
1076 2018
1077############################################################################# 2019#############################################################################
1078# initialisation 2020# initialisation
1079 2021
1080sub _perl_reload(&) { 2022sub reload() {
1081 my ($msg) = @_; 2023 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n";
2026 return;
2027 }
1082 2028
1083 $msg->("reloading..."); 2029 warn "reloading...";
2030
2031 my $guard = freeze_mainloop;
2032 cf::emergency_save;
1084 2033
1085 eval { 2034 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
1086 # cancel all watchers 2037 # cancel all watchers
1087 $_->cancel for Event::all_watchers; 2038 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
1088 2045
1089 # unload all extensions 2046 # unload all extensions
1090 for (@exts) { 2047 for (@exts) {
1091 $msg->("unloading <$_>"); 2048 warn "unloading <$_>";
1092 unload_extension $_; 2049 unload_extension $_;
1093 } 2050 }
1094 2051
1095 # unload all modules loaded from $LIBDIR 2052 # unload all modules loaded from $LIBDIR
1096 while (my ($k, $v) = each %INC) { 2053 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 2055
1099 $msg->("removing <$k>"); 2056 warn "removing <$k>";
1100 delete $INC{$k}; 2057 delete $INC{$k};
1101 2058
1102 $k =~ s/\.pm$//; 2059 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 2060 $k =~ s/\//::/g;
1104 2061
1109 Symbol::delete_package $k; 2066 Symbol::delete_package $k;
1110 } 2067 }
1111 2068
1112 # sync database to disk 2069 # sync database to disk
1113 cf::db_sync; 2070 cf::db_sync;
2071 IO::AIO::flush;
1114 2072
1115 # get rid of safe::, as good as possible 2073 # get rid of safe::, as good as possible
1116 Symbol::delete_package "safe::$_" 2074 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 2076
1119 # remove register_script_function callbacks 2077 # remove register_script_function callbacks
1120 # TODO 2078 # TODO
1121 2079
1122 # unload cf.pm "a bit" 2080 # unload cf.pm "a bit"
1125 # don't, removes xs symbols, too, 2083 # don't, removes xs symbols, too,
1126 # and global variables created in xs 2084 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 2085 #Symbol::delete_package __PACKAGE__;
1128 2086
1129 # reload cf.pm 2087 # reload cf.pm
1130 $msg->("reloading cf.pm"); 2088 warn "reloading cf.pm";
1131 require cf; 2089 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 2091
1133 # load config and database again 2092 # load config and database again
1134 cf::cfg_load; 2093 cf::cfg_load;
1135 cf::db_load; 2094 cf::db_load;
1136 2095
1137 # load extensions 2096 # load extensions
1138 $msg->("load extensions"); 2097 warn "load extensions";
1139 cf::load_extensions; 2098 cf::load_extensions;
1140 2099
1141 # reattach attachments to objects 2100 # reattach attachments to objects
1142 $msg->("reattach"); 2101 warn "reattach";
1143 _global_reattach; 2102 _global_reattach;
1144 }; 2103 };
1145 $msg->($@) if $@;
1146 2104
1147 $msg->("reloaded"); 2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
1148}; 2112};
1149 2113
1150sub perl_reload() { 2114#############################################################################
1151 _perl_reload {
1152 warn $_[0];
1153 print "$_[0]\n";
1154 };
1155}
1156 2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158
1157register_command "perl-reload", 0, sub { 2159register_command "reload" => sub {
1158 my ($who, $arg) = @_; 2160 my ($who, $arg) = @_;
1159 2161
1160 if ($who->flag (FLAG_WIZ)) { 2162 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 2163 $who->message ("start of reload.");
1162 warn $_[0]; 2164 reload;
1163 $who->message ($_[0]); 2165 $who->message ("end of reload.");
1164 };
1165 } 2166 }
1166}; 2167};
1167 2168
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR; 2169unshift @INC, $LIBDIR;
1171 2170
1172$TICK_WATCHER = Event->timer ( 2171$TICK_WATCHER = Event->timer (
2172 reentrant => 0,
1173 prio => 1, 2173 prio => 0,
1174 async => 1,
1175 at => $NEXT_TICK || 1, 2174 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL,
1176 cb => sub { 2176 cb => sub {
1177 cf::server_tick; # one server iteration 2177 cf::server_tick; # one server iteration
1178 2178 $RUNTIME += $TICK;
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK; 2179 $NEXT_TICK += $TICK;
1181 2180
1182 # if we are delayed by four ticks or more, skip them all 2181 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1184 2183
1185 $TICK_WATCHER->at ($NEXT_TICK); 2184 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 2185 $TICK_WATCHER->start;
1187 }, 2186 },
1188); 2187);
1189 2188
1190IO::AIO::max_poll_time $TICK * 0.2; 2189IO::AIO::max_poll_time $TICK * 0.2;
1191 2190
2191Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 2192 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 2193 poll => 'r',
1194 prio => 5, 2194 prio => 5,
2195 data => WF_AUTOCANCEL,
1195 cb => \&IO::AIO::poll_cb); 2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 },
2209);
2210
2211END { cf::emergency_save }
1196 2212
11971 22131
1198 2214

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