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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 75
57binmode STDOUT; 76binmode STDOUT;
58binmode STDERR; 77binmode STDERR;
59 78
60# read virtual server time, if available 79# read virtual server time, if available
67mkdir cf::localdir; 86mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
72 92
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
76 96
77############################################################################# 97#############################################################################
78 98
79=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
80 100
104 124
105=item %cf::CFG 125=item %cf::CFG
106 126
107Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
109 136
110=back 137=back
111 138
112=cut 139=cut
113 140
117 utf8::encode $msg; 144 utf8::encode $msg;
118 145
119 $msg .= "\n" 146 $msg .= "\n"
120 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
121 148
122 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
123 }; 150 };
124} 151}
125 152
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 172
146$Event::DIED = sub { 173$Event::DIED = sub {
147 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
148}; 175};
149 176
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
155 178
156=over 4 179=over 4
157 180
181=item dumpval $ref
182
158=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
159 203
160use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
161 205
162=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
163 207
221 # wake up all waiters, to be on the safe side 265 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 266 $_->ready for @{ delete $LOCK{$key} };
223 } 267 }
224} 268}
225 269
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 270sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 271 return unless $TICK_WATCHER->is_active;
244 272
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 278 $TICK_WATCHER->stop;
247 $guard 279 $guard
248} 280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
249 291
250=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
251 293
252The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 314 my $freeze_guard = freeze_mainloop;
273 315
274 my $busy = 1; 316 my $busy = 1;
275 my @res; 317 my @res;
276 318
277 (Coro::async { 319 (async {
278 @res = eval { $job->() }; 320 @res = eval { $job->() };
279 warn $@ if $@; 321 warn $@ if $@;
280 undef $busy; 322 undef $busy;
281 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
282 324
283 while ($busy) { 325 while ($busy) {
284 Coro::cede_notself; 326 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 327 }
287 328
288 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
289 } else { 330 } else {
290 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
291 332
292 $job->() 333 $job->()
293 } 334 }
294} 335}
295 336
296=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
297 338
298Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 340extension calling this is being unloaded.
300 341
301=cut 342=cut
302 343
303sub coro(&) { 344sub async_ext(&) {
304 my $cb = shift; 345 my $cb = shift;
305 346
306 my $coro = &cf::async ($cb); 347 my $coro = &Coro::async ($cb);
307 348
308 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
310 }); 351 });
311 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
318 359
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 361 or return;
321 362
363 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 368 and return;
325 369
370 # always fsync - this file is important
326 aio_fsync $fh 371 aio_fsync $fh
327 and return; 372 and return;
328 373
329 close $fh 374 close $fh
330 or return; 375 or return;
336} 381}
337 382
338=back 383=back
339 384
340=cut 385=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 386
462############################################################################# 387#############################################################################
463 388
464=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
465 390
591our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 517our @CB_MAP = ();
593 518
594my %attachment; 519my %attachment;
595 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
596sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
598 529
599 use sort 'stable'; 530 use sort 'stable';
600 531
771# object support 702# object support
772 703
773sub reattach { 704sub reattach {
774 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 709
777 my $registry = $obj->registry; 710 my $registry = $obj->registry;
778 711
779 @$registry = (); 712 @$registry = ();
780 713
827 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
828 761
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 766 close $fh;
834 767
835 if (@$objs) { 768 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 774 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
843 } 776 }
844 } else { 777 } else {
845 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
851 } 784 }
852 } else { 785 } else {
853 aio_unlink $filename; 786 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
855 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
856 } 795 }
857} 796}
858 797
859sub object_freezer_as_string { 798sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
866 805
867sub object_thawer_load { 806sub object_thawer_load {
868 my ($filename) = @_; 807 my ($filename) = @_;
869 808
870 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
871 813
872 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
873 or return; 815 or return;
874 816
875 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
912=cut 854=cut
913 855
914sub register_extcmd { 856sub register_extcmd {
915 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
916 858
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
921} 860}
922 861
923cf::player->attach ( 862cf::player->attach (
924 on_command => sub { 863 on_command => sub {
925 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
938 877
939 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
940 879
941 if (ref $msg) { 880 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 884 }
946 } 885 }
947 } else { 886 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 889
951 cf::override; 890 cf::override;
952 }, 891 },
953); 892);
954 893
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 894sub load_extension {
962 my ($path) = @_; 895 my ($path) = @_;
963 896
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 898 my $base = $1;
966 my $pkg = $1; 899 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
969 902
970 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
971 904
972 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 906 or die "$path: $!";
974 907
975 my $source = 908 my $source =
976 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
979 . "\n};\n1"; 912 . "\n};\n1";
980 913
981 eval $source 914 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 916 : "extension disabled.\n";
984 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 918 warn $@;
986 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
987 920 exit 1;
988# no strict 'refs'; 921 }
989# @{"$pkg\::ISA"} = ext::; 922 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 923 }
1004 924
1005 # remove commands 925 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 926}
1030 927
1031sub load_extensions { 928sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 930 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1038 } 935 }
1039} 936}
1040 937
1041############################################################################# 938#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 939
1079=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1080 941
1081Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1082 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1083=head3 cf::player 950=head3 cf::player
1084 951
1085=over 4 952=over 4
1086 953
1087=item cf::player::exists $login 954=item cf::player::find $login
1088 955
1089Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1090 957
1091=cut 958=cut
1092 959
1093sub cf::player::exists($) { 960sub playerdir($) {
1094 cf::player::find $_[0] 961 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1096} 1108}
1097 1109
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1111
1100Sends an ext reply to the player. 1112Sends an ext reply to the player.
