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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 67
57binmode STDOUT; 68binmode STDOUT;
58binmode STDERR; 69binmode STDERR;
59 70
60# read virtual server time, if available 71# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
72 83
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
76 85
77############################################################################# 86#############################################################################
78 87
79=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
104 113
105=item %cf::CFG 114=item %cf::CFG
106 115
107Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
109 125
110=back 126=back
111 127
112=cut 128=cut
113 129
117 utf8::encode $msg; 133 utf8::encode $msg;
118 134
119 $msg .= "\n" 135 $msg .= "\n"
120 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
121 137
122 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
123 }; 139 };
124} 140}
125 141
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 161
146$Event::DIED = sub { 162$Event::DIED = sub {
147 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
148}; 164};
149 165
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
155 167
156=over 4 168=over 4
157 169
170=item dumpval $ref
171
158=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
159 192
160use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
161 194
162=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
163 196
221 # wake up all waiters, to be on the safe side 254 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 255 $_->ready for @{ delete $LOCK{$key} };
223 } 256 }
224} 257}
225 258
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 259sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 260 return unless $TICK_WATCHER->is_active;
244 261
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 262 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop; 263 $TICK_WATCHER->stop;
247 $guard 264 $guard
248} 265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
249 276
250=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
251 278
252The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 299 my $freeze_guard = freeze_mainloop;
273 300
274 my $busy = 1; 301 my $busy = 1;
275 my @res; 302 my @res;
276 303
277 (Coro::async { 304 (async {
278 @res = eval { $job->() }; 305 @res = eval { $job->() };
279 warn $@ if $@; 306 warn $@ if $@;
280 undef $busy; 307 undef $busy;
281 })->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
282 309
283 while ($busy) { 310 while ($busy) {
284 Coro::cede_notself; 311 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 312 }
287 313
288 wantarray ? @res : $res[0] 314 wantarray ? @res : $res[0]
289 } else { 315 } else {
290 # we are in another coroutine, how wonderful, everything just works 316 # we are in another coroutine, how wonderful, everything just works
291 317
292 $job->() 318 $job->()
293 } 319 }
294} 320}
295 321
296=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
297 323
298Creates and returns a new coro. This coro is automcatially being canceled 324Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 325extension calling this is being unloaded.
300 326
301=cut 327=cut
302 328
303sub coro(&) { 329sub async_ext(&) {
304 my $cb = shift; 330 my $cb = shift;
305 331
306 my $coro = &cf::async ($cb); 332 my $coro = &Coro::async ($cb);
307 333
308 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
310 }); 336 });
311 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
312 338
313 $coro 339 $coro
314} 340}
315 341
316sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
317 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
318 346
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 348 or return;
321 349
336} 364}
337 365
338=back 366=back
339 367
340=cut 368=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 369
462############################################################################# 370#############################################################################
463 371
464=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
465 373
912=cut 820=cut
913 821
914sub register_extcmd { 822sub register_extcmd {
915 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
916 824
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
921} 826}
922 827
923cf::player->attach ( 828cf::player->attach (
924 on_command => sub { 829 on_command => sub {
925 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
938 843
939 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
940 845
941 if (ref $msg) { 846 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 850 }
946 } 851 }
947 } else { 852 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 855
951 cf::override; 856 cf::override;
952 }, 857 },
953); 858);
954 859
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 860sub load_extension {
962 my ($path) = @_; 861 my ($path) = @_;
963 862
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 864 my $base = $1;
966 my $pkg = $1; 865 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
969 868
970 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
971 870
972 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 872 or die "$path: $!";
974 873
975 my $source = 874 my $source =
976 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
979 . "\n};\n1"; 878 . "\n};\n1";
980 879
981 eval $source 880 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 882 : "extension disabled.\n";
984 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 884 warn $@;
986 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
987 886 exit 1;
988# no strict 'refs'; 887 }
989# @{"$pkg\::ISA"} = ext::; 888 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 889 }
1004 890
1005 # remove commands 891 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 892}
1030 893
1031sub load_extensions { 894sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 896 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1038 } 901 }
1039} 902}
1040 903
1041############################################################################# 904#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 905
1079=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1080 907
1081Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1082 909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
1083=head3 cf::player 916=head3 cf::player
1084 917
1085=over 4 918=over 4
1086 919
1087=item cf::player::exists $login 920=item cf::player::find $login
1088 921
1089Returns true when the given account exists. 922Returns the given player object, loading it if necessary (might block).
