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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
56 64
57binmode STDOUT; 65binmode STDOUT;
58binmode STDERR; 66binmode STDERR;
59 67
60# read virtual server time, if available 68# read virtual server time, if available
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
109 117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
124
110=back 125=back
111 126
112=cut 127=cut
113 128
114BEGIN { 129BEGIN {
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
221 # wake up all waiters, to be on the safe side 253 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 254 $_->ready for @{ delete $LOCK{$key} };
223 } 255 }
224} 256}
225 257
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 258sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 259 return unless $TICK_WATCHER->is_active;
244 260
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 261 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop; 262 $TICK_WATCHER->stop;
247 $guard 263 $guard
248} 264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
249 275
250=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
251 277
252The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 298 my $freeze_guard = freeze_mainloop;
273 299
274 my $busy = 1; 300 my $busy = 1;
275 my @res; 301 my @res;
276 302
277 (Coro::async { 303 (async {
278 @res = eval { $job->() }; 304 @res = eval { $job->() };
279 warn $@ if $@; 305 warn $@ if $@;
280 undef $busy; 306 undef $busy;
281 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
282 308
283 while ($busy) { 309 while ($busy) {
284 Coro::cede_notself; 310 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 311 }
287 312
288 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
289 } else { 314 } else {
290 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
291 316
292 $job->() 317 $job->()
293 } 318 }
294} 319}
295 320
296=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
297 322
298Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 324extension calling this is being unloaded.
300 325
301=cut 326=cut
302 327
303sub coro(&) { 328sub async_ext(&) {
304 my $cb = shift; 329 my $cb = shift;
305 330
306 my $coro = &cf::async ($cb); 331 my $coro = &Coro::async ($cb);
307 332
308 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
310 }); 335 });
311 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
341 366
342############################################################################# 367#############################################################################
343 368
344package cf::path; 369package cf::path;
345 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
346sub new { 383sub new {
347 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
348 385
349 $path = $path->as_string if ref $path; 386 return $path if ref $path;
350 387
351 my $self = bless { }, $class; 388 my $self = {};
352 389
353 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
354 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
355 # ?random/... random maps 392 # ?random/... random maps
356 # /! non-realised random map exit 393 # /! non-realised random map exit
357 # /... normal maps 394 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
360 397
398 $path =~ s/$PATH_SEP/\//go;
399
361 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
362 # fine as it is 401 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else { 402 } else {
367 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
368 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
369 406
370 if (defined $1) { 407 if (defined $1) {
371 $self->{user} = $1; 408 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1; 410 $self->{user} = $1;
374 } else { 411 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
377 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
378 # already absolute 422 # already absolute
379 } else { 423 } else {
424 # relative
380 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
382 } 427 }
383 428
384 for ($path) { 429 for ($path) {
387 } 432 }
388 } 433 }
389 434
390 $self->{path} = $path; 435 $self->{path} = $path;
391 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
392 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
393} 458}
394 459
395# the name / primary key / in-game path 460# the name / primary key / in-game path
396sub as_string { 461sub as_string {
397 my ($self) = @_; 462 my ($self) = @_;
398 463
399 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
401 : $self->{path} 466 : $self->{path}
402} 467}
403 468
404# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
405sub visible_name { 470sub visible_name {
406 my ($self) = @_; 471 &as_string
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414} 472}
415 473
416# escape the /'s in the path 474# escape the /'s in the path
417sub _escaped_path { 475sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
420 $path 478 $path
421} 479}
422 480
423# the original (read-only) location 481# the original (read-only) location
424sub load_path { 482sub load_path {
429 487
430# the temporary/swap location 488# the temporary/swap location
431sub save_path { 489sub save_path {
