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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.189 by root, Sun Jan 21 21:28:27 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
221 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
223 } 258 }
224} 259}
225 260
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 261sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
244 263
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
247 $guard 270 $guard
248} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
307 339
308 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
310 }); 342 });
311 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
318 350
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 352 or return;
321 353
354 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 359 and return;
325 360
326 aio_fsync $fh 361 aio_fsync $fh
327 and return; 362 and return;
336} 371}
337 372
338=back 373=back
339 374
340=cut 375=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 376
462############################################################################# 377#############################################################################
463 378
464=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
465 380
591our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 507our @CB_MAP = ();
593 508
594my %attachment; 509my %attachment;
595 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
596sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
598 519
599 use sort 'stable'; 520 use sort 'stable';
600 521
771# object support 692# object support
772 693
773sub reattach { 694sub reattach {
774 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 699
777 my $registry = $obj->registry; 700 my $registry = $obj->registry;
778 701
779 @$registry = (); 702 @$registry = ();
780 703
912=cut 835=cut
913 836
914sub register_extcmd { 837sub register_extcmd {
915 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
916 839
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
921} 841}
922 842
923cf::player->attach ( 843cf::player->attach (
924 on_command => sub { 844 on_command => sub {
925 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
938 858
939 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
940 860
941 if (ref $msg) { 861 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 865 }
946 } 866 }
947 } else { 867 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 870
951 cf::override; 871 cf::override;
952 }, 872 },
953); 873);
954 874
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 875sub load_extension {
962 my ($path) = @_; 876 my ($path) = @_;
963 877
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 879 my $base = $1;
966 my $pkg = $1; 880 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
969 883
970 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
971 885
972 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 887 or die "$path: $!";
974 888
975 my $source = 889 my $source =
976 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
979 . "\n};\n1"; 893 . "\n};\n1";
980 894
981 eval $source 895 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 897 : "extension disabled.\n";
984 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 899 warn $@;
986 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
987 901 exit 1;
988# no strict 'refs'; 902 }
989# @{"$pkg\::ISA"} = ext::; 903 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 904 }
1004 905
1005 # remove commands 906 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 907}
1030 908
1031sub load_extensions { 909sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 911 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1038 } 916 }
1039} 917}
1040 918
1041############################################################################# 919#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 920
1079=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1080 922
1081Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1082 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1083=head3 cf::player 931=head3 cf::player
1084 932
1085=over 4 933=over 4
1086 934
1087=item cf::player::exists $login 935=item cf::player::find $login
1088 936
1089Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1090 938
1091=cut 939=cut
1092 940
1093sub cf::player::exists($) { 941sub playerdir($) {
1094 cf::player::find $_[0] 942 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1096} 1088}
1097 1089
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1091
1100Sends an ext reply to the player. 1092Sends an ext reply to the player.
1101 1093
1102=cut 1094=cut
1103 1095
1104sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1106 1098
1107 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1108 1100
1109 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1110} 1102}
1103
1104package cf;
1111 1105
1112=back 1106=back
1113 1107
1114 1108
1115=head3 cf::map 1109=head3 cf::map
1121package cf::map; 1115package cf::map;
1122 1116
1123use Fcntl; 1117use Fcntl;
1124use Coro::AIO; 1118use Coro::AIO;
1125 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1126our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1128 1126
1129sub generate_random_map { 1127sub generate_random_map {
1130 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1130 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1268}
1147 1269
1148# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1149# all maps in C++... 1271# all maps in C++...