1090 923
1091=cut 924=cut
1092 925
1093sub cf::player::exists($) { 926sub playerdir($) {
1094 cf::player::find $_[0] 927 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
947 my ($login) = @_;
948
949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
952
953sub find($) {
954 return $cf::PLAYER{$_[0]} || do {
955 my $login = $_[0];
956
957 my $guard = cf::lock_acquire "user_find:$login";
958
959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
964 }
965}
966
967sub save($) {
968 my ($pl) = @_;
969
970 return if $pl->{deny_save};
971
972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1096} 1073}
1097 1074
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1076
1100Sends an ext reply to the player. 1077Sends an ext reply to the player.
1101 1078
1102=cut 1079=cut
1103 1080
1104sub cf::player::ext_reply($$$%) { 1081sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1082 my ($self, $id, %msg) = @_;
1106 1083
1107 $msg{msgid} = $id; 1084 $msg{msgid} = $id;
1108 1085
1109 $self->send ("ext " . to_json \%msg); 1086 $self->send ("ext " . cf::to_json \%msg);
1110} 1087}
1088
1089package cf;
1111 1090
1112=back 1091=back
1113 1092
1114 1093
1115=head3 cf::map 1094=head3 cf::map
1121package cf::map; 1100package cf::map;
1122 1101
1123use Fcntl; 1102use Fcntl;
1124use Coro::AIO; 1103use Coro::AIO;
1125 1104
1105use overload
1106 '""' => \&as_string;
1107
1126our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1128 1110
1129sub generate_random_map { 1111sub generate_random_map {
1130 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1131 1113
1132 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1115 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1233}
1147 1234
1148# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1149# all maps in C++... 1236# all maps in C++...
1150sub change_all_map_light { 1237sub change_all_map_light {
1152 1239
1153 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1155} 1242}
1156 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1157sub try_load_header($) { 1252sub load_header_from($) {
1158 my ($path) = @_; 1253 my ($self, $path) = @_;
1159 1254
1160 utf8::encode $path; 1255 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1162 or return; 1257 or return;
1163 1258
1164 my $map = cf::map::new 1259 $self->_load_header ($path)
1165 or return; 1260 or return;
1166 1261
1167 # for better error messages only, will be overwritten 1262 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1263
1170 $map->load_header ($path) 1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1171 or return; 1290 or return;
1172 1291
1173 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1174 1297
1175 $map 1298 1
1176} 1299}
1177 1300
1178sub find; 1301sub find;
1179sub find { 1302sub find {
1180 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1181 1304
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1306
1187 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1188 1308
1189 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1191 1311 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1312 or return;
1211 1313
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1224 1315
1225 Coro::cede; 1316 $map->load_header
1317 or return;
1226 1318
1227 if ($map->should_reset) { 1319 if ($map->should_reset) {
1228 $map->reset; 1320 $map->reset;
1229 undef $guard; 1321 undef $guard;
1230 $map = find $path 1322 $map = find $path
1231 or return; 1323 or return;
1232 } 1324 }
1233 1325
1234 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1235 } 1327 }
1236} 1328}
1237 1329
1238sub load { 1330sub load {
1239 my ($self) = @_; 1331 my ($self) = @_;
1240 1332
1241 my $path = $self->{path}; 1333 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1243 1335
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1337
1246 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1247 1339
1248 $self->alloc; 1340 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1342 or return;
1251 1343
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1254 1346
1255 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1348 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1350 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1260 } 1352 }
1261 } 1353 }
1262 1354
1263 Coro::cede; 1355 Coro::cede;
1264 1356
1265 # now do the right thing for maps 1357 # now do the right thing for maps
1266 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1267 1359
1268 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1361 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1275 $self->set_darkness_map; 1365 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1278 $self->activate; 1369 $self->activate;
1279 } 1370 }
1280 1371
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1284} 1406}
1285 1407
1286sub find_sync { 1408sub find_sync {
1287 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1288 1410
1289 cf::sync_job { cf::map::find $path, $origin } 1411 cf::sync_job { find $path, $origin }
1290} 1412}
1291 1413
1292sub do_load_sync { 1414sub do_load_sync {
1293 my ($map) = @_; 1415 my ($map) = @_;
1294 1416
1295 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1296} 1418}
1297 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1298sub save { 1449sub save {
1299 my ($self) = @_; 1450 my ($self) = @_;
1300 1451
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1453
1303 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1304 1455
1305 return unless $self->dirty; 1456 return unless $self->dirty;
1306 1457
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1460
1310 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1311 1462
1312 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1313 1464
1314 local $self->{last_access} = $self->last_access;#d# 1465 local $self->{last_access} = $self->last_access;#d#
1315 1466
1467 cf::async {
1468 $_->contr->save for $self->players;
1469 };
1470
1316 if ($uniq) { 1471 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1474 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1476 }
1322} 1477}
1323 1478
1324sub swap_out { 1479sub swap_out {
1325 my ($self) = @_; 1480 my ($self) = @_;
