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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.197 by root, Sun Jan 28 00:20:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
221 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
223 } 258 }
224} 259}
225 260
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 261sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
244 263
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
247 $guard 270 $guard
248} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
307 339
308 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
310 }); 342 });
311 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
318 350
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 352 or return;
321 353
354 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 359 and return;
325 360
326 aio_fsync $fh 361 aio_fsync $fh
327 and return; 362 and return;
336} 371}
337 372
338=back 373=back
339 374
340=cut 375=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 376
462############################################################################# 377#############################################################################
463 378
464=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
465 380
591our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 507our @CB_MAP = ();
593 508
594my %attachment; 509my %attachment;
595 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
596sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
598 519
599 use sort 'stable'; 520 use sort 'stable';
600 521
771# object support 692# object support
772 693
773sub reattach { 694sub reattach {
774 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 699
777 my $registry = $obj->registry; 700 my $registry = $obj->registry;
778 701
779 @$registry = (); 702 @$registry = ();
780 703
912=cut 835=cut
913 836
914sub register_extcmd { 837sub register_extcmd {
915 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
916 839
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
921} 841}
922 842
923cf::player->attach ( 843cf::player->attach (
924 on_command => sub { 844 on_command => sub {
925 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
938 858
939 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
940 860
941 if (ref $msg) { 861 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 865 }
946 } 866 }
947 } else { 867 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 870
951 cf::override; 871 cf::override;
952 }, 872 },
953); 873);
954 874
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 875sub load_extension {
962 my ($path) = @_; 876 my ($path) = @_;
963 877
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 879 my $base = $1;
966 my $pkg = $1; 880 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
969 883
970 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
971 885
972 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 887 or die "$path: $!";
974 888
975 my $source = 889 my $source =
976 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
979 . "\n};\n1"; 893 . "\n};\n1";
980 894
981 eval $source 895 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 897 : "extension disabled.\n";
984 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 899 warn $@;
986 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
987 901 exit 1;
988# no strict 'refs'; 902 }
989# @{"$pkg\::ISA"} = ext::; 903 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 904 }
1004 905
1005 # remove commands 906 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 907}
1030 908
1031sub load_extensions { 909sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 911 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1038 } 916 }
1039} 917}
1040 918
1041############################################################################# 919#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 920
1079=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1080 922
1081Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1082 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1083=head3 cf::player 931=head3 cf::player
1084 932
1085=over 4 933=over 4
1086 934
1087=item cf::player::exists $login 935=item cf::player::find $login
1088 936
1089Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1090 938
1091=cut 939=cut
1092 940
1093sub cf::player::exists($) { 941sub playerdir($) {
1094 cf::player::find $_[0] 942 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1096} 1088}
1097 1089
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1091
1100Sends an ext reply to the player. 1092Sends an ext reply to the player.
1101 1093
1102=cut 1094=cut
1103 1095
1104sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1106 1098
1107 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1108 1100
1109 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1110} 1102}
1103
1104package cf;
1111 1105
1112=back 1106=back
1113 1107
1114 1108
1115=head3 cf::map 1109=head3 cf::map
1121package cf::map; 1115package cf::map;
1122 1116
1123use Fcntl; 1117use Fcntl;
1124use Coro::AIO; 1118use Coro::AIO;
1125 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1126our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1128 1126
1129sub generate_random_map { 1127sub generate_random_map {
1130 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1130 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1270}
1147 1271
1148# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1149# all maps in C++... 1273# all maps in C++...
