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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.204 by root, Fri Feb 2 19:59:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 70
57binmode STDOUT; 71binmode STDOUT;
58binmode STDERR; 72binmode STDERR;
59 73
60# read virtual server time, if available 74# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
72 86
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 87our $EMERGENCY_POSITION;
88
89sub cf::map::normalise;
76 90
77############################################################################# 91#############################################################################
78 92
79=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
80 94
104 118
105=item %cf::CFG 119=item %cf::CFG
106 120
107Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
109 130
110=back 131=back
111 132
112=cut 133=cut
113 134
117 utf8::encode $msg; 138 utf8::encode $msg;
118 139
119 $msg .= "\n" 140 $msg .= "\n"
120 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
121 142
122 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
123 }; 144 };
124} 145}
125 146
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 166
146$Event::DIED = sub { 167$Event::DIED = sub {
147 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
148}; 169};
149 170
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
155 172
156=over 4 173=over 4
157 174
175=item dumpval $ref
176
158=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
159 197
160use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
161 199
162=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
163 201
221 # wake up all waiters, to be on the safe side 259 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 260 $_->ready for @{ delete $LOCK{$key} };
223 } 261 }
224} 262}
225 263
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 264sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 265 return unless $TICK_WATCHER->is_active;
244 266
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 272 $TICK_WATCHER->stop;
247 $guard 273 $guard
248} 274}
275
276=item cf::async { BLOCK }
277
278Currently the same as Coro::async_pool, meaning you cannot use
279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
281
282=cut
283
284BEGIN { *async = \&Coro::async_pool }
249 285
250=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
251 287
252The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 308 my $freeze_guard = freeze_mainloop;
273 309
274 my $busy = 1; 310 my $busy = 1;
275 my @res; 311 my @res;
276 312
277 (Coro::async { 313 (async {
278 @res = eval { $job->() }; 314 @res = eval { $job->() };
279 warn $@ if $@; 315 warn $@ if $@;
280 undef $busy; 316 undef $busy;
281 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
282 318
283 while ($busy) { 319 while ($busy) {
284 Coro::cede_notself; 320 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 321 }
287 322
288 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
289 } else { 324 } else {
290 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
291 326
292 $job->() 327 $job->()
293 } 328 }
294} 329}
295 330
296=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
297 332
298Creates and returns a new coro. This coro is automcatially being canceled 333Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 334extension calling this is being unloaded.
300 335
301=cut 336=cut
302 337
303sub coro(&) { 338sub async_ext(&) {
304 my $cb = shift; 339 my $cb = shift;
305 340
306 my $coro = &cf::async ($cb); 341 my $coro = &Coro::async ($cb);
307 342
308 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
310 }); 345 });
311 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
318 353
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 355 or return;
321 356
357 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 362 and return;
325 363
364 # always fsync - this file is important
326 aio_fsync $fh 365 aio_fsync $fh
327 and return; 366 and return;
328 367
329 close $fh 368 close $fh
330 or return; 369 or return;
336} 375}
337 376
338=back 377=back
339 378
340=cut 379=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 380
462############################################################################# 381#############################################################################
463 382
464=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
465 384
591our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 511our @CB_MAP = ();
593 512
594my %attachment; 513my %attachment;
595 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
596sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
598 523
599 use sort 'stable'; 524 use sort 'stable';
600 525
771# object support 696# object support
772 697
773sub reattach { 698sub reattach {
774 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 703
777 my $registry = $obj->registry; 704 my $registry = $obj->registry;
778 705
779 @$registry = (); 706 @$registry = ();
780 707
827 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
828 755
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 760 close $fh;
834 761
835 if (@$objs) { 762 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 768 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
843 } 770 }
844 } else { 771 } else {
845 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
851 } 778 }
852 } else { 779 } else {
853 aio_unlink $filename; 780 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
855 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
856 } 789 }
857} 790}
858 791
859sub object_freezer_as_string { 792sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
866 799
867sub object_thawer_load { 800sub object_thawer_load {
868 my ($filename) = @_; 801 my ($filename) = @_;
869 802
870 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
871 807
872 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
873 or return; 809 or return;
874 810
875 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
912=cut 848=cut
913 849
914sub register_extcmd { 850sub register_extcmd {
915 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
916 852
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
921} 854}
922 855
923cf::player->attach ( 856cf::player->attach (
924 on_command => sub { 857 on_command => sub {
925 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
938 871
939 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
940 873
941 if (ref $msg) { 874 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 878 }
946 } 879 }
947 } else { 880 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 883
951 cf::override; 884 cf::override;
952 }, 885 },
953); 886);
954 887
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 888sub load_extension {
962 my ($path) = @_; 889 my ($path) = @_;
963 890
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 892 my $base = $1;
966 my $pkg = $1; 893 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
969 896
970 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
971 898
972 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 900 or die "$path: $!";
974 901
975 my $source = 902 my $source =
976 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
979 . "\n};\n1"; 906 . "\n};\n1";
980 907
981 eval $source 908 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 910 : "extension disabled.\n";
984 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 912 warn $@;
986 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
987 914 exit 1;
988# no strict 'refs'; 915 }
989# @{"$pkg\::ISA"} = ext::; 916 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 917 }
1004 918
1005 # remove commands 919 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 920}
1030 921
1031sub load_extensions { 922sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 924 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1038 } 929 }
1039} 930}
1040 931
1041############################################################################# 932#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 933
1079=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1080 935
1081Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1082 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1083=head3 cf::player 944=head3 cf::player
1084 945
1085=over 4 946=over 4
1086 947
1087=item cf::player::exists $login 948=item cf::player::find $login
1088 949
1089Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1090 951
1091=cut 952=cut
1092 953
1093sub cf::player::exists($) { 954sub playerdir($) {
1094 cf::player::find $_[0] 955 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1096} 1102}
1097 1103
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1105
1100Sends an ext reply to the player. 1106Sends an ext reply to the player.