1150sub change_all_map_light { 1272sub change_all_map_light {
1152 1274
1153 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1155} 1277}
1156 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1157sub try_load_header($) { 1287sub load_header_from($) {
1158 my ($path) = @_; 1288 my ($self, $path) = @_;
1159 1289
1160 utf8::encode $path; 1290 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1162 or return; 1292 or return;
1163 1293
1164 my $map = cf::map::new 1294 $self->_load_header ($path)
1165 or return; 1295 or return;
1166 1296
1167 # for better error messages only, will be overwritten 1297 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1298
1170 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1171 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1172 1343
1173 $map->{load_path} = $path; 1344 1
1174
1175 $map
1176} 1345}
1177 1346
1178sub find; 1347sub find;
1179sub find { 1348sub find {
1180 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1181 1350
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1352
1187 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1188 1354
1189 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1191 1357 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1358 or return;
1211 1359
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1224 1361
1225 Coro::cede; 1362 $map->load_header
1363 or return;
1226 1364
1227 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1368 $map->reset;
1229 undef $guard; 1369 undef $guard;
1230 $map = find $path 1370 $map = find $path
1231 or return; 1371 or return;
1232 } 1372 }
1233 1373
1234 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1235 } 1375 }
1236} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1237 1380
1238sub load { 1381sub load {
1239 my ($self) = @_; 1382 my ($self) = @_;
1240 1383
1241 my $path = $self->{path}; 1384 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1243 1386
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1388
1246 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1247 1390
1248 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1249 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1396 or return;
1251 1397
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1254 1400
1255 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1402 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1404 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1260 } 1406 }
1261 } 1407 }
1262 1408
1263 Coro::cede; 1409 Coro::cede;
1264 1410
1265 # now do the right thing for maps 1411 # now do the right thing for maps
1266 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1267 1413
1268 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1415 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1275 $self->set_darkness_map; 1419 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1278 $self->activate; 1423 $self->activate;
1279 } 1424 }
1280 1425
1281 Coro::cede; 1426 $self->post_load;
1282 1427
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1284} 1462}
1285 1463
1286sub find_sync { 1464sub find_sync {
1287 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1288 1466
1289 cf::sync_job { cf::map::find $path, $origin } 1467 cf::sync_job { find $path, $origin }
1290} 1468}
1291 1469
1292sub do_load_sync { 1470sub do_load_sync {
1293 my ($map) = @_; 1471 my ($map) = @_;
1294 1472
1295 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1296} 1474}
1297 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1298sub save { 1506sub save {
1299 my ($self) = @_; 1507 my ($self) = @_;
1300 1508
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1510
1303 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1304 1512
1305 return unless $self->dirty; 1513 return unless $self->dirty;
1306 1514
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1517
1310 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1311 1519
1312 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1313 1521
1314 local $self->{last_access} = $self->last_access;#d# 1522 local $self->{last_access} = $self->last_access;#d#
1315 1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1316 if ($uniq) { 1528 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1531 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1533 }
1322} 1534}
1323 1535
1324sub swap_out { 1536sub swap_out {
1325 my ($self) = @_; 1537 my ($self) = @_;
1339 1551
1340sub reset_at { 1552sub reset_at {
1341 my ($self) = @_; 1553 my ($self) = @_;
1342 1554
1343 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1346 1558
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1561
1354 my ($self) = @_; 1566 my ($self) = @_;
1355 1567
1356 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1357} 1569}
1358 1570
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1571sub reset {
1381 my ($self) = @_; 1572 my ($self) = @_;
1382 1573
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1575
1385 return if $self->players; 1576 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1387 1578
1388 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1389 1580
1390 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1391 1585
1392 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1393 1587
1394 $self->unlink_save; 1588 $self->unlink_save;
1395 $self->destroy; 1589 $self->destroy;
1398my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1399 1593
1400sub nuke { 1594sub nuke {
1401 my ($self) = @_; 1595 my ($self) = @_;
1402 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1406 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1407} 1610}
1408 1611
1409sub customise_for { 1612=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1613
1412 if ($map->per_player) { 1614Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1615instantiated unique items. May block.
1414 }
1415 1616
1416 $map 1617=cut
1417}
1418 1618
1419sub emergency_save { 1619sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1421 1622
1422 warn "enter emergency map save\n"; 1623 my @paths;
1423 1624
1424 cf::sync_job { 1625 for (@$files) {
1425 warn "begin emergency map save\n"; 1626 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1427 }; 1632 }
1428 1633
1429 warn "end emergency map save\n"; 1634 \@paths
1430} 1635}
1431 1636
1432package cf; 1637package cf;
1433 1638
1434=back 1639=back
1435 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1436 1667
1437=head3 cf::object::player 1668=head3 cf::object::player
1438 1669
1439=over 4 1670=over 4
1440 1671
1480 1711
1481=item $player_object->enter_link 1712=item $player_object->enter_link
1482 1713
1483Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1484 1715
1485The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1487 1718
1719Will never block.
1720
1488=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1489 1722
1490Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1726fails, to the emergency map position.
1494 1727
1495Might block. 1728Might block.