1150sub change_all_map_light { 1274sub change_all_map_light {
1152 1276
1153 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1155} 1279}
1156 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1157sub try_load_header($) { 1289sub load_header_from($) {
1158 my ($path) = @_; 1290 my ($self, $path) = @_;
1159 1291
1160 utf8::encode $path; 1292 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1162 or return; 1294 or return;
1163 1295
1164 my $map = cf::map::new 1296 $self->_load_header ($path)
1165 or return; 1297 or return;
1166 1298
1167 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1300
1170 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1171 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1172 1345
1173 $map->{load_path} = $path; 1346 1
1174
1175 $map
1176} 1347}
1177 1348
1178sub find; 1349sub find;
1179sub find { 1350sub find {
1180 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1181 1352
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1354
1187 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1188 1356
1189 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1191 1359 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1360 or return;
1211 1361
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1224 1363
1225 Coro::cede; 1364 $map->load_header
1365 or return;
1226 1366
1227 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1370 $map->reset;
1229 undef $guard; 1371 undef $guard;
1230 $map = find $path 1372 return find $path;
1231 or return;
1232 } 1373 }
1233 1374
1234 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1235 } 1376 }
1236} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1237 1381
1238sub load { 1382sub load {
1239 my ($self) = @_; 1383 my ($self) = @_;
1240 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1241 my $path = $self->{path}; 1387 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1388 my $guard = cf::lock_acquire "map_load:$path";
1243 1389
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1391
1246 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1247 1393
1248 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1249 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1399 or return;
1251 1400
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1254 1403
1255 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1405 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1407 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1260 } 1409 }
1261 } 1410 }
1262 1411
1263 Coro::cede; 1412 Coro::cede;
1264 1413
1265 # now do the right thing for maps 1414 # now do the right thing for maps
1266 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1267 1416
1268 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1418 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1275 $self->set_darkness_map; 1422 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1278 $self->activate; 1426 $self->activate;
1279 } 1427 }
1280 1428
1281 Coro::cede; 1429 $self->post_load;
1282 1430
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1284} 1465}
1285 1466
1286sub find_sync { 1467sub find_sync {
1287 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1288 1469
1289 cf::sync_job { cf::map::find $path, $origin } 1470 cf::sync_job { find $path, $origin }
1290} 1471}
1291 1472
1292sub do_load_sync { 1473sub do_load_sync {
1293 my ($map) = @_; 1474 my ($map) = @_;
1294 1475
1295 cf::sync_job { $map->load }; 1476 cf::sync_job { $map->load };
1296} 1477}
1297 1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1507}
1508
1298sub save { 1509sub save {
1299 my ($self) = @_; 1510 my ($self) = @_;
1300 1511
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1513
1303 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1304 1515
1305 return unless $self->dirty; 1516 return unless $self->dirty;
1306 1517
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1518 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1520
1310 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1311 1522
1312 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1313 1524
1314 local $self->{last_access} = $self->last_access;#d# 1525 local $self->{last_access} = $self->last_access;#d#
1315 1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1316 if ($uniq) { 1531 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1534 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1536 }
1322} 1537}
1323 1538
1324sub swap_out { 1539sub swap_out {
1325 my ($self) = @_; 1540 my ($self) = @_;
1339 1554
1340sub reset_at { 1555sub reset_at {
1341 my ($self) = @_; 1556 my ($self) = @_;
1342 1557
1343 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1346 1561
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1564
1354 my ($self) = @_; 1569 my ($self) = @_;
1355 1570
1356 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1357} 1572}
1358 1573
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1574sub reset {
1381 my ($self) = @_; 1575 my ($self) = @_;
1382 1576
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1578
1385 return if $self->players; 1579 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1387 1581
1388 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1389 1583
1390 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1391 1588
1392 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1393 1590
1394 $self->unlink_save; 1591 $self->unlink_save;
1395 $self->destroy; 1592 $self->destroy;
1398my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1399 1596
1400sub nuke { 1597sub nuke {
1401 my ($self) = @_; 1598 my ($self) = @_;
1402 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1406 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1407} 1613}
1408 1614
1409sub customise_for { 1615=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1616
1412 if ($map->per_player) { 1617Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1414 }
1415 1619
1416 $map 1620=cut
1417}
1418 1621
1419sub emergency_save { 1622sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1421 1625
1422 warn "enter emergency map save\n"; 1626 my @paths;
1423 1627
1424 cf::sync_job { 1628 for (@$files) {
1425 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1427 }; 1635 }
1428 1636
1429 warn "end emergency map save\n"; 1637 \@paths
1430} 1638}
1431 1639
1432package cf; 1640package cf;
1433 1641
1434=back 1642=back
1435 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1436 1670
1437=head3 cf::object::player 1671=head3 cf::object::player
1438 1672
1439=over 4 1673=over 4
1440 1674
1480 1714
1481=item $player_object->enter_link 1715=item $player_object->enter_link
1482 1716
1483Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1484 1718
1485The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1487 1721
1722Will never block.
