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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
221 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
223 } 270 }
224} 271}
225 272
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 273sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
244 275
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
246 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
247 $guard 280 $guard
248} 281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
307 349
308 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
310 }); 352 });
311 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
318 360
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 362 or return;
321 363
364 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 369 and return;
325 370
371 # always fsync - this file is important
326 aio_fsync $fh 372 aio_fsync $fh
327 and return; 373 and return;
328 374
329 close $fh 375 close $fh
330 or return; 376 or return;
336} 382}
337 383
338=back 384=back
339 385
340=cut 386=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 387
462############################################################################# 388#############################################################################
463 389
464=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
465 391
591our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 518our @CB_MAP = ();
593 519
594my %attachment; 520my %attachment;
595 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
596sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
598 530
599 use sort 'stable'; 531 use sort 'stable';
600 532
771# object support 703# object support
772 704
773sub reattach { 705sub reattach {
774 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 710
777 my $registry = $obj->registry; 711 my $registry = $obj->registry;
778 712
779 @$registry = (); 713 @$registry = ();
780 714
827 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
828 762
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 767 close $fh;
834 768
835 if (@$objs) { 769 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 775 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
843 } 777 }
844 } else { 778 } else {
845 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
851 } 785 }
852 } else { 786 } else {
853 aio_unlink $filename; 787 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
855 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
856 } 796 }
857} 797}
858 798
859sub object_freezer_as_string { 799sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
866 806
867sub object_thawer_load { 807sub object_thawer_load {
868 my ($filename) = @_; 808 my ($filename) = @_;
869 809
870 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
871 814
872 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
873 or return; 816 or return;
874 817
875 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
912=cut 855=cut
913 856
914sub register_extcmd { 857sub register_extcmd {
915 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
916 859
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
921} 861}
922 862
923cf::player->attach ( 863cf::player->attach (
924 on_command => sub { 864 on_command => sub {
925 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
938 878
939 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
940 880
941 if (ref $msg) { 881 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 885 }
946 } 886 }
947 } else { 887 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 890
951 cf::override; 891 cf::override;
952 }, 892 },
953); 893);
954 894
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 895sub load_extension {
962 my ($path) = @_; 896 my ($path) = @_;
963 897
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 899 my $base = $1;
966 my $pkg = $1; 900 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
969 903
970 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
971 905
972 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 907 or die "$path: $!";
974 908
975 my $source = 909 my $source =
976 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
979 . "\n};\n1"; 913 . "\n};\n1";
980 914
981 eval $source 915 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 917 : "extension disabled.\n";
984 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 919 warn $@;
986 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
987 921 exit 1;
988# no strict 'refs'; 922 }
989# @{"$pkg\::ISA"} = ext::; 923 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 924 }
1004 925
1005 # remove commands 926 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 927}
1030 928
1031sub load_extensions { 929sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 931 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1038 } 936 }
1039} 937}
1040 938
1041############################################################################# 939#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 940
1079=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1080 942
1081Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1082 944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
1083=head3 cf::player 951=head3 cf::player
1084 952
1085=over 4 953=over 4
1086 954
1087=item cf::player::exists $login 955=item cf::player::find $login
1088 956
1089Returns true when the given account exists. 957Returns the given player object, loading it if necessary (might block).
1090 958
1091=cut 959=cut
1092 960
1093sub cf::player::exists($) { 961sub playerdir($) {
1094 cf::player::find $_[0] 962 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1096} 1109}
1097 1110
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1112
1100Sends an ext reply to the player. 1113Sends an ext reply to the player.
1101 1114
1102=cut 1115=cut
1103 1116
1104sub cf::player::ext_reply($$$%) { 1117sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1118 my ($self, $id, %msg) = @_;
1106 1119
1107 $msg{msgid} = $id; 1120 $msg{msgid} = $id;
1108 1121
1109 $self->send ("ext " . to_json \%msg); 1122 $self->send ("ext " . cf::to_json \%msg);
1110} 1123}
1124
1125package cf;
1111 1126
1112=back 1127=back
1113 1128
1114 1129
1115=head3 cf::map 1130=head3 cf::map
1121package cf::map; 1136package cf::map;
1122 1137
1123use Fcntl; 1138use Fcntl;
1124use Coro::AIO; 1139use Coro::AIO;
1125 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1126our $MAX_RESET = 3600; 1145our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1146our $DEFAULT_RESET = 3000;
1128 1147
1129sub generate_random_map { 1148sub generate_random_map {
1130 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1151 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1293}
1147 1294
1148# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1149# all maps in C++... 1296# all maps in C++...