1101 1107
1102=cut 1108=cut
1103 1109
1104sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1106 1112
1107 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1108 1114
1109 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1110} 1116}
1117
1118package cf;
1111 1119
1112=back 1120=back
1113 1121
1114 1122
1115=head3 cf::map 1123=head3 cf::map
1121package cf::map; 1129package cf::map;
1122 1130
1123use Fcntl; 1131use Fcntl;
1124use Coro::AIO; 1132use Coro::AIO;
1125 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1126our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1128 1140
1129sub generate_random_map { 1141sub generate_random_map {
1130 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1144 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1286}
1147 1287
1148# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1149# all maps in C++... 1289# all maps in C++...
1150sub change_all_map_light { 1290sub change_all_map_light {
1152 1292
1153 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1155} 1295}
1156 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1157sub try_load_header($) { 1310sub load_header_from($) {
1158 my ($path) = @_; 1311 my ($self, $path) = @_;
1159 1312
1160 utf8::encode $path; 1313 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1162 or return; 1318 or return;
1163 1319
1164 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1165 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1166 1366
1167 # for better error messages only, will be overwritten 1367 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1368}
1177 1369
1178sub find; 1370sub find;
1179sub find { 1371sub find {
1180 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1181 1373
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1375
1187 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1188 1377
1189 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1191 1380 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1381 or return;
1211 1382
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1224 1384
1225 Coro::cede; 1385 $map->load_header
1386 or return;
1226 1387
1227 if ($map->should_reset) { 1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1391 $map->reset;
1229 undef $guard; 1392 undef $guard;
1230 $map = find $path 1393 return find $path;
1231 or return;
1232 } 1394 }
1233 1395
1234 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1235 } 1397 }
1236} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1237 1402
1238sub load { 1403sub load {
1239 my ($self) = @_; 1404 my ($self) = @_;
1240 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1241 my $path = $self->{path}; 1408 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1243 1410
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1412
1246 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1247 1414
1248 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1249 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1420 or return;
1251 1421
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1254 1424
1255 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1426 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1428 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1260 } 1430 }
1261 } 1431 }
1262 1432
1263 Coro::cede; 1433 Coro::cede;
1264 1434
1265 # now do the right thing for maps 1435 # now do the right thing for maps
1266 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1267 1437
1268 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1439 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1275 $self->set_darkness_map; 1443 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1278 $self->activate; 1447 $self->activate;
1279 } 1448 }
1280 1449
1281 Coro::cede; 1450 $self->post_load;
1282 1451
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453}
1454
1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1284} 1486}
1285 1487
1286sub find_sync { 1488sub find_sync {
1287 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1288 1490
1289 cf::sync_job { cf::map::find $path, $origin } 1491 cf::sync_job { find $path, $origin }
1290} 1492}
1291 1493
1292sub do_load_sync { 1494sub do_load_sync {
1293 my ($map) = @_; 1495 my ($map) = @_;
1294 1496
1295 cf::sync_job { $map->load }; 1497 cf::sync_job { $map->load };
1296} 1498}
1297 1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1518 $map->load;
1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1528}
1529
1298sub save { 1530sub save {
1299 my ($self) = @_; 1531 my ($self) = @_;
1300 1532
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1534
1303 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1304 1536
1305 return unless $self->dirty; 1537 return unless $self->dirty;
1306 1538
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1541
1310 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1311 1543
1312 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1313 1545
1314 local $self->{last_access} = $self->last_access;#d# 1546 local $self->{last_access} = $self->last_access;#d#
1315 1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1316 if ($uniq) { 1552 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1555 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1557 }
1322} 1558}
1323 1559
1324sub swap_out { 1560sub swap_out {
1325 my ($self) = @_; 1561 my ($self) = @_;
1339 1575
1340sub reset_at { 1576sub reset_at {
1341 my ($self) = @_; 1577 my ($self) = @_;
1342 1578
1343 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1346 1582
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1585
1354 my ($self) = @_; 1590 my ($self) = @_;
1355 1591
1356 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1357} 1593}
1358 1594
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1595sub reset {
1381 my ($self) = @_; 1596 my ($self) = @_;
1382 1597
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1599
1385 return if $self->players; 1600 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1387 1602