1339 1494
1340sub reset_at { 1495sub reset_at {
1341 my ($self) = @_; 1496 my ($self) = @_;
1342 1497
1343 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1345 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1346 1501
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1504
1354 my ($self) = @_; 1509 my ($self) = @_;
1355 1510
1356 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1357} 1512}
1358 1513
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename { 1514sub rename {
1368 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1369 1516
1517 normalise $new_path;
1518
1370 $self->unlink_save; 1519 $self->unlink_save;
1371 1520
1372 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1376 1524
1377 $self->save; 1525 $self->save;
1378} 1526}
1379 1527
1380sub reset { 1528sub reset {
1381 my ($self) = @_; 1529 my ($self) = @_;
1382 1530
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1532
1385 return if $self->players; 1533 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1387 1535
1388 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1389 1537
1390 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1391 1542
1392 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1393 1544
1394 $self->unlink_save; 1545 $self->unlink_save;
1395 $self->destroy; 1546 $self->destroy;
1404 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1406 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1407} 1558}
1408 1559
1409sub customise_for { 1560=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1561
1412 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1414 }
1415 1564
1416 $map 1565=cut
1417}
1418 1566
1419sub emergency_save { 1567sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1421 1570
1422 warn "enter emergency map save\n"; 1571 my @paths;
1423 1572
1424 cf::sync_job { 1573 for (@$files) {
1425 warn "begin emergency map save\n"; 1574 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1427 }; 1580 }
1428 1581
1429 warn "end emergency map save\n"; 1582 \@paths
1430} 1583}
1431 1584
1432package cf; 1585package cf;
1433 1586
1434=back 1587=back
1435 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1436 1615
1437=head3 cf::object::player 1616=head3 cf::object::player
1438 1617
1439=over 4 1618=over 4
1440 1619
1480 1659
1481=item $player_object->enter_link 1660=item $player_object->enter_link
1482 1661
1483Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1484 1663
1485The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1487 1666
1667Will never block.
1668
1488=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1489 1670
1490Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1674fails, to the emergency map position.
1494 1675
1495Might block. 1676Might block.
1496 1677
1497=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1498 1689
1499sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1500 my ($self) = @_; 1691 my ($self) = @_;
1501 1692
1502 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1503 1694
1504 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1696
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1698 if $self->map;
1508 1699
1509 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1510} 1701}
1511 1702
1512sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1514 1705
1532 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1535 1726
1536 $map->load; 1727 $map->load;
1728 $map->load_diag;
1537 1729
1730 return unless $self->contr->active;
1538 $self->activate_recursive; 1731 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1540} 1733}
1541 1734
1542cf::player->attach ( 1735cf::player->attach (
1555 1748
1556 # try to abort aborted map switching on player login :) 1749 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1750 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1751 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1752 $pl->ob->enter_link;
1560 cf::async { 1753 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1754 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1755 # and this sleep increases chances of the player not ending up in scorn
1756 $pl->ob->reply (undef,
1757 "There was an internal problem at your last logout, "
1758 . "the server will try to bring you to your intended destination in a second.",
1759 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1760 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1761 $pl->ob->leave_link;
1565 }; 1762 })->prio (2);
1566 } 1763 }
1567 }, 1764 },
1568); 1765);
1569 1766
1570=item $player_object->goto ($path, $x, $y) 1767=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1771sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1576 1773
1577 $self->enter_link; 1774 $self->enter_link;
1578 1775
1579 (cf::async { 1776 (async {
1580 $path = new cf::path $path;
1581
1582 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1584 1779
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1586# if $map; 1781# if $map;
1587 1782
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1784
1590 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1786 })->prio (1);
1592} 1787}
1593 1788
1646 1841
1647 return unless $self->type == cf::PLAYER; 1842 return unless $self->type == cf::PLAYER;
1648 1843
1649 $self->enter_link; 1844 $self->enter_link;
1650 1845
1651 (cf::async { 1846 (async {
1652 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1848 unless (eval {
1654 prepare_random_map $exit 1849 prepare_random_map $exit
1655 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1656 1851
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1854
1660 1; 1855 1;
1661 }) { 1856 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1861
1667 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1863 $self->leave_link;
1669 } 1864 }
1737 } 1932 }
1738 } 1933 }
1739 }, 1934 },
1740); 1935);
1741 1936
1742=item $client->coro (\&cb) 1937=item $client->async (\&cb)
1743 1938
1744Create a new coroutine, running the specified callback. The coroutine will 1939Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 1940be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 1941or loss of connection).