1150sub change_all_map_light { 1297sub change_all_map_light {
1152 1299
1153 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1155} 1302}
1156 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1157sub try_load_header($) { 1317sub load_header_from($) {
1158 my ($path) = @_; 1318 my ($self, $path) = @_;
1159 1319
1160 utf8::encode $path; 1320 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1162 or return; 1325 or return;
1163 1326
1164 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1165 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1166 1373
1167 # for better error messages only, will be overwritten 1374 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1375}
1177 1376
1178sub find; 1377sub find;
1179sub find { 1378sub find {
1180 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1181 1380
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1382
1187 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1188 1384
1189 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1191 1387 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1388 or return;
1211 1389
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1224 1391
1225 Coro::cede; 1392 $map->load_header
1393 or return;
1226 1394
1227 if ($map->should_reset) { 1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1398 $map->reset;
1229 undef $guard; 1399 undef $guard;
1230 $map = find $path 1400 return find $path;
1231 or return;
1232 } 1401 }
1233 1402
1234 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1235 } 1404 }
1236} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1237 1409
1238sub load { 1410sub load {
1239 my ($self) = @_; 1411 my ($self) = @_;
1240 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1241 my $path = $self->{path}; 1415 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1243 1417
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1419
1246 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1247 1421
1248 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1249 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1427 or return;
1251 1428
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1254 1431
1255 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1433 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1435 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1260 } 1437 }
1261 } 1438 }
1262 1439
1263 Coro::cede; 1440 Coro::cede;
1264 1441
1265 # now do the right thing for maps 1442 # now do the right thing for maps
1266 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1267 1444
1268 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1446 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1275 $self->set_darkness_map; 1450 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1278 $self->activate; 1454 $self->activate;
1279 } 1455 }
1280 1456
1281 Coro::cede; 1457 $self->post_load;
1282 1458
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1284} 1493}
1285 1494
1286sub find_sync { 1495sub find_sync {
1287 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1288 1497
1289 cf::sync_job { cf::map::find $path, $origin } 1498 cf::sync_job { find $path, $origin }
1290} 1499}
1291 1500
1292sub do_load_sync { 1501sub do_load_sync {
1293 my ($map) = @_; 1502 my ($map) = @_;
1294 1503
1295 cf::sync_job { $map->load }; 1504 cf::sync_job { $map->load };
1296} 1505}
1297 1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1298sub save { 1537sub save {
1299 my ($self) = @_; 1538 my ($self) = @_;
1300 1539
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1541
1303 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1304 1543
1305 return unless $self->dirty; 1544 return unless $self->dirty;
1306 1545
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1548
1310 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1311 1550
1312 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1313 1552
1314 local $self->{last_access} = $self->last_access;#d# 1553 local $self->{last_access} = $self->last_access;#d#
1315 1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1316 if ($uniq) { 1559 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1562 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1564 }
1322} 1565}
1323 1566
1324sub swap_out { 1567sub swap_out {
1325 my ($self) = @_; 1568 my ($self) = @_;
1339 1582
1340sub reset_at { 1583sub reset_at {
1341 my ($self) = @_; 1584 my ($self) = @_;
1342 1585
1343 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1346 1589
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1592
1354 my ($self) = @_; 1597 my ($self) = @_;
1355 1598
1356 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1357} 1600}
1358 1601
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1602sub reset {
1381 my ($self) = @_; 1603 my ($self) = @_;
1382 1604
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1606
1385 return if $self->players; 1607 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1387 1609
1388 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1389 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1390 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1391 1625
1392 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1393 1627
1394 $self->unlink_save; 1628 $self->unlink_save;
1395 $self->destroy; 1629 $self->destroy;
1398my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1399 1633
1400sub nuke { 1634sub nuke {
1401 my ($self) = @_; 1635 my ($self) = @_;
1402 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1406 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1407} 1650}
1408 1651
1409sub customise_for { 1652=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1653
1412 if ($map->per_player) { 1654Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1655instantiated unique items. May block.