1101 1113
1102=cut 1114=cut
1103 1115
1104sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1106 1118
1107 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1108 1120
1109 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1110} 1122}
1123
1124package cf;
1111 1125
1112=back 1126=back
1113 1127
1114 1128
1115=head3 cf::map 1129=head3 cf::map
1121package cf::map; 1135package cf::map;
1122 1136
1123use Fcntl; 1137use Fcntl;
1124use Coro::AIO; 1138use Coro::AIO;
1125 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1126our $MAX_RESET = 3600; 1144our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1145our $DEFAULT_RESET = 3000;
1128 1146
1129sub generate_random_map { 1147sub generate_random_map {
1130 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1150 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1292}
1147 1293
1148# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1149# all maps in C++... 1295# all maps in C++...
1150sub change_all_map_light { 1296sub change_all_map_light {
1152 1298
1153 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1155} 1301}
1156 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1157sub try_load_header($) { 1316sub load_header_from($) {
1158 my ($path) = @_; 1317 my ($self, $path) = @_;
1159 1318
1160 utf8::encode $path; 1319 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1162 or return; 1324 or return;
1163 1325
1164 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1165 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1166 1372
1167 # for better error messages only, will be overwritten 1373 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1374}
1177 1375
1178sub find; 1376sub find;
1179sub find { 1377sub find {
1180 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1181 1379
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1381
1187 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1188 1383
1189 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1191 1386 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1387 or return;
1211 1388
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1224 1390
1225 Coro::cede; 1391 $map->load_header
1392 or return;
1226 1393
1227 if ($map->should_reset) { 1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1397 $map->reset;
1229 undef $guard; 1398 undef $guard;
1230 $map = find $path 1399 return find $path;
1231 or return;
1232 } 1400 }
1233 1401
1234 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1235 } 1403 }
1236} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1237 1408
1238sub load { 1409sub load {
1239 my ($self) = @_; 1410 my ($self) = @_;
1240 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1241 my $path = $self->{path}; 1414 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1243 1416
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1418
1246 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1247 1420
1248 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1249 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1426 or return;
1251 1427
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1254 1430
1255 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1432 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1434 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1260 } 1436 }
1261 } 1437 }
1262 1438
1263 Coro::cede; 1439 Coro::cede;
1264 1440
1265 # now do the right thing for maps 1441 # now do the right thing for maps
1266 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1267 1443
1268 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1445 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1275 $self->set_darkness_map; 1449 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1278 $self->activate; 1453 $self->activate;
1279 } 1454 }
1280 1455
1281 Coro::cede; 1456 $self->post_load;
1282 1457
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459}
1460
1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1284} 1492}
1285 1493
1286sub find_sync { 1494sub find_sync {
1287 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1288 1496
1289 cf::sync_job { cf::map::find $path, $origin } 1497 cf::sync_job { find $path, $origin }
1290} 1498}
1291 1499
1292sub do_load_sync { 1500sub do_load_sync {
1293 my ($map) = @_; 1501 my ($map) = @_;
1294 1502
1295 cf::sync_job { $map->load }; 1503 cf::sync_job { $map->load };
1296} 1504}
1297 1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1524 $map->load;
1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1534}
1535
1298sub save { 1536sub save {
1299 my ($self) = @_; 1537 my ($self) = @_;
1300 1538
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1540
1303 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1304 1542
1305 return unless $self->dirty; 1543 return unless $self->dirty;
1306 1544
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1547
1310 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1311 1549
1312 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1313 1551
1314 local $self->{last_access} = $self->last_access;#d# 1552 local $self->{last_access} = $self->last_access;#d#
1315 1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1316 if ($uniq) { 1558 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1561 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1563 }
1322} 1564}
1323 1565
1324sub swap_out { 1566sub swap_out {
1325 my ($self) = @_; 1567 my ($self) = @_;
1339 1581
1340sub reset_at { 1582sub reset_at {
1341 my ($self) = @_; 1583 my ($self) = @_;
1342 1584
1343 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1346 1588
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1591
1354 my ($self) = @_; 1596 my ($self) = @_;
1355 1597
1356 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1357} 1599}
1358 1600
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1601sub reset {
1381 my ($self) = @_; 1602 my ($self) = @_;
