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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
221 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
223 } 258 }
224} 259}
225 260
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 261sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
244 263
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
247 $guard 270 $guard
248} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
307 339
308 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
310 }); 342 });
311 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
318 350
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 352 or return;
321 353
354 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 359 and return;
325 360
326 aio_fsync $fh 361 aio_fsync $fh
327 and return; 362 and return;
336} 371}
337 372
338=back 373=back
339 374
340=cut 375=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 376
462############################################################################# 377#############################################################################
463 378
464=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
465 380
591our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 507our @CB_MAP = ();
593 508
594my %attachment; 509my %attachment;
595 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
596sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
598 519
599 use sort 'stable'; 520 use sort 'stable';
600 521
771# object support 692# object support
772 693
773sub reattach { 694sub reattach {
774 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 699
777 my $registry = $obj->registry; 700 my $registry = $obj->registry;
778 701
779 @$registry = (); 702 @$registry = ();
780 703
912=cut 835=cut
913 836
914sub register_extcmd { 837sub register_extcmd {
915 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
916 839
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
921} 841}
922 842
923cf::player->attach ( 843cf::player->attach (
924 on_command => sub { 844 on_command => sub {
925 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
938 858
939 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
940 860
941 if (ref $msg) { 861 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 865 }
946 } 866 }
947 } else { 867 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 870
951 cf::override; 871 cf::override;
952 }, 872 },
953); 873);
954 874
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 875sub load_extension {
962 my ($path) = @_; 876 my ($path) = @_;
963 877
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 879 my $base = $1;
966 my $pkg = $1; 880 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
969 883
970 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
971 885
972 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 887 or die "$path: $!";
974 888
975 my $source = 889 my $source =
976 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
979 . "\n};\n1"; 893 . "\n};\n1";
980 894
981 eval $source 895 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 897 : "extension disabled.\n";
984 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 899 warn $@;
986 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
987 901 exit 1;
988# no strict 'refs'; 902 }
989# @{"$pkg\::ISA"} = ext::; 903 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 904 }
1004 905
1005 # remove commands 906 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 907}
1030 908
1031sub load_extensions { 909sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 911 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1038 } 916 }
1039} 917}
1040 918
1041############################################################################# 919#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 920
1079=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1080 922
1081Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1082 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1083=head3 cf::player 931=head3 cf::player
1084 932
1085=over 4 933=over 4
1086 934
1087=item cf::player::exists $login 935=item cf::player::find $login
1088 936
1089Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1090 938
1091=cut 939=cut
1092 940
1093sub cf::player::exists($) { 941sub playerdir($) {
1094 cf::player::find $_[0] 942 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1096} 1088}
1097 1089
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1091
1100Sends an ext reply to the player. 1092Sends an ext reply to the player.
1101 1093
1102=cut 1094=cut
1103 1095
1104sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1106 1098
1107 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1108 1100
1109 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1110} 1102}
1103
1104package cf;
1111 1105
1112=back 1106=back
1113 1107
1114 1108
1115=head3 cf::map 1109=head3 cf::map
1121package cf::map; 1115package cf::map;
1122 1116
1123use Fcntl; 1117use Fcntl;
1124use Coro::AIO; 1118use Coro::AIO;
1125 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1126our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1128 1126
1129sub generate_random_map { 1127sub generate_random_map {
1130 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1130 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1260}
1147 1261
1148# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1149# all maps in C++... 1263# all maps in C++...
1150sub change_all_map_light { 1264sub change_all_map_light {
1152 1266
1153 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1155} 1269}
1156 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1157sub try_load_header($) { 1279sub load_header_from($) {
1158 my ($path) = @_; 1280 my ($self, $path) = @_;
1159 1281
1160 utf8::encode $path; 1282 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1162 or return; 1284 or return;
1163 1285
1164 my $map = cf::map::new 1286 $self->_load_header ($path)
1165 or return; 1287 or return;
1166 1288
1167 # for better error messages only, will be overwritten 1289 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1290
1170 $map->load_header ($path) 1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1171 or return; 1317 or return;
1172 1318
1173 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1174 1324
1175 $map 1325 1
1176} 1326}
1177 1327
1178sub find; 1328sub find;
1179sub find { 1329sub find {
1180 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1181 1331
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1333
1187 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1188 1335
1189 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1191 1338 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1339 or return;
1211 1340
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1224 1342
1225 Coro::cede; 1343 $map->load_header
1344 or return;
1226 1345
1227 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1349 $map->reset;
1229 undef $guard; 1350 undef $guard;
1230 $map = find $path 1351 $map = find $path
1231 or return; 1352 or return;
1232 } 1353 }
1233 1354
1234 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1235 } 1356 }
1236} 1357}
1237 1358
1238sub load { 1359sub load {
1239 my ($self) = @_; 1360 my ($self) = @_;
1240 1361
1241 my $path = $self->{path}; 1362 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1243 1364
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1366
1246 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1247 1368
1248 $self->alloc; 1369 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1371 or return;
1251 1372
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1254 1375
1255 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1377 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1379 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1260 } 1381 }
1261 } 1382 }
1262 1383
1263 Coro::cede; 1384 Coro::cede;
1264 1385