1388 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1389 1604
1390 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1391 1609
1392 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1393 1611
1394 $self->unlink_save; 1612 $self->unlink_save;
1395 $self->destroy; 1613 $self->destroy;
1398my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1399 1617
1400sub nuke { 1618sub nuke {
1401 my ($self) = @_; 1619 my ($self) = @_;
1402 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1406 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1407} 1634}
1408 1635
1409sub customise_for { 1636=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1637
1412 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1414 }
1415 1640
1416 $map 1641=cut
1417}
1418 1642
1419sub emergency_save { 1643sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1421 1646
1422 warn "enter emergency map save\n"; 1647 my @paths;
1423 1648
1424 cf::sync_job { 1649 for (@$files) {
1425 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1427 }; 1655 }
1428 1656
1429 warn "end emergency map save\n"; 1657 \@paths
1430} 1658}
1431 1659
1432package cf; 1660package cf;
1433 1661
1434=back 1662=back
1435 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1436 1690
1437=head3 cf::object::player 1691=head3 cf::object::player
1438 1692
1439=over 4 1693=over 4
1440 1694
1480 1734
1481=item $player_object->enter_link 1735=item $player_object->enter_link
1482 1736
1483Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1484 1738
1485The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1487 1741
1742Will never block.
1743
1488=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1489 1745
1490Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1749fails, to the emergency map position.
1494 1750
1495Might block. 1751Might block.
1496 1752
1497=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1498 1764
1499sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1500 my ($self) = @_; 1766 my ($self) = @_;
1501 1767
1502 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1503 1769
1504 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1771
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1773 if $self->map;
1508 1774
1509 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1776}
1511 1777
1512sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1514 1780
1532 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1535 1801
1536 $map->load; 1802 $map->load;
1803 $map->load_diag;
1537 1804
1805 return unless $self->contr->active;
1538 $self->activate_recursive; 1806 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1540} 1808}
1541 1809
1542cf::player->attach ( 1810cf::player->attach (
1555 1823
1556 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1825 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1560 cf::async { 1828 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1835 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1836 $pl->ob->leave_link;
1565 }; 1837 })->prio (2);
1566 } 1838 }
1567 }, 1839 },
1568); 1840);
1569 1841
1570=item $player_object->goto ($path, $x, $y) 1842=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1846sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1576 1848
1577 $self->enter_link; 1849 $self->enter_link;
1578 1850
1579 (cf::async { 1851 (async {
1580 $path = new cf::path $path; 1852 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1853 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1584 1855 $map
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1858
1590 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1860 })->prio (1);
1592} 1861}
1593 1862
1597 1866
1598sub parse_random_map_params { 1867sub parse_random_map_params {
1599 my ($spec) = @_; 1868 my ($spec) = @_;
1600 1869
1601 my $rmp = { # defaults 1870 my $rmp = { # defaults
1602 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1604 }; 1875 };
1605 1876
1606 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1608 1879
1612 $rmp 1883 $rmp
1613} 1884}
1614 1885
1615sub prepare_random_map { 1886sub prepare_random_map {
1616 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1890
1618 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1893 # that depends on the exit object
1621 1894
1622 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1623 1896
1624 if ($exit->map) { 1897 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1629 } 1902 }
1630 1903
1631 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1632 1905
1633 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1909
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1638 1914
1639 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1916 $exit->msg (undef);
1641 } 1917 }
1642} 1918}
1644sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1646 1922
1647 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1648 1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1649 $self->enter_link; 1934 $self->enter_link;
1650 1935
1651 (cf::async { 1936 (async {
1652 $self->deactivate_recursive; # just to be sure 1937 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1938 unless (eval {
1654 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1940
1660 1; 1941 1;
1661 }) { 1942 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1947
1667 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1949 $self->leave_link;
1669 } 1950 }
1724 # get handled first 2005 # get handled first
1725 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2008
1728 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2011
1730 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1731 2013
1732 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2015 if (@$queue) {
1737 } 2019 }
1738 } 2020 }
1739 }, 2021 },
1740); 2022);
1741 2023
1742=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1743 2025
1744Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2028or loss of connection).