1496 1729
1497=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1498 1741
1499sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1500 my ($self) = @_; 1743 my ($self) = @_;
1501 1744
1502 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1503 1746
1504 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1748
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1750 if $self->map;
1508 1751
1509 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1510} 1753}
1511 1754
1512sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1514 1757
1532 # use -1 or undef as default coordinates, not 0, 0 1775 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1777 if $x <=0 && $y <= 0;
1535 1778
1536 $map->load; 1779 $map->load;
1780 $map->load_diag;
1537 1781
1782 return unless $self->contr->active;
1538 $self->activate_recursive; 1783 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1784 $self->enter_map ($map, $x, $y);
1540} 1785}
1541 1786
1542cf::player->attach ( 1787cf::player->attach (
1555 1800
1556 # try to abort aborted map switching on player login :) 1801 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1802 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1803 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1804 $pl->ob->enter_link;
1560 cf::async { 1805 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1806 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1812 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1813 $pl->ob->leave_link;
1565 }; 1814 })->prio (2);
1566 } 1815 }
1567 }, 1816 },
1568); 1817);
1569 1818
1570=item $player_object->goto ($path, $x, $y) 1819=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1823sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1576 1825
1577 $self->enter_link; 1826 $self->enter_link;
1578 1827
1579 (cf::async { 1828 (async {
1580 $path = new cf::path $path;
1581
1582 my $map = cf::map::find $path->as_string; 1829 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1584 1831
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1586# if $map; 1833# if $map;
1587 1834
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1836
1590 $self->leave_link ($map, $x, $y); 1837 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1838 })->prio (1);
1592} 1839}
1593 1840
1597 1844
1598sub parse_random_map_params { 1845sub parse_random_map_params {
1599 my ($spec) = @_; 1846 my ($spec) = @_;
1600 1847
1601 my $rmp = { # defaults 1848 my $rmp = { # defaults
1602 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1604 }; 1853 };
1605 1854
1606 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1608 1857
1612 $rmp 1861 $rmp
1613} 1862}
1614 1863
1615sub prepare_random_map { 1864sub prepare_random_map {
1616 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1868
1618 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1871 # that depends on the exit object
1621 1872
1630 1881
1631 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1632 1883
1633 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1887
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1638 1892
1639 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1894 $exit->msg (undef);
1641 } 1895 }
1642} 1896}
1646 1900
1647 return unless $self->type == cf::PLAYER; 1901 return unless $self->type == cf::PLAYER;
1648 1902
1649 $self->enter_link; 1903 $self->enter_link;
1650 1904
1651 (cf::async { 1905 (async {
1652 $self->deactivate_recursive; # just to be sure 1906 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1907 unless (eval {
1654 prepare_random_map $exit 1908 prepare_random_map $exit
1655 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1656 1910
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1913
1660 1; 1914 1;
1661 }) { 1915 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1917 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1918 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1919 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1920
1667 warn "ERROR in enter_exit: $@"; 1921 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1922 $self->leave_link;
1669 } 1923 }
1737 } 1991 }
1738 } 1992 }
1739 }, 1993 },
1740); 1994);
1741 1995
1742=item $client->coro (\&cb) 1996=item $client->async (\&cb)
1743 1997
1744Create a new coroutine, running the specified callback. The coroutine will 1998Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 1999be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2000or loss of connection).
1747 2001
1748=cut 2002=cut
1749 2003
1750sub cf::client::coro { 2004sub cf::client::async {
1751 my ($self, $cb) = @_; 2005 my ($self, $cb) = @_;
1752 2006
1753 my $coro = &cf::async ($cb); 2007 my $coro = &Coro::async ($cb);
1754 2008
1755 $coro->on_destroy (sub { 2009 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2010 delete $self->{_coro}{$coro+0};
1757 }); 2011 });
1758 2012
1952 sub db_sync() { 2206 sub db_sync() {
1953 db_save if $dirty; 2207 db_save if $dirty;
1954 undef $dirty; 2208 undef $dirty;
1955 } 2209 }
1956 2210
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1958 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1959 }); 2218 );
1960 2219
1961 sub db_dirty() { 2220 sub db_dirty() {
1962 $dirty = 1; 2221 $dirty = 1;
1963 $idle->start; 2222 $idle->start;
1964 } 2223 }
1996 local $/; 2255 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2256 *CFG = YAML::Syck::Load <$fh>;
1998 2257
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
2001 if (exists $CFG{mlockall}) { 2263 if (exists $CFG{mlockall}) {
2002 eval { 2264 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2266 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2267 };
2006 warn $@ if $@; 2268 warn $@ if $@;
2007 } 2269 }
2008} 2270}
2009 2271
2010sub main { 2272sub main {
2011 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2276 (async {
2015 Event::one_event; 2277 Event::one_event;