1414 }
1415 1656
1416 $map 1657=cut
1417}
1418 1658
1419sub emergency_save { 1659sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1421 1662
1422 warn "enter emergency map save\n"; 1663 my @paths;
1423 1664
1424 cf::sync_job { 1665 for (@$files) {
1425 warn "begin emergency map save\n"; 1666 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1427 }; 1671 }
1428 1672
1429 warn "end emergency map save\n"; 1673 \@paths
1430} 1674}
1431 1675
1432package cf; 1676package cf;
1433 1677
1434=back 1678=back
1435 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1436 1706
1437=head3 cf::object::player 1707=head3 cf::object::player
1438 1708
1439=over 4 1709=over 4
1440 1710
1480 1750
1481=item $player_object->enter_link 1751=item $player_object->enter_link
1482 1752
1483Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1484 1754
1485The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1487 1757
1758Will never block.
1759
1488=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1489 1761
1490Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1765fails, to the emergency map position.
1494 1766
1495Might block. 1767Might block.
1496 1768
1497=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1498 1780
1499sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1500 my ($self) = @_; 1782 my ($self) = @_;
1501 1783
1502 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1503 1785
1504 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1787
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1789 if $self->map;
1508 1790
1509 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1792}
1511 1793
1512sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1514 1796
1532 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1535 1817
1536 $map->load; 1818 $map->load;
1819 $map->load_diag;
1537 1820
1821 return unless $self->contr->active;
1538 $self->activate_recursive; 1822 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y); 1823 $self->enter_map ($map, $x, $y);
1540} 1824}
1541 1825
1542cf::player->attach ( 1826cf::player->attach (
1555 1839
1556 # try to abort aborted map switching on player login :) 1840 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1841 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1842 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1843 $pl->ob->enter_link;
1560 cf::async { 1844 (async {
1561 # we need this sleep as the login has a concurrent enter_exit running 1845 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1846 # and this sleep increases chances of the player not ending up in scorn
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1563 Coro::Timer::sleep 1; 1851 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1852 $pl->ob->leave_link;
1565 }; 1853 })->prio (2);
1566 } 1854 }
1567 }, 1855 },
1568); 1856);
1569 1857
1570=item $player_object->goto ($path, $x, $y) 1858=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1862sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1863 my ($self, $path, $x, $y) = @_;
1576 1864
1577 $self->enter_link; 1865 $self->enter_link;
1578 1866
1579 (cf::async { 1867 (async {
1580 $path = new cf::path $path; 1868 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1869 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1870 $map = $map->customise_for ($self) if $map;
1584 1871 $map
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1872 } or
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1874
1590 $self->leave_link ($map, $x, $y); 1875 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1876 })->prio (1);
1592} 1877}
1593 1878
1597 1882
1598sub parse_random_map_params { 1883sub parse_random_map_params {
1599 my ($spec) = @_; 1884 my ($spec) = @_;
1600 1885
1601 my $rmp = { # defaults 1886 my $rmp = { # defaults
1602 xsize => 10, 1887 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1888 ysize => (cf::rndm 15, 40),
1889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1890 #layout => string,
1604 }; 1891 };
1605 1892
1606 for (split /\n/, $spec) { 1893 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1894 my ($k, $v) = split /\s+/, $_, 2;
1608 1895
1612 $rmp 1899 $rmp
1613} 1900}
1614 1901
1615sub prepare_random_map { 1902sub prepare_random_map {
1616 my ($exit) = @_; 1903 my ($exit) = @_;
1904
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1906
1618 # all this does is basically replace the /! path by 1907 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1908 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1909 # that depends on the exit object