1723
1488=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1489 1725
1490Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1729fails, to the emergency map position.
1494 1730
1495Might block. 1731Might block.
1496 1732
1497=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1498 1744
1499sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1500 my ($self) = @_; 1746 my ($self) = @_;
1501 1747
1502 $self->deactivate_recursive; 1748 $self->deactivate_recursive;
1503 1749
1504 return if $self->map == $LINK_MAP; 1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1751
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1753 if $self->map;
1508 1754
1509 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1756}
1511 1757
1512sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1514 1760
1532 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1535 1781
1536 $map->load; 1782 $map->load;
1783 $map->load_diag;
1537 1784
1785 return unless $self->contr->active;
1538 $self->activate_recursive; 1786 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1540} 1788}
1541 1789
1542cf::player->attach ( 1790cf::player->attach (
1555 1803
1556 # try to abort aborted map switching on player login :) 1804 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1805 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1806 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1807 $pl->ob->enter_link;
1560 cf::async { 1808 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1809 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1815 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1816 $pl->ob->leave_link;
1565 }; 1817 })->prio (2);
1566 } 1818 }
1567 }, 1819 },
1568); 1820);
1569 1821
1570=item $player_object->goto ($path, $x, $y) 1822=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1826sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1576 1828
1577 $self->enter_link; 1829 $self->enter_link;
1578 1830
1579 (cf::async { 1831 (async {
1580 $path = new cf::path $path; 1832 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1833 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1584 1835 $map
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1836 } or
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1838
1590 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1840 })->prio (1);
1592} 1841}
1593 1842
1597 1846
1598sub parse_random_map_params { 1847sub parse_random_map_params {
1599 my ($spec) = @_; 1848 my ($spec) = @_;
1600 1849
1601 my $rmp = { # defaults 1850 my $rmp = { # defaults
1602 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1604 }; 1855 };
1605 1856
1606 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1608 1859
1612 $rmp 1863 $rmp
1613} 1864}
1614 1865
1615sub prepare_random_map { 1866sub prepare_random_map {
1616 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1870
1618 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1873 # that depends on the exit object
1621 1874
1630 1883
1631 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1632 1885
1633 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1889
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1638 1894
1639 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1896 $exit->msg (undef);
1641 } 1897 }
1642} 1898}
1644sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1646 1902
1647 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1648 1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1913
1649 $self->enter_link; 1914 $self->enter_link;
1650 1915
1651 (cf::async { 1916 (async {
1652 $self->deactivate_recursive; # just to be sure 1917 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1918 unless (eval {
1654 prepare_random_map $exit 1919 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1920
1660 1; 1921 1;
1661 }) { 1922 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1925 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1926 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1927
1667 warn "ERROR in enter_exit: $@"; 1928 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1929 $self->leave_link;
1669 } 1930 }
1737 } 1998 }
1738 } 1999 }
1739 }, 2000 },
1740); 2001);
1741 2002
1742=item $client->coro (\&cb) 2003=item $client->async (\&cb)
1743 2004
1744Create a new coroutine, running the specified callback. The coroutine will 2005Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2006be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2007or loss of connection).