1265 # now do the right thing for maps 1386 # now do the right thing for maps
1266 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1267 1388
1268 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1390 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1275 $self->set_darkness_map; 1394 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1278 $self->activate; 1398 $self->activate;
1279 } 1399 }
1280 1400
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1284} 1435}
1285 1436
1286sub find_sync { 1437sub find_sync {
1287 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1288 1439
1289 cf::sync_job { cf::map::find $path, $origin } 1440 cf::sync_job { find $path, $origin }
1290} 1441}
1291 1442
1292sub do_load_sync { 1443sub do_load_sync {
1293 my ($map) = @_; 1444 my ($map) = @_;
1294 1445
1295 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1296} 1447}
1297 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1298sub save { 1478sub save {
1299 my ($self) = @_; 1479 my ($self) = @_;
1300 1480
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1482
1303 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1304 1484
1305 return unless $self->dirty; 1485 return unless $self->dirty;
1306 1486
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1489
1310 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1311 1491
1312 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1313 1493
1314 local $self->{last_access} = $self->last_access;#d# 1494 local $self->{last_access} = $self->last_access;#d#
1315 1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1316 if ($uniq) { 1500 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1503 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1505 }
1322} 1506}
1323 1507
1324sub swap_out { 1508sub swap_out {
1325 my ($self) = @_; 1509 my ($self) = @_;
1339 1523
1340sub reset_at { 1524sub reset_at {
1341 my ($self) = @_; 1525 my ($self) = @_;
1342 1526
1343 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1346 1530
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1533
1354 my ($self) = @_; 1538 my ($self) = @_;
1355 1539
1356 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1357} 1541}
1358 1542
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1543sub reset {
1381 my ($self) = @_; 1544 my ($self) = @_;
1382 1545
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1547
1385 return if $self->players; 1548 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1387 1550
1388 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1389 1552
1390 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1391 1557
1392 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1393 1559
1394 $self->unlink_save; 1560 $self->unlink_save;
1395 $self->destroy; 1561 $self->destroy;
1398my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1399 1565
1400sub nuke { 1566sub nuke {
1401 my ($self) = @_; 1567 my ($self) = @_;
1402 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1406 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1407} 1582}
1408 1583
1409sub customise_for { 1584=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1585
1412 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1414 }
1415 1588
1416 $map 1589=cut
1417}
1418 1590
1419sub emergency_save { 1591sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1421 1594
1422 warn "enter emergency map save\n"; 1595 my @paths;
1423 1596
1424 cf::sync_job { 1597 for (@$files) {
1425 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1427 }; 1604 }
1428 1605
1429 warn "end emergency map save\n"; 1606 \@paths
1430} 1607}
1431 1608
1432package cf; 1609package cf;
1433 1610
1434=back 1611=back
1435 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1436 1639
1437=head3 cf::object::player 1640=head3 cf::object::player
1438 1641
1439=over 4 1642=over 4
1440 1643
1480 1683
1481=item $player_object->enter_link 1684=item $player_object->enter_link
1482 1685
1483Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1484 1687
1485The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1487 1690
1691Will never block.
1692
1488=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1489 1694
1490Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1698fails, to the emergency map position.
1494 1699
1495Might block. 1700Might block.
1496 1701
1497=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1498 1713
1499sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1500 my ($self) = @_; 1715 my ($self) = @_;
1501 1716
1502 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1503 1718
1504 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1720
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1722 if $self->map;
1508 1723
1509 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1510} 1725}
1511 1726
1512sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1514 1729
1532 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1535 1750
1536 $map->load; 1751 $map->load;
1752 $map->load_diag;
1537 1753
1754 return unless $self->contr->active;
1538 $self->activate_recursive; 1755 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1540} 1757}
1541 1758
1542cf::player->attach ( 1759cf::player->attach (
1555 1772
1556 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1774 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1560 cf::async { 1777 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1784 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1785 $pl->ob->leave_link;
1565 }; 1786 })->prio (2);
1566 } 1787 }
1567 }, 1788 },
1568); 1789);
1569 1790
1570=item $player_object->goto ($path, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1795sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1576 1797
1577 $self->enter_link; 1798 $self->enter_link;
1578 1799
1579 (cf::async { 1800 (async {
1580 $path = new cf::path $path;
1581
1582 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1584 1803
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1586# if $map; 1805# if $map;
1587 1806
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1808
1590 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1810 })->prio (1);
1592} 1811}
1593 1812
1597 1816
1598sub parse_random_map_params { 1817sub parse_random_map_params {
1599 my ($spec) = @_; 1818 my ($spec) = @_;
1600 1819
1601 my $rmp = { # defaults 1820 my $rmp = { # defaults
1602 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1604 }; 1825 };
1605 1826
1606 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1608 1829
1612 $rmp 1833 $rmp
1613} 1834}
1614 1835
1615sub prepare_random_map { 1836sub prepare_random_map {
1616 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1840
1618 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1843 # that depends on the exit object
1621 1844
1630 1853
1631 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1632 1855
1633 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1859
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1638 1864
1639 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1866 $exit->msg (undef);
1641 } 1867 }
1642} 1868}
1646 1872
1647 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1648 1874
1649 $self->enter_link; 1875 $self->enter_link;
1650 1876
1651 (cf::async { 1877 (async {
1652 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1879 unless (eval {
1654 prepare_random_map $exit 1880 prepare_random_map $exit
1655 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1656 1882
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1885
1660 1; 1886 1;
1661 }) { 1887 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1892
1667 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1894 $self->leave_link;
1669 } 1895 }
1737 } 1963 }
1738 } 1964 }
1739 }, 1965 },
1740); 1966);
1741 1967
1742=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1743 1969
1744Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 1972or loss of connection).