1621 1910
1622 my $rmp = parse_random_map_params $exit->msg; 1911 my $rmp = parse_random_map_params $exit->msg;
1623 1912
1624 if ($exit->map) { 1913 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 1914 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 1915 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 1916 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 1917 $rmp->{origin_y} = $exit->y;
1629 } 1918 }
1630 1919
1631 $rmp->{random_seed} ||= $exit->random_seed; 1920 $rmp->{random_seed} ||= $exit->random_seed;
1632 1921
1633 my $data = cf::to_json $rmp; 1922 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1923 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1925
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1927 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh;
1929 aio_rename "$meta~", $meta;
1638 1930
1639 $exit->slaying ("?random/$md5"); 1931 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1932 $exit->msg (undef);
1641 } 1933 }
1642} 1934}
1644sub cf::object::player::enter_exit { 1936sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 1937 my ($self, $exit) = @_;
1646 1938
1647 return unless $self->type == cf::PLAYER; 1939 return unless $self->type == cf::PLAYER;
1648 1940
1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1949
1649 $self->enter_link; 1950 $self->enter_link;
1650 1951
1651 (cf::async { 1952 (async {
1652 $self->deactivate_recursive; # just to be sure 1953 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1954 unless (eval {
1654 prepare_random_map $exit 1955 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1956
1660 1; 1957 1;
1661 }) { 1958 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1959 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1960 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1961 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1962 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1963
1667 warn "ERROR in enter_exit: $@"; 1964 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1965 $self->leave_link;
1669 } 1966 }
1724 # get handled first 2021 # get handled first
1725 my $queue = delete $ns->{query_queue} 2022 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2023 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2024
1728 (shift @$queue)->[1]->($msg); 2025 (shift @$queue)->[1]->($msg);
2026 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2027
1730 push @{ $ns->{query_queue} }, @$queue; 2028 push @{ $ns->{query_queue} }, @$queue;
1731 2029
1732 if (@{ $ns->{query_queue} } == @$queue) { 2030 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2031 if (@$queue) {
1737 } 2035 }
1738 } 2036 }
1739 }, 2037 },
1740); 2038);
1741 2039
1742=item $client->coro (\&cb) 2040=item $client->async (\&cb)
1743 2041
1744Create a new coroutine, running the specified callback. The coroutine will 2042Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2043be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2044or loss of connection).
1747 2045
1748=cut 2046=cut
1749 2047
1750sub cf::client::coro { 2048sub cf::client::async {
1751 my ($self, $cb) = @_; 2049 my ($self, $cb) = @_;
1752 2050
1753 my $coro = &cf::async ($cb); 2051 my $coro = &Coro::async ($cb);
1754 2052
1755 $coro->on_destroy (sub { 2053 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2054 delete $self->{_coro}{$coro+0};
1757 }); 2055 });
1758 2056
1894The parameter C<$family> should best start with the name of the extension 2192The parameter C<$family> should best start with the name of the extension
1895using it, it should be unique. 2193using it, it should be unique.
1896 2194
1897=over 4 2195=over 4
1898 2196
1899=item $hashref = cf::db_get $family
1900
1901Return a hashref for use by the extension C<$family>, which can be
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904
1905=item $value = cf::db_get $family => $key 2197=item $value = cf::db_get $family => $key
1906 2198
1907Returns a single value from the database 2199Returns a single value from the database.
1908
1909=item cf::db_put $family => $hashref
1910
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913 2200
1914=item cf::db_put $family => $key => $value 2201=item cf::db_put $family => $key => $value
1915 2202
1916Stores the given C<$value> in the family hash. Updates are delayed, if you 2203Stores the given C<$value> in the family.