432 my ($self) = @_; 490 my ($self) = @_;
433 491
492 $self->{user_rel}
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437} 495}
438 496
439# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
440sub uniq_path { 498sub uniq_path {
441 my ($self) = @_; 499 my ($self) = @_;
442 500
443 $self->{user_rel} || $self->{random} 501 $self->{user_rel} || $self->{ext}
444 ? undef 502 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446} 504}
447 505
448# return random map parameters, or undef 506sub customise_for {
449sub random_map_params {
450 my ($self) = @_; 507 my ($self, $map, $ob) = @_;
451 508
452 $self->{random} 509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
453} 514}
454 515
455# this is somewhat ugly, but style maps do need special treatment 516# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map { 517sub is_style_map {
457 $_[0]{path} =~ m{^/styles/} 518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
458} 539}
459 540
460package cf; 541package cf;
461 542
462############################################################################# 543#############################################################################
912=cut 993=cut
913 994
914sub register_extcmd { 995sub register_extcmd {
915 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
916 997
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 998 $EXTCMD{$name} = $cb;
921} 999}
922 1000
923cf::player->attach ( 1001cf::player->attach (
924 on_command => sub { 1002 on_command => sub {
925 my ($pl, $name, $params) = @_; 1003 my ($pl, $name, $params) = @_;
938 1016
939 my $msg = eval { from_json $buf }; 1017 my $msg = eval { from_json $buf };
940 1018
941 if (ref $msg) { 1019 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1021 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 1022 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 1023 }
946 } 1024 }
947 } else { 1025 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 1028
951 cf::override; 1029 cf::override;
952 }, 1030 },
953); 1031);
954 1032
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1033sub load_extension {
962 my ($path) = @_; 1034 my ($path) = @_;
963 1035
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 1037 my $base = $1;
966 my $pkg = $1; 1038 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
969 1041
970 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
971 1043
972 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 1045 or die "$path: $!";
974 1046
975 my $source = 1047 my $source =
980 1052
981 eval $source 1053 eval $source
982 or die $@ ? "$path: $@\n" 1054 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 1055 : "extension disabled.\n";
984 1056
985 push @exts, $pkg; 1057 push @EXTS, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# }
1004
1005 # remove commands
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 1058}
1030 1059
1031sub load_extensions { 1060sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 1062 next unless -r $ext;
1051}; 1080};
1052 1081
1053cf::map->attach (prio => -10000, package => cf::mapsupport::); 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054 1083
1055############################################################################# 1084#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 1085
1079=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
1080 1087
1081Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
1082 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
1083=head3 cf::player 1096=head3 cf::player
1084 1097
1085=over 4 1098=over 4
1086 1099
1087=item cf::player::exists $login 1100=item cf::player::find $login
1088 1101
1089Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
1090 1103
1091=cut 1104=cut
1092 1105
1093sub cf::player::exists($) { 1106sub playerdir($) {
1094 cf::player::find $_[0] 1107 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112}
1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
1096} 1252}
1097 1253
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1254=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1255
1100Sends an ext reply to the player. 1256Sends an ext reply to the player.
1101 1257
1102=cut 1258=cut
1103 1259
1104sub cf::player::ext_reply($$$%) { 1260sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1261 my ($self, $id, %msg) = @_;
1106 1262
1107 $msg{msgid} = $id; 1263 $msg{msgid} = $id;
1108 1264
1109 $self->send ("ext " . to_json \%msg); 1265 $self->send ("ext " . cf::to_json \%msg);
1110} 1266}
1267
1268package cf;
1111 1269
1112=back 1270=back
1113 1271
1114 1272
1115=head3 cf::map 1273=head3 cf::map
1128 1286
1129sub generate_random_map { 1287sub generate_random_map {
1130 my ($path, $rmp) = @_; 1288 my ($path, $rmp) = @_;
1131 1289
1132 # mit "rum" bekleckern, nicht 1290 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1291 cf::map::_create_random_map (
1134 $path, 1292 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1296 $rmp->{exit_on_final_map},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1146} 1305}
1147 1306
1148# and all this just because we cannot iterate over 1307# and all this just because we cannot iterate over
1149# all maps in C++... 1308# all maps in C++...