1747 2029
1748=cut 2030=cut
1749 2031
1750sub cf::client::coro { 2032sub cf::client::async {
1751 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1752 2034
1753 my $coro = &cf::async ($cb); 2035 my $coro = &Coro::async ($cb);
1754 2036
1755 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1757 }); 2039 });
1758 2040
1952 sub db_sync() { 2234 sub db_sync() {
1953 db_save if $dirty; 2235 db_save if $dirty;
1954 undef $dirty; 2236 undef $dirty;
1955 } 2237 }
1956 2238
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1958 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1959 }); 2246 );
1960 2247
1961 sub db_dirty() { 2248 sub db_dirty() {
1962 $dirty = 1; 2249 $dirty = 1;
1963 $idle->start; 2250 $idle->start;
1964 } 2251 }
1985 }, 2272 },
1986 ); 2273 );
1987} 2274}
1988 2275
1989############################################################################# 2276#############################################################################
1990# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1991 2283
1992sub cfg_load { 2284sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1994 or return; 2286 or return;
1995 2287
1996 local $/; 2288 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
1998 2290
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
2001 if (exists $CFG{mlockall}) { 2296 if (exists $CFG{mlockall}) {
2002 eval { 2297 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2299 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2300 };
2006 warn $@ if $@; 2301 warn $@ if $@;
2007 } 2302 }
2303}
2304
2305sub init {
2306 load_resources;
2008} 2307}
2009 2308
2010sub main { 2309sub main {
2011 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2313 (async {
2015 Event::one_event; 2314 Event::one_event;
2016 })->(); 2315 })->prio (Coro::PRIO_MAX);
2017 }; 2316 };
2018 2317
2019 cfg_load; 2318 cfg_load;
2020 db_load; 2319 db_load;
2021 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2022 Event::loop; 2323 Event::loop;
2023} 2324}
2024 2325
2025############################################################################# 2326#############################################################################
2026# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2027 2372
2028sub reload() { 2373sub reload() {
2029 # can/must only be called in main 2374 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2032 return; 2377 return;
2033 } 2378 }
2034 2379
2035 warn "reloading..."; 2380 warn "reloading...";
2036 2381
2037 my $guard = freeze_mainloop; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2038 cf::emergency_save; 2385 cf::emergency_save;
2039 2386
2040 eval { 2387 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2042 2389
2043 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2396 }
2047 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2048 # cancel all extension coros 2406 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2408 %EXT_CORO = ();
2051 2409
2052 # unload all extensions 2410 warn "removing commands";
2053 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2055 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2425 }
2057 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2058 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2434
2062 warn "removing <$k>"; 2435 warn "... unloading $k";
2063 delete $INC{$k}; 2436 delete $INC{$k};
2064 2437
2065 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2067 2440
2070 } 2443 }
2071 2444
2072 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2073 } 2446 }
2074 2447
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2451
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2088 2454
2089 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2456 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2092 2458
2093 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2094 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2095 require cf; 2462 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2464
2098 # load config and database again 2465 warn "loading config and database again";
2099 cf::cfg_load; 2466 cf::cfg_load;
2100 cf::db_load; 2467 cf::db_load;
2101 2468
2102 # load extensions
2103 warn "load extensions"; 2469 warn "loading extensions";
2104 cf::load_extensions; 2470 cf::load_extensions;
2105 2471
2106 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2109 }; 2483 };
2110 2484
2111 if ($@) { 2485 if ($@) {
2112 warn $@; 2486 warn $@;
2113 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2114 exit 1; 2488 exit 1;
2115 } 2489 }
2116 2490
2117 warn "reloaded successfully"; 2491 warn "reloaded";
2118}; 2492};
2119 2493
2120############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2495
2165register_command "reload" => sub { 2496register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2167 2498
2168 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2170 reload; 2510 reload;
2171 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2172 } 2514 }
2173}; 2515};
2174 2516
2175unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2176 2520
2177$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2179 prio => 0, 2524 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2182 cb => sub { 2527 cb => sub {
2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2183 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2186 2548
2187 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2551
2190 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2192 }, 2554 },
2193); 2555);
2194 2556
2195IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2196 2558
2197Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2199 poll => 'r', 2563 poll => 'r',
2200 prio => 5, 2564 prio => 6,
2201 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2203); 2567);
2204 2568
2205Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2206 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2207 after => 0, 2572 after => 1,
2208 interval => 10, 2573 interval => 10,
2209 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2210 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2211 write_runtime 2576 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2213 })->();
2214 }, 2578 },
2215); 2579);
2216 2580
2217END { cf::emergency_save } 2581END { cf::emergency_save }
2218 2582

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