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926 2204
1927=cut 2205=cut
1928 2206
1929our $DB; 2207our $DB;
1930 2208
1931{ 2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
1932 my $path = cf::localdir . "/database.pst"; 2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
1933 2228
1934 sub db_load() { 2229 cf::db_put (board => data => $pst->{board});
1935 $DB = stat $path ? Storable::retrieve $path : { }; 2230 cf::db_put (guildrules => data => $pst->{guildrules});
1936 } 2231 cf::db_put (rent => balance => $pst->{rent}{balance});
2232 BDB::db_env_txn_checkpoint $DB_ENV;
1937 2233
1938 my $pid; 2234 unlink $path;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 } 2235 };
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 });
1960
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 }
1965
1966 sub db_get($;$) {
1967 @_ >= 2
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971
1972 sub db_put($$;$) {
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 2236 }
1986 ); 2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1987} 2254}
1988 2255
1989############################################################################# 2256#############################################################################
1990# the server's main() 2257# the server's init and main functions
2258
2259sub load_resources {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2261 or die "unable to load regions file\n";#d#
2262}
1991 2263
1992sub cfg_load { 2264sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2265 open my $fh, "<:utf8", cf::confdir . "/config"
1994 or return; 2266 or return;
1995 2267
1996 local $/; 2268 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2269 *CFG = YAML::Syck::Load <$fh>;
1998 2270
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2271 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2272
2273 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2274 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2275
2001 if (exists $CFG{mlockall}) { 2276 if (exists $CFG{mlockall}) {
2002 eval { 2277 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2278 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2279 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2280 };
2006 warn $@ if $@; 2281 warn $@ if $@;
2007 } 2282 }
2283}
2284
2285sub init {
2286 load_resources;
2008} 2287}
2009 2288
2010sub main { 2289sub main {
2011 # we must not ever block the main coroutine 2290 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2291 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2293 (async {
2015 Event::one_event; 2294 Event::one_event;
2016 })->(); 2295 })->prio (Coro::PRIO_MAX);
2017 }; 2296 };
2018 2297
2019 cfg_load; 2298 cfg_load;
2020 db_load; 2299 db_init;
2021 load_extensions; 2300 load_extensions;
2301
2302 $TICK_WATCHER->start;
2022 Event::loop; 2303 Event::loop;
2023} 2304}
2024 2305
2025############################################################################# 2306#############################################################################
2026# initialisation 2307# initialisation and cleanup
2308
2309# install some emergency cleanup handlers
2310BEGIN {
2311 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal (
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal";
2319 },
2320 );
2321 }
2322}
2323
2324sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop;
2326
2327 warn "enter emergency perl save\n";
2328
2329 cf::sync_job {
2330 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n";
2334 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next;
2337 $pl->save;
2338 }
2339 warn "end emergency player save\n";
2340
2341 warn "begin emergency map save\n";
2342 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next;
2345 $map->save;
2346 }
2347 warn "end emergency map save\n";
2348
2349 warn "begin emergency database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n";
2352 };
2353
2354 warn "leave emergency perl save\n";
2355}
2356
2357sub post_cleanup {
2358 my ($make_core) = @_;
2359
2360 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core;
2362}
2027 2363
2028sub reload() { 2364sub reload() {
2029 # can/must only be called in main 2365 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2366 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2367 warn "can only reload from main coroutine";
2032 return; 2368 return;
2033 } 2369 }
2034 2370
2035 warn "reloading..."; 2371 warn "reloading...";
2036 2372
2037 my $guard = freeze_mainloop; 2373 warn "entering sync_job";
2374
2375 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 2377 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark
2039 2379
2040 eval { 2380 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV;
2382
2041 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2042 2384
2043 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2388 }
2047 2389
2390 warn "flushing outstanding aio requests";
2391 for (;;) {
2392 BDB::flush;
2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs;
2396 warn "iterate...";
2397 }
2398
2048 # cancel all extension coros 2399 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2400 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2401 %EXT_CORO = ();
2051 2402
2052 # unload all extensions 2403 warn "removing commands";
2053 for (@exts) { 2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2411 warn "... unloading $pkg";
2055 unload_extension $_; 2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2418 }
2057 2419
2420 warn "... nuking $pkg";
2421 Symbol::delete_package $pkg;
2422 }