1150sub change_all_map_light { 1309sub change_all_map_light {
1152 1311
1153 $_->change_map_light ($change) 1312 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1313 for grep $_->outdoor, values %cf::MAP;
1155} 1314}
1156 1315
1157sub try_load_header($) { 1316sub load_map_header($) {
1158 my ($path) = @_; 1317 my ($path) = @_;
1159 1318
1160 utf8::encode $path; 1319 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1320 aio_open $path, O_RDONLY, 0
1162 or return; 1321 or return;
1163 1322
1164 my $map = cf::map::new 1323 my $map = cf::map::new
1165 or return; 1324 or return;
1166 1325
1167 # for better error messages only, will be overwritten 1326 # for better error messages only, will be overwritten later
1168 $map->path ($path); 1327 $map->path ($path);
1169 1328
1170 $map->load_header ($path) 1329 $map->load_header ($path)
1171 or return; 1330 or return;
1172 1331
1188 1347
1189 $cf::MAP{$key} || do { 1348 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1349 my $guard = cf::lock_acquire "map_find:$key";
1191 1350
1192 # do it the slow way 1351 # do it the slow way
1193 my $map = try_load_header $path->save_path; 1352 my $map = $path->load_temp;
1194 1353
1195 Coro::cede; 1354 Coro::cede;
1196 1355
1197 if ($map) { 1356 if ($map) {
1198 $map->last_access ((delete $map->{last_access}) 1357 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d# 1358 || $cf::RUNTIME); #d#
1200 # safety 1359 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME 1360 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME; 1361 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else { 1362 } else {
1204 if (my $rmp = $path->random_map_params) { 1363 $map = $path->load_orig
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1364 or return;
1211 1365
1212 $map->{load_original} = 1; 1366 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME; 1367 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME); 1368 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate; 1369 $map->instantiate;
1267 1421
1268 if ($self->{path}->is_style_map) { 1422 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1; 1423 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1; 1424 $self->{deny_reset} = 1;
1271 } else { 1425 } else {
1426 $self->decay_objects;
1272 $self->fix_auto_apply; 1427 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1428 $self->update_buttons;
1275 $self->set_darkness_map; 1429 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1430 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1431 unless $self->difficulty;
1278 $self->activate; 1432 $self->activate;
1281 Coro::cede; 1435 Coro::cede;
1282 1436
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1437 $self->in_memory (cf::MAP_IN_MEMORY);
1284} 1438}
1285 1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1286sub find_sync { 1464sub find_sync {
1287 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1288 1466
1289 cf::sync_job { cf::map::find $path, $origin } 1467 cf::sync_job { find $path, $origin }
1290} 1468}
1291 1469
1292sub do_load_sync { 1470sub do_load_sync {
1293 my ($map) = @_; 1471 my ($map) = @_;
1294 1472
1295 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1296} 1474}
1297 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1506}
1507
1298sub save { 1508sub save {
1299 my ($self) = @_; 1509 my ($self) = @_;
1300 1510
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1512
1310 $self->{load_path} = $save; 1520 $self->{load_path} = $save;
1311 1521
1312 return if $self->{deny_save}; 1522 return if $self->{deny_save};
1313 1523
1314 local $self->{last_access} = $self->last_access;#d# 1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1315 1529
1316 if ($uniq) { 1530 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1533 } else {
1354 my ($self) = @_; 1568 my ($self) = @_;
1355 1569
1356 $self->reset_at <= $cf::RUNTIME 1570 $self->reset_at <= $cf::RUNTIME
1357} 1571}
1358 1572
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename { 1573sub rename {
1368 my ($self, $new_path) = @_; 1574 my ($self, $new_path) = @_;
1369 1575
1370 $self->unlink_save; 1576 $self->{path}->unlink_save;
1371 1577
1372 delete $cf::MAP{$self->path}; 1578 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path; 1579 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string); 1580 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self; 1581 $cf::MAP{$self->path} = $self;
1389 1595
1390 delete $cf::MAP{$self->path}; 1596 delete $cf::MAP{$self->path};
1391 1597