1382 1603
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1605
1385 return if $self->players; 1606 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1387 1608
1388 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1389 1610
1390 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1391 1615
1392 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1393 1617
1394 $self->unlink_save; 1618 $self->unlink_save;
1395 $self->destroy; 1619 $self->destroy;
1398my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1399 1623
1400sub nuke { 1624sub nuke {
1401 my ($self) = @_; 1625 my ($self) = @_;
1402 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1406 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1407} 1640}
1408 1641
1409sub customise_for { 1642=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1643
1412 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1414 }
1415 1646
1416 $map 1647=cut
1417}
1418 1648
1419sub emergency_save { 1649sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1421 1652
1422 warn "enter emergency map save\n"; 1653 my @paths;
1423 1654
1424 cf::sync_job { 1655 for (@$files) {
1425 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1427 }; 1661 }
1428 1662
1429 warn "end emergency map save\n"; 1663 \@paths
1430} 1664}
1431 1665
1432package cf; 1666package cf;
1433 1667
1434=back 1668=back
1435 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1436 1696
1437=head3 cf::object::player 1697=head3 cf::object::player
1438 1698
1439=over 4 1699=over 4
1440 1700
1480 1740
1481=item $player_object->enter_link 1741=item $player_object->enter_link
1482 1742
1483Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1484 1744
1485The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1487 1747
1748Will never block.
1749
1488=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1489 1751
1490Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1755fails, to the emergency map position.
1494 1756
1495Might block. 1757Might block.
1496 1758
1497=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1498 1770
1499sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1500 my ($self) = @_; 1772 my ($self) = @_;
1501 1773
1502 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1503 1775
1504 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1777
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1779 if $self->map;
1508 1780
1509 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1782}
1511 1783
1512sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1514 1786
1532 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1535 1807
1536 $map->load; 1808 $map->load;
1809 $map->load_diag;
1537 1810
1811 return unless $self->contr->active;
1538 $self->activate_recursive; 1812 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1540} 1814}
1541 1815
1542cf::player->attach ( 1816cf::player->attach (
1555 1829
1556 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1831 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1560 cf::async { 1834 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1565 }; 1843 })->prio (2);
1566 } 1844 }
1567 }, 1845 },
1568); 1846);
1569 1847
1570=item $player_object->goto ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1852sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1576 1854
1577 $self->enter_link; 1855 $self->enter_link;
1578 1856
1579 (cf::async { 1857 (async {
1580 $path = new cf::path $path; 1858 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1584 1861 $map
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1864
1590 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1866 })->prio (1);
1592} 1867}
1593 1868
1597 1872
1598sub parse_random_map_params { 1873sub parse_random_map_params {
1599 my ($spec) = @_; 1874 my ($spec) = @_;
1600 1875
1601 my $rmp = { # defaults 1876 my $rmp = { # defaults
1602 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1604 }; 1881 };
1605 1882
1606 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1608 1885
1612 $rmp 1889 $rmp
1613} 1890}
1614 1891
1615sub prepare_random_map { 1892sub prepare_random_map {
1616 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1896
1618 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1899 # that depends on the exit object
1621 1900
1622 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1623 1902
1624 if ($exit->map) { 1903 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1629 } 1908 }
1630 1909
1631 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1632 1911
1633 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1915
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1638 1920
1639 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1922 $exit->msg (undef);
1641 } 1923 }
1642} 1924}
1644sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1646 1928
1647 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1648 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1649 $self->enter_link; 1940 $self->enter_link;
1650 1941
1651 (cf::async { 1942 (async {
1652 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1944 unless (eval {
1654 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1946
1660 1; 1947 1;
1661 }) { 1948 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1953
1667 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1955 $self->leave_link;
1669 } 1956 }
1724 # get handled first 2011 # get handled first
1725 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2014
1728 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2017
1730 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1731 2019
1732 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2021 if (@$queue) {
1737 } 2025 }
1738 } 2026 }
1739 }, 2027 },
1740); 2028);
1741 2029
1742=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1743 2031
1744Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2034or loss of connection).