2423
2058 # unload all modules loaded from $LIBDIR 2424 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2425 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2427
2062 warn "removing <$k>"; 2428 warn "... unloading $k";
2063 delete $INC{$k}; 2429 delete $INC{$k};
2064 2430
2065 $k =~ s/\.pm$//; 2431 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2432 $k =~ s/\//::/g;
2067 2433
2070 } 2436 }
2071 2437
2072 Symbol::delete_package $k; 2438 Symbol::delete_package $k;
2073 } 2439 }
2074 2440
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2441 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2442 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2444
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2445 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2446 delete $INC{"cf.pm"};
2088 2447
2089 # don't, removes xs symbols, too, 2448 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2449 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2450 #Symbol::delete_package __PACKAGE__;
2092 2451
2093 # reload cf.pm 2452 warn "unload completed, starting to reload now";
2453
2094 warn "reloading cf.pm"; 2454 warn "reloading cf.pm";
2095 require cf; 2455 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2457
2098 # load config and database again 2458 warn "loading config and database again";
2099 cf::cfg_load; 2459 cf::cfg_load;
2100 cf::db_load;
2101 2460
2102 # load extensions
2103 warn "load extensions"; 2461 warn "loading extensions";
2104 cf::load_extensions; 2462 cf::load_extensions;
2105 2463
2106 # reattach attachments to objects 2464 warn "reattaching attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2465 _global_reattach;
2109 }; 2466 warn "reattaching attachments to maps";
2467 reattach $_ for values %MAP;
2110 2468
2111 if ($@) { 2469 warn "loading reloadable resources";
2470 load_resources;
2471
2472 warn "leaving sync_job";
2473
2474 1
2475 } or do {
2112 warn $@; 2476 warn $@;
2113 warn "error while reloading, exiting."; 2477 warn "error while reloading, exiting.";
2114 exit 1; 2478 exit 1;
2115 } 2479 };
2116 2480
2117 warn "reloaded successfully"; 2481 warn "reloaded";
2118}; 2482};
2119 2483
2120############################################################################# 2484our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2485
2165register_command "reload" => sub { 2486register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2487 my ($who, $arg) = @_;
2167 2488
2168 if ($who->flag (FLAG_WIZ)) { 2489 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2490 $who->message ("reloading server.");
2491
2492 # doing reload synchronously and two reloads happen back-to-back,
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2170 reload; 2500 reload;
2171 $who->message ("end of reload."); 2501 undef $RELOAD_WATCHER;
2502 },
2503 );
2172 } 2504 }
2173}; 2505};
2174 2506
2175unshift @INC, $LIBDIR; 2507unshift @INC, $LIBDIR;
2508
2509my $bug_warning = 0;
2176 2510
2177$TICK_WATCHER = Event->timer ( 2511$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2512 reentrant => 0,
2513 parked => 1,
2179 prio => 0, 2514 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2515 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2516 data => WF_AUTOCANCEL,
2182 cb => sub { 2517 cb => sub {
2518 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10;
2521 return;
2522 }
2523
2524 $NOW = Event::time;
2525
2183 cf::server_tick; # one server iteration 2526 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2527 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2528 $NEXT_TICK += $TICK;
2529
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10;
2532 Coro::async_pool {
2533 write_runtime
2534 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 }
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2186 2544
2187 # if we are delayed by four ticks or more, skip them all 2545 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2547
2190 $TICK_WATCHER->at ($NEXT_TICK); 2548 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2549 $TICK_WATCHER->start;
2192 }, 2550 },
2193); 2551);
2194 2552
2553{
2195IO::AIO::max_poll_time $TICK * 0.2; 2554 BDB::max_poll_time $TICK * 0.1;
2196 2555 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 2556 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2557 fd => BDB::poll_fileno,
2199 poll => 'r', 2558 poll => 'r',
2200 prio => 5, 2559 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2207 after => 0, 2561 cb => \&BDB::poll_cb,
2208 interval => 10, 2562 );
2209 cb => sub { 2563 BDB::min_parallel 8;
2210 (Coro::unblock_sub { 2564
2211 write_runtime 2565 BDB::set_sync_prepare {
2212 or warn "ERROR: unable to write runtime file: $!"; 2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579
2580 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create;
2582
2583 cf::sync_job {
2584 eval {
2585 BDB::db_env_open
2586 $DB_ENV,
2587 $BDB_ENV_DIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666;
2591
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 };
2597
2598 cf::cleanup "db_env_open(db): $@" if $@;
2213 })->(); 2599 };
2214 }, 2600 }
2215); 2601}
2602
2603{
2604 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
2607 IO::AIO::max_poll_time $TICK * 0.1;
2608 $AIO_POLL_WATCHER = Event->io (
2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
2612 poll => 'r',
2613 prio => 6,
2614 cb => \&IO::AIO::poll_cb,
2615 );
2616}
2216 2617
2217END { cf::emergency_save } 2618END { cf::emergency_save }
2218 2619
22191 26201
2220 2621

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