2016 })->(); 2278 })->prio (Coro::PRIO_MAX);
2017 }; 2279 };
2018 2280
2019 cfg_load; 2281 cfg_load;
2020 db_load; 2282 db_load;
2021 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
2022 Event::loop; 2286 Event::loop;
2023} 2287}
2024 2288
2025############################################################################# 2289#############################################################################
2026# initialisation 2290# initialisation and cleanup
2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2027 2334
2028sub reload() { 2335sub reload() {
2029 # can/must only be called in main 2336 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2337 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2338 warn "can only reload from main coroutine";
2032 return; 2339 return;
2033 } 2340 }
2034 2341
2035 warn "reloading..."; 2342 warn "reloading...";
2036 2343
2037 my $guard = freeze_mainloop; 2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
2038 cf::emergency_save; 2347 cf::emergency_save;
2039 2348
2040 eval { 2349 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved 2350 # if anything goes wrong in here, we should simply crash as we already saved
2042 2351
2043 # cancel all watchers 2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2358 }
2047 2359
2360 warn "flushing outstanding aio requests";
2361 for (;;) {
2362 IO::AIO::flush;
2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2048 # cancel all extension coros 2368 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2369 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2370 %EXT_CORO = ();
2051 2371
2052 # unload all extensions 2372 warn "removing commands";
2053 for (@exts) { 2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2380 warn "... unloading $pkg";
2055 unload_extension $_; 2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2387 }
2057 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
2058 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2396
2062 warn "removing <$k>"; 2397 warn "... unloading $k";
2063 delete $INC{$k}; 2398 delete $INC{$k};
2064 2399
2065 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
2067 2402
2070 } 2405 }
2071 2406
2072 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
2073 } 2408 }
2074 2409
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2413
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
2088 2416
2089 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2418 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
2092 2420
2093 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
2094 warn "reloading cf.pm"; 2423 warn "reloading cf.pm";
2095 require cf; 2424 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2426
2098 # load config and database again 2427 warn "loading config and database again";
2099 cf::cfg_load; 2428 cf::cfg_load;
2100 cf::db_load; 2429 cf::db_load;
2101 2430
2102 # load extensions
2103 warn "load extensions"; 2431 warn "loading extensions";
2104 cf::load_extensions; 2432 cf::load_extensions;
2105 2433
2106 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
2109 }; 2442 };
2110 2443
2111 if ($@) { 2444 if ($@) {
2112 warn $@; 2445 warn $@;
2113 warn "error while reloading, exiting."; 2446 warn "error while reloading, exiting.";
2114 exit 1; 2447 exit 1;
2115 } 2448 }
2116 2449
2117 warn "reloaded successfully"; 2450 warn "reloaded";
2118}; 2451};
2119 2452
2120############################################################################# 2453our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2454
2165register_command "reload" => sub { 2455register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2167 2457
2168 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2459 $who->message ("reloading server.");
2460
2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2170 reload; 2469 reload;
2171 $who->message ("end of reload."); 2470 undef $RELOAD_WATCHER;
2471 },
2472 );
2172 } 2473 }
2173}; 2474};
2174 2475
2175unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
2477
2478my $bug_warning = 0;
2176 2479
2177$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2481 reentrant => 0,
2482 parked => 1,
2179 prio => 0, 2483 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2484 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2182 cb => sub { 2486 cb => sub {
2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
2183 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2496 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2186 2501
2187 # if we are delayed by four ticks or more, skip them all 2502 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2503 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2504
2190 $TICK_WATCHER->at ($NEXT_TICK); 2505 $TICK_WATCHER->at ($NEXT_TICK);
2192 }, 2507 },
2193); 2508);
2194 2509
2195IO::AIO::max_poll_time $TICK * 0.2; 2510IO::AIO::max_poll_time $TICK * 0.2;
2196 2511
2197Event->io ( 2512undef $Coro::AIO::WATCHER;
2513$AIO_POLL_WATCHER = Event->io (
2514 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2515 fd => IO::AIO::poll_fileno,
2199 poll => 'r', 2516 poll => 'r',
2200 prio => 5, 2517 prio => 6,
2201 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb, 2519 cb => \&IO::AIO::poll_cb,
2203); 2520);
2204 2521
2205Event->timer ( 2522$WRITE_RUNTIME_WATCHER = Event->timer (
2523 reentrant => 0,
2206 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2207 after => 0, 2525 after => 1,
2208 interval => 10, 2526 interval => 10,
2209 cb => sub { 2527 prio => 6, # keep it lowest so it acts like a watchdog
2210 (Coro::unblock_sub { 2528 cb => Coro::unblock_sub {
2211 write_runtime 2529 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!"; 2530 or warn "ERROR: unable to write runtime file: $!";
2213 })->();
2214 }, 2531 },
2215); 2532);
2216 2533
2217END { cf::emergency_save } 2534END { cf::emergency_save }
2218 2535

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