1747 2035
1748=cut 2036=cut
1749 2037
1750sub cf::client::coro { 2038sub cf::client::async {
1751 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1752 2040
1753 my $coro = &cf::async ($cb); 2041 my $coro = &Coro::async ($cb);
1754 2042
1755 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1757 }); 2045 });
1758 2046
1952 sub db_sync() { 2240 sub db_sync() {
1953 db_save if $dirty; 2241 db_save if $dirty;
1954 undef $dirty; 2242 undef $dirty;
1955 } 2243 }
1956 2244
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1958 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1959 }); 2252 );
1960 2253
1961 sub db_dirty() { 2254 sub db_dirty() {
1962 $dirty = 1; 2255 $dirty = 1;
1963 $idle->start; 2256 $idle->start;
1964 } 2257 }
1985 }, 2278 },
1986 ); 2279 );
1987} 2280}
1988 2281
1989############################################################################# 2282#############################################################################
1990# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1991 2289
1992sub cfg_load { 2290sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1994 or return; 2292 or return;
1995 2293
1996 local $/; 2294 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
1998 2296
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2001 if (exists $CFG{mlockall}) { 2302 if (exists $CFG{mlockall}) {
2002 eval { 2303 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2305 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2306 };
2006 warn $@ if $@; 2307 warn $@ if $@;
2007 } 2308 }
2309}
2310
2311sub init {
2312 load_resources;
2008} 2313}
2009 2314
2010sub main { 2315sub main {
2011 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2319 (async {
2015 Event::one_event; 2320 Event::one_event;
2016 })->(); 2321 })->prio (Coro::PRIO_MAX);
2017 }; 2322 };
2018 2323
2019 cfg_load; 2324 cfg_load;
2020 db_load; 2325 db_load;
2021 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2022 Event::loop; 2329 Event::loop;
2023} 2330}
2024 2331
2025############################################################################# 2332#############################################################################
2026# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2027 2378
2028sub reload() { 2379sub reload() {
2029 # can/must only be called in main 2380 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2032 return; 2383 return;
2033 } 2384 }
2034 2385
2035 warn "reloading..."; 2386 warn "reloading...";
2036 2387
2037 my $guard = freeze_mainloop; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2038 cf::emergency_save; 2391 cf::emergency_save;
2039 2392
2040 eval { 2393 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2042 2395
2043 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2402 }
2047 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2048 # cancel all extension coros 2412 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2414 %EXT_CORO = ();
2051 2415
2052 # unload all extensions 2416 warn "removing commands";
2053 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2055 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2431 }
2057 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2058 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2440
2062 warn "removing <$k>"; 2441 warn "... unloading $k";
2063 delete $INC{$k}; 2442 delete $INC{$k};
2064 2443
2065 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2067 2446
2070 } 2449 }
2071 2450
2072 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2073 } 2452 }
2074 2453
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2457
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2088 2460
2089 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2462 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2092 2464
2093 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2094 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2095 require cf; 2468 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2470
2098 # load config and database again 2471 warn "loading config and database again";
2099 cf::cfg_load; 2472 cf::cfg_load;
2100 cf::db_load; 2473 cf::db_load;
2101 2474
2102 # load extensions
2103 warn "load extensions"; 2475 warn "loading extensions";
2104 cf::load_extensions; 2476 cf::load_extensions;
2105 2477
2106 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2109 }; 2489 };
2110 2490
2111 if ($@) { 2491 if ($@) {
2112 warn $@; 2492 warn $@;
2113 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2114 exit 1; 2494 exit 1;
2115 } 2495 }
2116 2496
2117 warn "reloaded successfully"; 2497 warn "reloaded";
2118}; 2498};
2119 2499
2120############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2501
2165register_command "reload" => sub { 2502register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2167 2504
2168 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2170 reload; 2516 reload;
2171 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2172 } 2520 }
2173}; 2521};
2174 2522
2175unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2176 2526
2177$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2179 prio => 0, 2530 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2182 cb => sub { 2533 cb => sub {
2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2183 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2186 2554
2187 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2557
2190 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2192 }, 2560 },
2193); 2561);
2194 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2195IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2196 2614 $AIO_POLL_WATCHER = Event->io (
2197Event->io ( 2615 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2199 poll => 'r', 2617 poll => 'r',
2200 prio => 5, 2618 prio => 6,
2201 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2203); 2621 );
2622}
2204 2623
2205Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2206 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2207 after => 0, 2627 after => 1,
2208 interval => 10, 2628 interval => 10,
2209 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2210 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2211 write_runtime 2631 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2213 })->();
2214 }, 2633 },
2215); 2634);
2216 2635
2217END { cf::emergency_save } 2636END { cf::emergency_save }
2218 2637

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