1747 1942
1748=cut 1943=cut
1749 1944
1750sub cf::client::coro { 1945sub cf::client::async {
1751 my ($self, $cb) = @_; 1946 my ($self, $cb) = @_;
1752 1947
1753 my $coro = &cf::async ($cb); 1948 my $coro = &Coro::async ($cb);
1754 1949
1755 $coro->on_destroy (sub { 1950 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 1951 delete $self->{_coro}{$coro+0};
1757 }); 1952 });
1758 1953
1996 local $/; 2191 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2192 *CFG = YAML::Syck::Load <$fh>;
1998 2193
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2194 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2195
2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2198
2001 if (exists $CFG{mlockall}) { 2199 if (exists $CFG{mlockall}) {
2002 eval { 2200 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2202 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2203 };
2006 warn $@ if $@; 2204 warn $@ if $@;
2007 } 2205 }
2008} 2206}
2009 2207
2010sub main { 2208sub main {
2011 # we must not ever block the main coroutine 2209 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2210 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2211 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub {
2015 Event::one_event; 2212 async { Event::one_event };
2016 })->();
2017 }; 2213 };
2018 2214
2019 cfg_load; 2215 cfg_load;
2020 db_load; 2216 db_load;
2021 load_extensions; 2217 load_extensions;
2022 Event::loop; 2218 Event::loop;
2023} 2219}
2024 2220
2025############################################################################# 2221#############################################################################
2026# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2027 2265
2028sub reload() { 2266sub reload() {
2029 # can/must only be called in main 2267 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
2032 return; 2270 return;
2033 } 2271 }
2034 2272
2035 warn "reloading..."; 2273 warn "reloading...";
2036 2274
2275 warn "freezing server";
2037 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2038 cf::emergency_save; 2277 cf::emergency_save;
2039 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2040 eval { 2283 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2042 2285
2043 # cancel all watchers 2286 warn "cancel all watchers";
2044 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2289 }
2047 2290
2048 # cancel all extension coros 2291 warn "cancel all extension coros";
2049 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2293 %EXT_CORO = ();
2051 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2052 # unload all extensions 2301 warn "unload/nuke all extensions";
2053 for (@exts) { 2302 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2055 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2310 }
2057 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2058 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2319
2062 warn "removing <$k>"; 2320 warn "removing <$k>";
2063 delete $INC{$k}; 2321 delete $INC{$k};
2070 } 2328 }
2071 2329
2072 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2073 } 2331 }
2074 2332
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2336
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2088 2339
2089 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2341 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2092 2343
2093 # reload cf.pm
2094 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2095 require cf; 2345 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2347
2098 # load config and database again 2348 warn "load config and database again";
2099 cf::cfg_load; 2349 cf::cfg_load;
2100 cf::db_load; 2350 cf::db_load;
2101 2351
2102 # load extensions
2103 warn "load extensions"; 2352 warn "load extensions";
2104 cf::load_extensions; 2353 cf::load_extensions;
2105 2354
2106 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
2109 }; 2359 };
2110 2360
2111 if ($@) { 2361 if ($@) {
2112 warn $@; 2362 warn $@;
2113 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2114 exit 1; 2364 exit 1;
2115 } 2365 }
2116 2366
2117 warn "reloaded successfully"; 2367 warn "reloaded";
2118}; 2368};
2119
2120#############################################################################
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2369
2165register_command "reload" => sub { 2370register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2167 2372
2168 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2178 reentrant => 0, 2383 reentrant => 0,
2179 prio => 0, 2384 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2182 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2183 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2186 2396
2187 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2399
2190 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);

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