1747 1973
1748=cut 1974=cut
1749 1975
1750sub cf::client::coro { 1976sub cf::client::async {
1751 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1752 1978
1753 my $coro = &cf::async ($cb); 1979 my $coro = &Coro::async ($cb);
1754 1980
1755 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1757 }); 1983 });
1758 1984
1952 sub db_sync() { 2178 sub db_sync() {
1953 db_save if $dirty; 2179 db_save if $dirty;
1954 undef $dirty; 2180 undef $dirty;
1955 } 2181 }
1956 2182
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync; 2184 db_sync;
1959 }); 2185 });
1960 2186
1961 sub db_dirty() { 2187 sub db_dirty() {
1962 $dirty = 1; 2188 $dirty = 1;
1996 local $/; 2222 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
1998 2224
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2001 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
2002 eval { 2231 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2234 };
2006 warn $@ if $@; 2235 warn $@ if $@;
2007 } 2236 }
2008} 2237}
2009 2238
2010sub main { 2239sub main {
2011 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2243 (async {
2015 Event::one_event; 2244 Event::one_event;
2016 })->(); 2245 })->prio (Coro::PRIO_MAX);
2017 }; 2246 };
2018 2247
2019 cfg_load; 2248 cfg_load;
2020 db_load; 2249 db_load;
2021 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2022 Event::loop; 2253 Event::loop;
2023} 2254}
2024 2255
2025############################################################################# 2256#############################################################################
2026# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2027 2300
2028sub reload() { 2301sub reload() {
2029 # can/must only be called in main 2302 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2032 return; 2305 return;
2033 } 2306 }
2034 2307
2035 warn "reloading..."; 2308 warn "reloading...";
2036 2309
2037 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2038 cf::emergency_save; 2313 cf::emergency_save;
2039 2314
2040 eval { 2315 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2042 2317
2043 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2324 }
2047 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2048 # cancel all extension coros 2334 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2336 %EXT_CORO = ();
2051 2337
2052 # unload all extensions 2338 warn "removing commands";
2053 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2055 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2353 }
2057 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2058 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2362
2062 warn "removing <$k>"; 2363 warn "... unloading $k";
2063 delete $INC{$k}; 2364 delete $INC{$k};
2064 2365
2065 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2067 2368
2070 } 2371 }
2071 2372
2072 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2073 } 2374 }
2074 2375
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2379
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2088 2382
2089 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2384 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2092 2386
2093 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2094 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2095 require cf; 2390 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2392
2098 # load config and database again 2393 warn "loading config and database again";
2099 cf::cfg_load; 2394 cf::cfg_load;
2100 cf::db_load; 2395 cf::db_load;
2101 2396
2102 # load extensions
2103 warn "load extensions"; 2397 warn "loading extensions";
2104 cf::load_extensions; 2398 cf::load_extensions;
2105 2399
2106 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2109 }; 2408 };
2110 2409
2111 if ($@) { 2410 if ($@) {
2112 warn $@; 2411 warn $@;
2113 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2114 exit 1; 2413 exit 1;
2115 } 2414 }
2116 2415
2117 warn "reloaded successfully"; 2416 warn "reloaded";
2118}; 2417};
2119 2418
2120############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2420
2165register_command "reload" => sub { 2421register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2167 2423
2168 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2170 reload; 2431 reload;
2171 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2172 } 2434 }
2173}; 2435};
2174 2436
2175unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2176 2440
2177$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2179 prio => 0, 2444 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2182 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2183 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2186 2462
2187 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2465
2190 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2192 }, 2468 },
2193); 2469);
2194 2470
2195IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2196 2472
2197Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2198 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2199 poll => 'r', 2475 poll => 'r',
2200 prio => 5, 2476 prio => 5,
2201 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2203); 2479);
2204 2480
2205Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2206 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2207 after => 0, 2483 after => 1,
2208 interval => 10, 2484 interval => 10,
2209 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2210 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2211 write_runtime 2487 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2213 })->();
2214 }, 2489 },
2215); 2490);
2216 2491
2217END { cf::emergency_save } 2492END { cf::emergency_save }
2218 2493

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