1392 $_->clear_links_to ($self) for values %cf::MAP; 1598 $_->clear_links_to ($self) for values %cf::MAP;
1393 1599
1394 $self->unlink_save; 1600 $self->{path}->unlink_save;
1395 $self->destroy; 1601 $self->destroy;
1396} 1602}
1397 1603
1398my $nuke_counter = "aaaa"; 1604my $nuke_counter = "aaaa";
1399 1605
1404 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1406 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1407} 1613}
1408 1614
1409sub customise_for { 1615=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1616
1412 if ($map->per_player) { 1617Returns an arrayref of cf::path's of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1414 }
1415 1619
1416 $map 1620=cut
1417}
1418 1621
1419sub emergency_save { 1622sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1421 1625
1422 warn "enter emergency map save\n"; 1626 my @paths;
1423 1627
1424 cf::sync_job { 1628 for (@$files) {
1425 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1427 }; 1634 }
1428 1635
1429 warn "end emergency map save\n"; 1636 \@paths
1430} 1637}
1431 1638
1432package cf; 1639package cf;
1433 1640
1434=back 1641=back
1435 1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
1667
1668=back
1436 1669
1437=head3 cf::object::player 1670=head3 cf::object::player
1438 1671
1439=over 4 1672=over 4
1440 1673
1532 # use -1 or undef as default coordinates, not 0, 0 1765 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1767 if $x <=0 && $y <= 0;
1535 1768
1536 $map->load; 1769 $map->load;
1770 $map->load_diag;
1537 1771
1772 return unless $self->contr->active;
1538 $self->activate_recursive; 1773 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1774 $self->enter_map ($map, $x, $y);
1540} 1775}
1541 1776
1542cf::player->attach ( 1777cf::player->attach (
1555 1790
1556 # try to abort aborted map switching on player login :) 1791 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1792 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1793 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1794 $pl->ob->enter_link;
1560 cf::async { 1795 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1796 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1802 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1803 $pl->ob->leave_link;
1565 }; 1804 })->prio (2);
1566 } 1805 }
1567 }, 1806 },
1568); 1807);
1569 1808
1570=item $player_object->goto ($path, $x, $y) 1809=item $player_object->goto ($path, $x, $y)
1572=cut 1811=cut
1573 1812
1574sub cf::object::player::goto { 1813sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1814 my ($self, $path, $x, $y) = @_;
1576 1815
1816 $path = new cf::path $path;
1817
1577 $self->enter_link; 1818 $self->enter_link;
1578 1819
1579 (cf::async { 1820 (async {
1580 $path = new cf::path $path;
1581
1582 my $map = cf::map::find $path->as_string; 1821 my $map = cf::map::find $path->as_string;
1583 $map = $map->customise_for ($self) if $map; 1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1584 1823
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1824# warn "entering ", $map->path, " at ($x, $y)\n"
1586# if $map; 1825# if $map;
1587 1826
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1828
1590 $self->leave_link ($map, $x, $y); 1829 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1830 })->prio (1);
1592} 1831}
1593 1832
1646 1885
1647 return unless $self->type == cf::PLAYER; 1886 return unless $self->type == cf::PLAYER;
1648 1887
1649 $self->enter_link; 1888 $self->enter_link;
1650 1889
1651 (cf::async { 1890 (async {
1652 $self->deactivate_recursive; # just to be sure 1891 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1892 unless (eval {
1654 prepare_random_map $exit 1893 prepare_random_map $exit
1655 if $exit->slaying eq "/!"; 1894 if $exit->slaying eq "/!";
1656 1895
1659 1898
1660 1; 1899 1;
1661 }) { 1900 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1901 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1902 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1903 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1904 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1905
1667 warn "ERROR in enter_exit: $@"; 1906 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1907 $self->leave_link;
1669 } 1908 }
1737 } 1976 }
1738 } 1977 }
1739 }, 1978 },
1740); 1979);
1741 1980
1742=item $client->coro (\&cb) 1981=item $client->async (\&cb)
1743 1982
1744Create a new coroutine, running the specified callback. The coroutine will 1983Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 1985or loss of connection).