1747 2008
1748=cut 2009=cut
1749 2010
1750sub cf::client::coro { 2011sub cf::client::async {
1751 my ($self, $cb) = @_; 2012 my ($self, $cb) = @_;
1752 2013
1753 my $coro = &cf::async ($cb); 2014 my $coro = &Coro::async ($cb);
1754 2015
1755 $coro->on_destroy (sub { 2016 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2017 delete $self->{_coro}{$coro+0};
1757 }); 2018 });
1758 2019
1952 sub db_sync() { 2213 sub db_sync() {
1953 db_save if $dirty; 2214 db_save if $dirty;
1954 undef $dirty; 2215 undef $dirty;
1955 } 2216 }
1956 2217
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
1958 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
1959 }); 2225 );
1960 2226
1961 sub db_dirty() { 2227 sub db_dirty() {
1962 $dirty = 1; 2228 $dirty = 1;
1963 $idle->start; 2229 $idle->start;
1964 } 2230 }
1996 local $/; 2262 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2263 *CFG = YAML::Syck::Load <$fh>;
1998 2264
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2265 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2266
2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2269
2001 if (exists $CFG{mlockall}) { 2270 if (exists $CFG{mlockall}) {
2002 eval { 2271 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2273 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2274 };
2006 warn $@ if $@; 2275 warn $@ if $@;
2007 } 2276 }
2008} 2277}
2009 2278
2010sub main { 2279sub main {
2011 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2283 (async {
2015 Event::one_event; 2284 Event::one_event;
2016 })->(); 2285 })->prio (Coro::PRIO_MAX);
2017 }; 2286 };
2018 2287
2019 cfg_load; 2288 cfg_load;
2020 db_load; 2289 db_load;
2021 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2022 Event::loop; 2293 Event::loop;
2023} 2294}
2024 2295
2025############################################################################# 2296#############################################################################
2026# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2027 2342
2028sub reload() { 2343sub reload() {
2029 # can/must only be called in main 2344 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
2032 return; 2347 return;
2033 } 2348 }
2034 2349
2035 warn "reloading..."; 2350 warn "reloading...";
2036 2351
2037 my $guard = freeze_mainloop; 2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
2038 cf::emergency_save; 2355 cf::emergency_save;
2039 2356
2040 eval { 2357 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
2042 2359
2043 # cancel all watchers 2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2366 }
2047 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
2048 # cancel all extension coros 2376 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2378 %EXT_CORO = ();
2051 2379
2052 # unload all extensions 2380 warn "removing commands";
2053 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
2055 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2395 }
2057 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
2058 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2404
2062 warn "removing <$k>"; 2405 warn "... unloading $k";
2063 delete $INC{$k}; 2406 delete $INC{$k};
2064 2407
2065 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
2067 2410
2070 } 2413 }
2071 2414
2072 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
2073 } 2416 }
2074 2417
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2421
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
2088 2424
2089 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2426 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
2092 2428
2093 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
2094 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
2095 require cf; 2432 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2434
2098 # load config and database again 2435 warn "loading config and database again";
2099 cf::cfg_load; 2436 cf::cfg_load;
2100 cf::db_load; 2437 cf::db_load;
2101 2438
2102 # load extensions
2103 warn "load extensions"; 2439 warn "loading extensions";
2104 cf::load_extensions; 2440 cf::load_extensions;
2105 2441
2106 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
2109 }; 2450 };
2110 2451
2111 if ($@) { 2452 if ($@) {
2112 warn $@; 2453 warn $@;
2113 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
2114 exit 1; 2455 exit 1;
2115 } 2456 }
2116 2457
2117 warn "reloaded successfully"; 2458 warn "reloaded";
2118}; 2459};
2119 2460
2120############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2462
2165register_command "reload" => sub { 2463register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
2167 2465
2168 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2170 reload; 2477 reload;
2171 $who->message ("end of reload."); 2478 undef $RELOAD_WATCHER;
2479 },
2480 );
2172 } 2481 }
2173}; 2482};
2174 2483
2175unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
2176 2487
2177$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
2179 prio => 0, 2491 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
2182 cb => sub { 2494 cb => sub {
2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
2183 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2186 2515
2187 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2518
2190 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
2192 }, 2521 },
2193); 2522);
2194 2523
2195IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2196 2525
2197Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2199 poll => 'r', 2530 poll => 'r',
2200 prio => 5, 2531 prio => 6,
2201 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2203); 2534);
2204 2535
2205Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2206 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2207 after => 0, 2539 after => 1,
2208 interval => 10, 2540 interval => 10,
2209 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2210 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2211 write_runtime 2543 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2213 })->();
2214 }, 2545 },
2215); 2546);
2216 2547
2217END { cf::emergency_save } 2548END { cf::emergency_save }
2218 2549

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