1747 1986
1748=cut 1987=cut
1749 1988
1750sub cf::client::coro { 1989sub cf::client::async {
1751 my ($self, $cb) = @_; 1990 my ($self, $cb) = @_;
1752 1991
1753 my $coro = &cf::async ($cb); 1992 my $coro = &Coro::async ($cb);
1754 1993
1755 $coro->on_destroy (sub { 1994 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 1995 delete $self->{_coro}{$coro+0};
1757 }); 1996 });
1758 1997
1996 local $/; 2235 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2236 *CFG = YAML::Syck::Load <$fh>;
1998 2237
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2239
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242
2001 if (exists $CFG{mlockall}) { 2243 if (exists $CFG{mlockall}) {
2002 eval { 2244 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2246 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2247 };
2006 warn $@ if $@; 2248 warn $@ if $@;
2007 } 2249 }
2008} 2250}
2009 2251
2010sub main { 2252sub main {
2011 # we must not ever block the main coroutine 2253 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2254 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub {
2015 Event::one_event; 2256 async { Event::one_event };
2016 })->();
2017 }; 2257 };
2018 2258
2019 cfg_load; 2259 cfg_load;
2020 db_load; 2260 db_load;
2021 load_extensions; 2261 load_extensions;
2022 Event::loop; 2262 Event::loop;
2023} 2263}
2024 2264
2025############################################################################# 2265#############################################################################
2026# initialisation 2266# initialisation and cleanup
2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
2027 2309
2028sub reload() { 2310sub reload() {
2029 # can/must only be called in main 2311 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2312 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2313 warn "can only reload from main coroutine\n";
2032 return; 2314 return;
2033 } 2315 }
2034 2316
2035 warn "reloading..."; 2317 warn "reloading...";
2036 2318
2319 warn "freezing server";
2037 my $guard = freeze_mainloop; 2320 my $guard = freeze_mainloop;
2038 cf::emergency_save; 2321 cf::emergency_save;
2039 2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326
2040 eval { 2327 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved 2328 # if anything goes wrong in here, we should simply crash as we already saved
2042 2329
2043 # cancel all watchers 2330 warn "cancel all watchers";
2044 for (Event::all_watchers) { 2331 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2332 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2333 }
2047 2334
2048 # cancel all extension coros 2335 warn "cancel all extension coros";
2049 $_->cancel for values %EXT_CORO; 2336 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2337 %EXT_CORO = ();
2051 2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
2052 # unload all extensions 2345 warn "unload/nuke all extensions";
2053 for (@exts) { 2346 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2347 warn "... unloading $pkg";
2055 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2354 }
2057 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
2058 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2363
2062 warn "removing <$k>"; 2364 warn "removing <$k>";
2063 delete $INC{$k}; 2365 delete $INC{$k};
2070 } 2372 }
2071 2373
2072 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
2073 } 2375 }
2074 2376
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2380
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
2088 2383
2089 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2385 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
2092 2387
2093 # reload cf.pm
2094 warn "reloading cf.pm"; 2388 warn "reloading cf.pm";
2095 require cf; 2389 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2391
2098 # load config and database again 2392 warn "load config and database again";
2099 cf::cfg_load; 2393 cf::cfg_load;
2100 cf::db_load; 2394 cf::db_load;
2101 2395
2102 # load extensions
2103 warn "load extensions"; 2396 warn "load extensions";
2104 cf::load_extensions; 2397 cf::load_extensions;
2105 2398
2106 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
2109 }; 2403 };
2110 2404
2111 if ($@) { 2405 if ($@) {
2112 warn $@; 2406 warn $@;
2113 warn "error while reloading, exiting."; 2407 warn "error while reloading, exiting.";
2114 exit 1; 2408 exit 1;
2115 } 2409 }
2116 2410
2117 warn "reloaded successfully"; 2411 warn "reloaded";
2118}; 2412};
2119 2413
2120############################################################################# 2414#############################################################################
2121 2415
2122unless ($LINK_MAP) { 2416unless ($LINK_MAP) {
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131 2425
2132 # dirty hack because... archetypes are not yet loaded 2426 # dirty hack because... archetypes are not yet loaded
2133 Event->timer ( 2427 Event->timer (
2134 after => 2, 2428 after => 10,
2135 cb => sub { 2429 cb => sub {
2136 $_[0]->w->cancel; 2430 $_[0]->w->cancel;
2137 2431
2138 # provide some exits "home" 2432 # provide some exits "home"
2139 my $exit = cf::object::new "exit"; 2433 my $exit = cf::object::new "exit";
2158 $LINK_MAP->{deny_reset} = 1; 2452 $LINK_MAP->{deny_reset} = 1;
2159 2453
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 2455}
2162 2456
2163register "<global>", __PACKAGE__;
2164
2165register_command "reload" => sub { 2457register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2167 2459
2168 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2461 $who->message ("start of reload.");
2178 reentrant => 0, 2470 reentrant => 0,
2179 prio => 0, 2471 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2182 cb => sub { 2474 cb => sub {
2475 $NOW = Event::time;
2476
2183 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2478 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2186 2483
2187 # if we are delayed by four ticks or more, skip them all 2484 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2486
2190 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);

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